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TendoTensei

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  1. TendoTensei

    Xammp

    não tentei usar a database que veio existe uma maneira de como trocar sem dar reset no server?? se bem que acho q não, ou então fazer com que o programa reconheça essa DB como padrão sei lá uma solução sem resets
  2. TendoTensei

    Xammp

    accountManager = "no" namelockManager = "no" newPlayerChooseVoc = "yes" newPlayerSpawnPosX = 160 newPlayerSpawnPosY = 54 newPlayerSpawnPosZ = 7 newPlayerTownId = 1 newPlayerLevel = 8 newPlayerMagicLevel = 0 generateAccountNumber = "no" redSkullLength = 50 * 62 * 70 * 90 blackSkullLength = 64 * 72 * 80 * 95 dailyFragsToRedSkull = 55 weeklyFragsToRedSkull = 80 monthlyFragsToRedSkull = 90 dailyFragsToBlackSkull = dailyFragsToRedSkull weeklyFragsToBlackSkull = weeklyFragsToRedSkull monthlyFragsToBlackSkull = monthlyFragsToRedSkull dailyFragsToBanishment = dailyFragsToRedSkull weeklyFragsToBanishment = weeklyFragsToRedSkull monthlyFragsToBanishment = monthlyFragsToRedSkull blackSkulledDeathHealth = 40 blackSkulledDeathMana = 0 useBlackSkull = true useFragHandler = true advancedFragList = false notationsToBan = 3 warningsToFinalBan = 4 warningsToDeletion = 5 banLength = 7 * 24 * 60 * 60 killsBanLength = 8 * 24 * 60 * 60 finalBanLength = 30 * 24 * 60 * 60 ipBanishmentLength = 1 * 24 * 60 * 60 broadcastBanishments = true maxViolationCommentSize = 200 violationNameReportActionType = 2 autoBanishUnknownBytes = false worldType = "pvp" protectionLevel = 50 pvpTileIgnoreLevelAndVocationProtection = true pzLocked = 20 * 700 huntingDuration = 60 * 1000 criticalHitChance = 7 criticalHitMultiplier = 1 displayCriticalHitNotify = true removeWeaponAmmunition = false removeWeaponCharges = false removeRuneCharges = "no" whiteSkullTime = 3 * 10 * 100 noDamageToSameLookfeet = false showHealingDamage = false showHealingDamageForMonsters = false fieldOwnershipDuration = 5 * 1000 stopAttackingAtExit = false oldConditionAccuracy = false loginProtectionPeriod = 10 * 1000 deathLostPercent = 10 stairhopDelay = 2 * 1000 pushCreatureDelay = 2 * 1000 deathContainerId = 1987 gainExperienceColor = 215 addManaSpentInPvPZone = true squareColor = 0 allowFightback = true worldId = 0 ip = "kadymus.servegame.com" bindOnlyConfiguredIpAddress = false loginPort = 7171 gamePort = 7172 adminPort = 7171 statusPort = 7171 loginTries = 10 retryTimeout = 5 * 1000 loginTimeout = 60 * 1000 maxPlayers = 800 motd = "Seja Bem-Vindo Ao Kadymus Server, Tenha um Bom Jogo" displayOnOrOffAtCharlist = false onePlayerOnlinePerAccount = true allowClones = false serverName = "Kadymus" loginMessage = "Bem Vindo ao Kadymus Server" statusTimeout = 5 * 60 * 1000 replaceKickOnLogin = true forceSlowConnectionsToDisconnect = false loginOnlyWithLoginServer = false premiumPlayerSkipWaitList = false sqlType = "mysql" sqlHost = "localhost" sqlPort = 3306 sqlUser = "root" sqlPass = "xxxxx" sqlDatabase = "kadymus" sqlFile = "kadymus.s3db" sqlKeepAlive = 0 mysqlReadTimeout = 10 mysqlWriteTimeout = 10 encryptionType = "plain" deathListEnabled = true deathListRequiredTime = 1 * 60 * 1000 deathAssistCount = 19 maxDeathRecords = 5 ingameGuildManagement = true levelToFormGuild = 8 premiumDaysToFormGuild = 0 guildNameMinLength = 4 guildNameMaxLength = 20 highscoreDisplayPlayers = 100 updateHighscoresAfterMinutes = 2 buyableAndSellableHouses = true houseNeedPremium = true bedsRequirePremium = true levelToBuyHouse = 1 housesPerAccount = 0 houseRentAsPrice = false housePriceAsRent = false housePriceEachSquare = 1000 houseRentPeriod = "never" houseCleanOld = 0 guildHalls = false timeBetweenActions = 200 timeBetweenExActions = 1000 checkCorpseOwner = true hotkeyAimbotEnabled = true maximumDoorLevel = 500 mapName = "Baiak Yurots" mapAuthor = "Lokura" randomizeTiles = true useHouseDataStorage = false storeTrash = true cleanProtectedZones = true mailboxDisabledTowns = "-1" defaultPriority = "high" niceLevel = 5 coresUsed = "-1" optimizeDatabaseAtStartup = true removePremiumOnInit = true confirmOutdatedVersion = false maxMessageBuffer = 4 bufferMutedOnSpellFailure = false dataDirectory = "data/" allowChangeOutfit = true allowChangeColors = true allowChangeAddons = true disableOutfitsForPrivilegedPlayers = false bankSystem = true saveGlobalStorage = true displaySkillLevelOnAdvance = false spellNameInsteadOfWords = false emoteSpells = true promptExceptionTracerErrorBox = true storePlayerDirection = false monsterLootMessage = 3 monsterLootMessageType = 25 separateViplistPerCharacter = false ghostModeInvisibleEffect = false ghostModeSpellEffects = true idleWarningTime = 14 * 60 * 1000 idleKickTime = 1000 * 1000 * 10000 expireReportsAfterReads = 1 playerQueryDeepness = 2 maxItemsPerPZTile = 0 maxItemsPerHouseTile = 0 freePremium = true premiumForPromotion = true blessingOnlyPremium = true blessingReductionBase = 30 blessingReductionDecreament = 5 eachBlessReduction = 8 experienceStages = "yes" rateExperience = 300 rateExperienceFromPlayers = 0 rateSkill = 45 rateMagic = 30 rateLoot = 7 rateSpawn = 5 rateMonsterHealth = 1.0 rateMonsterMana = 1.0 rateMonsterAttack = 1.0 rateMonsterDefense = 1.0 minLevelThresholdForKilledPlayer = 0.9 maxLevelThresholdForKilledPlayer = 1.1 rateStaminaLoss = 1 rateStaminaGain = 3 rateStaminaThresholdGain = 12 staminaRatingLimitTop = 41 * 60 staminaRatingLimitBottom = 14 * 60 rateStaminaAboveNormal = 1.5 rateStaminaUnderNormal = 0.5 staminaThresholdOnlyPremium = true experienceShareRadiusX = 30 experienceShareRadiusY = 30 experienceShareRadiusZ = 1 experienceShareLevelDifference = 2 / 3 extraPartyExperienceLimit = 20 extraPartyExperiencePercent = 5 experienceShareActivity = 2 * 60 * 1000 globalSaveEnabled = false globalSaveHour = 8 shutdownAtGlobalSave = true cleanMapAtGlobalSave = false deSpawnRange = 2 deSpawnRadius = 50 maxPlayerSummons = 0 teleportAllSummons = false teleportPlayerSummons = false ownerName = "ADM Lokura" ownerEmail = "matheusalves96@hotmail.com" url = "http://xtibia.com/" location = "Brazil" displayGamemastersWithOnlineCommand = false adminLogsEnabled = false displayPlayersLogging = true prefixChannelLogs = "" runFile = "" outLogName = "" errorLogName = "" truncateLogsOnStartup = false
  3. TendoTensei

    Xammp

    Está certo a senha do config.lua com a do php adim
  4. TendoTensei

    Kadymus Server

    Bem vim aqui hoje para trazer meu server, bem vamos-lá Acc's SITE - http://kadymus.serve...opic=latestnews Abriu dia 25/11 Venha Venha Ser top de grande desafio em RPG 300xp por stages 1-100=300 101-200=200 201-280=120 281-350=100 351-400=40 401-???=5 ip: kadymus.servegame.com Bots 100 % permitido Mapa Baiak Desse ot pode esperara grande dedicção para satisfaer nosso jogadores e tbm muita dedicação!! Adicionado Novas magias
  5. TendoTensei

    Xammp

    seguinte eu tenho um site tudo certin pro meu server so que as vezes (não sei o tempo) vou entra no site aparece a pagina em branco escrito isso Can't connect to MySQL database. para mim resolver isso so reiniciando o pc pq fecho o server e reinicio o xammp da que não tem e da esse erro aqui pensei em atualizar o xammp mas como faço isso se ter que resetar o server
  6. ae foi vlw ae tutorial bem rox mesmo
  7. cara vc tento mas aqui n vai
  8. bom mesmo ajudo bastante aqui Reputado
  9. Fatal error: Uncaught exception 'PDOException' with message 'SQLSTATE[42S22]: Column not found: 1054 Unknown column 'z_forum.icon_id' in 'field list'' in C:\xampp\htdocs\latestnews.php:233 Stack trace: #0 C:\xampp\htdocs\latestnews.php(233): PDO->query('SELECT `z_forum...') #1 C:\xampp\htdocs\index.php(63): include('C:\xampp\htdocs...') #2 {main} thrown in C:\xampp\htdocs\latestnews.php on line 233
  10. TendoTensei

    Shop System

    funciono
  11. no meu ta dando isso aqui Erro 165 - O VALOR do item 1 não foi informado.
  12. TendoTensei

    Shop System

    Seguinte fiz meu site e talz so que fui test o shop e nada ae adicionei o script e nada ,acho q pode ser o script questa com algum erro, pq quando o shop vai entregar o item da um bug no distro Erro > Script \/ function onThink(interval) local result_plr = db.getResult("SELECT * FROM z_ots_comunication WHERE `type` = 'login';") if(result_plr:getID() ~= -1) then repeat id = tonumber(result_plr:getDataInt("id")) action = tostring(result_plr:getDataString("action")) delete = tonumber(result_plr:getDataInt("delete_it")) cid = getCreatureByName(tostring(result_plr:getDataString("name"))) if(isPlayer(cid))then local itemtogive_id = tonumber(result_plr:getDataInt("param1")) local itemtogive_count = tonumber(result_plr:getDataInt("param2")) local container_id = tonumber(result_plr:getDataInt("param3")) local container_count = tonumber(result_plr:getDataInt("param4")) local add_item_type = tostring(result_plr:getDataString("param5")) local add_item_name = tostring(result_plr:getDataString("param6")) local received_item = 0 local full_weight = 0 if(add_item_type == 'container')then container_weight = getItemWeightById(container_id, 1) if(isItemRune(itemtogive_id))then items_weight = container_count * getItemWeightById(itemtogive_id, 1) else items_weight = container_count * getItemWeightById(itemtogive_id, itemtogive_count) end full_weight = items_weight + container_weight else full_weight = getItemWeightById(itemtogive_id, itemtogive_count) if(isItemRune(itemtogive_id))then full_weight = getItemWeightById(itemtogive_id, 1) else full_weight = getItemWeightById(itemtogive_id, itemtogive_count) end end end local free_cap = getPlayerFreeCap(cid) if full_weight >= free_cap then if add_item_type == 'container' then local new_container = doCreateItemEx(container_id, 1) local iter = 0 while iter ~= container_count do doAddContainerItem(new_container, itemtogive_id, itemtogive_count) iter = iter + 1 end received_item = doPlayerAddItemEx(cid, new_container) else local new_item = doCreateItemEx(itemtogive_id, itemtogive_count) received_item = doPlayerAddItemEx(cid, new_item) end if received_item == RETURNVALUE_NOERROR then doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, 'You received >> '.. add_item_name ..' << from OTS shop.') db.Query("DELETE FROM `z_ots_comunication` WHERE `id` = " .. id .. ";") doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, '>> '.. add_item_name ..' << from OTS shop is waiting for you. It weight is '.. full_weight ..' oz., you have only '.. free_cap ..' oz. free capacity. Put some items in depot and wait about '.. SQL_interval ..' seconds to get it.') end end until result_plr:next() end result_plr:free() return true end
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