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Dougkk

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Sobre Dougkk

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  • Char no Tibia
    GoD HelZin
  • Forma que conheci o xTibia
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  1. Não da erro, ele simplesmente não dá o limite entende, eu coloco 2 summons,mas posso sumonar 5, e alguns dos summon não ficam sob meu comando, ficam monstros normais.
  2. o max clones ai nao deu certo
  3. e se eu quiser colocar um limite de clones como faço?
  4. e pra fazer o XP nao necessariamente pra vips ,mas sim para classes especificas?
  5. vlw!! Resolveu metade dos meus problemas com spells
  6. ou cara..a magia coloquei no meu Ots ela nao gasta mana pra ser usada e nem aparece as palavras sendo ditas tb! Como arrumo isso?
  7. Dougkk

    [ Virus ]

    Tem certeza que esse scan ta certo?? Baixei e me parece virus '
  8. Bom , hellempire como os que jogam sabe é cheo de coisas ineditas...como monsters,npcs,actiosn,vips e ETc e Hj trago 2 monstros para voces,olharam e dizerem oque acham,ja vou avisando não sao monstros para SOLO.E também uma spell bem ""cool"" <?xml version="1.0" encoding="UTF-8"?> <monster name="Ninja Of DEATH" nameDescription="Ninja Of DEATH" race="blood" experience="25000" speed="5410" manacost="0"> <health now="40500" max="40500"/> <look type="152" head="0" body="0" legs="0" feet="0" addons="1" corpse="3128"/> <targetchange interval="2000" chance="5"/> <strategy attack="100" defense="0"/> <flags> <flag summonable="0"/> <flag attackable="1"/> <flag hostile="1"/> <flag illusionable="0"/> <flag convinceable="0"/> <flag pushable="0"/> <flag canpushitems="1"/> <flag staticattack="50"/> <flag lightlevel="0"/> <flag lightcolor="0"/> <flag targetdistance="2"/> <flag runonhealth="0"/> </flags> <attacks> <attack name="melee" interval="2000" chance="100" min="-370" max="-384"/> <attack name="Fireball" interval="1000" chance="100" min="-550" max="-650"/> </attacks> <defenses armor="7" defense="11"/> <immunities> <immunity physical="0"/> <immunity energy="0"/> <immunity fire="1"/> <immunity poison="0"/> <immunity lifedrain="0"/> <immunity paralyze="1"/> <immunity outfit="0"/> <immunity drunk="0"/> <immunity invisible="1"/> </immunities> <voices interval="2000" chance="5"> <voice sentence="Prepare for die!!"/> <voice sentence="Ninjas will Rule The World!!"/> </voices> <loot> <item id="2160" countmax="10" chance1="100000" chancemax="0"/> <item id="2487" chance="8888"/> <item id="2497" chance="6678"/> <item id="2400" chance="666"/> <item id="2547" countmax="11" chance1="20000" chancemax="0"/> <item id="1987" chance="100000"> <inside> <item id="2455" chance="6666"/> <item id="5944" countmax="2" chance1="5000" chancemax="0"/> <item id="2546" countmax="5" chance1="10000" chancemax="0"/> <item id="2147" countmax="2" chance1="10000" chancemax="0"/> <item id="5097" countmax="8" chance1="10000" chancemax="0"/> <item id="6278" countmax="1" chance1="10000" chancemax="0"/> <item id="2652" chance="2222"/> <item id="2125" chance="5500"/> </inside> </item> </loot> </monster> 1º Foi BOOS Hard,agora segundo ja eh mais lite,da para caçar numa boa,Mage ,Paladin,Kina Seja que for. <?xml version="1.0" encoding="UTF-8"?> <monster name="Ninja Of Energy" nameDescription="um ninja de energia" race="blood" experience="3000" speed="410" manacost="0"> <health now="4500" max="4500"/> <look type="152" head="114" body="89" legs="88" feet="88" addons="1" corpse="3128"/> <targetchange interval="2000" chance="5"/> <strategy attack="100" defense="0"/> <flags> <flag summonable="0"/> <flag attackable="1"/> <flag hostile="1"/> <flag illusionable="0"/> <flag convinceable="0"/> <flag pushable="0"/> <flag canpushitems="1"/> <flag staticattack="50"/> <flag lightlevel="0"/> <flag lightcolor="0"/> <flag targetdistance="0"/> <flag runonhealth="0"/> </flags> <attacks> <attack name="melle" interval="2000" chance="100" min="-370" max="-384"/> <attack name="Berserk" interval="800" chance="100" min="-50" max="-84"/> <attack name="Energy Wave" interval="1500" chance="50" min="-250" max="-500"/> <attack name="Sudden Death" interval="1000" chance="100" min="-100" max="-250"/> </attacks> <defenses armor="7" defense="11"/> <immunities> <immunity physical="0"/> <immunity energy="1"/> <immunity fire="0"/> <immunity poison="0"/> <immunity lifedrain="0"/> <immunity paralyze="1"/> <immunity outfit="0"/> <immunity drunk="1"/> <immunity invisible="1"/> </immunities> <voices interval="2000" chance="65"> <voice sentence="Prepare for die!!"/> <voice sentence="Ninjas You Rule The World!!"/> <voice sentence="A Prayer for my master"/> </voices> <loot> <item id="2152" countmax="3" chance1="100000" chancemax="0"/> <item id="2487" chance="8888"/> <item id="2497" chance="6678"/> <item id="2488" chance="5666"/> <item id="2547" countmax="11" chance1="20000" chancemax="0"/> <item id="1987" chance="100000"> <inside> <item id="2455" chance="6666"/> <item id="5944" countmax="2" chance1="5000" chancemax="0"/> <item id="2546" countmax="5" chance1="10000" chancemax="0"/> <item id="2147" countmax="2" chance1="10000" chancemax="0"/> <item id="5097" countmax="8" chance1="10000" chancemax="0"/> <item id="6278" countmax="1" chance1="10000" chancemax="0"/> <item id="2652" chance="2222"/> <item id="2125" chance="5500"/> </inside> </item> </loot> </monster> Agora no monsters.xml <monster name="Ninja Of DEATH" file="Ninja Of DEATH.xml" /> <monster name="Ninja Of Energy" file="Ninja Of Energy.xml" /> Spell retirada pelo motivo de so ter funcionado no Hell. Elogiem ,comente,critiquem seja oque voces preferirem dizer. \../Hail HellEmpire\../ See you on Hell
  9. Eu acho ela mt rox pessoalmente em meados de fevereiros quando abri meu ot eu coloquei 1 cult que vendia ela,e keria algo tipo gfb so ke de SD dai caio a fixa great mort ball xD,nunca pacei minahs actions pa nimguem mas por curiosidade daonde tiro essa ideia ai? Se quise meu script local combat = createCombatObject() setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE) setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MORTAREA) setCombatParam(combat, COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_FIRE) setCombatFormula(combat, COMBAT_FORMULA_LEVELMAGIC, -0.60, 0, -1.15, 0) local arr = { {0, 0, 1, 1, 1, 0, 0}, {0, 1, 1, 1, 1, 1, 0}, {1, 1, 1, 1, 1, 1, 1}, {1, 1, 1, 3, 1, 1, 1}, {1, 1, 1, 1, 1, 1, 1}, {0, 1, 1, 1, 1, 1, 0}, {0, 0, 1, 1, 1, 0, 0} } local area = createCombatArea(arr) setCombatArea(combat, area) function onCastSpell(cid, var) return doCombat(cid, combat, var) end <rune name="Great Mortball" id="2280" charges="3" maglv="4" exhaustion="1" enabled="1" allowfaruse="1" script="gmb.lua"></rune> lembrando que eh para 7.92+!! Por acaso voce jogo HellEmpire OT? Sistemas Proprios e mt mais 1/1>>acc manager hellempire.zapto.org:8090 hellempire.zapto.org Se quise entra na strike jungle e vem para ca<<e Acha o cult que vende...
  10. Dougkk

    Montrinho Rox

    Ola ..bem eu estava sem nada para fazer entao resolvi criar um monstro... usei ele na 7.92 Bem ai vai espero que gostem XD <?xml version="1.0" encoding="UTF-8"?> <monster name="Aracnideos" nameDescription="an Aracnideos" race="blood" experience="9500" speed="740" manacost="0"> <health now="23000" max="23000"/> <look type="38" head="0" body="0" legs="0" feet="0" corpse="2857"/> <targetchange/> <strategy attack="100" defense="0"/> <flags> <flag summonable="0"/> <flag attackable="1"/> <flag hostile="1"/> <flag illusionable="1"/> <flag convinceable="0"/> <flag pushable="0"/> <flag canpushitems="1"/> <flag staticattack="1"/> <flag lightlevel="0"/> <flag lightcolor="0"/> <flag targetdistance="1"/> <flag runonhealth="0"/> </flags> <attacks> <attack name="melee" interval="2000" min="-356" max="-611"/> <attack name="fireball" interval="2000" min="-400" max="-700"/> <attack name="poison bomb" interval="2000" chance="50"/> <attack name="parax" interval="2000" chance="50"/> </attacks> <defenses armor="30" defense="35"/> <immunities> <immunity physical="0"/> <immunity energy="1"/> <immunity fire="1"/> <immunity poison="1"/> <immunity lifedrain="0"/> <immunity paralyze="1"/> <immunity outfit="1"/> <immunity drunk="1"/> <immunity invisible="1"/> </immunities> <summons max="2"> <summon name="Giant Spider" interval="1000" chance="20"/> </summons> <loot> <item id="2158" countmax="17" chance1="100000" chancemax="0"/> <item id="2463" chance="4000"/> <item id="2171" chance="666"/> <item id="2459" chance="20000"/> <item id="1987" chance="100000"> <inside> <item id="2158" countmax="11" chance1="100000" chancemax="0"/> <item id="2476" chance="4428"/> <item id="2477" chance="1000"/> <item id="2478" chance="10000"/> <item id="2495" chance="800"/> </inside> </item> </loot> </monster> Amagad!! Que **** e akela ""parax""???!?!? É uma spell cauma tb irei passala aqui local combat = createCombatObject() setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_RED) local condition = createConditionObject(CONDITION_PARALYZE) setConditionParam(condition, CONDITION_PARAM_TICKS, 20000) --setConditionParam(condition, CONDITION_PARAM_SPEED, -800) setConditionFormula(condition, -1.9, 0, -1.9, 0) setCombatCondition(combat, condition) arr = { {0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0}, {0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0}, {0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0}, {0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0}, {0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0}, {1, 1, 1, 1, 1, 3, 1, 1, 1, 1, 1}, {0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0}, {0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0}, {0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0}, {0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0}, {0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0}, } local area = createCombatArea(arr) setCombatArea(combat, area) function onCastSpell(cid, var) return doCombat(cid, combat, var) end Agora no Spells.XML <instant name="parax" words="parax" lvl="30" maglv="5" mana="110" soul="0" exhaustion="1" prem="0" enabled="1" script="parax.lua"><vocation id="20"/><vocation id="15"/></instant> ESPERO QUE GOSTEM XD DIRETAMENTO DO HELLEMPIRE!!
  11. eu consegui os Id 7.5 dai pude indentifikar tal iten no 7.92 mas quando eu puxo alavanca fala sorry not is possible pq isso acontece esta tudo certo us itens no lugar certinho mas pq isso??
  12. :w2: <<<<< Bem seu topico foi otimo ...tirando a parte que vc escreveu em amarelo
  13. Dougkk

    Yurots 100% Editado

    kasas funcionam? obrigado amigo pelo atenção :hi:
  14. vei to cum problemao com essa tecnologia du futuro eu carrego meu client de iten pra editar e num aparece as armas, e containers.. e os itens que tem pr aedita so aparece ID nome e informações nada sim puis tibia.dat,tibia.spr junto na pasta dele ajuda ai :hi:
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