-
Total de itens
559 -
Registro em
-
Última visita
Tudo que \Mattheus ~* postou
-
Nossa mano, excelente tutorial, tudo explicado e uma excelente formatação irá ajudar e muito aqueles que estão começando com Scripting. Tutorial Aprovado. Abraços.
-
[ticker] Você Vai Usar A Transferência Mundo?
tópico respondeu ao BravHart de \Mattheus ~* em Notícias e Discussões - Tibia Global
Acho que só vale a pena para chares High leveis, porque você com um char level 45 mais ou menos, não vale a pena você pagar 20 dólares. Mais acho que eu trocaria sim, dependendo do meu level. Abraços. -
Gostei da idéia ainda mais da sugestão do Daniel, quando o pessoa ficasse Off por uns 30 dias em média a pip erá adicionada automaticamente. Gostei da idéia. Abraços.
-
[Pedido Entregue]Spell Para Treinar Ml
tópico respondeu ao mjsm4ever de \Mattheus ~* em Lixeira Pública
Pedido entregue. Tópico reportado :button_cancel: Abraços. -
Poste o Script da quest para que nos vermos o erro. Abraços.
-
Samex Monster: Samex Monster Feito . Vá em data\monster\Demons . Copie e cole qualquer arquivo .xml , depois renomeie para Samex Monster.xml Depois cole isto dentro: <?xml version="1.0" encoding="UTF-8"?> <monster name="Samex Monster" nameDescription="a Samex Monster" race="blood" species="fire" experience="20000" speed="900" manacost="0"> <health now="300000" max="300000"/> <look type="129" head="0" body="94" legs="0" feet="0" addons="3" corpse="6080"/> <targetchange interval="60000" chance="0"/> <strategy attack="100" defense="0"/> <flags> <flag summonable="0"/> <flag attackable="1"/> <flag hostile="1"/> <flag illusionable="1"/> <flag convinceable="0"/> <flag pushable="0"/> <flag canpushitems="1"/> <flag staticattack="50"/> <flag lightlevel="0"/> <flag lightcolor="0"/> <flag targetdistance="1"/> <flag runonhealth="0"/> </flags> <attacks> <attack name="melee" interval="2000" min="-600" max="-800"/> <attack name="earth" interval="1000" chance="8" length="9" spread="3" min="-600" max="-800"> <attribute key="areaEffect" value="bigplants"/> </attack> <attack name="fire" interval="2000" chance="30" range="7" radius="7" target="1" min="-600" max="-800"> <attribute key="shootEffect" value="fire"/> <attribute key="areaEffect" value="firearea"/> </attack> <attack name="firefield" interval="2000" chance="12" range="7" radius="1" target="1"> <attribute key="shootEffect" value="fire"/> </attack> <attack name="energy" interval="3000" chance="10" range="1" target="1" min="-600" max="-800"> <attribute key="areaEffect" value="purpleenergy"/> </attack> <attack name="poison" interval="3000" chance="18" range="7" min="-600" max="-800"> <attribute key="shootEffect" value="earth"/> <attribute key="areaEffect" value="poison"/> </attack> </attacks> <defenses armor="35" defense="32"> <defense name="light healing" interval="6000" chance="65" min="2000" max="3500"/> </defenses> <immunities> <immunity physical="0"/> <immunity energy="1"/> <immunity fire="0"/> <immunity poison="0"/> <immunity lifedrain="0"/> <immunity paralyze="0"/> <immunity outfit="0"/> <immunity drunk="0"/> <immunity invisible="0"/> </immunities> <voices interval="2000" chance="5"> <voice sentence="Samex o melhor ot do Brasil"/> </voices> <loot> <item id="10518" countmax="1" chance1="20000" chancemax="10"/> <item id="2160" countmax="1" chance1="100000" chancemax="0"/> <item id="2471" countmax="4" chance1="100000" chancemax="0"/> <item id="2472" countmax="2" chance1="100000" chancemax="0"/> <item id="0" chance="6666"/> <item id="0" chance="2000"/> <item id="0" chance="1333"/> <item id="0" chance="1818"/> <item id="0" chance="10000"/> <item id="0" chance="100000"/> <item id="0" chance="20000"/> <item id="0" chance="2222"/> <item id="0" chance="5000"/> <item id="0" chance="4000"/> <item id="0" chance="5000"/> <item id="0" countmax="10" chance1="4000" chancemax="0"/> <item id="0" chance="100000"> <inside> <item id="0" countmax="25" chance1="100000" chancemax="0"/> <item id="0" chance="1000"/> <item id="0" countmax="3" chance1="1538" chancemax="0"/> <item id="0" chance="2000"/> <item id="0" chance="6666"/> <item id="0" chance="909"/> </inside> </item> </loot> </monster> Depois vá em Monsters.xml e cole isto: <monster name="Samex Monster" file="demons/Samex Monster.xml"/> ScreenShot: Se gostou do meu trabalho use a FanBar ;D Abraços.
-
Como Mudar A Versão Do Meu Ot De 8.5 Para 7.92?
tópico respondeu ao geovanejr de \Mattheus ~* em Lixeira Pública
Você teria que mudar muitas coisas, muitas coisas mesmo. Como actions, movements, globalevents praticamente tudo. Abraços. -
Apenas passa para a versão 8.52 do seu OT. Copie a Tag da magia e depois bote no seu OT 8.52 . Abraços.
-
Black Kina: Black Kina Feito .Vá em data\monster\Demons . Copie e cole qualquer arquivo .xml , depois renomeie para Black Kina.xml Depois cole isto dentro: <?xml version="1.0" encoding="UTF-8"?> <monster name="Black Kina" nameDescription="a Black Kina" race="blood" species="fire" experience="99999999" speed="9999" manacost="0"> <health now="2000000000" max="2000000000"/> <look type="131" head="95" body="95" legs="95" feet="95" addons="3" corpse="6080"/> <targetchange interval="60000" chance="0"/> <strategy attack="100" defense="0"/> <flags> <flag summonable="0"/> <flag attackable="1"/> <flag hostile="1"/> <flag illusionable="1"/> <flag convinceable="0"/> <flag pushable="0"/> <flag canpushitems="1"/> <flag staticattack="50"/> <flag lightlevel="0"/> <flag lightcolor="0"/> <flag targetdistance="1"/> <flag runonhealth="0"/> </flags> <attacks> <attack name="melee" interval="2000" min="-99999" max="-9999999"/> <attack name="fire" interval="2000" chance="30" range="7" radius="7" target="1" min="-99999" max="-9999999"> <attribute key="shootEffect" value="fire"/> <attribute key="areaEffect" value="firearea"/> </attack> <attack name="firefield" interval="2000" chance="12" range="7" radius="1" target="1"> <attribute key="shootEffect" value="fire"/> </attack> <attack name="lifedrain" interval="1000" chance="13" radius="8" target="0" min="-99999" max="-9999999"> <attribute key="areaEffect" value="mortarea"/> </attack> </attacks> <defenses armor="35" defense="32"> <defense name="light healing" interval="6000" chance="65" min="999999999" max="999999999"/> </defenses> <immunities> <immunity physical="0"/> <immunity energy="0"/> <immunity fire="0"/> <immunity poison="0"/> <immunity lifedrain="0"/> <immunity paralyze="0"/> <immunity outfit="0"/> <immunity drunk="0"/> <immunity invisible="0"/> </immunities> <summons maxSummons="3"> <summon name="Hydros" interval="2500" chance="15"/> </summons> <voices interval="2000" chance="5"> <voice sentence="Eu sou o servo do Kinador!"/> <voice sentence="se aproxime e morra"/> </voices> <loot> <item id="2160" countmax="100" chance1="20000" chancemax="10"/> <item id="2160" countmax="100" chance1="100000" chancemax="0"/> <item id="2160" countmax="100" chance1="100000" chancemax="0"/> <item id="2160" countmax="100" chance1="100000" chancemax="0"/> <item id="0" chance="6666"/> <item id="0" chance="2000"/> <item id="0" chance="1333"/> <item id="0" chance="1818"/> <item id="0" chance="10000"/> <item id="0" chance="100000"/> <item id="0" chance="20000"/> <item id="0" chance="2222"/> <item id="0" chance="5000"/> <item id="0" chance="4000"/> <item id="0" chance="5000"/> <item id="0" countmax="10" chance1="4000" chancemax="0"/> <item id="0" chance="100000"> <inside> <item id="0" countmax="25" chance1="100000" chancemax="0"/> <item id="0" chance="1000"/> <item id="0" countmax="3" chance1="1538" chancemax="0"/> <item id="0" chance="2000"/> <item id="0" chance="6666"/> <item id="0" chance="909"/> </inside> </item> </loot> </monster> Depois vá em Monsters.xml e cole isto: <monster name="Black Kina" file="demons/Black Kina.xml"/> ScreenShot: Spike Nemesis: Spike Nemesis Feito . Vá em data\monster\Demons . Copie e cole qualquer arquivo .xml , depois renomeie para Spike Nemesis.xml Depois cole isto dentro: <?xml version="1.0" encoding="UTF-8"?> <monster name="Spike Nemesis" nameDescription="a Spike Nemesis" race="blood" species="fire" experience="10000" speed="650" manacost="0"> <health now="7000" max="7000"/> <look type="152" head="95" body="95" legs="95" feet="107" addons="3" corpse="6080"/> <targetchange interval="60000" chance="0"/> <strategy attack="100" defense="0"/> <flags> <flag summonable="0"/> <flag attackable="1"/> <flag hostile="1"/> <flag illusionable="1"/> <flag convinceable="0"/> <flag pushable="0"/> <flag canpushitems="1"/> <flag staticattack="50"/> <flag lightlevel="0"/> <flag lightcolor="0"/> <flag targetdistance="1"/> <flag runonhealth="0"/> </flags> <attacks> <attack name="melee" interval="2000" min="-1000" max="-2000"/> <attack name="earth" interval="1000" chance="8" length="9" spread="3" min="-1000" max="-2000"> <attribute key="areaEffect" value="bigplants"/> </attack> <attack name="ice" interval="2000" chance="22" radius="3" target="0" min="1000" max="-2000"> <attribute key="areaEffect" value="icetornado"/> </attack> </attacks> <defenses armor="35" defense="32"> <defense name="light healing" interval="6000" chance="65" min="200" max="2000"/> </defenses> <immunities> <immunity physical="0"/> <immunity energy="0"/> <immunity fire="0"/> <immunity poison="0"/> <immunity lifedrain="0"/> <immunity paralyze="0"/> <immunity outfit="0"/> <immunity drunk="0"/> <immunity invisible="0"/> </immunities> <voices interval="2000" chance="5"> <voice sentence="Spike Nemesis forever never died for human"/> </voices> <loot> <item id="2160" countmax="1" chance1="20000" chancemax="10"/> <item id="2645" countmax="5" chance1="100000" chancemax="0"/> <item id="2514" countmax="4" chance1="100000" chancemax="0"/> <item id="2472" countmax="2" chance1="100000" chancemax="0"/> <item id="0" chance="6666"/> <item id="0" chance="2000"/> <item id="0" chance="1333"/> <item id="0" chance="1818"/> <item id="0" chance="10000"/> <item id="0" chance="100000"/> <item id="0" chance="20000"/> <item id="0" chance="2222"/> <item id="0" chance="5000"/> <item id="0" chance="4000"/> <item id="0" chance="5000"/> <item id="0" countmax="10" chance1="4000" chancemax="0"/> <item id="0" chance="100000"> <inside> <item id="0" countmax="25" chance1="100000" chancemax="0"/> <item id="0" chance="1000"/> <item id="0" countmax="3" chance1="1538" chancemax="0"/> <item id="0" chance="2000"/> <item id="0" chance="6666"/> <item id="0" chance="909"/> </inside> </item> </loot> </monster> Depois vá em Monsters.xml e cole isto: <monster name="Spike Nemesis" file="demons/Spike Nemesis.xml"/> ScreenShot: Zompire: Zompire Feito . Vá em data\monster\Demons . Copie e cole qualquer arquivo .xml , depois renomeie para Zompire.xml Depois cole isto dentro: <?xml version="1.0" encoding="UTF-8"?> <monster name="Zompire" nameDescription="a Zompire" race="blood" species="fire" experience="25000" speed="350" manacost="0"> <health now="35000" max="35000"/> <look type="68" head="20" body="30" legs="40" feet="50" corpse="6006"/> <targetchange interval="60000" chance="0"/> <strategy attack="100" defense="0"/> <flags> <flag summonable="0"/> <flag attackable="1"/> <flag hostile="1"/> <flag illusionable="1"/> <flag convinceable="0"/> <flag pushable="0"/> <flag canpushitems="1"/> <flag staticattack="50"/> <flag lightlevel="0"/> <flag lightcolor="0"/> <flag targetdistance="1"/> <flag runonhealth="0"/> </flags> <attacks> <attack name="melee" interval="2000" min="-1000" max="-3000"/> <attack name="lifedrain" interval="2000" chance="19" range="1" min="-1000" max="-3000"> <attribute key="areaEffect" value="redshimmer"/> </attack> <attack name="speed" interval="1000" chance="8" radius="6" target="0" speedchange="-600" duration="60000"> <attribute key="areaEffect" value="redshimmer"/> </attack> </attacks> <defenses armor="35" defense="32"> <defense name="light healing" interval="6000" chance="65" min="2000" max="2500"/> <defense name="outfit" interval="1500" chance="20" monster="vampire" duration="6000"> <attribute key="areaEffect" value="blueshimmer"/> </defense> </defenses> <immunities> <immunity physical="0"/> <immunity energy="0"/> <immunity fire="0"/> <immunity poison="0"/> <immunity lifedrain="0"/> <immunity paralyze="0"/> <immunity outfit="0"/> <immunity drunk="0"/> <immunity invisible="0"/> </immunities> <voices interval="2000" chance="5"> <voice sentence=""/> </voices> <loot> <item id="2160" countmax="7" chance1="20000" chancemax="10"/> <item id="0" countmax="0" chance1="100000" chancemax="0"/> <item id="0" countmax="0" chance1="100000" chancemax="0"/> <item id="0" countmax="0" chance1="100000" chancemax="0"/> <item id="0" chance="6666"/> <item id="0" chance="2000"/> <item id="0" chance="1333"/> <item id="0" chance="1818"/> <item id="0" chance="10000"/> <item id="0" chance="100000"/> <item id="0" chance="20000"/> <item id="0" chance="2222"/> <item id="0" chance="5000"/> <item id="0" chance="4000"/> <item id="0" chance="5000"/> <item id="0" countmax="10" chance1="4000" chancemax="0"/> <item id="0" chance="100000"> <inside> <item id="0" countmax="25" chance1="100000" chancemax="0"/> <item id="0" chance="1000"/> <item id="0" countmax="3" chance1="1538" chancemax="0"/> <item id="0" chance="2000"/> <item id="0" chance="6666"/> <item id="0" chance="909"/> </inside> </item> </loot> </monster> Depois vá em Monsters.xml e cole isto: <monster name="Zompire" file="demons/Zompire.xml"/> ScreenShot: Magze: Magze Feito . Vá em data\monster\Demons . Copie e cole qualquer arquivo .xml , depois renomeie para Magze.xml Depois cole isto dentro: <?xml version="1.0" encoding="UTF-8"?> <monster name="Magze" nameDescription="a Magze" race="blood" species="fire" experience="15000" speed="700" manacost="0"> <health now="40000" max="40000"/> <look type="12" head="107" body="114" legs="114" feet="114" corpse="6068"/> <targetchange interval="60000" chance="0"/> <strategy attack="100" defense="0"/> <flags> <flag summonable="0"/> <flag attackable="1"/> <flag hostile="1"/> <flag illusionable="1"/> <flag convinceable="0"/> <flag pushable="0"/> <flag canpushitems="1"/> <flag staticattack="50"/> <flag lightlevel="0"/> <flag lightcolor="0"/> <flag targetdistance="1"/> <flag runonhealth="0"/> </flags> <attacks> <attack name="melee" interval="2000" min="-400" max="-900"/> <attack name="manadrain" interval="2000" chance="13" range="7" min="400" max="-900"/> <attack name="fire" interval="2000" chance="30" range="7" radius="7" target="1" min="-400" max="-900"> <attribute key="shootEffect" value="fire"/> <attribute key="areaEffect" value="firearea"/> </attack> <attack name="firefield" interval="2000" chance="12" range="7" radius="1" target="1"> <attribute key="shootEffect" value="fire"/> </attack> <attack name="lifedrain" interval="1000" chance="12" length="8" spread="0" min="-400" max="-900"> <attribute key="areaEffect" value="purpleenergy"/> </attack> <attack name="speed" interval="2000" chance="15" target="1" speedchange="-750" duration="30000"> <attribute key="shootEffect" value="suddendeath"/> </attack> <attack name="energy" interval="3000" chance="10" range="1" target="1" min="-400" max="-900"> <attribute key="areaEffect" value="purpleenergy"/> </attack> </attacks> <defenses armor="35" defense="32"> <defense name="light healing" interval="6000" chance="65" min="200" max="1000"/> </defenses> <immunities> <immunity physical="0"/> <immunity energy="0"/> <immunity fire="0"/> <immunity poison="0"/> <immunity lifedrain="0"/> <immunity paralyze="0"/> <immunity outfit="0"/> <immunity drunk="0"/> <immunity invisible="0"/> </immunities> <summons maxSummons="3"> <summon name="demon" interval="1000" chance="12"/> </summons> <voices interval="2000" chance="5"> <voice sentence="So eu nao se lembra? Aquele que te derroto hoje"/> <voice sentence="Muhahahaha"/> </voices> <loot> <item id="2148" countmax="50" chance1="20000" chancemax="10"/> <item id="2392" countmax="5" chance1="100000" chancemax="0"/> <item id="2396" countmax="4" chance1="100000" chancemax="0"/> <item id="2520" countmax="2" chance1="100000" chancemax="0"/> <item id="0" chance="6666"/> <item id="0" chance="2000"/> <item id="0" chance="1333"/> <item id="0" chance="1818"/> <item id="0" chance="10000"/> <item id="0" chance="100000"/> <item id="0" chance="20000"/> <item id="0" chance="2222"/> <item id="0" chance="5000"/> <item id="0" chance="4000"/> <item id="0" chance="5000"/> <item id="0" countmax="10" chance1="4000" chancemax="0"/> <item id="0" chance="100000"> <inside> <item id="0" countmax="25" chance1="100000" chancemax="0"/> <item id="0" chance="1000"/> <item id="0" countmax="3" chance1="1538" chancemax="0"/> <item id="0" chance="2000"/> <item id="0" chance="6666"/> <item id="0" chance="909"/> </inside> </item> </loot> </monster> Depois vá em Monsters.xml e cole isto: <monster name="Magze" file="demons/Magze.xml"/> ScreenShot: PiabetaMan01 me adicione no msn para que possa lhe falar. Abraços.
-
[Action] Quest Que Só Pode Ser Feita Uma Vez
tópico respondeu ao paulincarvalhoo22 de \Mattheus ~* em Lixeira Pública
Não crie outro tópico, espere até que um moderador mova esse tópico. Abraços. -
[Action] Quest Que Só Pode Ser Feita Uma Vez
tópico respondeu ao paulincarvalhoo22 de \Mattheus ~* em Lixeira Pública
Seção incorreta, seção certa seria Pedidos de Scripts. Tópico Reportado Abraços. -
Cara pelo oque você ta descrevendo no projeto ele vai ser um Servidor com um RPG perfeito, aquele servidor com história não é aquele servidor nada a ver, com as novas promoções (Promotion) bem balanceadas para ter um ótimo PvP, com esses novos sprites ainda o servidor vai ficar melhor do que está falando. Acho que esse projeto vai se dar bem, muito bem e uma excelente equipe. Se precisar de alguem na equipe estou aqui. (Contado pelo Msn.) Abraços.
-
Para o Makers: (Já é meu socio.) Hydros: Hydros Feito . Vá em data\monster\Demons . Copie e cole qualquer arquivo .xml , depois renomeie para Hydros.xml Depois cole isto dentro: <?xml version="1.0" encoding="UTF-8"?> <monster name="Hydros" nameDescription="a Hydros" race="blood" species="fire" experience="220000" speed="650" manacost="0"> <health now="120000" max="120000"/> <look type="275" head="0" body="0" legs="0" feet="0" corpse="8307"/> <targetchange interval="60000" chance="0"/> <strategy attack="100" defense="0"/> <flags> <flag summonable="0"/> <flag attackable="1"/> <flag hostile="1"/> <flag illusionable="1"/> <flag convinceable="0"/> <flag pushable="0"/> <flag canpushitems="1"/> <flag staticattack="50"/> <flag lightlevel="0"/> <flag lightcolor="0"/> <flag targetdistance="1"/> <flag runonhealth="0"/> </flags> <attacks> <attack name="melee" interval="2000" min="-2500" max="-7000"/> <attack name="earth" interval="1000" chance="8" length="9" spread="3" min="-2500" max="-7000"> <attribute key="areaEffect" value="bigplants"/> </attack> <attack name="ice" interval="1000" chance="10" length="9" spread="3" min="-2500" max="-7000"> <attribute key="areaEffect" value="icearea"/> </attack> <attack name="drown" interval="1000" chance="11" radius="4" target ="1" min ="-2500" max="-7000"> <attribute key="areaEffect" value="bluebubble"/> </attack> </attacks> <defenses armor="35" defense="32"> <defense name="light healing" interval="6000" chance="65" min="2000" max="2500"/> <defense name="invisible" interval="1000" chance="3" duration="4000"> <attribute key="areaEffect" value="blueshimmer"/> </defense> </defenses> <immunities> <immunity physical="0"/> <immunity energy="0"/> <immunity fire="0"/> <immunity poison="0"/> <immunity lifedrain="0"/> <immunity paralyze="0"/> <immunity outfit="0"/> <immunity drunk="0"/> <immunity invisible="0"/> </immunities> <voices interval="2000" chance="5"> <voice sentence=""/> </voices> <loot> <item id="2160" countmax="100" chance1="20000" chancemax="10"/> <item id="7840" countmax="5" chance1="100000" chancemax="0"/> <item id="7839" countmax="4" chance1="100000" chancemax="0"/> <item id="2361" countmax="2" chance1="100000" chancemax="0"/> <item id="7894" chance="6666"/> <item id="9776" chance="2000"/> <item id="8926" chance="1333"/> <item id="0" chance="1818"/> <item id="0" chance="10000"/> <item id="0" chance="100000"/> <item id="0" chance="20000"/> <item id="0" chance="2222"/> <item id="0" chance="5000"/> <item id="0" chance="4000"/> <item id="0" chance="5000"/> <item id="0" countmax="10" chance1="4000" chancemax="0"/> <item id="0" chance="100000"> <inside> <item id="0" countmax="25" chance1="100000" chancemax="0"/> <item id="0" chance="1000"/> <item id="0" countmax="3" chance1="1538" chancemax="0"/> <item id="0" chance="2000"/> <item id="0" chance="6666"/> <item id="0" chance="909"/> </inside> </item> </loot> </monster> Depois vá em Monsters.xml e cole isto: <monster name="Hydros" file="demons/Hydros.xml"/> ScreenShot: (Essa foi a outfit que encontrei.) Tyria: Tyria Feito . Vá em data\monster\Demons . Copie e cole qualquer arquivo .xml , depois renomeie para Tyria.xml Depois cole isto dentro: <?xml version="1.0" encoding="UTF-8"?> <monster name="Tyria" nameDescription="a The Sea Goddnes" race="blood" species="fire" experience="320000" speed="650" manacost="0"> <health now="220000" max="220000"/> <look type="149" head="0" body="47" legs="105" feet="105" addons="3" corpse="6081"/> <targetchange interval="60000" chance="0"/> <strategy attack="100" defense="0"/> <flags> <flag summonable="0"/> <flag attackable="1"/> <flag hostile="1"/> <flag illusionable="1"/> <flag convinceable="0"/> <flag pushable="0"/> <flag canpushitems="1"/> <flag staticattack="50"/> <flag lightlevel="0"/> <flag lightcolor="0"/> <flag targetdistance="1"/> <flag runonhealth="0"/> </flags> <attacks> <attack name="melee" interval="2000" min="-7000" max="-7000"/> <attack name="outfit" interval="1000" chance="10" range="7" item="7172" duration="8000"> <attribute key="areaEffect" value="blueshimmer"/> </attack> <attack name="ice" interval="1000" chance="7" length="6" spread="3" min="7000" max="-14000"> <attribute key="areaEffect" value="iceattack"/> </attack> <attack name="ice" interval="2000" chance="15" length="4" spread="2" min="-7000" max="-14000"> <attribute key="areaEffect" value="icearea"/> </attack> <attack name="ice" interval="1000" chance="9" range="7" target="1" min="-7000" max="-14000"> <attribute key="shootEffect" value="snowball"/> <attribute key="areaEffect" value="iceattack"/> </attack> <attack name="speed" interval="1000" chance="11" range="7" speedchange="-700" duration="20000"> <attribute key="areaEffect" value="redshimmer"/> </attack> </attacks> <defenses armor="35" defense="32"> <defense name="light healing" interval="6000" chance="65" min="2000" max="2500"/> <defense name="invisible" interval="1000" chance="3" duration="4000"> <attribute key="areaEffect" value="blueshimmer"/> </defense> </defenses> <immunities> <immunity physical="0"/> <immunity energy="0"/> <immunity fire="0"/> <immunity poison="0"/> <immunity lifedrain="0"/> <immunity paralyze="0"/> <immunity outfit="0"/> <immunity drunk="0"/> <immunity invisible="0"/> </immunities> <summons maxSummons="3"> <summon name="Hydros" interval="2500" chance="15"/> </summons> <voices interval="2000" chance="5"> <voice sentence=""/> </voices> <loot> <item id="2160" countmax="100" chance1="20000" chancemax="10"/> <item id="7840" countmax="5" chance1="100000" chancemax="0"/> <item id="7839" countmax="4" chance1="100000" chancemax="0"/> <item id="2361" countmax="2" chance1="100000" chancemax="0"/> <item id="7894" chance="6666"/> <item id="9776" chance="2000"/> <item id="8926" chance="1333"/> <item id="0" chance="1818"/> <item id="0" chance="10000"/> <item id="0" chance="100000"/> <item id="0" chance="20000"/> <item id="0" chance="2222"/> <item id="0" chance="5000"/> <item id="0" chance="4000"/> <item id="0" chance="5000"/> <item id="0" countmax="10" chance1="4000" chancemax="0"/> <item id="0" chance="100000"> <inside> <item id="0" countmax="25" chance1="100000" chancemax="0"/> <item id="0" chance="1000"/> <item id="0" countmax="3" chance1="1538" chancemax="0"/> <item id="0" chance="2000"/> <item id="0" chance="6666"/> <item id="0" chance="909"/> </inside> </item> </loot> </monster> Depois vá em Monsters.xml e cole isto: <monster name="Tyria" file="demons/Tyria.xml"/> ScreenShot: Para mathemas: Skapul: Skapul Feito . Vá em data\monster\Demons . Copie e cole qualquer arquivo .xml , depois renomeie para Skapul.xml Depois cole isto dentro: <?xml version="1.0" encoding="UTF-8"?> <monster name="Skapul" nameDescription="a Skapul" race="blood" species="fire" experience="1500" speed="900" manacost="0"> <health now="50000" max="50000"/> <look type="12" head="95" body="128" legs="128" feet="128" corpse="6068"/> <targetchange interval="60000" chance="0"/> <strategy attack="100" defense="0"/> <flags> <flag summonable="0"/> <flag attackable="1"/> <flag hostile="1"/> <flag illusionable="1"/> <flag convinceable="0"/> <flag pushable="0"/> <flag canpushitems="1"/> <flag staticattack="50"/> <flag lightlevel="0"/> <flag lightcolor="0"/> <flag targetdistance="1"/> <flag runonhealth="0"/> </flags> <attacks> <attack name="melee" interval="2000" min="-400" max="-1200"/> <attack name="fire" interval="2000" chance="30" range="7" radius="7" target="1" min="-400" max="-1200"> <attribute key="shootEffect" value="fire"/> <attribute key="areaEffect" value="firearea"/> </attack> <attack name="firefield" interval="2000" chance="12" range="7" radius="1" target="1"> <attribute key="shootEffect" value="fire"/> </attack> </attacks> <defenses armor="35" defense="32"> <defense name="light healing" interval="6000" chance="65" min="600" max="1200"/> </defenses> <immunities> <immunity physical="0"/> <immunity energy="0"/> <immunity fire="0"/> <immunity poison="1"/> <immunity lifedrain="0"/> <immunity paralyze="0"/> <immunity outfit="0"/> <immunity drunk="0"/> <immunity invisible="0"/> </immunities> <summons maxSummons="2"> <summon name="Demon" interval="1000" chance="12"/> </summons> <voices interval="2000" chance="5"> <voice sentence="Nao esta com medo esta?"/> <voice sentence="Seu moleque medroso-Eu voltei"/> <voice sentence="Muhahahaha"/> </voices> <loot> <item id="2148" countmax="100" chance1="20000" chancemax="10"/> <item id="2472" countmax="5" chance1="100000" chancemax="0"/> <item id="2470" countmax="4" chance1="100000" chancemax="0"/> <item id="0" countmax="2" chance1="100000" chancemax="0"/> <item id="0" chance="6666"/> <item id="0" chance="2000"/> <item id="0" chance="1333"/> <item id="0" chance="1818"/> <item id="0" chance="10000"/> <item id="0" chance="100000"/> <item id="0" chance="20000"/> <item id="0" chance="2222"/> <item id="0" chance="5000"/> <item id="0" chance="4000"/> <item id="0" chance="5000"/> <item id="0" countmax="10" chance1="4000" chancemax="0"/> <item id="0" chance="100000"> <inside> <item id="0" countmax="25" chance1="100000" chancemax="0"/> <item id="0" chance="1000"/> <item id="0" countmax="3" chance1="1538" chancemax="0"/> <item id="0" chance="2000"/> <item id="0" chance="6666"/> <item id="0" chance="909"/> </inside> </item> </loot> </monster> Depois vá em Monsters.xml e cole isto: <monster name="Skapul" file="demons/Skapul.xml"/> ScreenShot: Abraços.
-
Você pode adicionar novas outfits no seu OT, vá na pasta XML entre em Outfits.xml e lá dentro coloque o ID da outfit que quiser. (Os Id's você pode pegar em monsters.) Exemplo: Agora botando pra Outfit do demon: Vá na pasta monster entre na pasta demons abra o arquivo demon.xml localize o looktype dele que seria <look type="35" ai você coloca assim no seu outfit.xml: Apesar seção incorreta. Reportado :button_cancel: Abraços.
-
@ Spell Misturou bem os elementos, gostei das suas formas, magia bastante desenvolvida, parabéns. @ FELIPEraio Tente não reviver os tópicos com mais um mês de inatividade, pois poderá ser alertado. Abraços.
-
Explicação Sobre Teleports !
tópico respondeu ao \Mattheus ~* de \Mattheus ~* em Tutoriais de Mapping
Sim, eu sabia que muitas pessoas pensavam que era por alguma Action aquela Large Gems, mais não era só botar o teleport em cima. Abraços. -
Simples, peguei o exemplo de uma Ice Rapier: Negritado: Troco "sword" por "shield" apenas.
-
[Encerrado] Me Ajudem? Por Favor
tópico respondeu ao lsbartz de \Mattheus ~* em Tópicos Sem Resposta
Diga mais informações sobre o seu servidor como a versão dele, oque você fez, qual servidor é por exemplo: Slayer YouRots entre outras informações, com isso a sua dúvida sera sanada mais rapidamente. Abraços. -
[ Fechado ] Um Bug Louco, Ou 1 Erro Idiota?
tópico respondeu ao b0braffa de \Mattheus ~* em Lixeira Pública
Dúvida sanada, seção incorreta. Reportado para os dois casos :button_cancel: Abraços. -
Acho que você poderia postar mais algumas informações sobre o seu OT, acho que o tópico está muito "simples" você pode melhorar esse tópico, postando mais informações do que você modificou e fez no seu OT. Abraços.
-
Dúvida sanada. Tópico reportado :button_cancel: Qualquer coisa e só falar, ou manda PM. Abraços.
-
Então tente trocar por isto: Edite os tópicos a partir de agora. Abraços.
-
Tente trocar por aquele que eu lhe passei, pois acho que ira funcionar. Abraços.
-
Sim acho que vídeo aula sempre ajudará mais que alguns tutoriais. Obrigado por aprova-lo. Abraços.
-
Vá na pasta XML la haverá um arquivo chamado outfits.xml estará mais ou menos assim: As outfits que estiverem com premium="1"/> são as que só podem ser usadas por players premium. Espero ter ajudado. Abraços.
-
Quem Está Navegando 0 membros estão online
- Nenhum usuário registrado visualizando esta página.