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[Encerrado] [Ot-War] Quando Mato Player Não Upo. O Que Fazer?


jeandoido

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Meu config.lua:

 

-- Rookwar 8.60 Server Config

-- Account manager

accountManager = yes

namelockManager = true

newPlayerChooseVoc = true

newPlayerSpawnPosX = 1000

newPlayerSpawnPosY = 1000

newPlayerSpawnPosZ = 10

newPlayerTownId = 1

newPlayerLevel = 60

newPlayerMagicLevel = 25

generateAccountNumber = false

-- Unjustified kills

-- NOTE: *Banishment and *BlackSkull variables are >summed up<

-- (dailyFragsToRedSkull + dailyFragsToBanishment) with their

-- *RedSkull equivalents.

-- Auto banishing works only if useBlackSkull set to negative.

-- advancedFragList is not advised if you use huge frags

-- requirements.

redSkullLength = 24 * 60 * 60

blackSkullLength = 24 * 60 * 60

dailyFragsToRedSkull = 1000000

weeklyFragsToRedSkull = 100000

monthlyFragsToRedSkull = 1500000

dailyFragsToBlackSkull = dailyFragsToRedSkull

weeklyFragsToBlackSkull = weeklyFragsToRedSkull

monthlyFragsToBlackSkull = monthlyFragsToRedSkull

dailyFragsToBanishment = dailyFragsToRedSkull

weeklyFragsToBanishment = weeklyFragsToRedSkull

monthlyFragsToBanishment = monthlyFragsToRedSkull

blackSkulledDeathHealth = 100

blackSkulledDeathMana = 100

useBlackSkull = false

useFragHandler = true

advancedFragList = false

-- Banishments

-- violationNameReportActionType 1 = just a report, 2 = name lock, 3 = player banishment

-- killsBanLength works only if useBlackSkull option is disabled.

notationsToBan = 999

warningsToFinalBan = 999

warningsToDeletion = 999

banLength = 7 * 24 * 60 * 60

killsBanLength = 24 * 60 * 60

finalBanLength = 30 * 24 * 60 * 60

ipBanishmentLength = 1 * 24 * 60 * 60

broadcastBanishments = true

maxViolationCommentSize = 200

violationNameReportActionType = 2

autoBanishUnknownBytes = false

-- Battle

worldType = "Pvpenforced"

protectionLevel = 1

pvpTileIgnoreLevelAndVocationProtection = yes

pzLocked = 65 * 650

huntingDuration = 60 * 1000

criticalHitChance = 80

criticalHitMultiplier = 1

displayCriticalHitNotify = yes

removeWeaponAmmunition = false

removeWeaponCharges = false

removeRuneCharges = false

whiteSkullTime = 15

noDamageToSameLookfeet = false

showHealingDamage = true

showHealingDamageForMonsters = true

fieldOwnershipDuration = 5 * 1000

stopAttackingAtExit = false

oldConditionAccuracy = false

loginProtectionPeriod = 1

deathLostPercent = 20

stairhopDelay = 1

pushCreatureDelay = 1

deathContainerId = 1987

gainExperienceColor = 113

addManaSpentInPvPZone = true

squareColor = 0

allowFightback = yes

-- Connection config

worldId = 0

ip = "****************"

bindOnlyConfiguredIpAddress = false

loginPort = 7171

gamePort = 7172

adminPort = 7171

statusPort = 7171

loginTries = 5

retryTimeout = 2 * 1000

loginTimeout = 30 * 1000

maxPlayers = 200

motd = "Wellcome to War!!!\n Informações fale com o {ADM} Skulled"

displayOnOrOffAtCharlist = false

onePlayerOnlinePerAccount = false

allowClones = false

serverName = "!!"

loginMessage = "Bem vindo a War! 8.60-- Diga !notice "

statusTimeout = 5 * 60 * 1000

replaceKickOnLogin = yes

forceSlowConnectionsToDisconnect = false

loginOnlyWithLoginServer = false

premiumPlayerSkipWaitList = false

-- Database

-- NOTE: sqlFile is used only by sqlite database, and sqlKeepAlive by mysql database.

-- To disable sqlKeepAlive such as mysqlReadTimeout use 0 value.

sqlType = "sqlite"

sqlHost = "localhost"

sqlPort = 3306

sqlUser = "root"

sqlPass = ""

sqlDatabase = "theforgottenserver"

sqlFile = "forgottenserver.s3db"

sqlKeepAlive = 1

mysqlReadTimeout = 10

mysqlWriteTimeout = 10

encryptionType = "plain"

-- Deathlist

deathListEnabled = yes

deathListRequiredTime = 1 * 60 * 1000

deathAssistCount = 19

maxDeathRecords = 500

-- Guilds

ingameGuildManagement = true

levelToFormGuild = 8

premiumDaysToFormGuild = 0

guildNameMinLength = 4

guildNameMaxLength = 20

-- Highscores

highscoreDisplayPlayers = 15

updateHighscoresAfterMinutes = 1

-- Houses

buyableAndSellableHouses = true

houseNeedPremium = true

bedsRequirePremium = true

levelToBuyHouse = 1

housesPerAccount = 0

houseRentAsPrice = false

housePriceAsRent = false

housePriceEachSquare = 1000

houseRentPeriod = "never"

houseCleanOld = 0

guildHalls = false

-- Item usage

timeBetweenActions = 100

timeBetweenExActions = 1000

hotkeyAimbotEnabled = true

-- Map

-- NOTE: storeTrash costs more memory, but will perform alot faster cleaning.

mapName = "rookwar"

mapAuthor = "Morrison"

randomizeTiles = true

storeTrash = true

cleanProtectedZones = true

mailboxDisabledTowns = "-1"

defaultPriority = "high"

niceLevel = 6

coresUsed = "-1"

-- Startup

optimizeDatabaseAtStartup = true

removePremiumOnInit = false

confirmOutdatedVersion = false

-- Spells

formulaLevel = 10.0

formulaMagic = 10.0

bufferMutedOnSpellFailure = false

spellNameInsteadOfWords = True

emoteSpells = true

-- Outfits

allowChangeOutfit = yes

allowChangeColors = yes

allowChangeAddons = yes

disableOutfitsForPrivilegedPlayers = false

addonsOnlyPremium = yes

-- Miscellaneous

-- NOTE: promptExceptionTracerErrorBox works only with precompiled support feature,

-- called "exception tracer" (__EXCEPTION_TRACER__ flag).

dataDirectory = "data/"

bankSystem = true

displaySkillLevelOnAdvance = false

promptExceptionTracerErrorBox = true

separateViplistPerCharacter = false

maximumDoorLevel = 100

maxMessageBuffer = 6

-- Saving-related

-- useHouseDataStorage usage may be found at README.

saveGlobalStorage = yes

useHouseDataStorage = true

storePlayerDirection = true

-- Loot

-- monsterLootMessage 0 to disable, 1 - only party, 2 - only player, 3 - party or player (like Tibia's)

checkCorpseOwner = true

monsterLootMessage = 0

monsterLootMessageType = 25

-- Ghost mode

ghostModeInvisibleEffect = true

ghostModeSpellEffects = true

-- Limits

idleWarningTime = 14 * 60 * 1000

idleKickTime = 15 * 60 * 1000

expireReportsAfterReads = 1

playerQueryDeepness = 2

maxItemsPerPZTile = 0

maxItemsPerHouseTile = 0

-- Premium-related

freePremium = true

premiumForPromotion = true

-- Blessings

-- NOTE: blessingReduction* regards items/containers loss.

-- eachBlessReduction is how much each bless reduces the experience/magic/skills loss.

blessingOnlyPremium = false

blessingReductionBase = 30

blessingReductionDecreament = 5

eachBlessReduction = 0

-- Rates

-- NOTE: experienceStages configuration is located in data/XML/stages.xml.

-- rateExperienceFromPlayers 0 to disable.

experienceStages = false

rateExperience = 1200

rateExperienceFromPlayers = 700

rateSkill = 700.0

rateMagic = 700.0

rateLoot = 5.0

rateSpawn = 5

-- Monster rates

rateMonsterHealth = 1.0

rateMonsterMana = 1.0

rateMonsterAttack = 1.0

rateMonsterDefense = 1.0

-- Experience from players

-- NOTE: min~Threshold* set to 0 will disable the minimum threshold:

-- player will gain experience from every lower leveled player.

-- max~Threshold* set to 0 will disable the maximum threshold:

-- player will gain experience from every higher leveled player.

minLevelThresholdForKilledPlayer = 0

maxLevelThresholdForKilledPlayer = 1

-- Stamina

-- NOTE: Stamina is stored in miliseconds, so seconds are multiplied by 1000.

-- rateStaminaHits multiplies every hit done a creature, which are later

-- multiplied by player attack speed.

-- rateStaminaGain is divider of every logged out second, eg:

-- 60000 / 3 = 20000 milliseconds, what gives 20 stamina seconds for 1 minute being logged off.

-- rateStaminaThresholdGain is divider for the premium stamina.

-- staminaRatingLimit* is in minutes.

rateStaminaLoss = 1

rateStaminaGain = 3

rateStaminaThresholdGain = 12

staminaRatingLimitTop = 41 * 60

staminaRatingLimitBottom = 14 * 60

rateStaminaAboveNormal = 1.5

rateStaminaUnderNormal = 0.5

staminaThresholdOnlyPremium = true

-- Party

-- NOTE: experienceShareLevelDifference is float number.

-- experienceShareLevelDifference is highestLevel * value

experienceShareRadiusX = 15

experienceShareRadiusY = 15

experienceShareRadiusZ = 1

experienceShareLevelDifference = 2 / 3

extraPartyExperienceLimit = 20

extraPartyExperiencePercent = 5

experienceShareActivity = 2 * 60 * 1000

-- Global save

-- NOTE: globalSaveHour means like 03:00, not that it will save every 3 hours,

-- if you want such a system please check out data/globalevents/globalevents.xml.

globalSaveEnabled = true

globalSaveHour = 1

shutdownAtGlobalSave = true

cleanMapAtGlobalSave = true

-- Spawns

deSpawnRange = 2

deSpawnRadius = 30

-- Summons

maxPlayerSummons = 3

teleportAllSummons = false

teleportPlayerSummons = false

-- Status

ownerName = "Skull!!"

ownerEmail = "jeandoido@xtibia.com"

url = "http://xtibia.com/"

location = "Brazil"

displayGamemastersWithOnlineCommand = false

-- Logs

-- NOTE: This kind of logging does not work in GUI version.

-- For such, please compile the software with __GUI_LOGS__ flag.

adminLogsEnabled = false

displayPlayersLogging = true

prefixChannelLogs = ""

runFile = ""

outLogName = ""

errorLogName = ""

truncateLogsOnStartup = false

 

 

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