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Refe

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Tudo que Refe postou

  1. Sim, só falta trocar no arquivo de cada pokémon a flag hostible para 0
  2. local EFFECTS = { --[OutfitID] = {Effect} ["Magmar"] = 35, ["Magmortar"] = 35, ["Shiny Magmar"] = 35, ["Jynx"] = 17, --alterado v2.5 ["Shiny Jynx"] = 17, ["Mamoswine"] = 205, ["Piloswine"] = 205, --alterado v2.8 ["Swinub"] = 205, } function onUse(cid, item, frompos, item2, topos) if getPlayerStorageValue(cid,130130) >= 1 then doPlayerSendTextMessage(cid, 19, "Nao Pode Dar Goback Nessa Area.") return true end if exhaustion.get(cid, 6666) and exhaustion.get(cid, 6666) > 0 then return true end if getPlayerStorageValue(cid, 17000) >= 1 or getPlayerStorageValue(cid, 17001) >= 1 or getPlayerStorageValue(cid, 63215) >= 1 or getPlayerStorageValue(cid, 75846) >= 1 or getPlayerStorageValue(cid, 5700) >= 1 then --alterado v2.9 << return true end local ballName = getItemAttribute(item.uid, "poke") local btype = getPokeballType(item.itemid) local usando = pokeballs[btype].use local effect = pokeballs[btype].effect if not effect then effect = 21 end unLock(item.uid) --alterado v2.8 if item.itemid == usando then --if getPlayerGroupId == 8 then --doPlayerSendTextMessage(cid, 19, "TESTS 1!") --setPlayerGroupId(cid,1) --return true --end if getPlayerStorageValue(cid, 990) == 1 then -- GYM doPlayerSendCancel(cid, "You can't return your pokemon during gym battles.") return true end if #getCreatureSummons(cid) > 1 and getPlayerStorageValue(cid, 212124) <= 0 then --alterado v2.6 if getPlayerStorageValue(cid, 637501) == -2 or getPlayerStorageValue(cid, 637501) >= 1 then BackTeam(cid) end end if #getCreatureSummons(cid) == 2 and getPlayerStorageValue(cid, 212124) >= 1 then doPlayerSendCancel(cid, "You can't do that while is controling a mind") return true --alterado v2.5 end if #getCreatureSummons(cid) <= 0 then if isInArray(pokeballs[btype].all, item.itemid) then doTransformItem(item.uid, pokeballs[btype].on) doItemSetAttribute(item.uid, "hp", 1) --setPlayerGroupId(cid,1) doPlayerSendCancel(cid, "[Ball-Desbloqueado] Balls Desbloqueado com Sucesso!") doPlayerSendTextMessage(cid, 21, "[Ball-Desbloqueado] Balls Desbloqueado com Sucesso!") doSendMagicEffect(getThingPos(cid), 29) doSendAnimatedText(getCreaturePosition(cid),"Unlock",math.random(1,255)) return true end end local cd = getCD(item.uid, "blink", 30) if cd > 0 then setCD(item.uid, "blink", 0) end local z = getCreatureSummons(cid)[1] if getCreatureCondition(z, CONDITION_INVISIBLE) and not isGhostPokemon(z) then return true end doReturnPokemon(cid, z, item, effect) elseif item.itemid == pokeballs[btype].on then --doPlayerSendTextMessage(cid, 19, "TESTS 3!") --setPlayerGroupId(cid,8) if item.uid ~= getPlayerSlotItem(cid, CONST_SLOT_FEET).uid then doPlayerSendCancel(cid, "You must put your pokeball in the correct place!") return TRUE end local thishp = getItemAttribute(item.uid, "hp") if thishp <= 0 then if isInArray(pokeballs[btype].all, item.itemid) then doTransformItem(item.uid, pokeballs[btype].off) doItemSetAttribute(item.uid, "hp", 0) doPlayerSendCancel(cid, "This pokemon is fainted.") return true end end local pokemon = getItemAttribute(item.uid, "poke") if not pokes[pokemon] then return true end ----------------------- Sistema de nao poder carregar mais que 3 pokes lvl baixo e + q 1 poke de lvl medio/alto --------------------------------- if not isInArray({5, 6}, getPlayerGroupId(cid)) then --alterado v2.9 \/ local balls = getPokeballsInContainer(getPlayerSlotItem(cid, 3).uid) local low = {} local lowPokes = {"Rattata", "Caterpie", "Weedle", "Oddish", "Pidgey", "Paras", "Poliwag", "Bellsprout", "Magikarp", "Hoppip", "Sunkern"} if #balls >= 1 then for _, uid in ipairs(balls) do local nome = getItemAttribute(uid, "poke") if not isInArray(lowPokes, pokemon) and nome == pokemon then return doPlayerSendTextMessage(cid, 27, "Sorry, but you can't carry two pokemons equals!") else if nome == pokemon then table.insert(low, nome) end end end end if #low >= 3 then return doPlayerSendTextMessage(cid, 27, "Sorry, but you can't carry more than three pokemons equals of low level!") end end --------------------------------------------------------------------------------------------------------------------------------------------------- local x = pokes[pokemon] local boosts = getItemAttribute(item.uid, "boost") or 0 if getPlayerLevel(cid) + pokemonMaxLevelAbovePlayer < getItemAttribute(item.uid, "level") + boosts then doPlayerSendCancel(cid, "Your pokemon's level is much higher than yours, you can't use him.") return true end doSummonMonster(cid, pokemon) local pk = getCreatureSummons(cid)[1] if not isCreature(pk) then return true end ------------------------passiva hitmonchan------------------------------ if isSummon(pk) then --alterado v2.8 \/ if pokemon == "Shiny Hitmonchan" or pokemon == "Hitmonchan" then if not getItemAttribute(item.uid, "hands") then doSetItemAttribute(item.uid, "hands", 0) end local hands = getItemAttribute(item.uid, "hands") doSetCreatureOutfit(pk, {lookType = hitmonchans[pokemon][hands].out}, -1) end end ------------------------------------------------------------------------- ---------movement magmar, jynx------------- if EFFECTS[getCreatureName(pk)] then markPosEff(pk, getThingPos(pk)) sendMovementEffect(pk, EFFECTS[getCreatureName(pk)], getThingPos(pk)) --alterado v2.5 end -------------------------------------------------------------------------- if getCreatureName(pk) == "Ditto" then local left = getItemAttribute(item.uid, "transLeft") local name = getItemAttribute(item.uid, "transName") if left and left > 0 then setPlayerStorageValue(pk, 1010, name) doSetCreatureOutfit(pk, {lookType = getItemAttribute(item.uid, "transOutfit")}, -1) addEvent(deTransform, left * 1000, pk, getItemAttribute(item.uid, "transTurn")) doItemSetAttribute(item.uid, "transBegin", os.clock()) else setPlayerStorageValue(pk, 1010, "Ditto") end end if isGhostPokemon(pk) then doTeleportThing(pk, getPosByDir(getThingPos(cid), math.random(0, 7)), false) end doCreatureSetLookDir(pk, 2) adjustStatus(pk, item.uid, true, false, true) doAddPokemonInOwnList(cid, pokemon) doTransformItem(item.uid, item.itemid+1) local pokename = getPokeName(pk) --alterado v2.7 local mgo = gobackmsgs[math.random(1, #gobackmsgs)].go:gsub("doka", pokename) doCreatureSay(cid, mgo, TALKTYPE_SAY) doSendMagicEffect(getCreaturePosition(pk), effect) local nick = getItemAttribute(item.uid, "nick") if not nick then local name = getItemAttribute(item.uid, "poke") doCreatureSetNick(getCreatureSummons(cid)[1], name) else local level = getItemAttribute(item.uid, "level") doCreatureSetNick(getCreatureSummons(cid)[1], nick) end local pk = getCreatureSummons(cid)[1] local pb = getPlayerSlotItem(cid, 8).uid local look = getItemAttribute(pb,"addon") if not look then doSetItemAttribute(pb,"addon",0) end if look > 0 then doSetCreatureOutfit(pk, {lookType = look}, -1) end else doPlayerSendCancel(cid, "This pokemon is fainted.") end if useKpdoDlls then doUpdateMoves(cid) end return true end
  3. local pk = getCreatureSummons(cid) local pb = getPlayerSlotItem(cid, 8).uid local look = getItemAttribute(pb, "addon") if not look then doSetItemAttribute(pb, "addon", 0) end if look > 1 then doSetCreatureOutfit(pk, {lookType = look}, -1) end
  4. if look > 0 then local pk = getCreatureSummons(cid)[1] local pb = getPlayerSlotItem(cid, 8).uid doSetCreatureOutfit(pk, {lookType = getItemAttribute(pb,"addon")}, -1) end Deixa assim.
  5. if look = 0 then doSetItemAttribute(pb,"addon",0) end if look > 1 then doSetCreatureOutfit(pk, {lookType = look}, -1) end deixa assim: if look > 0 then doSetCreatureOutfit(pk, {lookType = look}, -1) end
  6. if not look then doSetItemAttribute(pb,"addon",0) end if look > 0 then doSetCreatureOutfit(pk, {lookType = look}, -1) end Deixa assim if look = 0 then doSetItemAttribute(pb,"addon",0) end if look > 1 then doSetCreatureOutfit(pk, {lookType = look}, -1) end else
  7. refaz o tutorial, dei uma atualizada.
  8. Explica direito arruma o goback. local pksz = getCreatureSummons(cid)[1] local pksc = getPlayerSlotItem(cid, 8).uid local pkss = getItemAttribute(bolaloka,"addon") if not pkss then doSetItemAttribute(pksc,"addon",0) end if pkss > 0 then doSetCreatureOutfit(pksz, {lookType = pkss}, -1) end para local pksz = getCreatureSummons(cid)[1] local pksc = getPlayerSlotItem(cid, 8).uid local pkss = getItemAttribute(pksc,"addon") if not pkss then doSetItemAttribute(pksc,"addon",0) end if pkss > 0 then doSetCreatureOutfit(pksz, {lookType = pkss}, -1) end
  9. Depois eu vou fazer uma modificaçao, e quando poe outro addon o primeiro some.
  10. Troca em movement/surf.lua: local balla = getPlayerSlotItem(cid, 8).uid local balladdon = getItemAttribute(balla,"addon") if not balladdon then doSetItemAttribute(balla,"addon",0) end if balladdon > 0 then doSetCreatureOutfit(cid, {lookType = balladdon}, -1) end Por: local pk = getCreatureSummons(cid)[1] local balla = getPlayerSlotItem(cid, 8).uid local balladdon = getItemAttribute(balla,"addon") if not balladdon then doSetItemAttribute(balla,"addon",0) end if balladdon > 0 then doSetCreatureOutfit(pk, {lookType = balladdon}, -1) end
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