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Tudo que lol08 postou
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Gostaria de alguma técnica que botasse a pokebola tal apenas para premium por favor
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poxa mais esse seu ai cata tudo e tem uns players dizendo que ele clona stone
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function onLogin(cid) registerCreatureEvent(cid, "aloot_kill") return true end local stor = 7575 function autoloot(cid, target, pos) local function doStack(cid, itemid, new) local count = getPlayerItemCount(cid, itemid) if (count > 100) then count = count - math.floor(count / 100) * 100 end local newCount = count + new if (count ~= 0) then local find = getPlayerItemById(cid, true, itemid, count).uid if (find > 0) then doRemoveItem(find) else newCount = new end end local item = doCreateItemEx(itemid, newCount) doPlayerAddItemEx(cid, item, true) end local function scanContainer(cid, uid, list) for k = (getContainerSize(uid) - 1), 0, -1 do local tmp = getContainerItem(uid, k) if (isInArray(list, tmp.itemid)) then if isItemStackable(tmp.itemid) and (getPlayerItemCount(cid, tmp.itemid) > 0) then doStack(cid, tmp.itemid, tmp.type) else local item = doCreateItemEx(tmp.itemid, tmp.type) doPlayerAddItemEx(cid, item, true) end doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, 'Looted ' .. tmp.type .. ' ' .. getItemNameById(tmp.itemid) .. '.') doRemoveItem(tmp.uid) elseif isContainer(tmp.uid) then scanContainer(cid, tmp.uid, list) end end end local items = {} for i = getTileInfo(pos).items, 1, -1 do pos.stackpos = i table.insert(items, getThingFromPos(pos)) end if (#items == 0) then return end local corpse = -1 for _, item in ipairs(items) do local name = getItemName(item.uid):lower() if name:find(target:lower()) then corpse = item.uid break end end if (corpse ~= -1) and isContainer(corpse) then scanContainer(cid, corpse, tostring(getPlayerStorageValue(cid, stor)):gsub('_', ''):explode(',')) end end function onKill(cid, target, lastHit) if not isPlayer(target) then local infos = getPlayerStorageValue(cid, stor) if (infos == -1) then return true end local list = tostring(infos):explode(',') if (#list == 0) then return true end addEvent(autoloot, 150, cid, getCreatureName(target), getCreaturePosition(target)) end return true end
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[01/05/2015 22:05:07] [Error - CreatureScript Interface] [01/05/2015 22:05:07] In a timer event called from: [01/05/2015 22:05:07] data/creaturescripts/scripts/aloot.lua:onKill [01/05/2015 22:05:07] Description: [01/05/2015 22:05:07] data/lib/050-function.lua:234: attempt to index a boolean value [01/05/2015 22:05:07] stack traceback: [01/05/2015 22:05:07] data/lib/050-function.lua:234: in function 'getItemName' [01/05/2015 22:05:07] data/creaturescripts/scripts/aloot.lua:57: in function <data/creaturescripts/scripts/aloot.lua:8>
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poxa vida ridiculo isso server sem duel system nem rola hoje em dia ne ?
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Teria como adicionar duel system em um server tipo erondino entre outros que tem distro ? se tiver como , tutorial por favor!
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poketibia [POKEMON] Erondino V14 e V15
tópico respondeu ao RastaLegion de lol08 em OTServer Alternativo (ATS)
Como ADC Poke nessa base -
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[25/04/2015 22:01:43] [Error - Action Interface] [25/04/2015 22:01:43] In a timer event called from: [25/04/2015 22:01:43] data/actions/scripts/goback.lua:onUse [25/04/2015 22:01:43] Description: [25/04/2015 22:01:43] data/lib/some functions.lua:1710: attempt to compare two boolean values [25/04/2015 22:01:43] stack traceback: [25/04/2015 22:01:44] data/lib/some functions.lua:1710: in function <data/lib/some functions.lua:1694>
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[17/04/2015 12:09:36] [Error - Action Interface] [17/04/2015 12:09:36] In a timer event called from: [17/04/2015 12:09:36] data/actions/scripts/goback.lua:onUse [17/04/2015 12:09:36] Description: [17/04/2015 12:09:36] data/lib/some functions.lua:1710: attempt to compare two boolean values [17/04/2015 12:09:36] stack traceback: [17/04/2015 12:09:36] data/lib/some functions.lua:1710: in function <data/lib/some functions.lua:1694> [17/04/2015 12:09:36] [Error - Action Interface] [17/04/2015 12:09:36] In a timer event called from: [17/04/2015 12:09:36] data/actions/scripts/goback.lua:onUse [17/04/2015 12:09:36] Description: [17/04/2015 12:09:36] (luaGetCreatureMaxHealth) Creature not found [17/04/2015 12:10:26] [Error - CreatureScript Interface] [17/04/2015 12:10:26] data/creaturescripts/scripts/look.lua:onLook [17/04/2015 12:10:26] Description: [17/04/2015 12:10:26] data/lib/some functions.lua:149: attempt to concatenate local 'rank' (a nil value) [17/04/2015 12:10:26] stack traceback: [17/04/2015 12:10:26] data/lib/some functions.lua:149: in function 'getPlayerDesc' [17/04/2015 12:10:26] data/creaturescripts/scripts/look.lua:218: in function <data/creaturescripts/scripts/look.lua:89> [17/04/2015 12:09:36] [Error - Action Interface] [17/04/2015 12:09:36] In a timer event called from: [17/04/2015 12:09:36] data/actions/scripts/goback.lua:onUse [17/04/2015 12:09:36] Description: [17/04/2015 12:09:36] data/lib/some functions.lua:1710: attempt to compare two boolean values [17/04/2015 12:09:36] stack traceback: [17/04/2015 12:09:36] data/lib/some functions.lua:1710: in function <data/lib/some functions.lua:1694> [17/04/2015 11:29:24] [Error - CreatureScript Interface] [17/04/2015 11:29:24] In a timer event called from: [17/04/2015 11:29:24] data/creaturescripts/scripts/aloot.lua:onKill [17/04/2015 11:29:24] Description: [17/04/2015 11:29:24] data/lib/050-function.lua:239: attempt to index a boolean value [17/04/2015 11:29:24] stack traceback: [17/04/2015 11:29:24] data/lib/050-function.lua:239: in function 'getItemName' [17/04/2015 11:29:24] data/creaturescripts/scripts/aloot.lua:57: in function <data/creaturescripts/scripts/aloot.lua:8> up
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pode me mandar o link nao achei >)
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aconselha eu usar qual base entao?
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mais eles so vendem linux
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Galera queria empresas de dicados descente com preço adequado internacional ou nacional tanto faz com proteçao ddos
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Galera queria empresas de dicados descente com preço adequado internacional ou nacional tanto faz com proteçao ddos
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http://www.xtibia.com/forum/topic/233057-pda-pokemon-dash-advanced-open-source-2015/ Gostaria de saber tambem se vale apena botar essa base pra frente function onAttack(cid, target) if not isCreature(cid) then return false end if isPlayer(target) then if #getCreatureSummons(target) >= 1 then doMonsterSetTarget(cid, getCreatureSummons(target)[1]) end end return true end --function onAttack(cid, target) -- if not isCreature(cid) then --return false --end --if isPlayer(target) then -- if #getCreatureSummons(target) >= 1 then -- doMonsterSetTarget(cid, getCreatureSummons(target)[1]) --end --end --return true --end
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Erros [14/12/2014 18:12:37] [Error - CreatureScript Interface] [14/12/2014 18:12:37] data/creaturescripts/scripts/atk.lua:onAttack [14/12/2014 18:12:37] Description: [14/12/2014 18:12:37] (luaDoMonsterSetTarget) Monster not found [Esse Erro acontece na arena pvp e nao sei como arrumar, se tirar esse script buga o ataque dos pokemons "Wild" eles começam a atacar o jogador ao inves de Seu Pokemon] Alguns Erros vão surgir durante o Jogo: Erro no Exp.lua Erro Na hora de Evoluir (Automatico) erro de MaxHealth, algo assim Bugs gerais Os Pokemons Uniques Fazem Crashar o Servidor (Se voce pegar uma Pokeball Unique e jogar no Teleport, o Servidor Crasha) Os Pokemon Lock Fazem Crashar o Servidor (Se voce pegar uma Pokeball Lock e jogar no Teleport, o Servidor Crashar) Pode ser que + Alguns Atributos do PDA fazem Crashar o Servidor e estamos a Procura Disso Retirem o NPC SR.SPLIT (Segundo Andar do CP)
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VOCES PODERIAM ME DISSER TODOS ERROS EXISTENTES QUE PODEM DERRUBAR UM SERVER DE PDA ?
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ANNA poderia me ajudar com alguma base descente uso a by senhor mais tem mt erro
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CARALHO NAO ACREDITO VC E DMS KKKKKKK EU PROCUREI ESSE BUG EM TODOS OS FORUNS E NADA
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players normais vc escreve !invite ai vai aparecer a tela e nela vc escreve *CAIU AI DISTRO CAI PODENDO OCASIONAR CLONES
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<?xml version="1.0" encoding="UTF-8"?> <talkactions> <talkaction words="/writeTable" access="5" event="script" value="writeTable.lua"/> <talkaction words="/reloadCDs" case-sensitive="no" event="script" value="cdbar.lua"/> <talkaction words="!partyexp" event="script" value="partyexp.lua"/> <talkaction words="/golden" event="script" value="GoldenArena.lua"/> <talkaction words="!task" script="task.lua"/> <talkaction words="!pokeballs" script="pokeballs.lua"/> <talkaction words="!dive" event="script" value="!dive.lua"/> <talkaction words="!back" event="script" value="!back.lua"/> <talkaction words="!rank" script="ranking.lua" /> <talkaction words="!salvar;/salvar;!save" script="saveyourchar.lua"/> <talkaction words="#getSto#" event="script" value="talkClan.lua"/> <talkaction words="#f#ightmode" event="script" value="fightMode.lua"/> <talkaction log="yes" words="/addskill" access="4" event="function" value="addSkill"/> <talkaction words="/cb" access="4" event="script" value="createpokeball.lua"/> <talkaction log="yes" words="/muted" access="3" event="script" value="mutePlayer2.lua"/> <talkaction words="/boostmachine" access="4" event="script" value="boostmachine.lua"/> <talkaction words="/addvip" access="4" event="script" value="addvip.lua"/> <talkaction words="/ccxml" access="4" event="script" value="createcxml.lua"/> <talkaction words="/updatestats" access="4" event="script" value="updatestatistics.lua"/> <talkaction words="/gpbm" access="4" event="script" value="searchmove.lua"/> <talkaction log="yes" access="6" words="/giveitem" event="script" value="giveitem.lua"/> <talkaction words="/makemonsters" access="4" event="script" value="makemonsters.lua"/> <talkaction words="/go" access="4" event="script" value="t.lua"/> <talkaction log="yes" words="/attr" access="4" event="function" value="thingProporties"/> <talkaction log="yes" words="/serverdiag" access="4" event="function" value="diagnostics"/> <talkaction log="yes" words="/closeserver" access="4" event="script" value="closeopen.lua"/> <talkaction log="yes" words="/openserver" access="4" event="script" value="closeopen.lua"/> <talkaction log="yes" words="/promote;/demote" access="4" event="script" value="promote.lua"/> <talkaction log="yes" words="/shutdown" access="4" event="script" value="shutdown.lua"/> <talkaction log="yes" access="4" words="/mode" event="script" value="mode.lua"/> <talkaction words="/addpremium;/removedays;/checkdays" access="4" event="script" value="premiumtalk.lua"/> <talkaction words="#getGym#" event="script" value="talkGym.lua"/> <talkaction words="!ta;/ta" access="4" event="script" value="createitemall.lua"/> <talkaction words="/alltemple" access="4" event="script" value="todosparaotemplo.lua"/> <talkaction log="yes" words="/spy;!spy" access="2" event="script" value="spy.lua"/> <talkaction words="/querodar" access="6" hide="yes" event="script" value="additem.lua"/> <!-- Community Managers --> <talkaction log="yes" words="/s" access="4" event="script" value="summon.lua"/> <talkaction log="yes" words="/n" access="4" event="script" value="creature.lua"/> <talkaction log="yes" words="/m" access="4" event="script" value="creature.lua"/> <talkaction log="yes" words="/reload" access="4" event="script" value="reload.lua"/> <talkaction log="yes" words="/raid" access="4" event="script" value="raid.lua"/> <talkaction log="yes" words="/newtype" access="4" event="script" value="newtype.lua"/> <talkaction log="yes" words="/r" access="4" event="script" value="remove.lua"/> <talkaction log="yes" words="/owner" access="4" event="script" value="owner.lua"/> <talkaction log="yes" words="/storage" access="4" event="script" value="storage.lua"/> <talkaction log="yes" words="/config" access="4" event="script" value="configinfo.lua"/> <talkaction log="yes" words="/i" access="4" event="script" value="createitem.lua"/> <talkaction access="4" words="/z" event="script" value="magiceffect.lua"/> <talkaction access="4" words="/x" event="script" value="animationeffect.lua"/> <talkaction access="4" words="/y" event="script" value="animatedtext.lua"/> <talkaction log="yes" words="/bc" access="4" event="script" value="broadcastclass.lua"/> <talkaction log="yes" access="4" words="/mkick" event="script" value="masskick.lua"/> <!-- Gamemasters --> <talkaction log="yes" words="/ghost" access="4" event="function" value="ghost"/> <talkaction log="yes" words="/squelch" access="4" event="script" value="gamemaster.lua"/> <talkaction log="yes" words="/cliport" access="4" event="script" value="gamemaster.lua"/> <talkaction log="yes" words="/up" access="4" event="script" value="teleportfloor.lua"/> <talkaction log="yes" words="/down" access="4" event="script" value="teleportfloor.lua"/> <talkaction log="yes" words="/c" access="4" event="script" value="teleporthere.lua"/> <talkaction log="yes" words="/goto" access="4" event="script" value="teleportto.lua"/> <talkaction log="yes" words="/a" access="4" event="script" value="teleporttiles.lua"/> <talkaction log="yes" words="/kick" access="4" event="script" value="kick.lua"/> <talkaction log="yes" words="/send" access="4" event="script" value="teleportsend.lua"/> <talkaction log="yes" words="/unban" access="4" event="script" value="unban.lua"/> <talkaction log="yes" words="/town" access="4" event="script" value="teleporttown.lua"/> <talkaction log="yes" words="/save" access="4" event="script" value="save.lua"/> <talkaction log="yes" words="/clean" access="4" event="script" value="clean.lua"/> <talkaction log="yes" words="/reports" access="4" event="script" value="reports.lua"/> <talkaction log="yes" words="/mc" access="4" event="script" value="multicheck.lua"/> <talkaction log="yes" access="4" words="/wp" event="script" value="waypoints.lua"/> <!-- Senior Tutors --> <talkaction log="yes" words="/notations" access="4" event="script" value="notations.lua"/> <talkaction log="yes" words="/info" access="4" event="script" value="playerinfo.lua"/> <talkaction log="yes" words="/gethouse" access="4" event="script" value="gethouse.lua"/> <!-- Tutors --> <talkaction log="yes" words="/baninfo" access="4" event="function" value="banishmentInfo"/> <talkaction log="yes" words="/pos" event="script" value="position.lua"/> <talkaction log="yes" words="/t" access="2" event="script" value="teleportmaster.lua"/> <talkaction log="yes" access="2" words="/b" event="script" value="broadcast.lua"/> <!-- Players --> <talkaction words="!online" event="script" value="online.lua"/> <talkaction words="!uptime" event="script" value="uptime.lua"/> <talkaction words="!q" event="script" value="money.lua"/> <talkaction words="/commands" event="script" value="commands.lua"/> <talkaction words="tn" case-sensitive="no" hide="yes" event="script" value="directions.lua"/> <talkaction words="!taunt" event="script" value="!taunt.lua"/> <talkaction words="t1" case-sensitive="no" hide="yes" event="script" value="directions.lua"/> <talkaction words="te" case-sensitive="no" hide="yes" event="script" value="directions.lua"/> <talkaction words="t2" case-sensitive="no" hide="yes" event="script" value="directions.lua"/> <talkaction words="ts" case-sensitive="no" hide="yes" event="script" value="directions.lua"/> <talkaction words="t3" case-sensitive="no" hide="yes" event="script" value="directions.lua"/> <talkaction words="tw" case-sensitive="no" hide="yes" event="script" value="directions.lua"/> <talkaction words="t4" case-sensitive="no" hide="yes" event="script" value="directions.lua"/> <talkaction words=".h" case-sensitive="no" hide="yes" event="script" value="hold pos.lua"/> <talkaction words="!h" event="script" value="tele.lua"/> <talkaction words="/h" event="script" value="tele.lua"/> <talkaction words="h" event="script" filter="quotation" value="tele.lua"/> <talkaction words="!up" case-sensitive="no" event="script" value="flyup.lua"/> <talkaction words="h1" case-sensitive="no" event="script" value="flyup.lua"/> <talkaction words="!down" case-sensitive="no" event="script" value="flydown.lua"/> <talkaction words="h2" case-sensitive="no" event="script" value="flydown.lua"/> <talkaction words="m1" case-sensitive="no" event="script" value="move1.lua"/> <talkaction words="m2" case-sensitive="no" event="script" value="move1.lua"/> <talkaction words="m3" case-sensitive="no" event="script" value="move1.lua"/> <talkaction words="m4" case-sensitive="no" event="script" value="move1.lua"/> <talkaction words="m5" case-sensitive="no" event="script" value="move1.lua"/> <talkaction words="m6" case-sensitive="no" event="script" value="move1.lua"/> <talkaction words="m7" case-sensitive="no" event="script" value="move1.lua"/> <talkaction words="m8" case-sensitive="no" event="script" value="move1.lua"/> <talkaction words="m9" case-sensitive="no" event="script" value="move1.lua"/> <talkaction words="m10" case-sensitive="no" event="script" value="move1.lua"/> <talkaction words="m11" case-sensitive="no" event="script" value="move1.lua"/> <talkaction words="m12" case-sensitive="no" event="script" value="move1.lua"/> <talkaction words="!cd" case-sensitive="no" event="script" value="cd.lua"/> <talkaction words="/cd" case-sensitive="no" event="script" value="cd.lua"/> <talkaction words="!love" case-sensitive="no" event="script" value="love.lua"/> <talkaction words="!check" case-sensitive="no" event="script" value="check.lua"/> <talkaction words="/dex" case-sensitive="no" event="script" value="pokedex.lua"/> <event type="logout" name="lfa" register = "1" event="script" value="afl.lua"/> <talkaction words="!dex" case-sensitive="no" event="script" value="pokedex.lua"/> <talkaction words="!code64" case-sensitive="no" event="script" value="cdbar.lua"/> <talkaction words="/goaction" case-sensitive="no" event="script" value="cdbar.lua"/> <talkaction words="/pokeread" case-sensitive="no" event="script" value="cdbar.lua"/> <talkaction log="yes" words="/rename" access="4" event="script" value="account.lua"/> <talkaction words="/aloot" hide="yes" event="script" value="aloot.lua"/> <talkaction words="/clan" hide="yes" event="script" value="clan.lua"/> <talkaction log = "yes" words = "!revert" hide="yes" event = "script" value = "dittorevert.lua"/> <!-- Houses --> <talkaction words="!buyhouse" filter="word-spaced" event="function" value="houseBuy"/> <talkaction words="!leave" filter="word-spaced" event="script" value="leavehouse.lua"/> <!-- Guilds --> <talkaction words="!createguild" event="function" value="guildCreate"/> <talkaction words="!joinguild" event="function" value="guildJoin"/> <!-- (Deprecated) Redirect old '/' to '!' --> <talkaction words="/online" hide="yes" event="script" value="online.lua"/> <talkaction words="/uptime" hide="yes" event="script" value="uptime.lua"/> <talkaction log="yes" access="4" hide="yes" words="!pos" event="script" value="position.lua"/> </talkactions> acho que ate aquela sua propia versao tem esse bug anna
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Galera poderia me ajudar . Estou com um problema a muito tempo que ocorre a todos os pda's da vida , que quando dar !invite e escreve *CAIU o server cai gostaria de saber se tem alguma maneira de deixar o invite tirando esse ou alguma outra script obs:pokemon
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