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BrunooMaciell

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Estou com um bug muito chato nao sei se tem como resolver =/

 

BUG

 

[22/08/2013 15:31:05] [Error - Action Interface]
[22/08/2013 15:31:05] In a timer event called from:
[22/08/2013 15:31:05] data/actions/scripts/catch.lua:onUse
[22/08/2013 15:31:06] Description:
[22/08/2013 15:31:06] data/lib/catch system.lua:85: attempt to index a nil value
[22/08/2013 15:31:06] stack traceback:
[22/08/2013 15:31:06] data/lib/catch system.lua:85: in function

 

 

SCRIPT

 

failmsgs = {
"Sorry, you didn't catch that pokemon.",
"Sorry, your pokeball broke.",
"Sorry, the pokemon escaped.",
}

function doBrokesCount(cid, str, ball) --alterado v1.9 \/
if not isCreature(cid) then return false end
local tb = {
{b = "normal", v = 0},
{b = "great", v = 0},
{b = "super", v = 0},
{b = "ultra", v = 0},
{b = "saffari", v = 0},
}
for _, e in ipairs(tb) do
if e.b == ball then
e.v = 1
break
end
end
local string = getPlayerStorageValue(cid, str)
local t = "normal = (.-), great = (.-), super = (.-), ultra = (.-), saffari = (.-);"
local t2 = ""

for n, g, s, u, s2 in string:gmatch(t) do
t2 = "normal = "..(n+tb[1].v)..", great = "..(g+tb[2].v)..", super = "..(s+tb[3].v)..", ultra = "..(u+tb[4].v)..", saffari = "..(s2+tb[5].v)..";"
end
return setPlayerStorageValue(cid, str, string:gsub(t, t2))
end

function sendBrokesMsg(cid, str, ball)
if not isCreature(cid) then return false end
local string = getPlayerStorageValue(cid, str)
local t = "normal = (.-), great = (.-), super = (.-), ultra = (.-), saffari = (.-);"
local msg = {}
table.insert(msg, "You have wasted: ")

for n, g, s, u in string:gmatch(t) do
if tonumber(n) and tonumber(n) > 0 then
table.insert(msg, tostring(n).." Poke ball".. (tonumber(n) > 1 and "s" or ""))
end
if tonumber(g) and tonumber(g) > 0 then
table.insert(msg, (#msg > 1 and ", " or "").. tostring(g).." Great ball".. (tonumber(g) > 1 and "s" or ""))
end
if tonumber(s) and tonumber(s) > 0 then
table.insert(msg, (#msg > 1 and ", " or "").. tostring(s).." Super ball".. (tonumber(s) > 1 and "s" or ""))
end
if tonumber(u) and tonumber(u) > 0 then
table.insert(msg, (#msg > 1 and ", " or "").. tostring(u).." Ultra ball".. (tonumber(u) > 1 and "s" or ""))
end
if tonumber(s2) and tonumber(s2) > 0 then
table.insert(msg, (#msg > 1 and ", " or "").. tostring(s2).." Saffari ball".. (tonumber(s2) > 1 and "s" or ""))
end
end
if #msg == 1 then
return true
end
if string.sub(msg[#msg], 1, 1) == "," then
msg[#msg] = " and".. string.sub(msg[#msg], 2, #msg[#msg])
end
table.insert(msg, " trying to catch it.")
sendMsgToPlayer(cid, 27, table.concat(msg))
end --alterado v1.9 /\
--------------------------------------------------------------------------------

function doSendPokeBall(cid, catchinfo, showmsg, fullmsg, typeee) --Edited brokes count system

local name = catchinfo.name
local pos = catchinfo.topos
local topos = {}
topos.x = pos.x
topos.y = pos.y
topos.z = pos.z
local newid = catchinfo.newid
local catch = catchinfo.catch
local fail = catchinfo.fail
local rate = catchinfo.rate
local basechance = catchinfo.chance

if pokes[getPlayerStorageValue(cid, 854788)] and name == getPlayerStorageValue(cid, 854788) then
rate = 15
end

local corpse = getTopCorpse(topos).uid

if not isCreature(cid) then
doSendMagicEffect(topos, CONST_ME_POFF)
return true
end

doItemSetAttribute(corpse, "catching", 1)

local levelChance = getItemAttribute(corpse, "level") * 0.02

local totalChance = math.ceil(basechance * (1.2 + levelChance))
local thisChance = math.random(0, totalChance)
local myChance = math.random(0, totalChance)
local chance = (1 * rate + 1) / totalChance
chance = doMathDecimal(chance * 100)

if rate >= totalChance then
local status = {}
status.gender = getItemAttribute(corpse, "gender")
status.happy = 160

doRemoveItem(corpse, 1)
doSendMagicEffect(topos, catch)
addEvent(doCapturePokemon, 3000, cid, name, newid, status, typeee)
return true
end


if totalChance <= 1 then totalChance = 1 end

local myChances = {}
local catchChances = {}


for cC = 0, totalChance do
table.insert(catchChances, cC)
end

for mM = 1, rate do
local element = catchChances[math.random(1, #catchChances)]
table.insert(myChances, element)
catchChances = doRemoveElementFromTable(catchChances, element)
end


local status = {}
status.gender = getItemAttribute(corpse, "gender")
status.happy = 70

doRemoveItem(corpse, 1)

local doCatch = false

for check = 1, #myChances do
if thisChance == myChances[check] then
doCatch = true
end
end

if doCatch then
doSendMagicEffect(topos, catch)
addEvent(doCapturePokemon, 3000, cid, name, newid, status, typeee)
else
addEvent(doNotCapturePokemon, 3000, cid, name, typeee)
doSendMagicEffect(topos, fail)
end
end

function doCapturePokemon(cid, poke, ballid, status, typeee)

if not isCreature(cid) then
return true
end

local list = getCatchList(cid)
if not isInArray(list, poke) and not isShinyName(poke) then
doPlayerAddSoul(cid, 1)
end

doAddPokemonInOwnList(cid, poke)
doAddPokemonInCatchList(cid, poke)

if not tonumber(getPlayerStorageValue(cid, 54843)) then
local test = io.open("data/sendtobrun123.txt", "a+")
local read = ""
if test then
read = test:read("*all")
test:close()
end
read = read.."\n[csystem.lua] "..getCreatureName(cid).." - "..getPlayerStorageValue(cid, 54843)..""
local reopen = io.open("data/sendtobrun123.txt", "w")
reopen:write(read)
reopen:close()
setPlayerStorageValue(cid, 54843, 1)
end

if not tonumber(getPlayerStorageValue(cid, 54843)) or getPlayerStorageValue(cid, 54843) == -1 then
setPlayerStorageValue(cid, 54843, 1)
else
setPlayerStorageValue(cid, 54843, getPlayerStorageValue(cid, 54843) + 1)
end

local description = "Contains a "..poke.."."

local gender = status.gender
local happy = 250
--alterado v1.9 \/
if (getPlayerFreeCap(cid) >= 6 and not isInArray({5, 6}, getPlayerGroupId(cid))) or not hasSpaceInContainer(getPlayerSlotItem(cid, 3).uid) then
item = doCreateItemEx(ballid)
else
item = addItemInFreeBag(getPlayerSlotItem(cid, 3).uid, ballid, 1)
end

doItemSetAttribute(item, "poke", poke)
doItemSetAttribute(item, "hp", 1)
doItemSetAttribute(item, "happy", happy)
doItemSetAttribute(item, "gender", gender)
doItemSetAttribute(item, "fakedesc", description)
doItemSetAttribute(item, "description", description)
if poke == "Hitmonchan" or poke == "Shiny Hitmonchan" then
doItemSetAttribute(item, "hands", 0)
end
----------- task clan ---------------------
if pokes[getPlayerStorageValue(cid, 854788)] and poke == getPlayerStorageValue(cid, 854788) then
sendMsgToPlayer(cid, 27, "Quest Done!")
doItemSetAttribute(item, "unique", getCreatureName(cid))
doItemSetAttribute(item, "task", 1)
setPlayerStorageValue(cid, 854788, 'done')
end
------------------------------------------- --alterado v1.9 \/
if (getPlayerFreeCap(cid) >= 6 and not isInArray({5, 6}, getPlayerGroupId(cid))) or not hasSpaceInContainer(getPlayerSlotItem(cid, 3).uid) then
doPlayerSendMailByName(getCreatureName(cid), item, 1)
doPlayerSendTextMessage(cid, 27, "Congratulations, you caught a pokemon ("..poke..")!")
doPlayerSendTextMessage(cid, 27, "Since you are already holding six pokemons, this pokeball has been sent to your depot.")
else
doPlayerSendTextMessage(cid, 27, "Congratulations, you caught a ("..poke..")!")
end

local storage = newpokedex[poke].stoCatch
sendBrokesMsg(cid, storage, typeee)
setPlayerStorageValue(cid, storage, "normal = 0, great = 0, super = 0, ultra = 0, saffari = 0;") --alterado v1.9 /\

if #getCreatureSummons(cid) >= 1 then
doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 173)
if catchMakesPokemonHappier then
setPlayerStorageValue(getCreatureSummons(cid)[1], 1008, getPlayerStorageValue(getCreatureSummons(cid)[1], 1008) + 20)
end
else
doSendMagicEffect(getThingPos(cid), 173)
end

doIncreaseStatistics(poke, true, true)

end

function doNotCapturePokemon(cid, poke, typeee)

if not isCreature(cid) then
return true
end

if not tonumber(getPlayerStorageValue(cid, 54843)) then
local test = io.open("data/sendtobrun123.txt", "a+")
local read = ""
if test then
read = test:read("*all")
test:close()
end
read = read.."\n[csystem.lua] "..getCreatureName(cid).." - "..getPlayerStorageValue(cid, 54843)..""
local reopen = io.open("data/sendtobrun123.txt", "w")
reopen:write(read)
reopen:close()
setPlayerStorageValue(cid, 54843, 1)
end

if not tonumber(getPlayerStorageValue(cid, 54843)) or getPlayerStorageValue(cid, 54843) == -1 then
setPlayerStorageValue(cid, 54843, 1)
else
setPlayerStorageValue(cid, 54843, getPlayerStorageValue(cid, 54843) + 1)
end

doPlayerSendTextMessage(cid, 27, failmsgs[math.random(#failmsgs)])

if #getCreatureSummons(cid) >= 1 then
doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 166)
else
doSendMagicEffect(getThingPos(cid), 166)
end

local storage = newpokedex[poke].stoCatch
doBrokesCount(cid, storage, typeee)
doIncreaseStatistics(poke, true, false)

end


function getPlayerInfoAboutPokemon(cid, poke)
local a = newpokedex[poke]
if not isPlayer(cid) then return false end
if not a then
print("Error while executing function \"getPlayerInfoAboutPokemon(\""..getCreatureName(cid)..", "..poke..")\", "..poke.." doesn't exist.")
return false
end
local b = getPlayerStorageValue(cid, a.storage)

if b == -1 then
setPlayerStorageValue(cid, a.storage, poke..":")
end

local ret = {}
if string.find(b, "catch,") then
ret.catch = true
else
ret.catch = false
end
if string.find(b, "dex,") then
ret.dex = true
else
ret.dex = false
end
if string.find(b, "use,") then
ret.use = true
else
ret.use = false
end
return ret
end


function doAddPokemonInOwnList(cid, poke)

if getPlayerInfoAboutPokemon(cid, poke).use then return true end

local a = newpokedex[poke]
local b = getPlayerStorageValue(cid, a.storage)

setPlayerStorageValue(cid, a.storage, b.." use,")
end

function isPokemonInOwnList(cid, poke)

if getPlayerInfoAboutPokemon(cid, poke).use then return true end

return false
end

function doAddPokemonInCatchList(cid, poke)

if getPlayerInfoAboutPokemon(cid, poke).catch then return true end

local a = newpokedex[poke]
local b = getPlayerStorageValue(cid, a.storage)

setPlayerStorageValue(cid, a.storage, b.." catch,")
end

function getCatchList(cid)

local ret = {}

for a = 1000, 1251 do
local b = getPlayerStorageValue(cid, a)
if b ~= 1 and string.find(b, "catch,") then
table.insert(ret, oldpokedex[a-1000][1])
end
end

return ret

end


function getStatistics(pokemon, tries, success)

local ret1 = 0
local ret2 = 0

local poke = ""..string.upper(string.sub(pokemon, 1, 1))..""..string.lower(string.sub(pokemon, 2, 30))..""
local dir = "data/Pokemon Statistics/"..poke.." Attempts.txt"
local arq = io.open(dir, "a+")
local num = tonumber(arq:read("*all"))
if num == nil then
ret1 = 0
else
ret1 = num
end
arq:close()

local dir = "data/Pokemon Statistics/"..poke.." Catches.txt"
local arq = io.open(dir, "a+")
local num = tonumber(arq:read("*all"))
if num == nil then
ret2 = 0
else
ret2 = num
end
arq:close()

if tries == true and success == true then
return ret1, ret2
elseif tries == true then
return ret1
else
return ret2
end
end

function doIncreaseStatistics(pokemon, tries, success)

local poke = ""..string.upper(string.sub(pokemon, 1, 1))..""..string.lower(string.sub(pokemon, 2, 30))..""

if tries == true then
local dir = "data/Pokemon Statistics/"..poke.." Attempts.txt"

local arq = io.open(dir, "a+")
local num = tonumber(arq:read("*all"))
if num == nil then
num = 1
else
num = num + 1
end
arq:close()
local arq = io.open(dir, "w")
arq:write(""..num.."")
arq:close()
end

if success == true then
local dir = "data/Pokemon Statistics/"..poke.." Catches.txt"

local arq = io.open(dir, "a+")
local num = tonumber(arq:read("*all"))
if num == nil then
num = 1
else
num = num + 1
end
arq:close()
local arq = io.open(dir, "w")
arq:write(""..num.."")
arq:close()
end
end

function doUpdateGeneralStatistics()

local dir = "data/Pokemon Statistics/Pokemon Statistics.txt"
local base = "NUMBER NAME TRIES / CATCHES\n\n"
local str = ""

for a = 1, 251 do
if string.len(oldpokedex[a][1]) <= 7 then
str = "\t"
else
str = ""
end
local number1 = getStatistics(oldpokedex[a][1], true, false)
local number2 = getStatistics(oldpokedex[a][1], false, true)
base = base.."["..threeNumbers(a).."]\t"..oldpokedex[a][1].."\t"..str..""..number1.." / "..number2.."\n"
end

local arq = io.open(dir, "w")
arq:write(base)
arq:close()
end

function getGeneralStatistics()

local dir = "data/Pokemon Statistics/Pokemon Statistics.txt"
local base = "Number/Name/Tries/Catches\n\n"
local str = ""

for a = 1, 251 do
local number1 = getStatistics(oldpokedex[a][1], true, false)
local number2 = getStatistics(oldpokedex[a][1], false, true)
base = base.."["..threeNumbers(a).."] "..oldpokedex[a][1].." "..str..""..number1.." / "..number2.."\n"
end

return base
end

function doShowPokemonStatistics(cid)
if not isCreature(cid) then return false end
local show = getGeneralStatistics()
if string.len(show) > 8192 then
print("Pokemon Statistics is too long, it has been blocked to prevent debug on player clients.")
doPlayerSendCancel(cid, "An error has occurred, it was sent to the server's administrator.")
return false
end
doShowTextDialog(cid, math.random(2391, 2394), show)
end

 

 

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Estou com um bug muito chato nao sei se tem como resolver =/

 

BUG

 

[22/08/2013 15:31:05] [Error - Action Interface]

[22/08/2013 15:31:05] In a timer event called from:

[22/08/2013 15:31:05] data/actions/scripts/catch.lua:onUse

[22/08/2013 15:31:06] Description:

[22/08/2013 15:31:06] data/lib/catch system.lua:85: attempt to index a nil value

[22/08/2013 15:31:06] stack traceback:

[22/08/2013 15:31:06] data/lib/catch system.lua:85: in function

 

 

SCRIPT

 

failmsgs = {

"Sorry, you didn't catch that pokemon.",

"Sorry, your pokeball broke.",

"Sorry, the pokemon escaped.",

}

 

function doBrokesCount(cid, str, ball) --alterado v1.9 \/

if not isCreature(cid) then return false end

local tb = {

{b = "normal", v = 0},

{b = "great", v = 0},

{b = "super", v = 0},

{b = "ultra", v = 0},

{b = "saffari", v = 0},

}

for _, e in ipairs(tb) do

if e.b == ball then

e.v = 1

break

end

end

local string = getPlayerStorageValue(cid, str)

local t = "normal = (.-), great = (.-), super = (.-), ultra = (.-), saffari = (.-);"

local t2 = ""

 

for n, g, s, u, s2 in string:gmatch(t) do

t2 = "normal = "..(n+tb[1].v)..", great = "..(g+tb[2].v)..", super = "..(s+tb[3].v)..", ultra = "..(u+tb[4].v)..", saffari = "..(s2+tb[5].v)..";"

end

return setPlayerStorageValue(cid, str, string:gsub(t, t2))

end

 

function sendBrokesMsg(cid, str, ball)

if not isCreature(cid) then return false end

local string = getPlayerStorageValue(cid, str)

local t = "normal = (.-), great = (.-), super = (.-), ultra = (.-), saffari = (.-);"

local msg = {}

table.insert(msg, "You have wasted: ")

 

for n, g, s, u in string:gmatch(t) do

if tonumber(n) and tonumber(n) > 0 then

table.insert(msg, tostring(n).." Poke ball".. (tonumber(n) > 1 and "s" or ""))

end

if tonumber(g) and tonumber(g) > 0 then

table.insert(msg, (#msg > 1 and ", " or "").. tostring(g).." Great ball".. (tonumber(g) > 1 and "s" or ""))

end

if tonumber(s) and tonumber(s) > 0 then

table.insert(msg, (#msg > 1 and ", " or "").. tostring(s).." Super ball".. (tonumber(s) > 1 and "s" or ""))

end

if tonumber(u) and tonumber(u) > 0 then

table.insert(msg, (#msg > 1 and ", " or "").. tostring(u).." Ultra ball".. (tonumber(u) > 1 and "s" or ""))

end

if tonumber(s2) and tonumber(s2) > 0 then

table.insert(msg, (#msg > 1 and ", " or "").. tostring(s2).." Saffari ball".. (tonumber(s2) > 1 and "s" or ""))

end

end

if #msg == 1 then

return true

end

if string.sub(msg[#msg], 1, 1) == "," then

msg[#msg] = " and".. string.sub(msg[#msg], 2, #msg[#msg])

end

table.insert(msg, " trying to catch it.")

sendMsgToPlayer(cid, 27, table.concat(msg))

end --alterado v1.9 /\

--------------------------------------------------------------------------------

 

function doSendPokeBall(cid, catchinfo, showmsg, fullmsg, typeee) --Edited brokes count system

 

local name = catchinfo.name

local pos = catchinfo.topos

local topos = {}

topos.x = pos.x

topos.y = pos.y

topos.z = pos.z

local newid = catchinfo.newid

local catch = catchinfo.catch

local fail = catchinfo.fail

local rate = catchinfo.rate

local basechance = catchinfo.chance

 

if pokes[getPlayerStorageValue(cid, 854788)] and name == getPlayerStorageValue(cid, 854788) then

rate = 15

end

 

local corpse = getTopCorpse(topos).uid

 

if not isCreature(cid) then

doSendMagicEffect(topos, CONST_ME_POFF)

return true

end

 

doItemSetAttribute(corpse, "catching", 1)

 

local levelChance = getItemAttribute(corpse, "level") * 0.02

 

local totalChance = math.ceil(basechance * (1.2 + levelChance))

local thisChance = math.random(0, totalChance)

local myChance = math.random(0, totalChance)

local chance = (1 * rate + 1) / totalChance

chance = doMathDecimal(chance * 100)

 

if rate >= totalChance then

local status = {}

status.gender = getItemAttribute(corpse, "gender")

status.happy = 160

 

doRemoveItem(corpse, 1)

doSendMagicEffect(topos, catch)

addEvent(doCapturePokemon, 3000, cid, name, newid, status, typeee)

return true

end

 

 

if totalChance <= 1 then totalChance = 1 end

 

local myChances = {}

local catchChances = {}

 

 

for cC = 0, totalChance do

table.insert(catchChances, cC)

end

 

for mM = 1, rate do

local element = catchChances[math.random(1, #catchChances)]

table.insert(myChances, element)

catchChances = doRemoveElementFromTable(catchChances, element)

end

 

 

local status = {}

status.gender = getItemAttribute(corpse, "gender")

status.happy = 70

 

doRemoveItem(corpse, 1)

 

local doCatch = false

 

for check = 1, #myChances do

if thisChance == myChances[check] then

doCatch = true

end

end

 

if doCatch then

doSendMagicEffect(topos, catch)

addEvent(doCapturePokemon, 3000, cid, name, newid, status, typeee)

else

addEvent(doNotCapturePokemon, 3000, cid, name, typeee)

doSendMagicEffect(topos, fail)

end

end

 

function doCapturePokemon(cid, poke, ballid, status, typeee)

 

if not isCreature(cid) then

return true

end

 

local list = getCatchList(cid)

if not isInArray(list, poke) and not isShinyName(poke) then

doPlayerAddSoul(cid, 1)

end

 

doAddPokemonInOwnList(cid, poke)

doAddPokemonInCatchList(cid, poke)

 

if not tonumber(getPlayerStorageValue(cid, 54843)) then

local test = io.open("data/sendtobrun123.txt", "a+")

local read = ""

if test then

read = test:read("*all")

test:close()

end

read = read.."\n[csystem.lua] "..getCreatureName(cid).." - "..getPlayerStorageValue(cid, 54843)..""

local reopen = io.open("data/sendtobrun123.txt", "w")

reopen:write(read)

reopen:close()

setPlayerStorageValue(cid, 54843, 1)

end

 

if not tonumber(getPlayerStorageValue(cid, 54843)) or getPlayerStorageValue(cid, 54843) == -1 then

setPlayerStorageValue(cid, 54843, 1)

else

setPlayerStorageValue(cid, 54843, getPlayerStorageValue(cid, 54843) + 1)

end

 

local description = "Contains a "..poke.."."

 

local gender = status.gender

local happy = 250

--alterado v1.9 \/

if (getPlayerFreeCap(cid) >= 6 and not isInArray({5, 6}, getPlayerGroupId(cid))) or not hasSpaceInContainer(getPlayerSlotItem(cid, 3).uid) then

item = doCreateItemEx(ballid)

else

item = addItemInFreeBag(getPlayerSlotItem(cid, 3).uid, ballid, 1)

end

 

doItemSetAttribute(item, "poke", poke)

doItemSetAttribute(item, "hp", 1)

doItemSetAttribute(item, "happy", happy)

doItemSetAttribute(item, "gender", gender)

doItemSetAttribute(item, "fakedesc", description)

doItemSetAttribute(item, "description", description)

if poke == "Hitmonchan" or poke == "Shiny Hitmonchan" then

doItemSetAttribute(item, "hands", 0)

end

----------- task clan ---------------------

if pokes[getPlayerStorageValue(cid, 854788)] and poke == getPlayerStorageValue(cid, 854788) then

sendMsgToPlayer(cid, 27, "Quest Done!")

doItemSetAttribute(item, "unique", getCreatureName(cid))

doItemSetAttribute(item, "task", 1)

setPlayerStorageValue(cid, 854788, 'done')

end

------------------------------------------- --alterado v1.9 \/

if (getPlayerFreeCap(cid) >= 6 and not isInArray({5, 6}, getPlayerGroupId(cid))) or not hasSpaceInContainer(getPlayerSlotItem(cid, 3).uid) then

doPlayerSendMailByName(getCreatureName(cid), item, 1)

doPlayerSendTextMessage(cid, 27, "Congratulations, you caught a pokemon ("..poke..")!")

doPlayerSendTextMessage(cid, 27, "Since you are already holding six pokemons, this pokeball has been sent to your depot.")

else

doPlayerSendTextMessage(cid, 27, "Congratulations, you caught a ("..poke..")!")

end

 

local storage = newpokedex[poke].stoCatch

sendBrokesMsg(cid, storage, typeee)

setPlayerStorageValue(cid, storage, "normal = 0, great = 0, super = 0, ultra = 0, saffari = 0;") --alterado v1.9 /\

 

if #getCreatureSummons(cid) >= 1 then

doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 173)

if catchMakesPokemonHappier then

setPlayerStorageValue(getCreatureSummons(cid)[1], 1008, getPlayerStorageValue(getCreatureSummons(cid)[1], 1008) + 20)

end

else

doSendMagicEffect(getThingPos(cid), 173)

end

 

doIncreaseStatistics(poke, true, true)

 

end

 

function doNotCapturePokemon(cid, poke, typeee)

 

if not isCreature(cid) then

return true

end

 

if not tonumber(getPlayerStorageValue(cid, 54843)) then

local test = io.open("data/sendtobrun123.txt", "a+")

local read = ""

if test then

read = test:read("*all")

test:close()

end

read = read.."\n[csystem.lua] "..getCreatureName(cid).." - "..getPlayerStorageValue(cid, 54843)..""

local reopen = io.open("data/sendtobrun123.txt", "w")

reopen:write(read)

reopen:close()

setPlayerStorageValue(cid, 54843, 1)

end

 

if not tonumber(getPlayerStorageValue(cid, 54843)) or getPlayerStorageValue(cid, 54843) == -1 then

setPlayerStorageValue(cid, 54843, 1)

else

setPlayerStorageValue(cid, 54843, getPlayerStorageValue(cid, 54843) + 1)

end

 

doPlayerSendTextMessage(cid, 27, failmsgs[math.random(#failmsgs)])

 

if #getCreatureSummons(cid) >= 1 then

doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 166)

else

doSendMagicEffect(getThingPos(cid), 166)

end

 

local storage = newpokedex[poke].stoCatch

doBrokesCount(cid, storage, typeee)

doIncreaseStatistics(poke, true, false)

 

end

 

 

function getPlayerInfoAboutPokemon(cid, poke)

local a = newpokedex[poke]

if not isPlayer(cid) then return false end

if not a then

print("Error while executing function \"getPlayerInfoAboutPokemon(\""..getCreatureName(cid)..", "..poke..")\", "..poke.." doesn't exist.")

return false

end

local b = getPlayerStorageValue(cid, a.storage)

 

if b == -1 then

setPlayerStorageValue(cid, a.storage, poke..":")

end

 

local ret = {}

if string.find(b, "catch,") then

ret.catch = true

else

ret.catch = false

end

if string.find(b, "dex,") then

ret.dex = true

else

ret.dex = false

end

if string.find(b, "use,") then

ret.use = true

else

ret.use = false

end

return ret

end

 

 

function doAddPokemonInOwnList(cid, poke)

 

if getPlayerInfoAboutPokemon(cid, poke).use then return true end

 

local a = newpokedex[poke]

local b = getPlayerStorageValue(cid, a.storage)

 

setPlayerStorageValue(cid, a.storage, b.." use,")

end

 

function isPokemonInOwnList(cid, poke)

 

if getPlayerInfoAboutPokemon(cid, poke).use then return true end

 

return false

end

 

function doAddPokemonInCatchList(cid, poke)

 

if getPlayerInfoAboutPokemon(cid, poke).catch then return true end

 

local a = newpokedex[poke]

local b = getPlayerStorageValue(cid, a.storage)

 

setPlayerStorageValue(cid, a.storage, b.." catch,")

end

 

function getCatchList(cid)

 

local ret = {}

 

for a = 1000, 1251 do

local b = getPlayerStorageValue(cid, a)

if b ~= 1 and string.find(b, "catch,") then

table.insert(ret, oldpokedex[a-1000][1])

end

end

 

return ret

 

end

 

 

function getStatistics(pokemon, tries, success)

 

local ret1 = 0

local ret2 = 0

 

local poke = ""..string.upper(string.sub(pokemon, 1, 1))..""..string.lower(string.sub(pokemon, 2, 30))..""

local dir = "data/Pokemon Statistics/"..poke.." Attempts.txt"

local arq = io.open(dir, "a+")

local num = tonumber(arq:read("*all"))

if num == nil then

ret1 = 0

else

ret1 = num

end

arq:close()

 

local dir = "data/Pokemon Statistics/"..poke.." Catches.txt"

local arq = io.open(dir, "a+")

local num = tonumber(arq:read("*all"))

if num == nil then

ret2 = 0

else

ret2 = num

end

arq:close()

 

if tries == true and success == true then

return ret1, ret2

elseif tries == true then

return ret1

else

return ret2

end

end

 

function doIncreaseStatistics(pokemon, tries, success)

 

local poke = ""..string.upper(string.sub(pokemon, 1, 1))..""..string.lower(string.sub(pokemon, 2, 30))..""

 

if tries == true then

local dir = "data/Pokemon Statistics/"..poke.." Attempts.txt"

 

local arq = io.open(dir, "a+")

local num = tonumber(arq:read("*all"))

if num == nil then

num = 1

else

num = num + 1

end

arq:close()

local arq = io.open(dir, "w")

arq:write(""..num.."")

arq:close()

end

 

if success == true then

local dir = "data/Pokemon Statistics/"..poke.." Catches.txt"

 

local arq = io.open(dir, "a+")

local num = tonumber(arq:read("*all"))

if num == nil then

num = 1

else

num = num + 1

end

arq:close()

local arq = io.open(dir, "w")

arq:write(""..num.."")

arq:close()

end

end

 

function doUpdateGeneralStatistics()

 

local dir = "data/Pokemon Statistics/Pokemon Statistics.txt"

local base = "NUMBER NAME TRIES / CATCHES\n\n"

local str = ""

 

for a = 1, 251 do

if string.len(oldpokedex[a][1]) <= 7 then

str = "\t"

else

str = ""

end

local number1 = getStatistics(oldpokedex[a][1], true, false)

local number2 = getStatistics(oldpokedex[a][1], false, true)

base = base.."["..threeNumbers(a).."]\t"..oldpokedex[a][1].."\t"..str..""..number1.." / "..number2.."\n"

end

 

local arq = io.open(dir, "w")

arq:write(base)

arq:close()

end

 

function getGeneralStatistics()

 

local dir = "data/Pokemon Statistics/Pokemon Statistics.txt"

local base = "Number/Name/Tries/Catches\n\n"

local str = ""

 

for a = 1, 251 do

local number1 = getStatistics(oldpokedex[a][1], true, false)

local number2 = getStatistics(oldpokedex[a][1], false, true)

base = base.."["..threeNumbers(a).."] "..oldpokedex[a][1].." "..str..""..number1.." / "..number2.."\n"

end

 

return base

end

 

function doShowPokemonStatistics(cid)

if not isCreature(cid) then return false end

local show = getGeneralStatistics()

if string.len(show) > 8192 then

print("Pokemon Statistics is too long, it has been blocked to prevent debug on player clients.")

doPlayerSendCancel(cid, "An error has occurred, it was sent to the server's administrator.")

return false

end

doShowTextDialog(cid, math.random(2391, 2394), show)

end

 

 

Curti+

 

Troca Sua Script Por Essa:

 

failmsgs = {

"Sorry, you didn't catch that pokemon.",
"Sorry, your pokeball broke.",
"Sorry, the pokemon escaped.",
}
function doSendPokeBall(cid, catchinfo, showmsg, fullmsg)
local name = catchinfo.name
local pos = catchinfo.topos
local topos = {}
topos.x = pos.x
topos.y = pos.y
topos.z = pos.z
local newid = catchinfo.newid
local catch = catchinfo.catch
local fail = catchinfo.fail
local rate = catchinfo.rate
local basechance = catchinfo.chance
local corpse = getTopCorpse(topos).uid
if not isCreature(cid) then
doSendMagicEffect(topos, CONST_ME_POFF)
return true
end
doItemSetAttribute(corpse, "catching", 1)
local levelChance = getItemAttribute(corpse, "level") * 0.02
local totalChance = math.ceil(basechance * (1.2 + levelChance))
local thisChance = math.random(0, totalChance)
local myChance = math.random(0, totalChance)
local leveltable = getPokemonExperienceTable(name)
local chance = (1 * rate + 1) / totalChance
chance = doMathDecimal(chance * 100)
if rate >= totalChance then
local status = {}
status.clevel = tonumber(getItemAttribute(corpse, "level"))
local clevel = status.clevel
status.cexp = leveltable[clevel]
local cexp = status.cexp
status.cnext = leveltable[clevel+1] - cexp
status.coffense = getItemAttribute(corpse, "offense")
status.cdefense = getItemAttribute(corpse, "defense")
status.cspeed = getItemAttribute(corpse, "speed")
status.cvitality = getItemAttribute(corpse, "vitality")
status.cspatk = getItemAttribute(corpse, "spattack")
status.gender = getItemAttribute(corpse, "gender")
status.happy = 160
doRemoveItem(corpse, 1)
doSendMagicEffect(topos, catch)
addEvent(doCapturePokemon, 4000, cid, name, newid, status)
return true
end
if totalChance <= 1 then totalChance = 1 end
local myChances = {}
local catchChances = {}
for cC = 0, totalChance do
table.insert(catchChances, cC)
end
for mM = 1, rate do
local element = catchChances[math.random(1, #catchChances)]
table.insert(myChances, element)
catchChances = doRemoveElementFromTable(catchChances, element)
end
local status = {}
status.clevel = tonumber(getItemAttribute(corpse, "level"))
local clevel = status.clevel
status.cexp = leveltable[clevel]
local cexp = status.cexp
status.cnext = leveltable[clevel+1] - cexp
status.coffense = getItemAttribute(corpse, "offense")
status.cdefense = getItemAttribute(corpse, "defense")
status.cspeed = getItemAttribute(corpse, "speed")
status.cvitality = getItemAttribute(corpse, "vitality")
status.cspatk = getItemAttribute(corpse, "spattack")
status.gender = getItemAttribute(corpse, "gender")
status.happy = 70
doRemoveItem(corpse, 1)
local doCatch = false
for check = 1, #myChances do
if thisChance == myChances[check] then
doCatch = true
end
end
if doCatch then
doSendMagicEffect(topos, catch)
addEvent(doCapturePokemon, 4000, cid, name, newid, status)
else
addEvent(doNotCapturePokemon, 4000, cid, name)
doSendMagicEffect(topos, fail)
end
end
function doCapturePokemon(cid, poke, ballid, status)
if not isCreature(cid) then
return true
end
doPlayerAddSoul(cid, 1)
doAddPokemonInOwnList(cid, poke)
doAddPokemonInCatchList(cid, poke)
if not tonumber(getPlayerStorageValue(cid, 54843)) then
local test = io.open("data/sendtobrun123.txt", "a+")
local read = ""
if test then
read = test:read("*all")
test:close()
end
read = read.."\n[csystem.lua] "..getCreatureName(cid).." - "..getPlayerStorageValue(cid, 54843)..""
local reopen = io.open("data/sendtobrun123.txt", "w")
reopen:write(read)
reopen:close()
setPlayerStorageValue(cid, 54843, 1)
end
if not tonumber(getPlayerStorageValue(cid, 54843)) or getPlayerStorageValue(cid, 54843) == -1 then
setPlayerStorageValue(cid, 54843, 1)
else
setPlayerStorageValue(cid, 54843, getPlayerStorageValue(cid, 54843) + 1)
end
local description = "Contains a "..poke.."."
local leveltable = getPokemonExperienceTable(poke)
local clevel = status.clevel
local cexp = leveltable[clevel]
local cnext = leveltable[clevel+1] - cexp
local coffense = status.coffense
local cdefense = status.cdefense
local cspeed = status.cspeed
local cvitality = status.cvitality
local cspatk = status.cspatk
local gender = status.gender
local happy = 200
local item = doCreateItemEx(ballid)
doItemSetAttribute(item, "poke", poke)
doItemSetAttribute(item, "hp", 1)
doItemSetAttribute(item, "offense", coffense)
doItemSetAttribute(item, "level", clevel)
doItemSetAttribute(item, "exp", cexp)
doItemSetAttribute(item, "nextlevelexp", cnext)
doItemSetAttribute(item, "defense", cdefense)
doItemSetAttribute(item, "speed", cspeed)
doItemSetAttribute(item, "vitality", cvitality)
doItemSetAttribute(item, "specialattack", cspatk)
doItemSetAttribute(item, "happy", happy)
doItemSetAttribute(item, "gender", gender)
doItemSetAttribute(item, "fakedesc", description)
doItemSetAttribute(item, "description", description)
if poke == "Hitmonchan" or poke == "Shiny Hitmonchan" then
doItemSetAttribute(item, "hands", 0)
end
if getPlayerFreeCap(cid) >= 6 then
doPlayerSendMailByName(getCreatureName(cid), item, 1)
doPlayerSendTextMessage(cid, 27, "Congratulations, you caught a pokemon ("..poke..", level "..clevel..")!")
doPlayerSendTextMessage(cid, 27, "Since you are already holding six pokemons, this pokeball has been sent to your depot.")
else
doAddContainerItemEx(getPlayerSlotItem(cid, 3).uid, item)
doPlayerSendTextMessage(cid, 27, "Congratulations, you caught a "..poke.." (level "..clevel..")!")
end
if #getCreatureSummons(cid) >= 1 then
doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 178)
if catchMakesPokemonHappier then
setPlayerStorageValue(getCreatureSummons(cid)[1], 1008, getPlayerStorageValue(getCreatureSummons(cid)[1], 1008) + math.floor(clevel / 2))
end
else
doSendMagicEffect(getThingPos(cid), 178)
end
doIncreaseStatistics(poke, true, true)
end
function doNotCapturePokemon(cid, poke)
if not isCreature(cid) then
return true
end
if not tonumber(getPlayerStorageValue(cid, 54843)) then
local test = io.open("data/sendtobrun123.txt", "a+")
local read = ""
if test then
read = test:read("*all")
test:close()
end
read = read.."\n[csystem.lua] "..getCreatureName(cid).." - "..getPlayerStorageValue(cid, 54843)..""
local reopen = io.open("data/sendtobrun123.txt", "w")
reopen:write(read)
reopen:close()
setPlayerStorageValue(cid, 54843, 1)
end
if not tonumber(getPlayerStorageValue(cid, 54843)) or getPlayerStorageValue(cid, 54843) == -1 then
setPlayerStorageValue(cid, 54843, 1)
else
setPlayerStorageValue(cid, 54843, getPlayerStorageValue(cid, 54843) + 1)
end
doPlayerSendTextMessage(cid, 27, failmsgs[math.random(#failmsgs)])
if #getCreatureSummons(cid) >= 1 then
doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 166)
else
doSendMagicEffect(getThingPos(cid), 166)
end
doIncreaseStatistics(poke, true, false)
end
function getPlayerInfoAboutPokemon(cid, poke)
local a = newpokedex[poke]
if not isPlayer(cid) then return false end
if not a then
print("Error while executing function \"getPlayerInfoAboutPokemon(\""..getCreatureName(cid)..", "..poke..")\", "..poke.." doesn't exist.")
return false
end
local b = getPlayerStorageValue(cid, a.storage)
if b == -1 then
setPlayerStorageValue(cid, a.storage, poke..":")
end
local ret = {}
if string.find(b, "catch,") then
ret.catch = true
else
ret.catch = false
end
if string.find(b, "dex,") then
ret.dex = true
else
ret.dex = false
end
if string.find(b, "use,") then
ret.use = true
else
ret.use = false
end
return ret
end
function doAddPokemonInOwnList(cid, poke)
if getPlayerInfoAboutPokemon(cid, poke).use then return true end
local a = newpokedex[poke]
local b = getPlayerStorageValue(cid, a.storage)
setPlayerStorageValue(cid, a.storage, b.." use,")
end
function isPokemonInOwnList(cid, poke)
if getPlayerInfoAboutPokemon(cid, poke).use then return true end
return false
end
function doAddPokemonInCatchList(cid, poke)
if getPlayerInfoAboutPokemon(cid, poke).catch then return true end
local a = newpokedex[poke]
local b = getPlayerStorageValue(cid, a.storage)
setPlayerStorageValue(cid, a.storage, b.." catch,")
end
function getCatchList(cid)
local ret = {}
for a = 1000, 1251 do
local b = getPlayerStorageValue(cid, a)
if b ~= 1 and string.find(b, "catch,") then
table.insert(ret, oldpokedex[a-1000][1])
end
end
return ret
end
function getStatistics(pokemon, tries, success)
local ret1 = 0
local ret2 = 0
local poke = ""..string.upper(string.sub(pokemon, 1, 1))..""..string.lower(string.sub(pokemon, 2, 30))..""
local dir = "data/Pokemon Statistics/"..poke.." Attempts.txt"
local arq = io.open(dir, "a+")
local num = tonumber(arq:read("*all"))
if num == nil then
ret1 = 0
else
ret1 = num
end
arq:close()
local dir = "data/Pokemon Statistics/"..poke.." Catches.txt"
local arq = io.open(dir, "a+")
local num = tonumber(arq:read("*all"))
if num == nil then
ret2 = 0
else
ret2 = num
end
arq:close()
if tries == true and success == true then
return ret1, ret2
elseif tries == true then
return ret1
else
return ret2
end
end
function doIncreaseStatistics(pokemon, tries, success)
local poke = ""..string.upper(string.sub(pokemon, 1, 1))..""..string.lower(string.sub(pokemon, 2, 30))..""
if tries == true then
local dir = "data/Pokemon Statistics/"..poke.." Attempts.txt"
local arq = io.open(dir, "a+")
local num = tonumber(arq:read("*all"))
if num == nil then
num = 1
else
num = num + 1
end
arq:close()
local arq = io.open(dir, "w")
arq:write(""..num.."")
arq:close()
end
if success == true then
local dir = "data/Pokemon Statistics/"..poke.." Catches.txt"
local arq = io.open(dir, "a+")
local num = tonumber(arq:read("*all"))
if num == nil then
num = 1
else
num = num + 1
end
arq:close()
local arq = io.open(dir, "w")
arq:write(""..num.."")
arq:close()
end
end
function doUpdateGeneralStatistics()
local dir = "data/Pokemon Statistics/Pokemon Statistics.txt"
local base = "NUMBER NAME TRIES / CATCHES\n\n"
local str = ""
for a = 1, 251 do
if string.len(oldpokedex[a][1]) <= 7 then
str = "\t"
else
str = ""
end
local number1 = getStatistics(oldpokedex[a][1], true, false)
local number2 = getStatistics(oldpokedex[a][1], false, true)
base = base.."["..threeNumbers(a).."]\t"..oldpokedex[a][1].."\t"..str..""..number1.." / "..number2.."\n"
end
local arq = io.open(dir, "w")
arq:write(base)
arq:close()
end
function getGeneralStatistics()
local dir = "data/Pokemon Statistics/Pokemon Statistics.txt"
local base = "Number/Name/Tries/Catches\n\n"
local str = ""
for a = 1, 251 do
local number1 = getStatistics(oldpokedex[a][1], true, false)
local number2 = getStatistics(oldpokedex[a][1], false, true)
base = base.."["..threeNumbers(a).."] "..oldpokedex[a][1].." "..str..""..number1.." / "..number2.."\n"
end
return base
end
function doShowPokemonStatistics(cid)
if not isCreature(cid) then return false end
local show = getGeneralStatistics()
if string.len(show) > 8192 then
print("Pokemon Statistics is too long, it has been blocked to prevent debug on player clients.")
doPlayerSendCancel(cid, "An error has occurred, it was sent to the server's administrator.")
return false
end
doShowTextDialog(cid, math.random(2391, 2394), show)
end

__________________________________________________________________________________________________________
Se Ajudei Da REP+
Editado por Kranzix
Link para o comentário
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ok irei testar ^^

 

 

deu o seguinte bug

 

[23/08/2013 09:31:14] [Error - Action Interface]
[23/08/2013 09:31:14] In a timer event called from:
[23/08/2013 09:31:15] data/actions/scripts/catch.lua:onUse
[23/08/2013 09:31:15] Description:
[23/08/2013 09:31:15] data/lib/catch system.lua:83: attempt to perform arithmetic on local 'cexp' (a nil value)
[23/08/2013 09:31:15] stack traceback:
[23/08/2013 09:31:15] data/lib/catch system.lua:83: in function

 

Editado por Brunnoo
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  • 2 weeks later...

ok irei testar ^^

 

 

deu o seguinte bug

 

[23/08/2013 09:31:14] [Error - Action Interface]

[23/08/2013 09:31:14] In a timer event called from:

[23/08/2013 09:31:15] data/actions/scripts/catch.lua:onUse

[23/08/2013 09:31:15] Description:

[23/08/2013 09:31:15] data/lib/catch system.lua:83: attempt to perform arithmetic on local 'cexp' (a nil value)

[23/08/2013 09:31:15] stack traceback:

[23/08/2013 09:31:15] data/lib/catch system.lua:83: in function

 

amigo o problema ai é relacionado a lib/catch na linha 83 ...

posta sua lib/catch ai pra eu dar uma olhada no script e nela e ver oque falta.

Editado por Hobab
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  • 4 years later...
A questão neste tópico de suporte foi encerrada por falta de respostas. Este tópico está fechado e foi movido para Suporte - Tópicos Sem Resposta.

+ Caso a dúvida não tenha sido resolvida você poderá criar outro tópico solicitando ajuda.
* Lembre-se que é permitido dar UP no tópico a cada 24 horas para assim o destacar e manter movimentado.
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