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[Encerrado] [help] transformação no wodbo


loskanxas

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Esta assim

 

local combat = createCombatObject()

setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_GREEN)
setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, 0)
local condition = createConditionObject(CONDITION_OUTFIT)
setConditionParam(condition, CONDITION_PARAM_TICKS, 86400000)
addOutfitCondition(condition, 0, 71, 0, 0, 0, 0)
setCombatCondition(combat, condition)
outfit = {lookType=280}
outfit1 = {lookType=120}
outfit2 = {lookType=110}
outfit3 = {lookType=134}
outfits = {lookType=280}
outfits1 = {lookType=120}
outfits2 = {lookType=401}
outfits3 = {lookType=334}
janemba6 = {lookType=414}
gotenksssj = {lookType=24}
gotenksssj3 = {lookType=6}
gotenksgtssj = {lookType=169}
gotenksgtssj3 = {lookType=170}
shenrons1 = {lookType=198}
shenrons2 = {lookType=232}
shenrons3 = {lookType=257}
shenrons4 = {lookType=265}
shenrons5 = {lookType=332}
shenrons6 = {lookType=333}
shenronrb = {lookType=434}
shenronrb1 = {lookType=435}
c16 = {lookType=336}
c162 = {lookType=337}
c163 = {lookType=338}
c164 = {lookType=340}
c165 = {lookType=341}
c166 = {lookType=342}
c166 = {lookType=343}
r1 = {lookType=354}
r2 = {lookType=355}
r3 = {lookType=356}
r4 = {lookType=355}
r5 = {lookType=357}
r6 = {lookType=358}
r7 = {lookType=359}
kame1 = {lookType=345}
kame2 = {lookType=346}
kame3 = {lookType=347}
kame4 = {lookType=348}
kame5 = {lookType=349}
kame6 = {lookType=350}
kame7 = {lookType=351}
kame8 = {lookType=352}
bulma1 = {lookType=416}
bulma2 = {lookType=417}
bulma3 = {lookType=418}
bulma4 = {lookType=419}
bulma5 = {lookType=425}
bulma6 = {lookType=426}
bulma7 = {lookType=420}
bulma8 = {lookType=421}
bulma9 = {lookType=422}
bulma10 = {lookType=423}
king1 = {lookType=405}
king2 = {lookType=406}
king3 = {lookType=407}
king4 = {lookType=408}
king5 = {lookType=410}
king6 = {lookType=46}
king7 = {lookType=411}
king8 = {lookType=412}
king9 = {lookType=413}
vegetto1 = {lookType=328}
vegetto2 = {lookType=329}
vegetto3 = {lookType=328}
vegetto4 = {lookType=329}
vegetto5 = {lookType=330}
vegetto6 = {lookType=331}
ext = 1000
---Janemba---
function trans(cid)
if getPlayerVocation(cid) == 304 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 14)
addEvent(trans,ext,cid)
end
end
end
function trans(cid)
if getPlayerVocation(cid) == 377 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 13)
addEvent(trans,ext,cid)
end
end
end
function trans(cid)
if getPlayerVocation(cid) == 392 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 13)
addEvent(trans,ext,cid)
end
end
end
function trans1(cid)
if getPlayerVocation(cid) == 305 then
if getPlayerMana(cid) >= 0 then
addEvent(trans1,ext,cid)
end
end
end
function trans1(cid)
if getPlayerVocation(cid) == 393 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 14)
addEvent(trans1,ext,cid)
end
end
end
function trans1(cid)
if getPlayerVocation(cid) == 384 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 191)
addEvent(trans1,ext,cid)
end
end
end
function trans2(cid)
if getPlayerVocation(cid) == 403 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 191)
addEvent(trans2,ext,cid)
end
end
end
function trans2(cid)
if getPlayerVocation(cid) == 306 then
if getPlayerMana(cid) >= 0 then
addEvent(trans1,ext,cid)
end
end
end
function trans2(cid)
if getPlayerVocation(cid) == 394 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 191)
addEvent(trans2,ext,cid)
end
end
end
function trans3(cid)
if getPlayerVocation(cid) == 395 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 180)
addEvent(trans3,ext,cid)
end
end
end
function trans3(cid)
if getPlayerVocation(cid) == 307 then
if getPlayerMana(cid) >= 0 then
addEvent(trans1,ext,cid)
end
end
end
---End Janemba---
---Reborn Janemba---
function trans4(cid)
if getPlayerVocation(cid) == 309 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 13)
addEvent(trans4,ext,cid)
end
end
end
function trans5(cid)
if getPlayerVocation(cid) == 310 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 181)
addEvent(trans5,ext,cid)
end
end
end
function trans6(cid)
if getPlayerVocation(cid) == 311 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 14)
addEvent(trans6,ext,cid)
end
end
end
function trans7(cid)
if getPlayerVocation(cid) == 312 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 13)
addEvent(trans7,ext,cid)
end
end
end
function trans7(cid)
if getPlayerVocation(cid) == 404 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 191)
addEvent(trans7,ext,cid)
end
end
end
--- Reborn Janemba End ---
--- Gotenks ---
function fusion(cid)
if getPlayerVocation(cid) == 84 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 14)
addEvent(fusion,ext,cid)
end
end
end
function fusion1(cid)
if getPlayerVocation(cid) == 85 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 234)
addEvent(fusion1,ext,cid)
end
end
end
function fusionchibi(cid)
if getPlayerVocation(cid) == 317 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 14)
addEvent(fusionchibi,ext,cid)
end
end
end
function fusionchibi2(cid)
if getPlayerVocation(cid) == 318 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 234)
addEvent(fusionchibi2,ext,cid)
end
end
end
--- Gotenks End ---
--- Gotenks Reborn ---
function fusion2(cid)
if getPlayerVocation(cid) == 320 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 14)
addEvent(fusion2,ext,cid)
end
end
end
function fusion3(cid)
if getPlayerVocation(cid) == 321 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 234)
addEvent(fusion3,ext,cid)
end
end
end
function fusionchibigt(cid)
if getPlayerVocation(cid) == 323 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 14)
addEvent(fusionchibigt,ext,cid)
end
end
end
function fusionchibigt1(cid)
if getPlayerVocation(cid) == 324 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 234)
addEvent(fusionchibigt1,ext,cid)
end
end
end
--- Chibi Trunks Transform ---
--- Gotenks Reborn End ---
--- Shenron ---
function shenron(cid)
if getPlayerVocation(cid) == 330 then
if getPlayerMana(cid) >= 0 then
addEvent(shenron,ext,cid)
end
end
end
function shenron2(cid)
if getPlayerVocation(cid) == 331 then
if getPlayerMana(cid) >= 0 then
addEvent(shenron2,ext,cid)
end
end
end
function shenron3(cid)
if getPlayerVocation(cid) == 332 then
if getPlayerMana(cid) >= 0 then
addEvent(shenron3,ext,cid)
end
end
end
function shenron4(cid)
if getPlayerVocation(cid) == 333 then
if getPlayerMana(cid) >= 0 then
addEvent(shenron4,ext,cid)
end
end
end
function shenron5(cid)
if getPlayerVocation(cid) == 334 then
if getPlayerMana(cid) >= 0 then
addEvent(shenron5,ext,cid)
end
end
end
function shenron6(cid)
if getPlayerVocation(cid) == 335 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 180)
addEvent(shenron6,ext,cid)
end
end
end
--- Shenron Reborn ---
function shenrongt(cid)
if getPlayerVocation(cid) == 337 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 14)
addEvent(shenrongt,ext,cid)
end
end
end
function shenrongt1(cid)
if getPlayerVocation(cid) == 379 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 13)
addEvent(shenrongt1,ext,cid)
end
end
end
function shenrongt2(cid)
if getPlayerVocation(cid) == 381 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 180)
addEvent(shenrongt2,ext,cid)
end
end
end
function shenrongt3(cid)
if getPlayerVocation(cid) == 382 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 14)
addEvent(shenrongt3,ext,cid)
end
end
end
function shenrongt4(cid)
if getPlayerVocation(cid) == 383 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 13)
addEvent(shenrongt4,ext,cid)
end
end
end
function shenrongt(cid)
if getPlayerVocation(cid) == 384 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 191)
addEvent(shenrongt,ext,cid)
end
end
end
function shenrongt1(cid)
if getPlayerVocation(cid) == 338 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 13)
addEvent(shenrongt1,ext,cid)
end
end
end
function shenrongt1(cid)
if getPlayerVocation(cid) == 394 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 14)
addEvent(shenrongt1,ext,cid)
end
end
end
function shenrongt2(cid)
if getPlayerVocation(cid) == 339 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 14)
addEvent(shenrongt2,ext,cid)
end
end
end
function shenrongt2(cid)
if getPlayerVocation(cid) == 395 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 191)
addEvent(shenrongt2,ext,cid)
end
end
end
function shenrongt2(cid)
if getPlayerVocation(cid) == 394 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 14)
addEvent(shenrongt2,ext,cid)
end
end
end
function shenrongt3(cid)
if getPlayerVocation(cid) == 340 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 191)
addEvent(shenrongt3,ext,cid)
end
end
end
function shenrongt4(cid)
if getPlayerVocation(cid) == 371 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 180)
addEvent(shenrongt4,ext,cid)
end
end
end
--- Shenron End ---
--- c16 ---
function shenron(cid)
if getPlayerVocation(cid) == 345 then
if getPlayerMana(cid) >= 0 then
addEvent(shenron,ext,cid)
end
end
end
function shenron2(cid)
if getPlayerVocation(cid) == 346 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 181)
addEvent(shenron2,ext,cid)
end
end
end
function shenron3(cid)
if getPlayerVocation(cid) == 347 then
if getPlayerMana(cid) >= 0 then
addEvent(shenron3,ext,cid)
end
end
end
--- c16 Reborn ---
function shenron(cid)
if getPlayerVocation(cid) == 349 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 14)
addEvent(shenron,ext,cid)
end
end
end
function shenron2(cid)
if getPlayerVocation(cid) == 350 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 14)
addEvent(shenron2,ext,cid)
end
end
end
function shenron3(cid)
if getPlayerVocation(cid) == 351 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 13)
addEvent(shenron3,ext,cid)
end
end
end
function shenron4(cid)
if getPlayerVocation(cid) == 352 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 13)
addEvent(shenron4,ext,cid)
end
end
end
--- c16 End ---
--- Kame ---
function shenron(cid)
if getPlayerVocation(cid) == 357 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 13)
addEvent(shenron,ext,cid)
end
end
end
--- Kame Reborn ---
function shenron2(cid)
if getPlayerVocation(cid) == 359 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 13)
addEvent(shenron2,ext,cid)
end
end
end
function shenron3(cid)
if getPlayerVocation(cid) == 361 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 180)
addEvent(shenron3,ext,cid)
end
end
end
function shenron4(cid)
if getPlayerVocation(cid) == 362 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 13)
addEvent(shenron4,ext,cid)
end
end
end
--- Kame End ---
--- Raditz ---
function shenron(cid)
if getPlayerVocation(cid) == 365 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 234)
addEvent(shenron,ext,cid)
end
end
end
function shenron2(cid)
if getPlayerVocation(cid) == 366 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 14)
addEvent(shenron2,ext,cid)
end
end
end
--- Raditz Reborn ---
function shenrongt(cid)
if getPlayerVocation(cid) == 368 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 234)
addEvent(shenrongt,ext,cid)
end
end
end
function shenrongt1(cid)
if getPlayerVocation(cid) == 369 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 14)
addEvent(shenrongt1,ext,cid)
end
end
end
function shenrongt2(cid)
if getPlayerVocation(cid) == 370 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 13)
addEvent(shenrongt2,ext,cid)
end
end
end
function shenrongt3(cid)
if getPlayerVocation(cid) == 372 then
if getPlayerMana(cid) >= 0 then
doSendMagicEffect(getPlayerPosition(cid), 191)
addEvent(shenrongt3,ext,cid)
end
end
end
---Raditz End---
function onCastSpell(cid, var)
---Janemba---
if getPlayerVocation(cid) == 303 then
if getPlayerLevel(cid) >= 50 then
doPlayerSetVocation(cid,304)
doSetCreatureOutfit(cid, outfit, -1)
addEvent(trans,ext,cid)
doSendMagicEffect(getPlayerPosition(cid), 233)
else
doPlayerSendCancel(cid, "You need 50 level to first transform")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
elseif getPlayerVocation(cid) == 304 then
if getPlayerLevel(cid) >= 100 then
doPlayerSetVocation(cid,305)
addEvent(trans1,ext,cid)
doSendMagicEffect(getPlayerPosition(cid), 33)
doSetCreatureOutfit(cid, outfit1, -1)
else
doPlayerSendCancel(cid, "You need 100 level to next transform")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
elseif getPlayerVocation(cid) == 305 then
if getPlayerLevel(cid) >= 150 then
doPlayerSetVocation(cid,306)
addEvent(trans2,ext,cid)
doSendMagicEffect(getPlayerPosition(cid), 18)
doSetCreatureOutfit(cid, outfit2, -1)
else
doPlayerSendCancel(cid, "You need 150 level to next transform")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
elseif getPlayerVocation(cid) == 306 then
if getPlayerLevel(cid) >= 200 then
doPlayerSetVocation(cid,307)
addEvent(trans3,ext,cid)
doSendMagicEffect(getPlayerPosition(cid), 243)
doSetCreatureOutfit(cid, outfit3, -1)
else
doPlayerSendCancel(cid, "You need 200 level to next transform")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
--- Reborn ---
elseif getPlayerVocation(cid) == 308 then
if getPlayerLevel(cid) >= 50 then
doPlayerSetVocation(cid,309)
addEvent(trans4,ext,cid)
doSendMagicEffect(getPlayerPosition(cid), 7)
doSetCreatureOutfit(cid, outfits, -1)
else
doPlayerSendCancel(cid, "You need 50 level to next transform")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
elseif getPlayerVocation(cid) == 309 then
if getPlayerLevel(cid) >= 100 then
doPlayerSetVocation(cid,310)
addEvent(trans5,ext,cid)
doSendMagicEffect(getPlayerPosition(cid), 33)
doSetCreatureOutfit(cid, outfits1, -1)
else
doPlayerSendCancel(cid, "You need 100 level to next transform")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
elseif getPlayerVocation(cid) == 310 then
if getPlayerLevel(cid) >= 150 then
doPlayerSetVocation(cid,311)
addEvent(trans6,ext,cid)
doSendMagicEffect(getPlayerPosition(cid), 18)
doSetCreatureOutfit(cid, outfits2, -1)
else
doPlayerSendCancel(cid, "You need 150 level to next transform")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
elseif getPlayerVocation(cid) == 311 then
if getPlayerLevel(cid) >= 200 then
doPlayerSetVocation(cid,312)
addEvent(trans7,ext,cid)
doSendMagicEffect(getPlayerPosition(cid), 243)
doSetCreatureOutfit(cid, outfits3, -1)
else
doPlayerSendCancel(cid, "You need 200 level to next transform")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
elseif getPlayerVocation(cid) == 312 then
if getPlayerLevel(cid) >= 400 then
doPlayerSetVocation(cid,404)
addEvent(trans7,ext,cid)
doSendMagicEffect(getPlayerPosition(cid), 32)
doSetCreatureOutfit(cid, janemba6, -1)
else
doPlayerSendCancel(cid, "You need 400 level to next transform")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
---End Janemba? ---
--- Gotenks ---
elseif getPlayerVocation(cid) == 313 then
if getPlayerLevel(cid) >= 150 then
doPlayerSetVocation(cid,314)
addEvent(fusion,ext,cid)
doSetCreatureOutfit(cid, gotenksssj, -1)
setPlayerStorageValue(cid,20235,1)
doSendMagicEffect(getPlayerPosition(cid), 63)
else
doPlayerSendCancel(cid, "Gotenks! You need 150 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
elseif getPlayerVocation(cid) == 314 then
if getPlayerLevel(cid) >= 200 then
doPlayerSetVocation(cid,315)
addEvent(fusion1,ext,cid)
doSetCreatureOutfit(cid, gotenksssj3, -1)
setPlayerStorageValue(cid,20235,2)
doSendMagicEffect(getPlayerPosition(cid), 64)
else
doPlayerSendCancel(cid, "Gotenks! You need 200 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
--- Chibi ---
elseif getPlayerVocation(cid) == 316 then
if getPlayerLevel(cid) >= 150 then
doPlayerSetVocation(cid,317)
addEvent(fusionchibi,ext,cid)
doSetCreatureOutfit(cid, gotenksssj, -1)
setPlayerStorageValue(cid,20235,1)
doSendMagicEffect(getPlayerPosition(cid), 63)
else
doPlayerSendCancel(cid, "Gotenks! You need 150 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
elseif getPlayerVocation(cid) == 317 then
if getPlayerLevel(cid) >= 200 then
doPlayerSetVocation(cid,318)
addEvent(fusionchibi2,ext,cid)
doSetCreatureOutfit(cid, gotenksssj3, -1)
setPlayerStorageValue(cid,20235,2)
doSendMagicEffect(getPlayerPosition(cid), 64)
else
doPlayerSendCancel(cid, "Gotenks! You need 200 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
--- Reborn ---
--- Goten ---
elseif getPlayerVocation(cid) == 319 then
if getPlayerLevel(cid) >= 150 then
doPlayerSetVocation(cid,320)
addEvent(fusion,ext,cid)
doSetCreatureOutfit(cid, gotenksgtssj, -1)
setPlayerStorageValue(cid,20236,3)
doSendMagicEffect(getPlayerPosition(cid), 63)
else
doPlayerSendCancel(cid, "Gotenks GT! You need 150 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
elseif getPlayerVocation(cid) == 320 then
if getPlayerLevel(cid) >= 200 then
doPlayerSetVocation(cid,321)
addEvent(fusion1,ext,cid)
doSetCreatureOutfit(cid, gotenksgtssj3, -1)
setPlayerStorageValue(cid,20236,4)
doSendMagicEffect(getPlayerPosition(cid), 64)
else
doPlayerSendCancel(cid, "Gotenks GT! You need 200 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
--- Chibi Trunks ---
elseif getPlayerVocation(cid) == 322 then
if getPlayerLevel(cid) >= 150 then
doPlayerSetVocation(cid,323)
addEvent(fusionchibigt,ext,cid)
doSetCreatureOutfit(cid, gotenksgtssj, -1)
setPlayerStorageValue(cid,20236,3)
doSendMagicEffect(getPlayerPosition(cid), 63)
else
doPlayerSendCancel(cid, "Gotenks GT! You need 150 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
elseif getPlayerVocation(cid) == 323 then
if getPlayerLevel(cid) >= 200 then
doPlayerSetVocation(cid,324)
addEvent(fusionchibigt1,ext,cid)
doSetCreatureOutfit(cid, gotenksgtssj3, -1)
setPlayerStorageValue(cid,20236,4)
doSendMagicEffect(getPlayerPosition(cid), 64)
else
doPlayerSendCancel(cid, "Gotenks GT! You need 200 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
---End Janemba and others---
--- Shenron ---
elseif getPlayerVocation(cid) == 329 then
if getPlayerLevel(cid) >= 30 then
doPlayerSetVocation(cid,330)
addEvent(shenron,ext,cid)
doSetCreatureOutfit(cid, shenrons1, -1)
doSendMagicEffect(getPlayerPosition(cid), 75)
else
doPlayerSendCancel(cid, "Shenron, You need 30 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
elseif getPlayerVocation(cid) == 330 then
if getPlayerLevel(cid) >= 50 then
doPlayerSetVocation(cid,331)
addEvent(shenron2,ext,cid)
doSetCreatureOutfit(cid, shenrons2, -1)
doSendMagicEffect(getPlayerPosition(cid), 233)
else
doPlayerSendCancel(cid, "Shenron, You need 50 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
elseif getPlayerVocation(cid) == 331 then
if getPlayerLevel(cid) >= 75 then
doPlayerSetVocation(cid,332)
addEvent(shenron3,ext,cid)
doSetCreatureOutfit(cid, shenrons3, -1)
doSendMagicEffect(getPlayerPosition(cid), 75)
else
doPlayerSendCancel(cid, "Shenron, You need 75 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
elseif getPlayerVocation(cid) == 332 then
if getPlayerLevel(cid) >= 100 then
doPlayerSetVocation(cid,333)
addEvent(shenron4,ext,cid)
doSetCreatureOutfit(cid, shenrons4, -1)
doSendMagicEffect(getPlayerPosition(cid), 75)
else
doPlayerSendCancel(cid, "Shenron, You need 100 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
elseif getPlayerVocation(cid) == 333 then
if getPlayerLevel(cid) >= 150 then
doPlayerSetVocation(cid,334)
addEvent(shenron5,ext,cid)
doSetCreatureOutfit(cid, shenrons5, -1)
doSendMagicEffect(getPlayerPosition(cid), 233)
else
doPlayerSendCancel(cid, "Shenron, You need 150 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
--- Shenron Reborn ---
elseif getPlayerVocation(cid) == 336 then
if getPlayerLevel(cid) >= 50 then
doPlayerSetVocation(cid,337)
addEvent(shenrongt,ext,cid)
doSetCreatureOutfit(cid, shenronrb, -1)
doSendMagicEffect(getPlayerPosition(cid), 75)
else
doPlayerSendCancel(cid, "Shenron, You need 50 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
elseif getPlayerVocation(cid) == 337 then
if getPlayerLevel(cid) >= 100 then
doPlayerSetVocation(cid,338)
addEvent(shenrongt1,ext,cid)
doSetCreatureOutfit(cid, shenronrb1, -1)
doSendMagicEffect(getPlayerPosition(cid), 75)
else
doPlayerSendCancel(cid, "Shenron, You need 100 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
elseif getPlayerVocation(cid) == 338 then
if getPlayerLevel(cid) >= 150 then
doPlayerSetVocation(cid,339)
addEvent(shenrongt2,ext,cid)
doSetCreatureOutfit(cid, shenrons4, -1)
doSendMagicEffect(getPlayerPosition(cid), 32)
doPlayerSendCancel(cid, "Success Transform.")
else
doPlayerSendCancel(cid, "Shenron, You need 150 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
elseif getPlayerVocation(cid) == 339 then
if getPlayerLevel(cid) >= 200 then
doPlayerSetVocation(cid,340)
addEvent(shenrongt3,ext,cid)
doSetCreatureOutfit(cid, shenrons5, -1)
doSendMagicEffect(getPlayerPosition(cid), 32)
else
doPlayerSendCancel(cid, "Shenron, You need 200 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
elseif getPlayerVocation(cid) == 340 then
if getPlayerLevel(cid) >= 400 then
doPlayerSetVocation(cid,371)
addEvent(shenrongt4,ext,cid)
doSetCreatureOutfit(cid, shenrons6, -1)
doSendMagicEffect(getPlayerPosition(cid), 32)
else
doPlayerSendCancel(cid, "Shenron, You need 400 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
--- Shenron End ---
--- c16 ---
elseif getPlayerVocation(cid) == 344 then
if getPlayerLevel(cid) >= 50 then
doPlayerSetVocation(cid,345)
addEvent(shenron,ext,cid)
doSetCreatureOutfit(cid, c16, -1)
doSendMagicEffect(getPlayerPosition(cid), 32)
else
doPlayerSendCancel(cid, "C16, You need 50 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
elseif getPlayerVocation(cid) == 345 then
if getPlayerLevel(cid) >= 100 then
doPlayerSetVocation(cid,346)
addEvent(shenron2,ext,cid)
doSetCreatureOutfit(cid, c162, -1)
doSendMagicEffect(getPlayerPosition(cid), 32)
else
doPlayerSendCancel(cid, "C16, You need 100 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
elseif getPlayerVocation(cid) == 346 then
if getPlayerLevel(cid) >= 250 then
doPlayerSetVocation(cid,347)
addEvent(shenron3,ext,cid)
doSetCreatureOutfit(cid, c163, -1)
doSendMagicEffect(getPlayerPosition(cid), 32)
else
doPlayerSendCancel(cid, "C16, You need 250 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
--- c16 reborn ---
elseif getPlayerVocation(cid) == 348 then
if getPlayerLevel(cid) >= 75 then
doPlayerSetVocation(cid,350)
addEvent(shenron,ext,cid)
doSetCreatureOutfit(cid, c164, -1)
doSendMagicEffect(getPlayerPosition(cid), 32)
else
doPlayerSendCancel(cid, "C16, You need 75 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
elseif getPlayerVocation(cid) == 350 then
if getPlayerLevel(cid) >= 250 then
doPlayerSetVocation(cid,351)
addEvent(shenron2,ext,cid)
doSetCreatureOutfit(cid, c165, -1)
doSendMagicEffect(getPlayerPosition(cid), 32)
else
doPlayerSendCancel(cid, "C16, You need 250 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
elseif getPlayerVocation(cid) == 351 then
if getPlayerLevel(cid) >= 400 then
doPlayerSetVocation(cid,352)
addEvent(shenron4,ext,cid)
doSetCreatureOutfit(cid, c166, -1)
doSendMagicEffect(getPlayerPosition(cid), 32)
else
doPlayerSendCancel(cid, "C16, You need 400 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
--- c16 End ---
--- Raditz ---
elseif getPlayerVocation(cid) == 363 then
if getPlayerLevel(cid) >= 50 then
doPlayerSetVocation(cid,364)
doSetCreatureOutfit(cid, r1, -1)
doSendMagicEffect(getPlayerPosition(cid), 17)
else
doPlayerSendCancel(cid, "Raditz, You need 50 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
elseif getPlayerVocation(cid) == 364 then
if getPlayerLevel(cid) >= 120 then
doPlayerSetVocation(cid,365)
addEvent(shenron,ext,cid)
doSetCreatureOutfit(cid, r2, -1)
doSendMagicEffect(getPlayerPosition(cid), 45)
else
doPlayerSendCancel(cid, "Raditz, You need 120 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
elseif getPlayerVocation(cid) == 365 then
if getPlayerLevel(cid) >= 200 then
doPlayerSetVocation(cid,366)
addEvent(shenron2,ext,cid)
doSetCreatureOutfit(cid, r3, -1)
doSendMagicEffect(getPlayerPosition(cid), 45)
else
doPlayerSendCancel(cid, "Raditz, You need 200 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
--- Raditz reborn ---
elseif getPlayerVocation(cid) == 367 then
if getPlayerLevel(cid) >= 75 then
doPlayerSetVocation(cid,368)
addEvent(shenrongt,ext,cid)
doSetCreatureOutfit(cid, r4, -1)
doSendMagicEffect(getPlayerPosition(cid), 17)
else
doPlayerSendCancel(cid, "Raditz, You need 75 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
elseif getPlayerVocation(cid) == 368 then
if getPlayerLevel(cid) >= 150 then
doPlayerSetVocation(cid,369)
addEvent(shenrongt1,ext,cid)
doSetCreatureOutfit(cid, r5, -1)
doSendMagicEffect(getPlayerPosition(cid), 17)
else
doPlayerSendCancel(cid, "Raditz, You need 150 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
elseif getPlayerVocation(cid) == 369 then
if getPlayerLevel(cid) >= 300 then
doPlayerSetVocation(cid,370)
addEvent(shenrongt2,ext,cid)
doSetCreatureOutfit(cid, r6, -1)
doSendMagicEffect(getPlayerPosition(cid), 233)
else
doPlayerSendCancel(cid, "Raditz, You need 300 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
elseif getPlayerVocation(cid) == 370 then
if getPlayerLevel(cid) >= 400 then
doPlayerSetVocation(cid,372)
addEvent(shenrongt3,ext,cid)
doSetCreatureOutfit(cid, r7, -1)
doSendMagicEffect(getPlayerPosition(cid), 32)
else
doPlayerSendCancel(cid, "Raditz, You need 400 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
--- Raditz End ---
--- Kame ---
elseif getPlayerVocation(cid) == 353 then
if getPlayerLevel(cid) >= 50 then
doPlayerSetVocation(cid,354)
doSetCreatureOutfit(cid, kame1, -1)
doSendMagicEffect(getPlayerPosition(cid), 26)
else
doPlayerSendCancel(cid, "Mestre Kame, You need 50 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
elseif getPlayerVocation(cid) == 354 then
if getPlayerLevel(cid) >= 100 then
doPlayerSetVocation(cid,355)
doSetCreatureOutfit(cid, kame2, -1)
doSendMagicEffect(getPlayerPosition(cid), 32)
else
doPlayerSendCancel(cid, "Mestre Kame, You need 100 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
elseif getPlayerVocation(cid) == 355 then
if getPlayerLevel(cid) >= 150 then
doPlayerSetVocation(cid,356)
doSetCreatureOutfit(cid, kame3, -1)
doSendMagicEffect(getPlayerPosition(cid), 32)
else
doPlayerSendCancel(cid, "Mestre Kame, You need 150 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
elseif getPlayerVocation(cid) == 356 then
if getPlayerLevel(cid) >= 300 then
doPlayerSetVocation(cid,357)
addEvent(shenron,ext,cid)
doSetCreatureOutfit(cid, kame4, -1)
doSendMagicEffect(getPlayerPosition(cid), 13)
else
doPlayerSendCancel(cid, "Mestre Kame, You need 300 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
--- Kame reborn ---
elseif getPlayerVocation(cid) == 358 then
if getPlayerLevel(cid) >= 70 then
doPlayerSetVocation(cid,359)
addEvent(shenron2,ext,cid)
doSetCreatureOutfit(cid, kame5, -1)
doSendMagicEffect(getPlayerPosition(cid), 32)
else
doPlayerSendCancel(cid, "Mestre Kame, You need 50 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
elseif getPlayerVocation(cid) == 359 then
if getPlayerLevel(cid) >= 120 then
doPlayerSetVocation(cid,360)
doSetCreatureOutfit(cid, kame6, -1)
doSendMagicEffect(getPlayerPosition(cid), 17)
else
doPlayerSendCancel(cid, "Mestre Kame, You need 120 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
elseif getPlayerVocation(cid) == 360 then
if getPlayerLevel(cid) >= 300 then
doPlayerSetVocation(cid,361)
addEvent(shenron3,ext,cid)
doSetCreatureOutfit(cid, kame7, -1)
doSendMagicEffect(getPlayerPosition(cid), 16)
else
doPlayerSendCancel(cid, "Mestre Kame, You need 300 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
elseif getPlayerVocation(cid) == 361 then
if getPlayerLevel(cid) >= 400 then
doPlayerSetVocation(cid,362)
addEvent(shenron4,ext,cid)
doSetCreatureOutfit(cid, kame8, -1)
doSendMagicEffect(getPlayerPosition(cid), 233)
else
doPlayerSendCancel(cid, "Mestre Kame, You need 400 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
--- Kame End ---
--- Bulma ---
elseif getPlayerVocation(cid) == 373 then
if getPlayerLevel(cid) >= 50 then
doPlayerSetVocation(cid,374)
doSetCreatureOutfit(cid, bulma1, -1)
doSendMagicEffect(getPlayerPosition(cid), 32)
else
doPlayerSendCancel(cid, "Bulma, You need 50 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
elseif getPlayerVocation(cid) == 374 then
if getPlayerLevel(cid) >= 100 then
doPlayerSetVocation(cid,375)
doSetCreatureOutfit(cid, bulma2, -1)
doSendMagicEffect(getPlayerPosition(cid), 32)
else
doPlayerSendCancel(cid, "Bulma, You need 100 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
elseif getPlayerVocation(cid) == 375 then
if getPlayerLevel(cid) >= 150 then
doPlayerSetVocation(cid,376)
doSetCreatureOutfit(cid, bulma3, -1)
doSendMagicEffect(getPlayerPosition(cid), 32)
else
doPlayerSendCancel(cid, "Bulma, You need 150 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
elseif getPlayerVocation(cid) == 376 then
if getPlayerLevel(cid) >= 200 then
doPlayerSetVocation(cid,377)
addEvent(trans,ext,cid)
doSetCreatureOutfit(cid, bulma4, -1)
doSendMagicEffect(getPlayerPosition(cid), 13)
else
doPlayerSendCancel(cid, "Bulma, You need 200 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
--- Bulma reborn ---
elseif getPlayerVocation(cid) == 378 then
if getPlayerLevel(cid) >= 70 then
doPlayerSetVocation(cid,379)
addEvent(shenrongt1,ext,cid)
doSetCreatureOutfit(cid, bulma5, -1)
doSendMagicEffect(getPlayerPosition(cid), 32)
else
doPlayerSendCancel(cid, "Bulma, You need 70 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
elseif getPlayerVocation(cid) == 379 then
if getPlayerLevel(cid) >= 150 then
doPlayerSetVocation(cid,380)
doSetCreatureOutfit(cid, bulma6, -1)
doSendMagicEffect(getPlayerPosition(cid), 32)
else
doPlayerSendCancel(cid, "Bulma, You need 150 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
elseif getPlayerVocation(cid) == 380 then
if getPlayerLevel(cid) >= 200 then
doPlayerSetVocation(cid,381)
addEvent(shenrongt2,ext,cid)
doSetCreatureOutfit(cid, bulma7, -1)
doSendMagicEffect(getPlayerPosition(cid), 32)
else
doPlayerSendCancel(cid, "Bulma, You need 200 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
elseif getPlayerVocation(cid) == 381 then
if getPlayerLevel(cid) >= 300 then
doPlayerSetVocation(cid,382)
addEvent(shenrongt3,ext,cid)
doSetCreatureOutfit(cid, bulma8, -1)
doSendMagicEffect(getPlayerPosition(cid), 32)
else
doPlayerSendCancel(cid, "Bulma, You need 300 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
elseif getPlayerVocation(cid) == 382 then
if getPlayerLevel(cid) >= 400 then
doPlayerSetVocation(cid,383)
doSetCreatureOutfit(cid, bulma9, -1)
doSendMagicEffect(getPlayerPosition(cid), 32)
else
doPlayerSendCancel(cid, "Bulma, You need 400 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
elseif getPlayerVocation(cid) == 383 then
if getPlayerLevel(cid) >= 500 then
doPlayerSetVocation(cid,384)
addEvent(trans2,ext,cid)
doSetCreatureOutfit(cid, bulma10, -1)
doSendMagicEffect(getPlayerPosition(cid), 32)
else
doPlayerSendCancel(cid, "Bulma, You need 500 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
--- Bulma End ---
--- Vegetto ---
elseif getPlayerVocation(cid) == 396 then
if getPlayerLevel(cid) >= 50 then
doPlayerSetVocation(cid,397)
doSetCreatureOutfit(cid, vegetto1, -1)
doSendMagicEffect(getPlayerPosition(cid), 32)
else
doPlayerSendCancel(cid, "Vegetto, You need 50 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
elseif getPlayerVocation(cid) == 397 then
if getPlayerLevel(cid) >= 120 then
doPlayerSetVocation(cid,398)
doSetCreatureOutfit(cid, vegetto2, -1)
doSendMagicEffect(getPlayerPosition(cid), 32)
else
doPlayerSendCancel(cid, "Vegetto, You need 120 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
--- Vegetto Reborn ---
elseif getPlayerVocation(cid) == 399 then
if getPlayerLevel(cid) >= 50 then
doPlayerSetVocation(cid,400)
doSetCreatureOutfit(cid, vegetto3, -1)
doSendMagicEffect(getPlayerPosition(cid), 32)
else
doPlayerSendCancel(cid, "Vegetto, You need 50 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
elseif getPlayerVocation(cid) == 400 then
if getPlayerLevel(cid) >= 120 then
doPlayerSetVocation(cid,401)
doSetCreatureOutfit(cid, vegetto4, -1)
doSendMagicEffect(getPlayerPosition(cid), 32)
else
doPlayerSendCancel(cid, "Vegetto, You need 120 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
elseif getPlayerVocation(cid) == 401 then
if getPlayerLevel(cid) >= 200 then
doPlayerSetVocation(cid,402)
doSetCreatureOutfit(cid, vegetto5, -1)
doSendMagicEffect(getPlayerPosition(cid), 32)
else
doPlayerSendCancel(cid, "Vegetto, You need 200 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
elseif getPlayerVocation(cid) == 402 then
if getPlayerLevel(cid) >= 300 then
doPlayerSetVocation(cid,403)
addEvent(trans1,ext,cid)
doSetCreatureOutfit(cid, vegetto6, -1)
doSendMagicEffect(getPlayerPosition(cid), 32)
else
doPlayerSendCancel(cid, "Vegetto, You need 300 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
--- Vegetto End ---
--- Vegeta King ---
elseif getPlayerVocation(cid) == 385 then
if getPlayerLevel(cid) >= 50 then
doPlayerSetVocation(cid,386)
doSetCreatureOutfit(cid, king1, -1)
doSendMagicEffect(getPlayerPosition(cid), 77)
else
doPlayerSendCancel(cid, "King Vegeta, You need 50 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
elseif getPlayerVocation(cid) == 386 then
if getPlayerLevel(cid) >= 100 then
doPlayerSetVocation(cid,387)
doSetCreatureOutfit(cid, king2, -1)
doSendMagicEffect(getPlayerPosition(cid), 78)
else
doPlayerSendCancel(cid, "King Vegeta, You need 100 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
elseif getPlayerVocation(cid) == 387 then
if getPlayerLevel(cid) >= 150 then
doPlayerSetVocation(cid,388)
doSetCreatureOutfit(cid, king3, -1)
doSendMagicEffect(getPlayerPosition(cid), 32)
else
doPlayerSendCancel(cid, "King Vegeta, You need 150 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
elseif getPlayerVocation(cid) == 388 then
if getPlayerLevel(cid) >= 200 then
doPlayerSetVocation(cid,389)
doSetCreatureOutfit(cid, king4, -1)
doSendMagicEffect(getPlayerPosition(cid), 32)
else
doPlayerSendCancel(cid, "King Vegeta, You need 200 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
--- Vegeta King Reborn ---
elseif getPlayerVocation(cid) == 390 then
if getPlayerLevel(cid) >= 50 then
doPlayerSetVocation(cid,391)
doSetCreatureOutfit(cid, king5, -1)
doSendMagicEffect(getPlayerPosition(cid), 32)
else
doPlayerSendCancel(cid, "King Vegeta, You need 50 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
elseif getPlayerVocation(cid) == 391 then
if getPlayerLevel(cid) >= 100 then
doPlayerSetVocation(cid,392)
doSetCreatureOutfit(cid, king6, -1)
doSendMagicEffect(getPlayerPosition(cid), 233)
else
doPlayerSendCancel(cid, "King Vegeta, You need 100 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
elseif getPlayerVocation(cid) == 392 then
if getPlayerLevel(cid) >= 150 then
doPlayerSetVocation(cid,393)
doSetCreatureOutfit(cid, king7, -1)
doSendMagicEffect(getPlayerPosition(cid), 32)
else
doPlayerSendCancel(cid, "King Vegeta, You need 150 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
elseif getPlayerVocation(cid) == 393 then
if getPlayerLevel(cid) >= 200 then
doPlayerSetVocation(cid,394)
addEvent(shenrongt1,ext,cid)
doSetCreatureOutfit(cid, king8, -1)
doSendMagicEffect(getPlayerPosition(cid), 32)
else
doPlayerSendCancel(cid, "King Vegeta, You need 200 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
elseif getPlayerVocation(cid) == 394 then
if getPlayerLevel(cid) >= 400 then
doPlayerSetVocation(cid,395)
addEvent(shenrongt2,ext,cid)
doSetCreatureOutfit(cid, king9, -1)
doSendMagicEffect(getPlayerPosition(cid), 32)
else
doPlayerSendCancel(cid, "King Vegeta, You need 400 level to transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
--- Vegeta King End ---
else
doPlayerSendCancel(cid, "You cannot transform.")
doSendMagicEffect(getPlayerPosition(cid), 2)
end
end

quero saber como adc agora as transfor que acabei de adc

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