Natanael Beckman 223 Postado Abril 13, 2015 Share Postado Abril 13, 2015 Shop Guild TFS 1.0 Bom, vamos ao sistema:Em talkactions.xml, adicione a tag abaixo: <talkaction words="!guildpoints" separator=" " script="guildpoints.lua"/> Na pasta talkactions/scripts faça um .lua com o nome guildpoints e dentro dele adicione os coder abaixo: local config = { executeInterval = 24, minimumLevel = 80, membersNeeded = 10, minimumDifferentIps = 6, pointAmount = 9 } local function getValidAccounts(guild) local resultId = db.storeQuery('SELECT a.`id` FROM `accounts` a, `guild_membership` m, `players` p WHERE m.`guild_id` = ' ..guild:getId() .. ' AND p.`id` = m.`player_id` AND p.`level` > ' .. config.minimumLevel .. ' and a.`id` = p.`account_id` AND a.`guild_points_stats` = 0 GROUP BY a.`id`;') if resultId == false then return {} end local accounts = {} repeat table.insert(accounts, result.getDataInt(resultId, 'id')) until not result.next(resultId) result.free(resultId) return accounts end function onSay(cid, words, param) local player = Player(cid) local guild = player:getGuild() if not guild or player:getGuildLevel() ~= GUILDLEVEL_LEADER then player:getPosition():sendMagicEffect(CONST_ME_POFF) player:sendTextMessage(MESSAGE_STATUS_CONSOLE_ORANGE, 'Only guild leader can request points.') return false end local resultId = db.storeQuery('SELECT `last_execute_points` FROM `guilds` WHERE id = ' .. guild:getId()) if resultId == false then player:getPosition():sendMagicEffect(CONST_ME_POFF) player:sendCancelMessage('Error while running database query.') return false end local lastExecution = result.getDataInt(resultId, 'last_execute_points') result.free(resultId) if lastExecution >= os.time() then player:getPosition():sendMagicEffect(CONST_ME_POFF) player:sendTextMessage(MESSAGE_STATUS_CONSOLE_ORANGE, 'The command can only be run once every ' ..config.executeInterval .. ' hours.') return false end local members = guild:getMembersOnline() for i = #members, 1, -1 do if members[i]:getLevel() < config.minimumLevel then table.remove(members, i) end end if #members < config.membersNeeded then player:getPosition():sendMagicEffect(CONST_ME_POFF) player:sendTextMessage(MESSAGE_STATUS_CONSOLE_ORANGE, 'Only ' .. #members .. ' guild members online, you need ' ..config.membersNeeded .. ' guild members with level ' .. config.minimumLevel .. ' or higher.') return false end local ipDictionary, ipCount = {}, 0 for i = 1, #members do local ip = members[i]:getIp() if not ipDictionary[ip] then ipDictionary[ip] = true ipCount = ipCount + 1 end end if ipCount < config.minimumDifferentIps then player:getPosition():sendMagicEffect(CONST_ME_POFF) player:sendTextMessage(MESSAGE_STATUS_CONSOLE_ORANGE, 'Only ' .. ipCount .. ' members are valid, you need ' ..config.minimumDifferentIps .. ' players with different ip addresses.') return false end local validAccounts = getValidAccounts(guild) db.query('UPDATE `guilds` SET `last_execute_points` = ' .. (os.time() + config.executeInterval * 3600) .. ' WHERE `guilds`.`id` = ' .. guild:getId() .. ';') player:sendTextMessage(MESSAGE_STATUS_CONSOLE_ORANGE, #validAccounts .. ' guild members received points.') if #validAccounts > 0 then db.query('UPDATE `accounts` SET `guild_points` = `guild_points` + ' .. config.pointAmount .. ', `guild_points_stats` = ' .. os.time() .. ' WHERE `id` IN (' .. table.concat(validAccounts, ',') .. ');') for i = 1, #members do local member = members[i] if isInArray(validAccounts, member:getAccountId()) then member:sendTextMessage(MESSAGE_INFO_DESCR, 'You received ' .. config.pointAmount .. ' guild points.') end end end return false end No coder acima bem no inicio tem as linhas seguintes para configurar:executeInterval = 24, ( Intervalo para execução do comando, ae está de 24 em 24hrs)membersNeeded = 10, (Quantos players é preciso está online para poder executar o comando.)minimumDifferentIps = 6, (Quantos IPS diferentes são necessários para executar o comando no exemplo ae tem 6.)minimumLevel = 80, (Aqui adicione o level minimo, é necessário que todos os player da guild tenha o level pedido para o lider executar o comando.)pointAmount = 9, (Aqui é a quantidade de pontos para adicionar em cada player da guild.) Em data/globalevents/scripts crie um arquivo chamado shopguild.lua e adicione o code a seguir: -- ### CONFIG ### -- message send to player by script "type" (types you can check in "global.lua") SHOP_MSG_TYPE = 18 -- time (in seconds) between connections to SQL database by shop script SQL_interval = 30 -- ### END OF CONFIG ### function onThink(interval, lastExecution) local result_plr = db.storeQuery("SELECT * FROM z_ots_guildcomunication") if(result_plr ~= false) then repeat local id = tonumber(result.getDataInt(result_plr, "id")) local action = tostring(result.getDataString(result_plr, "action")) local delete = tonumber(result.getDataInt(result_plr, "delete_it")) local cid = getPlayerByName(tostring(result.getDataString(result_plr, "name"))) if(cid) then local itemtogive_id = tonumber(result.getDataInt(result_plr, "param1")) local itemtogive_count = tonumber(result.getDataInt(result_plr, "param2")) local container_id = tonumber(result.getDataInt(result_plr, "param3")) local container_count = tonumber(result.getDataInt(result_plr, "param4")) local add_item_type = tostring(result.getDataString(result_plr, "param5")) local add_item_name = tostring(result.getDataString(result_plr, "param6")) local received_item = 0 local full_weight = 0 if(add_item_type == 'container') then container_weight = getItemWeight(container_id, 1) if(isItemRune(itemtogive_id)) then items_weight = container_count * getItemWeight(itemtogive_id, 1) else items_weight = container_count * getItemWeight(itemtogive_id, itemtogive_count) end full_weight = items_weight + container_weight else full_weight = getItemWeight(itemtogive_id, itemtogive_count) if(isItemRune(itemtogive_id)) then full_weight = getItemWeight(itemtogive_id, 1) else full_weight = getItemWeight(itemtogive_id, itemtogive_count) end end local free_cap = getPlayerFreeCap(cid) if(full_weight <= free_cap) then if(add_item_type == 'container') then local new_container = doCreateItemEx(container_id, 1) local iter = 0 while(iter ~= container_count) do doAddContainerItem(new_container, itemtogive_id, itemtogive_count) iter = iter + 1 end received_item = doPlayerAddItemEx(cid, new_container) else local new_item = doCreateItemEx(itemtogive_id, itemtogive_count) received_item = doPlayerAddItemEx(cid, new_item) end if(type(received_item) == "number" and received_item == RETURNVALUE_NOERROR) then doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, 'You received >> '.. add_item_name ..' << from OTS shop.') db.query("DELETE FROM `z_ots_comunication` WHERE `id` = " .. id .. ";") db.query("UPDATE `z_shop_history_item` SET `trans_state`='realized', `trans_real`=" .. os.time() .. " WHERE id = " .. id .. ";") else doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, '>> '.. add_item_name ..' << from OTS shop is waiting for you. Please make place for this item in your backpack/hands and wait about '.. SQL_interval ..' seconds to get it.') end else doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, '>> '.. add_item_name ..' << from OTS shop is waiting for you. It weight is '.. full_weight ..' oz., you have only '.. free_cap ..' oz. free capacity. Put some items in depot and wait about '..SQL_interval ..' seconds to get it.') end end until not result.next(result_plr) result.free(result_plr) end return true end Em data/globalevents/globalevents.xml adicione a seguinte tag: <globalevent name="shopguild" interval="300" event="script" value="shopguild.lua"/> Certo, a parte do servidor é esta, ta feita, vamos adicionar a database o coder a seguir: ALTER TABLE `accounts` ADD `guild_points` INTEGER(11) NOT NULL DEFAULT 0; ALTER TABLE `accounts` ADD `guild_points_stats` INT NOT NULL DEFAULT '0'; ALTER TABLE `guilds` ADD `last_execute_points` INT NOT NULL DEFAULT '0'; CREATE TABLE `z_shopguild_offer` ( `id` int(11) NOT NULL auto_increment, `points` int(11) NOT NULL default '0', `itemid1` int(11) NOT NULL default '0', `count1` int(11) NOT NULL default '0', `itemid2` int(11) NOT NULL default '0', `count2` int(11) NOT NULL default '0', `offer_type` varchar(255) default NULL, `offer_description` text NOT NULL, `offer_name` varchar(255) NOT NULL, `pid` INT(11) NOT NULL DEFAULT '0', PRIMARY KEY (`id`)) CREATE TABLE `z_shopguild_history_item` ( `id` int(11) NOT NULL auto_increment, `to_name` varchar(255) NOT NULL default '0', `to_account` int(11) NOT NULL default '0', `from_nick` varchar(255) NOT NULL, `from_account` int(11) NOT NULL default '0', `price` int(11) NOT NULL default '0', `offer_id` int(11) NOT NULL default '0', `trans_state` varchar(255) NOT NULL, `trans_start` int(11) NOT NULL default '0', `trans_real` int(11) NOT NULL default '0', PRIMARY KEY (`id`)) CREATE TABLE `z_shopguild_history_pacc` ( `id` int(11) NOT NULL auto_increment, `to_name` varchar(255) NOT NULL default '0', `to_account` int(11) NOT NULL default '0', `from_nick` varchar(255) NOT NULL, `from_account` int(11) NOT NULL default '0', `price` int(11) NOT NULL default '0', `pacc_days` int(11) NOT NULL default '0', `trans_state` varchar(255) NOT NULL, `trans_start` int(11) NOT NULL default '0', `trans_real` int(11) NOT NULL default '0', PRIMARY KEY (`id`)) CREATE TABLE IF NOT EXISTS `z_ots_guildcomunication` ( `id` int(11) NOT NULL AUTO_INCREMENT, `name` varchar(255) NOT NULL, `type` varchar(255) NOT NULL, `action` varchar(255) NOT NULL, `param1` varchar(255) NOT NULL, `param2` varchar(255) NOT NULL, `param3` varchar(255) NOT NULL, `param4` varchar(255) NOT NULL, `param5` varchar(255) NOT NULL, `param6` varchar(255) NOT NULL, `param7` varchar(255) NOT NULL, `delete_it` int(2) NOT NULL DEFAULT '1', PRIMARY KEY (`id`) ) ENGINE=MyISAM DEFAULT CHARSET=latin1 AUTO_INCREMENT=13107; Olha estamos quase finalizando tudo, só precisamos terminar a parte de web.O meu GuildShop eu copiei meu shopsystem.php e fiz umas modificações, simples você pode fazer o mesmo é menos trabalhoso.Copie o shopsystem.php renomeie para shopguild.php, após abra-o e modifique como manda a seguir:shop_system para shopguild_systempremium_points para guild_points premium points para guild pointsz_shop_offer para z_shopguild_offershopsystem para shopguildz_shop_history_pacc para z_shopguild_history_paccz_shop_history_item para z_shopguild_history_item z_ots_comunication para z_ots_guildcomunication Ou utilize este já pronto: shopguild.php O shopguildadmin.php está no link abaixo, basta fazer o mesmo procedimento: shopguildadmin.php Em index.php add: case "shopguild"; $topic = "Shop Guild"; $subtopic = "shopguild"; include("shopguild.php"); break; case "shopguildadmin"; $topic = "ShopGuild Admin"; $subtopic = "shopguildadmin"; include("shopguildadmin.php"); break; Vá em config.php adicione: $config['site']['shopguild_system'] = 1; $config['site']['access_adminguild_panel'] = 9; Vá em layouts.php adicione abaixo de buypoints: <a href='?subtopic=shopguild'> <div id='submenu_shopguild' class='Submenuitem' onMouseOver='MouseOverSubmenuItem(this)'onMouseOut='MouseOutSubmenuItem(this)'> <div class='LeftChain' style='background-image:url(<?PHP echo $layout_name; ?>/images/general/chain.gif);'></div> <div id='ActiveSubmenuItemIcon_shopguild' class='ActiveSubmenuItemIcon'style='background-image:url(<?PHP echo $layout_name; ?>/images/menu/icon-activesubmenu.gif);'></div> <div class='SubmenuitemLabel'>Shop Guild</div> <div class='RightChain' style='background-image:url(<?PHP echo $layout_name; ?>/images/general/chain.gif);'></div> </div> </a> Em layouts.php add depois do shopadmin: if($group_id_of_acc_logged >= $config['site']['access_adminguild_panel']) echo "<a href='?subtopic=shopadmin'> <div id='submenu_shopguildadmin' class='Submenuitem' onMouseOver='MouseOverSubmenuItem(this)'onMouseOut='MouseOutSubmenuItem(this)'> <div class='LeftChain' style='background-image:url(".$layout_name."/images/general/chain.gif);'></div> <div id='ActiveSubmenuItemIcon_shopguildadmin' class='ActiveSubmenuItemIcon'style='background-image:url(".$layout_name."/images/menu/icon-activesubmenu.gif);'></div> <div class='SubmenuitemLabel'><font color=red>! ShopGuild Admin !</font></div> <div class='RightChain' style='background-image:url(".$layout_name."/images/general/chain.gif);'></div> </div> </a>"; Em shopsystem.php procure por: elseif($action == 'show_history') { if(!$logged) { $main_content .= 'Please login first.'; } else{ $items_history_received = $SQL->query('SELECT * FROM '.$SQL->tableName('z_shop_history_item').' WHERE '.$SQL->fieldName('to_account').' = '.$SQL->quote($account_logged->getId()).' OR '.$SQL->fieldName('from_account').' = '.$SQL->quote($account_logged->getId()).';'); if(is_object($items_history_received)) { foreach($items_history_received as $item_received) { if($account_logged->getId() == $item_received['to_account']) $char_color = 'green'; else $char_color = 'red'; $items_received_text .= '<tr bgcolor="#F1E0C6"><td><font color="'.$char_color.'">'.$item_received['to_name'].'</font></td><td>'; if($account_logged->getId() == $item_received['from_account']) $items_received_text .= '<i>Your account</i>'; else $items_received_text .= $item_received['from_nick']; $items_received_text .= '</td><td>'.$item_received['offer_id'].'</td><td>'.$item_received['price'].' Points</td><td>'.date("j F Y, H:i:s", $item_received['trans_start']).'</td>'; if($item_received['trans_real'] > 0) $items_received_text .= '<td>'.date("j F Y, H:i:s",$item_received['trans_real']).'</td>'; else $items_received_text .= '<td><b><font color="red">Not realized yet.</font></b></td>'; $items_received_text .= '</tr>'; } } $paccs_history_received = $SQL->query('SELECT * FROM '.$SQL->tableName('z_shop_history_pacc').' WHERE '.$SQL->fieldName('to_account').' = '.$SQL->quote($account_logged->getId()).' OR '.$SQL->fieldName('from_account').' = '.$SQL->quote($account_logged->getId()).';'); if(is_object($paccs_history_received)) { foreach($paccs_history_received as $pacc_received) { if($account_logged->getId() == $pacc_received['to_account']) $char_color = 'green'; else $char_color = 'red'; $paccs_received_text .= '<tr bgcolor="#F1E0C6"><td><font color="'.$char_color.'">'.$pacc_received['to_name'].'</font></td><td>'; if($account_logged->getId() == $pacc_received['from_account']) $paccs_received_text .= '<i>Your account</i>'; else $paccs_received_text .= $pacc_received['from_nick']; $paccs_received_text .= '</td><td>'.$pacc_received['pacc_days'].' days</td><td>'.$pacc_received['price'].' Points</td><td>'.date("j F Y, H:i:s", $pacc_received['trans_real']).'</td></tr>'; } } $main_content .= '<center><h1>Transactions History</h1></center>'; if(!empty($items_received_text)) $main_content .= '<center><table BORDER=0 CELLPADDING=1 CELLSPACING=1 WIDTH=95%><tr width="100%" bgcolor="#505050"><td colspan="6"><font color="white" size="4"><b> Item Transactions</b></font></td></tr><tr bgcolor="#D4C0A1"><td><b>To:</b></td><td><b>From:</b></td><td><b>Offer name</b></td><td><b>Cost</b></td><td><b>Bought on page</b></td><td><b>Received on '.$config['server']['serverName'].'</b></td></tr>'.$items_received_text.'</table><br />'; if(!empty($paccs_received_text)) $main_content .= '<center><table BORDER=0 CELLPADDING=1 CELLSPACING=1 WIDTH=95%><tr width="100%" bgcolor="#505050"><td colspan="5"><font color="white" size="4"><b> Pacc Transactions</b></font></td></tr><tr bgcolor="#D4C0A1"><td><b>To:</b></td><td><b>From:</b></td><td><b>Duration</b></td><td><b>Cost</b></td><td><b>Added:</b></td></tr>'.$paccs_received_text.'</table><br />'; if(empty($paccs_received_text) && empty($items_received_text)) $main_content .= 'You did not buy/receive any items or PACC.'; } } Troque por: elseif($action == 'show_history') { if(!$logged) { $main_content .= 'Please login first.'; } else{ $items_history_received = $SQL->query('SELECT * FROM '.$SQL->tableName('z_shop_history_item').' WHERE '.$SQL->fieldName('to_account').' = '.$SQL->quote($account_logged->getId()).' OR '.$SQL->fieldName('from_account').' = '.$SQL->quote($account_logged->getId()).';'); if(is_object($items_history_received)) { foreach($items_history_received as $item_received) { if($account_logged->getId() == $item_received['to_account']) $char_color = 'green'; else $char_color = 'red'; $items_received_text .= '<tr bgcolor="#F1E0C6"><td><font color="'.$char_color.'">'.$item_received['to_name'].'</font></td><td>'; if($account_logged->getId() == $item_received['from_account']) $items_received_text .= '<i>Your account</i>'; else $items_received_text .= $item_received['from_nick']; $items_received_text .= '</td><td>'.$item_received['offer_id'].'</td><td>'.$item_received['price'].' Points</td><td>'.date("j F Y, H:i:s", $item_received['trans_start']).'</td>'; if($item_received['trans_real'] > 0) $items_received_text .= '<td>'.date("j F Y, H:i:s",$item_received['trans_real']).'</td>'; else $items_received_text .= '<td><b><font color="red">Not realized yet.</font></b></td>'; $items_received_text .= '</tr>'; } } $itemsguild_history_received = $SQL->query('SELECT * FROM '.$SQL->tableName('z_shopguild_history_item').' WHERE '.$SQL->fieldName('to_account').' = '.$SQL->quote($account_logged->getId()).' OR '.$SQL->fieldName('from_account').' = '.$SQL->quote($account_logged->getId()).';'); if(is_object($itemsguild_history_received)) { foreach($itemsguild_history_received as $itemguild_received) { if($account_logged->getId() == $itemguild_received['to_account']) $char_color = 'green'; else $char_color = 'red'; $itemsguild_received_text .= '<tr bgcolor="#F1E0C6"><td><font color="'.$char_color.'">'.$itemguild_received['to_name'].'</font></td><td>'; if($account_logged->getId() == $itemguild_received['from_account']) $itemsguild_received_text .= '<i>Your account</i>'; else $itemsguild_received_text .= $itemguild_received['from_nick']; $itemsguild_received_text .= '</td><td>'.$itemguild_received['offer_id'].'</td><td>'.$itemguild_received['price'].' Points</td><td>'.date("j F Y, H:i:s", $itemguild_received['trans_start']).'</td>'; if($itemguild_received['trans_real'] > 0) $itemsguild_received_text .= '<td>'.date("j F Y, H:i:s",$itemguild_received['trans_real']).'</td>'; else $itemsguild_received_text .= '<td><b><font color="red">Not realized yet.</font></b></td>'; $itemsguild_received_text .= '</tr>'; } } $paccs_history_received = $SQL->query('SELECT * FROM '.$SQL->tableName('z_shop_history_pacc').' WHERE '.$SQL->fieldName('to_account').' = '.$SQL->quote($account_logged->getId()).' OR '.$SQL->fieldName('from_account').' = '.$SQL->quote($account_logged->getId()).';'); if(is_object($paccs_history_received)) { foreach($paccs_history_received as $pacc_received) { if($account_logged->getId() == $pacc_received['to_account']) $char_color = 'green'; else $char_color = 'red'; $paccs_received_text .= '<tr bgcolor="#F1E0C6"><td><font color="'.$char_color.'">'.$pacc_received['to_name'].'</font></td><td>'; if($account_logged->getId() == $pacc_received['from_account']) $paccs_received_text .= '<i>Your account</i>'; else $paccs_received_text .= $pacc_received['from_nick']; $paccs_received_text .= '</td><td>'.$pacc_received['pacc_days'].' days</td><td>'.$pacc_received['price'].' Points</td><td>'.date("j F Y, H:i:s", $pacc_received['trans_real']).'</td></tr>'; } } $paccsguild_history_received = $SQL->query('SELECT * FROM '.$SQL->tableName('z_shopguild_history_pacc').' WHERE '.$SQL->fieldName('to_account').' = '.$SQL->quote($account_logged->getId()).' OR '.$SQL->fieldName('from_account').' = '.$SQL->quote($account_logged->getId()).';'); if(is_object($paccsguild_history_received)) { foreach($paccsguild_history_received as $paccguild_received) { if($account_logged->getId() == $paccguild_received['to_account']) $char_color = 'green'; else $char_color = 'red'; $paccsguild_received_text .= '<tr bgcolor="#F1E0C6"><td><font color="'.$char_color.'">'.$paccguild_received['to_name'].'</font></td><td>'; if($account_logged->getId() == $paccguild_received['from_account']) $paccsguild_received_text .= '<i>Your account</i>'; else $paccsguild_received_text .= $paccguild_received['from_nick']; $paccsguild_received_text .= '</td><td>'.$paccguild_received['pacc_days'].' days</td><td>'.$paccguild_received['price'].' Points</td><td>'.date("j F Y, H:i:s", $paccguild_received['trans_real']).'</td></tr>'; } } $main_content .= '<center><h1>Transactions History</h1></center>'; if(!empty($items_received_text)) $main_content .= '<center><table BORDER=0 CELLPADDING=1 CELLSPACING=1 WIDTH=95%><tr width="100%" bgcolor="#505050"><td colspan="6"><font color="white" size="4"><b> ShopServer Item Transactions</b></font></td></tr><tr bgcolor="#D4C0A1"><td><b>To:</b></td><td><b>From:</b></td><td><b>Offer name</b></td><td><b>Cost</b></td><td><b>Bought on page</b></td><td><b>Received on '.$config['server']['serverName'].'</b></td></tr>'.$items_received_text.'</table><br />'; if(!empty($itemsguild_received_text)) $main_content .= '<center><table BORDER=0 CELLPADDING=1 CELLSPACING=1 WIDTH=95%><tr width="100%" bgcolor="#505050"><td colspan="6"><font color="white" size="4"><b> ShopGuild Item Transactions</b></font></td></tr><tr bgcolor="#D4C0A1"><td><b>To:</b></td><td><b>From:</b></td><td><b>Offer name</b></td><td><b>Cost</b></td><td><b>Bought on page</b></td><td><b>Received on '.$config['server']['serverName'].'</b></td></tr>'.$itemsguild_received_text.'</table><br />'; if(!empty($paccs_received_text)) $main_content .= '<center><table BORDER=0 CELLPADDING=1 CELLSPACING=1 WIDTH=95%><tr width="100%" bgcolor="#505050"><td colspan="5"><font color="white" size="4"><b> ShopServer VIP Transactions</b></font></td></tr><tr bgcolor="#D4C0A1"><td><b>To:</b></td><td><b>From:</b></td><td><b>Duration</b></td><td><b>Cost</b></td><td><b>Added:</b></td></tr>'.$paccs_received_text.'</table><br />'; if(!empty($paccsguild_received_text)) $main_content .= '<center><table BORDER=0 CELLPADDING=1 CELLSPACING=1 WIDTH=95%><tr width="100%" bgcolor="#505050"><td colspan="5"><font color="white" size="4"><b> ShopGuild VIP Transactions</b></font></td></tr><tr bgcolor="#D4C0A1"><td><b>To:</b></td><td><b>From:</b></td><td><b>Duration</b></td><td><b>Cost</b></td><td><b>Added:</b></td></tr>'.$paccsguild_received_text.'</table><br />'; if(empty($paccs_received_text) && empty($items_received_text)) $main_content .= 'You did not buy/receive any items or PACC.'; if(empty($paccsguild_received_text) && empty($itemsguild_received_text)) $main_content .= 'You did not buy/receive any items or PACC.'; } } Finalmente terminamos!Bom todo esse processo é feito só para facilitar tudo pra você e o player e pra diferenciar o Shop System do Shop Guild, porque um sustenta as despesas do server e o outro atrai player, porque pra ter player é preciso ter player.Galera acredito que não esteja faltando nada, espero que gostem e tudo que eu poder fazer para nossas melhoras estarei postando, me desculpem meu erros de português mais o que importa aqui é o script está correto, abraços!Créditos:Natanael Beckman Não proíbo ninguém de copia o tópico só peço que onde você adicione inclua os créditos mencionados. Link para o comentário Compartilhar em outros sites More sharing options...
Bruno 535 Postado Abril 13, 2015 Share Postado Abril 13, 2015 Muito obrigado pela contribuição! Conteúdo aprovado. Link para o comentário Compartilhar em outros sites More sharing options...
Tibira18 1 Postado Maio 15, 2015 Share Postado Maio 15, 2015 Deu quase certo só nao entregou o item Link para o comentário Compartilhar em outros sites More sharing options...
Uchiha Itach1 0 Postado Julho 8, 2015 Share Postado Julho 8, 2015 Esse shopGuild esta funcionando sem erros, 100% ? Link para o comentário Compartilhar em outros sites More sharing options...
marcio1234 1 Postado Julho 27, 2015 Share Postado Julho 27, 2015 Olá Natanael Beckman, to com dois error em shopguild e shopguildadmin olha o que dá Link para o comentário Compartilhar em outros sites More sharing options...
MUNlZ 64 Postado Julho 28, 2015 Share Postado Julho 28, 2015 Delicia, muito bom mano!! vlw!! Link para o comentário Compartilhar em outros sites More sharing options...
Taiger 286 Postado Janeiro 3, 2016 Share Postado Janeiro 3, 2016 Funciona em TFS 1.2? Link para o comentário Compartilhar em outros sites More sharing options...
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