Va Em Data/Lib/pokemon moves.LUA
E Substitua Sua Spell Mud Shot Que Esta Junta Com Mud Slap Por
elseif spell == "Mud Shot" then
local ret = {}
ret.id = target
ret.cd = 9
ret.eff = 34
ret.check = getPlayerStorageValue(target, conds["Miss"])
ret.spell = spell
ret.cond = "Miss"
doSendDistanceShoot(getThingPosWithDebug(cid), getThingPosWithDebug(target), 6)
doSendMagicEffect(getThingPosWithDebug(target), 116)
addEvent(doMoveDano2, 00, cid, target, GROUNDDAMAGE, -min, -max, ret, spell)
elseif spell == "Mud Slap" then
local ret = {}
ret.id = target
ret.cd = 9
ret.eff = 34
ret.check = getPlayerStorageValue(target, conds["Miss"])
ret.spell = spell
ret.cond = "Miss" and "Stun"
doSendDistanceShoot(getThingPosWithDebug(cid), getThingPosWithDebug(target), 6)
doSendMagicEffect(getThingPosWithDebug(target), 116)
addEvent(doMoveDano2, 00, cid, target, GROUNDDAMAGE, -min, -max, ret, spell)
E É Isso =D
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