Ir para conteúdo

Valentine

Artesão
  • Total de itens

    119
  • Registro em

  • Última visita

  • Dias Ganhos

    1

Tudo que Valentine postou

  1. Posta aqui esse seu arquivo chamado onattack.lua que fica na pasta data/creaturescripts/scripts/zombie/.
  2. Deus, como pode esquecer de colocar um END? Ainda não sei se vai funcionar, apenas arrumei o erro acima. function onSay(cid, words, param) local exhaust = 2 local preco = 50 --O Preço da Bp if(doPlayerRemoveMoney(cid, preco) == TRUE) then doPlayerAddItem(cid, 1988, 1, TRUE) --O id da bp e a quantidade que vai adicionar no lado de bp's doSendMagicEffect(getCreaturePosition(cid),13) doCreatureSay(cid, "Comprei bp e barato ", TALKTYPE_ORANGE_1) if (getPlayerStorageValue(cid, config.s) <= os.time()) then setPlayerStorageValue(cid,config.s,os.time()+config.exhaust) else doPlayerSendCancel(cid, "Desculpe, você só pode comprar novamente depois de "..exhaust.." segundos.") doCreatureSay(cid, "To Muito Pobre Preciso De $$", TALKTYPE_ORANGE_1) doSendMagicEffect(getPlayerPosition(cid), CONST_ME_POFF) end return TRUE end return TRUE end
  3. Mas amigo, isso foi só um exemplo, é claro que nao vai funcionar no seu servidor. Esse exemplo foi retirado de um servidor de NaruTibia. O que você tem que fazer é colocar o nome das suas criaturas, não das minhas.
  4. Só em cima do Teleport. Neste caso você poderia ter feito um teste rápido abrindo o mapa com algum servidor, mas tudo bem.
  5. Abra a pasta extensions dentro da instalação do Remere, em \Remere's Map Editor\extensions. Adicione (caso não exista) um arquivo chamado monsters.xml e complete da seguinte maneira: <materialsextension name="NFSO Creatures" author="King Valentine" description="All NFSO Creatures" client="8.54"> <tileset name="Ninja Academy"> <creatures> <creature name="Academy Student Male"/> <creature name="Academy Student Female"/> </creatures> </tileset> <tileset name="Ninjas"> <creatures> <creature name="Gennin"/> </creatures> </tileset> <tileset name="Animals"> <creatures> <creature name="Spider"/> <creature name="Wolf"/> <creature name="Savage Pig"/> <creature name="Rabbit"/> <creature name="Mountain Tiger"/> <creature name="Tiger"/> <creature name="Pig"/> <creature name="Panda"/> <creature name="Bear"/> <creature name="Draw Rat"/> <creature name="Snake"/> </creatures> </tileset> </materialsextension> Lembrando que isso é só um exemplo, o que você vai fazer é adicionar o nome de cada monstro em cada categoria. Na categoria Animals existem os seguintes monstros: <tileset name="Animals"> <creatures> <creature name="Spider"/> <creature name="Wolf"/> <creature name="Savage Pig"/> <creature name="Rabbit"/> <creature name="Mountain Tiger"/> <creature name="Tiger"/> <creature name="Pig"/> <creature name="Panda"/> <creature name="Bear"/> <creature name="Draw Rat"/> <creature name="Snake"/> </creatures> </tileset> Se já tem um monsters.xml e as categorias criadas, basta apenas adicionar os nomes dos novos monstros. Espero que tenha entendido essa breve explicação e que funcione.
  6. A maioria dos Websites já possuem todas essas modificações implantadas, procure alguns aqui no fórum e veja se batem com o seu pedido. Apenas uma dica.
  7. Tenta pegar o items.otb do seu servidor e colocar na pasta \Remere's Map Editor\data\8XX (esses 'X' representam a verão do ot). Faça um BackUp do antigo items.otb para evitar problemas.
  8. POADPSOPKODSAPO Anne acabou de provar minha teoria Tibiana. Eu acho que só fizeram DDoS para acontecer isso mesmo, não derrubar novamente, foi pra fazerem uma semana 2x como compensação. Sei lá, só uma opinião.
  9. function onUse(cid, item) local exhaust = 60 -- Tempo para player poder se curar novamente! (tempo em segundos) if (getPlayerStorageValue(cid, 12289) <= os.time() and doRemoveItem(item.uid, 1) ) then doCreatureAddHealth(cid, 10000) doCreatureAddMana(cid, 10000) doCreatureSay(cid, "Curado!", 19) setPlayerStorageValue(cid, 12289, os.time()+exhaust) else doPlayerSendCancel(cid, "Desculpe, você só pode se curar novamente depois de "..exhaust.." segundos.") end end
  10. Valentine

    [Duvida] Frags

    Abra o config.lua do seu OT e procure pela linha: useFragHandler Se estiver como False: useFragHandler = False Mude para True: useFragHandler = true
  11. Abra a pasta \data\XML e depois abra o arquivo outfits.xml. Tem todos os Looktypes dos Outfits, male e female.
  12. Claro que não. Informe-se direito.
  13. Então o Creaturescript por completo fica assim: local quedia = { dias = {"Sunday", "Saturday"} } function onThink(cid, interval, lastExecution) if isInArray(quedia.dias, os.date("%A")) then doPlayerSetExperienceRate(cid, 2) doCreatureSetDropLoot(cid, 2) return true end return TRUE end
  14. Sim, o site fica por sua conta e você terá de por online. Também vai ter que arrumar Bugs, adicionar o que você queira, totalmente seu.
  15. Use outro characters.php. Execute isso no MySQL: DROP TABLE IF EXISTS `player_advances`; CREATE TABLE `player_advances` ( `id` int(11) NOT NULL AUTO_INCREMENT, `cid` int(11) DEFAULT NULL, `skill` int(11) DEFAULT NULL, `oldlevel` int(11) DEFAULT NULL, `newlevel` int(11) DEFAULT NULL, `time` int(11) DEFAULT NULL, UNIQUE KEY `id` (`id`), KEY `cid` (`cid`), CONSTRAINT `player_advances_ibfk_1` FOREIGN KEY (`cid`) REFERENCES `players` (`id`) ON DELETE CASCADE ON UPDATE CASCADE ) ENGINE=InnoDB AUTO_INCREMENT=1 DEFAULT CHARSET=latin1; No arquivo data/creaturescripts/creatures.xml adicione: <event type="advance" name="PlayerAdvance" event="script" value="playeradvance.lua"/> Na pasta data/creaturescripts/scripts adicione um arquivo chamado playeradvance.lua e dentro dele coloque isto: function onAdvance(cid, skill, oldLevel, newLevel) db.executeQuery("INSERT INTO player_advances (cid, skill, oldlevel, newlevel, time) VALUES ('" .. getPlayerGUID(cid) .. "', '" .. skill .."', '" .. oldLevel .."', '" .. newLevel .."', '" .. os.time() .. "' )") return true end Agora adicione isso no arquivo /scripts/login.lua: registerCreatureEvent(cid, "PlayerAdvance") No characters.php apague tudo e coloque o texto: <?PHP $name = stripslashes(ucwords(strtolower(trim($_REQUEST['name'])))); if(empty($name)) { $main_content .= 'Here you can get detailed information about a certain player on '.$config['server']['serverName'].'.<BR> <FORM ACTION="?subtopic=characters" METHOD=post><TABLE WIDTH=100% BORDER=0 CELLSPACING=1 CELLPADDING=4><TR><TD BGCOLOR="'.$config['site']['vdarkborder'].'" CLASS=white><B>Search Character</B></TD></TR><TR><TD BGCOLOR="'.$config['site']['darkborder'].'"><TABLE BORDER=0 CELLPADDING=1><TR><TD>Name:</TD><TD><INPUT NAME="name" VALUE=""SIZE=29 MAXLENGTH=29></TD><TD><INPUT TYPE=image NAME="Submit" SRC="'.$layout_name.'/images/buttons/sbutton_submit.gif" BORDER=0 WIDTH=120 HEIGHT=18></TD></TR></TABLE></TD></TR></TABLE></FORM>'; } else { if(check_name($name)) { $player = $ots->createObject('Player'); $player->find($name); if($player->isLoaded()) { $account = $player->getAccount(); $main_content .= '<TABLE border=0 cellpadding=0 width=100%><td VALIGN=top><TABLE BORDER=0 CELLSPACING=1 CELLPADDING=4 WIDTH=100%><TR BGCOLOR='.$config['site']['vdarkborder'].'><TD COLSPAN=2 CLASS=white><B>Character Information</B></TD></TR>'; if(is_int($number_of_rows / 2)) { $bgcolor = $config['site']['darkborder']; } else { $bgcolor = $config['site']['lightborder']; } $number_of_rows++; $main_content .= '<TR BGCOLOR="'.$bgcolor.'"><TD width=1><nobr>Name:</TD><TD><font color="'; $main_content .= ($player->isOnline()) ? 'green' : 'red'; $main_content .= '"><b>'.$player->getName().'</b></font>'; if($player->isDeleted()) $main_content .= '<font color="red"> [DELETED]</font>'; if($player->isNameLocked()) $main_content .= '<font color="red"> [NAMELOCK]</font>'; $main_content .= '</TD></TR>'; if($player->getOldName()) { if(is_int($number_of_rows / 2)) { $bgcolor = $config['site']['darkborder']; } else { $bgcolor = $config['site']['lightborder']; } $number_of_rows++; if($player->isNameLocked()) $main_content .= '<TR BGCOLOR="'.$bgcolor.'"><TD>Proposition:</TD><TD>'.$player->getOldName().'</TD></TR>'; else $main_content .= '<TR BGCOLOR="'.$bgcolor.'"><TD>Old name:</TD><TD>'.$player->getOldName().'</TD></TR>'; } // BEGIN Position Showing *** Fixed by jerryb1988 from otfans.net $group = $player->getGroup(); if ($group == 2){$group_name = 'Tutor';} if ($group == 3){$group_name = 'Senior Tutor';} if ($group == 4){$group_name = 'Gamemaster';} if ($group == 5){$group_name = 'Community Manager';} if ($group == 6){$group_name = 'GOD';} if($group != 1) { if(is_int($number_of_rows / 2)) { $bgcolor = $config['site']['darkborder']; } else { $bgcolor = $config['site']['lightborder']; } $number_of_rows++; $main_content .= '<TR BGCOLOR="'.$bgcolor.'"><TD>Position:</TD><TD>'.$group_name.'</TD></TR>'; } // END Position Showing if(is_int($number_of_rows / 2)) { $bgcolor = $config['site']['darkborder']; } else { $bgcolor = $config['site']['lightborder']; } $number_of_rows++; $main_content .= '<TR BGCOLOR="'.$bgcolor.'"><TD>Sex:</TD><TD>'; $main_content .= ($player->getSex() == 0) ? 'female' : 'male'; $main_content .= '</TD></TR>'; if($config['site']['show_marriage_info']) { if(is_int($number_of_rows / 2)) { $bgcolor = $config['site']['darkborder']; } else { $bgcolor = $config['site']['lightborder']; } $number_of_rows++; $main_content .= '<TR BGCOLOR="'.$bgcolor.'"><TD>Marital status:</TD><TD>'; $marriage = new OTS_Player(); $marriage->load($player->getMarriage()); if($marriage->isLoaded()) $main_content .= 'married to <a href="?subtopic=characters&name='.urlencode($marriage->getName()).'"><b>'.$marriage->getName().'</b></a></TD></TR>'; else $main_content .= 'single</TD></TR>'; } if(is_int($number_of_rows / 2)) { $bgcolor = $config['site']['darkborder']; } else { $bgcolor = $config['site']['lightborder']; } $number_of_rows++; $main_content .= '<TR BGCOLOR="'.$bgcolor.'"><TD>Profession:</TD><TD>'.$vocation_name[$player->getWorld()][$player->getPromotion()][$player->getVocation()].'</TD></TR>'; if(is_int($number_of_rows / 2)) { $bgcolor = $config['site']['darkborder']; } else { $bgcolor = $config['site']['lightborder']; } $number_of_rows++; $main_content .= '<TR BGCOLOR="'.$bgcolor.'"><TD>Level:</TD><TD>'.$player->getLevel().'</TD></TR>'; if(is_int($number_of_rows / 2)) { $bgcolor = $config['site']['darkborder']; } else { $bgcolor = $config['site']['lightborder']; } $number_of_rows++; $main_content .= '<TR BGCOLOR="'.$bgcolor.'"><TD>World:</TD><TD>'.$config['site']['worlds'][$player->getWorld()].'</TD></TR>'; if(!empty($towns_list[$player->getWorld()][$player->getTownId()])) { if(is_int($number_of_rows / 2)) { $bgcolor = $config['site']['darkborder']; } else { $bgcolor = $config['site']['lightborder']; } $number_of_rows++; $main_content .= '<TR BGCOLOR="'.$bgcolor.'"><TD>Residence:</TD><TD>'.$towns_list[$player->getWorld()][$player->getTownId()].'</TD></TR>'; } if(is_int($number_of_rows / 2)) { $bgcolor = $config['site']['darkborder']; } else { $bgcolor = $config['site']['lightborder']; } $number_of_rows++; $main_content .= '<TR BGCOLOR="'.$bgcolor.'"><TD>Balance:</TD><TD>'.$player->getBalance().' Gold Coins.</TD></TR>'; $rank_of_player = $player->getRank(); if(!empty($rank_of_player)) { $guild_id = $rank_of_player->getGuild()->getId(); $guild_name = $rank_of_player->getGuild()->getName(); if(is_int($number_of_rows / 2)) { $bgcolor = $config['site']['darkborder']; } else { $bgcolor = $config['site']['lightborder']; } $number_of_rows++; $main_content .= '<TR BGCOLOR="'.$bgcolor.'"><TD><NOBR>Guild Membership:</TD><TD>'.$rank_of_player->getName().' of the <a href="?subtopic=guilds&action=show&guild='.$guild_id.'">'.$guild_name.'</a></TD></TR>'; } if(is_int($number_of_rows / 2)) { $bgcolor = $config['site']['darkborder']; } else { $bgcolor = $config['site']['lightborder']; } $number_of_rows++; $lastlogin = $player->getLastLogin(); if(empty($lastlogin)) $main_content .= '<TR BGCOLOR="'.$bgcolor.'"><TD><NOBR>Char Last login:</TD><TD>Never logged in.</TD></TR>'; else $main_content .= '<TR BGCOLOR="'.$bgcolor.'"><TD><NOBR>Char Last login:</TD><TD>'.date("j F Y, g:i a", $lastlogin).'</TD></TR>'; if(is_int($number_of_rows / 2)) { $bgcolor = $config['site']['darkborder']; } else { $bgcolor = $config['site']['lightborder']; } $number_of_rows++; if($config['site']['show_creationdate'] && $player->getCreated()) { $main_content .= '<TR BGCOLOR="'.$bgcolor.'"><TD><NOBR>Char Created:</TD><TD>'.date("j F Y, g:i a", $player->getCreated()).'</TD></TR>'; } if($config['site']['show_vip_status']) { $id = $player->getCustomField("id"); if(is_int($number_of_rows / 2)) { $bgcolor = $config['site']['darkborder']; } else { $bgcolor = $config['site']['lightborder']; } $number_of_rows++; $main_content .= '<TR BGCOLOR="'.$bgcolor.'"><TD>Vip Status:</TD>'; $vip = $SQL->query('SELECT * FROM player_storage WHERE player_id = '.$id.' AND `key` = '.$config['site']['show_vip_storage'].';')->fetch(); if($vip == false) { $main_content .= '<TD><span class="red"><B>NOT VIP</B></TD></TR>'; } else { $main_content .= '<TD><span class="green"><B>VIP</B></TD></TR>'; } } if($config['site']['show_health_information']) // Modified by Jerryb1988 from otfans.net { if(is_int($number_of_rows / 2)) { $bgcolor = $config['site']['darkborder']; } else { $bgcolor = $config['site']['lightborder']; } $number_of_rows++; $playerhp = $player->getHealth(); $playermaxhp = $player->getHealthMax(); $main_content .= '<TR BGCOLOR="'.$bgcolor.'"><td>Health:</td><td>' .number_format($playerhp). '/' .number_format($playermaxhp). '<div style="width: 100%; height: 3px; border: 1px solid #000;"><div style="background: red; width: '.(($playerhp / $playermaxhp) * 100).'%; height: 3px;"></td></tr>'; } if($config['site']['show_mana_information']) // Modified by Jerryb1988 from otfans.net { if(is_int($number_of_rows / 2)) { $bgcolor = $config['site']['darkborder']; } else { $bgcolor = $config['site']['lightborder']; } $number_of_rows++; $playermana = $player->getMana(); $playermaxmana = $player->getManaMax(); $main_content .= '<TR BGCOLOR="'.$bgcolor.'"><td>Mana:</td><td>' .number_format($playermana). '/' .number_format($playermaxmana). '<div style="width: 100%; height: 3px; border: 1px solid #000;"><div style="background: blue; width: '.(($playermana / $playermaxmana) * 100).'%; height: 3px;"></td></tr>'; } if($config['site']['show_exp_information']) // Modified by Jerryb1988 from otfans.net { // BEGIN *** Fixed EXP bar by Jerryb1988 from otfans.net if(is_int($number_of_rows / 2)) { $bgcolor = $config['site']['darkborder']; } else { $bgcolor = $config['site']['lightborder']; } $number_of_rows++; $currentlevel = $player->getLevel(); $currentexp = $player->getExperience(); $currentlevelexp = (50 * ($currentlevel - 1) * ($currentlevel - 1) * ($currentlevel - 1) - 150 * ($currentlevel - 1) * ($currentlevel - 1) + 400 * ($currentlevel - 1)) / 3; $nextlevel = ($currentlevel + 1); $nextlevelexp = (50 * ($currentlevel) * ($currentlevel) * ($currentlevel) - 150 * ($currentlevel) * ($currentlevel) + 400 * ($currentlevel)) / 3; $leveldifference = ($nextlevelexp - $currentlevelexp); $expremaining = ($nextlevelexp - $currentexp); $partofcurrentexp = ($currentexp-$currentlevelexp); $expbarpercentage = (($partofcurrentexp / $leveldifference)*100); $togopercentage = (100 - $expbarpercentage); $main_content .= '<TR BGCOLOR="'.$bgcolor.'"><TD>EXP:</td><td> ' .number_format($currentexp).'/' .number_format($nextlevelexp).' ('.number_format($expbarpercentage,2).'%) *** '.number_format($expremaining).' EXP (' .number_format($togopercentage,2). '%) Remaining.<div title="'.number_format($expbarpercentage,2).'%" style="width: 100%; height: 3px; border: 1px solid #000;"><div style="background: red; width: '.number_format($expbarpercentage,2).'%; height: 3px;"></td></tr>'; // END *** Fixed EXP bar by Jerryb1988 from otfans.net } //Outfit shower by Pening edited by loleslav // ** ADDED GM/CM/GOD outfits by Jerryb1988 from otfans.net if($config['site']['show_outfit']) { $id = $player->getCustomField("id"); if(is_int($number_of_rows / 2)) { $bgcolor = $config['site']['darkborder']; } else { $bgcolor = $config['site']['lightborder']; } $number_of_rows++; $main_content .= '<TD BGCOLOR="'.$bgcolor.'">Outfit:'; $listaddon = array('75','128','129','130','131','132','133','134','135','136','137','138','139','140','141','142','143','144','145','146','147','148','149','150','151','152','153','154','155','158','159','251','252','266','268','269','270','273','278','279','288','289','302','324','325'); $lookadd = array('0','1','2','3'); foreach ($listaddon as $pid => $name) foreach ($lookadd as $addo => $name) { $addon1 = $SQL->query('SELECT * FROM players WHERE id = '.$id.' AND looktype = '.$listaddon[$pid].' AND lookaddons = '.$lookadd[$addo].';')->fetch(); if($addon1[looktype] == true ) { $finaddon = $addon1[looktype] + $addon1[lookaddons] * 300; $main_content .= '<TD style="background-color: '.$bgcolor.'"><img src="images/addons/'.$finaddon.'.gif"/></center></TD></TD>'; } } } //end Outfit shower by Pening edited by loleslav // Char Comment $comment = parseubb($player->getComment()); $newlines = array("\r\n", "\n", "\r"); $comment_with_lines = str_replace($newlines, '<br />', $comment, $count); if($count < 50) $comment = $comment_with_lines; if(!empty($comment)) { if(is_int($number_of_rows / 2)) { $bgcolor = $config['site']['darkborder']; } else { $bgcolor = $config['site']['lightborder']; } $number_of_rows++; $main_content .= '<TR BGCOLOR="'.$bgcolor.'"><TD VALIGN=top>Comment:</TD><TD>'.$comment.'</TD></TR>'; } $main_content .= '</td></table></td>'; // END Char Comment //modified status scripts by ballack13 //equipment shower by ballack13 $id = $player->getCustomField("id"); $number_of_items = 1; $main_content .= '<td width=135 align=left valign=top><table with=100% style="border: solid 1px #888888;" CELLSPACING="1"><TR>'; $list = array('2','1','3','6','4','5','9','7','10','8'); foreach ($list as $pid => $name) { $top = $SQL->query('SELECT * FROM player_items WHERE player_id = '.$id.' AND pid = '.$list[$pid].';')->fetch(); if($top[itemtype] == false) { if($list[$pid] == '8') { $main_content .= '<td style="background-color: '.$config['site']['darkborder'].'; text-align: center;">Soul:<br/>'.$player->getSoul().'</td>'; } if(is_int($number_of_items / 3)){ $main_content .= '<TD style="background-color: '.$config['site']['darkborder'].'; text-align: center;"><img src="images/items/'.$list[$pid].'.gif"/></TD></tr><tr>'; } else { $main_content .= '<TD style="background-color: '.$config['site']['darkborder'].'; text-align: center;"><img src="images/items/'.$list[$pid].'.gif"/></TD>'; } $number_of_items++; } else { if($list[$pid] == '8') { $main_content .= '<td style="background-color: '.$config['site']['darkborder'].'; text-align: center;">Soul:<br/>'.$player->getSoul().'</td>'; } if(is_int($number_of_items / 3)) $main_content .= '<TD style="background-color: '.$config['site']['darkborder'].'; text-align: center;"><img src="images/items/'.$top[itemtype].'.gif" width="45"/></TD></tr><tr>'; else $main_content .= '<TD style="background-color: '.$config['site']['darkborder'].'; text-align: center;"><img src="images/items/'.$top[itemtype].'.gif" width="45"/></TD>'; $number_of_items++; } if($list[$pid] == '8') { $main_content .= '<td style="background-color: '.$config['site']['darkborder'].'; text-align: center;">Cap:<br/>'.$player->getCap().'</td>'; } } if($config['site']['show_skills_info']) { $main_content .= '<TABLE BORDER=0 CELLSPACING=1 CELLPADDING=1 WIDTH=100%>'; $main_content .= '<TR BGCOLOR='.$config['site']['vdarkborder'].'><TD COLSPAN=2 CLASS=white><B>Skills</B></TD></TR>'; $main_content .= '<TR BGCOLOR="'.$config['site']['darkborder'].'"><TD width=75%>Magic:</TD><TD>'.$player->getMagLevel().'</TD></TR>'; $main_content .= '<TR BGCOLOR="'.$config['site']['lightborder'].'"><TD>Fisting:</TD><TD>'.$player->getSkill(0).'</TD></TR>'; $main_content .= '<TR BGCOLOR="'.$config['site']['darkborder'].'"><TD>Club:</TD><TD>'.$player->getSkill(1).'</TD></TR>'; $main_content .= '<TR BGCOLOR="'.$config['site']['lightborder'].'"><TD>Sword:</TD><TD>'.$player->getSkill(2).'</TD></TR>'; $main_content .= '<TR BGCOLOR="'.$config['site']['darkborder'].'"><TD>Axe:</TD><TD>'.$player->getSkill(3).'</TD></TR>'; $main_content .= '<TR BGCOLOR="'.$config['site']['lightborder'].'"><TD>Distance:</TD><TD>'.$player->getSkill(4).'</TD></TR>'; $main_content .= '<TR BGCOLOR="'.$config['site']['darkborder'].'"><TD>Shielding:</TD><TD>'.$player->getSkill(5).'</TD></TR>'; $main_content .= '<TR BGCOLOR="'.$config['site']['lightborder'].'"><TD>Fishing:</TD><TD>'.$player->getSkill(6).'</TD></TR>'; $main_content .= '</TABLE>'; } //quest status by ballack13 $id = $player->getCustomField("id"); $number_of_quests = 0; $main_content .= '<TABLE BORDER=0 CELLSPACING=1 CELLPADDING=1 WIDTH=100%><TR BGCOLOR='.$config['site']['vdarkborder'].'><TD align="left" COLSPAN=2 CLASS=white><B>Quests</B></TD></TD align="right"></TD></TR>'; $quests = $config['site']['quests']; foreach ($quests as $storage => $name) { if(is_int($number_of_quests / 2)) $bgcolor = $config['site']['darkborder']; else $bgcolor = $config['site']['lightborder']; $number_of_quests++; $main_content .= '<TR BGCOLOR="'.$bgcolor.'"><TD WIDTH=95%>'.$storage.'</TD>'; $quest = $SQL->query('SELECT * FROM player_storage WHERE player_id = '.$id.' AND `key` = '.$quests[$storage].';')->fetch(); if($quest == false) { $main_content .= '<TD><img src="images/false.png"/></TD></TR>'; } else { $main_content .= '<TD><img src="images/true.png"/></TD></TR>'; } } $main_content .= '</TABLE></td></tr></table><br />'; // end quest status // Signature by makr0mango. if($config['site']['show_signature']) { function randomSignature( $folder ) { $files = scandir ( "./$folder/" ); $signature = array(); foreach ( $files as $file ): if ( substr ( strtolower ( $file ) , -4 ) == ".png" ) $signature[] = $file; endforeach; return rand(0,count($signature)-1); } $random = randomSignature("signatures"); $main_content .= '<TABLE BORDER=0 CELLSPACING=1 CELLPADDING=4 WIDTH=100%><TR BGCOLOR='.$config['site']['vdarkborder'].'><TD COLSPAN=2 CLASS=white><B>Signature</B></TD></TR>'; $main_content .= "<TR BGCOLOR=".$config['site']['darkborder']."><TD WIDTH=20%>Forum Link:</TD><TD><input type='text' size='75' onclick='this.select();' value='[url=\"http://" . $_SERVER['HTTP_HOST'] . "\"][img=http://" . $_SERVER['HTTP_HOST'] . "/signature.php?character=" .$player->getName(). "ℑ=" . $random . "][/url]' /></TD></TR>"; $main_content .= "<TR BGCOLOR=".$config['site']['lightborder']."><TD WIDTH=20%>Direct Link:</TD><TD><input type='text' size='75' onclick='this.select();' value='http://" . $_SERVER['HTTP_HOST'] . "/signature.php?character=" .$player->getName(). "ℑ=" . $random . "' /></TD></TR>"; $main_content .= "<TR BGCOLOR=".$config['site']['darkborder']."><TD COLSPAN='2' style='text-align: center;'><img src='signature.php?character=" .$player->getName(). "ℑ=" . $random . "' /></TD></TR>"; $main_content .= '</TD></TR></TABLE>'; } // Signature by makr0mango. //BEGIN Player advances by jerryb1988 from otfans.net if($config['site']['number_of_advances'] > 0) { $numadvances = $config['site']['number_of_advances']; $advances = 0; $player_advances = $SQL->query('SELECT * FROM `player_advances` WHERE `cid` = '.$player->getId().' ORDER BY `time` DESC LIMIT '.$numadvances.';'); foreach($player_advances as $advance) { $skill = $advance['skill']; if ($skill == 0){$skill_name = '<font color=purple><B>Fist</B></font>';} if ($skill == 1){$skill_name = '<font color=purple><B>Club</B></font>';} if ($skill == 2){$skill_name = '<font color=purple><B>Sword</B></font>';} if ($skill == 3){$skill_name = '<font color=purple><B>Axe</B></font>';} if ($skill == 4){$skill_name = '<font color=purple><B>Distance</B></font>';} if ($skill == 5){$skill_name = '<font color=purple><B>Shielding</B></font>';} if ($skill == 6){$skill_name = '<font color=purple><B>Fishing</B></font>';} if ($skill == 7){$skill_name = '<font color=blue><B>Magic</B></font>';} if ($skill == 8){$skill_name = '<font color=red><B>Level</B></font>';} if(is_int($advances / 2)) { $bgcolor = $config['site']['lightborder']; } else { $bgcolor = $config['site']['darkborder']; } $advances++; $advances_add_content .= "<tr bgcolor=\"".$bgcolor."\"><td width=\"20%\" align=\"center\"><nobr>".date("j M Y, g:i a", $advance['time'])."</td><td>".$skill_name."</td><td width=75><font color=red><B>".$advance['oldlevel']."</B></font></td><td width=75><font color=green><B>".$advance['newlevel']."</B></font></tr>"; } if($advances > 0) $main_content .= '<TABLE BORDER=0 CELLSPACING=1 CELLPADDING=4 WIDTH=100%><TR BGCOLOR='.$config['site']['vdarkborder'].'><TD COLSPAN=4 CLASS=white><B>Lastest Skill Advances</B></TD></TR><tr bgcolor='.$config['site']['darkborder'].'><td><b>Time</b></td><td><b>Skill</b></td><td><b>Old Level</b></td><td><b>New Level</b></td></tr>' . $advances_add_content . '</TABLE><br />'; } //END Advances by jerryb1988 from otfans.net //deaths list $deads = 0; $player_deaths = $SQL->query('SELECT `id`, `date`, `level` FROM `player_deaths` WHERE `player_id` = '.$player->getId().' ORDER BY `date` DESC LIMIT 0,10;'); foreach($player_deaths as $death) { if(is_int($number_of_rows / 2)) $bgcolor = $config['site']['darkborder']; else $bgcolor = $config['site']['lightborder']; $number_of_rows++; $deads++; $dead_add_content .= "<tr bgcolor=\"".$bgcolor."\"><td width=\"20%\" align=\"center\"><nobr>".date("j M Y, g:i a", $death['date'])."</td><td>"; $killers = $SQL->query("SELECT environment_killers.name AS monster_name, players.name AS player_name, players.deleted AS player_exists FROM killers LEFT JOIN environment_killers ON killers.id = environment_killers.kill_id LEFT JOIN player_killers ON killers.id = player_killers.kill_id LEFT JOIN players ON players.id = player_killers.player_id WHERE killers.death_id = ".$SQL->quote($death['id'])." ORDER BY killers.final_hit DESC, killers.id ASC")->fetchAll(); $i = 0; $count = count($killers); foreach($killers as $killer) { $i++; if(in_array($i, array(1, $count))) $killer['monster_name'] = str_replace(array("an ", "a "), array("", ""), $killer['monster_name']); if($killer['player_name'] != "") { if($i == 1) $dead_add_content .= "Killed at level <b>".$death['level']."</b> by "; else if($i == $count) $dead_add_content .= " and by "; else $dead_add_content .= ", "; if($killer['monster_name'] != "") $dead_add_content .= $killer['monster_name']." summoned by "; if($killer['player_exists'] == 0) $dead_add_content .= "<a href=\"index.php?subtopic=characters&name=".urlencode($killer['player_name'])."\">"; $dead_add_content .= $killer['player_name']; if($killer['player_exists'] == 0) $dead_add_content .= "</a>"; } else { if($i == 1) $dead_add_content .= "Died at level <b>".$death['level']."</b> by "; else if($i == $count) $dead_add_content .= " and by "; else $dead_add_content .= ", "; $dead_add_content .= $killer['monster_name']; } if($i == $count) $dead_add_content .= "."; } $dead_add_content .= "</td></tr>"; } if($deads > 0) $main_content .= '<TABLE BORDER=0 CELLSPACING=1 CELLPADDING=4 WIDTH=100%><TR BGCOLOR='.$config['site']['vdarkborder'].'><TD COLSPAN=2 CLASS=white><B>Deaths</B></TD></TR>' . $dead_add_content . '</TABLE><br />'; //end DEATHS if(!$player->getHideChar()) { $main_content .= '<TABLE BORDER=0><TR><TD></TD></TR></TABLE><TABLE BORDER=0 CELLSPACING=1 CELLPADDING=4 WIDTH=100%><TR BGCOLOR='.$config['site']['vdarkborder'].'><TD COLSPAN=2 CLASS=white><B>Account Information</B></TD></TR>'; if($account->getRLName()) { if(is_int($number_of_rows / 2)) { $bgcolor = $config['site']['darkborder']; } else { $bgcolor = $config['site']['lightborder']; } $number_of_rows++; $main_content .= '<TR BGCOLOR='.$config['site']['lightborder'].'><TD WIDTH=20%>Real Name:</TD><TD>'.$account->getRLName().'</TD></TR>'; } if($account->getLocation()) { if(is_int($number_of_rows / 2)) { $bgcolor = $config['site']['darkborder']; } else { $bgcolor = $config['site']['lightborder']; } $number_of_rows++; $main_content .= '<TR BGCOLOR='.$config['site']['darkborder'].'><TD WIDTH=20%>Real Location:</TD><TD>'.$account->getLocation().'</TD></TR>'; } if(is_int($number_of_rows / 2)) { $bgcolor = $config['site']['darkborder']; } else { $bgcolor = $config['site']['lightborder']; } $number_of_rows++; if($account->getLastLogin()) $main_content .= '<TR BGCOLOR='.$config['site']['lightborder'].'><TD WIDTH=20%>Account Last login:</TD><TD>'.date("j F Y, g:i a", $account->getLastLogin()).'</TD></TR>'; else $main_content .= '<TR BGCOLOR='.$config['site']['lightborder'].'><TD WIDTH=20%>Account Last login:</TD><TD>Never logged in.</TD></TR>'; if($account->getCreated()) { if(is_int($number_of_rows / 2)) { $bgcolor = $config['site']['darkborder']; } else { $bgcolor = $config['site']['lightborder']; } $number_of_rows++; $main_content .= '<TR BGCOLOR='.$config['site']['darkborder'].'><TD WIDTH=20%>Account Created:</TD><TD>'.date("j F Y, g:i a", $account->getCreated()).'</TD></TR>'; } if(is_int($number_of_rows / 2)) { $bgcolor = $config['site']['lightborder']; } else { $bgcolor = $config['site']['lightborder']; } $number_of_rows++; $main_content .= '<TR BGCOLOR="'.$bgcolor.'"><TD>Account*Status:</TD><TD>'; $main_content .= ($account->isPremium()) ? '<b><font color="green">Premium Account</font></b>' : '<b><font color="red">Free Account</font></b>'; if($account->isBanned()) if($account->getBanTime() > 0) $main_content .= '<font color="red"> [banished until '.date("j F Y, G:i", $account->getBanTime()).']</font>'; else $main_content .= '<font color="red"> [banished FOREVER]</font>'; $main_content .= '</TD></TR></TABLE>'; $main_content .= '<br><TABLE BORDER=0><TR><TD></TD></TR></TABLE><TABLE BORDER=0 CELLSPACING=1 CELLPADDING=4 WIDTH=100%><TR BGCOLOR='.$config['site']['vdarkborder'].'><TD COLSPAN=5 CLASS=white><B>Characters</B></TD></TR> <TR BGCOLOR='.$config['site']['darkborder'].'><TD><B>Name</B></TD><TD><B>World</B></TD><TD><B>Level</B></TD><TD><b>Status</b></TD><TD><B>*</B></TD></TR>'; $account_players = $account->getPlayersList(); $account_players->orderBy('name'); $player_number = 0; foreach($account_players as $player_list) { if(!$player_list->getHideChar()) { $player_number++; if(is_int($player_number / 2)) $bgcolor = $config['site']['darkborder']; else $bgcolor = $config['site']['lightborder']; if(!$player_list->isOnline()) $player_list_status = '<font color="red">Offline</font>'; else $player_list_status = '<font color="green">Online</font>'; $main_content .= '<TR BGCOLOR="'.$bgcolor.'"><TD WIDTH=52%><NOBR>'.$player_number.'.*<a href="?subtopic=characters&name='.urlencode($player_list->getName()).'">'.$player_list->getName(); $main_content .= ($player_list->isDeleted()) ? '<font color="red"> [DELETED]</font>' : ''; $main_content .= '</NOBR></TD><TD WIDTH=15%>'.$config['site']['worlds'][$player_list->getWorld()].'</TD><TD WIDTH=25%>'.$player_list->getLevel().' '.$vocation_name[$player_list->getWorld()][$player_list->getPromotion()][$player_list->getVocation()].'</TD><TD WIDTH="8%"><b>'.$player_list_status.'</b></TD><TD><TABLE BORDER=0 CELLSPACING=0 CELLPADDING=0><FORM ACTION="?subtopic=characters" METHOD=post><TR><TD><INPUT TYPE=hidden NAME=name VALUE="'.$player_list->getName().'"><INPUT TYPE=image NAME="View '.$player_list->getName().'" ALT="View '.$player_list->getName().'" SRC="'.$layout_name.'/images/buttons/sbutton_view.gif" BORDER=0 WIDTH=120 HEIGHT=18></TD></TR></FORM></TABLE></TD></TR>'; } } $main_content .= '</TABLE></TD><TD><IMG SRC="'.$layout_name.'/images/general/blank.gif" WIDTH=10 HEIGHT=1 BORDER=0></TD></TR></TABLE>'; } $main_content .= '<BR><BR><FORM ACTION="?subtopic=characters" METHOD=post><TABLE WIDTH=100% BORDER=0 CELLSPACING=1 CELLPADDING=4><TR><TD BGCOLOR="'.$config['site']['vdarkborder'].'" CLASS=white><B>Search Character</B></TD></TR><TR><TD BGCOLOR="'.$config['site']['darkborder'].'"><TABLE BORDER=0 CELLPADDING=1><TR><TD>Name:</TD><TD><INPUT NAME="name" VALUE=""SIZE=29 MAXLENGTH=29></TD><TD><INPUT TYPE=image NAME="Submit" SRC="'.$layout_name.'/images/buttons/sbutton_submit.gif" BORDER=0 WIDTH=120 HEIGHT=18></TD></TR></TABLE></TD></TR></TABLE></FORM>'; $main_content .= '</TABLE>'; } else $search_errors[] = 'Character <b>'.$name.'</b> does not exist.'; } else $search_errors[] = 'This name contains invalid letters. Please use only A-Z, a-z and space.'; if(!empty($search_errors)) { $main_content .= '<div class="SmallBox" > <div class="MessageContainer" > <div class="BoxFrameHorizontal" style="background-image:url('.$layout_name.'/images/content/box-frame-horizontal.gif);" /></div> <div class="BoxFrameEdgeLeftTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div> <div class="BoxFrameEdgeRightTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div> <div class="ErrorMessage" > <div class="BoxFrameVerticalLeft" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></div> <div class="BoxFrameVerticalRight" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></div> <div class="AttentionSign" style="background-image:url('.$layout_name.'/images/content/attentionsign.gif);" /></div><b>The Following Errors Have Occurred:</b><br/>'; foreach($search_errors as $search_error) $main_content .= '<li>'.$search_error; $main_content .= '</div> <div class="BoxFrameHorizontal" style="background-image:url('.$layout_name.'/images/content/box-frame-horizontal.gif);" /></div> <div class="BoxFrameEdgeRightBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div> <div class="BoxFrameEdgeLeftBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div> </div></div><br/>'; $main_content .= '<BR><FORM ACTION="?subtopic=characters" METHOD=post><TABLE WIDTH=100% BORDER=0 CELLSPACING=1 CELLPADDING=4><TR><TD BGCOLOR="'.$config['site']['vdarkborder'].'" CLASS=white><B>Search Character</B></TD></TR><TR><TD BGCOLOR="'.$config['site']['darkborder'].'"><TABLE BORDER=0 CELLPADDING=1><TR><TD>Name:</TD><TD><INPUT NAME="name" VALUE=""SIZE=29 MAXLENGTH=29></TD><TD><INPUT TYPE=image NAME="Submit" SRC="'.$layout_name.'/images/buttons/sbutton_submit.gif" BORDER=0 WIDTH=120 HEIGHT=18></TD></TR></TABLE></TD></TR></TABLE></FORM>'; } } ?> E por fim, no seu config.php, adicione isso perto do final: $config['site']['show_health_information'] = 1; //Show health bar $config['site']['show_mana_information'] = 1; //Show mana bar $config['site']['show_exp_information'] = 1; //Show exp bar $config['site']['number_of_advances'] = 5; // number of latest skill advances to show on character page Créditos: jerryb1988
  16. Pega um site pronto, algum do Gesior. Depois de baixar ele, você vai precisar do Xampp e configurar o site para funcionar junto com seu servidor (essa parte não é dificil). Com sorte não vai haver Bug algum. Os sites podem ser encontrados aqui no XTibia, em outras áreas de Website, basta procurar um que lhe agrade. E caso você não saiba, seu site vai ficar online quando você deixar seu computador ligado e com o Xampp em execução.
  17. Explicação: O Player tem um Item na Bag, que ao ser usado salva como Respawn a posição em que ele se encontra, o Item desaparece. Agora, o Player tem outro Item diferente na Bag, este não pode ser usado. Quando o Player morrer, será imediatamente teleportado para a posição de Respawn. Caso o Player tenha salvado a posição, e não tenha o segundo Item (que faz renascer), será teleportado para uma posição fixa (o real Templo). O Script: Será dividido em duas partes, o CreatureScript, que vai verificar se o Player possui o Item, caso verdadeiro, ressucitará: local item_id = 999 local count = 1 local temple = {x=999, y=999, z=9} function onDeath(cid, corpse, deathList) if isPlayer(cid) then if getPlayerItemCount(cid,item_id) >= 1 then if doPlayerRemoveItem(cid,item_id,count) then doSendMagicEffect(getPlayerPosition(cid), 10) doPlayerSendTextMessage(cid, 23, "Reborn from the ashes.") end else doPlayerSetMasterPos(cid, temple) doTeleportThing(cid,c) doSendMagicEffect(getPlayerPosition(cid), 10) end end end E a Tag: <event type="death" name="Resurrection" event="script" value="resurrection.lua"> E a segunda parte, Action que salva a posição do Player atravéz de um Item: function onUse(cid, item, pos) newpos = getPlayerPosition(cid) if doPlayerRemoveItem(cid,8888,1) then doPlayerSetMasterPos(cid, newpos) end end E sua Tag: <action itemid="8888" event="script" value="savepos.lua"> Sugestão de nomes e IDs: Position Map - ID 5091 - (Treasure Map) Resurrection Heart - ID 2353 - (Burning Heart) Configurando o Script: local item_id = 999 ID do Item que será consumido para renascer. Como exemplo, o ID 2353. local count = 1 Quantidade do Item que será consumida. local temple = {x=999, y=999, z=9} Aqui deve ser dada a posição do Templo real. doPlayerSendTextMessage(cid, 23, "Reborn from the ashes.") Mensagem para caso o Player renascer. <event type="death" name="Resurrection" event="script" value="resurrection.lua"> A Tag pode ter o nome editado e o nome do Script também. if doPlayerRemoveItem(cid,8888,1) then O ID do Item que salva a posição atual do Player, aconselho a não utilizar o mesmo Item que vai ressucitar para evitar erros. Como exemplo, o ID 5091. <action itemid="8888" event="script" value="savepos.lua"> Editar na Tag o ID do Item, deve ser o mesmo utilizado na linha acima. O nome do Script também pode ser editado. Obrigado por lerem, o Script ainda não foi testado e está em uma versão "beta", pois ainda pode ser melhorado.
  18. E eu com dificuldade para passar do Level 40. Não sei, acho que esse cara não tem vida social. Obrigado por postar Anne, notícias como essa fazem os Players lembrarem dos bons tempos de Tibia, enquanto ainda eram bons.
  19. Valentine

    Movements [Pedido]

    Criar um arquivo na pasta data/movements/scripts com o nome desejado. local items = [9999, 8888, 7777] function onDeEquip(cid, item) if item.itemid == items then doPlayerSendCancel(cid, "You cant drop this item.") end end Adicionar a Tag no arquivo movements.xml que pode ser encontrado na pasta data/movements <movevent type="DeEquip" itemid="9999;8888;7777" event="script" value="nome_do_script.lua"/> Não esqueça de editar: local items = [9999, 8888, 7777] ID's dos Items. doPlayerSendCancel(cid, "You cant drop this item.") Mensagem. <movevent type="DeEquip" itemid="9999;8888;7777" event="script" value="nome_do_script.lua"/> ID's dos Items novamente e nome do Script. Créditos: lucashgas
  20. Tem que ter sim amigo, erro meu, desculpa. O arquivo pode ser encontrado na pasta \data\movements.
  21. Hahaha, grande parte é verdade. Maldito Scorpion! Meu primeiro mês de Premium começou há três dias atraz, e diferente do relatado, sei bem onde upar. Começei minha Premium no Level 34, hoje me oncontro no Level 41. Consegui 30K neste período. Meu atual inimigo: Dragon Lord =/
  22. Isso vai fazer regenerar um número fixo né? Por que não fazer um Random de 10 ou 20 para cima ou para baixo? Exemplo: local count = 50 Então varia de 40 a 60 de Soul regenerados.
  • Quem Está Navegando   0 membros estão online

    • Nenhum usuário registrado visualizando esta página.
×
×
  • Criar Novo...