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Tudo que webmasterxd postou
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Deu certo vlw por ajudar rep+ pra vc
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Como por um nova box no meu sever pokemon ja tem a box 1,2,3,4 queria fazer 5.
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Duvida senada vlw ai
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como faz pra fazer o spoiler? Deu certinho aqui vlw ganho rep+
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Como deixo o ride so para free? Nessa minha script o fly e ride ta pra premium mais eu queria deixar o ride para free account. minha script e essa ai :
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[Encerrado] Duvida Sobre Premium Acc
tópico respondeu ao webmasterxd de webmasterxd em Tópicos Sem Resposta
Desculpa ai galera por te errado a area -
Alguem saber min dizer como poin pra quando os player apos criar a acc ganhar 3 dias de premium?
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Vlw kara ajudo muito rep+ ai pra vc
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[24/09/2012 13:10:32] [Error - Action Interface] [24/09/2012 13:10:32] In a timer event called from: [24/09/2012 13:10:32] data/actions/scripts/order.lua:onUse [24/09/2012 13:10:32] Description: [24/09/2012 13:10:32] (luaGetThingPosition) Thing not found Quando uso headbutt vem o pokemon normalmente mais da esse erro minhas script são essas ai : local skills = specialabilities local surfborders = {4644, 4645, 4646, 4647, 4648, 4649, 4650, 4651, 4652, 4653, 4654, 4655, 4656, 4657, 4658, 4659, 4660, 4661, 4662, 4663} local txt = { ["rock smash"] = {"break that rock!", "smash that rock!", "destroy that rock!", "smash it!", "break it!", "destroy it!"}, ["cut"] = {"cut that bush!", "cut it down!", "cut it off!", "cut off that bush!", "cut down that bush!", "cut that bush down!"}, ["move"] = {"move!", "move there!", "go there!", "walk there!"}, ["light"] = {"flash!", "light!", "flash this place!", "light up this place!"}, ["dig"] = {"open that hole!", "dig that hole!", "open it!", "dig it!"}, ["blink"] = {"teleport there!", "blink there!", "blink!", "teleport!"}, ["ride"] = {"let me ride you!", "let's ride!", "let me mount you!", "let me get on you!"}, ["fly"] = {"let's fly!", "let me get on you!"} , ["untransform"] = {"go back to normal!", "transform into yourself again!", "stop transformation!"}, ["headbutt"] = {"headbutt on three", "headbutt that three!", "headbutt it off"}, --alterado v1.6 }function onUse(cid, item, frompos, item2, topos) local checkpos = topos checkpos.stackpos = 0 if getTileThingByPos(checkpos).uid <= 0 then return true end--------END FLY/RIDE -------- if getCreatureCondition(cid, CONDITION_OUTFIT) and (item2.uid == cid or getRecorderPlayer(topos) == cid) and (getPlayerStorageValue(cid, 17000) >= 1 or getPlayerStorageValue(cid, 17001) >= 1) then if isInArray({460, 11675, 11676, 11677}, getTileInfo(getThingPos(cid)).itemid) then doPlayerSendCancel(cid, "You can\'t stop flying at this height!") return true endlocal item = getPlayerSlotItem(cid, 8) local pokemon = getItemAttribute(item.uid, "poke") local x = pokes[pokemon] if getTileInfo(getThingPos(cid)).itemid >= 4820 and getTileInfo(getThingPos(cid)).itemid <= 4825 then doPlayerSendCancel(cid, "You can\'t stop flying above the water!") return true enddoSummonMonster(cid, pokemon) local pk = getCreatureSummons(cid)[1] if not isCreature(pk) then pk = doCreateMonster(pokemon, backupPos) if not isCreature(pk) then doPlayerSendCancel(cid, "You can't stop flying/riding here.") return true end doConvinceCreature(cid, pk) end doTeleportThing(pk, getThingPos(cid), false) doCreatureSetLookDir(pk, getCreatureLookDir(cid))adjustStatus(pk, item.uid, true, false, true) doPlayerSay(cid, ""..getPokeName(getCreatureSummons(cid)[1])..", let me get down!", 1) if getCreatureCondition(cid, CONDITION_PARALYZE) == true then doRemoveCondition(cid, CONDITION_PARALYZE) addEvent(doAddCondition, 10, cid, paralizeArea2) --alterado v1.5 end doRegainSpeed(cid) doRemoveCondition(cid, CONDITION_OUTFIT) setPlayerStorageValue(cid, 17000, -1) setPlayerStorageValue(cid, 17001, -1)return true end ----------------------------- -------- DUEL SYSTEM ------------------------ if isPlayer(item2.uid) and (item2.uid ~= cid or getRecorderPlayer(topos) ~= cid) and getPlayerStorageValue(item2.uid, 6598754) <= -1 then --- if getPlayerStorageValue(cid, 52480) >= 1 then return doPlayerSendTextMessage(cid, 20, "You already invited somebody to duel or already is dueling with somebody") end local storages = {17000, 63215, 17001, 13008, 5700} for s = 1, #storages do if getPlayerStorageValue(cid, storages) >= 1 then return doPlayerSendTextMessage(cid, 20, "You can't do that while is Flying, Riding, Surfing, Diving or mount a bike!") end end if getPlayerStorageValue(cid, 6598754) == 1 or getPlayerStorageValue(cid, 6598755) == 1 then return doPlayerSendTextMessage(cid, 20, "You can't do that while in PVP zone!") end --- doPlayerSetVocation(cid, 8) openChannelDialog(cid) setPlayerStorageValue(cid, 52480, 1) setPlayerStorageValue(cid, 6598754, 5) --alterado v1.6 duel system setPlayerStorageValue(cid, 52482, getCreatureName(item2.uid)) setPlayerStorageValue(cid, 52483, 0) doPlayerSendTextMessage(item2.uid, 20, getCreatureName(cid).." is inviting you to a duel! Use order in him to accept it! You have 40segs to accept the invit.") doCreatureSetSkullType(cid, 2) addEvent(endInviting, 40000, cid) return true elseif isPlayer(item2.uid) and (item2.uid ~= cid or getRecorderPlayer(topos) ~= cid) and getPlayerStorageValue(item2.uid, 6598754) == 5 then --- if getPlayerStorageValue(cid, 52480) >= 1 then return doPlayerSendTextMessage(cid, 20, "You already invited somebody to duel or already is dueling with somebody") end local storages = {17000, 63215, 17001, 13008, 5700} for s = 1, #storages do if getPlayerStorageValue(cid, storages) >= 1 then return doPlayerSendTextMessage(cid, 20, "You can't do that while is Flying, Riding, Surfing, Diving or mount a bike!") end end if getPlayerStorageValue(cid, 6598754) == 1 or getPlayerStorageValue(cid, 6598755) == 1 then return doPlayerSendTextMessage(cid, 20, "You can't do that while in PVP zone!") end --- local function begin(cid, pid, n) if not isCreature(cid) or not isCreature(pid) then return true end if n == 0 then setPlayerStorageValue(cid, 6598754, 10) setPlayerStorageValue(cid, 52482, getCreatureName(pid)) doSendAnimatedText(getThingPosWithDebug(cid), "START", 215) doSendAnimatedText(getThingPosWithDebug(pid), "START", 215) return true else doSendAnimatedText(getThingPosWithDebug(cid), ""..n.."!", 215) n = n-1 end addEvent(begin, 1000, cid, pid, n) end --- setPlayerStorageValue(cid, 52480, 1) setPlayerStorageValue(getRecorderPlayer(topos), 52483, 1) if getPlayerStorageValue(cid, 52481) <= -1 and getPlayerStorageValue(item2.uid, 52481) >= 0 then setPlayerStorageValue(cid, 52481, getPlayerStorageValue(item2.uid, 52481)) end doCreatureSetSkullType(cid, 1) doCreatureSetSkullType(item2.uid, 1) doSendAnimatedText(getThingPos(cid), "BATTLE", COLOR_ELECTRIC) begin(cid, item2.uid, 6) return true end ------------------------------------------------------------------------------------ if #getCreatureSummons(cid) == 0 then return doPlayerSendCancel(cid, "You need a pokemon to use order!") end if getCreatureNoMove(getCreatureSummons(cid)[1]) then return true end markLP(getCreatureSummons(cid)[1], -1)if getMarkedPos(getCreatureSummons(cid)[1]).x == topos.x and getMarkedPos(getCreatureSummons(cid)[1]).y == topos.y then return true end local unfix = {x = 1, y = 1, z = 1} local thisball = getPlayerSlotItem(cid, 8) local mysum = getCreatureSummons(cid)[1] local sid = mysum or cid local maxMoveDist = getDistanceBetween(getThingPos(sid), topos) * 2 + 1markPos(mysum, topos) markOwnerPos(mysum, getThingPos(cid)) -------- ROCK SMASH --------- if item2.itemid == 1285 and isInArray(skills["rock smash"], getPokemonName(mysum)) thendoPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["rock smash"][math.random(1, #txt["rock smash"])].."", 1) addEvent(goThere, 500, mysum, topos, "rock smash", isCreature(getCreatureTarget(cid))) return true end ------------------------------------- HEADBUTT ----------- if item2.itemid == 4006 and getPokemonLevel(mysum) >= 15 then --alterado v1.6 --id do item arvore normal doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["headbutt"][math.random(1, #txt["headbutt"])].."", 1) addEvent(goThere, 500, mysum, topos, "headbutt", isCreature(getCreatureTarget(cid))) return true end ------------------------------------- CUT ---------------- if item2.itemid == 2767 and isInArray(skills["cut"], getPokemonName(mysum)) then doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["cut"][math.random(1, #txt["cut"])].."", 1) addEvent(goThere, 500, mysum, topos, "cut", isCreature(getCreatureTarget(cid)))return true end ----------------------------- -------- TRANSFORM ---------- if (getCreatureName(mysum) == "Ditto" or getCreatureName(mysum) == "Shiny Ditto") and isMonster(item2.uid) then if item2.uid == mysum then --edited if isTransformed(mysum) then deTransform(mysum, getItemAttribute(thisball.uid, "transTurn")) markPos(mysum, unfix) doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["untransform"][math.random(1, #txt["untransform"])].."", 1) return true end doPlayerSendCancel(cid, "Your ditto is not transformed.") markPos(mysum, unfix) return true endif getCreatureName(item2.uid) == "Ditto" or getCreatureName(item2.uid) == "Shiny Ditto" then --edited transform for shiny ditto doPlayerSendCancel(cid, "Your ditto can't transform into another ditto.") markPos(mysum, unfix) return true end if getCreatureName(item2.uid) == getPlayerStorageValue(mysum, 1010) then doPlayerSendCancel(cid, "Your ditto is already transformed into that pokemon.") markPos(mysum, unfix) return true endlocal cd = getCD(thisball.uid, "trans", 40) if cd > 0 then doPlayerSendCancel(cid, "Your pokemon is too tired to transform again. Cooldown: ("..getStringmytempo(cd)..")") return true endif getHappiness(mysum) <= 50 then doSendMagicEffect(getThingPos(mysum), happinessRate[1].effect) markPos(mysum, unfix) return true end local turn = getItemAttribute(thisball.uid, "transTurn") if not turn or turn > 10 then doItemSetAttribute(thisball.uid, "transTurn", 0) else doItemSetAttribute(thisball.uid, "transTurn", turn + 1) end local time = 140 + 2 * getPokemonLevel(mysum)turn = getItemAttribute(thisball.uid, "transTurn") markPos(mysum, unfix) setPlayerStorageValue(mysum, 1010, getCreatureName(item2.uid)) doSetCreatureOutfit(mysum, getCreatureOutfit(item2.uid), -1) addEvent(deTransform, time * 1000, mysum, turn) doSendMagicEffect(getThingPos(mysum), 184) doCreatureSay(mysum, "TRANSFORM!", TALKTYPE_MONSTER) local name = getCreatureName(item2.uid) setCD(thisball.uid, "trans", 40) doItemSetAttribute(thisball.uid, "transBegin", os.clock()) doSetItemAttribute(thisball.uid, "transLeft", time) doSetItemAttribute(thisball.uid, "transOutfit", getCreatureOutfit(item2.uid).lookType) doSetItemAttribute(thisball.uid, "transName", getCreatureName(item2.uid)) doFaceCreature(mysum, getThingPos(item2.uid)) doPlayerSay(cid, ""..getPokeName(mysum)..", transform into "..getArticle(name).." "..name.."!", 1) if useKpdoDlls then doUpdateMoves(cid) --alterado v1.6 endif dittoCopiesStatusToo then setPlayerStorageValue(mysum, 1001, dittoBonus*getOffense(item2.uid)) setPlayerStorageValue(mysum, 1002, dittoBonus*getDefense(item2.uid)) setPlayerStorageValue(mysum, 1003, getSpeed(item2.uid)) setPlayerStorageValue(mysum, 1004, dittoBonus*getVitality(item2.uid)) setPlayerStorageValue(mysum, 1005, dittoBonus*getSpecialAttack(item2.uid)) ------------------ local pct = getCreatureHealth(mysum) / getCreatureMaxHealth(mysum) local vit = (getVitality(mysum) * getMasterLevel(mysum)) / 100 setCreatureMaxHealth(mysum, ( vit * HPperVITsummon )) --alterado v1.6 doCreatureAddHealth(mysum, pct * vit * HPperVITsummon) end return true end ------------------------------------- LIGHT -------------- if isMonster(item2.uid) and getCreatureMaster(item2.uid) == cid then markPos(mysum, unfix)if not isInArray(skills["light"], getPokemonName(item2.uid)) then doPlayerSendCancel(cid, "Your pokemon can't use flash.") return true end local cd = getCD(thisball.uid, "light", 30) if cd > 0 then doPlayerSendCancel(cid, "Your pokemon is too tired to use flash. Cooldown: ("..getStringmytempo(cd)..")") return true enddoPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["light"][math.random(1, #txt["light"])].."", 1) doCreatureSay(mysum, "FLASH!", TALKTYPE_MONSTER) doSendMagicEffect(getThingPos(mysum), 28) local size = 5 size = size + math.floor(getSpecialAttack(mysum) / 60) size = size + math.ceil(getPokemonLevel(mysum) / 60) if size > 11 then size = 11 end doSetCreatureLight(mysum, size, 215, 600*1000)local delay = math.floor(30 - getPokemonLevel(mysum) / 4) if delay > 0 then setCD(thisball.uid, "light", delay) end return true end ----------------------------- -------- DIG ---------------- if isInArray(skills["digholes"], item2.itemid) and isInArray(skills["dig"], getPokemonName(mysum)) then doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["dig"][math.random(1, #txt["dig"])].."", 1) addEvent(goThere, 500, mysum, topos, "dig", isCreature(getCreatureTarget(cid)))return true end ----------------------------- -------- BLINK / MOVE ------- if not isCreature(item2.uid) and isInArray(skills["blink"], getPokemonName(mysum)) thenlocal cd = getCD(thisball.uid, "blink", 30) if getPlayerStorageValue(mysum, 2365487) == 1 then return true --alterado v1.4 end if cd > 0 or not canWalkOnPos(topos, false, false, true, true, true) then doPlayerSendCancel(cid, "Blink cooldown: ("..getStringmytempo(cd)..")") doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["move"][math.random(1, #txt["move"])].."", 1) addEvent(goThere, 500, mysum, topos, "move", isCreature(getCreatureTarget(cid)), maxMoveDist)return true end local CD = isShinyName(getCreatureName(mysum)) and 20 or 30 --edited blinkmarkPos(mysum, topos) markOwnerPos(mysum, getThingPos(cid)) setCD(thisball.uid, "blink", CD) doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["blink"][math.random(1, #txt["blink"])].."", 1) doSendDistanceShoot(getThingPos(mysum), topos, 39) doSendMagicEffect(getThingPos(mysum), 211) doTeleportThing(mysum, topos, false) doSendMagicEffect(topos, 134) doCreatureSay(mysum, "BLINK!", TALKTYPE_MONSTER) goThere(mysum, topos, "blink", isCreature(getCreatureTarget(cid))) --edited blink return true end ----------------------------- ----START FLYorRIDE --------- if (item2.uid == cid or getRecorderPlayer(topos) == cid) and (isInArray(skills["fly"], getPokemonName(mysum)) or isInArray(skills["ride"], getPokemonName(mysum))) then --if not isPremium(cid) then --doPlayerSendCancel(cid, "Only premium members are allowed to fly or ride.") --return true --end if getPlayerStorageValue(cid, 212124) >= 1 then --alterado v1.6 return doPlayerSendCancel(cid, "You can't do it with a pokemon with mind controlled!") end if getPlayerStorageValue(cid, 52480) >= 1 then return doPlayerSendCancel(cid, "You can't do it while a duel!") --alterado v1.6 end if getPlayerStorageValue(cid, 5700) == 1 then doPlayerSendCancel(cid, "You can't do that while is mount in a bike!") --edited proteçao pra bike return true end if getPlayerStorageValue(cid, 22545) >= 1 and isInArray(skills["fly"], getPokemonName(mysum)) then --alterado v1.4 return doPlayerSendCancel(cid, "You can't do that while in the Golden Arena!") end local pct = getCreatureHealth(mysum) / getCreatureMaxHealth(mysum) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "hp", 1 - pct) if isInArray(skills["fly"], getPokemonName(mysum)) then doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["fly"][math.random(1, #txt["fly"])].."", 1) addEvent(goThere, 500, mysum, topos, "fly", isCreature(getCreatureTarget(cid))) else doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["ride"][math.random(1, #txt["ride"])].."", 1) addEvent(goThere, 500, mysum, topos, "ride", isCreature(getCreatureTarget(cid))) endreturn true end ----------------------------- ----------------------------------Control Mind-------------------------------------------- alterado v1.5 if isCreature(item2.uid) and ehMonstro(item2.uid) and isInArray(skills["control mind"], getCreatureName(mysum)) and item2.uid ~= mysum then if not isCreature(item2.uid) then return true end if isSleeping(mysum) then return doPlayerSendCancel(cid, "Your pokemon is sleeping...zZzZ") end if getTileInfo(getThingPos(cid)).protection or getTileInfo(getThingPos(getCreatureSummons(cid)[1])).protection then return doPlayerSendCancel(cid, "You or your pokemon are in Pz zone!") end if #getCreatureSummons(cid) == 2 then return doPlayerSendCancel(cid, "You only can control one Pokemon!") end local cd = getCD(thisball.uid, "control", 120) if cd > 0 then doPlayerSendCancel(cid, "You have to wait "..cd.." segs to use Control Mind again!") return true end if getPokemonLevel(item2.uid) >= getPokemonLevel(mysum) then return doPlayerSendCancel(cid, "Your pokemon can't control this mind!") end local cmed = item2.uid setCD(thisball.uid, "control", 120) local gender = getPokemonGender(cmed) doSendDistanceShoot(getThingPos(mysum), getThingPos(cmed), 39) -------------- setPlayerStorageValue(cid, 212124, 1) doConvinceCreature(cid, cmed) setPlayerStorageValue(cmed, 212123, 1) doCreatureSay(cid, ""..getCreatureName(mysum)..", control "..string.lower(getCreatureName(cmed)).."'s mind!", 1)local cmname = getCreatureName(mysum) local cmpos = getThingPos(mysum) local pokelife = (getCreatureHealth(mysum) / getCreatureMaxHealth(mysum)) doItemSetAttribute(thisball.uid, "hp", pokelife) doRemoveCreature(mysum) local cmzao = doSummonCreature(""..cmname.." cm", cmpos) doConvinceCreature(cid, cmzao) setPlayerStorageValue(cid, 888, 1) if useKpdoDlls then doUpdateMoves(cid) end local function check(cid, controled, rod) if isCreature(cid) then ball2 = getPlayerSlotItem(cid, 8) if getPlayerStorageValue(cid, 888) <= 0 then return true end if not isCreature(controled) then setPlayerStorageValue(cid, 212124, 0) local sum = isCreature(getCreatureSummons(cid)[1]) and getCreatureSummons(cid)[1] or getCreatureSummons(cid)[2] local pkcmpos = getThingPos(sum) doRemoveCreature(sum) local item = getPlayerSlotItem(cid, 8) local pk = doSummonCreature(getItemAttribute(item.uid, "poke"), pkcmpos) doConvinceCreature(cid, pk) doCreatureSetLookDir(getCreatureSummons(cid)[1], 2) addEvent(doAdjustWithDelay, 100, cid, pk, true, true, false) setPlayerStorageValue(cid, 888, 0) cleanCMcds(item.uid) registerCreatureEvent(pk, "SummonDeath") --alterado v1.6 if useKpdoDlls then doUpdateMoves(cid) end return true end if rod <= 0 then --Pokemon controlado local cmed2 = getCreatureSummons(cid)[1] local poscmed = getThingPos(cmed2) local cmeddir = getCreatureLookDir(cmed2) local namecmed = getCreatureName(cmed2) local gender = getPokemonGender(cmed2) local hp, maxHp = getCreatureHealth(getCreatureSummons(cid)[1]), getCreatureMaxHealth(getCreatureSummons(cid)[1]) doRemoveCreature(getCreatureSummons(cid)[1]) local back = doCreateMonster(namecmed, poscmed) addEvent(doCreatureSetSkullType, 150, back, gender) doWildAttackPlayer(back, cid) doCreatureSetLookDir(back, cmeddir) addEvent(doCreatureAddHealth, 100, back, hp-maxHp) -- pokemon controlador local mynewpos = getThingPos(getCreatureSummons(cid)[1]) doRemoveCreature(getCreatureSummons(cid)[1]) local pk2 = doSummonCreature(getItemAttribute(ball2.uid, "poke"), mynewpos) doConvinceCreature(cid, pk2) addEvent(doAdjustWithDelay, 100, cid, pk2, true, true, false) setPlayerStorageValue(cid, 888, 0) doCreatureSetLookDir(getCreatureSummons(cid)[1], 2) setPlayerStorageValue(cid, 212124, 0) cleanCMcds(ball2.uid) registerCreatureEvent(pk2, "SummonDeath") --alterado v1.6 if useKpdoDlls then doUpdateMoves(cid) end else if isInArray({"Haunter", "Gengar", "Shiny Gengar"}, cmname) then doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 214) else doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 220) end end end addEvent(check, 500, cid, controled, rod-1) endcheck(cid, cmed, 40) return true end --------------------------------------------------------------------- -------- MOVE / END --------- local onlyWater = false if isWater(getTileThingByPos(checkpos).itemid) then onlyWater = true for checkwater = 0, 7 do if not isWater(getTileThingByPos(getPosByDir(checkpos, checkwater)).itemid) then onlyWater = false end end endif onlyWater then doPlayerSendCancel(cid, "Destination is not reachable.") return true end doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["move"][math.random(1, #txt["move"])].."", 1) if isCreature(getCreatureTarget(cid)) then goThere(mysum, topos, "move", isCreature(getCreatureTarget(cid)), maxMoveDist) else addEvent(goThere, 500, mysum, topos, "move", isCreature(getCreatureTarget(cid)), maxMoveDist) end -----------------------------return true end
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Vlw por tirar minha duvida ganho rep+
- 7 respostas
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- pokemon absol
- tibia
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No lgv host tem la que e EUA mais dar pra hosbetar ot brasileiro?
- 7 respostas
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- pokemon absol
- tibia
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(e 1 mais)
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pedido Queria Sistema De Correi Igual Do Tibia
pergunta respondeu ao webmasterxd de webmasterxd em Scripts
Blz! eu usei esse itens no label puis assim Nome do jogador "sedentaria" saffron city e puis o item e tentei manda mais nao entrava na caixa de correi..- 7 respostas
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- pokemon absol
- tibia
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(e 2 mais)
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So queria saber como vou por meu ot online na LGV HOst passo a passo .
- 7 respostas
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- pokemon absol
- tibia
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(e 1 mais)
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[Encerrado] [Pokemon] Dúvidas? - Pda
tópico respondeu ao lucashgas de webmasterxd em Tópicos Sem Resposta
@Slicer [21/09/2012 17:22:50] [Error - Action Interface] [21/09/2012 17:22:50] data/actions/scripts/evolution.lua:onUse [21/09/2012 17:22:50] Description: [21/09/2012 17:22:50] data/actions/scripts/evolution.lua:522: attempt to index field '?' (a nil value) [21/09/2012 17:22:50] stack traceback: [21/09/2012 17:22:50] data/actions/scripts/evolution.lua:522: in function <data/actions/scripts/evolution.lua:40> Esse erro ai que nao evolui o totodile com nem uma stone quando usa a water stone no totodile ele dar esse erro -
pedido Queria Sistema De Correi Igual Do Tibia
pergunta respondeu ao webmasterxd de webmasterxd em Scripts
Mais eu puis certo Nome do player e a cidade que e saffron City mais nao da- 7 respostas
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- pokemon absol
- tibia
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(e 2 mais)
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pedido Queria Sistema De Correi Igual Do Tibia
pergunta respondeu ao webmasterxd de webmasterxd em Scripts
Meu ot e pokemon Serv Full v1.6_semLvl do slicer meu ot tem os item mais quando vou por o parcel no caixa nao da- 7 respostas
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- pokemon absol
- tibia
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[Encerrado] [Pokemon] Dúvidas? - Pda
tópico respondeu ao lucashgas de webmasterxd em Tópicos Sem Resposta
[21/09/2012 17:22:50] [Error - Action Interface] [21/09/2012 17:22:50] data/actions/scripts/evolution.lua:onUse [21/09/2012 17:22:50] Description: [21/09/2012 17:22:50] data/actions/scripts/evolution.lua:522: attempt to index field '?' (a nil value) [21/09/2012 17:22:50] stack traceback: [21/09/2012 17:22:50] data/actions/scripts/evolution.lua:522: in function <data/actions/scripts/evolution.lua:40> totodile nao evolui com nem uma stone -
Alguem tem as script do sistema de correio igual do tibia pra por no meu poketibia Aquele que vc manda um item para o outra pessoa com parcel.
- 7 respostas
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- pokemon absol
- tibia
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Como poin meu sever de poketibia online 24horas com host e quais melhores hosteadores?
- 7 respostas
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- pokemon absol
- tibia
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(e 1 mais)
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Duvida senada vlw!
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"Você já atingiu seu limite de reputações positivas para hoje"----amanha do rep+
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local special = specialevo local types = { [leaf] = {"Bulbasaur", "Ivysaur", "Oddish", "Gloom", "Bellsprout", "Weepinbell", "Exeggcute", "Chikorita", "Bayleef", "Hoppip", "Skiploom", "Sunkern"}, [water] = {"Squirtle", "Wartortle", "Horsea", "Goldeen", "Magikarp", "Psyduck", "Poliwag", "Poliwhirl", "Tentacool", "Krabby", "Staryu", "Omanyte", "Eevee", "Totodile", "Croconow", "Chinchou", "Marill", "Wooper", "Slowpoke", "Remoraid", "Seadra"}, [venom] = {"Zubat", "Ekans", "Nidoran male", "Nidoran female", "Nidorino", "Nidorina", "Gloom", "Venonat", "Tentacool", "Grimer", "Koffing", "Spinarak", "Golbat"}, [thunder] = {"Magnemite", "Pikachu", "Voltorb", "Eevee", "Chinchou", "Pichu", "Mareep", "Flaaffy", "Elekid"}, [rock] = {"Geodude", "Graveler", "Rhyhorn", "Kabuto", "Slugma", "Pupitar"}, [punch] = {"Machop", "Machoke", "Mankey", "Poliwhirl", "Tyrogue"}, [fire] = {"Charmander", "Charmeleon", "Vulpix", "Growlithe", "Ponyta", "Eevee", "Cyndaquil", "Quilava", "Slugma", "Houndour", "Magby"}, [coccon] = {"Caterpie", "Metapod", "Weedle", "Kakuna", "Paras", "Venonat", "Scyther", "Ledyba", "Spinarak", "Pineco"}, [crystal] = {"Dratini", "Dragonair", "Magikarp", "Omanyte", "Kabuto", "Seadra"}, [dark] = {"Gastly", "Haunter", "Eevee", "Houndour", "Pupitar"}, [earth] = {"Cubone", "Sandshrew", "Nidorino", "Nidorina", "Diglett", "Onix", "Rhyhorn", "Wooper", "Swinub", "Phanpy", "Larvitar"}, [enigma] = {"Abra", "Kadabra", "Psyduck", "Slowpoke", "Drowzee", "Eevee", "Natu", "Smoochum"}, [heart] = {"Rattata", "Pidgey", "Pidgeotto", "Spearow", "Clefairy", "Jigglypuff", "Meowth", "Doduo", "Porygon", "Chansey", "Sentret", "Hoothoot", "Cleffa", "Igglybuff", "Togepi", "Snubull", "Teddiursa"}, [ice] = {"Seel", "Shellder", "Smoochum", "Swinub"}, [king] = {"Slowpoke", "Poliwhirl"}, [metal] = {"Onix", "Scyther"}, [dragon] = {"Seadra"}, [upgrade] = {"Porygon"}, [sun] = {"Sunkern", "Gloom"}, --[sfire] = {"Shiny Charmander", "Shiny Charmeleon", "Shiny Vulpix", "Shiny Growlithe", "Shiny Ponyta", "Shiny Eevee"}, [swater] = {"Shiny Squirtle", "Shiny Wartortle", "Shiny Horsea", "Shiny Goldeen", "Shiny Magikarp", "Shiny Psyduck", "Shiny Poliwag", "Shiny Poliwhirl", "Shiny Tentacool", "Shiny Krabby", "Shiny Staryu", "Shiny Omanyte", "Shiny Eevee"}, [sleaf] = {"Shiny Bulbasaur", "Shiny Ivysaur", "Shiny Oddish", "Shiny Gloom", "Shiny Bellsprout", "Shiny Weepinbell", "Shiny Exeggcute"}, [sheart] = {"Shiny Rattata", "Shiny Pidgey", "Shiny Pidgeotto", "Shiny Spearow", "Shiny Clefairy", "Shiny Jigglypuff", "Shiny Meowth", "Shiny Doduo", "Shiny Porygon", "Shiny Chansey"}, [senigma] = {"Shiny Abra", "Shiny Kadabra", "Shiny Psyduck", "Shiny Slowpoke", "Shiny Drowzee", "Shiny Eevee"}, [srock] = {"Shiny Geodude", "Shiny Graveler", "Shiny Rhyhorn", "Shiny Kabuto"}, [svenom] = {"Shiny Zubat", "Shiny Ekans", "Shiny Nidoran male", "Shiny Nidoran female", "Shiny Nidorino", "Shiny Nidorina", "Shiny Gloom", "Shiny Venonat", "Shiny Tentacool", "Shiny Grimer", "Shiny Koffing"}, [sice] = {"Shiny Seel", "Shiny Shellder"}, [sthunder] = {"Shiny Magnemite", "Shiny Pikachu", "Shiny Voltorb", "Shiny Eevee"}, [scrystal] = {"Shiny Dratini", "Shiny Dragonair", "Shiny Magikarp", "Shiny Omanyte", "Shiny Kabuto"}, [scoccon] = {"Shiny Caterpie", "Shiny Metapod", "Shiny Weedle", "Shiny Kakuna", "Shiny Paras", "Shiny Venonat", "Shiny Scyther"}, [sdarkness] = {"Shiny Gastly", "Shiny Haunter", "Shiny Eevee"}, [spunch] = {"Shiny Machop", "Shiny Machoke", "Shiny Mankey", "Shiny Poliwhirl"}, [searth] = {"Shiny Cubone", "Shiny Sandshrew", "Shiny Nidorino", "Shiny Nidorina", "Shiny Diglett", "Shiny Onix", "Shiny Rhyhorn"} } function onUse(cid, item, frompos, item2, topos) local pokeball = getPlayerSlotItem(cid, 8) if not isMonster(item2.uid) or not isSummon(item2.uid) then return true end if getCreatureCondition(item2.uid, CONDITION_INVISIBLE) then return true end local pevo = poevo[getCreatureName(item2.uid)] if not isInArray(specialevo, getCreatureName(item2.uid)) then if not pevo then doPlayerSendCancel(cid, "This pokemon can't evolve.") return true end if not isPlayer(getCreatureMaster(item2.uid)) or getCreatureMaster(item2.uid) ~= cid then doPlayerSendCancel(cid, "You can only use stones on pokemons you own.") return true end if pevo.stoneid ~= item.itemid and pevo.stoneid2 ~= item.itemid then doPlayerSendCancel(cid, "This isn't the needed stone to evolve this pokemon.") return true end end local minlevel = 0 if getPokemonName(item2.uid) == "Eevee" then local eevee = "" if item.itemid == thunder then eevee = "Jolteon" elseif item.itemid == water then eevee = "Vaporeon" elseif item.itemid == fire then eevee = "Flareon" elseif item.itemid == enigma and allEvolutionsCanBeInduzedByStone then eevee = "Espeon" elseif item.itemid == dark and allEvolutionsCanBeInduzedByStone then eevee = "Umbreon" else doPlayerSendCancel(cid, "This isn't the required stone to evolve this pokemon.") return true end minlevel = pokes[eevee].level if getPlayerLevel(cid) < minlevel then doPlayerSendCancel(cid, "You don't have enough level to evolve this pokemon ("..minlevel..").") return true end doRemoveItem(item.uid, 1) doEvolvePokemon(cid, item2, eevee, 0, 0) return true end if getPokemonName(item2.uid) == "Shiny Eevee" then local eevee = "" if item.itemid == sthunder then eevee = "Shiny Jolteon" elseif item.itemid == swater then eevee = "Shiny Vaporeon" elseif item.itemid == sfire then eevee = "Shiny Flareon" else doPlayerSendCancel(cid, "This isn't the required stone to evolve this pokemon.") return true end minlevel = pokes[eevee].level if getPlayerLevel(cid) < minlevel then doPlayerSendCancel(cid, "You don't have enough level to evolve this pokemon ("..minlevel..").") return true end doRemoveItem(item.uid, 1) doEvolvePokemon(cid, item2, eevee, 0, 0) return true end if isInArray(specialevo, getPokemonName(item2.uid)) then if getPokemonName(item2.uid) == "Poliwhirl" then local evolution = 0 local theevo = "" local nlevel = 45 if item.itemid == water then if getPokemonLevel(item2.uid) >= 36 and getPlayerItemCount(cid, king) >= 1 then evolution = king theevo = "Politoed" elseif getPokemonLevel(item2.uid) >= 36 and getPlayerItemCount(cid, punch) >= 1 and allEvolutionsCanBeInduzedByStone then evolution = punch theevo = "Poliwrath" else if allEvolutionsCanBeInduzedByStone then if getPlayerItemCount(cid, king) <= 0 and getPlayerItemCount(cid, punch) <= 0 then doPlayerSendCancel(cid, "You need a water stone and a punch stone (Poliwrath) or a King's Rock (Politoed) to evolve this pokemon.") return true end else if getPlayerItemCount(cid, king) <= 0 then doPlayerSendCancel(cid, "You need a Water Stone and a King's Rock to evolve this pokemon to a Politoed.") return true end end end minlevel = pokes[theevo].level if getPlayerLevel(cid) < minlevel then doPlayerSendCancel(cid, "You don't have enough level to evolve this pokemon ("..minlevel..").") return true end if getPlayerItemCount(cid, punch) >= 1 and getPlayerItemCount(cid, king) >= 1 and allEvolutionsCanBeInduzedByStone then doPlayerSendCancel(cid, "Please, use your Punch Stone to evolve this pokemon to a Poliwrath, or a King's Rock to a Politoed.") return true end if evolution == 0 then if allEvolutionsCanBeInduzedByStone then doPlayerSendCancel(cid, "You need at least one Water Stone, and a Punch Stone (Poliwrath) or a King's Rock (Politoed) to evolve this pokemon.") else doPlayerSendCancel(cid, "You need at least one Water Stone and a King's Rock to evolve this pokemon.") end return true end if evolution ~= 0 then doEvolvePokemon(cid, item2, theevo, evolution, water) return true end elseif item.itemid == punch then minlevel = pokes["Poliwrath"].level if not allEvolutionsCanBeInduzedByStone then doPlayerSendCancel(cid, "This is not the required stone to evolve this pokemon.") return true end if getPlayerLevel(cid) < minlevel then doPlayerSendCancel(cid, "You don't have enough level to evolve this pokemon ("..minlevel..").") return true end if getPlayerItemCount(cid, water) <= 0 then doPlayerSendCancel(cid, "You need at least one Punch Stone and one Water Stone to evolve this pokemon.") return true end local theevo = "Poliwrath" doEvolvePokemon(cid, item2, theevo, water, punch) elseif item.itemid == king then minlevel = pokes["Politoed"].level if getPlayerLevel(cid) < minlevel then doPlayerSendCancel(cid, "You don't have enough level to evolve this pokemon ("..minlevel..").") return true end if getPlayerItemCount(cid, water) <= 0 then doPlayerSendCancel(cid, "You need at least one Punch Stone and one King's Rock to evolve this pokemon.") return true end local theevo = "Politoed" doEvolvePokemon(cid, item2, theevo, water, king) end elseif getPokemonName(item2.uid) == "Shiny Poliwhirl" then local evolution = 0 local theevo = "" local nlevel = 45 if item.itemid == swater then if getPokemonLevel(item2.uid) >= 36 and getPlayerItemCount(cid, punch) >= 1 and allEvolutionsCanBeInduzedByStone then evolution = spunch theevo = "Shiny Poliwrath" else if allEvolutionsCanBeInduzedByStone then if getPlayerItemCount(cid, punch) <= 0 then doPlayerSendCancel(cid, "You need a shining water stone and a shining punch stone to evolve this pokemon.") return true end else end end minlevel = pokes[theevo].level if getPlayerLevel(cid) < minlevel then doPlayerSendCancel(cid, "You don't have enough level to evolve this pokemon ("..minlevel..").") return true end if getPlayerItemCount(cid, spunch) >= 1 and allEvolutionsCanBeInduzedByStone then doPlayerSendCancel(cid, "Please, use your shining Punch Stone to evolve this pokemon to a Poliwrath.") return true end if evolution == 0 then if allEvolutionsCanBeInduzedByStone then doPlayerSendCancel(cid, "You need at least one shining Water Stone and a shining Punch Stone to evolve this pokemon.") else doPlayerSendCancel(cid, "You need at least one shining Water Stone evolve this pokemon.") end return true end if evolution ~= 0 then doEvolvePokemon(cid, item2, theevo, evolution, swater) return true end elseif item.itemid == spunch then minlevel = pokes["Shiny Poliwrath"].level if not allEvolutionsCanBeInduzedByStone then doPlayerSendCancel(cid, "This is not the required shining stone to evolve this pokemon.") return true end if getPlayerLevel(cid) < minlevel then doPlayerSendCancel(cid, "You don't have enough level to evolve this pokemon ("..minlevel..").") return true end if getPlayerItemCount(cid, swater) <= 0 then doPlayerSendCancel(cid, "You need at least one shining Punch Stone and one shining Water Stone to evolve this pokemon.") return true end local theevo = "Shiny Poliwrath" doEvolvePokemon(cid, item2, theevo, swater, spunch) end elseif getPokemonName(item2.uid) == "Gloom" then if item.itemid == leaf then local theevo = "" local evolution = 0 if getPlayerItemCount(cid, venom) >= 1 and getPlayerItemCount(cid, sun) >= 1 then doPlayerSendCancel(cid, "Please, use your Venom Stone to evolve this pokemon to a Vileplume, or a Sun Stone to a Bellossom.") return true end if getPlayerItemCount(cid, venom) <= 0 and getPlayerItemCount(cid, sun) <= 0 then doPlayerSendCancel(cid, "You need at least one Leaf Stone, and a Sun Stone (Bellossom) or a Venom Stone (Vileplume) to evolve this pokemon.") return true end if getPlayerItemCount(cid, venom) >= 1 then theevo = "Vileplume" evolution = venom elseif getPlayerItemCount(cid, sun) >= 1 then theevo = "Bellossom" evolution = sun end minlevel = pokes[theevo].level if getPlayerLevel(cid) < minlevel then doPlayerSendCancel(cid, "You don't have enough level to evolve this pokemon ("..minlevel..").") return true end doEvolvePokemon(cid, item2, theevo, evolution, leaf) elseif item.itemid == venom then minlevel = pokes["Vileplume"].level if getPlayerLevel(cid) < minlevel then doPlayerSendCancel(cid, "You don't have enough level to evolve this pokemon ("..minlevel..").") return true end if getPlayerItemCount(cid, leaf) <= 0 then doPlayerSendCancel(cid, "You need at least one Leaf Stone and one Venom Stone to evolve this pokemon.") return true end doEvolvePokemon(cid, item2, "Vileplume", venom, leaf) elseif item.itemid == sun then minlevel = pokes["Bellossom"].level if getPlayerLevel(cid) < minlevel then doPlayerSendCancel(cid, "You don't have enough level to evolve this pokemon ("..minlevel..").") return true end if getPlayerItemCount(cid, leaf) <= 0 then doPlayerSendCancel(cid, "You need at least one Leaf Stone and one Sun Stone to evolve this pokemon.") return true end doEvolvePokemon(cid, item2, "Bellossom", sun, leaf) end elseif getPokemonName(item2.uid) == "Shiny Gloom" then if item.itemid == sleaf then local theevo = "" local evolution = 0 if getPlayerItemCount(cid, svenom) >= 1 then doPlayerSendCancel(cid, "Please, use your shining Venom Stone to evolve this pokemon to a Shiny Vileplume.") return true end if getPlayerItemCount(cid, svenom) <= 0 then doPlayerSendCancel(cid, "You need at least one shining Leaf Stone or a shining Venom Stone to evolve this pokemon.") return true end if getPlayerItemCount(cid, svenom) >= 1 then theevo = "Shiny Vileplume" evolution = svenom end minlevel = pokes[theevo].level if getPlayerLevel(cid) < minlevel then doPlayerSendCancel(cid, "You don't have enough level to evolve this pokemon ("..minlevel..").") return true end doEvolvePokemon(cid, item2, theevo, evolution, sleaf) elseif item.itemid == svenom then minlevel = pokes["Shiny Vileplume"].level if getPlayerLevel(cid) < minlevel then doPlayerSendCancel(cid, "You don't have enough level to evolve this pokemon ("..minlevel..").") return true end if getPlayerItemCount(cid, sleaf) <= 0 then doPlayerSendCancel(cid, "You need at least one Leaf Stone and one shining Venom Stone to evolve this pokemon.") return true end doEvolvePokemon(cid, item2, "Shiny Vileplume", svenom, sleaf) end elseif getPokemonName(item2.uid) == "Slowpoke" then if item.itemid == enigma then if not allEvolutionsCanBeInduzedByStone then doPlayerSendCancel(cid, "This is not the required stone to evolve this pokemon.") return true end minlevel = pokes["Slowbro"].level if getPlayerLevel(cid) < minlevel then doPlayerSendCancel(cid, "You don't have enough level to evolve this pokemon ("..minlevel..").") return true end doEvolvePokemon(cid, item2, "Slowbro", enigma, 0) elseif item.itemid == king then minlevel = pokes["Slowking"].level if getPlayerLevel(cid) < minlevel then doPlayerSendCancel(cid, "You don't have enough level to evolve this pokemon ("..minlevel..").") return true end doEvolvePokemon(cid, item2, "Slowking", king, 0) end elseif getPokemonName(item2.uid) == "Shiny Slowpoke" then if item.itemid == senigma then if not allEvolutionsCanBeInduzedByStone then doPlayerSendCancel(cid, "This is not the required stone to evolve this pokemon.") return true end minlevel = pokes["Shiny Slowbro"].level if getPlayerLevel(cid) < minlevel then doPlayerSendCancel(cid, "You don't have enough level to evolve this pokemon ("..minlevel..").") return true end doEvolvePokemon(cid, item2, "Shiny Slowbro", senigma, 0) end elseif getPokemonName(item2.uid) == "Tyrogue" then if not allEvolutionsCanBeInduzedByStone then doPlayerSendCancel(cid, "This pokemon doesn't evolve using stones.") return true end local evolution = "" evolution = choose("Hitmonlee", "Hitmonchan", "Hitmontop") minlevel = pokes[evolution].level if getPlayerLevel(cid) < minlevel then doPlayerSendCancel(cid, "You don't have enough level to evolve this pokemon ("..minlevel..").") return true end doEvolvePokemon(cid, item2, evolution, punch, 0) end return true end local count = poevo[getPokemonName(item2.uid)].count local stnid = poevo[getPokemonName(item2.uid)].stoneid local stnid2 = poevo[getPokemonName(item2.uid)].stoneid2 local evo = poevo[getPokemonName(item2.uid)].evolution local nlevel = poevo[getPokemonName(item2.uid)].level local count = poevo[getPokemonName(item2.uid)].count local stnid = poevo[getPokemonName(item2.uid)].stoneid local stnid2 = poevo[getPokemonName(item2.uid)].stoneid2 local evo = poevo[getPokemonName(item2.uid)].evolution local nlevel = poevo[getPokemonName(item2.uid)].level if stnid2 > 1 and (getPlayerItemCount(cid, stnid2) < count or getPlayerItemCount(cid, stnid) < count) then doPlayerSendCancel(cid, "You need at least one "..getItemNameById(stnid).." and one "..getItemNameById(stnid2).." to evolve this pokemon!") return true end if getPlayerItemCount(cid, stnid) < count then local str = "" if count >= 2 then str = "s" end return doPlayerSendCancel(cid, "You need at least "..count.." "..getItemNameById(stnid)..""..str.." to evolve this pokemon!") end minlevel = pokes[evo].level if getPlayerLevel(cid) < minlevel and evolutionByStoneRequireLevel then doPlayerSendCancel(cid, "You don't have enough level to evolve this pokemon ("..minlevel..").") return true end if count >= 2 then stnid2 = stnid end doEvolvePokemon(cid, item2, evo, stnid, stnid2) return TRUE end
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[21/09/2012 17:22:50] [Error - Action Interface] [21/09/2012 17:22:50] data/actions/scripts/evolution.lua:onUse [21/09/2012 17:22:50] Description: [21/09/2012 17:22:50] data/actions/scripts/evolution.lua:522: attempt to index field '?' (a nil value) [21/09/2012 17:22:50] stack traceback: [21/09/2012 17:22:50] data/actions/scripts/evolution.lua:522: in function <data/actions/scripts/evolution.lua:40> Quando vou evoluir o totodile e larvitar eles nao evolui com nem uma stone!
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vlw eduardobean ganho meu rep+ Textei aqui fiz da forma que vc mandou mais nao deu quando e puis a nao dava pra usar a ordem mais.
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Ai as script local skills = specialabilities local surfborders = {4644, 4645, 4646, 4647, 4648, 4649, 4650, 4651, 4652, 4653, 4654, 4655, 4656, 4657, 4658, 4659, 4660, 4661, 4662, 4663} local txt = { ["rock smash"] = {"break that rock!", "smash that rock!", "destroy that rock!", "smash it!", "break it!", "destroy it!"}, ["cut"] = {"cut that bush!", "cut it down!", "cut it off!", "cut off that bush!", "cut down that bush!", "cut that bush down!"}, ["move"] = {"move!", "move there!", "go there!", "walk there!"}, ["light"] = {"flash!", "light!", "flash this place!", "light up this place!"}, ["dig"] = {"open that hole!", "dig that hole!", "open it!", "dig it!"}, ["blink"] = {"teleport there!", "blink there!", "blink!", "teleport!"}, ["ride"] = {"let me ride you!", "let's ride!", "let me mount you!", "let me get on you!"}, ["fly"] = {"let's fly!", "let me get on you!"} , ["untransform"] = {"go back to normal!", "transform into yourself again!", "stop transformation!"}, ["headbutt"] = {"headbutt on three", "headbutt that three!", "headbutt it off"}, --alterado v1.6 } function onUse(cid, item, frompos, item2, topos) local checkpos = topos checkpos.stackpos = 0 if getTileThingByPos(checkpos).uid <= 0 then return true end --------END FLY/RIDE -------- if getCreatureCondition(cid, CONDITION_OUTFIT) and (item2.uid == cid or getRecorderPlayer(topos) == cid) and (getPlayerStorageValue(cid, 17000) >= 1 or getPlayerStorageValue(cid, 17001) >= 1) then if isInArray({460, 11675, 11676, 11677}, getTileInfo(getThingPos(cid)).itemid) then doPlayerSendCancel(cid, "You can\'t stop flying at this height!") return true end local item = getPlayerSlotItem(cid, 8) local pokemon = getItemAttribute(item.uid, "poke") local x = pokes[pokemon] if getTileInfo(getThingPos(cid)).itemid >= 4820 and getTileInfo(getThingPos(cid)).itemid <= 4825 then doPlayerSendCancel(cid, "You can\'t stop flying above the water!") return true end doSummonMonster(cid, pokemon) local pk = getCreatureSummons(cid)[1] if not isCreature(pk) then pk = doCreateMonster(pokemon, backupPos) if not isCreature(pk) then doPlayerSendCancel(cid, "You can't stop flying/riding here.") return true end doConvinceCreature(cid, pk) end doTeleportThing(pk, getThingPos(cid), false) doCreatureSetLookDir(pk, getCreatureLookDir(cid)) adjustStatus(pk, item.uid, true, false, true) doPlayerSay(cid, ""..getPokeName(getCreatureSummons(cid)[1])..", let me get down!", 1) if getCreatureCondition(cid, CONDITION_PARALYZE) == true then doRemoveCondition(cid, CONDITION_PARALYZE) addEvent(doAddCondition, 10, cid, paralizeArea2) --alterado v1.5 end doRegainSpeed(cid) doRemoveCondition(cid, CONDITION_OUTFIT) setPlayerStorageValue(cid, 17000, -1) setPlayerStorageValue(cid, 17001, -1) return true end ----------------------------- -------- DUEL SYSTEM ------------------------ if isPlayer(item2.uid) and (item2.uid ~= cid or getRecorderPlayer(topos) ~= cid) and getPlayerStorageValue(item2.uid, 6598754) <= -1 then --- if getPlayerStorageValue(cid, 52480) >= 1 then return doPlayerSendTextMessage(cid, 20, "You already invited somebody to duel or already is dueling with somebody") end local storages = {17000, 63215, 17001, 13008, 5700} for s = 1, #storages do if getPlayerStorageValue(cid, storages) >= 1 then return doPlayerSendTextMessage(cid, 20, "You can't do that while is Flying, Riding, Surfing, Diving or mount a bike!") end end if getPlayerStorageValue(cid, 6598754) == 1 or getPlayerStorageValue(cid, 6598755) == 1 then return doPlayerSendTextMessage(cid, 20, "You can't do that while in PVP zone!") end --- doPlayerSetVocation(cid, 8) openChannelDialog(cid) setPlayerStorageValue(cid, 52480, 1) setPlayerStorageValue(cid, 6598754, 5) --alterado v1.6 duel system setPlayerStorageValue(cid, 52482, getCreatureName(item2.uid)) setPlayerStorageValue(cid, 52483, 0) doPlayerSendTextMessage(item2.uid, 20, getCreatureName(cid).." is inviting you to a duel! Use order in him to accept it! You have 40segs to accept the invit.") doCreatureSetSkullType(cid, 2) addEvent(endInviting, 40000, cid) return true elseif isPlayer(item2.uid) and (item2.uid ~= cid or getRecorderPlayer(topos) ~= cid) and getPlayerStorageValue(item2.uid, 6598754) == 5 then --- if getPlayerStorageValue(cid, 52480) >= 1 then return doPlayerSendTextMessage(cid, 20, "You already invited somebody to duel or already is dueling with somebody") end local storages = {17000, 63215, 17001, 13008, 5700} for s = 1, #storages do if getPlayerStorageValue(cid, storages) >= 1 then return doPlayerSendTextMessage(cid, 20, "You can't do that while is Flying, Riding, Surfing, Diving or mount a bike!") end end if getPlayerStorageValue(cid, 6598754) == 1 or getPlayerStorageValue(cid, 6598755) == 1 then return doPlayerSendTextMessage(cid, 20, "You can't do that while in PVP zone!") end --- local function begin(cid, pid, n) if not isCreature(cid) or not isCreature(pid) then return true end if n == 0 then setPlayerStorageValue(cid, 6598754, 10) setPlayerStorageValue(cid, 52482, getCreatureName(pid)) doSendAnimatedText(getThingPosWithDebug(cid), "START", 215) doSendAnimatedText(getThingPosWithDebug(pid), "START", 215) return true else doSendAnimatedText(getThingPosWithDebug(cid), ""..n.."!", 215) n = n-1 end addEvent(begin, 1000, cid, pid, n) end --- setPlayerStorageValue(cid, 52480, 1) setPlayerStorageValue(getRecorderPlayer(topos), 52483, 1) if getPlayerStorageValue(cid, 52481) <= -1 and getPlayerStorageValue(item2.uid, 52481) >= 0 then setPlayerStorageValue(cid, 52481, getPlayerStorageValue(item2.uid, 52481)) end doCreatureSetSkullType(cid, 1) doCreatureSetSkullType(item2.uid, 1) doSendAnimatedText(getThingPos(cid), "BATTLE", COLOR_ELECTRIC) begin(cid, item2.uid, 6) return true end ------------------------------------------------------------------------------------ if #getCreatureSummons(cid) == 0 then return doPlayerSendCancel(cid, "You need a pokemon to use order!") end if getCreatureNoMove(getCreatureSummons(cid)[1]) then return true end markLP(getCreatureSummons(cid)[1], -1) if getMarkedPos(getCreatureSummons(cid)[1]).x == topos.x and getMarkedPos(getCreatureSummons(cid)[1]).y == topos.y then return true end local unfix = {x = 1, y = 1, z = 1} local thisball = getPlayerSlotItem(cid, 8) local mysum = getCreatureSummons(cid)[1] local sid = mysum or cid local maxMoveDist = getDistanceBetween(getThingPos(sid), topos) * 2 + 1 markPos(mysum, topos) markOwnerPos(mysum, getThingPos(cid)) -------- ROCK SMASH --------- if item2.itemid == 1285 and isInArray(skills["rock smash"], getPokemonName(mysum)) then doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["rock smash"][math.random(1, #txt["rock smash"])].."", 1) addEvent(goThere, 500, mysum, topos, "rock smash", isCreature(getCreatureTarget(cid))) return true end ----------------------------- -------- HEADBUTT ----------- if item2.itemid == 4006 and getPokemonLevel(mysum) >= 15 then --alterado v1.6 --id do item arvore normal doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["headbutt"][math.random(1, #txt["headbutt"])].."", 1) addEvent(goThere, 500, mysum, topos, "headbutt", isCreature(getCreatureTarget(cid))) return true end ----------------------------- -------- CUT ---------------- if item2.itemid == 2767 and isInArray(skills["cut"], getPokemonName(mysum)) then doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["cut"][math.random(1, #txt["cut"])].."", 1) addEvent(goThere, 500, mysum, topos, "cut", isCreature(getCreatureTarget(cid))) return true end ----------------------------- -------- TRANSFORM ---------- if (getCreatureName(mysum) == "Ditto" or getCreatureName(mysum) == "Shiny Ditto") and isMonster(item2.uid) then if item2.uid == mysum then --edited if isTransformed(mysum) then deTransform(mysum, getItemAttribute(thisball.uid, "transTurn")) markPos(mysum, unfix) doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["untransform"][math.random(1, #txt["untransform"])].."", 1) return true end doPlayerSendCancel(cid, "Your ditto is not transformed.") markPos(mysum, unfix) return true end if getCreatureName(item2.uid) == "Ditto" or getCreatureName(item2.uid) == "Shiny Ditto" then --edited transform for shiny ditto doPlayerSendCancel(cid, "Your ditto can't transform into another ditto.") markPos(mysum, unfix) return true end if getCreatureName(item2.uid) == getPlayerStorageValue(mysum, 1010) then doPlayerSendCancel(cid, "Your ditto is already transformed into that pokemon.") markPos(mysum, unfix) return true end local cd = getCD(thisball.uid, "trans", 40) if cd > 0 then doPlayerSendCancel(cid, "Your pokemon is too tired to transform again. Cooldown: ("..getStringmytempo(cd)..")") return true end if getHappiness(mysum) <= 50 then doSendMagicEffect(getThingPos(mysum), happinessRate[1].effect) markPos(mysum, unfix) return true end local turn = getItemAttribute(thisball.uid, "transTurn") if not turn or turn > 10 then doItemSetAttribute(thisball.uid, "transTurn", 0) else doItemSetAttribute(thisball.uid, "transTurn", turn + 1) end local time = 140 + 2 * getPokemonLevel(mysum) turn = getItemAttribute(thisball.uid, "transTurn") markPos(mysum, unfix) setPlayerStorageValue(mysum, 1010, getCreatureName(item2.uid)) doSetCreatureOutfit(mysum, getCreatureOutfit(item2.uid), -1) addEvent(deTransform, time * 1000, mysum, turn) doSendMagicEffect(getThingPos(mysum), 184) doCreatureSay(mysum, "TRANSFORM!", TALKTYPE_MONSTER) local name = getCreatureName(item2.uid) setCD(thisball.uid, "trans", 40) doItemSetAttribute(thisball.uid, "transBegin", os.clock()) doSetItemAttribute(thisball.uid, "transLeft", time) doSetItemAttribute(thisball.uid, "transOutfit", getCreatureOutfit(item2.uid).lookType) doSetItemAttribute(thisball.uid, "transName", getCreatureName(item2.uid)) doFaceCreature(mysum, getThingPos(item2.uid)) doPlayerSay(cid, ""..getPokeName(mysum)..", transform into "..getArticle(name).." "..name.."!", 1) if useKpdoDlls then doUpdateMoves(cid) --alterado v1.6 end if dittoCopiesStatusToo then setPlayerStorageValue(mysum, 1001, dittoBonus*getOffense(item2.uid)) setPlayerStorageValue(mysum, 1002, dittoBonus*getDefense(item2.uid)) setPlayerStorageValue(mysum, 1003, getSpeed(item2.uid)) setPlayerStorageValue(mysum, 1004, dittoBonus*getVitality(item2.uid)) setPlayerStorageValue(mysum, 1005, dittoBonus*getSpecialAttack(item2.uid)) ------------------ local pct = getCreatureHealth(mysum) / getCreatureMaxHealth(mysum) local vit = (getVitality(mysum) * getMasterLevel(mysum)) / 100 setCreatureMaxHealth(mysum, ( vit * HPperVITsummon )) --alterado v1.6 doCreatureAddHealth(mysum, pct * vit * HPperVITsummon) end return true end ----------------------------- -------- LIGHT -------------- if isMonster(item2.uid) and getCreatureMaster(item2.uid) == cid then markPos(mysum, unfix) if not isInArray(skills["light"], getPokemonName(item2.uid)) then doPlayerSendCancel(cid, "Your pokemon can't use flash.") return true end local cd = getCD(thisball.uid, "light", 30) if cd > 0 then doPlayerSendCancel(cid, "Your pokemon is too tired to use flash. Cooldown: ("..getStringmytempo(cd)..")") return true end doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["light"][math.random(1, #txt["light"])].."", 1) doCreatureSay(mysum, "FLASH!", TALKTYPE_MONSTER) doSendMagicEffect(getThingPos(mysum), 28) local size = 5 size = size + math.floor(getSpecialAttack(mysum) / 60) size = size + math.ceil(getPokemonLevel(mysum) / 60) if size > 11 then size = 11 end doSetCreatureLight(mysum, size, 215, 600*1000) local delay = math.floor(30 - getPokemonLevel(mysum) / 4) if delay > 0 then setCD(thisball.uid, "light", delay) end return true end ----------------------------- -------- DIG ---------------- if isInArray(skills["digholes"], item2.itemid) and isInArray(skills["dig"], getPokemonName(mysum)) then doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["dig"][math.random(1, #txt["dig"])].."", 1) addEvent(goThere, 500, mysum, topos, "dig", isCreature(getCreatureTarget(cid))) return true end ----------------------------- -------- BLINK / MOVE ------- if not isCreature(item2.uid) and isInArray(skills["blink"], getPokemonName(mysum)) then local cd = getCD(thisball.uid, "blink", 30) if getPlayerStorageValue(mysum, 2365487) == 1 then return true --alterado v1.4 end if cd > 0 or not canWalkOnPos(topos, false, false, true, true, true) then doPlayerSendCancel(cid, "Blink cooldown: ("..getStringmytempo(cd)..")") doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["move"][math.random(1, #txt["move"])].."", 1) addEvent(goThere, 500, mysum, topos, "move", isCreature(getCreatureTarget(cid)), maxMoveDist) return true end local CD = isShinyName(getCreatureName(mysum)) and 20 or 30 --edited blink markPos(mysum, topos) markOwnerPos(mysum, getThingPos(cid)) setCD(thisball.uid, "blink", CD) doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["blink"][math.random(1, #txt["blink"])].."", 1) doSendDistanceShoot(getThingPos(mysum), topos, 39) doSendMagicEffect(getThingPos(mysum), 211) doTeleportThing(mysum, topos, false) doSendMagicEffect(topos, 134) doCreatureSay(mysum, "BLINK!", TALKTYPE_MONSTER) goThere(mysum, topos, "blink", isCreature(getCreatureTarget(cid))) --edited blink return true end ----------------------------- ----START FLYorRIDE --------- if (item2.uid == cid or getRecorderPlayer(topos) == cid) and (isInArray(skills["fly"], getPokemonName(mysum)) or isInArray(skills["ride"], getPokemonName(mysum))) then --if not isPremium(cid) then --doPlayerSendCancel(cid, "Only premium members are allowed to fly or ride.") --return true --end if getPlayerStorageValue(cid, 212124) >= 1 then --alterado v1.6 return doPlayerSendCancel(cid, "You can't do it with a pokemon with mind controlled!") end if getPlayerStorageValue(cid, 52480) >= 1 then return doPlayerSendCancel(cid, "You can't do it while a duel!") --alterado v1.6 end if getPlayerStorageValue(cid, 5700) == 1 then doPlayerSendCancel(cid, "You can't do that while is mount in a bike!") --edited proteçao pra bike return true end if getPlayerStorageValue(cid, 22545) >= 1 and isInArray(skills["fly"], getPokemonName(mysum)) then --alterado v1.4 return doPlayerSendCancel(cid, "You can't do that while in the Golden Arena!") end local pct = getCreatureHealth(mysum) / getCreatureMaxHealth(mysum) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "hp", 1 - pct) if isInArray(skills["fly"], getPokemonName(mysum)) then doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["fly"][math.random(1, #txt["fly"])].."", 1) addEvent(goThere, 500, mysum, topos, "fly", isCreature(getCreatureTarget(cid))) else doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["ride"][math.random(1, #txt["ride"])].."", 1) addEvent(goThere, 500, mysum, topos, "ride", isCreature(getCreatureTarget(cid))) end return true end ----------------------------- ----------------------------------Control Mind-------------------------------------------- alterado v1.5 if isCreature(item2.uid) and ehMonstro(item2.uid) and isInArray(skills["control mind"], getCreatureName(mysum)) and item2.uid ~= mysum then if not isCreature(item2.uid) then return true end if isSleeping(mysum) then return doPlayerSendCancel(cid, "Your pokemon is sleeping...zZzZ") end if getTileInfo(getThingPos(cid)).protection or getTileInfo(getThingPos(getCreatureSummons(cid)[1])).protection then return doPlayerSendCancel(cid, "You or your pokemon are in Pz zone!") end if #getCreatureSummons(cid) == 2 then return doPlayerSendCancel(cid, "You only can control one Pokemon!") end local cd = getCD(thisball.uid, "control", 120) if cd > 0 then doPlayerSendCancel(cid, "You have to wait "..cd.." segs to use Control Mind again!") return true end if getPokemonLevel(item2.uid) >= getPokemonLevel(mysum) then return doPlayerSendCancel(cid, "Your pokemon can't control this mind!") end local cmed = item2.uid setCD(thisball.uid, "control", 120) local gender = getPokemonGender(cmed) doSendDistanceShoot(getThingPos(mysum), getThingPos(cmed), 39) -------------- setPlayerStorageValue(cid, 212124, 1) doConvinceCreature(cid, cmed) setPlayerStorageValue(cmed, 212123, 1) doCreatureSay(cid, ""..getCreatureName(mysum)..", control "..string.lower(getCreatureName(cmed)).."'s mind!", 1) local cmname = getCreatureName(mysum) local cmpos = getThingPos(mysum) local pokelife = (getCreatureHealth(mysum) / getCreatureMaxHealth(mysum)) doItemSetAttribute(thisball.uid, "hp", pokelife) doRemoveCreature(mysum) local cmzao = doSummonCreature(""..cmname.." cm", cmpos) doConvinceCreature(cid, cmzao) setPlayerStorageValue(cid, 888, 1) if useKpdoDlls then doUpdateMoves(cid) end local function check(cid, controled, rod) if isCreature(cid) then ball2 = getPlayerSlotItem(cid, 8) if getPlayerStorageValue(cid, 888) <= 0 then return true end if not isCreature(controled) then setPlayerStorageValue(cid, 212124, 0) local sum = isCreature(getCreatureSummons(cid)[1]) and getCreatureSummons(cid)[1] or getCreatureSummons(cid)[2] local pkcmpos = getThingPos(sum) doRemoveCreature(sum) local item = getPlayerSlotItem(cid, 8) local pk = doSummonCreature(getItemAttribute(item.uid, "poke"), pkcmpos) doConvinceCreature(cid, pk) doCreatureSetLookDir(getCreatureSummons(cid)[1], 2) addEvent(doAdjustWithDelay, 100, cid, pk, true, true, false) setPlayerStorageValue(cid, 888, 0) cleanCMcds(item.uid) registerCreatureEvent(pk, "SummonDeath") --alterado v1.6 if useKpdoDlls then doUpdateMoves(cid) end return true end if rod <= 0 then --Pokemon controlado local cmed2 = getCreatureSummons(cid)[1] local poscmed = getThingPos(cmed2) local cmeddir = getCreatureLookDir(cmed2) local namecmed = getCreatureName(cmed2) local gender = getPokemonGender(cmed2) local hp, maxHp = getCreatureHealth(getCreatureSummons(cid)[1]), getCreatureMaxHealth(getCreatureSummons(cid)[1]) doRemoveCreature(getCreatureSummons(cid)[1]) local back = doCreateMonster(namecmed, poscmed) addEvent(doCreatureSetSkullType, 150, back, gender) doWildAttackPlayer(back, cid) doCreatureSetLookDir(back, cmeddir) addEvent(doCreatureAddHealth, 100, back, hp-maxHp) -- pokemon controlador local mynewpos = getThingPos(getCreatureSummons(cid)[1]) doRemoveCreature(getCreatureSummons(cid)[1]) local pk2 = doSummonCreature(getItemAttribute(ball2.uid, "poke"), mynewpos) doConvinceCreature(cid, pk2) addEvent(doAdjustWithDelay, 100, cid, pk2, true, true, false) setPlayerStorageValue(cid, 888, 0) doCreatureSetLookDir(getCreatureSummons(cid)[1], 2) setPlayerStorageValue(cid, 212124, 0) cleanCMcds(ball2.uid) registerCreatureEvent(pk2, "SummonDeath") --alterado v1.6 if useKpdoDlls then doUpdateMoves(cid) end else if isInArray({"Haunter", "Gengar", "Shiny Gengar"}, cmname) then doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 214) else doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 220) end end end addEvent(check, 500, cid, controled, rod-1) end check(cid, cmed, 40) return true end --------------------------------------------------------------------- -------- MOVE / END --------- local onlyWater = false if isWater(getTileThingByPos(checkpos).itemid) then onlyWater = true for checkwater = 0, 7 do if not isWater(getTileThingByPos(getPosByDir(checkpos, checkwater)).itemid) then onlyWater = false end end end if onlyWater then doPlayerSendCancel(cid, "Destination is not reachable.") return true end doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["move"][math.random(1, #txt["move"])].."", 1) if isCreature(getCreatureTarget(cid)) then goThere(mysum, topos, "move", isCreature(getCreatureTarget(cid)), maxMoveDist) else addEvent(goThere, 500, mysum, topos, "move", isCreature(getCreatureTarget(cid)), maxMoveDist) end ----------------------------- return true end
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