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local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)
-- OTServ event handling functions start
function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end
function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end
function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end
function onThink() npcHandler:onThink() end
-- OTServ event handling functions end
-- Don't forget npcHandler = npcHandler in the parameters. It is required for all StdModule functions!
local travelNode = keywordHandler:addKeyword({'NOME DA CITY'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you want to sail to NOME DA CITY for 95 gold coins?'})
travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = true, level = 0, cost = 95, destination = {x=109, y=28, z=6} })
travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'Then stay here!'})
local travelNode = keywordHandler:addKeyword({'NOME DA CITY2'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you want to sail to NOME DA CITY2 for 60 gold coins?'})
travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = true, level = 30, cost = 60, destination = {x=761, y=732, z=6} })
travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'Then stay here!'})
local travelNode = keywordHandler:addKeyword({'NOME DA CITY3'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you want to sail to NOME DA CITY3 for 95 gold coins?'})
travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = true, level = 0, cost = 95, destination = {x=431, y=420, z=6} })
travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'Then stay here!'})
local travelNode = keywordHandler:addKeyword({'NOME DA CITY4'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you want to sail to NOME DA CITY4 for 40 gold coins?'})
travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = true, level = 0, cost = 40, destination = {x=103, y=411, z=6} })
travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'Then stay here!'})
local travelNode = keywordHandler:addKeyword({'NOME DA CITY5'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you want to sail to NOME DA CITY5 for 80 gold coins?'})
travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = true, level = 0, cost = 80, destination = {x=883, y=584, z=6} })
travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'Then stay here!'})
keywordHandler:addKeyword({'sail'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'I can only take you to NOME DA CITY, NOME DA CITY5, NOME DA CITY2, NOME DA CITY3, NOME DA CITY4, Talas and Mandrin.'})
keywordHandler:addKeyword({'job'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'I am the captain of this ship.'})
keywordHandler:addKeyword({'travel'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'I can only take you to NOME DA CITY, NOME DA CITY5, NOME DA CITY2, NOME DA CITY3, NOME DA CITY4, Talas and Mandrin.'})
-- Makes sure the npc reacts when you say hi, bye etc.
npcHandler:addModule(FocusModule:new())
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