Imagem 1: http://img232.imageshack.us/img232/3829/deadxr3.jpg 
  
Imagem 2: http://img518.imageshack.us/img518/4609/deadlk9.jpg 
  
  
Entrem em Data/Spells/Scripts e coloque dentro de algum arkivo isto \/ depois renomeie o arquivo para dead 
  
  
local combat1 = createCombatObject() 
setCombatParam(combat1, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE) 
setCombatParam(combat1, COMBAT_PARAM_EFFECT, CONST_ME_SMOKE) 
setCombatFormula(combat1, COMBAT_FORMULA_LEVELMAGIC, -3.0, -200, -2.6, -300) 
  
local combat2 = createCombatObject() 
setCombatParam(combat2, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE) 
setCombatParam(combat2, COMBAT_PARAM_EFFECT, CONST_ME_HITAREA) 
setCombatFormula(combat2, COMBAT_FORMULA_LEVELMAGIC, -1.3, -30, -1.7, 0) 
  
local combat3 = createCombatObject() 
setCombatParam(combat3, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE) 
setCombatParam(combat3, COMBAT_PARAM_EFFECT, CONST_ANI_FIRE) 
setCombatFormula(combat3, COMBAT_FORMULA_LEVELMAGIC, -2.3, -30, -2.7, 3) 
  
  
  
local arr1 = { 
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, 
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, 
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, 
{0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0}, 
{0, 0, 1, 0, 1, 1, 1, 0, 1, 0, 0}, 
{0, 0, 1, 0, 1, 2, 1, 0, 1, 0, 0}, 
{0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0}, 
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, 
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, 
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, 
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, 
} 
  
local arr2 = { 
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, 
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, 
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, 
{0, 0, 0, 1, 0, 1, 0, 1, 0, 0, 0}, 
{0, 0, 0, 1, 0, 1, 0, 1, 0, 0, 0}, 
{0, 0, 0, 1, 1, 2, 1, 1, 0, 0, 0}, 
{0, 0, 0, 1, 0, 1, 0, 1, 0, 0, 0}, 
{0, 0, 0, 1, 0, 1, 0, 1, 0, 0, 0}, 
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, 
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, 
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, 
} 
  
local arr3 = { 
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, 
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, 
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, 
{0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0}, 
{0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0}, 
{0, 0, 0, 0, 1, 2, 1, 0, 0, 0, 0}, 
{0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0}, 
{0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0}, 
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, 
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, 
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, 
} 
  
local area1 = createCombatArea(arr1) 
local area2 = createCombatArea(arr2) 
local area3 = createCombatArea(arr3) 
  
setCombatArea(combat1, area1) 
setCombatArea(combat2, area2) 
setCombatArea(combat3, area3) 
  
  
local function onCastSpell1(parameters) 
    doCombat(parameters.cid, parameters.combat1, parameters.var) 
end 
  
local function onCastSpell2(parameters) 
    doCombat(parameters.cid, parameters.combat2, parameters.var) 
end 
  
local function onCastSpell3(parameters) 
    doCombat(parameters.cid, parameters.combat3, parameters.var) 
end 
  
function onCastSpell(cid, var) 
  
local parameters = { cid = cid, var = var, combat1 = combat1, combat2 = combat2, combat3 = combat3 } 
  
addEvent(onCastSpell1, 100, parameters) 
addEvent(onCastSpell2, 250, parameters) 
addEvent(onCastSpell3, 400, parameters) 
  
  
  
end 
  
  
  
Agora entre em Spell XML e add isto \/ 
  
<instant name="dead" words="dead" lvl="100" maglv="6" mana="450" soul="0" exhaustion="0" prem="1" enabled="1" script="dead.lua"><vocation id="4"/><vocation id="8"/></instant> 
  
Pronto Magia Add. 
  
=) 
  
Comentem.  
  
minha primeira Magia vou tentar Melhorar.