adelso10 2 Postado Novembro 14, 2011 Share Postado Novembro 14, 2011 ei quao o nome do server ? pra eu baixa e por as source no mais arrumado pq o config é doido Link para o comentário https://xtibia.com/forum/topic/125650-compilando-o-the-forgotten-server/page/3/#findComment-1132894 Compartilhar em outros sites More sharing options...
coyotestark 25 Postado Novembro 15, 2011 Share Postado Novembro 15, 2011 consegui compilar tudo certinho, inicio o server normalmente mas so que quando Tento entrar, nao conecta, abre o account manager normalmente, e quando dou entar para entrar no jogo fica connecting to the game word. please wait. e nao sai disso, fica uns 5 min ate dar servidor desconectado. as unicas coisas que auterei foi, inseri um novo efeito tava 68 coloquei 69 const_me_warrior, asim liga tudo certinho mas nao tenho conexao na hora de entrar no jogo. Link para o comentário https://xtibia.com/forum/topic/125650-compilando-o-the-forgotten-server/page/3/#findComment-1133007 Compartilhar em outros sites More sharing options...
Beeki 284 Postado Março 4, 2012 Share Postado Março 4, 2012 gostei do tutorial de compilação em Linux, é util agradecido ! até Link para o comentário https://xtibia.com/forum/topic/125650-compilando-o-the-forgotten-server/page/3/#findComment-1210753 Compartilhar em outros sites More sharing options...
coyotestark 25 Postado Março 13, 2012 Share Postado Março 13, 2012 (editado) alguem pode dizer pq ta errado, eu alterei o numero de efeitos para testar coloquei de 68 para 69 ta assim MAGIC_EFFECT_EXPLOSION_DRAGON = 0x45, //69 MAGIC_EFFECT_LAST = MAGIC_EFFECT_EXPLOSION_DRAGON, mas mesmo assim diz que o numero de efeitos deve ser abaixo de 68 quando uso /z ______________edit consegui arrumar para nao dar erro, mas agora eu uso o efeito que adicionei e nao aparece nada. Editado Março 13, 2012 por CoyoteStark Link para o comentário https://xtibia.com/forum/topic/125650-compilando-o-the-forgotten-server/page/3/#findComment-1216367 Compartilhar em outros sites More sharing options...
Beeki 284 Postado Março 13, 2012 Share Postado Março 13, 2012 Posta aqui o seu const.h para eu ver uma Coisa, se for o que estou pensando sei com o te ajudar. Link para o comentário https://xtibia.com/forum/topic/125650-compilando-o-the-forgotten-server/page/3/#findComment-1216431 Compartilhar em outros sites More sharing options...
coyotestark 25 Postado Março 13, 2012 Share Postado Março 13, 2012 bom os dois efeitos que coloquei eh so pra teste //////////////////////////////////////////////////////////////////////// // OpenTibia - an opensource roleplaying game //////////////////////////////////////////////////////////////////////// // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see <http://www.gnu.org/licenses/>. //////////////////////////////////////////////////////////////////////// #ifndef __CONST__ #define __CONST__ #include "definitions.h" enum MagicEffect_t { MAGIC_EFFECT_DRAW_BLOOD = 0x00, MAGIC_EFFECT_LOSE_ENERGY = 0x01, MAGIC_EFFECT_POFF = 0x02, MAGIC_EFFECT_BLOCKHIT = 0x03, MAGIC_EFFECT_EXPLOSION_AREA = 0x04, MAGIC_EFFECT_EXPLOSION_DAMAGE = 0x05, MAGIC_EFFECT_FIRE_AREA = 0x06, MAGIC_EFFECT_YELLOW_RINGS = 0x07, MAGIC_EFFECT_POISON_RINGS = 0x08, MAGIC_EFFECT_HIT_AREA = 0x09, MAGIC_EFFECT_TELEPORT = 0x0A, //10 MAGIC_EFFECT_ENERGY_DAMAGE = 0x0B, //11 MAGIC_EFFECT_WRAPS_BLUE = 0x0C, //12 MAGIC_EFFECT_WRAPS_RED = 0x0D, //13 MAGIC_EFFECT_WRAPS_GREEN = 0x0E, //14 MAGIC_EFFECT_HITBY_FIRE = 0x0F, //15 MAGIC_EFFECT_POISON = 0x10, //16 MAGIC_EFFECT_MORT_AREA = 0x11, //17 MAGIC_EFFECT_SOUND_GREEN = 0x12, //18 MAGIC_EFFECT_SOUND_RED = 0x13, //19 MAGIC_EFFECT_POISON_AREA = 0x14, //20 MAGIC_EFFECT_SOUND_YELLOW = 0x15, //21 MAGIC_EFFECT_SOUND_PURPLE = 0x16, //22 MAGIC_EFFECT_SOUND_BLUE = 0x17, //23 MAGIC_EFFECT_SOUND_WHITE = 0x18, //24 MAGIC_EFFECT_BUBBLES = 0x19, //25 MAGIC_EFFECT_CRAPS = 0x1A, //26 MAGIC_EFFECT_GIFT_WRAPS = 0x1B, //27 MAGIC_EFFECT_FIREWORK_YELLOW = 0x1C, //28 MAGIC_EFFECT_FIREWORK_RED = 0x1D, //29 MAGIC_EFFECT_FIREWORK_BLUE = 0x1E, //30 MAGIC_EFFECT_STUN = 0x1F, //31 MAGIC_EFFECT_SLEEP = 0x20, //32 MAGIC_EFFECT_WATERCREATURE = 0x21, //33 MAGIC_EFFECT_GROUNDSHAKER = 0x22, //34 MAGIC_EFFECT_HEARTS = 0x23, //35 MAGIC_EFFECT_FIREATTACK = 0x24, //36 MAGIC_EFFECT_ENERGY_AREA = 0x25, //37 MAGIC_EFFECT_SMALLCLOUDS = 0x26, //38 MAGIC_EFFECT_HOLYDAMAGE = 0x27, //39 MAGIC_EFFECT_BIGCLOUDS = 0x28, //40 MAGIC_EFFECT_ICEAREA = 0x29, //41 MAGIC_EFFECT_ICETORNADO = 0x2A, //42 MAGIC_EFFECT_ICEATTACK = 0x2B, //43 MAGIC_EFFECT_STONES = 0x2C, //44 MAGIC_EFFECT_SMALLPLANTS = 0x2D, //45 MAGIC_EFFECT_CARNIPHILA = 0x2E, //46 MAGIC_EFFECT_PURPLEENERGY = 0x2F, //47 MAGIC_EFFECT_YELLOWENERGY = 0x30, //48 MAGIC_EFFECT_HOLYAREA = 0x31, //49 MAGIC_EFFECT_BIGPLANTS = 0x32, //50 MAGIC_EFFECT_CAKE = 0x33, //51 MAGIC_EFFECT_GIANTICE = 0x34, //52 MAGIC_EFFECT_WATERSPLASH = 0x35, //53 MAGIC_EFFECT_PLANTATTACK = 0x36, //54 MAGIC_EFFECT_TUTORIALARROW = 0x37, //55 MAGIC_EFFECT_TUTORIALSQUARE = 0x38, //56 MAGIC_EFFECT_MIRRORHORIZONTAL = 0x39, //57 MAGIC_EFFECT_MIRRORVERTICAL = 0x3A, //58 MAGIC_EFFECT_SKULLHORIZONTAL = 0x3B, //59 MAGIC_EFFECT_SKULLVERTICAL = 0x3C, //60 MAGIC_EFFECT_ASSASSIN = 0x3D, //61 MAGIC_EFFECT_STEPSHORIZONTAL = 0x3E, //62 MAGIC_EFFECT_BLOODYSTEPS = 0x3F, //63 MAGIC_EFFECT_STEPSVERTICAL = 0x40, //64 MAGIC_EFFECT_YALAHARIGHOST = 0x41, //65 MAGIC_EFFECT_BATS = 0x42, //66 MAGIC_EFFECT_SMOKE = 0x43, //67 MAGIC_EFFECT_INSECTS = 0x44, //68 MAGIC_EFFECT_EXPLOSIONDRAGON = 0x45, //69 MAGIC_EFFECT_BLUESTARS = 0x46, //70 MAGIC_EFFECT_LAST = MAGIC_EFFECT_BLUESTARS, //for internal use, dont send to client MAGIC_EFFECT_NONE = 0xFF, MAGIC_EFFECT_UNKNOWN = 0xFFFF }; enum ShootEffect_t { SHOOT_EFFECT_SPEAR = 0x00, SHOOT_EFFECT_BOLT = 0x01, SHOOT_EFFECT_ARROW = 0x02, SHOOT_EFFECT_FIRE = 0x03, SHOOT_EFFECT_ENERGY = 0x04, SHOOT_EFFECT_POISONARROW = 0x05, SHOOT_EFFECT_BURSTARROW = 0x06, SHOOT_EFFECT_THROWINGSTAR = 0x07, SHOOT_EFFECT_THROWINGKNIFE = 0x08, SHOOT_EFFECT_SMALLSTONE = 0x09, SHOOT_EFFECT_DEATH = 0x0A, //10 SHOOT_EFFECT_LARGEROCK = 0x0B, //11 SHOOT_EFFECT_SNOWBALL = 0x0C, //12 SHOOT_EFFECT_POWERBOLT = 0x0D, //13 SHOOT_EFFECT_POISONFIELD = 0x0E, //14 SHOOT_EFFECT_INFERNALBOLT = 0x0F, //15 SHOOT_EFFECT_HUNTINGSPEAR = 0x10, //16 SHOOT_EFFECT_ENCHANTEDSPEAR = 0x11, //17 SHOOT_EFFECT_REDSTAR = 0x12, //18 SHOOT_EFFECT_GREENSTAR = 0x13, //19 SHOOT_EFFECT_ROYALSPEAR = 0x14, //20 SHOOT_EFFECT_SNIPERARROW = 0x15, //21 SHOOT_EFFECT_ONYXARROW = 0x16, //22 SHOOT_EFFECT_PIERCINGBOLT = 0x17, //23 SHOOT_EFFECT_WHIRLWINDSWORD = 0x18, //24 SHOOT_EFFECT_WHIRLWINDAXE = 0x19, //25 SHOOT_EFFECT_WHIRLWINDCLUB = 0x1A, //26 SHOOT_EFFECT_ETHEREALSPEAR = 0x1B, //27 SHOOT_EFFECT_ICE = 0x1C, //28 SHOOT_EFFECT_EARTH = 0x1D, //29 SHOOT_EFFECT_HOLY = 0x1E, //30 SHOOT_EFFECT_SUDDENDEATH = 0x1F, //31 SHOOT_EFFECT_FLASHARROW = 0x20, //32 SHOOT_EFFECT_FLAMMINGARROW = 0x21, //33 SHOOT_EFFECT_SHIVERARROW = 0x22, //34 SHOOT_EFFECT_ENERGYBALL = 0x23, //35 SHOOT_EFFECT_SMALLICE = 0x24, //36 SHOOT_EFFECT_SMALLHOLY = 0x25, //37 SHOOT_EFFECT_SMALLEARTH = 0x26, //38 SHOOT_EFFECT_EARTHARROW = 0x27, //39 SHOOT_EFFECT_EXPLOSION = 0x28, //40 SHOOT_EFFECT_CAKE = 0x29, //41 SHOOT_EFFECT_LAST = SHOOT_EFFECT_CAKE, //for internal use, dont send to client SHOOT_EFFECT_WEAPONTYPE = 0xFE, //254 SHOOT_EFFECT_NONE = 0xFF, SHOOT_EFFECT_UNKNOWN = 0xFFFF }; enum SpeakClasses { SPEAK_CLASS_NONE = 0x00, SPEAK_CLASS_FIRST = 0x01, SPEAK_SAY = SPEAK_CLASS_FIRST, SPEAK_WHISPER = 0x02, SPEAK_YELL = 0x03, SPEAK_PRIVATE_PN = 0x04, SPEAK_PRIVATE_NP = 0x05, SPEAK_PRIVATE = 0x06, SPEAK_CHANNEL_Y = 0x07, SPEAK_CHANNEL_W = 0x08, SPEAK_RVR_CHANNEL = 0x09, SPEAK_RVR_ANSWER = 0x0A, SPEAK_RVR_CONTINUE = 0x0B, SPEAK_BROADCAST = 0x0C, SPEAK_CHANNEL_RN = 0x0D, //red - #c text SPEAK_PRIVATE_RED = 0x0E, //@name@text SPEAK_CHANNEL_O = 0x0F, //SPEAK_UNKNOWN_1 = 0x10, SPEAK_CHANNEL_RA = 0x11, //red anonymous - #d text //SPEAK_UNKNOWN_2 = 0x12, SPEAK_MONSTER_SAY = 0x13, SPEAK_MONSTER_YELL = 0x14, SPEAK_CLASS_LAST = SPEAK_MONSTER_YELL }; enum MessageClasses { MSG_CLASS_FIRST = 0x12, MSG_STATUS_CONSOLE_RED = MSG_CLASS_FIRST, /*Red message in the console*/ MSG_EVENT_ORANGE = 0x13, /*Orange message in the console*/ MSG_STATUS_CONSOLE_ORANGE = 0x14, /*Orange message in the console*/ MSG_STATUS_WARNING = 0x15, /*Red message in game window and in the console*/ MSG_EVENT_ADVANCE = 0x16, /*White message in game window and in the console*/ MSG_EVENT_DEFAULT = 0x17, /*White message at the bottom of the game window and in the console*/ MSG_STATUS_DEFAULT = 0x18, /*White message at the bottom of the game window and in the console*/ MSG_INFO_DESCR = 0x19, /*Green message in game window and in the console*/ MSG_STATUS_SMALL = 0x1A, /*White message at the bottom of the game window"*/ MSG_STATUS_CONSOLE_BLUE = 0x1B, /*Blue message in the console*/ MSG_CLASS_LAST = MSG_STATUS_CONSOLE_BLUE }; enum MapMarks_t { MAPMARK_TICK = 0x00, MAPMARK_QUESTION = 0x01, MAPMARK_EXCLAMATION = 0x02, MAPMARK_STAR = 0x03, MAPMARK_CROSS = 0x04, MAPMARK_TEMPLE = 0x05, MAPMARK_KISS = 0x06, MAPMARK_SHOVEL = 0x07, MAPMARK_SWORD = 0x08, MAPMARK_FLAG = 0x09, MAPMARK_LOCK = 0x0A, MAPMARK_BAG = 0x0B, MAPMARK_SKULL = 0x0C, MAPMARK_DOLLAR = 0x0D, MAPMARK_REDNORTH = 0x0E, MAPMARK_REDSOUTH = 0x0F, MAPMARK_REDEAST = 0x10, MAPMARK_REDWEST = 0x11, MAPMARK_GREENNORTH = 0x12, MAPMARK_GREENSOUTH = 0x13 }; enum FluidColors_t { FLUID_EMPTY = 0x00, FLUID_BLUE = 0x01, FLUID_RED = 0x02, FLUID_BROWN = 0x03, FLUID_GREEN = 0x04, FLUID_YELLOW = 0x05, FLUID_WHITE = 0x06, FLUID_PURPLE = 0x07 }; enum FluidTypes_t { FLUID_NONE = FLUID_EMPTY, FLUID_WATER = FLUID_BLUE, FLUID_BLOOD = FLUID_RED, FLUID_BEER = FLUID_BROWN, FLUID_SLIME = FLUID_GREEN, FLUID_LEMONADE = FLUID_YELLOW, FLUID_MILK = FLUID_WHITE, FLUID_MANA = FLUID_PURPLE, FLUID_LIFE = FLUID_RED + 8, FLUID_OIL = FLUID_BROWN + 8, FLUID_URINE = FLUID_YELLOW + 8, FLUID_COCONUTMILK = FLUID_WHITE + 8, FLUID_WINE = FLUID_PURPLE + 8, FLUID_MUD = FLUID_BROWN + 16, FLUID_FRUITJUICE = FLUID_YELLOW + 16, FLUID_LAVA = FLUID_RED + 24, FLUID_RUM = FLUID_BROWN + 24, FLUID_SWAMP = FLUID_GREEN + 24, }; const uint8_t reverseFluidMap[] = { FLUID_EMPTY, FLUID_WATER, FLUID_MANA, FLUID_BEER, FLUID_EMPTY, FLUID_BLOOD, FLUID_SLIME, FLUID_EMPTY, FLUID_LEMONADE, FLUID_MILK }; enum ClientFluidTypes_t { CLIENTFLUID_EMPTY = 0x00, CLIENTFLUID_BLUE = 0x01, CLIENTFLUID_PURPLE = 0x02, CLIENTFLUID_BROWN_1 = 0x03, CLIENTFLUID_BROWN_2 = 0x04, CLIENTFLUID_RED = 0x05, CLIENTFLUID_GREEN = 0x06, CLIENTFLUID_BROWN = 0x07, CLIENTFLUID_YELLOW = 0x08, CLIENTFLUID_WHITE = 0x09 }; const uint8_t fluidMap[] = { CLIENTFLUID_EMPTY, CLIENTFLUID_BLUE, CLIENTFLUID_RED, CLIENTFLUID_BROWN_1, CLIENTFLUID_GREEN, CLIENTFLUID_YELLOW, CLIENTFLUID_WHITE, CLIENTFLUID_PURPLE }; enum SquareColor_t { SQ_COLOR_NONE = 256, SQ_COLOR_BLACK = 0, }; enum TextColor_t { TEXTCOLOR_BLUE = 5, TEXTCOLOR_GREEN = 18, TEXTCOLOR_TEAL = 35, TEXTCOLOR_LIGHTGREEN = 66, TEXTCOLOR_DARKBROWN = 78, TEXTCOLOR_LIGHTBLUE = 89, TEXTCOLOR_DARKPURPLE = 112, TEXTCOLOR_BROWN = 120, TEXTCOLOR_GREY = 129, TEXTCOLOR_DARKRED = 144, TEXTCOLOR_DARKPINK = 152, TEXTCOLOR_PURPLE = 154, TEXTCOLOR_DARKORANGE = 156, TEXTCOLOR_RED = 180, TEXTCOLOR_PINK = 190, TEXTCOLOR_ORANGE = 192, TEXTCOLOR_DARKYELLOW = 205, TEXTCOLOR_YELLOW = 210, TEXTCOLOR_WHITE = 215, TEXTCOLOR_NONE = 255, TEXTCOLOR_UNKNOWN = 256 }; enum Icons_t { ICON_NONE = 0, ICON_POISON = 1 << 0, ICON_BURN = 1 << 1, ICON_ENERGY = 1 << 2, ICON_DRUNK = 1 << 3, ICON_MANASHIELD = 1 << 4, ICON_PARALYZE = 1 << 5, ICON_HASTE = 1 << 6, ICON_SWORDS = 1 << 7, ICON_DROWNING = 1 << 8, ICON_FREEZING = 1 << 9, ICON_DAZZLED = 1 << 10, ICON_CURSED = 1 << 11, ICON_BUFF = 1 << 12, ICON_PZ = 1 << 13, ICON_PROTECTIONZONE = 1 << 14 }; enum WeaponType_t { WEAPON_NONE = 0, WEAPON_SWORD = 1, WEAPON_CLUB = 2, WEAPON_AXE = 3, WEAPON_SHIELD = 4, WEAPON_DIST = 5, WEAPON_WAND = 6, WEAPON_AMMO = 7, WEAPON_FIST = 8 }; enum Ammo_t { AMMO_NONE = 0, AMMO_BOLT = 1, AMMO_ARROW = 2, AMMO_SPEAR = 3, AMMO_THROWINGSTAR = 4, AMMO_THROWINGKNIFE = 5, AMMO_STONE = 6, AMMO_SNOWBALL = 7 }; enum AmmoAction_t { AMMOACTION_NONE, AMMOACTION_REMOVECOUNT, AMMOACTION_REMOVECHARGE, AMMOACTION_MOVE, AMMOACTION_MOVEBACK }; enum WieldInfo_t { WIELDINFO_LEVEL = 1, WIELDINFO_MAGLV = 2, WIELDINFO_VOCREQ = 4, WIELDINFO_PREMIUM = 8 }; enum Skulls_t { SKULL_NONE = 0, SKULL_YELLOW = 1, SKULL_GREEN = 2, SKULL_WHITE = 3, SKULL_RED = 4, SKULL_BLACK = 5, SKULL_LAST = SKULL_BLACK }; enum PartyShields_t { SHIELD_NONE = 0, SHIELD_WHITEYELLOW = 1, SHIELD_WHITEBLUE = 2, SHIELD_BLUE = 3, SHIELD_YELLOW = 4, SHIELD_BLUE_SHAREDEXP = 5, SHIELD_YELLOW_SHAREDEXP = 6, SHIELD_BLUE_NOSHAREDEXP_BLINK = 7, SHIELD_YELLOW_NOSHAREDEXP_BLINK = 8, SHIELD_BLUE_NOSHAREDEXP = 9, SHIELD_YELLOW_NOSHAREDEXP = 10, SHIELD_LAST = SHIELD_YELLOW_NOSHAREDEXP }; enum item_t { ITEM_FIREFIELD = 1492, ITEM_FIREFIELD_SAFE = 1500, ITEM_POISONFIELD = 1496, ITEM_POISONFIELD_SAFE = 1503, ITEM_ENERGYFIELD = 1495, ITEM_ENERGYFIELD_SAFE = 1504, ITEM_MAGICWALL = 1497, ITEM_MAGICWALL_SAFE = 11095, ITEM_WILDGROWTH = 1499, ITEM_WILDGROWTH_SAFE = 11096, ITEM_DEPOT = 2594, ITEM_LOCKER = 2589, ITEM_GLOWING_SWITCH = 11060, ITEM_MALE_CORPSE = 6080, ITEM_FEMALE_CORPSE = 6081, ITEM_MEAT = 2666, ITEM_HAM = 2671, ITEM_GRAPE = 2681, ITEM_APPLE = 2674, ITEM_BREAD = 2689, ITEM_ROLL = 2690, ITEM_CHEESE = 2696, ITEM_FULLSPLASH = 2016, ITEM_SMALLSPLASH = 2019, ITEM_PARCEL = 2595, ITEM_PARCEL_STAMPED = 2596, ITEM_LETTER = 2597, ITEM_LETTER_STAMPED = 2598, ITEM_LABEL = 2599, ITEM_WATERBALL_SPLASH = 7711, ITEM_WATERBALL = 7956, ITEM_HOUSE_TRANSFER = 1968 //read-only }; enum PlayerFlags { PlayerFlag_CannotUseCombat = 0, //2^0 = 1 PlayerFlag_CannotAttackPlayer, //2^1 = 2 PlayerFlag_CannotAttackMonster, //2^2 = 4 PlayerFlag_CannotBeAttacked, //2^3 = 8 PlayerFlag_CanConvinceAll, //2^4 = 16 PlayerFlag_CanSummonAll, //2^5 = 32 PlayerFlag_CanIllusionAll, //2^6 = 64 PlayerFlag_CanSenseInvisibility, //2^7 = 128 PlayerFlag_IgnoredByMonsters, //2^8 = 256 PlayerFlag_NotGainInFight, //2^9 = 512 PlayerFlag_HasInfiniteMana, //2^10 = 1024 PlayerFlag_HasInfiniteSoul, //2^11 = 2048 PlayerFlag_HasNoExhaustion, //2^12 = 4096 PlayerFlag_CannotUseSpells, //2^13 = 8192 PlayerFlag_CannotPickupItem, //2^14 = 16384 PlayerFlag_CanAlwaysLogin, //2^15 = 32768 PlayerFlag_CanBroadcast, //2^16 = 65536 PlayerFlag_CanEditHouses, //2^17 = 131072 PlayerFlag_CannotBeBanned, //2^18 = 262144 PlayerFlag_CannotBePushed, //2^19 = 524288 PlayerFlag_HasInfiniteCapacity, //2^20 = 1048576 PlayerFlag_CanPushAllCreatures, //2^21 = 2097152 PlayerFlag_CanTalkRedPrivate, //2^22 = 4194304 PlayerFlag_CanTalkRedChannel, //2^23 = 8388608 PlayerFlag_TalkOrangeHelpChannel, //2^24 = 16777216 PlayerFlag_NotGainExperience, //2^25 = 33554432 PlayerFlag_NotGainMana, //2^26 = 67108864 PlayerFlag_NotGainHealth, //2^27 = 134217728 PlayerFlag_NotGainSkill, //2^28 = 268435456 PlayerFlag_SetMaxSpeed, //2^29 = 536870912 PlayerFlag_SpecialVIP, //2^30 = 1073741824 PlayerFlag_NotGenerateLoot, //2^31 = 2147483648 PlayerFlag_CanTalkRedChannelAnonymous, //2^32 = 4294967296 PlayerFlag_IgnoreProtectionZone, //2^33 = 8589934592 PlayerFlag_IgnoreSpellCheck, //2^34 = 17179869184 PlayerFlag_IgnoreEquipCheck, //2^35 = 34359738368 PlayerFlag_CannotBeMuted, //2^36 = 68719476736 PlayerFlag_IsAlwaysPremium, //2^37 = 137438953472 PlayerFlag_CanAnswerRuleViolations, //2^38 = 274877906944 PlayerFlag_39, //ignore //2^39 = 549755813888 //not used by us PlayerFlag_ShowGroupNameInsteadOfVocation, //2^40 = 1099511627776 PlayerFlag_HasInfiniteStamina, //2^41 = 2199023255552 PlayerFlag_CannotMoveItems, //2^42 = 4398046511104 PlayerFlag_CannotMoveCreatures, //2^43 = 8796093022208 PlayerFlag_CanReportBugs, //2^44 = 17592186044416 PlayerFlag_45, //ignore //2^45 = 35184372088832 //not used by us PlayerFlag_CannotBeSeen, //2^46 = 70368744177664 PlayerFlag_LastFlag }; enum PlayerCustomFlags { PlayerCustomFlag_AllowIdle = 0, //2^0 = 1 PlayerCustomFlag_CanSeePosition, //2^1 = 2 PlayerCustomFlag_CanSeeItemDetails, //2^2 = 4 PlayerCustomFlag_CanSeeCreatureDetails, //2^3 = 8 PlayerCustomFlag_NotSearchable, //2^4 = 16 PlayerCustomFlag_GamemasterPrivileges, //2^5 = 32 PlayerCustomFlag_CanThrowAnywhere, //2^6 = 64 PlayerCustomFlag_CanPushAllItems, //2^7 = 128 PlayerCustomFlag_CanMoveAnywhere, //2^8 = 256 PlayerCustomFlag_CanMoveFromFar, //2^9 = 512 PlayerCustomFlag_CanLoginMultipleCharacters, //2^10 = 1024 (account flag) PlayerCustomFlag_HasFullLight, //2^11 = 2048 PlayerCustomFlag_CanLogoutAnytime, //2^12 = 4096 (account flag) PlayerCustomFlag_HideLevel, //2^13 = 8192 PlayerCustomFlag_IsProtected, //2^14 = 16384 PlayerCustomFlag_IsImmune, //2^15 = 32768 PlayerCustomFlag_NotGainSkull, //2^16 = 65536 PlayerCustomFlag_NotGainUnjustified, //2^17 = 131072 PlayerCustomFlag_IgnorePacification, //2^18 = 262144 PlayerCustomFlag_IgnoreLoginDelay, //2^19 = 524288 PlayerCustomFlag_CanStairhop, //2^20 = 1048576 PlayerCustomFlag_CanTurnhop, //2^21 = 2097152 PlayerCustomFlag_IgnoreHouseRent, //2^22 = 4194304 PlayerCustomFlag_CanWearAllAddons, //2^23 = 8388608 PlayerCustomFlag_LastFlag }; //Reserved player storage key ranges //[10000000 - 20000000] #define PSTRG_RESERVED_RANGE_START 10000000 #define PSTRG_RESERVED_RANGE_SIZE 10000000 //[1000 - 1500] #define PSTRG_OUTFITS_RANGE_START (PSTRG_RESERVED_RANGE_START + 1000) #define PSTRG_OUTFITS_RANGE_SIZE 500 //[1500 - 2000] #define PSTRG_OUTFITSID_RANGE_START (PSTRG_RESERVED_RANGE_START + 1500) #define PSTRG_OUTFITSID_RANGE_SIZE 500 #define NETWORKMESSAGE_MAXSIZE 15360 #define IPBAN_FLAG 128 #define LOCALHOST 2130706433 #define IS_IN_KEYRANGE(key, range) (key >= PSTRG_##range##_START && ((key - PSTRG_##range##_START) < PSTRG_##range##_SIZE)) #endif Link para o comentário https://xtibia.com/forum/topic/125650-compilando-o-the-forgotten-server/page/3/#findComment-1216437 Compartilhar em outros sites More sharing options...
gonorreiaswat 151 Postado Março 13, 2012 Share Postado Março 13, 2012 Comigo essas compilações nunca funcionaram' :T Carakas, já tentei de vários tutoriais... Uso: Windows 7 - 32bits Link para o comentário https://xtibia.com/forum/topic/125650-compilando-o-the-forgotten-server/page/3/#findComment-1216466 Compartilhar em outros sites More sharing options...
Beeki 284 Postado Março 13, 2012 Share Postado Março 13, 2012 (editado) @CoyoteStark está tudo certo, só uma coisa.. você recompilou tudo de novo ? por que quando se modifica um arquivo Header ( .h ) é obrigatorio recompilar tudo, e também o efeito temque ser declarado no tools.cpp. @Edit e outra coisa, para o novo efeito aparecer quando você usar os comandos lá de testar o efeito, você tem que ir na pasta data/lib/000-constant.lua Pesquisar por isso lá, CONST_ME_INSECTS = 68 e assim apos esse ai adicionar o Nome e o numero do novo efeito e assim sucessivamente, não esqueça de ajeitar o const me last. Editado Março 13, 2012 por Beeki Link para o comentário https://xtibia.com/forum/topic/125650-compilando-o-the-forgotten-server/page/3/#findComment-1216469 Compartilhar em outros sites More sharing options...
coyotestark 25 Postado Março 13, 2012 Share Postado Março 13, 2012 eu fiz tudo isto. recmpilei, no const.h e no tools.cpp, depois fui na pasta lib, adicionei o novo efeito com o numero, eu uso o efeito no ot, mas nao aparece na tela, tipo o erro que da parametro numerico deve ser inferior a 68 etc nao aparece, confirmando o comando, mas o efeito nao surgi na tela so de 68 pra baixo, mesmo assim amanhan vou tentar refazer tudo. obrigado pela atenção Link para o comentário https://xtibia.com/forum/topic/125650-compilando-o-the-forgotten-server/page/3/#findComment-1216473 Compartilhar em outros sites More sharing options...
Beeki 284 Postado Março 13, 2012 Share Postado Março 13, 2012 (editado) Cara faz assim, toma o meu const.h e o tools.cpp, já estão adicionados todos os 255 efeitos que são permitidos pelo cliente/tfs. const.h MAGIC_EFFECT_DRAW_BLOOD = 0x00, MAGIC_EFFECT_LOSE_ENERGY = 0x01, MAGIC_EFFECT_POFF = 0x02, MAGIC_EFFECT_BLOCKHIT = 0x03, MAGIC_EFFECT_EXPLOSION_AREA = 0x04, MAGIC_EFFECT_EXPLOSION_DAMAGE = 0x05, MAGIC_EFFECT_FIRE_AREA = 0x06, MAGIC_EFFECT_YELLOW_RINGS = 0x07, MAGIC_EFFECT_POISON_RINGS = 0x08, MAGIC_EFFECT_HIT_AREA = 0x09, MAGIC_EFFECT_TELEPORT = 0x0A, //10 MAGIC_EFFECT_ENERGY_DAMAGE = 0x0B, //11 MAGIC_EFFECT_WRAPS_BLUE = 0x0C, //12 MAGIC_EFFECT_WRAPS_RED = 0x0D, //13 MAGIC_EFFECT_WRAPS_GREEN = 0x0E, //14 MAGIC_EFFECT_HITBY_FIRE = 0x0F, //15 MAGIC_EFFECT_POISON = 0x10, //16 MAGIC_EFFECT_MORT_AREA = 0x11, //17 MAGIC_EFFECT_SOUND_GREEN = 0x12, //18 MAGIC_EFFECT_SOUND_RED = 0x13, //19 MAGIC_EFFECT_POISON_AREA = 0x14, //20 MAGIC_EFFECT_SOUND_YELLOW = 0x15, //21 MAGIC_EFFECT_SOUND_PURPLE = 0x16, //22 MAGIC_EFFECT_SOUND_BLUE = 0x17, //23 MAGIC_EFFECT_SOUND_WHITE = 0x18, //24 MAGIC_EFFECT_BUBBLES = 0x19, //25 MAGIC_EFFECT_CRAPS = 0x1A, //26 MAGIC_EFFECT_GIFT_WRAPS = 0x1B, //27 MAGIC_EFFECT_FIREWORK_YELLOW = 0x1C, //28 MAGIC_EFFECT_FIREWORK_RED = 0x1D, //29 MAGIC_EFFECT_FIREWORK_BLUE = 0x1E, //30 MAGIC_EFFECT_STUN = 0x1F, //31 MAGIC_EFFECT_SLEEP = 0x20, //32 MAGIC_EFFECT_WATERCREATURE = 0x21, //33 MAGIC_EFFECT_GROUNDSHAKER = 0x22, //34 MAGIC_EFFECT_HEARTS = 0x23, //35 MAGIC_EFFECT_FIREATTACK = 0x24, //36 MAGIC_EFFECT_ENERGY_AREA = 0x25, //37 MAGIC_EFFECT_SMALLCLOUDS = 0x26, //38 MAGIC_EFFECT_HOLYDAMAGE = 0x27, //39 MAGIC_EFFECT_BIGCLOUDS = 0x28, //40 MAGIC_EFFECT_ICEAREA = 0x29, //41 MAGIC_EFFECT_ICETORNADO = 0x2A, //42 MAGIC_EFFECT_ICEATTACK = 0x2B, //43 MAGIC_EFFECT_STONES = 0x2C, //44 MAGIC_EFFECT_SMALLPLANTS = 0x2D, //45 MAGIC_EFFECT_CARNIPHILA = 0x2E, //46 MAGIC_EFFECT_PURPLEENERGY = 0x2F, //47 MAGIC_EFFECT_YELLOWENERGY = 0x30, //48 MAGIC_EFFECT_HOLYAREA = 0x31, //49 MAGIC_EFFECT_BIGPLANTS = 0x32, //50 MAGIC_EFFECT_CAKE = 0x33, //51 MAGIC_EFFECT_GIANTICE = 0x34, //52 MAGIC_EFFECT_WATERSPLASH = 0x35, //53 MAGIC_EFFECT_PLANTATTACK = 0x36, //54 MAGIC_EFFECT_TUTORIALARROW = 0x37, //55 MAGIC_EFFECT_TUTORIALSQUARE = 0x38, //56 MAGIC_EFFECT_MIRRORHORIZONTAL = 0x39, //57 MAGIC_EFFECT_MIRRORVERTICAL = 0x3A, //58 MAGIC_EFFECT_SKULLHORIZONTAL = 0x3B, //59 MAGIC_EFFECT_SKULLVERTICAL = 0x3C, //60 MAGIC_EFFECT_ASSASSIN = 0x3D, //61 MAGIC_EFFECT_STEPSHORIZONTAL = 0x3E, //62 MAGIC_EFFECT_BLOODYSTEPS = 0x3F, //63 MAGIC_EFFECT_STEPSVERTICAL = 0x40, //64 MAGIC_EFFECT_YALAHARIGHOST = 0x41, //65 MAGIC_EFFECT_BATS = 0x42, //66 MAGIC_EFFECT_SMOKE = 0x43, //67 MAGIC_EFFECT_INSECTS = 0x44, //68 MAGIC_EFFECT_PINK = 0x45, //69 MAGIC_EFFECT_RED = 0x46, //70 MAGIC_EFFECT_BLUEK = 0x47, //71 MAGIC_EFFECT_BLUEKI = 0x48, //72 MAGIC_EFFECT_BLUEB = 0x49, //73 MAGIC_EFFECT_KAMEBLUE = 0x4A, //74 MAGIC_EFFECT_GENERIK = 0x4B, //75 MAGIC_EFFECT_GENERIKB = 0x4C, //76 MAGIC_EFFECT_GENERIKA = 0x4D, //77 MAGIC_EFFECT_GENERIKGREEN = 0x4E, //78 MAGIC_EFFECT_GREENONE = 0x4F, //79 MAGIC_EFFECT_GREENTWO = 0x50, //80 MAGIC_EFFECT_GREENTHREE = 0x51, //81 MAGIC_EFFECT_GREENFOUR = 0x52, //82 MAGIC_EFFECT_GREENFIVE = 0x53, //83 MAGIC_EFFECT_ORANGE = 0x54, //84 MAGIC_EFFECT_ORANGEONE = 0x55, //85 MAGIC_EFFECT_ORANGETWO = 0x56, //86 MAGIC_EFFECT_ORANGETHREE = 0x57, //87 MAGIC_EFFECT_ORANGEFOUR = 0x58, //88 MAGIC_EFFECT_ORANGEFIVE = 0x59, //89 MAGIC_EFFECT_PINKB = 0x5A, //90 MAGIC_EFFECT_PINKONE = 0x5B, //91 MAGIC_EFFECT_PINKTWO = 0x5C, //92 MAGIC_EFFECT_PINKTHREE = 0x5D, //93 MAGIC_EFFECT_PINKFOUR = 0x5E, //94 MAGIC_EFFECT_YELLOWB = 0x5F, //95 MAGIC_EFFECT_YELLOWONE = 0x60, //96 MAGIC_EFFECT_YELLOWTWO = 0x61, //97 MAGIC_EFFECT_YELLOWTHREE = 0x62, //98 MAGIC_EFFECT_YELLOWFOUR = 0x63, //99 MAGIC_EFFECT_YELLOWFIVE = 0x64, //100 MAGIC_EFFECT_YELLOWSIX = 0x65, //101 MAGIC_EFFECT_YELLOWSEVEN = 0x66, //102 MAGIC_EFFECT_YELLOWEIGHT = 0x67, //103 MAGIC_EFFECT_YELLOWNINE = 0x68, //104 MAGIC_EFFECT_YELLOWTEN = 0x69, //105 MAGIC_EFFECT_YELLOWELEVEN = 0x6A, //106 MAGIC_EFFECT_PINKA = 0x6B, //107 MAGIC_EFFECT_PINKC = 0x6C, //108 MAGIC_EFFECT_PINKD = 0x6D, //109 MAGIC_EFFECT_PINKE = 0x6E, //110 MAGIC_EFFECT_PINKF = 0x6F, //111 MAGIC_EFFECT_PINKG = 0x70, //112 MAGIC_EFFECT_PINKH = 0x71, //113 MAGIC_EFFECT_PINKI = 0x72, //114 MAGIC_EFFECT_PINKJ = 0x73, //115 MAGIC_EFFECT_PINKL = 0x74, //116 MAGIC_EFFECT_PINKM = 0x75, //117 MAGIC_EFFECT_PINKN = 0x76, //118 MAGIC_EFFECT_PINKO = 0x77, //119 MAGIC_EFFECT_PINKP = 0x78, //120 MAGIC_EFFECT_PINKQ = 0x79, //121 MAGIC_EFFECT_PINKR = 0x7A, //122 MAGIC_EFFECT_PINKS = 0x7B, //123 MAGIC_EFFECT_PINKT = 0x7C, //124 MAGIC_EFFECT_PINKU = 0x7D, //125 MAGIC_EFFECT_PINKV = 0x7E, //126 MAGIC_EFFECT_PINKX = 0x7F, //127 MAGIC_EFFECT_PINKZ = 0x80, //128 MAGIC_EFFECT_GRAYA = 0x81, //129 MAGIC_EFFECT_GRAYB = 0x82, //130 MAGIC_EFFECT_GRAYC = 0x83, //131 MAGIC_EFFECT_GRAYD = 0x84, //132 MAGIC_EFFECT_GRAYE = 0x85, //133 MAGIC_EFFECT_GRAYF = 0x86, //134 MAGIC_EFFECT_GRAYG = 0x87, //135 MAGIC_EFFECT_GRAYH = 0x88, //136 MAGIC_EFFECT_GRAYI = 0x89, //137 MAGIC_EFFECT_GRAYJ = 0x8A, //138 MAGIC_EFFECT_GRAYL = 0x8B, //139 MAGIC_EFFECT_GRAYM = 0x8C, //140 MAGIC_EFFECT_GRAYN = 0x8D, //141 MAGIC_EFFECT_GRAYO = 0x8E, //142 MAGIC_EFFECT_GRAYP = 0x8F, //143 MAGIC_EFFECT_GRAYQ = 0x90, //144 MAGIC_EFFECT_GRAYR = 0x91, //145 MAGIC_EFFECT_GRAYS = 0x92, //146 MAGIC_EFFECT_GRAYT = 0x93, //147 MAGIC_EFFECT_GRAYU = 0x94, //148 MAGIC_EFFECT_GRAYV = 0x95, //149 MAGIC_EFFECT_GRAYX = 0x96, //150 MAGIC_EFFECT_GRAYZ = 0x97, //151 MAGIC_EFFECT_BLACKA = 0x98, //152 MAGIC_EFFECT_BLACKB = 0x99, //153 MAGIC_EFFECT_BLACKC = 0x9A, //154 MAGIC_EFFECT_BLACKD = 0x9B, //155 MAGIC_EFFECT_BLACKE = 0x9C, //156 MAGIC_EFFECT_BLACKF = 0x9D, //157 MAGIC_EFFECT_BLACKG = 0x9E, //158 MAGIC_EFFECT_BLACKH = 0x9F, //159 MAGIC_EFFECT_BLACKJ = 0xA0, //160 MAGIC_EFFECT_BLACKL = 0xA1, //161 MAGIC_EFFECT_BLACKM = 0xA2, //162 MAGIC_EFFECT_BLACKN = 0xA3, //163 MAGIC_EFFECT_BLACKO = 0xA4, //164 MAGIC_EFFECT_BLACKP = 0xA5, //165 MAGIC_EFFECT_BLACKQ = 0xA6, //166 MAGIC_EFFECT_BLACKR = 0xA7, //167 MAGIC_EFFECT_BLACKS = 0xA8, //168 MAGIC_EFFECT_BLACKT = 0xA9, //169 MAGIC_EFFECT_BLACKU = 0xAA, //170 MAGIC_EFFECT_BLACKV = 0xAB, //171 MAGIC_EFFECT_BLACKX = 0xAC, //172 MAGIC_EFFECT_BLACKZ = 0xAD, //173 MAGIC_EFFECT_SKYA = 0xAE, //174 MAGIC_EFFECT_SKYB = 0xAF, //175 MAGIC_EFFECT_SKYC = 0xB0, //176 MAGIC_EFFECT_SKYD = 0xB1, //177 MAGIC_EFFECT_SKYE = 0xB2, //178 MAGIC_EFFECT_SKYF = 0xB3, //179 MAGIC_EFFECT_SKYG = 0xB4, //180 MAGIC_EFFECT_SKYH = 0xB5, //181 MAGIC_EFFECT_SKYI = 0xB6, //182 MAGIC_EFFECT_SKYJ = 0xB7, //183 MAGIC_EFFECT_SKYL = 0xB8, //184 MAGIC_EFFECT_SKYM = 0xB9, //185 MAGIC_EFFECT_SKYN = 0xBA, //186 MAGIC_EFFECT_SKYO = 0xBB, //187 MAGIC_EFFECT_SKYP = 0xBC, //188 MAGIC_EFFECT_SKYQ = 0xBD, //189 MAGIC_EFFECT_SKYR = 0xBE, //190 MAGIC_EFFECT_SKYS = 0xBF, //191 MAGIC_EFFECT_SKYT = 0xC0, //192 MAGIC_EFFECT_SKYU = 0xC1, //193 MAGIC_EFFECT_SKYV = 0xC2, //194 MAGIC_EFFECT_SKYX = 0xC3, //195 MAGIC_EFFECT_SKYZ = 0xC4, //196 MAGIC_EFFECT_FIGHTA = 0xC5, //197 MAGIC_EFFECT_FIGHTB = 0xC6, //198 MAGIC_EFFECT_FIGHTC = 0xC7, //199 MAGIC_EFFECT_FIGHTD = 0xC8, //200 MAGIC_EFFECT_FIGHTE = 0xC9, //201 MAGIC_EFFECT_FIGHTF = 0xCA, //202 MAGIC_EFFECT_FIGHTG = 0xCB, //203 MAGIC_EFFECT_FIGHTH = 0xCC, //204 MAGIC_EFFECT_FIGHTI = 0xCD, //205 MAGIC_EFFECT_REDSTORM = 0xCE, //206 MAGIC_EFFECT_BURNINGR = 0xCF, //207 MAGIC_EFFECT_BLUESTORMZ = 0xD0, //208 MAGIC_EFFECT_BLACKSTORMZ = 0xD1, //209 MAGIC_EFFECT_GOLDENSTORMZ = 0xD2, //210 MAGIC_EFFECT_DARKSTORMZ = 0xD3, //211 MAGIC_EFFECT_CELLTRANSFORMZ = 0xD4, //212 MAGIC_EFFECT_BROLLYTRANSFORMZ = 0xD5, //213 MAGIC_EFFECT_FABIOUM = 0xD6, //214 MAGIC_EFFECT_FABIODOIS = 0xD7, //215 MAGIC_EFFECT_FABIOTRES = 0xD8, //216 MAGIC_EFFECT_FABIOQUATRO = 0xD9, //217 MAGIC_EFFECT_FABIOCINCO = 0xDA, //218 MAGIC_EFFECT_FABIOSEIS = 0xDB, //219 MAGIC_EFFECT_FABIOSETE = 0xDC, //220 MAGIC_EFFECT_FABIOOITO = 0xDD, //221 MAGIC_EFFECT_FABIONOVE = 0xDE, //222 MAGIC_EFFECT_FABIODEZ = 0xDF, //223 MAGIC_EFFECT_FABIOONZE = 0xE0, //224 MAGIC_EFFECT_FABIODOZE = 0xE1, //225 MAGIC_EFFECT_FABIOTREZE = 0xE2, //226 MAGIC_EFFECT_FABIOQUATORZE = 0xE3, //227 MAGIC_EFFECT_FABIOQUINZE = 0xE4, //228 MAGIC_EFFECT_FABIODEZESEIS = 0xE5, //229 MAGIC_EFFECT_FABIODEZESETE = 0xE6, //230 MAGIC_EFFECT_FABIODEZOITO = 0xE7, //231 MAGIC_EFFECT_FABIOSKY = 0xE8, //232 MAGIC_EFFECT_FABIODEZENOVE = 0xE9, //233 MAGIC_EFFECT_FABIOVINTE = 0xEA, //234 MAGIC_EFFECT_FABIONUYS= 0xEB, //235 MAGIC_EFFECT_FABIOSEXYNUYS= 0xEC, //236 MAGIC_EFFECT_FABIOTRINTA= 0xED, //237 MAGIC_EFFECT_FABIOTRINTADOIS= 0xEE, //238 MAGIC_EFFECT_FABIOTRINTATRES= 0xEF, //239 MAGIC_EFFECT_FABIOTRINTAQUATRO= 0xF0, //240 MAGIC_EFFECT_FABIOTRINTACINCO= 0xF1, //241 MAGIC_EFFECT_FABIOTRINTASEIS= 0xF2, //242 MAGIC_EFFECT_FABIOTRINTASETE= 0xF3, //243 MAGIC_EFFECT_FABIOTRINTAOITO= 0xF4, //244 MAGIC_EFFECT_FABIOTRINTANOVE= 0xF5, //245 MAGIC_EFFECT_FABIOQUARENTA= 0xF6, //246 MAGIC_EFFECT_FABIOQUARENTAUM= 0xF7, //247 MAGIC_EFFECT_FABIOQUARENTADOIS= 0xF8, //248 MAGIC_EFFECT_FABIOQUARENTATRES= 0xF9, //249 MAGIC_EFFECT_FABIOQUARENTAQUATRO= 0xFA, //250 MAGIC_EFFECT_FABIOQUARENTACINCO= 0xFB, //251 MAGIC_EFFECT_FABIOQUARENTASEIS= 0xFC, //252 MAGIC_EFFECT_FABIOQUARENTASETE= 0xFD, //253 MAGIC_EFFECT_FABIOQUARENTAOITO= 0xFE, //254 MAGIC_EFFECT_LAST = MAGIC_EFFECT_FABIOQUARENTAOITO, tools.cpp {"redspark", MAGIC_EFFECT_DRAW_BLOOD}, {"bluebubble", MAGIC_EFFECT_LOSE_ENERGY}, {"poff", MAGIC_EFFECT_POFF}, {"yellowspark", MAGIC_EFFECT_BLOCKHIT}, {"explosionarea", MAGIC_EFFECT_EXPLOSION_AREA}, {"explosion", MAGIC_EFFECT_EXPLOSION_DAMAGE}, {"firearea", MAGIC_EFFECT_FIRE_AREA}, {"yellowbubble", MAGIC_EFFECT_YELLOW_RINGS}, {"greenbubble", MAGIC_EFFECT_POISON_RINGS}, {"blackspark", MAGIC_EFFECT_HIT_AREA}, {"teleport", MAGIC_EFFECT_TELEPORT}, {"energy", MAGIC_EFFECT_ENERGY_DAMAGE}, {"blueshimmer", MAGIC_EFFECT_WRAPS_BLUE}, {"redshimmer", MAGIC_EFFECT_WRAPS_RED}, {"greenshimmer", MAGIC_EFFECT_WRAPS_GREEN}, {"fire", MAGIC_EFFECT_HITBY_FIRE}, {"greenspark", MAGIC_EFFECT_POISON}, {"mortarea", MAGIC_EFFECT_MORT_AREA}, {"greennote", MAGIC_EFFECT_SOUND_GREEN}, {"rednote", MAGIC_EFFECT_SOUND_RED}, {"poison", MAGIC_EFFECT_POISON_AREA}, {"yellownote", MAGIC_EFFECT_SOUND_YELLOW}, {"purplenote", MAGIC_EFFECT_SOUND_PURPLE}, {"bluenote", MAGIC_EFFECT_SOUND_BLUE}, {"whitenote", MAGIC_EFFECT_SOUND_WHITE}, {"bubbles", MAGIC_EFFECT_BUBBLES}, {"dice", MAGIC_EFFECT_CRAPS}, {"giftwraps", MAGIC_EFFECT_GIFT_WRAPS}, {"yellowfirework", MAGIC_EFFECT_FIREWORK_YELLOW}, {"redfirework", MAGIC_EFFECT_FIREWORK_RED}, {"bluefirework", MAGIC_EFFECT_FIREWORK_BLUE}, {"stun", MAGIC_EFFECT_STUN}, {"sleep", MAGIC_EFFECT_SLEEP}, {"watercreature", MAGIC_EFFECT_WATERCREATURE}, {"groundshaker", MAGIC_EFFECT_GROUNDSHAKER}, {"hearts", MAGIC_EFFECT_HEARTS}, {"fireattack", MAGIC_EFFECT_FIREATTACK}, {"energyarea", MAGIC_EFFECT_ENERGY_AREA}, {"smallclouds", MAGIC_EFFECT_SMALLCLOUDS}, {"holydamage", MAGIC_EFFECT_HOLYDAMAGE}, {"bigclouds", MAGIC_EFFECT_BIGCLOUDS}, {"icearea", MAGIC_EFFECT_ICEAREA}, {"icetornado", MAGIC_EFFECT_ICETORNADO}, {"iceattack", MAGIC_EFFECT_ICEATTACK}, {"stones", MAGIC_EFFECT_STONES}, {"smallplants", MAGIC_EFFECT_SMALLPLANTS}, {"carniphila", MAGIC_EFFECT_CARNIPHILA}, {"purpleenergy", MAGIC_EFFECT_PURPLEENERGY}, {"yellowenergy", MAGIC_EFFECT_YELLOWENERGY}, {"holyarea", MAGIC_EFFECT_HOLYAREA}, {"bigplants", MAGIC_EFFECT_BIGPLANTS}, {"cake", MAGIC_EFFECT_CAKE}, {"giantice", MAGIC_EFFECT_GIANTICE}, {"watersplash", MAGIC_EFFECT_WATERSPLASH}, {"plantattack", MAGIC_EFFECT_PLANTATTACK}, {"tutorialarrow", MAGIC_EFFECT_TUTORIALARROW}, {"tutorialsquare", MAGIC_EFFECT_TUTORIALSQUARE}, {"mirrorhorizontal", MAGIC_EFFECT_MIRRORHORIZONTAL}, {"mirrorvertical", MAGIC_EFFECT_MIRRORVERTICAL}, {"skullhorizontal", MAGIC_EFFECT_SKULLHORIZONTAL}, {"skullvertical", MAGIC_EFFECT_SKULLVERTICAL}, {"assassin", MAGIC_EFFECT_ASSASSIN}, {"stepshorizontal", MAGIC_EFFECT_STEPSHORIZONTAL}, {"bloodysteps", MAGIC_EFFECT_BLOODYSTEPS}, {"stepsvertical", MAGIC_EFFECT_STEPSVERTICAL}, {"yalaharighost", MAGIC_EFFECT_YALAHARIGHOST}, {"bats", MAGIC_EFFECT_BATS}, {"smoke", MAGIC_EFFECT_SMOKE}, {"insects", MAGIC_EFFECT_INSECTS}, {"pink", MAGIC_EFFECT_PINK}, {"red", MAGIC_EFFECT_RED}, {"bluek", MAGIC_EFFECT_BLUEK}, {"blueki", MAGIC_EFFECT_BLUEKI}, {"blueb", MAGIC_EFFECT_BLUEB}, {"kameblue", MAGIC_EFFECT_KAMEBLUE}, {"generiki", MAGIC_EFFECT_GENERIK}, {"generikib", MAGIC_EFFECT_GENERIKB}, {"generikia", MAGIC_EFFECT_GENERIKA}, {"generikigreen", MAGIC_EFFECT_GENERIKGREEN}, {"greenone", MAGIC_EFFECT_GREENONE}, {"greentwo", MAGIC_EFFECT_GREENTWO}, {"greenthree", MAGIC_EFFECT_GREENTHREE}, {"greenfour", MAGIC_EFFECT_GREENFOUR}, {"greenfive", MAGIC_EFFECT_GREENFIVE}, {"orange", MAGIC_EFFECT_ORANGE}, {"orangeone", MAGIC_EFFECT_ORANGEONE}, {"orangetwo", MAGIC_EFFECT_ORANGETWO}, {"orangethree", MAGIC_EFFECT_ORANGETHREE}, {"orangefour", MAGIC_EFFECT_ORANGEFOUR}, {"orangefive", MAGIC_EFFECT_ORANGEFIVE}, {"pinkb", MAGIC_EFFECT_PINKB}, {"pinkone", MAGIC_EFFECT_PINKONE}, {"pinktwo", MAGIC_EFFECT_PINKTWO}, {"pinkthree", MAGIC_EFFECT_PINKTHREE}, {"pinkfour", MAGIC_EFFECT_PINKFOUR}, {"yellowb", MAGIC_EFFECT_YELLOWB}, {"yellowone", MAGIC_EFFECT_YELLOWONE}, {"yellowtwo", MAGIC_EFFECT_YELLOWTWO}, {"yellowthree", MAGIC_EFFECT_YELLOWTHREE}, {"yellowfour", MAGIC_EFFECT_YELLOWFOUR}, {"yellowfive", MAGIC_EFFECT_YELLOWFIVE}, {"yellowsix", MAGIC_EFFECT_YELLOWSIX}, {"yellowseven", MAGIC_EFFECT_YELLOWSEVEN}, {"yelloweight", MAGIC_EFFECT_YELLOWEIGHT}, {"yellownine", MAGIC_EFFECT_YELLOWNINE}, {"yellowten", MAGIC_EFFECT_YELLOWTEN}, {"yelloweleven", MAGIC_EFFECT_YELLOWELEVEN}, {"pinka", MAGIC_EFFECT_PINKA}, {"pinkc", MAGIC_EFFECT_PINKC}, {"pinkd", MAGIC_EFFECT_PINKD}, {"pinke", MAGIC_EFFECT_PINKE}, {"pinkf", MAGIC_EFFECT_PINKF}, {"pinkg", MAGIC_EFFECT_PINKG}, {"pinkh", MAGIC_EFFECT_PINKH}, {"pinki", MAGIC_EFFECT_PINKI}, {"pinkj", MAGIC_EFFECT_PINKJ}, {"pinkl", MAGIC_EFFECT_PINKL}, {"pinkl", MAGIC_EFFECT_PINKL}, {"pinkm", MAGIC_EFFECT_PINKM}, {"pinkn", MAGIC_EFFECT_PINKN}, {"pinko", MAGIC_EFFECT_PINKO}, {"pinkp", MAGIC_EFFECT_PINKP}, {"pinkq", MAGIC_EFFECT_PINKQ}, {"pinkr", MAGIC_EFFECT_PINKR}, {"pinks", MAGIC_EFFECT_PINKS}, {"pinkt", MAGIC_EFFECT_PINKT}, {"pinku", MAGIC_EFFECT_PINKU}, {"pinkv", MAGIC_EFFECT_PINKV}, {"pinkx", MAGIC_EFFECT_PINKX}, {"pinkz", MAGIC_EFFECT_PINKZ}, {"graya", MAGIC_EFFECT_GRAYA}, {"grayb", MAGIC_EFFECT_GRAYB}, {"grayc", MAGIC_EFFECT_GRAYC}, {"grayd", MAGIC_EFFECT_GRAYD}, {"graye", MAGIC_EFFECT_GRAYE}, {"grayf", MAGIC_EFFECT_GRAYF}, {"grayg", MAGIC_EFFECT_GRAYG}, {"grayh", MAGIC_EFFECT_GRAYH}, {"grayi", MAGIC_EFFECT_GRAYI}, {"grayj", MAGIC_EFFECT_GRAYJ}, {"grayl", MAGIC_EFFECT_GRAYL}, {"graym", MAGIC_EFFECT_GRAYM}, {"grayn", MAGIC_EFFECT_GRAYN}, {"grayo", MAGIC_EFFECT_GRAYO}, {"grayp", MAGIC_EFFECT_GRAYP}, {"grayq", MAGIC_EFFECT_GRAYQ}, {"grayr", MAGIC_EFFECT_GRAYR}, {"grays", MAGIC_EFFECT_GRAYS}, {"grayt", MAGIC_EFFECT_GRAYT}, {"grayu", MAGIC_EFFECT_GRAYU}, {"grayv", MAGIC_EFFECT_GRAYV}, {"grayx", MAGIC_EFFECT_GRAYX}, {"grayz", MAGIC_EFFECT_GRAYZ}, {"blacka", MAGIC_EFFECT_BLACKA}, {"blackb", MAGIC_EFFECT_BLACKB}, {"blackc", MAGIC_EFFECT_BLACKC}, {"blackd", MAGIC_EFFECT_BLACKD}, {"blacke", MAGIC_EFFECT_BLACKE}, {"blackf", MAGIC_EFFECT_BLACKF}, {"blackg", MAGIC_EFFECT_BLACKG}, {"blackh", MAGIC_EFFECT_BLACKH}, {"blackj", MAGIC_EFFECT_BLACKJ}, {"blackl", MAGIC_EFFECT_BLACKL}, {"blackm", MAGIC_EFFECT_BLACKM}, {"blackn", MAGIC_EFFECT_BLACKN}, {"blacko", MAGIC_EFFECT_BLACKO}, {"blackp", MAGIC_EFFECT_BLACKP}, {"blackr", MAGIC_EFFECT_BLACKR}, {"blacks", MAGIC_EFFECT_BLACKS}, {"blackt", MAGIC_EFFECT_BLACKT}, {"blacku", MAGIC_EFFECT_BLACKU}, {"blacku", MAGIC_EFFECT_BLACKV}, {"blackx", MAGIC_EFFECT_BLACKX}, {"blackz", MAGIC_EFFECT_BLACKZ}, {"skya", MAGIC_EFFECT_SKYA}, {"skyb", MAGIC_EFFECT_SKYB}, {"skyc", MAGIC_EFFECT_SKYC}, {"skyd", MAGIC_EFFECT_SKYD}, {"skyd", MAGIC_EFFECT_SKYE}, {"skyf", MAGIC_EFFECT_SKYF}, {"skyg", MAGIC_EFFECT_SKYG}, {"skyh", MAGIC_EFFECT_SKYH}, {"skyi", MAGIC_EFFECT_SKYI}, {"skyj", MAGIC_EFFECT_SKYJ}, {"skyl", MAGIC_EFFECT_SKYL}, {"skym", MAGIC_EFFECT_SKYM}, {"skyn", MAGIC_EFFECT_SKYN}, {"skyo", MAGIC_EFFECT_SKYO}, {"skyp", MAGIC_EFFECT_SKYP}, {"skyr", MAGIC_EFFECT_SKYR}, {"skys", MAGIC_EFFECT_SKYS}, {"skyt", MAGIC_EFFECT_SKYT}, {"skyu", MAGIC_EFFECT_SKYU}, {"skyv", MAGIC_EFFECT_SKYV}, {"skyx", MAGIC_EFFECT_SKYX}, {"skyz", MAGIC_EFFECT_SKYZ}, {"fighta", MAGIC_EFFECT_FIGHTA}, {"fightb", MAGIC_EFFECT_FIGHTB}, {"fightc", MAGIC_EFFECT_FIGHTC}, {"fightd", MAGIC_EFFECT_FIGHTD}, {"fighte", MAGIC_EFFECT_FIGHTE}, {"fightf", MAGIC_EFFECT_FIGHTF}, {"fightg", MAGIC_EFFECT_FIGHTG}, {"fighth", MAGIC_EFFECT_FIGHTH}, {"fighti", MAGIC_EFFECT_FIGHTI}, {"redstorm", MAGIC_EFFECT_REDSTORM}, {"burningr", MAGIC_EFFECT_BURNINGR}, {"bluestormz", MAGIC_EFFECT_BLUESTORMZ}, {"blackstormz", MAGIC_EFFECT_BLACKSTORMZ}, {"goldenstormz", MAGIC_EFFECT_GOLDENSTORMZ}, {"darkstormz", MAGIC_EFFECT_DARKSTORMZ}, {"celltransformz", MAGIC_EFFECT_CELLTRANSFORMZ}, {"brollytransformz", MAGIC_EFFECT_BROLLYTRANSFORMZ}, {"fabioum", MAGIC_EFFECT_FABIOUM}, {"fabiodois", MAGIC_EFFECT_FABIODOIS}, {"fabiotres", MAGIC_EFFECT_FABIOTRES}, {"fabioquatro", MAGIC_EFFECT_FABIOQUATRO}, {"fabiocinco", MAGIC_EFFECT_FABIOCINCO}, {"fabioseis", MAGIC_EFFECT_FABIOSEIS}, {"fabiosete", MAGIC_EFFECT_FABIOSETE}, {"fabiooito", MAGIC_EFFECT_FABIOOITO}, {"fabionove", MAGIC_EFFECT_FABIONOVE}, {"fabiodez", MAGIC_EFFECT_FABIODEZ}, {"fabioonze", MAGIC_EFFECT_FABIOONZE}, {"fabiodoze", MAGIC_EFFECT_FABIODOZE}, {"fabiotreze", MAGIC_EFFECT_FABIOTREZE}, {"fabioquatorze", MAGIC_EFFECT_FABIOQUATORZE}, {"fabioquinze", MAGIC_EFFECT_FABIOQUINZE}, {"fabiodezeseis", MAGIC_EFFECT_FABIODEZESEIS}, {"fabiodezesete", MAGIC_EFFECT_FABIODEZESETE}, {"fabiodezoito", MAGIC_EFFECT_FABIODEZOITO}, {"fabiosky", MAGIC_EFFECT_FABIOSKY}, {"fabiodezenove", MAGIC_EFFECT_FABIODEZENOVE}, {"fabiovinte", MAGIC_EFFECT_FABIOVINTE}, {"fabionuys", MAGIC_EFFECT_FABIONUYS}, {"fabiosexynuys", MAGIC_EFFECT_FABIOSEXYNUYS}, {"fabiotrinta", MAGIC_EFFECT_FABIOTRINTA}, {"fabiotrintadois", MAGIC_EFFECT_FABIOTRINTADOIS}, {"fabiotrintatres", MAGIC_EFFECT_FABIOTRINTATRES}, {"fabiotrintaquatro", MAGIC_EFFECT_FABIOTRINTAQUATRO}, {"fabiotrintacinco", MAGIC_EFFECT_FABIOTRINTACINCO}, {"fabiotrintasete", MAGIC_EFFECT_FABIOTRINTASEIS}, {"fabiotrintasete", MAGIC_EFFECT_FABIOTRINTASETE}, {"fabiotrintaoito", MAGIC_EFFECT_FABIOTRINTAOITO}, {"fabiotrintanove", MAGIC_EFFECT_FABIOTRINTANOVE}, {"fabioquarenta", MAGIC_EFFECT_FABIOQUARENTA}, {"fabioquarentadois", MAGIC_EFFECT_FABIOQUARENTADOIS}, {"fabioquarentatres", MAGIC_EFFECT_FABIOQUARENTATRES}, {"fabioquarentaquatro", MAGIC_EFFECT_FABIOQUARENTAQUATRO}, {"fabioquarentacinco", MAGIC_EFFECT_FABIOQUARENTACINCO}, {"fabioquarentaseis", MAGIC_EFFECT_FABIOQUARENTASEIS}, {"fabioquarentasete", MAGIC_EFFECT_FABIOQUARENTASETE}, {"fabioquarentaoito", MAGIC_EFFECT_FABIOQUARENTAOITO} Não liga pro nome dos efeitos, foram Baseados em meu nome, Fábio ;] Editado Março 13, 2012 por Beeki Link para o comentário https://xtibia.com/forum/topic/125650-compilando-o-the-forgotten-server/page/3/#findComment-1216478 Compartilhar em outros sites More sharing options...
coyotestark 25 Postado Março 13, 2012 Share Postado Março 13, 2012 (editado) Veiiiii vou te encher de beijos RSRSR (mentira nao acredita) bom vou compilar aki e testar desde ja REP+ Fabio este nome nao me eh estranho Editado Março 13, 2012 por CoyoteStark Link para o comentário https://xtibia.com/forum/topic/125650-compilando-o-the-forgotten-server/page/3/#findComment-1216497 Compartilhar em outros sites More sharing options...
Beeki 284 Postado Março 13, 2012 Share Postado Março 13, 2012 ok... qualquer coisa Posta aqui.. Link para o comentário https://xtibia.com/forum/topic/125650-compilando-o-the-forgotten-server/page/3/#findComment-1216501 Compartilhar em outros sites More sharing options...
coyotestark 25 Postado Março 13, 2012 Share Postado Março 13, 2012 cara descuilpa eu ser chato, mas vc pode mandar o 000-constant? pq ta dando a mesma merda, Link para o comentário https://xtibia.com/forum/topic/125650-compilando-o-the-forgotten-server/page/3/#findComment-1216511 Compartilhar em outros sites More sharing options...
Beeki 284 Postado Março 13, 2012 Share Postado Março 13, 2012 Cara você quer o 000 constant pra que ?, serve pra nada, quando você for usar um novo efeito que você adicinou use em Numero não em nome como é pra ser no constant é inutil aquilo, fica a dica! Link para o comentário https://xtibia.com/forum/topic/125650-compilando-o-the-forgotten-server/page/3/#findComment-1216548 Compartilhar em outros sites More sharing options...
coyotestark 25 Postado Março 13, 2012 Share Postado Março 13, 2012 eu nao to usando noe e sim numero, /z 69 Link para o comentário https://xtibia.com/forum/topic/125650-compilando-o-the-forgotten-server/page/3/#findComment-1216575 Compartilhar em outros sites More sharing options...
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