isso n é nenhum tipo de sistema feito por vc, isso é basico do tfs. seu topico ficaria bem melhor e com mais sentido se vc só ensinasse a usar TODAS as tags, e vc n colocou varias
[ OUTFIT STATS
Project Name
The Forgotten Server
Version
0.3.7
Codenamed
Crying Damson
License
GNU GPLv3
Forum
http://otland.net/
]
[ ABOUT
List with all the special outfit attributes/stats.
These are used in the outfit.xml file:
e.g.
<outfit id="1">
<list gender="0" lookType="136" name="Citizen">
<stats maxHealth="100"/>
<stats maxMana="100"/>
</list>
<list gender="1" lookType="128" name="Citizen">
<stats maxHealth="100"/>
<stats maxMana="100"/>
</list>
</outfit>
- This will increase the players health/mana by 100 when
they have the full citizen outfit.
The features are self explainitory and will give players
the attributes you have set when they have both addons
of the outfit.
]
[ "list" attributes
manaShield
<list gender="1" lookType="128" name="Citizen" manaShield="true" />
invisible
<list gender="1" lookType="128" name="Citizen" invisible="true" />
healthGain
<list gender="1" lookType="128" name="Citizen" healthGain="20" />
healthTicks
<list gender="1" lookType="128" name="Citizen" healthTicks="20" />
manaGain
<list gender="1" lookType="128" name="Citizen" manaGain="20" />
manaTicks
<list gender="1" lookType="128" name="Citizen" manaTicks="20" />
speed
<list gender="1" lookType="128" name="Citizen" speed="20" />
attackSpeed
<list gender="1" lookType="128" name="Citizen" attackSpeed="20" />
]
[ "reflect" attributes
reflect percentAll
-e.g.
<list ... >
<reflect percentAll="100"/> - reflect 100% of all damage types
</list>
More:
reflect percentElements
reflect percentMagic
reflect percentEnergy
reflect percentFire
reflect percentPoison
reflect percentIce
reflect percentHoly
reflect percentDeath
reflect percentLifeDrain
reflect percentManaDrain
reflect percentDrown
reflect percentPhysical
reflect percentHealing
reflect percentUndefined
reflect chanceAll
-e.g.
<list ... >
<reflect chanceAll="100"/> - 100% chance to reflect all damage types
</list>
More:
reflect chanceElements
reflect chanceMagic
reflect chanceEnergy
reflect chanceFire
reflect chancePoison
reflect chanceIce
reflect chanceHoly
reflect chanceDeath
reflect chanceLifeDrain
reflect chanceManaDrain
reflect chanceDrown
reflect chancePhysical
reflect chanceHealing
reflect chanceUndefined
]
[ "absorb" attributes
absorb percentAll
-e.g.
<list ... >
<absorb percentAll="100"/> - absorb 100% of all damage types
</list>
More:
absorb percentElements
absorb percentMagic
absorb percentEnergy
absorb percentFire
absorb percentPoison
absorb percentIce
absorb percentHoly
absorb percentDeath
absorb percentLifeDrain
absorb percentManaDrain
absorb percentDrown
absorb percentPhysical
absorb percentHealing
absorb percentUndefined
]
[ "skills" attributes
skills fist
-e.g.
<list ... >
<skills fist="10"/> - increase players fist fighting by 10
</list>
More:
skills club
skills axe
skills sword
skills distance
skills shielding
skills fishing
skills melee (fist, club, sword, axe)
skills weapon (club, sword, axe, dist)
skills fistPercent
skills clubPercent
skills axePercent
skills swordPercent
skills distancePercent
skills shieldingPercent
skills fishingPercent
skills meleePercent (fist, club, sword, axe)
skills weaponPercent (club, sword, axe, dist)
]
[ "stats" attributes
stats maxHealth
-e.g.
<list ... >
<stats maxHealth="100"/> - increase players max health by 100
</list>
More:
stats maxMana
stats soul
stats level
stats magLevel
stats maxHealthPercent
stats maxManaPercent
stats soulPercent
stats levelPercent
stats magLevelPercent
]
[ "suppress" attributes
suppress poison
-e.g.
<list ... >
<suppress poison="true"/> - suppress all poison damage
</list>
More:
suppress fire
suppress energy
suppress physical
suppress haste
suppress paralyze
suppress invisible
suppress light
suppress manaShield
suppress drunk
suppress drown
suppress muted
]