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Como Faço Isso


webmasterxd

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Ai as script

 

local skills = specialabilities

local surfborders = {4644, 4645, 4646, 4647, 4648, 4649, 4650, 4651, 4652, 4653, 4654, 4655, 4656, 4657, 4658, 4659, 4660, 4661, 4662, 4663}

 

local txt = {

["rock smash"] = {"break that rock!", "smash that rock!", "destroy that rock!", "smash it!", "break it!", "destroy it!"},

["cut"] = {"cut that bush!", "cut it down!", "cut it off!", "cut off that bush!", "cut down that bush!", "cut that bush down!"},

["move"] = {"move!", "move there!", "go there!", "walk there!"},

["light"] = {"flash!", "light!", "flash this place!", "light up this place!"},

["dig"] = {"open that hole!", "dig that hole!", "open it!", "dig it!"},

["blink"] = {"teleport there!", "blink there!", "blink!", "teleport!"},

["ride"] = {"let me ride you!", "let's ride!", "let me mount you!", "let me get on you!"},

["fly"] = {"let's fly!", "let me get on you!"} ,

["untransform"] = {"go back to normal!", "transform into yourself again!", "stop transformation!"},

["headbutt"] = {"headbutt on three", "headbutt that three!", "headbutt it off"}, --alterado v1.6

}

 

function onUse(cid, item, frompos, item2, topos)

local checkpos = topos

checkpos.stackpos = 0

 

if getTileThingByPos(checkpos).uid <= 0 then return true end

 

--------END FLY/RIDE --------

if getCreatureCondition(cid, CONDITION_OUTFIT) and (item2.uid == cid or getRecorderPlayer(topos) == cid) and (getPlayerStorageValue(cid, 17000) >= 1 or getPlayerStorageValue(cid, 17001) >= 1) then

 

if isInArray({460, 11675, 11676, 11677}, getTileInfo(getThingPos(cid)).itemid) then

doPlayerSendCancel(cid, "You can\'t stop flying at this height!")

return true

end

 

local item = getPlayerSlotItem(cid, 8)

local pokemon = getItemAttribute(item.uid, "poke")

local x = pokes[pokemon]

 

if getTileInfo(getThingPos(cid)).itemid >= 4820 and getTileInfo(getThingPos(cid)).itemid <= 4825 then

doPlayerSendCancel(cid, "You can\'t stop flying above the water!")

return true

end

 

doSummonMonster(cid, pokemon)

 

local pk = getCreatureSummons(cid)[1]

 

if not isCreature(pk) then

pk = doCreateMonster(pokemon, backupPos)

if not isCreature(pk) then

doPlayerSendCancel(cid, "You can't stop flying/riding here.")

return true

end

doConvinceCreature(cid, pk)

end

 

doTeleportThing(pk, getThingPos(cid), false)

doCreatureSetLookDir(pk, getCreatureLookDir(cid))

 

adjustStatus(pk, item.uid, true, false, true)

 

doPlayerSay(cid, ""..getPokeName(getCreatureSummons(cid)[1])..", let me get down!", 1)

 

if getCreatureCondition(cid, CONDITION_PARALYZE) == true then

doRemoveCondition(cid, CONDITION_PARALYZE)

addEvent(doAddCondition, 10, cid, paralizeArea2) --alterado v1.5

end

doRegainSpeed(cid)

 

doRemoveCondition(cid, CONDITION_OUTFIT)

setPlayerStorageValue(cid, 17000, -1)

setPlayerStorageValue(cid, 17001, -1)

 

return true

end

-----------------------------

-------- DUEL SYSTEM ------------------------

if isPlayer(item2.uid) and (item2.uid ~= cid or getRecorderPlayer(topos) ~= cid) and getPlayerStorageValue(item2.uid, 6598754) <= -1 then

---

if getPlayerStorageValue(cid, 52480) >= 1 then

return doPlayerSendTextMessage(cid, 20, "You already invited somebody to duel or already is dueling with somebody")

end

local storages = {17000, 63215, 17001, 13008, 5700}

for s = 1, #storages do

if getPlayerStorageValue(cid, storages) >= 1 then

return doPlayerSendTextMessage(cid, 20, "You can't do that while is Flying, Riding, Surfing, Diving or mount a bike!")

end

end

if getPlayerStorageValue(cid, 6598754) == 1 or getPlayerStorageValue(cid, 6598755) == 1 then

return doPlayerSendTextMessage(cid, 20, "You can't do that while in PVP zone!")

end

---

doPlayerSetVocation(cid, 8)

openChannelDialog(cid)

setPlayerStorageValue(cid, 52480, 1)

setPlayerStorageValue(cid, 6598754, 5) --alterado v1.6 duel system

setPlayerStorageValue(cid, 52482, getCreatureName(item2.uid))

setPlayerStorageValue(cid, 52483, 0)

doPlayerSendTextMessage(item2.uid, 20, getCreatureName(cid).." is inviting you to a duel! Use order in him to accept it! You have 40segs to accept the invit.")

doCreatureSetSkullType(cid, 2)

addEvent(endInviting, 40000, cid)

return true

 

elseif isPlayer(item2.uid) and (item2.uid ~= cid or getRecorderPlayer(topos) ~= cid) and getPlayerStorageValue(item2.uid, 6598754) == 5 then

---

if getPlayerStorageValue(cid, 52480) >= 1 then

return doPlayerSendTextMessage(cid, 20, "You already invited somebody to duel or already is dueling with somebody")

end

local storages = {17000, 63215, 17001, 13008, 5700}

for s = 1, #storages do

if getPlayerStorageValue(cid, storages) >= 1 then

return doPlayerSendTextMessage(cid, 20, "You can't do that while is Flying, Riding, Surfing, Diving or mount a bike!")

end

end

if getPlayerStorageValue(cid, 6598754) == 1 or getPlayerStorageValue(cid, 6598755) == 1 then

return doPlayerSendTextMessage(cid, 20, "You can't do that while in PVP zone!")

end

---

local function begin(cid, pid, n)

if not isCreature(cid) or not isCreature(pid) then return true end

if n == 0 then

setPlayerStorageValue(cid, 6598754, 10)

setPlayerStorageValue(cid, 52482, getCreatureName(pid))

doSendAnimatedText(getThingPosWithDebug(cid), "START", 215)

doSendAnimatedText(getThingPosWithDebug(pid), "START", 215)

return true

else

doSendAnimatedText(getThingPosWithDebug(cid), ""..n.."!", 215)

n = n-1

end

addEvent(begin, 1000, cid, pid, n)

end

---

setPlayerStorageValue(cid, 52480, 1)

setPlayerStorageValue(getRecorderPlayer(topos), 52483, 1)

if getPlayerStorageValue(cid, 52481) <= -1 and getPlayerStorageValue(item2.uid, 52481) >= 0 then

setPlayerStorageValue(cid, 52481, getPlayerStorageValue(item2.uid, 52481))

end

doCreatureSetSkullType(cid, 1)

doCreatureSetSkullType(item2.uid, 1)

doSendAnimatedText(getThingPos(cid), "BATTLE", COLOR_ELECTRIC)

begin(cid, item2.uid, 6)

return true

end

------------------------------------------------------------------------------------

 

if #getCreatureSummons(cid) == 0 then return doPlayerSendCancel(cid, "You need a pokemon to use order!") end

if getCreatureNoMove(getCreatureSummons(cid)[1]) then return true end

markLP(getCreatureSummons(cid)[1], -1)

 

if getMarkedPos(getCreatureSummons(cid)[1]).x == topos.x and getMarkedPos(getCreatureSummons(cid)[1]).y == topos.y then

return true

end

 

local unfix = {x = 1, y = 1, z = 1}

local thisball = getPlayerSlotItem(cid, 8)

local mysum = getCreatureSummons(cid)[1]

local sid = mysum or cid

local maxMoveDist = getDistanceBetween(getThingPos(sid), topos) * 2 + 1

 

markPos(mysum, topos)

markOwnerPos(mysum, getThingPos(cid))

 

-------- ROCK SMASH ---------

if item2.itemid == 1285 and isInArray(skills["rock smash"], getPokemonName(mysum)) then

 

doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["rock smash"][math.random(1, #txt["rock smash"])].."", 1)

addEvent(goThere, 500, mysum, topos, "rock smash", isCreature(getCreatureTarget(cid)))

 

return true

end

-----------------------------

 

-------- HEADBUTT -----------

if item2.itemid == 4006 and getPokemonLevel(mysum) >= 15 then --alterado v1.6

--id do item arvore normal

doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["headbutt"][math.random(1, #txt["headbutt"])].."", 1)

addEvent(goThere, 500, mysum, topos, "headbutt", isCreature(getCreatureTarget(cid)))

 

return true

end

-----------------------------

 

-------- CUT ----------------

if item2.itemid == 2767 and isInArray(skills["cut"], getPokemonName(mysum)) then

 

doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["cut"][math.random(1, #txt["cut"])].."", 1)

addEvent(goThere, 500, mysum, topos, "cut", isCreature(getCreatureTarget(cid)))

 

return true

end

-----------------------------

 

-------- TRANSFORM ----------

if (getCreatureName(mysum) == "Ditto" or getCreatureName(mysum) == "Shiny Ditto") and isMonster(item2.uid) then

if item2.uid == mysum then --edited

if isTransformed(mysum) then

deTransform(mysum, getItemAttribute(thisball.uid, "transTurn"))

markPos(mysum, unfix)

doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["untransform"][math.random(1, #txt["untransform"])].."", 1)

return true

end

doPlayerSendCancel(cid, "Your ditto is not transformed.")

markPos(mysum, unfix)

return true

end

 

if getCreatureName(item2.uid) == "Ditto" or getCreatureName(item2.uid) == "Shiny Ditto" then --edited transform for shiny ditto

doPlayerSendCancel(cid, "Your ditto can't transform into another ditto.")

markPos(mysum, unfix)

return true

end

 

if getCreatureName(item2.uid) == getPlayerStorageValue(mysum, 1010) then

doPlayerSendCancel(cid, "Your ditto is already transformed into that pokemon.")

markPos(mysum, unfix)

return true

end

 

local cd = getCD(thisball.uid, "trans", 40)

 

if cd > 0 then

doPlayerSendCancel(cid, "Your pokemon is too tired to transform again. Cooldown: ("..getStringmytempo(cd)..")")

return true

end

 

if getHappiness(mysum) <= 50 then

doSendMagicEffect(getThingPos(mysum), happinessRate[1].effect)

markPos(mysum, unfix)

return true

end

 

local turn = getItemAttribute(thisball.uid, "transTurn")

 

if not turn or turn > 10 then

doItemSetAttribute(thisball.uid, "transTurn", 0)

else

doItemSetAttribute(thisball.uid, "transTurn", turn + 1)

end

 

local time = 140 + 2 * getPokemonLevel(mysum)

 

turn = getItemAttribute(thisball.uid, "transTurn")

 

markPos(mysum, unfix)

setPlayerStorageValue(mysum, 1010, getCreatureName(item2.uid))

doSetCreatureOutfit(mysum, getCreatureOutfit(item2.uid), -1)

addEvent(deTransform, time * 1000, mysum, turn)

doSendMagicEffect(getThingPos(mysum), 184)

doCreatureSay(mysum, "TRANSFORM!", TALKTYPE_MONSTER)

local name = getCreatureName(item2.uid)

setCD(thisball.uid, "trans", 40)

doItemSetAttribute(thisball.uid, "transBegin", os.clock())

doSetItemAttribute(thisball.uid, "transLeft", time)

doSetItemAttribute(thisball.uid, "transOutfit", getCreatureOutfit(item2.uid).lookType)

doSetItemAttribute(thisball.uid, "transName", getCreatureName(item2.uid))

doFaceCreature(mysum, getThingPos(item2.uid))

doPlayerSay(cid, ""..getPokeName(mysum)..", transform into "..getArticle(name).." "..name.."!", 1)

 

if useKpdoDlls then

doUpdateMoves(cid) --alterado v1.6

end

 

if dittoCopiesStatusToo then

setPlayerStorageValue(mysum, 1001, dittoBonus*getOffense(item2.uid))

setPlayerStorageValue(mysum, 1002, dittoBonus*getDefense(item2.uid))

setPlayerStorageValue(mysum, 1003, getSpeed(item2.uid))

setPlayerStorageValue(mysum, 1004, dittoBonus*getVitality(item2.uid))

setPlayerStorageValue(mysum, 1005, dittoBonus*getSpecialAttack(item2.uid))

------------------

local pct = getCreatureHealth(mysum) / getCreatureMaxHealth(mysum)

local vit = (getVitality(mysum) * getMasterLevel(mysum)) / 100

setCreatureMaxHealth(mysum, ( vit * HPperVITsummon )) --alterado v1.6

doCreatureAddHealth(mysum, pct * vit * HPperVITsummon)

end

 

return true

end

-----------------------------

 

-------- LIGHT --------------

if isMonster(item2.uid) and getCreatureMaster(item2.uid) == cid then

 

markPos(mysum, unfix)

 

if not isInArray(skills["light"], getPokemonName(item2.uid)) then

doPlayerSendCancel(cid, "Your pokemon can't use flash.")

return true

end

 

local cd = getCD(thisball.uid, "light", 30)

 

if cd > 0 then

doPlayerSendCancel(cid, "Your pokemon is too tired to use flash. Cooldown: ("..getStringmytempo(cd)..")")

return true

end

 

doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["light"][math.random(1, #txt["light"])].."", 1)

doCreatureSay(mysum, "FLASH!", TALKTYPE_MONSTER)

doSendMagicEffect(getThingPos(mysum), 28)

 

local size = 5

size = size + math.floor(getSpecialAttack(mysum) / 60)

size = size + math.ceil(getPokemonLevel(mysum) / 60)

 

if size > 11 then

size = 11

end

 

doSetCreatureLight(mysum, size, 215, 600*1000)

 

local delay = math.floor(30 - getPokemonLevel(mysum) / 4)

if delay > 0 then

setCD(thisball.uid, "light", delay)

end

 

return true

end

-----------------------------

 

 

-------- DIG ----------------

if isInArray(skills["digholes"], item2.itemid) and isInArray(skills["dig"], getPokemonName(mysum)) then

 

doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["dig"][math.random(1, #txt["dig"])].."", 1)

addEvent(goThere, 500, mysum, topos, "dig", isCreature(getCreatureTarget(cid)))

 

return true

end

-----------------------------

 

 

-------- BLINK / MOVE -------

if not isCreature(item2.uid) and isInArray(skills["blink"], getPokemonName(mysum)) then

 

local cd = getCD(thisball.uid, "blink", 30)

 

if getPlayerStorageValue(mysum, 2365487) == 1 then

return true --alterado v1.4

end

 

if cd > 0 or not canWalkOnPos(topos, false, false, true, true, true) then

 

doPlayerSendCancel(cid, "Blink cooldown: ("..getStringmytempo(cd)..")")

doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["move"][math.random(1, #txt["move"])].."", 1)

addEvent(goThere, 500, mysum, topos, "move", isCreature(getCreatureTarget(cid)), maxMoveDist)

 

return true

end

 

local CD = isShinyName(getCreatureName(mysum)) and 20 or 30 --edited blink

 

markPos(mysum, topos)

markOwnerPos(mysum, getThingPos(cid))

setCD(thisball.uid, "blink", CD)

doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["blink"][math.random(1, #txt["blink"])].."", 1)

doSendDistanceShoot(getThingPos(mysum), topos, 39)

doSendMagicEffect(getThingPos(mysum), 211)

doTeleportThing(mysum, topos, false)

doSendMagicEffect(topos, 134)

doCreatureSay(mysum, "BLINK!", TALKTYPE_MONSTER)

goThere(mysum, topos, "blink", isCreature(getCreatureTarget(cid))) --edited blink

 

return true

end

-----------------------------

 

 

----START FLYorRIDE ---------

if (item2.uid == cid or getRecorderPlayer(topos) == cid) and (isInArray(skills["fly"], getPokemonName(mysum)) or isInArray(skills["ride"], getPokemonName(mysum))) then

 

--if not isPremium(cid) then

--doPlayerSendCancel(cid, "Only premium members are allowed to fly or ride.")

--return true

--end

 

if getPlayerStorageValue(cid, 212124) >= 1 then --alterado v1.6

return doPlayerSendCancel(cid, "You can't do it with a pokemon with mind controlled!")

end

 

if getPlayerStorageValue(cid, 52480) >= 1 then

return doPlayerSendCancel(cid, "You can't do it while a duel!") --alterado v1.6

end

 

if getPlayerStorageValue(cid, 5700) == 1 then

doPlayerSendCancel(cid, "You can't do that while is mount in a bike!") --edited proteçao pra bike

return true

end

 

if getPlayerStorageValue(cid, 22545) >= 1 and isInArray(skills["fly"], getPokemonName(mysum)) then --alterado v1.4

return doPlayerSendCancel(cid, "You can't do that while in the Golden Arena!")

end

 

local pct = getCreatureHealth(mysum) / getCreatureMaxHealth(mysum)

doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "hp", 1 - pct)

 

if isInArray(skills["fly"], getPokemonName(mysum)) then

doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["fly"][math.random(1, #txt["fly"])].."", 1)

addEvent(goThere, 500, mysum, topos, "fly", isCreature(getCreatureTarget(cid)))

else

doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["ride"][math.random(1, #txt["ride"])].."", 1)

addEvent(goThere, 500, mysum, topos, "ride", isCreature(getCreatureTarget(cid)))

end

 

return true

end

-----------------------------

----------------------------------Control Mind-------------------------------------------- alterado v1.5

if isCreature(item2.uid) and ehMonstro(item2.uid) and isInArray(skills["control mind"], getCreatureName(mysum)) and item2.uid ~= mysum then

if not isCreature(item2.uid) then

return true

end

 

if isSleeping(mysum) then

return doPlayerSendCancel(cid, "Your pokemon is sleeping...zZzZ")

end

 

if getTileInfo(getThingPos(cid)).protection or getTileInfo(getThingPos(getCreatureSummons(cid)[1])).protection then

return doPlayerSendCancel(cid, "You or your pokemon are in Pz zone!")

end

 

if #getCreatureSummons(cid) == 2 then

return doPlayerSendCancel(cid, "You only can control one Pokemon!")

end

 

local cd = getCD(thisball.uid, "control", 120)

 

if cd > 0 then

doPlayerSendCancel(cid, "You have to wait "..cd.." segs to use Control Mind again!")

return true

end

 

if getPokemonLevel(item2.uid) >= getPokemonLevel(mysum) then

return doPlayerSendCancel(cid, "Your pokemon can't control this mind!")

end

 

local cmed = item2.uid

setCD(thisball.uid, "control", 120)

local gender = getPokemonGender(cmed)

doSendDistanceShoot(getThingPos(mysum), getThingPos(cmed), 39)

--------------

setPlayerStorageValue(cid, 212124, 1)

doConvinceCreature(cid, cmed)

setPlayerStorageValue(cmed, 212123, 1)

doCreatureSay(cid, ""..getCreatureName(mysum)..", control "..string.lower(getCreatureName(cmed)).."'s mind!", 1)

 

local cmname = getCreatureName(mysum)

local cmpos = getThingPos(mysum)

local pokelife = (getCreatureHealth(mysum) / getCreatureMaxHealth(mysum))

doItemSetAttribute(thisball.uid, "hp", pokelife)

doRemoveCreature(mysum)

local cmzao = doSummonCreature(""..cmname.." cm", cmpos)

doConvinceCreature(cid, cmzao)

setPlayerStorageValue(cid, 888, 1)

if useKpdoDlls then

doUpdateMoves(cid)

end

 

local function check(cid, controled, rod)

if isCreature(cid) then

ball2 = getPlayerSlotItem(cid, 8)

if getPlayerStorageValue(cid, 888) <= 0 then

return true

end

if not isCreature(controled) then

setPlayerStorageValue(cid, 212124, 0)

local sum = isCreature(getCreatureSummons(cid)[1]) and getCreatureSummons(cid)[1] or getCreatureSummons(cid)[2]

local pkcmpos = getThingPos(sum)

doRemoveCreature(sum)

local item = getPlayerSlotItem(cid, 8)

local pk = doSummonCreature(getItemAttribute(item.uid, "poke"), pkcmpos)

doConvinceCreature(cid, pk)

doCreatureSetLookDir(getCreatureSummons(cid)[1], 2)

addEvent(doAdjustWithDelay, 100, cid, pk, true, true, false)

setPlayerStorageValue(cid, 888, 0)

cleanCMcds(item.uid)

registerCreatureEvent(pk, "SummonDeath") --alterado v1.6

if useKpdoDlls then

doUpdateMoves(cid)

end

return true

end

 

if rod <= 0 then

--Pokemon controlado

local cmed2 = getCreatureSummons(cid)[1]

local poscmed = getThingPos(cmed2)

local cmeddir = getCreatureLookDir(cmed2)

local namecmed = getCreatureName(cmed2)

local gender = getPokemonGender(cmed2)

local hp, maxHp = getCreatureHealth(getCreatureSummons(cid)[1]), getCreatureMaxHealth(getCreatureSummons(cid)[1])

doRemoveCreature(getCreatureSummons(cid)[1])

local back = doCreateMonster(namecmed, poscmed)

addEvent(doCreatureSetSkullType, 150, back, gender)

doWildAttackPlayer(back, cid)

doCreatureSetLookDir(back, cmeddir)

addEvent(doCreatureAddHealth, 100, back, hp-maxHp)

 

-- pokemon controlador

local mynewpos = getThingPos(getCreatureSummons(cid)[1])

doRemoveCreature(getCreatureSummons(cid)[1])

local pk2 = doSummonCreature(getItemAttribute(ball2.uid, "poke"), mynewpos)

doConvinceCreature(cid, pk2)

addEvent(doAdjustWithDelay, 100, cid, pk2, true, true, false)

setPlayerStorageValue(cid, 888, 0)

doCreatureSetLookDir(getCreatureSummons(cid)[1], 2)

setPlayerStorageValue(cid, 212124, 0)

cleanCMcds(ball2.uid)

registerCreatureEvent(pk2, "SummonDeath") --alterado v1.6

if useKpdoDlls then

doUpdateMoves(cid)

end

else

if isInArray({"Haunter", "Gengar", "Shiny Gengar"}, cmname) then

doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 214)

else

doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 220)

end

end

end

addEvent(check, 500, cid, controled, rod-1)

end

 

check(cid, cmed, 40)

return true

end

---------------------------------------------------------------------

-------- MOVE / END ---------

 

local onlyWater = false

 

if isWater(getTileThingByPos(checkpos).itemid) then

onlyWater = true

for checkwater = 0, 7 do

if not isWater(getTileThingByPos(getPosByDir(checkpos, checkwater)).itemid) then

onlyWater = false

end

end

end

 

if onlyWater then

doPlayerSendCancel(cid, "Destination is not reachable.")

return true

end

 

doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["move"][math.random(1, #txt["move"])].."", 1)

 

if isCreature(getCreatureTarget(cid)) then

goThere(mysum, topos, "move", isCreature(getCreatureTarget(cid)), maxMoveDist)

else

addEvent(goThere, 500, mysum, topos, "move", isCreature(getCreatureTarget(cid)), maxMoveDist)

end

-----------------------------

 

return true

end

Editado por webmasterxd
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Procure essa parte

 


-------- HEADBUTT -----------
if item2.itemid == 4006 and getPokemonLevel(mysum) >= 15 then --alterado v1.6
--id do item arvore normal
doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["headbutt"][math.random(1, #txt["headbutt"])].."", 1)
addEvent(goThere, 500, mysum, topos, "headbutt", isCreature(getCreatureTarget(cid)))

return true
end

 

e deixe assim

 


-------- HEADBUTT -----------
local itens = {
[2160] = {count = 1, arvore = 4006 },
[2162] = {count = 1, arvore = 4006 }
}
for i,x in pairs(itens) do
if item2.itemid == x.arvore and getPokemonLevel(mysum) >= 15 then --alterado v1.6
--id do item arvore normal
doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["headbutt"][math.random(1, #txt["headbutt"])].."", 1)
addEvent(goThere, 500, mysum, topos, "headbutt", doPlayerAddItem(cid, i, x.count)
end
return true
end

 

Explicando:

 

você só tem que adicionar uma nova linha em baixo da ultima

[iD DA FRUTA] = {count = QUANTIDADE DE FRUTAS, arvore = ID DA ARVORE },

 

não se esqueça que a ultima linha da tabela não tem virgula e todas as outras tem.

[2160] = {count = 1, arvore = 4006 },
[2160] = {count = 1, arvore = 4006 },
[2160] = {count = 1, arvore = 4006 }

Editado por eduardobean
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