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Npc bugado (buy with backpack)


Cell18

Pergunta

Gostaria de saber se tem como arrumar esse bug, se comprar no npc usando o 'buy with backpack' o npc vende 5 bpas de runas (100 cargas) pelo mesmo preço de 100 runas (sem a backpack)

 

tem como arrumar isso ou é um erro no executavel e terei que compilar novamente?

 

tudo acontece porque estou testando vários executaveis, estou procurando um tfs 4.0 sem bug de npc de comprar 0 gp, que era o que eu tinha, com o war system com escudos e que aceite qualquer items.otb

 

Desde já agradeço pela ajuda!

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2 respostass a esta questão

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Percebi que não é apenas com o npc de runas... todos que vendem items agrupaveis, acontece a mesma coisa... mas segue o npc de runas como me pediu...

 

obs: talvez seja algum problema em algum script da pasta lib?

 

ta aí...

<?xml version="1.0" encoding="UTF-8"?>
<npc name="Eryn" nameDescription="Eryn, the rune vendor" script="Eryn.lua" walkinterval="2000" floorchange="0" skull="green">
<health now="100" max="100"/>
<look type="130" head="39" body="122" legs="125" feet="57" addons="0"/>
<parameters>
 <parameter key="message_greet" value="Hello |PLAYERNAME|. I sell runes, potions, wands and rods."/>
 <parameter key="message_decline" value="Is |TOTALCOST| gold coins too much for you? Get out of here!"/>
</parameters>
</npc>

 

 

e o lua


local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)
local talkState = {}

function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end
function onCreatureDisappear(cid)  npcHandler:onCreatureDisappear(cid) end
function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end
function onThink() npcHandler:onThink() end

local shopModule = ShopModule:new()
npcHandler:addModule(shopModule)

shopModule:addBuyableItem({'spellbook'}, 2175, 150, 1, 'spellbook')
shopModule:addBuyableItem({'magic lightwand'}, 2163, 400, 1, 'magic lightwand')

shopModule:addBuyableItem({'small health'}, 8704, 10, 1, 'small health potion')
shopModule:addBuyableItem({'health potion'}, 7618, 30, 1, 'health potion')
shopModule:addBuyableItem({'mana potion'}, 7620, 35, 1, 'mana potion')
shopModule:addBuyableItem({'strong health'}, 7588, 80, 1, 'strong health potion')
shopModule:addBuyableItem({'strong mana'}, 7589, 60, 1, 'strong mana potion')
shopModule:addBuyableItem({'great health'}, 7591, 160, 1, 'great health potion')
shopModule:addBuyableItem({'great mana'}, 7590, 100, 1, 'great mana potion')
shopModule:addBuyableItem({'great spirit'}, 8472, 160, 1, 'great spirit potion')
shopModule:addBuyableItem({'ultimate health'}, 8473, 270, 1, 'ultimate health potion')

shopModule:addSellableItem({'normal potion flask', 'normal flask'}, 7636, 10, 'empty small potion flask')
shopModule:addSellableItem({'strong potion flask', 'strong flask'}, 7634, 20, 'empty strong potion flask')
shopModule:addSellableItem({'great potion flask', 'great flask'}, 7635, 30, 'empty great potion flask')


shopModule:addBuyableItem({'fire bomb'}, 2305, 40, 1, 'fire bomb')
shopModule:addBuyableItem({'destroy field'}, 2261, 5, 1, 'destroy field rune')
shopModule:addBuyableItem({'light magic missile'}, 2287, 1, 1, 'light magic missile rune')
shopModule:addBuyableItem({'heavy magic missile'}, 2311, 2, 1, 'heavy magic missile rune')
shopModule:addBuyableItem({'great fireball'}, 2304, 10, 1, 'great fireball rune')
shopModule:addBuyableItem({'explosion'}, 2313, 5, 1, 'explosion rune')
shopModule:addBuyableItem({'sudden death'}, 2268, 60, 1, 'sudden death rune')
shopModule:addBuyableItem({'convince creature'}, 2290, 70, 1, 'convince creature rune')
shopModule:addBuyableItem({'holy judgment'}, 2300, 100, 1, 'holy judgment rune')
shopModule:addBuyableItem({'chameleon'}, 2291, 210, 1, 'chameleon rune')
shopModule:addBuyableItem({'desintegrate'}, 2310, 20,  1, 'desintegreate rune')
shopModule:addBuyableItem({'fire field'}, 2301, 10,  1, 'fire field rune')
shopModule:addBuyableItem({'energy field'}, 2301, 10,  1, 'energy field rune')
shopModule:addBuyableItem({'avalanche rune'}, 2274, 12,  1, 'avalanche rune')
shopModule:addBuyableItem({'antidote rune'}, 2266, 40,  1, 'antidote rune')
shopModule:addBuyableItem({'energy wall'}, 2279, 32,  1, 'energy wall rune')
shopModule:addBuyableItem({'icicle'}, 2271, 8,  1, 'icicle rune')
shopModule:addBuyableItem({'poison field'}, 2285, 7,  1, 'poison field rune')
shopModule:addBuyableItem({'poison wall'}, 2289, 12,  1, 'poison wall rune')
shopModule:addBuyableItem({'blank'}, 2260, 10,  1, 'blank rune')
shopModule:addBuyableItem({'fire ball'}, 2302, 5,  1, 'fire ball rune')
shopModule:addBuyableItem({'thunderstorm rune'}, 2315, 55, 1, 'thunderstorm rune')
shopModule:addBuyableItem({'stone shower rune'}, 2288, 55, 1, 'stone shower rune')
shopModule:addBuyableItem({'magic wall'}, 2293, 350, 1, 'magic wall rune')
shopModule:addBuyableItem({'paralyze'}, 2278, 500, 1, 'paralyze rune')
shopModule:addBuyableItem({'animate dead'}, 2316, 375, 1, 'animate dead rune')
shopModule:addBuyableItem({'chameleon'}, 2291, 210, 1, 'chameleon rune')

shopModule:addBuyableItem({'wand of vortex', 'vortex'}, 2190, 400, 1, 'wand of vortex')
shopModule:addBuyableItem({'wand of dragonbreath', 'dragonbreath'}, 2191, 900, 1, 'wand of dragonbreath')
shopModule:addBuyableItem({'wand of decay', 'decay'}, 2188, 4000, 1, 'wand of decay')
shopModule:addBuyableItem({'wand of draconia', 'draconia'}, 8921, 500, 1, 'wand of draconia')
shopModule:addBuyableItem({'wand of cosmic energy', 'cosmic energy'}, 2189, 9000, 1, 'wand of cosmic energy')
shopModule:addBuyableItem({'wand of inferno', 'inferno'}, 2187, 13000, 1, 'wand of inferno')
shopModule:addBuyableItem({'wand of starstorm', 'starstorm'}, 8920, 15000, 1, 'wand of starstorm')
shopModule:addBuyableItem({'wand of voodoo', 'voodoo'}, 8922, 20000, 1, 'wand of voodoo')

shopModule:addBuyableItem({'snakebite rod', 'snakebite'}, 2182, 500, 1, 'snakebite rod')
shopModule:addBuyableItem({'moonlight rod', 'moonlight'}, 2186, 1000, 1, 'moonlight rod')
shopModule:addBuyableItem({'necrotic rod', 'necrotic'}, 2185, 5000, 1, 'necrotic rod')
shopModule:addBuyableItem({'northwind rod', 'northwind'}, 8911, 7500, 1, 'northwind rod')
shopModule:addBuyableItem({'terra rod', 'terra'}, 2181, 10000, 1, 'terra rod')
shopModule:addBuyableItem({'hailstorm rod', 'hailstorm'}, 2183, 15000, 1, 'hailstorm rod')
shopModule:addBuyableItem({'springsprout rod', 'springsprout'}, 8912, 18000, 1, 'springsprout rod')
shopModule:addBuyableItem({'underworld rod', 'underworld'}, 8910, 22000, 1, 'underworld rod')

shopModule:addSellableItem({'wand of vortex', 'vortex'}, 2190, 50, 'wand of vortex')
shopModule:addSellableItem({'wand of dragonbreath', 'dragonbreath'}, 2191, 500, 'wand of dragonbreath')
shopModule:addSellableItem({'wand of decay', 'decay'}, 2188, 1000, 'wand of decay')
shopModule:addSellableItem({'wand of draconia', 'draconia'}, 8921, 1500, 'wand of draconia')
shopModule:addSellableItem({'wand of cosmic energy', 'cosmic energy'}, 2189, 2000, 'wand of cosmic energy')
shopModule:addSellableItem({'wand of inferno', 'inferno'},2187, 3000, 'wand of inferno')
shopModule:addSellableItem({'wand of starstorm', 'starstorm'}, 8920, 3600, 'wand of starstorm')
shopModule:addSellableItem({'wand of voodoo', 'voodoo'}, 8922, 4400, 'wand of voodoo')

shopModule:addSellableItem({'snakebite rod', 'snakebite'}, 2182, 50,'snakebite rod')
shopModule:addSellableItem({'moonlight rod', 'moonlight'}, 2186, 500,   'moonlight rod')
shopModule:addSellableItem({'necrotic rod', 'necrotic'}, 2185, 1000, 'necrotic rod')
shopModule:addSellableItem({'northwind rod', 'northwind'}, 8911, 1500, 'northwind rod')
shopModule:addSellableItem({'terra rod', 'terra'}, 2181, 2000, 'terra rod')
shopModule:addSellableItem({'hailstorm rod', 'hailstorm'}, 2183, 3000, 'hailstorm rod')
shopModule:addSellableItem({'springsprout rod', 'springsprout'}, 8912, 3600, 'springsprout rod')
shopModule:addSellableItem({'underworld rod', 'underworld'}, 8910, 4400, 'underworld rod')


function creatureSayCallback(cid, type, msg)
if(not npcHandler:isFocused(cid)) then
return false
end

local talkUser = NPCHANDLER_CONVBEHAVIOR == CONVERSATION_DEFAULT and 0 or cid
local items = {[1] = 2190, [2] = 2182, [5] = 2190, [6] = 2182}

if(msgcontains(msg, 'first rod') or msgcontains(msg, 'first wand')) then
if(isSorcerer(cid) or isDruid(cid)) then
if(getPlayerStorageValue(cid, 30002) == -1) then
selfSay('So you ask me for a {' .. getItemNameById(items[getPlayerVocation(cid)]) .. '} to begin your advanture?', cid)
talkState[talkUser] = 1
else
selfSay('What? I have already gave you one {' .. getItemNameById(items[getPlayerVocation(cid)]) .. '}!', cid)
end
else
selfSay('Sorry, you aren\'t a druid either a sorcerer.', cid)
end
elseif(msgcontains(msg, 'yes')) then
if(talkState[talkUser] == 1) then
doPlayerAddItem(cid, items[getPlayerVocation(cid)], 1)
selfSay('Here you are young adept, take care yourself.', cid)
setPlayerStorageValue(cid, 30002, 1)
end
talkState[talkUser] = 0
elseif(msgcontains(msg, 'no') and isInArray({1}, talkState[talkUser]) == TRUE) then
selfSay('Ok then.', cid)
talkState[talkUser] = 0
end

return true
end

npcHandler:setCallback(CALLBACK_MESSAGE_DEFAULT, creatureSayCallback)
npcHandler:addModule(FocusModule:new())

 

E aí?

 

 

nada?

 

ninguem sabe como eu posso resolver esse problema?

 

Ajuda aí please... o cara me pediu o negocio e sumiu!

 

Ninguem pode ajudar?

Editado por Cell18
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