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Bom Eu queria Que o Effects Das Potions Fosse Igual á esse.(OBS: Somente a Cor da Letra , Pois o Effect eu Já sei Arrumar.)

 

 

novaimagem2z.png

 

 

Aqui Vai meu Script das Potions.

 


local config = {
       removeOnUse = "no",
       usableOnTarget = "yes", -- can be used on target? (fe. healing friend)
       splashable = "no",
       range = -1,
       realAnimation = "no", -- make text effect visible only for players in range 1x1
       multiplier = {
               health = 1.0,
               mana = 1.0
       }
}

config.removeOnUse = getBooleanFromString(config.removeOnUse)
config.usableOnTarget = getBooleanFromString(config.usableOnTarget)
config.splashable = getBooleanFromString(config.splashable)
config.realAnimation = getBooleanFromString(config.realAnimation)

local POTIONS = {
       [8704] = {empty = 7636, splash = 42, health = {50, 100}}, -- small health potion
       [7618] = {empty = 7636, splash = 42, health = {100, 200}}, -- health potion
       [7588] = {empty = 7634, splash = 42, health = {200, 400}, level = 50, vocations = {3, 4, 7, 8,11,12}, vocStr = "knights , paladins, epic knight , epic paladin"}, -- strong health potion
       [7591] = {empty = 7635, splash = 42, health = {500, 700}, level = 80, vocations = {4, 8,12}, vocStr = "knights"}, -- great health potion
       [8473] = {empty = 7635, splash = 42, health = {800, 1000}, level = 130, vocations = {4, 8,12}, vocStr = "knights"}, -- ultimate health potion

       [7620] = {empty = 7636, splash = 47, mana = {70, 130}}, -- mana potion
       [7589] = {empty = 7634, splash = 47, mana = {110, 190}, level = 50, vocations = {1, 2, 3, 5, 6, 7,9,10,11}, vocStr = "sorcerers, druids and paladins"}, -- strong mana potion
       [7590] = {empty = 7635, splash = 47, mana = {200, 400}, level = 80, vocations = {1, 2, 5, 6,9,10}, vocStr = "sorcerers and druids"}, -- great mana potion

       [8472] = {empty = 7635, splash = 43, health = {200, 400}, mana = {110, 190}, level = 80, vocations = {3, 7,11}, vocStr = "paladins"} -- great spirit potion
}

local exhaust = createConditionObject(CONDITION_EXHAUST)
setConditionParam(exhaust, CONDITION_PARAM_TICKS, (getConfigInfo('timeBetweenExActions') - 100))

function onUse(cid, item, fromPosition, itemEx, toPosition)
       local potion = POTIONS[item.itemid]
       if(not potion) then
               return false
       end

       if(not isPlayer(itemEx.uid) or (not config.usableOnTarget and cid ~= itemEx.uid)) then
               if(not config.splashable) then
                       return false
               end

               if(toPosition.x == CONTAINER_POSITION) then
                       toPosition = getThingPosition(item.uid)
               end

               doDecayItem(doCreateItem(POOL, potion.splash, toPosition))
               doRemoveItem(item.uid, 1)
               if(not potion.empty or config.removeOnUse) then
                       return true
               end

               if(fromPosition.x ~= CONTAINER_POSITION) then
                       doCreateItem(potion.empty, fromPosition)
               else
                       doPlayerAddItem(cid, potion.empty, 1)
               end

               return true
       end

       if(hasCondition(cid, CONDITION_EXHAUST)) then
               doPlayerSendDefaultCancel(cid, RETURNVALUE_YOUAREEXHAUSTED)
               return true
       end

       if(((potion.level and getPlayerLevel(itemEx.uid) < potion.level) or (potion.vocations and not isInArray(potion.vocations, getPlayerVocation(itemEx.uid)))) and
               not getPlayerCustomFlagValue(cid, PLAYERCUSTOMFLAG_GAMEMASTERPRIVILEGES))
       then
               doCreatureSay(itemEx.uid, "Only " .. potion.vocStr .. (potion.level and (" of level " .. potion.level) or "") .. " or above may drink this fluid.", TALKTYPE_ORANGE_1)
               return true
       end

       if(config.range > 0 and cid ~= itemEx.uid and getDistanceBetween(getThingPosition(cid), getThingPosition(itemEx.uid)) > config.range) then
               return false
       end

       local health = potion.health
       if(health and not doCreatureAddHealth(itemEx.uid, math.ceil(math.random(health[1], health[2]) * config.multiplier.health))) then
               return false
       end

       local mana = potion.mana
       if(mana and not doPlayerAddMana(itemEx.uid, math.ceil(math.random(mana[1], mana[2]) * config.multiplier.mana))) then
               return false
       end

       doSendMagicEffect(getThingPosition(itemEx.uid), 26)
       if(not config.realAnimation) then
               doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_ORANGE_1)
       else
               for i, tid in ipairs(getSpectators(getThingPosition(itemEx.uid), 1, 1)) do
                       if(isPlayer(tid)) then
                               doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_ORANGE_1, false, tid)
                       end
               end
       end

       doAddCondition(cid, exhaust)
       doRemoveItem(item.uid, 1)
       if(not potion.empty or config.removeOnUse) then
               return true
       end

       if(fromPosition.x ~= CONTAINER_POSITION) then
               doCreateItem(potion.empty, fromPosition)
       else
       end

       return true
end

 

 

 

 

Já Tente Modificar Está Parte

 

TALKTYPE_ORANGE_1

 

Para

 

TALKTYPE_BLUE_1

 

Só que quando Usava Dava Debug.

 

Valendo Repp button_ok.png

Link para o comentário
https://xtibia.com/forum/topic/170065-ajuda-script-de-potion-igual-a-esse-com-effects-e-as-falas/
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