Ir para conteúdo

[Encerrado] HELP Open PVP Pokemon (english)


Darkaan

Posts Recomendados

Good day dear brazilians brothers,

 

Well two months ago i downloaded the Pokemon server by slice v.2.9 and now i want to make it "Open Pvp" i mean that the players can attack each other all across the map and not just in arena, i tried to modify the "playerattack.lua" and "exp.lua" but nothing worked

 

so my request is this: How can i make the whole map Open-PVP?

 

thank you.

 

 

 

GOOGLE TRANSLATE:

Bom dia queridos irmãos brasileiros,
Bem, há dois meses, eu baixei o servidor Pokemon por slice v.2.9 e agora eu quero fazê-lo "Open Pvp" Quero dizer que os jogadores podem atacar uns aos outros em todo o mapa e não apenas na arena, eu tentei modificar o "playerattack.lua "e" exp.lua ", mas nada funcionou
por isso o meu pedido é o seguinte: Como posso fazer todo o mapa Open-PVP?
Link para o comentário
Compartilhar em outros sites

Go in config.lua and changes this line:

 

 

worldType = "nopvp"
to

worldType = "pvp"

 

 

Dear friend, that does't work it was already in "pvp", i think it's a little more complicated than just changing config.lua also thanks for trying to help me.

greetings.

 

___________________

EDIT:

 

Players can attack each other in a pvp zone but they do not deal damage.

 

i2hm.jpg

 

 

this is my playerattack.lua

 

 

 

 

local fightcondition = createConditionObject(CONDITION_INFIGHT)

setConditionParam(fightcondition, CONDITION_PARAM_TICKS, 18 * 1000)

 

function fightCondic(cid)

if not isCreature(cid) then return true end

if not isCreature(getCreatureTarget(cid)) then return true end

doAddCondition(cid, fightcondition)

addEvent(fightCondic, 1000, cid)

end

 

function onTarget(cid, target)

 

if isPlayer(target) then return true end

 

if getPlayerStorageValue(target, 201) ~= -1 then

for a, b in pairs(ginasios) do

if getPlayerStorageValue(target, ginasios[getPlayerStorageValue(target, 201)].storage) == 1 then

if getPlayerStorageValue(cid, ginasios[getPlayerStorageValue(target, 201)].storage) ~= 1 then

doPlayerSendCancel(cid, "You can't attack this pokemon.")

return false

end

end

end

end

 

if isSummon(target) then

local duel = getCreatureMaster(target)

if not getTileZoneInfo(getCreaturePosition(cid)) == 2 or not getTileZoneInfo(getCreaturePosition(duel)) == 2 then

 

if not isInParty(cid) or not isInParty(duel) then

doPlayerSendCancel(cid, "You have to join a party to duel.")

return false

end

if not getPlayerParty(cid) == getPlayerParty(duel) then

doPlayerSendCancel(cid, "You have to join a party to duel.")

return false

end

else

return true

end

 

end

 

if false then -- desativado

 

if not isPlayerInAgressiveList(target, cid) then

addPlayerToAgressiveList(target, cid)

end

 

if isPassive(target) then

setAgressive(target)

if #getCreatureSummons(cid) >= 1 then

doMonsterSetTarget(target, getCreatureSummons(cid)[1])

 

else

doMonsterSetTarget(target, cid)

end

 

else

local histarget = getCreatureTarget(target)

if isCreature(histarget) and isPlayer(getCreatureMaster(histarget)) and #getCreatureSummons(cid) >= 1 and #getCreatureSummons(getCreatureMaster(histarget)) <= 0 then

doMonsterSetTarget(target, getCreatureSummons(cid)[1])

end

end

end

 

return TRUE

end

 

 

 

and this is my exp.lua

 

 

local combats = { --alterado v2.6 \/

[PSYCHICDAMAGE] = {cor = COLOR_PSYCHIC},

[GRASSDAMAGE] = {cor = COLOR_GRASS},

[POISONEDDAMAGE] = {cor = COLOR_GRASS},

[FIREDAMAGE] = {cor = COLOR_FIRE2},

[bURNEDDAMAGE] = {cor = COLOR_BURN},

[WATERDAMAGE] = {cor = COLOR_WATER},

[iCEDAMAGE] = {cor = COLOR_ICE},

[NORMALDAMAGE] = {cor = COLOR_NORMAL},

[FLYDAMAGE] = {cor = COLOR_FLYING},

[GHOSTDAMAGE] = {cor = COLOR_GHOST},

[GROUNDDAMAGE] = {cor = COLOR_GROUND},

[ELECTRICDAMAGE] = {cor = COLOR_ELECTRIC},

[ROCKDAMAGE] = {cor = COLOR_ROCK},

[bUGDAMAGE] = {cor = COLOR_BUG},

[FIGHTDAMAGE] = {cor = COLOR_FIGHTING},

[DRAGONDAMAGE] = {cor = COLOR_DRAGON},

[POISONDAMAGE] = {cor = COLOR_POISON},

[DARKDAMAGE] = {cor = COLOR_DARK},

[sTEELDAMAGE] = {cor = COLOR_STEEL},

[MIRACLEDAMAGE] = {cor = COLOR_PSYCHIC},

[DARK_EYEDAMAGE] = {cor = COLOR_GHOST},

[sEED_BOMBDAMAGE] = {cor = COLOR_GRASS},

[sACREDDAMAGE] = {cor = COLOR_FIRE2},

[MUDBOMBDAMAGE] = {cor = COLOR_GROUND}, --alterado v2.9

}

 

local function sendPlayerDmgMsg(cid, text)

if not isCreature(cid) then return true end

doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, text)

end

 

local spcevo = {

["Poliwhirl"] = {"Poliwrath", "Politoed"},

["Gloom"] = {"Bellossom", "Vileplume"},

["Tyrogue"] = {"Hitmonchan", "Hitmontop", "Hitmonlee"}}

 

local function doEvolveWild(cid)

if not isCreature(cid) or getCreatureHealth(cid) <= 0 then return true end

local name = getCreatureName(cid)

local evolution = "none"

if spcevo[name] then

evolution = spcevo[name][math.random(1, #spcevo[name])]

elseif poevo[name] then

evolution = poevo[name].evolution

end

local a = getPokemonStatus(name)

if not a or evolution == "none" then return true end

local pk = {}

local players = getSpectators(getThingPos(cid), 7, 7)

if players then

for pp = 1, #players do

local this = players[pp]

if isCreature(this) and isPlayer(this) and (getCreatureTarget(this) == cid or getDamageMapPercent(this, cid) > 0) then

doSendMagicEffect(getThingPos(this), 173)

local expstring = cid.."expEx"

pk[this] = getItemAttribute(getPlayerSlotItem(this, 8).uid, expstring)

doItemSetAttribute(getPlayerSlotItem(this, 8).uid, expstring, 0)

end

end

end

local level = getPokemonLevel(cid)

local pos = getThingPos(cid)

local gender = getCreatureSkull(cid)

local lifepercentage = 1 - ((getCreatureHealth(cid) * 1.3) / getCreatureMaxHealth(cid))

local lookdir = getCreatureLookDir(cid)

local status = {}

status.offense = getOffense(cid) + a.off * 8

status.defense = getDefense(cid) + a.def * 8

status.agi = getSpeed(cid) + a.agi * 8

status.spatk = getSpecialAttack(cid) + a.spatk * 8

status.vit = getVitality(cid) + a.vit * 4

doRemoveCreature(cid)

local evo = doCreateMonster(evolution, pos)

setWildPokemonLevel(evo, level, status)

doCreatureSetLookDir(evo, lookdir)

doCreatureSetSkullType(evo, gender)

doCreatureAddHealth(evo, -getCreatureMaxHealth(evo) * lifepercentage)

doSendMagicEffect(getThingPos(evo), 18)

for attacker, experience in pairs (pk) do

doWildAttackPlayer(evo, attacker)

local expstring = evo.."expEx"

local exp = experience or 0

doItemSetAttribute(getPlayerSlotItem(attacker, 8).uid, expstring, exp)

end

sendFinishEvolutionEffect(evo, true)

addEvent(sendFinishEvolutionEffect, 550, evo, true)

addEvent(sendFinishEvolutionEffect, 1050, evo)

end

 

local races = {

[4] = {cor = COLOR_FIRE2},

[6] = {cor = COLOR_WATER},

[7] = {cor = COLOR_NORMAL},

[8] = {cor = COLOR_FIRE2},

[9] = {cor = COLOR_FIGHTING},

[10] = {cor = COLOR_FLYING},

[11] = {cor = COLOR_GRASS},

[12] = {cor = COLOR_POISON},

[13] = {cor = COLOR_ELECTRIC},

[14] = {cor = COLOR_GROUND},

[15] = {cor = COLOR_PSYCHIC},

[16] = {cor = COLOR_ROCK},

[17] = {cor = COLOR_ICE},

[18] = {cor = COLOR_BUG},

[19] = {cor = COLOR_DRAGON},

[20] = {cor = COLOR_GHOST},

[21] = {cor = COLOR_STEEL},

[22] = {cor = COLOR_DARK},

[1] = {cor = 180},

[2] = {cor = 180},

[3] = {cor = 180},

[5] = {cor = 180},

}

 

 

local damages = {GROUNDDAMAGE, ELECTRICDAMAGE, ROCKDAMAGE, FLYDAMAGE, BUGDAMAGE, FIGHTINGDAMAGE, DRAGONDAMAGE, POISONDAMAGE, DARKDAMAGE, STEELDAMAGE}

local fixdmgs = {PSYCHICDAMAGE, COMBAT_PHYSICALDAMAGE, GRASSDAMAGE, FIREDAMAGE, WATERDAMAGE, ICEDAMAGE, NORMALDAMAGE, GHOSTDAMAGE}

local ignored = {POISONEDDAMAGE, BURNEDDAMAGE} --alterado v2.6

local cannotkill = {BURNEDDAMAGE, POISONEDDAMAGE}

 

function onStatsChange(cid, attacker, type, combat, value)

 

if combat == FLYSYSTEMDAMAGE then return false end

if isPlayer(cid) and getCreatureOutfit(cid).lookType == 814 then return false end -- TV

 

local damageCombat = combat

 

if not isCreature(attacker) then --alterado v2.5 cid == attacker

if not isInArray(fixdamages, combat) and combats[combat] then

doSendAnimatedText(getThingPos(cid), value, combats[combat].cor)

end

return true

end

 

--------------------------------------------------

--alterado v2.6 retirado os combats sleep_powder e poison_powder daki!

--------------------------------------------------

if isMonster(cid) then

local valor = value

if not pokes[getCreatureName(cid)] and damageCombat == COMBAT_PHYSICALDAMAGE then

valor = getOffense(attacker) * playerDamageReduction

doCreatureAddHealth(cid, -math.abs(valor), 3, races[7].cor) --alterado v2.6 dano nos npcs

return false

elseif not pokes[getCreatureName(cid)] and damageCombat ~= COMBAT_PHYSICALDAMAGE then

doCreatureAddHealth(cid, -math.abs(valor), 3, combats[damageCombat].cor)

return false

end

end

--------------------------------------------------

 

if isPlayer(attacker) then

 

local valor = value

if valor > getCreatureHealth(cid) then

valor = getCreatureHealth(cid)

end

 

if combat == COMBAT_PHYSICALDAMAGE then

return false

end

 

if combat == PHYSICALDAMAGE then

doSendMagicEffect(getThingPos(cid), 3)

doSendAnimatedText(getThingPos(cid), valor, races[getMonsterInfo(getCreatureName(cid)).race].cor)

end

 

if combats[damageCombat] and not isInArray(fixdmgs, damageCombat) then

doSendAnimatedText(getThingPos(cid), valor, combats[damageCombat].cor)

end

 

if #getCreatureSummons(attacker) >= 1 and not isInArray({POISONEDDAMAGE, BURNEDDAMAGE}, combat) then

doPlayerSendTextMessage(attacker, MESSAGE_STATUS_DEFAULT, "Your "..getPokeName(getCreatureSummons(attacker)[1]).." dealt "..valor.." damage to "..getSomeoneDescription(cid)..".")

end

 

return true

end

--------------------------------------------------

if isPlayer(cid) and #getCreatureSummons(cid) >= 1 and type == STATSCHANGE_HEALTHLOSS then

return false

end

--------------------------------------------------

if isPlayer(cid) and #getCreatureSummons(cid) <= 0 and type == STATSCHANGE_HEALTHLOSS then

 

if isSummon(attacker) or isPlayer(attacker) then

if canAttackOther(cid, attacker) == "Cant" then return false end

end

 

local valor = 0

if combat == COMBAT_PHYSICALDAMAGE then

valor = getOffense(attacker)

else

valor = getSpecialAttack(attacker)

end

 

valor = valor * playerDamageReduction

valor = valor * math.random(83, 117) / 100

 

if valor >= getCreatureHealth(cid) then

valor = getCreatureHealth(cid)

end

 

valor = math.floor(valor)

 

if valor >= getCreatureHealth(cid) then

if getPlayerStorageValue(cid, 6598754) >= 1 or getPlayerStorageValue(cid, 6598755) >= 1 then

setPlayerStorageValue(cid, 6598754, -1)

setPlayerStorageValue(cid, 6598755, -1)

doRemoveCondition(cid, CONDITION_OUTFIT) --alterado v2.7

doTeleportThing(cid, posBackPVP, false)

doCreatureAddHealth(cid, getCreatureMaxHealth(cid))

return false

end

if getPlayerStorageValue(cid, 17001) >= 1 or getPlayerStorageValue(cid, 17000) >= 1 or getPlayerStorageValue(cid, 63215) >= 1 then

doRemoveCondition(cid, CONDITION_OUTFIT)

setPlayerStorageValue(cid, 17000, 0)

setPlayerStorageValue(cid, 17001, 0)

setPlayerStorageValue(cid, 63215, -1)

doChangeSpeed(cid, PlayerSpeed)

local item = getPlayerSlotItem(cid, 8)

local btype = getPokeballType(item.itemid)

if #getCreatureSummons(cid) <= 0 then

if isInArray(pokeballs[btype].all, item.itemid) then

doTransformItem(item.uid, pokeballs[btype].off)

doItemSetAttribute(item.uid, "hp", 0)

end

end

end

if getPlayerStorageValue(cid, 22545) == 1 then

if getGlobalStorageValue(22550) == 1 then

doPlayerSendTextMessage(cid, 20, "You are the last survivor of the golden arena! Take your reward!")

doPlayerAddItem(cid, 2152, getPlayerStorageValue(cid, 22551)*2)

setPlayerStorageValue(cid, 22545, -1)

doTeleportThing(cid, getClosestFreeTile(cid, getClosestFreeTile(cid, posBackGolden)), false)

doCreatureAddHealth(cid, getCreatureMaxHealth(cid)-getCreatureHealth(cid))

setPlayerRecordWaves(cid)

endGoldenArena()

return false

else

setGlobalStorageValue(22550, getGlobalStorageValue(22550)-1)

setPlayerStorageValue(cid, 22545, -1)

doTeleportThing(cid, getClosestFreeTile(cid, posBackGolden), false)

doCreatureAddHealth(cid, getCreatureMaxHealth(cid)-getCreatureHealth(cid))

setPlayerRecordWaves(cid)

return false

end

end

 

local corpse = doCreateItem(3058, 1, getThingPos(cid))

doDecayItem(corpse)

doItemSetAttribute(corpse, "pName", getCreatureName(cid)) --alterado v2.7 coloca corpse quando o player morre!

doItemSetAttribute(corpse, "attacker", getCreatureName(attacker))

doItemSetAttribute(corpse, "article", getPlayerSex(cid) == 0 and "She" or "He")

 

if getPlayerStorageValue(cid, 98796) >= 1 then

setPlayerStorageValue(cid, 98796, -1)

setPlayerStorageValue(cid, 98797, -1) --alterado v2.8

doTeleportThing(cid, SafariOut, false)

doSendMagicEffect(getThingPos(cid), 21)

doPlayerSendTextMessage(cid, 27, "You die in the saffari...")

return false

end

if getPlayerStorageValue(cid, Agatha.stoIni) >= 1 and getPlayerStorageValue(cid, Agatha.stoIni) <= 10 then

setPlayerStorageValue(cid, Agatha.stoIni, -1)

setPlayerStorageValue(cid, Agatha.stoRec, -1)

setPlayerStorageValue(cid, Agatha.stoPer, -1)

setPlayerStorageValue(cid, Agatha.stoEni, -1) --alterado v2.9 agatha quest

setPlayerStorageValue(cid, Agatha.stoRes, -1)

end

end

doCreatureAddHealth(cid, -valor, 3, 180)

if not isPlayer(cid) and valor > 0 then

addEvent(sendPlayerDmgMsg, 5, cid, "You lost "..valor.." hitpoints due to an attack from "..getSomeoneDescription(attacker)..".")

end

return false

end

--------------------------------------------------

if type == STATSCHANGE_HEALTHGAIN then

if cid == attacker then

return true

end

if isSummon(cid) and isSummon(attacker) and canAttackOther(cid, attacker) == "Cant" then

return false

end

return true

end

--------------------------------------------------

if isMonster(attacker) and getPlayerStorageValue(attacker, 201) ~= -1 then

if isPlayer(cid) then

return false

end

if getPlayerStorageValue(getCreatureMaster(cid), ginasios[getPlayerStorageValue(attacker, 201)].storage) ~= 1 then

return false

end

end

--------------------------------------------------

if isMonster(cid) and getPlayerStorageValue(cid, 201) ~= -1 then

if getPlayerStorageValue(getCreatureMaster(attacker), ginasios[getPlayerStorageValue(cid, 201)].storage) ~= 1 then

return false

end

end

--------------------------------------------------

if ehMonstro(cid) and ehMonstro(attacker) and not isSummon(cid) and not isSummon(attacker) then

return false --alterado v2.9 /\

end

---------------------------------------------------

--------------------REFLECT-----------------------

if getPlayerStorageValue(cid, 21099) >= 1 and combat ~= COMBAT_PHYSICALDAMAGE then

if not isInArray({"Team Claw", "Team Slice"}, getPlayerStorageValue(attacker, 21102)) then

doSendMagicEffect(getThingPosWithDebug(cid), 135)

doSendAnimatedText(getThingPosWithDebug(cid), "REFLECT", COLOR_GRASS)

addEvent(docastspell, 100, cid, getPlayerStorageValue(attacker, 21102))

if getCreatureName(cid) == "Wobbuffet" then

doRemoveCondition(cid, CONDITION_OUTFIT)

end

setPlayerStorageValue(cid, 21099, -1) --alterado v2.6

setPlayerStorageValue(cid, 21100, 1)

setPlayerStorageValue(cid, 21101, attacker)

setPlayerStorageValue(cid, 21103, getTableMove(attacker, getPlayerStorageValue(attacker, 21102)).f)

setPlayerStorageValue(cid, 21104, getCreatureOutfit(attacker).lookType)

return false

end

end

-------------------------------------------------

 

local multiplier = 1

 

if isCreature(cid) then

poketype1 = pokes[getCreatureName(cid)].type --alterado v2.6

poketype2 = pokes[getCreatureName(cid)].type2

end

if not poketype1 or not poketype2 then return false end --alterado v2.6

 

if getCreatureCondition(cid, CONDITION_INVISIBLE) then

return false

end

 

if damageCombat ~= COMBAT_PHYSICALDAMAGE and not isInArray(ignored, damageCombat) then

if isInArray(effectiveness[damageCombat].super, poketype1) then

multiplier = multiplier + 0.5

end

if isInArray(effectiveness[damageCombat].super, poketype2) then

multiplier = multiplier + 0.5

end

if isInArray(effectiveness[damageCombat].weak, poketype1) then

multiplier = multiplier - 0.25 --alterado v2.3 efetividade q nem na pxg...

end

if isInArray(effectiveness[damageCombat].weak, poketype2) then

multiplier = multiplier - 0.25

end

if isInArray(effectiveness[damageCombat].non, poketype1) or isInArray(effectiveness[damageCombat].non, poketype2) then

if isInArray(specialabilities["foresight"], getCreatureName(attacker)) then --alterado v2.5

multiplier = 0.5 --alterado v2.6

end

end

elseif combat == COMBAT_PHYSICALDAMAGE then

if isGhostPokemon(cid) then --alterado v2.3

 

if not isInArray(specialabilities["foresight"], getCreatureName(attacker)) then --alterado v2.5

doSendMagicEffect(getThingPos(cid), 3)

return false

end

end

 

local cd = getPlayerStorageValue(attacker, conds["Miss"])

local cd2 = getPlayerStorageValue(attacker, conds["Confusion"]) --alterado v2.5

local cd3 = getPlayerStorageValue(attacker, conds["Stun"])

if cd >= 0 or cd2 >= 0 or cd3 >= 0 then

if math.random(1, 100) > 50 then --50% chance de da miss no atk fisico

doSendMagicEffect(getThingPos(cid), 211)

doSendAnimatedText(getThingPos(attacker), "MISS", 215)

return false

end

end

end

--------------------------------------------------

local valor = value

 

if multiplier == 1.5 and poketype2 == "no type" then

multiplier = 2 --alterado v2.6

elseif multiplier == 1.5 and poketype2 ~= "no type" then

multiplier = 1.75

elseif multiplier == 1.25 then --edited effetivines = pxg

multiplier = 1

end

 

--------------------------------------------------

if isSummon(cid) and isSummon(attacker) then

if getCreatureMaster(cid) == getCreatureMaster(attacker) then

return false

end

if canAttackOther(cid, attacker) == "Cant" then

return false

end

end

 

local randomRange = math.random(83, 117) / 100

local block = 1

 

if not isPlayer(cid) then

 

if combat == COMBAT_PHYSICALDAMAGE then

--[[local value = getOffense(attacker) > 1000 and 3 or 2

block = 1 - (getDefense(cid) / (getOffense(attacker) + getDefense(cid))) --alterado v1.9 testem essa nova formula plzzz '--'

valor = (getOffense(attacker)/value) * block

 

if valor <= 0 then

valor = math.random(5, 10) --alterado v1.9

end]]

 

block = 1 - (getDefense(cid) / (getOffense(attacker) + getDefense(cid)))

if getPokemonGender(attacker) == SEX_MALE then

block = block + 0.2

end

if getPokemonGender(cid) == SEX_FEMALE then

block = block - 0.2

end

valor = getOffense(attacker) * block

 

if getOffenseInRage(attacker) >= 1500 then --alterado v2.8

valor = valor * 0.3

end

 

if isInArray(specialabilities["counter"], getCreatureName(cid)) then

if math.random(1, 100) <= 10 then

doCreatureAddHealth(attacker, -valor, 3, 180) --alterado v2.5

valor = 0

doSendAnimatedText(getThingPosWithDebug(cid), "COUNTER", 215)

end

end

else

block = 1 - (getDefense(cid) / (getSpecialAttack(attacker) + getDefense(cid)))

valor = valor * block * generalSpecialAttackReduction

if isSummon(cid) then

valor = valor * summonSpecialDamageReduction - getPokemonLevel(cid) / 2

end

end

end

 

valor = valor * multiplier

valor = valor * randomRange

 

if isSummon(attacker) then

valor = valor * getHappinessRate(attacker)

else

valor = valor * summonReduction

end

 

valor = math.floor(valor)

 

if combat == BURNEDDAMAGE then

valor = value * getResistance(cid, FIREDAMAGE)

elseif combat == POISONEDDAMAGE then

valor = value * getResistance(cid, POISONDAMAGE)

end

 

if math.random(1, 100) == 4 and not isInArray(ignorecritical, combat) then

doSendAnimatedText(getThingPos(attacker), "CRITICAL", 215)

valor = valor * 2

end

 

-------------------------Edited CLAN SYSTEM-----------------------------------

if isSummon(attacker) and getPlayerStorageValue(getCreatureMaster(attacker), 86228) >= 1 then

valor = valor*getClanPorcent(getCreatureMaster(attacker), combat, "atk")

elseif isSummon(cid) and getPlayerStorageValue(getCreatureMaster(cid), 86228) >= 1 then --alterado v2.3

valor = valor - (valor*getClanPorcent(getCreatureMaster(cid), combat, "def", pokes[getCreatureName(cid)].type, pokes[getCreatureName(cid)].type2))

end

-----------------------------------------------------------------------

 

---------------------- Edited Proteção --------------------------------

if valor <= 10 then

valor = math.random(15, 25)

end

-----------------------------------------------------------------------

---------------------- FEAR / ROAR ------------------------------------

if getPlayerStorageValue(attacker, conds["Fear"]) >= 1 then --alterado v2.5!!

return true

end

---------------------------------------------------------------------------

if damageCombat ~= COMBAT_PHYSICALDAMAGE and not isInArray(ignored, damageCombat) then

if isInArray(effectiveness[damageCombat].non, poketype1) or isInArray(effectiveness[damageCombat].non, poketype2) then

if not isInArray(specialabilities["foresight"], getCreatureName(attacker)) and getPlayerStorageValue(attacker, 999457) <= 0 then

valor = valor * 0 --alterado v2.5

end

end

end

 

if damageCombat == GROUNDDAMAGE then

if isInArray(specialabilities["levitate"], getCreatureName(cid)) then

valor = 0 --alterado v2.5

end

end

-----------------------------------------------------------------------------

local p = getThingPos(cid) --poke na pos backup

if p.x == 1 and p.y == 1 and p.z == 10 then

return false --alterado v2.2

end

 

if getPlayerStorageValue(cid, 9658783) == 1 then

return false --alterado v2.4 -- skill camuflage/future sight/acid armor e afins

end

-----------------------------------------------------------------------------

 

--------------- FIGHT MODE -----------------------

if useOTClient then

if isSummon(cid) then --alterado v2.7 soh funciona com o OTClient q eu disponibilizei...

local master = getCreatureMaster(cid)

if getPlayerStorageValue(master, 248759) == 1 then

valor = valor * 1.1

elseif getPlayerStorageValue(master, 248759) == 3 then

valor = valor * 0.9

end

end

if isSummon(attacker) then

local master = getCreatureMaster(attacker)

if getPlayerStorageValue(master, 248759) == 1 then

valor = valor * 1.1

elseif getPlayerStorageValue(master, 248759) == 3 then

valor = valor * 0.9

end

end

end

-----------------------------------------------------------------------------

 

if valor >= getCreatureHealth(cid) then

if isInArray(cannotKill, combat) and isPlayer(cid) then

valor = getCreatureHealth(cid) - 1

else

valor = getCreatureHealth(cid)

end

end

valor = math.floor(valor) --alterado v2.5

 

------------------ SKILLs Q CURAM O ATTACKER ---------------------------------

local function doHeal(cid, amount)

if (getCreatureHealth(cid) + amount) >= getCreatureMaxHealth(cid) then

amount = math.abs(getCreatureHealth(cid)-getCreatureMaxHealth(cid))

end

if getCreatureHealth(cid) ~= getCreatureMaxHealth(cid) then --alterado v2.6

doCreatureAddHealth(cid, amount)

doSendAnimatedText(getThingPosWithDebug(cid), "+"..amount.."", 65)

end

end

 

if damageCombat == PSYCHICDAMAGE or damageCombat == MIRACLEDAMAGE then

if getPlayerStorageValue(attacker, 95487) >= 1 then

doHeal(attacker, valor)

setPlayerStorageValue(attacker, 95487, -1) --alterado v2.6

end

elseif damageCombat == SEED_BOMBDAMAGE then

doHeal(attacker, valor)

end

--------------------------------------------

----------SACRED FIRE-----------------------

if combat == SACREDDAMAGE and not ehNPC(cid) then --alterado v2.6

local ret = {}

ret.id = cid

ret.cd = 9

ret.check = getPlayerStorageValue(cid, conds["Silence"])

ret.eff = 39

ret.cond = "Silence"

 

doCondition2(ret)

elseif combat == MUDBOMBDAMAGE and not ehNPC(cid) then

local ret = {} --alterado v2.8

ret.id = cid

ret.cd = 9

ret.eff = 34

ret.check = getPlayerStorageValue(cid, conds["Miss"])

ret.spell = "Mud Bomb" --alterado v2.9

ret.cond = "Miss"

 

doCondition2(ret)

end

--------------Passiva Lifesteal Clobat------------

if combat == COMBAT_PHYSICALDAMAGE then

if getCreatureName(attacker) == "Crobat" then --alterado v2.4

doCreatureAddHealth(attacker, math.floor(valor))

doSendAnimatedText(getThingPos(attacker), "+ "..math.floor(valor), 30)

end

end

--------------------------------------------

valor = math.abs(valor) --alterado v2.9

 

if isSummon(attacker) and not isSummon(cid) and not isPlayer(cid) then

local expstring = cid.."expEx"

if getItemAttribute(getPlayerSlotItem(getCreatureMaster(attacker), 8).uid, expstring) == null then

doItemSetAttribute(getPlayerSlotItem(getCreatureMaster(attacker), 8).uid, expstring, 0)

end

 

local exp = valor / getCreatureMaxHealth(cid)

local ball = getPlayerSlotItem(getCreatureMaster(attacker), 8).uid

 

doItemSetAttribute(ball, expstring, getItemAttribute(ball, expstring) + exp)

if getItemAttribute(ball, expstring) > 1 then

doItemSetAttribute(ball, expstring, 1)

end

end

 

if isSummon(attacker) then

if combat == COMBAT_PHYSICALDAMAGE then

doTargetCombatHealth(getCreatureMaster(attacker), cid, PHYSICALDAMAGE, -valor, -valor, 255)

addEvent(doDoubleHit, 1000, attacker, cid, valor, races) --alterado v2.6 agility

else

doTargetCombatHealth(getCreatureMaster(attacker), cid, damageCombat, -valor, -valor, 255)

end

 

if not isSummon(cid) and not isPlayer(cid) and math.random(1, wildEvolveChance) == math.random(1, wildEvolveChance) then

addEvent(doEvolveWild, math.random(1, 2500), cid)

end

else

if combat ~= COMBAT_PHYSICALDAMAGE then

doCreatureAddHealth(cid, -math.abs(valor), 3, combats[damageCombat].cor)

else

doCreatureAddHealth(cid, -math.abs(valor), 3, races[getMonsterInfo(getCreatureName(cid)).race].cor)

addEvent(doDoubleHit, 1000, attacker, cid, valor, races) --alterado v2.6 agility

end

 

if isSummon(cid) then

addEvent(sendPlayerDmgMsg, 5, getCreatureMaster(cid), "Your "..getCreatureName(cid).." lost "..valor.." hitpoints due to an attack from "..getSomeoneDescription(attacker)..".")

end

 

end

 

if damageCombat == FIREDAMAGE and not isBurning(cid) then

local ret = {}

ret.id = cid

ret.cd = math.random(5, 12) --alterado v2.5

ret.check = getPlayerStorageValue(cid, conds["Burn"])

ret.damage = isSummon(attacker) and getMasterLevel(attacker)+getPokemonBoost(attacker) or getPokemonLevel(attacker)

ret.cond = "Burn"

 

doCondition2(ret)

elseif damageCombat == POISONDAMAGE and not isPoisoned(cid) then

local ret = {}

ret.id = cid

ret.cd = math.random(6, 15) --alterado v2.5

ret.check = getPlayerStorageValue(cid, conds["Poison"])

local lvl = isSummon(attacker) and getMasterLevel(attacker) or getPokemonLevel(attacker)

ret.damage = math.floor((getPokemonLevel(attacker)+lvl)/2)

ret.cond = "Poison"

 

doCondition2(ret)

end

 

 

-

 

 

 

 

------------------------------------POTIONS-------------------------------------------

if isSummon(cid) and type == STATSCHANGE_HEALTHLOSS then

if getPlayerStorageValue(cid, 173) >= 1 then

if damageCombat ~= BURNEDDAMAGE and damageCombat ~= POISONEDDAMAGE then

setPlayerStorageValue(cid, 173, -1) --alterado v2.6

doSendAnimatedText(getThingPos(cid), "Lost Heal", 144)

end

end

end

----------------------------------------PASSIVAS------------------------------------- --alterado v2.7 \/

-------------------------------------------Counter Helix------------------------------------

if passivesChances["Helix"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Helix"][getCreatureName(cid)] then

docastspell(cid, "Counter Helix")

end

-------------------------------------------Lava Counter/Electricity----------------------------

if passivesChances["Fire_Thunder"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Fire_Thunder"][getCreatureName(cid)] then

docastspell(cid, "Lava-Electricity")

end

---------------------------------------Stunning Confusion-----------------------------------------

if passivesChances["Stunning"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Stunning"][getCreatureName(cid)] then

docastspell(cid, "Stunning Confusion")

end

-----------------------------------------Groundshock-----------------------------------

if passivesChances["Groundshock"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Groundshock"][getCreatureName(cid)] then

docastspell(cid, "Groundshock")

end

--------------------------------------Electric Charge---------------------------------------------

if passivesChances["Electric Charge"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Electric Charge"][getCreatureName(cid)] then

docastspell(cid, "Electric Charge", 0, 0)

end

-------------------------------------Melody------------------------------------

if passivesChances["Melody"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Melody"][getCreatureName(cid)] then

docastspell(cid, "Melody")

end

------------------------------------- Dragon Fury / Fury ---------------------------------------

if passivesChances["Dragon Fury"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Dragon Fury"][getCreatureName(cid)] then

docastspell(cid, "Dragon Fury", 0, 0)

end

------------------------------------- Mega Drain ---------------------------------------

if passivesChances["Mega Drain"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Mega Drain"][getCreatureName(cid)] then

docastspell(cid, "Mega Drain")

end

------------------------------------- Spores Reaction ---------------------------------------

if passivesChances["Spores Reaction"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Spores Reaction"][getCreatureName(cid)] then

docastspell(cid, "Spores Reaction")

end

------------------------------------ Amnesia ----------------------------------------

if passivesChances["Amnesia"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Amnesia"][getCreatureName(cid)] then

docastspell(cid, "Amnesia", 0, 0)

end

----------------------------------- Zen Mind -----------------------------------------

if passivesChances["Zen Mind"][getCreatureName(cid)] and isWithCondition(cid) and math.random(1, 100) <= passivesChances["Zen Mind"][getCreatureName(cid)] then

docastspell(cid, "Zen Mind", 0, 0)

end

---------------------------------- Mirror Coat ---------------------------------------

if passivesChances["Mirror Coat"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Mirror Coat"][getCreatureName(cid)] then

docastspell(cid, "Mirror Coat", 0, 0)

end

--------------------------------- Illusion -----------------------------------------

return false

end

 

Somebody can help me?

#bump, somebody can help me?

Somebody can help me?

Editado por Darkaan
Link para o comentário
Compartilhar em outros sites

I think it doesn't work, cuz the player need a storage to change the flags on groups.xml see any site whit frags calculator e test... in PDA the Sclier do a function to change the flags if you got a storage... undertand?

 

try and post your results...

 

oh if u change this any pokes will damage you... your poke too...

Link para o comentário
Compartilhar em outros sites

  • 2 weeks later...
  • 4 years later...
A questão neste tópico de suporte foi encerrada por falta de respostas. Este tópico está fechado e foi movido para Suporte - Tópicos Sem Resposta.

+ Caso a dúvida não tenha sido resolvida você poderá criar outro tópico solicitando ajuda.
* Lembre-se que é permitido dar UP no tópico a cada 24 horas para assim o destacar e manter movimentado.
Link para o comentário
Compartilhar em outros sites

Visitante
Este tópico está impedido de receber novos posts.
×
×
  • Criar Novo...