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Wevertooon

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  1. O config.lua ta assim : -- The Forgotten Server Config -- Account manager accountManager = "yes" namelockManager = "yes" newPlayerChooseVoc = "yes" newPlayerSpawnPosX = 721 newPlayerSpawnPosY = 599 newPlayerSpawnPosZ = 7 newPlayerTownId = 1 newPlayerLevel = 10 newPlayerMagicLevel = 1 generateAccountNumber = "no" -- Unjustified kills -- NOTE: *Banishment and *BlackSkull variables are >summed up< -- (dailyFragsToRedSkull + dailyFragsToBanishment) with their -- *RedSkull equivalents. -- Auto banishing works only if useBlackSkull set to negative. redSkullLength = 30 * 24 * 60 * 60 blackSkullLength = 45 * 24 * 60 * 60 dailyFragsToRedSkull = 3 weeklyFragsToRedSkull = 5 monthlyFragsToRedSkull = 10 dailyFragsToBlackSkull = dailyFragsToRedSkull weeklyFragsToBlackSkull = weeklyFragsToRedSkull monthlyFragsToBlackSkull = monthlyFragsToRedSkull dailyFragsToBanishment = dailyFragsToRedSkull weeklyFragsToBanishment = weeklyFragsToRedSkull monthlyFragsToBanishment = monthlyFragsToRedSkull blackSkulledDeathHealth = 40 blackSkulledDeathMana = 0 useBlackSkull = "yes" advancedFragList = "no" -- Banishments notationsToBan = 3 warningsToFinalBan = 4 warningsToDeletion = 5 banLength = 7 * 24 * 60 * 60 finalBanLength = 30 * 24 * 60 * 60 ipBanishmentLength = 1 * 24 * 60 * 60 broadcastBanishments = "yes" maxViolationCommentSize = 200 autoBanishUnknownBytes = "no" -- Battle -- NOTE: loginProtectionPeriod is the famous Tibia anti-magebomb system. -- deathLostPercent set to nil enables manual mode. -- showHealingDamageForMonsters inheritates from showHealingDamage. worldType = "pvp" protectionLevel = 1 pvpTileIgnoreLevelAndVocationProtection = "yes" pzLocked = 60 * 1000 criticalHitChance = 7 criticalHitMultiplier = 1 displayCriticalHitNotify = "no" removeWeaponAmmunition = "yes" removeWeaponCharges = "yes" removeRuneCharges = "yes" whiteSkullTime = 15 * 60 * 1000 noDamageToSameLookfeet = "no" showHealingDamage = "no" showHealingDamageForMonsters = "no" fieldOwnershipDuration = 5 * 1000 stopAttackingAtExit = "no" oldConditionAccuracy = "no" loginProtectionPeriod = 10 * 1000 deathLostPercent = 10 stairhopDelay = 2 * 1000 pushCreatureDelay = 2 * 1000 deathContainerId = 1987 gainExperienceColor = 215 addManaSpentInPvPZone = "yes" squareColor = 0 -- Experience from players -- NOTE: min~Threshold* set to 0 will disable the minimum threshold: -- player will gain experience from every lower leveled player. -- max~Threshold* set to 0 will disable the maximum threshold: -- player will gain experience from every higher leveled player. experienceFromKilledPlayers = "no" minLevelThresholdForKilledPlayer = 0.9 maxLevelThresholdForKilledPlayer = 1.1 -- Connection config worldId = 0 ip = "127.0.0.1" bindOnlyConfiguredIpAddress = "no" loginPort = 7171 gamePort = 7172 adminPort = 7171 statusPort = 7171 loginTries = 10 retryTimeout = 5 * 1000 loginTimeout = 60 * 1000 maxPlayers = 1000 motd = "Welcome to the Forgotten Server!" displayOnOrOffAtCharlist = "no" onePlayerOnlinePerAccount = "yes" allowClones = "no" serverName = "Forgotten" loginMessage = "Welcome to the Forgotten Server!" statusTimeout = 5 * 60 * 1000 replaceKickOnLogin = "yes" forceSlowConnectionsToDisconnect = "no" loginOnlyWithLoginServer = "no" premiumPlayerSkipWaitList = "no" -- Database -- NOTE: sqlFile is used only by sqlite database, and sqlKeepAlive by mysql database. -- To disable sqlKeepAlive such as mysqlReadTimeout use 0 value. sqlType = "sqlite" sqlHost = "localhost" sqlPort = 3306 sqlUser = "root" sqlPass = "helinho" sqlDatabase = "forgottenserver" sqlFile = "schema.s3db" sqlKeepAlive = 0 mysqlReadTimeout = 10 mysqlWriteTimeout = 10 passwordType = "plain" -- Deathlist deathListEnabled = "yes" deathListRequiredTime = 1 * 60 * 1000 deathAssistCount = 20 maxDeathRecords = 5 -- Guilds ingameGuildManagement = "yes" levelToFormGuild = 8 premiumDaysToFormGuild = 0 guildNameMinLength = 4 guildNameMaxLength = 20 -- Highscores highscoreDisplayPlayers = 15 updateHighscoresAfterMinutes = 20 -- Houses buyableAndSellableHouses = "yes" houseNeedPremium = "yes" bedsRequirePremium = "yes" levelToBuyHouse = 1 housesPerAccount = 1 houseRentAsPrice = "no" housePriceAsRent = "no" housePriceEachSquare = 1000 houseRentPeriod = "never" guildHalls = "no" -- Item usage timeBetweenActions = 200 timeBetweenExActions = 1000 checkCorpseOwner = "yes" hotkeyAimbotEnabled = "yes" maximumDoorLevel = 500 -- Map -- NOTE: storeTrash costs more memory, but will perform alot faster cleaning. -- useHouseDataStorage usage may be found at README. mapName = "n.s.o" mapAuthor = "Nata&Helinho" randomizeTiles = "yes" useHouseDataStorage = "no" storeTrash = "yes" cleanProtectedZones = "yes" mailboxDisabledTowns = "-1" -- Startup -- NOTE: defaultPriority works only on Windows and niceLevel on *nix -- coresUsed are seperated by comma cores ids used by server process, -- default is -1, so it stays untouched (automaticaly assigned by OS). defaultPriority = "high" niceLevel = 5 coresUsed = "-1" optimizeDatabaseAtStartup = "yes" removePremiumOnInit = "yes" confirmOutdatedVersion = "no" -- Muted buffer maxMessageBuffer = 4 bufferMutedOnSpellFailure = "no" -- Miscellaneous -- NOTE: promptExceptionTracerErrorBox works only with precompiled support feature, -- called "exception tracer" (__EXCEPTION_TRACER__ flag). dataDirectory = "data/" allowChangeOutfit = "yes" allowChangeColors = "yes" allowChangeAddons = "yes" disableOutfitsForPrivilegedPlayers = "no" bankSystem = "yes" saveGlobalStorage = "yes" displaySkillLevelOnAdvance = "no" spellNameInsteadOfWords = "no" emoteSpells = "no" promptExceptionTracerErrorBox = "yes" storePlayerDirection = "no" -- Ghost mode ghostModeInvisibleEffect = "no" ghostModeSpellEffects = "yes" -- Limits idleWarningTime = 14 * 60 * 1000 idleKickTime = 15 * 60 * 1000 expireReportsAfterReads = 1 playerQueryDeepness = 2 maxItemsPerPZTile = 0 maxItemsPerHouseTile = 0 -- Premium-related freePremium = "yes" premiumForPromotion = "yes" -- Blessings -- NOTE: blessingReduction* regards items/containers loss. -- eachBlessReduction is how much each bless reduces the experience/magic/skills loss. blessingsOnlyPremium = "yes" blessingReductionBase = 30 blessingReductionDecreament = 5 eachBlessReduction = 8 -- Rates -- NOTE: experienceStages configuration is located in data/XML/stages.xml. experienceStages = "no" rateExperience = 1 rateSkill = 10 rateMagic = 10 rateLoot = 2 rateSpawn = 1 -- Stamina -- NOTE: Stamina is stored in miliseconds, so seconds are multiplied by 1000. -- rateStaminaHits multiplies every hit done a creature, which are later -- multiplied by player attack speed. -- rateStaminaGain is multiplying every second of logged out time, eg: -- 60 * 1000 / 3 = 20 seconds, what gives 1 stamina minute for 3 being logged off. -- rateStaminaThresholdGain is dividing in case the normal gain (that is -- multiplied by rateStaminaGain, btw.) passed above threshold, eg: -- 60 * 1000 / 3 = 20 / 4 = 5 seconds (3 * 4 = 12 minutes for 1 stamina minute). -- staminaRatingLimit* is in minutes. rateStaminaLoss = 1 rateStaminaGain = 1000 / 3 rateStaminaThresholdGain = 4 staminaRatingLimitTop = 41 * 60 staminaRatingLimitBottom = 14 * 60 rateStaminaAboveNormal = 1.5 rateStaminaUnderNormal = 0.5 staminaThresholdOnlyPremium = "yes" -- Party -- NOTE: experienceShareLevelDifference is float number. -- experienceShareLevelDifference is highestLevel * value experienceShareRadiusX = 30 experienceShareRadiusY = 30 experienceShareRadiusZ = 1 experienceShareLevelDifference = 2 / 3 extraPartyExperienceLimit = 20 extraPartyExperiencePercent = 5 experienceShareActivity = 2 * 60 * 1000 -- Global save -- NOTE: globalSaveHour means like 03:00, not that it will save every 3 hours, -- if you want such a system please check out data/globalevents/globalevents.xml. globalSaveEnabled = "no" globalSaveHour = 8 shutdownAtGlobalSave = "yes" cleanMapAtGlobalSave = "no" -- Spawns deSpawnRange = 2 deSpawnRadius = 50 -- Summons maxPlayerSummons = 2 teleportAllSummons = "no" teleportPlayerSummons = "no" -- Status ownerName = "Dagst" ownerEmail = "@Xtibia.com" url = "http://Xtibia.com" location = "Europe" displayGamemastersWithOnlineCommand = "no" -- Logs -- NOTE: This kind of logging does not work in GUI version. -- For such, please compile the software with __GUI_LOGS__ flag. adminLogsEnabled = "no" displayPlayersLogging = "yes" prefixChannelLogs = "" runFile = "" outLogName = "" errorLogName = "" truncateLogsOnStartup = "no"
  2. Eu tinha criado 1 ot 8.4 faz um tempinho, qndo eu deixava ele off e dps punha on, os players ficavam salvos, mais dps resolvi atualizar o ot, eu falei que ia riniciar o ot pra deixar 8.50... mais ae eu baixei quase todos os mapas 8.50, punha on os lek upava mas qndo eu deixava off e dps punha online os players sumiam, voltava des do 0 Alguem pode me ajudar ? PS : ja desmarquei o atributo "Somente leitura" mas não adiantou. Se der pra ajudar rapido, eu e os players do meu ot agradecemos :positive: Ja pesquisei no :google_lt: e não achei. Ajuda ae plz.
  3. Eu tinha criado 1 ot 8.4 faz um tempinho, qndo eu deixava ele off e dps punha on, os players ficavam salvos, mais dps resolvi atualizar o ot, eu falei que ia riniciar o ot pra deixar 8.50... mais ae eu baixei quase todos os mapas 8.50, punha on os lek upava mas qndo eu deixava off e dps punha online os players sumiam, voltava des do 0 Alguem pode me ajudar ? PS : ja desmarquei o atributo "Somente leitura" mas não adiantou. Se der pra ajudar rapido, eu e os players do meu ot agradecemos :positive:
  4. Aki não esta querendo salvar... eu clico em SALVAR e dps fecho o server ... ok, mas quando vou abri-lo denovo começa des do 0
  5. aki n ta baixando o SQL cara, poem o SQL aew, se vc ja tiver posto eu naum sei oq que é nao :neutral:
  6. Qual a senha do GOD fala plz, e tbm n ta dando pra criar conta do GOD !!
  7. O OT é otimo... Mas aqui não está dando para salvar.. Tipo, qndo fala : "/save" não salva, arruma esse bug ae cara! Fora isto está perfeito :positive:
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