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Exevo San Condition Bugada


ludgeromf1

Pergunta

tpw gente eu tenho essa magia no meu ot e tals so q ela quando usada ela heala tbm alem de atacar heala me ajudem por favor

 

 

 

 

local combat1 = createCombatObject()

local combat2 = createCombatObject()

local combat3 = createCombatObject()

 

local combat1 = createCombatObject()

setCombatParam(combat1, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE)

setCombatParam(combat1, COMBAT_PARAM_EFFECT, CONST_ME_YALAHARIGHOST)

setCombatFormula(combat1, COMBAT_FORMULA_SKILL, -3.9, -2, -1.9, -50)

local condition1 = createConditionObject(CONDITION_PARALYZE)

setConditionParam(condition1, CONDITION_PARAM_TICKS, 0)

--setConditionParam(condition1, CONDITION_PARAM_SPEED, -650)

setConditionFormula(condition1, -3.9, -2, -50)

setCombatCondition(combat1, condition1)

 

local combat2 = createCombatObject()

setCombatParam(combat2, COMBAT_PARAM_TYPE, COMBAT_DEATHDAMAGE)

setCombatParam(combat2, COMBAT_PARAM_EFFECT, CONST_ME_YALAHARIGHOST)

setCombatFormula(combat2, COMBAT_FORMULA_SKILL, -3.9, -2, -1.9, -50)

local condition2 = createConditionObject(CONDITION_CURSED)

setConditionParam(condition2, CONDITION_PARAM_DELAYED, 0)

addDamageCondition(condition2, -3.9, -2, -50)

setCombatCondition(combat2, condition2)

 

local combat3 = createCombatObject()

setCombatParam(combat3, COMBAT_PARAM_TYPE, COMBAT_HOLYDAMAGE)

setCombatParam(combat3, COMBAT_PARAM_EFFECT, CONST_ME_YALAHARIGHOST)

setCombatFormula(combat3, COMBAT_FORMULA_SKILL, -3.9, -2, -1.9, -50)

local condition3 = createConditionObject(CONDITION_DAZZLED)

setConditionParam(condition3, CONDITION_PARAM_DELAYED, 0)

addDamageCondition(condition3, -3.9, -2, -50)

setCombatCondition(combat3, condition3)

 

arr1 = {

{0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0},

{0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0},

{0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0},

{0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0},

{0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0},

{1, 1, 1, 1, 1, 3, 1, 1, 1, 1, 1},

{0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0},

{0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0},

{0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0},

{0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0},

{0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0},

}

 

arr2 = {

{0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0},

{0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0},

{0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0},

{0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0},

{0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0},

{1, 1, 1, 1, 1, 3, 1, 1, 1, 1, 1},

{0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0},

{0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0},

{0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0},

{0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0},

{0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0},

}

 

arr3 = {

{0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0},

{0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0},

{0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0},

{0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0},

{0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0},

{1, 1, 1, 1, 1, 3, 1, 1, 1, 1, 1},

{0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0},

{0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0},

{0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0},

{0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0},

{0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0},

}

 

 

local area1 = createCombatArea(arr1)

local area2 = createCombatArea(arr2)

local area3 = createCombatArea(arr3)

setCombatArea(combat1, area1)

setCombatArea(combat2, area2)

setCombatArea(combat3, area3)

 

local function onCastSpell1(parameters)

doCombat(parameters.cid, parameters.combat1, parameters.var)

end

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