Isso é 1 action de pesca, só que eu pesco e meu skill FISHING não avança, não ganho nenhum skill. 
Alguem poderia edita para quando tiver pescando ganhar skills de FISHING? 
  
function onUse(cid, item, fromPosition, itemEx, toPosition) 
local playerFishing = getPlayerSkill(cid, SKILL_FISHING) 
  
local now = nil 
for i = 1, #config do 
if (config.chance > math.random(1, 100)) then 
now = config 
break 
end 
end 
  
if(itemEx.itemid >= 8632 and itemEx.itemid <= 8632 or itemEx.itemid == 493) then 
if(math.random(1, (100 + (playerFishing / 10))) <= playerFishing) then 
if(playerFishing >= now.fishing) then 
if(now.quest.enable) then 
if(getPlayerStorageValue(cid, now.quest.storage) < 1) then 
doPlayerAddItem(cid, now.item[1], now.item[2]) 
doSendAnimatedText(getPlayerPosition(cid), "OLD ROD!", TEXTCOLOR_PURPLE) 
else 
doPlayerAddItem(cid, ITEM_FISH, 1) 
doPlayerSendTextMessage(cid, MESSAGE_EVENT_DEFAULT, "You caught a fish!") 
end 
else 
doPlayerAddItem(cid, now.item[1], now.item[2]) 
doPlayerSendTextMessage(cid, MESSAGE_EVENT_DEFAULT, "You caught "..getItemNameById(now.item[1]).."!") 
end 
else 
doPlayerAddItem(cid, ITEM_FISH, 1) 
doPlayerSendTextMessage(cid, MESSAGE_EVENT_DEFAULT, "You caught a fish!") 
end 
end 
doSendMagicEffect(toPosition, CONST_ME_LOSEENERGY) 
doPlayerRemoveItem(cid, ITEM_WORM, 1) 
return TRUE 
end  
return FALSE 
end