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Bom,

preciso que alguem configure para mim o config.lua.

 

Aparentemente é muito facil,

"apague as linhas com --"

"remova os espaços"..

etc

 

Porém,

já fiz umas tres vezes, e parece que fiz errado, devo estar apagando coisas a mais,

 

 

Segue abaixo o Config em Quote!

 

 

 

-- The Forgotten Server Config

 

-- Account manager

accountManager = true

namelockManager = true

newPlayerChooseVoc = true

newPlayerSpawnPosX = 121

newPlayerSpawnPosY = 8

newPlayerSpawnPosZ = 3

newPlayerTownId = 1

newPlayerLevel = 8

newPlayerMagicLevel = 10

generateAccountNumber = false

 

-- Unjustified kills

-- NOTE: *Banishment and *BlackSkull variables are >summed up<

-- (dailyFragsToRedSkull + dailyFragsToBanishment) with their

-- *RedSkull equivalents.

-- Auto banishing works only if useBlackSkull set to negative.

-- advancedFragList is not advised if you use huge frags

-- requirements.

redSkullLength = 1 * 24 * 60 * 60

blackSkullLength = 2 * 24 * 60 * 60

dailyFragsToRedSkull = 3

weeklyFragsToRedSkull = 5

monthlyFragsToRedSkull = 10

dailyFragsToBlackSkull = dailyFragsToRedSkull

weeklyFragsToBlackSkull = weeklyFragsToRedSkull

monthlyFragsToBlackSkull = monthlyFragsToRedSkull

dailyFragsToBanishment = dailyFragsToRedSkull

weeklyFragsToBanishment = weeklyFragsToRedSkull

monthlyFragsToBanishment = monthlyFragsToRedSkull

blackSkulledDeathHealth = 40

blackSkulledDeathMana = 0

useBlackSkull = true

useFragHandler = true

advancedFragList = false

 

-- Banishments

-- violationNameReportActionType 1 = just a report, 2 = name lock, 3 = player banishment

-- killsBanLength works only if useBlackSkull option is disabled.

notationsToBan = 3

warningsToFinalBan = 4

warningsToDeletion = 5

banLength = 1 * 24 * 60 * 60

killsBanLength = 1 * 24 * 60 * 60

finalBanLength = 1 * 24 * 60 * 60

ipBanishmentLength = 1 * 24 * 60 * 60

broadcastBanishments = true

maxViolationCommentSize = 200

violationNameReportActionType = 2

autoBanishUnknownBytes = false

 

-- Battle

-- NOTE: showHealingDamageForMonsters inheritates from showHealingDamage.

-- loginProtectionPeriod is the famous Tibia anti-magebomb system.

-- deathLostPercent set to nil enables manual mode.

worldType = "pvp"

protectionLevel = 20

pvpTileIgnoreLevelAndVocationProtection = true

pzLocked = 60 * 1000

huntingDuration = 60 * 1000

criticalHitChance = 7

criticalHitMultiplier = 1

displayCriticalHitNotify = true

removeWeaponAmmunition = false

removeWeaponCharges = false

removeRuneCharges = false

whiteSkullTime = 5 * 60 * 1000

noDamageToSameLookfeet = false

showHealingDamage = true

showHealingDamageForMonsters = false

fieldOwnershipDuration = 5 * 1000

stopAttackingAtExit = false

oldConditionAccuracy = false

loginProtectionPeriod = 10 * 10

deathLostPercent = 10

stairhopDelay = 2 * 1000

pushCreatureDelay = 2 * 1000

deathContainerId = 1987

gainExperienceColor = 10

addManaSpentInPvPZone = true

squareColor = 0

allowFightback = true

 

-- Connection config

worldId = 0

ip = "200.000.00.00"

bindOnlyConfiguredIpAddress = false

loginPort = 7171

gamePort = 7172

adminPort = 7171

statusPort = 7171

loginTries = 10

retryTimeout = 5 * 1000

loginTimeout = 60 * 1000

maxPlayers = 1000

motd = "Bem vindos"

displayOnOrOffAtCharlist = false

onePlayerOnlinePerAccount = true

allowClones = false

serverName = "Crocodile"

loginMessage = "Bem vindos"

statusTimeout = 5 * 60 * 1000

replaceKickOnLogin = true

forceSlowConnectionsToDisconnect = false

loginOnlyWithLoginServer = false

premiumPlayerSkipWaitList = false

 

-- Database

-- NOTE: sqlFile is used only by sqlite database, and sqlKeepAlive by mysql database.

-- To disable sqlKeepAlive such as mysqlReadTimeout use 0 value.

sqlType = "sqlite"

sqlHost = "localhost"

sqlPort = 3306

sqlUser = "root"

sqlPass = ""

sqlDatabase = "theforgottenserver"

sqlFile = "Styller.s3db"

sqlKeepAlive = 0

mysqlReadTimeout = 10

mysqlWriteTimeout = 10

encryptionType = "plain"

 

-- Deathlist

deathListEnabled = true

deathListRequiredTime = 1 * 60 * 1000

deathAssistCount = 19

maxDeathRecords = 5

 

-- Guilds

ingameGuildManagement = true

levelToFormGuild = 50

premiumDaysToFormGuild = 0

guildNameMinLength = 4

guildNameMaxLength = 20

 

-- Highscores

highscoreDisplayPlayers = 10

updateHighscoresAfterMinutes = 3

 

-- Houses

buyableAndSellableHouses = true

houseNeedPremium = true

bedsRequirePremium = true

levelToBuyHouse = 60

housesPerAccount = 0

houseRentAsPrice = false

housePriceAsRent = false

housePriceEachSquare = 5000

houseRentPeriod = "never"

houseCleanOld = 0

guildHalls = false

 

-- Item usage

timeBetweenActions = 200

timeBetweenExActions = 1000

checkCorpseOwner = true

hotkeyAimbotEnabled = true

maximumDoorLevel = 500

 

-- Map

-- NOTE: storeTrash costs more memory, but will perform alot faster cleaning.

-- useHouseDataStorage usage may be found at README.

mapName = "Styller"

mapAuthor = "Léo"

randomizeTiles = true

useHouseDataStorage = false

storeTrash = true

cleanProtectedZones = true

mailboxDisabledTowns = "-1"

 

-- Startup

-- NOTE: defaultPriority works only on Windows and niceLevel on *nix

-- coresUsed are seperated by comma cores ids used by server process,

-- default is -1, so it stays untouched (automaticaly assigned by OS).

defaultPriority = "high"

niceLevel = 5

coresUsed = "-1"

optimizeDatabaseAtStartup = true

removePremiumOnInit = true

confirmOutdatedVersion = false

 

-- Muted buffer

maxMessageBuffer = 4

bufferMutedOnSpellFailure = false

 

-- Miscellaneous

-- NOTE: promptExceptionTracerErrorBox works only with precompiled support feature,

-- called "exception tracer" (__EXCEPTION_TRACER__ flag).

-- monsterLootMessage 0 to disable, 1 - only party, 2 - only player, 3 - party or player (like Tibia's)

dataDirectory = "data/"

allowChangeOutfit = true

allowChangeColors = true

allowChangeAddons = true

disableOutfitsForPrivilegedPlayers = false

bankSystem = true

saveGlobalStorage = true

displaySkillLevelOnAdvance = true

spellNameInsteadOfWords = false

emoteSpells = true

promptExceptionTracerErrorBox = true

storePlayerDirection = false

monsterLootMessage = 3

monsterLootMessageType = 25

separateViplistPerCharacter = false

 

-- Ghost mode

ghostModeInvisibleEffect = false

ghostModeSpellEffects = true

 

-- Limits

idleWarningTime = 59 * 60 * 100

idleKickTime = 60 * 60 * 100

expireReportsAfterReads = 1

playerQueryDeepness = 2

maxItemsPerPZTile = 0

maxItemsPerHouseTile = 0

 

-- Premium-related

freePremium = false

premiumForPromotion = true

 

-- Blessings

-- NOTE: blessingReduction* regards items/containers loss.

-- eachBlessReduction is how much each bless reduces the experience/magic/skills loss.

blessingOnlyPremium = true

blessingReductionBase = 30

blessingReductionDecreament = 5

eachBlessReduction = 8

 

-- Rates

-- NOTE: experienceStages configuration is located in data/XML/stages.xml.

-- rateExperienceFromPlayers 0 to disable.

experienceStages = false

rateExperience = 999999

rateExperienceFromPlayers = 0

rateSkill = 160.0

rateMagic = 150.0

rateLoot = 9.0

rateSpawn = 1

 

-- Monster rates

rateMonsterHealth = 1.0

rateMonsterMana = 1.0

rateMonsterAttack = 1.0

rateMonsterDefense = 1.0

 

-- Experience from players

-- NOTE: min~Threshold* set to 0 will disable the minimum threshold:

-- player will gain experience from every lower leveled player.

-- max~Threshold* set to 0 will disable the maximum threshold:

-- player will gain experience from every higher leveled player.

minLevelThresholdForKilledPlayer = 1

maxLevelThresholdForKilledPlayer = 1

 

-- Stamina

-- NOTE: Stamina is stored in miliseconds, so seconds are multiplied by 1000.

-- rateStaminaHits multiplies every hit done a creature, which are later

-- multiplied by player attack speed.

-- rateStaminaGain is divider of every logged out second, eg:

-- 60000 / 3 = 20000 milliseconds, what gives 20 stamina seconds for 1 minute being logged off.

-- rateStaminaThresholdGain is divider for the premium stamina.

-- staminaRatingLimit* is in minutes.

rateStaminaLoss = 1

rateStaminaGain = 3

rateStaminaThresholdGain = 12

staminaRatingLimitTop = 41 * 60

staminaRatingLimitBottom = 14 * 60

rateStaminaAboveNormal = 1.5

rateStaminaUnderNormal = 0.5

staminaThresholdOnlyPremium = true

 

-- Party

-- NOTE: experienceShareLevelDifference is float number.

-- experienceShareLevelDifference is highestLevel * value

experienceShareRadiusX = 30

experienceShareRadiusY = 30

experienceShareRadiusZ = 1

experienceShareLevelDifference = 2 / 3

extraPartyExperienceLimit = 20

extraPartyExperiencePercent = 5

experienceShareActivity = 2 * 60 * 1000

 

-- Global save

-- NOTE: globalSaveHour means like 03:00, not that it will save every 3 hours,

-- if you want such a system please check out data/globalevents/globalevents.xml.

globalSaveEnabled = false

globalSaveHour = 3

shutdownAtGlobalSave = false

cleanMapAtGlobalSave = false

 

-- Spawns

deSpawnRange = 2

deSpawnRadius = 50

 

-- Summons

maxPlayerSummons = 2

teleportAllSummons = false

teleportPlayerSummons = false

 

-- Status

ownerName = "Crocodile"

ownerEmail = ""

url = ""

location = "Brazil"

displayGamemastersWithOnlineCommand = false

 

-- Logs

-- NOTE: This kind of logging does not work in GUI version.

-- For such, please compile the software with __GUI_LOGS__ flag.

adminLogsEnabled = false

displayPlayersLogging = true

prefixChannelLogs = ""

runFile = ""

outLogName = ""

errorLogName = ""

truncateLogsOnStartup = false

 

OBS:

Sei que devo colocar mysql depois,

 

só não sei se é realmente nescessário essa formatação no config.lua,

se alguem souber o motivo! :)

 

Obrigado!

 

REP+ para quem ajudar !

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copas, segue abaixo o config.lua correto!

 

accountManager = true
namelockManager = true
newPlayerChooseVoc = true
newPlayerSpawnPosX = 121
newPlayerSpawnPosY = 8
newPlayerSpawnPosZ = 3
newPlayerTownId = 1
newPlayerLevel = 8
newPlayerMagicLevel = 10
generateAccountNumber = false

redSkullLength = 1 * 24 * 60 * 60
blackSkullLength = 2 * 24 * 60 * 60
dailyFragsToRedSkull = 3
weeklyFragsToRedSkull = 5
monthlyFragsToRedSkull = 10
dailyFragsToBlackSkull = dailyFragsToRedSkull
weeklyFragsToBlackSkull = weeklyFragsToRedSkull
monthlyFragsToBlackSkull = monthlyFragsToRedSkull
dailyFragsToBanishment = dailyFragsToRedSkull
weeklyFragsToBanishment = weeklyFragsToRedSkull
monthlyFragsToBanishment = monthlyFragsToRedSkull
blackSkulledDeathHealth = 40
blackSkulledDeathMana = 0
useBlackSkull = true
useFragHandler = true
advancedFragList = false

notationsToBan = 3
warningsToFinalBan = 4
warningsToDeletion = 5
banLength = 1 * 24 * 60 * 60
killsBanLength = 1 * 24 * 60 * 60
finalBanLength = 1 * 24 * 60 * 60
ipBanishmentLength = 1 * 24 * 60 * 60
broadcastBanishments = true
maxViolationCommentSize = 200
violationNameReportActionType = 2
autoBanishUnknownBytes = false

worldType = "pvp"
protectionLevel = 20
pvpTileIgnoreLevelAndVocationProtection = true
pzLocked = 60 * 1000
huntingDuration = 60 * 1000
criticalHitChance = 7
criticalHitMultiplier = 1
displayCriticalHitNotify = true
removeWeaponAmmunition = false
removeWeaponCharges = false
removeRuneCharges = false
whiteSkullTime = 5 * 60 * 1000
noDamageToSameLookfeet = false
showHealingDamage = true
showHealingDamageForMonsters = false
fieldOwnershipDuration = 5 * 1000
stopAttackingAtExit = false
oldConditionAccuracy = false
loginProtectionPeriod = 10 * 10
deathLostPercent = 10
stairhopDelay = 2 * 1000
pushCreatureDelay = 2 * 1000
deathContainerId = 1987
gainExperienceColor = 10
addManaSpentInPvPZone = true
squareColor = 0
allowFightback = true

worldId = 0
ip = "200.000.00.00"
bindOnlyConfiguredIpAddress = false
loginPort = 7171
gamePort = 7172
adminPort = 7171
statusPort = 7171
loginTries = 10
retryTimeout = 5 * 1000
loginTimeout = 60 * 1000
maxPlayers = 1000
motd = "Bem vindos"
displayOnOrOffAtCharlist = false
onePlayerOnlinePerAccount = true
allowClones = false
serverName = "Crocodile"
loginMessage = "Bem vindos"
statusTimeout = 5 * 60 * 1000
replaceKickOnLogin = true
forceSlowConnectionsToDisconnect = false
loginOnlyWithLoginServer = false
premiumPlayerSkipWaitList = false

sqlType = "mysql"
sqlHost = "localhost"
sqlPort = 3306
sqlUser = "root"
sqlPass = ""
sqlDatabase = "theforgottenserver"
sqlFile = "Styller.s3db"
sqlKeepAlive = 0
mysqlReadTimeout = 10
mysqlWriteTimeout = 10
encryptionType = "plain"

deathListEnabled = true
deathListRequiredTime = 1 * 60 * 1000
deathAssistCount = 19
maxDeathRecords = 5

ingameGuildManagement = true
levelToFormGuild = 50
premiumDaysToFormGuild = 0
guildNameMinLength = 4
guildNameMaxLength = 20

highscoreDisplayPlayers = 10
updateHighscoresAfterMinutes = 3

buyableAndSellableHouses = true
houseNeedPremium = true
bedsRequirePremium = true
levelToBuyHouse = 60
housesPerAccount = 0
houseRentAsPrice = false
housePriceAsRent = false
housePriceEachSquare = 5000
houseRentPeriod = "never"
houseCleanOld = 0
guildHalls = false

timeBetweenActions = 200
timeBetweenExActions = 1000
checkCorpseOwner = true
hotkeyAimbotEnabled = true
maximumDoorLevel = 500

mapName = "Styller"
mapAuthor = "Léo"
randomizeTiles = true
useHouseDataStorage = false
storeTrash = true
cleanProtectedZones = true
mailboxDisabledTowns = "-1"

defaultPriority = "high"
niceLevel = 5
coresUsed = "-1"
optimizeDatabaseAtStartup = true
removePremiumOnInit = true
confirmOutdatedVersion = false

maxMessageBuffer = 4
bufferMutedOnSpellFailure = false

dataDirectory = "data/"
allowChangeOutfit = true
allowChangeColors = true
allowChangeAddons = true
disableOutfitsForPrivilegedPlayers = false
bankSystem = true
saveGlobalStorage = true
displaySkillLevelOnAdvance = true
spellNameInsteadOfWords = false
emoteSpells = true
promptExceptionTracerErrorBox = true
storePlayerDirection = false
monsterLootMessage = 3
monsterLootMessageType = 25
separateViplistPerCharacter = false

ghostModeInvisibleEffect = false
ghostModeSpellEffects = true

idleWarningTime = 59 * 60 * 100
idleKickTime = 60 * 60 * 100
expireReportsAfterReads = 1
playerQueryDeepness = 2
maxItemsPerPZTile = 0
maxItemsPerHouseTile = 0

freePremium = false
premiumForPromotion = true

blessingOnlyPremium = true
blessingReductionBase = 30
blessingReductionDecreament = 5
eachBlessReduction = 8

experienceStages = false
rateExperience = 999999
rateExperienceFromPlayers = 0
rateSkill = 160.0
rateMagic = 150.0
rateLoot = 9.0
rateSpawn = 1

-- Monster rates
rateMonsterHealth = 1.0
rateMonsterMana = 1.0
rateMonsterAttack = 1.0
rateMonsterDefense = 1.0

minLevelThresholdForKilledPlayer = 1
maxLevelThresholdForKilledPlayer = 1

rateStaminaLoss = 1
rateStaminaGain = 3
rateStaminaThresholdGain = 12
staminaRatingLimitTop = 41 * 60
staminaRatingLimitBottom = 14 * 60
rateStaminaAboveNormal = 1.5
rateStaminaUnderNormal = 0.5
staminaThresholdOnlyPremium = true

experienceShareRadiusX = 30
experienceShareRadiusY = 30
experienceShareRadiusZ = 1
experienceShareLevelDifference = 2 / 3
extraPartyExperienceLimit = 20
extraPartyExperiencePercent = 5
experienceShareActivity = 2 * 60 * 1000

globalSaveEnabled = false
globalSaveHour = 3
shutdownAtGlobalSave = false
cleanMapAtGlobalSave = false

deSpawnRange = 2
deSpawnRadius = 50

maxPlayerSummons = 2
teleportAllSummons = false
teleportPlayerSummons = false

ownerName = "Crocodile"
ownerEmail = ""
url = ""
location = "Brazil"
displayGamemastersWithOnlineCommand = false

adminLogsEnabled = false
displayPlayersLogging = true
prefixChannelLogs = ""
runFile = ""
outLogName = ""
errorLogName = ""
truncateLogsOnStartup = false

 

É necessária a remoção dos comentários pois o PHP lê o arquivo linha por linha, e acha que os comentários também são variáveis e que devem ser interpretadas como tal, portanto, comentários são removidos.

 

Observação: mudei a database para MySQL!

Editado por Alexx Pirado lol
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Entendi melhor agora,

eu já havia formaado um config.lua, mais o seguinte erro estava aparecendo na hora de entrar na localhost:

Warning: parse_ini_file(C:/Documents and Settings/Administrador/Desktop/Cópia de Dynamic World/config.lua) [function.parse-ini-file]: failed to open stream: No such file or directory in C:\xampp\htdocs\config-and-functions.php on line 13

 

Database error. Unknown database type in C:/Documents and Settings/Administrador/Desktop/Cópia de Dynamic World/config.lua . Must be equal to: "mysql" or "sqlite". Now is..

 

Por isso que estou pedindo um outro config.lua, acredito que o erro esteja nele.

 

Obrigado, vou testar e ja encaminho seu REP+.

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