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Erickrusha

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Help Xtibianos

 

 

18:47 You currently have 0 frags today, 0 this week and 0 this month.

 

Você pode matar quantos players quizer e vc não pega frags mesmo se eles não te atacarem , como arrumar?

 

Acredito que seja um bug simples e facil de arrumar :x

Editado por Erickrusha
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Sim aparece , apenas não ganha frags..

 

Config.lua down.png

 

 

 

 

-- The Forgotten Server Config

 

-- Account manager

accountManager = true

namelockManager = true

newPlayerChooseVoc = true

newPlayerSpawnPosX = 655

newPlayerSpawnPosY = 1014

newPlayerSpawnPosZ = 7

newPlayerTownId = 5

newPlayerLevel = 10

newPlayerMagicLevel = 1

generateAccountNumber = false

generateAccountSalt = false

 

-- Unjustified kills

-- NOTE: *Banishment and *BlackSkull variables are >summed up<

-- (dailyFragsToRedSkull + dailyFragsToBanishment) with their

-- *RedSkull equivalents.

-- Auto banishing works only if useBlackSkull set to negative.

-- advancedFragList is not advised if you use huge frags

-- requirements.

useFragHandler = true

redSkullLength = 30 * 24 * 60 * 60

blackSkullLength = 45 * 24 * 60 * 60

dailyFragsToRedSkull = 4

weeklyFragsToRedSkull = 20

monthlyFragsToRedSkull = 80

dailyFragsToBlackSkull = dailyFragsToRedSkull

weeklyFragsToBlackSkull = weeklyFragsToRedSkull

monthlyFragsToBlackSkull = monthlyFragsToRedSkull

dailyFragsToBanishment = dailyFragsToRedSkull

weeklyFragsToBanishment = weeklyFragsToRedSkull

monthlyFragsToBanishment = monthlyFragsToRedSkull

blackSkulledDeathHealth = 40

blackSkulledDeathMana = 0

useBlackSkull = true

advancedFragList = false

 

-- Banishments

-- violationNameReportActionType 1 = just a report, 2 = name lock, 3 = player banishment

-- killsBanLength works only if useBlackSkull option is disabled.

notationsToBan = 3

warningsToFinalBan = 4

warningsToDeletion = 5

banLength = 7 * 24 * 60 * 60

killsBanLength = 7 * 24 * 60 * 60

finalBanLength = 30 * 24 * 60 * 60

ipBanishmentLength = 1 * 24 * 60 * 60

broadcastBanishments = true

maxViolationCommentSize = 200

violationNameReportActionType = 2

autoBanishUnknownBytes = false

 

-- Battle

-- NOTE: showHealingDamageForMonsters inheritates from showHealingDamage.

-- loginProtectionPeriod is the famous Tibia anti-magebomb system.

-- deathLostPercent set to nil enables manual mode.

worldType = "open"

protectionLevel = 1

pvpTileIgnoreLevelAndVocationProtection = true

pzLocked = 60 * 1000

huntingDuration = 60 * 1000

criticalHitChance = 7

criticalHitMultiplier = 1

displayCriticalHitNotify = false

removeWeaponAmmunition = false

removeWeaponCharges = true

removeRuneCharges = false

whiteSkullTime = 15 * 60 * 1000

noDamageToSameLookfeet = false

showHealingDamage = true

showHealingDamageForMonsters = false

fieldOwnershipDuration = 5 * 1000

stopAttackingAtExit = false

loginProtectionPeriod = 10 * 1000

deathLostPercent = 10

stairhopDelay = 2 * 1000

pushCreatureDelay = 2 * 1000

deathContainerId = 1988

gainExperienceColor = 215

addManaSpentInPvPZone = true

squareColor = 0

allowFightback = true

fistBaseAttack = 7

 

-- Connection config

worldId = 0

ip = "voltanbr.servegame.com"

bindOnlyGlobalAddress = false

loginPort = 7171

gamePort = 7172

loginTries = 10

retryTimeout = 5 * 1000

loginTimeout = 60 * 1000

maxPlayers = 1000

motd = "Welcome to the VoltanBR World!"

displayOnOrOffAtCharlist = false

onePlayerOnlinePerAccount = true

allowClones = false

serverName = "VoltanBR"

loginMessage = "Welcome to the VoltanBR World!"

statusTimeout = 5 * 60 * 1000

replaceKickOnLogin = true

forceSlowConnectionsToDisconnect = false

loginOnlyWithLoginServer = false

premiumPlayerSkipWaitList = false

 

-- RSA

-- NOTE: These should not be changed unless you know what your doing!

-- Prime1 - known as p; Prime2 - known as q; Public - known as e;

-- Modulus - known as n; Private - known as d.

rsaPrime1 = "14299623962416399520070177382898895550795403345466153217470516082934737582776038882967213386204600674145392845853859217990626450972452084065728686565928113"

rsaPrime2 = "7630979195970404721891201847792002125535401292779123937207447574596692788513647179235335529307251350570728407373705564708871762033017096809910315212884101"

rsaPublic = "65537"

rsaModulus = "109120132967399429278860960508995541528237502902798129123468757937266291492576446330739696001110603907230888610072655818825358503429057592827629436413108566029093628212635953836686562675849720620786279431090218017681061521755056710823876476444260558147179707119674283982419152118103759076030616683978566631413"

rsaPrivate = "46730330223584118622160180015036832148732986808519344675210555262940258739805766860224610646919605860206328024326703361630109888417839241959507572247284807035235569619173792292786907845791904955103601652822519121908367187885509270025388641700821735345222087940578381210879116823013776808975766851829020659073"

 

-- Database

-- NOTE: sqlFile is used only by sqlite database, and sqlKeepAlive by mysql database.

-- To disable sqlKeepAlive such as mysqlReadTimeout use 0 value.

-- encryptionType can be plain, md5, sha1, sha256, sha512 or vahash.

sqlType = "sqlite"

sqlHost = "localhost"

sqlPort = 3306

sqlUser = "root"

sqlPass = ""

sqlDatabase = "theforgottenserver"

sqlFile = "theforgottenserver.s3db"

sqlKeepAlive = 0

mysqlReadTimeout = 10

mysqlWriteTimeout = 10

encryptionType = "sha1"

 

-- Deathlist

deathListEnabled = false

deathListRequiredTime = 1 * 60 * 1000

deathAssistCount = 19

maxDeathRecords = 5

 

-- Guilds

ingameGuildManagement = true

levelToFormGuild = 80

premiumDaysToFormGuild = 0

guildNameMinLength = 4

guildNameMaxLength = 20

 

-- Highscores

highscoreDisplayPlayers = 15

updateHighscoresAfterMinutes = 20

 

-- Houses

buyableAndSellableHouses = true

houseNeedPremium = true

bedsRequirePremium = true

levelToBuyHouse = 100

housesPerAccount = 0

houseRentAsPrice = false

housePriceAsRent = false

housePriceEachSquare = 1000

houseRentPeriod = "never"

houseCleanOld = 0

guildHalls = false

 

-- Item usage

timeBetweenActions = 200

timeBetweenExActions = 1000

hotkeyAimbotEnabled = true

 

-- Map

-- NOTE: storeTrash costs more memory, but will perform alot faster cleaning.

mapName = "Azeroth.otbm"

mapAuthor = "Vmspk"

randomizeTiles = true

storeTrash = true

cleanProtectedZones = true

mailboxDisabledTowns = ""

 

-- Process

-- NOTE: defaultPriority works only on Windows and niceLevel on *nix

-- niceLevel works only on *nix systems

-- coresUsed are seperated by comma cores ids used by server process,

-- default is -1, so it stays untouched (automaticaly assigned by OS).

defaultPriority = "high"

niceLevel = 5

coresUsed = "-1"

 

-- Startup

startupDatabaseOptimization = true

updatePremiumStateAtStartup = true

confirmOutdatedVersion = false

 

-- Spells

formulaLevel = 5.0

formulaMagic = 1.0

bufferMutedOnSpellFailure = false

spellNameInsteadOfWords = false

emoteSpells = false

unifiedSpells = true

 

-- Outfits

allowChangeOutfit = true

allowChangeColors = true

allowChangeAddons = true

disableOutfitsForPrivilegedPlayers = false

addonsOnlyPremium = true

 

-- Miscellaneous

-- NOTE: promptExceptionTracerErrorBox works only with precompiled support feature,

-- called "exception tracer" (__EXCEPTION_TRACER__ flag).

dataDirectory = "data/"

logsDirectory = "data/logs/"

bankSystem = true

displaySkillLevelOnAdvance = false

promptExceptionTracerErrorBox = true

maximumDoorLevel = 500

maxMessageBuffer = 4

tradeLimit = 100

 

-- VIP list

separateVipListPerCharacter = false

vipListDefaultLimit = 20

vipListDefaultPremiumLimit = 100

 

-- Saving-related

-- useHouseDataStorage usage may be found at README.

saveGlobalStorage = true

useHouseDataStorage = false

storePlayerDirection = false

 

-- Loot

-- monsterLootMessage 0 to disable, 1 - only party, 2 - only player, 3 - party or player (like Tibia's)

checkCorpseOwner = true

monsterLootMessage = 3

monsterLootMessageType = 25

 

-- Ghost mode

ghostModeInvisibleEffect = false

ghostModeSpellEffects = true

 

-- Limits

idleWarningTime = 14 * 60 * 1000

idleKickTime = 15 * 60 * 1000

reportsExpirationAfterReads = 1

playerQueryDeepness = 2

tileLimit = 0

protectionTileLimit = 0

houseTileLimit = 0

 

-- Premium-related

freePremium = true

premiumForPromotion = true

 

-- Blessings

-- NOTE: blessingReduction* regards items/containers loss.

-- eachBlessReduction is how much each bless reduces the experience/magic/skills loss.

blessings = true

blessingOnlyPremium = true

blessingReductionBase = 30

blessingReductionDecrement = 5

eachBlessReduction = 8

 

-- Rates

-- NOTE: experienceStages configuration is located in data/XML/stages.xml.

-- rateExperienceFromPlayers 0 to disable.

experienceStages = true

rateExperience = 30.0

rateExperienceFromPlayers = 0

rateSkill = 15.0

rateMagic = 7

rateLoot = 1.5

rateSpawn = 1

 

-- Monster rates

rateMonsterHealth = 1.0

rateMonsterMana = 1.0

rateMonsterAttack = 1.0

rateMonsterDefense = 1.0

 

-- Experience from players

-- NOTE: min~Threshold* set to 0 will disable the minimum threshold:

-- player will gain experience from every lower leveled player.

-- max~Threshold* set to 0 will disable the maximum threshold:

-- player will gain experience from every higher leveled player.

minLevelThresholdForKilledPlayer = 0.9

maxLevelThresholdForKilledPlayer = 1.1

 

-- Stamina

-- NOTE: Stamina is stored in miliseconds, so seconds are multiplied by 1000.

-- rateStaminaHits multiplies every hit done a creature, which are later

-- multiplied by player attack speed.

-- rateStaminaGain is multiplying every second of logged out time, eg:

-- 60 * 1000 / 3 = 20 seconds, what gives 1 stamina minute for 3 being logged off.

-- rateStaminaThresholdGain is dividing in case the normal gain (that is

-- multiplied by rateStaminaGain, btw.) passed above threshold, eg:

-- 60 * 1000 / 3 = 20 / 4 = 5 seconds (3 * 4 = 12 minutes for 1 stamina minute).

-- staminaRatingLimit* is in minutes.

rateStaminaLoss = 1

rateStaminaGain = 3

rateStaminaThresholdGain = 12

staminaRatingLimitTop = 40 * 60

staminaRatingLimitBottom = 14 * 60

staminaLootLimit = 14 * 60

rateStaminaAboveNormal = 1.5

rateStaminaUnderNormal = 0.5

staminaThresholdOnlyPremium = true

 

-- Party

-- NOTE: experienceShareLevelDifference is float number.

-- experienceShareLevelDifference is highestLevel * value

experienceShareRadiusX = 30

experienceShareRadiusY = 30

experienceShareRadiusZ = 1

experienceShareLevelDifference = 2 / 3

extraPartyExperienceLimit = 20

extraPartyExperiencePercent = 5

experienceShareActivity = 2 * 60 * 1000

 

-- Global save

-- NOTE: globalSaveHour means like 03:00, not that it will save every 3 hours,

-- if you want such a system please check out data/globalevents/globalevents.xml.

globalSaveEnabled = false

globalSaveHour = 8

globalSaveMinute = 0

shutdownAtGlobalSave = true

cleanMapAtGlobalSave = false

 

-- Spawns

deSpawnRange = 2

deSpawnRadius = 50

 

-- Summons

maxPlayerSummons = 2

teleportAllSummons = true

teleportPlayerSummons = true

 

-- Status

statusPort = 7171

ownerName = ""

ownerEmail = "@otland.net"

url = "http://otland.net/"

location = "Europe"

displayGamemastersWithOnlineCommand = false

 

-- Logs

-- NOTE: This kind of logging does not work in GUI version.

-- For such, please compile the software with __GUI_LOGS__ flag.

displayPlayersLogging = true

prefixChannelLogs = ""

runFile = ""

outputLog = ""

truncateLogOnStartup = false

 

-- Manager

-- NOTE: managerPassword left blank disables manager.

managerPort = 7171

managerLogs = true

managerPassword = ""

managerLocalhostOnly = true

managerConnectionsLimit = 1

 

-- Admin

-- NOTE: adminPassword left blank disables manager.

-- Set to anything if you set adminRequireLogin to false.

-- adminEncryption available options: rsa1024xtea;

-- remember to set correct data!

adminPort = 7171

adminLogs = true

adminPassword = ""

adminLocalhostOnly = true

adminConnectionsLimit = 1

adminRequireLogin = true

adminEncryption = ""

adminEncryptionData = ""

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Não sei se é isso não mais vou passar o script de !frags ai se ve se consegue arrumar ou passar 1 certo !! ou se não for isso ajude acha aonde é rs

 

local config = {
useFragHandler = getBooleanFromString(getConfigValue('useFragHandler')),
advancedFragList = getBooleanFromString(getConfigValue('advancedFragList'))
}[/b][/i]
[i][b]function onSay(cid, words, param, channel)
if(not config.useFragHandler) then
 return false
end[/b][/i]
[i][b]local time = os.time()
local times = {today = (time - 86400), week = (time - (7 * 86400))}[/b][/i]
[i][b]local contents, result = {day = {}, week = {}, month = {}}, db.getResult("SELECT `pd`.`date`, `pd`.`level`, `p`.`name` FROM `player_killers` pk LEFT JOIN `killers` k ON `pk`.`kill_id` = `k`.`id` LEFT JOIN `player_deaths` pd ON `k`.`death_id` = `pd`.`id` LEFT JOIN `players` p ON `pd`.`player_id` = `p`.`id` WHERE `pk`.`player_id` = " .. getPlayerGUID(cid) .. " AND `k`.`unjustified` = 1 AND `pd`.`date` >= " .. (time - (30 * 86400)) .. " ORDER BY `pd`.`date` DESC")
if(result:getID() ~= -1) then
 repeat
  local content = {
name = result:getDataString("name"),
level = result:getDataInt("level"),
date = result:getDataInt("date")
  }
  if(content.date > times.today) then
table.insert(contents.day, content)
  elseif(content.date > times.week) then
table.insert(contents.week, content)
  else
table.insert(contents.month, content)
  end
 until not result:next()
 result:free()
end[/b][/i]
[i][b]local size = {
 day = table.maxn(contents.day),
 week = table.maxn(contents.week),
 month = table.maxn(contents.month)
}
if(config.advancedFragList) then
 local result = "Frags gained today: " .. size.day .. "."
 if(size.day > 0) then
  for _, content in ipairs(contents.day) do
result = result .. "\n* " .. os.date("%d %B %Y %X at ", content.date) .. content.name .. " on level " .. content.level
  end[/b][/i]
[i][b]   result = result .. "\n"
 end[/b][/i]
[i][b]  result = result .. "\nFrags gained this week: " .. (size.day + size.week) .. "."
 if(size.week > 0) then
  for _, content in ipairs(contents.week) do
result = result .. "\n* " .. os.date("%d %B %Y %X at ", content.date) .. content.name .. " on level " .. content.level
  end[/b][/i]
[i][b]   result = result .. "\n"
 end[/b][/i]
[i][b]  result = result .. "\nFrags gained this month: " .. (size.day + size.week + size.month) .. "."
 if(size.month > 0) then
  for _, content in ipairs(contents.month) do
result = result .. "\n* " .. os.date("%d %B %Y %X at ", content.date) .. content.name .. " on level " .. content.level
  end[/b][/i]
[i][b]   result = result .. "\n"
 end[/b][/i]
[i][b]  local skullEnd = getPlayerSkullEnd(cid)
 if(skullEnd > 0) then
  result = result .. "\nYour " .. (getCreatureSkullType(cid) == SKULL_RED and "red" or "black") .. " skull will expire at " .. os.date("%d %B %Y %X", skullEnd)
 end[/b][/i]
[i][b]  doPlayerPopupFYI(cid, result)
else
 doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You currently have " .. size.day .. " frags today, " .. (size.day + size.week) .. " this week and " .. (size.day + size.week + size.month) .. " this month.")
 if(size.day > 0) then
  doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Last frag at " .. os.date("%d %B %Y %X", contents.day[1].date) .. " on level " .. contents.day[1].level .. " (" .. contents.day[1].name .. ").")
 end[/b][/i]
[i][b]  local skullEnd = getPlayerSkullEnd(cid)
 if(skullEnd > 0) then
  doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Your " .. (getCreatureSkullType(cid) == SKULL_RED and "red" or "black") .. " skull will expire at " .. os.date("%d %B %Y %X", skullEnd))
 end
end[/b][/i]
[i][b]return true
end[/b][/i]
[i][b]

 

 

<talkaction words="!frags;/frags" event="script" value="frags.lua" />

 

gente impossivel ngem saber arrumar , parece ser tao simples ):

Editado por Erickrusha
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