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Ae gente, esse scripts de Talckactions que nois pega na internet,

pego muito, so que quando executo eles aparece a mensgaem no defaul to comando

por exemplo:

 

o meu comando /invadl pra ter invasão de dl na frente do templo

tem que isar varias vezes para restaurar o respow ai fika mostrando no default

"/invadl"

"/invadl"

"/invadl"

"/invadl"

 

Sabe por pra ele tipo aparece Vermelhinho so pra min?

Aqui está script: VALEW!

 

-- [( Invasion Talk created by Doidin for XTibia.com )] --
function onSay(cid, words, param, channel)

local pos_invas = {x=75,y=36,z=7} -- Coordenada da invasão! (Basta configurar essa)
local monster1 = "Dragon lord" -- Boss que irá aparecer na invasão!
local monster2 = "Dragon" -- Boss que irá aparecer na invasão!

doSummonCreature(monster1, {x=169, y=49, z=7})
doSummonCreature(monster1, {x=169, y=50, z=7})
doSummonCreature(monster1, {x=169, y=51, z=7})
doSummonCreature(monster1, {x=169, y=52, z=7})
doSummonCreature(monster1, {x=169, y=53, z=7})
doSummonCreature(monster1, {x=169, y=54, z=7})
doSummonCreature(monster1, {x=169, y=55, z=7})
doSummonCreature(monster1, {x=169, y=56, z=7})
doSummonCreature(monster1, {x=169, y=57, z=7})
doSummonCreature(monster1, {x=169, y=58, z=7})
doSummonCreature(monster1, {x=169, y=59, z=7})
doSummonCreature(monster1, {x=170, y=49, z=7})
doSummonCreature(monster1, {x=170, y=50, z=7})
doSummonCreature(monster1, {x=170, y=51, z=7})
doSummonCreature(monster1, {x=170, y=52, z=7})
doSummonCreature(monster1, {x=170, y=53, z=7})
doSummonCreature(monster1, {x=170, y=54, z=7})
doSummonCreature(monster1, {x=170, y=55, z=7})
doSummonCreature(monster1, {x=170, y=56, z=7})
doSummonCreature(monster1, {x=170, y=57, z=7})
doSummonCreature(monster1, {x=170, y=58, z=7})
doSummonCreature(monster1, {x=170, y=59, z=7})
doSummonCreature(monster1, {x=137, y=44, z=7})
doSummonCreature(monster1, {x=137, y=45, z=7})
doSummonCreature(monster1, {x=137, y=46, z=7})
doSummonCreature(monster1, {x=137, y=47, z=7})
doSummonCreature(monster1, {x=137, y=48, z=7})
doSummonCreature(monster1, {x=137, y=49, z=7})
doSummonCreature(monster1, {x=137, y=50, z=7})
doSummonCreature(monster1, {x=137, y=51, z=7})
doSummonCreature(monster1, {x=137, y=52, z=7})
doSummonCreature(monster1, {x=137, y=53, z=7})
doSummonCreature(monster1, {x=137, y=54, z=7})
doSummonCreature(monster1, {x=137, y=55, z=7})
doSummonCreature(monster1, {x=137, y=56, z=7})
doSummonCreature(monster1, {x=137, y=57, z=7})
doSummonCreature(monster1, {x=137, y=58, z=7})
doSummonCreature(monster1, {x=137, y=59, z=7})
doSummonCreature(monster1, {x=137, y=60, z=7})
doSummonCreature(monster1, {x=137, y=61, z=7})
doSummonCreature(monster1, {x=124, y=60, z=7})
doSummonCreature(monster1, {x=125, y=60, z=7})
doSummonCreature(monster1, {x=126, y=60, z=7})
doSummonCreature(monster1, {x=127, y=60, z=7})
doSummonCreature(monster1, {x=128, y=60, z=7})
doSummonCreature(monster1, {x=129, y=60, z=7})
doSummonCreature(monster1, {x=130, y=60, z=7})
doSummonCreature(monster1, {x=124, y=61, z=7})
doSummonCreature(monster1, {x=125, y=61, z=7})
doSummonCreature(monster1, {x=126, y=61, z=7})
doSummonCreature(monster1, {x=127, y=61, z=7})
doSummonCreature(monster1, {x=128, y=61, z=7})
doSummonCreature(monster1, {x=129, y=61, z=7})
doSummonCreature(monster1, {x=130, y=61, z=7})






doSummonCreature(monster2, {x=170, y=49, z=7})
doSummonCreature(monster2, {x=167, y=59, z=7})
doSummonCreature(monster2, {x=166, y=59, z=7})
doSummonCreature(monster2, {x=165, y=59, z=7})
doSummonCreature(monster2, {x=164, y=59, z=7})
doSummonCreature(monster2, {x=163, y=59, z=7})
doSummonCreature(monster2, {x=162, y=59, z=7})
doSummonCreature(monster2, {x=161, y=59, z=7})
doSummonCreature(monster2, {x=160, y=59, z=7})
doSummonCreature(monster2, {x=159, y=59, z=7})
doSummonCreature(monster2, {x=158, y=59, z=7})
doSummonCreature(monster2, {x=157, y=59, z=7})
doSummonCreature(monster2, {x=146, y=59, z=7})
doSummonCreature(monster2, {x=145, y=59, z=7})
doSummonCreature(monster2, {x=144, y=59, z=7})
doSummonCreature(monster2, {x=143, y=59, z=7})



end

Link para o comentário
https://xtibia.com/forum/topic/144045-como-fazer-para-o-comando-n%C3%A3o-aparecer-no-defaul/
Compartilhar em outros sites

Coloque um

 

return true

 

antes do último

 

end

 

Ficando assim:

 

-- [( Invasion Talk created by Doidin for XTibia.com )] --
function onSay(cid, words, param, channel)

local pos_invas = {x=75,y=36,z=7} -- Coordenada da invasão! (Basta configurar essa)
local monster1 = "Dragon lord" -- Boss que irá aparecer na invasão!
local monster2 = "Dragon" -- Boss que irá aparecer na invasão!

doSummonCreature(monster1, {x=169, y=49, z=7})
doSummonCreature(monster1, {x=169, y=50, z=7})
doSummonCreature(monster1, {x=169, y=51, z=7})
doSummonCreature(monster1, {x=169, y=52, z=7})
doSummonCreature(monster1, {x=169, y=53, z=7})
doSummonCreature(monster1, {x=169, y=54, z=7})
doSummonCreature(monster1, {x=169, y=55, z=7})
doSummonCreature(monster1, {x=169, y=56, z=7})
doSummonCreature(monster1, {x=169, y=57, z=7})
doSummonCreature(monster1, {x=169, y=58, z=7})
doSummonCreature(monster1, {x=169, y=59, z=7})
doSummonCreature(monster1, {x=170, y=49, z=7})
doSummonCreature(monster1, {x=170, y=50, z=7})
doSummonCreature(monster1, {x=170, y=51, z=7})
doSummonCreature(monster1, {x=170, y=52, z=7})
doSummonCreature(monster1, {x=170, y=53, z=7})
doSummonCreature(monster1, {x=170, y=54, z=7})
doSummonCreature(monster1, {x=170, y=55, z=7})
doSummonCreature(monster1, {x=170, y=56, z=7})
doSummonCreature(monster1, {x=170, y=57, z=7})
doSummonCreature(monster1, {x=170, y=58, z=7})
doSummonCreature(monster1, {x=170, y=59, z=7})
doSummonCreature(monster1, {x=137, y=44, z=7})
doSummonCreature(monster1, {x=137, y=45, z=7})
doSummonCreature(monster1, {x=137, y=46, z=7})
doSummonCreature(monster1, {x=137, y=47, z=7})
doSummonCreature(monster1, {x=137, y=48, z=7})
doSummonCreature(monster1, {x=137, y=49, z=7})
doSummonCreature(monster1, {x=137, y=50, z=7})
doSummonCreature(monster1, {x=137, y=51, z=7})
doSummonCreature(monster1, {x=137, y=52, z=7})
doSummonCreature(monster1, {x=137, y=53, z=7})
doSummonCreature(monster1, {x=137, y=54, z=7})
doSummonCreature(monster1, {x=137, y=55, z=7})
doSummonCreature(monster1, {x=137, y=56, z=7})
doSummonCreature(monster1, {x=137, y=57, z=7})
doSummonCreature(monster1, {x=137, y=58, z=7})
doSummonCreature(monster1, {x=137, y=59, z=7})
doSummonCreature(monster1, {x=137, y=60, z=7})
doSummonCreature(monster1, {x=137, y=61, z=7})
doSummonCreature(monster1, {x=124, y=60, z=7})
doSummonCreature(monster1, {x=125, y=60, z=7})
doSummonCreature(monster1, {x=126, y=60, z=7})
doSummonCreature(monster1, {x=127, y=60, z=7})
doSummonCreature(monster1, {x=128, y=60, z=7})
doSummonCreature(monster1, {x=129, y=60, z=7})
doSummonCreature(monster1, {x=130, y=60, z=7})
doSummonCreature(monster1, {x=124, y=61, z=7})
doSummonCreature(monster1, {x=125, y=61, z=7})
doSummonCreature(monster1, {x=126, y=61, z=7})
doSummonCreature(monster1, {x=127, y=61, z=7})
doSummonCreature(monster1, {x=128, y=61, z=7})
doSummonCreature(monster1, {x=129, y=61, z=7})
doSummonCreature(monster1, {x=130, y=61, z=7})






doSummonCreature(monster2, {x=170, y=49, z=7})
doSummonCreature(monster2, {x=167, y=59, z=7})
doSummonCreature(monster2, {x=166, y=59, z=7})
doSummonCreature(monster2, {x=165, y=59, z=7})
doSummonCreature(monster2, {x=164, y=59, z=7})
doSummonCreature(monster2, {x=163, y=59, z=7})
doSummonCreature(monster2, {x=162, y=59, z=7})
doSummonCreature(monster2, {x=161, y=59, z=7})
doSummonCreature(monster2, {x=160, y=59, z=7})
doSummonCreature(monster2, {x=159, y=59, z=7})
doSummonCreature(monster2, {x=158, y=59, z=7})
doSummonCreature(monster2, {x=157, y=59, z=7})
doSummonCreature(monster2, {x=146, y=59, z=7})
doSummonCreature(monster2, {x=145, y=59, z=7})
doSummonCreature(monster2, {x=144, y=59, z=7})
doSummonCreature(monster2, {x=143, y=59, z=7})


return true
end

 

 

 

flw

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