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[Encerrado] Preciso de um narutibia 7.81


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Galera venho aqui pedir para vocês,um narutibia 7.81 n precisa ser totalmente completo mais que pelo menos tenho umas vocação legal organizações mapa pode ser ate ruim pq eu posso editar quero tbm com jutsus massinhas

 

Que não seja o server DNO

preciso pra criar meu ot serv.

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Cara essa ai ate que é bom mais tipo eu não sei como tirar aquele negocio de gerar account name sosinho se você souber pode me ajudar fazendo um pequeno tutorial ou mandando um link de algum server

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Eu sei arrumar,facin no config.lua


accountManager = true
namelockManager = true
newPlayerChooseVoc = true
newPlayerSpawnPosX = 1027
newPlayerSpawnPosY = 912
newPlayerSpawnPosZ = 5
newPlayerTownId = 1
newPlayerLevel = 1
newPlayerMagicLevel = 1
generateAccountNumber = true

 

Nessa parte

generateAccountNumber = true

 

Ponha

generateAccountNumber = false

 

 

Tenta vê se funcione

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Eu sei arrumar,facin no config.lua


accountManager = true
namelockManager = true
newPlayerChooseVoc = true
newPlayerSpawnPosX = 1027
newPlayerSpawnPosY = 912
newPlayerSpawnPosZ = 5
newPlayerTownId = 1
newPlayerLevel = 1
newPlayerMagicLevel = 1
generateAccountNumber = true

 

Nessa parte

generateAccountNumber = true

 

Ponha

generateAccountNumber = false

 

 

Tenta vê se funcione

Amigo mais nessa config.lua ta o siguinte

 

 

----config.lua--------------

-- Config file for otserv

----------------------------

 

-- ip

-- the ip the server should redirect too

ip = "127.0.0.1"

 

-- world type. options: pvp, no-pvp, pvp-enforced

worldtype = "pvp-enforced"

 

-- experience multiplier (how much faster you got exp from monsters)

expmul = 5

 

-- experience multiplier for pvp-enforced (how much faster you got exp from players)

expmulpvp = 1

 

-- monster lootrating (how much faster you get items from monsters)

lootmul = 10

 

--Party System

p_share = 0 --Experiencia vai dividir? 1=sim 0=nao

p_formula = 0 --Se for 1, o mais foda vai ganhar mais. Ex: lv 200 e um lv 10. o lv 200 vai ganhar 20 dos 21 de exp.

p_distance = 0 --Se um membro tive mto longe do mnstro, ele nao vai ganhar. 20 significa a lonjura. 0= infinito

p_height = -1 --o mesmo q a distance, porem em andares. -1 significa todos os andares

 

-- datadir

datadir = "data/"

 

-- map

-- sets what map to load, if sql, determines the sql map

map = "data/world/nmo.otbm"

mapstore = "data/world/nmo-mapstore.xml"

housestore = "data/world/nmo-housestore.xml"

 

-- house rent period

-- options: daily, weekly, monthly

houserentperiod = "monthly"

 

-- mapkind

-- options: OTBM for binary, XML for OTX maps, SQL for SQL map(Not supported by default)

mapkind = "OTBM"

 

-- bans

banIdentifier = "data/bans.xml"

 

-- how many logins attempts until ip is temporary disabled (set to 0 to disable)

logintries = 0

 

-- how long the retry timeout until a new login can be made (without disabling the ip)

retrytimeout = 5000

 

-- how long the player need to wait until the ip is allowed again

logintimeout = 90*60*1000

 

-- loginmsg

-- the message the player gets when he logs in

loginmsg = "[bem-Vindos]><[site]: http://narutofwars.webnode.com/"

 

-- port

-- the port otserv listens on

port = "7171"

 

-- servername

-- name of our server

servername = "NoW v.Final"

 

-- ownername

-- name of the owner of our server

ownername = "Staff Nows"

 

-- owneremail

-- email of the owner of our server

owneremail = "lucasbleize@hotmail.com"

 

-- url

-- the url for more server info

url = "http://narutibiamaster.page.tl/"

 

-- location

-- the location of the server

location = "Brazil"

 

-- motd

-- The messagebox you sometimes get before you choose characters

motd = "Naruto of War v.Final Mostre que vc é um verdadeiro Ninja"

motdnum="0"

 

-- use md5 passwords for accounts, yes/no

md5passwords = "no"

 

 

 

-- max number of players allowed

maxplayers = "1000"

 

-- exhausted time in ms (1000 = 1sec)

exhausted = 1300

 

-- exhausted heal time in ms (1000 = 1sec)

exhaustedheal = 0

 

-- how many ms to add if the player is already exhausted and tries to cast a spell (1000 = 1sec)

exhaustedadd = 100

 

-- how long does the player has to stay out of fight to get pz unlocked in ms (1000 = 1sec)

pzlocked = 60*300

 

-- allow multiple logins of the same char

allowclones = 0

 

-- vocation names

vocations = {"gennin", "chunnin", "jounnin", "kage","shinigami", "kage", "sannin"}

promoted_vocations = {"gennin advanced", "chunnin advanced", "jounnin advanced", "kage advanced","shinigami", "kage", "sannin"}

 

--- sql type mysql/sqlite only viable if both are present

sql_type = "mysql"

 

--- SQLITE part

sqlite_db = "db.s3db"

 

--- SQL part

sql_host = "localhost"

sql_user = "root"

sql_pass = ""

sql_db = "otserv"

 

--- SQL MAP part

map_host = "localhost"

map_user = "root"

map_pass = ""

map_db = ""

 

-------------------------------------------------------------------------------------------------

---------------------------- Evolutions Basic Configuration ----------------------------

-------------------------------------------------------------------------------------------------

 

-- world name (shows in the character list)

worldname = "NOWs v.Final"

 

-- time to save the server (default = 60)

serversave = 8

 

-- do you want to enable cap system? (yes/no)

capsystem = "no"

 

-- anti-afk - maximum idle time to kick player (1 = 1min)

kicktime = 30

 

itemhotkeys = "yes"

-- chance of losing a spear when shot (0 - none lost, 100000 - all lost)

spearlosechance = 0

 

-- how many summons player can have

maxsummons = 2

 

-- maximum items in depot

maxdepotitems = 1000

 

-- attack square color

-- (black = 0, darkblue = 2, red = 180, orange = 199, gray = 121, green = 84)

-- (lime = 102, yellow = 169, light blue = 71, white = 983)

squarecolor = 71

 

-- learn spells (yes/no)

learnspells = "yes"

 

-- do you want everyone to have premium

freepremium = "no"

 

-- remove ammunation? (bolts/arrows)

removeammunation = "yes"

 

-- remove rune charges? (sd/hmm/gfb)

removerunecharges = "yes"

 

-- skull system in pvp-enforced? (yes/no)

enforcedskulls = "no"

 

-- summons follow you everywhere? (yes/no)

summonsfollow = "yes"

 

-- use client aimbot? (yes/no)

clientaimbot = "no"

 

-- shoot trough battle on player? (yes/no)

battlewindowplayers = "no"

 

 

-------------------------------------------------------------------------------------

---------------------------- Multipliers and gains ----------------------------

-------------------------------------------------------------------------------------

 

 

 

-- how much faster do you recovery life,mana after eating food (1 - rl tibia)

healthtickmul = 200

manatickmul = 300

 

-- Life Ring Configuration

LifeRingHealth = "0"

LifeRingMana = "0"

 

-- ROH Configuration

RoHHealth = "0"

RoHMana = "0"

 

-- Price for each SQM when buying a house

houseprice = 1000

 

-- level to buy a house

houselevel = 800

 

-- skill multipliers: 1 - rl tibia, 10 - ten times faster etc. {academy, gennin, chunnin, jounnin, kage}

weaponmul = {"0", "0", "0", "0", "0"}

distmul = {"0", "0", "0", "0", "0"}

shieldmul = {"0", "0", "0", "0", "0"}

manamul = {"190", "180", "190", "190", "50"}

 

-- how much points of life,mana,cap do you get when advancing {academy, gennin, chunnin, jounnin, kage}

capgain = {"0", "0", "0", "0", "0"}

managain = {"7", "8", "7", "8", "9"}

healthgain = {"10", "31", "28", "29", "30"}

 

-- mana consumend by {snakebite, moonlight, volcanic, quagmire, tempest} rod

rodmana = {"0", "0", "0", "0", "0"}

 

-- mana consumed by wand of {vortex, dragonbreath, plague, cosmic energy, inferno}

wandmana = {"0", "0", "0", "0", "0"}

 

-- shooting range of {snakebite, moonlight, volcanic, quagmire, tempest} rod

rodrange = {"7", "7", "7", "7", "1"}

 

-- shooting range of wand of {vortex, dragonbreath, plague, cosmic energy, inferno}

wandrange = {"7", "7", "7", "7", "7"}

 

-- damage of burst arrows blast

-- default is from (1*lvl+1*mlvl)*0.0 to (1*lvl+1*mlvl)*0.0

burstarrowdmg = {"0.0", "0.0", "0.0", "0.0"}

 

-- how much % of {exp, mana, skill, eq, bp} do you lose when dying

diepercent = {"2", "1", "1", "0", "0"}

 

-- attack speed in millisecs (academy, genni, chuunin, jounin, kage)

attackspeed = {"300", "290", "300", "300", "300"}

 

 

---------------------------------------------------------------------------------------

------------------------- Skull System configuration -------------------------

--------------------------------------------------------------------------------------

 

-- time to lose a white skull (1 = 1 minute)

whitetime = 1

 

-- time to lose one frag (1 = 1 hour)

fragtime = 1

 

-- ban unjust, how many frags you need to get banned (1 = 1 frag)

banunjust = 500

 

-- red skull unjust, how many frags you need to get a red skull (1 = 1 frag)

blackunjust = 500

 

-- red skull unjust, how many frags you need to get a red skull (1 = 1 frag)

redunjust = 500

 

-- bantime, for how long the player is banned (1 = 1 hour)

bantime = 24

 

--------------------------------------------------------------------------------------

------------------------------ GM access rights --------------------------------

--------------------------------------------------------------------------------------

 

-- access to walk into houses and open house doors

accesshouse = 3

 

-- access to login without waiting in the queue or when server is closed

accessenter = 1

 

-- access to ignore damage, exhaustion, cap limit and be ignored by monsters

accessprotect = 3

 

-- access to broadcast messages and talk in colors (#c blabla - in public channels)

accesstalk = 1

 

-- access to move distant items from/to distant locations

accessremote = 3

 

-- access to see id and position of the item you are looking at

accesslook = 2

 

 

--------------------------------------------------------------------------------------

------------------------------ Acc Manager --------------------------------

--------------------------------------------------------------------------------------

pally_health = "110"

pally_mana = "110"

druid_health = "100"

druid_mana = "100"

sorcerer_health = "120"

sorcerer_mana = "120"

knight_health = "200"

knight_mana = "50"

 

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Esse config.lua é diferente,mals eu não sei como muda nesse ai

Ok cara mais se você ficar sabendo de como fazer isso poste aki please obrigado mesmo assim acho que se eu colocar outra config lua de outro ot server pode bugar :/

 

Esse config.lua é diferente,mals eu não sei como muda nesse ai

Cara pode sme passar outro server 7.81?

não gostei mt desse

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