shazzan 0 Postado Junho 8, 2009 Share Postado Junho 8, 2009 -- annihilator lever function onUse(cid, item, frompos, item2, topos) monster = "Demon" ------ nome do monstro pos = {x=108, y=620, z=8} ---posicao em que o monstro ira aparecer monster2 = "Demon" ------ nome do monstro pos2 = {x=107, y=620, z=8} ---posicao em que o monstro ira aparecer if item.uid == 7000 and item.itemid == 1945 then player1pos = {x=108, y=588, z=8, stackpos=253} player1 = getThingfromPos(player1pos) player2pos = {x=107, y=588, z=8, stackpos=253} player2 = getThingfromPos(player2pos) player3pos = {x=106, y=588, z=8, stackpos=253} player3 = getThingfromPos(player3pos) player4pos = {x=105, y=588, z=8, stackpos=253} player4 = getThingfromPos(player4pos) dzwignia = os.clock() if player1.itemid > 0 and player2.itemid > 0 and player3.itemid > 0 and player4.itemid > 0 then queststatus1 = getPlayerStorageValue(player1.uid,7000) queststatus2 = getPlayerStorageValue(player2.uid,7000) queststatus3 = getPlayerStorageValue(player3.uid,7000) queststatus4 = getPlayerStorageValue(player4.uid,7000) if queststatus1 == -1 and queststatus2 == -1 and queststatus3 == -1 and queststatus4 == -1 then nplayer1pos = {x=106, y=620, z=8} nplayer2pos = {x=105, y=620, z=8} nplayer3pos = {x=104, y=620, z=8} nplayer4pos = {x=103, y=620, z=8} doSendMagicEffect(player1pos,2) doSendMagicEffect(player2pos,2) doSendMagicEffect(player3pos,2) doSendMagicEffect(player4pos,2) doSummonCreature(monster,pos) doSummonCreature(monster2,pos2) doTeleportThing(player1.uid,nplayer1pos) doTeleportThing(player2.uid,nplayer2pos) doTeleportThing(player3.uid,nplayer3pos) doTeleportThing(player4.uid,nplayer4pos) doSendMagicEffect(nplayer1pos,10) doSendMagicEffect(nplayer2pos,10) doSendMagicEffect(nplayer3pos,10) doSendMagicEffect(nplayer4pos,10) doTransformItem(item.uid,item.itemid+1) else doPlayerSendCancel(cid,"Alguem no seu time jah fez a quest.") end else doPlayerSendCancel(cid,"Voce precisa de 4 pessoas para a quest.") end elseif item.uid ==7000 and item.itemid == 1946 then if (dzwignia - os.clock()) > 60 then doTransformItem(item.uid,item.itemid-1) end if getPlayerAccess(cid) > 0 then doTransformItem(item.uid,item.itemid-1) end end return 1 end Link para o comentário Compartilhar em outros sites More sharing options...
satan666 12 Postado Junho 8, 2009 Share Postado Junho 8, 2009 anihhi agora so tem 2 demons? e outra se o time que for anihhi morrer o proximo time ira ter o novo summon e ainda o que restou do outro time rox o script. Link para o comentário Compartilhar em outros sites More sharing options...
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