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[TH Downloads] Avesta v3 SQL (7.6)


Jvchequer

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(Version 3)

* Fixed server crash on killing monsters

* Fixed debug on leave soft boots to all slot (movments.xml)

* Added gamemaster look (show healthpoints and manapoints of creatures, itemiD, subtype, actionid, uniqueid and position)

* Added new actions (machete and scythe)

* Added /bc command (the chaos)

* Removed stages system of version 2 and re-added of stage of version 1

* Removed /ghost (bugged) re-added /invisible

* Removed playersCanChangeOutfit and added playersCannotChangeOutfit

* Removed enforced system of config.lua (eperienceFromKillingPlayers and rateEnforcedExp) -- It's not work

* Removed changegold action (bugged)

* And more, more, more...

 

 

(Version 2)

* Added !changesex command, configurable in config.lua

* Added /trace command (Kratos)

* Added freePremium configurable in config.lua

* Added randomization tiles, configurable in config.lua (randomizeTiles)

* Re-Organized config.lua (Like TFS)

* Added more configs for buyHouse system (levelToBuyHouse, housesOnlyPremiumAccounts, showHousesPrices)

* Added option to players change outfit in config.lua (playersCanChangeOutfit)

* Organixed actions folder and added actions (changegold.lua, quests.lua and more....)

* Fixed crash in deEquipItems to ARROW_SLOT

* Added config to enable/disabe cap system in config.lua (useCapSystem)

* New stages system to enable/disable in config.lua (experienceStages - like TFS)

* New creatureEvent (onAdvance(cid, type, oldlevel, newlevel))

* New interaces to actions and movements (fromid toid, fromuid touid, fromaid toaid)

* Removed /invisible and added /ghost

* And more, more, more...

 

(Version 1)

* Only MySQL support

* Fixed chat channels

* Added new channel Trade-Rookgaard

* Added level and muted system to channels Trade and Trade-Rookgaard (not teted)

* XML files in folder data/XML/

* Fixed stages system (NOTE: set <config enabled="0"/> to <config enabled="1"/> for active it)

* Changed version database of 2 for 1

* Fixed charges from neclases

* New groups to database (Player(0), Tutor(1), Senior Tutor(2), Gamemaster(3), Community Manager(4), GOD(5))

* Modified commands.xml

* Added clean map (/clean command)

* Modified NPC libs (data/npc/scripts/lib/npc.lua)

* Removed old NPC's and added new NPC's

* New save system (TFS)

 

 

 

:::::::::::::::::::::::::::::::::

:: All Avesta 7.6 Features ::

:::::::::::::::::::::::::::::::::

* Revnetsys

* Redesigned IO model using asynchronous sockets

 

* Revbattlesys

* New Formula of Armor/Defense

* Weapons configurable in XML and Lua

* Wands, Rods, Burst Arrows and Poison Arrows

* Drunk and Paralyze System

* Creatures can move diagonally

* New Lua Interface (Actions, NPCs)

* Big Changes in Spells

* New Decay System

* Rings and Amulets

* New Monster AI

* Vocations configurable in XML

* Players can summon monsters (utevo res)

* Check if the player knows the spell

* Soul Points

* Last Writer of letters

 

* Revdbsys

* XML as database removed

* Code cleaned up

* Flexible interface for database drivers

* Transparent database drivers

* Speed up

* Much less memory used (even 1000 times less for database queries!)

* Code optimization

* GCC 4.2 compatibility

* Skull System

* Party System

* Bed System

* Save System

* Mute System

* Rule Violations Report system [ctrl + r]

* Bug report system [ctrl + z]

* Violation window system [ctrl + y]

* Walk to item

* Push, death, walk delays

* Magic effect displayed on air

* Wildcard~ for spells with params

* GM Invisible

* Bursts missing target

* many many more....

 

 

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