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Guuh23

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  1. sera q tem como me ajudar? Tipo eu configurei tudo certinho... Mas na hora de entra no site Aparece "Cannot conect to database" Mas a db ta certo aki.. Meu ot e 8.31 Meu ot e esse aqui http://www.xtibia.com/forum/Yurots-Lordz-t101764.html ajudem pls
  2. ow mano rox gostei continue assim!
  3. bom eu ja tinha esse programa sim ele bom mas uso ele apenas para desmanchar imagens pq eu uso fireworks
  4. gostei ta mt boa
  5. nao gostei mt poco sombreamento mas como vc ainda ta fazendo =]
  6. os shields parece q vc pego uma imagem e reduziu o tamanho ao inves de fazer..o axe e ta ruimzinhu e camisa e o melhor
  7. o meu set bunitinho :smile_positivo: helmet of noob simples armor legs of detail boots of lols shield of honor algumas espadas... sword normal sword of archangel bom o set fico horrivel + essa foi a intençao eu so keria treinar sombreamento... tinha eskicido do shield ^^ bom comentem ai Creditos:100% Gula xD
  8. tibia br ond?da proxima vez procura melhor http://www.xtibia.com/forum/Meus-Sprites-s...ado-t82579.html ta ai o link ond peguei
  9. entao qt ao sombreamento eu so novo sabe + eu axei qi fiko boa...=D
  10. minha edited :weight_lift: normal comentaaa plss =D perdao esqueci os creditos:20% meu e 80% albert jose
  11. tiu ty(xD) e mapper123 naruto tem nada ve com bleach naruto e de ninja e pa..e bleach e de shinigami montros e etc.. ________________________________________________________________________________ _____________________ adoreiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii perfeito magnifico exepicional =D
  12. uai flo q ia atualizar e nao atualizo pq?? bem gostei de todas viu tem futuro simmmm!
  13. BOAAAAAAAAA me ajudo mt viu =]
  14. é que assim os tuto eu n copiei aqui do forum eu so flaei com minhas palavras...nao sei formata o texto nd se pode me ajuda agradeço..
  15. ...pq aqui ta aprovaçoes de tutorias certo?entao achei que pudesse ser aqui...creditos?e msm eskeci desculpe vou melhorar
  16. por min aprovado..mt bom
  17. Bom, esse é um tutorial para Vampire se transformar em Bat. 1° Passo: Vá no data>spells>instant de seu ot e copie um arquivo , cole ele , renomeie para "Bat" e escreva : attackType = ATTACK_NONE animationEffect = NM_ANI_NONE hitEffect = NM_ME_NONE damageEffect = NM_ME_NONE animationColor = GREEN offensive = false drawblood = false LightMagicMissileObject = MagicDamageObject(attackType, animationEffect, hitEffect, damageEffect, animationColor, offensive, drawblood, 0, 0) function onCast(cid, creaturePos, level, maglv, var) centerpos = {x=creaturePos.x, y=creaturePos.y, z=creaturePos.z} ret = doTargetMagic(cid, centerpos, LightMagicMissileObject:ordered()) if(ret) then monsterlook = 122 end time = 60 changeOutfit(cid, time, monsterlook) return ret end E tambem faça isso com o nome de "Vampire" (se quiser que ele transforme e destransforme em vampire e em bat) eu prefiro assim pois ai ele n fik só 1 vez vampire e só 1 vez bat : attackType = ATTACK_NONE animationEffect = NM_ANI_NONE hitEffect = NM_ME_NONE damageEffect = NM_ME_NONE animationColor = GREEN offensive = false drawblood = false LightMagicMissileObject = MagicDamageObject(attackType, animationEffect, hitEffect, damageEffect, animationColor, offensive, drawblood, 0, 0) function onCast(cid, creaturePos, level, maglv, var) centerpos = {x=creaturePos.x, y=creaturePos.y, z=creaturePos.z} ret = doTargetMagic(cid, centerpos, LightMagicMissileObject:ordered()) if(ret) then monsterlook = 68 end time = 60 changeOutfit(cid, time, monsterlook) return ret end 2° Passo: Vá no data>spells>spells.xml e coloque entre <!--// Monster \\--> e <!--\\ Monster //--> isso: <spell name="vampire" words="vampire" maglv="0" mana="0" enabled="1"></spell> <spell name="bat" words="bat" maglv="0" mana="0" enabled="1"></spell> Para vocês não terem muito trabalho vou passar direto ja, Vá em data>monsters abra o "vampire.xml" apague tudo e coloque : <?xml version="1.0"?> <monster name="Vampire" level="40" maglevel="40" experience="290" pushable="0" armor="35" defense="20" canpushitems="1" staticattack="50" changetarget="200" speed="220"> <health now="450" max="450"/> <look type="68" head="20" body="30" legs="40" feet="50" corpse="4072"/> <combat targetdistance="1" runonhealth="50"/> <attacks> <attack type="melee" maxdamage="180"/> <attack type="distance" name="throwingstar" mindamage="10" maxdamage="100" cycleticks="2000" probability="100"/> <attack type="instant" name="bat" exhaustion="0" cycleticks="5000" probability="60"/> <attack type="instant" name="vampire" exhaustion="0" cycleticks="5000" probability="60"/> </attacks> <defenses> <defense immunity="poison"/> <defense immunity="paralyze"/> <defense immunity="drunk"/> </defenses> <voices> <voice sentence="BLOOD!"/> <voice sentence="I smell a living!"/> <voice sentence="Let me kiss your neck!"/> <voice sentence="I call you my bats!"/> <voice sentence="come!"/> </voices> <loot> <item id="2969" countmax="20" chance1="100000" chancemax="0"/> <item id="2840" chance="40000"/> <item id="3497" chance="20000"/> <item id="3311" chance="1000"/> <item id="3596" chance="20000"/> <item id="3052" countmax="3" chance1="15000" chancemax="0"/> <item id="2791" chance="100000"> <inside> <item id="3209" chance="800"/> <item id="3238" chance="20000"/> <item id="3372" chance="300"/> <item id="3222" chance="600"/> <item id="2965" countmax="3" chance1="2500" chancemax="0"/> </inside> </item> </loot> </monster> Os ids e os loots estão de 7.5 se o seu for 7.8 ou 7.9 coloque : <?xml version="1.0"?> <monster name="Vampire" level="40" maglevel="30" experience="290" pushable="0" armor="28" defense="25" canpushitems="1" staticattack="50" changetarget="200" speed="220"> <health now="450" max="450"/> <look type="68" head="20" body="30" legs="40" feet="50" corpse="2956"/> <combat targetdistance="1" runonhealth="0"/> <blood color="86" effect="9" splash="255"/> <attacks> <attack type="melee" maxdamage="160"/> <attack type="instant" name="vamp_lifedrain" exhaustion="1000" cycleticks="3000" probability="60"/> <attack type="instant" name="bat" exhaustion="0" cycleticks="5000" probability="60"/> <attack type="instant" name="vampire" exhaustion="0" cycleticks="5000" probability="60"/> </attacks> <defenses> <defense immunity="poison"/> <defense immunity="paralyze"/> <defense immunity="invisible"/> </defenses> <voices> <voice sentence="BLOOD!"/> <voice sentence="I smell a living!"/> <voice sentence="Let me kiss your neck!"/> <voice sentence="I call you my bats!, come!"/> </voices> <loot> <item id="2148" countmax="9" chance1="100000" chancemax="0"/> <item id="2383" chance="1666"/> <item id="1987" chance="100000"> <inside> <item id="2148" countmax="4" chance1="2500" chancemax="0"/> <item id="2032" chance="10000"/> <item id="2229" countmax="3" chance1="6666" chancemax="0"/> <item id="2412" chance="2857"/> <item id="2747" chance="2500"/> <item id="2534" chance="909"/> <item id="2396" chance="1333"/> <item id="2144" countmax="3" chance1="1538" chancemax="0"/> <item id="2479" chance="1428"/> </inside> </item> </loot> </monster> Pronto agora está pronto agora é só reniciar o server e falar "/m vampire" pegue um player para testar e ele vai virar bat... qualquer duvida POSTE
  18. Ai galera venho aqui encinar como fazer um npc que vende runas... *** BOM VAMOS LAH *** 1- vai ateh sua pasta de ot.. depois data e npc.. copia e cola um arquivo .xml 2- renomeie ele para Vendo bp de runas 3- abra ele, apague tudo que esta lah.. e copie isso: <?xml version="1.0"?> <npc name="Vendo bp de runas" script="data/npc/scripts/bp_runes.lua" access="3"> <look type="19" head="78" body="71" legs="82" feet="114"/> </npc> 4- fexe, e salve 5- agora va na pasta Script (dentro da NPC) 6- Copie e cole um arquivo .lua 7- renomeie para bp_runes 8- abra.. apague tudo que tem dentro e coloque: QUOTE focus = 0 talk_start = 0 target = 0 following = false attacking = false function onThingMove(creature, thing, oldpos, oldstackpos) end function onCreatureAppear(creature) end function onCreatureDisappear(cid, pos) if focus == cid then selfSay('Good bye then.') focus = 0 talk_start = 0 end end function onCreatureTurn(creature) end function msgcontains(txt, str) return (string.find(txt, str) and not string.find(txt, '(%w+)' .. str) and not string.find(txt, str .. '(%w+)')) end function onCreatureSay(cid, type, msg) msg = string.lower(msg) if ((string.find(msg, '(%a*)hi(%a*)')) and (focus == 0)) and getDistanceToCreature(cid) < 3 then selfSay('Olá ' .. creatureGetName(cid) .. '! Eu vendo bps de runas e runas separadas.') focus = cid talk_start = os.clock() elseif string.find(msg, '(%a*)hi(%a*)') and (focus ~= cid) and getDistanceToCreature(cid) < 3 then selfSay('Desculpe, ' .. creatureGetName(cid) .. '! Eu falo com você em um minuto.') elseif msgcontains(msg, 'bps') and focus == cid then selfSay('Eu vendo bps de 10, 50 e de 100 cargas! Diga ( "bp" e a quantidade ) para ver o preço, ex: "bp 10".') talk_start = os.clock() elseif msgcontains(msg, 'runas') and focus == cid then selfSay('Eu vendo runas de 10, 50 e de 100 cargas! Diga ( "runa" e a quantidade) para ver o preço, ex: "runa 10".') talk_start = os.clock() elseif msgcontains(msg, 'bp 10') and focus == cid then selfSay('Eu vendo bps de hmm 10x (100gps), gfb 10x (200gps), explosion 10x (400gps), uh 10x (600gps), sd 10x (800gps).') talk_start = os.clock() elseif msgcontains(msg, 'bp 50') and focus == cid then selfSay('Eu vendo bps de hmm 50x (500gps), gfb 50x (1k), explosion 50x (2k), uh 50x (3k), sd 50x (4k).') talk_start = os.clock() elseif msgcontains(msg, 'bp 100') and focus == cid then selfSay('Eu vendo bps de hmm 100x (1k), gfb 100x (2k), explosion 100x (4k), uh 100x (6k), sd 100x (8k).') talk_start = os.clock() elseif msgcontains(msg, 'runa 10') and focus == cid then selfSay('Eu vendo runas de hmm 10x (5gps), gfb 10x (10gps), explosion 10x (20gps), uh 10x (30gps), sd 10x (40gps).') talk_start = os.clock() elseif msgcontains(msg, 'runa 50') and focus == cid then selfSay('Eu vendo runas de hmm 50x (25gps), gfb 50x (50gps), explosion 50x (100gps), uh 50x (150gps), sd 50x (200gps).') talk_start = os.clock() elseif msgcontains(msg, 'runa 100') and focus == cid then selfSay('Eu vendo bps de hmm 100x (50gps), gfb 100x (100gps), explosion 100x (200gps), uh 100x (300), sd 100x (400).') talk_start = os.clock() elseif msgcontains(msg, 'bp hmm 10') and focus == cid then buy(cid,2805,1,100) buy(cid,3136,10,0) buy(cid,3136,10,0) buy(cid,3136,10,0) buy(cid,3136,10,0) buy(cid,3136,10,0) buy(cid,3136,10,0) buy(cid,3136,10,0) buy(cid,3136,10,0) buy(cid,3136,10,0) buy(cid,3136,10,0) buy(cid,3136,10,0) buy(cid,3136,10,0) buy(cid,3136,10,0) buy(cid,3136,10,0) buy(cid,3136,10,0) buy(cid,3136,10,0) buy(cid,3136,10,0) buy(cid,3136,10,0) buy(cid,3136,10,0) buy(cid,3136,10,0) talk_start = os.clock() elseif msgcontains(msg, 'bp hmm 50') and focus == cid then buy(cid,2805,1,500) buy(cid,3136,50,0) buy(cid,3136,50,0) buy(cid,3136,50,0) buy(cid,3136,50,0) buy(cid,3136,50,0) buy(cid,3136,50,0) buy(cid,3136,50,0) buy(cid,3136,50,0) buy(cid,3136,50,0) buy(cid,3136,50,0) buy(cid,3136,50,0) buy(cid,3136,50,0) buy(cid,3136,50,0) buy(cid,3136,50,0) buy(cid,3136,50,0) buy(cid,3136,50,0) buy(cid,3136,50,0) buy(cid,3136,50,0) buy(cid,3136,50,0) buy(cid,3136,50,0) talk_start = os.clock() elseif msgcontains(msg, 'bp hmm 100') and focus == cid then buy(cid,2805,1,1000) buy(cid,3136,100,0) buy(cid,3136,100,0) buy(cid,3136,100,0) buy(cid,3136,100,0) buy(cid,3136,100,0) buy(cid,3136,100,0) buy(cid,3136,100,0) buy(cid,3136,100,0) buy(cid,3136,100,0) buy(cid,3136,100,0) buy(cid,3136,100,0) buy(cid,3136,100,0) buy(cid,3136,100,0) buy(cid,3136,100,0) buy(cid,3136,100,0) buy(cid,3136,100,0) buy(cid,3136,100,0) buy(cid,3136,100,0) buy(cid,3136,100,0) buy(cid,3136,100,0) talk_start = os.clock() elseif msgcontains(msg, '10 hmm') and focus == cid then buy(cid,3136,10,5) talk_start = os.clock() elseif msgcontains(msg, '50 hmm') and focus == cid then buy(cid,3136,50,25) talk_start = os.clock() elseif msgcontains(msg, '100 hmm') and focus == cid then buy(cid,3136,100,50) talk_start = os.clock() elseif msgcontains(msg, 'bp gfb 10') and focus == cid then buy(cid,2805,1,200) buy(cid,3129,10,0) buy(cid,3129,10,0) buy(cid,3129,10,0) buy(cid,3129,10,0) buy(cid,3129,10,0) buy(cid,3129,10,0) buy(cid,3129,10,0) buy(cid,3129,10,0) buy(cid,3129,10,0) buy(cid,3129,10,0) buy(cid,3129,10,0) buy(cid,3129,10,0) buy(cid,3129,10,0) buy(cid,3129,10,0) buy(cid,3129,10,0) buy(cid,3129,10,0) buy(cid,3129,10,0) buy(cid,3129,10,0) buy(cid,3129,10,0) buy(cid,3129,10,0) talk_start = os.clock() elseif msgcontains(msg, 'bp gfb 50') and focus == cid then buy(cid,2805,1,1000) buy(cid,3129,50,0) buy(cid,3129,50,0) buy(cid,3129,50,0) buy(cid,3129,50,0) buy(cid,3129,50,0) buy(cid,3129,50,0) buy(cid,3129,50,0) buy(cid,3129,50,0) buy(cid,3129,50,0) buy(cid,3129,50,0) buy(cid,3129,50,0) buy(cid,3129,50,0) buy(cid,3129,50,0) buy(cid,3129,50,0) buy(cid,3129,50,0) buy(cid,3129,50,0) buy(cid,3129,50,0) buy(cid,3129,50,0) buy(cid,3129,50,0) buy(cid,3129,50,0) talk_start = os.clock() elseif msgcontains(msg, 'bp gfb 100') and focus == cid then buy(cid,2805,1,2000) buy(cid,3129,100,0) buy(cid,3129,100,0) buy(cid,3129,100,0) buy(cid,3129,100,0) buy(cid,3129,100,0) buy(cid,3129,100,0) buy(cid,3129,100,0) buy(cid,3129,100,0) buy(cid,3129,100,0) buy(cid,3129,100,0) buy(cid,3129,100,0) buy(cid,3129,100,0) buy(cid,3129,100,0) buy(cid,3129,100,0) buy(cid,3129,100,0) buy(cid,3129,100,0) buy(cid,3129,100,0) buy(cid,3129,100,0) buy(cid,3129,100,0) buy(cid,3129,100,0) talk_start = os.clock() elseif msgcontains(msg, '10 gfb') and focus == cid then buy(cid,3129,10,10) talk_start = os.clock() elseif msgcontains(msg, '50 gfb') and focus == cid then buy(cid,3129,50,50) talk_start = os.clock() elseif msgcontains(msg, '100 gfb') and focus == cid then buy(cid,3129,100,100) talk_start = os.clock() elseif msgcontains(msg, 'bp explosion 10') and focus == cid then buy(cid,2805,1,400) buy(cid,3138,10,0) buy(cid,3138,10,0) buy(cid,3138,10,0) buy(cid,3138,10,0) buy(cid,3138,10,0) buy(cid,3138,10,0) buy(cid,3138,10,0) buy(cid,3138,10,0) buy(cid,3138,10,0) buy(cid,3138,10,0) buy(cid,3138,10,0) buy(cid,3138,10,0) buy(cid,3138,10,0) buy(cid,3138,10,0) buy(cid,3138,10,0) buy(cid,3138,10,0) buy(cid,3138,10,0) buy(cid,3138,10,0) buy(cid,3138,10,0) buy(cid,3138,10,0) talk_start = os.clock() elseif msgcontains(msg, 'bp explosion 50') and focus == cid then buy(cid,2805,1,2000) buy(cid,3138,50,0) buy(cid,3138,50,0) buy(cid,3138,50,0) buy(cid,3138,50,0) buy(cid,3138,50,0) buy(cid,3138,50,0) buy(cid,3138,50,0) buy(cid,3138,50,0) buy(cid,3138,50,0) buy(cid,3138,50,0) buy(cid,3138,50,0) buy(cid,3138,50,0) buy(cid,3138,50,0) buy(cid,3138,50,0) buy(cid,3138,50,0) buy(cid,3138,50,0) buy(cid,3138,50,0) buy(cid,3138,50,0) buy(cid,3138,50,0) buy(cid,3138,50,0) talk_start = os.clock() elseif msgcontains(msg, 'bp explosion 100') and focus == cid then buy(cid,3138,100,0) buy(cid,3138,100,0) buy(cid,3138,100,0) buy(cid,3138,100,0) buy(cid,3138,100,0) buy(cid,3138,100,0) buy(cid,3138,100,0) buy(cid,3138,100,0) buy(cid,3138,100,0) buy(cid,3138,100,0) buy(cid,3138,100,0) buy(cid,3138,100,0) buy(cid,3138,100,0) buy(cid,3138,100,0) buy(cid,3138,100,0) buy(cid,3138,100,0) buy(cid,3138,100,0) buy(cid,3138,100,0) buy(cid,3138,100,0) buy(cid,3138,100,0) talk_start = os.clock() elseif msgcontains(msg, '10 explosion') and focus == cid then buy(cid,3138,10,20) talk_start = os.clock() elseif msgcontains(msg, '50 explosion') and focus == cid then buy(cid,3138,50,100) talk_start = os.clock() elseif msgcontains(msg, '100 explosion') and focus == cid then buy(cid,3138,100,200) talk_start = os.clock() elseif msgcontains(msg, 'bp uh 10') and focus == cid then buy(cid,2805,1,600) buy(cid,3098,10,0) buy(cid,3098,10,0) buy(cid,3098,10,0) buy(cid,3098,10,0) buy(cid,3098,10,0) buy(cid,3098,10,0) buy(cid,3098,10,0) buy(cid,3098,10,0) buy(cid,3098,10,0) buy(cid,3098,10,0) buy(cid,3098,10,0) buy(cid,3098,10,0) buy(cid,3098,10,0) buy(cid,3098,10,0) buy(cid,3098,10,0) buy(cid,3098,10,0) buy(cid,3098,10,0) buy(cid,3098,10,0) buy(cid,3098,10,0) buy(cid,3098,10,0) talk_start = os.clock() elseif msgcontains(msg, 'bp uh 50') and focus == cid then buy(cid,2805,1,3000) buy(cid,3098,50,0) buy(cid,3098,50,0) buy(cid,3098,50,0) buy(cid,3098,50,0) buy(cid,3098,50,0) buy(cid,3098,50,0) buy(cid,3098,50,0) buy(cid,3098,50,0) buy(cid,3098,50,0) buy(cid,3098,50,0) buy(cid,3098,50,0) buy(cid,3098,50,0) buy(cid,3098,50,0) buy(cid,3098,50,0) buy(cid,3098,50,0) buy(cid,3098,50,0) buy(cid,3098,50,0) buy(cid,3098,50,0) buy(cid,3098,50,0) buy(cid,3098,50,0) talk_start = os.clock() elseif msgcontains(msg, 'bp uh 100') and focus == cid then buy(cid,2805,1,6000) buy(cid,3098,100,0) buy(cid,3098,100,0) buy(cid,3098,100,0) buy(cid,3098,100,0) buy(cid,3098,100,0) buy(cid,3098,100,0) buy(cid,3098,100,0) buy(cid,3098,100,0) buy(cid,3098,100,0) buy(cid,3098,100,0) buy(cid,3098,100,0) buy(cid,3098,100,0) buy(cid,3098,100,0) buy(cid,3098,100,0) buy(cid,3098,100,0) buy(cid,3098,100,0) buy(cid,3098,100,0) buy(cid,3098,100,0) buy(cid,3098,100,0) buy(cid,3098,100,0) talk_start = os.clock() elseif msgcontains(msg, '10 uh') and focus == cid then buy(cid,3098,10,30) talk_start = os.clock() elseif msgcontains(msg, '50 uh') and focus == cid then buy(cid,3098,50,150) talk_start = os.clock() elseif msgcontains(msg, '100 uh') and focus == cid then buy(cid,3098,100,300) talk_start = os.clock() elseif msgcontains(msg, 'bp sd 10') and focus == cid then buy(cid,2805,1,800) buy(cid,3093,10,0) buy(cid,3093,10,0) buy(cid,3093,10,0) buy(cid,3093,10,0) buy(cid,3093,10,0) buy(cid,3093,10,0) buy(cid,3093,10,0) buy(cid,3093,10,0) buy(cid,3093,10,0) buy(cid,3093,10,0) buy(cid,3093,10,0) buy(cid,3093,10,0) buy(cid,3093,10,0) buy(cid,3093,10,0) buy(cid,3093,10,0) buy(cid,3093,10,0) buy(cid,3093,10,0) buy(cid,3093,10,0) buy(cid,3093,10,0) buy(cid,3093,10,0) talk_start = os.clock() elseif msgcontains(msg, 'bp sd 50') and focus == cid then buy(cid,2805,1,4000) buy(cid,3093,50,0) buy(cid,3093,50,0) buy(cid,3093,50,0) buy(cid,3093,50,0) buy(cid,3093,50,0) buy(cid,3093,50,0) buy(cid,3093,50,0) buy(cid,3093,50,0) buy(cid,3093,50,0) buy(cid,3093,50,0) buy(cid,3093,50,0) buy(cid,3093,50,0) buy(cid,3093,50,0) buy(cid,3093,50,0) buy(cid,3093,50,0) buy(cid,3093,50,0) buy(cid,3093,50,0) buy(cid,3093,50,0) buy(cid,3093,50,0) buy(cid,3093,50,0) talk_start = os.clock() elseif msgcontains(msg, 'bp sd 100') and focus == cid then buy(cid,2805,1,8000) buy(cid,3093,100,0) buy(cid,3093,100,0) buy(cid,3093,100,0) buy(cid,3093,100,0) buy(cid,3093,100,0) buy(cid,3093,100,0) buy(cid,3093,100,0) buy(cid,3093,100,0) buy(cid,3093,100,0) buy(cid,3093,100,0) buy(cid,3093,100,0) buy(cid,3093,100,0) buy(cid,3093,100,0) buy(cid,3093,100,0) buy(cid,3093,100,0) buy(cid,3093,100,0) buy(cid,3093,100,0) buy(cid,3093,100,0) buy(cid,3093,100,0) buy(cid,3093,100,0) talk_start = os.clock() elseif msgcontains(msg, '10 sd') and focus == cid then buy(cid,3093,10,40) talk_start = os.clock() elseif msgcontains(msg, '50 sd') and focus == cid then buy(cid,3093,50,200) talk_start = os.clock() elseif msgcontains(msg, '100 sd') and focus == cid then buy(cid,3093,100,400) talk_start = os.clock() elseif msgcontains(msg, 'blank') and focus == cid then buy(cid,3085,1,5) talk_start = os.clock() elseif string.find(msg, '(%a*)bye(%a*)') and getDistanceToCreature(cid) < 3 then selfSay('Até logo, ' .. creatureGetName(cid) .. '!') focus = 0 talk_start = 0 end end function onCreatureChangeOutfit(creature) end function onThink() if (os.clock() - talk_start) > 30 then if focus > 0 then selfSay('Próximo por favor...') end focus = 0 end end 9- fexe e salve.. 10- agora abre de novo seu server e pronto.. Bom galerinha e isso ai e grande mas vale a pena... FUI...
  19. to tentando de td qt e jeito + nao vai nao desito nao ^^ :weight_lift: :weight_lift:
  20. kra n to conseguindo tp eu faço td certo ai na hora que eu vo entra eu digito la http://silverot:8090/ ai n aparece nd!
  21. mt bom parabens!!!=]
  22. parabens exelente topico!!
  23. Mt bom parabens!!funfo certin
  24. po kra vlwww eu me matando com o simOne e esse aki bem + facil :nuts:
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