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Alguém Me Ajuda To Com Uns Erros Aki No Meu Ot


mandaiba

Pergunta

Real Server, version 3.0 (Real Team)

The Real Server developed by Doidin.

Visit for updates and suport: http://xtibia.com

 

>> Loading config (config.lua)

> Using plaintext encryption

>> Checking software version... done!

>> Fetching blacklist

>> Loading RSA key

>> Starting SQL connection

>> Running Database Manager

> Optimized database.

>> Loading items

>> Loading groups

>> Loading vocations

>> Loading script systems

[Warning - Weapons::registerEvent] Duplicate registered item with id: 7414

[Error - LuaScriptInterface::loadFile] cannot open data/spells/scripts/healing/a

ntiflame.lua: No such file or directory

[Warning - Event::loadScript] Cannot load script (data/spells/scripts/healing/an

tiflame.lua)

cannot open data/spells/scripts/healing/antiflame.lua: No such file or directory

 

[Error - LuaScriptInterface::loadFile] cannot open data/actions/scripts/item.lua

: No such file or directory

[Warning - Event::loadScript] Cannot load script (data/actions/scripts/item.lua)

 

cannot open data/actions/scripts/item.lua: No such file or directory

[Error - LuaScriptInterface::loadFile] cannot open data/actions/scripts/mfrune.l

ua: No such file or directory

[Warning - Event::loadScript] Cannot load script (data/actions/scripts/mfrune.lu

a)

cannot open data/actions/scripts/mfrune.lua: No such file or directory

[Warning - TalkAction::configureEvent] Duplicate registered talkaction with word

s: !vipdays

[Warning - TalkAction::configureEvent] Duplicate registered talkaction with word

s: /addvip

[Error - LuaScriptInterface::loadFile] cannot open data/creaturescripts/scripts/

vip.lua: No such file or directory

[Warning - Event::loadScript] Cannot load script (data/creaturescripts/scripts/v

ip.lua)

cannot open data/creaturescripts/scripts/vip.lua: No such file or directory

[Error - LuaScriptInterface::loadFile] cannot open data/globalevents/scripts/lot

tery.lua: No such file or directory

[Warning - Event::loadScript] Cannot load script (data/globalevents/scripts/lott

ery.lua)

cannot open data/globalevents/scripts/lottery.lua: No such file or directory

>> Loading chat channels

>> Loading outfits

>> Loading experience stages

>> Loading monsters

data/monster/Demon bosses/quara squicher.xml:25: parser error : Opening and endi

ng tag mismatch: defense line 23 and attack

</attack>

^

data/monster/Demon bosses/quara squicher.xml:26: parser error : expected '>'

</attacks>

^

data/monster/Demon bosses/quara squicher.xml:61: parser error : Opening and endi

ng tag mismatch: attacks line 20 and monster

</monster>

^

data/monster/Demon bosses/quara squicher.xml:62: parser error : Premature end of

data in tag monster line 2

 

^

[Warning - Monsters::loadMonster] Cannot load monster (Quara Squicher) file (dat

a/monster/Demon bosses/quara squicher.xml).

Line: 62, Info: Premature end of data in tag monster line 2

 

 

data/monster/Demon bosses/captain cutler.xml:34: parser error : expected '>'

</defenses>

^

[Warning - Monsters::loadMonster] Cannot load monster (Captain Cutler) file (dat

a/monster/Demon bosses/captain cutler.xml).

Line: 34, Info: expected '>'

 

 

[Warning - Monsters::loadMonster] Duplicate registered monster with name: Vip Tr

ainer

>> Loading mods...

> Loading antibot.xml...[Warning - TalkAction::configureEvent] Duplicate registe

red talkaction with words: !afk

done.

> Loading buypremium_command.xml... done.

> Loading changender_command.xml... done.

> Loading custommonsters.xml... done.

> Loading customspells.xml... done.

> Loading highscorebook.xml... done.

> Loading rep_system.xml... done.

> 7 mods were loaded.

>> Loading map and spawns...

> Map size: 2439x2283.

> Map descriptions:

"Saved with Remere's Map Editor 2.1"

"Baiak Yurots By Baiak"

Duplicate uniqueId 13000

Duplicate uniqueId 13000

Duplicate uniqueId 13001

Duplicate uniqueId 13001

Duplicate uniqueId 13550

> Map loading time: 62.891 seconds.

[Warning - Spawns::loadFromXml] Vashresamun ( 00393 / 00161 / 006 ) spawntime ca

nnot be less than 1 seconds.

[Warning - Spawns::loadFromXml] Dark Torturer ( 00039 / 00039 / 007 ) spawntime

cannot be less than 1 seconds.

[Warning - Spawns::loadFromXml] Dark Torturer ( 00039 / 00039 / 007 ) spawntime

cannot be less than 1 seconds.

[Warning - Spawns::loadFromXml] Elf Scout ( 00098 / 00079 / 007 ) spawntime cann

ot be less than 1 seconds.

[Warning - Spawns::loadFromXml] Wyvern ( 00117 / 00097 / 007 ) spawntime cannot

be less than 1 seconds.

[Warning - Spawns::loadFromXml] Ice Witch ( 00430 / 00101 / 007 ) spawntime cann

ot be less than 1 seconds.

[Warning - Spawns::loadFromXml] Hydra ( 00146 / 00188 / 007 ) spawntime cannot b

e less than 1 seconds.

[Warning - Spawns::loadFromXml] Battlemaster Zunzu ( 01604 / 00089 / 008 ) spawn

time cannot be less than 1 seconds.

[Warning - Spawns::loadFromXml] Dragon Lord ( 00059 / 00209 / 008 ) spawntime ca

nnot be less than 1 seconds.

[spawn::addMonster] Cannot find "Halloween Pumpkin"

[spawn::addMonster] Cannot find "Halloween Pumpkin"

[Warning - Spawns::loadFromXml] Hero ( 00160 / 00053 / 010 ) spawntime cannot be

less than 1 seconds.

[Warning - Spawns::loadFromXml] Hero ( 00160 / 00053 / 010 ) spawntime cannot be

less than 1 seconds.

[Warning - Spawns::loadFromXml] Crystal Spider ( 00160 / 00053 / 010 ) spawntime

cannot be less than 1 seconds.

[Warning - Spawns::loadFromXml] Crystal Spider ( 00160 / 00053 / 010 ) spawntime

cannot be less than 1 seconds.

[Warning - Spawns::loadFromXml] Plaguesmith ( 00077 / 00108 / 011 ) spawntime ca

nnot be less than 1 seconds.

[Warning - Spawns::loadFromXml] Plaguesmith ( 00077 / 00108 / 011 ) spawntime ca

nnot be less than 1 seconds.

[Warning - Spawns::loadFromXml] Nightmare ( 00068 / 00100 / 012 ) spawntime cann

ot be less than 1 seconds.

[Warning - Spawns::loadFromXml] Nightmare ( 00068 / 00100 / 012 ) spawntime cann

ot be less than 1 seconds.

[Warning - Spawns::loadFromXml] Nightmare ( 00068 / 00100 / 012 ) spawntime cann

ot be less than 1 seconds.

[Warning - Spawns::loadFromXml] Nightmare ( 00082 / 00133 / 012 ) spawntime cann

ot be less than 1 seconds.

[spawn::addMonster] Cannot find "Mr.Ever"

[spawn::addMonster] Cannot find "Mr.Ever"

[Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (

Flat 1, Area 42) (89)

[Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (

Flat 1, Area 42) (90)

[Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (

Flat 1, Area 42) (91)

[Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (

Flat 1, Area 42) (92)

[Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (

Flat 1, Area 42) (93)

[Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (

Flat 1, Area 42) (95)

[Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (

Flat 1, Area 42) (96)

[Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (

Flat 1, Area 42) (97)

[Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (

Flat 1, Area 42) (98)

[Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (

Flat 1, Area 42) (99)

[Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (

Flat 1, Area 42) (100)

[Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (

Flat 1, Area 42) (101)

[Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (

Flat 1, Area 42) (102)

[Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (

Flat 1, Area 42) (103)

[Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (

Flat 1, Area 42) (104)

[Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (

Flat 1, Area 42) (105)

[Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (

Flat 1, Area 42) (106)

[Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (

Flat 1, Area 42) (107)

[Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (

Flat 1, Area 42) (108)

[Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (

Flat 1, Area 42) (110)

[Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (

Flat 1, Area 42) (113)

[Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (

Flat 1, Area 42) (114)

[Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (

Flat 1, Area 42) (115)

[Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (

Flat 1, Area 42) (116)

[Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (

Flat 1, Area 42) (118)

[Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (

Flat 1, Area 42) (119)

[Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (

Flat 1, Area 42) (120)

[Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (

Flat 1, Area 42) (121)

[Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (

Flat 1, Area 42) (122)

[Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (

Flat 1, Area 42) (123)

[Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (

Flat 1, Area 42) (124)

[Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (

Flat 1, Area 42) (127)

[Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (

Flat 1, Area 42) (128)

[Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (

Flat 1, Area 42) (131)

[Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (

Flat 1, Area 42) (132)

[Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (

Flat 1, Area 42) (133)

[Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (

Flat 1, Area 42) (143)

[Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (

Flat 1, Area 42) (144)

[Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (

Flat 1, Area 42) (145)

[Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (

Flat 1, Area 42) (146)

[Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (

Flat 1, Area 42) (147)

[Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (

Flat 1, Area 42) (148)

[Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (

Flat 1, Area 42) (149)

[Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (

Flat 1, Area 42) (150)

[Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (

Flat 1, Area 42) (151)

[Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (

Flat 1, Area 42) (152)

[Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (

Flat 1, Area 42) (153)

[Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (

Flat 1, Area 42) (154)

[Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (

Flat 1, Area 42) (155)

[Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (

Flat 1, Area 42) (156)

[Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (

Flat 1, Area 42) (157)

[Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (

Flat 1, Area 42) (158)

[Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (

Flat 1, Area 42) (159)

[Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (

Flat 1, Area 42) (160)

[Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (

Flat 1, Area 42) (161)

[Warning - Houses::loadFromXml] House entry not set for: Forgotten headquarter (

Flat 1, Area 42) (162)

> Data parsing time: 12.765 seconds.

> Houses synchronization time: 5.156 seconds.

[Warning - IOMapSerialize::loadItems] NULL item at ( 00169 / 00033 / 007 ) (type

= 7815, sid = 1, pid = 0)

[Warning - IOMapSerialize::loadItems] NULL item at ( 00169 / 00034 / 007 ) (type

= 7816, sid = 1, pid = 0)

[Warning - IOMapSerialize::loadItems] NULL item at ( 00169 / 00033 / 006 ) (type

= 7815, sid = 1, pid = 0)

[Warning - IOMapSerialize::loadItems] NULL item at ( 00169 / 00034 / 006 ) (type

= 7815, sid = 1, pid = 0)

[Warning - IOMapSerialize::loadItems] NULL item at ( 00165 / 00033 / 005 ) (type

= 7816, sid = 1, pid = 0)

[Warning - IOMapSerialize::loadItems] NULL item at ( 00165 / 00034 / 005 ) (type

= 7816, sid = 1, pid = 0)

[Error - IOMapSerialize::loadMapRelational] Unserialization of invalid tile at p

osition ( 00128 / 00063 / 006 )

[Warning - IOMapSerialize::loadItems] NULL item at ( 00132 / 00062 / 006 ) (type

= 1220, sid = 1, pid = 0)

[Error - IOMapSerialize::loadMapRelational] Unserialization of invalid tile at p

osition ( 00128 / 00064 / 006 )

[Warning - IOMapSerialize::loadItems] NULL item at ( 00118 / 00066 / 007 ) (type

= 7815, sid = 1, pid = 0)

[Warning - IOMapSerialize::loadItems] NULL item at ( 00118 / 00067 / 007 ) (type

= 7816, sid = 1, pid = 0)

> Content unserialization time: 2.5 seconds.

>> Checking world type... PvP

>> Initializing game state modules and registering services...

[Warning - Monster::Monster] Unknown event name - inquisitionPortals

[Warning - Monster::Monster] Unknown event name - inquisitionPortals

[Warning - Monster::Monster] Unknown event name - inquisitionPortals

[Warning - Monster::Monster] Unknown event name - inquisitionPortals

> Global address: 275.0.4.1

> Local ports: 7171 7172

>> All modules were loaded, server is starting up...

>> 24 horas Word Fire Baiak server Online!

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4 respostass a esta questão

Posts Recomendados

  • 0

o error das houses é pelo rme, encontre elas e arrumeas

recomendo a colocar outro distro, seu sv é baiak certo?

tem 1 distro que ele arruma certos erros e é bem melhor.

 

os erros com coordenada basta voce ir no rme, ir até a coordenada e tirar

 

 

o erros dos spawntimes, vá em data/world/spawn.xml de ctrll + H

na linha de cima coloque spawntime="0"/>

e na linha de baixo coloque spawntime="60"/>

 

isso que eu sei :S

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  • 0

O erro dos spawns ocorre quando você clica para colocar um monstro no mapa e "arrasta o mouse" para coloca vários de uma vez, o certo é colocar UM por clique.

 

As houses é só procurar pelo ID que está no parênteses, exemplo: (157).

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