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[monster] Dark Warlock E Ice Warlock [by Miter]


miter

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Olá, estou aqui para postar e mostrar á vocês como fazer um dark warlock e um ice warlock, um monstro que pode aterrorizar seu ot!

 

Vamos aos scripts!

Vá em data/monster/sorcerers, copie e cole qualquer arquivo dessa pasta e renomei-o para "dark warlock" e "ice warlock", após isso abra-o e cole isso:

 

Abra o arquivo que você renomiou, no caso o Dark Warlock, cole isso:

<?xml version="1.0" encoding="UTF-8"?>

<monster name="dark warlock" nameDescription="a dark warlock" race="blood" experience="8000" speed="265" manacost="0">

<health now="19500" max="19500"/>

<look type="130" head="19" body="114" legs="114" feet="144" addons="1" corpse="6080"/>

<targetchange interval="5000" chance="30"/>

<strategy attack="90" defense="10"/>

<flags>

<flag summonable="0"/>

<flag attackable="1"/>

<flag hostile="1"/>

<flag illusionable="0"/>

<flag convinceable="0"/>

<flag pushable="0"/>

<flag canpushitems="1"/>

<flag canpushcreatures="1"/>

<flag targetdistance="4"/>

<flag staticattack="90"/>

<flag runonhealth="1000"/>

</flags>

<attacks>

<attack name="melee" interval="2000" skill="50" attack="50"/>

<attack name="ice" interval="1000" chance="12" range="7" target="1" min="-420" attack="-670">

<attribute key="shootEffect" value="ice"/>

<attribute key="areaEffect" value="iceattack"/>

</attack>

<attack name="energy" interval="2000" chance="20" range="7" target="1" min="-200" max="-220">

<attribute key="shootEffect" value="energyball"/>

<attribute key="areaEffect" value="energy"/>

</attack>

<attack name="manadrain" interval="2000" chance="24" range="7" min="-135" max="-215">

<attribute key="shootEffect" value="ice"/>

</attack>

<attack name="death" interval="3000" chance="15" radius="8" target="0" min="-450" max="-700">

<attribute key="areaEffect" value="mortarea"/>

</attack>

<attack name="death" interval="2000" chance="16" length="8" spread="0" min="-600" max="-650">

<attribute key="areaEffect" value="mortarea"/>

</attack>

<attack name="speed" interval="2000" chance="18" range="7" speedchange="-750" duration="40000">

<attribute key="shootEffect" value="smallice"/>

<attribute key="areaEffect" value="blueshimmer"/>

</attack>

<attack name="fire" interval="2000" chance="28" range="7" radius="3" target="1" min="-180" max="-280">

<attribute key="shootEffect" value="burstarrow"/>

<attribute key="areaEffect" value="firearea"/>

</attack>

<attack name="firefield" interval="2000" chance="20" range="7" radius="2" target="1">

<attribute key="shootEffect" value="fire"/>

</attack>

<attack name="energy" interval="3000" chance="18" length="8" spread="0" min="-150" max="-230">

<attribute key="areaEffect" value="bigclouds"/>

</attack>

 

</attacks>

<defenses armor="20" defense="20">

<defense name="healing" interval="1000" chance="25" min="100" max="200">

<attribute key="areaEffect" value="blueshimmer"/>

</defense>

<defense name="invisible" interval="2000" chance="10" duration="4000">

<attribute key="areaEffect" value="blueshimmer"/>

</defense>

 

</defenses>

<elements>

<element physicalPercent="-10"/>

<element holyPercent="-10"/>

<element earthPercent="90"/>

</elements>

<immunities>

<immunity physical="0"/>

<immunity energy="1"/>

<immunity fire="1"/>

<immunity ice="1"/>

<immunity lifedrain="0"/>

<immunity paralyze="1"/>

<immunity outfit="1"/>

<immunity drunk="1"/>

<immunity invisible="1"/>

</immunities>

<summons maxSummons="2">

<summon name="dark warlock" interval="1000" chance="10" />

</summons>

<voices interval="5000" chance="10">

<voice sentence="Learn the secret of our magic! YOUR death!"/>

<voice sentence="Even a rat is a better mage than you."/>

<voice sentence="We don't like intruders!"/>

<voice sentence="You are dead!" yell="1"/>

<voice sentence="I SMELL FEEEEEAAAR!" yell="1"/>

<voice sentence="CHAMEK ATH UTHUL ARAK!" yell="1"/>

<voice sentence="Your resistance is futile!"/>

<voice sentence="Your soul will be mine!" yell="0"/>

</voices>

<loot>

<item id="2148" countmax="100" chance1="100000" chancemax="0"/>

<item id="7730" chance="1000" /> --

<item id="1986" chance="777"/>

<item id="2600" chance="10000"/>

<item id="2124" chance="1000"/>

<item id="2689" countmax="1" chance="11000"/>

<item id="2167" chance="3000"/>

<item id="2197" chance="1999"/>

<item id="2151" countmax="2" chance="1100"/>

<item id="1987" chance="100000">

<inside>

<item id="2148" countmax="50" chance1="80000" chancemax="0"/>

<item id="2146" countmax="2" chance="1400"/>

<item id="2178" countmax="1" chance="2500"/>

<item id="2679" countmax="4" chance="20000"/>

<item id="2047" chance="15000"/>

<item id="2411" chance="5000"/>

<item id="2792" countmax="5" chance1="6666" chancemax="0"/>

<item id="2793" countmax="2" chance1="6666" chancemax="0"/>

<item id="2656" chance="2000"/>

<item id="7898" chance="1444"/>

<item id="7895" chance="1222"/>

<item id="2466" chance="1111"/>

<item id="2436" chance="1428"/>

<item id="2640" chance="1000"/>

</inside>

</item>

</loot>

</monster>

 

Agora faça o mesmo que o Dark Warlock, mas como eu espliquei acima, agora com o nome do arquivo de Ice Warlock, cole isso:

<?xml version="1.0" encoding="UTF-8"?>

<monster name="Ice Warlock" nameDescription="a ice warlock" race="blood" experience="1280" speed="188" manacost="0">

<health now="1840" max="1840"/>

<look type="130" head="0" body="47" legs="105" feet="105" addons="1" corpse="6081"/>

<targetchange interval="2000" chance="5"/>

<strategy attack="100" defense="0"/>

<flags>

<flag summonable="0"/>

<flag attackable="1"/>

<flag hostile="1"/>

<flag illusionable="0"/>

<flag convinceable="0"/>

<flag pushable="0"/>

<flag canpushitems="1"/>

<flag canpushcreatures="1"/>

<flag targetdistance="4"/>

<flag staticattack="90"/>

<flag runonhealth="1000"/>

</flags>

<attacks>

<attack name="melee" interval="2000" skill="50" attack="50"/>

<attack name="outfit" interval="1000" chance="10" range="7" item="7172" duration="8000">

<attribute key="areaEffect" value="blueshimmer"/>

</attack>

<attack name="ice" interval="1000" chance="7" length="6" spread="3" min="0" max="-100">

<attribute key="areaEffect" value="iceattack"/>

</attack>

<attack name="ice" interval="2000" chance="15" length="4" spread="2" min="-50" max="-110">

<attribute key="areaEffect" value="icearea"/>

</attack>

<attack name="ice" interval="1000" chance="9" range="7" target="1" min="-30" max="-110">

<attribute key="shootEffect" value="snowball"/>

<attribute key="areaEffect" value="iceattack"/>

</attack>

<attack name="manadrain" interval="2000" chance="24" range="7" min="-35" max="-115">

<attribute key="shootEffect" value="ice"/>

</attack>

<attack name="speed" interval="2000" chance="18" range="7" speedchange="-750" duration="40000">

<attribute key="shootEffect" value="smallice"/>

<attribute key="areaEffect" value="blueshimmer"/>

</attack>

</attacks>

<defenses armor="20" defense="20">

<defense name="healing" interval="1000" chance="25" min="60" max="100">

<attribute key="areaEffect" value="blueshimmer"/>

</defense>

<defense name="invisible" interval="2000" chance="10" duration="4000">

<attribute key="areaEffect" value="blueshimmer"/>

</defense>

</defenses>

<elements>

<element firePercent="50"/>

<element earth="40"/>

<element holyPercent="30"/>

<element energyPercent="-10"/>

<element deathPercent="-10"/>

</elements>

<immunities>

<immunity ice="1"/>

<immunity paralyze="1"/>

<immunity invisible="1"/>

</immunities>

<voices interval="2000" chance="5">

<voice sentence="So you think you are cool?"/>

<voice sentence="I hope it is not too cold for you! HeHeHe."/>

<voice sentence="Freeze!"/>

</voices>

<loot>

<item id="2148" countmax="80" chance1="100000" chancemax="0"/> --Gold Coins

<item id="7730" chance="1000" /> --

<item id="7449" chance="1222"/> --Crystal Sword

<item id="7441" chance="5555"/> --Ice Cube

<item id="7387" chance="1444"/> --Diamond Sceptre

<item id="1987" chance="100000"> --Bag

<inside>

<item id="7896" chance="1900"/> --Glacier Kilt

<item id="2423" chance="3333"/> --Clerical Mace

<item id="2796" countmax="3" chance1="9999" chancemax="0"/> --Green Mushrooms

<item id="2663" chance="1222"/> --Mystic Turban

<item id="7459" chance="1000"/> --Ear Muffs

</inside>

</item>

</loot>

</monster>

 

Agora vá em data/monster e abra o arquivo monster.xml e cole isso:

<monster name="Dark Warlock" file="sorcerers/dark warlock.xml"/>

<monster name="Ice Warlock" file="sorcerers/ice warlock.xml"/>

 

Agora está pronto você tera o monstro que todo OT deseja de ter, você acaba de criar seu monstro (Dark Warlock e Ice Warlock).

Fiquem com Deus.

 

Um monstro 100%

by

Miter

Editado por Miter
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