leandropamgomes 1 Postado Dezembro 10, 2013 Share Postado Dezembro 10, 2013 Eai Pessoal estou com um simples problema, quando voce da look no personagem e aparece em baixo do client, olhem a foto. Meu server é base pda 8.54 agradeço ^^ E eu queria deixar igual aos outros server: assim. Link para o comentário Compartilhar em outros sites More sharing options...
MaxxSilva 13 Postado Dezembro 10, 2013 Share Postado Dezembro 10, 2013 vê se esse da certo creaturescript/script/look.lua function onLook(cid, thing, position, lookDistance)local str = ""if not isCreature(thing.uid) thenlocal iname = getItemInfo(thing.itemid)if isPokeball(thing.itemid) thenlocal owner = getItemAttribute(thing.uid, "firstpoke")local pokename = getItemAttribute(thing.uid, "poke")local item = getItemInfo(thing.itemid)str = "You see "..item.article.." "..item.name..".\n"str = str.."It contains "..getArticle(pokename).." "..pokename..".\n"if owner and owner ~= getCreatureName(cid) thenstr = str.."It belongs to "..owner..".\nIt is a unique item."doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, str)return falseendlocal boost = getItemAttribute(thing.uid, "boost") or 0local boostshow = ""if boost > 0 thenstr = str.."Boost level: +"..boost..".\n"endif getItemAttribute(thing.uid, "nick") thenstr = str.."It's nickname is: "..getItemAttribute(thing.uid, "nick")..".\n"endif getItemAttribute(thing.uid, "gender") == SEX_MALE thenstr = str.."It is male."elseif getItemAttribute(thing.uid, "gender") == SEX_FEMALE thenstr = str.."It is female."elsestr = str.."It is genderless."enddoPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, str)return falseelseif string.find(iname.name, "fainted") or string.find(iname.name, "defeated") thenstr = "You see a "..string.lower(iname.name)..".\n"if getItemAttribute(thing.uid, "gender") == SEX_MALE thenstr = str.."It is male."elseif getItemAttribute(thing.uid, "gender") == SEX_FEMALE thenstr = str.."It is female."elsestr = str.."It is genderless."enddoPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, str)return falseelsereturn trueendendlocal NPCBattle = {["Brock"] = {artig = "He is", cidbat = "Pewter"},["Misty"] = {artig = "She is", cidbat = "Cerulean"},}--edited npc nameNPCname = {"Brock", "Misty"}local npcname = getCreatureName(thing.uid)if not isPlayer(thing.uid) and not isMonster(thing.uid) and isInArray(NPCname, npcname) thenstr = "You see "..npcname..". "..NPCBattle[npcname].artig.." a pokemon trainer from "..NPCBattle[npcname].cidbat.."."doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, str)return falseendif not isPlayer(thing.uid) and not isMonster(thing.uid) thenstr = "You see "..getCreatureName(thing.uid).."."doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, str)return falseendlook = {[1] = {"a Volcanic Spark", "a Volcanic Flame","a Volcanic Firetamer","a Volcanic Pyromancer","a Volcanic Master"},[2] = {"a Seavell Drop", "a Seavell Icelake","a Seavell Waterfall","a Seavell Frost","a Seavell Master"},[3] = {"an Orebound Sand", "an Orebound Rock","an Orebound Solid","an Orebound Hardskin","an Orebound Hero"},[4] = {"a Wingeon Cloud", "a Wingeon Wind","a Wingeon Sky","a Wingeon Falcon","a Wingeon Dragon"},[5] = {"a Malefic Troublemaker", "a Malefic Venomancer","a Malefic Spectre","a Malefic Nightwalker","a Malefic Master"},[6] = {"a Gardestrike Fist", "a Gardestrike Tamer","a Gardestrike Fighter","a Gardestrike DeathHand","a Gardestrike Champion"},[7] = {"a Psycraft Mind", "a Psycraft Brain","a Psycraft Scholar","a Psycraft Telepath","a Psycraft Medium"},[8] = {"a Naturia Seed", "a Naturia Sprout","a Naturia Webhead","a Naturia Woodtrunk","a Naturia Keeper"},[9] = {"a Raibolt Shock", "a Raibolt Watt","a Raibolt Electrician","a Raibolt Overcharged","a Raibolt Legend"},}youAre = {[3] = "a Senior Tutor",[4] = "a Game Master",[5] = "a Sub", --alterado v1.3[6] = "a GOD"}if thing.uid == cid thenif getPlayerStorageValue(thing.uid, 86228) <= 0 thenif getPlayerGroupId(thing.uid) >= 3 and getPlayerGroupId(thing.uid) <= 6 thenpos = getCreaturePosition(thing.uid)ocupacao = youAre[getPlayerGroupId(thing.uid)] --alterado v1.3str = "You see yourself. You are "..ocupacao..".\n"str = str.."Posição = {x = "..pos.x..", y = "..pos.y..", z = "..pos.z.."}."elsestr = "You see yourself. You are a Pokemon Trainer."endelsevocation = getPlayerStorageValue(thing.uid, 86228)rank = getPlayerStorageValue(thing.uid, 862281)promote = look[vocation][rank]if getPlayerGroupId(thing.uid) >= 3 and getPlayerGroupId(thing.uid) <= 6 thenpos = getCreaturePosition(cid)ocupacao = youAre[getPlayerGroupId(thing.uid)]str = "You see yourself. You are "..ocupacao.." and "..promote..".\n"str = str.."Posição = {x = "..pos.x..", y = "..pos.y..", z = "..pos.z.."}."elsestr = "You see yourself. You are "..promote.."."endenddoPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, str)return falseend--edited clan systemif isPlayer(thing.uid) and thing.uid ~= cid thenvocation2 = getPlayerStorageValue(thing.uid, 86228)rank2 = getPlayerStorageValue(thing.uid, 862281)if getPlayerStorageValue(thing.uid, 86228) <= 0 thenpromote2 = "a Pokemon Trainer"elsepromote2 = look[vocation2][rank2]endif getPlayerSex(thing.uid) == 1 thenartic = "He is"elseif getPlayerSex(thing.uid) == 0 thenartic = "She is"endif getPlayerGroupId(thing.uid) >= 3 and getPlayerGroupId(thing.uid) <= 6 thenpos = getCreaturePosition(thing.uid) --alterado v1.3ocupacao = youAre[getPlayerGroupId(thing.uid)]str = "You see "..getCreatureName(thing.uid)..". "..artic.." "..ocupacao.." and "..promote2..".\n"str = str.."Posição = {x = "..pos.x..", y = "..pos.y..", z = "..pos.z.."}."elsestr = "You see "..getCreatureName(thing.uid)..". "..artic.." "..promote2.."."enddoPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, str)return falseendif getCreatureName(thing.uid) == "Evolution" then return false endif not isSummon(thing.uid) thenlocal str = "You see a wild "..string.lower(getCreatureName(thing.uid))..".\n"str = str.."Hit Points: "..getCreatureHealth(thing.uid).." / "..getCreatureMaxHealth(thing.uid)..".\n"if getPokemonGender(thing.uid) == SEX_MALE thenstr = str.."It is male."elseif getPokemonGender(thing.uid) == SEX_FEMALE thenstr = str.."It is female."elsestr = str.."It is genderless."enddoPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, str)return falseelseif isSummon(thing.uid) and not isPlayer(thing.uid) thenlocal boostlevel = getItemAttribute(getPlayerSlotItem(getCreatureMaster(thing.uid), 8).uid, "boost") or 0if getCreatureMaster(thing.uid) == cid thenlocal myball = getPlayerSlotItem(cid, 8).uidlocal string = "You see your "..string.lower(getCreatureName(thing.uid)).."."if boostlevel > 0 thenstring = string.."\nBoost level: +"..boostlevel.."."endstring = string.."\nHit points: "..getCreatureHealth(thing.uid).."/"..getCreatureMaxHealth(thing.uid).."."string = string.."\n"..getPokemonHappinessDescription(thing.uid)doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, string)elsedoPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You see a "..string.lower(getCreatureName(thing.uid))..".\nIt belongs to "..getCreatureName(getCreatureMaster(thing.uid))..".")endreturn falseendreturn trueend Link para o comentário Compartilhar em outros sites More sharing options...
leandropamgomes 1 Postado Dezembro 10, 2013 Autor Share Postado Dezembro 10, 2013 Maxx Silva, apareceu um bug quando ligo o servidor. [10/12/2013 20:19:51] [Error - LuaScriptInterface::loadFile] data/creaturescripts/scripts/look.lua:205: '<eof>' expected near 'end' [10/12/2013 20:19:51] [Warning - Event::loadScript] Cannot load script (data/creaturescripts/scripts/look.lua) [10/12/2013 20:19:51] data/creaturescripts/scripts/look.lua:205: '<eof>' expected near 'end' E quando você da look no personagem aparece isso 20:27 You see Mila. She is a pokemon trainer. Health: [540 / 540], Mana: [2 / 6]. IP: 189.47.87.104, Client: 854. Position: [X: 1138] [Y: 1013] [Z: 7]. Tem como retirar a Health, Mana e o Ip, quando dar look? Link para o comentário Compartilhar em outros sites More sharing options...
MaxxSilva 13 Postado Dezembro 10, 2013 Share Postado Dezembro 10, 2013 vc deu esse look com o god? tenta esse em creaturescript local NPCBattle = {["Brock"] = {artig = "He is", cidbat = "Pewter"},["Misty"] = {artig = "She is", cidbat = "Cerulean"},["Blaine"] = {artig = "He is", cidbat = "Cinnabar"},["Sabrina"] = {artig = "She is", cidbat = "Saffron"}, --alterado v1.9 \/ peguem tudo!["Kira"] = {artig = "She is", cidbat = "Viridian"},["Koga"] = {artig = "He is", cidbat = "Fushcia"},["Erika"] = {artig = "She is", cidbat = "Celadon"},["Surge"] = {artig = "He is", cidbat = "Vermilion"},}function onLook(cid, thing, position, lookDistance)local str = {}if not isCreature(thing.uid) thenlocal iname = getItemInfo(thing.itemid)if isPokeball(thing.itemid) and getItemAttribute(thing.uid, "poke") thenunLock(thing.uid)local lock = getItemAttribute(thing.uid, "lock")local pokename = getItemAttribute(thing.uid, "poke")table.insert(str, "You see "..iname.article.." "..iname.name..".")if getItemAttribute(thing.uid, "unique") thentable.insert(str, " It's an unique item.")endtable.insert(str, "\nIt contains "..getArticle(pokename).." "..pokename..".\n")if lock and lock > 0 thentable.insert(str, "It will unlock in ".. os.date("%d/%m/%y %X", lock)..".\n")endlocal boost = getItemAttribute(thing.uid, "boost") or 0if boost > 0 thentable.insert(str, "Boost level: +"..boost..".\n")endif getItemAttribute(thing.uid, "nick") thentable.insert(str, "It's nickname is: "..getItemAttribute(thing.uid, "nick")..".\n")endif getItemAttribute(thing.uid, "gender") == SEX_MALE thentable.insert(str, "It is male.")elseif getItemAttribute(thing.uid, "gender") == SEX_FEMALE thentable.insert(str, "It is female.")elsetable.insert(str, "It is genderless.")enddoPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str))return falseelseif string.find(iname.name, "fainted") or string.find(iname.name, "defeated") thentable.insert(str, "You see a "..string.lower(iname.name)..". ")if isContainer(thing.uid) thentable.insert(str, "(Vol: "..getContainerCap(thing.uid)..")")endtable.insert(str, "\n")if getItemAttribute(thing.uid, "gender") == SEX_MALE thentable.insert(str, "It is male.")elseif getItemAttribute(thing.uid, "gender") == SEX_FEMALE thentable.insert(str, "It is female.")elsetable.insert(str, "It is genderless.")enddoPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str))return falseelseif isContainer(thing.uid) then --containersif iname.name == "dead human" and getItemAttribute(thing.uid, "pName") thentable.insert(str, "You see a dead human (Vol:"..getContainerCap(thing.uid).."). ")table.insert(str, "You recognize ".. getItemAttribute(thing.uid, "pName")..". ".. getItemAttribute(thing.uid, "article").." was killed by a ")table.insert(str, getItemAttribute(thing.uid, "attacker")..".")elsetable.insert(str, "You see "..iname.article.." "..iname.name..". (Vol:"..getContainerCap(thing.uid)..").")endif getPlayerGroupId(cid) >= 4 and getPlayerGroupId(cid) <= 6 thentable.insert(str, "\nItemID: ["..thing.itemid.."]")local pos = getThingPos(thing.uid)table.insert(str, "\nPosition: [X: "..pos.x.."][Y: "..pos.y.."][Z: "..pos.z.."]")enddoPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str))return falseelseif getItemAttribute(thing.uid, "unique") thenlocal p = getThingPos(thing.uid)table.insert(str, "You see ")if thing.type > 1 thentable.insert(str, thing.type.." "..iname.plural..".")elsetable.insert(str, iname.article.." "..iname.name..".")endtable.insert(str, " It's an unique item.\n"..iname.description)if getPlayerGroupId(cid) >= 4 and getPlayerGroupId(cid) <= 6 thentable.insert(str, "\nItemID: ["..thing.itemid.."]")table.insert(str, "\nPosition: ["..p.x.."]["..p.y.."]["..p.z.."]")endsendMsgToPlayer(cid, MESSAGE_INFO_DESCR, table.concat(str))return falseelsereturn trueendendlocal npcname = getCreatureName(thing.uid)if ehNPC(thing.uid) and NPCBattle[npcname] then --npcs dueltable.insert(str, "You see "..npcname..". "..NPCBattle[npcname].artig.." leader of the gym from "..NPCBattle[npcname].cidbat..".")doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str))return falseendif getPlayerStorageValue(thing.uid, 697548) ~= -1 thentable.insert(str, getPlayerStorageValue(thing.uid, 697548))local pos = getThingPos(thing.uid)if youAre[getPlayerGroupId(cid)] thentable.insert(str, "\nPosition: [X: "..pos.x.."][Y: "..pos.y.."][Z: "..pos.z.."]")enddoPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str))return falseendif not isPlayer(thing.uid) and not isMonster(thing.uid) then --outros npcstable.insert(str, "You see "..getCreatureName(thing.uid)..".")doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str))return falseendif isPlayer(thing.uid) then --playerdoPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, getPlayerDesc(cid, thing.uid, false))return falseendif getCreatureName(thing.uid) == "Evolution" then return false endif not isSummon(thing.uid) then --monstrostable.insert(str, "You see a wild "..string.lower(getCreatureName(thing.uid))..".\n")table.insert(str, "Hit Points: "..getCreatureHealth(thing.uid).." / "..getCreatureMaxHealth(thing.uid)..".\n")if getPokemonGender(thing.uid) == SEX_MALE thentable.insert(str, "It is male.")elseif getPokemonGender(thing.uid) == SEX_FEMALE thentable.insert(str, "It is female.")elsetable.insert(str, "It is genderless.")enddoPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str))return falseelseif isSummon(thing.uid) and not isPlayer(thing.uid) then --summonslocal boostlevel = getItemAttribute(getPlayerSlotItem(getCreatureMaster(thing.uid), 8).uid, "boost") or 0if getCreatureMaster(thing.uid) == cid thenlocal myball = getPlayerSlotItem(cid, 8).uidtable.insert(str, "You see your "..string.lower(getCreatureName(thing.uid))..".")if boostlevel > 0 thentable.insert(str, "\nBoost level: +"..boostlevel..".")endtable.insert(str, "\nHit points: "..getCreatureHealth(thing.uid).."/"..getCreatureMaxHealth(thing.uid)..".")table.insert(str, "\n"..getPokemonHappinessDescription(thing.uid))doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str))elsedoPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You see a "..string.lower(getCreatureName(thing.uid))..".\nIt belongs to "..getCreatureName(getCreatureMaster(thing.uid))..".")endreturn falseendreturn trueend Tag <event type="look" name="LookSystem" event="script" value="look.lua"/> tipo da look com um player se não aparecer tudo bem se aparecer tenta o look que eu te mandei Link para o comentário Compartilhar em outros sites More sharing options...
leandropamgomes 1 Postado Dezembro 11, 2013 Autor Share Postado Dezembro 11, 2013 Pronto deu certo meu jovem mais ainda quando eu ligo server aparece esse bug. [10/12/2013 21:44:43] [Error - LuaScriptInterface::loadFile] data/creaturescripts/scripts/look.lua:205: '<eof>' expected near 'end' [10/12/2013 21:44:43] [Warning - Event::loadScript] Cannot load script (data/creaturescripts/scripts/look.lua) [10/12/2013 21:44:43] data/creaturescripts/scripts/look.lua:205: '<eof>' expected near 'end' Link para o comentário Compartilhar em outros sites More sharing options...
Malusz 0 Postado Dezembro 11, 2013 Share Postado Dezembro 11, 2013 Tenta ae local NPCBattle = { ["Brock"] = {artig = "He is", cidbat = "Pewter"}, ["Misty"] = {artig = "She is", cidbat = "Cerulean"}, ["Blaine"] = {artig = "He is", cidbat = "Cinnabar"}, ["Sabrina"] = {artig = "She is", cidbat = "Saffron"}, --alterado v1.9 \/ peguem tudo! ["Kira"] = {artig = "She is", cidbat = "Viridian"}, ["Koga"] = {artig = "He is", cidbat = "Fushcia"}, ["Erika"] = {artig = "She is", cidbat = "Celadon"}, ["Surge"] = {artig = "He is", cidbat = "Vermilion"}, } function onLook(cid, thing, position, lookDistance) local str = {} if not isCreature(thing.uid) then local iname = getItemInfo(thing.itemid) if isPokeball(thing.itemid) and getItemAttribute(thing.uid, "poke") then unLock(thing.uid) local lock = getItemAttribute(thing.uid, "lock") local pokename = getItemAttribute(thing.uid, "poke") table.insert(str, "You see "..iname.article.." "..iname.name..".") if getItemAttribute(thing.uid, "unique") then table.insert(str, " It's an unique item.") end table.insert(str, "\nIt contains "..getArticle(pokename).." "..pokename..".\n") if lock and lock > 0 then table.insert(str, "It will unlock in ".. os.date("%d/%m/%y %X", lock)..".\n") end local boost = getItemAttribute(thing.uid, "boost") or 0 if boost > 0 then table.insert(str, "Boost level: +"..boost..".\n") end if getItemAttribute(thing.uid, "nick") then table.insert(str, "It's nickname is: "..getItemAttribute(thing.uid, "nick")..".\n") end if getItemAttribute(thing.uid, "gender") == SEX_MALE then table.insert(str, "It is male.") elseif getItemAttribute(thing.uid, "gender") == SEX_FEMALE then table.insert(str, "It is female.") else table.insert(str, "It is genderless.") end doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str)) return false elseif string.find(iname.name, "fainted") or string.find(iname.name, "defeated") then table.insert(str, "You see a "..string.lower(iname.name)..". ") if isContainer(thing.uid) then table.insert(str, "(Vol: "..getContainerCap(thing.uid)..")") end table.insert(str, "\n") if getItemAttribute(thing.uid, "gender") == SEX_MALE then table.insert(str, "It is male.") elseif getItemAttribute(thing.uid, "gender") == SEX_FEMALE then table.insert(str, "It is female.") else table.insert(str, "It is genderless.") end doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str)) return false elseif isContainer(thing.uid) then --containers if iname.name == "dead human" and getItemAttribute(thing.uid, "pName") then table.insert(str, "You see a dead human (Vol:"..getContainerCap(thing.uid).."). ") table.insert(str, "You recognize ".. getItemAttribute(thing.uid, "pName")..". ".. getItemAttribute(thing.uid, "article").." was killed by a ") table.insert(str, getItemAttribute(thing.uid, "attacker")..".") else table.insert(str, "You see "..iname.article.." "..iname.name..". (Vol:"..getContainerCap(thing.uid)..").") end if getPlayerGroupId(cid) >= 4 and getPlayerGroupId(cid) <= 6 then table.insert(str, "\nItemID: ["..thing.itemid.."]") local pos = getThingPos(thing.uid) table.insert(str, "\nPosition: [X: "..pos.x.."][Y: "..pos.y.."][Z: "..pos.z.."]") end doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str)) return false elseif getItemAttribute(thing.uid, "unique") then local p = getThingPos(thing.uid) table.insert(str, "You see ") if thing.type > 1 then table.insert(str, thing.type.." "..iname.plural..".") else table.insert(str, iname.article.." "..iname.name..".") end table.insert(str, " It's an unique item.\n"..iname.description) if getPlayerGroupId(cid) >= 4 and getPlayerGroupId(cid) <= 6 then table.insert(str, "\nItemID: ["..thing.itemid.."]") table.insert(str, "\nPosition: ["..p.x.."]["..p.y.."]["..p.z.."]") end sendMsgToPlayer(cid, MESSAGE_INFO_DESCR, table.concat(str)) return false else return true end end local npcname = getCreatureName(thing.uid) if ehNPC(thing.uid) and NPCBattle[npcname] then --npcs duel table.insert(str, "You see "..npcname..". "..NPCBattle[npcname].artig.." leader of the gym from "..NPCBattle[npcname].cidbat..".") doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str)) return false end if getPlayerStorageValue(thing.uid, 697548) ~= -1 then table.insert(str, getPlayerStorageValue(thing.uid, 697548)) local pos = getThingPos(thing.uid) if youAre[getPlayerGroupId(cid)] then table.insert(str, "\nPosition: [X: "..pos.x.."][Y: "..pos.y.."][Z: "..pos.z.."]") end doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str)) return false end if not isPlayer(thing.uid) and not isMonster(thing.uid) then --outros npcs table.insert(str, "You see "..getCreatureName(thing.uid)..".") doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str)) return false end if isPlayer(thing.uid) then --player doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, getPlayerDesc(cid, thing.uid, false)) return false end if getCreatureName(thing.uid) == "Evolution" then return false end if not isSummon(thing.uid) then --monstros table.insert(str, "You see a wild "..string.lower(getCreatureName(thing.uid))..".\n") table.insert(str, "Hit Points: "..getCreatureHealth(thing.uid).." / "..getCreatureMaxHealth(thing.uid)..".\n") if getPokemonGender(thing.uid) == SEX_MALE then table.insert(str, "It is male.") elseif getPokemonGender(thing.uid) == SEX_FEMALE then table.insert(str, "It is female.") else table.insert(str, "It is genderless.") end doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str)) return false elseif isSummon(thing.uid) and not isPlayer(thing.uid) then --summons local boostlevel = getItemAttribute(getPlayerSlotItem(getCreatureMaster(thing.uid), 8).uid, "boost") or 0 if getCreatureMaster(thing.uid) == cid then local myball = getPlayerSlotItem(cid, 8).uid table.insert(str, "You see your "..string.lower(getCreatureName(thing.uid))..".") if boostlevel > 0 then table.insert(str, "\nBoost level: +"..boostlevel..".") end table.insert(str, "\nHit points: "..getCreatureHealth(thing.uid).."/"..getCreatureMaxHealth(thing.uid)..".") table.insert(str, "\n"..getPokemonHappinessDescription(thing.uid)) doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str)) else doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You see a "..string.lower(getCreatureName(thing.uid))..".\nIt belongs to "..getCreatureName(getCreatureMaster(thing.uid))..".") end return false end return true end Link para o comentário Compartilhar em outros sites More sharing options...
leandropamgomes 1 Postado Dezembro 11, 2013 Autor Share Postado Dezembro 11, 2013 Aparentemente achu que foi ei tem como você me ajudar em um outro post, [bUG] Teleport? pera ai vou te dar R+ Link para o comentário Compartilhar em outros sites More sharing options...
MaxxSilva 13 Postado Dezembro 11, 2013 Share Postado Dezembro 11, 2013 mas deu certo? Link para o comentário Compartilhar em outros sites More sharing options...
Gabrieltxu 737 Postado Dezembro 19, 2013 Share Postado Dezembro 19, 2013 Tópico movido para a seção de dúvidas e pedidos resolvidos. Link para o comentário Compartilhar em outros sites More sharing options...
Stigal 584 Postado Abril 21, 2018 Share Postado Abril 21, 2018 A questão neste tópico de suporte foi encerrada por falta de respostas. Este tópico está fechado e foi movido para Suporte - Tópicos Sem Resposta. + Caso a dúvida não tenha sido resolvida você poderá criar outro tópico solicitando ajuda. * Lembre-se que é permitido dar UP no tópico a cada 24 horas para assim o destacar e manter movimentado. Link para o comentário Compartilhar em outros sites More sharing options...
Posts Recomendados