Saymon14 115 Postado Janeiro 7, 2011 Share Postado Janeiro 7, 2011 (editado) Nome: Advanced Auction House v1.0 Autor: josejunior23 Server testado: Real Server 8.60 Como funciona? A ideia é do WoW(World of Warcraft), o Auction-House, que você poe lá items, e espera que outro jogador o compre caso ninguém compre, ele será removido apos X dias. Comandos: !auction-sell itemname, ammount, price - para adicionar um item a lista de ofertas. !auction-buy OfferID - para comprar item pelo OfferID!auction-find itemname - para procurar ofertas pelo nome do item!auction-del OfferID - para apagar uma oferta feita por você!auction-info OfferID - para mostrar info sobre uma oferta pelo OfferID!auction-list - mostrar uma lista completa com os items.!auction-list PLAYER_NAME - mostra uma lista com os items de PLAYER_NAME!auction-cmd - mostra uma lista com todos os comandos.!auction-clean - apagara todas as ofertas com a mesma data de quem usar o comando.(access 3+)!auction-clean 01/01/11 - apagara todas as ofertas com a data 01/01/11 que você pode mudar(access 3+)!auction-balance - ver a quantidade de dinheiro que tem em sua Auction-house!auction-withdraw - para pegar seu dinheiro Informações:- Os items são guardado em um ficheiro .txt e não em uma database. - os items ficam guardados assim:01/01/11 3031 2000 10 2 data, item, preço, quantidade, guid do player1º - cria um ficheiro XML na pasta mods chamado ADVANCED-AUCTION-HOUSE, e poe isso dentro: <?xml version="1.0" encoding="UTF-8"?><mod name="ADVANCED AUCTION HOUSE" version="1.0" author="josejunior23" contact="x1zy@hotmail.com" enabled="yes"><talkaction words="!auction-sell;!auction-buy;!auction-list;!auction-info;!auction-del;!auction-cmd;!auction;!auction-find;!auction-clean;!auction-withdraw;!auction-balance" case-sensitive="yes" event="script" value="AAH.lua"/><globalevent name="aution_check" time="00:01" event="script" value="AAH.lua"/></mod> 2º - crie um ficheiro .LUA na pasta mods/scripts chamado AAH e poe isso dentro: --######################################### ABOUT #################-- Advanced Auction House ####-- code by josejunior23 ####-- the function add_depot_item(guid, item, count) as made by magus from ###### ####-- any other code in this file as made by me. ####-- ... and thanks to the TFS, they make it more easy "" ####--######################################### CONFIG ################################################## ##############local max_days, bad_items, able_items, max_offer, max_items, main_file, item_show, access_need =-- # J #2, -- 1º - - when player add an offer, his offer will stay for X days, in this case 2. # O #{"gold coin", "crystal coin", "platinum coin", "worm"}, -- 2º - - put here all items that you dont want players put for sale. # S #{able_runes = false, able_potions = true}, -- 3º - - choose if you want to player sell runes/pots # E #40000000, -- 4º - - max offer that players may ask for his item's, in this case 40 000 000 golds (40kk). # J #5, -- 5º - - max items that each player can put for sale, in this case 5. # R #'houseItems.txt', -- 6º - <###MAIN FILE###> - this is the name of the MAIN FILE, where the script save the offers.. # 2 #2160, -- 7º - - this show a crystal coin (itemid: 2160) when player say ex: !auction-list [param # 3 #3 -- 8º - - this is the access You need to use command !auction-clean ####--################################################## ################################################## ######################-- ########## LIB FUNCTIONS ###########function load_table(file)local t = { }for m in io.lines(file) dolocal d, i, c, a, s = m:match '(%S+)%s+(%S+)%s+(%S+)%s+(%S+)%s+(%S+)'table.insert(t, {date = d, item = i, cost = c, ammount = a, seller = s })endreturn tendfunction save_table(file, text)local f = io.open(file,"w")f:write(text)f:close()endfunction add_new_line(file, arr)local tab = load_table(file)table.insert(tab, {date = arr.d, item = arr.i, cost = arr.c, ammount = arr.a, seller = arr.s })save_table(file, covert_table(tab))endfunction del_line_by_id(file, id)local tab = load_table(file)table.remove (tab, id)save_table(file, covert_table(tab))endfunction covert_table(tab)local t = ""for i in pairs(tab) dot = t .. "" .. tab[i].date .. " " .. tab[i].item .. " " .. tab[i].cost .. " " .. tab[i].ammount .. " " .. tab[i].seller .. "\n"endreturn tendfunction get_ramdom_thing(tab)return tab[math.random(1, #tab)]endfunction list_items(tab, str)local i = 0if(str == nil) then str = "" endfor id in pairs(tab) doi = i + 1if(tab[id].x) then i = tab[id].x endstr = str .. "\n " .. i .. "# " .. tab[id].ammount .. "x " .. getItemNameById(tab[id].item) .. " " .. tab[id].cost .. " " .. getPlayerNameByGUID(tab[id].seller)endlocal txt = { "`!auction-buy id´\n-> to buy an item.", "`!auction-sell item, ammount, price´\n-> to sell an item.", "`!auction-info id´\n-> to see more information about id offer.", "`!auction-list´\n-> to see a complete list with offers.", "`!auction-find name´\n-> to find offers by name.", "`!auction-withdraw´\n-> to get your money from our house.", "`!auction-del id´\n-> to delete an offer made by You."}return str .. "\n\nTip: " .. get_ramdom_thing(txt)endfunction get_info(file, id) -- id == linelocal tab, list = load_table(file), nilfor i = 1, #tab doif(i == id)then list = {date = tab[i].date, item = tab[i].item, cost = tab[i].cost, ammount = tab[i].ammount, seller = tab[i].seller} break endendreturn listendfunction add_depot_item(guid, item, count)-- by Maguslocal item,count = type(item)=="table" and item or {item},type(count)=="table" and count or {(count or 1)}for k,v in ipairs(item) dolocal ls = db.getResult("SELECT `sid` FROM `player_depotitems` WHERE `player_id` = "..guid.." ORDER BY `sid` DESC LIMIT 1")return db.executeQuery("INSERT INTO `player_depotitems` (`player_id`, `sid`, `pid`, `itemtype`, `count`, `attributes`) VALUES ("..guid..", "..(ls:getDataInt("sid")+1)..", 101, "..v..", "..count[k]..", '"..(count[k] > 1 and string.format("%x",count[k]) or '').."')") or falseendendfunction add_day (days)local d, m, y = tonumber(os.date("%d")) + days, tonumber(os.date("%m")), tonumber(os.date("%y"))while d > 30 do d = 01 m = m + 1 end while m > 12 do d = 01 m = 01 y = y + 1 endreturn m .. "/" .. d .. "/" .. yendfunction clean_offers(file, m)local l, t = 0, os.date("%m/%d/%y")if m then t = m endfor e in io.lines(file) dol = l + 1local d, i, c, a, s = e:match '(%S+)%s+(%S+)%s+(%S+)%s+(%S+)%s+(%S+)'if(d == t) thendel_line_by_id(file, l)l = l - 1local p = getPlayerByName(getPlayerNameByGUID(s))if(isCreature(p)) thendoPlayerAddItem(p, i, a)doPlayerSendTextMessage(p, MESSAGE_STATUS_CONSOLE_ORANGE, '[AUCTION-HOUSE]: we could not sell Your ' .. a .. 'x of `' .. getItemNameById(i) .. '´ in our house, take it back.')elselocal s, i, a = tonumber(s),tonumber(i),tonumber(a)add_depot_item(s, i, a)endendendendfunction get_player_offers(g, file)-- g = player guidlocal o, x = {}, 0for l in io.lines(file) dox = x + 1local d, i, c, a, s = l:match '(%S+)%s+(%S+)%s+(%S+)%s+(%S+)%s+(%S+)'if(tonumber(s) == g) thentable.insert(o, {date = d, item = i, cost = c, ammount = a, seller = s , x = x})endendreturn oendfunction find_offers_by_name(name, file) -- this funciton find offers with item namelocal o, x = {}, 0for l in io.lines(file) dox = x + 1local d, i, c, a, s = l:match '(%S+)%s+(%S+)%s+(%S+)%s+(%S+)%s+(%S+)'if(getItemNameById(tonumber(i)) == name) thentable.insert(o, {date = d, item = i, cost = c, ammount = a, seller = s , x = x})endendreturn oend-- ########## LIB FUNCTIONS ############-- ########## onSay FUNCTION ###########function onSay(cid, words, param, channel)if(words == "!auction-sell") thenlocal t = string.explode(param, ",")if not t[2] or not t[3] or not param or (isNumber(t[1])) or not(isNumber(t[2])) or not (isNumber(t[3])) or (tonumber(t[2]) <= 0) or (tonumber(t[2]) > 100) or (tonumber(t[3]) <= 0) or (tonumber(t[2]) > 1) and not (isItemStackable(getItemIdByName(t[1]))) thendoPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, '[AUCTION-HOUSE]: type the name of an item with ammount and offer: `!auction-sell carrion worm fang, 100, 3650´.\n Tip: `!auction-sell´ is the command, `carrion worm fang´ is the item, `100´ is the ammount, `3650´ is the price you want for it.')return trueendif(isItemContainer(getItemIdByName(t[1]))) or not (isItemMovable(getItemIdByName(t[1]))) or (isInArray(bad_items, t[1])) or (isItemFluidContainer(getItemIdByName(t[1]))) and (able_items.able_potions == false) or (isItemRune(getItemIdByName(t[1]))) and (able_items.able_runes == false) thendoPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, '[AUCTION-HOUSE]: we do not accept those kind of items.')return trueendif(max_items ~= 0) and (#get_player_offers(getPlayerGUID(cid), main_file) >= max_items) thendoPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, '[AUCTION-HOUSE]: You already have too many items in our house. You have a total of `' .. #get_player_offers(getPlayerGUID(cid), main_file) .. '´ items in our house and still can put more `' .. max_items - #get_player_offers(getPlayerGUID(cid), main_file) .. '´ items.')return trueendif(tonumber(t[3]) > max_offer) thendoPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, '[AUCTION-HOUSE]: sorry, this price is too much. the limit is: `' .. max_offer .. '´ golds.')return trueendif(doPlayerRemoveItem(cid, getItemIdByName(t[1]), t[2])) thendoPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, '[AUCTION-HOUSE]: we have added your ' .. t[2] .. 'x `' .. t[1] .. '´ as offer to our house.\n say `!auction-info ' .. #load_table(main_file) + 1 .. '´ to see more information about your offer.\nYou have a total of `' .. #get_player_offers(getPlayerGUID(cid), main_file)+1 .. '´ items in our house and still can put more `' .. (max_items == 0 and "NO LIMIT" or max_items - #get_player_offers(getPlayerGUID(cid), main_file) - 1) .. '´ items.')add_new_line(main_file, {d = add_day (max_days), i = getItemIdByName(t[1]), c = tonumber(t[3]), a = tonumber(t[2]), s = getPlayerGUID(cid)})elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, '[AUCTION-HOUSE]: could not find item `' .. t[1] .. '´ in your backpacks/slots.')endelseif(words == "!auction-buy") thenif not (isNumber(param)) thendoPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, '[AUCTION-HOUSE]: ID. Offer should be a number.')return trueendlocal f = get_info(main_file, tonumber(param))if not f thendoPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, '[AUCTION-HOUSE]: could not find results for ID. `' .. tonumber(param) .. '´.')return trueendif(doPlayerRemoveMoney(cid, f.cost) == true) thendel_line_by_id(main_file, tonumber(param))doPlayerAddItem(cid, f.item, f.ammount, false)doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, '[AUCTION-HOUSE]: You brought ' .. f.ammount .. 'x of `' .. getItemNameById(f.item) .. '´ for `' .. f.cost .. '´ golds from our house.')local pid = getPlayerByName(getPlayerNameByGUID(f.seller))if not (isCreature(pid)) thendb.executeQuery("UPDATE `players` SET `balance` = `balance` + '" .. f.cost .. "' WHERE `name` = '" .. getPlayerNameByGUID(f.seller) .. "';")return trueenddoPlayerAddMoney(pid, f.cost)doPlayerSendTextMessage(pid, MESSAGE_STATUS_CONSOLE_ORANGE, '[AUCTION-HOUSE]: we sold Your ' .. f.ammount .. 'x of `' .. getItemNameById(f.item) .. '´ in our house, heres Yours `' .. f.cost .. '´ golds.')endelseif(words == "!auction-list") thenif(param == '') thenlocal tab = load_table(main_file)if(#tab > 20) thendoShowTextDialog(cid, item_show, list_items(tab, " #-> ADVANCED AUCTION HOUSE <-#\n\n Total of `" .. #tab .. "´ items in our stock.\n\n ID. Item Gold Seller"))elsedoPlayerPopupFYI(cid, list_items(tab, " #-> ADVANCED AUCTION HOUSE <-#\n\n Total of `" .. #tab .. "´ items in our stock.\n\n ID. Item Gold Seller"))endelseif(isNumber(param)) or not (isPlayer(getPlayerByName(param))) thendoPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, '[AUCTION-HOUSE]: could not find a player online with name: `' .. param .. '´. \n Tip: remember, You can only look for offers from a player that is online. but You still can see their offers from `!auction-list´.')return trueendlocal offers = get_player_offers(getPlayerGUID(getPlayerByName(pa ram)), main_file)doShowTextDialog(cid, item_show, list_items(offers, " #-> ADVANCED AUCTION HOUSE <-#\n\n " .. string.upper(param) .. ", \n as a total of `" .. #offers .. "´ items in our stock.\n\n ID. Item Gold Seller"))endelseif(words == "!auction-info") thenif not (isNumber(param)) thendoPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, '[AUCTION-HOUSE]: ID. Offer should be a number.')return trueendlocal f = get_info(main_file, tonumber(param))if not f thendoPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, '[AUCTION-HOUSE]: could not find results for ID. `' .. tonumber(param) .. '´.')return trueendlocal txt = " #-> ADVANCED AUCTION HOUSE <-#\n Showing Offer ID. " .. tonumber(param) .."#\n\n - Expire Date: " .. f.date .. "\n - Item: x" .. f.ammount .. " " .. getItemNameById(f.item) .."\n - Cost: " .. f.cost .. " golds\n - Seller: " .. getPlayerNameByGUID(f.seller) .. ""doShowTextDialog(cid, f.item, txt)elseif(words == "!auction-del") thenif not (isNumber(param)) thendoPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, '[AUCTION-HOUSE]: ID. Offer should be a number.')return trueendlocal f = get_info(main_file, tonumber(param))if not f thendoPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, '[AUCTION-HOUSE]: could not find results for ID. `' .. tonumber(param) .. '´.')return trueendif(tonumber(f.seller) == getPlayerGUID(cid)) thendel_line_by_id(main_file, tonumber(param))doPlayerAddItem(cid, f.item, f.ammount, false)doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, '[AUCTION-HOUSE]: we removed your offer from our house, take back x' .. f.ammount .. ' of `' .. getItemNameById(f.item) .. '´.')elsedoPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, '[AUCTION-HOUSE]: You may not remove offer ID. `' .. tonumber(param) .. '´. reason: it does not belongs to You.')endelseif(words == "!auction-find") thenif(isNumber(param)) thendoPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, '[AUCTION-HOUSE]: could not find results for item `' .. tonumber(param) .. '´, make sure the name is right.')return trueendlocal tab = find_offers_by_name(param, main_file)if(#tab == 0) thendoPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, '[AUCTION-HOUSE]: could not find results for item `' .. param .. '´.')return trueenddoShowTextDialog(cid, getItemIdByName(param), list_items(tab, " #-> ADVANCED AUCTION HOUSE <-#\n\n Total of `" .. #tab .. "´ `" .. param .. "´ in our stock.\n\n ID. Item Gold Seller"))elseif(words == "!auction-cmd") or(words == "!auction") thenlocal stuff = {{"`!auction-buy id´", "to buy an item by offer id\n\n"}, {"`!auction-sell itemname, ammount, price´", "to sell an item\n\n"}, {"`!auction-info id´", "to see more information about offer id\n\n"}, {"`!auction-list´", "to see a complete list with offers\n\n"}, {"`!auction-del id´", "to delete an offer made by you\n\n"}, {"`!auction-find name´", "to find offers by name\n\n"}, {"`!auction-withdraw´", "to get your money from our house\n\n"}, {"`!auction-balance´", "to see your current balance in our house\n\n"}}local txt = " > ADVANCED AUCTION HOUSE <\n\n"for i = 1, #stuff do txt = txt .. " " .. i .. ". - " .. stuff[i][1] .. "\n > " .. stuff[i][2] end-- ^ dont ask why, I just made in this way =)doPlayerPopupFYI(cid, txt .. "\n >Code by josejunior23<")-- ^ Do not remove s2elseif(words == "!auction-withdraw") thenlocal total_money = getPlayerBalance(cid)if(total_money <= 0) thendoPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, '[AUCTION-HOUSE]: Your balance is `0´. ')return trueenddoPlayerAddMoney(cid, total_money)doPlayerSetBalance(cid, 0)doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, '[AUCTION-HOUSE]: You withdraw `' .. total_money .. '´ golds from our house. Your balance is now `0´.')elseif(words == "!auction-balance") thenlocal total_money = getPlayerBalance(cid)if(total_money <= 0) thendoPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, '[AUCTION-HOUSE]: Your balance is `0´. ')return trueenddoPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, '[AUCTION-HOUSE]: Your balance is `' .. total_money .. '´golds, You can withdraw that money at anytime, type `!aution-withdraw´ to get all Your money from our house.')elseif(words == "!auction-clean") thenif not (getPlayerAccess(cid) >= access_need) thendoPlayerSendCancel(cid, 'not a valid command>')return falseendif not (param) thenclean_offers(main_file)doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, '[AUCTION-HOUSE]: all offers with date: ' .. os.date("%m/%d/%y") .. ' as been reseted.\n Remember, the scripts ignore offers with less/more days.')return trueendif(isNumber(param)) thendoPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, '[AUCTION-HOUSE]: this is not a valid date, date format should be like in this example: ' .. os.date("%m/%d/%y") .. ' (month/day/year) . ')return trueendclean_offers(main_file, param)doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, '[AUCTION-HOUSE]: all offers with date: ' .. param .. ' as been reseted.\n Remember, the scripts ignore offers with less/more days.')endreturn trueend-- ########## onSay FUNCTION ###########-- ########## onTimer FUNCTION ##########function onTimer(cid, interval, lastExecution)clean_offers(main_file)return trueend-- ########## onTimer FUNCTION ########## 3º - cria um ficheiro .txt na pasta do seu server(onde fica o .exe), chamado houseItems, que ficara -> houseItems.txtAlgumas imagens do sistema: Anexos Download:Anexos.zip Anexos.zip Editado Julho 15, 2017 por Bennyyw Link para o comentário https://xtibia.com/forum/topic/148990-talkaction-sistema-de-shop-para-players/ Compartilhar em outros sites More sharing options...
AlphaLove 39 Postado Janeiro 7, 2011 Share Postado Janeiro 7, 2011 Curti saymon (:' Beem féra ^^ Vo testa aqui e acho que vo usa no meu server ' Vllw REP + Mano Link para o comentário https://xtibia.com/forum/topic/148990-talkaction-sistema-de-shop-para-players/#findComment-985712 Compartilhar em outros sites More sharing options...
fsg 230 Postado Janeiro 7, 2011 Share Postado Janeiro 7, 2011 Opa Saymon, posso implantar no Tibia Sun, na próxima versão provavelmente terá este sistema no servidor. Gostei bastante, obrigado por compartilhar; Abraços. Link para o comentário https://xtibia.com/forum/topic/148990-talkaction-sistema-de-shop-para-players/#findComment-985713 Compartilhar em outros sites More sharing options...
fsg 230 Postado Janeiro 7, 2011 Share Postado Janeiro 7, 2011 (editado) [ERRO NO BROWSER] Editado Janeiro 7, 2011 por FezZinN Link para o comentário https://xtibia.com/forum/topic/148990-talkaction-sistema-de-shop-para-players/#findComment-985714 Compartilhar em outros sites More sharing options...
AlphaLove 39 Postado Janeiro 7, 2011 Share Postado Janeiro 7, 2011 FeZzin cometendo Double post :S Exclui 1 aii mano ;x' Att Link para o comentário https://xtibia.com/forum/topic/148990-talkaction-sistema-de-shop-para-players/#findComment-985717 Compartilhar em outros sites More sharing options...
bilurox 1 Postado Janeiro 7, 2011 Share Postado Janeiro 7, 2011 Bem,+ rep porcausa que peguei seu script... + rep ainda por ter feito essa action que eu queria GTZ... Link para o comentário https://xtibia.com/forum/topic/148990-talkaction-sistema-de-shop-para-players/#findComment-985752 Compartilhar em outros sites More sharing options...
paulgrande 23 Postado Janeiro 7, 2011 Share Postado Janeiro 7, 2011 esse script nao pode ser psotado em outro forum por acaso vc pergunto pro autor se poderia postar ? pq isso e da seçao de esclusivos Link para o comentário https://xtibia.com/forum/topic/148990-talkaction-sistema-de-shop-para-players/#findComment-985798 Compartilhar em outros sites More sharing options...
Saymon14 115 Postado Janeiro 7, 2011 Autor Share Postado Janeiro 7, 2011 PAULGRANDE a seção é exclusiva do outro forum nao daqui, saiba separar as coisas, e no post dele nao contia nada sobre restriçoes em postar em outro forum entao fica de boa ai Link para o comentário https://xtibia.com/forum/topic/148990-talkaction-sistema-de-shop-para-players/#findComment-985802 Compartilhar em outros sites More sharing options...
luan12 83 Postado Janeiro 7, 2011 Share Postado Janeiro 7, 2011 Bom, como o Saymon postou os devidos créditos, acho que não haverá maiores problemas, caso o autor do script queira este tópico removido, ele que envie uma MP à qualquer moderador, por enquanto, o tópico permanecerá aberto. Té. Link para o comentário https://xtibia.com/forum/topic/148990-talkaction-sistema-de-shop-para-players/#findComment-985807 Compartilhar em outros sites More sharing options...
Saymon14 115 Postado Janeiro 8, 2011 Autor Share Postado Janeiro 8, 2011 @Luan Recebi o report, vamos esperar o que ele vai falar, eu sei que ele nao é o josejunior é outro user la do outro forum, que eu saiba pra fechar o topic o propio criadordo script vai ter que vim falar que nao pode postar. Se todo topico fosse fechado por ser de outro forum e sem autorização, metade dessa seção ia abaixo Link para o comentário https://xtibia.com/forum/topic/148990-talkaction-sistema-de-shop-para-players/#findComment-985888 Compartilhar em outros sites More sharing options...
meubk 257 Postado Janeiro 9, 2011 Share Postado Janeiro 9, 2011 se o item tiver, atributos, os atributos continuam ? Link para o comentário https://xtibia.com/forum/topic/148990-talkaction-sistema-de-shop-para-players/#findComment-986294 Compartilhar em outros sites More sharing options...
Strayzer 6 Postado Janeiro 9, 2011 Share Postado Janeiro 9, 2011 Deixa ver se intendi, É como se fosse um sistema de leilão em que o player poderia vender seus itens e comprar itens de outro player sem o sistema tradicional de 'TRADE' , tipo, o player nem precisaria ver a cara do outro pra vender o item. Se for pelo que eu entendi, muito bom, valeu por compartilhar, já vou colocar em meu server. REP+. Abrass Link para o comentário https://xtibia.com/forum/topic/148990-talkaction-sistema-de-shop-para-players/#findComment-986405 Compartilhar em outros sites More sharing options...
LukasScott 2 Postado Abril 10, 2011 Share Postado Abril 10, 2011 sistema que pode ocausionar algum bug vou testalo e edito aqui. Link para o comentário https://xtibia.com/forum/topic/148990-talkaction-sistema-de-shop-para-players/#findComment-1023225 Compartilhar em outros sites More sharing options...
josejunior23 0 Postado Junho 2, 2011 Share Postado Junho 2, 2011 (editado) Gostaria que removesse os meus codigos, obrigado! Editado Junho 2, 2011 por josejunior23 Link para o comentário https://xtibia.com/forum/topic/148990-talkaction-sistema-de-shop-para-players/#findComment-1040375 Compartilhar em outros sites More sharing options...
sigma696 1 Postado Junho 3, 2011 Share Postado Junho 3, 2011 Lol pq aqui nao ta aparecendo os codigos pra por la eu cliko em show no quote e nada acontece plz poe ai Link para o comentário https://xtibia.com/forum/topic/148990-talkaction-sistema-de-shop-para-players/#findComment-1040592 Compartilhar em outros sites More sharing options...
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