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Duvida RME 9.83


PsyMcKenzie

Pergunta

O que devo fazer pra editar o mapa do Alissow 5.0?

Esta na versao 9.83, eu gostaria de editar com todas as sprites

Se alguém puder me explicar o que devo fazer, ficarei grato!

Até...

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mano, eu baixei o alissow 5.0, nao fiz nada.. só importei, coloquei 1 item no map pra ver se ele iria funcionar e salvei no lugar do Xedegux que tava na pasta world, entendeu?

 

 

@Edit

 

Minha config.lua:

 

 

 

-- The Forgotten Server Config

 

-- Account manager

accountManager = true

namelockManager = true

newPlayerChooseVoc = true

newPlayerSpawnPosX = 100

newPlayerSpawnPosY = 40

newPlayerSpawnPosZ = 6

newPlayerTownId = 1

newPlayerLevel = 10

newPlayerMagicLevel = 0

generateAccountNumber = false

generateAccountSalt = false

 

-- Rook system

useRookSystem = false

rookTownId = 1

rookLevelToGetRooked = 5

rookLevelToLeaveRook = 8

 

-- Unjustified kills

-- NOTE: *Banishment and *BlackSkull variables are >summed up<

-- (dailyFragsToRedSkull + dailyFragsToBanishment) with their

-- *RedSkull equivalents.

-- Auto banishing works only if useBlackSkull set to negative.

-- advancedFragList is not advised if you use huge frags

-- requirements.

useFragHandler = true

redSkullLength = 30 * 24 * 60 * 60

blackSkullLength = 45 * 24 * 60 * 60

fragsLimit = 24 * 60 * 60

fragsSecondLimit = 7 * 24 * 60 * 60

fragsThirdLimit = 30 * 24 * 60 * 60

fragsToRedSkull = 3

fragsSecondToRedSkull = 5

fragsThirdToRedSkull = 10

fragsToBlackSkull = fragsToRedSkull

fragsSecondToBlackSkull = fragsSecondToRedSkull

fragsThirdToBlackSkull = fragsThirdToRedSkull

fragsToBanishment = fragsToRedSkull

fragsSecondToBanishment = fragsSecondToRedSkull

fragsThirdToBanishment = fragsThirdToRedSkull

blackSkulledDeathHealth = 40

blackSkulledDeathMana = 0

useBlackSkull = true

advancedFragList = false

 

-- Banishments

-- violationNameReportActionType 1 = just a report, 2 = name lock, 3 = player banishment

-- killsBanLength works only if useBlackSkull option is disabled.

notationsToBan = 3

warningsToFinalBan = 4

warningsToDeletion = 5

banLength = 7 * 24 * 60 * 60

killsBanLength = 7 * 24 * 60 * 60

finalBanLength = 30 * 24 * 60 * 60

ipBanLength = 1 * 24 * 60 * 60

allowedMaxSizePackets = 20

 

-- Battle

-- NOTE: showHealth/ManaChangeForMonsters inherites from showHealth/ManaChange.

-- loginProtectionPeriod is the famous Tibia anti-magebomb system.

-- deathLostPercent set to nil enables manual mode.

worldType = "open"

protectionLevel = 50

pvpTileIgnoreLevelAndVocationProtection = true

pzLocked = 60 * 1000

huntingDuration = 60 * 1000

criticalHitChance = 7

criticalHitMultiplier = 1

displayCriticalHitNotify = false

removeWeaponAmmunition = false

removeWeaponCharges = false

removeRuneCharges = false

whiteSkullTime = 15 * 60 * 1000

noDamageToSameLookfeet = false

showHealthChange = false

showManaChange = false

showHealthChangeForMonsters = false

showManaChangeForMonsters = false

fieldOwnershipDuration = 5 * 1000

stopAttackingAtExit = false

loginProtectionPeriod = 10 * 1000

deathLostPercent = 10

stairhopDelay = 2 * 1000

pushCreatureDelay = 2 * 1000

deathContainerId = 1987

gainExperienceColor = 215

addManaSpentInPvPZone = true

recoverManaAfterDeathInPvPZone = false

squareColor = 0

allowFightback = true

fistBaseAttack = 7

useFairfightReduction = true

optionalWarAttackableAlly = false

 

-- Connection config

worldId = 0

ip = "127.0.0.1"

bindOnlyGlobalAddress = false

loginPort = 7171

gamePort = "7172"

loginTries = 3

retryTimeout = 5 * 1000

loginTimeout = 60 * 1000

maxPlayers = 1000

spoofPlayers = 0

motd = "Welcome to the Alissow Server!"

displayOnOrOffAtCharlist = false

onePlayerOnlinePerAccount = true

allowClones = 0

serverName = "Alissow"

serverPreview = true

loginMessage = "Welcome to the Alissow Server!"

statusTimeout = 5 * 60 * 1000

replaceKickOnLogin = true

forceSlowConnectionsToDisconnect = false

loginOnlyWithLoginServer = false

premiumPlayerSkipWaitList = false

packetsPerSecond = 50

 

-- RSA

-- NOTE: These should not be changed unless you know what your doing!

-- Prime1 - known as p; Prime2 - known as q; Public - known as e;

-- Modulus - known as n; Private - known as d.

rsaPrime1 = "14299623962416399520070177382898895550795403345466153217470516082934737582776038882967213386204600674145392845853859217990626450972452084065728686565928113"

rsaPrime2 = "7630979195970404721891201847792002125535401292779123937207447574596692788513647179235335529307251350570728407373705564708871762033017096809910315212884101"

rsaPublic = "65537"

rsaModulus = "109120132967399429278860960508995541528237502902798129123468757937266291492576446330739696001110603907230888610072655818825358503429057592827629436413108566029093628212635953836686562675849720620786279431090218017681061521755056710823876476444260558147179707119674283982419152118103759076030616683978566631413"

rsaPrivate = "46730330223584118622160180015036832148732986808519344675210555262940258739805766860224610646919605860206328024326703361630109888417839241959507572247284807035235569619173792292786907845791904955103601652822519121908367187885509270025388641700821735345222087940578381210879116823013776808975766851829020659073"

 

-- Database

-- NOTE: sqlFile is used only by sqlite database, and sqlKeepAlive by mysql database.

-- To disable sqlKeepAlive such as mysqlReadTimeout use 0 value.

-- encryptionType can be plain, md5, sha1, sha256, sha512.

sqlType = "sqlite"

sqlHost = "localhost"

sqlPort = 3306

sqlUser = "root"

sqlPass = ""

sqlDatabase = "Alissow Server"

sqlFile = "alissowserver.s3db"

sqlKeepAlive = 0

mysqlReadTimeout = 10

mysqlWriteTimeout = 10

mysqlReconnectionAttempts = 3

encryptionType = "sha1"

 

-- Deathlist

deathListEnabled = true

deathListRequiredTime = 1 * 60 * 1000

deathAssistCount = 19

maxDeathRecords = 5

multipleNames = false

 

-- Guilds

ingameGuildManagement = true

levelToFormGuild = 75

premiumDaysToFormGuild = 0

guildNameMinLength = 4

guildNameMaxLength = 20

 

-- Houses

buyableAndSellableHouses = true

houseNeedPremium = true

bedsRequirePremium = true

levelToBuyHouse = 50

housesPerAccount = 0

houseRentAsPrice = false

housePriceAsRent = false

housePriceEachSquare = 1000

houseSkipInitialRent = true

houseRentPeriod = "never"

houseCleanOld = 0

guildHalls = true

houseProtection = true

levelToOfflineInBed = 200

 

-- Item usage

timeBetweenActions = 200

timeBetweenExActions = 1000

timeBetweenCustomActions = 500

hotkeyAimbotEnabled = true

tibiaClassicSlots = false

canOnlyRopePlayers = true

 

-- Map

-- NOTE: storeTrash costs more memory, but will perform alot faster cleaning.

mapName = "Xedegux.otbm"

mapAuthor = "Alissow & Xedegux"

randomizeTiles = true

storeTrash = true

cleanProtectedZones = true

 

-- Mailbox

mailboxDisabledTowns = ""

mailMaxAttempts = 20

mailBlockPeriod = 60 * 60 * 1000

mailAttemptsFadeTime = 10 * 60 * 1000

 

-- Market

marketEnabled = true

marketOfferDuration = 30 * 24 * 60 * 60

premiumToCreateMarketOffer = true

checkExpiredMarketOffersEachMinutes = 60

maxMarketOffersAtATimePerPlayer = 100

 

-- Process

-- NOTE: daemonize works only on *nix, same as niceLevel, while

-- defaultPriority works only on Windows.

-- coresUsed are seperated by comma cores ids used by server process,

-- default is -1, so it stays untouched (automaticaly assigned by OS).

daemonize = false

defaultPriority = "high"

niceLevel = 5

serviceThreads = 1

coresUsed = "-1"

 

-- Startup

startupDatabaseOptimization = true

updatePremiumStateAtStartup = true

confirmOutdatedVersion = false

skipItemsVersionCheck = true

 

-- Spells

formulaLevel = 5.0

formulaMagic = 1.0

bufferMutedOnSpellFailure = false

spellNameInsteadOfWords = false

emoteSpells = false

unifiedSpells = true

enableCooldowns = true

 

-- Outfits

allowChangeOutfit = true

allowChangeColors = true

allowChangeAddons = true

disableOutfitsForPrivilegedPlayers = false

addonsOnlyPremium = true

 

-- Miscellaneous

-- NOTE: promptExceptionTracerErrorBox works only with precompiled support feature,

-- called "exception tracer" (__EXCEPTION_TRACER__ flag).

dataDirectory = "data/"

logsDirectory = "data/logs/"

bankSystem = true

promptExceptionTracerErrorBox = true

maximumDoorLevel = 500

maxMessageBuffer = 4

logPlayersStatements = false

tradeLimit = 100

useCapacity = true

-- set playerFollowExhaust to 1500 if someone causes lags and kicks

-- by following unreachable creatures too often

playerFollowExhaust = 2000

 

-- Depot

defaultDepotSizePremium = 2000

defaultDepotSize = 1000

 

-- Mounts

useMounts = true

unmountPlayerInPz = true

 

-- VIP list

separateVipListPerCharacter = false

vipListDefaultLimit = 20

vipListDefaultPremiumLimit = 100

 

-- Saving-related

-- houseDataStorage usage may be found at README.

houseDataStorage = "binary"

saveGlobalStorage = true

storePlayerDirection = false

savePlayerData = true

 

-- Loot

-- monsterLootMessage 0 to disable, 1 - only party, 2 - only player, 3 - party or player (like Tibia's)

checkCorpseOwner = true

monsterLootMessage = 3

monsterLootMessageType = 29

 

-- Ghost mode

ghostModeInvisibleEffect = false

ghostModeSpellEffects = true

 

-- Limits

idleWarningTime = 14 * 60 * 1000

idleKickTime = 15 * 60 * 1000

reportsExpirationAfterReads = 1

playerQueryDeepness = -1

tileLimit = 0

protectionTileLimit = 0

houseTileLimit = 0

 

-- Premium-related

freePremium = false

premiumForPromotion = true

 

-- Blessings

-- NOTE: blessingReduction* regards items/containers loss.

-- eachBlessReduction is how much each bless reduces the experience/magic/skills loss.

-- pvpBlessingThreshold is damage percent received from PvP that is required to

-- enable pvpBlessing.

-- fairFightTimeRange is last X seconds from which damage to player counts.

-- Applies to pvp blessing.

blessings = true

blessingOnlyPremium = true

blessingReductionBase = 30

blessingReductionDecrement = 5

eachBlessReduction = 8

pvpBlessingThreshold = 40

fairFightTimeRange = 60

 

-- Rates

-- NOTE: experienceStages configuration is located in data/XML/stages.xml.

-- rateExperienceFromPlayers 0 to disable.

-- For constant spawn count increment, use exact values in rateSpawn* variables.

experienceStages = false

rateExperience = 400.0

rateExperienceFromPlayers = 10.0

rateSkill = 75.0

rateMagic = 75.0

rateLoot = 1.0

rateSpawnMin = 1

rateSpawnMax = 1

 

-- Monster rates

rateMonsterHealth = 1.0

rateMonsterMana = 1.0

rateMonsterAttack = 1.0

rateMonsterDefense = 1.0

 

-- Experience from players

-- NOTE: min~Threshold* set to 0 will disable the minimum threshold:

-- player will gain experience from every lower leveled player.

-- max~Threshold* set to 0 will disable the maximum threshold:

-- player will gain experience from every higher leveled player.

minLevelThresholdForKilledPlayer = 0.9

maxLevelThresholdForKilledPlayer = 1.1

 

-- Stamina

-- NOTE: Stamina is stored in miliseconds, so seconds are multiplied by 1000.

-- rateStaminaHits multiplies every hit done a creature, which are later

-- multiplied by player attack speed.

-- rateStaminaGain is multiplying every second of logged out time, eg:

-- 60 * 1000 / 3 = 20 seconds, what gives 1 stamina minute for 3 being logged off.

-- rateStaminaThresholdGain is dividing in case the normal gain (that is

-- multiplied by rateStaminaGain, btw.) passed above threshold, eg:

-- 60 * 1000 / 3 = 20 / 4 = 5 seconds (3 * 4 = 12 minutes for 1 stamina minute).

-- staminaRatingLimit* is in minutes.

rateStaminaLoss = 1

rateStaminaGain = 3

rateStaminaThresholdGain = 12

staminaRatingLimitTop = 40 * 60

staminaRatingLimitBottom = 14 * 60

staminaLootLimit = 14 * 60

rateStaminaAboveNormal = 1.5

rateStaminaUnderNormal = 0.5

staminaThresholdOnlyPremium = true

 

-- Party

-- NOTE: experienceShareLevelDifference is float number.

-- experienceShareLevelDifference is highestLevel * value

experienceShareRadiusX = 30

experienceShareRadiusY = 30

experienceShareRadiusZ = 1

experienceShareLevelDifference = 2 / 3

extraPartyExperienceLimit = 20

extraPartyExperiencePercent = 5

experienceShareActivity = 2 * 60 * 1000

 

-- Global save

-- NOTE: globalSaveHour means like 03:00, not that it will save every 3 hours,

-- if you want such a system please check out data/globalevents/globalevents.xml.

globalSaveEnabled = false

globalSaveHour = 8

globalSaveMinute = 0

shutdownAtGlobalSave = true

cleanMapAtGlobalSave = false

closeInstanceOnShutdown = true

 

-- Spawns

deSpawnRange = 2

deSpawnRadius = 50

monsterSpawnWalkback = true

allowBlockSpawn = true

 

-- Summons

maxPlayerSummons = 2

teleportAllSummons = false

teleportPlayerSummons = false

 

-- Status

statusPort = 7171

ownerName = "Staff Alissow Server"

ownerEmail = "suporte@sotserv.com"

url = "http://sotserv.blogspot.com.br/"

location = "Brazil"

displayGamemastersWithOnlineCommand = false

 

-- Logs

disableLuaErrors = false

displayPlayersLogging = true

prefixChannelLogs = ""

runFile = ""

outputLog = ""

truncateLogOnStartup = false

 

-- Manager

-- NOTE: managerPassword left blank disables manager.

managerPort = 7171

managerLogs = true

managerPassword = ""

managerLocalhostOnly = true

managerConnectionsLimit = 1

 

-- Admin

-- NOTE: adminPassword left blank disables manager.

-- Set to anything if you set adminRequireLogin to false.

-- adminEncryption available options: rsa1024xtea;

-- remember to set correct data!

adminPort = 7171

adminLogs = true

adminPassword = ""

adminLocalhostOnly = true

adminConnectionsLimit = 1

adminRequireLogin = true

adminEncryption = ""

adminEncryptionData = ""

 

 

Editado por PsyMcKenzie
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