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Config.lua


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Pergunta

Estou seguindo o tutorial de website.

Na primeira parte pede-se que formate o Config.Lua, porém da erro qdo vou abrir o server.

 

Alterei talz para Mysql mais mesmo assim nao deu certo!

Acredito que eu esteja tirando alguma linha a mais, ou esteja fazendo algo de errado!

 

Abaixo segue meu Config.lua Original.

 

Alguem pode formatar para mim por favor? ( Apagar as linhas com (--) e os espaços antes ).

 

REP+ QUEM AJUDAR

Obrigado!

 

-- The Forgotten Server Config

 

-- Account manager

accountManager = true

namelockManager = true

newPlayerChooseVoc = true

newPlayerSpawnPosX = 121

newPlayerSpawnPosY = 8

newPlayerSpawnPosZ = 3

newPlayerTownId = 1

newPlayerLevel = 8

newPlayerMagicLevel = 10

generateAccountNumber = false

 

-- Unjustified kills

-- NOTE: *Banishment and *BlackSkull variables are >summed up<

-- (dailyFragsToRedSkull + dailyFragsToBanishment) with their

-- *RedSkull equivalents.

-- Auto banishing works only if useBlackSkull set to negative.

-- advancedFragList is not advised if you use huge frags

-- requirements.

redSkullLength = 1 * 24 * 60 * 60

blackSkullLength = 2 * 24 * 60 * 60

dailyFragsToRedSkull = 3

weeklyFragsToRedSkull = 5

monthlyFragsToRedSkull = 10

dailyFragsToBlackSkull = dailyFragsToRedSkull

weeklyFragsToBlackSkull = weeklyFragsToRedSkull

monthlyFragsToBlackSkull = monthlyFragsToRedSkull

dailyFragsToBanishment = dailyFragsToRedSkull

weeklyFragsToBanishment = weeklyFragsToRedSkull

monthlyFragsToBanishment = monthlyFragsToRedSkull

blackSkulledDeathHealth = 40

blackSkulledDeathMana = 0

useBlackSkull = true

useFragHandler = true

advancedFragList = false

 

-- Banishments

-- violationNameReportActionType 1 = just a report, 2 = name lock, 3 = player banishment

-- killsBanLength works only if useBlackSkull option is disabled.

notationsToBan = 3

warningsToFinalBan = 4

warningsToDeletion = 5

banLength = 1 * 24 * 60 * 60

killsBanLength = 1 * 24 * 60 * 60

finalBanLength = 1 * 24 * 60 * 60

ipBanishmentLength = 1 * 24 * 60 * 60

broadcastBanishments = true

maxViolationCommentSize = 200

violationNameReportActionType = 2

autoBanishUnknownBytes = false

 

-- Battle

-- NOTE: showHealingDamageForMonsters inheritates from showHealingDamage.

-- loginProtectionPeriod is the famous Tibia anti-magebomb system.

-- deathLostPercent set to nil enables manual mode.

worldType = "pvp"

protectionLevel = 20

pvpTileIgnoreLevelAndVocationProtection = true

pzLocked = 60 * 1000

huntingDuration = 60 * 1000

criticalHitChance = 7

criticalHitMultiplier = 1

displayCriticalHitNotify = true

removeWeaponAmmunition = false

removeWeaponCharges = false

removeRuneCharges = false

whiteSkullTime = 5 * 60 * 1000

noDamageToSameLookfeet = false

showHealingDamage = true

showHealingDamageForMonsters = false

fieldOwnershipDuration = 5 * 1000

stopAttackingAtExit = false

oldConditionAccuracy = false

loginProtectionPeriod = 10 * 10

deathLostPercent = 10

stairhopDelay = 2 * 1000

pushCreatureDelay = 2 * 1000

deathContainerId = 1987

gainExperienceColor = 10

addManaSpentInPvPZone = true

squareColor = 0

allowFightback = true

 

-- Connection config

worldId = 0

ip = "------------"

bindOnlyConfiguredIpAddress = false

loginPort = 7171

gamePort = 7172

adminPort = 7171

statusPort = 7171

loginTries = 10

retryTimeout = 5 * 1000

loginTimeout = 60 * 1000

maxPlayers = 1000

motd = "Bem vindos"

displayOnOrOffAtCharlist = false

onePlayerOnlinePerAccount = true

allowClones = false

serverName = "Crocodile"

loginMessage = "Bem Vindos"

statusTimeout = 5 * 60 * 1000

replaceKickOnLogin = true

forceSlowConnectionsToDisconnect = false

loginOnlyWithLoginServer = false

premiumPlayerSkipWaitList = false

 

-- Database

-- NOTE: sqlFile is used only by sqlite database, and sqlKeepAlive by mysql database.

-- To disable sqlKeepAlive such as mysqlReadTimeout use 0 value.

sqlType = "sqlite"

sqlHost = "localhost"

sqlPort = 3306

sqlUser = "root"

sqlPass = ""

sqlDatabase = "theforgottenserver"

sqlFile = "Styller.s3db"

sqlKeepAlive = 0

mysqlReadTimeout = 10

mysqlWriteTimeout = 10

encryptionType = "plain"

 

-- Deathlist

deathListEnabled = true

deathListRequiredTime = 1 * 60 * 1000

deathAssistCount = 19

maxDeathRecords = 5

 

-- Guilds

ingameGuildManagement = true

levelToFormGuild = 50

premiumDaysToFormGuild = 0

guildNameMinLength = 4

guildNameMaxLength = 20

 

-- Highscores

highscoreDisplayPlayers = 10

updateHighscoresAfterMinutes = 3

 

-- Houses

buyableAndSellableHouses = true

houseNeedPremium = true

bedsRequirePremium = true

levelToBuyHouse = 60

housesPerAccount = 0

houseRentAsPrice = false

housePriceAsRent = false

housePriceEachSquare = 5000

houseRentPeriod = "never"

houseCleanOld = 0

guildHalls = false

 

-- Item usage

timeBetweenActions = 200

timeBetweenExActions = 1000

checkCorpseOwner = true

hotkeyAimbotEnabled = true

maximumDoorLevel = 500

 

-- Map

-- NOTE: storeTrash costs more memory, but will perform alot faster cleaning.

-- useHouseDataStorage usage may be found at README.

mapName = "Styller"

mapAuthor = "Léo"

randomizeTiles = true

useHouseDataStorage = false

storeTrash = true

cleanProtectedZones = true

mailboxDisabledTowns = "-1"

 

-- Startup

-- NOTE: defaultPriority works only on Windows and niceLevel on *nix

-- coresUsed are seperated by comma cores ids used by server process,

-- default is -1, so it stays untouched (automaticaly assigned by OS).

defaultPriority = "high"

niceLevel = 5

coresUsed = "-1"

optimizeDatabaseAtStartup = true

removePremiumOnInit = true

confirmOutdatedVersion = false

 

-- Muted buffer

maxMessageBuffer = 4

bufferMutedOnSpellFailure = false

 

-- Miscellaneous

-- NOTE: promptExceptionTracerErrorBox works only with precompiled support feature,

-- called "exception tracer" (__EXCEPTION_TRACER__ flag).

-- monsterLootMessage 0 to disable, 1 - only party, 2 - only player, 3 - party or player (like Tibia's)

dataDirectory = "data/"

allowChangeOutfit = true

allowChangeColors = true

allowChangeAddons = true

disableOutfitsForPrivilegedPlayers = false

bankSystem = true

saveGlobalStorage = true

displaySkillLevelOnAdvance = true

spellNameInsteadOfWords = false

emoteSpells = true

promptExceptionTracerErrorBox = true

storePlayerDirection = false

monsterLootMessage = 3

monsterLootMessageType = 25

separateViplistPerCharacter = false

 

-- Ghost mode

ghostModeInvisibleEffect = false

ghostModeSpellEffects = true

 

-- Limits

idleWarningTime = 59 * 60 * 100

idleKickTime = 60 * 60 * 100

expireReportsAfterReads = 1

playerQueryDeepness = 2

maxItemsPerPZTile = 0

maxItemsPerHouseTile = 0

 

-- Premium-related

freePremium = false

premiumForPromotion = true

 

-- Blessings

-- NOTE: blessingReduction* regards items/containers loss.

-- eachBlessReduction is how much each bless reduces the experience/magic/skills loss.

blessingOnlyPremium = true

blessingReductionBase = 30

blessingReductionDecreament = 5

eachBlessReduction = 8

 

-- Rates

-- NOTE: experienceStages configuration is located in data/XML/stages.xml.

-- rateExperienceFromPlayers 0 to disable.

experienceStages = false

rateExperience = 999999

rateExperienceFromPlayers = 0

rateSkill = 160.0

rateMagic = 150.0

rateLoot = 9.0

rateSpawn = 1

 

-- Monster rates

rateMonsterHealth = 1.0

rateMonsterMana = 1.0

rateMonsterAttack = 1.0

rateMonsterDefense = 1.0

 

-- Experience from players

-- NOTE: min~Threshold* set to 0 will disable the minimum threshold:

-- player will gain experience from every lower leveled player.

-- max~Threshold* set to 0 will disable the maximum threshold:

-- player will gain experience from every higher leveled player.

minLevelThresholdForKilledPlayer = 1

maxLevelThresholdForKilledPlayer = 1

 

-- Stamina

-- NOTE: Stamina is stored in miliseconds, so seconds are multiplied by 1000.

-- rateStaminaHits multiplies every hit done a creature, which are later

-- multiplied by player attack speed.

-- rateStaminaGain is divider of every logged out second, eg:

-- 60000 / 3 = 20000 milliseconds, what gives 20 stamina seconds for 1 minute being logged off.

-- rateStaminaThresholdGain is divider for the premium stamina.

-- staminaRatingLimit* is in minutes.

rateStaminaLoss = 1

rateStaminaGain = 3

rateStaminaThresholdGain = 12

staminaRatingLimitTop = 41 * 60

staminaRatingLimitBottom = 14 * 60

rateStaminaAboveNormal = 1.5

rateStaminaUnderNormal = 0.5

staminaThresholdOnlyPremium = true

 

-- Party

-- NOTE: experienceShareLevelDifference is float number.

-- experienceShareLevelDifference is highestLevel * value

experienceShareRadiusX = 30

experienceShareRadiusY = 30

experienceShareRadiusZ = 1

experienceShareLevelDifference = 2 / 3

extraPartyExperienceLimit = 20

extraPartyExperiencePercent = 5

experienceShareActivity = 2 * 60 * 1000

 

-- Global save

-- NOTE: globalSaveHour means like 03:00, not that it will save every 3 hours,

-- if you want such a system please check out data/globalevents/globalevents.xml.

globalSaveEnabled = false

globalSaveHour = 3

shutdownAtGlobalSave = false

cleanMapAtGlobalSave = false

 

-- Spawns

deSpawnRange = 2

deSpawnRadius = 50

 

-- Summons

maxPlayerSummons = 2

teleportAllSummons = false

teleportPlayerSummons = false

 

-- Status

ownerName = "Crocodile"

ownerEmail = ""

url = ""

location = "Brazil"

displayGamemastersWithOnlineCommand = false

 

-- Logs

-- NOTE: This kind of logging does not work in GUI version.

-- For such, please compile the software with __GUI_LOGS__ flag.

adminLogsEnabled = false

displayPlayersLogging = true

prefixChannelLogs = ""

runFile = ""

outLogName = ""

errorLogName = ""

truncateLogsOnStartup = false

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accountManager = true

namelockManager = true

newPlayerChooseVoc = true

newPlayerSpawnPosX = 121

newPlayerSpawnPosY = 8

newPlayerSpawnPosZ = 3

newPlayerTownId = 1

newPlayerLevel = 8

newPlayerMagicLevel = 10

generateAccountNumber = false

 

redSkullLength = 1 * 24 * 60 * 60

blackSkullLength = 2 * 24 * 60 * 60

dailyFragsToRedSkull = 3

weeklyFragsToRedSkull = 5

monthlyFragsToRedSkull = 10

dailyFragsToBlackSkull = dailyFragsToRedSkull

weeklyFragsToBlackSkull = weeklyFragsToRedSkull

monthlyFragsToBlackSkull = monthlyFragsToRedSkull

dailyFragsToBanishment = dailyFragsToRedSkull

weeklyFragsToBanishment = weeklyFragsToRedSkull

monthlyFragsToBanishment = monthlyFragsToRedSkull

blackSkulledDeathHealth = 40

blackSkulledDeathMana = 0

useBlackSkull = true

useFragHandler = true

advancedFragList = false

 

notationsToBan = 3

warningsToFinalBan = 4

warningsToDeletion = 5

banLength = 1 * 24 * 60 * 60

killsBanLength = 1 * 24 * 60 * 60

finalBanLength = 1 * 24 * 60 * 60

ipBanishmentLength = 1 * 24 * 60 * 60

broadcastBanishments = true

maxViolationCommentSize = 200

violationNameReportActionType = 2

autoBanishUnknownBytes = false

 

worldType = "pvp"

protectionLevel = 20

pvpTileIgnoreLevelAndVocationProtection = true

pzLocked = 60 * 1000

huntingDuration = 60 * 1000

criticalHitChance = 7

criticalHitMultiplier = 1

displayCriticalHitNotify = true

removeWeaponAmmunition = false

removeWeaponCharges = false

removeRuneCharges = false

whiteSkullTime = 5 * 60 * 1000

noDamageToSameLookfeet = false

showHealingDamage = true

showHealingDamageForMonsters = false

fieldOwnershipDuration = 5 * 1000

stopAttackingAtExit = false

oldConditionAccuracy = false

loginProtectionPeriod = 10 * 10

deathLostPercent = 10

stairhopDelay = 2 * 1000

pushCreatureDelay = 2 * 1000

deathContainerId = 1987

gainExperienceColor = 10

addManaSpentInPvPZone = true

squareColor = 0

allowFightback = true

 

worldId = 0

ip = "------------"

bindOnlyConfiguredIpAddress = false

loginPort = 7171

gamePort = 7172

adminPort = 7171

statusPort = 7171

loginTries = 10

retryTimeout = 5 * 1000

loginTimeout = 60 * 1000

maxPlayers = 1000

motd = "Bem vindos"

displayOnOrOffAtCharlist = false

onePlayerOnlinePerAccount = true

allowClones = false

serverName = "Crocodile"

loginMessage = "Bem Vindos"

statusTimeout = 5 * 60 * 1000

replaceKickOnLogin = true

forceSlowConnectionsToDisconnect = false

loginOnlyWithLoginServer = false

premiumPlayerSkipWaitList = false

 

sqlType = "sqlite"

sqlHost = "localhost"

sqlPort = 3306

sqlUser = "root"

sqlPass = ""

sqlDatabase = "theforgottenserver"

sqlFile = "Styller.s3db"

sqlKeepAlive = 0

mysqlReadTimeout = 10

mysqlWriteTimeout = 10

encryptionType = "plain"

 

deathListEnabled = true

deathListRequiredTime = 1 * 60 * 1000

deathAssistCount = 19

maxDeathRecords = 5

 

ingameGuildManagement = true

levelToFormGuild = 50

premiumDaysToFormGuild = 0

guildNameMinLength = 4

guildNameMaxLength = 20

 

highscoreDisplayPlayers = 10

updateHighscoresAfterMinutes = 3

 

buyableAndSellableHouses = true

houseNeedPremium = true

bedsRequirePremium = true

levelToBuyHouse = 60

housesPerAccount = 0

houseRentAsPrice = false

housePriceAsRent = false

housePriceEachSquare = 5000

houseRentPeriod = "never"

houseCleanOld = 0

guildHalls = false

 

timeBetweenActions = 200

timeBetweenExActions = 1000

checkCorpseOwner = true

hotkeyAimbotEnabled = true

maximumDoorLevel = 500

 

mapName = "Styller"

mapAuthor = "Léo"

randomizeTiles = true

useHouseDataStorage = false

storeTrash = true

cleanProtectedZones = true

mailboxDisabledTowns = "-1"

 

defaultPriority = "high"

niceLevel = 5

coresUsed = "-1"

optimizeDatabaseAtStartup = true

removePremiumOnInit = true

confirmOutdatedVersion = false

 

maxMessageBuffer = 4

bufferMutedOnSpellFailure = false

 

dataDirectory = "data/"

allowChangeOutfit = true

allowChangeColors = true

allowChangeAddons = true

disableOutfitsForPrivilegedPlayers = false

bankSystem = true

saveGlobalStorage = true

displaySkillLevelOnAdvance = true

spellNameInsteadOfWords = false

emoteSpells = true

promptExceptionTracerErrorBox = true

storePlayerDirection = false

monsterLootMessage = 3

monsterLootMessageType = 25

separateViplistPerCharacter = false

 

ghostModeInvisibleEffect = false

ghostModeSpellEffects = true

 

idleWarningTime = 59 * 60 * 100

idleKickTime = 60 * 60 * 100

expireReportsAfterReads = 1

playerQueryDeepness = 2

maxItemsPerPZTile = 0

maxItemsPerHouseTile = 0

 

freePremium = false

premiumForPromotion = true

 

blessingOnlyPremium = true

blessingReductionBase = 30

blessingReductionDecreament = 5

eachBlessReduction = 8

 

experienceStages = false

rateExperience = 999999

rateExperienceFromPlayers = 0

rateSkill = 160.0

rateMagic = 150.0

rateLoot = 9.0

rateSpawn = 1

 

rateMonsterHealth = 1.0

rateMonsterMana = 1.0

rateMonsterAttack = 1.0

rateMonsterDefense = 1.0

 

minLevelThresholdForKilledPlayer = 1

maxLevelThresholdForKilledPlayer = 1

 

rateStaminaLoss = 1

rateStaminaGain = 3

rateStaminaThresholdGain = 12

staminaRatingLimitTop = 41 * 60

staminaRatingLimitBottom = 14 * 60

rateStaminaAboveNormal = 1.5

rateStaminaUnderNormal = 0.5

staminaThresholdOnlyPremium = true

 

experienceShareRadiusX = 30

experienceShareRadiusY = 30

experienceShareRadiusZ = 1

experienceShareLevelDifference = 2 / 3

extraPartyExperienceLimit = 20

extraPartyExperiencePercent = 5

experienceShareActivity = 2 * 60 * 1000

 

globalSaveEnabled = false

globalSaveHour = 3

shutdownAtGlobalSave = false

cleanMapAtGlobalSave = false

 

deSpawnRange = 2

deSpawnRadius = 50

 

maxPlayerSummons = 2

teleportAllSummons = false

teleportPlayerSummons = false

 

ownerName = "Crocodile"

ownerEmail = ""

url = ""

location = "Brazil"

displayGamemastersWithOnlineCommand = false

 

adminLogsEnabled = false

displayPlayersLogging = true

prefixChannelLogs = ""

runFile = ""

outLogName = ""

errorLogName = ""

truncateLogsOnStartup = false

 

Pronto, está configurado corretamente, é só colar. Lembre-se que a parte SQL do seu config.lua está em Sqlite!

E.. qual seria o erro que está dando no seu servidor?

Editado por RaizenUrameshi
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Eu configuro talz o config.lua

 

ai claro, vou testar abrir o server com esse novo.

 

só que ele da erro.

 

(Unable to load config.lua)

 

O Config.lua deve ter zuado qdo eu editei!

 

hehe

 

vou testar esse aki !

valeu :)

 

@edit

 

Perfeito, rodou certinho agora!

Dei um rep+ para alguem ontem de noite,

daqui a pouco acho que ja posso dar mais um. 'nao esqueço'

 

abraços valeu !

 

Permissão para fechar o Tópico.

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Muito Obrigado por fazer seu trabalho Alex.

 

Mover o tópico e dizer que estava na área errada.

 

Criei na área de Dúvidas de WebSites, pois estava com dúvida de como formatar meu Config.lua.

 

Qual a seção que eu deveria postar ?

 

 

obrigado;

 

@edit

 

REP + Encaminhado a quem merece ! :)

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Não estou com duvida em específico no config.lua,

mesmo porque temos muitos tutoriais referente ao mesmo.

 

Queria a formatação do meu config.lua, para fins de utilização na crianção do website.

 

Mesmo assim, obrigado.

 

@edit

 

Amigo Raizen,

se ainda estiver ativo,

 

seu config.lua rodou no servidor,

mais no site nao sei se tem alguma coisa a ver,

ta dando um erro estranho bem no final !

 

Warning: parse_ini_file(C:/Documents and Settings/Administrador/Desktop/Cópia de Dynamic World/config.lua) [function.parse-ini-file]: failed to open stream: No such file or directory in C:\xampp\htdocs\config-and-functions.php on line 13

 

Database error. Unknown database type in C:/Documents and Settings/Administrador/Desktop/Cópia de Dynamic World/config.lua . Must be equal to: "mysql" or "sqlite". Now is..

 

Aparentemente é config.lua que nao está sendo reconhecido.. ??! :S

 

OBS: Coloquei sim no config.lua o "MYSQL", vou até copiar tal parte abaixo:

 

 

 

sqlType = "mysql"

sqlHost = "localhost"

sqlPort = 3306

sqlUser = "root"

sqlPass = "3425265fastmari"

sqlDatabase = "otserv"

sqlFile = "otserv.s3db"

sqlKeepAlive = 0

mysqlReadTimeout = 10

mysqlWriteTimeout = 10

encryptionType = "plain"

 

Aparentemente está correto!

 

 

Estou com a ipotese na cabeça, de que alguma linha do config.lua possa ter sido apagada por engano. Afinal, erros acontecem!

 

Quem ajudar REP+ !

 

Obrigado por enquanto.

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