local time = 5 -- 1 = 1 sec, 2 = 2 sec, ...
local say_events = {}
local function SayText(cid)
if isPlayer(cid) == TRUE then
if getPlayerStorageValue(100, 1) == TRUE then
if say_events[getPlayerGUID(cid)] ~= nil then
if isPlayer(cid) == TRUE then
doSendAnimatedText(getPlayerPosition(cid),"<~King~>", math.random(01,255))
doSendMagicEffect(getCreaturePosition(cid), math.random(28, 30))
end
say_events[getPlayerGUID(cid)] = addEvent(SayText, time * 1000 / 2, cid)
end
end
return TRUE
end
end
function onSay(cid, words, param, channel)
if(param == '') then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Command param required.")
return true
end
if param == "on" then
if isPlayer(cid) == TRUE and getPlayerStorageValue(cid) == 100 then
doSendAnimatedText(getPlayerPosition(cid),"<~King~>", math.random(01,255))
end
say_events[getPlayerGUID(cid)] = addEvent(SayText, time * 1000, cid)
doPlayerSendTextMessage(cid,MESSAGE_STATUS_WARNING,"You active now the command.")
elseif param == "off" then
stopEvent(say_events[getPlayerGUID(cid)])
say_events[getPlayerGUID(cid)] = nil
doPlayerSendTextMessage(cid,MESSAGE_STATUS_WARNING,"You disable the Command.")
end
return TRUE
end