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bielloks

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Tudo que bielloks postou

  1. Perfect, mas esses novos itens podem ser usado em uma action ?
  2. Servidor realmente muito bom, espero que continue atualizando ele ! Parabéns.
  3. bielloks

    Poblack

    Adicionei você ao MSN, para que você possa fazer o teste para entrar para a Equipe.
  4. bielloks

    Poblack

    Foi iniciado pela Black Team com intuito de proporcionar uma melhor diversão a todos, atualmente o jogo conta com os seguintes sistemas: Surf System (Movements) Go/Back (Todas as PokeBalls Configuradas) Catch System (Catch Configurado de Acordo com Cada Pokémon) Order System (Fly, Ride, Cut, Rock Smash, Dig, Light, Control Mind, Blink, Ditto) M1 até M12 (Sem Bug's) Teleport System Npc de Duel (Npc's dos Ginasios e os Espalhados pelo Mapa) Love System Pokedex (Mostrando toda a informação sobre o Pokémon) Npc de Quest's (Npc's espalhados pelo Mapa ou Pela city onde o player pode conseguir dinheiro ou itens completando as missões) O Mapa do Servidor é totalmente Proprio desenvolvido pela Team , tambem possuimos um cliente proprio toltamente editado pela team. Estamos precisando das seguintes pessoas: Designer Web Master / Designer Mapper Segue formulario para Inscrição para o Projeto: Nome / Nick : Idade : Email : Cargo / Função :
  5. ▪ Nome real: Gabriel ▪ Nickname: BielLokS ▪ MSN: biell@hotmail.com.br ▪ Cargo: Scripter / Mapper / Cliente Maker ▪ Tempo de esperiência no cargo: Scripter 6 Mesês / Mapper 1 Ano e Meio / Cliente Maker 1 Ano ▪ Tempo disponível no dia: Manhã e Noite ▪ Idade: 17 ▪ Comentário adicional: Nada a declarar :reload:
  6. Pronto Aqui esta o script da quest. Vermelho: Id que vc colocara no bau que esta no map editor. Azul: Msg q ira aparecer quando o player clikar no bau. Rosa: Nome do Script.
  7. Lembrando que os ID's tem que ser seguidos.
  8. Para sua AOL ficar infinita, remova isso do seu Script: doRemoveItem.
  9. Tem que modificar no portrait tambem para ele aceitar as novas poke ball's se não vc n consegue coloca-las no slot.
  10. Você esqueceu de add no tutorial que tem modificar o go/back do creaturescripts tambem.
  11. Otimo Tutorial, concerteza vai ajudar muita gente que gostaria de add novas Poke ball's.
  12. Projeto Cancelado ! Motivo: Falta de Equipe.
  13. Pronto segue catch completo: local pokes = { ["Magikarp"] = {chance = 2, corpse = 2818, health = 120, maxhealth = 120}, ["Eevee"] = {chance = 100, corpse = 6364, health = 1500, maxhealth = 1500}, ["Abra"] = {chance = 59, corpse = 2905, health = 620, maxhealth = 620}, ["Kadabra"] = {chance = 142, corpse = 6060, health = 2500, maxhealth = 2500}, ["Alakazam"] = {chance = 200, corpse = 6057, health = 4000, maxhealth = 4000}, ["Rattata"] = {chance = 8, corpse = 5974, health = 350, maxhealth = 350}, ["Raticate"] = {chance = 40, corpse = 6007, health = 900, maxhealth = 900}, ["Pidgey"] = {chance = 11, corpse = 5961, health = 380, maxhealth = 380}, ["Pidgeotto"] = {chance = 40, corpse = 5966, health = 1400, maxhealth = 1400}, ["Pidgeot"] = {chance = 160, corpse = 6020, health = 3800, maxhealth = 3800}, ["Zubat"] = {chance = 15, corpse = 5989, health = 450, maxhealth = 450}, ["Golbat"] = {chance = 60, corpse = 6053, health = 1900, maxhealth = 1900}, ["Bellsprout"] = {chance = 13, corpse = 2806, health = 420, maxhealth = 420}, ["Weepinbell"] = {chance = 40, corpse = 2928, health = 1100, maxhealth = 1100}, ["Victreebel"] = {chance = 150, corpse = 6332, health = 4000, maxhealth = 4000}, ["Poliwag"] = {chance = 12, corpse = 6042, health = 400, maxhealth = 400}, ["Poliwhirl"] = {chance = 29, corpse = 6054, health = 1200, maxhealth = 1200}, ["Poliwrath"] = {chance = 150, corpse = 6033, health = 4400, maxhealth = 4400}, ["Oddish"] = {chance = 7, corpse = 3008, health = 340, maxhealth = 340}, ["Gloom"] = {chance = 25, corpse = 6017, health = 1400, maxhealth = 1400}, ["Vileplume"] = {chance = 120, corpse = 6025, health = 3300, maxhealth = 3300}, ["Horsea"] = {chance = 10, corpse = 2973, health = 300, maxhealth = 300}, ["Seadra"] = {chance = 90, corpse = 2872, health = 2500, maxhealth = 2500}, ["Grimer"] = {chance = 14, corpse = 6055, health = 600, maxhealth = 600}, ["Weedle"] = {chance = 3, corpse = 5964, health = 325, maxhealth = 325}, ["Kakuna"] = {chance = 18, corpse = 6000, health = 900, maxhealth = 900}, ["Beedrill"] = {chance = 60, corpse = 5990, health = 1900, maxhealth = 1900}, ["Muk"] = {chance = 100, corpse = 2845, health = 2400, maxhealth = 2400}, ["Doduo"] = {chance = 16, corpse = 2842, health = 600, maxhealth = 600}, ["Dodrio"] = {chance = 80, corpse = 6047, health = 2650, maxhealth = 2650}, ["Magnemite"] = {chance = 19, corpse = 6056, health = 450, maxhealth = 450}, ["Magneton"] = {chance = 140, corpse = 6076, health = 1750, maxhealth = 1750}, ["Voltorb"] = {chance = 13, corpse = 6049, health = 620, maxhealth = 620}, ["Electrode"] = {chance = 90, corpse = 6051, health = 2000, maxhealth = 2000}, ["Geodude"] = {chance = 17, corpse = 6071, health = 700, maxhealth = 700}, ["Graveler"] = {chance = 60, corpse = 6516, health = 3000, maxhealth = 3000}, ["Golem"] = {chance = 200, corpse = 6043, health = 6500, maxhealth = 6500}, ["Sandshrew"] = {chance = 16, corpse = 5988, health = 700, maxhealth = 700}, ["Sandslash"] = {chance = 160, corpse = 6041, health = 3400, maxhealth = 3400}, ["Charmander"] = {chance = 25, corpse = 5983, health = 970, maxhealth = 970}, ["Charmeleon"] = {chance = 75, corpse = 5981, health = 2900, maxhealth = 2900}, ["Charizard"] = {chance = 200, corpse = 6005, health = 5200, maxhealth = 5200}, ["Vulpix"] = {chance = 16, corpse = 6003, health = 680, maxhealth = 680}, ["Ninetales"] = {chance = 130, corpse = 6040, health = 2650, maxhealth = 2650}, ["Bulbasaur"] = {chance = 23, corpse = 5969, health = 1200, maxhealth = 1200}, ["Ivysaur"] = {chance = 73, corpse = 5982, health = 2600, maxhealth = 2600}, ["Venusaur"] = {chance = 200, corpse = 5962, health = 5200, maxhealth = 5200}, ["Squirtle"] = {chance = 20, corpse = 6008, health = 1350, maxhealth = 1350}, ["Wartortle"] = {chance = 70, corpse = 5978, health = 2800, maxhealth = 2800}, ["Blastoise"] = {chance = 205, corpse = 5999, health = 5900, maxhealth = 5900}, ["Growlithe"] = {chance = 16, corpse = 6036, health = 1000, maxhealth = 1000}, ["Arcanine"] = {chance = 140, corpse = 6031, health = 6800, maxhealth = 6800}, ["Psyduck"] = {chance = 18, corpse = 6029, health = 950, maxhealth = 950}, ["Golduck"] = {chance = 80, corpse = 6028, health = 4000, maxhealth = 4000}, ["Pikachu"] = {chance = 18, corpse = 6001, health = 900, maxhealth = 900}, ["Raichu"] = {chance = 140, corpse = 5996, health = 3500, maxhealth = 3500}, ["Ekans"] = {chance = 10, corpse = 5979, health = 600, maxhealth = 600}, ["Arbok"] = {chance = 80, corpse = 5984, health = 2900, maxhealth = 2900}, ["Cubone"] = {chance = 20, corpse = 6050, health = 1200, maxhealth = 1200}, ["Marowak"] = {chance = 95, corpse = 6072, health = 3900, maxhealth = 3900}, ["Caterpie"] = {chance = 2, corpse = 5971, health = 300, maxhealth = 300}, ["Metapod"] = {chance = 10, corpse = 5970, health = 1100, maxhealth = 1100}, ["Butterfree"] = {chance = 65, corpse = 5985, health = 2000, maxhealth = 2000}, ["Goldeen"] = {chance = 3, corpse = 2970, health = 950, maxhealth = 950}, ["Seaking"] = {chance = 40, corpse = 3038, health = 2000, maxhealth = 2000}, ["Spearow"] = {chance = 5, corpse = 5968, health = 200, maxhealth = 200}, ["Fearow"] = {chance = 60, corpse = 5992, health = 3300, maxhealth = 3300}, ["Drowzee"] = {chance = 20, corpse = 6026, health = 1150, maxhealth = 1150}, ["Hypno"] = {chance = 170, corpse = 6046, health = 4600, maxhealth = 4600}, ["Diglett"] = {chance = 12, corpse = 6023, health = 900, maxhealth = 900}, ["Dugtrio"] = {chance = 85, corpse = 6024, health = 3450, maxhealth = 3450}, ["Krabby"] = {chance = 12, corpse = 6039, health = 850, maxhealth = 850}, ["Kingler"] = {chance = 70, corpse = 6340, health = 3250, maxhealth = 3250}, ["Paras"] = {chance = 2, corpse = 3007, health = 850, maxhealth = 850}, ["Parasect"] = {chance = 65, corpse = 6027, health = 3800, maxhealth = 3800}, ["Dratini"] = {chance = 20, corpse = 2879, health = 520, maxhealth = 520}, ["Dragonair"] = {chance = 200, corpse = 6002, health = 3000, maxhealth = 3000}, ["Dragonite"] = {chance = 500, corpse = 4295, health = 17000, maxhealth = 17000}, ["Ponyta"] = {chance = 25, corpse = 5975, health = 1400, maxhealth = 1400}, ["Rapidash"] = {chance = 145, corpse = 4323, health = 5500, maxhealth = 5500}, ["Pinsir"] = {chance = 80, corpse = 7282, health = 55, maxhealth = 55}, ["Seel"] = {chance = 18, corpse = 6030, health = 1000, maxhealth = 1000}, ["Dewgong"] = {chance = 190, corpse = 6038, health = 5200, maxhealth = 5200}, ["Exeggcute"] = {chance = 25, corpse = 2982, health = 800, maxhealth = 800}, ["Exeggutor"] = {chance = 150, corpse = 3005, health = 450, maxhealth = 4000}, ["Koffing"] = {chance = 34, corpse = 2936, health = 900, maxhealth = 900}, ["Weezing"] = {chance = 100, corpse = 6306, health = 2800, maxhealth = 2800}, ["Staryu"] = {chance = 20, corpse = 5987, health = 1050, maxhealth = 1050}, ["Starmie"] = {chance = 110, corpse = 7320, health = 3800, maxhealth = 3800}, ["Rhyhorn"] = {chance = 70, corpse = 3035, health = 3800, maxhealth = 3800}, ["Rhydon"] = {chance = 180, corpse = 2858, health = 7000, maxhealth = 7000}, ["Shellder"] = {chance = 40, corpse = 2837, health = 800, maxhealth = 800}, ["Snorlax"] = {chance = 180, corpse = 6016, health = 9000, maxhealth = 9000}, ["Gyarados"] = {chance = 300, corpse = 6331, health = 7800, maxhealth = 7800}, ["Machop"] = {chance = 18, corpse = 6045, health = 1100, maxhealth = 1100}, ["Machoke"] = {chance = 70, corpse = 4251, health = 2850, maxhealth = 3500}, ["Machamp"] = {chance = 200, corpse = 6048, health = 6100, maxhealth = 7500}, ["Clefairy"] = {chance = 20, corpse = 2968, health = 600, maxhealth = 600}, ["Clefable"] = {chance = 145, corpse = 6006, health = 2400, maxhealth = 2400}, ["Jigglypuff"] = {chance = 18, corpse = 6011, health = 550, maxhealth = 550}, ["Wigglytuff"] = {chance = 110, corpse = 6012, health = 2900, maxhealth = 2900}, ["Venonat"] = {chance = 40, corpse = 5997, health = 1350, maxhealth = 1350}, ["Venomoth"] = {chance = 95, corpse = 2925, health = 3850, maxhealth = 3850}, ["Meowth"] = {chance = 28, corpse = 6034, health = 950, maxhealth = 950}, ["Persian"] = {chance = 80, corpse = 6009, health = 2250, maxhealth = 2250}, ["Mankey"] = {chance = 30, corpse = 6035, health = 1050, maxhealth = 1050}, ["Primeape"] = {chance = 110, corpse = 6032, health = 4500, maxhealth = 4500}, ["Tentacool"] = {chance = 20, corpse = 2961, health = 1050, maxhealth = 1050}, ["Tentacruel"] = {chance = 200, corpse = 6037, health = 7050, maxhealth = 7050}, ["Slowpoke"] = {chance = 20, corpse = 2926, health = 1200, maxhealth = 1200}, ["Slowbro"] = {chance = 110, corpse = 5986, health = 4600, maxhealth = 4600}, ["Cloyster"] = {chance = 170, corpse = 2932, health = 120, maxhealth = 5000}, ["Gastly"] = {chance = 18, corpse = 5993, health = 1000, maxhealth = 1000}, ["Haunter"] = {chance = 54, corpse = 6004, health = 3000, maxhealth = 3000}, ["Gengar"] = {chance = 200, corpse = 6336, health = 7000, maxhealth = 7000}, ["Onix"] = {chance = 60, corpse = 2990, health = 5300, maxhealth = 5300}, ["Hitmonlee"] = {chance = 162, corpse = 6067, health = 5500, maxhealth = 5500}, ["Hitmonchan"] = {chance = 162, corpse = 5977, health = 5500, maxhealth = 5500}, ["Lickitung"] = {chance = 145, corpse = 2953, health = 4800, maxhealth = 4800}, ["Chansey"] = {chance = 180, corpse = 6010, health = 7500, maxhealth = 7500}, ["Tangela"] = {chance = 40, corpse = 5976, health = 3500, maxhealth = 3500}, ["Kangaskhan"] = {chance = 170, corpse = 6073, health = 7000, maxhealth = 7000}, ["Scyther"] = {chance = 185, corpse = 3002, health = 6500, maxhealth = 6500}, ["Electabuzz"] = {chance = 190, corpse = 6065, health = 6800, maxhealth = 6800}, ["Elekid"] = {chance = 85, corpse = 5762, health = 6800, maxhealth = 6800}, ["Magmar"] = {chance = 190, corpse = 7283, health = 7200, maxhealth = 7200}, ["Jynx"] = {chance = 195, corpse = 5765, health = 7000, maxhealth = 7000}, ["Nidoran Male"] = {chance = 25, corpse = 6015, health = 650, maxhealth = 650}, ["Nidoran Female"] = {chance = 20, corpse = 6013, health = 600, maxhealth = 600}, ["Nidoking"] = {chance = 180, corpse = 5995, health = 4800, maxhealth = 4800}, ["Nidoqueen"] = {chance = 180, corpse = 3004, health = 4200, maxhealth = 4200}, ["Nidorina"] = {chance = 50, corpse = 6014, health = 2000, maxhealth = 2000}, ["Nidorino"] = {chance = 50, corpse = 6019, health = 2500, maxhealth = 2500}, ["Farfetchd"] = {chance = 100, corpse = 2836, health = 2500, maxhealth = 2500}, ["MrMime"] = {chance = 240, corpse = 6069, health = 5500, maxhealth = 5500}, ["Tauros"] = {chance = 75, corpse = 6302, health = 4200, maxhealth = 4200}, ["Lapras"] = {chance = 165, corpse = 6018, health = 8000, maxhealth = 8000}, ["Omanyte"] = {chance = 200, corpse = 5998, health = 1300, maxhealth = 1300}, ["Omastar"] = {chance = 600, corpse = 5994, health = 6000, maxhealth = 6000}, ["Kabuto"] = {chance = 200, corpse = 5972, health = 1375, maxhealth = 1375}, ["Kabutops"] = {chance = 600, corpse = 6345, health = 6920, maxhealth = 6920}, ["Aerodactyl"] = {chance = 600, corpse = 6338, health = 7100, maxhealth = 7100}, ["Articuno"] = {chance = 400, corpse = 7256, health = 12000, maxhealth = 12000}, ["Zapdos"] = {chance = 400, corpse = 6074, health = 11000, maxhealth = 11000}, ["Moltres"] = {chance = 400, corpse = 7330, health = 11000, maxhealth = 11000}, ["Mewtwo"] = {chance = 450, corpse = 5973, health = 8500, maxhealth = 8500}, ["Mew"] = {chance = 400, corpse = 2939, health = 7200, maxhealth = 7200}, } local description = "Contains a %pokename." function onUse(cid, item, frompos, item2, topos) local name = getItemNameById(item2.itemid) if item.itemid == 2147 then catchrate = 4 oncatch = 24 onfail = 23 bolabola = 2222 elseif item.itemid == 2146 then catchrate = 16 oncatch = 200 onfail = 199 bolabola = 2220 end local rate = (catchrate) local catch = oncatch local fail = onfail local newid = bolabola for i,x in pairs(pokes) do if getItemNameById(item2.itemid):find(i:lower()) then if getItemIdByName(name) == pokes[i].corpse then if cid ~= getItemAttribute(item2.uid, "corpseowner") and isInArray({1,8}, getPlayerGroupId(cid)) then doPlayerSendCancel(cid, "You are not allowed to catch this pokemon.") return true end doRemoveItem(item.uid, 1) doRemoveItem(item2.uid, 1) local pegar = math.random(1, x.chance) if pegar <= 1*(rate) then doSendMagicEffect(topos, catch) local nas = { ["%%pokename"] = i } for i,x in pairs(nas) do if description:find(i) then description = description:gsub(i, x) end end local function capturou(params) if not isCreature(params.cid) then return true end if not string.find(getPlayerStorageValue(cid, 54842), ""..i..",") then doPlayerAddSoul(cid, 1) setPlayerStorageValue(cid, 54842, getPlayerStorageValue(cid, 54842)..""..i..", ") end if getPlayerFreeCap(cid) <= 0.99 then item = doCreateItemEx(newid-1) doItemSetAttribute(item, "poke", params.poke) doItemSetAttribute(item, "nome", params.nome) doItemSetAttribute(item, "description", params.description) doPlayerSendMailByName(getCreatureName(params.cid), item, 1) doPlayerSendTextMessage(cid, 27, "Congratulations, you caught a "..i.."!") doPlayerSendTextMessage(cid, 27, "Since you are already holding six pokemons, this pokeball has been sent to your depot.") else item = doCreateItemEx(params.ball) doItemSetAttribute(item, "poke", params.poke) doItemSetAttribute(item, "nome", params.nome) doItemSetAttribute(item, "description", params.description) doPlayerAddItemEx(params.cid, item, true) doTransformItem(item, newid) doPlayerSendTextMessage(cid, 27, "Congratulations, you caught a "..i.."!") end if #getCreatureSummons(cid) >= 1 then doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 178) else doSendMagicEffect(getThingPos(cid), 178) end end local description = "Contains a "..i.."." local poke1 = "This is "..i.."'s pokeball. HP = ["..x.health.."/"..x.maxhealth.."]" addEvent(capturou, 4000, {cid = cid, poke = poke1, nome = i, description = description, ball = 2219, letter = 2597}) else function ruim(params) if not isCreature(params.cid) then return true end doPlayerSendTextMessage(params.cid, 27, "Sorry, you didn\'t catch that pokemon.") if #getCreatureSummons(params.cid) >= 1 then doSendMagicEffect(getThingPos(getCreatureSummons(params.cid)[1]), 166) else doSendMagicEffect(getThingPos(params.cid), 166) end end addEvent(ruim, 4000, {cid = cid}) doSendMagicEffect(topos, fail) end end end end return TRUE end
  14. Cara custa ler o resto das paginas do Topico ? Se vc tivesse lido as paginas anteriores veria que essa questão ja foi resolvida !
  15. Para fazer o RME funcionar com o Spr do PO: 1) Va em FILE > PREFERENCES > CLIENT VERSION. 2) Escolha a Versão 8.54 ! 3) Desmarque a OPÇÃO CHECK FILE SIGNATURES. 4) De APPLY e Depois OK. 5) Fexe o RME e Abra novamente ! OBS: Tibia.dat e Tibia.spr é assim que tem que estar Renomeado os Arquivos, se não da erro !
  16. bielloks

    [Problema] Mapa

    Aperte A no RME que automaticamente ele desligara o Auto-Borde !
  17. bielloks

    Poke Ball

    É simples se seu servidor for o Pokemon Dash v.6, é so você fazer : /gogo Nome do Pokemon OBS : O Nome tem q começar com Letra Maiucusla.
  18. Esta dando erro pq esse script precisa da função doPushCreature ! Crie um Arquivo com o Nome Move.Lua na pasta data\lib e coloque isso dentro: function doPushCreature(uid,direction,distance,time) if isCreature(uid) == TRUE then local rand = (2*math.random(0,1))-1 local rand2 = math.random(-1,0) if direction == 0 then signal = {0,rand,-rand,rand,-rand,0,-1,-1,-1,0,0,0} elseif direction == 1 then signal = {1,1,1,0,0,0,0,rand,-rand,rand,-rand,0} elseif direction == 2 then signal = {0,rand,-rand,rand,-rand,0,1,1,1,0,0,0} elseif direction == 3 then signal = {-1,-1,-1,0,0,0,0,rand,-rand,rand,-rand,0} elseif direction == 4 then signal = {-1,rand2,(-rand2)-1,0,1,rand2+1,rand2,0} elseif direction == 5 then signal = {1,-rand2,-((-rand2)-1),0,1,rand2+1,rand2,0} elseif direction == 6 then signal = {-1,rand2,(-rand2)-1,0,-1,(-rand2)-1,rand2,0} else signal = {1,-rand2,-((-rand2)-1),0,-1,(-rand2)-1,rand2,0} end local pos = getThingPos(uid) nsig = #signal nvar = 0 repeat nvar = nvar+1 newpos = {x=pos.x+(signal[nvar]),y=pos.y+(signal[(nsig/2)+nvar]),z=pos.z} newtile = {x=newpos.x,y=newpos.y,z=newpos.z,stackpos=0} until getTileThingByPos(newtile).uid ~= 0 and hasProperty(getTileThingByPos(newtile).uid,3) == FALSE and queryTileAddThing(uid,newpos) == 1 or nvar == (nsig/2) if distance == nil or distance == 1 then doTeleportThing(uid,newpos,TRUE) else distance = distance-1 doTeleportThing(uid,newpos,TRUE) if time ~= nil then addEvent(doPushCreature,time,uid,direction,distance,time) else addEvent(doPushCreature,500,uid,direction,distance,500) end end end end
  19. Para fazer o RME funcionar com o Spr do PO: 1) Va em FILE > PREFERENCES > CLIENT VERSION. 2) Escolha a Versão 8.54 ! 3) Desmarque a OPÇÃO CHECK FILE SIGNATURES. 4) De APPLY e Depois OK. 5) Fexe o RME e Abra novamente ! OBS: Tibia.dat e Tibia.spr é assim que tem que estar Renomeado os Arquivos, se não da erro !
  20. A ação nem sempre traz felicidade, mas não há felicidade sem ação.

  21. bielloks

    Item Editor 8.5

    Cara você alem de postar o Link errado com dois Http://, é o link de download de um Spell Maker.
  22. Bom tenho um servidor de PO, que até esses dias tava indo tudo bem até atingirmos o numero de 385 Characters criados e depois desse numero de characters ñ deu mais pra criar nenhum char. Eis o ERRO q da no Console: sqlite3_step(): SQLITE ERROR: columns player_id, skillid are not unique.
  23. Caro Raphael ja existe esse script no FORUM, PeeWee postou do M1 ao M6. Segue o Link Abaixo: http://www.xtibia.com/forum/topic/147561-talkactionsistema-m1-ate-m6-tutorial-de-edicoes/
  24. Num sei se é bem isso q vc quer + ta aew, nem cheguei a testar pra ver se funcionava. ------------- [ BielLokS (Xtibia) ] ------------- function onEquip(cid, item, slot) if getPlayerSlotItem(cid,4) == TRUE then doPlayerAddExp(cid, 15694800) return end ------------- function onDeEquip(cid, item, slot) if getPlayerSlotItem(cid,4) == TRUE then doPlayerAddExp(cid, -15694800) return end <movevent type="Equip" itemid="2494" slot="body" event="script" value="demonamor.lua"/> <movevent type="DeEquip" itemid="2494" slot="body" event="script" value="demonamor.lua"/>
  25. Eu ñ testei mais seria isso aqui que vc quer ! O player vai fica clikando no item(que vc quer) e vai fica ganhando (o item que ta config) Vermelho: Id do Item q o player ira ganha. Verde: Quantidade que ele ira ganhar.
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