ola galera!
eu conversa com meu amigo sobre um script que não consegui encontrar no xtibia e ele me disse que o tinha,
segundo ele encontrou no otland e o autor era o andu. creditos 100% a ele.
o script é esse:
local config = {
[1] = {item = {1294, 1}, chance = 25000, fishing = 0, quest = {enable = false, storage = nil}}, -- Small Stones 2,5%
[2] = {item = {2237, 1}, chance = 135000, fishing = 0, quest = {enable = false, storage = nil}}, -- Dirty Capes 13,5%
[3] = {item = {2759, 1}, chance = 30000, fishing = 0, quest = {enable = false, storage = nil}}, -- Orange Stars 3%
[4] = {item = {4839, 1}, chance = 30000, fishing = 0, quest = {enable = false, storage = nil}}, -- Bottle 3%
[5] = {item = {1947, 1}, chance = 5000, fishing = 0, quest = {enable = false, storage = nil}}, -- Blank Papers 0,5%
[6] = {item = {2226, 1}, chance = 150000, fishing = 0, quest = {enable = false, storage = nil}}, -- Fish Bones 15%
[7] = {item = {2333, 1}, chance = 40000, fishing = 0, quest = {enable = false, storage = nil}}, -- Stamped Letters 4%
[8] = {item = {5951, 1}, chance = 50000, fishing = 0, quest = {enable = false, storage = nil}}, -- Fish Tails 5%
[9] = {item = {6096, 1}, chance = 500, fishing = 0, quest = {enable = true, storage = 14900}}, -- pirate hat 0,05%
[10] = {item = {5917, 1}, chance = 3500, fishing = 0, quest = {enable = true, storage = 14900}}, -- bandana 0,35%
[11] = {item = {5918, 1}, chance = 1000, fishing = 0, quest = {enable = true, storage = 14900}}, -- pirate knee breeches 0,1%
[12] = {item = {5462, 1}, chance = 1000, fishing = 0, quest = {enable = true, storage = 14900}}, -- pirate boots 0,1%
[13] = {item = {2009, 1}, chance = 450, fishing = 0, quest = {enable = true, storage = 14900}}, -- green flask 0,045%
[14] = {item = {2798, 1}, chance = 2000, fishing = 20, quest = {enable = false, storage = nil}}, -- Blood Herb 0,2%
[15] = {item = {5899, 1}, chance = 18000, fishing = 20, quest = {enable = false, storage = nil}}, -- Turtle Shells 1,8%
[16] = {item = {2346, 1}, chance = 500, fishing = 20, quest = {enable = false, storage = nil}}, -- tear of daraman 0,05%
[17] = {item = {2663, 1}, chance = 425, fishing = 20, quest = {enable = false, storage = nil}}, -- mystic turban 0,0425%
[18] = {item = {2185, 1}, chance = 1500, fishing = 20, quest = {enable = false, storage = nil}}, -- necrotic rod 0,15%
[19] = {item = {2670, 1}, chance = 10000, fishing = 20, quest = {enable = false, storage = nil}}, -- shrimp 1%
[20] = {item = {7159, 1}, chance = 100000, fishing = 30, quest = {enable = false, storage = nil}}, -- # FISH GREEN PERCHES 10%
[21] = {item = {8872, 1}, chance = 1950, fishing = 30, quest = {enable = false, storage = nil}}, -- belted cape 0,195%
[22] = {item = {8865, 1}, chance = 250, fishing = 30, quest = {enable = false, storage = nil}}, -- dark lord's cape 0,025%
[23] = {item = {2185, 1}, chance = 500, fishing = 30, quest = {enable = false, storage = nil}}, -- necrotic rod 0,05%
[24] = {item = {8910, 1}, chance = 50, fishing = 40, quest = {enable = false, storage = nil}}, -- underworld rod 0,005%
[25] = {item = {8849, 1}, chance = 100, fishing = 40, quest = {enable = false, storage = nil}}, -- modified crossbow 0,01%
[26] = {item = {2662, 1}, chance = 50, fishing = 40, quest = {enable = false, storage = nil}}, -- magician hat 0,005%
[27] = {item = {7158, 1}, chance = 100000, fishing = 50, quest = {enable = false, storage = nil}}, -- # FISH RAINBOW RTOUTS 10%
[28] = {item = {8911, 1}, chance = 50, fishing = 50, quest = {enable = false, storage = nil}}, -- northwind rod 0,005%
[29] = {item = {2185, 1}, chance = 500, fishing = 50, quest = {enable = false, storage = nil}}, -- Fish Fin 0,05%
[30] = {item = {8850, 1}, chance = 100, fishing = 60, quest = {enable = false, storage = nil}}, -- chain bolter 0,01%
[31] = {item = {2644, 1}, chance = 15, fishing = 60, quest = {enable = false, storage = nil}}, -- bunny slippers 0,0015%
[32] = {item = {2196, 1}, chance = 5, fishing = 60, quest = {enable = false, storage = nil}}, -- broken amulet 0,0005%
[33] = {item = {2508, 1}, chance = 5, fishing = 60, quest = {enable = false, storage = nil}}, -- native armor 0,0005%
[34] = {item = {8853, 1}, chance = 65, fishing = 60, quest = {enable = false, storage = nil}}, -- ironworker 0,0065%
[35] = {item = {2669, 1}, chance = 100000, fishing = 70, quest = {enable = false, storage = nil}}, -- Northern Pikes 10%
[36] = {item = {2183, 1}, chance = 15, fishing = 70, quest = {enable = false, storage = nil}}, -- hailstorm rod 0,0015%
[37] = {item = {8912, 1}, chance = 15, fishing = 70, quest = {enable = false, storage = nil}}, -- springsprout rod 0,0015%
[38] = {item = {8856, 1}, chance = 50, fishing = 70, quest = {enable = false, storage = nil}}, -- yol's bow 0,005%
[39] = {item = {7963, 1}, chance = 100000, fishing = 80, quest = {enable = false, storage = nil}}, -- # FISH SHARK FISH 10%
[40] = {item = {8858, 1}, chance = 10, fishing = 80, quest = {enable = false, storage = nil}}, -- elethriel's elemental bow 0,001%
[41] = {item = {8888, 1}, chance = 1, fishing = 90, quest = {enable = false, storage = nil}}, -- master archer's armor 0,0001%
[42] = {item = {2130, 1}, chance = 1, fishing = 100, quest = {enable = false, storage = nil}}, -- golden amulet 0,0001%
[43] = {item = {2646, 1}, chance = 1, fishing = 100, quest = {enable = false, storage = nil}}, -- golden boots 0,0001%
[44] = {item = {ITEM_WORM, 1}, chance = 92392, fishing = 0, quest = {enable = false, storage = nil}}
}
function onUse(cid, item, fromPosition, itemEx, toPosition)
local playerFishing = getPlayerSkill(cid, SKILL_FISHING)
local now = nil
for i = 1, #config do
if (config[i].chance > math.random(1, 1000000)) then
now = config[i]
break
end
end
if(itemEx.itemid >= 4608 and itemEx.itemid <= 4625 or itemEx.itemid == 493) then
if(math.random(1, (100 + (playerFishing / 10))) <= playerFishing) then
if getPlayerItemCount(cid, ITEM_WORM) > 0 then
if(playerFishing >= now.fishing) then
if(now.quest.enable) then
if(getPlayerStorageValue(cid, now.quest.storage) < 0) then
doPlayerAddItem(cid, now.item[1], now.item[2])
doPlayerSendTextMessage(cid, MESSAGE_EVENT_DEFAULT, "You caught a "..getItemNameById(now.item[1]).."!")
else
doPlayerAddItem(cid, ITEM_FISH, 1)
doPlayerSendTextMessage(cid, MESSAGE_EVENT_DEFAULT, "You caught a fish!")
end
else
doPlayerAddItem(cid, now.item[1], now.item[2])
doPlayerSendTextMessage(cid, MESSAGE_EVENT_DEFAULT, "You caught "..getItemNameById(now.item[1]).."!")
end
else
doPlayerAddItem(cid, ITEM_FISH, 1)
doPlayerSendTextMessage(cid, MESSAGE_EVENT_DEFAULT, "You caught a fish!")
end
end
doPlayerAddSkillTry(cid, SKILL_FISHING, 1)
end
doSendMagicEffect(toPosition, CONST_ME_LOSEENERGY)
doPlayerRemoveItem(cid, ITEM_WORM, 1)
return TRUE
end
return FALSE
end
e a minha unica dificuldade é,
como deve ser a tag pra por em actions.xml?
agradeço desde ja se alguem poder me ajudar =D