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falcon02

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  1. Dei Rep++ Parabens Melhor qui ja vih
  2. Gostaria de saber se num serv com dedicado e possivel altera o ip pra nao ficar servegame.com Tipo lah se usa no-ip?? Se Usa No-ip pq tem caras qui tem serv sem servegame.com E Possivel alterar o ip da maquina e nao usar o no ip faiz de conta O ip da maquina e 127.0.0 ai era possivel eu altera para Nomedoserv.com.br ??
  3. Olha Pra Nao Pergunta So Uma Coisa Vou pergunta todas Minhas duvida ok? Vamos Lah usarei de exemplo o Pokemon Blastoise Ok Adicionei sprite eba ok mais espera um poko adiciono a sprite do blastoise com surf dele na msm sprite ou vou ter qui da new novamente?? Nossa o blastoise dormindo Adicionar isso na msm linha dos movimentos do blastoise ou da new novamente? Ultima duvida eu abri o new monster e so cabe o corpse eo looktype do blastoise ou seja os movimento eo corpo morto dele sendo assim onde eu coloko pra ler a sprite delee surfando ou dormindo? ea portatle? Desculpa Incomodar e qui to com isso na cabeça =(
  4. Estou no aguarde pra veh o uptade so slicer *--*
  5. E qui to falando as spirtes do surf se eu adicionas as spirtes do surf tem qui meche em mais alguma coisa?
  6. O tutorial qui vc mandou e bom eu lih e entendi mais eo surf tem que coloka algo a mais pq ele vai na agua e algum sistema diferente?
  7. kk eu so burro vou jah ate desistir kkk mais vlw ai vih que esse negoço de add sprite nao e cmg vlw ai E Tambem Esse negoço de add movimento eu nao consigo kkk pq tipo vou explicar: Wailord nao e so uma quadrado dele sao varios man ai nao consigo adicionar assim se tem algum tutorial ai qui explique como faiz isso?
  8. terei qui pega 1 por 1 e ir adicionando no spr e dat do meu cliet?? =( acho que seria mais facill tar em idc e seprar as spirtes dos pokemon por pasta tip sprite primeira geraçao sprite segunda=( assim tem qui ser muito paciente e saber muito
  9. Onde eu baixo pokemons da 3 geraçao pra baixa se tiver ja o scripiting do pokemon pode passa tbm pf Precisso muito Sprites dos pokemon da 3 geraçao Criei um mapa com continente hoen enorme e precisso adicionar os pokemon lah
  10. Slicer nao to criticando Man gosto muito do seu serv acho ate melhor de todos man so to comentando vou espera se manda o uptade e vou baixa e vou arruma ele com algumas opçao e abrir um serv com dedicado =) jah tenho um mapa aqui qui eu criei nao manjo de scripiting mais de mapper manjo muito
  11. e verdade o system duel esta ruim tbm Bug No Serv Slicer Rare Candy nao da use with(Facil Soluçao) Stones Nao Se Agrupam(Facil Soluçao) Duel System Ruim(Dificil soluçao)
  12. nao da erro man o pokemon fala yum e ele nao recebe bost so isso
  13. foi mau eu tava mapeando agora to ativo Bom esse dai nao funciona nadinha ele nao da nem bost e nem atributo
  14. Foi mau a demora meu primo tava aqui nao sei usa spoler =( local ballslot = 12355 local ballslot_run = 12352 local stoneslot = 12354 local stoneslot_run = 12353 local button = 12356 local button_run = 12357 function isRunning(id) if isInArray({button_run, stoneslot_run, ballslot_run}, id) then return true end return false end boost_stones = { ["Bulbasaur"] = {leaf}, ["Ivysaur"] = {leaf}, ["Venusaur"] = {leaf}, ["Charmander"] = {fire}, ["Charmeleon"] = {fire}, ["Charizard"] = {fire}, ["Squirtle"] = {water}, ["Wartortle"] = {water}, ["Blastoise"] = {water}, ["Caterpie"] = {coccon}, ["Metapod"] = {coccon}, ["Butterfree"] = {coccon}, ["Weedle"] = {coccon}, ["Kakuna"] = {coccon}, ["Beedrill"] = {coccon}, ["Pidgey"] = {heart}, ["Pidgeotto"] = {heart}, ["Pidgeot"] = {heart}, ["Rattata"] = {heart}, ["Raticate"] = {heart}, ["Spearow"] = {heart}, ["Fearow"] = {heart}, ["Ekans"] = {venom}, ["Arbok"] = {venom}, ["Pikachu"] = {thunder}, ["Raichu"] = {thunder}, ["Sandshrew"] = {earth}, ["Sandslash"] = {earth}, ["Nidoran Female"] = {venom}, ["Nidorina"] = {venom}, ["Nidoqueen"] = {venom, earth}, ["Nidoran Male"] = {venom}, ["Nidorino"] = {venom}, ["Nidoking"] = {venom, earth}, ["Clefairy"] = {heart}, ["Clefable"] = {heart}, ["Vulpix"] = {fire}, ["Ninetales"] = {fire}, ["Jigglypuff"] = {heart}, ["Wigglytuff"] = {heart}, ["Zubat"] = {venom}, ["Golbat"] = {venom}, ["Oddish"] = {leaf, venom}, ["Gloom"] = {leaf, venom}, ["Vileplume"] = {leaf, venom}, ["Paras"] = {coccon, leaf}, ["Parasect"] = {coccon, leaf}, ["Venonat"] = {coccon, venom}, ["Venomoth"] = {coccon, venom}, ["Diglett"] = {earth}, ["Dugtrio"] = {earth}, ["Meowth"] = {heart}, ["Persian"] = {heart}, ["Psyduck"] = {water}, ["Golduck"] = {water, enigma}, ["Mankey"] = {punch}, ["Primeape"] = {punch}, ["Growlithe"] = {fire}, ["Arcanine"] = {fire}, ["Poliwag"] = {water}, ["Poliwhirl"] = {water}, ["Poliwrath"] = {water, punch}, ["Abra"] = {enigma}, ["Kadabra"] = {enigma}, ["Alakazam"] = {enigma}, ["Machop"] = {punch}, ["Machoke"] = {punch}, ["Machamp"] = {punch}, ["Bellsprout"] = {leaf, venom}, ["Weepinbell"] = {leaf, venom}, ["Victreebel"] = {leaf, venom}, ["Tentacool"] = {water, venom}, ["Tentacruel"] = {water, venom}, ["Geodude"] = {earth, rock}, ["Graveler"] = {earth, rock}, ["Golem"] = {earth, rock}, ["Ponyta"] = {fire}, ["Rapidash"] = {fire}, ["Slowpoke"] = {water, enigma}, ["Slowbro"] = {water, enigma}, ["Magnemite"] = {thunder, metal}, ["Magneton"] = {thunder, metal}, ["Farfetch'd"] = {heart}, ["Doduo"] = {heart}, ["Dodrio"] = {heart}, ["Seel"] = {water, ice}, ["Dewgong"] = {water, ice}, ["Grimer"] = {venom}, ["Muk"] = {venom}, ["Shellder"] = {water, ice}, ["Cloyster"] = {water, ice}, ["Gastly"] = {dark}, ["Haunter"] = {dark}, ["Gengar"] = {dark}, ["Onix"] = {rock, earth}, ["Drowzee"] = {enigma}, ["Hypno"] = {enigma}, ["Krabby"] = {water}, ["Kingler"] = {water}, ["Voltorb"] = {thunder}, ["Electrode"] = {thunder}, ["Exeggcute"] = {enigma, leaf}, ["Exeggutor"] = {enigma, leaf}, ["Cubone"] = {earth}, ["Marowak"] = {earth}, ["Hitmonlee"] = {punch}, ["Hitmonchan"] = {punch}, ["Lickitung"] = {heart}, ["Koffing"] = {venom}, ["Weezing"] = {venom}, ["Rhyhorn"] = {earth, rock}, ["Rhydon"] = {earth, rock}, ["Chansey"] = {heart}, ["Tangela"] = {leaf}, ["Kangaskhan"] = {heart}, ["Horsea"] = {water}, ["Seadra"] = {water}, ["Goldeen"] = {water}, ["Seaking"] = {water}, ["Staryu"] = {water}, ["Starmie"] = {water}, ["Mr. Mime"] = {enigma}, ["Scyther"] = {coccon}, ["Jynx"] = {enigma, ice}, ["Electabuzz"] = {thunder}, ["Magmar"] = {fire}, ["Pinsir"] = {coccon}, ["Tauros"] = {heart}, ["Magikarp"] = {water}, ["Gyarados"] = {water, crystal}, ["Lapras"] = {water, ice}, ["Ditto"] = {heart}, ["Eevee"] = {heart}, ["Vaporeon"] = {water}, ["Jolteon"] = {thunder}, ["Flareon"] = {fire}, ["Porygon"] = {heart, enigma}, ["Omanyte"] = {rock, water}, ["Omastar"] = {rock, water}, ["Kabuto"] = {rock, water}, ["Kabutops"] = {rock, water}, ["Aerodactyl"] = {rock}, ["Snorlax"] = {heart}, ["Articuno"] = {ice}, ["Zapdos"] = {thunder}, ["Moltres"] = {fire}, ["Dratini"] = {crystal}, ["Dragonair"] = {crystal}, ["Dragonite"] = {crystal}, ["Mewtwo"] = {enigma}, ["Mew"] = {enigma}, -- ["Shiny Bulbasaur"] = {leaf}, ["Shiny Ivysaur"] = {leaf}, ["Shiny Venusaur"] = {leaf}, ["Shiny Charmander"] = {fire}, ["Shiny Charmeleon"] = {fire}, ["Shiny Charizard"] = {fire}, ["Shiny Squirtle"] = {water}, ["Shiny Wartortle"] = {water}, ["Shiny Blastoise"] = {water}, ["Shiny Caterpie"] = {coccon}, ["Shiny Metapod"] = {coccon}, ["Shiny Butterfree"] = {coccon}, ["Shiny Weedle"] = {coccon}, ["Shiny Kakuna"] = {coccon}, ["Shiny Beedrill"] = {coccon}, ["Shiny Pidgey"] = {heart}, ["Shiny Pidgeotto"] = {heart}, ["Shiny Pidgeot"] = {heart}, ["Shiny Rattata"] = {heart}, ["Shiny Raticate"] = {heart}, ["Shiny Spearow"] = {heart}, ["Shiny Fearow"] = {heart}, ["Shiny Ekans"] = {venom}, ["Shiny Arbok"] = {venom}, ["Shiny Pikachu"] = {thunder}, ["Shiny Raichu"] = {thunder}, ["Shiny Sandshrew"] = {earth}, ["Shiny Sandslash"] = {earth}, ["Shiny Nidoran Female"] = {venom}, ["Shiny Nidorina"] = {venom}, ["Shiny Nidoqueen"] = {venom, earth}, ["Shiny Nidoran Male"] = {venom}, ["Shiny Nidorino"] = {venom}, ["Shiny Nidoking"] = {venom, earth}, ["Shiny Clefairy"] = {heart}, ["Shiny Clefable"] = {heart}, ["Shiny Vulpix"] = {fire}, ["Shiny Ninetales"] = {fire}, ["Shiny Jigglypuff"] = {heart}, ["Shiny Wigglytuff"] = {heart}, ["Shiny Zubat"] = {venom}, ["Shiny Golbat"] = {venom}, ["Shiny Oddish"] = {leaf, venom}, ["Shiny Gloom"] = {leaf, venom}, ["Shiny Vileplume"] = {leaf, venom}, ["Shiny Paras"] = {coccon, leaf}, ["Shiny Parasect"] = {coccon, leaf}, ["Shiny Venonat"] = {coccon, venom}, ["Shiny Venomoth"] = {coccon, venom}, ["Shiny Diglett"] = {earth}, ["Shiny Dugtrio"] = {earth}, ["Shiny Meowth"] = {heart}, ["Shiny Persian"] = {heart}, ["Shiny Psyduck"] = {water}, ["Shiny Golduck"] = {water, enigma}, ["Shiny Mankey"] = {punch}, ["Shiny Primeape"] = {punch}, ["Shiny Growlithe"] = {fire}, ["Shiny Arcanine"] = {fire}, ["Shiny Poliwag"] = {water}, ["Shiny Poliwhirl"] = {water}, ["Shiny Poliwrath"] = {water, punch}, ["Shiny Abra"] = {enigma}, ["Shiny Kadabra"] = {enigma}, ["Shiny Alakazam"] = {enigma}, ["Shiny Machop"] = {punch}, ["Shiny Machoke"] = {punch}, ["Shiny Machamp"] = {punch}, ["Shiny Bellsprout"] = {leaf, venom}, ["Shiny Weepinbell"] = {leaf, venom}, ["Shiny Victreebel"] = {leaf, venom}, ["Shiny Tentacool"] = {water, venom}, ["Shiny Tentacruel"] = {water, venom}, ["Shiny Geodude"] = {earth, rock}, ["Shiny Graveler"] = {earth, rock}, ["Shiny Golem"] = {earth, rock}, ["Shiny Ponyta"] = {fire}, ["Shiny Rapidash"] = {fire}, ["Shiny Slowpoke"] = {water, enigma}, ["Shiny Slowbro"] = {water, enigma}, ["Shiny Magnemite"] = {thunder, metal}, ["Shiny Magneton"] = {thunder, metal}, ["Shiny Farfetch'd"] = {heart}, ["Shiny Doduo"] = {heart}, ["Shiny Dodrio"] = {heart}, ["Shiny Seel"] = {water, ice}, ["Shiny Dewgong"] = {water, ice}, ["Shiny Grimer"] = {venom}, ["Shiny Muk"] = {venom}, ["Shiny Shellder"] = {water, ice}, ["Shiny Cloyster"] = {water, ice}, ["Shiny Gastly"] = {dark}, ["Shiny Haunter"] = {dark}, ["Shiny Gengar"] = {dark}, ["Shiny Onix"] = {rock, earth}, ["Shiny Drowzee"] = {enigma}, ["Shiny Hypno"] = {enigma}, ["Shiny Krabby"] = {water}, ["Shiny Kingler"] = {water}, ["Shiny Voltorb"] = {thunder}, ["Shiny Electrode"] = {thunder}, ["Shiny Exeggcute"] = {enigma, leaf}, ["Shiny Exeggutor"] = {enigma, leaf}, ["Shiny Cubone"] = {earth}, ["Shiny Marowak"] = {earth}, ["Shiny Hitmonlee"] = {punch}, ["Shiny Hitmonchan"] = {punch}, ["Shiny Hitmontop"] = {punch}, --alterado v2.4 ["Shiny Lickitung"] = {heart}, ["Shiny Koffing"] = {venom}, ["Shiny Weezing"] = {venom}, ["Shiny Rhyhorn"] = {earth, rock}, ["Shiny Rhydon"] = {earth, rock}, ["Shiny Chansey"] = {heart}, ["Shiny Tangela"] = {leaf}, ["Shiny Kangaskhan"] = {heart}, ["Shiny Horsea"] = {water}, ["Shiny Seadra"] = {water}, ["Shiny Goldeen"] = {water}, ["Shiny Seaking"] = {water}, ["Shiny Staryu"] = {water}, ["Shiny Starmie"] = {water}, ["Shiny Mr. Mime"] = {enigma}, ["Shiny Scyther"] = {coccon}, ["Shiny Jynx"] = {enigma, ice}, ["Shiny Electabuzz"] = {thunder}, ["Shiny Magmar"] = {fire}, ["Shiny Pinsir"] = {coccon}, ["Shiny Tauros"] = {heart}, ["Shiny Magikarp"] = {water}, ["Shiny Gyarados"] = {water, crystal}, ["Shiny Lapras"] = {water, ice}, ["Shiny Ditto"] = {heart}, ["Shiny Eevee"] = {heart}, ["Shiny Vaporeon"] = {water}, ["Shiny Jolteon"] = {thunder}, ["Shiny Flareon"] = {fire}, ["Shiny Porygon"] = {heart, enigma}, ["Shiny Omanyte"] = {rock, water}, ["Shiny Omastar"] = {rock, water}, ["Shiny Kabuto"] = {rock, water}, ["Shiny Kabutops"] = {rock, water}, ["Shiny Aerodactyl"] = {rock}, ["Shiny Snorlax"] = {heart}, ["Shiny Articuno"] = {ice}, ["Shiny Zapdos"] = {thunder}, ["Shiny Moltres"] = {fire}, ["Shiny Dratini"] = {crystal}, ["Shiny Dragonair"] = {crystal}, ["Shiny Dragonite"] = {crystal}, ["Shiny Mewtwo"] = {enigma}, ["Shiny Mew"] = {enigma}, -- ["Chikorita"] = {leaf}, ["Bayleef"] = {leaf}, ["Meganium"] = {leaf}, ["Cyndaquil"] = {fire}, ["Quilava"] = {fire}, ["Typhlosion"] = {fire}, ["Totodile"] = {water}, ["Croconaw"] = {water}, ["Feraligatr"] = {water}, ["Sentret"] = {heart}, ["Furret"] = {heart}, ["Hoothoot"] = {heart, enigma}, ["Noctowl"] = {heart, enigma}, ["Ledyba"] = {coccon}, ["Ledian"] = {coccon}, ["Spinarak"] = {coccon, venom}, ["Ariados"] = {coccon, venom}, ["Crobat"] = {venom}, ["Chinchou"] = {water, thunder}, ["Lanturn"] = {water, thunder}, ["Pichu"] = {thunder}, ["Cleffa"] = {heart}, ["Iglybuff"] = {venom}, ["Natu"] = {enigma}, ["Xatu"] = {enigma}, ["Mareep"] = {thunder}, ["Flaaffy"] = {thunder}, ["Ampharos"] = {thunder}, ["Bellossom"] = {leaf}, ["Marill"] = {water}, ["Azulmarill"] = {water}, ["Sudowoodo"] = {rock, earth}, ["Politoed"] = {water, earth}, ["Hoppip"] = {leaf}, ["Skiploom"] = {leaf}, ["Jumpluff"] = {leaf}, ["Aipom"] = {heart}, ["Sunkern"] = {leaf}, ["Sunflora"] = {leaf}, ["Yanma"] = {venom, coccon}, ["Wooper"] = {water}, ["Quagsire"] = {water, earth}, ["Murkrow"] = {dark}, ["Slowking"] = {water,enigma}, ["Misdreavus"] = {dark}, ["Wobbuffet"] = {enigma}, ["Girafarig"] = {enigma}, ["Pineco"] = {coccon}, ["Forretress"] = {coccon}, ["Gligar"] = {dark, heart}, ["Steelix"] = {earth, rock}, ["Snubbull"] = {heart}, ["Granbull"] = {heart}, ["Qwilfish"] = {water}, ["Shuckle"] = {earth}, ["Heracross"] = {coccon}, ["Teddiursa"] = {heart}, ["Ursaring"] = {heart, dark}, ["Slugma"] = {fire}, ["Magcargo"] = {fire}, ["Swinub"] = {ice, earth}, ["Piloswine"] = {ice, earth}, ["Corsola"] = {water}, ["Remoraid"] = {water}, ["Octillery"] = {water}, ["Delibird"] = {ice, heart}, ["Mantine"] = {water}, ["Skarmory"] = {heart}, ["Houndour"] = {fire, dark}, ["Houndoom"] = {fire, dark}, ["Kingdra"] = {water, crystal}, ["Phanpy"] = {earth}, ["Donphan"] = {earth}, ["porygon2"] = {enigma}, ["Stantler"] = {heart}, ["Smeargle"] = {heart}, ["Tyrogue"] = {punch}, ["Hitmontop"] = {punch}, ["Smoochum"] = {ice, enigma}, ["Elekid"] = {thunder}, ["Magby"] = {fire}, ["Miltank"] = {heart}, ["Blissey"] = {heart}, ["Raikou"] = {thunder}, ["Entei"] = {fire}, ["Suicune"] = {water}, ["Larvitar"] = {earth, dark}, ["Pupitar"] = {earth, dark}, ["Tyranitar"] = {earth, dark}, ["Lugia"] = {enigma, water}, ["Ho-oh"] = {enigma, fire}, ["Celebi"] = {leaf, enigma}} function doRestoreBoostMachine(cid, b_pos, p_pos, s_pos, msg, msg2) doSendAnimatedText(b_pos, "DONE.", 215) if isCreature(cid) then doCreatureSetNoMove(cid, false) doPlayerSendTextMessage(cid, 27, msg) doPlayerSendTextMessage(cid, 27, msg2) end local ball_s = getTileItemById(p_pos, ballslot_run) doTransformItem(ball_s.uid, ballslot) local stne_s = getTileItemById(s_pos, stoneslot_run) doTransformItem(stne_s.uid, stoneslot) local butn_s = getTileItemById(b_pos, button_run) doTransformItem(butn_s.uid, button) end local stones_required = { -- custo base de stones para boostar [heart] = 1, [leaf] = 1, [water] = 1, [venom] = 1, [thunder] = 1, [rock] = 1, [punch] = 1, [fire] = 1, [coccon] = 1, [crystal] = 1, [dark] = 1, [earth] = 1, [enigma] = 1, [ice] = 1, } local stone_increase = { -- a cada quantos boosts irá aumentar o custo de stones [heart] = 3, [leaf] = 3, [water] = 3, [venom] = 4, [thunder] = 4, [rock] = 3, [punch] = 4, [fire] = 3, [coccon] = 2, [crystal] = 15, [dark] = 4, [earth] = 4, [enigma] = 4, [ice] = 4, } function onUse(cid, item, topos, item2, frompos) if isRunning(item.itemid) then doPlayerSendCancel(cid, "Wait until boosting finishes.") return true end if item.itemid == button then local pbpos = topos pbpos.x = pbpos.x + 1 local ball_slot = getTileItemById(pbpos, ballslot) local myball = getContainerItem(ball_slot.uid, 0) if myball.uid <= 0 or getItemWeight(myball.uid) == 0 then doPlayerSendCancel(cid, "You need to put a pokeball in the ball slot.") return true end local pokemon = getItemAttribute(myball.uid, "poke") local boost = getItemAttribute(myball.uid, "boost") or 0 if boost >= 50 then doPlayerSendCancel(cid, "Your pokemon is already at maximum boost.") return true end local stnpos = pbpos stnpos.x = stnpos.x - 2 local stone_slot = getTileItemById(stnpos, stoneslot) local stone = getContainerItem(stone_slot.uid, 0) if stone.uid <= 0 then doPlayerSendCancel(cid, "You need to put a stone in the stone slot.") return true end if not isStone(stone.itemid) then doPlayerSendCancel(cid, "Please, put only stones in the stone slot.") return true end if not isInArray(boost_stones[pokemon], stone.itemid) then local cancelstr = "Sorry, you are not using the correct stone." if #boost_stones[pokemon] > 1 then local stonesused = "" cancelstr = cancelstr.." This pokemon needs " for su = 1, #boost_stones[pokemon] do local n = doCorrectString(getItemNameById(boost_stones[pokemon][su])) if su == #boost_stones[pokemon] then stonesused = stonesused.." or "..getArticle(n).." "..n.."" elseif su == 1 then stonesused = stonesused..""..getArticle(n).." "..n.."" else stonesused = stonesused..", "..n.."" end end cancelstr = cancelstr..""..stonesused.." to be boosted." else cancelstr = cancelstr.." This pokemon needs a "..doCorrectString(getItemNameById(boost_stones[pokemon][1])).." to be boosted." end doPlayerSendCancel(cid, cancelstr) return true end local removeStones = 0 local extraStones = math.floor(boost / stone_increase[stone.itemid]) local required_stones = stones_required[stone.itemid] + extraStones local boosts = 0 for a = 0, getContainerSize(stone_slot.uid) - 1 do local it = getContainerItem(stone_slot.uid, a) if it.uid > 0 then if not isStone(it.itemid) then doPlayerSendCancel(cid, "Please, put only stones in the stone slot.") return true end if it.itemid ~= stone.itemid then doPlayerSendCancel(cid, "Please, put only one type of stone in the stone slot.") return true end if required_stones > 0 then required_stones = required_stones - (it.type ~= 0 and it.type or 1) --alterado v2.7 if required_stones <= 0 then boosts = boosts + 1 removeStones = removeStones + stones_required[stone.itemid] + extraStones if boost + boosts <= 49 then extraStones = math.floor((boost + boosts) / stone_increase[stone.itemid]) required_stones = stones_required[stone.itemid] + extraStones end end end end end if required_stones > 0 and boosts == 0 then doPlayerSendCancel(cid, "You need more stones to boost this pokemon.") return true end for b = 1, removeStones do local i = getContainerItem(stone_slot.uid, 0) if i.type ~= 0 then doChangeTypeItem(i.uid, i.type - 1) --alterado v2.7 else doRemoveItem(i.uid, 1) end end local off = pokes[pokemon].offense * boost_rate * boosts local def = pokes[pokemon].defense * boost_rate * boosts local agi = pokes[pokemon].agility * boosts local spatk = pokes[pokemon].specialattack * boost_rate * boosts local vit = pokes[pokemon].vitality * boost_rate * boosts doSetItemAttribute(myball.uid, "boost", boost + boosts) doItemSetAttribute(myball.uid, "offense", getItemAttribute(myball.uid, "offense") + off) doItemSetAttribute(myball.uid, "defense", getItemAttribute(myball.uid, "defense") + def) doItemSetAttribute(myball.uid, "speed", getItemAttribute(myball.uid, "speed") + agi) doItemSetAttribute(myball.uid, "specialattack", getItemAttribute(myball.uid, "specialattack") + spatk) doItemSetAttribute(myball.uid, "vitality", getItemAttribute(myball.uid, "vitality") + vit) local msg = "Your "..getPokeballName(myball.uid).." ["..getItemAttribute(myball.uid, "level").."] has been boosted!" local msg2 = "• Boost: "..(boost + boosts).." (+"..boosts..") • Offense: +"..doMathDecimal(off).." • Defense: +"..doMathDecimal(def).." • Spc. Atk: +"..doMathDecimal(spatk).." • Agility: +"..doMathDecimal(agi).." • Vitality: +"..doMathDecimal(vit).."" local downpos = getThingPos(cid) downpos.y = downpos.y + 1 local mypos = getThingPos(cid) doTeleportThing(cid, downpos, false) doTeleportThing(cid, mypos, false) doTransformItem(ball_slot.uid, ballslot_run) doTransformItem(stone_slot.uid, stoneslot_run) doTransformItem(item.uid, button_run) doCreatureSetNoMove(cid, true) doCreatureAddCondition(cid, boostcondition) addEvent(doRestoreBoostMachine, 3000, cid, getThingPos(item.uid), getThingPos(ball_slot.uid), getThingPos(stone_slot.uid), msg, msg2) return true end end Esse eo boost.lua
  15. Tah Fodah acha kkkkk Apesar de muitos serv o rare candy upa boost
  16. tipo antes funcionava sem essa linha ai eu colokei ela começou apenas aparecer os atributos qui ta dando pra cada rare qui eu tava usando no pokemon ai apareceu qui tava dando tudo 0 ou seja nao funciona tipo ela da bost mais os atrbibutos nao sobi nada Mais Na maquina de bost sobi os atributos com a rare qui vc mi passou ontem nao =(
  17. Putz cara fiz uma merda a Foi mau ai slicer cara sabe a rare candy qui upa bost de ontem entao man ela ta dando 0 de atributos mais na maquina de bost funciona e da atributos mais jah a rare candy de ontem da 0 de atributos como arruma a arare candy de ontem pra dar os atributor def attack viutality e etc??
  18. Com lvl man se eu der lvl pra ele os status aumenta mais se eu der bost continua msm coisa 5:21 • Boost: 14 (+1) • Offense: +19.8 • Defense: +16.2 • Spc. Atk: +27.72 • Agility: +0.4 • Vitality: +27 15:21 Your Mewtwo [1] has been boosted! 15:21 • Boost: 15 (+1) • Offense: +19.8 • Defense: +16.2 • Spc. Atk: +27.72 • Agility: +0.4 • Vitality: +27 15:21 Your Mewtwo [1] has been boosted! 15:21 • Boost: 16 (+1) • Offense: +19.8 • Defense: +16.2 • Spc. Atk: +27.72 • Agility: +0.4 • Vitality: +27 15:21 Your Mewtwo [1] has been boosted! 15:21 • Boost: 17 (+1) • Offense: +19.8 • Defense: +16.2 • Spc. Atk: +27.72 • Agility: +0.4 • Vitality: +27 15:21 Your Mewtwo [1] has been boosted! 15:21 • Boost: 18 (+1) • Offense: +19.8 • Defense: +16.2 • Spc. Atk: +27.72 • Agility: +0.4 • Vitality: +27 Testa pra veh se no seu funciona se funciona passa sua bost.lua ai eu colo aqui baixe o serv do slicer pra veh se alterei algo mais nao continua nao funcionando
  19. Nao e com vc man to falando do slicer.ele e cheio dessas nem testa pra veh e ja sai falando.qui o dele eo perfeito ---' onde coloka essa linha???man? em qual pasta.lua? ta ai um exemplo It contains a Mewtwo [level 1]. Boost level: +55. It is male. --- Status --- Offense: 11 Defense: 9 Agility: 0 Sp. Attack: 15 Vitality: 15 bost lvl 55 com isso soh de status ---' fui ver no charizard so tomei uma
  20. mais o meu eu colokei bost 130 no mewtwo e fui ver se o bost tava dando vitalidade ou alguma coisa mais nao dah nada ---' como se fosse uma coisa inutil se um bost equivale como lvl pq ele nao fica com life e attack como um pokemon lvl 130??? testei aqui deixei o mewtwo lvl 0 e colokei bost 130 e morri como se ele continuasse lvl 0 sem nenhuma alteraçao acho qui ai tem coisa ---'
  21. Colokei bost 130 no mewtwo lvl 0 fui nos charizard so tomei 1 golpe como eu arrumo pra cada bost qui eu der Almenta o attack vitaalitdade e def almentar como se fosse um lvl de um pokemon?? ?? Isso ocorre pelo menos no serv do slicer
  22. Opa Valew Ai Lek Ajudou pra carai amanha colo aqui e ti dou + um rep =)
  23. agora o erro e esse your pokemon al ready maximun bost mais eu ja fui no bost machine ta pra lvl 150 mais parou no 97 ops parou no 50
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