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Comando De /attr


Thony402

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Oi

eu gostaria

q pedir um script de talkaction

a tag "/attr" q e um comando ja incluso no tibia 8.5

e tem gente q tem no 8.4

e n e uma coisa q se tem facilmente

eu quero um comando attr

de editar arm, boots, atk , def, ml, description, e etc

alguem souber add

Thony_402@hotmail.com

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talkactions/scripts/attr.lua

 

  local itemFuncs =
{
       ["attackspeed"] = setItemAttackSpeed,
       ["name"] = setItemName,
       ["plural"] = setItemPluralName,
       ["attack"] = setItemAttack,
       ["extraattack"] = setItemExtraAttack,
       ["defense"] = setItemDefense,
       ["armor"] = setItemArmor,
       ["extradefense"] = setItemExtraDefense,
       ["hitchance"] = setItemHitChance,
       ["range"] = setItemShootRange,
       ["actionid"] = doSetItemActionId,
       ["action"] = doSetItemActionId,
       ["aid"] = doSetItemActionId,
       ["description"] = doSetItemSpecialDescription,
       ["desc"] = doSetItemSpecialDescription,
       ["protection"] = doSetItemProtection,
       ["charges"] = doChangeTypeItem,
       ["count"] = doChangeTypeItem
}

local creatureFuncs =
{
       ["health"] = doCreatureAddHealth,
       ["maxhealth"]= setCreatureMaxHealth,
       ["mana"] = doCreatureAddMana,
       ["maxmana"] = setCreatureMaxMana,
       ["speed"] = doChangeSpeed,
       ["droploot"] = doCreatureSetDropLoot,
       ["cannotmove"] = doCreatureSetNoMove,
       ["skull"] = doCreatureSetSkullType,
       ["redskull"] = doPlayerSetRedSkullTicks
}

local playerFuncs =
{
       ["fyi"] = doPlayerPopupFYI,
       ["tutorial"] = doPlayerSendTutorial,
       ["guildrank"] = doPlayerSetGuildRank,
       ["guildnick"] = doPlayerSetGuildNick,
       ["group"] = doPlayerSetGroupId,
       ["vocation"] = doPlayerSetVocation,
       ["promotion"] = setPlayerPromotionLevel,
       ["stamina"] = doPlayerAddStamina,
       ["town"] = doPlayerSetTown,
       ["balance"] = doPlayerDepositMoney
}


function onSay(cid, words, param, channel)
       if(param == "") then
               doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Command param required.")
               return TRUE
       end

       local pos = {x=getCreaturePosition(cid).x, y=getCreaturePosition(cid).y, z=getCreaturePosition(cid).z, stackpos=1}
       if getCreatureLookDirection(cid) == SOUTH then
               pos = {x=getCreaturePosition(cid).x, y=getCreaturePosition(cid).y+1, z=getCreaturePosition(cid).z, stackpos=255}
       elseif getCreatureLookDirection(cid) == NORTH then
               pos = {x=getCreaturePosition(cid).x, y=getCreaturePosition(cid).y-1, z=getCreaturePosition(cid).z, stackpos=255}
       elseif getCreatureLookDirection(cid) == EAST then
               pos = {x=getCreaturePosition(cid).x+1, y=getCreaturePosition(cid).y, z=getCreaturePosition(cid).z, stackpos=255}
       elseif getCreatureLookDirection(cid) == WEST then
               pos = {x=getCreaturePosition(cid).x-1, y=getCreaturePosition(cid).y, z=getCreaturePosition(cid).z, stackpos=255}
       end

       local t = string.explode(param, ",")


       local getThing = getThingFromPos(pos)

       if itemFuncs[t[1]] then
               if getThing.itemid > 0 then
                       if itemFuncs[t[1]](getThing.uid, t[2]) then
                               doSendMagicEffect(pos, CONST_ME_MAGIC_GREEN)
                               return TRUE
                       else
                               doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Sorry, you can not add attribute to this item.")
                               return TRUE
                       end
               else
                       doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Item not found.")
                       return TRUE
               end
       elseif creatureFuncs[t[1]] then
               if isCreature(getThing.uid) then
                       if creatureFuncs[t[1]](getThing.uid, t[2]) then
                               doSendMagicEffect(pos, CONST_ME_MAGIC_GREEN)
                               return TRUE
                       else
                               doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Sorry, you can not add attribute to this creature.")
                               return TRUE
                       end
               else
                       doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Creature not found.")
                       return TRUE
               end
       elseif playerFuncs[t[1]] then
               if isPlayer(getThing.uid) then
                       if playerFuncs[t[1]](getThing.uid, t[2]) then
                               doSendMagicEffect(pos, CONST_ME_MAGIC_GREEN)
                               return TRUE
                       else
                               doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Sorry, you can not add attribute to this player.")
                               return TRUE
                       end
               else
                       doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Player not found.")
                       return TRUE
               end
       else
               doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Unknow attribute.")
               return TRUE
       end
       return TRUE
end 

 

talkactions/talkactions.xml

<talkaction log="yes" access="3" words="/attr" event="script" value="attr.lua"/>

Editado por kkk11111
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