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[Encerrado] [Pokemon]Boost Nao Almenta Status Entao Pra Que Serv ---'


falcon02

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Nao e com vc man to falando do slicer.ele e cheio dessas nem testa pra veh e ja sai falando.qui o dele eo perfeito ---'

 

hã? so oq? depois de fla merda vem tenta se desculpar? serio? entao ta neh.. ;/ good luck ae

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O que eu to falando é que ele fez isso no script do rare candy:

 

local boost = getItemAttribute(ball.uid, "boost") or 0
doItemSetAttribute(ball.uid, "boost", boost + 1)

 

não adianta aumentar o atributo de boost na bola diretamente, precisa aumentar os status também...

do jeito acima, só vai fazer com que o pokémon pareça que tenha o boost, aparece com boost na ball e no look, mas não tem efeito algum

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Brun123, testa ai no sem level pra você ver... ele da o atributo também ;s

 

Eu acho que o boost.lua do COM level é diferente do SEM level.. Agora já não sei ;s

Editado por Cleberadm
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Tipo mano, posta o seu BOOST.lua ( ele ta dentro do data/action/scripts ) quero pegar a parte que ele da os atributos e coloco no script D: ^^

 

 

Porque aqui ele upa tudo de boa.. mas é o server sem level....

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Foi mau a demora meu primo tava aqui nao sei usa spoler =(

 

local ballslot = 12355

local ballslot_run = 12352

local stoneslot = 12354

local stoneslot_run = 12353

local button = 12356

local button_run = 12357

function isRunning(id)

if isInArray({button_run, stoneslot_run, ballslot_run}, id) then

return true

end

return false

end

boost_stones = {

["Bulbasaur"] = {leaf},

["Ivysaur"] = {leaf},

["Venusaur"] = {leaf},

["Charmander"] = {fire},

["Charmeleon"] = {fire},

["Charizard"] = {fire},

["Squirtle"] = {water},

["Wartortle"] = {water},

["Blastoise"] = {water},

["Caterpie"] = {coccon},

["Metapod"] = {coccon},

["Butterfree"] = {coccon},

["Weedle"] = {coccon},

["Kakuna"] = {coccon},

["Beedrill"] = {coccon},

["Pidgey"] = {heart},

["Pidgeotto"] = {heart},

["Pidgeot"] = {heart},

["Rattata"] = {heart},

["Raticate"] = {heart},

["Spearow"] = {heart},

["Fearow"] = {heart},

["Ekans"] = {venom},

["Arbok"] = {venom},

["Pikachu"] = {thunder},

["Raichu"] = {thunder},

["Sandshrew"] = {earth},

["Sandslash"] = {earth},

["Nidoran Female"] = {venom},

["Nidorina"] = {venom},

["Nidoqueen"] = {venom, earth},

["Nidoran Male"] = {venom},

["Nidorino"] = {venom},

["Nidoking"] = {venom, earth},

["Clefairy"] = {heart},

["Clefable"] = {heart},

["Vulpix"] = {fire},

["Ninetales"] = {fire},

["Jigglypuff"] = {heart},

["Wigglytuff"] = {heart},

["Zubat"] = {venom},

["Golbat"] = {venom},

["Oddish"] = {leaf, venom},

["Gloom"] = {leaf, venom},

["Vileplume"] = {leaf, venom},

["Paras"] = {coccon, leaf},

["Parasect"] = {coccon, leaf},

["Venonat"] = {coccon, venom},

["Venomoth"] = {coccon, venom},

["Diglett"] = {earth},

["Dugtrio"] = {earth},

["Meowth"] = {heart},

["Persian"] = {heart},

["Psyduck"] = {water},

["Golduck"] = {water, enigma},

["Mankey"] = {punch},

["Primeape"] = {punch},

["Growlithe"] = {fire},

["Arcanine"] = {fire},

["Poliwag"] = {water},

["Poliwhirl"] = {water},

["Poliwrath"] = {water, punch},

["Abra"] = {enigma},

["Kadabra"] = {enigma},

["Alakazam"] = {enigma},

["Machop"] = {punch},

["Machoke"] = {punch},

["Machamp"] = {punch},

["Bellsprout"] = {leaf, venom},

["Weepinbell"] = {leaf, venom},

["Victreebel"] = {leaf, venom},

["Tentacool"] = {water, venom},

["Tentacruel"] = {water, venom},

["Geodude"] = {earth, rock},

["Graveler"] = {earth, rock},

["Golem"] = {earth, rock},

["Ponyta"] = {fire},

["Rapidash"] = {fire},

["Slowpoke"] = {water, enigma},

["Slowbro"] = {water, enigma},

["Magnemite"] = {thunder, metal},

["Magneton"] = {thunder, metal},

["Farfetch'd"] = {heart},

["Doduo"] = {heart},

["Dodrio"] = {heart},

["Seel"] = {water, ice},

["Dewgong"] = {water, ice},

["Grimer"] = {venom},

["Muk"] = {venom},

["Shellder"] = {water, ice},

["Cloyster"] = {water, ice},

["Gastly"] = {dark},

["Haunter"] = {dark},

["Gengar"] = {dark},

["Onix"] = {rock, earth},

["Drowzee"] = {enigma},

["Hypno"] = {enigma},

["Krabby"] = {water},

["Kingler"] = {water},

["Voltorb"] = {thunder},

["Electrode"] = {thunder},

["Exeggcute"] = {enigma, leaf},

["Exeggutor"] = {enigma, leaf},

["Cubone"] = {earth},

["Marowak"] = {earth},

["Hitmonlee"] = {punch},

["Hitmonchan"] = {punch},

["Lickitung"] = {heart},

["Koffing"] = {venom},

["Weezing"] = {venom},

["Rhyhorn"] = {earth, rock},

["Rhydon"] = {earth, rock},

["Chansey"] = {heart},

["Tangela"] = {leaf},

["Kangaskhan"] = {heart},

["Horsea"] = {water},

["Seadra"] = {water},

["Goldeen"] = {water},

["Seaking"] = {water},

["Staryu"] = {water},

["Starmie"] = {water},

["Mr. Mime"] = {enigma},

["Scyther"] = {coccon},

["Jynx"] = {enigma, ice},

["Electabuzz"] = {thunder},

["Magmar"] = {fire},

["Pinsir"] = {coccon},

["Tauros"] = {heart},

["Magikarp"] = {water},

["Gyarados"] = {water, crystal},

["Lapras"] = {water, ice},

["Ditto"] = {heart},

["Eevee"] = {heart},

["Vaporeon"] = {water},

["Jolteon"] = {thunder},

["Flareon"] = {fire},

["Porygon"] = {heart, enigma},

["Omanyte"] = {rock, water},

["Omastar"] = {rock, water},

["Kabuto"] = {rock, water},

["Kabutops"] = {rock, water},

["Aerodactyl"] = {rock},

["Snorlax"] = {heart},

["Articuno"] = {ice},

["Zapdos"] = {thunder},

["Moltres"] = {fire},

["Dratini"] = {crystal},

["Dragonair"] = {crystal},

["Dragonite"] = {crystal},

["Mewtwo"] = {enigma},

["Mew"] = {enigma},

--

["Shiny Bulbasaur"] = {leaf},

["Shiny Ivysaur"] = {leaf},

["Shiny Venusaur"] = {leaf},

["Shiny Charmander"] = {fire},

["Shiny Charmeleon"] = {fire},

["Shiny Charizard"] = {fire},

["Shiny Squirtle"] = {water},

["Shiny Wartortle"] = {water},

["Shiny Blastoise"] = {water},

["Shiny Caterpie"] = {coccon},

["Shiny Metapod"] = {coccon},

["Shiny Butterfree"] = {coccon},

["Shiny Weedle"] = {coccon},

["Shiny Kakuna"] = {coccon},

["Shiny Beedrill"] = {coccon},

["Shiny Pidgey"] = {heart},

["Shiny Pidgeotto"] = {heart},

["Shiny Pidgeot"] = {heart},

["Shiny Rattata"] = {heart},

["Shiny Raticate"] = {heart},

["Shiny Spearow"] = {heart},

["Shiny Fearow"] = {heart},

["Shiny Ekans"] = {venom},

["Shiny Arbok"] = {venom},

["Shiny Pikachu"] = {thunder},

["Shiny Raichu"] = {thunder},

["Shiny Sandshrew"] = {earth},

["Shiny Sandslash"] = {earth},

["Shiny Nidoran Female"] = {venom},

["Shiny Nidorina"] = {venom},

["Shiny Nidoqueen"] = {venom, earth},

["Shiny Nidoran Male"] = {venom},

["Shiny Nidorino"] = {venom},

["Shiny Nidoking"] = {venom, earth},

["Shiny Clefairy"] = {heart},

["Shiny Clefable"] = {heart},

["Shiny Vulpix"] = {fire},

["Shiny Ninetales"] = {fire},

["Shiny Jigglypuff"] = {heart},

["Shiny Wigglytuff"] = {heart},

["Shiny Zubat"] = {venom},

["Shiny Golbat"] = {venom},

["Shiny Oddish"] = {leaf, venom},

["Shiny Gloom"] = {leaf, venom},

["Shiny Vileplume"] = {leaf, venom},

["Shiny Paras"] = {coccon, leaf},

["Shiny Parasect"] = {coccon, leaf},

["Shiny Venonat"] = {coccon, venom},

["Shiny Venomoth"] = {coccon, venom},

["Shiny Diglett"] = {earth},

["Shiny Dugtrio"] = {earth},

["Shiny Meowth"] = {heart},

["Shiny Persian"] = {heart},

["Shiny Psyduck"] = {water},

["Shiny Golduck"] = {water, enigma},

["Shiny Mankey"] = {punch},

["Shiny Primeape"] = {punch},

["Shiny Growlithe"] = {fire},

["Shiny Arcanine"] = {fire},

["Shiny Poliwag"] = {water},

["Shiny Poliwhirl"] = {water},

["Shiny Poliwrath"] = {water, punch},

["Shiny Abra"] = {enigma},

["Shiny Kadabra"] = {enigma},

["Shiny Alakazam"] = {enigma},

["Shiny Machop"] = {punch},

["Shiny Machoke"] = {punch},

["Shiny Machamp"] = {punch},

["Shiny Bellsprout"] = {leaf, venom},

["Shiny Weepinbell"] = {leaf, venom},

["Shiny Victreebel"] = {leaf, venom},

["Shiny Tentacool"] = {water, venom},

["Shiny Tentacruel"] = {water, venom},

["Shiny Geodude"] = {earth, rock},

["Shiny Graveler"] = {earth, rock},

["Shiny Golem"] = {earth, rock},

["Shiny Ponyta"] = {fire},

["Shiny Rapidash"] = {fire},

["Shiny Slowpoke"] = {water, enigma},

["Shiny Slowbro"] = {water, enigma},

["Shiny Magnemite"] = {thunder, metal},

["Shiny Magneton"] = {thunder, metal},

["Shiny Farfetch'd"] = {heart},

["Shiny Doduo"] = {heart},

["Shiny Dodrio"] = {heart},

["Shiny Seel"] = {water, ice},

["Shiny Dewgong"] = {water, ice},

["Shiny Grimer"] = {venom},

["Shiny Muk"] = {venom},

["Shiny Shellder"] = {water, ice},

["Shiny Cloyster"] = {water, ice},

["Shiny Gastly"] = {dark},

["Shiny Haunter"] = {dark},

["Shiny Gengar"] = {dark},

["Shiny Onix"] = {rock, earth},

["Shiny Drowzee"] = {enigma},

["Shiny Hypno"] = {enigma},

["Shiny Krabby"] = {water},

["Shiny Kingler"] = {water},

["Shiny Voltorb"] = {thunder},

["Shiny Electrode"] = {thunder},

["Shiny Exeggcute"] = {enigma, leaf},

["Shiny Exeggutor"] = {enigma, leaf},

["Shiny Cubone"] = {earth},

["Shiny Marowak"] = {earth},

["Shiny Hitmonlee"] = {punch},

["Shiny Hitmonchan"] = {punch},

["Shiny Hitmontop"] = {punch}, --alterado v2.4

["Shiny Lickitung"] = {heart},

["Shiny Koffing"] = {venom},

["Shiny Weezing"] = {venom},

["Shiny Rhyhorn"] = {earth, rock},

["Shiny Rhydon"] = {earth, rock},

["Shiny Chansey"] = {heart},

["Shiny Tangela"] = {leaf},

["Shiny Kangaskhan"] = {heart},

["Shiny Horsea"] = {water},

["Shiny Seadra"] = {water},

["Shiny Goldeen"] = {water},

["Shiny Seaking"] = {water},

["Shiny Staryu"] = {water},

["Shiny Starmie"] = {water},

["Shiny Mr. Mime"] = {enigma},

["Shiny Scyther"] = {coccon},

["Shiny Jynx"] = {enigma, ice},

["Shiny Electabuzz"] = {thunder},

["Shiny Magmar"] = {fire},

["Shiny Pinsir"] = {coccon},

["Shiny Tauros"] = {heart},

["Shiny Magikarp"] = {water},

["Shiny Gyarados"] = {water, crystal},

["Shiny Lapras"] = {water, ice},

["Shiny Ditto"] = {heart},

["Shiny Eevee"] = {heart},

["Shiny Vaporeon"] = {water},

["Shiny Jolteon"] = {thunder},

["Shiny Flareon"] = {fire},

["Shiny Porygon"] = {heart, enigma},

["Shiny Omanyte"] = {rock, water},

["Shiny Omastar"] = {rock, water},

["Shiny Kabuto"] = {rock, water},

["Shiny Kabutops"] = {rock, water},

["Shiny Aerodactyl"] = {rock},

["Shiny Snorlax"] = {heart},

["Shiny Articuno"] = {ice},

["Shiny Zapdos"] = {thunder},

["Shiny Moltres"] = {fire},

["Shiny Dratini"] = {crystal},

["Shiny Dragonair"] = {crystal},

["Shiny Dragonite"] = {crystal},

["Shiny Mewtwo"] = {enigma},

["Shiny Mew"] = {enigma},

--

["Chikorita"] = {leaf},

["Bayleef"] = {leaf},

["Meganium"] = {leaf},

["Cyndaquil"] = {fire},

["Quilava"] = {fire},

["Typhlosion"] = {fire},

["Totodile"] = {water},

["Croconaw"] = {water},

["Feraligatr"] = {water},

["Sentret"] = {heart},

["Furret"] = {heart},

["Hoothoot"] = {heart, enigma},

["Noctowl"] = {heart, enigma},

["Ledyba"] = {coccon},

["Ledian"] = {coccon},

["Spinarak"] = {coccon, venom},

["Ariados"] = {coccon, venom},

["Crobat"] = {venom},

["Chinchou"] = {water, thunder},

["Lanturn"] = {water, thunder},

["Pichu"] = {thunder},

["Cleffa"] = {heart},

["Iglybuff"] = {venom},

["Natu"] = {enigma},

["Xatu"] = {enigma},

["Mareep"] = {thunder},

["Flaaffy"] = {thunder},

["Ampharos"] = {thunder},

["Bellossom"] = {leaf},

["Marill"] = {water},

["Azulmarill"] = {water},

["Sudowoodo"] = {rock, earth},

["Politoed"] = {water, earth},

["Hoppip"] = {leaf},

["Skiploom"] = {leaf},

["Jumpluff"] = {leaf},

["Aipom"] = {heart},

["Sunkern"] = {leaf},

["Sunflora"] = {leaf},

["Yanma"] = {venom, coccon},

["Wooper"] = {water},

["Quagsire"] = {water, earth},

["Murkrow"] = {dark},

["Slowking"] = {water,enigma},

["Misdreavus"] = {dark},

["Wobbuffet"] = {enigma},

["Girafarig"] = {enigma},

["Pineco"] = {coccon},

["Forretress"] = {coccon},

["Gligar"] = {dark, heart},

["Steelix"] = {earth, rock},

["Snubbull"] = {heart},

["Granbull"] = {heart},

["Qwilfish"] = {water},

["Shuckle"] = {earth},

["Heracross"] = {coccon},

["Teddiursa"] = {heart},

["Ursaring"] = {heart, dark},

["Slugma"] = {fire},

["Magcargo"] = {fire},

["Swinub"] = {ice, earth},

["Piloswine"] = {ice, earth},

["Corsola"] = {water},

["Remoraid"] = {water},

["Octillery"] = {water},

["Delibird"] = {ice, heart},

["Mantine"] = {water},

["Skarmory"] = {heart},

["Houndour"] = {fire, dark},

["Houndoom"] = {fire, dark},

["Kingdra"] = {water, crystal},

["Phanpy"] = {earth},

["Donphan"] = {earth},

["porygon2"] = {enigma},

["Stantler"] = {heart},

["Smeargle"] = {heart},

["Tyrogue"] = {punch},

["Hitmontop"] = {punch},

["Smoochum"] = {ice, enigma},

["Elekid"] = {thunder},

["Magby"] = {fire},

["Miltank"] = {heart},

["Blissey"] = {heart},

["Raikou"] = {thunder},

["Entei"] = {fire},

["Suicune"] = {water},

["Larvitar"] = {earth, dark},

["Pupitar"] = {earth, dark},

["Tyranitar"] = {earth, dark},

["Lugia"] = {enigma, water},

["Ho-oh"] = {enigma, fire},

["Celebi"] = {leaf, enigma}}

function doRestoreBoostMachine(cid, b_pos, p_pos, s_pos, msg, msg2)

doSendAnimatedText(b_pos, "DONE.", 215)

if isCreature(cid) then

doCreatureSetNoMove(cid, false)

doPlayerSendTextMessage(cid, 27, msg)

doPlayerSendTextMessage(cid, 27, msg2)

end

local ball_s = getTileItemById(p_pos, ballslot_run)

doTransformItem(ball_s.uid, ballslot)

local stne_s = getTileItemById(s_pos, stoneslot_run)

doTransformItem(stne_s.uid, stoneslot)

local butn_s = getTileItemById(b_pos, button_run)

doTransformItem(butn_s.uid, button)

end

local stones_required = { -- custo base de stones para boostar

[heart] = 1,

[leaf] = 1,

[water] = 1,

[venom] = 1,

[thunder] = 1,

[rock] = 1,

[punch] = 1,

[fire] = 1,

[coccon] = 1,

[crystal] = 1,

[dark] = 1,

[earth] = 1,

[enigma] = 1,

[ice] = 1,

}

local stone_increase = { -- a cada quantos boosts irá aumentar o custo de stones

[heart] = 3,

[leaf] = 3,

[water] = 3,

[venom] = 4,

[thunder] = 4,

[rock] = 3,

[punch] = 4,

[fire] = 3,

[coccon] = 2,

[crystal] = 15,

[dark] = 4,

[earth] = 4,

[enigma] = 4,

[ice] = 4,

}

function onUse(cid, item, topos, item2, frompos)

if isRunning(item.itemid) then

doPlayerSendCancel(cid, "Wait until boosting finishes.")

return true

end

if item.itemid == button then

local pbpos = topos

pbpos.x = pbpos.x + 1

local ball_slot = getTileItemById(pbpos, ballslot)

local myball = getContainerItem(ball_slot.uid, 0)

if myball.uid <= 0 or getItemWeight(myball.uid) == 0 then

doPlayerSendCancel(cid, "You need to put a pokeball in the ball slot.")

return true

end

local pokemon = getItemAttribute(myball.uid, "poke")

local boost = getItemAttribute(myball.uid, "boost") or 0

if boost >= 50 then

doPlayerSendCancel(cid, "Your pokemon is already at maximum boost.")

return true

end

local stnpos = pbpos

stnpos.x = stnpos.x - 2

local stone_slot = getTileItemById(stnpos, stoneslot)

local stone = getContainerItem(stone_slot.uid, 0)

if stone.uid <= 0 then

doPlayerSendCancel(cid, "You need to put a stone in the stone slot.")

return true

end

if not isStone(stone.itemid) then

doPlayerSendCancel(cid, "Please, put only stones in the stone slot.")

return true

end

if not isInArray(boost_stones[pokemon], stone.itemid) then

local cancelstr = "Sorry, you are not using the correct stone."

if #boost_stones[pokemon] > 1 then

local stonesused = ""

cancelstr = cancelstr.." This pokemon needs "

for su = 1, #boost_stones[pokemon] do

local n = doCorrectString(getItemNameById(boost_stones[pokemon][su]))

if su == #boost_stones[pokemon] then

stonesused = stonesused.." or "..getArticle(n).." "..n..""

elseif su == 1 then

stonesused = stonesused..""..getArticle(n).." "..n..""

else

stonesused = stonesused..", "..n..""

end

end

cancelstr = cancelstr..""..stonesused.." to be boosted."

else

cancelstr = cancelstr.." This pokemon needs a "..doCorrectString(getItemNameById(boost_stones[pokemon][1])).." to be boosted."

end

doPlayerSendCancel(cid, cancelstr)

return true

end

local removeStones = 0

local extraStones = math.floor(boost / stone_increase[stone.itemid])

local required_stones = stones_required[stone.itemid] + extraStones

local boosts = 0

for a = 0, getContainerSize(stone_slot.uid) - 1 do

local it = getContainerItem(stone_slot.uid, a)

if it.uid > 0 then

if not isStone(it.itemid) then

doPlayerSendCancel(cid, "Please, put only stones in the stone slot.")

return true

end

if it.itemid ~= stone.itemid then

doPlayerSendCancel(cid, "Please, put only one type of stone in the stone slot.")

return true

end

if required_stones > 0 then

required_stones = required_stones - (it.type ~= 0 and it.type or 1) --alterado v2.7

if required_stones <= 0 then

boosts = boosts + 1

removeStones = removeStones + stones_required[stone.itemid] + extraStones

if boost + boosts <= 49 then

extraStones = math.floor((boost + boosts) / stone_increase[stone.itemid])

required_stones = stones_required[stone.itemid] + extraStones

end

end

end

end

end

if required_stones > 0 and boosts == 0 then

doPlayerSendCancel(cid, "You need more stones to boost this pokemon.")

return true

end

for b = 1, removeStones do

local i = getContainerItem(stone_slot.uid, 0)

if i.type ~= 0 then

doChangeTypeItem(i.uid, i.type - 1) --alterado v2.7

else

doRemoveItem(i.uid, 1)

end

end

local off = pokes[pokemon].offense * boost_rate * boosts

local def = pokes[pokemon].defense * boost_rate * boosts

local agi = pokes[pokemon].agility * boosts

local spatk = pokes[pokemon].specialattack * boost_rate * boosts

local vit = pokes[pokemon].vitality * boost_rate * boosts

doSetItemAttribute(myball.uid, "boost", boost + boosts)

doItemSetAttribute(myball.uid, "offense", getItemAttribute(myball.uid, "offense") + off)

doItemSetAttribute(myball.uid, "defense", getItemAttribute(myball.uid, "defense") + def)

doItemSetAttribute(myball.uid, "speed", getItemAttribute(myball.uid, "speed") + agi)

doItemSetAttribute(myball.uid, "specialattack", getItemAttribute(myball.uid, "specialattack") + spatk)

doItemSetAttribute(myball.uid, "vitality", getItemAttribute(myball.uid, "vitality") + vit)

local msg = "Your "..getPokeballName(myball.uid).." ["..getItemAttribute(myball.uid, "level").."] has been boosted!"

local msg2 = "• Boost: "..(boost + boosts).." (+"..boosts..") • Offense: +"..doMathDecimal(off).." • Defense: +"..doMathDecimal(def).." • Spc. Atk: +"..doMathDecimal(spatk).." • Agility: +"..doMathDecimal(agi).." • Vitality: +"..doMathDecimal(vit)..""

local downpos = getThingPos(cid)

downpos.y = downpos.y + 1

local mypos = getThingPos(cid)

doTeleportThing(cid, downpos, false)

doTeleportThing(cid, mypos, false)

doTransformItem(ball_slot.uid, ballslot_run)

doTransformItem(stone_slot.uid, stoneslot_run)

doTransformItem(item.uid, button_run)

doCreatureSetNoMove(cid, true)

doCreatureAddCondition(cid, boostcondition)

addEvent(doRestoreBoostMachine, 3000, cid, getThingPos(item.uid), getThingPos(ball_slot.uid), getThingPos(stone_slot.uid), msg, msg2)

return true

end

end

 

Esse eo boost.lua

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Tenta usar isso, se der erro fala...

 

 

 

function onUse(cid, item, frompos, item2, topos)

if not isCreature(item2.uid) or not isSummon(item2.uid) then

doPlayerSendCancel(cid, "You can only give this candy to trainers' pokemons.")

return true

end

if getCreatureHealth(item2.uid) == 0 then return true end

local pb = getPlayerSlotItem(getCreatureMaster(item2.uid), 8)

 

doPlayerSendTextMessage(cid, 27, "You gave a rare candy to "..getPokeName(item2.uid)..".")

doCreatureSay(cid, getPokeName(item2.uid)..", take this candy!", TALKTYPE_SAY)

doRemoveItem(item.uid, 1)

 

local level = getItemAttribute(pb.uid, "level")

local exp = getItemAttribute(pb.uid, "exp")

local neededexp = getItemAttribute(pb.uid, "nextlevelexp")

local boost = getItemAttribute(pb.uid, "boost") or 0

 

local off = pokes[pokemon].offense * boost_rate * 1 -- Não sei se essa parte ta correta... mas testa

local def = pokes[pokemon].defense * boost_rate * 1

local agi = pokes[pokemon].agility * boost + 1

local spatk = pokes[pokemon].specialattack * boost_rate * 1

local vit = pokes[pokemon].vitality * boost_rate * 1

 

if boost >= 50 then

doPlayerSendCancel(cid, "Your pokemon is already at maximum boost.")

return true

end

if getHappiness(item2.uid) < 50 then

doSendMagicEffect(getThingPos(item2.uid), 168)

return true

end

doCreatureSay(item2.uid, "BOOST+.", TALKTYPE_ORANGE_1)

 

doSetItemAttribute(pb.uid, "boost", boost + 1)

doItemSetAttribute(pb.uid, "offense", getItemAttribute(pb.uid, "offense") + off)

doItemSetAttribute(pb.uid, "defense", getItemAttribute(pb.uid, "defense") + def)

doItemSetAttribute(pb.uid, "speed", getItemAttribute(pb.uid, "speed") + agi)

doItemSetAttribute(pb.uid, "specialattack", getItemAttribute(pb.uid, "specialattack") + spatk)

doItemSetAttribute(pb.uid, "vitality", getItemAttribute(pb.uid, "vitality") + vit)

 

doPlayerSendTextMessage(getCreatureMaster(item2.uid), 27, "Your "..getPokeName(item2.uid).." has eaten a rare candy!")

doSendFlareEffect(getThingPos(item2.uid))

doSendAnimatedText(getThingPos(item2.uid), "B O O S T!", 215)

 

return false

end

 

 

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