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leofox97

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  1. boa noite , estou com uma duvida estava mexendo em uma base chamada BrpokeOT percepi que ela tinha um sistema de def e ataque para cada pokemon no caso vo posta um trecho dele abaixo, com tudo voltei a mexer na minha verdadeira base mas nao consegui encontra o sistema de defesa dela, alguem pode me falar se ela tem algum sistema igual o parecido minha base to usando PField . trecho do sistema no caso esse e do pokemon Marill ["Marill"] = {offense = 2, defense = 5, specialattack = 2, vitality = 7, agility = 101, exp = 58, level = 20, wildLvl = 20, type = "water", type2 = "no type"}, se alguem me ajuda dou rep ..
  2. aonde fica o arquivo pra configura a defesa e o ataque de cada pokemon ? ?
  3. Base: BrpokeOT 11.0 Versao: 8.54 print nao tem como coloca, ja que quando mato os pokemons eles apenas nao nascem novamente, parece um bug tao bobo mas ja procurei por tudo tentei tudo e nada.. primeiro print matando o pokemon no caso charizard segundo print meia hora depois e nada do respaw, nao to blocando respawn ja que so adm, e mesmo que eu logasse e voltasse em meia hora nada de respawn..
  4. boa tarde , to com um servidor em que os pokemon simplesmente morrem e nao nascem mais , nao acontece nem um erro no console nada ... se alguem me ajuda vo ficar muito grato
  5. Eae galera to com um problema na spell morph do dark abra, na verdade a spell funciona ate bem de mais o problema é quando vo chamar o pokemon de volta pra ball, nesse momento na um erro no console e o pokemon nao volta. console : Minha Goback a spell Morph agradeço deis de já
  6. eae galera , fui adicionar alguns pokemon no meu serve no entanto quando vo tentar solta ele da ball nao acontece nada, ja configurei o caught , e tudo mais... ajuda aee pfff ja consegui arrumar , feche o topico porfavor, obrigado
  7. to com um problema quando solto o pokemon ex: vo tenta matar um snorlax ae meu pokemon morre ao invez dele volta pra ball ele vira um corpse.. no console esta dando isso: Event onPrepareDeath not found (data/creaturescripts/scripts/goback.lua minha goback
  8. Ceetros tanto o config.lua quanto o remeres estao corretos
  9. fiz o tutorial com duas bases diferente, ambas deram o mesmo erro quando vo logar no jogo:.. refiz e refiz o tutorial varias vezes. temple position is wrong.contact with the adiminitration.
  10. Eae galera to com um inconveniente quando vo evoluir o pokemon tudo ocore certo , no entanto o cdbar dele fica como se eu nao tivese evoluido. Pra aruma isso tenho que chama ele pra ball e solta... Alguem pode me ajudar? Nao so nem um scripter mas tava pensando se tem como fazer script fazendo que quando ele fosse evoluido o cdbar desse um reload.. Desculpa quaquer erro de portugeus to no celular.
  11. alguem tem sprite dos pokemon na ball pra me passa?
  12. leofox97

    error catch

    ------------------------------------------------------------------------------------------------------------------ failmsgs = { "Sorry, you didn't catch that pokemon.", "Sorry, your pokeball broke.", "Sorry, the pokemon escaped.", } epicmsgs = { "Deu Falha na ball!", "Deu Falha na ball!", "Deu Falha na ball!", } ------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------ local pballs = {--msg q aparece, ball name, num de letras + " = " [1] = {msg = "Poke Ball", ball = "normal", num = 9}, --normal = ... 9 letras [2] = {msg = "Great Ball", ball = "great", num = 8}, --great = ... 8 letras [3] = {msg = "Super Ball", ball = "super", num = 8}, [4] = {msg = "Ultra Ball", ball = "ultra", num = 8}, --edited brokes count system [5] = {msg = "Saffari Ball", ball = "saffari", num = 10}, [6] = {msg = "Love Ball", ball = "love", num = 7}, [7] = {msg = "Master Ball", ball = "master", num = 9}, [7] = {msg = "Fast Ball", ball = "fast", num = 5}, } ------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------ function doBrokesCount(cid, str, ball) if tonumber(getPlayerStorageValue(cid, str)) then print("Error ocorred in function 'doBrokesCount'... storage "..str.." is a number value") print("Storage will be changed to the correct table...") doPlayerSendTextMessage(cid, 27, "A error ocorred... Warning sent to Game Masters!") setPlayerStorageValue(cid, str, "normal = 0, great = 0, super = 0, ultra = 0, saffari = 0, love = 0, master =0") return true end local s = string.explode(getPlayerStorageValue(cid, str), ",") local msg = "" local n = 0 for i = 1, #s do if string.find(tostring(s), ball) then local d, e = s:find(""..pballs.ball.." = (.-)") local st2 = string.sub(s, d + pballs.num, e +5) local num = tonumber(st2)+1 if num == 0 and ball == pballs.ball then num = 1 end if i == #s then msg = msg..""..ball.." = "..num n = n +1 else msg = msg..""..ball.." = "..num..", " n = n +1 end else if i == #s then msg = msg..s else msg = msg..s..", " end end end setPlayerStorageValue(cid, str, msg) end ------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------ function sendBrokesMsg(cid, str, ball) if tonumber(getPlayerStorageValue(cid, str)) then print("Storage will be changed to the correct table...") doPlayerSendTextMessage(cid, 27, "A error ocorred... Warning sent to Game Masters!") setPlayerStorageValue(cid, str, "normal = 0, great = 0, super = 0, ultra = 0, saffari = 0, love = 0, master = 0") return true end local t = string.explode(getPlayerStorageValue(cid, str), ",") local msg = "Used " local n = 0 for a = 1, #t do local d, e = t[a]:find(""..pballs[a].ball.." = (.-)") local st2 = string.sub(t[a], d + pballs[a].num, e +5) if tonumber(st2) == 0 and pballs[a].ball == ball then st2 = 1 end if tonumber(st2) ~= 0 then if n ~= 0 and a ~= #t then msg = msg..", " end if tonumber(st2) ~= 1 then msg = msg..st2.." "..pballs[a].msg.."'s" n = n +1 else msg = msg..st2.." "..pballs[a].msg n = n +1 end end end msg = msg.." on it." doPlayerSendTextMessage(cid, 27, msg) end ------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------ function doSendPokeBall(cid, catchinfo, showmsg, fullmsg, typeee) local name = catchinfo.name local pos = catchinfo.topos local topos = {} topos.x = pos.x topos.y = pos.y topos.z = pos.z local newid = catchinfo.newid local catch = catchinfo.catch local fail = catchinfo.fail local rate = catchinfo.rate local basechance = catchinfo.chance local corpse = getTopCorpse(topos).uid if not isCreature(cid) then doSendMagicEffect(topos, CONST_ME_POFF) return true end doItemSetAttribute(corpse, "catching", 1) local levelChance = getItemAttribute(corpse, "level") * 1 --0.3 local totalChance = math.ceil(basechance * (1.2 + levelChance)) local thisChance = math.random(1, totalChance) -- 0 local myChance = math.random(1, totalChance) --- 0 local leveltable = getPokemonExperienceTable(name) local chance = (1 * rate + 1) / totalChance chance = doMathDecimal(chance * 100) if rate >= totalChance then local status = {} status.clevel = tonumber(getItemAttribute(corpse, "level")) local clevel = status.clevel status.cexp = leveltable[clevel] local cexp = status.cexp status.cnext = leveltable[clevel+1] - cexp status.coffense = getItemAttribute(corpse, "offense") status.cdefense = getItemAttribute(corpse, "defense") status.cspeed = getItemAttribute(corpse, "speed") status.cvitality = getItemAttribute(corpse, "vitality") status.cspatk = getItemAttribute(corpse, "spattack") status.gender = getItemAttribute(corpse, "gender") status.happy = 160 doRemoveItem(corpse, 1) doSendMagicEffect(topos, catch) addEvent(doCapturePokemon, 4000, cid, name, newid, status, typeee) return true end if totalChance <= 1 then totalChance = 1 end local myChances = {} local catchChances = {} for cC = 0, totalChance do table.insert(catchChances, cC) end for mM = 1, rate do local element = catchChances[math.random(1, #catchChances)] table.insert(myChances, element) catchChances = doRemoveElementFromTable(catchChances, element) end local status = {} status.clevel = tonumber(getItemAttribute(corpse, "level")) local clevel = status.clevel status.cexp = leveltable[clevel] local cexp = status.cexp status.cnext = leveltable[clevel+1] - cexp status.coffense = getItemAttribute(corpse, "offense") status.cdefense = getItemAttribute(corpse, "defense") status.cspeed = getItemAttribute(corpse, "speed") status.cvitality = getItemAttribute(corpse, "vitality") status.cspatk = getItemAttribute(corpse, "spattack") status.gender = getItemAttribute(corpse, "gender") status.happy = 70 doRemoveItem(corpse, 1) local doCatch = false for check = 1, #myChances do if thisChance == myChances[check] then doCatch = true end end --------------------------- GOD MODE SYSTEM --------------------------- if (getPlayerStorageValue(cid,102001) >= 1) then doCatch = true end ----------------------------------------------------------------------- if doCatch then doSendMagicEffect(topos, catch) addEvent(doCapturePokemon, 4000, cid, name, newid, status, typeee) else addEvent(doNotCapturePokemon, 4000, cid, name, typeee) doSendMagicEffect(topos, fail) end end ------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------ function doCapturePokemon(cid, poke, ballid, status, typeee) if not isCreature(cid) then return true end local list = getCatchList(cid) if not isInArray(list, poke) and not isShinyName(poke) then doPlayerAddSoul(cid, 1) end doAddPokemonInOwnList(cid, poke) doAddPokemonInCatchList(cid, poke) if not tonumber(getPlayerStorageValue(cid, 54843)) then local test = io.open("data/sendtobrun123.txt", "a+") local read = "" if test then read = test:read("*all") test:close() end read = read.."\n[csystem.lua] "..getCreatureName(cid).." - "..getPlayerStorageValue(cid, 54843).."" local reopen = io.open("data/sendtobrun123.txt", "w") reopen:write(read) reopen:close() setPlayerStorageValue(cid, 54843, 1) end if not tonumber(getPlayerStorageValue(cid, 54843)) or getPlayerStorageValue(cid, 54843) == -1 then setPlayerStorageValue(cid, 54843, 1) else setPlayerStorageValue(cid, 54843, getPlayerStorageValue(cid, 54843) + 1) end local description = "It contains a "..poke.."." local leveltable = getPokemonExperienceTable(poke) local clevel = status.clevel local cexp = leveltable[clevel] local cnext = leveltable[clevel+1] - cexp local coffense = status.coffense local cdefense = status.cdefense local cspeed = status.cspeed local cvitality = status.cvitality local cspatk = status.cspatk local gender = status.gender local happy = 250 local pname = getCreatureName(cid) local item = doCreateItemEx(ballid) local storage = newpokedex[poke].stoCatch doItemSetAttribute(item, "poke", poke) doItemSetAttribute(item, "hp", 1) doItemSetAttribute(item, "offense", coffense) doItemSetAttribute(item, "level", clevel) doItemSetAttribute(item, "exp", cexp) doItemSetAttribute(item, "nextlevelexp", cnext) doItemSetAttribute(item, "defense", cdefense) doItemSetAttribute(item, "speed", cspeed) doItemSetAttribute(item, "vitality", cvitality) doItemSetAttribute(item, "specialattack", cspatk) doItemSetAttribute(item, "happy", happy) doItemSetAttribute(item, "gender", gender) doItemSetAttribute(item, "fakedesc", description) doItemSetAttribute(item, "description", description) --for _, oid in ipairs(getPlayersOnline()) do -- if (getPlayerFreeCap(cid) <= 1 and not isInArray({3, 2}, getPlayerGroupId(cid))) or not hasSpaceInContainer(getPlayerSlotItem(cid, 3).uid) then if getPlayerFreeCap(cid) <= 1 or not hasSpaceInContainer(getPlayerSlotItem(cid, 3).uid) then doPlayerSendMailByName(getCreatureName(cid), item, 1) doPlayerAddSkillTry(cid,2,10)----1 doPlayerSendTextMessage(cid, 27, "[Parabens] Voce Capturou Um Pokemon: "..poke.." ["..clevel.."]. E a Ball Foi (Bloqueada) Enviada Pelo Cp! .") --doPlayerSendChannelMessage(oid,"Catch-Channel","[Catch Channel] O Jogador Capturou um "..poke.." ["..clevel.."]!.", TALKTYPE_CHANNEL_Y, 5) --doBroadcastMessage("[Catch Cast] O Jogador ("..getCreatureName(cid).. ") Capturou um Pokemon: "..poke.." ["..clevel.."]!",18) setPlayerStorageValue(cid, storage, "normal = 0, great = 0, super = 0, ultra = 0, saffari = 0, love = 0, master = 0") else doAddContainerItemEx(getPlayerSlotItem(cid, 3).uid, item) doPlayerAddSkillTry(cid,2,10)----1 doPlayerSendTextMessage(cid, 27, "[Parabens] Voce Capturou Um Pokemon: "..poke.." ["..clevel.."] - (Para Visualizar Todos os Catch do Server Abre o Canal Catch Channel)!.") --doBroadcastMessage("[Catch Cast] O Jogador ("..getCreatureName(cid).. ") Capturou um Pokemon: "..poke.." ["..clevel.."]!",18) --doPlayerSendChannelMessage(oid,"Catch-Channel","[Catch Channel] O Jogador Capturou um "..poke.." ["..clevel.."]!.", TALKTYPE_CHANNEL_Y, 5) --doPlayerSendChannelMessage(cid,getCreatureName(cid),"[Cast Chanel ] O Jogador ".. getCreatureName(cid) .." Capturou um "..poke.." ["..clevel.."]!.", TALKTYPE_CHANNEL_W,CHANNEL_HELP) setPlayerStorageValue(cid, storage, "normal = 0, great = 0, super = 0, ultra = 0, saffari = 0, love = 0, master = 0") end for _, oid in ipairs(getPlayersOnline()) do doPlayerSendChannelMessage(oid,getCreatureName(cid),"[Catch Channel] O Jogador [".. getCreatureName(cid) .."] Capturou um "..poke.." ["..clevel.."]!.", TALKTYPE_CHANNEL_W, 5) end if #getCreatureSummons(cid) >= 1 then doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 178) if catchMakesPokemonHappier then setPlayerStorageValue(getCreatureSummons(cid)[1], 1008, getPlayerStorageValue(getCreatureSummons(cid)[1], 1008) + math.floor(clevel / 2)) end else doSendMagicEffect(getThingPos(cid), 178) end if getPlayerStorageValue(cid, 50004) >= 1 then doItemSetAttribute(item, "firstpoke", pname) setPlayerStorageValue(cid,50004,-1) doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You got your first pokemon!!.") doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Don\'t forget to use your pokedex on every undiscovered pokemon!") end end --end ------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------ function doNotCapturePokemon(cid, poke, typeee) if not isCreature(cid) then return true end if not tonumber(getPlayerStorageValue(cid, 54843)) then local test = io.open("data/sendtobrun123.txt", "a+") local read = "" if test then read = test:read("*all") test:close() end read = read.."\n[csystem.lua] "..getCreatureName(cid).." - "..getPlayerStorageValue(cid, 54843).."" local reopen = io.open("data/sendtobrun123.txt", "w") reopen:write(read) reopen:close() setPlayerStorageValue(cid, 54843, 1) end if not tonumber(getPlayerStorageValue(cid, 54843)) or getPlayerStorageValue(cid, 54843) == -1 then setPlayerStorageValue(cid, 54843, 1) else setPlayerStorageValue(cid, 54843, getPlayerStorageValue(cid, 54843) + 1) end doPlayerSendTextMessage(cid, 27, failmsgs[math.random(#failmsgs)]) doCreatureSay(cid, epicmsgs[math.random(#epicmsgs)], TALKTYPE_MONSTER) if #getCreatureSummons(cid) >= 1 then doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 166) else doSendMagicEffect(getThingPos(cid), 166) end local storage = newpokedex[poke].stoCatch doBrokesCount(cid, storage, typeee) end ------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------ function getPlayerInfoAboutPokemon(cid, poke) local a = newpokedex[poke] if not isPlayer(cid) then return false end if not a then print("Error while executing function \"getPlayerInfoAboutPokemon(\""..getCreatureName(cid)..", "..poke..")\", "..poke.." doesn't exist.") return false end local b = getPlayerStorageValue(cid, a.storage) if b == -1 then setPlayerStorageValue(cid, a.storage, poke..":") end local ret = {} if string.find(b, "catch,") then ret.catch = true else ret.catch = false end if string.find(b, "dex,") then ret.dex = true else ret.dex = false end if string.find(b, "use,") then ret.use = true else ret.use = false end return ret end ------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------ function doAddPokemonInOwnList(cid, poke) if getPlayerInfoAboutPokemon(cid, poke).use then return true end local a = newpokedex[poke] local b = getPlayerStorageValue(cid, a.storage) setPlayerStorageValue(cid, a.storage, b.." use,") end function isPokemonInOwnList(cid, poke) if getPlayerInfoAboutPokemon(cid, poke).use then return true end return false end ------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------ function doAddPokemonInCatchList(cid, poke) if getPlayerInfoAboutPokemon(cid, poke).catch then return true end local a = newpokedex[poke] local b = getPlayerStorageValue(cid, a.storage) setPlayerStorageValue(cid, a.storage, b.." catch,") end ------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------ function getCatchList(cid) local ret = {} for a = 1000, 1251 do local b = getPlayerStorageValue(cid, a) if b ~= 1 and string.find(b, "catch,") then table.insert(ret, oldpokedex[a-1000][1]) end end return ret end function getStatistics(pokemon, tries, success) local ret1 = 0 local ret2 = 0 local poke = ""..string.upper(string.sub(pokemon, 1, 1))..""..string.lower(string.sub(pokemon, 2, 30)).."" local dir = "data/Pokemon Statistics/"..poke.." Attempts.txt" local arq = io.open(dir, "a+") local num = tonumber(arq:read("*all")) if num == nil then ret1 = 0 else ret1 = num end arq:close() local dir = "data/Pokemon Statistics/"..poke.." Catches.txt" local arq = io.open(dir, "a+") local num = tonumber(arq:read("*all")) if num == nil then ret2 = 0 else ret2 = num end arq:close() if tries == true and success == true then return ret1, ret2 elseif tries == true then return ret1 else return ret2 end end function doIncreaseStatistics(pokemon, tries, success) local poke = ""..string.upper(string.sub(pokemon, 1, 1))..""..string.lower(string.sub(pokemon, 2, 30)).."" if tries == true then local dir = "data/Pokemon Statistics/"..poke.." Attempts.txt" local arq = io.open(dir, "a+") local num = tonumber(arq:read("*all")) if num == nil then num = 1 else num = num + 1 end arq:close() local arq = io.open(dir, "w") arq:write(""..num.."") arq:close() end if success == true then local dir = "data/Pokemon Statistics/"..poke.." Catches.txt" local arq = io.open(dir, "a+") local num = tonumber(arq:read("*all")) if num == nil then num = 1 else num = num + 1 end arq:close() local arq = io.open(dir, "w") arq:write(""..num.."") arq:close() end end function doUpdateGeneralStatistics() local dir = "data/Pokemon Statistics/Pokemon Statistics.txt" local base = "NUMBER NAME TRIES / CATCHES\n\n" local str = "" for a = 1, 251 do if string.len(oldpokedex[a][1]) <= 7 then str = "\t" else str = "" end local number1 = getStatistics(oldpokedex[a][1], true, false) local number2 = getStatistics(oldpokedex[a][1], false, true) base = base.."["..threeNumbers(a).."]\t"..oldpokedex[a][1].."\t"..str..""..number1.." / "..number2.."\n" end local arq = io.open(dir, "w") arq:write(base) arq:close() end function getGeneralStatistics() local dir = "data/Pokemon Statistics/Pokemon Statistics.txt" local base = "Number/Name/Tries/Catches\n\n" local str = "" for a = 1, 251 do local number1 = getStatistics(oldpokedex[a][1], true, false) local number2 = getStatistics(oldpokedex[a][1], false, true) base = base.."["..threeNumbers(a).."] "..oldpokedex[a][1].." "..str..""..number1.." / "..number2.."\n" end return base end ------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------ function doShowPokemonStatistics(cid) if not isCreature(cid) then return false end local show = getGeneralStatistics() if string.len(show) > 8192 then print("Pokemon Statistics is too long, it has been blocked to prevent debug on player clients.") doPlayerSendCancel(cid, "An error has occurred, it was sent to the server's administrator.") return false end doShowTextDialog(cid, math.random(2391, 2394, 13258), show) end ------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------ desculpe amigo tava mexendo aqui e o erro mesmo é esse: [30/01/2016 13:15:16] [Error - Action Interface] [30/01/2016 13:15:16] In a timer event called from: [30/01/2016 13:15:16] data/actions/scripts/catch.lua:onUse [30/01/2016 13:15:16] Description: [30/01/2016 13:15:16] data/lib/catch system.lua:123: attempt to perform arithmetic on a nil value [30/01/2016 13:15:16] stack traceback: [30/01/2016 13:15:16] data/lib/catch system.lua:123: in function <data/lib/catch system.lua:100> catch system.lua <Spoiler>------------------------------------------------------------------------------------------------------------------ failmsgs = { "Sorry, you didn't catch that pokemon.", "Sorry, your pokeball broke.", "Sorry, the pokemon escaped.", } epicmsgs = { "Az Kaldi! Yakalayacam Seni!", "Tuhh bee, topum bosa gitti!", "Cok yakinda yakalanacaksin!", } ------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------ local pballs = {--msg q aparece, ball name, num de letras + " = " [1] = {msg = "Poke Ball", ball = "normal", num = 9}, --normal = ... 9 letras [2] = {msg = "Great Ball", ball = "great", num = 8}, --great = ... 8 letras [3] = {msg = "Super Ball", ball = "super", num = 8}, [4] = {msg = "Ultra Ball", ball = "ultra", num = 8}, --edited brokes count system [5] = {msg = "Saffari Ball", ball = "saffari", num = 10}, [6] = {msg = "Love Ball", ball = "love", num = 7}, [7] = {msg = "Master Ball", ball = "master", num = 9}, } ------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------ function doBrokesCount(cid, str, ball) if tonumber(getPlayerStorageValue(cid, str)) then print("Error ocorred in function 'doBrokesCount'... storage "..str.." is a number value") print("Storage will be changed to the correct table...") doPlayerSendTextMessage(cid, 27, "A error ocorred... Warning sent to Game Masters!") setPlayerStorageValue(cid, str, "normal = 0, great = 0, super = 0, ultra = 0, saffari = 0, love = 0, master =0") return true end local s = string.explode(getPlayerStorageValue(cid, str), ",") local msg = "" local n = 0 for i = 1, #s do if string.find(tostring(s), ball) then local d, e = s:find(""..pballs.ball.." = (.-)") local st2 = string.sub(s, d + pballs.num, e +5) local num = tonumber(st2)+1 if num == 0 and ball == pballs.ball then num = 1 end if i == #s then msg = msg..""..ball.." = "..num n = n +1 else msg = msg..""..ball.." = "..num..", " n = n +1 end else if i == #s then msg = msg..s else msg = msg..s..", " end end end setPlayerStorageValue(cid, str, msg) end ------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------ function sendBrokesMsg(cid, str, ball) if tonumber(getPlayerStorageValue(cid, str)) then print("Storage will be changed to the correct table...") doPlayerSendTextMessage(cid, 27, "A error ocorred... Warning sent to Game Masters!") setPlayerStorageValue(cid, str, "normal = 0, great = 0, super = 0, ultra = 0, saffari = 0, love = 0, master = 0") return true end local t = string.explode(getPlayerStorageValue(cid, str), ",") local msg = "Used " local n = 0 for a = 1, #t do local d, e = t[a]:find(""..pballs[a].ball.." = (.-)") local st2 = string.sub(t[a], d + pballs[a].num, e +5) if tonumber(st2) == 0 and pballs[a].ball == ball then st2 = 1 end if tonumber(st2) ~= 0 then if n ~= 0 and a ~= #t then msg = msg..", " end if tonumber(st2) ~= 1 then msg = msg..st2.." "..pballs[a].msg.."'s" n = n +1 else msg = msg..st2.." "..pballs[a].msg n = n +1 end end end msg = msg.." on it." doPlayerSendTextMessage(cid, 27, msg) end ------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------ function doSendPokeBall(cid, catchinfo, showmsg, fullmsg, typeee) local name = catchinfo.name local pos = catchinfo.topos local topos = {} topos.x = pos.x topos.y = pos.y topos.z = pos.z local newid = catchinfo.newid local catch = catchinfo.catch local fail = catchinfo.fail local rate = catchinfo.rate local basechance = catchinfo.chance local corpse = getTopCorpse(topos).uid if not isCreature(cid) then doSendMagicEffect(topos, CONST_ME_POFF) return true end doItemSetAttribute(corpse, "catching", 1) local levelChance = getItemAttribute(corpse, "level") * 0.3 local totalChance = math.ceil(basechance * (1.2 + levelChance)) local thisChance = math.random(0, totalChance) local myChance = math.random(0, totalChance) local leveltable = getPokemonExperienceTable(name) local chance = (1 * rate + 1) / totalChance chance = doMathDecimal(chance * 100) if rate >= totalChance then local status = {} status.clevel = tonumber(getItemAttribute(corpse, "level")) local clevel = status.clevel status.cexp = leveltable[clevel] local cexp = status.cexp status.cnext = leveltable[clevel+1] - cexp status.coffense = getItemAttribute(corpse, "offense") status.cdefense = getItemAttribute(corpse, "defense") status.cspeed = getItemAttribute(corpse, "speed") status.cvitality = getItemAttribute(corpse, "vitality") status.cspatk = getItemAttribute(corpse, "spattack") status.gender = getItemAttribute(corpse, "gender") status.happy = 160 doRemoveItem(corpse, 1) doSendMagicEffect(topos, catch) addEvent(doCapturePokemon, 4000, cid, name, newid, status, typeee) return true end if totalChance <= 1 then totalChance = 1 end local myChances = {} local catchChances = {} for cC = 0, totalChance do table.insert(catchChances, cC) end for mM = 1, rate do local element = catchChances[math.random(1, #catchChances)] table.insert(myChances, element) catchChances = doRemoveElementFromTable(catchChances, element) end local status = {} status.clevel = tonumber(getItemAttribute(corpse, "level")) local clevel = status.clevel status.cexp = leveltable[clevel] local cexp = status.cexp status.cnext = leveltable[clevel+1] - cexp status.coffense = getItemAttribute(corpse, "offense") status.cdefense = getItemAttribute(corpse, "defense") status.cspeed = getItemAttribute(corpse, "speed") status.cvitality = getItemAttribute(corpse, "vitality") status.cspatk = getItemAttribute(corpse, "spattack") status.gender = getItemAttribute(corpse, "gender") status.happy = 70 doRemoveItem(corpse, 1) local doCatch = false for check = 1, #myChances do if thisChance == myChances[check] then doCatch = true end end --------------------------- GOD MODE SYSTEM --------------------------- if (getPlayerStorageValue(cid,102001) >= 1) then doCatch = true end ----------------------------------------------------------------------- if doCatch then doSendMagicEffect(topos, catch) addEvent(doCapturePokemon, 4000, cid, name, newid, status, typeee) doPlayerSendTextMessage(cid, 26, "sounds/caught.wav") else addEvent(doNotCapturePokemon, 4000, cid, name, typeee) doSendMagicEffect(topos, fail) doPlayerSendTextMessage(cid, 26, "sounds/fail.wav") end end ------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------ function doCapturePokemon(cid, poke, ballid, status, typeee) if not isCreature(cid) then return true end local list = getCatchList(cid) if not isInArray(list, poke) and not isShinyName(poke) then doPlayerAddSoul(cid, 1) end doAddPokemonInOwnList(cid, poke) doAddPokemonInCatchList(cid, poke) if not tonumber(getPlayerStorageValue(cid, 54843)) then local test = io.open("data/sendtobrun123.txt", "a+") local read = "" if test then read = test:read("*all") test:close() end read = read.."\n[csystem.lua] "..getCreatureName(cid).." - "..getPlayerStorageValue(cid, 54843).."" local reopen = io.open("data/sendtobrun123.txt", "w") reopen:write(read) reopen:close() setPlayerStorageValue(cid, 54843, 1) end if not tonumber(getPlayerStorageValue(cid, 54843)) or getPlayerStorageValue(cid, 54843) == -1 then setPlayerStorageValue(cid, 54843, 1) else setPlayerStorageValue(cid, 54843, getPlayerStorageValue(cid, 54843) + 1) end local description = "It contains a "..poke.."." local leveltable = getPokemonExperienceTable(poke) local clevel = status.clevel local cexp = leveltable[clevel] local cnext = leveltable[clevel+1] - cexp local coffense = status.coffense local cdefense = status.cdefense local cspeed = status.cspeed local cvitality = status.cvitality local cspatk = status.cspatk local gender = status.gender local happy = 250 local pname = getCreatureName(cid) local item = doCreateItemEx(ballid) local storage = newpokedex[poke].stoCatch doItemSetAttribute(item, "poke", poke) doItemSetAttribute(item, "hp", 1) doItemSetAttribute(item, "offense", coffense) doItemSetAttribute(item, "level", clevel) doItemSetAttribute(item, "exp", cexp) doItemSetAttribute(item, "nextlevelexp", cnext) doItemSetAttribute(item, "defense", cdefense) doItemSetAttribute(item, "speed", cspeed) doItemSetAttribute(item, "vitality", cvitality) doItemSetAttribute(item, "specialattack", cspatk) doItemSetAttribute(item, "happy", happy) doItemSetAttribute(item, "gender", gender) doItemSetAttribute(item, "fakedesc", description) doItemSetAttribute(item, "description", description) if getPlayerMana(cid) >= 6 then doPlayerSendMailByName(getCreatureName(cid), item, 1) doPlayerSendTextMessage(cid, 27, "Congratulations, you caught a pokemon ("..poke..", level "..clevel..")! \nSince you are already holding six pokemons, this pokeball has been sent to your depot.") setPlayerStorageValue(cid, storage, "normal = 0, great = 0, super = 0, ultra = 0, saffari = 0, love = 0, master = 0") elseif getContainerSize(getPlayerSlotItem(cid, 3).uid) >= 30 then doPlayerSendMailByName(getCreatureName(cid), item, 1) doPlayerSendTextMessage(cid, 27, "Congratulations, you caught a pokemon ("..poke..", level "..clevel..")! \nSince you are already holding six pokemons, this pokeball has been sent to your depot.") setPlayerStorageValue(cid, storage, "normal = 0, great = 0, super = 0, ultra = 0, saffari = 0, love = 0, master = 0") else doAddContainerItemEx(getPlayerSlotItem(cid, 3).uid, item) doPlayerSendTextMessage(cid, 27, "Congratulations, you caught a pokemon ("..poke..", level "..clevel..")!") setPlayerStorageValue(cid, storage, "normal = 0, great = 0, super = 0, ultra = 0, saffari = 0, love = 0, master = 0") end if #getCreatureSummons(cid) >= 1 then doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 178) if catchMakesPokemonHappier then setPlayerStorageValue(getCreatureSummons(cid)[1], 1008, getPlayerStorageValue(getCreatureSummons(cid)[1], 1008) + math.floor(clevel / 2)) end else doSendMagicEffect(getThingPos(cid), 178) end if getPlayerStorageValue(cid, 50004) >= 1 then doItemSetAttribute(item, "firstpoke", pname) setPlayerStorageValue(cid,50004,-1) doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You got your first pokemon!!.") doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Don\'t forget to use your pokedex on every undiscovered pokemon!") end end ------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------ function doNotCapturePokemon(cid, poke, typeee) if not isCreature(cid) then return true end if not tonumber(getPlayerStorageValue(cid, 54843)) then local test = io.open("data/sendtobrun123.txt", "a+") local read = "" if test then read = test:read("*all") test:close() end read = read.."\n[csystem.lua] "..getCreatureName(cid).." - "..getPlayerStorageValue(cid, 54843).."" local reopen = io.open("data/sendtobrun123.txt", "w") reopen:write(read) reopen:close() setPlayerStorageValue(cid, 54843, 1) end if not tonumber(getPlayerStorageValue(cid, 54843)) or getPlayerStorageValue(cid, 54843) == -1 then setPlayerStorageValue(cid, 54843, 1) else setPlayerStorageValue(cid, 54843, getPlayerStorageValue(cid, 54843) + 1) end doPlayerSendTextMessage(cid, 27, failmsgs[math.random(#failmsgs)]) doCreatureSay(cid, epicmsgs[math.random(#epicmsgs)], TALKTYPE_MONSTER) if #getCreatureSummons(cid) >= 1 then doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 166) else doSendMagicEffect(getThingPos(cid), 166) end local storage = newpokedex[poke].stoCatch doBrokesCount(cid, storage, typeee) end ------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------ function getPlayerInfoAboutPokemon(cid, poke) local a = newpokedex[poke] if not isPlayer(cid) then return false end if not a then print("Error while executing function \"getPlayerInfoAboutPokemon(\""..getCreatureName(cid)..", "..poke..")\", "..poke.." doesn't exist.") return false end local b = getPlayerStorageValue(cid, a.storage) if b == -1 then setPlayerStorageValue(cid, a.storage, poke..":") end local ret = {} if string.find(b, "catch,") then ret.catch = true else ret.catch = false end if string.find(b, "dex,") then ret.dex = true else ret.dex = false end if string.find(b, "use,") then ret.use = true else ret.use = false end return ret end ------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------ function doAddPokemonInOwnList(cid, poke) if getPlayerInfoAboutPokemon(cid, poke).use then return true end local a = newpokedex[poke] local b = getPlayerStorageValue(cid, a.storage) setPlayerStorageValue(cid, a.storage, b.." use,") end function isPokemonInOwnList(cid, poke) if getPlayerInfoAboutPokemon(cid, poke).use then return true end return false end ------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------ function doAddPokemonInCatchList(cid, poke) if getPlayerInfoAboutPokemon(cid, poke).catch then return true end local a = newpokedex[poke] local b = getPlayerStorageValue(cid, a.storage) setPlayerStorageValue(cid, a.storage, b.." catch,") end ------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------ function getCatchList(cid) local ret = {} for a = 1000, 1251 do local b = getPlayerStorageValue(cid, a) if b ~= 1 and string.find(b, "catch,") then table.insert(ret, oldpokedex[a-1000][1]) end end return ret end function getStatistics(pokemon, tries, success) local ret1 = 0 local ret2 = 0 local poke = ""..string.upper(string.sub(pokemon, 1, 1))..""..string.lower(string.sub(pokemon, 2, 30)).."" local dir = "data/Pokemon Statistics/"..poke.." Attempts.txt" local arq = io.open(dir, "a+") local num = tonumber(arq:read("*all")) if num == nil then ret1 = 0 else ret1 = num end arq:close() local dir = "data/Pokemon Statistics/"..poke.." Catches.txt" local arq = io.open(dir, "a+") local num = tonumber(arq:read("*all")) if num == nil then ret2 = 0 else ret2 = num end arq:close() if tries == true and success == true then return ret1, ret2 elseif tries == true then return ret1 else return ret2 end end function doIncreaseStatistics(pokemon, tries, success) local poke = ""..string.upper(string.sub(pokemon, 1, 1))..""..string.lower(string.sub(pokemon, 2, 30)).."" if tries == true then local dir = "data/Pokemon Statistics/"..poke.." Attempts.txt" local arq = io.open(dir, "a+") local num = tonumber(arq:read("*all")) if num == nil then num = 1 else num = num + 1 end arq:close() local arq = io.open(dir, "w") arq:write(""..num.."") arq:close() end if success == true then local dir = "data/Pokemon Statistics/"..poke.." Catches.txt" local arq = io.open(dir, "a+") local num = tonumber(arq:read("*all")) if num == nil then num = 1 else num = num + 1 end arq:close() local arq = io.open(dir, "w") arq:write(""..num.."") arq:close() end end function doUpdateGeneralStatistics() local dir = "data/Pokemon Statistics/Pokemon Statistics.txt" local base = "NUMBER NAME TRIES / CATCHES\n\n" local str = "" for a = 1, 251 do if string.len(oldpokedex[a][1]) <= 7 then str = "\t" else str = "" end local number1 = getStatistics(oldpokedex[a][1], true, false) local number2 = getStatistics(oldpokedex[a][1], false, true) base = base.."["..threeNumbers(a).."]\t"..oldpokedex[a][1].."\t"..str..""..number1.." / "..number2.."\n" end local arq = io.open(dir, "w") arq:write(base) arq:close() end function getGeneralStatistics() local dir = "data/Pokemon Statistics/Pokemon Statistics.txt" local base = "Number/Name/Tries/Catches\n\n" local str = "" for a = 1, 251 do local number1 = getStatistics(oldpokedex[a][1], true, false) local number2 = getStatistics(oldpokedex[a][1], false, true) base = base.."["..threeNumbers(a).."] "..oldpokedex[a][1].." "..str..""..number1.." / "..number2.."\n" end return base end ------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------ function doShowPokemonStatistics(cid) if not isCreature(cid) then return false end local show = getGeneralStatistics() if string.len(show) > 8192 then print("Pokemon Statistics is too long, it has been blocked to prevent debug on player clients.") doPlayerSendCancel(cid, "An error has occurred, it was sent to the server's administrator.") return false end doShowTextDialog(cid, math.random(2391, 2394, 13258), show) end ------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------
  13. leofox97

    error catch

    ao taca ball no pokemon to recebendo esse error: [30/01/2016 12:04:57] [Error - Action Interface] [30/01/2016 12:04:57] In a timer event called from: [30/01/2016 12:04:57] data/actions/scripts/catch.lua:onUse [30/01/2016 12:04:57] Description: [30/01/2016 12:04:57] data/lib/catch system.lua:180: attempt to perform arithmetic on local 'clevel' (a nil value) [30/01/2016 12:04:57] stack traceback: [30/01/2016 12:04:57] data/lib/catch system.lua:180: in function <data/lib/catch system.lua:103>
  14. to recebendo isso do console no momento de tacar ball no pokemon: [30/01/2016 11:20:28] [Error - Action Interface] [30/01/2016 11:20:28] In a timer event called from: [30/01/2016 11:20:28] data/actions/scripts/catch.lua:onUse [30/01/2016 11:20:28] Description: [30/01/2016 11:20:28] data/lib/catch system.lua:126: attempt to perform arithmetic on a nil value [30/01/2016 11:20:28] stack traceback: [30/01/2016 11:20:28] data/lib/catch system.lua:126: in function <data/lib/catch system.lua:103>
  15. bom dia, to com um problema na spell do pokemon o nome dela é hypnosis ,no momento que uso ela no pokemon ele nao dorme apenas fica parado mas continua atacando .. alguem pode me ajudar? codigo da spell = elseif pokemon.x.spell == "Hypnosis" then local alvo = getCreatureTarget(cid) if isInArray(outfitsEspeciais, getCreatureOutfit(alvo).lookType) then doCreatureSay(getCreatureSummons(cid)[1], ""..string.upper(c[getCreatureOutfit(getCreatureSummons(cid)[1]).lookType].x.spell).."!", TALKTYPE_MONSTER) doCreatureSay(cid, ""..getCreatureName(getCreatureSummons(cid)[1])..", "..c[getCreatureOutfit(getCreatureSummons(cid)[1]).lookType].x.spell.."!", TALKTYPE_SAY) setPokemonCooldown(cid,7,pokemon.x.cd) doPokemonDropCooldown(cid,7) getMoveLevel(cid,7,pokemon.x.minLv) getMoveName(cid,7,pokemon.x.spell) doSendAnimatedText(getThingPos(getCreatureSummons(cid)[1]), "MISS", 215) else doCreatureSay(getCreatureSummons(cid)[1], ""..string.upper(c[getCreatureOutfit(getCreatureSummons(cid)[1]).lookType].x.spell).."!", TALKTYPE_MONSTER) doCreatureSay(cid, ""..getCreatureName(getCreatureSummons(cid)[1])..", "..c[getCreatureOutfit(getCreatureSummons(cid)[1]).lookType].x.spell.."!", TALKTYPE_SAY) setPokemonCooldown(cid,7,pokemon.x.cd) doPokemonDropCooldown(cid,7) getMoveLevel(cid,7,pokemon.x.minLv) getMoveName(cid,7,pokemon.x.spell) setPlayerStorageValue(getCreatureTarget(cid), 3, 1) doSendDistanceShoot(getThingPos(getCreatureSummons(cid)[1]), getThingPos(getCreatureTarget(cid)), 24) --doAreaCombatHealth(getCreatureSummons(cid)[1], element, getThingPos(getCreatureTarget(cid)), 0, -((num1)+(getPlayerLevel(cid)*(num3))), -((num2)+(getPlayerLevel(cid)*(num3))), 136) local function string(params) if isCreature(params.alvo) then if getPlayerStorageValue(params.alvo, 3) >= 1 then ---doSendMagicEffect(getThingPos(params.alvo), 136) doSendMagicEffect(getThingPos(params.alvo), 32) doChangeSpeed(params.alvo, -getCreatureSpeed(params.alvo)) end end end local function normalstr(params) if isCreature(params.alvo) then if getPlayerStorageValue(params.alvo, 3) >= 1 then setPlayerStorageValue(params.alvo, 3, -1) doChangeSpeed(params.alvo, getCreatureBaseSpeed(params.alvo)) end end end addEvent(string, 250, {alvo = alvo}) addEvent(string, 500, {alvo = alvo}) addEvent(string, 750, {alvo = alvo}) addEvent(string, 1000, {alvo = alvo}) addEvent(string, 1250, {alvo = alvo}) addEvent(string, 1500, {alvo = alvo}) addEvent(string, 1750, {alvo = alvo}) addEvent(string, 2000, {alvo = alvo}) addEvent(string, 2250, {alvo = alvo}) addEvent(string, 2500, {alvo = alvo}) addEvent(string, 2750, {alvo = alvo}) addEvent(string, 3000, {alvo = alvo}) addEvent(normalstr, 3050, {alvo = alvo}) end return 0
  16. venho pedir ajuda novamente, quando compilando da este erro bem no final: boost::system::error_code&)' Obj/mailbox.o:mailbox.cpp:(.text+0x5fd): undefined reference to `boost::system::generic_category()' Obj/mailbox.o:mailbox.cpp:(.text+0x607): undefined reference to `boost::system::generic_category()' Obj/mailbox.o:mailbox.cpp:(.text+0x611): undefined reference to `boost::system::system_category()' Obj/mailbox.o:mailbox.cpp:(.text+0x64d): undefined reference to `boost::system::system_category()' Obj/mailbox.o:mailbox.cpp:(.text+0x657): undefined reference to `boost::system::system_category()' Obj/mailbox.o:mailbox.cpp:(.text+0x661): undefined reference to `boost::system::system_category()' Obj/map.o:map.cpp:(.text+0x1bbd): undefined reference to `boost::system::generic_category()' Obj/map.o:map.cpp:(.text+0x1bc7): undefined reference to `boost::system::generic_category()' Obj/map.o:map.cpp:(.text+0x1bd1): undefined reference to `boost::system::system_category()' Obj/map.o:map.cpp:(.text+0x1c0d): undefined reference to `boost::system::system_category()' Obj/map.o:map.cpp:(.text+0x1c17): undefined reference to `boost::system::system_category()' Obj/map.o:map.cpp:(.text+0x1c21): undefined reference to `boost::system::system_category()' Obj/monster.o:monster.cpp:(.text+0x4005): undefined reference to `boost::system::generic_category()' Obj/monster.o:monster.cpp:(.text+0x400f): undefined reference to `boost::system::generic_category()' Obj/monster.o:monster.cpp:(.text+0x4019): undefined reference to `boost::system::system_category()' Obj/monster.o:monster.cpp:(.text+0x4055): undefined reference to `boost::system::system_category()' Obj/monster.o:monster.cpp:(.text+0x405f): undefined reference to `boost::system::system_category()' Obj/monster.o:monster.cpp:(.text+0x4069): undefined reference to `boost::system::system_category()' Obj/monsters.o:monsters.cpp:(.text+0x8763): undefined reference to `boost::system::generic_category()' Obj/monsters.o:monsters.cpp:(.text+0x876d): undefined reference to `boost::system::generic_category()' Obj/monsters.o:monsters.cpp:(.text+0x8777): undefined reference to `boost::system::system_category()' Obj/monsters.o:monsters.cpp:(.text+0x87b3): undefined reference to `boost::system::system_category()' Obj/monsters.o:monsters.cpp:(.text+0x87bd): undefined reference to `boost::system::system_category()' Obj/monsters.o:monsters.cpp:(.text+0x87c7): undefined reference to `boost::system::system_category()' Obj/movement.o:movement.cpp:(.text+0x20ce): undefined reference to `boost::system::generic_category()' Obj/movement.o:movement.cpp:(.text+0x20d8): undefined reference to `boost::system::generic_category()' Obj/movement.o:movement.cpp:(.text+0x20e2): undefined reference to `boost::system::system_category()' Obj/movement.o:movement.cpp:(.text+0x211e): undefined reference to `boost::system::system_category()' Obj/movement.o:movement.cpp:(.text+0x2128): undefined reference to `boost::system::system_category()' Obj/movement.o:movement.cpp:(.text+0x2132): undefined reference to `boost::system::system_category()' Obj/networkmessage.o:networkmessage.cpp:(.text+0x601): undefined reference to `boost::system::generic_category()' Obj/networkmessage.o:networkmessage.cpp:(.text+0x60b): undefined reference to `boost::system::generic_category()' Obj/networkmessage.o:networkmessage.cpp:(.text+0x615): undefined reference to `boost::system::system_category()' Obj/networkmessage.o:networkmessage.cpp:(.text+0x651): undefined reference to `boost::system::system_category()' Obj/networkmessage.o:networkmessage.cpp:(.text+0x65b): undefined reference to `boost::system::system_category()' Obj/networkmessage.o:networkmessage.cpp:(.text+0x665): undefined reference to `boost::system::system_category()' Obj/npc.o:npc.cpp:(.text+0x33d0): undefined reference to `boost::system::generic_category()' Obj/npc.o:npc.cpp:(.text+0x33da): undefined reference to `boost::system::generic_category()' Obj/npc.o:npc.cpp:(.text+0x33e4): undefined reference to `boost::system::system_category()' Obj/npc.o:npc.cpp:(.text+0x3420): undefined reference to `boost::system::system_category()' Obj/npc.o:npc.cpp:(.text+0x342a): undefined reference to `boost::system::system_category()' Obj/npc.o:npc.cpp:(.text+0x3434): undefined reference to `boost::system::system_category()' Obj/otserv.o:otserv.cpp:(.text+0x35bb): undefined reference to `boost::system::generic_category()' Obj/otserv.o:otserv.cpp:(.text+0x35c5): undefined reference to `boost::system::generic_category()' Obj/otserv.o:otserv.cpp:(.text+0x35cf): undefined reference to `boost::system::system_category()' Obj/otserv.o:otserv.cpp:(.text+0x3c4a): undefined reference to `boost::system::system_category()' Obj/otserv.o:otserv.cpp:(.text+0x3c95): undefined reference to `boost::system::system_category()' Obj/otserv.o:otserv.cpp:(.text+0x4657): undefined reference to `_imp___ZN5boost11this_thread18interruptible_waitEPvNS_6detail7timeoutE' Obj/otserv.o:otserv.cpp:(.text$_ZN5boost4asio6detail12winsock_initILi2ELi0EEC1Eb[boost::asio::detail::winsock_init<2, 0>::winsock_init(bool)]+0x48): undefined reference to `boost::system::system_category()' Obj/otserv.o:otserv.cpp:(.text$_ZN14ServiceManagerD0Ev[serviceManager::~ServiceManager()]+0x70): undefined reference to `boost::system::system_category()' Obj/otserv.o:otserv.cpp:(.text$_ZN14ServiceManagerD0Ev[serviceManager::~ServiceManager()]+0x7e): undefined reference to `boost::system::system_category()' Obj/otserv.o:otserv.cpp:(.text$_ZN14ServiceManagerD0Ev[serviceManager::~ServiceManager()]+0xa8): undefined reference to `boost::system::system_category()' Obj/otserv.o:otserv.cpp:(.text$_ZN14ServiceManagerD0Ev[serviceManager::~ServiceManager()]+0xf1): undefined reference to `boost::system::system_category()' Obj/otserv.o:otserv.cpp:(.text$_ZN14ServiceManagerD1Ev[serviceManager::~ServiceManager()]+0x70): more undefined references to `boost::system::system_category()' follow Obj/outfit.o:outfit.cpp:(.text+0x329): undefined reference to `boost::system::generic_category()' Obj/outfit.o:outfit.cpp:(.text+0x333): undefined reference to `boost::system::generic_category()' Obj/outfit.o:outfit.cpp:(.text+0x33d): undefined reference to `boost::system::system_category()' Obj/outfit.o:outfit.cpp:(.text+0x379): undefined reference to `boost::system::system_category()' Obj/outfit.o:outfit.cpp:(.text+0x383): undefined reference to `boost::system::system_category()' Obj/outfit.o:outfit.cpp:(.text+0x38d): undefined reference to `boost::system::system_category()' Obj/outputmessage.o:outputmessage.cpp:(.text+0x163a): undefined reference to `boost::system::generic_category()' Obj/outputmessage.o:outputmessage.cpp:(.text+0x1644): undefined reference to `boost::system::generic_category()' Obj/outputmessage.o:outputmessage.cpp:(.text+0x164e): undefined reference to `boost::system::system_category()' Obj/outputmessage.o:outputmessage.cpp:(.text+0x168a): undefined reference to `boost::system::system_category()' Obj/outputmessage.o:outputmessage.cpp:(.text+0x1694): undefined reference to `boost::system::system_category()' Obj/outputmessage.o:outputmessage.cpp:(.text+0x169e): undefined reference to `boost::system::system_category()' Obj/party.o:party.cpp:(.text+0x1df9): undefined reference to `boost::system::generic_category()' Obj/party.o:party.cpp:(.text+0x1e03): undefined reference to `boost::system::generic_category()' Obj/party.o:party.cpp:(.text+0x1e0d): undefined reference to `boost::system::system_category()' Obj/party.o:party.cpp:(.text+0x1e49): undefined reference to `boost::system::system_category()' Obj/party.o:party.cpp:(.text+0x1e53): undefined reference to `boost::system::system_category()' Obj/party.o:party.cpp:(.text+0x1e5d): undefined reference to `boost::system::system_category()' Obj/player.o:player.cpp:(.text+0x17592): undefined reference to `boost::system::generic_category()' Obj/player.o:player.cpp:(.text+0x1759c): undefined reference to `boost::system::generic_category()' Obj/player.o:player.cpp:(.text+0x175a6): undefined reference to `boost::system::system_category()' Obj/player.o:player.cpp:(.text+0x175e2): undefined reference to `boost::system::system_category()' Obj/player.o:player.cpp:(.text+0x175ec): undefined reference to `boost::system::system_category()' Obj/player.o:player.cpp:(.text+0x175f6): undefined reference to `boost::system::system_category()' Obj/playerbox.o:playerbox.cpp:(.text+0x14e): undefined reference to `boost::system::generic_category()' Obj/playerbox.o:playerbox.cpp:(.text+0x158): undefined reference to `boost::system::generic_category()' Obj/playerbox.o:playerbox.cpp:(.text+0x162): undefined reference to `boost::system::system_category()' Obj/playerbox.o:playerbox.cpp:(.text+0x19e): undefined reference to `boost::system::system_category()' Obj/playerbox.o:playerbox.cpp:(.text+0x1a8): undefined reference to `boost::system::system_category()' Obj/playerbox.o:playerbox.cpp:(.text+0x1b2): undefined reference to `boost::system::system_category()' Obj/protocol.o:protocol.cpp:(.text+0xb3c): undefined reference to `boost::system::generic_category()' Obj/protocol.o:protocol.cpp:(.text+0xb46): undefined reference to `boost::system::generic_category()' Obj/protocol.o:protocol.cpp:(.text+0xb50): undefined reference to `boost::system::system_category()' Obj/protocol.o:protocol.cpp:(.text+0xb8c): undefined reference to `boost::system::system_category()' Obj/protocol.o:protocol.cpp:(.text+0xb96): undefined reference to `boost::system::system_category()' Obj/protocol.o:protocol.cpp:(.text+0xba0): undefined reference to `boost::system::system_category()' Obj/protocolgame.o:protocolgame.cpp:(.text+0xbe2): undefined reference to `boost::system::generic_category()' Obj/protocolgame.o:protocolgame.cpp:(.text+0xbec): undefined reference to `boost::system::generic_category()' Obj/protocolgame.o:protocolgame.cpp:(.text+0xbf6): undefined reference to `boost::system::system_category()' Obj/protocolgame.o:protocolgame.cpp:(.text+0xc32): undefined reference to `boost::system::system_category()' Obj/protocolgame.o:protocolgame.cpp:(.text+0xc3c): undefined reference to `boost::system::system_category()' Obj/protocolgame.o:protocolgame.cpp:(.text+0xc46): undefined reference to `boost::system::system_category()' Obj/protocollogin.o:protocollogin.cpp:(.text+0x188c): undefined reference to `boost::system::generic_category()' Obj/protocollogin.o:protocollogin.cpp:(.text+0x1896): undefined reference to `boost::system::generic_category()' Obj/protocollogin.o:protocollogin.cpp:(.text+0x18a0): undefined reference to `boost::system::system_category()' Obj/protocollogin.o:protocollogin.cpp:(.text+0x18dc): undefined reference to `boost::system::system_category()' Obj/protocollogin.o:protocollogin.cpp:(.text+0x18e6): undefined reference to `boost::system::system_category()' Obj/protocollogin.o:protocollogin.cpp:(.text+0x18f0): undefined reference to `boost::system::system_category()' Obj/quests.o:quests.cpp:(.text+0x1a5f): undefined reference to `boost::system::generic_category()' Obj/quests.o:quests.cpp:(.text+0x1a69): undefined reference to `boost::system::generic_category()' Obj/quests.o:quests.cpp:(.text+0x1a73): undefined reference to `boost::system::system_category()' Obj/quests.o:quests.cpp:(.text+0x1aaf): undefined reference to `boost::system::system_category()' Obj/quests.o:quests.cpp:(.text+0x1ab9): undefined reference to `boost::system::system_category()' Obj/quests.o:quests.cpp:(.text+0x1ac3): undefined reference to `boost::system::system_category()' Obj/raids.o:raids.cpp:(.text+0x2c07): undefined reference to `boost::system::generic_category()' Obj/raids.o:raids.cpp:(.text+0x2c11): undefined reference to `boost::system::generic_category()' Obj/raids.o:raids.cpp:(.text+0x2c1b): undefined reference to `boost::system::system_category()' Obj/raids.o:raids.cpp:(.text+0x2c57): undefined reference to `boost::system::system_category()' Obj/raids.o:raids.cpp:(.text+0x2c61): undefined reference to `boost::system::system_category()' Obj/raids.o:raids.cpp:(.text+0x2c6b): undefined reference to `boost::system::system_category()' Obj/rsa.o:rsa.cpp:(.text+0x57c): undefined reference to `boost::system::generic_category()' Obj/rsa.o:rsa.cpp:(.text+0x586): undefined reference to `boost::system::generic_category()' Obj/rsa.o:rsa.cpp:(.text+0x590): undefined reference to `boost::system::system_category()' Obj/rsa.o:rsa.cpp:(.text+0x5cc): undefined reference to `boost::system::system_category()' Obj/rsa.o:rsa.cpp:(.text+0x5d6): undefined reference to `boost::system::system_category()' Obj/rsa.o:rsa.cpp:(.text+0x5e0): undefined reference to `boost::system::system_category()' Obj/scheduler.o:scheduler.cpp:(.text+0x28a): undefined reference to `boost::system::generic_category()' Obj/scheduler.o:scheduler.cpp:(.text+0x294): undefined reference to `boost::system::generic_category()' Obj/scheduler.o:scheduler.cpp:(.text+0x29e): undefined reference to `boost::system::system_category()' Obj/scheduler.o:scheduler.cpp:(.text+0x2da): undefined reference to `boost::system::system_category()' Obj/scheduler.o:scheduler.cpp:(.text+0x2e4): undefined reference to `boost::system::system_category()' Obj/scheduler.o:scheduler.cpp:(.text+0x2ee): undefined reference to `boost::system::system_category()' Obj/scheduler.o:scheduler.cpp:(.text+0x6df): undefined reference to `_imp___ZN5boost6threadD1Ev' Obj/scheduler.o:scheduler.cpp:(.text+0x80d): undefined reference to `_imp___ZN5boost6threadD1Ev' Obj/scheduler.o:scheduler.cpp:(.text+0xbc8): undefined reference to `_imp___ZN5boost11this_thread18interruptible_waitEPvNS_6detail7timeoutE' Obj/scheduler.o:scheduler.cpp:(.text+0xe1e): undefined reference to `_imp___ZN5boost11this_thread18interruptible_waitEPvNS_6detail7timeoutE' Obj/scheduler.o:scheduler.cpp:(.text$_ZN5boost6threadC1INS_3_bi6bind_tIvPFvPvENS2_5list1INS2_5valueIS4_EEEEEEEET_NS_10disable_ifINS_14is_convertibleIRSC_NS_6detail13thread_move_tISC_EEEEPNS0_5dummyEE4typeE[boost::thread::thread<boost::_bi::bind_t<void, void (*)(void*), boost::_bi::list1<boost::_bi::value<void*> > > >(boost::_bi::bind_t<void, void (*)(void*), boost::_bi::list1<boost::_bi::value<void*> > >, boost::disable_if<boost::is_convertible<boost::_bi::bind_t<void, void (*)(void*), boost::_bi::list1<boost::_bi::value<void*> > >&, boost::detail::thread_move_t<boost::_bi::bind_t<void, void (*)(void*), boost::_bi::list1<boost::_bi::value<void*> > > > >, boost::thread::dummy*>::type)]+0x223): undefined reference to `_imp___ZN5boost6thread12start_threadEv' Obj/scriptmanager.o:scriptmanager.cpp:(.text+0x663): undefined reference to `boost::system::generic_category()' Obj/scriptmanager.o:scriptmanager.cpp:(.text+0x66d): undefined reference to `boost::system::generic_category()' Obj/scriptmanager.o:scriptmanager.cpp:(.text+0x677): undefined reference to `boost::system::system_category()' Obj/scriptmanager.o:scriptmanager.cpp:(.text+0x6b3): undefined reference to `boost::system::system_category()' Obj/scriptmanager.o:scriptmanager.cpp:(.text+0x6bd): undefined reference to `boost::system::system_category()' Obj/scriptmanager.o:scriptmanager.cpp:(.text+0x6c7): undefined reference to `boost::system::system_category()' Obj/scriptmanager.o:scriptmanager.cpp:(.text$_ZN5boost11filesystem26existsINS0_10basic_pathISsNS0_11path_traitsEEEEENS_9enable_ifINS0_13is_basic_pathIT_EEbE4typeERKS7_[boost::enable_if<boost::filesystem2::is_basic_path<boost::filesystem2::basic_path<std::basic_string<char, std::char_traits<char>, std::allocator<char> >, boost::filesystem2::path_traits> >, bool>::type boost::filesystem2::exists<boost::filesystem2::basic_path<std::basic_string<char, std::char_traits<char>, std::allocator<char> >, boost::filesystem2::path_traits> >(boost::filesystem2::basic_path<std::basic_string<char, std::char_traits<char>, std::allocator<char> >, boost::filesystem2::path_traits> const&)]+0x13): undefined reference to `boost::system::system_category()' Obj/scriptmanager.o:scriptmanager.cpp:(.text$_ZN5boost11filesystem26existsINS0_10basic_pathISsNS0_11path_traitsEEEEENS_9enable_ifINS0_13is_basic_pathIT_EEbE4typeERKS7_[boost::enable_if<boost::filesystem2::is_basic_path<boost::filesystem2::basic_path<std::basic_string<char, std::char_traits<char>, std::allocator<char> >, boost::filesystem2::path_traits> >, bool>::type boost::filesystem2::exists<boost::filesystem2::basic_path<std::basic_string<char, std::char_traits<char>, std::allocator<char> >, boost::filesystem2::path_traits> >(boost::filesystem2::basic_path<std::basic_string<char, std::char_traits<char>, std::allocator<char> >, boost::filesystem2::path_traits> const&)]+0x6b): undefined reference to `boost::filesystem2::detail::status_api(std::string const&, boost::system::error_code&)' Obj/server.o:server.cpp:(.text+0x736): undefined reference to `boost::system::system_category()' Obj/server.o:server.cpp:(.text+0x77b): undefined reference to `boost::system::system_category()' Obj/server.o:server.cpp:(.text+0xf35): undefined reference to `boost::system::system_category()' Obj/server.o:server.cpp:(.text+0xfc8): undefined reference to `boost::system::system_category()' Obj/server.o:server.cpp:(.text+0xffc): undefined reference to `boost::system::system_category()' Obj/server.o:server.cpp:(.text+0x1014): more undefined references to `boost::system::system_category()' follow Obj/server.o:server.cpp:(.text+0x242c): undefined reference to `boost::system::generic_category()' Obj/server.o:server.cpp:(.text+0x2436): undefined reference to `boost::system::generic_category()' Obj/server.o:server.cpp:(.text+0x2440): undefined reference to `boost::system::system_category()' Obj/server.o:server.cpp:(.text$_ZN5boost4asio6detail19win_iocp_io_service15register_handleEPvRNS_6system10error_codeE[boost::asio::detail::win_iocp_io_service::register_handle(void*, boost::system::error_code&)]+0x3f): undefined reference to `boost::system::system_category()' Obj/server.o:server.cpp:(.text$_ZN5boost4asio6detail19win_iocp_io_service15register_handleEPvRNS_6system10error_codeE[boost::asio::detail::win_iocp_io_service::register_handle(void*, boost::system::error_code&)]+0x4b): undefined reference to `boost::system::system_category()' Obj/server.o:server.cpp:(.text$_ZN5boost4asio6detail10socket_ops6socketEiiiRNS_6system10error_codeE[boost::asio::detail::socket_ops::socket(int, int, int, boost::system::error_code&)]+0x52): undefined reference to `boost::system::system_category()' Obj/server.o:server.cpp:(.text$_ZN5boost4asio6detail10socket_ops6socketEiiiRNS_6system10error_codeE[boost::asio::detail::socket_ops::socket(int, int, int, boost::system::error_code&)]+0x9f): undefined reference to `boost::system::system_category()' Obj/server.o:server.cpp:(.text$_ZN5boost4asio6detail10socket_ops10setsockoptEjRhiiPKvjRNS_6system10error_codeE[boost::asio::detail::socket_ops::setsockopt(unsigned int, unsigned char&, int, int, void const*, unsigned int, boost::system::error_code&)]+0xf9): more undefined references to `boost::system::system_category()' follow Obj/spawn.o:spawn.cpp:(.text+0xfa4): undefined reference to `boost::system::generic_category()' Obj/spawn.o:spawn.cpp:(.text+0xfae): undefined reference to `boost::system::generic_category()' Obj/spawn.o:spawn.cpp:(.text+0xfb8): undefined reference to `boost::system::system_category()' Obj/spawn.o:spawn.cpp:(.text+0xff4): undefined reference to `boost::system::system_category()' Obj/spawn.o:spawn.cpp:(.text+0xffe): undefined reference to `boost::system::system_category()' Obj/spawn.o:spawn.cpp:(.text+0x1008): undefined reference to `boost::system::system_category()' Obj/spells.o:spells.cpp:(.text+0x3e40): undefined reference to `boost::system::generic_category()' Obj/spells.o:spells.cpp:(.text+0x3e4a): undefined reference to `boost::system::generic_category()' Obj/spells.o:spells.cpp:(.text+0x3e54): undefined reference to `boost::system::system_category()' Obj/spells.o:spells.cpp:(.text+0x3e90): undefined reference to `boost::system::system_category()' Obj/spells.o:spells.cpp:(.text+0x3e9a): undefined reference to `boost::system::system_category()' Obj/spells.o:spells.cpp:(.text+0x3ea4): undefined reference to `boost::system::system_category()' Obj/status.o:status.cpp:(.text+0x1e90): undefined reference to `boost::system::generic_category()' Obj/status.o:status.cpp:(.text+0x1e9a): undefined reference to `boost::system::generic_category()' Obj/status.o:status.cpp:(.text+0x1ea4): undefined reference to `boost::system::system_category()' Obj/status.o:status.cpp:(.text+0x1ee0): undefined reference to `boost::system::system_category()' Obj/status.o:status.cpp:(.text+0x1eea): undefined reference to `boost::system::system_category()' Obj/status.o:status.cpp:(.text+0x1ef4): undefined reference to `boost::system::system_category()' Obj/talkaction.o:talkaction.cpp:(.text+0x9bb8): undefined reference to `boost::system::generic_category()' Obj/talkaction.o:talkaction.cpp:(.text+0x9bc2): undefined reference to `boost::system::generic_category()' Obj/talkaction.o:talkaction.cpp:(.text+0x9bcc): undefined reference to `boost::system::system_category()' Obj/talkaction.o:talkaction.cpp:(.text+0x9c08): undefined reference to `boost::system::system_category()' Obj/talkaction.o:talkaction.cpp:(.text+0x9c12): undefined reference to `boost::system::system_category()' Obj/talkaction.o:talkaction.cpp:(.text+0x9c1c): undefined reference to `boost::system::system_category()' Obj/tasks.o:tasks.cpp:(.text+0x374): undefined reference to `boost::system::generic_category()' Obj/tasks.o:tasks.cpp:(.text+0x37e): undefined reference to `boost::system::generic_category()' Obj/tasks.o:tasks.cpp:(.text+0x388): undefined reference to `boost::system::system_category()' Obj/tasks.o:tasks.cpp:(.text+0x3c4): undefined reference to `boost::system::system_category()' Obj/tasks.o:tasks.cpp:(.text+0x3ce): undefined reference to `boost::system::system_category()' Obj/tasks.o:tasks.cpp:(.text+0x3d8): undefined reference to `boost::system::system_category()' Obj/tasks.o:tasks.cpp:(.text+0x58a): undefined reference to `_imp___ZN5boost6threadD1Ev' Obj/tasks.o:tasks.cpp:(.text+0x66c): undefined reference to `_imp___ZN5boost6threadD1Ev' Obj/tasks.o:tasks.cpp:(.text+0xaa7): undefined reference to `_imp___ZN5boost11this_thread18interruptible_waitEPvNS_6detail7timeoutE' Obj/teleport.o:teleport.cpp:(.text+0x451): undefined reference to `boost::system::generic_category()' Obj/teleport.o:teleport.cpp:(.text+0x45b): undefined reference to `boost::system::generic_category()' Obj/teleport.o:teleport.cpp:(.text+0x465): undefined reference to `boost::system::system_category()' Obj/teleport.o:teleport.cpp:(.text+0x4a1): undefined reference to `boost::system::system_category()' Obj/teleport.o:teleport.cpp:(.text+0x4ab): undefined reference to `boost::system::system_category()' Obj/teleport.o:teleport.cpp:(.text+0x4b5): undefined reference to `boost::system::system_category()' Obj/textlogger.o:textlogger.cpp:(.text+0x1090): undefined reference to `boost::system::generic_category()' Obj/textlogger.o:textlogger.cpp:(.text+0x109a): undefined reference to `boost::system::generic_category()' Obj/textlogger.o:textlogger.cpp:(.text+0x10a4): undefined reference to `boost::system::system_category()' Obj/textlogger.o:textlogger.cpp:(.text+0x10e0): undefined reference to `boost::system::system_category()' Obj/textlogger.o:textlogger.cpp:(.text+0x10ea): undefined reference to `boost::system::system_category()' Obj/textlogger.o:textlogger.cpp:(.text+0x10f4): undefined reference to `boost::system::system_category()' Obj/thing.o:thing.cpp:(.text+0x3b1): undefined reference to `boost::system::generic_category()' Obj/thing.o:thing.cpp:(.text+0x3bb): undefined reference to `boost::system::generic_category()' Obj/thing.o:thing.cpp:(.text+0x3c5): undefined reference to `boost::system::system_category()' Obj/thing.o:thing.cpp:(.text+0x401): undefined reference to `boost::system::system_category()' Obj/thing.o:thing.cpp:(.text+0x40b): undefined reference to `boost::system::system_category()' Obj/thing.o:thing.cpp:(.text+0x415): undefined reference to `boost::system::system_category()' Obj/tile.o:tile.cpp:(.text+0x1b94): undefined reference to `boost::system::generic_category()' Obj/tile.o:tile.cpp:(.text+0x1b9e): undefined reference to `boost::system::generic_category()' Obj/tile.o:tile.cpp:(.text+0x1ba8): undefined reference to `boost::system::system_category()' Obj/tile.o:tile.cpp:(.text+0x1be4): undefined reference to `boost::system::system_category()' Obj/tile.o:tile.cpp:(.text+0x1bee): undefined reference to `boost::system::system_category()' Obj/tile.o:tile.cpp:(.text+0x1bf8): undefined reference to `boost::system::system_category()' Obj/tools.o:tools.cpp:(.text+0x386e): undefined reference to `boost::system::generic_category()' Obj/tools.o:tools.cpp:(.text+0x3878): undefined reference to `boost::system::generic_category()' Obj/tools.o:tools.cpp:(.text+0x3882): undefined reference to `boost::system::system_category()' Obj/tools.o:tools.cpp:(.text+0x38be): undefined reference to `boost::system::system_category()' Obj/tools.o:tools.cpp:(.text+0x38c8): undefined reference to `boost::system::system_category()' Obj/tools.o:tools.cpp:(.text+0x38d2): undefined reference to `boost::system::system_category()' Obj/trashholder.o:trashholder.cpp:(.text+0x47f): undefined reference to `boost::system::generic_category()' Obj/trashholder.o:trashholder.cpp:(.text+0x489): undefined reference to `boost::system::generic_category()' Obj/trashholder.o:trashholder.cpp:(.text+0x493): undefined reference to `boost::system::system_category()' Obj/trashholder.o:trashholder.cpp:(.text+0x4cf): undefined reference to `boost::system::system_category()' Obj/trashholder.o:trashholder.cpp:(.text+0x4d9): undefined reference to `boost::system::system_category()' Obj/trashholder.o:trashholder.cpp:(.text+0x4e3): undefined reference to `boost::system::system_category()' Obj/vocation.o:vocation.cpp:(.text+0x2400): undefined reference to `boost::system::generic_category()' Obj/vocation.o:vocation.cpp:(.text+0x240a): undefined reference to `boost::system::generic_category()' Obj/vocation.o:vocation.cpp:(.text+0x2414): undefined reference to `boost::system::system_category()' Obj/vocation.o:vocation.cpp:(.text+0x2450): undefined reference to `boost::system::system_category()' Obj/vocation.o:vocation.cpp:(.text+0x245a): undefined reference to `boost::system::system_category()' Obj/vocation.o:vocation.cpp:(.text+0x2464): undefined reference to `boost::system::system_category()' Obj/waitlist.o:waitlist.cpp:(.text+0x78b): undefined reference to `boost::system::generic_category()' Obj/waitlist.o:waitlist.cpp:(.text+0x795): undefined reference to `boost::system::generic_category()' Obj/waitlist.o:waitlist.cpp:(.text+0x79f): undefined reference to `boost::system::system_category()' Obj/waitlist.o:waitlist.cpp:(.text+0x7db): undefined reference to `boost::system::system_category()' Obj/waitlist.o:waitlist.cpp:(.text+0x7e5): undefined reference to `boost::system::system_category()' Obj/waitlist.o:waitlist.cpp:(.text+0x7ef): undefined reference to `boost::system::system_category()' Obj/weapons.o:weapons.cpp:(.text+0x4cba): undefined reference to `boost::system::generic_category()' Obj/weapons.o:weapons.cpp:(.text+0x4cc4): undefined reference to `boost::system::generic_category()' Obj/weapons.o:weapons.cpp:(.text+0x4cce): undefined reference to `boost::system::system_category()' Obj/weapons.o:weapons.cpp:(.text+0x4d0a): undefined reference to `boost::system::system_category()' Obj/weapons.o:weapons.cpp:(.text+0x4d14): undefined reference to `boost::system::system_category()' Obj/weapons.o:weapons.cpp:(.text+0x4d1e): undefined reference to `boost::system::system_category()' Obj/ioban.o:ioban.cpp:(.text+0x40d0): undefined reference to `boost::system::generic_category()' Obj/ioban.o:ioban.cpp:(.text+0x40da): undefined reference to `boost::system::generic_category()' Obj/ioban.o:ioban.cpp:(.text+0x40e4): undefined reference to `boost::system::system_category()' Obj/ioban.o:ioban.cpp:(.text+0x4120): undefined reference to `boost::system::system_category()' Obj/ioban.o:ioban.cpp:(.text+0x412a): undefined reference to `boost::system::system_category()' Obj/ioban.o:ioban.cpp:(.text+0x4134): undefined reference to `boost::system::system_category()' Obj/globalevent.o:globalevent.cpp:(.text+0x1250): undefined reference to `boost::system::generic_category()' Obj/globalevent.o:globalevent.cpp:(.text+0x125a): undefined reference to `boost::system::generic_category()' Obj/globalevent.o:globalevent.cpp:(.text+0x1264): undefined reference to `boost::system::system_category()' Obj/globalevent.o:globalevent.cpp:(.text+0x12a0): undefined reference to `boost::system::system_category()' Obj/globalevent.o:globalevent.cpp:(.text+0x12aa): undefined reference to `boost::system::system_category()' Obj/globalevent.o:globalevent.cpp:(.text+0x12b4): undefined reference to `boost::system::system_category()' Obj/gameservers.o:gameservers.cpp:(.text+0x355): undefined reference to `boost::system::generic_category()' Obj/gameservers.o:gameservers.cpp:(.text+0x35f): undefined reference to `boost::system::generic_category()' Obj/gameservers.o:gameservers.cpp:(.text+0x369): undefined reference to `boost::system::system_category()' Obj/gameservers.o:gameservers.cpp:(.text+0x3a5): undefined reference to `boost::system::system_category()' Obj/gameservers.o:gameservers.cpp:(.text+0x3af): undefined reference to `boost::system::system_category()' Obj/gameservers.o:gameservers.cpp:(.text+0x3b9): undefined reference to `boost::system::system_category()' Obj/databasemanager.o:databasemanager.cpp:(.text+0x14e): undefined reference to `boost::system::generic_category()' Obj/databasemanager.o:databasemanager.cpp:(.text+0x158): undefined reference to `boost::system::generic_category()' Obj/databasemanager.o:databasemanager.cpp:(.text+0x162): undefined reference to `boost::system::system_category()' Obj/databasemanager.o:databasemanager.cpp:(.text+0x19e): undefined reference to `boost::system::system_category()' Obj/databasemanager.o:databasemanager.cpp:(.text+0x1a8): undefined reference to `boost::system::system_category()' Obj/databasemanager.o:databasemanager.cpp:(.text+0x1b2): undefined reference to `boost::system::system_category()' Obj/itemattributes.o:itemattributes.cpp:(.text+0xc52): undefined reference to `boost::system::generic_category()' Obj/itemattributes.o:itemattributes.cpp:(.text+0xc5c): undefined reference to `boost::system::generic_category()' Obj/itemattributes.o:itemattributes.cpp:(.text+0xc66): undefined reference to `boost::system::system_category()' Obj/itemattributes.o:itemattributes.cpp:(.text+0xca2): undefined reference to `boost::system::system_category()' Obj/itemattributes.o:itemattributes.cpp:(.text+0xcac): undefined reference to `boost::system::system_category()' Obj/itemattributes.o:itemattributes.cpp:(.text+0xcb6): undefined reference to `boost::system::system_category()' Obj/group.o:group.cpp:(.text+0x2bf): undefined reference to `boost::system::generic_category()' Obj/group.o:group.cpp:(.text+0x2c9): undefined reference to `boost::system::generic_category()' Obj/group.o:group.cpp:(.text+0x2d3): undefined reference to `boost::system::system_category()' Obj/group.o:group.cpp:(.text+0x30f): undefined reference to `boost::system::system_category()' Obj/group.o:group.cpp:(.text+0x319): undefined reference to `boost::system::system_category()' Obj/group.o:group.cpp:(.text+0x323): undefined reference to `boost::system::system_category()'
  17. galera no final da compilçao da isso , alguem pode me ajudar?
  18. eae galera , to tentando copilar a source do meu serve mas ta dando erro, desculpe minha ignorancia nesse tema de programaçao nao sei quase nada, alguem poderia me ajudar?
  19. eae galera, na hora que o pokemon usa a spell , a sprite ta saindo outra , mesmo estando tudo configurado certinho , no caso o effect que eu quero usar é o 304 mas ao invés disso ta saindo o 206
  20. galera to editando umas spells dos pokemon faço tudo certo mas quando vo usar a spells nao acontece nada..
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