Isso é no firstitems.lua
Vou deixar o script do Magus aqui:
local firstItems =
{
[0] = { -- No-vocation (sem vocação)
2398, -- Mace
2512, -- Wooden Shield
2649, -- Leather Legs
2170, -- Silver Amulet
2461, -- Leather Helmet
2467, -- Leather Armor
2643, -- Leather Boots
},
[1] = { --Sorcerer
2525, -- Shield
2190, -- Weapon
2661, -- Necklace
2457, -- Helmet
2463, -- Armor
2647, -- Legs
2643 -- Boots
},
[2] = { --Druid
2525, -- Shield
2182, -- Weapon
2661, -- Necklace
2457, -- Helmet
2463, -- Armor
2647, -- Legs
2643 -- Boots
},
[3] = { --Paladin
2455, -- Weapon
{2543,100}, -- Ammunition,Count
2661, -- Necklace
2457, -- Helmet
2463, -- Armor
2647, -- Legs
2643 -- Boots
},
[4] = { --Knight
2383, -- Weapon (Sword)
2428, -- Weapon (Axe)
2422, -- Weapon (Club)
2525, -- Shield
2661, -- Necklace
2457, -- Helmet
2463, -- Armor
2647, -- Legs
2643 -- Boots
}
}
function onLogin(cid)
if getPlayerStorageValue(cid, 30001) <= 0 then
local bag = doPlayerAddItem(cid, 1988, 1) -- Backpack
doAddContainerItem(bag, 2554, 1) -- Shovel
doAddContainerItem(bag, 2120, 1) -- Rope
local mergeidx = getPlayerVocation(cid)
for k,v in ipairs(firstItems[mergeidx]) do
local isArray = type(v) == "table"
doPlayerAddItem(cid, (isArray and v[1] or v), (isArray and v[2] or 1))
end
setPlayerStorageValue(cid, 30001, 1)
end
return TRUE
end
obs: é 1 creature script é so substituir...
Se te ajudei da REP++ ai