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Mega Evolution - Dxp


leonidasc

Pergunta

Recentemente estava mexendo e tentei adicionar, procurei e procurei mas sempre o char apenas falava e nada acontecia.

Distro não tem erros. Cheguei a mexer nos seguintes arquivos : helditems.lua | configuration.lua | 101-main functions.lua | 21 - main tables.lua  

 

 

Sem título.jpg

Editado por leonidasc
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Em 06/06/2019 em 22:40, Yan18 disse:

Poderia esclarecer melhor o seu problema? Eu não consegui entender.

Tipo, eu tentei adicionar uma mega evolução pro shiny zard, no caso Mega shiny zard y, só que mesmo após mexer nos arquivos citados eu não obtive sucesso.

 

O player apenas diz : Mega evolução e nada acontece.

Não aparece erro em distro nem nada, cheguei a vasculhar de tudo, porém não achei nenhum outro arquivo que tenha "aver" com mega evolução.

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1 hora atrás, leonidasc disse:

Tipo, eu tentei adicionar uma mega evolução pro shiny zard, no caso Mega shiny zard y, só que mesmo após mexer nos arquivos citados eu não obtive sucesso.

 

O player apenas diz : Mega evolução e nada acontece.

Não aparece erro em distro nem nada, cheguei a vasculhar de tudo, porém não achei nenhum outro arquivo que tenha "aver" com mega evolução.

Pelo que eu vi, você não adicionou no arquivo principal, que é o arquivo 114 - pokeSpells.

 

Ele fica em data/lib/114 - pokeSpells

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25 minutos atrás, Yan18 disse:

Pelo que eu vi, você não adicionou no arquivo principal, que é o arquivo 114 - pokeSpells.

 

Ele fica em data/lib/114 - pokeSpells

Acabei de adicionar aqui, porém o "erro" persiste, tem mais alguma ideia do que poderia ser?

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5 minutos atrás, Yan18 disse:

Mostra o seu pokeSpells.lua

Spoiler

 

movestable = {     
                                                                                    
["Bulbasaur"] = {move1 = {name = "Tackle", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
         move2 = {name = "Razor Leaf", level = 1, cd = 10, dist = 10, target = 1, f = 33, t = "grass"},
         move3 = {name = "Leech Seed", level = 1, cd = 40, dist = 10, target = 1, f = 1, t = "grass"},
         move4 = {name = "Vine Whip", level = 1, cd = 20, dist = 1, target = 0, f = 65, t = "grass"},     
    --     move4 = {name = "Headbutt", level = 1, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
         move5 = {name = "Bullet Seed", level = 22, cd = 35, dist = 10, target = 1, f = 8, t = "grass"},     
         move6 = {name = "Solar Beam", level = 30, cd = 60, dist = 1, target = 0, f = 108, t = "grass"},
--         move7 = {name = "Sleep Powder", level = 28, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
         move7 = {name = "Stun Spore", level = 22, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
         move8 = {name = "Poison Powder", level = 21, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Ivysaur"] =   {move1 = {name = "Tackle", level = 40, cd = 20, dist = 1, target = 1, f = 26, t = "normal"},
         move2 = {name = "Razor Leaf", level = 40, cd = 10, dist = 10, target = 1, f = 30, t = "grass"},
         move3 = {name = "Leech Seed", level = 40, cd = 60, dist = 10, target = 1, f = 1, t = "grass"},
         move4 = {name = "Vine Whip", level = 40, cd = 20, dist = 1, target = 0, f = 43, t = "grass"},     
         move5 = {name = "Bullet Seed", level = 40, cd = 35, dist = 10, target = 1, f = 15, t = "grass"},        
--         move5 = {name = "Headbutt", level = 40, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
         move6 = {name = "Seed Blast", level = 45, cd = 35, dist = 1, target = 0, f = 68, t = "grass"},
         move7 = {name = "Solar Beam", level = 48, cd = 60, dist = 1, target = 0, f = 79, t = "grass"},
         move8 = {name = "Sleep Powder", level = 44, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
         move9 = {name = "Stun Spore", level = 40, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
         move10 = {name = "Poison Powder", level = 40, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
         },
         
["Venusaur"] =  {move1 = {name = "Tackle", level = 80, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
         move2 = {name = "Leech Seed", level = 80, cd = 35, dist = 10, target = 1, f = 1, t = "grass"},
         move3 = {name = "Razor Leaf", level = 80, cd = 9, dist = 10, target = 1, f = 40, t = "grass"},
         move4 = {name = "Vine Whip", level = 80, cd = 20, dist = 1, target = 0, f = 45, t = "grass"},
         move5 = {name = "Bullet Seed", level = 80, cd = 35, dist = 10, target = 1, f = 13, t = "grass"},
--         move6 = {name = "Headbutt", level = 80, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
         move6 = {name = "Seed Blast", level = 80, cd = 35, dist = 1, target = 0, f = 48, t = "grass"},
         move7 = {name = "Solar Beam", level = 80, cd = 60, dist = 1, target = 0, f = 75, t = "grass"},                  
         move8 = {name = "Giga Drain", level = 86, cd = 25, dist = 1, target = 1, f = 50, t = "grass"},
         move9 = {name = "Leaves Fury", level = 90, cd = 90, dist = 1, target = 0, f = 65, t = "grass"},
         move10 = {name = "Sleep Powder", level = 80, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
         move11 = {name = "Poison Powder", level = 80, cd = 45, dist = 1, target = 0, f = 0, t = "normal"}, 
         move12 = {name = "Mega - Venusaur", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "grass", mega = 1},
         },
         
["Charmander"] = {move1 = {name = "Scratch", level = 1, cd = 15, dist = 1, target = 1, f = 40, t = "normal"},
          move2 = {name = "Ember", level = 1, cd = 10, dist = 10, target = 1, f = 42, t = "fire"},
          move3 = {name = "Flamethrower", level = 1, cd = 20, dist = 1, target = 0, f = 70, t = "fire"},
          move4 = {name = "Fireball", level = 1, cd = 25, dist = 10, target = 1, f = 65, t = "fire"},
          move5 = {name = "Fire Fang", level = 22, cd = 20, dist = 1, target = 1, f = 68, t = "fire"},
          move6 = {name = "Fire Blast", level = 26, cd = 60, dist = 1, target = 0, f = 94, t = "fire"},
          move7 = {name = "Rage", level = 25, cd = 80, dist = 1, target = 0, f = 0, t = "dragon"},          
         },
         
["Charmeleon"] = {move1 = {name = "Scratch", level = 40, cd = 15, dist = 1, target = 1, f = 35, t = "normal"},
          move2 = {name = "Ember", level = 40, cd = 10, dist = 10, target = 1, f = 28, t = "fire"},
          move3 = {name = "Flamethrower", level = 40, cd = 20, dist = 1, target = 0, f = 41, t = "fire"},
          move4 = {name = "Fireball", level = 40, cd = 25, dist = 10, target = 1, f = 53, t = "fire"},
          move5 = {name = "Fire Fang", level = 40, cd = 20, dist = 1, target = 1, f = 31, t = "fire"},
          move6 = {name = "Raging Blast", level = 45, cd = 30, dist = 1, target = 0, f = 52, t = "fire"},
          move7 = {name = "Fire Blast", level = 48, cd = 60, dist = 1, target = 0, f = 70, t = "fire"},
          move8 = {name = "Rage", level = 40, cd = 80, dist = 1, target = 0, f = 0, t = "dragon"},
         },
["Charizard"] =  {move1 = {name = "Ember", level = 80, cd = 10, dist = 10, target = 1, f = 40, t = "fire"},
          move2 = {name = "Flamethrower", level = 80, cd = 20, dist = 1, target = 0, f = 41, t = "fire"},
          move3 = {name = "Fireball", level = 80, cd = 25, dist = 10, target = 1, f = 65, t = "fire"},
          move4 = {name = "Fire Fang", level = 80, cd = 20, dist = 1, target = 1, f = 68, t = "fire"},
          move5 = {name = "Raging Blast", level = 80, cd = 35, dist = 1, target = 0, f = 52, t = "fire"},
          move6 = {name = "Fire Blast", level = 85, cd = 60, dist = 1, target = 0, f = 72, t = "fire"},
          move7 = {name = "Air Slash", level = 83, cd = 30, dist = 1, target = 0, f = 86, t = "flying"},
          move8 = {name = "Wing Attack", level = 85, cd = 35, dist = 1, target = 0, f = 58, t = "flying"},
          move9 = {name = "Magma Storm", level = 90, cd = 70, dist = 1, target = 0, f = 65, t = "fire"},
          move10 = {name = "Scary Face", level = 82, cd = 40, dist = 1, target = 0, f = 150, t = "poison"},      
          move11 = {name = "Mega - Charizard", level = 1, cd = 0, dist = 10, target = 0, f = 50, t = "fire", mega = 1},
         },
["Squirtle"] =   {move1 = {name = "Headbutt", level = 1, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
          move2 = {name = "Bubbles", level = 1, cd = 10, dist = 10, target = 1, f = 40, t = "water"},
          move3 = {name = "Water Gun", level = 1, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
          move4 = {name = "Waterball", level = 1, cd = 25, dist = 10, target = 1, f = 65, t = "water"},
          move5 = {name = "Aqua Tail", level = 1, cd = 20, dist = 1, target = 1, f = 50, t = "water"},
          move6 = {name = "Hydro Cannon", level = 28, cd = 60, dist = 1, target = 0, f = 95, t = "water"},
          move7 = {name = "Harden", level = 26, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Wartortle"] =  {move1 = {name = "Headbutt", level = 40, cd = 15, dist = 1, target = 1, f = 40, t = "normal"},
          move2 = {name = "Bubbles", level = 40, cd = 10, dist = 10, target = 1, f = 27, t = "water"},
          move3 = {name = "Water Gun", level = 40, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
          move4 = {name = "Waterball", level = 40, cd = 25, dist = 10, target = 1, f = 34, t = "water"},
          move5 = {name = "Aqua Tail", level = 40, cd = 20, dist = 1, target = 1, f = 38, t = "water"},
          move6 = {name = "Bubble Blast", level = 45, cd = 40, dist = 1, target = 0, f = 53, t = "water"},
          move7 = {name = "Hydro Cannon", level = 48, cd = 60, dist = 1, target = 0, f = 63, t = "water"},
          move8 = {name = "Harden", level = 40, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Blastoise"] =  {move1 = {name = "Headbutt", level = 80, cd = 15, dist = 1, target = 1, f = 57, t = "normal"},
          move2 = {name = "Bubbles", level = 80, cd = 10, dist = 10, target = 1, f = 34, t = "water"},
          move3 = {name = "Water Gun", level = 80, cd = 20, dist = 1, target = 0, f = 47, t = "water"},
          move4 = {name = "Waterball", level = 80, cd = 25, dist = 10, target = 1, f = 40, t = "water"},
          move5 = {name = "Water Pulse", level = 82, cd = 25, dist = 1, target = 0, f = 62, t = "water"},
          move6 = {name = "Bubble Blast", level = 80, cd = 40, dist = 1, target = 0, f = 44, t = "water"},
          move7 = {name = "Hydro Cannon", level = 80, cd = 60, dist = 1, target = 0, f = 63, t = "water"},
          move8 = {name = "Cannon Ball", level = 85, cd = 30, dist = 1, target = 0, f = 90, t = "normal"},
          move9 = {name = "Hydropump", level = 90, cd = 90, dist = 1, target = 0, f = 55, t = "water"},
          move10 = {name = "Harden", level = 80, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
          move11 = {name = "Mega - Blastoise", level = 80, cd = 0, dist = 1, target = 0, f = 0, t = "normal", mega = 1},    
         -- fazer withdraw passiva?      
         },
["Caterpie"] =   {move1 = {name = "Headbutt", level = 1, cd = 10, dist = 1, target = 1, f = 70, t = "normal"},
          move2 = {name = "String Shot", level = 1, cd = 10, dist = 10, target = 1, f = 0, t = "bug"},
          move3 = {name = "Bug Bite", level = 1, cd = 5, dist = 1, target = 1, f = 45, t = "bug"},
         },
["Metapod"] =    {move1 = {name = "String Shot", level = 10, cd = 10, dist = 10, target = 1, f = 0, t = "bug"},
          move2 = {name = "Headbutt", level = 10, cd = 10, dist = 1, target = 1, f = 70, t = "normal"},
          move3 = {name = "Harden", level = 10, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
          move4 = {name = "Bug Bite", level = 10, cd = 10, dist = 1, target = 1, f = 45, t = "bug"},
         },                                                                                                     
["Butterfree"] = {move1 = {name = "Super Sonic", level = 30, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
          move2 = {name = "Silver Wind", level = 30, cd = 25, dist = 10, target = 1, f = 70, t = "bug"}, 
          move3 = {name = "Whirlwind", level = 32, cd = 25, dist = 1, target = 0, f = 72, t = "flying"},
          move4 = {name = "Confusion", level = 34, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"},
          move5 = {name = "Psybeam", level = 36, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
          move6 = {name = "Air Cutter", level = 38, cd = 40, dist = 1, target = 0, f = 80, t = "flying"},
          move7 = {name = "Sleep Powder", level = 30, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
          move8 = {name = "Safeguard", level = 40, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
          move9 = {name = "Poison Powder", level = 30, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Weedle"] =     {move1 = {name = "Horn Attack", level = 1, cd = 10, dist = 2, target = 1, f = 55, t = "normal"},
          move2 = {name = "String Shot", level = 1, cd = 10, dist = 10, target = 1, f = 0, t = "normal"},
          move3 = {name = "Poison Sting", level = 1, cd = 5, dist = 2, target = 1, f = 40, t = "poison"},
         },
["Kakuna"] =     {move1 = {name = "String Shot", level = 10, cd = 9, dist = 10, target = 1, f = 0, t = "normal"},
          move2 = {name = "Headbutt", level = 10, cd = 8, dist = 1, target = 1, f = 70, t = "normal"},
          move3 = {name = "Harden", level = 10, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
          move4 = {name = "Bug Bite", level = 10, cd = 9, dist = 1, target = 1, f = 45, t = "bug"},
         },
["Beedrill"] =   {move1 = {name = "String Shot", level = 30, cd = 10, dist = 10, target = 1, f = 0, t = "normal"},
          move2 = {name = "Poison Jab", level = 30, cd = 16, dist = 10, target = 1, f = 85, t = "poison"},
          move3 = {name = "Poison Sting", level = 30, cd = 10, dist = 2, target = 1, f = 40, t = "poison"},
          move4 = {name = "Fury Cutter", level = 35, cd = 15, dist = 1, target = 0, f = 50, t = "bug"},
          move5 = {name = "Pin Missile", level = 35, cd = 20, dist = 1, target = 0, f = 80, t = "bug"},
          move6 = {name = "Toxic Spikes", level = 32, cd = 25, dist = 1, target = 0, f = 50, t = "poison"},
          move7 = {name = "Rage", level = 21, cd = 30, dist = 1, target = 0, f = 0, t = "dragon"},
          move8 = {name = "Strafe", level = 21, cd = 38, dist = 1, target = 0, f = 0, t = "normal"},
          move9 = {name = "Evasion", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "bug", passive = "sim"},
          move10 = {name = "Mega - Beedrill", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "bug", mega = 1},
          
         },
["Mega Beedrill"] =   {move1 = {name = "Fury Attack", level = 50, cd = 10, dist = 1, target = 1, f = 30, t = "normal"},
          move2 = {name = "Twineedle", level = 50, cd = 16, dist = 9, target = 1, f = 47, t = "bug"},
--          move2 = {name = "Poison Jab", level = 30, cd = 16, dist = 10, target = 1, f = 85, t = "poison"},
          move3 = {name = "Poison Sting", level = 30, cd = 10, dist = 2, target = 1, f = 40, t = "poison"},
          move4 = {name = "Cross Poison", level = 84, cd = 26, dist = 1, target = 0, f = 70, t = "poison"}, 
          move5 = {name = "Fury Cutter", level = 35, cd = 15, dist = 1, target = 0, f = 50, t = "bug"},
          move6 = {name = "Pin Missile", level = 35, cd = 20, dist = 1, target = 0, f = 80, t = "bug"},
          move7 = {name = "Toxic Spikes", level = 32, cd = 28, dist = 1, target = 0, f = 50, t = "poison"},
          move8 = {name = "Solar Beam", level = 55, cd = 32, dist = 1, target = 0, f = 190, t = "grass"},
          move9 = {name = "Strafe", level = 21, cd = 38, dist = 1, target = 0, f = 0, t = "normal"},  
          move10 = {name = "Evasion", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "bug", passive = "sim"},
          
--         move7 = {name = "U-Turn", level = 50, cd = 5, dist = 10, target = 1, f = 60, t = "bug"},          
--          move7 = {name = "Rage", level = 21, cd = 30, dist = 1, target = 0, f = 0, t = "dragon"},        
--        move2 = {name = "Twineedle", level = 50, cd = 10, dist = 4, target = 1, f = 47, t = "bug"},
--          move3 = {name = "Poison Sting", level = 30, cd = 10, dist = 2, target = 1, f = 40, t = "poison"},

         },                  
["Pidgey"] =     {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Sand Attack", level = 1, cd = 10, dist = 1, target = 0, f = 0, t = "ground"},
          move3 = {name = "Gust", level = 3, cd = 15, dist = 1, target = 0, f = 65, t = "flying"},
          move4 = {name = "Drill Peck", level = 8, cd = 20, dist = 1, target = 1, f = 57, t = "flying"},
         },
["Pidgeotto"] =  {move1 = {name = "Quick Attack", level = 20, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Sand Attack", level = 20, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
          move3 = {name = "Whirlwind", level = 20, cd = 22, dist = 1, target = 0, f = 72, t = "flying"},
          move4 = {name = "Drill Peck", level = 20, cd = 20, dist = 1, target = 1, f = 57, t = "flying"},
          move5 = {name = "Wing Attack", level = 25, cd = 30, dist = 1, target = 0, f = 75, t = "flying"},
          move6 = {name = "Aeroblast", level = 30, cd = 100, dist = 1, target = 0, f = 190, t = "flying"},
          
        --   move7 = {name = "Early Bird", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"},
         },
["Pidgeot"] =    {move1 = {name = "Quick Attack", level = 80, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Sand Attack", level = 80, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
          move3 = {name = "Whirlwind", level = 80, cd = 22, dist = 1, target = 0, f = 35, t = "flying"},
          move4 = {name = "Drill Peck", level = 80, cd = 20, dist = 1, target = 1, f = 26, t = "flying"},
          move5 = {name = "Wing Attack", level = 82, cd = 30, dist = 1, target = 0, f = 32, t = "flying"},
          move6 = {name = "Hurricane", level = 90, cd = 60, dist = 1, target = 0, f = 15, t = "flying"},
          move7 = {name = "Aeroblast", level = 84, cd = 100, dist = 1, target = 0, f = 65, t = "flying"},
          move8 = {name = "Agility", level = 80, cd = 25, dist = 1, target = 0, f = 0, t = "flying"},
          move9 = {name = "Roost", level = 85, cd = 70, dist = 1, target = 0, f = 0, t = "flying"},
          move10 = {name = "Brave Bird", level = 86, cd = 20, dist = 10, target = 0, f = 50, t = "normal"},          
        --   move9 = {name = "Early Bird", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"},
          move11 = {name = "Mega - Pidgeot", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "flying", mega = 1},
         },
["Rattata"] =    {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Bite", level = 1, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
          move3 = {name = "Scratch", level = 1, cd = 15, dist = 1, target = 1, f = 40, t = "normal"},
          move4 = {name = "Super Fang", level = 12, cd = 25, dist = 1, target = 1, f = 65, t = "normal"},
         },
["Raticate"] =   {move1 = {name = "Quick Attack", level = 30, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Bite", level = 30, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
          move3 = {name = "Scratch", level = 30, cd = 13, dist = 1, target = 1, f = 40, t = "normal"},
          move4 = {name = "Pursuit", level = 30, cd = 20, dist = 10, target = 1, f = 65, t = "dark"},
          move5 = {name = "Super Fang", level = 30, cd = 25, dist = 1, target = 1, f = 65, t = "normal"},
          move6 = {name = "Scary Face", level = 32, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"},
         },
["Spearow"] =    {move1 = {name = "Quick Attack", level = 10, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Sand Attack", level = 10, cd = 10, dist = 1, target = 0, f = 0, t = "ground"},
          move3 = {name = "Gust", level = 10, cd = 12, dist = 1, target = 0, f = 65, t = "flying"},
          move4 = {name = "Drill Peck", level = 10, cd = 16, dist = 1, target = 1, f = 57, t = "flying"},
          move5 = {name = "Agility", level = 10, cd = 25, dist = 1, target = 0, f = 0, t = "flying"},
         },
["Fearow"] =     {move1 = {name = "Peck", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "flying"},
          move2 = {name = "Sand Attack", level = 50, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
          move3 = {name = "Drill Peck", level = 50, cd = 20, dist = 1, target = 1, f = 57, t = "flying"},
          move4 = {name = "Whirlwind", level = 50, cd = 22, dist = 1, target = 0, f = 65, t = "flying"},
          move5 = {name = "Air Cutter", level = 50, cd = 30, dist = 1, target = 0, f = 45, t = "flying"},
          move6 = {name = "Wing Attack", level = 52, cd = 30, dist = 1, target = 0, f = 75, t = "flying"},
          move7 = {name = "Aerial Ace", level = 50, cd = 60, dist = 1, target = 0, f = 90, t = "flying"},
          move8 = {name = "Agility", level = 50, cd = 20, dist = 1, target = 0, f = 0, t = "flying"},
         },
["Ekans"] =      {move1 = {name = "Bite", level = 10, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
          move2 = {name = "Poison Fang", level = 10, cd = 15, dist = 1, target = 1, f = 65, t = "poison"},
          move3 = {name = "Sting Gun", level = 12, cd = 15, dist = 10, target = 1, f = 65, t = "poison"},
          move4 = {name = "Acid", level = 15, cd = 10, dist = 10, target = 1, f = 45, t = "poison"},
          move5 = {name = "Fear", level = 20, cd = 25, dist = 1, target = 0, f = 0, t = "ghost"},
         },
["Arbok"] = {move1 = {name = "Bite", level = 35, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
          move2 = {name = "Poison Fang", level = 35, cd = 15, dist = 1, target = 1, f = 65, t = "poison"},
          move3 = {name = "Sting Gun", level = 37, cd = 15, dist = 10, target = 1, f = 65, t = "poison"},
          move4 = {name = "Wrap", level = 35, cd = 20, dist = 10, target = 1, f = 0, t = "normal"},
    --      move5 = {name = "Pin Missile", level = 43, cd = 25, dist = 1, target = 0, f = 80, t = "bug"},
          move5 = {name = "Gunk Shot", level = 38, cd = 25, dist = 1, target = 0, f = 80, t = "poison"},
          move6 = {name = "Acid", level = 35, cd = 15, dist = 10, target = 1, f = 45, t = "poison"},
          move7 = {name = "Iron Tail", level = 35, cd = 15, dist = 1, target = 1, f = 70, t = "steel"},
          move8 = {name = "Poison Jab", level = 35, cd = 16, dist = 10, target = 1, f = 85, t = "poison"},
         },
["Pikachu"] =    {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Thunder Bolt", level = 35, cd = 20, dist = 10, target = 1, f = 39, t = "electric"},
          move3 = {name = "Thunder Wave", level = 35, cd = 25, dist = 1, target = 0, f = 80, t = "electric"},
          move4 = {name = "Thunder Punch", level = 35, cd = 40, dist = 1, target = 1, f = 75, t = "electric"},
          move5 = {name = "Iron Tail", level = 35, cd = 20, dist = 1, target = 1, f = 70, t = "steel"},
          move6 = {name = "Thunder", level = 40, cd = 60, dist = 1, target = 0, f = 125, t = "electric"},
          move7 = {name = "Electric Storm", level = 42, cd = 25, dist = 1, target = 0, f = 150, t = "electric"},
          move8 = {name = "Agility", level = 35, cd = 60, dist = 1, target = 0, f = 0, t = "flying"},
          move9 = {name = "Double Team", level = 37, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Raichu"] =     {move1 = {name = "Mega Kick", level = 80, cd = 40, dist = 1, target = 1, f = 95, t = "fighting"},
          move2 = {name = "Thunder Shock", level = 80, cd = 10, dist = 10, target = 1, f = 55, t = "electric"},
          move3 = {name = "Thunder Bolt", level = 80, cd = 20, dist = 10, target = 1, f = 39, t = "electric"},
          move4 = {name = "Thunder Wave", level = 80, cd = 25, dist = 1, target = 0, f = 80, t = "electric"},
          move5 = {name = "Thunder Punch", level = 80, cd = 40, dist = 1, target = 1, f = 75, t = "electric"},
          move6 = {name = "Iron Tail", level = 80, cd = 20, dist = 1, target = 1, f = 70, t = "steel"},
          move7 = {name = "Body Slam", level = 85, cd = 20, dist = 1, target = 1, f = 80, t = "normal"},
          move8 = {name = "Thunder", level = 80, cd = 60, dist = 1, target = 0, f = 105, t = "electric"},
          move9 = {name = "Electric Storm", level = 90, cd = 25, dist = 1, target = 0, f = 125, t = "electric"},
          move10 = {name = "Agility", level = 80, cd = 60, dist = 1, target = 0, f = 0, t = "flying"},
         },
["Sandshrew"] =  {move1 = {name = "Sand Attack", level = 20, cd = 10, dist = 1, target = 0, f = 0, t = "ground"},
          move2 = {name = "Mud Shot", level = 20, cd = 15, dist = 10, target = 1, f = 40, t = "ground"},
          move3 = {name = "Scratch", level = 20, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
          move4 = {name = "Rollout", level = 25, cd = 20, dist = 1, target = 0, f = 25, t = "rock"},
          move5 = {name = "Bulldoze", level = 30, cd = 35, dist = 1, target = 0, f = 90, t = "ground"},
         },
["Sandslash"] =  {move1 = {name = "Sand Attack", level = 70, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
          move2 = {name = "Mud Shot", level = 70, cd = 15, dist = 10, target = 1, f = 40, t = "ground"},
          move3 = {name = "Scratch", level = 70, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
          move4 = {name = "Rollout", level = 70, cd = 25, dist = 1, target = 0, f = 25, t = "rock"},
          move5 = {name = "Bulldoze", level = 72, cd = 35, dist = 1, target = 0, f = 90, t = "ground"},
          move6 = {name = "Fury Cutter", level = 74, cd = 15, dist = 1, target = 0, f = 50, t = "bug"},
          move7 = {name = "Sand Power", level = 80, cd = 45, dist = 1, target = 0, f = 110, t = "ground"},
          move8 = {name = "Slash", level = 70, cd = 15, dist = 1, target = 1, f = 60, t = "normal"},
          move9 = {name = "Defense Curl", level = 71, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
      --      move7 = {name = "Earth Power", level = 73, cd = 35, dist = 1, target = 0, f = 75, t = "ground"},
    --      move8 = {name = "Earthquake", level = 80, cd = 60, dist = 1, target = 0, f = 10, t = "ground"},
         },
["Nidoran Female"] = {move1 = {name = "Quick Attack", level = 10, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Bite", level = 10, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
          move3 = {name = "Horn Attack", level = 12, cd = 15, dist = 2, target = 1, f = 55, t = "normal"},
          move4 = {name = "Poison Sting", level = 10, cd = 15, dist = 2, target = 1, f = 40, t = "poison"},
          move5 = {name = "Poison Fang", level = 15, cd = 15, dist = 1, target = 1, f = 65, t = "poison"},
         },
["Nidorina"] =   {move1 = {name = "Quick Attack", level = 30, cd = 15, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Bite", level = 10, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
          move3 = {name = "Horn Attack", level = 30, cd = 15, dist = 2, target = 1, f = 55, t = "normal"},
          move4 = {name = "Poison Sting", level = 10, cd = 15, dist = 2, target = 1, f = 40, t = "poison"}, 
          move5 = {name = "Earth Power", level = 30, cd = 30, dist = 1, target = 0, f = 75, t = "ground"},
          move6 = {name = "Crusher Stomp", level = 32, cd = 25, dist = 1, target = 0, f = 90, t = "ground"},
    --      move7 = {name = "Cross Poison", level = 32, cd = 40, dist = 1, target = 0, f = 80, t = "poison"}, 
          move7 = {name = "Agility", level = 30, cd = 40, dist = 1, target = 0, f = 0, t = "flying"},
         },
["Nidoqueen"] =  {move1 = {name = "Mega Kick", level = 58, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
          move2 = {name = "Horn Attack", level = 70, cd = 15, dist = 2, target = 1, f = 55, t = "normal"},
          move3 = {name = "Sand Tomb", level = 70, cd = 35, dist = 1, target = 0, f = 50, t = "ground"},
          move4 = {name = "Poison Jab", level = 70, cd = 25, dist = 1, target = 0, f = 65, t = "poison"},  
          move5 = {name = "Earth Power", level = 70, cd = 30, dist = 1, target = 0, f = 75, t = "ground"},
          move6 = {name = "Crusher Stomp", level = 70, cd = 45, dist = 1, target = 0, f = 110, t = "ground"},
          move7 = {name = "Body Slam", level = 44, cd = 20, dist = 1, target = 1, f = 80, t = "normal"},
          move8 = {name = "Earthquake", level = 76, cd = 45, dist = 1, target = 0, f = 15, t = "ground"},
          move9 = {name = "Agility", level = 70, cd = 40, dist = 1, target = 0, f = 0, t = "flying"},
         },
["Nidoran Male"] = {move1 = {name = "Quick Attack", level = 10, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Bite", level = 10, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
          move3 = {name = "Horn Attack", level = 12, cd = 15, dist = 2, target = 1, f = 55, t = "normal"},
          move4 = {name = "Poison Sting", level = 10, cd = 15, dist = 2, target = 1, f = 40, t = "poison"},
          move5 = {name = "Poison Fang", level = 15, cd = 15, dist = 1, target = 1, f = 65, t = "poison"},
         },
["Nidorino"] =   {move1 = {name = "Quick Attack", level = 30, cd = 15, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Bite", level = 10, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
          move3 = {name = "Horn Attack", level = 30, cd = 15, dist = 2, target = 1, f = 55, t = "normal"},
          move4 = {name = "Poison Jab", level = 30, cd = 25, dist = 10, target = 1, f = 65, t = "poison"},
          move5 = {name = "Poison Fang", level = 30, cd = 15, dist = 1, target = 1, f = 65, t = "poison"},
          move6 = {name = "Crusher Stomp", level = 32, cd = 45, dist = 1, target = 0, f = 110, t = "ground"},
--          move6 = {name = "Cross Poison", level = 32, cd = 40, dist = 1, target = 0, f = 80, t = "poison"},
          move7 = {name = "Rage", level = 30, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"},
         },
["Nidoking"] =   {move1 = {name = "Horn Attack", level = 70, cd = 10, dist = 2, target = 1, f = 65, t = "normal"},
          move2 = {name = "Poison Jab", level = 70, cd = 15, dist = 1, target = 0, f = 95, t = "poison"},
          move3 = {name = "Poison Fang", level = 70, cd = 10, dist = 1, target = 1, f = 75, t = "poison"},      
          move4 = {name = "Crusher Stomp", level = 70, cd = 45, dist = 1, target = 0, f = 110, t = "ground"},
          move5 = {name = "Venom Motion", level = 74, cd = 45, dist = 1, target = 0, f = 95, t = "poison"},
    --      move7 = {name = "Cross Poison", level = 72, cd = 40, dist = 1, target = 0, f = 80, t = "poison"},
          move6 = {name = "Earth Power", level = 40, cd = 40, dist = 1, target = 0, f = 75, t = "ground"},
          move7 = {name = "Dynamic Punch", level = 40, cd = 25, dist = 2, target = 1, f = 100, t = "fighting"},
          move8 = {name = "Rage", level = 76, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"},
          move9 = {name = "Fear", level = 70, cd = 30, dist = 1, target = 0, f = 0, t = "ghost"},
         },
["Clefairy"] =   {move1 = {name = "Doubleslap", level = 40, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
          move2 = {name = "Body Slam", level = 44, cd = 20, dist = 1, target = 1, f = 80, t = "normal"},
          move3 = {name = "Sing", level = 40, cd = 30, dist = 0, target = 0, f = 0, t = "normal"},
          move4 = {name = "Multislap", level = 40, cd = 20, dist = 1, target = 0, f = 35, t = "normal"},
          move5 = {name = "Great Love", level = 47, cd = 40, dist = 1, target = 0, f = 50, t = "normal"},
          move6 = {name = "Healarea", level = 45, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
          move7 = {name = "Metronome", level = 40, cd = 30, dist = 1, target = 0, f = 80, t = "normal"},
          move8 = {name = "Defense Curl", level = 40, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Clefable"] =   {move1 = {name = "Doubleslap", level = 70, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
          move2 = {name = "Body Slam", level = 74, cd = 20, dist = 1, target = 1, f = 80, t = "normal"},      
          move3 = {name = "Multislap", level = 70, cd = 25, dist = 1, target = 0, f = 35, t = "normal"},
          move4 = {name = "Dazzling Gleam", level = 74, cd = 20, dist = 10, target = 1, f = 65, t = "normal"},
          move5 = {name = "Great Love", level = 77, cd = 40, dist = 1, target = 0, f = 50, t = "normal"},
          move6 = {name = "Moon Blast", level = 70, cd = 40, dist = 1, target = 0, f = 50, t = "normal"},
          move7 = {name = "Healarea", level = 75, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
          move8 = {name = "Metronome", level = 70, cd = 40, dist = 1, target = 0, f = 100, t = "normal"},
          move9 = {name = "Defense Curl", level = 70, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Vulpix"] =     {move1 = {name = "Quick Attack", level = 20, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Iron Tail", level = 20, cd = 15, dist = 1, target = 1, f = 70, t = "steel"},
          move3 = {name = "Ember", level = 20, cd = 15, dist = 10, target = 1, f = 42, t = "fire"},
          move4 = {name = "Flamethrower", level = 22, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
          move5 = {name = "Flame Circle", level = 24, cd = 26, dist = 1, target = 0, f = 85, t = "fire"},
          move6 = {name = "Fire Blast", level = 30, cd = 60, dist = 1, target = 0, f = 120, t = "fire"},
          -- talvez trocar fire blast por fire spin
         },
["Ninetales"] =  {move1 = {name = "Quick Attack", level = 70, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Iron Tail", level = 70, cd = 15, dist = 1, target = 1, f = 70, t = "steel"},
          move3 = {name = "Ember", level = 70, cd = 15, dist = 10, target = 1, f = 50, t = "fire"},
          move4 = {name = "Flamethrower", level = 70, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
          move5 = {name = "Flame Wheel", level = 70, cd = 20, dist = 1, target = 0, f = 40, t = "fire"},
          move6 = {name = "Fireball", level = 70, cd = 20, dist = 10, target = 1, f = 75, t = "fire"},
          move7 = {name = "Fire Spin", level = 70, cd = 20, dist = 10, target = 1, f = 75, t = "fire"},
          move8 = {name = "Fire Blast", level = 74, cd = 30, dist = 1, target = 0, f = 90, t = "fire"},
          move9 = {name = "Inferno", level = 80, cd = 45, dist = 1, target = 0, f = 130, t = "fire"},
          move10 = {name = "Safeguard", level = 72, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Jigglypuff"] = {move1 = {name = "Doubleslap", level = 40, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
          move2 = {name = "Body Slam", level = 44, cd = 20, dist = 1, target = 1, f = 80, t = "normal"},
          move3 = {name = "Sing", level = 40, cd = 22, dist = 1, target = 0, f = 0, t = "normal"},
          move4 = {name = "Hyper Voice", level = 40, cd = 20, dist = 1, target = 0, f = 65, t = "normal"},
          move5 = {name = "Multislap", level = 40, cd = 25, dist = 1, target = 0, f = 35, t = "normal"},
          move6 = {name = "Echoed Voice", level = 45, cd = 30, dist = 1, target = 0, f = 85, t = "normal"},
          move7 = {name = "Selfheal", level = 45, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
            move8 = {name = "Charm", level = 40, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
          move9 = {name = "Melody", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"},
         },
["Wigglytuff"] = {move1 = {name = "Doubleslap", level = 70, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
          move2 = {name = "Body Slam", level = 74, cd = 20, dist = 1, target = 1, f = 80, t = "normal"},
          move3 = {name = "Sing", level = 70, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
          move4 = {name = "Hyper Voice", level = 70, cd = 15, dist = 1, target = 0, f = 65, t = "normal"},
          move5 = {name = "Multislap", level = 70, cd = 25, dist = 1, target = 0, f = 35, t = "normal"},
          move6 = {name = "Rock n'Roll", level = 74, cd = 60, dist = 1, target = 0, f = 65, t = "normal"},  --alterado v1.5 
          move7 = {name = "Echoed Voice", level = 75, cd = 30, dist = 1, target = 0, f = 85, t = "normal"},
          move8 = {name = "Selfheal", level = 75, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
            move9 = {name = "Charm", level = 70, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
          move10 = {name = "Melody", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"},
         },
["Zubat"] =      {move1 = {name = "Super Sonic", level = 10, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
          move2 = {name = "Swift", level = 20, cd = 10, dist = 10, target = 1, f = 25, t = "normal"},
          move3 = {name = "Leech Life", level = 10, cd = 15, dist = 9, target = 1, f = 39, t = "bug"},
          move4 = {name = "Bite", level = 10, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
--          move5 = {name = "Poison Fang", level = 10, cd = 10, dist = 1, target = 1, f = 65, t = "poison"},      
    --      move4 = {name = "Absorb", level = 12, cd = 20, dist = 1, target = 1, f = 40, t = "grass"},
          move5 = {name = "Toxic", level = 15, cd = 20, dist = 1, target = 0, f = 50, t = "poison"},
          move6 = {name = "Lifesteal", level = 1, cd = 0, dist = 1, target = 0, f = 0, t = "poison", passive = "sim"},
         },
["Golbat"] =     {move1 = {name = "Super Sonic", level = 40, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
          move2 = {name = "Swift", level = 20, cd = 10, dist = 10, target = 1, f = 25, t = "normal"},
          move3 = {name = "Bite", level = 40, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
          move4 = {name = "Poison Fang", level = 40, cd = 10, dist = 1, target = 1, f = 65, t = "poison"},
          move5 = {name = "Toxic", level = 40, cd = 20, dist = 1, target = 0, f = 50, t = "poison"},
--          move5 = {name = "Venoshock", level = 40, cd = 20, dist = 1, target = 0, f = 50, t = "poison"},     
          move6 = {name = "Whirlwind", level = 40, cd = 22, dist = 1, target = 0, f = 72, t = "flying"},
    --      move6 = {name = "Wing Attack", level = 40, cd = 30, dist = 1, target = 0, f = 75, t = "flying"},
          move7 = {name = "Air Cutter", level = 44, cd = 40, dist = 1, target = 0, f = 80, t = "flying"},
          move8 = {name = "Lifesteal", level = 1, cd = 0, dist = 1, target = 0, f = 0, t = "poison", passive = "sim"},
         },
["Oddish"] =     {move1 = {name = "Absorb", level = 7, cd = 15, dist = 1, target = 1, f = 40, t = "grass"},
          move2 = {name = "Acid", level = 1, cd = 10, dist = 10, target = 1, f = 45, t = "poison"},
          move3 = {name = "Leech Seed", level = 1, cd = 15, dist = 10, target = 1, f = 1, t = "grass"},
          move4 = {name = "Sleep Powder", level = 9, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
          move5 = {name = "Poison Powder", level = 8, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
          move6 = {name = "Stun Spore", level = 8, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
          move7 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 30, t = "grass", passive = "sim"},
          move8 = {name = "Spores Reaction", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"},
         },
["Gloom"] =      {move1 = {name = "Absorb", level = 30, cd = 20, dist = 1, target = 1, f = 40, t = "grass"},
          move2 = {name = "Leech Seed", level = 30, cd = 20, dist = 10, target = 1, f = 1, t = "grass"},
          move3 = {name = "Acid", level = 30, cd = 10, dist = 10, target = 1, f = 45, t = "poison"},
          move4 = {name = "Poison Bomb", level = 33, cd = 20, dist = 10, target = 1, f = 70, t = "poison"},
          move5 = {name = "Poison Gas", level = 37, cd = 32, dist = 1, target = 0, f = 21, t = "poison"},
          move6 = {name = "Sleep Powder", level = 30, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
          move7 = {name = "Stun Spore", level = 30, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
          move8 = {name = "Poison Powder", level = 30, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
          move9 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 30, t = "grass", passive = "sim"},
          move10 = {name = "Spores Reaction", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"},
         },
["Vileplume"] =  {move1 = {name = "Absorb", level = 50, cd = 20, dist = 1, target = 1, f = 40, t = "grass"},
          move2 = {name = "Leech Seed", level = 50, cd = 20, dist = 10, target = 1, f = 1, t = "grass"},
          move3 = {name = "Acid", level = 50, cd = 10, dist = 10, target = 1, f = 45, t = "poison"},
          move4 = {name = "Poison Bomb", level = 50, cd = 20, dist = 10, target = 1, f = 70, t = "poison"},
          move5 = {name = "Poison Gas", level = 50, cd = 35, dist = 1, target = 0, f = 21, t = "poison"},
          move6 = {name = "Petal Dance", level = 55, cd = 22, dist = 1, target = 0, f = 90, t = "grass"},
          move7 = {name = "Solar Beam", level = 60, cd = 50, dist = 1, target = 0, f = 190, t = "grass"},
          move8 = {name = "Sleep Powder", level = 50, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
          move9 = {name = "Stun Spore", level = 50, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
          move10 = {name = "Poison Powder", level = 50, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
          move11 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 30, t = "grass", passive = "sim"},
          move12 = {name = "Spores Reaction", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"},
         },
["Paras"] =      {move1 = {name = "Scratch", level = 1, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
          move2 = {name = "Poison Sting", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "poison"},
          move3 = {name = "Slash", level = 1, cd = 15, dist = 1, target = 1, f = 60, t = "normal"},
          move4 = {name = "Stun Spore", level = 6, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
          move5 = {name = "Poison Powder", level = 4, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
          move6 = {name = "Sleep Powder", level = 8, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Parasect"] =   {move1 = {name = "Absorb", level = 50, cd = 20, dist = 1, target = 1, f = 40, t = "grass"},
          move2 = {name = "Scratch", level = 50, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
          move3 = {name = "Poison Sting", level = 50, cd = 10, dist = 10, target = 1, f = 40, t = "poison"},
          move4 = {name = "Acid Bomb", level = 50, cd = 20, dist = 10, target = 1, f = 65, t = "poison"},
          move5 = {name = "Fury Cutter", level = 50, cd = 25, dist = 1, target = 0, f = 30, t = "bug"},
          move6 = {name = "X-Scissor", level = 50, cd = 25, dist = 1, target = 0, f = 40, t = "bug"},
          move7 = {name = "Stun Spore", level = 52, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
          move8 = {name = "Poison Powder", level = 53, cd = 20, dist = 10, target = 0, f = 0, t = "normal"},
          move9 = {name = "Sleep Powder", level = 54, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},      
          move10 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 30, t = "grass", passive = "sim"},
          move11 = {name = "Spores Reaction", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"},
         },
["Venonat"] =    {move1 = {name = "Super Sonic", level = 20, cd = 18, dist = 10, target = 1, f = 0, t = "normal"},
          move2 = {name = "Psybeam", level = 20, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},
--          move3 = {name = "Leech Life", level = 20, cd = 15, dist = 9, target = 1, f = 39, t = "bug"},
          move3 = {name = "Bug Bite", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "bug"},  
          move4 = {name = "Confusion", level = 23, cd = 28, dist = 1, target = 0, f = 50, t = "psychic"},
          move5 = {name = "Psychic", level = 26, cd = 22, dist = 1, target = 0, f = 90, t = "psychic"},
          move6 = {name = "Sleep Powder", level = 20, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
          move7 = {name = "Poison Powder", level = 20, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Venomoth"] =   {move1 = {name = "Super Sonic", level = 50, cd = 18, dist = 10, target = 1, f = 0, t = "normal"},
    --      move2 = {name = "Psybeam", level = 50, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},
          move2 = {name = "Leech Life", level = 50, cd = 17, dist = 9, target = 1, f = 39, t = "bug"},
          move3 = {name = "Silver Wind", level = 50, cd = 26, dist = 10, target = 1, f = 70, t = "bug"}, 
          move4 = {name = "Confusion", level = 50, cd = 30, dist = 1, target = 0, f = 50, t = "psychic"},
          move5 = {name = "Psychic", level = 54, cd = 32, dist = 1, target = 0, f = 90, t = "psychic"},
          move6 = {name = "Signal Beam", level = 52, cd = 25, dist = 1, target = 0, f = 90, t = "bug"},  
          move7 = {name = "Bug Buzz", level = 51, cd = 26, dist = 1, target = 0, f = 70, t = "bug"},
          move8 = {name = "Sleep Powder", level = 50, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
          move9 = {name = "Poison Powder", level = 50, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},          
         },
["Diglett"] =    {move1 = {name = "Sand Attack", level = 10, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
          move2 = {name = "Slash", level = 10, cd = 10, dist = 1, target = 1, f = 60, t = "normal"},
          move3 = {name = "Mud Shot", level = 10, cd = 15, dist = 10, target = 1, f = 40, t = "ground"},   
          move4 = {name = "Mud Slap", level = 12, cd = 20, dist = 10, target = 1, f = 50, t = "ground"},
          move5 = {name = "Earth Power", level = 15, cd = 40, dist = 1, target = 0, f = 75, t = "ground"},
         },
["Dugtrio"] =    {move1 = {name = "Sand Attack", level = 40, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
          move2 = {name = "Slash", level = 40, cd = 10, dist = 1, target = 1, f = 60, t = "normal"},
          move3 = {name = "Mud Shot", level = 40, cd = 15, dist = 10, target = 1, f = 40, t = "ground"},
          move4 = {name = "Mud Slap", level = 40, cd = 20, dist = 10, target = 1, f = 50, t = "ground"},
          move5 = {name = "Earth Power", level = 40, cd = 40, dist = 1, target = 0, f = 75, t = "ground"},
          move6 = {name = "Dig", level = 68, cd = 50, dist = 1, target = 0, f = 40, t = "ground"},
          move7 = {name = "Sand Power", level = 100, cd = 45, dist = 1, target = 0, f = 110, t = "ground"},
          move8 = {name = "Rage", level = 50, cd = 30, dist = 1, target = 0, f = 0, t = "dragon"},
         },
["Meowth"] =     {move1 = {name = "Slash", level = 15, cd = 10, dist = 1, target = 1, f = 60, t = "normal"},
        --  move2 = {name = "Scratch", level = 15, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
          move2 = {name = "Fury Attack", level = 15, cd = 10, dist = 1, target = 1, f = 30, t = "normal"},
          move3 = {name = "Bite", level = 15, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
          move4 = {name = "Night Slash", level = 18, cd = 20, dist = 1, target = 0, f = 70, t = "dark"},
          move5 = {name = "Pay Day", level = 18, cd = 15, dist = 10, target = 1, f = 50, t = "normal"},
          move6 = {name = "Fury", level = 1, cd = 0, dist = 5, target = 0, f = 0, t = "dragon", passive = "sim"},
         },
["Persian"] =    {move1 = {name = "Slash", level = 50, cd = 10, dist = 1, target = 1, f = 60, t = "normal"},
          move2 = {name = "Scratch", level = 50, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
          move3 = {name = "Bite", level = 50, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
          move4 = {name = "Shadow Claw", level = 100, cd = 10, dist = 1, target = 1, f = 40, t = "ghost"},      
          move5 = {name = "Pay Day", level = 60, cd = 15, dist = 10, target = 1, f = 50, t = "normal"},
          move6 = {name = "Night Slash", level = 50, cd = 20, dist = 1, target = 0, f = 70, t = "dark"},
          move7 = {name = "Torment", level = 60, cd = 60, dist = 1, target = 0, f = 20, t = "dark"},
          move8 = {name = "Fury", level = 1, cd = 0, dist = 5, target = 0, f = 0, t = "dragon", passive = "sim"},
         },
["Psyduck"] =    {move1 = {name = "Headbutt", level = 25, cd = 15, dist = 1, target = 1, f = 90, t = "psychic"},
          move2 = {name = "Aqua Tail", level = 25, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
          move3 = {name = "Waterball", level = 25, cd = 15, dist = 10, target = 1, f = 60, t = "water"},
          move4 = {name = "Water Gun", level = 25, cd = 15, dist = 1, target = 0, f = 55, t = "water"},
          move5 = {name = "Confusion", level = 28, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"},
          move6 = {name = "Stunning Confusion", level = 1, cd = 0, dist = 10, target = 0, f = 25, t = "psychic", passive = "sim"},
         },
["Golduck"] =    {move1 = {name = "Fury Swipes", level = 70, cd = 15, dist = 10, target = 1, f = 65, t = "normal"},
          move2 = {name = "Waterball", level = 25, cd = 15, dist = 10, target = 1, f = 60, t = "water"},
          move3 = {name = "Water Pulse", level = 70, cd = 25, dist = 1, target = 0, f = 55, t = "water"},
          move4 = {name = "Water Gun", level = 70, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
          move5 = {name = "Confusion", level = 70, cd = 30, dist = 1, target = 0, f = 50, t = "psychic"},
          move6 = {name = "Psychic", level = 70, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"},
    --      move6 = {name = "Hydro Dance", level = 80, cd = 90, dist = 1, target = 0, f = 120, t = "water"},
          move7 = {name = "Aqua Jet", level = 80, cd = 30, dist = 1, target = 0, f = 90, t = "water"},
         --  move7 = {name = "Hydropump", level = 80, cd = 63, dist = 1, target = 0, f = 120, t = "water"},
          move8 = {name = "Stunning Confusion", level = 1, cd = 0, dist = 10, target = 0, f = 20, t = "psychic", passive = "sim"},
         },
["Mankey"] =     {move1 = {name = "Scratch", level = 10, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
          move2 = {name = "Triple Kick", level = 10, cd = 15, dist = 1, target = 1, f = 60, t = "fighting"},
          move3 = {name = "Karate Chop", level = 13, cd = 20, dist = 1, target = 1, f = 50, t = "fighting"},
          move4 = {name = "Cross Shop", level = 15, cd = 15, dist = 1, target = 0, f = 80, t = "fighting"},
          move5 = {name = "Rage", level = 17, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"},
         },
["Primeape"] =   {move1 = {name = "Scratch", level = 50, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
          move2 = {name = "Triple Kick", level = 50, cd = 15, dist = 1, target = 1, f = 60, t = "fighting"},   
          move3 = {name = "Karate Chop", level = 50, cd = 25, dist = 1, target = 1, f = 50, t = "fighting"},
          move4 = {name = "Cross Shop", level = 54, cd = 20, dist = 1, target = 0, f = 80, t = "fighting"},
          move5 = {name = "Mega Punch", level = 56, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
          move6 = {name = "Mega Kick", level = 58, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
          move7 = {name = "Rage", level = 50, cd = 25, dist = 1, target = 0, f = 0, t = "dragon"},
          move8 = {name = "Fear", level = 50, cd = 25, dist = 1, target = 0, f = 0, t = "ghost"},
         },
["Growlithe"] =  {move1 = {name = "Roar", level = 33, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
          move2 = {name = "Bite", level = 30, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
          move3 = {name = "Quick Attack", level = 30, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move4 = {name = "Ember", level = 30, cd = 15, dist = 10, target = 1, f = 42, t = "fire"},
          move5 = {name = "Flamethrower", level = 30, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
          move6 = {name = "Fireball", level = 32, cd = 20, dist = 10, target = 1, f = 65, t = "fire"},
          move7 = {name = "Tri Flames", level = 34, cd = 45, dist = 1, target = 0, f = 90, t = "fire"},
          move8 = {name = "War Dog", level = 36, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Arcanine"] =   {move1 = {name = "Roar", level = 90, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
          move2 = {name = "Bite", level = 90, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
          move3 = {name = "Ember", level = 90, cd = 15, dist = 10, target = 1, f = 42, t = "fire"},
--        move4 = {name = "Flamethrower", level = 90, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
          move4 = {name = "Overheat", level = 90, cd = 30, dist = 1, target = 0, f = 50, t = "fire"}, 
          move5 = {name = "Fireball", level = 90, cd = 20, dist = 10, target = 1, f = 65, t = "fire"},
          move6 = {name = "Flame Wheel", level = 91, cd = 20, dist = 1, target = 0, f = 45, t = "fire"},
          move7 = {name = "Fire Fang", level = 90, cd = 25, dist = 1, target = 1, f = 68, t = "fire"},
          move8 = {name = "ExtremeSpeed", level = 90, cd = 20, dist = 10, target = 1, f = 65, t = "normal"},
--          move8 = {name = "Fire Blast", level = 92, cd = 60, dist = 1, target = 0, f = 120, t = "fire"},
          move9 = {name = "Fire Spin", level = 95, cd = 20, dist = 10, target = 0, f = 35, t = "fire"},
          move10 = {name = "Tri Flames", level = 90, cd = 45, dist = 1, target = 0, f = 90, t = "fire"},
          move11 = {name = "War Dog", level = 90, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
                
         },
["Poliwag"] =    {move1 = {name = "Doubleslap", level = 1, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
          move2 = {name = "Bubbles", level = 1, cd = 10, dist = 10, target = 1, f = 40, t = "water"},
          move3 = {name = "Water Gun", level = 6, cd = 15, dist = 1, target = 0, f = 55, t = "water"},
          move4 = {name = "Aqua Tail", level = 3, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
          move5 = {name = "Hypnosis", level = 8, cd = 20, dist = 1, target = 0, f = 0, t = "psychic"},
         },
["Poliwhirl"] =  {move1 = {name = "Mud Shot", level = 30, cd = 15, dist = 10, target = 1, f = 40, t = "ground"},
          move2 = {name = "Doubleslap", level = 30, cd = 10, dist = 1, target = 1, f = 25, t = "normal"},
          move3 = {name = "Bubbles", level = 30, cd = 15, dist = 10, target = 1, f = 40, t = "water"},
          move4 = {name = "Water Gun", level = 30, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
          move5 = {name = "Ice Beam", level = 30, cd = 25, dist = 1, target = 0, f = 195, t = "ice"},
          move6 = {name = "Hammer Arm", level = 32, cd = 60, dist = 1, target = 0, f = 80, t = "fighting"},
          move7 = {name = "Dynamic Punch", level = 40, cd = 25, dist = 2, target = 1, f = 100, t = "fighting"},
          move8 = {name = "Hypnosis", level = 30, cd = 20, dist = 1, target = 0, f = 0, t = "psychic"},
         },
["Poliwrath"] =  {move1 = {name = "Doubleslap", level = 80, cd = 10, dist = 1, target = 1, f = 25, t = "normal"},
          move2 = {name = "Mud Shot", level = 80, cd = 15, dist = 10, target = 1, f = 40, t = "ground"},
          move3 = {name = "Bubblebeam", level = 80, cd = 20, dist = 10, target = 1, f = 21, t = "water"},
          move4 = {name = "Ice Beam", level = 82, cd = 25, dist = 1, target = 0, f = 195, t = "ice"},
          move5 = {name = "Brick Break", level = 83, cd = 35, dist = 1, target = 0, f = 80, t = "fighting"},
          move6 = {name = "Hydropump", level = 84, cd = 70, dist = 1, target = 0, f = 120, t = "water"},
          move7 = {name = "Focus Blast", level = 84, cd = 25, dist = 1, target = 0, f = 100, t = "fighting"},
          move8 = {name = "Ground Chop", level = 84, cd = 30, dist = 1, target = 0, f = 80, t = "fighting"},
          move9 = {name = "Dynamic Punch", level = 85, cd = 25, dist = 2, target = 1, f = 105, t = "fighting"},
          move10 = {name = "Hypnosis", level = 85, cd = 25, dist = 1, target = 0, f = 0, t = "psychic"},
          -- fazer focus blast e colocar no lugar de ground chop
         },
["Abra"] =       {move1 = {name = "Restore", level = 15, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
          move2 = {name = "Psy Pulse", level = 10, cd = 15, dist = 10, target = 1, f = 35, t = "psychic"},
          move3 = {name = "Psychic", level = 20, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"},
          move4 = {name = "Calm Mind", level = 13, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"},
         },
["Kadabra"] =    {move1 = {name = "Psybeam", level = 40, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
          move2 = {name = "Psywave", level = 40, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},
          move3 = {name = "Psy Pulse", level = 40, cd = 15, dist = 10, target = 1, f = 35, t = "psychic"},
          move4 = {name = "Confusion", level = 40, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"},
          move5 = {name = "Psychic", level = 42, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"},
          move6 = {name = "Calm Mind", level = 40, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"},
          move7 = {name = "Hypnosis", level = 40, cd = 80, dist = 10, target = 1, f = 0, t = "psychic"},
          move8 = {name = "Reflect", level = 55, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
          move9 = {name = "Restore", level = 45, cd = 180, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Alakazam"] =   {move1 = {name = "Psybeam", level = 80, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
          move2 = {name = "Psywave", level = 80, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},
          move3 = {name = "Psy Pulse", level = 80, cd = 15, dist = 10, target = 1, f = 35, t = "psychic"},
          move4 = {name = "Light Screen", level = 85, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
          move5 = {name = "Confusion", level = 80, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"},
          move6 = {name = "Psychic", level = 80, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"},
          move7 = {name = "Psyusion", level = 95, cd = 90, dist = 1, target = 0, f = 70, t = "psychic"},
          move8 = {name = "Calm Mind", level = 80, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"},
          move9 = {name = "Hypnosis", level = 80, cd = 80, dist = 10, target = 1, f = 0, t = "psychic"},
    --      move9 = {name = "Reflect", level = 85, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
    --      move9 = {name = "Light Screen", level = 85, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
          move10 = {name = "Restore", level = 85, cd = 180, dist = 1, target = 0, f = 0, t = "normal"},
          move11 = {name = "Miracle Eye", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"},
          move12 = {name = "Mega - Alakazam", level = 1, cd = 0, dist = 10, target = 0, f = 50, t = "ground", mega = 1},    
         },
["Mega Alakazam"] =   {move1 = {name = "Psybeam", level = 80, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
          move2 = {name = "Psy Pulse", level = 80, cd = 15, dist = 10, target = 1, f = 35, t = "psychic"},
          move3 = {name = "Kinesis", level = 80, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"},
          move4 = {name = "Confusion", level = 80, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"},
          move5 = {name = "Psychic", level = 80, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"},
          move6 = {name = "Psyusion", level = 95, cd = 90, dist = 1, target = 0, f = 70, t = "psychic"},
          move7 = {name = "Psycho Cut", level = 45, cd = 35, dist = 1, target = 0, f = 90, t = "psychic"},
          move8 = {name = "Calm Mind", level = 90, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"},
          move9 = {name = "Reflect", level = 85, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
          move10 = {name = "Restore", level = 85, cd = 180, dist = 1, target = 0, f = 0, t = "normal"},
          -- Fazer: Hidden Power
         },
["Machop"] =     {move1 = {name = "Triple Punch", level = 20, cd = 10, dist = 1, target = 1, f = 60, t = "fighting"},
          move2 = {name = "Mega Punch", level = 20, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"},
          move3 = {name = "Karate Chop", level = 24, cd = 15, dist = 1, target = 1, f = 50, t = "fighting"},
          move4 = {name = "Ground Chop", level = 28, cd = 15, dist = 1, target = 0, f = 100, t = "fighting"},
          move5 = {name = "Strafe", level = 30, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Machoke"] =    {move1 = {name = "Triple Punch", level = 42, cd = 10, dist = 1, target = 1, f = 60, t = "fighting"},
          move2 = {name = "Mega Punch", level = 40, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"},
          move3 = {name = "Mega Kick", level = 44, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"},
          move4 = {name = "Karate Chop", level = 40, cd = 20, dist = 1, target = 1, f = 50, t = "fighting"},
          move5 = {name = "Ground Chop", level = 40, cd = 20, dist = 1, target = 0, f = 100, t = "fighting"},
          move6 = {name = "Hammer Arm", level = 45, cd = 60, dist = 1, target = 0, f = 80, t = "fighting"},
          move7 = {name = "Strafe", level = 48, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Machamp"] =    {move1 = {name = "Triple Punch", level = 80, cd = 15, dist = 1, target = 1, f = 60, t = "fighting"},
          move2 = {name = "Mega Punch", level = 80, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"},
          move3 = {name = "Revenge", level = 82, cd = 40, dist = 1, target = 0, f = 40, t = "fighting"},
          move4 = {name = "Ground Chop", level = 80, cd = 25, dist = 1, target = 0, f = 100, t = "fighting"},
          move5 = {name = "Dynamic Punch", level = 90, cd = 30, dist = 2, target = 1, f = 80, t = "fighting"},
          move6 = {name = "Fist Machine", level = 86, cd = 25, dist = 1, target = 0, f = 105, t = "fighting"},
          move7 = {name = "Destroyer Hand", level = 88, cd = 45, dist = 1, target = 0, f = 90, t = "fighting"},
          move8 = {name = "Rage of Punches", level = 88, cd = 45, dist = 1, target = 0, f = 45, t = "fighting"},        
          move9 = {name = "Strafe", level = 80, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Bellsprout"] = {move1 = {name = "Razor Leaf", level = 10, cd = 10, dist = 10, target = 1, f = 33, t = "grass"},  
          move2 = {name = "Vine Whip", level = 12, cd = 12, dist = 1, target = 0, f = 65, t = "grass"},
          move3 = {name = "Acid", level = 8, cd = 10, dist = 10, target = 1, f = 45, t = "poison"},
          move4 = {name = "Slash", level = 5, cd = 15, dist = 1, target = 1, f = 60, t = "normal"},
          move5 = {name = "Bullet Seed", level = 12, cd = 35, dist = 10, target = 1, f = 7, t = "grass"},    
         },
["Weepinbell"] = {move1 = {name = "Razor Leaf", level = 30, cd = 10, dist = 10, target = 1, f = 33, t = "grass"},
          move2 = {name = "Vine Whip", level = 30, cd = 15, dist = 1, target = 0, f = 65, t = "grass"},
          move3 = {name = "Acid", level = 30, cd = 10, dist = 10, target = 1, f = 45, t = "poison"},
          move4 = {name = "Poison Bomb", level = 32, cd = 14, dist = 10, target = 1, f = 70, t = "poison"},
          move5 = {name = "Slash", level = 30, cd = 20, dist = 1, target = 1, f = 60, t = "normal"},
          move6 = {name = "Stun Spore", level = 30, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
          move7 = {name = "Leaves Fury", level = 38, cd = 60, dist = 1, target = 0, f = 150, t = "grass"},
         },
["Victreebel"] = {move1 = {name = "Razor Leaf", level = 50, cd = 10, dist = 10, target = 1, f = 33, t = "grass"},
          move2 = {name = "Vine Whip", level = 50, cd = 15, dist = 1, target = 0, f = 65, t = "grass"},
          move3 = {name = "Magical Leaf", level = 70, cd = 15, dist = 10, target = 1, f = 35, t = "grass"},
          move4 = {name = "Poison Bomb", level = 50, cd = 20, dist = 10, target = 1, f = 70, t = "poison"},
          move5 = {name = "Slash", level = 50, cd = 20, dist = 1, target = 1, f = 60, t = "normal"},
          move6 = {name = "Stun Spore", level = 50, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
          move7 = {name = "Poison Powder", level = 50, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
          move8 = {name = "Sleep Powder", level = 55, cd = 70, dist = 1, target = 0, f = 0, t = "normal"},
          move9 = {name = "Leaves Fury", level = 60, cd = 60, dist = 1, target = 0, f = 150, t = "grass"},
          move10 = {name = "Giga Drain", level = 55, cd = 25, dist = 1, target = 1, f = 60, t = "grass"},          
         },
["Tentacool"] =  {move1 = {name = "Super Sonic", level = 16, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
            move2 = {name = "Wrap", level = 10, cd = 20, dist = 10, target = 1, f = 0, t = "normal"}, 
          move3 = {name = "Bubbles", level = 10, cd = 10, dist = 10, target = 1, f = 40, t = "water"},
          move4 = {name = "Poison Jab", level = 10, cd = 16, dist = 10, target = 1, f = 85, t = "poison"},
          move5 = {name = "Acid", level = 10, cd = 15, dist = 10, target = 1, f = 45, t = "poison"},
          move6 = {name = "Waterball", level = 10, cd = 20, dist = 10, target = 1, f = 65, t = "water"},
         },
["Tentacruel"] = {move1 = {name = "Super Sonic", level = 80, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
               move2 = {name = "Wrap", level = 80, cd = 20, dist = 10, target = 1, f = 0, t = "normal"}, 
          move3 = {name = "Bubbles", level = 80, cd = 10, dist = 10, target = 1, f = 40, t = "water"},
          move4 = {name = "Poison Jab", level = 80, cd = 16, dist = 10, target = 1, f = 85, t = "poison"},
          move5 = {name = "Waterball", level = 80, cd = 20, dist = 10, target = 1, f = 65, t = "water"},
          move6 = {name = "Bubblebeam", level = 80, cd = 20, dist = 10, target = 1, f = 21, t = "water"},
          move7 = {name = "Acid", level = 80, cd = 15, dist = 10, target = 1, f = 45, t = "poison"},
          move8 = {name = "Poison Bomb", level = 80, cd = 25, dist = 10, target = 1, f = 70, t = "poison"},
          move9 = {name = "Mortal Gas", level = 88, cd = 45, dist = 1, target = 0, f = 90, t = "poison"},
          move10 = {name = "Hydropump", level = 90, cd = 60, dist = 1, target = 0, f = 125, t = "water"},
         },
["Geodude"] =    {move1 = {name = "Rock Throw", level = 10, cd = 10, dist = 10, target = 1, f = 55, t = "rock"},
          move2 = {name = "Rock Slide", level = 10, cd = 15, dist = 10, target = 1, f = 35, t = "rock"},
          move3 = {name = "Stone Edge", level = 13, cd = 20, dist = 10, target = 1, f = 30, t = "rock"}, 
          move4 = {name = "Earth Power", level = 20, cd = 80, dist = 1, target = 0, f = 75, t = "ground"},
          move5 = {name = "Harden", level = 15, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Graveler"] =   {move1 = {name = "Rock Throw", level = 40, cd = 10, dist = 10, target = 1, f = 55, t = "rock"},
          move2 = {name = "Rock Slide", level = 40, cd = 15, dist = 10, target = 1, f = 35, t = "rock"},
          move3 = {name = "Stone Edge", level = 40, cd = 20, dist = 10, target = 1, f = 30, t = "rock"}, 
          move4 = {name = "Earth Power", level = 40, cd = 80, dist = 1, target = 0, f = 75, t = "ground"},
          move5 = {name = "Falling Rocks", level = 50, cd = 100, dist = 1, target = 0, f = 190, t = "rock"},
          move6 = {name = "Harden", level = 45, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
          move7 = {name = "Selfdestruct", level = 40, cd = 120, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Golem"] =      {move1 = {name = "Rock Throw", level = 70, cd = 10, dist = 10, target = 1, f = 55, t = "rock"},
          move2 = {name = "Rock Slide", level = 70, cd = 15, dist = 10, target = 1, f = 35, t = "rock"},
          move3 = {name = "Stone Edge", level = 70, cd = 20, dist = 10, target = 1, f = 32, t = "rock"}, 
          move4 = {name = "Heavy Slam", level = 70, cd = 40, dist = 1, target = 0, f = 75, t = "normal"},
          move5 = {name = "Falling Rocks", level = 75, cd = 100, dist = 1, target = 0, f = 190, t = "rock"},
          move6 = {name = "Harden", level = 70, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
          move7 = {name = "Rollout", level = 70, cd = 60, dist = 1, target = 0, f = 35, t = "rock"},
          move8 = {name = "Selfdestruct", level = 70, cd = 120, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Ponyta"] =     {move1 = {name = "Quick Attack", level = 20, cd = 15, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Ember", level = 20, cd = 10, dist = 10, target = 1, f = 40, t = "fire"},
          move3 = {name = "Flamethrower", level = 26, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
          move4 = {name = "Fireball", level = 23, cd = 25, dist = 10, target = 1, f = 65, t = "fire"},
          move5 = {name = "Stomp", level = 28, cd = 40, dist = 1, target = 0, f = 90, t = "normal"},
         },
["Rapidash"] =   {move1 = {name = "Lightning Horn", level = 70, cd = 25, dist = 1, target = 1, f = 90, t = "electric"},
          move2 = {name = "Ember", level = 70, cd = 10, dist = 10, target = 1, f = 35, t = "fire"},
          move3 = {name = "Flamethrower", level = 70, cd = 20, dist = 1, target = 0, f = 70, t = "fire"},
          move4 = {name = "Incinerate", level = 70, cd = 15, dist = 1, target = 1, f = 60, t = "fire"},
          move5 = {name = "Flare Blitz", level = 95, cd = 54, dist = 1, target = 0, f = 100, t = "fire"},
          move6 = {name = "Stomp", level = 76, cd = 40, dist = 1, target = 0, f = 90, t = "normal"},
          move7 = {name = "Fire Spin", level = 75, cd = 20, dist = 10, target = 1, f = 60    , t = "fire"},
--          move7 = {name = "Inferno", level = 80, cd = 45, dist = 1, target = 0, f = 150, t = "fire"},
          move8 = {name = "Megahorn", level = 72, cd = 35, dist = 1, target = 0, f = 75, t = "normal"},   
          move9 = {name = "Blue Flames", level = 80, cd = 80, dist = 1, target = 0, f = 0, t = "fire"},   
         },
["Slowpoke"] =   {move1 = {name = "Aqua Tail", level = 10, cd = 10, dist = 1, target = 1, f = 50, t = "water"},
          move2 = {name = "Headbutt", level = 10, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
          move3 = {name = "Iron Tail", level = 10, cd = 10, dist = 1, target = 1, f = 70, t = "steel"},
          move4 = {name = "Waterball", level = 13, cd = 15, dist = 10, target = 1, f = 65, t = "water"},
          move5 = {name = "Water Gun", level = 15, cd = 19, dist = 1, target = 0, f = 55, t = "water"},
          move6 = {name = "Confusion", level = 20, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"},
         },
["Slowbro"] =    {move1 = {name = "Aqua Tail", level = 50, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
          move2 = {name = "Headbutt", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
          move3 = {name = "Iron Tail", level = 50, cd = 10, dist = 1, target = 1, f = 70, t = "steel"},
          move4 = {name = "Waterball", level = 50, cd = 15, dist = 10, target = 1, f = 65, t = "water"},
          move5 = {name = "Water Pulse", level = 50, cd = 25, dist = 1, target = 0, f = 70, t = "water"},
          move6 = {name = "Confusion", level = 50, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"},
          move7 = {name = "Psychic", level = 60, cd = 30, dist = 1, target = 0, f = 90, t = "psychic"},
          move8 = {name = "Yawn", level = 50, cd = 50, dist = 10, target = 1, f = 0, t = "normal"}, 
          move9 = {name = "Mega - Slowbro", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "water", mega = 1},
         },
["Mega Slowbro"] =    {move1 = {name = "Aqua Tail", level = 100, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
          move2 = {name = "Headbutt", level = 100, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
          move3 = {name = "Iron Tail", level = 100, cd = 10, dist = 1, target = 1, f = 70, t = "steel"},
          move4 = {name = "Waterball", level = 100, cd = 15, dist = 10, target = 1, f = 65, t = "water"},
          move5 = {name = "Water Pulse", level = 100, cd = 25, dist = 1, target = 0, f = 70, t = "water"},
          move6 = {name = "Confusion", level = 100, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"},
          move7 = {name = "Psychic", level = 100, cd = 30, dist = 1, target = 0, f = 90, t = "psychic"},
          move8 = {name = "Psyshock", level = 102, cd = 35, dist = 1, target = 0, f = 75, t = "psychic"},
          move9 = {name = "Surf", level = 110, cd = 50, dist = 1, target = 0, f = 125, t = "water"},  
          move10 = {name = "Harden", level = 100, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, 
         },                  
["Magnemite"] =  {move1 = {name = "Super Sonic", level = 10, cd = 35, dist = 10, target = 1, f = 0, t = "normal"},
          move2 = {name = "Thunder Shock", level = 10, cd = 10, dist = 10, target = 1, f = 55, t = "electric"},
          move3 = {name = "Spark", level = 10, cd = 15, dist = 10, target = 1, f = 50, t = "electric"},
          move4 = {name = "Zap Cannon", level = 15, cd = 40, dist = 1, target = 0, f = 80, t = "electric"},
          move5 = {name = "Sonicboom", level = 15, cd = 30, dist = 10, target = 1, f = 55, t = "normal"},
         },
["Magneton"] =   {move1 = {name = "Super Sonic", level = 70, cd = 35, dist = 10, target = 1, f = 0, t = "normal"},
          move2 = {name = "Thunder Shock", level = 70, cd = 10, dist = 10, target = 1, f = 35, t = "electric"},
          move3 = {name = "Electro Ball", level = 70, cd = 15, dist = 10, target = 1, f = 45, t = "electric"},
          move4 = {name = "Tri-Attack", level = 70, cd = 25, dist = 10, target = 1, f = 30, t = "normal"},
          move5 = {name = "Thunder", level = 72, cd = 35, dist = 1, target = 0, f = 90, t = "electric"},
          move6 = {name = "Electric Storm", level = 76, cd = 50, dist = 1, target = 0, f = 110, t = "electric"},
          move7 = {name = "Zap Cannon", level = 70, cd = 40, dist = 1, target = 0, f = 60, t = "electric"},
          move8 = {name = "Flash Cannon", level = 70, cd = 40, dist = 1, target = 0, f = 60, t = "steel"},
          move9 = {name = "Sonicboom", level = 70, cd = 30, dist = 10, target = 1, f = 60, t = "normal"}, 
         },
["Farfetch'd"] = {move1 = {name = "Sand Attack", level = 50, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
          move2 = {name = "Drill Peck", level = 50, cd = 20, dist = 1, target = 1, f = 55, t = "flying"},
          move3 = {name = "Stick Throw", level = 52, cd = 20, dist = 1, target = 0, f = 60, t = "flying"},
          move4 = {name = "Stickslash", level = 51, cd = 25, dist = 1, target = 0, f = 65, t = "flying"},
          move5 = {name = "Stickmerang", level = 54, cd = 15, dist = 10, target = 1, f = 45, t = "flying"},
          move6 = {name = "Night Slash", level = 50, cd = 20, dist = 1, target = 0, f = 50, t = "dark"},
          move7 = {name = "Air Slash", level = 53, cd = 40, dist = 1, target = 0, f = 50, t = "flying"},
          move8 = {name = "Agility", level = 50, cd = 40, dist = 1, target = 0, f = 0, t = "flying"},
         },
["Doduo"] =      {move1 = {name = "Sand Attack", level = 10, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
          move2 = {name = "Quick Attack", level = 10, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move3 = {name = "Drill Peck", level = 11, cd = 15, dist = 1, target = 1, f = 57, t = "flying"},
          move4 = {name = "Rage", level = 15, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"},
          move5 = {name = "Strafe", level = 15, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Dodrio"] =     {move1 = {name = "Sand Attack", level = 50, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
          move2 = {name = "Quick Attack", level = 50, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move3 = {name = "Peck", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "flying"},
          move4 = {name = "Drill Peck", level = 50, cd = 20, dist = 1, target = 1, f = 57, t = "flying"},
          move5 = {name = "Pluck", level = 55, cd = 15, dist = 2, target = 1, f = 60, t = "flying"},
          move6 = {name = "Tri-Attack", level = 60, cd = 25, dist = 10, target = 1, f = 25, t = "normal"},
          move7 = {name = "Fury Attack", level = 15, cd = 10, dist = 1, target = 1, f = 30, t = "normal"},
--           move7 = {name = "Roost", level = 55, cd = 60, dist = 1, target = 0, f = 0, t = "flying"},
          move8 = {name = "Rage", level = 50, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"},
          move9 = {name = "Strafe", level = 50, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
          move10 = {name = "Early Bird", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"},
          -- Fazer: Brave Bird
         },
["Seel"] =       {move1 = {name = "Headbutt", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
          move2 = {name = "Aqua Tail", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "water"},
          move3 = {name = "Ice Shards", level = 20, cd = 15, dist = 10, target = 1, f = 65, t = "ice"},
          move4 = {name = "Ice Beam", level = 24, cd = 25, dist = 1, target = 0, f = 195, t = "ice"},
          move5 = {name = "Icy Wind", level = 26, cd = 20, dist = 1, target = 0, f = 45, t = "ice"},
          move6 = {name = "Aurora Beam", level = 30, cd = 25, dist = 1, target = 0, f = 190, t = "ice"},
         },
["Dewgong"] =    {move1 = {name = "Aqua Tail", level = 60, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
          move2 = {name = "Headbutt", level = 60, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
          move3 = {name = "Bubble Blast", level = 60, cd = 40, dist = 1, target = 0, f = 100, t = "water"},
          move4 = {name = "Ice Shards", level = 60, cd = 20, dist = 10, target = 1, f = 65, t = "ice"},
          move5 = {name = "Ice Beam", level = 60, cd = 25, dist = 1, target = 0, f = 195, t = "ice"},
          move6 = {name = "Icy Wind", level = 60, cd = 20, dist = 1, target = 0, f = 45, t = "ice"},
          move7 = {name = "Aurora Beam", level = 64, cd = 25, dist = 1, target = 0, f = 190, t = "ice"},
          move8 = {name = "Blizzard", level = 66, cd = 50, dist = 1, target = 0, f = 150, t = "ice"},
          move9 = {name = "Rest", level = 66, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
          move10 = {name = "Safeguard", level = 70, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Grimer"] =     {move1 = {name = "Mud Shot", level = 10, cd = 15, dist = 10, target = 1, f = 40, t = "ground"},
          move2 = {name = "Acid", level = 10, cd = 10, dist = 10, target = 1, f = 45, t = "poison"},
          move3 = {name = "Sludge", level = 10, cd = 15, dist = 10, target = 1, f = 65, t = "poison"},
          move4 = {name = "Sludge Bomb", level = 13, cd = 20, dist = 10, target = 1, f = 60, t = "poison"},
          move5 = {name = "Poison Bomb", level = 15, cd = 25, dist = 10, target = 1, f = 70, t = "poison"},
          move6 = {name = "Harden", level = 17, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
          move7 = {name = "Ozze Armor", level = 1, cd = 1, dist = 1, target = 0, f = 0, t = "poison", passive = "sim"},          
         },
["Muk"] =        {move1 = {name = "Mud Shot", level = 90, cd = 15, dist = 10, target = 1, f = 40, t = "ground"},
          move2 = {name = "Acid", level = 90, cd = 10, dist = 10, target = 1, f = 45, t = "poison"},
          move3 = {name = "Sludge", level = 90, cd = 20, dist = 10, target = 1, f = 65, t = "poison"},
          move4 = {name = "Sludge Bomb", level = 90, cd = 20, dist = 10, target = 1, f = 45, t = "poison"},
          move5 = {name = "Poison Bomb", level = 92, cd = 30, dist = 10, target = 1, f = 70, t = "poison"},
          move6 = {name = "Sludge Rain", level = 93, cd = 60, dist = 1, target = 0, f = 50, t = "poison"},
          move7 = {name = "Swamp Mist", level = 94, cd = 15, dist = 10, target = 0, f = 40, t = "poison"},
          move8 = {name = "Harden", level = 95, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
          move9 = {name = "Acid Armor", level = 98, cd = 55, dist = 1, target = 0, f = 0, t = "poison"},
          move10 = {name = "Ozze Armor", level = 1, cd = 1, dist = 1, target = 0, f = 0, t = "poison", passive = "sim"},          
         },
["Shellder"] =   {move1 = {name = "Lick", level = 10, cd = 15, dist = 1, target = 1, f = 0, t = "normal"},
          move2 = {name = "Super Sonic", level = 17, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
          move3 = {name = "Clamp", level = 14, cd = 10, dist = 10, target = 1, f = 50, t = "water"},
          move4 = {name = "Bubbles", level = 18, cd = 10, dist = 10, target = 1, f = 40, t = "water"},
          move5 = {name = "Ice Beam", level = 20, cd = 20, dist = 1, target = 0, f = 195, t = "ice"},
          move6 = {name = "Harden", level = 16, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Cloyster"] =   {move1 = {name = "Lick", level = 60, cd = 15, dist = 1, target = 1, f = 0, t = "normal"},
          move2 = {name = "Super Sonic", level = 60, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
          move3 = {name = "Water Gun", level = 60, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
          move4 = {name = "Clamp", level = 60, cd = 15, dist = 10, target = 1, f = 50, t = "water"},
          move5 = {name = "Shadow Ball", level = 40, cd = 10, dist = 10, target = 1, f = 60, t = "ghost"},
          move6 = {name = "Bubbles", level = 60, cd = 10, dist = 10, target = 1, f = 40, t = "water"},
--          move5 = {name = "Ice Beam", level = 60, cd = 20, dist = 1, target = 0, f = 195, t = "ice"},
          move7 = {name = "Toxic Spikes", level = 52, cd = 15, dist = 1, target = 0, f = 50, t = "poison"},
          move8 = {name = "Aurora Beam", level = 64, cd = 25, dist = 1, target = 0, f = 190, t = "ice"},
          move9 = {name = "Blizzard", level = 68, cd = 50, dist = 1, target = 0, f = 150, t = "ice"},
          move10 = {name = "Withdraw", level = 62, cd = 35, dist = 1, target = 0, f = 0, t = "water"},
    --      move8 = {name = "Harden", level = 62, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
    
    -- Fazer: Take Down (o atacante perde um pouco de vida quando usa)
         },
["Gastly"] =     {move1 = {name = "Lick", level = 20, cd = 40, dist = 1, target = 1, f = 0, t = "normal"},
          move2 = {name = "Shadow Ball", level = 20, cd = 8, dist = 10, target = 1, f = 60, t = "ghost"},
          move3 = {name = "Night Shade", level = 26, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"},
          move4 = {name = "Invisible", level = 24, cd = 20, dist = 1, target = 0, f = 0, t = "ghost"},
          move5 = {name = "Hypnosis", level = 28, cd = 80, dist = 10, target = 1, f = 0, t = "psychic"},
          move5 = {name = "Fear", level = 30, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"},
          move6 = {name = "Levitate", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "ghost", passive = "sim"},              
         },
["Haunter"] =    {move1 = {name = "Lick", level = 40, cd = 40, dist = 1, target = 1, f = 0, t = "normal"},
          move2 = {name = "Shadow Ball", level = 40, cd = 10, dist = 10, target = 1, f = 60, t = "ghost"},
          move3 = {name = "Shadow Wave", level = 100, cd = 20, dist = 1, target = 0, f = 65, t = "ghost"},
          move4 = {name = "Night Shade", level = 40, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"},
          move5 = {name = "Shadow Storm", level = 55, cd = 120, dist = 1, target = 0, f = 95, t = "ghost"},
          move6 = {name = "Invisible", level = 40, cd = 15, dist = 1, target = 0, f = 0, t = "ghost"},
          move7 = {name = "Nightmare", level = 45, cd = 70, dist = 10, target = 1, f = 80, t = "ghost"}, 
          move8 = {name = "Hypnosis", level = 40, cd = 80, dist = 10, target = 1, f = 0, t = "psychic"},
          move9 = {name = "Fear", level = 40, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"},
          move10 = {name = "Levitate", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "ghost", passive = "sim"},    
         },
["Gengar"] =     {move1 = {name = "Lick", level = 80, cd = 40, dist = 1, target = 1, f = 0, t = "normal"},
          move2 = {name = "Shadow Ball", level = 80, cd = 15, dist = 10, target = 1, f = 60, t = "ghost"},
          move3 = {name = "Shadow Punch", level = 84, cd = 40, dist = 1, target = 1, f = 75, t = "ghost"},
          move4 = {name = "Night Shade", level = 80, cd = 35, dist = 1, target = 0, f = 120, t = "ghost"},
          move5 = {name = "Shadow Storm", level = 86, cd = 60, dist = 1, target = 0, f = 130, t = "ghost"},
          move6 = {name = "Invisible", level = 80, cd = 15, dist = 1, target = 0, f = 0, t = "ghost"},
          move7 = {name = "Nightmare", level = 80, cd = 70, dist = 10, target = 1, f = 80, t = "ghost"},
          move8 = {name = "Hypnosis", level = 80, cd = 80, dist = 10, target = 1, f = 0, t = "psychic"},
        --  move9 = {name = "Fear", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"},
          move9 = {name = "Scary Face", level = 62, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"},
          move10 = {name = "Dark Eye", level = 80, cd = 35, dist = 1, target = 0, f = 0, t = "ghost"},
          move11 = {name = "Levitate", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "ghost", passive = "sim"},              
          move12 = {name = "Mega - Gengar", level = 1, cd = 0, dist = 0, target = 0, f = 0, t = "ghost", mega = 1},
         },
["Onix"] =       {move1 = {name = "Sand Attack", level = 50, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
          move2 = {name = "Iron Tail", level = 50, cd = 10, dist = 1, target = 1, f = 70, t = "steel"},  --alterado v1.9
          move3 = {name = "Rock Throw", level = 50, cd = 10, dist = 10, target = 1, f = 55, t = "rock"},
          move4 = {name = "Rock Slide", level = 50, cd = 15, dist = 10, target = 1, f = 35, t = "rock"},
          move5 = {name = "Earth Power", level = 50, cd = 30, dist = 1, target = 0, f = 75, t = "ground"},
          move6 = {name = "Falling Rocks", level = 58, cd = 50, dist = 1, target = 0, f = 190, t = "rock"},
          move7 = {name = "Earthquake", level = 62, cd = 45, dist = 1, target = 0, f = 15, t = "ground"},
          move8 = {name = "Harden", level = 50, cd = 35, dist = 1, target = 0, f = 0, t = "normal"},
--          move9 = {name = "Camouflage", level = 104, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Drowzee"] =    {move1 = {name = "Headbutt", level = 30, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
          move2 = {name = "Psybeam", level = 30, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
          move3 = {name = "Confusion", level = 32, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"},
          move4 = {name = "Dream Eater", level = 35, cd = 25, dist = 10, target = 1, f = 80, t = "psychic"},
          move5 = {name = "Hypnosis", level = 35, cd = 40, dist = 10, target = 1, f = 0, t = "psychic"},
          move6 = {name = "Focus", level = 37, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
           -- fazer nasty plost
         },
["Hypno"] =      {move1 = {name = "Psy Pulse", level = 50, cd = 15, dist = 10, target = 1, f = 35, t = "psychic"},
          move2 = {name = "Psywave", level = 50, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
          move3 = {name = "Psybeam", level = 50, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
          move4 = {name = "Confusion", level = 50, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"},
          move5 = {name = "Psychic", level = 53, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"},
          move6 = {name = "Dream Eater", level = 56, cd = 30, dist = 10, target = 1, f = 80, t = "psychic"},
          move7 = {name = "Hypnosis", level = 55, cd = 36, dist = 1, target = 0, f = 0, t = "psychic"},
          move8 = {name = "Focus", level = 65, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Krabby"] =     {move1 = {name = "Bubbles", level = 10, cd = 10, dist = 10, target = 1, f = 40, t = "water"},
          move2 = {name = "Bubblebeam", level = 12, cd = 20, dist = 10, target = 1, f = 21, t = "water"},
          move3 = {name = "Mud Shot", level = 10, cd = 20, dist = 10, target = 1, f = 40, t = "ground"},
          move4 = {name = "Crabhammer", level = 15, cd = 25, dist = 1, target = 1, f = 60, t = "normal"},
          move5 = {name = "Harden", level = 13, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Kingler"] =    {move1 = {name = "Bubbles", level = 40, cd = 10, dist = 10, target = 1, f = 40, t = "water"},
          move2 = {name = "Bubblebeam", level = 40, cd = 20, dist = 10, target = 1, f = 21, t = "water"},
          move3 = {name = "Mud Shot", level = 40, cd = 20, dist = 10, target = 1, f = 40, t = "ground"},
          move4 = {name = "Crabhammer", level = 40, cd = 30, dist = 1, target = 1, f = 60, t = "normal"},
          move5 = {name = "Metal Claw", level = 45, cd = 15, dist = 1, target = 1, f = 60, t = "steel"},   
          move6 = {name = "Bubble Blast", level = 40, cd = 40, dist = 1, target = 0, f = 100, t = "water"},
          move7 = {name = "Hyper Beam", level = 49, cd = 25, dist = 1, target = 0, f = 190, t = "normal"},
          move8 = {name = "Guillotine", level = 50, cd = 20, dist = 1, target = 1, f = 70, t = "normal"},
          move9 = {name = "Harden", level = 40, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
          -- fazer Brine e talvez fazer ViceGrip
         },
         
["Voltorb"] =    {move1 = {name = "Thunder Shock", level = 10, cd = 10, dist = 10, target = 1, f = 55, t = "electric"},
          move2 = {name = "Spark", level = 0, cd = 15, dist = 10, target = 1, f = 50, t = "electric"},
          move3 = {name = "Thunder Wave", level = 12, cd = 25, dist = 1, target = 0, f = 70, t = "electric"},
          move4 = {name = "Rollout", level = 15, cd = 60, dist = 1, target = 0, f = 25, t = "rock"},
          move5 = {name = "Selfdestruct", level = 10, cd = 120, dist = 1, target = 0, f = 0, t = "normal"},
         },
         
["Electrode"] =  {move1 = {name = "Thunder Shock", level = 40, cd = 10, dist = 10, target = 1, f = 65, t = "electric"},
          move2 = {name = "Spark", level = 40, cd = 15, dist = 10, target = 1, f = 60, t = "electric"},
          move3 = {name = "Thunder Wave", level = 40, cd = 14, dist = 1, target = 0, f = 65, t = "electric"},
          move4 = {name = "Rollout", level = 40, cd = 45, dist = 1, target = 0, f = 30, t = "rock"},
          move5 = {name = "Charge Beam", level = 40, cd = 30, dist = 1, target = 0, f = 60, t = "electric"},
          move6 = {name = "Electric Storm", level = 45, cd = 60, dist = 1, target = 0, f = 100, t = "electric"},
          move7 = {name = "Selfdestruct", level = 40, cd = 120, dist = 1, target = 0, f = 0, t = "normal"},
         },
         
["Exeggcute"] =  {move1 = {name = "Hypnosis", level = 14, cd = 15, dist = 10, target = 1, f = 0, t = "psychic"},
          move2 = {name = "Leech Seed", level = 10, cd = 18, dist = 10, target = 1, f = 1, t = "grass"},
          move3 = {name = "Egg Bomb", level = 10, cd = 10, dist = 10, target = 1, f = 70, t = "normal"},
          move4 = {name = "Confusion", level = 16, cd = 15, dist = 1, target = 0, f = 50, t = "psychic"},
         },
              
["Exeggutor"] =  {move1 = {name = "Seed Bomb", level = 90, cd = 30, dist = 1, target = 0, f = 75, t = "grass"},
          move2 = {name = "Egg Bomb", level = 90, cd = 10, dist = 10, target = 1, f = 60, t = "normal"},
          move3 = {name = "Leaf Blade", level = 90, cd = 15, dist = 10, target = 1, f = 55, t = "grass"},
          move4 = {name = "Confusion", level = 90, cd = 30, dist = 1, target = 0, f = 45, t = "psychic"},    --alterado v1.6
          move5 = {name = "Psyshock", level = 92, cd = 35, dist = 1, target = 0, f = 65, t = "psychic"},
          move6 = {name = "Bullet Seed", level = 93, cd = 45, dist = 10, target = 1, f = 15, t = "grass"},
          move7 = {name = "Wood Hammer", level = 94, cd = 30, dist = 2, target = 1, f = 60, t = "grass"},
          move8 = {name = "Solar Beam", level = 96, cd = 60, dist = 1, target = 0, f = 110, t = "grass"},
          move9 = {name = "Leaves Fury", level = 96, cd = 80, dist = 1, target = 0, f = 110, t = "grass"}, 
          move10 = {name = "Hypnosis", level = 98, cd = 60, dist = 10, target = 1, f = 0, t = "psychic"},
          -- fazer healing seeds (seed bomb de base, colocar pra curar, trocar effects explode +)
         },
         
["Cubone"] =     {move1 = {name = "Headbutt", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
          move2 = {name = "Bonemerang", level = 20, cd = 15, dist = 10, target = 1, f = 60, t = "ground"},
          move3 = {name = "Bone Club", level = 22, cd = 20, dist = 10, target = 1, f = 70, t = "ground"},
          move4 = {name = "Bone Slash", level = 27, cd = 25, dist = 1, target = 0, f = 75, t = "ground"},
          move5 = {name = "Rage", level = 32, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"},
          move6 = {name = "Bone-Spin", level = 1, cd = 0, dist = 10, target = 0, f = 50, t = "ground", passive = "sim"},
         },
         
["Marowak"] =    {move1 = {name = "Mud Shot", level = 50, cd = 15, dist = 10, target = 1, f = 35, t = "ground"},
          move2 = {name = "Headbutt", level = 50, cd = 10, dist = 1, target = 1, f = 4, t = "normal"},
          move3 = {name = "Bonemerang", level = 50, cd = 15, dist = 10, target = 1, f = 55, t = "ground"},
          move4 = {name = "Bone Club", level = 50, cd = 20, dist = 10, target = 1, f = 60, t = "ground"},
          move5 = {name = "Bone Rush", level = 50, cd = 25, dist = 1, target = 0, f = 80, t = "ground"},
          move6 = {name = "Earth Power", level = 54, cd = 30, dist = 1, target = 0, f = 60, t = "ground"},
          move7 = {name = "Bulldoze", level = 56, cd = 35, dist = 1, target = 0, f = 70, t = "ground"},
          move8 = {name = "Rage", level = 60, cd = 25, dist = 1, target = 0, f = 0, t = "dragon"},
          move9 = {name = "Bone-Spin", level = 1, cd = 0, dist = 10, target = 0, f = 40, t = "ground", passive = "sim"},
         },
         
["Hitmonlee"] =  {move1 = {name = "Triple Kick Lee", level = 60, cd = 15, dist = 1, target = 1, f = 70, t = "fighting"},
          move2 = {name = "Mega Kick", level = 60, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
          move3 = {name = "Multi-Kick", level = 65, cd = 25, dist = 1, target = 0, f = 75, t = "fighting"},
          move4 = {name = "Low Sweep", level = 45, cd = 60, dist = 1, target = 0, f = 80, t = "fighting"},
          move5 = {name = "Flash Kick", level = 115, cd = 7, dist = 10, target = 0, f = 80, t = "fighting"},
          move6 = {name = "Furious Legs", level = 60, cd = 30, dist = 1, target = 0, f = 0, t = "fighting"},
          move7 = {name = "Demon Kicker", level = 1, cd = 0, dist = 1, target = 1, f = 45, t = "fighting", passive = "sim"},
          move8 = {name = "Evasion", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "bug", passive = "sim"},
          move9 = {name = "Foresight", level = 1, cd = 0, dist = 1, target = 1, f = 45, t = "fighting", passive = "sim"},
         },
["Hitmonchan"] = {move1 = {name = "Triple Punch", level = 60, cd = 15, dist = 1, target = 1, f = 70, t = "fighting"},
          move2 = {name = "Mega Punch", level = 60, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
          move3 = {name = "Multi-Punch", level = 65, cd = 25, dist = 1, target = 0, f = 75, t = "fighting"},
          move4 = {name = "Dynamic Punch", level = 40, cd = 25, dist = 2, target = 1, f = 100, t = "fighting"},
--          move5 = {name = "Bullet Punch", level = 110, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
          move5 = {name = "Ultimate Champion", level = 60, cd = 30, dist = 1, target = 0, f = 0, t = "fighting"},
          move6 = {name = "Elemental Hands", level = 60, cd = 2, dist = 1, target = 0, f = 0, t = "unknow"},
          move7 = {name = "Demon Puncher", level = 1, cd = 0, dist = 1, target = 1, f = 45, t = "unknow", passive = "sim"},
          move8 = {name = "Evasion", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "bug", passive = "sim"},
          move9 = {name = "Foresight", level = 1, cd = 0, dist = 1, target = 1, f = 45, t = "fighting", passive = "sim"},
          -- Fazer: Quick Guard e Focus Punch
           -- Fazer nova img na cdbrar pra Demon Puncher
         },
         
["Lickitung"] =  {move1 = {name = "Lick", level = 80, cd = 10, dist = 1, target = 1, f = 0, t = "normal"},
          move2 = {name = "Shadow Ball", level = 80, cd = 8, dist = 10, target = 1, f = 85, t = "ghost"},
          move3 = {name = "Fire Punch", level = 80, cd = 30, dist = 1, target = 1, f = 95, t = "fire"}, 
          move4 = {name = "Mega Punch", level = 80, cd = 20, dist = 1, target = 1, f = 130, t = "fighting"},
          move5 = {name = "Thunder Punch", level = 81, cd = 20, dist = 1, target = 1, f = 125, t = "electric"},
          move6 = {name = "Body Slam", level = 82, cd = 10, dist = 1, target = 1, f = 90, t = "normal"},
          move7 = {name = "Stomp", level = 83, cd = 40, dist = 1, target = 0, f = 135, t = "normal"},
          move8 = {name = "Squisky Licking", level = 84, cd = 35, dist = 1, target = 0, f = 70, t = "normal"},
          move9 = {name = "Super Sonic", level = 84, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
          move10 = {name = "Protect", level = 85, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
         },
         
["Koffing"] =    {move1 = {name = "Mud Shot", level = 10, cd = 15, dist = 10, target = 1, f = 40, t = "ground"},
      --    move2 = {name = "SmokeScreen", level = 40, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
          move2 = {name = "Toxic", level = 10, cd = 20, dist = 1, target = 0, f = 50, t = "poison"},
          move3 = {name = "Acid", level = 10, cd = 10, dist = 10, target = 1, f = 45, t = "poison"},
          move4 = {name = "Headbutt", level = 10, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
          move5 = {name = "Sludge Bomb", level = 13, cd = 25, dist = 10, target = 1, f = 50, t = "poison"},
        --  move5 = {name = "Acid Bomb", level = 15, cd = 25, dist = 10, target = 1, f = 70, t = "poison"},
          move6 = {name = "Poison Gas", level = 15, cd = 32, dist = 1, target = 0, f = 21, t = "poison"},
          move7 = {name = "Selfdestruct", level = 10, cd = 120, dist = 1, target = 0, f = 0, t = "normal"},
          move8 = {name = "Levitate", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "ghost", passive = "sim"},              
         },
["Weezing"] =    {move1 = {name = "Mud Shot", level = 50, cd = 15, dist = 10, target = 1, f = 40, t = "ground"},
   --       move2 = {name = "SmokeScreen", level = 40, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
          move2 = {name = "Toxic", level = 50, cd = 20, dist = 1, target = 0, f = 45, t = "poison"},          -- xml
          move3 = {name = "Acid", level = 50, cd = 10, dist = 10, target = 1, f = 35, t = "poison"},
          move4 = {name = "Headbutt", level = 50, cd = 15, dist = 1, target = 1, f = 40, t = "normal"},
          move5 = {name = "Sludge Bomb", level = 50, cd = 25, dist = 10, target = 1, f = 45, t = "poison"},
    --      move5 = {name = "Acid Bomb", level = 55, cd = 25, dist = 10, target = 1, f = 70, t = "poison"},
          move6 = {name = "Poison Gas", level = 55, cd = 32, dist = 1, target = 0, f = 15, t = "poison"},
          move7 = {name = "Mortal Gas", level = 58, cd = 45, dist = 1, target = 0, f = 80, t = "poison"},
          move8 = {name = "Selfdestruct", level = 60, cd = 120, dist = 1, target = 0, f = 0, t = "normal"},
          move9 = {name = "Levitate", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "ghost", passive = "sim"},              
         },
["Rhyhorn"] =    {move1 = {name = "Horn Attack", level = 30, cd = 25, dist = 2, target = 1, f = 70, t = "normal"},
          move2 = {name = "Stone Edge", level = 30, cd = 20, dist = 10, target = 1, f = 30, t = "rock"}, 
          move3 = {name = "Rock Throw", level = 30, cd = 25, dist = 10, target = 1, f = 55, t = "rock"},
          move4 = {name = "Crusher Stomp", level = 32, cd = 45, dist = 1, target = 0, f = 110, t = "ground"},
          move5 = {name = "Bulldoze", level = 33, cd = 45, dist = 1, target = 0, f = 90, t = "ground"},
          move6 = {name = "Drill Run", level = 37, cd = 35, dist = 10, target = 1, f = 90, t = "ground"},
         },
["Rhydon"] =     {move1 = {name = "Horn Attack", level = 80, cd = 25, dist = 2, target = 1, f = 70, t = "normal"},
          move2 = {name = "Stone Edge", level = 80, cd = 20, dist = 10, target = 1, f = 32, t = "rock"}, 
          move3 = {name = "Rock Throw", level = 80, cd = 25, dist = 10, target = 1, f = 55, t = "rock"},
          move4 = {name = "Crusher Stomp", level = 85, cd = 45, dist = 1, target = 0, f = 110, t = "ground"},
          move5 = {name = "Horn Drill", level = 80, cd = 20, dist = 2, target = 1, f = 60, t = "normal"},
          move6 = {name = "Bulldoze", level = 83, cd = 50, dist = 1, target = 0, f = 90, t = "ground"},
          move7 = {name = "Hammer Arm", level = 80, cd = 60, dist = 1, target = 0, f = 80, t = "fighting"},
          move8 = {name = "Falling Rocks", level = 85, cd = 80, dist = 1, target = 0, f = 190, t = "rock"},
          move9 = {name = "Drill Run", level = 87, cd = 35, dist = 1, target = 0, f = 90, t = "ground"},
         },
["Chansey"] =    {move1 = {name = "Doubleslap", level = 60, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
          move2 = {name = "Egg Bomb", level = 60, cd = 10, dist = 10, target = 1, f = 70, t = "normal"},
          move3 = {name = "Great Love", level = 68, cd = 60, dist = 1, target = 0, f = 50, t = "normal"},          
          move4 = {name = "Sing", level = 60, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
          move5 = {name = "Healarea", level = 60, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
          move6 = {name = "Harden", level = 66, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},             --fazer protection
          move7 = {name = "Egg Rain", level = 70, cd = 50, dist = 1, target = 0, f = 150, t = "normal"},
          -- fazer softboiled (spell de cura, a tradução tem algo haver com ovo cozido)
         },
["Tangela"] =    {move1 = {name = "Absorb", level = 50, cd = 15, dist = 1, target = 1, f = 40, t = "grass"},
          move2 = {name = "Leech Seed", level = 50, cd = 10, dist = 10, target = 1, f = 1, t = "grass"},
          move3 = {name = "Constrict Wave", level = 53, cd = 36, dist = 1, target = 0, f = 40, t = "grass"},
          move4 = {name = "Vine Whip", level = 50, cd = 8, dist = 1, target = 0, f = 65, t = "grass"},
          move5 = {name = "Super Vines", level = 55, cd = 22, dist = 1, target = 0, f = 95, t = "grass"},
          move6 = {name = "Poison Powder", level = 56, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
          move7 = {name = "Sleep Powder", level = 56, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
          move8 = {name = "Stun Spore", level = 57, cd = 22, dist = 1, target = 0, f = 0, t = "normal"},
          move9 = {name = "Wrap", level = 59, cd = 22, dist = 10, target = 1, f = 1, t = "normal"},
          move10 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 28, t = "grass", passive = "sim"},
          move11 = {name = "Spores Reaction", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"},
         },
["Kangaskhan"] = {move1 = {name = "Bite", level = 80, cd = 15, dist = 1, target = 1, f = 40, t = "dark"},
          move2 = {name = "Dizzy Punch", level = 80, cd = 25, dist = 1, target = 1, f = 75, t = "normal"},
          move3 = {name = "Headbutt", level = 80, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
          move4 = {name = "Mega Punch", level = 80, cd = 25, dist = 1, target = 1, f = 70, t = "fighting"},
          move5 = {name = "Crunch", level = 80, cd = 10, dist = 1, target = 1, f = 65, t = "dark"},
          move6 = {name = "Sucker Punch", level = 83, cd = 20, dist = 1, target = 1, f = 65, t = "dark"},
          move7 = {name = "Comet Punch", level = 80, cd = 40, dist = 1, target = 1, f = 25, t = "fighting"},
          move8 = {name = "Epicenter", level = 95, cd = 50, dist = 1, target = 0, f = 85, t = "ground"},
          move9 = {name = "Rage", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "dragon"},
          move10 = {name = "Groundshock", level = 1, cd = 0, dist = 10, target = 0, f = 45, t = "ground", passive = "sim"},
          move11 = {name = "Mega - Kangaskhan", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "ground", mega = 1},
         },
["Horsea"] =     {move1 = {name = "Mud Shot", level = 10, cd = 15, dist = 10, target = 1, f = 40, t = "ground"},
          move2 = {name = "Bubbles", level = 10, cd = 10, dist = 10, target = 1, f = 40, t = "water"},
          move3 = {name = "Bubblebeam", level = 15, cd = 20, dist = 10, target = 1, f = 21, t = "water"},
          move4 = {name = "Water Gun", level = 12, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
          move5 = {name = "Waterball", level = 10, cd = 15, dist = 10, target = 1, f = 60, t = "water"},
         },
["Seadra"] =     {move1 = {name = "Mud Shot", level = 40, cd = 15, dist = 10, target = 1, f = 40, t = "ground"},
          move2 = {name = "SmokeScreen", level = 40, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
          move3 = {name = "Quick Attack", level = 40, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move4 = {name = "Bubbles", level = 40, cd = 15, dist = 10, target = 1, f = 40, t = "water"},
          move5 = {name = "Bubblebeam", level = 40, cd = 20, dist = 10, target = 1, f = 21, t = "water"},
          move6 = {name = "Water Gun", level = 40, cd = 25, dist = 1, target = 0, f = 55, t = "water"},
          move7 = {name = "Dragon Pulse", level = 45, cd = 45, dist = 1, target = 0, f = 60, t = "dragon"},
          move8 = {name = "Hydro Cannon", level = 50, cd = 35, dist = 1, target = 0, f = 95, t = "water"},
         },
["Goldeen"] =    {move1 = {name = "Super Sonic", level = 18, cd = 20, dist = 10, target = 1, f = 0, t = "normal"},
          move2 = {name = "Horn Attack", level = 10, cd = 10, dist = 2, target = 1, f = 60, t = "normal"},
          move3 = {name = "Poison Sting", level = 10, cd = 10, dist = 2, target = 1, f = 40, t = "poison"},
          move4 = {name = "Water Gun", level = 12, cd = 15, dist = 1, target = 0, f = 55, t = "water"},
          move5 = {name = "Water Pulse", level = 15, cd = 25, dist = 1, target = 0, f = 70, t = "water"},
          move6 = {name = "Aqua Tail", level = 12, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
         },
["Seaking"] =    {move1 = {name = "Super Sonic", level = 40, cd = 20, dist = 10, target = 1, f = 0, t = "normal"},
          move2 = {name = "Horn Attack", level = 40, cd = 10, dist = 2, target = 1, f = 60, t = "normal"},
          move3 = {name = "Poison Sting", level = 40, cd = 10, dist = 2, target = 1, f = 40, t = "poison"},
          move4 = {name = "Water Gun", level = 40, cd = 15, dist = 1, target = 0, f = 55, t = "water"},
          move5 = {name = "Water Pulse", level = 40, cd = 20, dist = 1, target = 0, f = 70, t = "water"},
          move6 = {name = "Aqua Tail", level = 40, cd = 20, dist = 1, target = 1, f = 50, t = "water"},
          move7 = {name = "Horn Drill", level = 48, cd = 20, dist = 2, target = 1, f = 60, t = "normal"},
          move8 = {name = "Megahorn", level = 47, cd = 35, dist = 10, target = 1, f = 95, t = "normal"},
         },
["Staryu"] =     {move1 = {name = "Swift", level = 20, cd = 10, dist = 10, target = 1, f = 25, t = "normal"},
          move2 = {name = "Water Gun", level = 20, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
          move3 = {name = "Bubblebeam", level = 23, cd = 20, dist = 10, target = 1, f = 21, t = "water"},
          move4 = {name = "Psyshock", level = 28, cd = 35, dist = 1, target = 0, f = 65, t = "psychic"},
          move5 = {name = "Psychic", level = 20, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"},
          move6 = {name = "Harden", level = 20, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
          move7 = {name = "Restore", level = 25, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Starmie"] =    {move1 = {name = "Swift", level = 80, cd = 20, dist = 10, target = 1, f = 30, t = "normal"},
          move2 = {name = "Water Gun", level = 80, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
          move3 = {name = "Power Gem", level = 80, cd = 20, dist = 1, target = 0, f = 70, t = "normal"},
          move4 = {name = "Bubblebeam", level = 80, cd = 20, dist = 10, target = 1, f = 21, t = "water"},
          move5 = {name = "Rapid Spin", level = 82, cd = 34, dist = 1, target = 0, f = 80, t = "normal"},     
          move6 = {name = "Psychic", level = 83, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"},
          move7 = {name = "Thunder Wave", level = 84, cd = 25, dist = 1, target = 0, f = 80, t = "electric"},
          move8 = {name = "Hydropump", level = 85, cd = 60, dist = 1, target = 0, f = 65, t = "water"},
          move9 = {name = "Restore", level = 87, cd = 120, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Mr. Mime"] =   {move1 = {name = "Dazzling Gleam", level = 74, cd = 20, dist = 10, target = 1, f = 65, t = "normal"},
          move2 = {name = "Magical Leaf", level = 70, cd = 15, dist = 10, target = 1, f = 35, t = "grass"},
          move3 = {name = "Psywave", level = 70, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
          move4 = {name = "Ice Punch", level = 70, cd = 25, dist = 1, target = 1, f = 75, t = "ice"},
    --      move4 = {name = "Confusion", level = 70, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"},
          move5 = {name = "Psychic", level = 70, cd = 30, dist = 1, target = 0, f = 90, t = "psychic"},
          move6 = {name = "Psyusion", level = 85, cd = 60, dist = 1, target = 0, f = 70, t = "psychic"},      
          move7 = {name = "Mimic Wall", level = 70, cd = 3, dist = 1, target = 0, f = 0, t = "psychic"},
          move8 = {name = "Barrier", level = 100, cd = 35, dist = 1, target = 0, f = 0, t = "psychic"},
          move9 = {name = "Reflect", level = 70, cd = 35, dist = 1, target = 0, f = 0, t = "psychic"},        
          move10 = {name = "Miracle Eye", level = 70, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"},
          -- Fazer: Miracle Eye como passiva
         },
         
["Scyther"] =    {move1 = {name = "Quick Attack", level = 80, cd = 10, dist = 2, target = 1, f = 50, t = "normal"},
          move2 = {name = "Slash", level = 80, cd = 25, dist = 1, target = 1, f = 45, t = "normal"},
          move3 = {name = "Wing Attack", level = 80, cd = 35, dist = 1, target = 0, f = 45, t = "flying"},
          move4 = {name = "Fury Cutter", level = 85, cd = 15, dist = 1, target = 0, f = 35, t = "bug"},
          move5 = {name = "Shredder Team", level = 95, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
          move6 = {name = "Air Slash", level = 83, cd = 40, dist = 1, target = 0, f = 50, t = "flying"},
          move7 = {name = "Agility", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "flying"},
          move8 = {name = "Team Slice", level = 95, cd = 7, dist = 10, target = 1, f = 50, t = "bug"},
          move9 = {name = "Counter Helix", level = 1, cd = 0, dist = 10, target = 0, f = 25, t = "bug", passive = "sim"},
         },
         
["Jynx"] =       {move1 = {name = "Doubleslap", level = 80, cd = 10, dist = 1, target = 1, f = 25, t = "normal"},
          move2 = {name = "Draining Kiss", level = 80, cd = 15, dist = 1, target = 0, f = 60, t = "normal"},
          move3 = {name = "Psywave", level = 80, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},          
          move4 = {name = "Psy Pulse", level = 80, cd = 15, dist = 10, target = 1, f = 35, t = "psychic"},
          move5 = {name = "Ice Punch", level = 80, cd = 25, dist = 1, target = 1, f = 75, t = "ice"},
          move6 = {name = "Perish Song", level = 70, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
     --    move6 = {name = "Ice Beam", level = 80, cd = 25, dist = 1, target = 0, f = 195, t = "ice"},
          move7 = {name = "Icy Wind", level = 80, cd = 35, dist = 1, target = 0, f = 45, t = "ice"},      
          move8 = {name = "Aurora Beam", level = 84, cd = 20, dist = 1, target = 0, f = 120, t = "ice"},
          move9 = {name = "Blizzard", level = 86, cd = 60, dist = 1, target = 0, f = 75, t = "ice"},
          move10 = {name = "Heart Stamp", level = 86, cd = 20, dist = 1, target = 0, f = 60, t = "normal"},
             move11 = {name = "Absolute Zero", level = 80, cd = 10, dist = 1, target = 0, f = 45, t = "ice", passive = "sim"},
         },
         -- talvez colocar perish song nela, no smoochum tbm
         
["Electabuzz"] = {move1 = {name = "Quick Attack", level = 80, cd = 10, dist = 2, target = 1, f = 50, t = "normal"},
          move2 = {name = "Low Kick", level = 80, cd = 25, dist = 1, target = 1, f = 75, t = "fighting"},
          move3 = {name = "Thunder Punch", level = 80, cd = 20, dist = 1, target = 1, f = 75, t = "electric"},
          move4 = {name = "Thunder Shock", level = 80, cd = 10, dist = 10, target = 1, f = 55, t = "electric"},
          move5 = {name = "Thunder Bolt", level = 80, cd = 22, dist = 10, target = 1, f = 39, t = "electric"},
          move6 = {name = "Thunder Wave", level = 80, cd = 26, dist = 1, target = 0, f = 50, t = "electric"},
          move7 = {name = "Brick Break", level = 80, cd = 35, dist = 1, target = 0, f = 45, t = "fighting"},
          move8 = {name = "Thunder", level = 86, cd = 35, dist = 1, target = 0, f = 65, t = "electric"},
          move9 = {name = "Electric Storm", level = 90, cd = 80, dist = 1, target = 0, f = 60, t = "electric"},
          move10 = {name = "Static", level = 1, cd = 0, dist = 10, target = 0, f = 20, t = "electric", passive = "sim"},
         },
["Magmar"] =     {move1 = {name = "Scratch", level = 80, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},  
          move2 = {name = "Smog", level = 80, cd = 50, dist = 1, target = 0, f = 8, t = "poison"},
          move3 = {name = "Ember", level = 80, cd = 10, dist = 10, target = 1, f = 40, t = "fire"},
          move4 = {name = "Flamethrower", level = 80, cd = 15, dist = 1, target = 0, f = 80, t = "fire"},
          move5 = {name = "Fireball", level = 80, cd = 20, dist = 10, target = 1, f = 65, t = "fire"},
          move6 = {name = "Fire Punch", level = 80, cd = 30, dist = 1, target = 1, f = 75, t = "fire"},    --alterado v1.8
          move7 = {name = "Inferno", level = 90, cd = 80, dist = 1, target = 0, f = 65, t = "fire"}, 
          move8 = {name = "Sunny Day", level = 92, cd = 60, dist = 1, target = 0, f = 0, t = "fire"},
          move9 = {name = "Magma Storm", level = 92, cd = 90, dist = 1, target = 0, f = 60, t = "fire"},  
          move10 = {name = "Lava-Counter", level = 1, cd = 0, dist = 10, target = 0, f = 50, t = "fire", passive = "sim"},
         },
["Pinsir"] =     {move1 = {name = "Bug Bite", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "bug"},
          move2 = {name = "Hammer Arm", level = 50, cd = 60, dist = 1, target = 0, f = 80, t = "fighting"},
          move3 = {name = "X-Scissor", level = 50, cd = 25, dist = 1, target = 0, f = 65, t = "bug"},
          move4 = {name = "Fury Cutter", level = 50, cd = 25, dist = 1, target = 0, f = 50, t = "bug"},
          move5 = {name = "Guillotine", level = 54, cd = 20, dist = 1, target = 1, f = 70, t = "normal"}, 
          move6 = {name = "Revenge", level = 56, cd = 25, dist = 1, target = 0, f = 100, t = "fighting"},
          move7 = {name = "Megahorn", level = 50, cd = 35, dist = 1, target = 0, f = 90, t = "bug"},
          move8 = {name = "Harden", level = 50, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
          move9 = {name = "Rage", level = 60, cd = 25, dist = 1, target = 0, f = 0, t = "dragon"},
          move10 = {name = "Swords Dance", level = 58, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
          move11 = {name = "Mega - Pinsir", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "bug", mega = 1},
         },    
["Mega Pinsir"] =     {move1 = {name = "Bug Bite", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "bug"},
--          move2 = {name = "Hammer Arm", level = 50, cd = 60, dist = 1, target = 0, f = 80, t = "fighting"},
          move2 = {name = "X-Scissor", level = 50, cd = 25, dist = 1, target = 0, f = 65, t = "bug"},
--          move4 = {name = "Fury Cutter", level = 50, cd = 25, dist = 1, target = 0, f = 50, t = "bug"},
          move3 = {name = "Thrash", level = 95, cd = 30, dist = 1, target = 0, f = 80, t = "normal"},
          move4 = {name = "Guillotine", level = 54, cd = 20, dist = 1, target = 1, f = 70, t = "normal"}, 
          move5 = {name = "Revenge", level = 56, cd = 25, dist = 1, target = 0, f = 100, t = "fighting"},
          move6 = {name = "Megahorn", level = 50, cd = 35, dist = 1, target = 0, f = 90, t = "bug"},
--          move8 = {name = "Harden", level = 50, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},      
          move7 = {name = "Air Slash", level = 83, cd = 40, dist = 1, target = 0, f = 100, t = "flying"},
          move8 = {name = "Hyper Beam", level = 49, cd = 25, dist = 1, target = 0, f = 190, t = "normal"},
          move9 = {name = "Rage", level = 60, cd = 25, dist = 1, target = 0, f = 0, t = "dragon"},
          move10 = {name = "Swords Dance", level = 58, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},                
         },         
["Tauros"] =     {move1 = {name = "Headbutt", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
          move2 = {name = "Body Slam", level = 50, cd = 15, dist = 1, target = 1, f = 80, t = "normal"},
          move3 = {name = "Horn Attack", level = 50, cd = 15, dist = 2, target = 1, f = 60, t = "normal"},
          move4 = {name = "Hyper Beam", level = 55, cd = 25, dist = 1, target = 0, f = 190, t = "normal"},
          move5 = {name = "Thrash", level = 56, cd = 25, dist = 1, target = 0, f = 80, t = "normal"},
          move6 = {name = "Rage", level = 50, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"},
          move7 = {name = "Rest", level = 60, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
          move8 = {name = "Fear", level = 58, cd = 25, dist = 1, target = 0, f = 0, t = "ghost"},
         },
["Magikarp"] =   {move1 = {name = "Splash", level = 1, cd = 5, dist = 1, target = 0, f = 1, t = "water"},
         },
["Giant Magikarp"] =   {move1 = {name = "Tackle", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
          move2 = {name = "Splash", level = 50, cd = 5, dist = 1, target = 0, f = 1, t = "water"},
          move3 = {name = "Aqua Tail", level = 50, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
          move4 = {name = "Waterball", level = 50, cd = 20, dist = 10, target = 1, f = 60, t = "water"},
          move5 = {name = "Water Pulse", level = 50, cd = 20, dist = 1, target = 0, f = 70, t = "water"},
          move6 = {name = "Whirlpool", level = 52, cd = 40, dist = 1, target = 0, f = 15, t = "water"},  
          move7 = {name = "Hydropump", level = 54, cd = 70, dist = 1, target = 0, f = 120, t = "water"},
          move8 = {name = "Dragon Rage", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "dragon", passive = "sim"},
         },
["Gyarados"] =   {move1 = {name = "Roar", level = 100, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
          move2 = {name = "Bite", level = 90, cd = 15, dist = 1, target = 1, f = 40, t = "dark"},
          move3 = {name = "Aqua Tail", level = 90, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
          move4 = {name = "Waterball", level = 90, cd = 20, dist = 10, target = 1, f = 60, t = "water"},
          move5 = {name = "Twister", level = 94, cd = 30, dist = 1, target = 0, f = 70, t = "dragon"},
          move6 = {name = "Hydro Cannon", level = 90, cd = 45, dist = 1, target = 0, f = 75, t = "water"},
          move7 = {name = "Dragon Breath", level = 90, cd = 30, dist = 1, target = 0, f = 85, t = "dragon"},
          move8 = {name = "Hyper Beam", level = 90, cd = 45, dist = 1, target = 0, f = 160, t = "normal"},
          move9 = {name = "Hydropump", level = 98, cd = 70, dist = 1, target = 0, f = 105, t = "water"},
          move10 = {name = "Rain Dance", level = 90, cd = 50, dist = 1, target = 0, f = 0, t = "water"},
          move11 = {name = "Dragon Rage", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "dragon", passive = "sim"},
          move12 = {name = "Mega - Gyarados", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "water", mega = 1},
         },
["Mega Gyarados"] =   {move1 = {name = "Crunch", level = 100, cd = 16, dist = 1, target = 1, f = 70, t = "dark"}, 
          move2 = {name = "Ice Fang", level = 100, cd = 25, dist = 1, target = 1, f = 65, t = "ice"},
          move3 = {name = "Dragon Tail", level = 60, cd = 20, dist = 1, target = 1, f = 60, t = "dragon"},
          move4 = {name = "Waterfall", level = 100, cd = 15, dist = 1, target = 0, f = 30, t = "water"},
          move5 = {name = "Twister", level = 94, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"},
          move6 = {name = "Hydro Cannon", level = 90, cd = 45, dist = 1, target = 0, f = 95, t = "water"},
          move7 = {name = "Dragon Breath", level = 90, cd = 30, dist = 1, target = 0, f = 110, t = "dragon"},
          move8 = {name = "Hyper Beam", level = 90, cd = 45, dist = 1, target = 0, f = 190, t = "normal"},
          move9 = {name = "Hydropump", level = 98, cd = 70, dist = 1, target = 0, f = 120, t = "water"},
          move10 = {name = "Scary Face", level = 102, cd = 50, dist = 1, target = 0, f = 0, t = "ghost"},
          move11 = {name = "Dragon Rage", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "dragon", passive = "sim"},
         },         
["Ditto"] =      {},
["Lapras"] =     {move1 = {name = "Ice Beam", level = 80, cd = 20, dist = 1, target = 0, f = 195, t = "ice"},
          move2 = {name = "Ice Shards", level = 80, cd = 15, dist = 10, target = 1, f = 45, t = "ice"},
          move3 = {name = "Water Gun", level = 80, cd = 18, dist = 1, target = 0, f = 55, t = "water"},
          move4 = {name = "Waterball", level = 80, cd = 18, dist = 10, target = 1, f = 60, t = "water"},
          move5 = {name = "Bubble Blast", level = 80, cd = 40, dist = 1, target = 0, f = 100, t = "water"},
          move6 = {name = "Aurora Beam", level = 80, cd = 20, dist = 1, target = 0, f = 190, t = "ice"},
          move7 = {name = "Blizzard", level = 88, cd = 60, dist = 1, target = 0, f = 150, t = "ice"},
          move8 = {name = "Hydropump", level = 90, cd = 75, dist = 1, target = 0, f = 120, t = "water"},
          move9 = {name = "Sing", level = 80, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
          move10 = {name = "Safeguard", level = 90, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
         },
         -- fazer perish song (talvez no politoed tbm)
["Eevee"] =      {move1 = {name = "Sand Attack", level = 20, cd = 15, dist = 2, target = 0, f = 0, t = "ground"},
          move2 = {name = "Quick Attack", level = 20, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
          move3 = {name = "Bite", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
          move4 = {name = "Headbutt", level = 24, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
          move5 = {name = "Iron Tail", level = 28, cd = 20, dist = 1, target = 1, f = 70, t = "steel"},
          move6 = {name = "Great Love", level = 35, cd = 25, dist = 1, target = 0, f = 50, t = "normal"},
         },
["Vaporeon"] =   {move1 = {name = "Quick Attack", level = 55, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Bite", level = 55, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
          move3 = {name = "Water Gun", level = 55, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
          move4 = {name = "Bubblebeam", level = 55, cd = 20, dist = 10, target = 1, f = 21, t = "water"},
          move5 = {name = "Water Pulse", level = 55, cd = 20, dist = 1, target = 0, f = 70, t = "water"},
          move6 = {name = "Muddy Water", level = 55, cd = 25, dist = 1, target = 0, f = 125, t = "ground"},
          move7 = {name = "Aurora Beam", level = 58, cd = 25, dist = 1, target = 0, f = 190, t = "ice"},
          move8 = {name = "Hydro Cannon", level = 60, cd = 40, dist = 10, target = 0, f = 95, t = "water"},
         },
["Jolteon"] =    {move1 = {name = "Quick Attack", level = 55, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Bite", level = 55, cd = 12, dist = 1, target = 1, f = 50, t = "dark"},
          move3 = {name = "Thunder Bolt", level = 55, cd = 20, dist = 10, target = 1, f = 39, t = "electric"},
          move4 = {name = "Thunder Fang", level = 55, cd = 20, dist = 1, target = 1, f = 65, t = "electric"},
          move5 = {name = "Thunder Wave", level = 55, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
          move6 = {name = "Pin Missile", level = 55, cd = 25, dist = 1, target = 0, f = 80, t = "bug"},
          move7 = {name = "Zap Cannon", level = 57, cd = 40, dist = 1, target = 0, f = 80, t = "electric"},
          move8 = {name = "Thunder", level = 62, cd = 30, dist = 1, target = 0, f = 125, t = "electric"},
          move9 = {name = "Spike Corpse", level = 1, cd = 1, dist = 1, target = 0, f = 90, t = "grass", passive = "sim"},    
         },
["Flareon"] =    {move1 = {name = "Quick Attack", level = 55, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Bite", level = 55, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
          move3 = {name = "Flamethrower", level = 55, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
          move4 = {name = "Sacred Fire", level = 55, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
          move5 = {name = "Blaze Kick", level = 55, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
          move6 = {name = "Raging Blast", level = 55, cd = 25, dist = 1, target = 0, f = 80, t = "fire"},
          move7 = {name = "Overheat", level = 57, cd = 30, dist = 1, target = 0, f = 100, t = "fire"}, 
          move8 = {name = "Fire Blast", level = 62, cd = 40, dist = 1, target = 0, f = 95, t = "fire"},
         },
["Porygon"] =    {move1 = {name = "Super Sonic", level = 40, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
          move2 = {name = "Psybeam", level = 40, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
          move3 = {name = "Cyber Pulse", level = 45, cd = 15, dist = 10, target = 1, f = 35, t = "psychic"},     
          move4 = {name = "Psychic", level = 40, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"},
          move5 = {name = "Zap Cannon", level = 44, cd = 30, dist = 1, target = 0, f = 80, t = "electric"},
          move6 = {name = "Focus", level = 50, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
          move7 = {name = "Magic Coat", level = 48, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"}, 
          move8 = {name = "Restore", level = 40, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Big Porygon"] =    {move1 = {name = "Super Sonic", level = 40, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
          move2 = {name = "Psybeam", level = 40, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
          move3 = {name = "Cyber Pulse", level = 45, cd = 15, dist = 10, target = 1, f = 35, t = "psychic"},     
          move4 = {name = "Psychic", level = 40, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"},
          move5 = {name = "Zap Cannon", level = 44, cd = 30, dist = 1, target = 0, f = 80, t = "electric"},
          move6 = {name = "Focus", level = 50, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
          move7 = {name = "Magic Coat", level = 48, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"}, 
          move8 = {name = "Restore", level = 40, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
         },                  
["Aporygon"] =    {move1 = {name = "Super Sonic", level = 40, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
          move2 = {name = "PsybeamD", level = 40, cd = 15, dist = 1, target = 0, f = 75, t = "rock"},
         },
["Abporygon"] =    {move1 = {name = "Super Sonic", level = 40, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
          move2 = {name = "PsybeamB", level = 40, cd = 15, dist = 1, target = 0, f = 75, t = "rock"},
         },
["Omanyte"] =    {move1 = {name = "Bite", level = 20, cd = 10, dist = 1, target = 1, f = 40, t = "dark"},
          move2 = {name = "Rock Throw", level = 20, cd = 10, dist = 10, target = 1, f = 55, t = "rock"},
          move3 = {name = "Waterball", level = 20, cd = 15, dist = 10, target = 1, f = 60, t = "water"},
          move4 = {name = "Water Gun", level = 20, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
          move5 = {name = "Mud Shot", level = 20, cd = 20, dist = 10, target = 1, f = 40, t = "ground"},
          move6 = {name = "Bubble Blast", level = 25, cd = 40, dist = 1, target = 0, f = 100, t = "water"},
          move7 = {name = "Harden", level = 26, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
          move8 = {name = "Ancient Power", level = 30, cd = 40, dist = 1, target = 0, f = 100, t = "rock"},
         },
["Omastar"] =    {move1 = {name = "Mud Shot", level = 85, cd = 20, dist = 10, target = 1, f = 40, t = "ground"},
           move2 = {name = "Bite", level = 80, cd = 15, dist = 1, target = 1, f = 40, t = "dark"},
          move3 = {name = "Rock Throw", level = 80, cd = 10, dist = 10, target = 1, f = 55, t = "rock"},
          move4 = {name = "Waterball", level = 85, cd = 15, dist = 10, target = 1, f = 60, t = "water"},
            move5 = {name = "Rock Slide", level = 80, cd = 15, dist = 10, target = 1, f = 35, t = "rock"},
          move6 = {name = "Bubble Blast", level = 85, cd = 25, dist = 1, target = 0, f = 100, t = "water"},
          move7 = {name = "Rollout", level = 90, cd = 54, dist = 1, target = 0, f = 25, t = "rock"},
          move8 = {name = "Ancient Power", level = 95, cd = 40, dist = 1, target = 0, f = 100, t = "rock"},
          move9 = {name = "Hydropump", level = 88, cd = 70, dist = 1, target = 0, f = 120, t = "water"},
          move10 = {name = "Harden", level = 90, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Kabuto"] =     {move1 = {name = "Scratch", level = 20, cd = 12, dist = 1, target = 1, f = 40, t = "normal"},
          move2 = {name = "Bubbles", level = 20, cd = 10, dist = 10, target = 1, f = 40, t = "water"},
          move3 = {name = "Slash", level = 20, cd = 20, dist = 1, target = 1, f = 60, t = "normal"},
          move4 = {name = "Mud Shot", level = 20, cd = 20, dist = 10, target = 1, f = 40, t = "ground"},
          move5 = {name = "Night Slash", level = 20, cd = 20, dist = 1, target = 0, f = 60, t = "dark"},
          move6 = {name = "Harden", level = 30, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
          move7 = {name = "Ancient Power", level = 26, cd = 40, dist = 1, target = 0, f = 100, t = "rock"},
         },
["Kabutops"] =   {move1 = {name = "Absorb", level = 20, cd = 10, dist = 1, target = 1, f = 40, t = "grass"},       
          move2 = {name = "Slash", level = 85, cd = 20, dist = 1, target = 1, f = 70, t = "normal"}, 
          move3 = {name = "Rock Throw", level = 80, cd = 10, dist = 10, target = 1, f = 55, t = "rock"},
            move4 = {name = "Rock Slide", level = 80, cd = 15, dist = 10, target = 1, f = 35, t = "rock"},
          move5 = {name = "Aqua Jet", level = 85, cd = 30, dist = 1, target = 0, f = 80, t = "water"}, 
          move6 = {name = "Mud Shot", level = 85, cd = 20, dist = 10, target = 1, f = 40, t = "ground"},
          move7 = {name = "Night Slash", level = 80, cd = 20, dist = 1, target = 0, f = 60, t = "dark"},  --alterado v1.7
          move8 = {name = "Rock Tomb", level = 80, cd = 30, dist = 10, target = 1, f = 85, t = "rock"},
          move9 = {name = "Harden", level = 90, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, 
          move10 = {name = "Ancient Power", level = 95, cd = 40, dist = 1, target = 0, f = 100, t = "rock"},
         },
["Aerodactyl"] = {move1 = {name = "Roar", level = 110, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
          move2 = {name = "Super Sonic", level = 100, cd = 20, dist = 1, target = 1, f = 0, t = "normal"},     
          move3 = {name = "Bite", level = 100, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
          move4 = {name = "Rock Throw", level = 100, cd = 15, dist = 10, target = 1, f = 55, t = "rock"},
          move5 = {name = "Rock Slide", level = 100, cd = 20, dist = 10, target = 1, f = 35, t = "rock"},
          move6 = {name = "Fire Fang", level = 100, cd = 16, dist = 1, target = 1, f = 68, t = "fire"},
--          move7 = {name = "Air Cutter", level = 105, cd = 40, dist = 1, target = 0, f = 80, t = "flying"},
          move7 = {name = "Wing Attack", level = 106, cd = 35, dist = 1, target = 0, f = 75, t = "flying"},
          move8 = {name = "Rock Storm", level = 100, cd = 35, dist = 3, target = 0, f = 75, t = "flying"},
          move9 = {name = "Falling Rocks", level = 105, cd = 50, dist = 1, target = 0, f = 120, t = "rock"},
          move10 = {name = "Hyper Beam", level = 110, cd = 30, dist = 1, target = 0, f = 120, t = "normal"},
          move11 = {name = "Ancient Power", level = 115, cd = 40, dist = 1, target = 0, f = 100, t = "rock"},
          move12 = {name = "Mega - Aerodactyl", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "rock", mega = 1},
         },
["Snorlax"] =    {move1 = {name = "Lick", level = 90, cd = 30, dist = 1, target = 1, f = 0, t = "normal"},
    --      move2 = {name = "Bite", level = 90, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
          move2 = {name = "Yawn", level = 106, cd = 66, dist = 10, target = 1, target = 0, f = 0, t = "normal"}, 
          move3 = {name = "Metronome", level = 100, cd = 40, dist = 1, target = 0, f = 100, t = "normal"},
          move4 = {name = "Crunch", level = 90, cd = 10, dist = 1, target = 1, f = 65, t = "dark"},  
          move5 = {name = "Mega Punch", level = 90, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
    --      move6 = {name = "Body Slam", level = 94, cd = 20, dist = 1, target = 1, f = 80, t = "normal"},
          move6 = {name = "Focus Blast", level = 95, cd = 25, dist = 1, target = 0, f = 130, t = "fighting"},
          move7 = {name = "Hyper Beam", level = 95, cd = 30, dist = 1, target = 0, f = 170, t = "normal"},
          move8 = {name = "Crusher Stomp", level = 100, cd = 45, dist = 1, target = 0, f = 110, t = "ground"},
          move9 = {name = "Rest", level = 96, cd = 120, dist = 1, target = 0, f = 0, t = "normal"},
          -- Fazer: Giga Impact
         },
["Dratini"] =    {move1 = {name = "Aqua Tail", level = 20, cd = 10, dist = 1, target = 1, f = 60, t = "water"},
          move2 = {name = "Thunder Wave", level = 20, cd = 15, dist = 1, target = 0, f = 70, t = "electric"},
          move3 = {name = "Wrap", level = 60, cd = 20, dist = 10, target = 1, f = 0, t = "normal"},
          move4 = {name = "Twister", level = 21, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"},
          move5 = {name = "Hyper Beam", level = 30, cd = 20, dist = 1, target = 0, f = 190, t = "normal"},
          move6 = {name = "Dragon Breath", level = 25, cd = 25, dist = 1, target = 0, f = 110, t = "dragon"},
          move7 = {name = "Dragon Rage", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "dragon", passive = "sim"},
         },
["Dragonair"] =  {move1 = {name = "Aqua Tail", level = 60, cd = 15, dist = 1, target = 1, f = 60, t = "water"},
          move2 = {name = "Thunder Wave", level = 60, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
          move3 = {name = "Water Pulse", level = 100, cd = 25, dist = 1, target = 0, f = 70, t = "water"},
          move4 = {name = "Wrap", level = 60, cd = 20, dist = 10, target = 1, f = 0, t = "normal"},
          move5 = {name = "Dragon Tail", level = 60, cd = 20, dist = 1, target = 1, f = 60, t = "dragon"},
          move6 = {name = "Dragon Breath", level = 62, cd = 20, dist = 1, target = 0, f = 95, t = "dragon"},
          move7 = {name = "Twister", level = 64, cd = 30, dist = 1, target = 0, f = 65, t = "dragon"},
          move8 = {name = "Hyper Beam", level = 68, cd = 25, dist = 1, target = 0, f = 150, t = "normal"},
          move9 = {name = "Dragon Rage", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "dragon", passive = "sim"},
         },
         
["Dragonite"] =  {move1 = {name = "Aqua Tail", level = 100, cd = 15, dist = 1, target = 1, f = 60, t = "water"},
          move2 = {name = "Thunder Wave", level = 100, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
          move3 = {name = "Headbutt", level = 100, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
            move4 = {name = "Dragon Claw", level = 100, cd = 20, dist = 1, target = 1, f = 60, t = "dragon"},
          move5 = {name = "Dragon Breath", level = 102, cd = 25, dist = 1, target = 0, f = 110, t = "dragon"},
          move6 = {name = "Twister", level = 104, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"},
          move7 = {name = "Wing Attack", level = 106, cd = 35, dist = 1, target = 0, f = 75, t = "flying"},
          move8 = {name = "Hyper Beam", level = 108, cd = 30, dist = 1, target = 0, f = 120, t = "normal"},
          move9 = {name = "Draco Meteor", level = 115, cd = 70, dist = 1, target = 0, f = 150, t = "dragon"},
          move10 = {name = "Dragon Rage", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "dragon", passive = "sim"},
         },
    
["Zapdos"] = {move1 = {name = "Drill Peck", level = 100, cd = 15, dist = 1, target = 1, f = 190, t = "flying"},
          move2 = {name = "Thunder Bolt", level = 100, cd = 15, dist = 10, target = 1, f = 75, t = "electric"},
          move3 = {name = "Thunder Wave", level = 100, cd = 10, dist = 1, target = 0, f = 190, t = "electric"},
          move4 = {name = "Electro Ball", level = 100, cd = 15, dist = 10, target = 1, f = 180, t = "electric"},
--          move5 = {name = "Wild Charge", level = 105, cd = 50, dist = 1, target = 0, f = 200, t = "electric"}, 
          move5 = {name = "Cutting Winds", level = 100, cd = 23, dist = 1, target = 0, f = 240, t = "flying"},
          move6 = {name = "Thunder", level = 100, cd = 45, dist = 1, target = 0, f = 220, t = "electric"},
          move7 = {name = "Aerial Ace", level = 100, cd = 50, dist = 1, target = 0, f = 280, t = "flying"}, 
          move8 = {name = "Discharge", level = 110, cd = 70, dist = 1, target = 0, f = 270, t = "electric"},
          move9 = {name = "Roost", level = 100, cd = 70, dist = 1, target = 0, f = 0, t = "flying"},  
          move10 = {name = "Aeroblast", level = 100, cd = 50, dist = 1, target = 0, f = 300, t = "flying"},
          move11 = {name = "Electric Storm", level = 100, cd = 60, dist = 1, target = 0, f = 250, t = "electric"},
          move12 = {name = "Electro Field", level = 100, cd = 30, dist = 1, target = 0, f = 240, t = "electric"},      
         },

["Articuno"] = {move1 = {name = "Ice Shards", level = 60, cd = 20, dist = 10, target = 1, f = 60, t = "ice"},
          move2 = {name = "Icy Wind", level = 100, cd = 20, dist = 1, target = 0, f = 200, t = "ice"},
          move3 = {name = "Ice Ball", level = 80, cd = 28, dist = 9, target = 1, f = 160, t = "ice"},
    --      move4 = {name = "Ice Beam", level = 100, cd = 25, dist = 1, target = 0, f = 125, t = "ice"},
          move4 = {name = "Twister", level = 104, cd = 30, dist = 1, target = 0, f = 220, t = "dragon"},
          move5 = {name = "Aurora Beam", level = 100, cd = 25, dist = 1, target = 0, f = 230, t = "ice"},
          move6 = {name = "Rain Dance", level = 90, cd = 50, dist = 1, target = 0, f = 0, t = "water"},
          move7 = {name = "Aerial Ace", level = 100, cd = 50, dist = 1, target = 0, f = 240, t = "flying"}, 
          move8 = {name = "Safeguard", level = 90, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
          move9 = {name = "Roost", level = 100, cd = 70, dist = 1, target = 0, f = 0, t = "flying"},  
          move10 = {name = "Aeroblast", level = 100, cd = 50, dist = 1, target = 0, f = 250, t = "flying"},
          move11 = {name = "Blizzard", level = 100, cd = 50, dist = 1, target = 0, f = 280, t = "ice"},
          move12 = {name = "Cold Storm", level = 100, cd = 55, dist = 1, target = 0, f = 260, t = "ice"},  
         },
         
["Moltres"] = {move1 = {name = "Drill Peck", level = 100, cd = 15, dist = 1, target = 1, f = 170, t = "flying"},
          move2 = {name = "Ember", level = 100, cd = 10, dist = 10, target = 1, f = 160, t = "fire"},
          move3 = {name = "Flamethrower", level = 100, cd = 20, dist = 1, target = 0, f = 200, t = "fire"},
          move4 = {name = "Fireball", level = 100, cd = 15, dist = 10, target = 1, f = 180, t = "fire"},
          move5 = {name = "Fire Spin", level = 105, cd = 20, dist = 1, target = 0, f = 230, t = "fire"},
          move6 = {name = "Sunny Day", level = 100, cd = 30, dist = 1, target = 0, f = 0, t = "fire"},
          move7 = {name = "Aerial Ace", level = 100, cd = 50, dist = 1, target = 0, f = 240, t = "flying"}, 
          move8 = {name = "Inferno", level = 100, cd = 55, dist = 1, target = 0, f = 250, t = "fire"},  
          move9 = {name = "Roost", level = 100, cd = 70, dist = 1, target = 0, f = 0, t = "flying"}, 
          move10 = {name = "Aeroblast", level = 100, cd = 50, dist = 1, target = 0, f = 260, t = "flying"},
          move11 = {name = "Magma Storm", level = 105, cd = 90, dist = 1, target = 0, f = 250, t = "fire"},
          move12 = {name = "Fenix Dash", level = 115, cd = 30, dist = 1, target = 0, f = 250, t = "fire"},
          -- new attack
         },

["Mew"] = {move1 = {name = "Shadow Ball", level = 100, cd = 8, dist = 10, target = 1, f = 200, t = "ghost"},
          move2 = {name = "Bubble Blast", level = 100, cd = 40, dist = 1, target = 0, f = 220, t = "water"},
          move3 = {name = "Flamethrower", level = 100, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
          move4 = {name = "Thunder Bolt", level = 100, cd = 20, dist = 10, target = 1, f = 39, t = "electric"},
          move5 = {name = "Psychic", level = 100, cd = 40, dist = 1, target = 0, f = 235, t = "psychic"},
          move6 = {name = "Hydro Cannon", level = 100, cd = 35, dist = 1, target = 0, f = 250, t = "water"},
          move7 = {name = "Solar Beam", level = 100, cd = 60, dist = 1, target = 0, f = 250, t = "grass"},
          move8 = {name = "Metronome", level = 100, cd = 40, dist = 1, target = 0, f = 100, t = "normal"},
          move9 = {name = "Barrier", level = 100, cd = 35, dist = 1, target = 0, f = 0, t = "psychic"},
          move10 = {name = "Reflect", level = 100, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
          move11 = {name = "Restore", level = 350, cd = 180, dist = 1, target = 0, f = 0, t = "normal"},
         },

["Mewtwo"] = {move1 = {name = "Swift", level = 100, cd = 20, dist = 4, target = 1, f = 200, t = "normal"},
          move2 = {name = "Shadow Ball", level = 100, cd = 8, dist = 4, target = 1, f = 200, t = "ghost"},
          move3 = {name = "Psybeam", level = 100, cd = 25, dist = 1, target = 0, f = 200, t = "psychic"},
          move4 = {name = "Psywave", level = 100, cd = 20, dist = 1, target = 0, f = 200, t = "psychic"},
          move5 = {name = "Confusion", level = 100, cd = 35, dist = 1, target = 0, f = 220, t = "psychic"},
          move6 = {name = "Psychic", level = 100, cd = 40, dist = 1, target = 0, f = 250, t = "psychic"},
          move7 = {name = "Divine Punishment", level = 100, cd = 70, dist = 1, target = 0, f = 250, t = "psychic"},
          move8 = {name = "Restore", level = 100, cd = 180, dist = 1, target = 0, f = 0, t = "normal"},
          move9 = {name = "Barrier", level = 100, cd = 35, dist = 1, target = 0, f = 0, t = "psychic"},
          move10 = {name = "Fear", level = 100, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"},
          move11 = {name = "Reflect", level = 100, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
          move12 = {name = "Miracle Eye", level = 100, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"},
         },

--------------------------------------Move Shiny------------------------------------
["Shiny Venusaur"] =  {move1 = {name = "Tackle", level = 100, cd = 10, dist = 1, target = 1, f = 25, t = "normal"},
         move2 = {name = "Leech Seed", level = 100, cd = 35, dist = 10, target = 1, f = 1, t = "grass"},
         move3 = {name = "Razor Leaf", level = 100, cd = 9, dist = 10, target = 1, f = 27, t = "grass"},
         move4 = {name = "Vine Whip", level = 100, cd = 20, dist = 1, target = 0, f = 45, t = "grass"},
         move5 = {name = "Bullet Seed", level = 100, cd = 35, dist = 10, target = 1, f = 6, t = "grass"},
         move6 = {name = "Seed Blast", level = 100, cd = 35, dist = 1, target = 0, f = 50, t = "grass"},
         move7 = {name = "Solar Beam", level = 100, cd = 60, dist = 1, target = 0, f = 140, t = "grass"},                  
         move8 = {name = "Giga Drain", level = 106, cd = 25, dist = 1, target = 1, f = 90, t = "grass"},
         move9 = {name = "Leaves Fury", level = 108, cd = 90, dist = 1, target = 0, f = 130, t = "grass"},
         move10 = {name = "Sleep Powder", level = 100, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
         move11 = {name = "Poison Powder", level = 100, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},          
         },
         
["Shiny Charizard"] =  {move1 = {name = "Ember", level = 100, cd = 10, dist = 10, target = 1, f = 30, t = "fire"},
          move2 = {name = "Flamethrower", level = 100, cd = 20, dist = 1, target = 0, f = 70, t = "fire"},
          move3 = {name = "Fireball", level = 100, cd = 25, dist = 10, target = 1, f = 50, t = "fire"},
          move4 = {name = "Fire Fang", level = 100, cd = 20, dist = 1, target = 1, f = 55, t = "fire"},
          move5 = {name = "Raging Blast", level = 100, cd = 35, dist = 1, target = 0, f = 80, t = "fire"},
          move6 = {name = "Fire Blast", level = 100, cd = 60, dist = 1, target = 0, f = 100, t = "fire"},
          move7 = {name = "Air Slash", level = 108, cd = 40, dist = 1, target = 0, f = 90, t = "flying"},
          move8 = {name = "Wing Attack", level = 100, cd = 35, dist = 1, target = 0, f = 65, t = "flying"},
          move9 = {name = "Magma Storm", level = 105, cd = 90, dist = 1, target = 0, f = 140, t = "fire"},
          move10 = {name = "Scary Face", level = 102, cd = 50, dist = 1, target = 0, f = 0, t = "ghost"},          
          move11 = {name = "Ancient Fury", level = 100, cd = 32, dist = 1, target = 0, f = 0, t = "normal"},
          move12 = {name = "Mega - Charizard", level = 1, cd = 0, dist = 10, target = 0, f = 50, t = "fire", mega = 1},
         },
         
["Mega Charizard X"] =  {move1 = {name = "Ember", level = 100, cd = 10, dist = 10, target = 1, f = 40, t = "fire"},
          move2 = {name = "Flamethrower", level = 100, cd = 16, dist = 1, target = 0, f = 80, t = "fire"},
          move3 = {name = "Fireball", level = 100, cd = 20, dist = 10, target = 1, f = 65, t = "fire"},
          move4 = {name = "Fire Fang", level = 100, cd = 16, dist = 1, target = 1, f = 68, t = "fire"},          
          move5 = {name = "Dragon Claw", level = 100, cd = 20, dist = 1, target = 1, f = 60, t = "dragon"},
          move6 = {name = "Dragon Tail", level = 100, cd = 16, dist = 1, target = 1, f = 65, t = "dragon"},
          move7 = {name = "Raging Blast", level = 100, cd = 28, dist = 1, target = 0, f = 100, t = "fire"},
          move8 = {name = "Fire Blast", level = 100, cd = 54, dist = 1, target = 0, f = 120, t = "fire"},
          move9 = {name = "Dragon Flight", level = 108, cd = 50, dist = 6, target = 1, f = 22, t = "dragon"},
          move10 = {name = "Dragon Breath", level = 100, cd = 20, dist = 1, target = 0, f = 110, t = "dragon"},
          move11 = {name = "Outrage", level = 110, cd = 80, dist = 1, target = 0, f = 150, t = "dragon"},
          
--          move11 = {name = "Magma Storm", level = 110, cd = 81, dist = 1, target = 0, f = 150, t = "fire"},      
--          move8 = {name = "Wing Attack", level = 100, cd = 28, dist = 1, target = 0, f = 75, t = "flying"},
--        move8 = {name = "Air Slash", level = 103, cd = 40, dist = 1, target = 0, f = 100, t = "flying"},
--          move11 = {name = "Scary Face", level = 102, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"},
         },
         
["Mega Charizard Y"] =  {move1 = {name = "Quick Attack", level = 100, cd = 15, dist = 2, target = 1, f = 35, t = "normal"},
          move2 = {name = "Flamethrower", level = 100, cd = 16, dist = 1, target = 0, f = 80, t = "fire"},
          move3 = {name = "Fireball", level = 100, cd = 20, dist = 10, target = 1, f = 65, t = "fire"},
          move4 = {name = "Fire Punch", level = 100, cd = 12, dist = 1, target = 1, f = 65, t = "normal"},
          move5 = {name = "Whirlwind", level = 100, cd = 25, dist = 1, target = 0, f = 72, t = "flying"},
          move6 = {name = "Wing Attack", level = 100, cd = 28, dist = 1, target = 0, f = 70, t = "flying"},
          move7 = {name = "Raging Blast", level = 100, cd = 28, dist = 1, target = 0, f = 90, t = "fire"},
          move8 = {name = "Fire Blast", level = 100, cd = 54, dist = 1, target = 0, f = 110, t = "fire"},
          move9 = {name = "Air Slash", level = 104, cd = 40, dist = 1, target = 0, f = 90, t = "flying"},
          move10 = {name = "Solar Beam", level = 106, cd = 30, dist = 1, target = 0, f = 160, t = "grass"},                     
          move11 = {name = "Magma Storm", level = 110, cd = 81, dist = 1, target = 0, f = 150, t = "fire"},

          -- move1 = {name = "Quick Attack", level = 20, cd = 15, dist = 2, target = 1, f = 40, t = "normal"}, 
          -- move1 = {name = "Ember", level = 100, cd = 10, dist = 10, target = 1, f = 40, t = "fire"},
          -- move9 = {name = "Fire Spin", level = 70, cd = 20, dist = 10, target = 1, f = 75, t = "fire"},
         },
         
["Shiny Mega Charizard Y"] =  {move1 = {name = "Quick Attack", level = 100, cd = 15, dist = 2, target = 1, f = 35, t = "normal"},
          move2 = {name = "Flamethrower", level = 100, cd = 16, dist = 1, target = 0, f = 80, t = "fire"},
          move3 = {name = "Fireball", level = 100, cd = 20, dist = 10, target = 1, f = 65, t = "fire"},
          move4 = {name = "Fire Punch", level = 100, cd = 12, dist = 1, target = 1, f = 65, t = "normal"},
          move5 = {name = "Whirlwind", level = 100, cd = 25, dist = 1, target = 0, f = 72, t = "flying"},
          move6 = {name = "Wing Attack", level = 100, cd = 28, dist = 1, target = 0, f = 70, t = "flying"},
          move7 = {name = "Raging Blast", level = 100, cd = 28, dist = 1, target = 0, f = 90, t = "fire"},
          move8 = {name = "Fire Blast", level = 100, cd = 54, dist = 1, target = 0, f = 110, t = "fire"},
          move9 = {name = "Air Slash", level = 104, cd = 40, dist = 1, target = 0, f = 90, t = "flying"},
          move10 = {name = "Solar Beam", level = 106, cd = 30, dist = 1, target = 0, f = 160, t = "grass"},                     
          move11 = {name = "Magma Storm", level = 110, cd = 81, dist = 1, target = 0, f = 150, t = "fire"},

          -- move1 = {name = "Quick Attack", level = 20, cd = 15, dist = 2, target = 1, f = 40, t = "normal"}, 
          -- move1 = {name = "Ember", level = 100, cd = 10, dist = 10, target = 1, f = 40, t = "fire"},
          -- move9 = {name = "Fire Spin", level = 70, cd = 20, dist = 10, target = 1, f = 75, t = "fire"},
         },
         
["Shiny Blastoise"] =  {move1 = {name = "Headbutt", level = 100, cd = 15, dist = 1, target = 1, f = 60, t = "normal"},
          move2 = {name = "Bubbles", level = 100, cd = 10, dist = 10, target = 1, f = 30, t = "water"},
          move3 = {name = "Water Gun", level = 100, cd = 20, dist = 1, target = 0, f = 45, t = "water"},
          move4 = {name = "Waterball", level = 100, cd = 25, dist = 10, target = 1, f = 100, t = "water"},
          move5 = {name = "Water Pulse", level = 100, cd = 25, dist = 1, target = 0, f = 85, t = "water"},
          move6 = {name = "Bubble Blast", level = 100, cd = 40, dist = 1, target = 0, f = 90, t = "water"},
          move7 = {name = "Hydro Cannon", level = 100, cd = 60, dist = 1, target = 0, f = 120, t = "water"},
          move8 = {name = "Cannon Ball", level = 100, cd = 30, dist = 1, target = 0, f = 80, t = "normal"},
          move9 = {name = "Hydropump", level = 108, cd = 90, dist = 1, target = 0, f = 100, t = "water"},
          move10 = {name = "Harden", level = 102, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
    --      move11 = {name = "Ancient Fury", level = 100, cd = 32, dist = 1, target = 0, f = 0, t = "normal"},
         },

["Mega Blastoise"] =  {move1 = {name = "Headbutt", level = 100, cd = 12, dist = 1, target = 1, f = 50, t = "normal"},
          move2 = {name = "Bubbles", level = 100, cd = 8, dist = 10, target = 1, f = 40, t = "water"},
          move3 = {name = "Hand Water Gun", level = 100, cd = 16, dist = 1, target = 0, f = 65, t = "water"},
          move4 = {name = "Giant Water Gun", level = 100, cd = 16, dist = 1, target = 0, f = 80, t = "water"},
--          move4 = {name = "Waterball", level = 100, cd = 20, dist = 10, target = 1, f = 65, t = "water"},
          move5 = {name = "Water Pulse", level = 100, cd = 25, dist = 1, target = 0, f = 70, t = "water"},
          move6 = {name = "Bubble Blast", level = 100, cd = 32, dist = 1, target = 0, f = 100, t = "water"},
          move7 = {name = "Hydro Cannon", level = 100, cd = 54, dist = 1, target = 0, f = 95, t = "water"},
          move8 = {name = "Skull Bash", level = 104, cd = 36, dist = 1, target = 0, f = 100, t = "normal"},
          move9 = {name = "Hydropump", level = 110, cd = 81, dist = 1, target = 0, f = 125, t = "water"},
          move10 = {name = "Rain Dance", level = 108, cd = 50, dist = 1, target = 0, f = 0, t = "water"},
         },
         
["Shiny Butterfree"] = {move1 = {name = "Super Sonic", level = 50, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
          move2 = {name = "Silver Wind", level = 50, cd = 22, dist = 10, target = 1, f = 70, t = "bug"}, 
          move3 = {name = "Whirlwind", level = 50, cd = 26, dist = 1, target = 0, f = 72, t = "flying"},
          move4 = {name = "Confusion", level = 52, cd = 30, dist = 1, target = 0, f = 50, t = "psychic"},
          move5 = {name = "Psybeam", level = 50, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
          move6 = {name = "Air Cutter", level = 56, cd = 36, dist = 1, target = 0, f = 80, t = "flying"},
          move7 = {name = "Sleep Powder", level = 50, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
          move8 = {name = "Safeguard", level = 60, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
          move9 = {name = "Poison Powder", level = 50, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Shiny Beedrill"] =   {move1 = {name = "String Shot", level = 50, cd = 10, dist = 10, target = 1, f = 0, t = "normal"},
          move2 = {name = "Poison Jab", level = 50, cd = 16, dist = 10, target = 1, f = 85, t = "poison"},
          move3 = {name = "Poison Sting", level = 50, cd = 10, dist = 2, target = 1, f = 40, t = "poison"},
          move4 = {name = "Fury Cutter", level = 56, cd = 15, dist = 1, target = 0, f = 50, t = "bug"},
          move5 = {name = "Pin Missile", level = 50, cd = 20, dist = 1, target = 0, f = 80, t = "bug"},
          move6 = {name = "Toxic Spikes", level = 55, cd = 25, dist = 1, target = 0, f = 50, t = "poison"},
          move7 = {name = "Rage", level = 60, cd = 53, dist = 1, target = 0, f = 0, t = "dragon"},
          move8 = {name = "Strafe", level = 68, cd = 51, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Shiny Pidgeot"] =    {move1 = {name = "Quick Attack", level = 100, cd = 8, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Sand Attack", level = 100, cd = 12, dist = 1, target = 0, f = 0, t = "ground"},
          move3 = {name = "Whirlwind", level = 100, cd = 18, dist = 1, target = 0, f = 72, t = "flying"},
          move4 = {name = "Drill Peck", level = 100, cd = 16, dist = 1, target = 1, f = 57, t = "flying"},
          move5 = {name = "Wing Attack", level = 100, cd = 24, dist = 1, target = 0, f = 75, t = "flying"},
          move6 = {name = "Hurricane", level = 105, cd = 50, dist = 1, target = 0, f = 15, t = "flying"},
          move7 = {name = "Aeroblast", level = 107, cd = 90, dist = 1, target = 0, f = 150, t = "flying"},
          move8 = {name = "Agility", level = 100, cd = 20, dist = 1, target = 0, f = 0, t = "flying"},
          move9 = {name = "Roost", level = 110, cd = 60, dist = 1, target = 0, f = 0, t = "flying"},
          move10 = {name = "Brave Bird", level = 110, cd = 20, dist = 10, target = 0, f = 120, t = "normal"},      
          move11 = {name = "Early Bird", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"},
         },
["Shiny Rattata"] =    {move1 = {name = "Quick Attack", level = 10, cd = 8, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Bite", level = 10, cd = 10, dist = 12, target = 1, f = 50, t = "dark"},
          move3 = {name = "Scratch", level = 10, cd = 13, dist = 12, target = 1, f = 40, t = "normal"},
 --       move4 = {name = "Pursuit", level = 10, cd = 20, dist = 10, target = 1, f = 65, t = "dark"},
          move4 = {name = "Super Fang", level = 10, cd = 20, dist = 1, target = 1, f = 65, t = "normal"},
          move5 = {name = "Double Team", level = 15, cd = 54, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Shiny Raticate"] =   {move1 = {name = "Quick Attack", level = 50, cd = 8, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Bite", level = 50, cd = 10, dist = 12, target = 1, f = 50, t = "dark"},
          move3 = {name = "Scratch", level = 50, cd = 13, dist = 12, target = 1, f = 40, t = "normal"},
          move4 = {name = "Crunch", level = 50, cd = 10, dist = 1, target = 1, f = 65, t = "dark"},  
          move5 = {name = "Pursuit", level = 52, cd = 20, dist = 10, target = 1, f = 65, t = "dark"},  
          move6 = {name = "Super Fang", level = 50, cd = 20, dist = 1, target = 1, f = 65, t = "normal"},
          move7 = {name = "Swords Dance", level = 56, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
          move8 = {name = "Scary Face", level = 52, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"},
          -- fazer focus energy e colocar no lugar de swords dance
         },
["Shiny Fearow"] =     {move1 = {name = "Peck", level = 75, cd = 10, dist = 1, target = 1, f = 50, t = "flying"},
          move2 = {name = "Sand Attack", level = 75, cd = 10, dist = 1, target = 0, f = 0, t = "ground"},
          move3 = {name = "Feather Dance", level = 75, cd = 8, dist = 10, target = 1, f = 30, t = "flying"},
          move4 = {name = "Drill Peck", level = 75, cd = 10, dist = 1, target = 1, f = 57, t = "flying"},
--          move5 = {name = "Whirlwind", level = 75, cd = 10, dist = 1, target = 0, f = 72, t = "flying"},
          move5 = {name = "Air Cutter", level = 75, cd = 30, dist = 1, target = 0, f = 80, t = "flying"},
          move6 = {name = "Wing Attack", level = 75, cd = 15, dist = 1, target = 0, f = 75, t = "flying"},
          move7 = {name = "Air Vortex", level = 85, cd = 60, dist = 1, target = 0, f = 60, t = "flying"},          
          move8 = {name = "Aerial Ace", level = 79, cd = 60, dist = 1, target = 0, f = 190, t = "flying"},
--          move9 = {name = "Air Slash", level = 75, cd = 40, dist = 1, target = 0, f = 100, t = "flying"},
          move9 = {name = "Agility", level = 75, cd = 20, dist = 1, target = 0, f = 0, t = "flying"},
         },
["Shiny Raichu"] =     {move1 = {name = "Mega Kick", level = 100, cd = 32, dist = 1, target = 1, f = 95, t = "fighting"},
          move2 = {name = "Thunder Shock", level = 100, cd = 8, dist = 10, target = 1, f = 55, t = "electric"},
          move3 = {name = "Thunder Bolt", level = 100, cd = 16, dist = 10, target = 1, f = 39, t = "electric"},
          move4 = {name = "Thunder Wave", level = 100, cd = 20, dist = 1, target = 0, f = 80, t = "electric"},
          move5 = {name = "Thunder Punch", level = 100, cd = 32, dist = 1, target = 1, f = 75, t = "electric"},
          move6 = {name = "Iron Tail", level = 100, cd = 16, dist = 1, target = 1, f = 70, t = "steel"},
          move7 = {name = "Body Slam", level = 103, cd = 20, dist = 1, target = 1, f = 80, t = "normal"},
          move8 = {name = "Thunder", level = 100, cd = 54, dist = 1, target = 0, f = 90, t = "electric"},
          move9 = {name = "Electric Storm", level = 108, cd = 25, dist = 1, target = 0, f = 125, t = "electric"},
          move10 = {name = "Agility", level = 100, cd = 54, dist = 1, target = 0, f = 0, t = "flying"},
         },
["Shiny Nidoking"] =   {move1 = {name = "Horn Attack", level = 100, cd = 10, dist = 2, target = 1, f = 65, t = "normal"},
          move2 = {name = "Poison Jab", level = 100, cd = 15, dist = 1, target = 0, f = 95, t = "poison"},
          move3 = {name = "Crusher Stomp", level = 102, cd = 45, dist = 1, target = 0, f = 110, t = "ground"},
          move4 = {name = "Venom Motion", level = 100, cd = 45, dist = 1, target = 0, f = 95, t = "poison"},
          move5 = {name = "Earth Power", level = 100, cd = 40, dist = 1, target = 0, f = 75, t = "ground"},
          move6 = {name = "Dynamic Punch", level = 100, cd = 25, dist = 2, target = 1, f = 100, t = "fighting"},
          move7 = {name = "Sludge Rain", level = 105, cd = 40, dist = 1, target = 0, f = 150, t = "poison"},
          move8 = {name = "Rage", level = 100, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"},
          move9 = {name = "Fear", level = 100, cd = 30, dist = 1, target = 0, f = 0, t = "ghost"},
          -- talvez por Ground Elevation nele no lugar do Earthshock
         },
["Shiny Zubat"] =      {move1 = {name = "Super Sonic", level = 20, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
          move2 = {name = "Bite", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
          move3 = {name = "Poison Fang", level = 20, cd = 10, dist = 1, target = 1, f = 65, t = "poison"},
          move4 = {name = "Leech Life", level = 20, cd = 15, dist = 9, target = 1, f = 39, t = "bug"},
          move5 = {name = "Toxic", level = 21, cd = 20, dist = 1, target = 0, f = 50, t = "poison"},
          move6 = {name = "Whirlwind", level = 26, cd = 22, dist = 1, target = 0, f = 72, t = "flying"},
          move7 = {name = "Wing Attack", level = 22, cd = 30, dist = 1, target = 0, f = 75, t = "flying"},
    --      move7 = {name = "Air Cutter", level = 24, cd = 40, dist = 1, target = 0, f = 70, t = "flying"},
          move8 = {name = "Lifesteal", level = 1, cd = 0, dist = 1, target = 0, f = 0, t = "poison", passive = "sim"},
--          move8 = {name = "Evasion", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "bug", passive = "sim"},

         },
["Shiny Golbat"] =     {move1 = {name = "Super Sonic", level = 60, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
          move2 = {name = "Shadow Ball", level = 60, cd = 8, dist = 10, target = 1, f = 60, t = "ghost"},
          move3 = {name = "Bite", level = 60, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
          move4 = {name = "Poison Fang", level = 60, cd = 10, dist = 1, target = 1, f = 65, t = "poison"},
          move5 = {name = "Toxic", level = 60, cd = 20, dist = 1, target = 0, f = 50, t = "poison"},
    --      move5 = {name = "Venoshock", level = 40, cd = 20, dist = 1, target = 0, f = 50, t = "poison"},
          move6 = {name = "Whirlwind", level = 62, cd = 22, dist = 1, target = 0, f = 72, t = "flying"},
          move7 = {name = "Wing Attack", level = 60, cd = 30, dist = 1, target = 0, f = 75, t = "flying"},
          move8 = {name = "Air Cutter", level = 66, cd = 40, dist = 1, target = 0, f = 70, t = "flying"},
          move9 = {name = "Lifesteal", level = 1, cd = 0, dist = 1, target = 0, f = 0, t = "poison", passive = "sim"},
         },
["Shiny Oddish"] =     {move1 = {name = "Absorb", level = 15, cd = 10, dist = 1, target = 1, f = 40, t = "grass"},
          move2 = {name = "Acid", level = 15, cd = 10, dist = 10, target = 1, f = 45, t = "poison"},
          move3 = {name = "Leech Seed", level = 15, cd = 15, dist = 10, target = 1, f = 1, t = "grass"},
          move4 = {name = "Poison Bomb", level = 22, cd = 15, dist = 10, target = 1, f = 70, t = "poison"},
        --  move5 = {name = "Poison Gas", level = 27, cd = 32, dist = 1, target = 0, f = 21, t = "poison"},
          move5 = {name = "Sleep Powder", level = 26, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
          move6 = {name = "Poison Powder", level = 15, cd = 10, dist = 1, target = 0, f = 0, t = "normal"},
          move7 = {name = "Stun Spore", level = 15, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
          move8 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 30, t = "grass", passive = "sim"},
          move9 = {name = "Spores Reaction", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"},
         },
         
["Vileplume"] =  {move1 = {name = "Absorb", level = 50, cd = 20, dist = 1, target = 1, f = 40, t = "grass"},
          move2 = {name = "Leech Seed", level = 50, cd = 20, dist = 10, target = 1, f = 1, t = "grass"},
          move3 = {name = "Acid", level = 50, cd = 10, dist = 10, target = 1, f = 45, t = "poison"},
          move4 = {name = "Poison Bomb", level = 50, cd = 20, dist = 10, target = 1, f = 70, t = "poison"},
          move5 = {name = "Poison Gas", level = 50, cd = 35, dist = 1, target = 0, f = 21, t = "poison"},
          move6 = {name = "Petal Dance", level = 55, cd = 22, dist = 1, target = 0, f = 90, t = "grass"},
          move7 = {name = "Solar Beam", level = 60, cd = 50, dist = 1, target = 0, f = 190, t = "grass"},
          move8 = {name = "Sleep Powder", level = 50, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
          move9 = {name = "Stun Spore", level = 50, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
          move10 = {name = "Poison Powder", level = 50, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
          move11 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 28, t = "grass", passive = "sim"},
          move12 = {name = "Spores Reaction", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"},
         },         
         
["Shiny Vileplume"] =  {move1 = {name = "Absorb", level = 90, cd = 10, dist = 1, target = 1, f = 50, t = "grass"},
          move2 = {name = "Magical Leaf", level = 90, cd = 10, dist = 10, target = 1, f = 43, t = "grass"},
          move3 = {name = "Poison Bomb", level = 50, cd = 20, dist = 10, target = 1, f = 70, t = "poison"},
          move4 = {name = "Poison Gas", level = 50, cd = 35, dist = 1, target = 0, f = 21, t = "poison"},
          move5 = {name = "Petal Dance", level = 90, cd = 16, dist = 1, target = 0, f = 80, t = "grass"},
          move6 = {name = "Solar Beam", level = 96, cd = 30, dist = 1, target = 0, f = 190, t = "grass"},
          move7 = {name = "Poison Powder", level = 90, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
          move8 = {name = "Stun Spore", level = 90, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
          move9 = {name = "Aromateraphy", level = 92, cd = 45, dist = 1, target = 0, f = 0, t = "grass"},
          move10 = {name = "Mortal Gas", level = 58, cd = 45, dist = 1, target = 0, f = 90, t = "poison"},
          move11 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 25, t = "grass", passive = "sim"},
          move12 = {name = "Spores Reaction", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"},
         },
["Shiny Paras"] =      {move1 = {name = "Scratch", level = 15, cd = 8, dist = 1, target = 1, f = 40, t = "normal"},
          move2 = {name = "Poison Sting", level = 15, cd = 8, dist = 2, target = 1, f = 40, t = "poison"},
          move3 = {name = "Slash", level = 15, cd = 12, dist = 1, target = 1, f = 60, t = "normal"},
          move4 = {name = "Stun Spore", level = 15, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
          move5 = {name = "Poison Powder", level = 15, cd = 12, dist = 1, target = 0, f = 0, t = "normal"},
          move6 = {name = "Sleep Powder", level = 15, cd = 72, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Shiny Parasect"] =   {move1 = {name = "Absorb", level = 70, cd = 16, dist = 1, target = 1, f = 40, t = "grass"},
          move2 = {name = "Scratch", level = 70, cd = 8, dist = 1, target = 1, f = 40, t = "normal"},
          move3 = {name = "Poison Sting", level = 70, cd = 8, dist = 10, target = 1, f = 40, t = "poison"},
          move4 = {name = "Slash", level = 70, cd = 12, dist = 1, target = 0, f = 60, t = "normal"},
          move5 = {name = "Acid Bomb", level = 73, cd = 16, dist = 10, target = 1, f = 70, t = "poison"},
          move6 = {name = "Fury Cutter", level = 72, cd = 20, dist = 1, target = 0, f = 50, t = "bug"},
          move7 = {name = "Stun Spore", level = 70, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
          move8 = {name = "Poison Powder", level = 70, cd = 16, dist = 10, target = 0, f = 0, t = "normal"},
          move9 = {name = "Sleep Powder", level = 78, cd = 72, dist = 1, target = 0, f = 0, t = "normal"},
    --      move9 = {name = "Fury Cutter", level = 70, cd = 20, dist = 1, target = 0, f = 50, t = "bug"},
          move10 = {name = "X-Scissor", level = 70, cd = 20, dist = 1, target = 0, f = 70, t = "bug"},
          move11 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 30, t = "grass", passive = "sim"},
          move12 = {name = "Spores Reaction", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"},
         },
["Shiny Venonat"] =    {move1 = {name = "Super Sonic", level = 30, cd = 18, dist = 10, target = 1, f = 0, t = "normal"},
          move2 = {name = "Bug Bite", level = 30, cd = 10, dist = 1, target = 1, f = 50, t = "bug"},  
          move3 = {name = "Psybeam", level = 30, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},
          move4 = {name = "Leech Life", level = 30, cd = 15, dist = 9, target = 1, f = 39, t = "bug"},
          move5 = {name = "Poison Fang", level = 30, cd = 10, dist = 1, target = 1, f = 65, t = "poison"},
          move6 = {name = "Confusion", level = 31, cd = 28, dist = 1, target = 0, f = 50, t = "psychic"},
          move7 = {name = "Psychic", level = 38, cd = 22, dist = 1, target = 0, f = 90, t = "psychic"},  
          move8 = {name = "Sleep Powder", level = 34, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
          move9 = {name = "Poison Powder", level = 30, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Shiny Venomoth"] =   {move1 = {name = "Super Sonic", level = 70, cd = 18, dist = 10, target = 1, f = 0, t = "normal"},
          move2 = {name = "Leech Life", level = 70, cd = 16, dist = 9, target = 1, f = 39, t = "bug"},
          move3 = {name = "Poison Fang", level = 70, cd = 10, dist = 1, target = 1, f = 65, t = "poison"},
          move4 = {name = "Silver Wind", level = 70, cd = 26, dist = 10, target = 1, f = 70, t = "bug"}, 
          move5 = {name = "Confusion", level = 70, cd = 30, dist = 1, target = 0, f = 50, t = "psychic"},
          move6 = {name = "Psychic", level = 76, cd = 32, dist = 1, target = 0, f = 90, t = "psychic"},
          move7 = {name = "Signal Beam", level = 72, cd = 25, dist = 1, target = 0, f = 90, t = "bug"},      
          move8 = {name = "Bug Buzz", level = 71, cd = 26, dist = 1, target = 0, f = 70, t = "bug"},
          move9 = {name = "Sleep Powder", level = 70, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
          move10 = {name = "Poison Powder", level = 70, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Shiny Growlithe"] =  {move1 = {name = "Roar", level = 35, cd = 16, dist = 1, target = 0, f = 0, t = "normal"},
          move2 = {name = "Bite", level = 35, cd = 8, dist = 1, target = 1, f = 50, t = "dark"},
          move3 = {name = "Quick Attack", level = 35, cd = 8, dist = 2, target = 1, f = 40, t = "normal"}, 
          move4 = {name = "Ember", level = 35, cd = 12, dist = 10, target = 1, f = 40, t = "fire"},
          move5 = {name = "Flamethrower", level = 35, cd = 16, dist = 1, target = 130, f = 80, t = "fire"},
          move6 = {name = "Fireball", level = 35, cd = 16, dist = 10, target = 1, f = 65, t = "fire"},
          move7 = {name = "Fire Fang", level = 36, cd = 20, dist = 1, target = 1, f = 68, t = "fire"},
--          move7 = {name = "ExtremeSpeed", level = 35, cd = 15, dist = 10, target = 1, f = 65, t = "normal"},
--          move8 = {name = "Fire Blast", level = 35, cd = 54, dist = 1, target = 0, f = 120, t = "fire"},
          move8 = {name = "Tri Flames", level = 39, cd = 36, dist = 1, target = 0, f = 90, t = "fire"},
          move9 = {name = "War Dog", level = 35, cd = 24, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Shiny Arcanine"] =   {move1 = {name = "Roar", level = 100, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
          move2 = {name = "Bite", level = 100, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
          move3 = {name = "Ember", level = 100, cd = 15, dist = 10, target = 1, f = 42, t = "fire"},
          move4 = {name = "Overheat", level = 100, cd = 30, dist = 1, target = 0, f = 100, t = "fire"}, 
          move5 = {name = "Fireball", level = 100, cd = 20, dist = 10, target = 1, f = 65, t = "fire"},
          move6 = {name = "Flame Wheel", level = 102, cd = 20, dist = 1, target = 0, f = 45, t = "fire"},
          move7 = {name = "Fire Fang", level = 100, cd = 25, dist = 1, target = 1, f = 68, t = "fire"},
          move8 = {name = "ExtremeSpeed", level = 100, cd = 20, dist = 10, target = 1, f = 65, t = "normal"},
--          move8 = {name = "Fire Blast", level = 92, cd = 60, dist = 1, target = 0, f = 120, t = "fire"},
          move9 = {name = "Fire Spin", level = 105, cd = 20, dist = 10, target = 0, f = 130, t = "fire"},
          move10 = {name = "Tri Flames", level = 100, cd = 45, dist = 1, target = 0, f = 90, t = "fire"},
          move11 = {name = "War Dog", level = 100, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Shiny Abra"] =   {move1 = {name = "Restore", level = 30, cd = 180, dist = 1, target = 0, f = 0, t = "normal"},
          move2 = {name = "Psy Pulse", level = 30, cd = 30, dist = 10, target = 1, f = 35, t = "psychic"},
          move3 = {name = "Psywave", level = 30, cd = 30, dist = 1, target = 0, f = 75, t = "psychic"},
          move4 = {name = "Psychic", level = 30, cd = 36, dist = 1, target = 0, f = 90, t = "psychic"},
          move5 = {name = "Calm Mind", level = 30, cd = 30, dist = 1, target = 0, f = 0, t = "psychic"},
         },
         
--[[    
["Dark Abra"] =   {move1 = {name = "Shadow Ball", level = 120, cd = 8, dist = 10, target = 1, f = 60, t = "ghost"},
          move2 = {name = "Dark Wave", level = 120, cd = 15, dist = 1, target = 0, f = 65, t = "dark"},
          move3 = {name = "Dark Ball", level = 120, cd = 15, dist = 10, target = 1, f = 35, t = "dark"},
          move4 = {name = "Night Shade", level = 120, cd = 28, dist = 1, target = 0, f = 100, t = "ghost"},
          move5 = {name = "Psychic", level = 120, cd = 32, dist = 1, target = 0, f = 90, t = "psychic"},
          move6 = {name = "Invisible", level = 120, cd = 12, dist = 1, target = 0, f = 0, t = "ghost"},
          move7 = {name = "Nightmare", level = 120, cd = 63, dist = 10, target = 1, f = 90, t = "ghost"},
          move8 = {name = "Hypnosis", level = 120, cd = 72, dist = 10, target = 1, f = 0, t = "psychic"},
          move9 = {name = "Reflect", level = 120, cd = 54, dist = 1, target = 0, f = 0, t = "psychic"},
          move10 = {name = "Restore", level = 120, cd = 100, dist = 1, target = 0, f = 0, t = "normal"},
          
         },    
--]]
         
["Shiny Alakazam"] =   {move1 = {name = "Psybeam", level = 100, cd = 12, dist = 1, target = 0, f = 75, t = "psychic"},
          move2 = {name = "Psywave", level = 100, cd = 16, dist = 1, target = 0, f = 75, t = "psychic"},
          move3 = {name = "Psy Pulse", level = 100, cd = 12, dist = 10, target = 1, f = 50, t = "psychic"},
          move4 = {name = "Light Screen", level = 102, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
          move5 = {name = "Confusion", level = 100, cd = 28, dist = 1, target = 0, f = 65, t = "psychic"},
          move6 = {name = "Psychic", level = 100, cd = 32, dist = 1, target = 0, f = 80, t = "psychic"},
          move7 = {name = "Psyusion", level = 108, cd = 81, dist = 1, target = 0, f = 100, t = "psychic"},
          move8 = {name = "Calm Mind", level = 100, cd = 45, dist = 1, target = 0, f = 0, t = "psychic"},
          move9 = {name = "Hypnosis", level = 100, cd = 72, dist = 10, target = 1, f = 0, t = "psychic"},
        --  move9 = {name = "Reflect", level = 105, cd = 54, dist = 1, target = 0, f = 0, t = "psychic"},
          move10 = {name = "Restore", level = 105, cd = 150, dist = 1, target = 0, f = 0, t = "normal"},
          move11 = {name = "Miracle Eye", level = 100, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"},
         },
         
["Shiny Tentacool"] =  {move1 = {name = "Super Sonic", level = 25, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
          move2 = {name = "Wrap", level = 26, cd = 20, dist = 10, target = 1, f = 0, t = "normal"}, 
          move3 = {name = "Bubbles", level = 25, cd = 10, dist = 10, target = 1, f = 40, t = "water"},
          move4 = {name = "Poison Jab", level = 25, cd = 16, dist = 10, target = 1, f = 85, t = "poison"},
          move5 = {name = "Waterball", level = 25, cd = 20, dist = 10, target = 1, f = 65, t = "water"},
          move6 = {name = "Acid", level = 25, cd = 15, dist = 10, target = 1, f = 45, t = "poison"},
          move7 = {name = "Bubblebeam", level = 25, cd = 20, dist = 10, target = 1, f = 21, t = "water"},
          move8 = {name = "Poison Bomb", level = 28, cd = 25, dist = 10, target = 1, f = 70, t = "poison"},
--          move9 = {name = "Mortal Gas", level = 28, cd = 45, dist = 1, target = 0, f = 90, t = "poison"},
--          move10 = {name = "Hydropump", level = 30, cd = 60, dist = 1, target = 0, f = 125, t = "water"},
         },
["Shiny Tentacruel"] = {move1 = {name = "Super Sonic", level = 100, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
               move2 = {name = "Wrap", level = 100, cd = 20, dist = 10, target = 1, f = 0, t = "normal"}, 
          move3 = {name = "Bubbles", level = 100, cd = 10, dist = 10, target = 1, f = 50, t = "water"},
          move4 = {name = "Poison Jab", level = 100, cd = 16, dist = 10, target = 1, f = 85, t = "poison"},
          move5 = {name = "Waterball", level = 100, cd = 20, dist = 10, target = 1, f = 75, t = "water"},
          move6 = {name = "Bubblebeam", level = 100, cd = 20, dist = 10, target = 1, f = 30, t = "water"},
          move7 = {name = "Acid", level = 100, cd = 15, dist = 10, target = 1, f = 55, t = "poison"},
          move8 = {name = "Poison Bomb", level = 100, cd = 25, dist = 10, target = 1, f = 100, t = "poison"},
          move9 = {name = "Mortal Gas", level = 107, cd = 45, dist = 1, target = 0, f = 75, t = "poison"},
          move10 = {name = "Hydropump", level = 104, cd = 60, dist = 1, target = 0, f = 100, t = "water"},
         },
["Shiny Golem"] =      {move1 = {name = "Rock Throw", level = 100, cd = 8, dist = 10, target = 1, f = 75, t = "rock"},
          move2 = {name = "Rock Slide", level = 100, cd = 12, dist = 10, target = 1, f = 55, t = "rock"},
          move3 = {name = "Mega Punch", level = 100, cd = 24, dist = 1, target = 1, f = 105, t = "fighting"},
          move4 = {name = "Stone Edge", level = 100, cd = 20, dist = 10, target = 1, f = 34, t = "rock"},
          move5 = {name = "Heavy Slam", level = 101, cd = 40, dist = 1, target = 0, f = 75, t = "ground"}, 
          move6 = {name = "Earth Power", level = 103, cd = 72, dist = 1, target = 0, f = 95, t = "ground"}, 
          move7 = {name = "Falling Rocks", level = 100, cd = 90, dist = 1, target = 0, f = 190, t = "rock"},
          move8 = {name = "Harden", level = 100, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
          move9 = {name = "Rollout", level = 100, cd = 54, dist = 1, target = 0, f = 25, t = "rock"},
          move10 = {name = "Power Gem", level = 106, cd = 40, dist = 1, target = 0, f = 110, t = "rock"},
          move11 = {name = "Selfdestruct", level = 100, cd = 120, dist = 1, target = 0, f = 0, t = "normal"},
         },         
["Shiny Farfetch'd"] = {move1 = {name = "Sand Attack", level = 70, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
          move2 = {name = "Drill Peck", level = 70, cd = 20, dist = 1, target = 1, f = 57, t = "flying"},
          move3 = {name = "Stick Throw", level = 70, cd = 20, dist = 1, target = 0, f = 75, t = "flying"},
          move4 = {name = "Stickslash", level = 70, cd = 25, dist = 1, target = 0, f = 70, t = "flying"},
          move5 = {name = "Stickmerang", level = 70, cd = 15, dist = 10, target = 1, f = 75, t = "flying"},
          move6 = {name = "Night Slash", level = 73, cd = 20, dist = 1, target = 0, f = 70, t = "dark"},
          move7 = {name = "Air Slash", level = 74, cd = 40, dist = 1, target = 0, f = 100, t = "flying"},
          move8 = {name = "Agility", level = 70, cd = 40, dist = 1, target = 0, f = 0, t = "flying"},
          move9 = {name = "Swords Dance", level = 72, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Shiny Grimer"] =     {move1 = {name = "Mud Shot", level = 25, cd = 12, dist = 10, target = 1, f = 40, t = "ground"},
          move2 = {name = "Acid", level = 25, cd = 8, dist = 10, target = 1, f = 45, t = "poison"},
          move3 = {name = "Sludge", level = 25, cd = 16, dist = 10, target = 1, f = 65, t = "poison"},
          move4 = {name = "Sludge Bomb", level = 25, cd = 16, dist = 10, target = 1, f = 60, t = "poison"},
          move5 = {name = "Poison Bomb", level = 25, cd = 24, dist = 10, target = 1, f = 70, t = "poison"},
          move6 = {name = "Sludge Rain", level = 32, cd = 54, dist = 1, target = 0, f = 150, t = "poison"},
          move7 = {name = "Venom Motion", level = 27, cd = 45, dist = 1, target = 0, f = 95, t = "poison"},
          move8 = {name = "Harden", level = 28, cd = 32, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Shiny Muk"] =        {move1 = {name = "Mud Shot", level = 100, cd = 12, dist = 10, target = 1, f = 40, t = "ground"},
          move2 = {name = "Acid", level = 100, cd = 8, dist = 10, target = 1, f = 45, t = "poison"},
          move3 = {name = "Sludge", level = 100, cd = 16, dist = 10, target = 1, f = 65, t = "poison"},
--          move4 = {name = "Mud Bomb", level = 100, cd = 16, dist = 10, target = 1, f = 60, t = "ground"},
          move4 = {name = "Sludge Bomb", level = 100, cd = 30, dist = 10, target = 1, f = 70, t = "poison"},
          move5 = {name = "Poison Bomb", level = 100, cd = 24, dist = 10, target = 1, f = 70, t = "poison"},
--          move6 = {name = "Acid Bomb", level = 100, cd = 24, dist = 10, target = 1, f = 70, t = "poison"},
          move6 = {name = "Sludge Rain", level = 104, cd = 54, dist = 1, target = 0, f = 175, t = "poison"},
          move7 = {name = "Venom Motion", level = 101, cd = 45, dist = 1, target = 0, f = 95, t = "poison"},
          move8 = {name = "Harden", level = 102, cd = 32, dist = 1, target = 0, f = 0, t = "normal"},
          move9 = {name = "Acid Armor", level = 110, cd = 50, dist = 1, target = 0, f = 0, t = "poison"},
          move10 = {name = "Ozze Armor", level = 1, cd = 1, dist = 1, target = 0, f = 0, t = "poison", passive = "sim"},    
         },
["Shiny Gengar"] =     {move1 = {name = "Lick", level = 100, cd = 32, dist = 1, target = 1, f = 0, t = "normal"},
          move2 = {name = "Shadow Ball", level = 100, cd = 12, dist = 10, target = 1, f = 80, t = "ghost"},
          move3 = {name = "Shadow Punch", level = 100, cd = 32, dist = 1, target = 1, f = 90, t = "ghost"},
          move4 = {name = "Night Shade", level = 100, cd = 30, dist = 1, target = 0, f = 110, t = "ghost"},
          move5 = {name = "Shadow Storm", level = 106, cd = 60, dist = 1, target = 0, f = 135, t = "ghost"},
          move6 = {name = "Invisible", level = 100, cd = 12, dist = 1, target = 0, f = 0, t = "ghost"},
          move7 = {name = "Ominous Wind", level = 100, cd = 50, dist = 1, target = 0, f = 75, t = "ghost"},
          move8 = {name = "Hypnosis", level = 100, cd = 45, dist = 10, target = 1, f = 0, t = "psychic"},
          move9 = {name = "Fear", level = 100, cd = 25, dist = 1, target = 0, f = 0, t = "ghost"},
          move10 = {name = "Dark Eye", level = 102, cd = 28, dist = 1, target = 0, f = 0, t = "ghost"},
          move11 = {name = "Levitate", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "ghost", passive = "sim"},              
         },
         
["Mega Gengar"] =     {move1 = {name = "Scary Face", level = 100, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"},
          move2 = {name = "Shadow Punch", level = 100, cd = 32, dist = 1, target = 1, f = 75, t = "ghost"},
          move3 = {name = "Night Shade", level = 100, cd = 28, dist = 1, target = 0, f = 80, t = "ghost"},
          move4 = {name = "Shadow Storm", level = 106, cd = 100, dist = 1, target = 0, f = 95, t = "ghost"},
          move5 = {name = "Venom Motion", level = 100, cd = 45, dist = 1, target = 0, f = 95, t = "poison"},
          move6 = {name = "Nightmare", level = 100, cd = 63, dist = 10, target = 1, f = 80, t = "ghost"}, 
          move7 = {name = "Hypnosis", level = 100, cd = 72, dist = 10, target = 1, f = 0, t = "psychic"},
          move8 = {name = "Will-O-Wisp", level = 102, cd = 25, dist = 10, target = 1, f = 50, t = "fire"},
          move9 = {name = "Dark Pulse", level = 103, cd = 20, dist = 1, target = 0, f = 70, t = "dark"},      
          move10 = {name = "Dark Eye", level = 100, cd = 28, dist = 1, target = 0, f = 0, t = "ghost"},
  
         },
["Shiny Onix"] =       {move1 = {name = "Sand Attack", level = 100, cd = 12, dist = 1, target = 0, f = 0, t = "ground"},
          move2 = {name = "Iron Tail", level = 100, cd = 8, dist = 1, target = 1, f = 70, t = "steel"},  --alterado v1.9
          move3 = {name = "Rock Throw", level = 100, cd = 8, dist = 10, target = 1, f = 55, t = "rock"},
          move4 = {name = "Rock Slide", level = 100, cd = 12, dist = 10, target = 1, f = 35, t = "rock"},
          move5 = {name = "Earth Power", level = 100, cd = 24, dist = 1, target = 0, f = 75, t = "ground"},
          move6 = {name = "Falling Rocks", level = 100, cd = 45, dist = 1, target = 0, f = 190, t = "rock"},
          move7 = {name = "Earthquake", level = 100, cd = 36, dist = 1, target = 0, f = 15, t = "ground"},
          move8 = {name = "Harden", level = 100, cd = 28, dist = 1, target = 0, f = 0, t = "normal"},
          move9 = {name = "Camouflage", level = 104, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
          
         },
["Shiny Hypno"] =      {move1 = {name = "Psy Pulse", level = 90, cd = 12, dist = 10, target = 1, f = 33, t = "psychic"},
          move2 = {name = "Psybeam", level = 90, cd = 12, dist = 1, target = 0, f = 75, t = "psychic"},
          move3 = {name = "Psywave", level = 90, cd = 12, dist = 1, target = 0, f = 75, t = "psychic"},
          move4 = {name = "Confusion", level = 90, cd = 20, dist = 1, target = 0, f = 50, t = "psychic"},
          move5 = {name = "Psychic", level = 90, cd = 24, dist = 1, target = 0, f = 80, t = "psychic"},
          move6 = {name = "Psyshock", level = 92, cd = 35, dist = 1, target = 0, f = 80, t = "psychic"},
          move7 = {name = "Dream Eater", level = 90, cd = 32, dist = 10, target = 1, f = 80, t = "psychic"},
          move8 = {name = "Hypnosis", level = 91, cd = 32, dist = 1, target = 0, f = 0, t = "psychic"},
          move9 = {name = "Focus", level = 94, cd = 24, dist = 1, target = 0, f = 0, t = "normal"},
          move10 = {name = "Miracle Eye", level = 95, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"},
         },
["Shiny Krabby"] =     {move1 = {name = "Bubbles", level = 20, cd = 8, dist = 10, target = 1, f = 40, t = "water"},
          move2 = {name = "Bubblebeam", level = 20, cd = 16, dist = 10, target = 1, f = 21, t = "water"},
          move3 = {name = "Mud Shot", level = 20, cd = 16, dist = 10, target = 1, f = 40, t = "gound"},
          move4 = {name = "Crabhammer", level = 22, cd = 20, dist = 1, target = 1, f = 60, t = "normal"},
          move5 = {name = "Harden", level = 20, cd = 72, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Shiny Kingler"] =    {move1 = {name = "Bubbles", level = 60, cd = 10, dist = 10, target = 1, f = 40, t = "water"},
          move2 = {name = "Bubblebeam", level = 60, cd = 20, dist = 10, target = 1, f = 21, t = "water"},
          move3 = {name = "Mud Shot", level = 60, cd = 20, dist = 10, target = 1, f = 40, t = "ground"},
          move4 = {name = "Crabhammer", level = 60, cd = 30, dist = 1, target = 1, f = 60, t = "normal"},
          move5 = {name = "Metal Claw", level = 67, cd = 15, dist = 1, target = 1, f = 60, t = "steel"},   
          move6 = {name = "Bubble Blast", level = 60, cd = 40, dist = 1, target = 0, f = 100, t = "water"},
          move7 = {name = "Hyper Beam", level = 69, cd = 25, dist = 1, target = 0, f = 190, t = "normal"},
          move8 = {name = "Guillotine", level = 62, cd = 20, dist = 1, target = 1, f = 70, t = "normal"},
          move9 = {name = "Harden", level = 60, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Shiny Voltorb"] =    {move1 = {name = "Tackle", level = 25, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
          move2 = {name = "Thunder Shock", level = 25, cd = 10, dist = 10, target = 1, f = 55, t = "electric"},
          move3 = {name = "Spark", level = 25, cd = 15, dist = 10, target = 1, f = 50, t = "electric"},
          move4 = {name = "Thunder Wave", level = 25, cd = 14, dist = 1, target = 0, f = 70, t = "electric"},
          move5 = {name = "Rollout", level = 30, cd = 45, dist = 1, target = 0, f = 25, t = "rock"},
          move6 = {name = "Charge Beam", level = 27, cd = 30, dist = 1, target = 0, f = 80, t = "electric"},
          move7 = {name = "Selfdestruct", level = 35, cd = 120, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Shiny Electrode"] =  {move1 = {name = "Defense Curl", level = 70, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
            move2 = {name = "Thunder Shock", level = 80, cd = 8, dist = 10, target = 1, f = 55, t = "electric"},
          move3 = {name = "Spark", level = 80, cd = 12, dist = 10, target = 1, f = 50, t = "electric"},
          move4 = {name = "Thunder Wave", level = 80, cd = 12, dist = 1, target = 0, f = 70, t = "electric"},
          move5 = {name = "Rollout", level = 80, cd = 36, dist = 1, target = 0, f = 25, t = "rock"},
          move6 = {name = "Charge Beam", level = 84, cd = 24, dist = 1, target = 0, f = 80, t = "electric"},
          move7 = {name = "Elecball", level = 92, cd = 45, dist = 1, target = 0, f = 70, t = "electric"},
          move8 = {name = "Electric Storm", level = 88, cd = 54, dist = 1, target = 0, f = 150, t = "electric"},
          move9 = {name = "Selfdestruct", level = 80, cd = 120, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Shiny Cubone"] =     {move1 = {name = "Mud Shot", level = 30, cd = 12, dist = 10, target = 1, f = 50, t = "ground"},
          move2 = {name = "Headbutt", level = 30, cd = 8, dist = 1, target = 1, f = 60, t = "normal"},
          move3 = {name = "Bonemerang", level = 30, cd = 12, dist = 10, target = 1, f = 70, t = "ground"},
          move4 = {name = "Bone Club", level = 30, cd = 16, dist = 10, target = 1, f = 80, t = "ground"},
          move5 = {name = "Bone Rush", level = 35, cd = 25, dist = 1, target = 0, f = 120, t = "ground"},
          move6 = {name = "Earth Power", level = 32, cd = 24, dist = 1, target = 0, f = 85, t = "ground"},
          move7 = {name = "Rage", level = 30, cd = 30, dist = 1, target = 0, f = 0, t = "dragon"},
          move8 = {name = "Bone-Spin", level = 1, cd = 0, dist = 10, target = 0, f = 50, t = "ground", passive = "sim"},
         },
["Shiny Marowak"] =    {move1 = {name = "Mud Shot", level = 80, cd = 12, dist = 10, target = 1, f = 50, t = "ground"},
          move2 = {name = "Headbutt", level = 80, cd = 8, dist = 1, target = 1, f = 60, t = "normal"},
          move3 = {name = "Bonemerang", level = 80, cd = 12, dist = 10, target = 1, f = 70, t = "ground"},
          move4 = {name = "Bone Club", level = 80, cd = 16, dist = 10, target = 1, f = 80, t = "ground"},
          move5 = {name = "Bone Rush", level = 82, cd = 25, dist = 1, target = 0, f = 80, t = "ground"},
          move6 = {name = "Earth Power", level = 80, cd = 24, dist = 1, target = 0, f = 85, t = "ground"},
          move7 = {name = "Bulldoze", level = 80, cd = 28, dist = 1, target = 0, f = 95, t = "ground"},
          move8 = {name = "Rage", level = 80, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"},
          move9 = {name = "Bone-Spin", level = 1, cd = 0, dist = 10, target = 0, f = 40, t = "ground", passive = "sim"},
         },
["Shiny Hitmonlee"] =  {move1 = {name = "Triple Kick Lee", level = 100, cd = 12, dist = 1, target = 1, f = 80, t = "fighting"},
          move2 = {name = "Mega Kick", level = 100, cd = 16, dist = 1, target = 1, f = 95, t = "fighting"},
          move3 = {name = "Multi-Kick", level = 100, cd = 20, dist = 1, target = 0, f = 125, t = "fighting"},          
          move4 = {name = "Low Sweep", level = 105, cd = 60, dist = 1, target = 0, f = 80, t = "fighting"},
          move5 = {name = "Flash Kick", level = 100, cd = 7, dist = 10, target = 0, f = 80, t = "fighting"},
          move6 = {name = "Blaze Kick", level = 100, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
          move7 = {name = "Furious Legs", level = 100, cd = 24, dist = 1, target = 0, f = 0, t = "fighting"},
          move8 = {name = "Demon Kicker", level = 1, cd = 0, dist = 1, target = 1, f = 45, t = "fighting", passive = "sim"},
          move9 = {name = "Evasion", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "bug", passive = "sim"},
          move10 = {name = "Foresight", level = 1, cd = 0, dist = 1, target = 1, f = 45, t = "fighting", passive = "sim"},
         },
["Shiny Hitmonchan"] = {move1 = {name = "Triple Punch", level = 100, cd = 12, dist = 1, target = 1, f = 80, t = "fighting"},
          move2 = {name = "Mega Punch", level = 100, cd = 16, dist = 1, target = 1, f = 95, t = "fighting"},
          move3 = {name = "Multi-Punch", level = 102, cd = 20, dist = 1, target = 0, f = 125, t = "fighting"},
          move4 = {name = "Dynamic Punch", level = 100, cd = 25, dist = 2, target = 1, f = 100, t = "fighting"},
--          move5 = {name = "Bullet Punch", level = 110, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
          move5 = {name = "Detect", level = 103, cd = 24, dist = 1, target = 0, f = 0, t = "fighting"},
          move6 = {name = "Ultimate Champion", level = 100, cd = 24, dist = 1, target = 0, f = 0, t = "fighting"},
          move7 = {name = "Elemental Hands", level = 100, cd = 1, dist = 1, target = 0, f = 0, t = "unknow"},
          move8 = {name = "Demon Puncher", level = 1, cd = 0, dist = 1, target = 1, f = 65, t = "unknow", passive = "sim"},
          move9 = {name = "Evasion", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "bug", passive = "sim"},
          move10= {name = "Foresight", level = 1, cd = 0, dist = 1, target = 1, f = 45, t = "fighting", passive = "sim"},
          -- Fazer: Quick Guard e Focus Punch
          -- Fazer nova img na cdbrar pra Demon Puncher
         },         
["Shiny Hitmontop"] =  {move1 = {name = "Fighter Spirit", level = 100, cd = 24, dist = 1, target = 0, f = 0, t = "fighting"},
            move2 = {name = "Triple Kick", level = 120, cd = 12, dist = 1, target = 1, f = 90, t = "fighting"},
            move3 = {name = "Mega Kick", level = 120, cd = 16, dist = 1, target = 1, f = 105, t = "fighting"},
            move4 = {name = "Revenge", level = 120, cd = 40, dist = 1, target = 0, f = 40, t = "fighting"},
            move5 = {name = "Rolling Kick", level = 120, cd = 20, dist = 1, target = 0, f = 190, t = "fighting"},
            move6 = {name = "Detect", level = 120, cd = 24, dist = 1, target = 0, f = 0, t = "fighting"},
            move7 = {name = "Counter Spin", level = 1, cd = 0, dist = 10, target = 0, f = 40, t = "fighting", passive = "sim"}, 
            move8 = {name = "Evasion", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "bug", passive = "sim"},
            move9 = {name = "Foresight", level = 1, cd = 0, dist = 1, target = 1, f = 45, t = "fighting", passive = "sim"},
                  -- fazer counter spin e mudar a cor no sh top pra vermelho
         },         
["Shiny Tangela"] =    {move1 = {name = "Absorb", level = 100, cd = 12, dist = 1, target = 1, f = 40, t = "grass"},
          move2 = {name = "Leech Seed", level = 100, cd = 8, dist = 10, target = 1, f = 1, t = "grass"},
          move3 = {name = "Constrict Wave", level = 68, cd = 50, dist = 1, target = 0, f = 0, t = "grass"},
          move4 = {name = "Vine Whip", level = 100, cd = 8, dist = 1, target = 0, f = 65, t = "grass"},
          move5 = {name = "Super Vines", level = 108, cd = 18, dist = 1, target = 0, f = 95, t = "grass"},
          move6 = {name = "Wrap", level = 100, cd = 30, dist = 10, target = 1, f = 0, t = "normal"},
          move7 = {name = "Poison Powder", level = 100, cd = 8, dist = 1, target = 0, f = 0, t = "normal"},
          move8 = {name = "Sleep Powder", level = 105, cd = 72, dist = 1, target = 0, f = 0, t = "normal"},
          move9 = {name = "Stun Spore", level = 100, cd = 24, dist = 1, target = 0, f = 0, t = "normal"},
          move10 = {name = "Constrict Prison", level = 105, cd = 60, dist = 1, target = 0, f = 60, t = "grass"},
          move11 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 28, t = "grass", passive = "sim"},
          move12 = {name = "Spores Reaction", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"},
         },
["Shiny Horsea"] =     {move1 = {name = "Mud Shot", level = 15, cd = 15, dist = 10, target = 1, f = 40, t = "ground"},
          move2 = {name = "SmokeScreen", level = 15, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
          move3 = {name = "Bubbles", level = 15, cd = 15, dist = 10, target = 1, f = 40, t = "water"},
          move4 = {name = "Bubblebeam", level = 15, cd = 20, dist = 10, target = 1, f = 21, t = "water"},
          move5 = {name = "Water Gun", level = 15, cd = 25, dist = 1, target = 0, f = 55, t = "water"},
          move6 = {name = "Waterball", level = 15, cd = 15, dist = 10, target = 1, f = 60, t = "water"},
         },
["Shiny Seadra"] =     {move1 = {name = "Mud Shot", level = 60, cd = 15, dist = 10, target = 1, f = 40, t = "ground"},
          move2 = {name = "SmokeScreen", level = 60, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
          move3 = {name = "Quick Attack", level = 60, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move4 = {name = "Bubbles", level = 60, cd = 15, dist = 10, target = 1, f = 40, t = "water"},
          move5 = {name = "Bubblebeam", level = 60, cd = 20, dist = 10, target = 1, f = 21, t = "water"},
          move6 = {name = "Water Gun", level = 60, cd = 25, dist = 1, target = 0, f = 55, t = "water"},
          move7 = {name = "Dragon Pulse", level = 65, cd = 45, dist = 1, target = 0, f = 60, t = "dragon"},
          move8 = {name = "Hydro Cannon", level = 64, cd = 35, dist = 1, target = 0, f = 95, t = "water"},
         },
["Shiny Scyther"] =    {move1 = {name = "Quick Attack", level = 100, cd = 8, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Slash", level = 100, cd = 20, dist = 1, target = 1, f = 60, t = "normal"},
          move3 = {name = "Wing Attack", level = 100, cd = 28, dist = 1, target = 0, f = 75, t = "flying"},
          move4 = {name = "Fury Cutter", level = 105, cd = 12, dist = 1, target = 0, f = 50, t = "bug"},
          move5 = {name = "Shredder Team", level = 115, cd = 32, dist = 1, target = 0, f = 0, t = "normal"},
          move6 = {name = "Air Slash", level = 110, cd = 30, dist = 1, target = 0, f = 100, t = "flying"},
          move7 = {name = "Agility", level = 100, cd = 32, dist = 1, target = 0, f = 0, t = "flying"},
          move8 = {name = "Team Slice", level = 118, cd = 5, dist = 10, target = 1, f = 80, t = "bug"},
          move9 = {name = "Counter Helix", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "bug", passive = "sim"},
         },
["Shiny Jynx"] =       {move1 = {name = "Doubleslap", level = 100, cd = 8, dist = 1, target = 1, f = 25, t = "normal"},
          move2 = {name = "Draining Kiss", level = 80, cd = 15, dist = 1, target = 0, f = 60, t = "normal"},
          move3 = {name = "Psywave", level = 100, cd = 16, dist = 1, target = 0, f = 75, t = "psychic"},
          move4 = {name = "Psy Pulse", level = 100, cd = 12, dist = 10, target = 1, f = 33, t = "psychic"},
          move5 = {name = "Ice Punch", level = 100, cd = 20, dist = 1, target = 1, f = 75, t = "ice"},
          move6 = {name = "Perish Song", level = 70, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
          move7 = {name = "Ice Beam", level = 100, cd = 20, dist = 1, target = 0, f = 195, t = "ice"},
          move8 = {name = "Aurora Beam", level = 104, cd = 16, dist = 1, target = 0, f = 190, t = "ice"},
          move9 = {name = "Blizzard", level = 106, cd = 54, dist = 1, target = 0, f = 150, t = "ice"},
          move10 = {name = "Heart Stamp", level = 100, cd = 20, dist = 1, target = 0, f = 60, t = "normal"},  
             move11 = {name = "Absolute Zero", level = 80, cd = 10, dist = 1, target = 0, f = 45, t = "ice", passive = "sim"},
         },
["Shiny Electabuzz"] = {move1 = {name = "Quick Attack", level = 100, cd = 8, dist = 2, target = 1, f = 50, t = "normal"},
          move2 = {name = "Low Kick", level = 100, cd = 25, dist = 1, target = 1, f = 75, t = "fighting"},
          move3 = {name = "Thunder Punch", level = 100, cd = 16, dist = 1, target = 1, f = 75, t = "electric"},
          move4 = {name = "Thunder Shock", level = 100, cd = 8, dist = 10, target = 1, f = 65, t = "electric"},
          move5 = {name = "Thunder Bolt", level = 100, cd = 20, dist = 10, target = 1, f = 39, t = "electric"},
          move6 = {name = "Thunder Wave", level = 80, cd = 25, dist = 1, target = 0, f = 80, t = "electric"},
          move7 = {name = "Brick Break", level = 80, cd = 35, dist = 1, target = 0, f = 80, t = "fighting"},
          move8 = {name = "Thunder", level = 100, cd = 28, dist = 1, target = 0, f = 125, t = "electric"},
          move9 = {name = "Electric Storm", level = 105, cd = 72, dist = 1, target = 0, f = 150, t = "electric"},
          move10 = {name = "Static", level = 1, cd = 0, dist = 10, target = 0, f = 20, t = "electric", passive = "sim"},
         },
["Shiny Pinsir"] =     {move1 = {name = "Bug Bite", level = 100, cd = 10, dist = 1, target = 1, f = 50, t = "bug"},
          move2 = {name = "Hammer Arm", level = 100, cd = 60, dist = 1, target = 0, f = 80, t = "fighting"},
          move3 = {name = "X-Scissor", level = 100, cd = 25, dist = 1, target = 0, f = 65, t = "bug"},
          move4 = {name = "Fury Cutter", level = 100, cd = 25, dist = 1, target = 0, f = 50, t = "bug"},
          move5 = {name = "Guillotine", level = 102, cd = 20, dist = 1, target = 1, f = 70, t = "normal"}, 
          move6 = {name = "Revenge", level = 105, cd = 25, dist = 1, target = 0, f = 100, t = "fighting"},
          move7 = {name = "Megahorn", level = 100, cd = 35, dist = 1, target = 0, f = 90, t = "bug"},
          move8 = {name = "Harden", level = 100, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
          move9 = {name = "Rage", level = 100, cd = 25, dist = 1, target = 0, f = 0, t = "dragon"},
          move10 = {name = "Swords Dance", level = 106, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Shiny Magikarp"] =   {move1 = {name = "Tackle", level = 30, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
          move2 = {name = "Splash", level = 30, cd = 5, dist = 1, target = 0, f = 70, t = "water"},
         },
["Shiny Giant Magikarp"] =   {move1 = {name = "Tackle", level = 100, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
          move2 = {name = "Splash", level = 100, cd = 5, dist = 1, target = 0, f = 1, t = "water"},
          move3 = {name = "Aqua Tail", level = 100, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
          move4 = {name = "Waterball", level = 100, cd = 20, dist = 10, target = 1, f = 60, t = "water"},
          move5 = {name = "Water Pulse", level = 100, cd = 20, dist = 1, target = 0, f = 70, t = "water"},
          move6 = {name = "Whirlpool", level = 100, cd = 40, dist = 1, target = 0, f = 15, t = "water"},  
          move7 = {name = "Hydropump", level = 102, cd = 70, dist = 1, target = 0, f = 120, t = "water"},
          move8 = {name = "Surf", level = 110, cd = 50, dist = 1, target = 0, f = 125, t = "water"},
          move9 = {name = "Rain Dance", level = 102, cd = 50, dist = 1, target = 0, f = 0, t = "water"},
          move10 = {name = "Dragon Rage", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "dragon", passive = "sim"},
         },
         
["Shiny Gyarados"] =   {move1 = {name = "Roar", level = 100, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
          move2 = {name = "Bite", level = 100, cd = 15, dist = 1, target = 1, f = 40, t = "dark"},
          move3 = {name = "Aqua Tail", level = 100, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
          move4 = {name = "Waterball", level = 100, cd = 20, dist = 10, target = 1, f = 60, t = "water"},
          move5 = {name = "Twister", level = 102, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"},
          move6 = {name = "Hydro Cannon", level = 100, cd = 45, dist = 1, target = 0, f = 95, t = "water"},
          move7 = {name = "Dragon Breath", level = 100, cd = 30, dist = 1, target = 0, f = 110, t = "dragon"},
          move8 = {name = "Hyper Beam", level = 110, cd = 45, dist = 1, target = 0, f = 190, t = "normal"},
          move9 = {name = "Hydropump", level = 108, cd = 70, dist = 1, target = 0, f = 150, t = "water"},
          move10 = {name = "Rain Dance", level = 100, cd = 50, dist = 1, target = 0, f = 0, t = "water"},
          move11 = {name = "Dragon Rage", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "dragon", passive = "sim"},
         },
         
["Shiny Vaporeon"] =   {move1 = {name = "Quick Attack", level = 80, cd = 8, dist = 10, target = 1, f = 40, t = "normal"},
          move2 = {name = "Bite", level = 80, cd = 12, dist = 1, target = 1, f = 50, t = "dark"},
          move3 = {name = "Water Gun", level = 80, cd = 16, dist = 1, target = 0, f = 55, t = "water"},
          move4 = {name = "Bubblebeam", level = 80, cd = 16, dist = 10, target = 1, f = 21, t = "water"},
          move5 = {name = "Water Pulse", level = 80, cd = 16, dist = 1, target = 0, f = 70, t = "water"},
          move6 = {name = "Muddy Water", level = 80, cd = 20, dist = 1, target = 0, f = 125, t = "ground"},
          move7 = {name = "Aurora Beam", level = 84, cd = 20, dist = 1, target = 0, f = 190, t = "ice"},
          move8 = {name = "Hydro Cannon", level = 80, cd = 32, dist = 1, target = 0, f = 95, t = "water"},
          move9 = {name = "Hydropump", level = 90, cd = 63, dist = 1, target = 0, f = 120, t = "water"},
          move10 = {name = "Safeguard", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Shiny Jolteon"] =    {move1 = {name = "Quick Attack", level = 80, cd = 8, dist = 2, target = 1, f = 70, t = "normal"},
          move2 = {name = "Bite", level = 80, cd = 10, dist = 1, target = 1, f = 70, t = "dark"},
          move3 = {name = "Thunder Bolt", level = 80, cd = 16, dist = 10, target = 1, f = 39, t = "electric"},
          move4 = {name = "Thunder Fang", level = 80, cd = 16, dist = 1, target = 1, f = 65, t = "electric"},
          move5 = {name = "Thunder Wave", level = 80, cd = 16, dist = 1, target = 0, f = 90, t = "electric"},
          move6 = {name = "Pin Missile", level = 80, cd = 20, dist = 1, target = 0, f = 110, t = "bug"},
          move7 = {name = "Zap Cannon", level = 82, cd = 32, dist = 1, target = 0, f = 90, t = "electric"},
          move8 = {name = "Thunder", level = 85, cd = 24, dist = 1, target = 0, f = 125, t = "electric"},
          move9 = {name = "Electric Storm", level = 88, cd = 63, dist = 1, target = 0, f = 150, t = "electric"},
          move10 = {name = "Safeguard", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
          move11 = {name = "Spike Corpse", level = 1, cd = 1, dist = 1, target = 0, f = 90, t = "grass", passive = "sim"},    
         },
["Shiny Flareon"] =    {move1 = {name = "Quick Attack", level = 80, cd = 8, dist = 2, target = 1, f = 70, t = "normal"},
          move2 = {name = "Bite", level = 80, cd = 12, dist = 1, target = 1, f = 70, t = "dark"},
          move3 = {name = "Flamethrower", level = 80, cd = 16, dist = 1, target = 0, f = 80, t = "fire"},
          move4 = {name = "Sacred Fire", level = 82, cd = 20, dist = 1, target = 0, f = 120, t = "fire"},
          move5 = {name = "Blaze Kick", level = 80, cd = 16, dist = 1, target = 0, f = 90, t = "fire"},
          move6 = {name = "Raging Blast", level = 80, cd = 20, dist = 1, target = 0, f = 90, t = "fire"},
          move7 = {name = "Overheat", level = 82, cd = 24, dist = 1, target = 0, f = 95, t = "fire"}, 
          move8 = {name = "Fire Blast", level = 84, cd = 32, dist = 1, target = 0, f = 140, t = "fire"},
          move9 = {name = "Magma Storm", level = 87, cd = 63, dist = 1, target = 0, f = 170, t = "fire"},
          move10 = {name = "Safeguard", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Shiny Snorlax"] =    {move1 = {name = "Lick", level = 100, cd = 30, dist = 1, target = 1, f = 0, t = "normal"},
          move2 = {name = "Mega Punch", level = 100, cd = 22, dist = 1, target = 1, f = 135, t = "fighting"},
          move3 = {name = "Karate Chop", level = 100, cd = 15, dist = 1, target = 1, f = 135, t = "fighting"},
          move4 = {name = "Crunch", level = 100, cd = 10, dist = 1, target = 1, f = 350, t = "dark"},  
          move5 = {name = "Focus Blast", level = 102, cd = 28, dist = 1, target = 0, f = 125, t = "fighting"},
          move6 = {name = "Body Slam", level = 100, cd = 20, dist = 1, target = 1, f = 150, t = "normal"},
          move7 = {name = "Ground Chop", level = 100, cd = 25, dist = 1, target = 0, f = 150, t = "fighting"},
          move8 = {name = "Hyper Beam", level = 105, cd = 30, dist = 1, target = 0, f = 150, t = "normal"},
          move9 = {name = "Crusher Stomp", level = 103, cd = 45, dist = 1, target = 0, f = 180, t = "ground"},
          move10 = {name = "Rest", level = 100, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Shiny Dratini"] =    {move1 = {name = "Aqua Tail", level = 30, cd = 10, dist = 1, target = 1, f = 60, t = "water"},
          move2 = {name = "Thunder Wave", level = 30, cd = 15, dist = 1, target = 0, f = 70, t = "electric"},
          move3 = {name = "Wrap", level = 30, cd = 20, dist = 10, target = 1, f = 0, t = "normal"},
          move4 = {name = "Twister", level = 32, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"},
          move5 = {name = "Hyper Beam", level = 40, cd = 20, dist = 1, target = 0, f = 190, t = "normal"},
          move6 = {name = "Dragon Tail", level = 30, cd = 20, dist = 1, target = 1, f = 60, t = "dragon"},
          move7 = {name = "Dragon Breath", level = 32, cd = 25, dist = 1, target = 0, f = 110, t = "dragon"},
          move8 = {name = "Dragon Rage", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "dragon", passive = "sim"},
         },
["Shiny Dragonair"] =  {move1 = {name = "Aqua Tail", level = 90, cd = 15, dist = 1, target = 1, f = 60, t = "water"},
          move2 = {name = "Thunder Wave", level = 90, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
          move3 = {name = "Water Pulse", level = 90, cd = 25, dist = 1, target = 0, f = 70, t = "water"},
          move4 = {name = "Wrap", level = 90, cd = 20, dist = 10, target = 1, f = 0, t = "normal"},
          move5 = {name = "Dragon Tail", level = 90, cd = 20, dist = 1, target = 1, f = 60, t = "dragon"},
          move6 = {name = "Dragon Breath", level = 92, cd = 20, dist = 1, target = 0, f = 110, t = "dragon"},
          move7 = {name = "Twister", level = 92, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"},
          move8 = {name = "Hyper Beam", level = 95, cd = 25, dist = 1, target = 0, f = 190, t = "normal"},
          move9 = {name = "Draco Meteor", level = 100, cd = 60, dist = 1, target = 0, f = 150, t = "dragon"},
          move10 = {name = "Dragon Rage", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "dragon", passive = "sim"},
          -- Fazer: Slam, arrumar(?) Dragon Rage
         },
         
["Shiny Dragonite"] =  {move1 = {name = "Aqua Tail", level = 120, cd = 12, dist = 1, target = 1, f = 50, t = "water"},
          move2 = {name = "Thunder Wave", level = 120, cd = 16, dist = 1, target = 0, f = 70, t = "electric"},
          move3 = {name = "Thunder Punch", level = 120, cd = 16, dist = 1, target = 1, f = 75, t = "electric"},
          move4 = {name = "Fire Punch", level = 120, cd = 20, dist = 1, target = 1, f = 75, t = "electric"},
          move5 = {name = "Dragon Claw", level = 120, cd = 16, dist = 1, target = 1, f = 60, t = "dragon"},
          move6 = {name = "Dragon Breath", level = 120, cd = 20, dist = 1, target = 0, f = 110, t = "dragon"},
          move7 = {name = "Twister", level = 120, cd = 24, dist = 1, target = 0, f = 80, t = "dragon"},
          move8 = {name = "Outrage", level = 120, cd = 60, dist = 1, target = 0, f = 145, t = "dragon"},
          move9 = {name = "Wing Attack", level = 120, cd = 28, dist = 1, target = 0, f = 75, t = "flying"},
          move10 = {name = "Hyper Beam", level = 120, cd = 24, dist = 1, target = 0, f = 190, t = "normal"},
          move11 = {name = "Draco Meteor", level = 120, cd = 60, dist = 1, target = 0, f = 150, t = "dragon"}, 
         },

["Shiny Skarmory"] = {move1 = {name = "Sand Attack", level = 90, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
          move2 = {name = "Peck", level = 90, cd = 10, dist = 1, target = 1, f = 25, t = "flying"},
          move3 = {name = "Slash", level = 90, cd = 15, dist = 1, target = 1, f = 60, t = "normal"},
          move4 = {name = "Swift", level = 90, cd = 15, dist = 10, target = 1, f = 30, t = "normal"},
          move5 = {name = "Steel Wing", level = 98, cd = 25, dist = 1, target = 0, f = 50, t = "steel"},
          move6 = {name = "Air Slash", level = 93, cd = 50, dist = 1, target = 0, f = 50, t = "flying"},   
          move7 = {name = "Air Cutter", level = 98, cd = 45, dist = 1, target = 0, f = 70, t = "flying"},
        --  move8 = {name = "Cannon Ball", level = 115, cd = 7, dist = 10, target = 0, f = 80, t = "steel"},
          move8 = {name = "Mega Steel Wing", level = 80, cd = 30, dist = 1, target = 0, f = 70, t = "steel"},
          move9 = {name = "Aerial Ace", level = 94, cd = 80, dist = 1, target = 0, f = 120, t = "flying"},   
          move10 = {name = "Agility", level = 90, cd = 30, dist = 1, target = 0, f = 0, t = "flying"},
         },     
         
["Shiny Steelix"] = {move1 = {name = "Iron Tail", level = 100, cd = 10, dist = 1, target = 1, f = 35, t = "steel"},  --alterado v1.9
          move2 = {name = "Iron Head", level = 100, cd = 20, dist = 1, target = 1, f = 30, t = "steel"}, 
          move3 = {name = "Sand Tomb", level = 102, cd = 35, dist = 1, target = 0, f = 25, t = "ground"},     --opicional
          move4 = {name = "Rock Tomb", level = 100, cd = 30, dist = 10, target = 1, f = 65, t = "rock"},     --opicional
          move5 = {name = "Stone Edge", level = 100, cd = 20, dist = 10, target = 1, f = 60, t = "rock"},      
          move6 = {name = "Earth Power", level = 105, cd = 40, dist = 1, target = 0, f = 75, t = "ground"},
          move7 = {name = "Fissure", level = 110, cd = 50, dist = 1, target = 0, f = 110, t = "ground"},    
          move8 = {name = "Earthquake", level = 107, cd = 60, dist = 1, target = 0, f = 45, t = "ground"},
          move9 = {name = "Harden", level = 100, cd = 35, dist = 1, target = 0, f = 0, t = "normal"},
          move10 = {name = "Iron Defense", level = 104, cd = 45, dist = 1, target = 0, f = 0, t = "steel"},
         },         

["Shiny Tyranitar"] = {move1 = {name = "Bite", level = 100, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
          move2 = {name = "Dark Wave", level = 100, cd = 20, dist = 1, target = 0, f = 65, t = "dark"},
          move3 = {name = "Crunch", level = 100, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},             --opicional
          move4 = {name = "Dark Ball", level = 100, cd = 20, dist = 10, target = 1, f = 70, t = "dark"},
          move5 = {name = "Rock Slide", level = 100, cd = 20, dist = 10, target = 1, f = 50, t = "rock"}, 
          move6 = {name = "Curse", level = 100, cd = 35, dist = 1, target = 0, f = 70, t = "ghost"},
          move7 = {name = "Assurance", level = 106, cd = 50, dist = 1, target = 0, f = 70, t = "ground"},    
          move8 = {name = "Hyper Beam", level = 108, cd = 50, dist = 1, target = 0, f = 190, t = "normal"},
          move9 = {name = "Epicenter", level = 100, cd = 50, dist = 1, target = 0, f = 120, t = "ground"},
          move10 = {name = "Sand Storm", level = 102, cd = 60, dist = 1, target = 0, f = 125, t = "ghost"},      
          move11 = {name = "Mega - Tyranitar", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "ghost", mega = 1},      
         },
         
["Shiny Sudowoodo"] = {move1 = {name = "Rock Throw", level = 80, cd = 10, dist = 10, target = 1, f = 40, t = "rock"},  --alterado v1.8 \/ fazer mimic
          move2 = {name = "Bullet Seed", level = 45, cd = 35, dist = 10, target = 1, f = 60, t = "grass"},
          move3 = {name = "Seed Burst", level = 45, cd = 35, dist = 1, target = 0, f = 40, t = "grass"},
          move4 = {name = "Seed Blast", level = 45, cd = 35, dist = 1, target = 0, f = 65, t = "grass"},
          move5 = {name = "Seed Bomb", level = 45, cd = 35, dist = 1, target = 0, f = 95, t = "grass"},
          move6 = {name = "Sucker Punch", level = 82, cd = 25, dist = 1, target = 1, f = 70, t = "dark"},
          move7 = {name = "Reflect", level = 85, cd = 85, dist = 1, target = 0, f = 0, t = "psychic"},
          move8 = {name = "Reverse Earthshock", level = 85, cd = 80, dist = 1, target = 0, f = 120, t = "rock"},
          move9 = {name = "Hammer Arm", level = 80, cd = 80, dist = 1, target = 0, f = 120, t = "fighting"},
          move10 = {name = "Sturdy ", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "steel", passive = "sim"},
          },         
         
["Shiny Mr. Mime"] =   {move1 = {name = "Dazzling Gleam", level = 100, cd = 20, dist = 10, target = 1, f = 70, t = "normal"},
          move2 = {name = "Magical Leaf", level = 100, cd = 15, dist = 10, target = 1, f = 45, t = "grass"},
          move3 = {name = "Psywave", level = 100, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},    
          move4 = {name = "Ice Punch", level = 100, cd = 25, dist = 1, target = 1, f = 90, t = "ice"},
          move5 = {name = "Psychic", level = 100, cd = 30, dist = 1, target = 0, f = 90, t = "psychic"},
          move6 = {name = "Psyusion", level = 112, cd = 60, dist = 1, target = 0, f = 85, t = "psychic"},
          move7 = {name = "Mimic Wall", level = 100, cd = 3, dist = 1, target = 0, f = 0, t = "psychic"},      
          move8 = {name = "Barrier", level = 108, cd = 25, dist = 1, target = 0, f = 0, t = "psychic"},
          move9 = {name = "Reflect", level = 100, cd = 35, dist = 1, target = 0, f = 0, t = "psychic"},      
          move10 = {name = "Focus", level = 94, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
          move11 = {name = "Miracle Eye", level = 102, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"},
         },
["Shiny Rhydon"] =     {move1 = {name = "Horn Attack", level = 100, cd = 25, dist = 2, target = 1, f = 70, t = "normal"},
          move2 = {name = "Stone Edge", level = 100, cd = 20, dist = 10, target = 1, f = 34, t = "rock"}, 
          move3 = {name = "Rock Throw", level = 100, cd = 25, dist = 10, target = 1, f = 55, t = "rock"},
          move4 = {name = "Crusher Stomp", level = 103, cd = 45, dist = 1, target = 0, f = 110, t = "ground"},
          move5 = {name = "Horn Drill", level = 100, cd = 30, dist = 2, target = 1, f = 60, t = "normal"},
          move6 = {name = "Bulldoze", level = 100, cd = 50, dist = 1, target = 0, f = 90, t = "ground"},
          move7 = {name = "Hammer Arm", level = 102, cd = 60, dist = 1, target = 0, f = 80, t = "fighting"},
          move8 = {name = "Falling Rocks", level = 106, cd = 80, dist = 1, target = 0, f = 190, t = "rock"},
          move9 = {name = "Drill Run", level = 100, cd = 35, dist = 1, target = 0, f = 90, t = "ground"},
         },
["Shiny Ninetales"] =  {move1 = {name = "Quick Attack", level = 100, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Iron Tail", level = 100, cd = 15, dist = 1, target = 1, f = 70, t = "steel"},
          move3 = {name = "Ember", level = 100, cd = 15, dist = 10, target = 1, f = 42, t = "fire"},
          move4 = {name = "Flamethrower", level = 100, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
          move5 = {name = "Flame Wheel", level = 105, cd = 20, dist = 1, target = 0, f = 30, t = "fire"},
    --      move6 = {name = "Fireball", level = 100, cd = 20, dist = 10, target = 1, f = 65, t = "fire"},
          move6 = {name = "Confuse Ray", level = 102, cd = 25, dist = 10, target = 1, f = 65, t = "ghost"},
          move7 = {name = "Fire Spin", level = 100, cd = 20, dist = 10, target = 1, f = 75, t = "fire"},
          move8 = {name = "Fire Blast", level = 100, cd = 30, dist = 1, target = 0, f = 105, t = "fire"},
          move9 = {name = "Inferno", level = 106, cd = 45, dist = 1, target = 0, f = 150, t = "fire"},
          move10 = {name = "Hidden Power", level = 110, cd = 60, dist = 1, target = 0, f = 150, t = "normal"},
          move11 = {name = "Safeguard", level = 100, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Shiny Ariados"] = {move1 = {name = "String Shot", level = 100, cd = 15, dist = 10, target = 1, f = 0, t = "bug"},
          move2 = {name = "Bug Bite", level = 100, cd = 10, dist = 1, target = 1, f = 50, t = "bug"},
          move3 = {name = "Poison Sting", level = 100, cd = 10, dist = 1, target = 1, f = 40, t = "poison"},
          move4 = {name = "Fury Swipes", level = 100, cd = 15, dist = 10, target = 1, f = 65, t = "normal"}, 
          move5 = {name = "X-Scissor", level = 100, cd = 25, dist = 1, target = 0, f = 65, t = "bug"},             
          move6 = {name = "Poison Jab", level = 100, cd = 25, dist = 10, target = 1, f = 65, t = "poison"},             
          move7 = {name = "Pin Missile", level = 100, cd = 25, dist = 1, target = 0, f = 80, t = "bug"},
          move8 = {name = "Web Shot", level = 100, cd = 35, dist = 10, target = 1, f = 50, t = "bug"},                 --fazer web shot
          move9 = {name = "Psychic", level = 100, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"},
          move10 = {name = "Web Rain", level = 100, cd = 50, dist = 1, target = 0, f = 150, t = "bug"},
         },
["Shiny Magneton"] =   {move1 = {name = "Super Sonic", level = 100, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
          move2 = {name = "Thunder Shock", level = 100, cd = 10, dist = 10, target = 1, f = 70, t = "electric"},
          move3 = {name = "Electro Ball", level = 100, cd = 15, dist = 10, target = 1, f = 85, t = "electric"},
          move4 = {name = "Tri-Attack", level = 100, cd = 25, dist = 10, target = 1, f = 45, t = "normal"},
          move5 = {name = "Thunder", level = 100, cd = 35, dist = 1, target = 0, f = 125, t = "electric"},
          move6 = {name = "Electric Storm", level = 107, cd = 50, dist = 1, target = 0, f = 150, t = "electric"},
          move7 = {name = "Zap Cannon", level = 100, cd = 40, dist = 1, target = 0, f = 80, t = "electric"},
          move8 = {name = "Flash Cannon", level = 102, cd = 40, dist = 1, target = 0, f = 70, t = "steel"},
          move9 = {name = "Sonicboom", level = 100, cd = 30, dist = 10, target = 1, f = 55, t = "normal"},
         },
["Shiny Espeon"] = {move1 = {name = "Charm", level = 100, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
          move2 = {name = "Swift", level = 100, cd = 15, dist = 10, target = 1, f = 30, t = "normal"},
          move3 = {name = "Bite", level = 100, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
          move4 = {name = "Psywave", level = 100, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
          move5 = {name = "Psy Pulse", level = 100, cd = 20, dist = 10, target = 1, f = 35, t = "psychic"},
          move6 = {name = "Confusion", level = 100, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"},
          move7 = {name = "Psychic", level = 100, cd = 35, dist = 1, target = 0, f = 80, t = "psychic"},
          move8 = {name = "Psyshock", level = 102, cd = 45, dist = 1, target = 0, f = 65, t = "psychic"},
          move9 = {name = "Psyusion", level = 108, cd = 60, dist = 1, target = 0, f = 70, t = "psychic"},
          move10 = {name = "Miracle Eye", level = 105, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"},      
         },
["Shiny Politoed"] = {move1 = {name = "Mud Shot", level = 100, cd = 15, dist = 10, target = 1, f = 40, t = "ground"},
          move2 = {name = "Doubleslap", level = 100, cd = 10, dist = 1, target = 1, f = 25, t = "normal"},
          move3 = {name = "Bubblebeam", level = 100, cd = 15, dist = 10, target = 1, f = 21, t = "water"},
          move4 = {name = "Water Gun", level = 100, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
          move5 = {name = "Hyper Voice", level = 100, cd = 25, dist = 1, target = 0, f = 70, t = "normal"},
          move6 = {name = "Whirlpool", level = 100, cd = 40, dist = 1, target = 0, f = 15, t = "water"},  
          move7 = {name = "Tongue Hook", level = 100, cd = 30, dist = 10, target = 1, f = 0, t = "normal"},
          move8 = {name = "Tongue Grap", level = 100, cd = 30, dist = 10, target = 1, f = 0, t = "normal"},
          move9 = {name = "Hydropump", level = 100, cd = 63, dist = 1, target = 0, f = 120, t = "water"},
          move10 = {name = "Hypnosis", level = 100, cd = 40, dist = 10, target = 1, f = 0, t = "psychic"},
         },
["Shiny Umbreon"] = {move1 = {name = "Quick Attack", level = 100, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Faint Attack", level = 100, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},
          move3 = {name = "Dark Wave", level = 100, cd = 15, dist = 1, target = 0, f = 65, t = "dark"},
          move4 = {name = "Dark Ball", level = 100, cd = 15, dist = 10, target = 1, f = 35, t = "dark"},
          move4 = {name = "Pursuit", level = 102, cd = 20, dist = 10, target = 1, f = 65, t = "dark"},
          move5 = {name = "Confuse Ray", level = 103, cd = 40, dist = 10, target = 1, f = 65, t = "ghost"},
          move6 = {name = "Last Resort", level = 100, cd = 30, dist = 1, target = 0, f = 125, t = "normal"},    
          move7 = {name = "Assurance", level = 100, cd = 40, dist = 1, target = 0, f = 90, t = "dark"},
          move8 = {name = "Night Daze", level = 106, cd = 80, dist = 1, target = 0, f = 125, t = "ghost"}, --alterado v1.4
         },
["Shiny Stantler"] = {move1 = {name = "Sand Attack", level = 100, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
          move2 = {name = "Tackle", level = 100, cd = 10, dist = 1, target = 1, f = 80, t = "normal"},            
          move3 = {name = "Stomp", level = 100, cd = 25, dist = 1, target = 0, f = 90, t = "normal"},
          move4 = {name = "Last Resort", level = 100, cd = 30, dist = 1, target = 0, f = 125, t = "normal"}, 
          move5 = {name = "Confuse Ray", level = 100, cd = 35, dist = 10, target = 1, f = 70, t = "ghost"},   
          move6 = {name = "Take Down", level = 100, cd = 15, dist = 1, target = 0, f = 80, t = "normal"},
          move7 = {name = "Jump Kick", level = 100, cd = 30, dist = 1, target = 0, f = 120, t = "fighting"}, 
          move8 = {name = "Calm Mind", level = 100, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},    
          move9 = {name = "Stampade", level = 100, cd = 30, dist = 10, target = 0, f = 125, t = "normal"},
          },
["Shiny Dodrio"] = {move1 = {name = "Sand Attack", level = 70, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},  
          move2 = {name = "Quick Attack", level = 70, cd = 10, dist = 2, target = 1, f = 50, t = "normal"},
          move3 = {name = "Peck", level = 70, cd = 10, dist = 1, target = 1, f = 65, t = "flying"},
          move4 = {name = "Drill Peck", level = 70, cd = 20, dist = 1, target = 1, f = 57, t = "flying"},
          move5 = {name = "Pluck", level = 70, cd = 15, dist = 2, target = 1, f = 60, t = "flying"},
          move6 = {name = "Tri-Attack", level = 70, cd = 25, dist = 10, target = 1, f = 60, t = "normal"},
          move7 = {name = "Fury Attack", level = 70, cd = 10, dist = 1, target = 1, f = 35, t = "normal"},
           move8 = {name = "Roost", level = 70, cd = 60, dist = 1, target = 0, f = 0, t = "flying"},
          move9 = {name = "Aerial Ace", level = 80, cd = 60, dist = 1, target = 0, f = 190, t = "flying"},
          move10 = {name = "Early Bird", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"},
          move11 = {name = "Rage", level = 70, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"},
--          move11 = {name = "Strafe", level = 70, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Shiny Magmar"] =     {move1 = {name = "Scratch", level = 100, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
          move2 = {name = "Smog", level = 105, cd = 60, dist = 1, target = 0, f = 18, t = "poison"},      
          move3 = {name = "Ember", level = 100, cd = 10, dist = 10, target = 1, f = 40, t = "fire"},
          move4 = {name = "Flamethrower", level = 100, cd = 15, dist = 1, target = 0, f = 80, t = "fire"},
          move5 = {name = "Fireball", level = 100, cd = 20, dist = 10, target = 1, f = 65, t = "fire"},
          move6 = {name = "Fire Punch", level = 100, cd = 30, dist = 1, target = 1, f = 75, t = "fire"},
          move7 = {name = "Inferno", level = 100, cd = 40, dist = 1, target = 0, f = 60, t = "fire"},
          move8 = {name = "Sunny Day", level = 92, cd = 60, dist = 1, target = 0, f = 0, t = "fire"},
          move9 = {name = "Magma Storm", level = 107, cd = 90, dist = 1, target = 0, f = 150, t = "fire"},      
          move10 = {name = "Lava-Counter", level = 1, cd = 0, dist = 10, target = 0, f = 40, t = "fire", passive = "sim"},       
         },
["Shiny Typhlosion"] = {move1 = {name = "Quick Attack", level = 100, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Swift", level = 100, cd = 10, dist = 10, target = 1, f = 35, t = "normal"},
          move3 = {name = "Ember", level = 100, cd = 15, dist = 10, target = 1, f = 60, t = "fire"},
          move4 = {name = "Flamethrower", level = 100, cd = 25, dist = 1, target = 0, f = 80, t = "fire"},
          move5 = {name = "Flame Circle", level = 100, cd = 25, dist = 1, target = 0, f = 65, t = "fire"},
          move6 = {name = "SmokeScreen", level = 100, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
          move7 = {name = "Eruption", level = 100, cd = 60, dist = 1, target = 0, f = 75, t = "fire"},
          move8 = {name = "Inferno", level = 105, cd = 40, dist = 1, target = 0, f = 80, t = "fire"},     --alterado v1.8
          move9 = {name = "Magma Storm", level = 110, cd = 80, dist = 1, target = 0, f = 120, t = "fire"},      
          move10 = {name = "Defense Curl", level = 100, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Shiny Meganium"] = {move1 = {name = "Body Slam", level = 100, cd = 15, dist = 1, target = 1, f = 80, t = "normal"},
         move2 = {name = "Razor Leaf", level = 100, cd = 10, dist = 10, target = 1, f = 33, t = "grass"},
         move3 = {name = "Magical Leaf", level = 100, cd = 20, dist = 10, target = 1, f = 33, t = "grass"},
         move4 = {name = "Petal Dance", level = 100, cd = 25, dist = 1, target = 0, f = 70, t = "grass"},  
         move5 = {name = "Synthesis", level = 100, cd = 50, dist = 1, target = 0, f = 0, t = "grass"},
         move6 = {name = "Solar Beam", level = 100, cd = 60, dist = 1, target = 0, f = 190, t = "grass"},
         move7 = {name = "Sleep Powder", level = 100, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
         move8 = {name = "Poison Powder", level = 100, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
         move9 = {name = "Petal Tornado", level = 100, cd = 80, dist = 1, target = 0, f = 40, t = "grass"},      
         move10 = {name = "Aromateraphy", level = 104, cd = 45, dist = 1, target = 0, f = 0, t = "grass"},
         move11 = {name = "Reflect", level = 108, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
         },     

["Shiny Crobat"] = {move1 = {name = "Super Sonic", level = 100, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
          move2 = {name = "Shadow Ball", level = 90, cd = 8, dist = 10, target = 1, f = 60, t = "ghost"},
          move3 = {name = "Bite", level = 100, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
          move4 = {name = "Poison Fang", level = 100, cd = 10, dist = 1, target = 1, f = 65, t = "poison"},
          move5 = {name = "Toxic", level = 100, cd = 20, dist = 1, target = 0, f = 50, t = "poison"},
    --      move5 = {name = "Whirlwind", level = 100, cd = 30, dist = 1, target = 0, f = 72, t = "flying"},          
          move6 = {name = "Air Slash", level = 83, cd = 40, dist = 1, target = 0, f = 100, t = "flying"},
          move7 = {name = "Cross Poison", level = 104, cd = 50, dist = 1, target = 0, f = 70, t = "poison"},            
          move8 = {name = "Air Cutter", level = 108, cd = 40, dist = 1, target = 0, f = 80, t = "flying"},          
          move9 = {name = "Venom Fangs", level = 115, cd = 80, dist = 1, target = 0, f = 85, t = "poison"},
          move10 = {name = "Lifesteal", level = 1, cd = 0, dist = 1, target = 0, f = 0, t = "poison", passive = "sim"},
         },
         
["Shiny Ampharos"] = {move1 = {name = "Charge", level = 100, cd = 40, dist = 1, target = 0, f = 0, t = "electric"},
          move2 = {name = "Fire Punch", level = 100, cd = 25, dist = 1, target = 1, f = 75, t = "fire"},
          move3 = {name = "Cotton Spore", level = 100, cd = 35, dist = 1, target = 0, f = 0, t = "grass"},
          move4 = {name = "Thunder Bolt", level = 100, cd = 20, dist = 10, target = 1, f = 39, t = "electric"},
          move5 = {name = "Thunder Shock", level = 100, cd = 10, dist = 10, target = 1, f = 55, t = "electric"},
          move6 = {name = "Thunder Wave", level = 100, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
          move7 = {name = "Thunder Punch", level = 100, cd = 25, dist = 1, target = 1, f = 75, t = "electric"},
          move8 = {name = "Thunder", level = 100, cd = 45, dist = 1, target = 0, f = 125, t = "electric"},
          move9 = {name = "Electro Field", level = 110, cd = 80, dist = 1, target = 0, f = 65, t = "electric"},       --fazer signal beam   
            move10 = {name = "Zap Cannon", level = 105, cd = 30, dist = 1, target = 0, f = 80, t = "electric"},
         },
         
["Shiny Feraligatr"] = {move1 = {name = "Crunch", level = 100, cd = 10, dist = 1, target = 1, f = 65, t = "dark"},
          move2 = {name = "Bubbles", level = 100, cd = 15, dist = 10, target = 1, f = 40, t = "water"},
          move3 = {name = "Water Pulse", level = 100, cd = 25, dist = 1, target = 0, f = 130, t = "water"},
          move4 = {name = "Ice Fang", level = 100, cd = 25, dist = 1, target = 1, f = 65, t = "ice"},
          move5 = {name = "Thrash", level = 100, cd = 45, dist = 1, target = 0, f = 80, t = "normal"},
          move6 = {name = "Hydro Cannon", level = 100, cd = 60, dist = 1, target = 0, f = 120, t = "water"},
          move7 = {name = "Waterfall", level = 100, cd = 15, dist = 1, target = 0, f = 90, t = "water"},         --alterado v1.7
          move8 = {name = "Hydro Dance", level = 110, cd = 90, dist = 1, target = 0, f = 200, t = "water"},           --alterado v1.7
          move9 = {name = "Scary Face", level = 102, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"},
          move10 = {name = "Agility", level = 100, cd = 50, dist = 1, target = 0, f = 0, t = "flying"},
         },         
         
         
["Shiny Xatu"] = {move1 = {name = "Peck", level = 100, cd = 10, dist = 1, target = 1, f = 50, t = "flying"},
          move2 = {name = "Feather Dance", level = 100, cd = 15, dist = 10, target = 1, f = 30, t = "flying"},
          move3 = {name = "Confuse Ray", level = 102, cd = 25, dist = 10, target = 1, f = 65, t = "ghost"},
          move4 = {name = "Psy Pulse", level = 100, cd = 20, dist = 10, target = 1, f = 33, t = "psychic"},
          move5 = {name = "Night Shade", level = 105, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"},
          move6 = {name = "Psychic", level = 100, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"},
          move7 = {name = "Tailwind", level = 100, cd = 45, dist = 1, target = 0, f = 0, t = "flying"},
          move8 = {name = "Aerial Ace", level = 154, cd = 60, dist = 1, target = 0, f = 190, t = "flying"},
          move9 = {name = "Psychic Sight", level = 105, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
          move10 = {name = "Double Team", level = 102, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},      
         },
["Shiny Tauros"] =     {move1 = {name = "Horn Attack", level = 100, cd = 15, dist = 2, target = 1, f = 60, t = "normal"},
          move2 = {name = "Take Down", level = 100, cd = 20, dist = 1, target = 0, f = 75, t = "normal"},
          move3 = {name = "Pursuit", level = 100, cd = 15, dist = 1, target = 1, f = 110, t = "dark"},
          move4 = {name = "Thrash", level = 105, cd = 25, dist = 1, target = 0, f = 100, t = "normal"},
          move5 = {name = "Crusher Stomp", level = 100, cd = 45, dist = 1, target = 0, f = 110, t = "ground"},
          move6 = {name = "Hyper Beam", level = 110, cd = 25, dist = 1, target = 0, f = 190, t = "normal"},
          move7 = {name = "Stampade", level = 105, cd = 30, dist = 1, target = 0, f = 70, t = "normal"}, 
          move8 = {name = "Scary Face", level = 106, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"},
          move9 = {name = "Rage", level = 100, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"},
        --  move10 = {name = "Rest", level = 110, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
         },
         
          
["Shiny Machamp"] =    {move1 = {name = "Triple Punch", level = 100, cd = 10, dist = 1, target = 1, f = 60, t = "fighting"},
          move2 = {name = "Karate Chop", level = 100, cd = 15, dist = 1, target = 1, f = 50, t = "fighting"},
          move3 = {name = "Mega Punch", level = 100, cd = 22, dist = 1, target = 1, f = 85, t = "fighting"},
          move4 = {name = "Focus Blast", level = 100, cd = 30, dist = 1, target = 0, f = 100, t = "fighting"},
          move5 = {name = "Fist Machine", level = 100, cd = 30, dist = 1, target = 0, f = 105, t = "fighting"},
          move6 = {name = "Close Combat", level = 100, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
          move7 = {name = "Mega Kick", level = 100, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"},
          move8 = {name = "Rage of Punches", level = 88, cd = 45, dist = 1, target = 0, f = 45, t = "fighting"},
          move9 = {name = "Foresight", level = 1, cd = 0, dist = 1, target = 1, f = 45, t = "fighting", passive = "sim"},
         },
         

["Shiny Larvitar"] = {move1 = {name = "Bite", level = 60, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
          move2 = {name = "Crunch", level = 60, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},
          move3 = {name = "Dark Ball", level = 60, cd = 15, dist = 10, target = 1, f = 35, t = "dark"},  
          move4 = {name = "Rock Slide", level = 60, cd = 15, dist = 10, target = 1, f = 35, t = "rock"},
          move5 = {name = "Stone Edge", level = 60, cd = 15, dist = 10, target = 1, f = 33, t = "rock"},     
          move6 = {name = "Earthquake", level = 65, cd = 50, dist = 1, target = 0, f = 15, t = "ground"},
          move7 = {name = "Hyper Beam", level = 67, cd = 50, dist = 1, target = 0, f = 190, t = "normal"},
          move8 = {name = "Sand Storm", level = 68, cd = 50, dist = 1, target = 0, f = 0, t = "ground"},
         },
         
--[[

magnet flux - escudo amarelo + raio de sprite "cortada" cid

moon blast - causa dano e silence, lua/nuvem redonda em cima > do cid, dps de um tempo(delay) dano nos pokes em volta (effect azul escuro pequeno nos pokes)

multi-slap - fazer a mesma coisa no andar de cima pos.z

smokescreen - remake effect, não é nem o antigo nem o pof, é um daora diferente(pxg)

eruption - remake missile, usar hydropump de base caso dê merda

electro web - usar recolor missile de web(colocar estatica nele) e quando acertar, effect de aura de raio azul meio diferente(aquela maior o contorno)

--]]        
    
["Shiny Pupitar"] = {move1 = {name = "Bite", level = 100, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},            --opicional
          move2 = {name = "Dark Ball", level = 100, cd = 20, dist = 10, target = 1, f = 35, t = "dark"},
          move3 = {name = "Rock Slide", level = 100, cd = 20, dist = 10, target = 1, f = 35, t = "rock"},   
          move4 = {name = "Stone Edge", level = 100, cd = 15, dist = 10, target = 1, f = 33, t = "rock"},
          move5 = {name = "Bulldoze", level = 106, cd = 50, dist = 1, target = 0, f = 90, t = "ground"},
          move6 = {name = "Ancient Power", level = 115, cd = 50, dist = 1, target = 0, f = 100, t = "rock"},
          move7 = {name = "Earthquake", level = 106, cd = 50, dist = 1, target = 0, f = 40, t = "ground"},    
          move8 = {name = "Hyper Beam", level = 108, cd = 50, dist = 1, target = 0, f = 190, t = "normal"},
          move9 = {name = "Sand Storm", level = 100, cd = 50, dist = 1, target = 0, f = 0, t = "ground"},
          move10 = {name = "Scary Face", level = 102, cd = 60, dist = 1, target = 0, f = 0, t = "ghost"},      
         },

["Shiny Lanturn"] = {move1 = {name = "Super Sonic", level = 100, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
         move2 = {name = "Bubbles", level = 100, cd = 10, dist = 10, target = 1, f = 40, t = "water"},
         move3 = {name = "Thunder Shock", level = 100, cd = 15, dist = 10, target = 1, f = 55, t = "electric"},
         move4 = {name = "Spark", level = 100, cd = 15, dist = 10, target = 1, f = 50, t = "electric"},
         move5 = {name = "Thunder Wave", level = 100, cd = 20, dist = 1, target = 0, f = 70, t = "electric"}, 
         move6 = {name = "Water Gun", level = 100, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
         move7 = {name = "Thunder", level = 100, cd = 60, dist = 1, target = 0, f = 135, t = "electric"},
         move8 = {name = "Wild Charge", level = 105, cd = 50, dist = 1, target = 0, f = 70, t = "electric"},  --alterado v1.7
         move9 = {name = "Hydropump", level = 110, cd = 50, dist = 1, target = 0, f = 120, t = "water"},
         },
["Shiny Magcargo"] = {move1 = {name = "Ember", level = 100, cd = 10, dist = 10, target = 1, f = 40, t = "fire"},
          move2 = {name = "Rock Throw", level = 100, cd = 10, dist = 10, target = 1, f = 55, t = "rock"},
          move3 = {name = "Rock Slide", level = 100, cd = 15, dist = 10, target = 1, f = 33, t = "rock"},
          move4 = {name = "Flamethrower", level = 100, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
          move5 = {name = "Raging Blast", level = 100, cd = 30, dist = 1, target = 0, f = 100, t = "fire"},
          move6 = {name = "Inferno", level = 102, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},   --alterado v1.8
          move7 = {name = "Ancient Power", level = 108, cd = 60, dist = 1, target = 0, f = 150, t = "rock"},
          move8 = {name = "Volcano Burst", level = 115, cd = 70, dist = 1, target = 0, f = 190, t = "fire"}, 
          move9 = {name = "Harden", level = 100, cd = 60, dist = 1, target = 0, target = 0, f = 0, t = "normal"},    
          move10 = {name = "Yawn", level = 106, cd = 66, dist = 10, target = 1, target = 0, f = 0, t = "normal"}, 
          move11 = {name = "Flame Rock", level = 1, cd = 0, dist = 10, target = 0, f = 30, t = "fire", passive = "sim"},          
         },
["Shiny Sandslash"] =  {move1 = {name = "Sand Attack", level = 100, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
          move2 = {name = "Mud Shot", level = 100, cd = 15, dist = 10, target = 1, f = 40, t = "ground"},
          move3 = {name = "Scratch", level = 100, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
          move4 = {name = "Rollout", level = 100, cd = 25, dist = 1, target = 0, f = 25, t = "rock"},
          move5 = {name = "Bulldoze", level = 100, cd = 35, dist = 1, target = 0, f = 90, t = "ground"},
          move6 = {name = "Fury Cutter", level = 100, cd = 15, dist = 1, target = 0, f = 50, t = "bug"},
          move7 = {name = "Fissure", level = 105, cd = 35, dist = 1, target = 0, f = 150, t = "ground"},
          move8 = {name = "Earthquake", level = 110, cd = 60, dist = 1, target = 0, f = 10, t = "ground"},
          move9 = {name = "Sand Storm", level = 100, cd = 50, dist = 1, target = 0, f = 0, t = "ground"},
          move10 = {name = "Defense Curl", level = 100, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Shiny Weezing"] =    {move1 = {name = "Mud Shot", level = 100, cd = 15, dist = 10, target = 1, f = 40, t = "ground"},
          move2 = {name = "SmokeScreen", level = 40, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
          move3 = {name = "Acid", level = 100, cd = 10, dist = 10, target = 1, f = 45, t = "poison"},
          move4 = {name = "Headbutt", level = 100, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
          move5 = {name = "Sludge Bomb", level = 102, cd = 25, dist = 10, target = 1, f = 50, t = "poison"},
        --  move5 = {name = "Acid Bomb", level = 105, cd = 25, dist = 10, target = 1, f = 70, t = "poison"},
          move6 = {name = "Poison Gas", level = 100, cd = 32, dist = 1, target = 0, f = 21, t = "poison"},
          move7 = {name = "Mortal Gas", level = 110, cd = 45, dist = 1, target = 0, f = 90, t = "poison"},
          move8 = {name = "Sludge Rain", level = 112, cd = 54, dist = 1, target = 0, f = 150, t = "poison"},
          move9 = {name = "Venom Motion", level = 100, cd = 45, dist = 1, target = 0, f = 95, t = "poison"},
          move10 = {name = "Selfdestruct", level = 110, cd = 120, dist = 1, target = 0, f = 0, t = "normal"},
          move11 = {name = "Levitate", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "ghost", passive = "sim"},              
         },
["Shiny Mantine"] = {move1 = {name = "Super Sonic", level = 150, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
          move2 = {name = "Headbutt", level = 150, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
          move3 = {name = "Bubbles", level = 150, cd = 10, dist = 10, target = 1, f = 40, t = "water"},
          move4 = {name = "Bubblebeam", level = 150, cd = 25, dist = 10, target = 1, f = 21, t = "water"},
          move5 = {name = "Air Slash", level = 155, cd = 60, dist = 1, target = 0, f = 100, t = "flying"},
          move6 = {name = "Water Pulse", level = 150, cd = 30, dist = 1, target = 0, f = 70, t = "water"},
          move7 = {name = "Wing Attack", level = 150, cd = 30, dist = 1, target = 0, f = 75, t = "flying"},
          move8 = {name = "Surf", level = 160, cd = 50, dist = 1, target = 0, f = 125, t = "water"},
          move9 = {name = "Hydropump", level = 155, cd = 70, dist = 1, target = 0, f = 120, t = "water"},
          move10 = {name = "Agility", level = 150, cd = 30, dist = 1, target = 0, f = 0, t = "flying"},
          move11 = {name = "Rain Dance", level = 160, cd = 50, dist = 1, target = 0, f = 0, t = "water"},
          }, 
----------------------------------MOVES JOTHO-------------------------------------------------

["Chikorita"] = {move1 = {name = "Body Slam", level = 20, cd = 15, dist = 1, target = 1, f = 80, t = "normal"},
         move2 = {name = "Razor Leaf", level = 20, cd = 10, dist = 10, target = 1, f = 16, t = "grass"},
         move3 = {name = "Magical Leaf", level = 20, cd = 20, dist = 10, target = 1, f = 16, t = "grass"},
         move4 = {name = "Synthesis", level = 25, cd = 50, dist = 1, target = 0, f = 0, t = "grass"},
         move5 = {name = "Solar Beam", level = 30, cd = 60, dist = 1, target = 0, f = 120, t = "grass"},
         move6 = {name = "Sleep Powder", level = 28, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
         move7 = {name = "Poison Powder", level = 20, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
         move8 = {name = "Aromateraphy", level = 20, cd = 45, dist = 1, target = 0, f = 0, t = "grass"},
         },
             
["Bayleef"] = {move1 = {name = "Body Slam", level = 40, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
         move2 = {name = "Razor Leaf", level = 40, cd = 10, dist = 10, target = 1, f = 25, t = "grass"},
         move3 = {name = "Magical Leaf", level = 40, cd = 20, dist = 10, target = 1, f = 25, t = "grass"},
         move4 = {name = "Petal Dance", level = 45, cd = 25, dist = 1, target = 0, f = 60, t = "grass"},  
         move5 = {name = "Synthesis", level = 40, cd = 50, dist = 1, target = 0, f = 0, t = "grass"},
         move6 = {name = "Solar Beam", level = 50, cd = 60, dist = 1, target = 0, f = 135, t = "grass"},
         move7 = {name = "Sleep Powder", level = 44, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
         move8 = {name = "Poison Powder", level = 40, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
         move9 = {name = "Aromateraphy", level = 44, cd = 45, dist = 1, target = 0, f = 0, t = "grass"},
         },
                  
["Meganium"] = {move1 = {name = "Body Slam", level = 80, cd = 15, dist = 1, target = 1, f = 80, t = "normal"},
         move2 = {name = "Razor Leaf", level = 80, cd = 10, dist = 10, target = 1, f = 33, t = "grass"},
         move3 = {name = "Magical Leaf", level = 80, cd = 20, dist = 10, target = 1, f = 33, t = "grass"},
         move4 = {name = "Petal Dance", level = 80, cd = 25, dist = 1, target = 0, f = 70, t = "grass"},  
         move5 = {name = "Synthesis", level = 80, cd = 50, dist = 1, target = 0, f = 0, t = "grass"},
         move6 = {name = "Solar Beam", level = 80, cd = 60, dist = 1, target = 0, f = 190, t = "grass"},
         move7 = {name = "Sleep Powder", level = 80, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
         move8 = {name = "Poison Powder", level = 80, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
         move9 = {name = "Petal Tornado", level = 90, cd = 80, dist = 1, target = 0, f = 60, t = "grass"},      
         move10 = {name = "Aromateraphy", level = 84, cd = 45, dist = 1, target = 0, f = 0, t = "grass"},
         move11 = {name = "Reflect", level = 88, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
         },
         
["Cyndaquil"] = {move1 = {name = "Quick Attack", level = 20, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Swift", level = 22, cd = 10, dist = 10, target = 1, f = 25, t = "normal"},
          move3 = {name = "Ember", level = 20, cd = 15, dist = 10, target = 1, f = 40, t = "fire"},
          move4 = {name = "Flamethrower", level = 20, cd = 25, dist = 1, target = 0, f = 80, t = "fire"},
          move5 = {name = "SmokeScreen", level = 24, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
          move6 = {name = "Eruption", level = 30, cd = 60, dist = 1, target = 0, f = 75, t = "fire"},
          move7 = {name = "Defense Curl", level = 30, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
         },
         
["Quilava"] = {move1 = {name = "Quick Attack", level = 40, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Swift", level = 40, cd = 10, dist = 10, target = 1, f = 25, t = "normal"},
          move3 = {name = "Ember", level = 40, cd = 15, dist = 10, target = 1, f = 20, t = "fire"},
          move4 = {name = "Flamethrower", level = 40, cd = 25, dist = 1, target = 0, f = 40, t = "fire"},
          move5 = {name = "Flame Circle", level = 40, cd = 25, dist = 1, target = 0, f = 25, t = "fire"},
          move6 = {name = "SmokeScreen", level = 40, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
          move7 = {name = "Eruption", level = 43, cd = 60, dist = 1, target = 0, f = 30, t = "fire"},
          move8 = {name = "Inferno", level = 45, cd = 80, dist = 1, target = 0, f = 25, t = "fire"},      
          move9 = {name = "Defense Curl", level = 45, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
         },
         
["Typhlosion"] = {move1 = {name = "Quick Attack", level = 80, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Swift", level = 80, cd = 10, dist = 10, target = 1, f = 25, t = "normal"},
          move3 = {name = "Ember", level = 80, cd = 15, dist = 10, target = 1, f = 40, t = "fire"},
          move4 = {name = "Flamethrower", level = 80, cd = 25, dist = 1, target = 0, f = 45, t = "fire"},
          move5 = {name = "Flame Circle", level = 80, cd = 25, dist = 1, target = 0, f = 120, t = "fire"},
          move6 = {name = "SmokeScreen", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
          move7 = {name = "Eruption", level = 80, cd = 60, dist = 1, target = 0, f = 75, t = "fire"},
            move8 = {name = "Magma Storm", level = 85, cd = 81, dist = 1, target = 0, f = 70, t = "fire"},
          move9 = {name = "Inferno", level = 85, cd = 80, dist = 1, target = 0, f = 120, t = "fire"},      
          move10 = {name = "Defense Curl", level = 86, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
         },
         
["Totodile"] = {move1 = {name = "Bite", level = 20, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
          move2 = {name = "Crunch", level = 20, cd = 10, dist = 1, target = 1, f = 65, t = "dark"},
          move3 = {name = "Water Gun", level = 20, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
          move4 = {name = "Ice Fang", level = 24, cd = 25, dist = 1, target = 1, f = 65, t = "ice"},
          move5 = {name = "Aqua Tail", level = 22, cd = 20, dist = 1, target = 1, f = 50, t = "water"},
          move6 = {name = "Hydro Cannon", level = 30, cd = 60, dist = 1, target = 0, f = 95, t = "water"},
          move7 = {name = "Agility", level = 28, cd = 50, dist = 1, target = 0, f = 0, t = "flying"},
         },     
         
["Croconaw"] = {move1 = {name = "Bite", level = 40, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
          move2 = {name = "Crunch", level = 40, cd = 10, dist = 1, target = 1, f = 65, t = "dark"},
          move3 = {name = "Bubbles", level = 40, cd = 15, dist = 10, target = 1, f = 40, t = "water"},
          move4 = {name = "Water Gun", level = 40, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
          move5 = {name = "Ice Fang", level = 40, cd = 25, dist = 1, target = 1, f = 65, t = "ice"},
          move6 = {name = "Aqua Tail", level = 40, cd = 20, dist = 1, target = 1, f = 50, t = "water"},
          move7 = {name = "Hydro Cannon", level = 50, cd = 60, dist = 1, target = 0, f = 95, t = "water"},
          move8 = {name = "Waterfall", level = 45, cd = 20, dist = 1, target = 0, f = 30, t = "water"},         --alterado v1.7
          move9 = {name = "Agility", level = 40, cd = 50, dist = 1, target = 0, f = 0, t = "fying"},
         },
          
["Feraligatr"] = {move1 = {name = "Crunch", level = 80, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},
          move2 = {name = "Bubbles", level = 80, cd = 10, dist = 10, target = 1, f = 40, t = "water"},
          move3 = {name = "Water Pulse", level = 80, cd = 30, dist = 1, target = 0, f = 70, t = "water"},
          move4 = {name = "Ice Fang", level = 80, cd = 30, dist = 1, target = 1, f = 65, t = "ice"},
          move5 = {name = "Thrash", level = 80, cd = 35, dist = 1, target = 0, f = 80, t = "normal"},
          move6 = {name = "Hydro Cannon", level = 80, cd = 60, dist = 1, target = 0, f = 75, t = "water"},
          move7 = {name = "Waterfall", level = 80, cd = 70, dist = 1, target = 0, f = 35, t = "water"},     
          move8 = {name = "Water Spout", level = 80, cd = 60, dist = 1, target = 0, f = 60, t = "water"},                    
          move9 = {name = "Scary Face", level = 82, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"},
          move10 = {name = "Agility", level = 80, cd = 50, dist = 1, target = 0, f = 0, t = "flying"},
         },     
         
["Sentret"] = {move1 = {name = "Quick Attack", level = 10, cd = 15, dist = 2, target = 1, f = 40, t = "normal"},
         move2 = {name = "Scratch", level = 10, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
         move3 = {name = "Fury Swipes", level = 10, cd = 10, dist = 10, target = 1, f = 65, t = "normal"},              --alterado v1.7
         move4 = {name = "Hyper Voice", level = 13, cd = 20, dist = 1, target = 0, f = 70, t = "normal"},
         move5 = {name = "Rest", level = 17, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Furret"] = {move1 = {name = "Quick Attack", level = 40, cd = 15, dist = 2, target = 1, f = 40, t = "normal"},
         move2 = {name = "Scratch", level = 40, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
         move3 = {name = "Fury Swipes", level = 40, cd = 10, dist = 10, target = 1, f = 65, t = "normal"},             --alterado v1.7      
         move4 = {name = "Hyper Voice", level = 40, cd = 20, dist = 1, target = 0, f = 70, t = "normal"},                                     
         move5 = {name = "Sucker Punch", level = 43, cd = 30, dist = 1, target = 1, f = 65, t = "dark"},           
         move6 = {name = "Rest", level = 43, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Hoothoot"] = {move1 = {name = "Quick Attack", level = 20, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Peck", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "flying"},
          move3 = {name = "Confusion", level = 20, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"},
          move4 = {name = "Drill Peck", level = 20, cd = 20, dist = 1, target = 1, f = 57, t = "flying"},
          move5 = {name = "Dream Eater", level = 30, cd = 50, dist = 10, target = 1, f = 80, t = "psychic"},
          move6 = {name = "Hypnosis", level = 25, cd = 50, dist = 10, target = 1, f = 0, t = "psychic"},  
          move7 = {name = "Roost", level = 25, cd = 60, dist = 1, target = 0, f = 0, t = "flying"}, 
         },
         
         
["Noctowl"] = {move1 = {name = "Quick Attack", level = 60, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Peck", level = 60, cd = 10, dist = 1, target = 1, f = 50, t = "flying"},
          move3 = {name = "Drill Peck", level = 60, cd = 15, dist = 1, target = 1, f = 57, t = "flying"},
          move4 = {name = "Confusion", level = 60, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"},
          move5 = {name = "Echoed Voice", level = 65, cd = 30, dist = 1, target = 0, f = 85, t = "normal"},            
          move6 = {name = "Air Slash", level = 63, cd = 60, dist = 1, target = 0, f = 100, t = "flying"},
          move7 = {name = "Dream Eater", level = 60, cd = 50, dist = 10, target = 1, f = 80, t = "psychic"},
          move8 = {name = "Hypnosis", level = 60, cd = 50, dist = 10, target = 1, f = 0, t = "psychic"},  
          move9 = {name = "Roost", level = 65, cd = 60, dist = 1, target = 0, f = 0, t = "flying"}, 
         },
         
         
["Ledyba"] = {move1 = {name = "Quick Attack", level = 10, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Super Sonic", level = 10, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
          move3 = {name = "Swift", level = 10, cd = 10, dist = 10, target = 1, f = 25, t = "normal"},
          move4 = {name = "Silver Wind", level = 13, cd = 25, dist = 10, target = 1, f = 70, t = "bug"},       
          move5 = {name = "Agility", level = 17, cd = 30, dist = 1, target = 0, f = 0, t = "flying"},
         },
         
["Ledian"] = {move1 = {name = "Quick Attack", level = 40, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Super Sonic", level = 40, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
          move3 = {name = "Swift", level = 40, cd = 10, dist = 10, target = 1, f = 25, t = "normal"},
          move4 = {name = "Silver Wind", level = 40, cd = 20, dist = 10, target = 1, f = 70, t = "bug"},       --alterado v1.8
          move5 = {name = "Struggle Bug", level = 48, cd = 25, dist = 1, target = 0, f = 65, t = "bug"},
          move6 = {name = "Bug Buzz", level = 42, cd = 20, dist = 1, target = 0, f = 70, t = "bug"},          --alterado v1.8  
          move7 = {name = "Reflect", level = 50, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
          move8 = {name = "Agility", level = 42, cd = 30, dist = 1, target = 0, f = 0, t = "flying"},
         },
         
["Spinarak"] = {move1 = {name = "String Shot", level = 10, cd = 15, dist = 10, target = 1, f = 0, t = "bug"},
          move2 = {name = "Poison Sting", level = 10, cd = 10, dist = 1, target = 1, f = 40, t = "poison"},
          move3 = {name = "Fury Swipes", level = 10, cd = 10, dist = 10, target = 1, f = 50, t = "normal"},              --alterado v1.7
          move4 = {name = "Poison Jab", level = 15, cd = 15, dist = 10, target = 1, f = 65, t = "poison"},          --alterado v1.7
         },
["Ariados"] = {move1 = {name = "String Shot", level = 40, cd = 10, dist = 10, target = 1, f = 0, t = "bug"},
          move2 = {name = "Bug Bite", level = 40, cd = 10, dist = 1, target = 1, f = 50, t = "bug"},  
          move3 = {name = "Poison Sting", level = 40, cd = 8, dist = 1, target = 1, f = 40, t = "poison"},
          move4 = {name = "Fury Swipes", level = 40, cd = 20, dist = 10, target = 1, f = 65, t = "normal"},              --alterado v1.7
          move5 = {name = "Poison Jab", level = 40, cd = 15, dist = 10, target = 1, f = 65, t = "poison"},              --alterado v1.7
          move6 = {name = "Pin Missile", level = 43, cd = 20, dist = 1, target = 0, f = 130, t = "bug"},
          move7 = {name = "Spider Web", level = 50, cd = 25, dist = 10, target = 1, f = 50, t = "bug"},               --fazer web shot
          move8 = {name = "Psychic", level = 47, cd = 25, dist = 1, target = 1, f = 80, t = "psychic"},
         },
["Crobat"] = {move1 = {name = "Super Sonic", level = 80, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
          move2 = {name = "Wing Attack", level = 80, cd = 35, dist = 1, target = 0, f = 45, t = "flying"},
          move3 = {name = "Bite", level = 80, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
          move4 = {name = "Poison Fang", level = 80, cd = 10, dist = 1, target = 1, f = 34, t = "poison"},
          move5 = {name = "Toxic", level = 80, cd = 20, dist = 1, target = 0, f = 30, t = "poison"},
    --      move5 = {name = "Whirlwind", level = 80, cd = 30, dist = 1, target = 0, f = 72, t = "flying"},      
          move6 = {name = "Air Slash", level = 83, cd = 40, dist = 1, target = 0, f = 68, t = "flying"},
          move7 = {name = "Cross Poison", level = 84, cd = 50, dist = 1, target = 0, f = 65, t = "poison"},
          move8 = {name = "Air Cutter", level = 85, cd = 40, dist = 1, target = 0, f = 43, t = "flying"},
          move9 = {name = "Venom Fangs", level = 87, cd = 80, dist = 1, target = 0, f = 35, t = "poison"},
          move10 = {name = "Lifesteal", level = 1, cd = 0, dist = 1, target = 0, f = 0, t = "poison", passive = "sim"},
         },
["Chinchou"] = {move1 = {name = "Super Sonic", level = 15, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
         move2 = {name = "Bubbles", level = 10, cd = 10, dist = 10, target = 1, f = 40, t = "water"},
         move3 = {name = "Spark", level = 10, cd = 15, dist = 10, target = 1, f = 50, t = "electric"},
         move4 = {name = "Water Gun", level = 10, cd = 15, dist = 1, target = 0, f = 55, t = "water"},
         move5 = {name = "Thunder Wave", level = 13, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
         },
["Lanturn"] = {move1 = {name = "Super Sonic", level = 80, cd = 25, dist = 10, target = 1, f = 0, t = "normal"},
         move2 = {name = "Bubbles", level = 80, cd = 10, dist = 10, target = 1, f = 40, t = "water"},
         move3 = {name = "Thunder Shock", level = 80, cd = 15, dist = 10, target = 1, f = 55, t = "electric"},
         move4 = {name = "Spark", level = 80, cd = 15, dist = 10, target = 1, f = 50, t = "electric"},
         move5 = {name = "Thunder Wave", level = 80, cd = 20, dist = 1, target = 0, f = 70, t = "electric"}, 
         move6 = {name = "Water Gun", level = 80, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
         move7 = {name = "Thunder", level = 80, cd = 60, dist = 1, target = 0, f = 125, t = "electric"},
         move8 = {name = "Wild Charge", level = 85, cd = 50, dist = 1, target = 0, f = 50, t = "electric"},  --alterado v1.7
         move9 = {name = "Hydropump", level = 90, cd = 50, dist = 10, target = 0, f = 120, t = "water"},
         },
["Pichu"] = {move1 = {name = "Quick Attack", level = 20, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Thunder Shock", level = 20, cd = 10, dist = 10, target = 1, f = 55, t = "electric"},
          move3 = {name = "Thunder Bolt", level = 22, cd = 15, dist = 10, target = 1, f = 39, t = "electric"},
          move4 = {name = "Thunder Wave", level = 24, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
          move5 = {name = "Iron Tail", level = 26, cd = 20, dist = 1, target = 1, f = 70, t = "steel"},
          move6 = {name = "Thunder", level = 30, cd = 60, dist = 1, target = 0, f = 125, t = "electric"},
          move7 = {name = "Agility", level = 28, cd = 30, dist = 1, target = 0, f = 0, t = "flying"},
         },
["Cleffa"] = {move1 = {name = "Doubleslap", level = 20, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
          move2 = {name = "Body Slam", level = 24, cd = 20, dist = 1, target = 1, f = 80, t = "normal"},
          move3 = {name = "Sing", level = 30, cd = 30, dist = 0, target = 0, f = 0, t = "normal"},
          move4 = {name = "Multislap", level = 22, cd = 20, dist = 1, target = 0, f = 35, t = "normal"},
          move5 = {name = "Metronome", level = 30, cd = 30, dist = 1, target = 0, f = 75, t = "normal"},
          move6 = {name = "Defense Curl", level = 30, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Igglybuff"] = {move1 = {name = "Doubleslap", level = 20, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
          move2 = {name = "Body Slam", level = 24, cd = 20, dist = 1, target = 1, f = 80, t = "normal"},
          move3 = {name = "Sing", level = 20, cd = 22, dist = 1, target = 0, f = 0, t = "normal"},
          move4 = {name = "Hyper Voice", level = 20, cd = 20, dist = 1, target = 0, f = 65, t = "normal"},
          move5 = {name = "Selfheal", level = 25, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
            move6 = {name = "Charm", level = 20, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Togepi"] = {move1 = {name = "Lovely Kiss", level = 1, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
         move2 = {name = "Charm", level = 11, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
         move3 = {name = "Doubleslap", level = 1, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
         move4 = {name = "Selfheal", level = 1, cd = 35, dist = 1, target = 0, f = 0, t = "normal"},
         move5 = {name = "Last Resort", level = 6, cd = 30, dist = 1, target = 0, f = 125, t = "normal"},    
         move6 = {name = "Metronome", level = 11, cd = 35, dist = 1, target = 0, f = 125, t = "normal"},
         },
["Togetic"] = {move1 = {name = "Lovely Kiss", level = 80, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
         move2 = {name = "Charm", level = 80, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},   
         move3 = {name = "Doubleslap", level = 80, cd = 5, dist = 1, target = 1, f = 45, t = "normal"},
         move4 = {name = "Fairy Wind", level = 80, cd = 15, dist = 10, target = 1, f = 150, t = "grass"},
         move5 = {name = "Softboiled", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
         move6 = {name = "Great Love", level = 87, cd = 50, dist = 1, target = 0, f = 125, t = "normal"},
         move7 = {name = "Last Resort", level = 85, cd = 30, dist = 1, target = 0, f = 150, t = "normal"},    
         move8 = {name = "Ancient Power", level = 85, cd = 45, dist = 1, target = 0, f = 180, t = "rock"},
         move9 = {name = "Metronome", level = 80, cd = 40, dist = 1, target = 0, f = 120, t = "normal"},
         },
["Natu"] = {move1 = {name = "Peck", level = 30, cd = 10, dist = 1, target = 1, f = 50, t = "flying"},
          move2 = {name = "Feather Dance", level = 30, cd = 15, dist = 10, target = 1, f = 25, t = "flying"},
          move3 = {name = "Confuse Ray", level = 32, cd = 25, dist = 10, target = 1, f = 65, t = "ghost"},
          move4 = {name = "Psy Pulse", level = 30, cd = 20, dist = 10, target = 1, f = 33, t = "psychic"},
          move5 = {name = "Night Shade", level = 35, cd = 30, dist = 1, target = 0, f = 80, t = "ghost"},  
          move6 = {name = "Psychic", level = 40, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"}, 
         },
["Xatu"] = {move1 = {name = "Peck", level = 80, cd = 10, dist = 1, target = 1, f = 50, t = "flying"},
          move2 = {name = "Feather Dance", level = 80, cd = 15, dist = 10, target = 1, f = 30, t = "flying"},
          move3 = {name = "Confuse Ray", level = 82, cd = 25, dist = 10, target = 1, f = 65, t = "ghost"},
          move4 = {name = "Psy Pulse", level = 80, cd = 20, dist = 10, target = 1, f = 33, t = "psychic"},
          move5 = {name = "Night Shade", level = 85, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"},
          move6 = {name = "Psychic", level = 80, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"},
          move7 = {name = "Tailwind", level = 80, cd = 45, dist = 1, target = 0, f = 0, t = "flying"},
          move8 = {name = "Future Sight", level = 85, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
          move9 = {name = "Double Team", level = 82, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},      
         },
["Mareep"] = {move1 = {name = "Charge", level = 30, cd = 40, dist = 1, target = 0, f = 0, t = "electric"},
          move2 = {name = "Tackle", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
          move3 = {name = "Fire Punch", level = 20, cd = 25, dist = 1, target = 1, f = 75, t = "fire"},
          move4 = {name = "Cotton Spore", level = 22, cd = 35, dist = 1, target = 0, f = 0, t = "grass"},
          move5 = {name = "Thunder Shock", level = 20, cd = 10, dist = 10, target = 1, f = 55, t = "electric"},
          move6 = {name = "Thunder Wave", level = 20, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
          move7 = {name = "Thunder Punch", level = 24, cd = 25, dist = 1, target = 1, f = 75, t = "electric"},
            move8 = {name = "Zap Cannon", level = 28, cd = 30, dist = 1, target = 0, f = 80, t = "electric"},
         },
["Flaaffy"] = {move1 = {name = "Charge", level = 40, cd = 40, dist = 1, target = 0, f = 0, t = "electric"},
          move2 = {name = "Tackle", level = 40, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
          move3 = {name = "Fire Punch", level = 40, cd = 25, dist = 1, target = 1, f = 75, t = "fire"},
          move4 = {name = "Cotton Spore", level = 40, cd = 35, dist = 1, target = 0, f = 0, t = "grass"},
          move5 = {name = "Thunder Shock", level = 40, cd = 10, dist = 10, target = 1, f = 55, t = "electric"},
          move6 = {name = "Thunder Wave", level = 40, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
          move7 = {name = "Thunder Punch", level = 44, cd = 25, dist = 1, target = 1, f = 75, t = "electric"},
          move8 = {name = "Thunder", level = 50, cd = 45, dist = 1, target = 0, f = 125, t = "electric"},
            move9 = {name = "Zap Cannon", level = 50, cd = 30, dist = 1, target = 0, f = 80, t = "electric"}, 
         },
["Ampharos"] = {move1 = {name = "Charge", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "electric"},
          move2 = {name = "Fire Punch", level = 80, cd = 25, dist = 1, target = 1, f = 50, t = "fire"},
          move3 = {name = "Cotton Spore", level = 80, cd = 35, dist = 1, target = 0, f = 0, t = "grass"},
          move4 = {name = "Thunder Bolt", level = 80, cd = 20, dist = 10, target = 1, f = 30, t = "electric"},
          move5 = {name = "Thunder Shock", level = 80, cd = 10, dist = 10, target = 1, f = 45, t = "electric"},
          move6 = {name = "Thunder Wave", level = 80, cd = 20, dist = 1, target = 0, f = 60, t = "electric"},
          move7 = {name = "Thunder Punch", level = 80, cd = 25, dist = 1, target = 1, f = 65, t = "electric"},
          move8 = {name = "Thunder", level = 80, cd = 45, dist = 1, target = 0, f = 80, t = "electric"},
          move9 = {name = "Electro Field", level = 90, cd = 80, dist = 1, target = 0, f = 20, t = "electric"},       --fazer signal beam   
            move10 ={name = "Zap Cannon", level = 80, cd = 30, dist = 1, target = 0, f = 70, t = "electric"},
            move11 ={name = "Mega - Ampharos", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "electric", mega = 1},
         },
["Bellossom"] = {move1 = {name = "Absorb", level = 50, cd = 15, dist = 1, target = 1, f = 40, t = "grass"},
          move2 = {name = "Leech Seed", level = 50, cd = 20, dist = 10, target = 1, f = 1, t = "grass"},
          move3 = {name = "Leaf Blade", level = 50, cd = 15, dist = 10, target = 1, f = 50, t = "grass"},
          move4 = {name = "Magical Leaf", level = 50, cd = 20, dist = 10, target = 1, f = 33, t = "grass"},
          move5 = {name = "Poison Gas", level = 50, cd = 32, dist = 1, target = 0, f = 21, t = "poison"},
          move6 = {name = "Petal Dance", level = 55, cd = 20, dist = 1, target = 0, f = 70, t = "grass"},
          move7 = {name = "Leaves Fury", level = 55, cd = 50, dist = 1, target = 0, f = 150, t = "grass"},
          move8 = {name = "Sleep Powder", level = 50, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
          move9 = {name = "Stun Spore", level = 50, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
          move10 = {name = "Poison Powder", level = 50, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Marill"] = {move1 = {name = "Tackle", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
          move2 = {name = "Aqua Tail", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "water"},
          move3 = {name = "Water Gun", level = 20, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
          move4 = {name = "Waterfall", level = 28, cd = 25, dist = 1, target = 0, f = 30, t = "water"},        --alterado v1.7
          move5 = {name = "Bubblebeam", level = 26, cd = 25, dist = 10, target = 1, f = 21, t = "water"},
          move6 = {name = "Rain Dance", level = 22, cd = 50, dist = 1, target = 0, f = 0, t = "water"},     --alterado v1.7
          move7 = {name = "Defense Curl", level = 30, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Azumarill"] = {move1 = {name = "Tackle", level = 60, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
          move2 = {name = "Aqua Tail", level = 60, cd = 10, dist = 1, target = 1, f = 50, t = "water"},
          move3 = {name = "Water Gun", level = 60, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
          move4 = {name = "Ice Beam", level = 65, cd = 20, dist = 1, target = 0, f = 195, t = "ice"},
          move5 = {name = "Waterfall", level = 65, cd = 15, dist = 1, target = 0, f = 30, t = "water"},        --alterado v1.7
          move6 = {name = "Bubblebeam", level = 60, cd = 25, dist = 10, target = 1, f = 21, t = "water"},
          move7 = {name = "Hydropump", level = 70, cd = 50, dist = 10, target = 1, f = 120, t = "water"},
          move8 = {name = "Rain Dance", level = 60, cd = 50, dist = 1, target = 0, f = 0, t = "water"},     --alterado v1.7
          move9 = {name = "Defense Curl", level = 60, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
         },
         
["Sudowoodo"] = {move1 = {name = "Rock Throw", level = 80, cd = 10, dist = 10, target = 1, f = 40, t = "rock"},  --alterado v1.8 \/ fazer mimic
          move2 = {name = "Bullet Seed", level = 45, cd = 35, dist = 10, target = 1, f = 60, t = "grass"},
          move3 = {name = "Seed Burst", level = 45, cd = 35, dist = 1, target = 0, f = 40, t = "grass"},
          move4 = {name = "Seed Blast", level = 45, cd = 35, dist = 1, target = 0, f = 65, t = "grass"},
          move5 = {name = "Seed Bomb", level = 45, cd = 35, dist = 1, target = 0, f = 95, t = "grass"},
          move6 = {name = "Sucker Punch", level = 82, cd = 25, dist = 1, target = 1, f = 70, t = "dark"},
          move7 = {name = "Reflect", level = 85, cd = 85, dist = 1, target = 0, f = 0, t = "psychic"},
          move8 = {name = "Reverse Earthshock", level = 85, cd = 80, dist = 1, target = 0, f = 120, t = "rock"},
          move9 = {name = "Hammer Arm", level = 80, cd = 80, dist = 1, target = 0, f = 120, t = "fighting"},
          move10 = {name = "Sturdy ", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "steel", passive = "sim"},
          },
          
["Politoed"] = {move1 = {name = "Mud Shot", level = 70, cd = 15, dist = 10, target = 1, f = 40, t = "ground"},
          move2 = {name = "Doubleslap", level = 70, cd = 10, dist = 1, target = 1, f = 25, t = "normal"},
          move3 = {name = "Bubblebeam", level = 70, cd = 15, dist = 10, target = 1, f = 21, t = "water"},
          move4 = {name = "Water Gun", level = 70, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
          move5 = {name = "Hyper Voice", level = 70, cd = 25, dist = 1, target = 0, f = 70, t = "normal"},
          move6 = {name = "Whirlpool", level = 72, cd = 40, dist = 1, target = 0, f = 35, t = "water"},  --alterado v1.8
          move7 = {name = "Waterfall", level = 72, cd = 15, dist = 1, target = 0, f = 40, t = "water"},
          move8 = {name = "Tongue Hook", level = 75, cd = 30, dist = 10, target = 1, f = 0, t = "normal"},  
          move9 = {name = "Tongue Grap", level = 75, cd = 30, dist = 10, target = 1, f = 0, t = "normal"},           
          move10 = {name = "Hypnosis", level = 75, cd = 40, dist = 10, target = 1, f = 0, t = "psychic"},
         },
["Hoppip"] = {move1 = {name = "Tackle", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
         move2 = {name = "Leech Seed", level = 1, cd = 15, dist = 10, target = 1, f = 1, t = "grass"},
         move3 = {name = "U-Turn", level = 8, cd = 15, dist = 10, target = 1, f = 60, t = "bug"},         
         move4 = {name = "Synthesis", level = 11, cd = 30, dist = 1, target = 0, f = 0, t = "grass"},
         move5 = {name = "Sleep Powder", level = 8, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
         move6 = {name = "Cotton Spore", level = 8, cd = 25, dist = 1, target = 0, f = 0, t = "grass"},
         move7 = {name = "Poison Powder", level = 1, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
          move8 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 30, t = "grass", passive = "sim"},
          move9 = {name = "Spores Reaction", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"},
         },
["Skiploom"] = {move1 = {name = "Absorb", level = 25, cd = 15, dist = 1, target = 1, f = 40, t = "grass"},
         move2 = {name = "Leech Seed", level = 25, cd = 15, dist = 10, target = 1, f = 1, t = "grass"},
         move3 = {name = "U-Turn", level = 25, cd = 15, dist = 10, target = 1, f = 60, t = "bug"},         
         move4 = {name = "Feather Dance", level = 25, cd = 15, dist = 10, target = 1, f = 25, t = "flying"},
         move5 = {name = "Bullet Seed", level = 31, cd = 30, dist = 10, target = 1, f = 8, t = "grass"},
         move6 = {name = "Sleep Powder", level = 25, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
         move7 = {name = "Cotton Spore", level = 25, cd = 25, dist = 1, target = 0, f = 0, t = "grass"},
         move8 = {name = "Poison Powder", level = 25, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
          move9 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 30, t = "grass", passive = "sim"},
          move10 = {name = "Spores Reaction", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "grass", passive = "sim"},
         },
["Jumpluff"] = {move1 = {name = "Absorb", level = 50, cd = 15, dist = 1, target = 1, f = 40, t = "grass"},
         move2 = {name = "Feather Dance", level = 50, cd = 15, dist = 10, target = 1, f = 25, t = "flying"},
         move3 = {name = "U-Turn", level = 50, cd = 5, dist = 10, target = 1, f = 60, t = "bug"},          
         move4 = {name = "Synthesis", level = 52, cd = 30, dist = 1, target = 0, f = 0, t = "grass"},
         move5 = {name = "Air Slash", level = 53, cd = 50, dist = 1, target = 0, f = 70, t = "flying"},
         move6 = {name = "Solar Beam", level = 54, cd = 30, dist = 1, target = 0, f = 100, t = "grass"},
         move7 = {name = "Leaf Storm", level = 55, cd = 50, dist = 1, target = 0, f = 90, t = "grass"},
         move8 = {name = "Sleep Powder", level = 55, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
         move9 = {name = "Poison Powder", level = 55, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
         move10 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 30, t = "grass", passive = "sim"},
         move11 = {name = "Spores Reaction", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "grass", passive = "sim"},
         },
["Aipom"] = {move1 = {name = "Sand Attack", level = 40, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
         move2 = {name = "Doubleslap", level = 40, cd = 10, dist = 1, target = 1, f = 25, t = "normal"},
         move3 = {name = "Scratch", level = 40, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
         move4 = {name = "Swift", level = 40, cd = 15, dist = 10, target = 1, f = 30, t = "normal"},
         move5 = {name = "Fury Swipes", level = 44, cd = 15, dist = 10, target = 1, f = 85, t = "normal"},    --alterado v1.7
         move6 = {name = "Last Resort", level = 46, cd = 25, dist = 1, target = 1, f = 125, t = "normal"},  
         move7 = {name = "Agility", level = 50, cd = 30, dist = 1, target = 0, f = 0, t = "flying"},
         },
["Sunkern"] = {move1 = {name = "Absorb", level = 1, cd = 15, dist = 1, target = 1, f = 40, t = "grass"},
         move2 = {name = "Leech Seed", level = 1, cd = 15, dist = 10, target = 1, f = 1, t = "grass"},
         move3 = {name = "Razor Leaf", level = 1, cd = 10, dist = 10, target = 1, f = 33, t = "grass"},
         },
["Sunflora"] = {move1 = {name = "Leech Seed", level = 30, cd = 10, dist = 10, target = 1, f = 1, t = "grass"},
         move2 = {name = "Razor Leaf", level = 30, cd = 15, dist = 10, target = 1, f = 45, t = "grass"},
         move3 = {name = "Petal Dance", level = 32, cd = 25, dist = 1, target = 0, f = 70, t = "grass"},
         move4 = {name = "Bullet Seed", level = 34, cd = 25, dist = 10, target = 1, f = 8, t = "grass"},
         move5 = {name = "Sunny Day", level = 36, cd = 35, dist = 1, target = 0, f = 0, t = "fire"},
         move6 = {name = "Solar Beam", level = 40, cd = 50, dist = 1, target = 0, f = 120, t = "grass"},
         move7 = {name = "Leaves Fury", level = 50, cd = 60, dist = 1, target = 0, f = 130, t = "grass"},
         },
["Yanma"] = {move1 = {name = "Super Sonic", level = 50, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
          move2 = {name = "Tackle", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
          move3 = {name = "Quick Attack", level = 50, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move4 = {name = "U-Turn", level = 50, cd = 15, dist = 10, target = 1, f = 60, t = "bug"},              
          move5 ={name = "Double Team", level = 52, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
          move6 ={name = "Wing Attack", level = 50, cd = 25, dist = 1, target = 0, f = 75, t = "flying"},
          move7 ={name = "Air Slash", level = 58, cd = 50, dist = 1, target = 0, f = 100, t = "flying"},
          move8 ={name = "Bug Buzz", level = 56, cd = 20, dist = 1, target = 0, f = 65, t = "bug"},        --alterado v1.8
          move9 ={name = "Hypnosis", level = 50, cd = 60, dist = 10, target = 1, f = 0, t = "psychic"},
         },
["Wooper"] = {move1 = {name = "Body Slam", level = 20, cd = 10, dist = 1, target = 1, f = 80, t = "normal"},
         move2 = {name = "Mud Shot", level = 20, cd = 15, dist = 10, target = 1, f = 40, t = "ground"},
         move3 = {name = "Aqua Tail", level = 20, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
         move4 = {name = "Water Gun", level = 20, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
         move5 = {name = "Waterball", level = 24, cd = 15, dist = 10, target = 1, f = 65, t = "water"},
         move6 = {name = "Muddy Water", level = 28, cd = 35, dist = 1, target = 0, f = 125, t = "ground"},
         move7 = {name = "Earthquake", level = 30, cd = 45, dist = 1, target = 0, f = 15, t = "ground"},
         },
["Quagsire"] = {move1 = {name = "Body Slam", level = 60, cd = 10, dist = 1, target = 1, f = 80, t = "normal"},
         move2 = {name = "Mud Shot", level = 60, cd = 15, dist = 10, target = 1, f = 40, t = "ground"},
         move3 = {name = "Aqua Tail", level = 60, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
         move4 = {name = "Water Gun", level = 60, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
         move5 = {name = "Waterball", level = 60, cd = 15, dist = 10, target = 1, f = 65, t = "water"},
         move6 = {name = "Sand Tomb", level = 62, cd = 35, dist = 1, target = 0, f = 50, t = "ground"},    
         move7 = {name = "Muddy Water", level = 66, cd = 35, dist = 1, target = 0, f = 75, t = "ground"},
         move8 = {name = "Earthquake", level = 70, cd = 45, dist = 1, target = 0, f = 35, t = "ground"},
         },
["Espeon"] = {move1 = {name = "Swift", level = 60, cd = 15, dist = 10, target = 1, f = 30, t = "normal"},
          move2 = {name = "Bite", level = 60, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
          move3 = {name = "Psywave", level = 60, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
          move4 = {name = "Psybeam", level = 60, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},
          move5 = {name = "Psy Pulse", level = 60, cd = 20, dist = 10, target = 1, f = 35, t = "psychic"},
          move6 = {name = "Confusion", level = 60, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"},
          move7 = {name = "Psychic", level = 64, cd = 35, dist = 1, target = 0, f = 80, t = "psychic"},
          move8 = {name = "Psyshock", level = 68, cd = 45, dist = 1, target = 0, f = 65, t = "psychic"},
          move9 = {name = "Miracle Eye", level = 60, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"},      
         },
["Umbreon"] = {move1 = {name = "Quick Attack", level = 60, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
         move2 = {name = "Bite", level = 60, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
         move3 = {name = "Dark Wave", level = 60, cd = 15, dist = 1, target = 0, f = 65, t = "dark"},
         move4 = {name = "Pursuit", level = 60, cd = 20, dist = 10, target = 1, f = 65, t = "dark"},
         move5 = {name = "Dark Ball", level = 60, cd = 15, dist = 10, target = 1, f = 35, t = "dark"},    
         move6 = {name = "Confuse Ray", level = 64, cd = 40, dist = 10, target = 1, f = 65, t = "ghost"}, 
         move7 = {name = "Last Resort", level = 60, cd = 30, dist = 1, target = 0, f = 125, t = "normal"},    --alterado v1.5 
         move8 = {name = "Assurance", level = 68, cd = 40, dist = 1, target = 0, f = 90, t = "dark"},
         },
["Murkrow"] = {move1 = {name = "Peck", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "flying"},
         move2 = {name = "Pursuit", level = 50, cd = 20, dist = 10, target = 1, f = 65, t = "dark"},
         move3 = {name = "Night Shade", level = 50, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"},
         move4 = {name = "Wing Attack", level = 53, cd = 25, dist = 1, target = 0, f = 75, t = "flying"},
         move5 = {name = "Sucker Punch", level = 53, cd = 20, dist = 1, target = 1, f = 65, t = "dark"},    
         move6 = {name = "Tailwind", level = 53, cd = 60, dist = 1, target = 0, f = 0, t = "flying"},
         move7 = {name = "Dark Ball", level = 54, cd = 15, dist = 10, target = 1, f = 35, t = "dark"}, 
         move8 = {name = "Crow Swarm", level = 55, cd = 30, dist = 10, target = 0, f = 125, t = "normal"},
    --      move8 = {name = "Night Daze", level = 60, cd = 80, dist = 1, target = 0, f = 125, t = "ghost"}, --alterado v1.4
         },
["Slowking"] = {move1 = {name = "Water Gun", level = 100, cd = 15, dist = 1, target = 0, f = 75, t = "water"},
          move2 = {name = "Waterball", level = 100, cd = 15, dist = 10, target = 1, f = 85, t = "water"},
          move3 = {name = "Psy Ball", level = 100, cd = 15, dist = 10, target = 1, f = 95, t = "psychic"},
          move4 = {name = "Confusion", level = 100, cd = 35, dist = 1, target = 0, f = 70, t = "psychic"},
          move5 = {name = "Psychic", level = 100, cd = 35, dist = 1, target = 0, f = 100, t = "psychic"},
          move6 = {name = "Psy Impact", level = 115, cd = 90, dist = 1, target = 0, f = 130, t = "psychic"},         --alterado v1.5 
          move7 = {name = "Calm Mind", level = 105, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
          move8 = {name = "Power Wave", level = 110, cd = 70, dist = 1, target = 0, f = 110, t = "psychic"},            --alterado v1.5 
          move9 = {name = "Miracle Eye", level = 100, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"},
         },
["Misdreavus"] = {move1 = {name = "Shadow Ball", level = 100, cd = 10, dist = 1, target = 1, f = 75, t = "ghost"},
          move2 = {name = "Dark Pulse", level = 100, cd = 15, dist = 1, target = 0, f = 75, t = "dark"},
          move3 = {name = "Confuse Ray", level = 90, cd = 12, dist = 10, target = 1, f = 75, t = "ghost"},
          move4 = {name = "Shadow Wave", level = 100, cd = 20, dist = 1, target = 0, f = 125, t = "ghost"},
          move5 = {name = "Invisible", level = 100, cd = 15, dist = 1, target = 0, f = 0, t = "ghost"},          
          move6 = {name = "Night Shade", level = 100, cd = 25, dist = 1, target = 0, f = 130, t = "ghost"},
          move7 = {name = "Night Daze", level = 100, cd = 45, dist = 1, target = 0, f = 180, t = "ghost"}, --alterado v1.4
          move8 = {name = "Fear", level = 100, cd = 30, dist = 1, target = 0, f = 0, t = "ghost"},
          move9 = {name = "Illusion", level = 100, cd = 15, dist = 1, target = 0, f = 0, t = "ghost"},
         },

["Wynaut"] = {
          move1 = {name = "Stunning Confusion", level = 1, cd = 0, dist = 10, target = 0, f = 50, t = "psychic", passive = "sim"},
         },         
         -- fazer perish song
["Wobbuffet"] = {move1 = {name = "Safeguard", level = 100, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
          move2 = {name = "Mirror Coat", level = 1, cd = 0, dist = 1, target = 0, f = 0, t = "psychic", passive = "sim"},
          move3 = {name = "Stunning Confusion", level = 1, cd = 0, dist = 10, target = 0, f = 50, t = "psychic", passive = "sim"},
         },
["Girafarig"] = {move1 = {name = "Tackle", level = 80, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
          move2 = {name = "Crunch", level = 80, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},
          move3 = {name = "Stomp", level = 80, cd = 35, dist = 1, target = 0, f = 90, t = "normal"},
          move4 = {name = "Psy Pulse", level = 80, cd = 20, dist = 10, target = 1, f = 60, t = "psychic"},
          move5 = {name = "Psyshock", level = 88, cd = 45, dist = 1, target = 0, f = 70, t = "psychic"},
          move6 = {name = "Confusion", level = 80, cd = 35, dist = 1, target = 0, f = 80, t = "psychic"},
          move7 = {name = "Psychic", level = 80, cd = 35, dist = 1, target = 0, f = 150, t = "psychic"},
          move8 = {name = "Assurance", level = 85, cd = 50, dist = 1, target = 0, f = 120, t = "dark"},
          move9 = {name = "Agility", level = 80, cd = 35, dist = 1, target = 0, f = 0, t = "flying"},
         },
["Pineco"] = {move1 = {name = "Tackle", level = 10, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
         move2 = {name = "Bug Bite", level = 10, cd = 15, dist = 1, target = 1, f = 40, t = "bug"},
         move3 = {name = "Toxic Spikes", level = 10, cd = 15, dist = 1, target = 0, f = 35, t = "poison"},
         move4 = {name = "Gyro Ball", level = 18, cd = 30, dist = 1, target = 0, f = 60, t = "steel"},
         move5 = {name = "Harden", level = 12, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
         move6 = {name = "Selfdestruct", level = 10, cd = 120, dist = 1, target = 0, f = 0, t = "normal"},
         move7 = {name = "Counter Helix", level = 1, cd = 0, dist = 10, target = 0, f = 20, t = "bug", passive = "sim"},
         },
["Forretress"] = {move1 = {name = "Iron Head", level = 80, cd = 20, dist = 1, target = 1, f = 60, t = "steel"}, 
         move2 = {name = "Bug Bite", level = 80, cd = 15, dist = 1, target = 1, f = 50, t = "bug"},
         move3 = {name = "Pin Missile", level = 80, cd = 18, dist = 1, target = 0, f = 70, t = "bug"},
         move4 = {name = "Rapid Spin", level = 82, cd = 34, dist = 1, target = 0, f = 70, t = "normal"},     
         move5 = {name = "Gyro Ball", level = 83, cd = 28, dist = 1, target = 0, f = 60, t = "steel"},   
         move6 = {name = "Zap Cannon", level = 84, cd = 20, dist = 1, target = 0, f = 60, t = "electric"},
         move7 = {name = "Heavy Slam", level = 85, cd = 40, dist = 1, target = 0, f = 75, t = "steel"},       
         move8 = {name = "Selfdestruct", level = 87, cd = 120, dist = 1, target = 0, f = 0, t = "normal"},
         move9 = {name = "Counter Helix", level = 1, cd = 0, dist = 10, target = 0, f = 25, t = "bug", passive = "sim"},
         },
["Porygon2"] = {move1 = {name = "Super Sonic", level = 80, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
          move2 = {name = "Psybeam", level = 80, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
          move3 = {name = "Cyber Pulse", level = 82, cd = 15, dist = 10, target = 1, f = 35, t = "psychic"}, 
          move4 = {name = "Psychic", level = 80, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"},   
          move5 = {name = "Zap Cannon", level = 84, cd = 35, dist = 1, target = 0, f = 80, t = "electric"},
          move6 = {name = "Hyper Beam", level = 90, cd = 50, dist = 1, target = 0, f = 190, t = "normal"},
          move7 = {name = "Tri-Attack", level = 95, cd = 25, dist = 10, target = 1, f = 25, t = "normal"},
          move8 = {name = "Focus", level = 90, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
          move9 = {name = "Magic Coat", level = 88, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"}, 
          move10 = {name = "Restore", level = 80, cd = 90, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Dunsparce"] = {move1 = {name = "Yawn", level = 30, cd = 50, dist = 10, target = 1, f = 0, t = "normal"},    
         move2 = {name = "Pursuit", level = 30, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},
         move3 = {name = "Take Down", level = 30, cd = 15, dist = 1, target = 0, f = 60, t = "normal"},              
         move4 = {name = "Ancient Power", level = 42, cd = 40, dist = 1, target = 0, f = 100, t = "rock"},
         move5 = {name = "Roost", level = 35, cd = 50, dist = 1, target = 0, f = 0, t = "flying"},
         move6 = {name = "Rage", level = 32, cd = 30, dist = 1, target = 0, f = 0, t = "dragon"},
         move7 = {name = "Defense Curl", level = 32, cd = 35, dist = 1, target = 0, f = 0, t = "normal"},
         },
         
["Gligar"] = {move1 = {name = "Sand Attack", level = 40, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
          move2 = {name = "Poison Sting", level = 40, cd = 10, dist = 1, target = 1, f = 50, t = "poison"},
          move3 = {name = "Slash", level = 40, cd = 15, dist = 1, target = 1, f = 60, t = "normal"},
          move4 = {name = "U-Turn", level = 40, cd = 15, dist = 10, target = 1, f = 60, t = "bug"},     
          move5 = {name = "X-Scissor", level = 45, cd = 30, dist = 1, target = 0, f = 65, t = "bug"},
          move6 = {name = "Fury Cutter", level = 48, cd = 15, dist = 1, target = 0, f = 50, t = "bug"},
          move7 = {name = "Guillotine", level = 50, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
          move7 = {name = "Harden", level = 42, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
         },
         
["Steelix"] = {move1 = {name = "Iron Tail", level = 100, cd = 10, dist = 1, target = 1, f = 35, t = "steel"},  --alterado v1.9
          move2 = {name = "Iron Head", level = 100, cd = 20, dist = 1, target = 1, f = 30, t = "steel"}, 
          move3 = {name = "Sand Tomb", level = 102, cd = 35, dist = 1, target = 0, f = 25, t = "ground"},     --opicional
          move4 = {name = "Rock Tomb", level = 100, cd = 30, dist = 10, target = 1, f = 65, t = "rock"},     --opicional
          move5 = {name = "Stone Edge", level = 100, cd = 20, dist = 10, target = 1, f = 60, t = "rock"},      
          move6 = {name = "Earth Power", level = 105, cd = 40, dist = 1, target = 0, f = 75, t = "ground"},
          move7 = {name = "Fissure", level = 110, cd = 50, dist = 1, target = 0, f = 110, t = "ground"},    
          move8 = {name = "Earthquake", level = 107, cd = 60, dist = 1, target = 0, f = 45, t = "ground"},
          move9 = {name = "Harden", level = 100, cd = 35, dist = 1, target = 0, f = 0, t = "normal"},
          move10 = {name = "Iron Defense", level = 104, cd = 45, dist = 1, target = 0, f = 0, t = "steel"},
         },
         
["Snubbull"] = {move1 = {name = "Lick", level = 30, cd = 15, dist = 1, target = 1, f = 0, t = "normal"},
         move2 = {name = "Bite", level = 30, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
         move3 = {name = "Crunch", level = 30, cd = 15, dist = 1, target = 1, f = 68, t = "dark"},
         move4 = {name = "Play Rough", level = 32, cd = 15, dist = 2, target = 1, f = 60, t = "normal"},
         move5 = {name = "Fire Fang", level = 32, cd = 15, dist = 1, target = 1, f = 68, t = "fire"},
         move6 = {name = "Ice Fang", level = 34, cd = 15, dist = 1, target = 1, f = 65, t = "ice"},
         move7 = {name = "Rage", level = 30, cd = 30, dist = 1, target = 0, f = 0, t = "dragon"},
         },
["Granbull"] = {move1 = {name = "Tackle", level = 80, cd = 15, dist = 10, target = 1, f = 90, t = "normal"},
         move2 = {name = "Ice Fang", level = 82, cd = 25, dist = 1, target = 1, f = 125, t = "ice"},
         move3 = {name = "Dazzling Gleam", level = 84, cd = 15, dist = 2, target = 1, f = 100, t = "normal"},
         move4 = {name = "Play Rough", level = 80, cd = 15, dist = 1, target = 1, f = 90, t = "normal"},
         move5 = {name = "Close Combat", level = 80, cd = 22, dist = 1, target = 1, f = 150, t = "fighting"},
         move6 = {name = "Take Down", level = 80, cd = 40, dist = 1, target = 1, f = 150, t = "normal"},
         move7 = {name = "Hyper Beam", level = 85, cd = 60, dist = 1, target = 1, f = 125, t = "normal"}, 
         move8 = {name = "War Dog", level = 86, cd = 70, dist = 1, target = 0, f = 0, t = "normal"},         
         move9 = {name = "Rest", level = 80, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},       
         },
         
["Qwilfish"] = {move1 = {name = "Tackle", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
         move2 = {name = "Poison Sting", level = 50, cd = 15, dist = 1, target = 1, f = 40, t = "poison"},
         move3 = {name = "Toxic Spikes", level = 52, cd = 25, dist = 1, target = 0, f = 50, t = "poison"},
         move4 = {name = "Water Gun", level = 50, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
         move5 = {name = "Aqua Tail", level = 50, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
         move6 = {name = "Harden", level = 54, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
         move7 = {name = "Minimize", level = 58, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},    
         },
         
["Scizor"] = {move1 = {name = "Quick Attack", level = 100, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Iron Head", level = 100, cd = 20, dist = 1, target = 1, f = 60, t = "steel"},              
          move3 = {name = "Wing Blade", level = 100, cd = 30, dist = 1, target = 0, f = 55, t = "steel"},
          move4 = {name = "Red Fury", level = 104, cd = 15, dist = 1, target = 1, f = 40, t = "bug"},
          move5 = {name = "Shredder Team", level = 110, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
          move6 = {name = "X-Scissor", level = 100, cd = 30, dist = 1, target = 0, f = 20, t = "bug"},
          move7 = {name = "Agility", level = 100, cd = 40, dist = 1, target = 0, f = 0, t = "flying"},
          move8 = {name = "Team Claw", level = 115, cd = 7, dist = 10, target = 1, f = 15, t = "steel"},
          move9 = {name = "Swords Dance", level = 108, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
          move10 = {name = "Counter Claw", level = 1, cd = 0, dist = 10, target = 0, f = 80, t = "bug", passive = "sim"},
          move11 = {name = "Mega - Scizor", level = 1, cd = 0, dist = 0, target = 0, f = 0, t = "bug", mega = 1},
         },
         
["Shuckle"] = {move1 = {name = "Bug Bite", level = 40, cd = 10, dist = 1, target = 1, f = 50, t = "bug"},
         move2 = {name = "Wrap", level = 40, cd = 20, dist = 10, target = 1, f = 0, t = "normal"},         
         move3 = {name = "Shell Attack", level = 40, cd = 10, dist = 10, target = 1, f = 70, t = "bug"},          
         move4 = {name = "Struggle Bug", level = 48, cd = 25, dist = 1, target = 0, f = 65, t = "bug"},        
         move5 = {name = "Safeguard", level = 40, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
         move6 = {name = "Rest", level = 44, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
         move7 = {name = "Withdraw", level = 62, cd = 35, dist = 1, target = 0, f = 0, t = "water"},
         },
         
["Heracross"] = {move1 = {name = "Tackle", level =80, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
          move2 = {name = "Horn Attack", level = 80, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
          move3 = {name = "Take Down", level = 80, cd = 80, dist = 1, target = 0, f = 60, t = "normal"},           
          move4 = {name = "Mega Punch", level = 80, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"},
          move5 = {name = "Close Combat", level = 80, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},     --fazer close combat
          move6 = {name = "Hammer Arm", level = 80, cd = 40, dist = 1, target = 0, f = 85, t = "fighting"},       --alterado v1.8
          move7 = {name = "Revenge", level = 92, cd = 15, dist = 1, target = 0, f = 90, t = "fighting"},
          move8 = {name = "Megahorn", level = 87, cd = 35, dist = 1, target = 0, f = 90, t = "bug"},       
          move9 = {name = "Bug Fighter", level = 90, cd = 50, dist = 1, target = 0, f = 0, t = "bug"},     
         },
["Sneasel"] = {move1 = {name = "Scratch", level = 50, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
          move2 = {name = "Quick Attack", level = 50, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move3 = {name = "Faint Attack", level = 50, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},
          move4 = {name = "Ice Shards", level = 50, cd = 20, dist = 10, target = 1, f = 40, t = "ice"},
          move5 = {name = "Icy Wind", level = 55, cd = 20, dist = 1, target = 0, f = 45, t = "ice"},
          move6 = {name = "Metal Claw", level = 57, cd = 15, dist = 1, target = 1, f = 60, t = "steel"},       
          move7 = {name = "Agility", level = 50, cd = 30, dist = 1, target = 0, f = 0, t = "flying"},
         },
["Teddiursa"] = {move1 = {name = "Scratch", level = 20, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
          move2 = {name = "Slash", level = 20, cd = 15, dist = 1, target = 1, f = 60, t = "normal"},
          move3 = {name = "Hammer Arm", level = 22, cd = 50, dist = 1, target = 0, f = 75, t = "fighting"},   --alterado v1.8
          move4 = {name = "Fury Swipes", level = 20, cd = 15, dist = 10, target = 1, f = 85, t = "normal"},    --alterado v1.7
          move5 = {name = "Body Slam", level = 24, cd = 20, dist = 1, target = 1, f = 80, t = "normal"},
          move6 = {name = "Scary Face", level = 24, cd = 30, dist = 1, target = 0, f = 0, t = "ghost"},
          move7 = {name = "Rest", level = 30, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Ursaring"] = {move1 = {name = "Scratch", level = 90, cd = 10, dist = 1, target = 1, f = 80, t = "normal"},
          move2 = {name = "Slash", level = 90, cd = 15, dist = 1, target = 1, f = 60, t = "normal"},
          move3 = {name = "Hammer Arm", level = 90, cd = 60, dist = 1, target = 0, f = 75, t = "fighting"},   
          move4 = {name = "Fury Swipes", level = 90, cd = 15, dist = 10, target = 1, f = 85, t = "normal"},   
          move5 = {name = "Body Slam", level = 94, cd = 25, dist = 1, target = 1, f = 80, t = "normal"},
          move6 = {name = "Thrash", level = 95, cd = 30, dist = 1, target = 0, f = 80, t = "normal"},
          move7 = {name = "Magnitude", level = 100, cd = 80, dist = 1, target = 0, f = 130, t = "ground"},   
          move8 = {name = "Scary Face", level = 92, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"},
          move9 = {name = "Rest", level = 96, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Slugma"] = {move1 = {name = "Ember", level = 10, cd = 10, dist = 10, target = 1, f = 40, t = "fire"},
          move2 = {name = "Flamethrower", level = 12, cd = 20, dist = 1, target = 0, f = 30, t = "fire"},
          move3 = {name = "Rock Throw", level = 10, cd = 10, dist = 10, target = 1, f = 55, t = "rock"},
          move4 = {name = "Rock Slide", level = 10, cd = 15, dist = 10, target = 1, f = 33, t = "rock"},
          move5 = {name = "Harden", level = 15, cd = 35, dist = 1, target = 0, f = 0, t = "normal"},    
          move6 = {name = "Yawn", level = 20, cd = 60, dist = 10, target = 1, f = 0, t = "normal"},    
          move7 = {name = "Flame Rock", level = 1, cd = 0, dist = 10, target = 0, f = 30, t = "fire", passive = "sim"},
         },
["Magcargo"] = {move1 = {name = "Ember", level = 80, cd = 10, dist = 10, target = 1, f = 40, t = "fire"},
          move2 = {name = "Rock Throw", level = 80, cd = 10, dist = 10, target = 1, f = 55, t = "rock"},
          move3 = {name = "Rock Slide", level = 80, cd = 15, dist = 10, target = 1, f = 33, t = "rock"},
          move4 = {name = "Flamethrower", level = 80, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
          move5 = {name = "Raging Blast", level = 80, cd = 30, dist = 1, target = 0, f = 100, t = "fire"},
          move6 = {name = "Inferno", level = 82, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},  
          move7 = {name = "Ancient Power", level = 88, cd = 60, dist = 1, target = 0, f = 150, t = "rock"},
          move8 = {name = "Volcano Burst", level = 95, cd = 70, dist = 1, target = 0, f = 190, t = "fire"}, 
          move9 = {name = "Harden", level = 80, cd = 60, dist = 1, target = 0, target = 0, f = 0, t = "normal"},    
          move10 = {name = "Yawn", level = 86, cd = 66, dist = 10, target = 1, target = 0, f = 0, t = "normal"},
          move11 = {name = "Flame Rock", level = 1, cd = 0, dist = 10, target = 0, f = 30, t = "fire", passive = "sim"},          
         },
["Swinub"] = {move1 = {name = "Tackle", level = 10, cd = 10, dist = 1, target = 1, f = 45, t = "normal"},
         move2 = {name = "Mud Slap", level = 10, cd = 15, dist = 10, target = 1, f = 45, t = "ground"},
         move3 = {name = "Mud Bomb", level = 10, cd = 20, dist = 10, target = 1, f = 50, t = "ground"},
         move4 = {name = "Ice Fang", level = 10, cd = 15, dist = 1, target = 1, f = 55, t = "ice"},
         move5 = {name = "Icy Wind", level = 15, cd = 25, dist = 1, target = 0, f = 35, t = "ice"},
         move6 = {name = "Ice Beam", level = 20, cd = 30, dist = 1, target = 0, f = 120, t = "ice"},       --fazer frost breath
         },
["Piloswine"] = {move1 = {name = "Mud Slap", level = 80, cd = 15, dist = 10, target = 1, f = 50, t = "ground"},        
         move2 = {name = "Ice Fang", level = 80, cd = 15, dist = 1, target = 1, f = 50, t = "ice"},
         move3 = {name = "Mud Bomb", level = 80, cd = 20, dist = 10, target = 1, f = 60, t = "ground"},
         move4 = {name = "Icy Wind", level = 80, cd = 25, dist = 1, target = 0, f = 45, t = "ice"},
         move5 = {name = "Powder Snow", level = 80, cd = 30, dist = 1, target = 0, f = 60, t = "ice"},     --fazer powder snow
         move6 = {name = "Ice Beam", level = 82, cd = 30, dist = 1, target = 0, f = 100, t = "ice"},        --fazer frost breath
         move7 = {name = "Two Face Shock", level = 84, cd = 40, dist = 1, target = 0, f = 60, t = "unknow"},      
         move8 = {name = "Earthquake", level = 90, cd = 60, dist = 1, target = 0, f = 18, t = "ground"},       
         move9 = {name = "Blizzard", level = 88, cd = 80, dist = 1, target = 0, f = 80, t = "ice"},
         },
["Corsola"] = {move1 = {name = "Tackle", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
          move2 = {name = "Bubbles", level = 50, cd = 10, dist = 10, target = 1, f = 40, t = "water"},
          move3 = {name = "Bubblebeam", level = 50, cd = 20, dist = 10, target = 1, f = 21, t = "water"},
          move4 = {name = "Rock Blast", level = 50, cd = 35, dist = 1, target = 0, f = 90, t = "rock"},
          move5 = {name = "Power Gem", level = 50, cd = 40, dist = 1, target = 0, f = 90, t = "rock"},
          move6 = {name = "Ancient Power", level = 65, cd = 50, dist = 1, target = 0, f = 100, t = "rock"},
          move7 = {name = "Restore", level = 55, cd = 100, dist = 1, target = 0, f = 0, t = "normal"},          --fazer recorver
          move8 = {name = "Harden", level = 60, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
          },
["Remoraid"] = {move1 = {name = "Ice Beam", level = 10, cd = 15, dist = 1, target = 0, f = 195, t = "ice"},
          move2 = {name = "Water Gun", level = 12, cd = 15, dist = 1, target = 0, f = 55, t = "water"},
          move3 = {name = "Waterball", level = 10, cd = 10, dist = 10, target = 1, f = 65, t = "water"},
          move4 = {name = "Bubblebeam", level = 16, cd = 20, dist = 10, target = 1, f = 21, t = "water"},
          },

["Octillery"] = {move1 = {name = "Ice Beam", level = 70, cd = 20, dist = 1, target = 0, f = 80, t = "ice"},
          move2 = {name = "Water Gun", level = 70, cd = 15, dist = 1, target = 0, f = 55, t = "water"},
          move3 = {name = "Waterball", level = 70, cd = 10, dist = 10, target = 1, f = 40, t = "water"},       
          move4 = {name = "Bubblebeam", level = 70, cd = 20, dist = 10, target = 1, f = 21, t = "water"},
          move5 = {name = "Aurora Beam", level = 70, cd = 40, dist = 1, target = 0, f = 80, t = "ice"},
          move6 = {name = "Hyper Beam", level = 76, cd = 50, dist = 1, target = 0, f = 80, t = "normal"},
          move7 = {name = "Octazooka", level = 74, cd = 45, dist = 1, target = 0, f = 80, t = "water"},
          move8 = {name = "Surf", level = 80, cd = 60, dist = 1, target = 0, f = 75, t = "water"},
          },                                                 --15
["Delibird"] = {move1 = {name = "Present", level = 40, cd = 15, dist = 10, target = 1, f = 70, t = "normal"},      
          move2 = {name = "Doubleslap", level = 40, cd = 10, dist = 1, target = 1, f = 25, t = "normal"},
          move3 = {name = "Pluck", level = 45, cd = 15, dist = 1, target = 1, f = 60, t = "flying"},
          move4 = {name = "Wing Attack", level = 42, cd = 25, dist = 1, target = 0, f = 75, t = "flying"},       --fazer frost breath
          move5 = {name = "Ice Beam", level = 40, cd = 30, dist = 1, target = 0, f = 195, t = "ice"},
          move6 = {name = "Blizzard", level = 50, cd = 70, dist = 1, target = 0, f = 150, t = "ice"},
          move7 = {name = "Rest", level = 45, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
          },
["Mantine"] = {move1 = {name = "Super Sonic", level = 80, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
          move2 = {name = "Headbutt", level = 80, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
          move3 = {name = "Bubbles", level = 80, cd = 10, dist = 10, target = 1, f = 40, t = "water"},
          move4 = {name = "Bubblebeam", level = 82, cd = 25, dist = 10, target = 1, f = 21, t = "water"},
          move5 = {name = "Air Slash", level = 83, cd = 60, dist = 1, target = 0, f = 100, t = "flying"},
          move6 = {name = "Water Pulse", level = 80, cd = 30, dist = 1, target = 0, f = 70, t = "water"},
          move7 = {name = "Wing Attack", level = 85, cd = 30, dist = 1, target = 0, f = 75, t = "flying"},
          move8 = {name = "Surf", level = 85, cd = 50, dist = 1, target = 0, f = 125, t = "water"},
          move9 = {name = "Hydropump", level = 95, cd = 70, dist = 1, target = 0, f = 120, t = "water"},
          move10 = {name = "Agility", level = 80, cd = 30, dist = 1, target = 0, f = 0, t = "flying"},
          },
["Skarmory"] = {move1 = {name = "Sand Attack", level = 90, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
          move2 = {name = "Peck", level = 90, cd = 10, dist = 1, target = 1, f = 25, t = "flying"},
          move3 = {name = "Slash", level = 90, cd = 15, dist = 1, target = 1, f = 60, t = "normal"},
          move4 = {name = "Swift", level = 90, cd = 15, dist = 10, target = 1, f = 30, t = "normal"},
          move5 = {name = "Steel Wing", level = 98, cd = 25, dist = 1, target = 0, f = 30, t = "steel"},
          move6 = {name = "Air Slash", level = 93, cd = 50, dist = 1, target = 0, f = 50, t = "flying"},   
          move7 = {name = "Air Cutter", level = 98, cd = 45, dist = 1, target = 0, f = 40, t = "flying"},
        --  move8 = {name = "Cannon Ball", level = 115, cd = 7, dist = 10, target = 0, f = 80, t = "steel"},
          move8 = {name = "Mega Steel Wing", level = 80, cd = 30, dist = 1, target = 0, f = 70, t = "steel"},
          move9 = {name = "Aerial Ace", level = 94, cd = 80, dist = 1, target = 0, f = 120, t = "flying"},   
          move10 = {name = "Agility", level = 90, cd = 30, dist = 1, target = 0, f = 0, t = "flying"},
         },
["Houndour"] = {move1 = {name = "Roar", level = 23, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
          move2 = {name = "Bite", level = 20, cd = 10, dist = 1, target = 1, f = 25, t = "dark"},
          move3 = {name = "Crunch", level = 20, cd = 15, dist = 1, target = 1, f = 90, t = "dark"},
          move4 = {name = "Faint Attack", level = 22, cd = 20, dist = 1, target = 1, f = 32, t = "dark"},
          move5 = {name = "Ember", level = 20, cd = 15, dist = 10, target = 1, f = 20, t = "fire"},
          move6 = {name = "Flamethrower", level = 20, cd = 20, dist = 1, target = 0, f = 35, t = "fire"},
          move7 = {name = "Fire Fang", level = 25, cd = 25, dist = 1, target = 1, f = 34, t = "fire"},
         },
["Houndoom"] = {move1 = {name = "Roar", level = 90, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
          move2 = {name = "Bite", level = 80, cd = 10, dist = 1, target = 1, f = 65, t = "dark"},
          move3 = {name = "Crunch", level = 80, cd = 15, dist = 1, target = 1, f = 85, t = "dark"},
          move4 = {name = "Ember", level = 80, cd = 15, dist = 10, target = 1, f = 75, t = "fire"},
          move5 = {name = "Faint Attack", level = 80, cd = 20, dist = 1, target = 1, f = 65, t = "dark"},
          move6 = {name = "Dark Wave", level = 80, cd = 25, dist = 1, target = 0, f = 80, t = "dark"},
          move7 = {name = "Flamethrower", level = 80, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
          move8 = {name = "Fire Fang", level = 80, cd = 25, dist = 1, target = 1, f = 65, t = "fire"},
          move9 = {name = "Fire Blast", level = 82, cd = 40, dist = 1, target = 0, f = 120, t = "fire"},
          move10 = {name = "Inferno", level = 90, cd = 75, dist = 1, target = 0, f = 150, t = "fire"},   
         },
["Kingdra"] = {move1 = {name = "Mud Shot", level = 90, cd = 15, dist = 10, target = 1, f = 40, t = "ground"},
          move2 = {name = "SmokeScreen", level = 91, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
          move3 = {name = "Rash Scald", level = 95, cd = 40, dist = 1, target = 0, f = 60, t = "water"},
          move4 = {name = "Bubbles", level = 90, cd = 15, dist = 10, target = 1, f = 65, t = "water"},
          move5 = {name = "Bubblebeam", level = 90, cd = 20, dist = 10, target = 1, f = 65, t = "water"},
          move6 = {name = "Water Gun", level = 90, cd = 25, dist = 1, target = 0, f = 58, t = "water"},
          move7 = {name = "Twister", level = 90, cd = 45, dist = 1, target = 0, f = 75, t = "dragon"},
          move8 = {name = "Dragon Pulse", level = 100, cd = 45, dist = 1, target = 0, f = 70, t = "dragon"},
          move9 = {name = "Hydropump", level = 100, cd = 80, dist = 1, target = 0, f = 85, t = "water"},
          move10 = {name = "Dragon Dance", level = 100, cd = 80, dist = 1, target = 0, f = 0, t = "dragon"},   
         },
["Phanpy"] = {move1 = {name = "Tackle", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
          move2 = {name = "Take Down", level = 24, cd = 15, dist = 1, target = 0, f = 60, t = "normal"},      
          move3 = {name = "Horn Attack", level = 20, cd = 15, dist = 2, target = 1, f = 50, t = "normal"},
          move4 = {name = "Rollout", level = 26, cd = 25, dist = 1, target = 0, f = 25, t = "rock"},
          move5 = {name = "Defense Curl", level = 28, cd = 35, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Donphan"] = {move1 = {name = "Mud Slap", level = 80, cd = 30, dist = 10, target = 1, f = 50, t = "ground"},
          move2 = {name = "Fire Fang", level = 82, cd = 18, dist = 1, target = 1, f = 68, t = "fire"},      
          move3 = {name = "Horn Attack", level = 80, cd = 15, dist = 2, target = 1, f = 50, t = "normal"},
          move4 = {name = "Rollout", level = 80, cd = 25, dist = 1, target = 0, f = 37, t = "rock"},
          move5 = {name = "Cannon Ball", level = 88, cd = 40, dist = 1, target = 0, f = 70, t = "ground"},
          move6 = {name = "Bulldoze", level = 80, cd = 40, dist = 1, target = 0, f = 80, t = "ground"},
          move7 = {name = "Scary Face", level = 82, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"},          
          move8 = {name = "Earthquake", level = 86, cd = 70, dist = 1, target = 0, f = 30, t = "ground"},
          move9 = {name = "Defense Curl", level = 86, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Stantler"] = {move1 = {name = "Sand Attack", level = 50, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
          move2 = {name = "Tackle", level = 50, cd = 15, dist = 1, target = 1, f = 80, t = "normal"},            
          move3 = {name = "Stomp", level = 58, cd = 30, dist = 1, target = 0, f = 90, t = "normal"}, 
             move4 = {name = "Confuse Ray", level = 54, cd = 35, dist = 10, target = 1, f = 65, t = "ghost"},   
          move5 = {name = "Take Down", level = 50, cd = 20, dist = 1, target = 0, f = 60, t = "normal"},
          move6 = {name = "Jump Kick", level = 56, cd = 30, dist = 1, target = 0, f = 80, t = "fighting"}, 
          move7 = {name = "Calm Mind", level = 50, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},    
          move8 = {name = "Hypnosis", level = 50, cd = 60, dist = 10, target = 1, f = 0, t = "psychic"},
          move9 = {name = "Stampade", level = 55, cd = 30, dist = 10, target = 0, f = 125, t = "normal"},
          },
          
["Smeargle"] = {move1 = {name = "Sketch", level = 10, cd = 10, dist = 1, target = 0, f = 0, t = "normal"},
          move2 = {name = "Sketch", level = 10, cd = 10, dist = 1, target = 1, f = 0, t = "normal"},            
          move3 = {name = "Sketch", level = 10, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
          move4 = {name = "Sketch", level = 10, cd = 18, dist = 1, target = 0, f = 0, t = "normal"},
          move5 = {name = "Sketch", level = 10, cd = 22, dist = 1, target = 0, f = 0, t = "normal"},
          move6 = {name = "Sketch", level = 10, cd = 22, dist = 1, target = 0, f = 0, t = "normal"},
          move7 = {name = "Sketch", level = 10, cd = 22, dist = 1, target = 0, f = 0, t = "normal"},
          move8 = {name = "Sketch", level = 10, cd = 22, dist = 1, target = 0, f = 0, t = "normal"},
          },
          
["Smeargle 1"] = {move1 = {name = "Sketch 1", level = 10, cd = 10, dist = 1, target = 0, f = 0, t = "ground"},
          },
    
["Smeargle 2"] = {move1 = {name = "Sketch 1", level = 20, cd = 10, dist = 1, target = 0, f = 0, t = "ground"},
          move2 = {name = "Sketch 2", level = 20, cd = 10, dist = 1, target = 1, f = 0, t = "normal"},
          },
        
["Smeargle 3"] = {move1 = {name = "Sketch 1", level = 30, cd = 10, dist = 1, target = 0, f = 0, t = "ground"},
          move2 = {name = "Sketch 2", level = 30, cd = 10, dist = 1, target = 1, f = 0, t = "normal"},            
          move3 = {name = "Sketch 3", level = 30, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
          },

["Smeargle 4"] = {move1 = {name = "Sketch 1", level = 40, cd = 10, dist = 1, target = 0, f = 0, t = "ground"},
          move2 = {name = "Sketch 2", level = 40, cd = 10, dist = 1, target = 1, f = 0, t = "normal"},            
          move3 = {name = "Sketch 3", level = 40, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
          move4 = {name = "Sketch 4", level = 40, cd = 18, dist = 1, target = 0, f = 0, t = "normal"},
          },
          
["Smeargle 5"] = {move1 = {name = "Sketch 1", level = 50, cd = 10, dist = 1, target = 0, f = 0, t = "ground"},
          move2 = {name = "Sketch 2", level = 50, cd = 10, dist = 1, target = 1, f = 0, t = "normal"},            
          move3 = {name = "Sketch 3", level = 50, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
          move4 = {name = "Sketch 4", level = 50, cd = 18, dist = 1, target = 0, f = 0, t = "normal"},
          move5 = {name = "Sketch 5", level = 50, cd = 22, dist = 1, target = 0, f = 0, t = "normal"},
          },
    
["Smeargle 6"] = {move1 = {name = "Sketch 1", level = 60, cd = 10, dist = 1, target = 0, f = 0, t = "ground"},
          move2 = {name = "Sketch 2", level = 60, cd = 10, dist = 1, target = 1, f = 0, t = "normal"},            
          move3 = {name = "Sketch 3", level = 60, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
          move4 = {name = "Sketch 4", level = 60, cd = 18, dist = 1, target = 0, f = 0, t = "normal"},
          move5 = {name = "Sketch 5", level = 60, cd = 22, dist = 1, target = 0, f = 0, t = "normal"},
          move6 = {name = "Sketch 6", level = 60, cd = 22, dist = 1, target = 0, f = 0, t = "normal"},
          },

["Smeargle 7"] = {move1 = {name = "Sketch 1", level = 70, cd = 10, dist = 1, target = 0, f = 0, t = "ground"},
          move2 = {name = "Sketch 2", level = 70, cd = 10, dist = 1, target = 1, f = 0, t = "normal"},            
          move3 = {name = "Sketch 3", level = 70, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
          move4 = {name = "Sketch 4", level = 70, cd = 18, dist = 1, target = 0, f = 0, t = "normal"},
          move5 = {name = "Sketch 5", level = 70, cd = 22, dist = 1, target = 0, f = 0, t = "normal"},
          move6 = {name = "Sketch 6", level = 70, cd = 22, dist = 1, target = 0, f = 0, t = "normal"},
          move7 = {name = "Sketch 7", level = 70, cd = 22, dist = 1, target = 0, f = 0, t = "normal"},
          },
    
["Smeargle 8"] = {move1 = {name = "Sketch 1", level = 80, cd = 10, dist = 1, target = 0, f = 0, t = "ground"},
          move2 = {name = "Sketch 2", level = 80, cd = 10, dist = 1, target = 1, f = 0, t = "normal"},            
          move3 = {name = "Sketch 3", level = 80, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
          move4 = {name = "Sketch 4", level = 80, cd = 18, dist = 1, target = 0, f = 0, t = "normal"},
          move5 = {name = "Sketch 5", level = 80, cd = 22, dist = 1, target = 0, f = 0, t = "normal"},
          move6 = {name = "Sketch 6", level = 80, cd = 22, dist = 1, target = 0, f = 0, t = "normal"},
          move7 = {name = "Sketch 7", level = 80, cd = 22, dist = 1, target = 0, f = 0, t = "normal"},
          move8 = {name = "Sketch 8", level = 80, cd = 22, dist = 1, target = 0, f = 0, t = "normal"},
          },      
          
["Tyrogue"] = {move1 = {name = "Triple Punch", level = 30, cd = 15, dist = 1, target = 1, f = 70, t = "fighting"},
          move2 = {name = "Mega Punch", level = 32, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
          move3 = {name = "Multi-Punch", level = 36, cd = 30, dist = 1, target = 0, f = 70, t = "fighting"},
          move4 = {name = "Triple Kick", level = 30, cd = 15, dist = 1, target = 1, f = 70, t = "fighting"},
          move5 = {name = "Mega Kick", level = 32, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
          move6 = {name = "Multi-Kick", level = 36, cd = 30, dist = 1, target = 0, f = 70, t = "fighting"},
          },
["Hitmontop"] = {move1 = {name = "Fighter Spirit", level = 60, cd = 30, dist = 1, target = 0, f = 0, t = "fighting"},
          move2 = {name = "Triple Kick", level = 60, cd = 15, dist = 1, target = 1, f = 70, t = "fighting"},
          move3 = {name = "Mega Kick", level = 60, cd = 16, dist = 1, target = 1, f = 85, t = "fighting"},
          move4 = {name = "Revenge", level = 60, cd = 40, dist = 1, target = 0, f = 40, t = "fighting"},
          move5 = {name = "Rolling Kick", level = 65, cd = 25, dist = 1, target = 0, f = 190, t = "fighting"},          
          move6 = {name = "Counter Spin", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "fighting", passive = "sim"},
          move7 = {name = "Evasion", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "bug", passive = "sim"},
          move8 = {name = "Foresight", level = 1, cd = 0, dist = 1, target = 1, f = 45, t = "fighting", passive = "sim"},
          -- Fazer Counter Spin (Counter spin = doCastSpell Counter Helix)
         },
["Smoochum"] = {move1 = {name = "Lovely Kiss", level = 30, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
          move2 = {name = "Doubleslap", level = 30, cd = 10, dist = 1, target = 1, f = 25, t = "normal"},
          move3 = {name = "Psywave", level = 30, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
          move4 = {name = "Psy Pulse", level = 30, cd = 15, dist = 10, target = 1, f = 35, t = "psychic"},
          move5 = {name = "Ice Punch", level = 30, cd = 20, dist = 1, target = 1, f = 65, t = "ice"},
          move6 = {name = "Ice Beam", level = 30, cd = 30, dist = 1, target = 0, f = 195, t = "ice"},
          move7 = {name = "Icy Wind", level = 34, cd = 25, dist = 1, target = 0, f = 45, t = "ice"},
          move8 = {name = "Aurora Beam", level = 40, cd = 35, dist = 1, target = 0, f = 190, t = "ice"},
         },
["Elekid"] = {move1 = {name = "Quick Attack", level = 30, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Thunder Punch", level = 30, cd = 20, dist = 1, target = 1, f = 75, t = "electric"},
          move3 = {name = "Thunder Shock", level = 30, cd = 10, dist = 10, target = 1, f = 55, t = "electric"},
          move4 = {name = "Thunder Bolt", level = 30, cd = 25, dist = 10, target = 1, f = 39, t = "electric"},
          move5 = {name = "Thunder Wave", level = 30, cd = 25, dist = 1, target = 0, f = 70, t = "electric"},
          move6 = {name = "Thunder", level = 40, cd = 40, dist = 1, target = 0, f = 125, t = "electric"},
          move7 = {name = "Shock-Counter", level = 1, cd = 0, dist = 10, target = 0, f = 50, t = "electric", passive = "sim"},
         },
["Magby"] = {move1 = {name = "Scratch", level = 30, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
          move2 = {name = "Fire Punch", level = 32, cd = 20, dist = 1, target = 1, f = 65, t = "fire"},
          move3 = {name = "Ember", level = 30, cd = 10, dist = 10, target = 1, f = 40, t = "fire"},
          move4 = {name = "Flamethrower", level = 30, cd = 25, dist = 1, target = 0, f = 80, t = "fire"},
          move5 = {name = "Fireball", level = 30, cd = 20, dist = 10, target = 1, f = 65, t = "fire"},
          move6 = {name = "Fire Blast", level = 40, cd = 40, dist = 1, target = 0, f = 100, t = "fire"},
          move7 = {name = "Lava-Counter", level = 1, cd = 0, dist = 10, target = 0, f = 50, t = "fire", passive = "sim"},
         },
         
["Miltank"] = {move1 = {name = "Tackle", level = 80, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
          move2 = {name = "Body Slam", level = 85, cd = 15, dist = 1, target = 1, f = 80, t = "normal"},
          move3 = {name = "Stomp", level = 85, cd = 30, dist = 1, target = 0, f = 90, t = "normal"},                
          move4 = {name = "Rollout", level = 80, cd = 40, dist = 1, target = 0, f = 45, t = "rock"},
          move5 = {name = "Cannon Ball", level = 80, cd = 30, dist = 1, target = 0, f = 90, t = "ground"},
          move6 = {name = "Milk Drink", level = 80, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, 
          move7 = {name = "Heal Bell", level = 80, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, 
          move8 = {name = "Defense Curl", level = 80, cd = 35, dist = 1, target = 0, f = 0, t = "normal"},
          },
          
["Blissey"] = {move1 = {name = "Doubleslap", level = 100, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
          move2 = {name = "Egg Bomb", level = 100, cd = 10, dist = 10, target = 1, f = 70, t = "normal"},
          move3 = {name = "Great Love", level = 108, cd = 60, dist = 1, target = 0, f = 50, t = "normal"},          
          move4 = {name = "Sing", level = 100, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
          move5 = {name = "Healarea", level = 100, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
          move6 = {name = "Emergency Call", level = 100, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},--fazer protection
          move7 = {name = "Protection", level = 106, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},  
          move8 = {name = "Softboiled", level = 106, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},            
          move9 = {name = "Egg Rain", level = 105, cd = 50, dist = 1, target = 0, f = 150, t = "normal"},
            move10 = {name = "Charm", level = 100, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
          -- softboiled (talvez eu faça essa spell como passiva pq vai ficar roubado o poke ter 2 curas)
          -- softboiled só quem pode ter é chansey e blissey, mas as 2 tem que ter healarea, dai 2 curas fica roubado.
         },
["Entei"] = {move1 = {name = "Dragon Claw", level = 5, cd = 12, dist = 1, target = 1, f = 60, t = "dragon"},
            move2 = {name = "Ember", level = 11, cd = 10, dist = 8, target = 1, f = 40, t = "fire"},
            move3 = {name = "Flamethrower", level = 17, cd = 16, dist = 1, target = 0, f = 80, t = "fire"},
            move4 = {name = "Fireball", level = 16, cd = 20, dist = 4, target = 1, f = 65, t = "fire"},
            move5 = {name = "Fire Fang", level = 19, cd = 16, dist = 1, target = 1, f = 68, t = "fire"},
            move6 = {name = "Raging Blast", level = 25, cd = 28, dist = 1, target = 0, f = 100, t = "fire"},
            move7 = {name = "Fire Blast", level = 33, cd = 54, dist = 1, target = 0, f = 120, t = "fire"},
            move8 = {name = "Wing Attack", level = 28, cd = 28, dist = 1, target = 0, f = 75, t = "flying"},
            move9 = {name = "Magma Storm", level = 58, cd = 81, dist = 1, target = 0, f = 95, t = "fire"},
            move10 = {name = "Scary Face", level = 58, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"},
            move11 = {name = "Ancient Fury", level = 64, cd = 32, dist = 1, target = 0, f = 0, t = "normal"},
          move12 = {name = "Lava-Counter", level = 1, cd = 0, dist = 10, target = 0, f = 50, t = "fire", passive = "sim"},
         },
["Raikou"] = {move1 = {name = "Quick Attack", level = 32, cd = 8, dist = 2, target = 1, f = 40, t = "normal"},
            move2 = {name = "Thunder Punch", level = 36, cd = 16, dist = 1, target = 1, f = 75, t = "electric"},
            move3 = {name = "Thunder Shock", level = 35, cd = 8, dist = 4, target = 1, f = 55, t = "electric"},
            move4 = {name = "Thunder Bolt", level = 37, cd = 20, dist = 4, target = 1, f = 39, t = "electric"},
            move5 = {name = "Thunder Wave", level = 38, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
            move6 = {name = "Thunder", level = 43, cd = 28, dist = 1, target = 0, f = 100, t = "electric"},
            move7 = {name = "Electric Storm", level = 51, cd = 72, dist = 1, target = 0, f = 105, t = "electric"},
            move8 = {name = "Shock-Counter", level = 1, cd = 0, dist = 6, target = 0, f = 50, t = "electric", passive = "sim"},
         },
["Suicune"] = {move1 = {name = "Headbutt", level = 56, cd = 12, dist = 1, target = 1, f = 50, t = "normal"},
          move2 = {name = "Bubbles", level = 9, cd = 8, dist = 10, target = 1, f = 40, t = "water"},
          move3 = {name = "Water Gun", level = 15, cd = 16, dist = 1, target = 0, f = 55, t = "water"},
          move4 = {name = "Waterball", level = 12, cd = 20, dist = 10, target = 1, f = 65, t = "water"},
          move5 = {name = "Aqua Tail", level = 20, cd = 16, dist = 1, target = 1, f = 50, t = "water"},
          move6 = {name = "Bubble Blast", level = 17, cd = 32, dist = 1, target = 0, f = 100, t = "water"},
          move7 = {name = "Hydro Cannon", level = 29, cd = 54, dist = 1, target = 0, f = 95, t = "water"},
          move8 = {name = "Skull Bash", level = 44, cd = 36, dist = 1, target = 0, f = 100, t = "normal"},
          move9 = {name = "Hydropump", level = 59, cd = 81, dist = 1, target = 0, f = 125, t = "water"},
},
["Larvitar"] = {move1 = {name = "Bite", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
          move2 = {name = "Crunch", level = 20, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},
          move3 = {name = "Dark Ball", level = 20, cd = 15, dist = 10, target = 1, f = 35, t = "dark"},  
          move4 = {name = "Stone Edge", level = 20, cd = 15, dist = 10, target = 1, f = 30, t = "rock"},     
          move5 = {name = "Hyper Beam", level = 30, cd = 50, dist = 1, target = 0, f = 190, t = "normal"},
          move6 = {name = "Sand Storm", level = 25, cd = 50, dist = 1, target = 0, f = 0, t = "ground"},
         },
["Pupitar"] = {move1 = {name = "Bite", level = 60, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
          move2 = {name = "Crunch", level = 60, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},
          move3 = {name = "Dark Ball", level = 60, cd = 15, dist = 10, target = 1, f = 35, t = "dark"},  
          move4 = {name = "Rock Slide", level = 60, cd = 15, dist = 10, target = 1, f = 35, t = "rock"},
          move5 = {name = "Stone Edge", level = 60, cd = 15, dist = 10, target = 1, f = 30, t = "rock"},     
          move6 = {name = "Earthquake", level = 65, cd = 50, dist = 1, target = 0, f = 15, t = "ground"},
          move7 = {name = "Hyper Beam", level = 67, cd = 50, dist = 1, target = 0, f = 190, t = "normal"},
          move8 = {name = "Sand Storm", level = 60, cd = 50, dist = 1, target = 0, f = 0, t = "ground"},
         },
["Tyranitar"] = {move1 = {name = "Bite", level = 100, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
          move2 = {name = "Dark Wave", level = 100, cd = 20, dist = 1, target = 0, f = 65, t = "dark"},
          move3 = {name = "Crunch", level = 100, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},             --opicional
          move4 = {name = "Dark Ball", level = 100, cd = 20, dist = 10, target = 1, f = 70, t = "dark"},
          move5 = {name = "Rock Slide", level = 100, cd = 20, dist = 10, target = 1, f = 50, t = "rock"},   
          move6 = {name = "Stone Edge", level = 100, cd = 15, dist = 10, target = 1, f = 60, t = "rock"},
          move7 = {name = "Assurance", level = 106, cd = 50, dist = 1, target = 0, f = 70, t = "ground"},    
          move8 = {name = "Hyper Beam", level = 108, cd = 50, dist = 1, target = 0, f = 190, t = "normal"},
          move9 = {name = "Epicenter", level = 100, cd = 50, dist = 1, target = 0, f = 150, t = "ground"},
          move10 = {name = "Sand Storm", level = 102, cd = 60, dist = 1, target = 0, f = 125, t = "ghost"},      
          move11 = {name = "Mega - Tyranitar", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "ghost", mega = 1},      
         },
["Lugia"] = {move1 = {name = "Whirlwind", level = 11, cd = 12, dist = 1, target = 0, f = 72, t = "flying"},
          move2 = {name = "Hydropump", level = 11, cd = 3, dist = 1, target = 0, f = 120, t = "water"},
          move3 = {name = "Ancient Power", level = 11, cd = 4, dist = 1, target = 0, f = 100, t = "rock"},
          move4 = {name = "Restore", level = 11, cd = 5, dist = 1, target = 0, f = 0, t = "normal"},
          move5 = {name = "Future Sight", level = 11, cd = 9, dist = 1, target = 0, f = 0, t = "psychic"},
          move6 = {name = "Calm Mind", level = 11, cd = 8, dist = 1, target = 0, f = 0, t = "psychic"},
          move7 = {name = "Draco Meteor", level = 11, cd = 7, dist = 1, target = 0, f = 120, t = "dragon"},
          move8 = {name = "Bubble Blast", level = 11, cd = 6, dist = 1, target = 0, f = 125, t = "water"},
          move9 = {name = "Future Sight", level = 11, cd = 13, dist = 1, target = 0, f = 130, t = "psychic"},
},
["Ho-oh"] = {move1 = {name = "Whirlwind", level = 11, cd = 30, dist = 1, target = 0, f = 72, t = "flying"},
          move2 = {name = "Sunny Day", level = 11, cd = 35, dist = 1, target = 0, f = 0, t = "fire"},
          move3 = {name = "Fire Blast", level = 11, cd = 40, dist = 1, target = 0, f = 100, t = "fire"},
          move4 = {name = "Sacred Fire", level = 16, cd = 20, dist = 4, target = 1, f = 90, t = "fire"},
          move5 = {name = "Ancient Power", level = 11, cd = 50, dist = 1, target = 0, f = 100, t = "rock"},
          move6 = {name = "Restore", level = 11, cd = 100, dist = 1, target = 0, f = 0, t = "normal"},
          move7 = {name = "Future Sight", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
          move8 = {name = "Calm Mind", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
          move9 = {name = "Lava-Counter", level = 1, cd = 0, dist = 10, target = 0, f = 50, t = "fire", passive = "sim"},
},
["Celebi"] = {move1 = {name = "Body Slam", level = 56, cd = 12, dist = 1, target = 1, f = 80, t = "normal"},  
         move2 = {name = "Razor Leaf", level = 12, cd = 7, dist = 10, target = 1, f = 33, t = "grass"},
         move3 = {name = "Vine Whip", level = 19, cd = 16, dist = 1, target = 0, f = 65, t = "grass"},
         move4 = {name = "Headbutt", level = 16, cd = 12, dist = 1, target = 1, f = 50, t = "normal"},
         move5 = {name = "Leech Seed", level = 16, cd = 28, dist = 10, target = 1, f = 1, t = "grass"},
         move6 = {name = "Bullet Seed", level = 28, cd = 28, dist = 10, target = 1, f = 8, t = "grass"},
         move7 = {name = "Solar Beam", level = 31, cd = 54, dist = 1, target = 0, f = 190, t = "grass"},
         move8 = {name = "Sleep Powder", level = 20, cd = 72, dist = 1, target = 0, f = 0, t = "normal"},
         move9 = {name = "Stun Spore", level = 18, cd = 36, dist = 1, target = 0, f = 0, t = "normal"},
         move10 = {name = "Poison Powder", level = 17, cd = 36, dist = 1, target = 0, f = 0, t = "normal"},
         move11 = {name = "Leaves Fury", level = 60, cd = 81, dist = 1, target = 0, f = 150, t = "grass"},
         },    
         
--------------------------------------------- 3 geracao or hoeen ------

["Treecko"] = {move1 = {name = "Quick Attack", level = 10, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},  
         move2 = {name = "Leaf Blade", level = 10, cd = 10, dist = 10, target = 1, f = 50, t = "grass"},
         move3 = {name = "Fury Cutter", level = 15, cd = 15, dist = 1, target = 0, f = 50, t = "bug"},
         move4 = {name = "X-Scissor", level = 18, cd = 30, dist = 1, target = 1, f = 50, t = "bug"},
         move5 = {name = "Giga Drain", level = 20, cd = 60, dist = 10, target = 1, f = 15, t = "grass"},
         move6 = {name = "Agility", level = 22, cd = 20, dist = 1, target = 0, f = 95, t = "flying"},
         },
         
["Grovyle"] = {move1 = {name = "Quick Attack", level = 40, cd = 15, dist = 1, target = 1, f = 80, t = "normal"},  
         move2 = {name = "Leaf Blade", level = 40, cd = 10, dist = 10, target = 1, f = 33, t = "grass"},
         move3 = {name = "Magical Leaf", level = 40, cd = 25, dist = 1, target = 0, f = 65, t = "grass"},
         move4 = {name = "Fury Cutter", level = 45, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
         move5 = {name = "Pursuit", level = 40, cd = 15, dist = 10, target = 1, f = 45, t = "grass"},
         move6 = {name = "Night Slash", level = 40, cd = 25, dist = 1, target = 0, f = 95, t = "grass"},
         move7 = {name = "X-Scissor", level = 40, cd = 30, dist = 1, target = 0, f = 60, t = "bug"},
         move8 = {name = "Giga Drain", level = 45, cd = 60, dist = 1, target = 0, f = 35, t = "normal"},
         move9 = {name = "Agility", level = 40, cd = 30, dist = 1, target = 0, f = 0, t = "flying"},
         },
         
["Sceptile"] = {move1 = {name = "Quick Attack", level = 80, cd = 15, dist = 1, target = 1, f = 80, t = "normal"},  
         move2 = {name = "Leaf Blade", level = 80, cd = 10, dist = 10, target = 1, f = 33, t = "grass"},
         move3 = {name = "Magical Leaf", level = 80, cd = 25, dist = 1, target = 0, f = 65, t = "grass"},
         move4 = {name = "Fury Cutter", level = 85, cd = 15, dist = 1, target = 0, f = 50, t = "normal"},
         move5 = {name = "Pursuit", level = 80, cd = 15, dist = 10, target = 1, f = 45, t = "grass"},
         move6 = {name = "Night Slash", level = 80, cd = 25, dist = 1, target = 0, f = 95, t = "grass"},
         move7 = {name = "X-Scissor", level = 80, cd = 30, dist = 1, target = 0, f = 65, t = "bug"},
         move8 = {name = "Dual Chop", level = 80, cd = 15, dist = 1, target = 0, f = 35, t = "dragon"},
         move9 = {name = "Frenzy Plant", level = 90, cd = 60, dist = 1, target = 0, f = 190, t = "normal"},
         move10 = {name = "Agility", level = 80, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
         move11 = {name = "Mega - Sceptile", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "normal", mega = 1},
         },        

["Torchic"] = {move1 = {name = "Quick Attack", level = 10, cd = 12, dist = 1, target = 1, f = 80, t = "normal"},  
         move2 = {name = "Ember", level = 10, cd = 10, dist = 10, target = 1, f = 65, t = "fire"},
         move3 = {name = "Flamethrower", level = 15, cd = 20, dist = 10, target = 0, f = 80, t = "fire"},
         move4 = {name = "Drill Peck", level = 18, cd = 15, dist = 10, target = 1, f = 57, t = "normal"},
         move5 = {name = "Overheat", level = 20, cd = 60, dist = 10, target = 0, f = 95, t = "fire"},         
         move6 = {name = "Double Team", level = 22, cd = 30, dist = 10, target = 0, f = 190, t = "normal"},
         },
["Combusken"] = {move1 = {name = "Quick Attack", level = 40, cd = 15, dist = 1, target = 1, f = 80, t = "normal"},  
         move2 = {name = "Ember", level = 40, cd = 10, dist = 10, target = 1, f = 50, t = "fire"},
         move3 = {name = "Mega Kick", level = 40, cd = 20, dist = 1, target = 1, f = 65, t = "fighting"},
         move4 = {name = "Fire Punch", level = 40, cd = 20, dist = 1, target = 1, f = 50, t = "fire"},
         move5 = {name = "Blaze Kick", level = 40, cd = 20, dist = 10, target = 1, f = 1, t = "fire"},         
         move6 = {name = "Flare Blitz", level = 50, cd = 60, dist = 1, target = 0, f = 80, t = "fire"},
         move7 = {name = "Sky Uppercut", level = 48, cd = 28, dist = 1, target = 1, f = 190, t = "fighting"},
         move8 = {name = "Bulk Up", level = 40, cd = 40, dist = 1, target = 0, f = 0, t = "fire"},
         },
["Blaziken"] = {move1 = {name = "Quick Attack", level = 80, cd = 15, dist = 2, target = 1, f = 80, t = "normal"},  
         move2 = {name = "Ember", level = 80, cd = 10, dist = 10, target = 1, f = 33, t = "fire"},
         move3 = {name = "Mega Kick", level = 80, cd = 20, dist = 1, target = 1, f = 65, t = "fighting"},
         move4 = {name = "Double Kick", level = 80, cd = 20, dist = 1, target = 1, f = 50, t = "fighting"},         
         move5 = {name = "Blaze Kick", level = 80, cd = 20, dist = 10, target = 1, f = 1, t = "fire"},
         move6 = {name = "Hi Jump Kick", level = 80, cd = 50, dist = 1, target = 0, f = 95, t = "fighting"},
         move7 = {name = "Sky Uppercut", level = 88, cd = 28, dist = 1, target = 1, f = 120, t = "fighting"},     
         move8 = {name = "Eruption", level = 95, cd = 45, dist = 1, target = 0, f = 95, t = "fire"},
         move9 = {name = "Flare Blitz", level = 90, cd = 60, dist = 1, target = 0, f = 80, t = "fire"},
         move10 = {name = "Bulk Up", level = 90, cd = 40, dist = 1, target = 0, f = 190, t = "fighting"},
         move11 = {name = "Evasion", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "bug", passive = "sim"},
         move12 = {name = "Mega - Blaziken", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "fire", mega = 1},
         },    
         
["Mudkip"] = {move1 = {name = "Aqua Tail", level = 10, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
          move2 = {name = "Mud Slap", level = 10, cd = 10, dist = 10, target = 1, f = 40, t = "ground"},
          move3 = {name = "Water Gun", level = 10, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
          move4 = {name = "Waterball", level = 15, cd = 25, dist = 10, target = 1, f = 65, t = "water"},
          move5 = {name = "Hydropump", level = 22, cd = 80, dist = 1, target = 0, f = 50, t = "water"},
          move6 = {name = "Protect", level = 18, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
         },

["Marshtomp"] = {move1 = {name = "Mud Slap", level = 40, cd = 20, dist = 10, target = 1, f = 40, t = "ground"},
          move2 = {name = "Water Gun", level = 40, cd = 20, dist = 1, target = 0, f = 50, t = "water"},
          move3 = {name = "Waterball", level = 40, cd = 25, dist = 1, target = 1, f = 55, t = "water"},
          move4 = {name = "Aqua Tail", level = 40, cd = 10, dist = 1, target = 1, f = 65, t = "water"},
          move5 = {name = "Muddy Water", level = 40, cd = 35, dist = 1, target = 0, f = 50, t = "water"},
          move6 = {name = "Hydropump", level = 42, cd = 80, dist = 1, target = 0, f = 125, t = "water"},
          move7 = {name = "Protect", level = 48, cd = 40, dist = 1, target = 0, f = 125, t = "normal"},
         },

["Swampert"] = {move1 = {name = "Aqua Tail", level = 80, cd = 10, dist = 1, target = 1, f = 80, t = "water"},
         move2 = {name = "Mud Slap", level = 80, cd = 25, dist = 1, target = 1, f = 40, t = "ground"},
         move3 = {name = "Water Gun", level = 80, cd = 20, dist = 1, target = 0, f = 50, t = "water"},
         move4 = {name = "Waterball", level = 80, cd = 15, dist = 10, target = 1, f = 60, t = "water"},
         move5 = {name = "Hammer Arm", level = 80, cd = 35, dist = 1, target = 0, f = 15, t = "fighting"},
         move6 = {name = "Muddy Water", level = 80, cd = 30, dist = 1, target = 0, f = 50, t = "water"},
         move7 = {name = "Earth Power", level = 80, cd = 45, dist = 1, target = 0, f = 120, t = "ground"},     
         move8 = {name = "Earthquake", level = 87, cd = 60, dist = 1, target = 0, f = 32, t = "ground"},
         move9 = {name = "Hydropump", level = 90, cd = 80, dist = 1, target = 0, f = 90, t = "normal"},
         move10 = {name = "Protect", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},         
         move11 = {name = "Mega - Swampert", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "grass", mega = 1},
         },
         
["Poochyena"] = {move1 = {name = "Roar", level = 40, cd = 40, dist = 1, target = 1, f = 70, t = "normal"},
          move2 = {name = "Bite", level = 30, cd = 10, dist = 10, target = 1, f = 40, t = "dark"},
          move3 = {name = "Crunch", level = 30, cd = 15, dist = 1, target = 0, f = 55, t = "dark"},
          move4 = {name = "Dark Wave", level = 30, cd = 25, dist = 1, target = 0, f = 80, t = "dark"},
          move5 = {name = "Night Slash", level = 30, cd = 20, dist = 1, target = 0, f = 80, t = "dark"},
         },     
     
["Mightyena"] = {move1 = {name = "Roar", level = 90, cd = 40, dist = 1, target = 1, f = 70, t = "normal"},
          move2 = {name = "Bite", level = 80, cd = 10, dist = 10, target = 1, f = 40, t = "dark"},
          move3 = {name = "Crunch", level = 80, cd = 20, dist = 1, target = 0, f = 55, t = "dark"},
          move4 = {name = "Take Down", level = 80, cd = 40, dist = 1, target = 0, f = 55, t = "normal"},    
          move5 = {name = "Stomp", level = 80, cd = 40, dist = 1, target = 0, f = 60, t = "normal"},
          move6 = {name = "Dark Wave", level = 80, cd = 25, dist = 1, target = 0, f = 80, t = "dark"},      
          move7 = {name = "Night Slash", level = 80, cd = 25, dist = 1, target = 0, f = 130, t = "dark"},
          move8 = {name = "Night Daze", level = 86, cd = 80, dist = 1, target = 0, f = 150, t = "dark"},          
         },     
         
["Zigzagoon"] = {move1 = {name = "Tackle", level = 20, cd = 20, dist = 1, target = 1, f = 70, t = "normal"},
          move2 = {name = "Body Slam", level = 20, cd = 10, dist = 1, target = 1, f = 80, t = "normal"},
          move3 = {name = "Take Down", level = 25, cd = 15, dist = 1, target = 0, f = 55, t = "dark"},
          move4 = {name = "Stomp", level = 25, cd = 40, dist = 1, target = 0, f = 90, t = "normal"},    
          move5 = {name = "Quick Feet", level = 1, cd = 1, dist = 1, target = 0, f = 90, t = "normal", passive = "sim"},              
        },
["Linoone"] = {move1 = {name = "Tackle", level = 40, cd = 20, dist = 1, target = 1, f = 70, t = "normal"},
          move2 = {name = "Sand Attack", level = 40, cd = 10, dist = 1, target = 0, f = 0, t = "normal"},
          move3 = {name = "Fury Swipes", level = 42, cd = 15, dist = 10, target = 1, f = 40, t = "normal"},          
          move4 = {name = "Take Down", level = 46, cd = 15, dist = 1, target = 0, f = 80, t = "dark"},
          move5 = {name = "Play Rough", level = 48, cd = 40, dist = 1, target = 1, f = 180, t = "normal"},
          move6 = {name = "Stomp", level = 45, cd = 20, dist = 10, target = 0, f = 80, t = "normal"},
          move7 = {name = "Quick Feet", level = 1, cd = 1, dist = 1, target = 0, f = 90, t = "normal", passive = "sim"},              
        },            

["Wurmple"] =     {move1 = {name = "Tackle", level = 1, cd = 10, dist = 2, target = 1, f = 55, t = "normal"},
          move3 = {name = "Bug Bite", level = 1, cd = 5, dist = 2, target = 1, f = 40, t = "poison"},
          move2 = {name = "String Shot", level = 1, cd = 10, dist = 10, target = 1, f = 0, t = "normal"},
          move3 = {name = "Poison Sting", level = 1, cd = 5, dist = 2, target = 1, f = 40, t = "poison"},
         },    

["Silcoon"] =     {move1 = {name = "Tackle", level = 20, cd = 10, dist = 2, target = 1, f = 55, t = "normal"},
          move2 = {name = "Bug Bite", level = 20, cd = 5, dist = 2, target = 1, f = 40, t = "poison"},
          move3 = {name = "String Shot", level = 22, cd = 10, dist = 10, target = 1, f = 0, t = "normal"},
          move4 = {name = "Poison Sting", level = 20, cd = 5, dist = 2, target = 1, f = 40, t = "poison"},
          move5 = {name = "Harden", level = 25, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},           
          
         },    

["Cascoon"] =     {move1 = {name = "Tackle", level = 20, cd = 10, dist = 2, target = 1, f = 55, t = "normal"},
          move2 = {name = "Bug Bite", level = 20, cd = 5, dist = 2, target = 1, f = 40, t = "poison"},
          move3 = {name = "String Shot", level = 22, cd = 10, dist = 10, target = 1, f = 0, t = "normal"},
          move4 = {name = "Poison Sting", level = 20, cd = 5, dist = 2, target = 1, f = 40, t = "poison"},
          move5 = {name = "Harden", level = 25, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},           
         },        

["Beautifly"] =   {move1 = {name = "Super Sonic", level = 60, cd = 18, dist = 10, target = 1, f = 0, t = "normal"},
          move2 = {name = "Bug Bite", level = 60, cd = 60, dist = 2, target = 1, f = 40, t = "poison"},
          move3 = {name = "Air Cutter", level = 62, cd = 62, dist = 10, target = 0, f = 80, t = "flying"},
          move4 = {name = "Bug Buzz", level = 60, cd = 63, dist = 2, target = 0, f = 40, t = "bug"},
          move5 = {name = "Whirlwind", level = 65, cd = 68, dist = 1, target = 0, f = 70, t = "flying"},          
          move6 = {name = "Gust", level = 68, cd = 30, dist = 1, target = 0, f = 70, t = "flying"},     
          move7 = {name = "Stun Spore", level = 60, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},          
         },                 
        
["Dustox"] =   {move1 = {name = "Super Sonic", level = 60, cd = 18, dist = 10, target = 1, f = 0, t = "normal"},
          move2 = {name = "Psybeam", level = 60, cd = 5, dist = 10, target = 1, f = 80, t = "psychic"},
          move3 = {name = "Confusion", level = 63, cd = 10, dist = 10, target = 0, f = 90, t = "psychic"},
          move4 = {name = "Psychic", level = 62, cd = 5, dist = 10, target = 0, f = 40, t = "psychic"},
          move5 = {name = "Venoshock", level = 65, cd = 18, dist = 1, target = 0, f = 72, t = "poison"},          
          move6 = {name = "Gust", level = 65, cd = 30, dist = 1, target = 0, f = 70, t = "flying"},     
          move7 = {name = "Protect", level = 68, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},          
         },    

["Shroomish"] = {move1 = {name = "Leech Seed", level = 20, cd = 20, dist = 1, target = 1, f = 70, t = "grass"},
          move2 = {name = "Seed Bomb", level = 20, cd = 20, dist = 9, target = 1, f = 50, t = "grass"},    
          move3 = {name = "Energy Ball", level = 20, cd = 10, dist = 9, target = 1, f = 60, t = "grass"},
          move4 = {name = "Growth", level = 20, cd = 15, dist = 1, target = 1, f = 65, t = "normal"},
          move5 = {name = "Sleep Powder", level = 27, cd = 80, dist = 1, target = 0, f = 50, t = "normal"},
          move6 = {name = "Poison Powder", level = 28, cd = 20, dist = 1, target = 0, f = 50, t = "normal"},      
         },             
                
["Breloom"] = {move1 = {name = "Leech Seed", level = 80, cd = 15, dist = 1, target = 1, f = 80, t = "grass"},  
         move2 = {name = "Bullet Seed", level = 80, cd = 15, dist = 10, target = 1, f = 33, t = "grass"},
         move3 = {name = "Energy Ball", level = 80, cd = 30, dist = 10, target = 0, f = 65, t = "grass"},
         move4 = {name = "Force Palm", level = 85, cd = 40, dist = 10, target = 0, f = 50, t = "fighting"},
         move5 = {name = "Sky Uppercut", level = 88, cd = 30, dist = 10, target = 1, f = 80, t = "fighting"},
         move6 = {name = "Mega Punch", level = 80, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"},
         move7 = {name = "Focus Blast", level = 80, cd = 80, dist = 10, target = 0, f = 65, t = "normal"},
         move8 = {name = "Giga Drain", level = 85, cd = 60, dist = 10, target = 0, f = 50, t = "grass"},
         move9 = {name = "Growth", level = 80, cd = 30, dist = 10, target = 0, f = 190, t = "normal"},
         move10 = {name = "Spores Reaction", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"},         
         },             

["Spinda"] =     {move1 = {name = "Tackle", level = 20, cd = 10, dist = 2, target = 1, f = 55, t = "normal"},
          move2 = {name = "Tri-Attack", level = 20, cd = 5, dist = 2, target = 1, f = 40, t = "normal"},
          move3 = {name = "Crabhammer", level = 22, cd = 10, dist = 2, target = 1, f = 0, t = "normal"},
          move4 = {name = "Dizzy Punch", level = 20, cd = 5, dist = 2, target = 1, f = 40, t = "poison"},
          move5 = {name = "Focus", level = 25, cd = 30, dist = 10, target = 0, f = 0, t = "normal"},           
          move6 = {name = "Contrary Confusion", level = 1, cd = 0, dist = 10, target = 0, f = 50, t = "normal", passive = "sim"},      
         },            
            
["Wingull"] =   {move1 = {name = "Super Sonic", level = 30, cd = 18, dist = 10, target = 1, f = 0, t = "normal"},
          move2 = {name = "Gust", level = 32, cd = 30, dist = 1, target = 0, f = 25, t = "flying"},         
          move3 = {name = "Bubbles", level = 35, cd = 10, dist = 5, target = 1, f = 0, t = "water"},
          move4 = {name = "Wing Attack", level = 32, cd = 5, dist = 10, target = 0, f = 40, t = "flying"},
          move5 = {name = "Scald", level = 32, cd = 18, dist = 1, target = 0, f = 72, t = "water"},          
          move6 = {name = "Rain Dance", level = 30, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},           
         },    
         
["Pelipper"] =   {move1 = {name = "Super Sonic", level = 80, cd = 18, dist = 10, target = 1, f = 0, t = "normal"},
          move2 = {name = "Gust", level = 80, cd = 30, dist = 1, target = 0, f = 50, t = "flying"},         
          move3 = {name = "Wing Attack", level = 80, cd = 5, dist = 10, target = 0, f = 40, t = "flying"},
          move4 = {name = "Bubble Blast", level = 80, cd = 40, dist = 1, target = 0, f = 100, t = "water"},          
          move5 = {name = "Scald", level = 80, cd = 18, dist = 1, target = 0, f = 72, t = "water"},    
          move6 = {name = "Water Pulse", level = 80, cd = 25, dist = 1, target = 0, f = 70, t = "water"},
          move7 = {name = "Hydro Cannon", level = 80, cd = 60, dist = 1, target = 0, f = 95, t = "water"},
       -- move7 = {name = "Swallow", level = 83, cd = 100, dist = 1, target = 0, f = 0, t = "normal"},          
       -- move8 = {name = "Stockpile", level = 83, cd = 4, dist = 1, target = 0, f = 0, t = "dark"},          
          move8 = {name = "Rain Dance", level = 83, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},     
          move9 = {name = "Protect", level = 85, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},              
         },             

["Surskit"] =   {move1 = {name = "Bubbles", level = 20, cd = 10, dist = 5, target = 1, f = 20, t = "water"},
          move2 = {name = "Quick Attack", level = 20, cd = 5, dist = 2, target = 1, f = 40, t = "normal"},
          move3 = {name = "Bubblebeam", level = 22, cd = 18, dist = 2, target = 1, f = 72, t = "water"},          
          move4 = {name = "Aqua Jet", level = 25, cd = 30, dist = 1, target = 0, f = 20, t = "water"},           
         },    

["Masquerain"] =   {move1 = {name = "Super Sonic", level = 80, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
          move2 = {name = "Bug Buzz", level = 80, cd = 10, dist = 5, target = 1, f = 35, t = "bug"},
          move3 = {name = "Quick Attack", level = 80, cd = 5, dist = 2, target = 1, f = 50, t = "normal"},
          move4 = {name = "Silver Wind", level = 82, cd = 18, dist = 2, target = 1, f = 65, t = "bug"},    
          move5 = {name = "Gust", level = 82, cd = 30, dist = 1, target = 0, f = 75, t = "flying"},
          move6 = {name = "Air Slash", level = 82, cd = 30, dist = 1, target = 0, f = 120, t = "flying"},         
          move7 = {name = "Waterfall", level = 85, cd = 30, dist = 10, target = 0, f = 130, t = "water"},    
          move8 = {name = "Intimidate", level = 1, cd = 1, dist = 1, target = 0, f = 90, t = "bug", passive = "sim"},    
          move9 = {name = "Water Sport", level = 32, cd = 25, dist = 2, target = 0, f = 72, t = "water", passive = "sim"},          
         },             
    
["Skitty"] =   {move1 = {name = "Tackle", level = 30, cd = 18, dist = 10, target = 1, f = 30, t = "normal"},
          move2 = {name = "Doubleslap", level = 32, cd = 30, dist = 1, target = 1, f = 30, t = "normal"},         
          move3 = {name = "Play Rough", level = 35, cd = 10, dist = 5, target = 1, f = 60, t = "normal"},
          move4 = {name = "Charm", level = 32, cd = 30, dist = 10, target = 0, f = 0, t = "normal"},          
         },        
         
["Delcatty"] =   {move1 = {name = "Tackle", level = 60, cd = 18, dist = 10, target = 1, f = 30, t = "normal"},
          move2 = {name = "Doubleslap", level = 60, cd = 30, dist = 1, target = 1, f = 30, t = "normal"},         
          move3 = {name = "Play Rough", level = 60, cd = 10, dist = 5, target = 1, f = 60, t = "normal"},
          move4 = {name = "Heal Bell", level = 62, cd = 10, dist = 5, target = 0, f = 0, t = "normal"},    
          move5 = {name = "Faint Attack", level = 63, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},    
          move6 = {name = "Draining Kiss", level = 65, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},              
          move7 = {name = "Charm", level = 60, cd = 30, dist = 10, target = 0, f = 0, t = "normal"},    
         },        
         
["Barboach"] = {move1 = {name = "Mud Slap", level = 20, cd = 25, dist = 1, target = 1, f = 50, t = "ground"},
         move2 = {name = "Mud Shot", level = 20, cd = 15, dist = 10, target = 1, f = 40, t = "ground"},
         move3 = {name = "Aqua Tail", level = 20, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
         move4 = {name = "Water Gun", level = 23, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
         move5 = {name = "Waterball", level = 25, cd = 15, dist = 10, target = 1, f = 65, t = "water"},
         },
         
["Whiscash"] = {move1 = {name = "Mud Slap", level = 60, cd = 10, dist = 1, target = 1, f = 60, t = "ground"},
         move2 = {name = "Mud Shot", level = 60, cd = 15, dist = 10, target = 1, f = 40, t = "ground"},
         move3 = {name = "Aqua Tail", level = 60, cd = 15, dist = 1, target = 1, f = 40, t = "water"},
         move4 = {name = "Bubbles", level = 60, cd = 20, dist = 1, target = 1, f = 45, t = "water"},
         move5 = {name = "Waterball", level = 60, cd = 15, dist = 10, target = 1, f = 50, t = "water"},
         move6 = {name = "Earthshock", level = 62, cd = 35, dist = 1, target = 0, f = 40, t = "ground"},    
         move7 = {name = "Muddy Water", level = 66, cd = 35, dist = 1, target = 0, f = 75, t = "ground"},
         move8 = {name = "Earthquake", level = 70, cd = 45, dist = 1, target = 0, f = 17, t = "ground"},
         },        
         
["Luvdisc"] =   {move1 = {name = "Water Pulse", level = 20, cd = 18, dist = 10, target = 1, f = 30, t = "normal"},
          move2 = {name = "Doubleslap", level = 20, cd = 30, dist = 1, target = 1, f = 30, t = "normal"},         
          move3 = {name = "Dazzling Gleam", level = 22, cd = 10, dist = 5, target = 1, f = 60, t = "normal"},
          move4 = {name = "Waterfall", level = 23, cd = 30, dist = 10, target = 0, f = 35, t = "water"},              
          move5 = {name = "Hydropump", level = 24, cd = 30, dist = 10, target = 0, f = 45, t = "water"},    
          move6 = {name = "Charm", level = 25, cd = 30, dist = 10, target = 0, f = 0, t = "normal"},              
         },    

["Carvanha"] =   {move1 = {name = "Bite", level = 20, cd = 18, dist = 10, target = 1, f = 30, t = "normal"},
          move2 = {name = "Faint Attack", level = 20, cd = 30, dist = 1, target = 1, f = 30, t = "dark"},         
          move3 = {name = "Assurance", level = 25, cd = 30, dist = 10, target = 0, f = 50, t = "dark"},              
          move4 = {name = "Hydropump", level = 24, cd = 30, dist = 10, target = 0, f = 45, t = "water"},    
          move5 = {name = "Rage", level = 20, cd = 30, dist = 10, target = 0, f = 35, t = "normal"},        
          move6 = {name = "Hyper Rage", level = 1, cd = 1, dist = 1, target = 0, f = 50, t = "normal", passive = "sim"},          
         },

["Sharpedo"] =   {move1 = {name = "Bite", level = 60, cd = 15, dist = 10, target = 1, f = 30, t = "normal"},
          move2 = {name = "Faint Attack", level = 60, cd = 20, dist = 1, target = 1, f = 40, t = "dark"},         
          move3 = {name = "Night Slash", level = 60, cd = 35, dist = 10, target = 0, f = 60, t = "dark"},        
          move4 = {name = "Assurance", level = 62, cd = 40, dist = 10, target = 0, f = 60, t = "dark"},                  
          move5 = {name = "Hydropump", level = 62, cd = 45, dist = 10, target = 0, f = 45, t = "water"},    
          move6 = {name = "Aqua Jet", level = 65, cd = 40, dist = 10, target = 0, f = 70, t = "water"},          
          move7 = {name = "Whirlpool", level = 65, cd = 40, dist = 1, target = 0, f = 50, t = "water"},  --alterado v1.8
          move8 = {name = "Scary Face", level = 65, cd = 50, dist = 10, target = 0, f = 0, t = "fire"},        
          move9 = {name = "Hyper Rage", level = 1, cd = 1, dist = 1, target = 0, f = 0, t = "normal", passive = "sim"},          
         },         

["Cacnea"] =   {move1 = {name = "Bite", level = 20, cd = 10, dist = 1, target = 1, f = 30, t = "dark"},
          move2 = {name = "Poison Sting", level = 20, cd = 10, dist = 2, target = 1, f = 40, t = "poison"},
          move3 = {name = "Toxic Spikes", level = 21, cd = 28, dist = 1, target = 0, f = 50, t = "poison"},
          move4 = {name = "Earthshock", level = 22, cd = 25, dist = 1, target = 0, f = 25, t = "ground"},    
          move5 = {name = "Night Slash", level = 25, cd = 15, dist = 1, target = 0, f = 65, t = "dark"},
          move6 = {name = "Water Absorb", level = 1, cd = 1, dist = 1, target = 0, f = 90, t = "grass", passive = "sim"},
          move7 = {name = "Spike Corpse", level = 1, cd = 1, dist = 1, target = 0, f = 90, t = "grass", passive = "sim"},          
         },             
    
["Cacturn"] =   {move1 = {name = "Bite", level = 80, cd = 10, dist = 1, target = 1, f = 30, t = "dark"},
          move2 = {name = "Dark Ball", level = 80, cd = 20, dist = 10, target = 1, f = 25, t = "dark"},
          move3 = {name = "Poison Sting", level = 80, cd = 10, dist = 2, target = 1, f = 40, t = "poison"},
          move4 = {name = "Toxic Spikes", level = 80, cd = 28, dist = 1, target = 0, f = 50, t = "poison"},
          move5 = {name = "Earthshock", level = 85, cd = 25, dist = 1, target = 0, f = 30, t = "ground"},    
          move6 = {name = "Sand Tomb", level = 80, cd = 25, dist = 1, target = 0, f = 80, t = "ground"},          
          move7 = {name = "Earthquake", level = 85, cd = 60, dist = 1, target = 0, f = 30, t = "ground"},        
          move8 = {name = "Frenzy Plant", level = 80, cd = 60, dist = 1, target = 0, f = 90, t = "grass"},          
          move9 = {name = "Night Slash", level = 80, cd = 10, dist = 1, target = 0, f = 60, t = "dark"},
          move10 = {name = "Water Absorb", level = 1, cd = 1, dist = 1, target = 0, f = 90, t = "grass", passive = "sim"},
          move11 = {name = "Spike Corpse", level = 1, cd = 1, dist = 1, target = 0, f = 90, t = "grass", passive = "sim"},              
         },    

["Budew"] = {move1 = {name = "Absorb", level = 20, cd = 12, dist = 1, target = 1, f = 40, t = "grass"},
          move2 = {name = "Growth", level = 20, cd = 15, dist = 10, target = 1, f = 40, t = "normal"},
          move3 = {name = "Leech Seed", level = 10, cd = 20, dist = 1, target = 1, f = 70, t = "grass"},          
          move4 = {name = "Stun Spore", level = 8, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
          move5 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 30, t = "grass", passive = "sim"},      
         },

["Roselia"] = {move1 = {name = "Absorb", level = 20, cd = 12, dist = 1, target = 1, f = 40, t = "grass"},
          move2 = {name = "Growth", level = 20, cd = 15, dist = 10, target = 1, f = 40, t = "normal"},
          move3 = {name = "Leech Seed", level = 10, cd = 20, dist = 1, target = 1, f = 70, t = "grass"},    
          move4 = {name = "Razor Leaf", level = 10, cd = 20, dist = 1, target = 1, f = 70, t = "grass"},
          move5 = {name = "Leaf Storm", level = 10, cd = 20, dist = 1, target = 0, f = 70, t = "grass"},          
          move6 = {name = "Stun Spore", level = 8, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
          move7 = {name = "Aromateraphy", level = 20, cd = 45, dist = 1, target = 0, f = 0, t = "grass"},          
          move8 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 30, t = "grass", passive = "sim"},      
         },         
    
["Roserade"] = {move1 = {name = "Absorb", level = 20, cd = 12, dist = 1, target = 1, f = 40, t = "grass"},
          move2 = {name = "Leech Seed", level = 10, cd = 20, dist = 1, target = 1, f = 70, t = "grass"},    
          move3 = {name = "Razor Leaf", level = 10, cd = 20, dist = 1, target = 1, f = 70, t = "grass"},
          move4 = {name = "Leaf Blade", level = 80, cd = 15, dist = 10, target = 1, f = 60, t = "grass"},
          move5 = {name = "Grass Knot", level = 80, cd = 15, dist = 10, target = 1, f = 60, t = "grass"},          
          move6 = {name = "Leaf Storm", level = 10, cd = 20, dist = 1, target = 0, f = 70, t = "grass"},    
          move7 = {name = "Sunny Day", level = 42, cd = 40, dist = 9, target = 0, f = 0, t = "fire"},              
          move8 = {name = "Petal Dance", level = 10, cd = 20, dist = 1, target = 0, f = 70, t = "grass"},    
          move9 = {name = "Petal Tornado", level = 10, cd = 20, dist = 1, target = 0, f = 70, t = "grass"},              
          move10 = {name = "Stun Spore", level = 8, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
          move11 = {name = "Aromateraphy", level = 20, cd = 45, dist = 1, target = 0, f = 0, t = "grass"},          
          move12 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 30, t = "grass", passive = "sim"},      
         },    
         
["Gulpin"] =     {move1 = {name = "Pound", level = 30, cd = 15, dist = 10, target = 1, f = 40, t = "normal"},
          move2 = {name = "Acid", level = 30, cd = 10, dist = 10, target = 1, f = 45, t = "poison"},
          move3 = {name = "Sludge", level = 30, cd = 15, dist = 10, target = 1, f = 65, t = "poison"},
          move4 = {name = "Poison Gas", level = 31, cd = 20, dist = 10, target = 0, f = 60, t = "poison"},
          move5 = {name = "Gastro Acid", level = 32, cd = 25, dist = 10, target = 1, f = 70, t = "poison"},
          move6 = {name = "Protect", level = 33, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},        
          move7 = {name = "Ozze Armor", level = 1, cd = 1, dist = 1, target = 0, f = 0, t = "poison", passive = "sim"},          
         },          

["Swalot"] =     {move1 = {name = "Pound", level = 80, cd = 15, dist = 10, target = 1, f = 40, t = "normal"},
          move2 = {name = "Acid", level = 80, cd = 10, dist = 10, target = 1, f = 45, t = "poison"},
          move3 = {name = "Poison Jab", level = 35, cd = 16, dist = 10, target = 1, f = 54, t = "poison"},  
          move4 = {name = "Sludge", level = 82, cd = 15, dist = 10, target = 1, f = 45, t = "poison"},
          move5 = {name = "Swamp Mist", level = 83, cd = 15, dist = 10, target = 0, f = 30, t = "poison"},          
          move6 = {name = "Poison Gas", level = 84, cd = 20, dist = 10, target = 0, f = 30, t = "poison"},
          move7 = {name = "Gastro Acid", level = 84, cd = 25, dist = 10, target = 1, f = 45, t = "poison"},
          move8 = {name = "Venoshock",level = 85, cd = 80, dist = 1, target = 0, f = 50, t = "poison"},      
          move9 = {name = "Protect", level = 85, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},    
          move10 = {name = "Ozze Armor", level = 1, cd = 1, dist = 1, target = 0, f = 0, t = "poison", passive = "sim"},          
         },     
    
["Relicanth"] = {move1 = {name = "Tackle", level = 20, cd = 12, dist = 1, target = 1, f = 40, t = "normal"},
          move2 = {name = "Rock Tomb", level = 20, cd = 15, dist = 10, target = 1, f = 40, t = "rock"},
          move3 = {name = "Bubblebeam", level = 20, cd = 25, dist = 3, target = 1, f = 21, t = "water"},
          move4 = {name = "Ancient Power", level = 28, cd = 40, dist = 1, target = 1, f = 10, t = "normal"},
          move5 = {name = "Waterfall", level = 25, cd = 15, dist = 4, target = 0, f = 60, t = "water"},
          move6 = {name = "Hydropump", level = 1, cd = 25, dist = 1, target = 0, f = 50, t = "water"},    
          move7 = {name = "Harden", level = 1, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},              
         },
         
["Clamperl"] = {move1 = {name = "Tackle", level = 20, cd = 12, dist = 1, target = 1, f = 40, t = "normal"},
          move2 = {name = "Bubblebeam", level = 20, cd = 25, dist = 3, target = 1, f = 35, t = "water"},
          move3 = {name = "Scald", level = 28, cd = 40, dist = 1, target = 1, f = 35, t = "water"},
          move4 = {name = "Water Gun", level = 1, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, 
          move5 = {name = "Waterfall", level = 25, cd = 15, dist = 4, target = 0, f = 60, t = "water"},    
          move6 = {name = "Harden", level = 1, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},              
         },    

["Huntail"] = {move1 = {name = "Tackle", level = 60, cd = 12, dist = 1, target = 1, f = 40, t = "normal"},
          move2 = {name = "Bubblebeam", level = 60, cd = 25, dist = 3, target = 1, f = 21, t = "water"},
          move3 = {name = "Scald", level = 60, cd = 40, dist = 1, target = 0, f = 35, t = "water"},
          move4 = {name = "Water Pulse", level = 60, cd = 20, dist = 1, target = 1, f = 65, t = "water"}, 
          move5 = {name = "Aqua Tail", level = 63, cd = 15, dist = 4, target = 1, f = 60, t = "water"},    
          move6 = {name = "Hydropump", level = 65, cd = 45, dist = 1, target = 0, f = 60, t = "water"},
          move7 = {name = "Whirlpool", level = 65, cd = 40, dist = 1, target = 0, f = 30, t = "water"},            
          move8 = {name = "Agility", level = 60, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},              
         },    

["Gorebyss"] = {move1 = {name = "Tackle", level = 60, cd = 12, dist = 1, target = 1, f = 40, t = "normal"},
          move2 = {name = "Bubblebeam", level = 60, cd = 25, dist = 3, target = 1, f = 21, t = "water"},
          move3 = {name = "Scald", level = 60, cd = 40, dist = 1, target = 0, f = 35, t = "water"},
          move4 = {name = "Psychic", level = 60, cd = 15, dist = 4, target = 0, f = 65, t = "psychic"},    
          move5 = {name = "Hydropump", level = 63, cd = 45, dist = 1, target = 0, f = 60, t = "water"},
          move6 = {name = "Whirlpool", level = 65, cd = 40, dist = 1, target = 0, f = 30, t = "water"},
          move7 = {name = "Draining Kiss", level = 65, cd = 40, dist = 1, target = 0, f = 10, t = "normal"},            
          move8 = {name = "Aqua Ring", level = 60, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},              
         },             
    
["Volbeat"] = {move1 = {name = "Super Sonic", level = 20, cd = 12, dist = 1, target = 1, f = 40, t = "grass"},
          move2 = {name = "Signal Beam", level = 20, cd = 15, dist = 10, target = 0, f = 40, t = "bug"},
          move3 = {name = "Play Rough", level = 20, cd = 25, dist = 3, target = 1, f = 21, t = "water"},
          move4 = {name = "Confuse Ray", level = 28, cd = 40, dist = 1, target = 1, f = 1, t = "water"},
          move5 = {name = "Silver Wind", level = 40, cd = 20, dist = 10, target = 1, f = 70, t = "bug"},           
          move6 = {name = "Moon Blast", level = 70, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},          
          move7 = {name = "Protect", level = 25, cd = 15, dist = 4, target = 0, f = 60, t = "normal"},    
          move8 = {name = "Spores Reaction", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"},          
         },    
         
["Illumise"] = {move1 = {name = "Super Sonic", level = 20, cd = 12, dist = 1, target = 1, f = 40, t = "grass"},
          move2 = {name = "Signal Beam", level = 20, cd = 15, dist = 10, target = 0, f = 40, t = "bug"},
          move3 = {name = "Play Rough", level = 20, cd = 25, dist = 3, target = 1, f = 21, t = "water"},
          move4 = {name = "Confuse Ray", level = 28, cd = 40, dist = 1, target = 1, f = 1, t = "water"},    
          move5 = {name = "Helping Hand", level = 30, cd = 20, dist = 1, target = 0, f = 80, t = "electric"},          
          move6 = {name = "Moon Blast", level = 70, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},          
          move7 = {name = "Protect", level = 25, cd = 15, dist = 4, target = 0, f = 60, t = "normal"},    
          move8 = {name = "Spores Reaction", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"},          
         },             
    
["Lotad"] = {move1 = {name = "Absorb", level = 20, cd = 12, dist = 1, target = 1, f = 40, t = "grass"},
          move2 = {name = "Fury Swipes", level = 20, cd = 15, dist = 10, target = 1, f = 40, t = "normal"},
          move3 = {name = "Bubblebeam", level = 20, cd = 25, dist = 3, target = 1, f = 45, t = "water"},
          move4 = {name = "Scald", level = 28, cd = 40, dist = 1, target = 0, f = 100, t = "water"},
          move5 = {name = "Rain Dance", level = 25, cd = 15, dist = 4, target = 0, f = 60, t = "water"},
          move6 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 30, t = "grass", passive = "sim"},    
          move7 = {name = "Swift Swim", level = 1, cd = 0, dist = 1, target = 0, f = 30, t = "grass", passive = "sim"},              
         },
     
["Lombre"] = {move1 = {name = "Absorb", level = 40, cd = 12, dist = 1, target = 1, f = 40, t = "grass"},
          move2 = {name = "Fury Swipes", level = 40, cd = 15, dist = 10, target = 1, f = 40, t = "normal"},
          move3 = {name = "Water Pulse", level = 40, cd = 20, dist = 1, target = 0, f = 62, t = "water"},
          move4 = {name = "Bubblebeam", level = 40, cd = 20, dist = 1, target = 1, f = 1, t = "water"},  
          move5 = {name = "Waterfall", level = 40, cd = 35, dist = 1, target = 0, f = 30, t = "water"},    
          move6 = {name = "Scald", level = 43, cd = 40, dist = 1, target = 0, f = 35, t = "water"},          
          move7 = {name = "Rain Dance", level = 45, cd = 40, dist = 4, target = 0, f = 60, t = "water"},
          move8 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 30, t = "grass", passive = "sim"},    
          move9 = {name = "Swift Swim", level = 1, cd = 0, dist = 1, target = 0, f = 30, t = "grass", passive = "sim"},              
         },    

["Ludicolo"] =  {move1 = {name = "Absorb", level = 50, cd = 20, dist = 1, target = 1, f = 52, t = "grass"},
          move2 = {name = "Fury Swipes", level = 50, cd = 15, dist = 10, target = 1, f = 40, t = "normal"},
          move3 = {name = "Water Pulse", level = 50, cd = 20, dist = 1, target = 0, f = 62, t = "water"},
          move4 = {name = "Bubblebeam", level = 50, cd = 20, dist = 1, target = 1, f = 50, t = "water"},
          move5 = {name = "Waterfall", level = 50, cd = 35, dist = 1, target = 0, f = 40, t = "water"}, 
          move6 = {name = "Scald", level = 52, cd = 40, dist = 1, target = 0, f = 30, t = "water"},        
          move7 = {name = "Hydropump", level = 80, cd = 60, dist = 1, target = 0, f = 100, t = "water"},
          move8 = {name = "Rain Dance", level = 50, cd = 40, dist = 4, target = 0, f = 60, t = "water"},
          move9 = {name = "Energy Ball", level = 55, cd = 60, dist = 1, target = 0, f = 50, t = "psychic"},
          move10 = {name = "Swift Swim", level = 1, cd = 0, dist = 1, target = 0, f = 0, t = "grass", passive = "sim"},
          move11 = {name = "Water Sport", level = 1, cd = 0, dist = 1, target = 0, f = 0, t = "grass", passive = "sim"},              
         },         
        

["Seedot"] = {move1 = {name = "Leech Seed", level = 10, cd = 20, dist = 1, target = 1, f = 70, t = "grass"},
          move2 = {name = "Pound", level = 10, cd = 20, dist = 9, target = 1, f = 45, t = "grass"},    
          move3 = {name = "Razor Leaf", level = 10, cd = 10, dist = 9, target = 1, f = 35, t = "grass"},
          move4 = {name = "Dark Pulse", level = 10, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},
          move5 = {name = "Faint Attack", level = 10, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},          
         },         

["Nuzleaf"] = {move1 = {name = "Pound", level = 30, cd = 10, dist = 1, target = 1, f = 70, t = "normal"},
          move2 = {name = "Razor Leaf", level = 30, cd = 10, dist = 9, target = 1, f = 105, t = "grass"},
          move3 = {name = "Dark Pulse", level = 30, cd = 10, dist = 1, target = 1, f = 65, t = "dark"},
          move4 = {name = "Faint Attack", level = 30, cd = 25, dist = 1, target = 1, f = 65, t = "dark"},
          move5 = {name = "Frenzy Plant", level = 90, cd = 60, dist = 1, target = 0, f = 190, t = "normal"}, 
          move6 = {name = "Sunny Day", level = 42, cd = 40, dist = 9, target = 0, f = 0, t = "fire"},    
          move7 = {name = "Chlorophyll", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"},              
         },        
         
["Shiftry"] = {move1 = {name = "Pound", level = 80, cd = 10, dist = 1, target = 1, f = 70, t = "normal"},
          move2 = {name = "Razor Leaf", level = 80, cd = 10, dist = 9, target = 1, f = 105, t = "grass"},
          move3 = {name = "Dark Pulse", level = 80, cd = 10, dist = 1, target = 1, f = 65, t = "dark"},
          move4 = {name = "Faint Attack", level = 30, cd = 25, dist = 1, target = 1, f = 50, t = "dark"},
          move5 = {name = "Frenzy Plant", level = 90, cd = 60, dist = 1, target = 0, f = 190, t = "grass"},
          move6 = {name = "Grassy Terrain", level = 90, cd = 35, dist = 9, target = 0, f = 85, t = "grass"},    
          move7 = {name = "Leaf Storm", level = 90, cd = 70, dist = 9, target = 0, f = 70, t = "grass"},              
          move8 = {name = "Sunny Day", level = 92, cd = 40, dist = 9, target = 0, f = 0, t = "fire"},    
          move9 = {name = "Chlorophyll", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"},          
         },        
             
["Taillow"] = {move1 = {name = "Peck", level = 30, cd = 10, dist = 2, target = 1, f = 40, t = "flying"},
          move2 = {name = "Pluck", level = 35, cd = 10, dist = 1, target = 1, f = 30, t = "flying"},
          move3 = {name = "Feather Dance", level = 30, cd = 8, dist = 1, target = 1, f = 40, t = "flying"},
          move4 = {name = "Air Slash", level = 33, cd = 30, dist = 1, target = 0, f = 25, t = "flying"},
          move5 = {name = "Tailwind", level = 30, cd = 40, dist = 1, target = 1, f = 25, t = "flying"},
          move6 = {name = "Roost", level = 35, cd = 80, dist = 1, target = 1, f = 57, t = "flying"},          
         },
    
["Swellow"] = {move1 = {name = "Peck", level = 80, cd = 10, dist = 2, target = 1, f = 50, t = "flying"},
          move2 = {name = "Feather Dance", level = 80, cd = 8, dist = 1, target = 1, f = 58, t = "flying"},
          move3 = {name = "Pluck", level = 35, cd = 80, dist = 1, target = 1, f = 45, t = "flying"},
          move4 = {name = "Wing Attack", level = 80, cd = 25, dist = 1, target = 0, f = 65, t = "flying"},
          move5 = {name = "Air Slash", level = 83, cd = 30, dist = 1, target = 0, f = 57, t = "flying"},
          move6 = {name = "Aerial Ace", level = 84, cd = 60, dist = 1, target = 0, f = 100, t = "flying"},
          move7 = {name = "Boomburst", level = 85, cd = 40, dist = 1, target = 0, f = 70, t = "normal"},    
          move8 = {name = "Sky Attack", level = 80, cd = 80, dist = 1, target = 0, f = 70, t = "flying"},          
          move9 = {name = "Tailwind", level = 86, cd = 40, dist = 1, target = 0, f = 45, t = "flying"},
          move10 = {name = "Gust", level = 87, cd = 30, dist = 10, target = 0, f = 30, t = "flying"},          
         },
    
["Ralts"] = {move1 = {name = "Charm", level = 30, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
          move2 = {name = "Dazzling Gleam", level = 34, cd = 15, dist = 5, target = 1, f = 35, t = "normal"},
          move3 = {name = "Instant Teleportation", level = 30, cd = 15, dist = 1, target = 0, f = 90, t = "psychic"},
          move4 = {name = "Confusion", level = 32, cd = 25, dist = 1, target = 0, f = 120, t = "psychic"},
          move5 = {name = "Psychic", level = 35, cd = 25, dist = 1, target = 0, f = 100, t = "psychic"},
          move6 = {name = "Healing Wish", level = 32, cd = 100, dist = 1, target = 0, f = 100, t = "psychic"},
          move7 = {name = "Miracle Eye", level = 32, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"},        
         }, 

["Kirlia"] = {move1 = {name = "Charm", level = 60, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
          move2 = {name = "Dazzling Gleam", level = 64, cd = 15, dist = 5, target = 1, f = 35, t = "normal"},
          move3 = {name = "Instant Teleportation", level = 60, cd = 15, dist = 1, target = 0, f = 90, t = "psychic"},
          move4 = {name = "Confusion", level = 60, cd = 25, dist = 1, target = 0, f = 120, t = "psychic"},
          move5 = {name = "Psychic", level = 60, cd = 25, dist = 1, target = 0, f = 100, t = "psychic"},
          move6 = {name = "Healing Wish", level = 62, cd = 80, dist = 1, target = 0, f = 100, t = "psychic"},
          move7 = {name = "Draining Kiss", level = 60, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},    
          move8 = {name = "Miracle Eye", level = 60, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"},              
         },
         
["Gardevoir"] = {move1 = {name = "Charm", level = 100, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
          move2 = {name = "Dazzling Gleam", level = 104, cd = 15, dist = 5, target = 1, f = 35, t = "normal"},
          move3 = {name = "Instant Teleportation", level = 100, cd = 15, dist = 1, target = 0, f = 90, t = "psychic"},
          move4 = {name = "Confusion", level = 100, cd = 25, dist = 1, target = 0, f = 120, t = "psychic"},
          move5 = {name = "Psychic", level = 100, cd = 25, dist = 1, target = 0, f = 100, t = "psychic"},
          move6 = {name = "Stored Pwer", level = 110, cd = 60, dist = 1, target = 0, f = 100, t = "psychic"},
          move7 = {name = "Healing Wish", level = 62, cd = 80, dist = 1, target = 0, f = 100, t = "psychic"},
          move8 = {name = "Moon Blast", level = 112, cd = 50, dist = 1, target = 0, f = 70, t = "normal"},        
          move9 = {name = "Miracle Eye", level = 100, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"},
          move10 = {name = "Mega - Gardevoir", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "grass", mega = 1},              
         },          

["Slakoth"] = {move1 = {name = "Yawn", level = 20, cd = 50, dist = 10, target = 1, target = 0, f = 0, t = "normal"}, 
          move2 = {name = "Scratch", level = 20, cd = 8, dist = 1, target = 1, f = 40, t = "normal"},  
          move3 = {name = "Hammer Arm", level = 22, cd = 35, dist = 1, target = 0, f = 75, t = "fighting"},     
          move4 = {name = "Fury Swipes", level = 25, cd = 40, dist = 10, target = 1, f = 85, t = "normal"},  
          move5 = {name = "Focus Punch", level = 26, cd = 40, dist = 1, target = 1, f = 60, t = "fighting"},
          move6 = {name = "Focus Blast", level = 28, cd = 50, dist = 1, target = 0, f = 75, t = "fighting"}, 
         },

["Vigoroth"] = {move1 = {name = "Yawn", level = 50, cd = 50, dist = 10, target = 1, target = 0, f = 0, t = "normal"}, 
          move2 = {name = "Scratch", level = 50, cd = 8, dist = 1, target = 1, f = 40, t = "normal"},  
          move3 = {name = "Faint Attack", level = 50, cd = 40, dist = 1, target = 1, f = 65, t = "dark"},    
          move4 = {name = "Hammer Arm", level = 50, cd = 35, dist = 1, target = 0, f = 75, t = "fighting"},   
          move5 = {name = "Fury Swipes", level = 52, cd = 15, dist = 10, target = 1, f = 85, t = "normal"},  
          move6 = {name = "Focus Punch", level = 55, cd = 40, dist = 1, target = 1, f = 80, t = "fighting"}, 
          move7 = {name = "Focus Blast", level = 57, cd = 50, dist = 1, target = 0, f = 80, t = "fighting"},           
         },

["Nincada"] = {move1 = {name = "Sand Attack", level = 10, cd = 20, dist = 1, target = 0, f = 0, t = "ground"},
        move2 = {name = "Leech Life", level = 15, cd = 10, dist = 1, target = 1, f = 39, t = "bug"},
        move3 = {name = "Fury Swipes", level = 10, cd = 20, dist = 1, target = 1, f = 85, t = "normal"},
        move4 = {name = "Mud Slap", level = 12, cd = 25, dist = 1, target = 1, f = 50, t = "ground"},
        move5 = {name = "Dig", level = 12, cd = 40, dist = 1, target = 0, f = 50, t = "ground"},
         },    

["Ninjask"] = {move1 = {name = "Bug Bite", level = 80, cd = 8, dist = 1, target = 1, f = 50, t = "bug"},
          move2 = {name = "Silver Wind", level = 80, cd = 18, dist = 10, target = 1, f = 70, t = "bug"}, 
          move3 = {name = "Fury Swipes", level = 80, cd = 20, dist = 1, target = 1, f = 85, t = "normal"},
          move4 = {name = "X-Scissor", level = 84, cd = 20, dist = 1, target = 0, f = 65, t = "bug"},
          move5 = {name = "Swords Dance", level = 86, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},        
          move6 = {name = "Substitute", level = 80, cd = 50, dist = 1, target = 0, f = 75, t = "normal"},
          move7 = {name = "Confuse Ray", level = 80, cd = 10, dist = 10, target = 1, f = 41, t = "ghost"},
          move8 = {name = "Evasion", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "bug", passive = "sim"},    
         -- move9 = {name = "Speed Boost", level = 1, cd = 0, dist = 1, target = 0, f = 0, t = "normal", passive = "sim"},
         -- move10 = {name = "Ninja Slice", level = 1, cd = 0, dist = 1, target = 0, f = 50, t = "normal", passive = "sim"},
          -- Fazer Passivas: Ninja Slice(PxG) e Speed Boost(PxG)
          -- Fazer: Baton Pass(PxG)
         }, 

["Shedinja"] = {move1 = {name = "Leech Life", level = 65, cd = 10, dist = 9, target = 1, f = 39, t = "bug"},
          move2 = {name = "Silver Wind", level = 60, cd = 8, dist = 10, target = 1, f = 70, t = "bug"}, 
          move3 = {name = "Shadow Ball", level = 60, cd = 10, dist = 10, target = 1, f = 65, t = "ghost"},
          move4 = {name = "Confuse Ray", level = 60, cd = 10, dist = 10, target = 1, f = 41, t = "ghost"},
          move5 = {name = "Bug Buzz", level = 66, cd = 45, dist = 1, target = 0, f = 70, t = "bug"},
          move6 = {name = "Shadow Counter", level = 1, cd = 0, dist = 1, target = 0, f = 0, t = "ghost", passive = "sim"},
          move7 = {name = "Wonder Guard", level = 1, cd = 0, dist = 1, target = 0, f = 50, t = "bug", passive = "sim"},          
         },
         
["Whismur"] = {move1 = {name = "Super Sonic", level = 20, cd = 30, dist = 10, target = 1, f = 0, t = "normal"},
               move2 = {name = "Tackle", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
               move3 = {name = "Pound", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
               move4 = {name = "Hyper Voice", level = 20, cd = 25, dist = 1, target = 0, f = 65, t = "normal"},
               move5 = {name = "Hyper Beam", level = 26, cd = 45, dist = 1, target = 0, f = 65, t = "normal"},
               move6 = {name = "Uproar", level = 1, cd = 0, dist = 1, target = 0, f = 50, t = "normal", passive = "sim"},                   
         },
         
["Loudred"] = {move1 = {name = "Super Sonic", level = 50, cd = 30, dist = 10, target = 1, f = 0, t = "normal"},
               move2 = {name = "Bite", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
               move3 = {name = "Crunch", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
               move4 = {name = "Hyper Voice", level = 50, cd = 40, dist = 1, target = 0, f = 65, t = "normal"},
               move5 = {name = "Hyper Beam", level = 55, cd = 45, dist = 1, target = 0, f = 190, t = "normal"},
               move6 = {name = "Uproar", level = 1, cd = 0, dist = 1, target = 0, f = 50, t = "normal", passive = "sim"},               
         },    
    
["Exploud"] = {move1 = {name = "Super Sonic", level = 80, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
               move2 = {name = "Bite", level = 56, cd = 12, dist = 1, target = 1, f = 80, t = "dark"},
               move3 = {name = "Crunch", level = 80, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},
               move4 = {name = "Pound", level = 40, cd = 10, dist = 1, target = 1, f = 75, t = "normal"},
               move5 = {name = "Fire Fang", level = 80, cd = 20, dist = 1, target = 1, f = 68, t = "fire"},            
               move6 = {name = "Echoed Voice", level = 85, cd = 30, dist = 1, target = 0, f = 85, t = "normal"},
               move7 = {name = "Boomburst", level = 95, cd = 40, dist = 1, target = 0, f = 80, t = "normal"},    
               move8 = {name = "Hyper Voice", level = 18, cd = 15, dist = 1, target = 0, f = 65, t = "normal"},
               move9 = {name = "Hyper Beam", level = 90, cd = 45, dist = 1, target = 0, f = 100, t = "normal"},
               move10 = {name = "Uproar", level = 1, cd = 0, dist = 1, target = 0, f = 50, t = "normal", passive = "sim"},    
            -- move11 = {name = "Leftovers", level = 1, cd = 0, dist = 1, target = 0, f = 50, t = "normal", passive = "sim"},                
         },        

["Makuhita"] = {move1 = {name = "Tackle", level = 40, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
          move2 = {name = "Low Kick", level = 40, cd = 20, dist = 1, target = 1, f = 60, t = "fighting"},
    --      move3 = {name = "Leap Strike", level = 45, cd = 15, dist = 1, target = 1, f = 50, t = "fighting"},
          move3 = {name = "Cross Shop", level = 44, cd = 20, dist = 1, target = 1, f = 65, t = "fighting"},
          move4 = {name = "Close Combat", level = 40, cd = 22, dist = 1, target = 1, f = 81, t = "fighting"}, 
          move5 = {name = "Mega Kick", level = 44, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"},
          move6 = {name = "Karate Chop", level = 40, cd = 20, dist = 1, target = 1, f = 50, t = "fighting"},    
    --      move5 = {name = "SmellingSalt", level = 40, cd = 35, dist = 1, target = 0, f = 0, t = "normal"},           
    --      move6 = {name = "Arm Thrust", level = 46, cd = 30, dist = 1, target = 0, f = 81, t = "fighting"},   
          move7 = {name = "Foresight", level = 1, cd = 0, dist = 1, target = 1, f = 39, t = "fighting", passive = "sim"},
       -- Fazer: Arm Thrust, Vital Throw, SmellingSalt, Leap Strike e passive - Trick Fat - rock. (all PxG)
       -- Fazer/Colocar: Knock Off, Focus Punch(no lugar de harden?)
         },         
          
["Hariyama"] = {move1 = {name = "Tackle", level = 80, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
          move2 = {name = "Low Kick", level = 80, cd = 10, dist = 1, target = 1, f = 60, t = "fighting"},
    --      move3 = {name = "Leap Strike", level = 105, cd = 15, dist = 1, target = 1, f = 50, t = "fighting"},
          move3 = {name = "Rock Tomb", level = 80, cd = 20, dist = 1, target = 1, f = 65, t = "rock"},
          move4 = {name = "Stone Edge", level = 82, cd = 20, dist = 1, target = 1, f = 71, t = "rock"},
          move5 = {name = "Ground Chop", level = 83, cd = 20, dist = 1, target = 0, f = 100, t = "fighting"},
          move6 = {name = "Close Combat", level = 83, cd = 22, dist = 1, target = 1, f = 81, t = "fighting"},           
          move7 = {name = "Hammer Arm", level = 85, cd = 30, dist = 1, target = 0, f = 81, t = "fighting"}, 
          move8 = {name = "Focus Blast", level = 85, cd = 50, dist = 1, target = 0, f = 80, t = "fighting"},
    --      move8 = {name = "Vital Throw", level = 108, cd = 20, dist = 1, target = 0, target = 0, f = 0, t = "normal"}, 
    --      move9 = {name = "SmellingSalt", level = 100, cd = 35, dist = 1, target = 0, f = 0, t = "normal"},           
          move9 = {name = "Foresight", level = 1, cd = 0, dist = 1, target = 1, f = 39, t = "fighting", passive = "sim"},
         },

["Sableye"] = {move1 = {name = "Scratch", level = 60, cd = 8, dist = 1, target = 1, f = 36, t = "normal"},
         move2 = {name = "Fury Swipes", level = 60, cd = 15, dist = 10, target = 1, f = 85, t = "normal"},
         move3 = {name = "Shadow Sphere", level = 60, cd = 10, dist = 10, target = 1, f = 70, t = "ghost"},
         move4 = {name = "Faint Attack", level = 60, cd = 25, dist = 1, target = 1, f = 65, t = "dark"},     
         move5 = {name = "Night Shade", level = 62, cd = 35, dist = 1, target = 0, f = 78, t = "dark"},
         move6 = {name = "Shadow Claw", level = 65, cd = 30, dist = 1, target = 1, f = 40, t = "ghost"},
         move7 = {name = "Agility", level = 60, cd = 20, dist = 1, target = 0, f = 0, t = "flying"},
         move8 = {name = "Recover", level = 65, cd = 120, dist = 1, target = 0, f = 0, t = "normal"},
         },
         
["Mawile"] = {move1 = {name = "Iron Head", level = 80, cd = 10, dist = 1, target = 1, f = 60, t = "steel"}, 
          move2 = {name = "Bite", level = 80, cd = 15, dist = 10, target = 1, f = 30, t = "dark"},         
          move3 = {name = "Play Rough", level = 80, cd = 20, dist = 2, target = 1, f = 60, t = "normal"},
          move4 = {name = "Metal Burst", level = 100, cd = 30, dist = 1, target = 1, f = 30, t = "steel"},    
          move5 = {name = "Flash Cannon", level = 88, cd = 50, dist = 1, target = 0, f = 190, t = "steel"},     
          move6 = {name = "Spit Up", level = 83, cd = 22, dist = 1, target = 0, f = 150, t = "normal"},
          move7 = {name = "Swallow", level = 83, cd = 100, dist = 1, target = 0, f = 0, t = "normal"},
          move8 = {name = "Stockpile", level = 83, cd = 4, dist = 1, target = 0, f = 0, t = "dark"},
          move9 = {name = "Fake Tears", level = 86, cd = 52, dist = 1, target = 0, f = 0, t = "normal"},      
         },             

["Aron"] = {move1 = {name = "Iron Head", level = 30, cd = 15, dist = 1, target = 1, f = 60, t = "steel"},
        move2 = {name = "Mud Slap", level = 30, cd = 25, dist = 10, target = 1, f = 50, t = "ground"},
        move3 = {name = "Stone Edge", level = 30, cd = 15, dist = 10, target = 1, f = 35, t = "rock"},
        move4 = {name = "Metal Burst", level = 32, cd = 25, dist = 10, target = 0, f = 35, t = "steel"},        
        move5 = {name = "Metal Claw", level = 34, cd = 30, dist = 1, target = 1, f = 60, t = "steel"},
        move6 = {name = "Harden", level = 30, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},         
         },
         
["Lairon"] = {move1 = {name = "Iron Head", level = 60, cd = 20, dist = 1, target = 1, f = 60, t = "steel"},
        move2 = {name = "Iron Tail", level = 60, cd = 10, dist = 10, target = 1, f = 50, t = "steel"},
        move3 = {name = "Mud Slap", level = 60, cd = 25, dist = 10, target = 1, f = 50, t = "ground"},
        move4 = {name = "Stone Edge", level = 60, cd = 15, dist = 10, target = 1, f = 35, t = "rock"},        
        move5 = {name = "Metal Burst", level = 60, cd = 25, dist = 10, target = 0, f = 35, t = "steel"},        
        move6 = {name = "Metal Claw", level = 67, cd = 30, dist = 1, target = 1, f = 60, t = "steel"},
        move7 = {name = "Meteor Smash", level = 65, cd = 30, dist = 1, target = 1, f = 40, t = "steel"},        
        move8 = {name = "Harden", level = 65, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},         
         },         
         
["Aggron"] = {
         move1 = {name = "Iron Head", level = 100, cd = 20, dist = 1, target = 1, f = 25, t = "steel"},
         move2 = {name = "Iron Tail", level = 100, cd = 15, dist = 1, target = 1, f = 70, t = "steel"},
         move3 = {name = "Mud Slap", level = 100, cd = 28, dist = 1, target = 1, f = 25, t = "ground"},
         move4 = {name = "Stone Edge", level = 100, cd = 15, dist = 1, target = 1, f = 33, t = "rock"},
         move5 = {name = "Metal Burst", level = 100, cd = 30, dist = 1, target = 1, f = 30, t = "steel"},
         move6 = {name = "Metal Claw", level = 107, cd = 35, dist = 1, target = 1, f = 15, t = "steel"},
         move7 = {name = "Meteor Smash", level = 100, cd = 40, dist = 1, target = 1, f = 40, t = "steel"},
         move8 = {name = "Flash Cannon", level = 108, cd = 40, dist = 1, target = 0, f = 40, t = "steel"},
         move9 = {name = "Harden", level = 100, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
         move10 = {name = "Sturdy ", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "steel", passive = "sim"},
         move11 = {name = "Mega - Aggron", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "grass", mega = 1},
         },

["Meditite"] = {move1 = {name = "Low Kick", level = 30, cd = 10, dist = 1, target = 1, f = 65, t = "fighting"},    
          move2 = {name = "Mega Kick", level = 30, cd = 20, dist = 1, target = 1, f = 73, t = "fighting"},
          move3 = {name = "Drain Punch", level = 30, cd = 35, dist = 1, target = 1, f = 73, t = "fighting"},
          move4 = {name = "Confusion", level = 30, cd = 30, dist = 1, target = 0, f = 50, t = "psychic"},
          move5 = {name = "Psychic", level = 35, cd = 35, dist = 1, target = 0, f = 85, t = "psychic"},         
          move6 = {name = "Hi Jump Kick", level = 50, cd = 50, dist = 1, target = 0, f = 10, t = "fighting"},  
         },         
         
["Medicham"] = {move1 = {name = "Low Kick", level = 80, cd = 10, dist = 1, target = 1, f = 65, t = "fighting"},    
          move2 = {name = "Mega Kick", level = 80, cd = 15, dist = 1, target = 1, f = 73, t = "fighting"},
          move3 = {name = "Drain Punch", level = 80, cd = 25, dist = 1, target = 1, f = 73, t = "fighting"},
          move4 = {name = "Confusion", level = 80, cd = 40, dist = 1, target = 0, f = 50, t = "psychic"},
          move5 = {name = "Psychic", level = 80, cd = 35, dist = 1, target = 0, f = 85, t = "psychic"},         
          move6 = {name = "Hi Jump Kick", level = 80, cd = 45, dist = 1, target = 0, f = 10, t = "fighting"},  
          move7 = {name = "Meditate", level = 90, cd = 50, dist = 1, target = 0, f = 10, t = "psychic"},            
          move8 = {name = "Focus Energy", level = 90, cd = 45, dist = 1, target = 0, f = 10, t = "fighting"},      
          move9 = {name = "Miracle Eye", level = 80, cd = 15, dist = 1, target = 0, f = 0, t = "psychic"},        
          move10 = {name = "Evasion", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "bug", passive = "sim"},    
          move11 = {name = "Foresight", level = 1, cd = 0, dist = 1, target = 1, f = 40, t = "fighting", passive = "sim"},          
         },         

["Electrike"] = {move1 = {name = "Swift", level = 30, cd = 20, dist = 9, target = 1, f = 30, t = "normal"},
                 move2 = {name = "Bite", level = 30, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
                 move3 = {name = "Thunder Wave", level = 30, cd = 25, dist = 1, target = 0, f = 70, t = "electric"},
                 move4 = {name = "Spark", level = 30, cd = 10, dist = 9, target = 1, f = 50, t = "electric"},
                 move5 = {name = "Thunder Fang", level = 30, cd = 20, dist = 1, target = 1, f = 65, t = "electric"},
                 move6 = {name = "Thunder", level = 40, cd = 40, dist = 1, target = 0, f = 150, t = "electric"},
                 move7 = {name = "Charge", level = 30, cd = 30, dist = 1, target = 0, f = 0, t = "electric"},
         },    

["Manectric"] = {move1 = {name = "Roar", level = 90, cd = 50, dist = 9, target = 1, f = 30, t = "normal"},
                 move2 = {name = "Swift", level = 80, cd = 20, dist = 1, target = 1, f = 50, t = "normal"},
                 move3 = {name = "Bite", level = 80, cd = 10, dist = 1, target = 0, f = 70, t = "electric"},
                 move4 = {name = "Spark", level = 80, cd = 10, dist = 9, target = 1, f = 50, t = "electric"},
                 move5 = {name = "Thunder Fang", level = 80, cd = 25, dist = 1, target = 1, f = 65, t = "electric"},
                 move6 = {name = "Thunder", level = 80, cd = 50, dist = 1, target = 0, f = 150, t = "electric"},
                 move7 = {name = "Discharge", level = 85, cd = 70, dist = 1, target = 0, f = 125, t = "electric"},
                 move8 = {name = "Wild Charge", level = 85, cd = 40, dist = 1, target = 0, f = 85, t = "electric"},        
                 move9 = {name = "Magnetic Flux", level = 80, cd = 60, dist = 1, target = 0, f = 0, t = "electric"},                         
         },         

["Plusle"] =  {move1 = {name = "Sweet Kiss", level = 30, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
          move2 = {name = "Spark", level = 30, cd = 10, dist = 9, target = 1, f = 70, t = "electric"},
          move3 = {name = "Thunder Fang", level = 10, cd = 25, dist = 1, target = 1, f = 65, t = "electric"},
          move4 = {name = "Wish", level = 30, cd = 150, dist = 1, target = 0, f = 0, t = "normal"},
          },

["Minun"] =  {move1 = {name = "Spark", level = 30, cd = 10, dist = 1, target = 0, f = 0, t = "normal"},
          move2 = {name = "Nuzzle", level = 35, cd = 40, dist = 9, target = 1, f = 70, t = "electric"},
          move3 = {name = "Helping Hand", level = 30, cd = 20, dist = 1, target = 0, f = 80, t = "electric"},
          move4 = {name = "Fake Tears", level = 36, cd = 45, dist = 1, target = 0, f = 80, t = "electric"},         
          move5 = {name = "Wish", level = 30, cd = 150, dist = 1, target = 0, f = 0, t = "normal"},
          },    

["Numel"] = {move1 = {name = "Rock Throw", level = 30, cd = 5, dist = 10, target = 1, f = 40, t = "rock"},
            move2 = {name = "Ember", level = 30, cd = 10, dist = 10, target = 1, f = 40, t = "fire"},
            move3 = {name = "Rock Slide", level = 30, cd = 15, dist = 10, target = 1, f = 33, t = "rock"},
            move4 = {name = "Raging Blast", level = 35, cd = 30, dist = 1, target = 0, f = 100, t = "fire"},
            move5 = {name = "Inferno", level = 36, cd = 30, dist = 1, target = 0, f = 80, t = "fire"},
            move6 = {name = "Scary Face", level = 32, cd = 40, dist = 10, target = 0, f = 0, t = "fire"}, 
         },
         
["Camerupt"] = {move1 = {name = "Rock Throw", level = 80, cd = 15, dist = 10, target = 1, f = 40, t = "rock"},
        move2 = {name = "Ember", level = 80, cd = 10, dist = 10, target = 1, f = 40, t = "fire"},
        move3 = {name = "Mud Bomb", level = 80, cd = 22, dist = 10, target = 1, f = 50, t = "ground"},
        move4 = {name = "Volcano Burst", level = 80, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
        move5 = {name = "Inferno", level = 80, cd = 30, dist = 1, target = 0, f = 80, t = "fire"},
        move6 = {name = "Earthquake", level = 90, cd = 60, dist = 1, target = 0, f = 35, t = "ground"},    
        move7 = {name = "Fissure", level = 90, cd = 50, dist = 1, target = 0, f = 150, t = "ground"},        
        move8 = {name = "Scary Face", level = 82, cd = 40, dist = 10, target = 0, f = 0, t = "fire"},
         },

["Torkoal"] = {move1 = {name = "Ember", level = 100, cd = 10, dist = 10, target = 1, f = 40, t = "fire"},
        move2 = {name = "Flamethrower", level = 100, cd = 20, dist = 10, target = 0, f = 40, t = "fire"},
        move3 = {name = "Withdraw", level = 104, cd = 40, dist = 10, target = 0, f = 0, t = "ground"},
        move4 = {name = "SmokeScreen", level = 100, cd = 30, dist = 1, target = 0, f = 80, t = "fire"},
        move5 = {name = "White Smoke", level = 100, cd = 45, dist = 1, target = 0, f = 60, t = "fire"},
        move6 = {name = "Fireball", level = 100, cd = 20, dist = 1, target = 1, f = 45, t = "fire"},    
        move7 = {name = "Inferno", level = 110, cd = 70, dist = 1, target = 0, f = 150, t = "fire"},        
        move8 = {name = "Tri Flames", level = 34, cd = 45, dist = 1, target = 0, f = 90, t = "fire"},
        move9 = {name = "Harden", level = 82, cd = 20, dist = 10, target = 0, f = 0, t = "normal"},        
    },
         
["Spoink"] =    {move1 = {name = "Headbutt", level = 30, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
          move2 = {name = "Psywave", level = 30, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},
          move3 = {name = "Psy Pulse", level = 32, cd = 10, dist = 1, target = 1, f = 50, t = "psychic"},
          move4 = {name = "Psychic", level = 35, cd = 30, dist = 10, target = 1, f = 80, t = "psychic"},
          move5 = {name = "Confuse Ray", level = 35, cd = 25, dist = 10, target = 0, f = 120, t = "psychic"},
          move6 = {name = "Magic Coat", level = 37, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
         },         

["Grumpig"] =    {move1 = {name = "Headbutt", level = 80, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
          move2 = {name = "Shadow Wave", level = 80, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},
          move3 = {name = "Psy Pulse", level = 80, cd = 10, dist = 1, target = 1, f = 50, t = "psychic"},
          move4 = {name = "Psychic", level = 80, cd = 30, dist = 10, target = 1, f = 80, t = "psychic"},
          move5 = {name = "Confuse Ray", level = 80, cd = 25, dist = 10, target = 0, f = 120, t = "psychic"},
        --  move5 = {name = "Teeter Dance", level = 85, cd = 45, dist = 10, target = 0, f = 120, t = "psychic"},
          move6 = {name = "Power Gem", level = 80, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
          move7 = {name = "Bulldoze", level = 80, cd = 40, dist = 1, target = 0, f = 80, t = "ground"},
          move8 = {name = "Rest", level = 86, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
          move9 = {name = "Miracle Eye", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"},          
         },        
         
["Trapinch"] = {move1 = {name = "Sand Attack", level = 20, cd = 20, dist = 1, target = 0, f = 0, t = "ground"},
          move2 = {name = "Bite", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
          move3 = {name = "Mud Shot", level = 20, cd = 15, dist = 10, target = 1, f = 40, t = "ground"},
          move4 = {name = "Mud Slap", level = 22, cd = 25, dist = 10, target = 1, f = 50, t = "ground"},
          move5 = {name = "Dig", level = 25, cd = 40, dist = 1, target = 0, f = 70, t = "ground"},
          move6 = {name = "Earth Power", level = 25, cd = 45, dist = 1, target = 0, f = 50, t = "ground"},              
         },

["Vibrava"] = {move1 = {name = "Super Sonic", level = 50, cd = 25, dist = 10, target = 1, f = 0, t = "normal"},
          move2 = {name = "Rock Slide", level = 50, cd = 10, dist = 10, target = 1, f = 33, t = "rock"},
          move3 = {name = "Sand Tomb", level = 52, cd = 25, dist = 1, target = 0, f = 110, t = "ground"},
          move4 = {name = "Bulldoze", level = 50, cd = 30, dist = 1, target = 0, f = 50, t = "ground"},
          move5 = {name = "Earthquake", level = 56, cd = 60, dist = 1, target = 0, f = 20, t = "ground"},        
          move6 = {name = "Levitate", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "ghost", passive = "sim"},              
         },

["Flygon"] = {move1 = {name = "Super Sonic", level = 80, cd = 22, dist = 10, target = 1, f = 0, t = "normal"},
          move2 = {name = "Rock Slide", level = 80, cd = 10, dist = 10, target = 1, f = 33, t = "rock"},
          move3 = {name = "Bulldoze", level = 80, cd = 25, dist = 1, target = 0, f = 50, t = "ground"},
          move4 = {name = "Dragon Flight", level = 80, cd = 20, dist = 4, target = 1, f = 100, t = "dragon"},
          move5 = {name = "Dragon Breath", level = 82, cd = 30, dist = 1, target = 0, f = 110, t = "dragon"},
          move6 = {name = "Fissure", level = 90, cd = 50, dist = 1, target = 0, f = 150, t = "ground"},
          move7 = {name = "Hyper Beam", level = 88, cd = 50, dist = 1, target = 0, f = 190, t = "normal"},
          move8 = {name = "Earthquake", level = 90, cd = 60, dist = 1, target = 0, f = 35, t = "ground"},
          move9 = {name = "Levitate", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "ghost", passive = "sim"},    
         },

["Swablu"] = {move1 = {name = "Peck", level = 30, cd = 10, dist = 1, target = 1, f = 50, t = "flying"},
          move2 = {name = "Pluck", level = 30, cd = 15, dist = 2, target = 1, f = 60, t = "flying"},
          move3 = {name = "Sing", level = 30, cd = 40, dist = 0, target = 0, f = 0, t = "normal"},
          move4 = {name = "Dragon Breath", level = 30, cd = 25, dist = 1, target = 0, f = 80, t = "dragon"},
          move5 = {name = "Dragon Mist", level = 32, cd = 40, dist = 1, target = 0, f = 60, t = "dragon"}, 
          move6 = {name = "Roost", level = 36, cd = 80, dist = 1, target = 0, f = 0, t = "flying"},          
          move7 = {name = "Tailwind", level = 30, cd = 30, dist = 1, target = 0, f = 0, t = "flying"},
          move8 = {name = "Safeguard", level = 38, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},          
          },    
          
["Altaria"] = {move1 = {name = "Peck", level = 80, cd = 10, dist = 1, target = 1, f = 50, t = "flying"},
          move2 = {name = "Pluck", level = 85, cd = 10, dist = 2, target = 1, f = 60, t = "flying"},
          move3 = {name = "Sing", level = 80, cd = 48, dist = 0, target = 0, f = 0, t = "normal"},
          move4 = {name = "Dragon Breath", level = 82, cd = 25, dist = 1, target = 0, f = 110, t = "dragon"},
          move5 = {name = "Dragon Mist", level = 85, cd = 40, dist = 1, target = 0, f = 75, t = "dragon"}, 
          move6 = {name = "Sky Attack", level = 85, cd = 40, dist = 1, target = 0, f = 195, t = "flying"},
          move7 = {name = "Roost", level = 85, cd = 80, dist = 1, target = 0, f = 0, t = "flying"},        
          move8 = {name = "Tailwind", level = 80, cd = 30, dist = 1, target = 0, f = 0, t = "flying"},
          move9 = {name = "Safeguard", level = 38, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
         },
         
["Zangoose"] = {move1 = {name = "Quick Attack", level = 80, cd = 10, dist = 1, target = 1, f = 10, t = "normal"}, 
          move2 = {name = "Slash", level = 80, cd = 20, dist = 1, target = 1, f = 55, t = "normal"}, 
          move3 = {name = "Dig", level = 82, cd = 40, dist = 1, target = 0, f = 50, t = "ground"},
          move4 = {name = "Pursuit", level = 80, cd = 12, dist = 1, target = 1, f = 61, t = "dark"},
          move5 = {name = "Razor Wind", level = 88, cd = 35, dist = 10, target = 0, f = 80, t = "normal"},
          move6 = {name = "Fury Swipes", level = 80, cd = 15, dist = 10, target = 1, f = 61, t = "normal"},
          move7 = {name = "Last Resort", level = 85, cd = 15, dist = 1, target = 0, f = 125, t = "normal"},
          move8 = {name = "Swords Dance", level = 88, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
          move9 = {name = "Taunt", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "Dark"},
--Passiva - Toxic Boost - normal. 
--Passive - Immunity - normal.
         },
         
["Seviper"] = {move1 = {name = "Bite", level = 80, cd = 15, dist = 10, target = 1, f = 60, t = "dark"},
          move2 = {name = "Poison Fang", level = 80, cd = 15, dist = 10, target = 1, f = 75, t = "poison"},
          move3 = {name = "Acid", level = 80, cd = 15, dist = 10, target = 1, f = 45, t = "poison"},
          move4 = {name = "Toxic", level = 80, cd = 30, dist = 10, target = 0, f = 50, t = "poison"},
          move5 = {name = "Gastro Acid", level = 82, cd = 32, dist = 10, target = 1, f = 85, t = "poison"},
          move6 = {name = "Venomous Gale", level = 85, cd = 80, dist = 10, target = 1, f = 85, t = "poison"},
          move7 = {name = "Venoshock",level = 80, cd = 80, dist = 10, target = 0, f = 90, t = "poison"},
          move8 = {name = "Shed Skin", level = 1, cd = 0, dist = 1, target = 0, f = 0, t = "poison", passive = "sim"},    
          move9 = {name = "Viper's Fang", level = 1, cd = 0, dist = 1, target = 0, f = 0, t = "poison", passive = "sim"},              
},


["Corphish"] = {move1 = {name = "Bubbles", level = 35, cd = 12, dist = 10, target = 1, f = 40, t = "water"},
          move2 = {name = "Bubblebeam", level = 30, cd = 20, dist = 10, target = 1, f = 21, t = "water"},
          move3 = {name = "Crabhammer", level = 30, cd = 15, dist = 1, target = 1, f = 60, t = "water"},
          move4 = {name = "Dark Pulse", level = 30, cd = 20, dist = 1, target = 0, f = 70, t = "dark"},
          move5 = {name = "Night Slash", level = 38, cd = 22, dist = 1, target = 0, f = 70, t = "dark"},
          move6 = {name = "Harden", level = 40, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
          move7 = {name = "Swords Dance", level = 38, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
         },
         
["Crawdaunt"] = {move1 = {name = "Bubbles", level = 85, cd = 12, dist = 10, target = 1, f = 40, t = "water"},
          move2 = {name = "Bubblebeam", level = 80, cd = 20, dist = 10, target = 1, f = 21, t = "water"},
          move3 = {name = "Dark Pulse", level = 80, cd = 15, dist = 1, target = 0, f = 70, t = "dark"},
          move4 = {name = "Dig", level = 82, cd = 40, dist = 1, target = 0, f = 50, t = "ground"},
          move5 = {name = "Crabhammer", level = 80, cd = 18, dist = 1, target = 1, f = 60, t = "water"},
          move6 = {name = "Guillotine", level = 82, cd = 30, dist = 1, target = 1, f = 70, t = "normal"},
          move7 = {name = "Night Slash", level = 80, cd = 20, dist = 1, target = 0, f = 82, t = "dark"},
          move8 = {name = "Aqua Jet", level = 80, cd = 35, dist = 1, target = 0, f = 80, t = "water"}, 
          move9 = {name = "Swords Dance", level = 88, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
          move10 = {name = "Protect", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
         },
         
["Baltoy"] = {move1 = {name = "Mud Slap", level = 30, cd = 25, dist = 9, target = 1, f = 50, t = "ground"},
          move2 = {name = "Extrasensory", level = 30, cd = 25, dist = 1, target = 0, f = 100, t = "psychic"},
          move3 = {name = "Psybeam", level = 30, cd = 16, dist = 1, target = 0, f = 75, t = "psychic"},
          move4 = {name = "Psychic", level = 33, cd = 35, dist = 1, target = 0, f = 75, t = "psychic"},
          move5 = {name = "Earth Power", level = 35, cd = 50, dist = 1, target = 0, f = 0, t = "ground"},
          move6 = {name = "Guard Split", level = 35, cd = 30, dist = 1, target = 0, f = 0, t = "psychic"},
          move7 = {name = "Levitate", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "ghost", passive = "sim"},    
         },    
         
["Claydol"] = {
          move1 = {name = "Mud Shot", level = 80, cd = 25, dist = 3, target = 1, f = 40, t = "ground"},
          move2 = {name = "Extrasensory", level = 80, cd = 15, dist = 1, target = 0, f = 100, t = "psychic"},
          move3 = {name = "Psybeam", level = 80, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
          move4 = {name = "Psyshock", level = 80, cd = 30, dist = 1, target = 0, f = 75, t = "psychic"},
          move5 = {name = "Earth Power", level = 83, cd = 35, dist = 1, target = 0, f = 100, t = "ground"},
          move6 = {name = "Earthquake", level = 86, cd = 60, dist = 1, target = 0, f = 10, t = "ground"},
          move7 = {name = "Sand Storm", level = 70, cd = 25, dist = 1, target = 0, f = 25, t = "ground"},
          move8 = {name = "Heal Block", level = 80, cd = 80, dist = 1, target = 0, f = 80, t = "psychic"},
          move9 = {name = "Guard Split", level = 80, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"},
          move10 = {name = "Protect", level = 80, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
          move11 = {name = "Levitate", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "ghost", passive = "sim"},    
         },

["Anorith"] =  {
          move1 = {name = "Rock Throw", level = 20, cd = 10, dist = 10, target = 1, f = 55, t = "rock"},
          move2 = {name = "Rock Slide", level = 20, cd = 15, dist = 10, target = 1, f = 25, t = "rock"}, 
          move3 = {name = "Rock Tomb", level = 20, cd = 15, dist = 10, target = 1, f = 85, t = "rock"},
          move4 = {name = "Fury Cutter", level = 25, cd = 15, dist = 1, target = 0, f = 50, t = "bug"},
          move5 = {name = "Stone Edge", level = 20, cd = 20, dist = 1, target = 1, f = 33, t = "rock"},
          move6 = {name = "Hunter Mark", level = 20, cd = 40, dist = 5, target = 1, f = 50, t = "normal"},
          move7 = {name = "X-Scissor", level = 25, cd = 25, dist = 1, target = 0, f = 65, t = "bug"},        
          },
          
["Armaldo"] =  {
          move1 = {name = "Rock Throw", level = 100, cd = 10, dist = 10, target = 1, f = 55, t = "rock"},
          move2 = {name = "Rock Slide", level = 100, cd = 15, dist = 10, target = 1, f = 25, t = "rock"}, 
          move3 = {name = "Rock Tomb", level = 100, cd = 15, dist = 10, target = 1, f = 85, t = "rock"},
          move4 = {name = "Fury Cutter", level = 105, cd = 15, dist = 1, target = 0, f = 50, t = "bug"},
          move5 = {name = "Crush Claw", level = 100, cd = 40, dist = 1, target = 1, f = 50, t = "normal"},
          move5 = {name = "Stone Edge", level = 100, cd = 20, dist = 1, target = 1, f = 33, t = "rock"},
          move6 = {name = "Hunter Mark", level = 100, cd = 60, dist = 5, target = 1, f = 50, t = "normal"},
          move7 = {name = "X-Scissor", level = 105, cd = 25, dist = 1, target = 0, f = 65, t = "bug"},
          move9 = {name = "Rock Blast", level = 100, cd = 40, dist = 1, target = 0, f = 90, t = "rock"},
          move10 = {name = "Protect", level = 100, cd = 50, dist = 1, target = 0, f = 0, t = "normal"}, 
          },
          
["Feebas"] = {
          move1 = {name = "Tackle", level = 10, cd = 8, dist = 1, target = 1, f = 50, t = "normal"},
          move2 = {name = "Splash", level = 10, cd = 4, dist = 10, target = 1, f = 0, t = "water"},
         },
          
["Castform"] =  {
          move1 = {name = "Forecast", level = 100, cd = 10, dist = 10, target = 1, f = 55, t = "electric", passive = "sim"},
          },

["Castform Fire"] =  {
          move1 = {name = "Shadow Ball", level = 100, cd = 10, dist = 1, target = 1, f = 15, t = "ghost"},    
          move2 = {name = "Ember", level = 100, cd = 10, dist = 10, target = 1, f = 10, t = "fire"},
          move3 = {name = "Flamethrower", level = 100, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},        
          move4 = {name = "Fireball", level = 100, cd = 25, dist = 10, target = 1, f = 65, t = "fire"},          
          move5 = {name = "Eruption", level = 100, cd = 40, dist = 1, target = 0, f = 90, t = "fire"},    
          move6 = {name = "Fire Blast", level = 100, cd = 60, dist = 1, target = 0, f = 115, t = "fire"},
          move7 = {name = "Magma Storm", level = 100, cd = 90, dist = 1, target = 0, f = 150, t = "fire"},
          move8 = {name = "Solar Beam", level = 100, cd = 60, dist = 1, target = 0, f = 190, t = "grass"},    
          move9 = {name = "Forecast", level = 100, cd = 10, dist = 10, target = 1, f = 55, t = "electric", passive = "sim"},          
          },

["Castform Water"] =  {
          move1 = {name = "Thunder Shock", level = 100, cd = 10, dist = 10, target = 1, f = 55, t = "electric"},
          move2 = {name = "Bubbles", level = 100, cd = 15, dist = 1, target = 1, f = 70, t = "water"},
          move3 = {name = "Water Gun", level = 100, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
          move4 = {name = "Electro Ball", level = 100, cd = 15, dist = 10, target = 1, f = 70, t = "electric"},        
          move5 = {name = "Thunder Bolt", level = 100, cd = 20, dist = 10, target = 1, f = 39, t = "electric"},
          move6 = {name = "Thunder", level = 100, cd = 60, dist = 1, target = 0, f = 125, t = "electric"},        
          move7 = {name = "Electro Field", level = 100, cd = 80, dist = 1, target = 0, f = 35, t = "electric"}, 
          move8 = {name = "Solar Beam", level = 100, cd = 60, dist = 1, target = 0, f = 190, t = "grass"},    
          move9 = {name = "Forecast", level = 100, cd = 10, dist = 10, target = 1, f = 55, t = "electric", passive = "sim"},           
          },

["Castform Ice"] =  {
          move1 = {name = "Feather Dance", level = 100, cd = 15, dist = 10, target = 1, f = 30, t = "flying"},
          move2 = {name = "Ice Shards", level = 100, cd = 10, dist = 10, target = 1, f = 45, t = "ice"},
          move3 = {name = "Ice Beam", level = 100, cd = 20, dist = 1, target = 0, f = 195, t = "ice"},    
          move4 = {name = "Icy Wind", level = 100, cd = 25, dist = 1, target = 0, f = 45, t = "ice"},    
           move5 = {name = "Powder Snow", level = 100, cd = 40, dist = 1, target = 0, f = 30, t = "ice"},
          move6 = {name = "Aurora Beam", level = 100, cd = 25, dist = 1, target = 0, f = 110, t = "ice"},
            move7 = {name = "Blizzard", level = 100, cd = 80, dist = 1, target = 0, f = 150, t = "ice"},          
          move8 = {name = "Solar Beam", level = 100, cd = 60, dist = 1, target = 0, f = 190, t = "grass"},
          move9 = {name = "Forecast", level = 100, cd = 10, dist = 10, target = 1, f = 55, t = "electric", passive = "sim"},          
          },
          
["Kecleon"] = {move1 = {name = "Lick", level = 80, cd = 20, dist = 1, target = 1, f = 0, t = "normal"},
         move2 = {name = "Shadow Ball", level = 80, cd = 10, dist = 4, target = 1, f = 65, t = "ghost"},
         move3 = {name = "Fury Swipes", level = 80, cd = 15, dist = 10, target = 1, f = 85, t = "normal"},
         move4 = {name = "Sucker Punch", level = 83, cd = 30, dist = 10, target = 1, f = 60, t = "dark"},
         move5 = {name = "Camouflage", level = 80, cd = 15, dist = 1, target = 0, f = 0, t = "ghost"},
         move6 = {name = "Shadow Sneak", level = 85, cd = 40, dist = 1, target = 0, f = 150, t = "ghost"},
         move7 = {name = "Ancient Power", level = 95, cd = 40, dist = 1, target = 0, f = 90, t = "rock"},
         move8 = {name = "Shadow Claw", level = 80, cd = 40, dist = 1, target = 0, f = 110, t = "ghost"},
         },    
         
["Shuppet"] = {move1 = {name = "Shadow Ball", level = 30, cd = 10, dist = 10, target = 1, f = 60, t = "ghost"},
          move2 = {name = "Shadow Sphere", level = 30, cd = 15, dist = 10, target = 1, f = 60, t = "ghost"},
          move3 = {name = "Night Shade", level = 35, cd = 25, dist = 1, target = 0, f = 80, t = "ghost"},
          move4 = {name = "Faint Attack", level = 30, cd = 25, dist = 1, target = 1, f = 65, t = "dark"},
          move5 = {name = "Invisible", level = 30, cd = 15, dist = 1, target = 0, f = 0, t = "ghost"},
          move6 = {name = "Dark Accurate", level = 30, cd = 25, dist = 1, target = 0, f = 0, t = "ghost"},
         },
         
["Banette"] =     {move1 = {name = "Shadow Ball", level = 80, cd = 15, dist = 10, target = 1, f = 60, t = "ghost"},
          move2 = {name = "Shadow Sphere", level = 80, cd = 15, dist = 10, target = 1, f = 70, t = "ghost"},
          move3 = {name = "Shadow Punch", level = 84, cd = 40, dist = 1, target = 1, f = 75, t = "ghost"},
          move4 = {name = "Ominous Wind", level = 85, cd = 50, dist = 1, target = 0, f = 75, t = "ghost"},
          move5 = {name = "Shadow Storm", level = 86, cd = 70, dist = 1, target = 0, f = 95, t = "ghost"},
          move6 = {name = "Invisible", level = 80, cd = 15, dist = 1, target = 0, f = 0, t = "ghost"},
          move7 = {name = "Curse", level = 80, cd = 35, dist = 1, target = 0, f = 60, t = "ghost"},
          move8 = {name = "Torment", level = 85, cd = 70, dist = 1, target = 0, f = 20, t = "dark"},
          move9 = {name = "Dark Accurate", level = 40, cd = 25, dist = 1, target = 0, f = 0, t = "ghost"},
          move10 = {name = "Cursed Body", level = 1, cd = 10, dist = 1, target = 0, f = 0, t = "ghost", passive = "sim"},
          move11 = {name = "Insomnia", level = 1, cd = 10, dist = 1, target = 0, f = 0, t = "ghost", passive = "sim"},          
         },
         
["Duskull"] = {move1 = {name = "Shadow Ball", level = 40, cd = 10, dist = 10, target = 1, f = 105, t = "ghost"},
          move2 = {name = "Shadow Punch", level = 44, cd = 20, dist = 1, target = 1, f = 75, t = "ghost"},
          move3 = {name = "Night Shade", level = 40, cd = 30, dist = 1, target = 0, f = 75, t = "ghost"},
          move4 = {name = "Confuse Ray", level = 40, cd = 40, dist = 10, target = 1, f = 65, t = "ghost"},
          move5 = {name = "Dark Accurate", level = 40, cd = 15, dist = 1, target = 0, f = 0, t = "ghost"},
        },
        
["Dusclops"] = {move1 = {name = "Shadow Ball", level = 80, cd = 15, dist = 10, target = 1, f = 65, t = "ghost"},
          move2 = {name = "Shadow Punch", level = 84, cd = 28, dist = 1, target = 1, f = 80, t = "ghost"},
          move3 = {name = "Night Shade", level = 84, cd = 30, dist = 1, target = 0, f = 75, t = "ghost"},
          move4 = {name = "Confuse Ray", level = 90, cd = 32, dist = 10, target = 1, f = 41, t = "ghost"},
          move5 = {name = "Hex", level = 84, cd = 35, dist = 1, target = 0, f = 75, t = "electric"},
          move6 = {name = "Curse", level = 80, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"},
          move7 = {name = "Dark Accurate", level = 40, cd = 25, dist = 1, target = 0, f = 0, t = "ghost"},
         },
         
["Tropius"] =  {move1 = {name = "Seed Bomb", level = 100, cd = 40, dist = 1, target = 0, f = 125, t = "grass"},
          move2 = {name = "Body Slam", level = 100, cd = 15, dist = 1, target = 1, f = 80, t = "normal"},
          move3 = {name = "Razor Leaf", level = 100, cd = 10, dist = 10, target = 1, f = 33, t = "grass"},
          move4 = {name = "Magical Leaf", level = 100, cd = 25, dist = 10, target = 1, f = 33, t = "grass"},
          move5 = {name = "Air Slash", level = 103, cd = 35, dist = 1, target = 0, f = 100, t = "flying"},
          move6 = {name = "Stomp", level = 105, cd = 25, dist = 1, target = 0, f = 90, t = "normal"},
          move7 = {name = "Petal Tornado", level = 110, cd = 80, dist = 1, target = 0, f = 40, t = "grass"},      
          move8 = {name = "Leaf Storm", level = 110, cd = 80, dist = 1, target = 0, f = 150, t = "grass"},
          move9 = {name = "Growth", level = 100, cd = 40, dist = 10, target = 0, f = 0, t = "normal"},
         },

["Snorunt"] = {move1 = {name = "Bite", level = 30, cd = 10, dist = 1, target = 1, f = 25, t = "dark"},
         move2 = {name = "Ice Shards", level = 30, cd = 10, dist = 10, target = 1, f = 45, t = "ice"},
         move3 = {name = "Ice Fang", level = 30, cd = 10, dist = 1, target = 1, f = 65, t = "ice"},
         move4 = {name = "Icy Wind", level = 30, cd = 25, dist = 1, target = 0, f = 45, t = "ice"},
         move5 = {name = "Ice Beam", level = 32, cd = 20, dist = 1, target = 0, f = 195, t = "ice"},
         move6 = {name = "Frost Power", level = 36, cd = 40, dist = 1, target = 0, f = 195, t = "ice"},
         },
         
["Glalie"] = {move1 = {name = "Bite", level = 80, cd = 10, dist = 1, target = 1, f = 25, t = "dark"},
          move2 = {name = "Ice Shards", level = 80, cd = 10, dist = 10, target = 1, f = 45, t = "ice"},
         move3 = {name = "Ice Fang", level = 80, cd = 10, dist = 1, target = 1, f = 65, t = "ice"},
         move4 = {name = "Icy Wind", level = 80, cd = 25, dist = 1, target = 0, f = 45, t = "ice"},
         move5 = {name = "Powder Snow", level = 80, cd = 40, dist = 1, target = 0, f = 30, t = "ice"},
         move6 = {name = "Frost Power", level = 80, cd = 40, dist = 1, target = 0, f = 195, t = "ice"},
         move7 = {name = "Sheer Cold", level = 90, cd = 60, dist = 1, target = 0, f = 75, t = "ice"},
         move8 = {name = "Blizzard", level = 86, cd = 80, dist = 1, target = 0, f = 150, t = "ice"},
            move9 = {name = "Absolute Zero", level = 80, cd = 10, dist = 1, target = 0, f = 45, t = "ice", passive = "sim"},
         },         
         
["Spheal"] = {move1 = {name = "Ice Shards", level = 30, cd = 10, dist = 10, target = 1, f = 45, t = "ice"},
         move2 = {name = "Ice Fang", level = 30, cd = 25, dist = 1, target = 1, f = 65, t = "ice"},
         move3 = {name = "Ice Beam", level = 30, cd = 20, dist = 1, target = 0, f = 195, t = "ice"},    
         move4 = {name = "Ice Ball", level = 30, cd = 28, dist = 10, target = 1, f = 45, t = "ice"},
         move5 = {name = "Frost Breath", level = 32, cd = 20, dist = 1, target = 0, f = 80, t = "ice"},
         move6 = {name = "Powder Snow", level = 38, cd = 40, dist = 1, target = 0, f = 70, t = "ice"},
         move7 = {name = "Defense Curl", level = 30, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
         },
         
["Sealeo"] = {move1 = {name = "Ice Shards", level = 60, cd = 15, dist = 10, target = 1, f = 45, t = "ice"},
         move2 = {name = "Ice Fang", level = 60, cd = 15, dist = 1, target = 1, f = 65, t = "ice"},
         move3 = {name = "Ice Beam", level = 64, cd = 20, dist = 1, target = 0, f = 195, t = "ice"},
         move4 = {name = "Ice Ball", level = 68, cd = 15, dist = 10, target = 1, f = 45, t = "ice"},
         move5 = {name = "Frost Breath", level = 70, cd = 20, dist = 1, target = 0, f = 80, t = "ice"},
         move6 = {name = "Powder Snow", level = 75, cd = 30, dist = 1, target = 0, f = 70, t = "ice"},
         move7 = {name = "Aurora Beam", level = 75, cd = 25, dist = 1, target = 0, f = 110, t = "ice"},
         move8 = {name = "Blizzard", level = 75, cd = 80, dist = 1, target = 0, f = 150, t = "ice"},
         move9 = {name = "Defense Curl", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
         },
         
["Walrein"] = {move1 = {name = "Ice Shards", level = 80, cd = 15, dist = 10, target = 1, f = 45, t = "ice"},
         move2 = {name = "Ice Fang", level = 82, cd = 15, dist = 1, target = 1, f = 65, t = "ice"},
         move3 = {name = "Ice Beam", level = 85, cd = 20, dist = 1, target = 0, f = 125, t = "ice"},
         move4 = {name = "Ice Ball", level = 90, cd = 15, dist = 10, target = 1, f = 45, t = "ice"},
         move5 = {name = "Frost Breath", level = 85, cd = 20, dist = 1, target = 0, f = 80, t = "ice"},
         move6 = {name = "Powder Snow", level = 90, cd = 30, dist = 1, target = 0, f = 70, t = "ice"},
         move7 = {name = "Aurora Beam", level = 90, cd = 25, dist = 1, target = 0, f = 110, t = "ice"},
         move8 = {name = "Blizzard", level = 86, cd = 80, dist = 1, target = 0, f = 150, t = "ice"},
         move9 = {name = "Rest", level = 95, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
         },

["Bagon"] = {move1 = {name = "Bite", level = 40, cd = 8, dist = 1, target = 1, f = 50, t = "dark"},
         move2 = {name = "Crunch", level = 40, cd = 10, dist = 1, target = 1, f = 65, t = "dark"},
         move3 = {name = "Dragon Tail", level = 40, cd = 10, dist = 1, target = 1, f = 75, t = "dragon"},
         move4 = {name = "Dragon Claw", level = 40, cd = 20, dist = 1, target = 0, f = 60, t = "dragon"},
         move5 = {name = "Dragon Breath", level = 42, cd = 25, dist = 1, target = 0, f = 110, t = "dragon"},
         move6 = {name = "Dragon Pulse", level = 45, cd = 35, dist = 1, target = 0, f = 125, t = "dragon"},
         move7 = {name = "Scary Face", level = 42, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
         },
         
["Shelgon"] = {move1 = {name = "Bite", level = 70, cd = 8, dist = 1, target = 1, f = 50, t = "dark"},
         move2 = {name = "Crunch", level = 70, cd = 10, dist = 1, target = 1, f = 65, t = "dark"},
         move3 = {name = "Dragon Tail", level = 70, cd = 10, dist = 1, target = 1, f = 75, t = "dragon"},
         move4 = {name = "Dragon Claw", level = 70, cd = 20, dist = 1, target = 0, f = 60, t = "dragon"},
         move5 = {name = "Dragon Breath", level = 72, cd = 25, dist = 1, target = 0, f = 110, t = "dragon"},
         move6 = {name = "Dragon Pulse", level = 75, cd = 35, dist = 1, target = 0, f = 125, t = "dragon"},
         move7 = {name = "Draco Meteor", level = 76, cd = 60, dist = 1, target = 0, f = 110, t = "dragon"},
         move8 = {name = "Scary Face", level = 72, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
         },
        
["Beldum"] = {move1 = {name = "Iron Head", level = 50, cd = 20, dist = 1, target = 1, f = 60, t = "steel"},              --alterado v1.8
          move2 = {name = "Psy Pulse", level = 50, cd = 10, dist = 10, target = 1, f = 35, t = "psychic"},
          move3 = {name = "Hammer Arm", level = 50, cd = 40, dist = 1, target = 0, f = 80, t = "fighting"},
          move4 = {name = "Psychic", level = 50, cd = 35, dist = 1, target = 0, f = 60, t = "psychic"},
          move5 = {name = "Metal Claw", level = 57, cd = 40, dist = 1, target = 1, f = 60, t = "steel"},  
         },
         
["Metang"] =    {move1 = {name = "Iron Head", level = 60, cd = 20, dist = 1, target = 1, f = 60, t = "steel"},              --alterado v1.8
          move2 = {name = "Psy Pulse", level = 60, cd = 10, dist = 10, target = 1, f = 35, t = "psychic"},
          move3 = {name = "Hammer Arm", level = 62, cd = 40, dist = 1, target = 0, f = 80, t = "fighting"},
          move4 = {name = "Confusion", level = 63, cd = 30, dist = 1, target = 0, f = 90, t = "psychic"},
          move5 = {name = "Psychic", level = 64, cd = 32, dist = 1, target = 0, f = 65, t = "psychic"},
          move6 = {name = "Metal Claw", level = 65, cd = 40, dist = 1, target = 1, f = 60, t = "steel"}, 
          move7 = {name = "Meteor Smash", level = 66, cd = 35, dist = 1, target = 1, f = 150, t = "steel"},
          move8 = {name = "Flash Cannon", level = 66, cd = 50, dist = 1, target = 0, f = 40, t = "steel"},
          move9 = {name = "Iron Defense", level = 68, cd = 40, dist = 1, target = 0, f = 0, t = "steel"},
          move10 = {name = "Miracle Eye", level = 85, cd = 15, dist = 1, target = 0, f = 0, t = "psychic"},  
         },
     
["Lucario"] =   {move1 = {name = "Quick Attack", level = 80, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, 
          move2 = {name = "Iron Head", level = 80, cd = 10, dist = 1, target = 1, f = 35, t = "steel"},
          move3 = {name = "Close Combat", level = 80, cd = 20, dist = 1, target = 1, f = 35, t = "fighting"},
          move4 = {name = "Metal Claw", level = 80, cd = 32, dist = 1, target = 1, f = 60, t = "steel"}, 
          move5 = {name = "Bullet Punch", level = 80, cd = 32, dist = 10, target = 0, f = 85, t = "fighting"},
          move6 = {name = "Bone Rush", level = 80, cd = 35, dist = 1, target = 0, f = 80, t = "ground"},
          move7 = {name = "Aura Sphere", level = 80, cd = 40, dist = 1, target = 1, f = 120, t = "fighting"},
          move8 = {name = "Swords Dance", level = 80, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
          move9 = {name = "Evasion", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "bug", passive = "sim"},
          move10 = {name = "Superpower", level = 1, cd = 0, dist = 10, target = 0, f = 20, t = "fighting", passive = "sim"},
          move11 = {name = "Foresight", level = 1, cd = 0, dist = 1, target = 1, f = 45, t = "fighting", passive = "sim"},
         },
         
["Shiny Lucario"] =   {move1 = {name = "Quick Attack", level = 120, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, 
          move2 = {name = "Iron Head", level = 120, cd = 10, dist = 1, target = 1, f = 35, t = "steel"},
          move3 = {name = "Close Combat", level = 120, cd = 20, dist = 1, target = 1, f = 35, t = "fighting"},
          move4 = {name = "Metal Claw", level = 120, cd = 28, dist = 1, target = 1, f = 60, t = "steel"}, 
          move5 = {name = "Bullet Punch", level = 120, cd = 28, dist = 10, target = 0, f = 85, t = "fighting"},
          move6 = {name = "Bone Rush", level = 120, cd = 35, dist = 1, target = 0, f = 80, t = "ground"},
          move7 = {name = "Aura Sphere", level = 120, cd = 30, dist = 1, target = 1, f = 120, t = "fighting"},
          move8 = {name = "Swords Dance", level = 120, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
          move9 = {name = "Evasion", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "bug", passive = "sim"},
          move10 = {name = "Superpower", level = 1, cd = 0, dist = 10, target = 0, f = 10, t = "fighting", passive = "sim"},
          move11 = {name = "Foresight", level = 1, cd = 0, dist = 1, target = 1, f = 45, t = "fighting", passive = "sim"},
         },             
         
["Wailord"] =  {move1 = {name = "Heavy Slam", level = 65, cd = 40, dist = 1, target = 0, f = 95, t = "steel"},
          move2 = {name = "Bubbles", level = 150, cd = 15, dist = 1, target = 1, f = 70, t = "water"},
          move3 = {name = "Waterball", level =150, cd = 25, dist = 10, target = 1, f = 65, t = "water"},
          move4 = {name = "Water Gun", level = 150, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
          move5 = {name = "Water Pulse", level = 150, cd = 30, dist = 1, target = 0, f = 70, t = "water"},
          move6 = {name = "Bubble Blast", level = 150, cd = 25, dist = 1, target = 0, f = 70, t = "water"},
          move7 = {name = "Surf", level = 150, cd = 50, dist = 1, target = 0, f = 125, t = "water"},
          move8 = {name = "Hydropump", level = 150, cd = 90, dist = 1, target = 0, f = 125, t = "water"},
          move9 = {name = "Rest", level = 150, cd = 50, dist = 1, target = 0, f = 0, t = "normal"}, 
          -- Fazer: Water Spout, Brine e Heavy Slam
          },         
        
-- ~~ BOSSES ~~ --

["Electivire"] = {move1 = {name = "Swift", level = 150, cd = 10, dist = 10, target = 1, f = 25, t = "normal"},
          move2 = {name = "Low Kick", level = 150, cd = 25, dist = 1, target = 1, f = 75, t = "fighting"},
          move3 = {name = "Thunder Punch", level = 150, cd = 16, dist = 1, target = 1, f = 75, t = "electric"},
          move4 = {name = "Brick Break", level = 150, cd = 35, dist = 1, target = 0, f = 80, t = "fighting"},
          move5 = {name = "Hammer Arm", level = 150, cd = 60, dist = 1, target = 0, f = 80, t = "fighting"},
          move6 = {name = "Cross Shop", level = 154, cd = 45, dist = 1, target = 0, f = 80, t = "fighting"},          
          move7 = {name = "Focus Blast", level = 150, cd = 50, dist = 1, target = 0, f = 100, t = "fighting"},          
          move8 = {name = "Earthquake", level = 155, cd = 60, dist = 1, target = 0, f = 20, t = "grass"},
          move9 = {name = "Electric Storm", level = 155, cd = 62, dist = 1, target = 0, f = 150, t = "electric"},
          move10 = {name = "Static", level = 1, cd = 0, dist = 10, target = 0, f = 40, t = "electric", passive = "sim"},
         },
         
["Magmortar"] =     {move1 = {name = "Volcano Shot", level = 150, cd = 22, dist = 2, target = 1, f = 80, t = "fire"},
          move2 = {name = "Ember", level = 150, cd = 8, dist = 1, target = 1, f = 80, t = "fire"},
          move3 = {name = "Flamethrower", level = 150, cd = 15, dist = 1, target = 0, f = 80, t = "fire"},          
          move4 = {name = "SmokeScreen", level = 150, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
          move5 = {name = "Fireball", level = 150, cd = 18, dist = 10, target = 1, f = 150, t = "fire"},                  
          move6 = {name = "Hyper Beam", level = 160, cd = 60, dist = 1, target = 0, f = 190, t = "normal"},
           move7 = {name = "Sunny Day", level = 155, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},    
          move8 = {name = "Inferno", level = 150, cd = 30, dist = 1, target = 0, f = 120, t = "fire"},          
          move9 = {name = "Magma Storm", level = 155, cd = 60, dist = 1, target = 0, f = 150, t = "fire"},    
          move10 = {name = "Lava-Counter", level = 1, cd = 0, dist = 10, target = 0, f = 80, t = "fire", passive = "sim"},
         },
         
["Milotic"] = {move1 = {name = "Aqua Tail", level = 150, cd = 8, dist = 10, target = 1, f = 50, t = "water"},
          move2 = {name = "Wrap", level = 150, cd = 28, dist = 10, target = 1, f = 0, t = "normal"},
          move3 = {name = "Water Gun", level = 150, cd = 18, dist = 1, target = 0, f = 110, t = "water"},
          move4 = {name = "Water Pulse", level = 150, cd = 20, dist = 1, target = 0, f = 70, t = "water"},
          move5 = {name = "Twister", level = 154, cd = 35, dist = 1, target = 0, f = 80, t = "dragon"},
          move6 = {name = "Waterfall", level = 150, cd = 35, dist = 1, target = 0, f = 110, t = "water"},
          move7 = {name = "Hydropump", level = 158, cd = 60, dist = 1, target = 0, f = 170, t = "water"},
          move8 = {name = "Rain Dance", level = 150, cd = 60, dist = 1, target = 0, f = 0, t = "water"},
          move9 = {name = "Aqua Ring", level = 150, cd = 100, dist = 1, target = 0, f = 0, t = "water"},
          },
          
["Salamence"] = {move1 = {name = "Bite", level = 150, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
         move2 = {name = "Crunch", level = 150, cd = 12, dist = 1, target = 1, f = 65, t = "dark"},
         move3 = {name = "Dragon Tail", level = 150, cd = 12, dist = 1, target = 1, f = 75, t = "dragon"},
         move4 = {name = "Dragon Claw", level = 150, cd = 20, dist = 1, target = 0, f = 60, t = "dragon"},
         move5 = {name = "Dragon Breath", level = 152, cd = 30, dist = 1, target = 0, f = 110, t = "dragon"},
         move6 = {name = "Dragon Pulse", level = 155, cd = 35, dist = 1, target = 0, f = 125, t = "dragon"},
         move7 = {name = "Hyper Beam", level = 155, cd = 45, dist = 1, target = 0, f = 190, t = "normal"},
         move8 = {name = "Draco Meteor", level = 156, cd = 60, dist = 1, target = 0, f = 180, t = "dragon"},
         move9 = {name = "Outrage", level = 157, cd = 60, dist = 1, target = 0, f = 145, t = "dragon"},
         move10 = {name = "Scary Face", level = 158, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},          
         },
         
["Metagross"] =   {move1 = {name = "Iron Head", level = 150, cd = 15, dist = 1, target = 1, f = 60, t = "steel"},              --alterado v1.8
          move2 = {name = "Psy Pulse", level = 150, cd = 10, dist = 10, target = 1, f = 35, t = "psychic"},
          move3 = {name = "Hammer Arm", level = 150, cd = 40, dist = 1, target = 0, f = 80, t = "fighting"},
          move4 = {name = "Confusion", level = 150, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"},
          move5 = {name = "Psychic", level = 150, cd = 30, dist = 1, target = 0, f = 0, t = "psychic"},
          move6 = {name = "Metal Claw", level = 157, cd = 32, dist = 1, target = 1, f = 60, t = "steel"}, 
          move7 = {name = "Meteor Smash", level = 150, cd = 35, dist = 1, target = 1, f = 150, t = "steel"},
          move8 = {name = "Flash Cannon", level = 158, cd = 45, dist = 1, target = 0, f = 40, t = "steel"},
          move9 = {name = "Iron Defense", level = 154, cd = 40, dist = 1, target = 0, f = 0, t = "steel"},
          move10 = {name = "Miracle Eye", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"},         
         },    

["Absol"] =     {move1 = {name = "Quick Attack", level = 130, cd = 40, dist = 1, target = 1, f = 40, t = "normal"},
          move3 = {name = "Shadowave", level = 130, cd = 28, dist = 1, target = 0, f = 60, t = "dark"},
          move5 = {name = "Pursuit", level = 130, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},
          move4 = {name = "Dark Pulse", level = 130, cd = 20, dist = 1, target = 0, f = 70, t = "dark"},
          move6 = {name = "Night Slash", level = 130, cd = 20, dist = 1, target = 0, f = 70, t = "dark"},
          move4 = {name = "Sucker Punch", level = 83, cd = 30, dist = 10, target = 1, f = 60, t = "dark"},
          move8 = {name = "Razor Wind", level = 135, cd = 70, dist = 10, target = 0, f = 80, t = "normal"},
          move9 = {name = "Assurance", level = 140, cd = 40, dist = 1, target = 0, f = 90, t = "dark"},
          move10 = {name = "Swords Dance", level = 135, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
          move11 = {name = "Taunt", level = 130, cd = 35, dist = 1, target = 0, f = 0, t = "dark"},
          move12 = {name = "Mega - Absol", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "normal", mega = 1},
         },

["Tangrowth"] =    {move1 = {name = "Leech Seed", level = 150, cd = 15, dist = 10, target = 1, f = 1, t = "grass"},
          move2 = {name = "Vine Whip", level = 150, cd = 8, dist = 1, target = 0, f = 65, t = "grass"},
          move3 = {name = "Power Whipe", level = 155, cd = 15, dist = 1, target = 0, f = 150, t = "grass"},
          move4 = {name = "Ancient Power", level = 155, cd = 30, dist = 1, target = 0, f = 100, t = "rock"},
          move5 = {name = "Wrap", level = 150, cd = 22, dist = 10, target = 1, f = 1, t = "normal"},        
          move6 = {name = "Leaf Storm", level = 150, cd = 50, dist = 1, target = 0, f = 190, t = "grass"},          
          move7 = {name = "Poison Powder", level = 150, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
          move8 = {name = "Sleep Powder", level = 155, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
          move9 = {name = "Stun Spore", level = 150, cd = 22, dist = 1, target = 0, f = 0, t = "normal"},
          move10 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 28, t = "grass", passive = "sim"},
          move11 = {name = "Spores Reaction", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"},
         },
         
["Rhyperior"] =     {move1 = {name = "Horn Attack", level = 150, cd = 25, dist = 2, target = 1, f = 70, t = "normal"},
          move2 = {name = "Stone Edge", level = 150, cd = 20, dist = 10, target = 1, f = 55, t = "rock"}, 
          move3 = {name = "Rock Throw", level = 150, cd = 25, dist = 10, target = 1, f = 70, t = "rock"},
          move4 = {name = "Rock Tomb", level = 150, cd = 30, dist = 10, target = 1, f = 85, t = "rock"},
          move5 = {name = "Bulldoze", level = 153, cd = 50, dist = 1, target = 0, f = 150, t = "ground"},
          move6 = {name = "Earthquake", level = 157, cd = 25, dist = 1, target = 0, f = 40, t = "ground"},
          move7 = {name = "Falling Rocks", level = 50, cd = 100, dist = 1, target = 0, f = 190, t = "rock"},
          move8 = {name = "Hammer Arm", level = 155, cd = 60, dist = 1, target = 0, f = 80, t = "fighting"},
          move9 = {name = "Drill Run", level = 155, cd = 35, dist = 1, target = 0, f = 90, t = "ground"},
          move10 = {name = "Scary Face", level = 157, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"},          
         },
         
["Dusknoir"] = {move1 = {name = "Shadow Ball", level = 150, cd = 15, dist = 10, target = 1, f = 65, t = "ghost"},
          move2 = {name = "Shadow Punch", level = 150, cd = 28, dist = 1, target = 1, f = 80, t = "ghost"},
          move3 = {name = "Night Shade", level = 154, cd = 30, dist = 1, target = 0, f = 75, t = "ghost"},
          move4 = {name = "Ominous Wind", level = 150, cd = 50, dist = 1, target = 1, f = 75, t = "ghost"},
          move5 = {name = "Shadow Sneak", level = 155, cd = 40, dist = 1, target = 0, f = 150, t = "ghost"},
          move6 = {name = "Hex", level = 155, cd = 35, dist = 1, target = 0, f = 75, t = "ghost"},
          move7 = {name = "Curse", level = 156, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"},
          move8 = {name = "Dark Accurate", level = 158, cd = 25, dist = 1, target = 0, f = 0, t = "ghost"},
         },
         
["Slaking"] = {move1 = {name = "Slash", level = 150, cd = 15, dist = 1, target = 1, f = 0, t = "normal"},
          move2 = {name = "Scratch", level = 150, cd = 8, dist = 1, target = 1, f = 40, t = "normal"},
          move3 = {name = "Faint Attack", level = 150, cd = 40, dist = 1, target = 1, f = 65, t = "dark"},
          move4 = {name = "Hammer Arm", level = 150, cd = 35, dist = 1, target = 0, f = 150, t = "fighting"},
          move5 = {name = "Fury Swipes", level = 150, cd = 15, dist = 10, target = 1, f = 85, t = "normal"},
          move6 = {name = "Focus Punch", level = 150, cd = 40, dist = 1, target = 1, f = 80, t = "fighting"},
          move7 = {name = "Focus Blast", level = 155, cd = 50, dist = 1, target = 0, f = 150, t = "fighting"},
          move8 = {name = "Mega Punch", level = 156, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"},
          move9 = {name = "Strafe", level = 156, cd = 38, dist = 1, target = 0, f = 0, t = "normal"},
         },
         
-- ~~ Tower ~~
         
["Shiny Scizor"] = {move1 = {name = "Quick Attack", level = 150, cd = 10, dist = 2, target = 1, f = 30, t = "normal"},
          move2 = {name = "Iron Head", level = 150, cd = 20, dist = 1, target = 1, f = 170, t = "steel"},              
          move3 = {name = "Wing Blade", level = 150, cd = 30, dist = 1, target = 0, f = 100, t = "steel"},
          move4 = {name = "Red Fury", level = 150, cd = 15, dist = 1, target = 1, f = 145, t = "bug"},
          move6 = {name = "X-Scissor", level = 150, cd = 30, dist = 1, target = 0, f = 135, t = "bug"},
          move7 = {name = "Agility", level = 150, cd = 40, dist = 1, target = 0, f = 0, t = "flying"},
          move8 = {name = "Swords Dance", level = 150, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
          move9 = {name = "Flash Cannon", level = 150, cd = 40, dist = 1, target = 0, f = 125, t = "steel"},
          move10 = {name = "Counter Claw", level = 1, cd = 0, dist = 10, target = 0, f = 110, t = "bug", passive = "sim"},
         },         
         
["Shiny Salamence"] =  {move1 = {name = "Bite", level = 150, cd = 12, dist = 1, target = 1, f = 120, t = "dark"},
          move2 = {name = "Crunch", level = 150, cd = 16, dist = 1, target = 1, f = 130, t = "dark"},
          move3 = {name = "Dragon Tail", level = 150, cd = 16, dist = 1, target = 1, f = 65, t = "dragon"},
          move4 = {name = "Dragon Claw", level = 150, cd = 16, dist = 1, target = 1, f = 60, t = "dragon"},
          move5 = {name = "Dragon Breath", level = 155, cd = 30, dist = 1, target = 0, f = 110, t = "dragon"},
          move6 = {name = "Dragon Pulse", level = 150, cd = 24, dist = 1, target = 0, f = 170, t = "dragon"},
          move7 = {name = "Wing Attack", level = 150, cd = 28, dist = 1, target = 0, f = 75, t = "flying"},
          move8 = {name = "Hyper Beam", level = 155, cd = 35, dist = 1, target = 0, f = 190, t = "normal"},
          move9 = {name = "Draco Meteor", level = 165, cd = 60, dist = 1, target = 0, f = 180, t = "dragon"},
          move10 = {name = "Scary Face", level = 150, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"},          
         },         
         
["Shiny Electivire"] = {move1 = {name = "Swift", level = 22, cd = 10, dist = 10, target = 1, f = 25, t = "normal"},
          move2 = {name = "Low Kick", level = 150, cd = 25, dist = 1, target = 1, f = 75, t = "fighting"},
          move3 = {name = "Thunder Punch", level = 150, cd = 16, dist = 1, target = 1, f = 75, t = "electric"},
          move4 = {name = "Thunder Wave", level = 150, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
          move5 = {name = "Brick Break", level = 150, cd = 35, dist = 1, target = 0, f = 80, t = "fighting"},
          move6 = {name = "Hammer Arm", level = 150, cd = 60, dist = 1, target = 0, f = 80, t = "fighting"},
          move7 = {name = "Thunder", level = 150, cd = 28, dist = 1, target = 0, f = 125, t = "electric"},
          move8 = {name = "Electric Storm", level = 155, cd = 62, dist = 1, target = 0, f = 150, t = "electric"},
          move9 = {name = "Wild Charge", level = 165, cd = 50, dist = 1, target = 0, f = 50, t = "electric"},    
          move10 = {name = "Discharge", level = 110, cd = 70, dist = 1, target = 0, f = 125, t = "electric"}, 
          move11 = {name = "Static", level = 1, cd = 0, dist = 10, target = 0, f = 90, t = "electric", passive = "sim"},
         },
         
["Shiny Magmortar"] =     {move1 = {name = "Ember", level = 150, cd = 10, dist = 10, target = 1, f = 40, t = "fire"},
          move2 = {name = "Flamethrower", level = 150, cd = 15, dist = 1, target = 0, f = 80, t = "fire"},
          move3 = {name = "SmokeScreen", level = 100, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
          move4 = {name = "Fireball", level = 150, cd = 20, dist = 10, target = 1, f = 65, t = "fire"},
          move5 = {name = "Fire Punch", level = 150, cd = 30, dist = 1, target = 1, f = 75, t = "fire"},
          move6 = {name = "Inferno", level = 105, cd = 40, dist = 1, target = 0, f = 60, t = "fire"},          
          move7 = {name = "Fire Blast", level = 150, cd = 40, dist = 1, target = 0, f = 120, t = "fire"},                
          move8 = {name = "Hyper Beam", level = 150, cd = 50, dist = 1, target = 0, f = 190, t = "normal"},
          move9 = {name = "Magma Storm", level = 155, cd = 90, dist = 1, target = 0, f = 150, t = "fire"},
          move10 = {name = "Lava-Counter", level = 1, cd = 0, dist = 10, target = 0, f = 50, t = "fire", passive = "sim"},
         },         
         
-- ~~~ MEGAS ~~         
         
["Mega Aggron"] = {
         move1 = {name = "Iron Head", level = 100, cd = 20, dist = 1, target = 1, f = 25, t = "steel"},
         move2 = {name = "Iron Tail", level = 100, cd = 10, dist = 1, target = 1, f = 70, t = "steel"},
         move3 = {name = "Mud Slap", level = 100, cd = 25, dist = 1, target = 1, f = 25, t = "ground"},
         move4 = {name = "Stone Edge", level = 100, cd = 15, dist = 1, target = 1, f = 33, t = "rock"},
         move5 = {name = "Metal Burst", level = 100, cd = 25, dist = 1, target = 1, f = 30, t = "steel"},
         move6 = {name = "Metal Claw", level = 107, cd = 30, dist = 1, target = 1, f = 30, t = "steel"},
         move7 = {name = "Meteor Smash", level = 100, cd = 35, dist = 1, target = 1, f = 40, t = "steel"},
         move8 = {name = "Flash Cannon", level = 108, cd = 40, dist = 1, target = 0, f = 40, t = "steel"},
         move9 = {name = "Harden", level = 100, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
         move10 = {name = "Sturdy ", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "steel", passive = "sim"},
         },        

["Mega Tyranitar"] = {move1 = {name = "Bite", level = 100, cd = 10, dist = 1, target = 1, f = 25, t = "dark"},
          move2 = {name = "Dark Wave", level = 100, cd = 20, dist = 1, target = 0, f = 25, t = "dark"},
          move3 = {name = "Crunch", level = 100, cd = 15, dist = 1, target = 1, f = 25, t = "dark"},             --opicional
          move4 = {name = "Dark Ball", level = 100, cd = 20, dist = 10, target = 1, f = 25, t = "dark"},
          move5 = {name = "Rock Slide", level = 100, cd = 20, dist = 10, target = 1, f = 25, t = "rock"},   
          move6 = {name = "Stone Edge", level = 100, cd = 15, dist = 10, target = 1, f = 25, t = "rock"},
          move7 = {name = "Assurance", level = 106, cd = 50, dist = 1, target = 0, f = 25, t = "ground"},    
          move8 = {name = "Hyper Beam", level = 108, cd = 50, dist = 1, target = 0, f = 25, t = "normal"},
          move9 = {name = "Epicenter", level = 100, cd = 50, dist = 1, target = 0, f = 25, t = "ground"},
          move10 = {name = "Sand Storm", level = 102, cd = 60, dist = 1, target = 0, f = 25, t = "ghost"},            
         },    

["Mega Blaziken"] = {move1 = {name = "Quick Attack", level = 100, cd = 12, dist = 1, target = 1, f = 10, t = "normal"},  
         move2 = {name = "Ember", level = 100, cd = 7, dist = 10, target = 1, f = 10, t = "fire"},
         move3 = {name = "Mega Kick", level = 100, cd = 16, dist = 1, target = 1, f = 10, t = "fire"},
         move4 = {name = "Fire Fist", level = 100, cd = 12, dist = 8, target = 1, f = 10, t = "normal"},
         move5 = {name = "Blaze Kick", level = 100, cd = 28, dist = 10, target = 1, f = 10, t = "fire"},
         move6 = {name = "Hi Jump Kick", level = 100, cd = 28, dist = 1, target = 0, f = 10, t = "fire"},
         move7 = {name = "Sky Uppercut", level = 105, cd = 54, dist = 1, target = 1, f = 10, t = "fire"},
         move8 = {name = "Volcano Burst", level = 105, cd = 54, dist = 1, target = 0, f = 10, t = "fire"},
         move9 = {name = "Flare Blitz", level = 107, cd = 54, dist = 1, target = 0, f = 1, t = "fire"},
         move10 = {name = "Bulk Up", level = 31, cd = 110, dist = 1, target = 0, f = 10, t = "fire"},
         },

["Mega Ampharos"] = {move1 = {name = "Charge", level = 100, cd = 40, dist = 1, target = 0, f = 0, t = "electric"},
          move2 = {name = "Dragon Tail", level = 100, cd = 25, dist = 1, target = 1, f = 75, t = "dragon"},
          move3 = {name = "Cotton Spore", level = 100, cd = 35, dist = 1, target = 0, f = 0, t = "grass"},
          move4 = {name = "Thunder Bolt", level = 100, cd = 20, dist = 10, target = 1, f = 39, t = "electric"},
          move5 = {name = "Thunder Shock", level = 100, cd = 10, dist = 10, target = 1, f = 55, t = "electric"},
          move6 = {name = "Power Gem", level = 100, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
          move7 = {name = "Dragon mist", level = 100, cd = 25, dist = 1, target = 0, f = 75, t = "dragon"},
          move8 = {name = "Dragon Pulse", level = 100, cd = 45, dist = 1, target = 0, f = 125, t = "dragon"},
          move9 = {name = "Electro Field", level = 110, cd = 80, dist = 1, target = 0, f = 35, t = "electric"},       --fazer signal beam   
            move10 = {name = "Outrage", level = 105, cd = 30, dist = 1, target = 0, f = 80, t = "electric"},
         },    

["Mega Venusaur"] =  {move1 = {name = "Tackle", level = 80, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
         move2 = {name = "Razor Leaf", level = 80, cd = 9, dist = 10, target = 1, f = 33, t = "grass"},
         move3 = {name = "Vine Whip", level = 80, cd = 20, dist = 1, target = 0, f = 65, t = "grass"}, --65
         move4 = {name = "Headbutt", level = 80, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
         move5 = {name = "Leech Seed", level = 80, cd = 35, dist = 10, target = 1, f = 1, t = "grass"},
         move6 = {name = "Seed Blast", level = 80, cd = 35, dist = 1, target = 0, f = 80, t = "grass"},
         move7 = {name = "Solar Beam", level = 80, cd = 60, dist = 1, target = 0, f = 190, t = "grass"},
         move8 = {name = "Earthquake", level = 85, cd = 25, dist = 1, target = 0, f = 15, t = "grass"},
         move9 = {name = "Sunny Day", level = 80, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
         move10 = {name = "Leaves Fury", level = 90, cd = 90, dist = 1, target = 0, f = 150, t = "grass"},
         move11 = {name = "Thick Fat", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "grass", passive = "sim"},
         },         

["Mega Kangaskhan"] = {move1 = {name = "Bite", level = 80, cd = 15, dist = 1, target = 1, f = 25, t = "dark"},
          move2 = {name = "Dizzy Punch", level = 80, cd = 25, dist = 1, target = 1, f = 25, t = "normal"},
          move3 = {name = "Headbutt", level = 80, cd = 15, dist = 1, target = 1, f = 25, t = "normal"},
          move4 = {name = "Mega Punch", level = 80, cd = 25, dist = 1, target = 1, f = 25, t = "fighting"},
          move5 = {name = "Crunch", level = 80, cd = 10, dist = 1, target = 1, f = 25, t = "dark"},
          move6 = {name = "Sucker Punch", level = 83, cd = 20, dist = 1, target = 1, f = 25, t = "dark"},
          move7 = {name = "Comet Punch", level = 80, cd = 40, dist = 1, target = 1, f = 25, t = "fighting"},
          move8 = {name = "Epicenter", level = 95, cd = 50, dist = 1, target = 0, f = 25, t = "ground"},
          move9 = {name = "Rage", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "dragon"},
          move10 = {name = "Groundshock", level = 1, cd = 0, dist = 10, target = 0, f = 25, t = "ground", passive = "sim"},
          move11 = {name = "Parental Bond", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "ground", passive = "sim"},
         },

["Mega Scizor"] = {move1 = {name = "Swift", level = 100, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Iron Head", level = 100, cd = 20, dist = 1, target = 1, f = 50, t = "steel"},              --alterado v1.8
          move3 = {name = "Compass Slash", level = 100, cd = 30, dist = 1, target = 0, f = 75, t = "bug"},
          move4 = {name = "Metal Claw", level = 104, cd = 15, dist = 1, target = 1, f = 28, t = "steel"},  -- tem q ser 28 pq nele o metal claw ataca 2 vezes (2 danos)
          move5 = {name = "Bullet Punch", level = 110, cd = 40, dist = 1, target = 0, f = 60, t = "steel"},
          move6 = {name = "Pursuit", level = 100, cd = 30, dist = 1, target = 1, f = 65, t = "bug"},
          move7 = {name = "Mega Wing", level = 115, cd = 30, dist = 10, target = 0, f = 80, t = "steel"},
          move8 = {name = "X-Scissor", level = 100, cd = 30, dist = 1, target = 0, f = 65, t = "bug"},
          move9 = {name = "Steel Defense", level = 108, cd = 60, dist = 1, target = 0, f = 0, t = "steel"},
          move10 = {name = "Evasion", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "bug", passive = "sim"},
         },
    
["Mega Absol"] =     {move1 = {name = "Quick Attack", level = 130, cd = 40, dist = 1, target = 1, f = 30, t = "normal"},
          move2 = {name = "Dark Ball", level = 130, cd = 20, dist = 9, target = 1, f = 50, t = "dark"},
          move3 = {name = "Psycho Cut", level = 45, cd = 35, dist = 1, target = 0, f = 90, t = "psychic"},
          move4 = {name = "Dark Wave", level = 130, cd = 28, dist = 1, target = 0, f = 60, t = "dark"},
          move5 = {name = "Dark Pulse", level = 130, cd = 20, dist = 1, target = 0, f = 70, t = "dark"},
          move6 = {name = "Pursuit", level = 130, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},
          move7 = {name = "Night Slash", level = 130, cd = 20, dist = 1, target = 0, f = 70, t = "dark"},
          move8 = {name = "Perish Song", level = 70, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
          move9 = {name = "Razor Wind", level = 135, cd = 70, dist = 10, target = 0, f = 80, t = "normal"},
          move10 = {name = "Assurance", level = 140, cd = 40, dist = 1, target = 0, f = 90, t = "dark"},
          move11 = {name = "Swords Dance", level = 135, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
          move12 = {name = "Taunt", level = 130, cd = 35, dist = 1, target = 0, f = 0, t = "dark"},
         },        
                  
["Mega Sceptile"] = {move1 = {name = "Razor Leaf", level = 100, cd = 10, dist = 10, target = 1, f = 33, t = "grass"},
         move2 = {name = "Magical Leaf", level = 90, cd = 20, dist = 10, target = 1, f = 33, t = "grass"},
         move3 = {name = "Fury Cutter", level = 41, cd = 15, dist = 1, target = 0, f = 50, t = "bug"},
         move4 = {name = "Air Slash", level = 150, cd = 30, dist = 1, target = 0, f = 100, t = "flying"},
         move5 = {name = "X-Scissor", level = 150, cd = 30, dist = 1, target = 0, f = 65, t = "bug"},
         move6 = {name = "Agility", level = 47, cd = 40, dist = 1, target = 0, f = 0, t = "flying"},
         move7 = {name = "Sleep Powder", level = 20, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
         move8 = {name = "Giga Drain", level = 105, cd = 25, dist = 1, target = 1, f = 120, t = "grass"},
         move9 = {name = "Leaves Fury", level = 90, cd = 50, dist = 1, target = 0, f = 150, t = "grass"},
         move10 = {name = "Sunny Day", level = 160, cd = 60, dist = 1, target = 0, f = 0, t = "fire"},
         passive1 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 30, t = "grass"},
         },        

["Mega Pidgeot"] = {move1 = {name = "Quick Attack", level = 100, cd = 8, dist = 2, target = 1, f = 40, t = "normal"},
    --      move2 = {name = "Sand Attack", level = 100, cd = 12, dist = 1, target = 0, f = 0, t = "ground"},
          move2 = {name = "Peck", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "flying"},
          move3 = {name = "Feather Dance", level = 80, cd = 15, dist = 10, target = 1, f = 30, t = "flying"},
          move4 = {name = "Whirlwind", level = 100, cd = 18, dist = 1, target = 0, f = 72, t = "flying"},
          move5 = {name = "Drill Peck", level = 100, cd = 16, dist = 1, target = 1, f = 57, t = "flying"},
          move6 = {name = "Cutting Winds", level = 100, cd = 23, dist = 1, target = 0, f = 100, t = "flying"},
          move7 = {name = "Wing Attack", level = 102, cd = 24, dist = 1, target = 0, f = 75, t = "flying"},
--          move7 = {name = "Hurricane", level = 110, cd = 50, dist = 1, target = 0, f = 15, t = "flying"},
          move8 = {name = "Aeroblast", level = 104, cd = 90, dist = 1, target = 0, f = 190, t = "flying"},
          move9 = {name = "Brave Bird", level = 100, cd = 30, dist = 1, target = 0, f = 80, t = "steel"},
          move10 = {name = "Agility", level = 100, cd = 20, dist = 1, target = 0, f = 0, t = "flying"},
        --  move9 = {name = "Roost", level = 105, cd = 60, dist = 1, target = 0, f = 0, t = "flying"},
         },
         
-- ~~ Megas ~~ --
    
}

 

 

Editado por leonidasc
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4 minutos atrás, leonidasc disse:

movestable = {     
                                                                                    
["Bulbasaur"] = {move1 = {name = "Tackle", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
         move2 = {name = "Razor Leaf", level = 1, cd = 10, dist = 10, target = 1, f = 33, t = "grass"},
         move3 = {name = "Leech Seed", level = 1, cd = 40, dist = 10, target = 1, f = 1, t = "grass"},
         move4 = {name = "Vine Whip", level = 1, cd = 20, dist = 1, target = 0, f = 65, t = "grass"},     
    --     move4 = {name = "Headbutt", level = 1, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
         move5 = {name = "Bullet Seed", level = 22, cd = 35, dist = 10, target = 1, f = 8, t = "grass"},     
         move6 = {name = "Solar Beam", level = 30, cd = 60, dist = 1, target = 0, f = 108, t = "grass"},
--         move7 = {name = "Sleep Powder", level = 28, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
         move7 = {name = "Stun Spore", level = 22, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
         move8 = {name = "Poison Powder", level = 21, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Ivysaur"] =   {move1 = {name = "Tackle", level = 40, cd = 20, dist = 1, target = 1, f = 26, t = "normal"},
         move2 = {name = "Razor Leaf", level = 40, cd = 10, dist = 10, target = 1, f = 30, t = "grass"},
         move3 = {name = "Leech Seed", level = 40, cd = 60, dist = 10, target = 1, f = 1, t = "grass"},
         move4 = {name = "Vine Whip", level = 40, cd = 20, dist = 1, target = 0, f = 43, t = "grass"},     
         move5 = {name = "Bullet Seed", level = 40, cd = 35, dist = 10, target = 1, f = 15, t = "grass"},        
--         move5 = {name = "Headbutt", level = 40, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
         move6 = {name = "Seed Blast", level = 45, cd = 35, dist = 1, target = 0, f = 68, t = "grass"},
         move7 = {name = "Solar Beam", level = 48, cd = 60, dist = 1, target = 0, f = 79, t = "grass"},
         move8 = {name = "Sleep Powder", level = 44, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
         move9 = {name = "Stun Spore", level = 40, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
         move10 = {name = "Poison Powder", level = 40, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
         },
         
["Venusaur"] =  {move1 = {name = "Tackle", level = 80, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
         move2 = {name = "Leech Seed", level = 80, cd = 35, dist = 10, target = 1, f = 1, t = "grass"},
         move3 = {name = "Razor Leaf", level = 80, cd = 9, dist = 10, target = 1, f = 40, t = "grass"},
         move4 = {name = "Vine Whip", level = 80, cd = 20, dist = 1, target = 0, f = 45, t = "grass"},
         move5 = {name = "Bullet Seed", level = 80, cd = 35, dist = 10, target = 1, f = 13, t = "grass"},
--         move6 = {name = "Headbutt", level = 80, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
         move6 = {name = "Seed Blast", level = 80, cd = 35, dist = 1, target = 0, f = 48, t = "grass"},
         move7 = {name = "Solar Beam", level = 80, cd = 60, dist = 1, target = 0, f = 75, t = "grass"},                  
         move8 = {name = "Giga Drain", level = 86, cd = 25, dist = 1, target = 1, f = 50, t = "grass"},
         move9 = {name = "Leaves Fury", level = 90, cd = 90, dist = 1, target = 0, f = 65, t = "grass"},
         move10 = {name = "Sleep Powder", level = 80, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
         move11 = {name = "Poison Powder", level = 80, cd = 45, dist = 1, target = 0, f = 0, t = "normal"}, 
         move12 = {name = "Mega - Venusaur", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "grass", mega = 1},
         },
         
["Charmander"] = {move1 = {name = "Scratch", level = 1, cd = 15, dist = 1, target = 1, f = 40, t = "normal"},
          move2 = {name = "Ember", level = 1, cd = 10, dist = 10, target = 1, f = 42, t = "fire"},
          move3 = {name = "Flamethrower", level = 1, cd = 20, dist = 1, target = 0, f = 70, t = "fire"},
          move4 = {name = "Fireball", level = 1, cd = 25, dist = 10, target = 1, f = 65, t = "fire"},
          move5 = {name = "Fire Fang", level = 22, cd = 20, dist = 1, target = 1, f = 68, t = "fire"},
          move6 = {name = "Fire Blast", level = 26, cd = 60, dist = 1, target = 0, f = 94, t = "fire"},
          move7 = {name = "Rage", level = 25, cd = 80, dist = 1, target = 0, f = 0, t = "dragon"},          
         },
         
["Charmeleon"] = {move1 = {name = "Scratch", level = 40, cd = 15, dist = 1, target = 1, f = 35, t = "normal"},
          move2 = {name = "Ember", level = 40, cd = 10, dist = 10, target = 1, f = 28, t = "fire"},
          move3 = {name = "Flamethrower", level = 40, cd = 20, dist = 1, target = 0, f = 41, t = "fire"},
          move4 = {name = "Fireball", level = 40, cd = 25, dist = 10, target = 1, f = 53, t = "fire"},
          move5 = {name = "Fire Fang", level = 40, cd = 20, dist = 1, target = 1, f = 31, t = "fire"},
          move6 = {name = "Raging Blast", level = 45, cd = 30, dist = 1, target = 0, f = 52, t = "fire"},
          move7 = {name = "Fire Blast", level = 48, cd = 60, dist = 1, target = 0, f = 70, t = "fire"},
          move8 = {name = "Rage", level = 40, cd = 80, dist = 1, target = 0, f = 0, t = "dragon"},
         },
["Charizard"] =  {move1 = {name = "Ember", level = 80, cd = 10, dist = 10, target = 1, f = 40, t = "fire"},
          move2 = {name = "Flamethrower", level = 80, cd = 20, dist = 1, target = 0, f = 41, t = "fire"},
          move3 = {name = "Fireball", level = 80, cd = 25, dist = 10, target = 1, f = 65, t = "fire"},
          move4 = {name = "Fire Fang", level = 80, cd = 20, dist = 1, target = 1, f = 68, t = "fire"},
          move5 = {name = "Raging Blast", level = 80, cd = 35, dist = 1, target = 0, f = 52, t = "fire"},
          move6 = {name = "Fire Blast", level = 85, cd = 60, dist = 1, target = 0, f = 72, t = "fire"},
          move7 = {name = "Air Slash", level = 83, cd = 30, dist = 1, target = 0, f = 86, t = "flying"},
          move8 = {name = "Wing Attack", level = 85, cd = 35, dist = 1, target = 0, f = 58, t = "flying"},
          move9 = {name = "Magma Storm", level = 90, cd = 70, dist = 1, target = 0, f = 65, t = "fire"},
          move10 = {name = "Scary Face", level = 82, cd = 40, dist = 1, target = 0, f = 150, t = "poison"},      
          move11 = {name = "Mega - Charizard", level = 1, cd = 0, dist = 10, target = 0, f = 50, t = "fire", mega = 1},
         },
["Squirtle"] =   {move1 = {name = "Headbutt", level = 1, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
          move2 = {name = "Bubbles", level = 1, cd = 10, dist = 10, target = 1, f = 40, t = "water"},
          move3 = {name = "Water Gun", level = 1, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
          move4 = {name = "Waterball", level = 1, cd = 25, dist = 10, target = 1, f = 65, t = "water"},
          move5 = {name = "Aqua Tail", level = 1, cd = 20, dist = 1, target = 1, f = 50, t = "water"},
          move6 = {name = "Hydro Cannon", level = 28, cd = 60, dist = 1, target = 0, f = 95, t = "water"},
          move7 = {name = "Harden", level = 26, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Wartortle"] =  {move1 = {name = "Headbutt", level = 40, cd = 15, dist = 1, target = 1, f = 40, t = "normal"},
          move2 = {name = "Bubbles", level = 40, cd = 10, dist = 10, target = 1, f = 27, t = "water"},
          move3 = {name = "Water Gun", level = 40, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
          move4 = {name = "Waterball", level = 40, cd = 25, dist = 10, target = 1, f = 34, t = "water"},
          move5 = {name = "Aqua Tail", level = 40, cd = 20, dist = 1, target = 1, f = 38, t = "water"},
          move6 = {name = "Bubble Blast", level = 45, cd = 40, dist = 1, target = 0, f = 53, t = "water"},
          move7 = {name = "Hydro Cannon", level = 48, cd = 60, dist = 1, target = 0, f = 63, t = "water"},
          move8 = {name = "Harden", level = 40, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Blastoise"] =  {move1 = {name = "Headbutt", level = 80, cd = 15, dist = 1, target = 1, f = 57, t = "normal"},
          move2 = {name = "Bubbles", level = 80, cd = 10, dist = 10, target = 1, f = 34, t = "water"},
          move3 = {name = "Water Gun", level = 80, cd = 20, dist = 1, target = 0, f = 47, t = "water"},
          move4 = {name = "Waterball", level = 80, cd = 25, dist = 10, target = 1, f = 40, t = "water"},
          move5 = {name = "Water Pulse", level = 82, cd = 25, dist = 1, target = 0, f = 62, t = "water"},
          move6 = {name = "Bubble Blast", level = 80, cd = 40, dist = 1, target = 0, f = 44, t = "water"},
          move7 = {name = "Hydro Cannon", level = 80, cd = 60, dist = 1, target = 0, f = 63, t = "water"},
          move8 = {name = "Cannon Ball", level = 85, cd = 30, dist = 1, target = 0, f = 90, t = "normal"},
          move9 = {name = "Hydropump", level = 90, cd = 90, dist = 1, target = 0, f = 55, t = "water"},
          move10 = {name = "Harden", level = 80, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
          move11 = {name = "Mega - Blastoise", level = 80, cd = 0, dist = 1, target = 0, f = 0, t = "normal", mega = 1},    
         -- fazer withdraw passiva?      
         },
["Caterpie"] =   {move1 = {name = "Headbutt", level = 1, cd = 10, dist = 1, target = 1, f = 70, t = "normal"},
          move2 = {name = "String Shot", level = 1, cd = 10, dist = 10, target = 1, f = 0, t = "bug"},
          move3 = {name = "Bug Bite", level = 1, cd = 5, dist = 1, target = 1, f = 45, t = "bug"},
         },
["Metapod"] =    {move1 = {name = "String Shot", level = 10, cd = 10, dist = 10, target = 1, f = 0, t = "bug"},
          move2 = {name = "Headbutt", level = 10, cd = 10, dist = 1, target = 1, f = 70, t = "normal"},
          move3 = {name = "Harden", level = 10, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
          move4 = {name = "Bug Bite", level = 10, cd = 10, dist = 1, target = 1, f = 45, t = "bug"},
         },                                                                                                     
["Butterfree"] = {move1 = {name = "Super Sonic", level = 30, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
          move2 = {name = "Silver Wind", level = 30, cd = 25, dist = 10, target = 1, f = 70, t = "bug"}, 
          move3 = {name = "Whirlwind", level = 32, cd = 25, dist = 1, target = 0, f = 72, t = "flying"},
          move4 = {name = "Confusion", level = 34, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"},
          move5 = {name = "Psybeam", level = 36, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
          move6 = {name = "Air Cutter", level = 38, cd = 40, dist = 1, target = 0, f = 80, t = "flying"},
          move7 = {name = "Sleep Powder", level = 30, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
          move8 = {name = "Safeguard", level = 40, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
          move9 = {name = "Poison Powder", level = 30, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Weedle"] =     {move1 = {name = "Horn Attack", level = 1, cd = 10, dist = 2, target = 1, f = 55, t = "normal"},
          move2 = {name = "String Shot", level = 1, cd = 10, dist = 10, target = 1, f = 0, t = "normal"},
          move3 = {name = "Poison Sting", level = 1, cd = 5, dist = 2, target = 1, f = 40, t = "poison"},
         },
["Kakuna"] =     {move1 = {name = "String Shot", level = 10, cd = 9, dist = 10, target = 1, f = 0, t = "normal"},
          move2 = {name = "Headbutt", level = 10, cd = 8, dist = 1, target = 1, f = 70, t = "normal"},
          move3 = {name = "Harden", level = 10, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
          move4 = {name = "Bug Bite", level = 10, cd = 9, dist = 1, target = 1, f = 45, t = "bug"},
         },
["Beedrill"] =   {move1 = {name = "String Shot", level = 30, cd = 10, dist = 10, target = 1, f = 0, t = "normal"},
          move2 = {name = "Poison Jab", level = 30, cd = 16, dist = 10, target = 1, f = 85, t = "poison"},
          move3 = {name = "Poison Sting", level = 30, cd = 10, dist = 2, target = 1, f = 40, t = "poison"},
          move4 = {name = "Fury Cutter", level = 35, cd = 15, dist = 1, target = 0, f = 50, t = "bug"},
          move5 = {name = "Pin Missile", level = 35, cd = 20, dist = 1, target = 0, f = 80, t = "bug"},
          move6 = {name = "Toxic Spikes", level = 32, cd = 25, dist = 1, target = 0, f = 50, t = "poison"},
          move7 = {name = "Rage", level = 21, cd = 30, dist = 1, target = 0, f = 0, t = "dragon"},
          move8 = {name = "Strafe", level = 21, cd = 38, dist = 1, target = 0, f = 0, t = "normal"},
          move9 = {name = "Evasion", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "bug", passive = "sim"},
          move10 = {name = "Mega - Beedrill", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "bug", mega = 1},
          
         },
["Mega Beedrill"] =   {move1 = {name = "Fury Attack", level = 50, cd = 10, dist = 1, target = 1, f = 30, t = "normal"},
          move2 = {name = "Twineedle", level = 50, cd = 16, dist = 9, target = 1, f = 47, t = "bug"},
--          move2 = {name = "Poison Jab", level = 30, cd = 16, dist = 10, target = 1, f = 85, t = "poison"},
          move3 = {name = "Poison Sting", level = 30, cd = 10, dist = 2, target = 1, f = 40, t = "poison"},
          move4 = {name = "Cross Poison", level = 84, cd = 26, dist = 1, target = 0, f = 70, t = "poison"}, 
          move5 = {name = "Fury Cutter", level = 35, cd = 15, dist = 1, target = 0, f = 50, t = "bug"},
          move6 = {name = "Pin Missile", level = 35, cd = 20, dist = 1, target = 0, f = 80, t = "bug"},
          move7 = {name = "Toxic Spikes", level = 32, cd = 28, dist = 1, target = 0, f = 50, t = "poison"},
          move8 = {name = "Solar Beam", level = 55, cd = 32, dist = 1, target = 0, f = 190, t = "grass"},
          move9 = {name = "Strafe", level = 21, cd = 38, dist = 1, target = 0, f = 0, t = "normal"},  
          move10 = {name = "Evasion", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "bug", passive = "sim"},
          
--         move7 = {name = "U-Turn", level = 50, cd = 5, dist = 10, target = 1, f = 60, t = "bug"},          
--          move7 = {name = "Rage", level = 21, cd = 30, dist = 1, target = 0, f = 0, t = "dragon"},        
--        move2 = {name = "Twineedle", level = 50, cd = 10, dist = 4, target = 1, f = 47, t = "bug"},
--          move3 = {name = "Poison Sting", level = 30, cd = 10, dist = 2, target = 1, f = 40, t = "poison"},

         },                  
["Pidgey"] =     {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Sand Attack", level = 1, cd = 10, dist = 1, target = 0, f = 0, t = "ground"},
          move3 = {name = "Gust", level = 3, cd = 15, dist = 1, target = 0, f = 65, t = "flying"},
          move4 = {name = "Drill Peck", level = 8, cd = 20, dist = 1, target = 1, f = 57, t = "flying"},
         },
["Pidgeotto"] =  {move1 = {name = "Quick Attack", level = 20, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Sand Attack", level = 20, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
          move3 = {name = "Whirlwind", level = 20, cd = 22, dist = 1, target = 0, f = 72, t = "flying"},
          move4 = {name = "Drill Peck", level = 20, cd = 20, dist = 1, target = 1, f = 57, t = "flying"},
          move5 = {name = "Wing Attack", level = 25, cd = 30, dist = 1, target = 0, f = 75, t = "flying"},
          move6 = {name = "Aeroblast", level = 30, cd = 100, dist = 1, target = 0, f = 190, t = "flying"},
          
        --   move7 = {name = "Early Bird", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"},
         },
["Pidgeot"] =    {move1 = {name = "Quick Attack", level = 80, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Sand Attack", level = 80, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
          move3 = {name = "Whirlwind", level = 80, cd = 22, dist = 1, target = 0, f = 35, t = "flying"},
          move4 = {name = "Drill Peck", level = 80, cd = 20, dist = 1, target = 1, f = 26, t = "flying"},
          move5 = {name = "Wing Attack", level = 82, cd = 30, dist = 1, target = 0, f = 32, t = "flying"},
          move6 = {name = "Hurricane", level = 90, cd = 60, dist = 1, target = 0, f = 15, t = "flying"},
          move7 = {name = "Aeroblast", level = 84, cd = 100, dist = 1, target = 0, f = 65, t = "flying"},
          move8 = {name = "Agility", level = 80, cd = 25, dist = 1, target = 0, f = 0, t = "flying"},
          move9 = {name = "Roost", level = 85, cd = 70, dist = 1, target = 0, f = 0, t = "flying"},
          move10 = {name = "Brave Bird", level = 86, cd = 20, dist = 10, target = 0, f = 50, t = "normal"},          
        --   move9 = {name = "Early Bird", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"},
          move11 = {name = "Mega - Pidgeot", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "flying", mega = 1},
         },
["Rattata"] =    {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Bite", level = 1, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
          move3 = {name = "Scratch", level = 1, cd = 15, dist = 1, target = 1, f = 40, t = "normal"},
          move4 = {name = "Super Fang", level = 12, cd = 25, dist = 1, target = 1, f = 65, t = "normal"},
         },
["Raticate"] =   {move1 = {name = "Quick Attack", level = 30, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Bite", level = 30, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
          move3 = {name = "Scratch", level = 30, cd = 13, dist = 1, target = 1, f = 40, t = "normal"},
          move4 = {name = "Pursuit", level = 30, cd = 20, dist = 10, target = 1, f = 65, t = "dark"},
          move5 = {name = "Super Fang", level = 30, cd = 25, dist = 1, target = 1, f = 65, t = "normal"},
          move6 = {name = "Scary Face", level = 32, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"},
         },
["Spearow"] =    {move1 = {name = "Quick Attack", level = 10, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Sand Attack", level = 10, cd = 10, dist = 1, target = 0, f = 0, t = "ground"},
          move3 = {name = "Gust", level = 10, cd = 12, dist = 1, target = 0, f = 65, t = "flying"},
          move4 = {name = "Drill Peck", level = 10, cd = 16, dist = 1, target = 1, f = 57, t = "flying"},
          move5 = {name = "Agility", level = 10, cd = 25, dist = 1, target = 0, f = 0, t = "flying"},
         },
["Fearow"] =     {move1 = {name = "Peck", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "flying"},
          move2 = {name = "Sand Attack", level = 50, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
          move3 = {name = "Drill Peck", level = 50, cd = 20, dist = 1, target = 1, f = 57, t = "flying"},
          move4 = {name = "Whirlwind", level = 50, cd = 22, dist = 1, target = 0, f = 65, t = "flying"},
          move5 = {name = "Air Cutter", level = 50, cd = 30, dist = 1, target = 0, f = 45, t = "flying"},
          move6 = {name = "Wing Attack", level = 52, cd = 30, dist = 1, target = 0, f = 75, t = "flying"},
          move7 = {name = "Aerial Ace", level = 50, cd = 60, dist = 1, target = 0, f = 90, t = "flying"},
          move8 = {name = "Agility", level = 50, cd = 20, dist = 1, target = 0, f = 0, t = "flying"},
         },
["Ekans"] =      {move1 = {name = "Bite", level = 10, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
          move2 = {name = "Poison Fang", level = 10, cd = 15, dist = 1, target = 1, f = 65, t = "poison"},
          move3 = {name = "Sting Gun", level = 12, cd = 15, dist = 10, target = 1, f = 65, t = "poison"},
          move4 = {name = "Acid", level = 15, cd = 10, dist = 10, target = 1, f = 45, t = "poison"},
          move5 = {name = "Fear", level = 20, cd = 25, dist = 1, target = 0, f = 0, t = "ghost"},
         },
["Arbok"] = {move1 = {name = "Bite", level = 35, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
          move2 = {name = "Poison Fang", level = 35, cd = 15, dist = 1, target = 1, f = 65, t = "poison"},
          move3 = {name = "Sting Gun", level = 37, cd = 15, dist = 10, target = 1, f = 65, t = "poison"},
          move4 = {name = "Wrap", level = 35, cd = 20, dist = 10, target = 1, f = 0, t = "normal"},
    --      move5 = {name = "Pin Missile", level = 43, cd = 25, dist = 1, target = 0, f = 80, t = "bug"},
          move5 = {name = "Gunk Shot", level = 38, cd = 25, dist = 1, target = 0, f = 80, t = "poison"},
          move6 = {name = "Acid", level = 35, cd = 15, dist = 10, target = 1, f = 45, t = "poison"},
          move7 = {name = "Iron Tail", level = 35, cd = 15, dist = 1, target = 1, f = 70, t = "steel"},
          move8 = {name = "Poison Jab", level = 35, cd = 16, dist = 10, target = 1, f = 85, t = "poison"},
         },
["Pikachu"] =    {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Thunder Bolt", level = 35, cd = 20, dist = 10, target = 1, f = 39, t = "electric"},
          move3 = {name = "Thunder Wave", level = 35, cd = 25, dist = 1, target = 0, f = 80, t = "electric"},
          move4 = {name = "Thunder Punch", level = 35, cd = 40, dist = 1, target = 1, f = 75, t = "electric"},
          move5 = {name = "Iron Tail", level = 35, cd = 20, dist = 1, target = 1, f = 70, t = "steel"},
          move6 = {name = "Thunder", level = 40, cd = 60, dist = 1, target = 0, f = 125, t = "electric"},
          move7 = {name = "Electric Storm", level = 42, cd = 25, dist = 1, target = 0, f = 150, t = "electric"},
          move8 = {name = "Agility", level = 35, cd = 60, dist = 1, target = 0, f = 0, t = "flying"},
          move9 = {name = "Double Team", level = 37, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Raichu"] =     {move1 = {name = "Mega Kick", level = 80, cd = 40, dist = 1, target = 1, f = 95, t = "fighting"},
          move2 = {name = "Thunder Shock", level = 80, cd = 10, dist = 10, target = 1, f = 55, t = "electric"},
          move3 = {name = "Thunder Bolt", level = 80, cd = 20, dist = 10, target = 1, f = 39, t = "electric"},
          move4 = {name = "Thunder Wave", level = 80, cd = 25, dist = 1, target = 0, f = 80, t = "electric"},
          move5 = {name = "Thunder Punch", level = 80, cd = 40, dist = 1, target = 1, f = 75, t = "electric"},
          move6 = {name = "Iron Tail", level = 80, cd = 20, dist = 1, target = 1, f = 70, t = "steel"},
          move7 = {name = "Body Slam", level = 85, cd = 20, dist = 1, target = 1, f = 80, t = "normal"},
          move8 = {name = "Thunder", level = 80, cd = 60, dist = 1, target = 0, f = 105, t = "electric"},
          move9 = {name = "Electric Storm", level = 90, cd = 25, dist = 1, target = 0, f = 125, t = "electric"},
          move10 = {name = "Agility", level = 80, cd = 60, dist = 1, target = 0, f = 0, t = "flying"},
         },
["Sandshrew"] =  {move1 = {name = "Sand Attack", level = 20, cd = 10, dist = 1, target = 0, f = 0, t = "ground"},
          move2 = {name = "Mud Shot", level = 20, cd = 15, dist = 10, target = 1, f = 40, t = "ground"},
          move3 = {name = "Scratch", level = 20, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
          move4 = {name = "Rollout", level = 25, cd = 20, dist = 1, target = 0, f = 25, t = "rock"},
          move5 = {name = "Bulldoze", level = 30, cd = 35, dist = 1, target = 0, f = 90, t = "ground"},
         },
["Sandslash"] =  {move1 = {name = "Sand Attack", level = 70, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
          move2 = {name = "Mud Shot", level = 70, cd = 15, dist = 10, target = 1, f = 40, t = "ground"},
          move3 = {name = "Scratch", level = 70, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
          move4 = {name = "Rollout", level = 70, cd = 25, dist = 1, target = 0, f = 25, t = "rock"},
          move5 = {name = "Bulldoze", level = 72, cd = 35, dist = 1, target = 0, f = 90, t = "ground"},
          move6 = {name = "Fury Cutter", level = 74, cd = 15, dist = 1, target = 0, f = 50, t = "bug"},
          move7 = {name = "Sand Power", level = 80, cd = 45, dist = 1, target = 0, f = 110, t = "ground"},
          move8 = {name = "Slash", level = 70, cd = 15, dist = 1, target = 1, f = 60, t = "normal"},
          move9 = {name = "Defense Curl", level = 71, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
      --      move7 = {name = "Earth Power", level = 73, cd = 35, dist = 1, target = 0, f = 75, t = "ground"},
    --      move8 = {name = "Earthquake", level = 80, cd = 60, dist = 1, target = 0, f = 10, t = "ground"},
         },
["Nidoran Female"] = {move1 = {name = "Quick Attack", level = 10, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Bite", level = 10, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
          move3 = {name = "Horn Attack", level = 12, cd = 15, dist = 2, target = 1, f = 55, t = "normal"},
          move4 = {name = "Poison Sting", level = 10, cd = 15, dist = 2, target = 1, f = 40, t = "poison"},
          move5 = {name = "Poison Fang", level = 15, cd = 15, dist = 1, target = 1, f = 65, t = "poison"},
         },
["Nidorina"] =   {move1 = {name = "Quick Attack", level = 30, cd = 15, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Bite", level = 10, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
          move3 = {name = "Horn Attack", level = 30, cd = 15, dist = 2, target = 1, f = 55, t = "normal"},
          move4 = {name = "Poison Sting", level = 10, cd = 15, dist = 2, target = 1, f = 40, t = "poison"}, 
          move5 = {name = "Earth Power", level = 30, cd = 30, dist = 1, target = 0, f = 75, t = "ground"},
          move6 = {name = "Crusher Stomp", level = 32, cd = 25, dist = 1, target = 0, f = 90, t = "ground"},
    --      move7 = {name = "Cross Poison", level = 32, cd = 40, dist = 1, target = 0, f = 80, t = "poison"}, 
          move7 = {name = "Agility", level = 30, cd = 40, dist = 1, target = 0, f = 0, t = "flying"},
         },
["Nidoqueen"] =  {move1 = {name = "Mega Kick", level = 58, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
          move2 = {name = "Horn Attack", level = 70, cd = 15, dist = 2, target = 1, f = 55, t = "normal"},
          move3 = {name = "Sand Tomb", level = 70, cd = 35, dist = 1, target = 0, f = 50, t = "ground"},
          move4 = {name = "Poison Jab", level = 70, cd = 25, dist = 1, target = 0, f = 65, t = "poison"},  
          move5 = {name = "Earth Power", level = 70, cd = 30, dist = 1, target = 0, f = 75, t = "ground"},
          move6 = {name = "Crusher Stomp", level = 70, cd = 45, dist = 1, target = 0, f = 110, t = "ground"},
          move7 = {name = "Body Slam", level = 44, cd = 20, dist = 1, target = 1, f = 80, t = "normal"},
          move8 = {name = "Earthquake", level = 76, cd = 45, dist = 1, target = 0, f = 15, t = "ground"},
          move9 = {name = "Agility", level = 70, cd = 40, dist = 1, target = 0, f = 0, t = "flying"},
         },
["Nidoran Male"] = {move1 = {name = "Quick Attack", level = 10, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Bite", level = 10, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
          move3 = {name = "Horn Attack", level = 12, cd = 15, dist = 2, target = 1, f = 55, t = "normal"},
          move4 = {name = "Poison Sting", level = 10, cd = 15, dist = 2, target = 1, f = 40, t = "poison"},
          move5 = {name = "Poison Fang", level = 15, cd = 15, dist = 1, target = 1, f = 65, t = "poison"},
         },
["Nidorino"] =   {move1 = {name = "Quick Attack", level = 30, cd = 15, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Bite", level = 10, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
          move3 = {name = "Horn Attack", level = 30, cd = 15, dist = 2, target = 1, f = 55, t = "normal"},
          move4 = {name = "Poison Jab", level = 30, cd = 25, dist = 10, target = 1, f = 65, t = "poison"},
          move5 = {name = "Poison Fang", level = 30, cd = 15, dist = 1, target = 1, f = 65, t = "poison"},
          move6 = {name = "Crusher Stomp", level = 32, cd = 45, dist = 1, target = 0, f = 110, t = "ground"},
--          move6 = {name = "Cross Poison", level = 32, cd = 40, dist = 1, target = 0, f = 80, t = "poison"},
          move7 = {name = "Rage", level = 30, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"},
         },
["Nidoking"] =   {move1 = {name = "Horn Attack", level = 70, cd = 10, dist = 2, target = 1, f = 65, t = "normal"},
          move2 = {name = "Poison Jab", level = 70, cd = 15, dist = 1, target = 0, f = 95, t = "poison"},
          move3 = {name = "Poison Fang", level = 70, cd = 10, dist = 1, target = 1, f = 75, t = "poison"},      
          move4 = {name = "Crusher Stomp", level = 70, cd = 45, dist = 1, target = 0, f = 110, t = "ground"},
          move5 = {name = "Venom Motion", level = 74, cd = 45, dist = 1, target = 0, f = 95, t = "poison"},
    --      move7 = {name = "Cross Poison", level = 72, cd = 40, dist = 1, target = 0, f = 80, t = "poison"},
          move6 = {name = "Earth Power", level = 40, cd = 40, dist = 1, target = 0, f = 75, t = "ground"},
          move7 = {name = "Dynamic Punch", level = 40, cd = 25, dist = 2, target = 1, f = 100, t = "fighting"},
          move8 = {name = "Rage", level = 76, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"},
          move9 = {name = "Fear", level = 70, cd = 30, dist = 1, target = 0, f = 0, t = "ghost"},
         },
["Clefairy"] =   {move1 = {name = "Doubleslap", level = 40, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
          move2 = {name = "Body Slam", level = 44, cd = 20, dist = 1, target = 1, f = 80, t = "normal"},
          move3 = {name = "Sing", level = 40, cd = 30, dist = 0, target = 0, f = 0, t = "normal"},
          move4 = {name = "Multislap", level = 40, cd = 20, dist = 1, target = 0, f = 35, t = "normal"},
          move5 = {name = "Great Love", level = 47, cd = 40, dist = 1, target = 0, f = 50, t = "normal"},
          move6 = {name = "Healarea", level = 45, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
          move7 = {name = "Metronome", level = 40, cd = 30, dist = 1, target = 0, f = 80, t = "normal"},
          move8 = {name = "Defense Curl", level = 40, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Clefable"] =   {move1 = {name = "Doubleslap", level = 70, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
          move2 = {name = "Body Slam", level = 74, cd = 20, dist = 1, target = 1, f = 80, t = "normal"},      
          move3 = {name = "Multislap", level = 70, cd = 25, dist = 1, target = 0, f = 35, t = "normal"},
          move4 = {name = "Dazzling Gleam", level = 74, cd = 20, dist = 10, target = 1, f = 65, t = "normal"},
          move5 = {name = "Great Love", level = 77, cd = 40, dist = 1, target = 0, f = 50, t = "normal"},
          move6 = {name = "Moon Blast", level = 70, cd = 40, dist = 1, target = 0, f = 50, t = "normal"},
          move7 = {name = "Healarea", level = 75, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
          move8 = {name = "Metronome", level = 70, cd = 40, dist = 1, target = 0, f = 100, t = "normal"},
          move9 = {name = "Defense Curl", level = 70, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Vulpix"] =     {move1 = {name = "Quick Attack", level = 20, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Iron Tail", level = 20, cd = 15, dist = 1, target = 1, f = 70, t = "steel"},
          move3 = {name = "Ember", level = 20, cd = 15, dist = 10, target = 1, f = 42, t = "fire"},
          move4 = {name = "Flamethrower", level = 22, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
          move5 = {name = "Flame Circle", level = 24, cd = 26, dist = 1, target = 0, f = 85, t = "fire"},
          move6 = {name = "Fire Blast", level = 30, cd = 60, dist = 1, target = 0, f = 120, t = "fire"},
          -- talvez trocar fire blast por fire spin
         },
["Ninetales"] =  {move1 = {name = "Quick Attack", level = 70, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Iron Tail", level = 70, cd = 15, dist = 1, target = 1, f = 70, t = "steel"},
          move3 = {name = "Ember", level = 70, cd = 15, dist = 10, target = 1, f = 50, t = "fire"},
          move4 = {name = "Flamethrower", level = 70, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
          move5 = {name = "Flame Wheel", level = 70, cd = 20, dist = 1, target = 0, f = 40, t = "fire"},
          move6 = {name = "Fireball", level = 70, cd = 20, dist = 10, target = 1, f = 75, t = "fire"},
          move7 = {name = "Fire Spin", level = 70, cd = 20, dist = 10, target = 1, f = 75, t = "fire"},
          move8 = {name = "Fire Blast", level = 74, cd = 30, dist = 1, target = 0, f = 90, t = "fire"},
          move9 = {name = "Inferno", level = 80, cd = 45, dist = 1, target = 0, f = 130, t = "fire"},
          move10 = {name = "Safeguard", level = 72, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Jigglypuff"] = {move1 = {name = "Doubleslap", level = 40, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
          move2 = {name = "Body Slam", level = 44, cd = 20, dist = 1, target = 1, f = 80, t = "normal"},
          move3 = {name = "Sing", level = 40, cd = 22, dist = 1, target = 0, f = 0, t = "normal"},
          move4 = {name = "Hyper Voice", level = 40, cd = 20, dist = 1, target = 0, f = 65, t = "normal"},
          move5 = {name = "Multislap", level = 40, cd = 25, dist = 1, target = 0, f = 35, t = "normal"},
          move6 = {name = "Echoed Voice", level = 45, cd = 30, dist = 1, target = 0, f = 85, t = "normal"},
          move7 = {name = "Selfheal", level = 45, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
            move8 = {name = "Charm", level = 40, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
          move9 = {name = "Melody", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"},
         },
["Wigglytuff"] = {move1 = {name = "Doubleslap", level = 70, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
          move2 = {name = "Body Slam", level = 74, cd = 20, dist = 1, target = 1, f = 80, t = "normal"},
          move3 = {name = "Sing", level = 70, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
          move4 = {name = "Hyper Voice", level = 70, cd = 15, dist = 1, target = 0, f = 65, t = "normal"},
          move5 = {name = "Multislap", level = 70, cd = 25, dist = 1, target = 0, f = 35, t = "normal"},
          move6 = {name = "Rock n'Roll", level = 74, cd = 60, dist = 1, target = 0, f = 65, t = "normal"},  --alterado v1.5 
          move7 = {name = "Echoed Voice", level = 75, cd = 30, dist = 1, target = 0, f = 85, t = "normal"},
          move8 = {name = "Selfheal", level = 75, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
            move9 = {name = "Charm", level = 70, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
          move10 = {name = "Melody", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"},
         },
["Zubat"] =      {move1 = {name = "Super Sonic", level = 10, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
          move2 = {name = "Swift", level = 20, cd = 10, dist = 10, target = 1, f = 25, t = "normal"},
          move3 = {name = "Leech Life", level = 10, cd = 15, dist = 9, target = 1, f = 39, t = "bug"},
          move4 = {name = "Bite", level = 10, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
--          move5 = {name = "Poison Fang", level = 10, cd = 10, dist = 1, target = 1, f = 65, t = "poison"},      
    --      move4 = {name = "Absorb", level = 12, cd = 20, dist = 1, target = 1, f = 40, t = "grass"},
          move5 = {name = "Toxic", level = 15, cd = 20, dist = 1, target = 0, f = 50, t = "poison"},
          move6 = {name = "Lifesteal", level = 1, cd = 0, dist = 1, target = 0, f = 0, t = "poison", passive = "sim"},
         },
["Golbat"] =     {move1 = {name = "Super Sonic", level = 40, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
          move2 = {name = "Swift", level = 20, cd = 10, dist = 10, target = 1, f = 25, t = "normal"},
          move3 = {name = "Bite", level = 40, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
          move4 = {name = "Poison Fang", level = 40, cd = 10, dist = 1, target = 1, f = 65, t = "poison"},
          move5 = {name = "Toxic", level = 40, cd = 20, dist = 1, target = 0, f = 50, t = "poison"},
--          move5 = {name = "Venoshock", level = 40, cd = 20, dist = 1, target = 0, f = 50, t = "poison"},     
          move6 = {name = "Whirlwind", level = 40, cd = 22, dist = 1, target = 0, f = 72, t = "flying"},
    --      move6 = {name = "Wing Attack", level = 40, cd = 30, dist = 1, target = 0, f = 75, t = "flying"},
          move7 = {name = "Air Cutter", level = 44, cd = 40, dist = 1, target = 0, f = 80, t = "flying"},
          move8 = {name = "Lifesteal", level = 1, cd = 0, dist = 1, target = 0, f = 0, t = "poison", passive = "sim"},
         },
["Oddish"] =     {move1 = {name = "Absorb", level = 7, cd = 15, dist = 1, target = 1, f = 40, t = "grass"},
          move2 = {name = "Acid", level = 1, cd = 10, dist = 10, target = 1, f = 45, t = "poison"},
          move3 = {name = "Leech Seed", level = 1, cd = 15, dist = 10, target = 1, f = 1, t = "grass"},
          move4 = {name = "Sleep Powder", level = 9, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
          move5 = {name = "Poison Powder", level = 8, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
          move6 = {name = "Stun Spore", level = 8, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
          move7 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 30, t = "grass", passive = "sim"},
          move8 = {name = "Spores Reaction", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"},
         },
["Gloom"] =      {move1 = {name = "Absorb", level = 30, cd = 20, dist = 1, target = 1, f = 40, t = "grass"},
          move2 = {name = "Leech Seed", level = 30, cd = 20, dist = 10, target = 1, f = 1, t = "grass"},
          move3 = {name = "Acid", level = 30, cd = 10, dist = 10, target = 1, f = 45, t = "poison"},
          move4 = {name = "Poison Bomb", level = 33, cd = 20, dist = 10, target = 1, f = 70, t = "poison"},
          move5 = {name = "Poison Gas", level = 37, cd = 32, dist = 1, target = 0, f = 21, t = "poison"},
          move6 = {name = "Sleep Powder", level = 30, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
          move7 = {name = "Stun Spore", level = 30, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
          move8 = {name = "Poison Powder", level = 30, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
          move9 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 30, t = "grass", passive = "sim"},
          move10 = {name = "Spores Reaction", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"},
         },
["Vileplume"] =  {move1 = {name = "Absorb", level = 50, cd = 20, dist = 1, target = 1, f = 40, t = "grass"},
          move2 = {name = "Leech Seed", level = 50, cd = 20, dist = 10, target = 1, f = 1, t = "grass"},
          move3 = {name = "Acid", level = 50, cd = 10, dist = 10, target = 1, f = 45, t = "poison"},
          move4 = {name = "Poison Bomb", level = 50, cd = 20, dist = 10, target = 1, f = 70, t = "poison"},
          move5 = {name = "Poison Gas", level = 50, cd = 35, dist = 1, target = 0, f = 21, t = "poison"},
          move6 = {name = "Petal Dance", level = 55, cd = 22, dist = 1, target = 0, f = 90, t = "grass"},
          move7 = {name = "Solar Beam", level = 60, cd = 50, dist = 1, target = 0, f = 190, t = "grass"},
          move8 = {name = "Sleep Powder", level = 50, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
          move9 = {name = "Stun Spore", level = 50, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
          move10 = {name = "Poison Powder", level = 50, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
          move11 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 30, t = "grass", passive = "sim"},
          move12 = {name = "Spores Reaction", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"},
         },
["Paras"] =      {move1 = {name = "Scratch", level = 1, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
          move2 = {name = "Poison Sting", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "poison"},
          move3 = {name = "Slash", level = 1, cd = 15, dist = 1, target = 1, f = 60, t = "normal"},
          move4 = {name = "Stun Spore", level = 6, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
          move5 = {name = "Poison Powder", level = 4, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
          move6 = {name = "Sleep Powder", level = 8, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Parasect"] =   {move1 = {name = "Absorb", level = 50, cd = 20, dist = 1, target = 1, f = 40, t = "grass"},
          move2 = {name = "Scratch", level = 50, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
          move3 = {name = "Poison Sting", level = 50, cd = 10, dist = 10, target = 1, f = 40, t = "poison"},
          move4 = {name = "Acid Bomb", level = 50, cd = 20, dist = 10, target = 1, f = 65, t = "poison"},
          move5 = {name = "Fury Cutter", level = 50, cd = 25, dist = 1, target = 0, f = 30, t = "bug"},
          move6 = {name = "X-Scissor", level = 50, cd = 25, dist = 1, target = 0, f = 40, t = "bug"},
          move7 = {name = "Stun Spore", level = 52, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
          move8 = {name = "Poison Powder", level = 53, cd = 20, dist = 10, target = 0, f = 0, t = "normal"},
          move9 = {name = "Sleep Powder", level = 54, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},      
          move10 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 30, t = "grass", passive = "sim"},
          move11 = {name = "Spores Reaction", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"},
         },
["Venonat"] =    {move1 = {name = "Super Sonic", level = 20, cd = 18, dist = 10, target = 1, f = 0, t = "normal"},
          move2 = {name = "Psybeam", level = 20, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},
--          move3 = {name = "Leech Life", level = 20, cd = 15, dist = 9, target = 1, f = 39, t = "bug"},
          move3 = {name = "Bug Bite", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "bug"},  
          move4 = {name = "Confusion", level = 23, cd = 28, dist = 1, target = 0, f = 50, t = "psychic"},
          move5 = {name = "Psychic", level = 26, cd = 22, dist = 1, target = 0, f = 90, t = "psychic"},
          move6 = {name = "Sleep Powder", level = 20, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
          move7 = {name = "Poison Powder", level = 20, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Venomoth"] =   {move1 = {name = "Super Sonic", level = 50, cd = 18, dist = 10, target = 1, f = 0, t = "normal"},
    --      move2 = {name = "Psybeam", level = 50, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},
          move2 = {name = "Leech Life", level = 50, cd = 17, dist = 9, target = 1, f = 39, t = "bug"},
          move3 = {name = "Silver Wind", level = 50, cd = 26, dist = 10, target = 1, f = 70, t = "bug"}, 
          move4 = {name = "Confusion", level = 50, cd = 30, dist = 1, target = 0, f = 50, t = "psychic"},
          move5 = {name = "Psychic", level = 54, cd = 32, dist = 1, target = 0, f = 90, t = "psychic"},
          move6 = {name = "Signal Beam", level = 52, cd = 25, dist = 1, target = 0, f = 90, t = "bug"},  
          move7 = {name = "Bug Buzz", level = 51, cd = 26, dist = 1, target = 0, f = 70, t = "bug"},
          move8 = {name = "Sleep Powder", level = 50, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
          move9 = {name = "Poison Powder", level = 50, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},          
         },
["Diglett"] =    {move1 = {name = "Sand Attack", level = 10, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
          move2 = {name = "Slash", level = 10, cd = 10, dist = 1, target = 1, f = 60, t = "normal"},
          move3 = {name = "Mud Shot", level = 10, cd = 15, dist = 10, target = 1, f = 40, t = "ground"},   
          move4 = {name = "Mud Slap", level = 12, cd = 20, dist = 10, target = 1, f = 50, t = "ground"},
          move5 = {name = "Earth Power", level = 15, cd = 40, dist = 1, target = 0, f = 75, t = "ground"},
         },
["Dugtrio"] =    {move1 = {name = "Sand Attack", level = 40, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
          move2 = {name = "Slash", level = 40, cd = 10, dist = 1, target = 1, f = 60, t = "normal"},
          move3 = {name = "Mud Shot", level = 40, cd = 15, dist = 10, target = 1, f = 40, t = "ground"},
          move4 = {name = "Mud Slap", level = 40, cd = 20, dist = 10, target = 1, f = 50, t = "ground"},
          move5 = {name = "Earth Power", level = 40, cd = 40, dist = 1, target = 0, f = 75, t = "ground"},
          move6 = {name = "Dig", level = 68, cd = 50, dist = 1, target = 0, f = 40, t = "ground"},
          move7 = {name = "Sand Power", level = 100, cd = 45, dist = 1, target = 0, f = 110, t = "ground"},
          move8 = {name = "Rage", level = 50, cd = 30, dist = 1, target = 0, f = 0, t = "dragon"},
         },
["Meowth"] =     {move1 = {name = "Slash", level = 15, cd = 10, dist = 1, target = 1, f = 60, t = "normal"},
        --  move2 = {name = "Scratch", level = 15, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
          move2 = {name = "Fury Attack", level = 15, cd = 10, dist = 1, target = 1, f = 30, t = "normal"},
          move3 = {name = "Bite", level = 15, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
          move4 = {name = "Night Slash", level = 18, cd = 20, dist = 1, target = 0, f = 70, t = "dark"},
          move5 = {name = "Pay Day", level = 18, cd = 15, dist = 10, target = 1, f = 50, t = "normal"},
          move6 = {name = "Fury", level = 1, cd = 0, dist = 5, target = 0, f = 0, t = "dragon", passive = "sim"},
         },
["Persian"] =    {move1 = {name = "Slash", level = 50, cd = 10, dist = 1, target = 1, f = 60, t = "normal"},
          move2 = {name = "Scratch", level = 50, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
          move3 = {name = "Bite", level = 50, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
          move4 = {name = "Shadow Claw", level = 100, cd = 10, dist = 1, target = 1, f = 40, t = "ghost"},      
          move5 = {name = "Pay Day", level = 60, cd = 15, dist = 10, target = 1, f = 50, t = "normal"},
          move6 = {name = "Night Slash", level = 50, cd = 20, dist = 1, target = 0, f = 70, t = "dark"},
          move7 = {name = "Torment", level = 60, cd = 60, dist = 1, target = 0, f = 20, t = "dark"},
          move8 = {name = "Fury", level = 1, cd = 0, dist = 5, target = 0, f = 0, t = "dragon", passive = "sim"},
         },
["Psyduck"] =    {move1 = {name = "Headbutt", level = 25, cd = 15, dist = 1, target = 1, f = 90, t = "psychic"},
          move2 = {name = "Aqua Tail", level = 25, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
          move3 = {name = "Waterball", level = 25, cd = 15, dist = 10, target = 1, f = 60, t = "water"},
          move4 = {name = "Water Gun", level = 25, cd = 15, dist = 1, target = 0, f = 55, t = "water"},
          move5 = {name = "Confusion", level = 28, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"},
          move6 = {name = "Stunning Confusion", level = 1, cd = 0, dist = 10, target = 0, f = 25, t = "psychic", passive = "sim"},
         },
["Golduck"] =    {move1 = {name = "Fury Swipes", level = 70, cd = 15, dist = 10, target = 1, f = 65, t = "normal"},
          move2 = {name = "Waterball", level = 25, cd = 15, dist = 10, target = 1, f = 60, t = "water"},
          move3 = {name = "Water Pulse", level = 70, cd = 25, dist = 1, target = 0, f = 55, t = "water"},
          move4 = {name = "Water Gun", level = 70, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
          move5 = {name = "Confusion", level = 70, cd = 30, dist = 1, target = 0, f = 50, t = "psychic"},
          move6 = {name = "Psychic", level = 70, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"},
    --      move6 = {name = "Hydro Dance", level = 80, cd = 90, dist = 1, target = 0, f = 120, t = "water"},
          move7 = {name = "Aqua Jet", level = 80, cd = 30, dist = 1, target = 0, f = 90, t = "water"},
         --  move7 = {name = "Hydropump", level = 80, cd = 63, dist = 1, target = 0, f = 120, t = "water"},
          move8 = {name = "Stunning Confusion", level = 1, cd = 0, dist = 10, target = 0, f = 20, t = "psychic", passive = "sim"},
         },
["Mankey"] =     {move1 = {name = "Scratch", level = 10, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
          move2 = {name = "Triple Kick", level = 10, cd = 15, dist = 1, target = 1, f = 60, t = "fighting"},
          move3 = {name = "Karate Chop", level = 13, cd = 20, dist = 1, target = 1, f = 50, t = "fighting"},
          move4 = {name = "Cross Shop", level = 15, cd = 15, dist = 1, target = 0, f = 80, t = "fighting"},
          move5 = {name = "Rage", level = 17, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"},
         },
["Primeape"] =   {move1 = {name = "Scratch", level = 50, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
          move2 = {name = "Triple Kick", level = 50, cd = 15, dist = 1, target = 1, f = 60, t = "fighting"},   
          move3 = {name = "Karate Chop", level = 50, cd = 25, dist = 1, target = 1, f = 50, t = "fighting"},
          move4 = {name = "Cross Shop", level = 54, cd = 20, dist = 1, target = 0, f = 80, t = "fighting"},
          move5 = {name = "Mega Punch", level = 56, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
          move6 = {name = "Mega Kick", level = 58, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
          move7 = {name = "Rage", level = 50, cd = 25, dist = 1, target = 0, f = 0, t = "dragon"},
          move8 = {name = "Fear", level = 50, cd = 25, dist = 1, target = 0, f = 0, t = "ghost"},
         },
["Growlithe"] =  {move1 = {name = "Roar", level = 33, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
          move2 = {name = "Bite", level = 30, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
          move3 = {name = "Quick Attack", level = 30, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move4 = {name = "Ember", level = 30, cd = 15, dist = 10, target = 1, f = 42, t = "fire"},
          move5 = {name = "Flamethrower", level = 30, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
          move6 = {name = "Fireball", level = 32, cd = 20, dist = 10, target = 1, f = 65, t = "fire"},
          move7 = {name = "Tri Flames", level = 34, cd = 45, dist = 1, target = 0, f = 90, t = "fire"},
          move8 = {name = "War Dog", level = 36, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Arcanine"] =   {move1 = {name = "Roar", level = 90, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
          move2 = {name = "Bite", level = 90, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
          move3 = {name = "Ember", level = 90, cd = 15, dist = 10, target = 1, f = 42, t = "fire"},
--        move4 = {name = "Flamethrower", level = 90, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
          move4 = {name = "Overheat", level = 90, cd = 30, dist = 1, target = 0, f = 50, t = "fire"}, 
          move5 = {name = "Fireball", level = 90, cd = 20, dist = 10, target = 1, f = 65, t = "fire"},
          move6 = {name = "Flame Wheel", level = 91, cd = 20, dist = 1, target = 0, f = 45, t = "fire"},
          move7 = {name = "Fire Fang", level = 90, cd = 25, dist = 1, target = 1, f = 68, t = "fire"},
          move8 = {name = "ExtremeSpeed", level = 90, cd = 20, dist = 10, target = 1, f = 65, t = "normal"},
--          move8 = {name = "Fire Blast", level = 92, cd = 60, dist = 1, target = 0, f = 120, t = "fire"},
          move9 = {name = "Fire Spin", level = 95, cd = 20, dist = 10, target = 0, f = 35, t = "fire"},
          move10 = {name = "Tri Flames", level = 90, cd = 45, dist = 1, target = 0, f = 90, t = "fire"},
          move11 = {name = "War Dog", level = 90, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
                
         },
["Poliwag"] =    {move1 = {name = "Doubleslap", level = 1, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
          move2 = {name = "Bubbles", level = 1, cd = 10, dist = 10, target = 1, f = 40, t = "water"},
          move3 = {name = "Water Gun", level = 6, cd = 15, dist = 1, target = 0, f = 55, t = "water"},
          move4 = {name = "Aqua Tail", level = 3, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
          move5 = {name = "Hypnosis", level = 8, cd = 20, dist = 1, target = 0, f = 0, t = "psychic"},
         },
["Poliwhirl"] =  {move1 = {name = "Mud Shot", level = 30, cd = 15, dist = 10, target = 1, f = 40, t = "ground"},
          move2 = {name = "Doubleslap", level = 30, cd = 10, dist = 1, target = 1, f = 25, t = "normal"},
          move3 = {name = "Bubbles", level = 30, cd = 15, dist = 10, target = 1, f = 40, t = "water"},
          move4 = {name = "Water Gun", level = 30, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
          move5 = {name = "Ice Beam", level = 30, cd = 25, dist = 1, target = 0, f = 195, t = "ice"},
          move6 = {name = "Hammer Arm", level = 32, cd = 60, dist = 1, target = 0, f = 80, t = "fighting"},
          move7 = {name = "Dynamic Punch", level = 40, cd = 25, dist = 2, target = 1, f = 100, t = "fighting"},
          move8 = {name = "Hypnosis", level = 30, cd = 20, dist = 1, target = 0, f = 0, t = "psychic"},
         },
["Poliwrath"] =  {move1 = {name = "Doubleslap", level = 80, cd = 10, dist = 1, target = 1, f = 25, t = "normal"},
          move2 = {name = "Mud Shot", level = 80, cd = 15, dist = 10, target = 1, f = 40, t = "ground"},
          move3 = {name = "Bubblebeam", level = 80, cd = 20, dist = 10, target = 1, f = 21, t = "water"},
          move4 = {name = "Ice Beam", level = 82, cd = 25, dist = 1, target = 0, f = 195, t = "ice"},
          move5 = {name = "Brick Break", level = 83, cd = 35, dist = 1, target = 0, f = 80, t = "fighting"},
          move6 = {name = "Hydropump", level = 84, cd = 70, dist = 1, target = 0, f = 120, t = "water"},
          move7 = {name = "Focus Blast", level = 84, cd = 25, dist = 1, target = 0, f = 100, t = "fighting"},
          move8 = {name = "Ground Chop", level = 84, cd = 30, dist = 1, target = 0, f = 80, t = "fighting"},
          move9 = {name = "Dynamic Punch", level = 85, cd = 25, dist = 2, target = 1, f = 105, t = "fighting"},
          move10 = {name = "Hypnosis", level = 85, cd = 25, dist = 1, target = 0, f = 0, t = "psychic"},
          -- fazer focus blast e colocar no lugar de ground chop
         },
["Abra"] =       {move1 = {name = "Restore", level = 15, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
          move2 = {name = "Psy Pulse", level = 10, cd = 15, dist = 10, target = 1, f = 35, t = "psychic"},
          move3 = {name = "Psychic", level = 20, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"},
          move4 = {name = "Calm Mind", level = 13, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"},
         },
["Kadabra"] =    {move1 = {name = "Psybeam", level = 40, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
          move2 = {name = "Psywave", level = 40, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},
          move3 = {name = "Psy Pulse", level = 40, cd = 15, dist = 10, target = 1, f = 35, t = "psychic"},
          move4 = {name = "Confusion", level = 40, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"},
          move5 = {name = "Psychic", level = 42, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"},
          move6 = {name = "Calm Mind", level = 40, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"},
          move7 = {name = "Hypnosis", level = 40, cd = 80, dist = 10, target = 1, f = 0, t = "psychic"},
          move8 = {name = "Reflect", level = 55, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
          move9 = {name = "Restore", level = 45, cd = 180, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Alakazam"] =   {move1 = {name = "Psybeam", level = 80, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
          move2 = {name = "Psywave", level = 80, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},
          move3 = {name = "Psy Pulse", level = 80, cd = 15, dist = 10, target = 1, f = 35, t = "psychic"},
          move4 = {name = "Light Screen", level = 85, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
          move5 = {name = "Confusion", level = 80, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"},
          move6 = {name = "Psychic", level = 80, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"},
          move7 = {name = "Psyusion", level = 95, cd = 90, dist = 1, target = 0, f = 70, t = "psychic"},
          move8 = {name = "Calm Mind", level = 80, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"},
          move9 = {name = "Hypnosis", level = 80, cd = 80, dist = 10, target = 1, f = 0, t = "psychic"},
    --      move9 = {name = "Reflect", level = 85, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
    --      move9 = {name = "Light Screen", level = 85, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
          move10 = {name = "Restore", level = 85, cd = 180, dist = 1, target = 0, f = 0, t = "normal"},
          move11 = {name = "Miracle Eye", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"},
          move12 = {name = "Mega - Alakazam", level = 1, cd = 0, dist = 10, target = 0, f = 50, t = "ground", mega = 1},    
         },
["Mega Alakazam"] =   {move1 = {name = "Psybeam", level = 80, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
          move2 = {name = "Psy Pulse", level = 80, cd = 15, dist = 10, target = 1, f = 35, t = "psychic"},
          move3 = {name = "Kinesis", level = 80, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"},
          move4 = {name = "Confusion", level = 80, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"},
          move5 = {name = "Psychic", level = 80, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"},
          move6 = {name = "Psyusion", level = 95, cd = 90, dist = 1, target = 0, f = 70, t = "psychic"},
          move7 = {name = "Psycho Cut", level = 45, cd = 35, dist = 1, target = 0, f = 90, t = "psychic"},
          move8 = {name = "Calm Mind", level = 90, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"},
          move9 = {name = "Reflect", level = 85, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
          move10 = {name = "Restore", level = 85, cd = 180, dist = 1, target = 0, f = 0, t = "normal"},
          -- Fazer: Hidden Power
         },
["Machop"] =     {move1 = {name = "Triple Punch", level = 20, cd = 10, dist = 1, target = 1, f = 60, t = "fighting"},
          move2 = {name = "Mega Punch", level = 20, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"},
          move3 = {name = "Karate Chop", level = 24, cd = 15, dist = 1, target = 1, f = 50, t = "fighting"},
          move4 = {name = "Ground Chop", level = 28, cd = 15, dist = 1, target = 0, f = 100, t = "fighting"},
          move5 = {name = "Strafe", level = 30, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Machoke"] =    {move1 = {name = "Triple Punch", level = 42, cd = 10, dist = 1, target = 1, f = 60, t = "fighting"},
          move2 = {name = "Mega Punch", level = 40, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"},
          move3 = {name = "Mega Kick", level = 44, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"},
          move4 = {name = "Karate Chop", level = 40, cd = 20, dist = 1, target = 1, f = 50, t = "fighting"},
          move5 = {name = "Ground Chop", level = 40, cd = 20, dist = 1, target = 0, f = 100, t = "fighting"},
          move6 = {name = "Hammer Arm", level = 45, cd = 60, dist = 1, target = 0, f = 80, t = "fighting"},
          move7 = {name = "Strafe", level = 48, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Machamp"] =    {move1 = {name = "Triple Punch", level = 80, cd = 15, dist = 1, target = 1, f = 60, t = "fighting"},
          move2 = {name = "Mega Punch", level = 80, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"},
          move3 = {name = "Revenge", level = 82, cd = 40, dist = 1, target = 0, f = 40, t = "fighting"},
          move4 = {name = "Ground Chop", level = 80, cd = 25, dist = 1, target = 0, f = 100, t = "fighting"},
          move5 = {name = "Dynamic Punch", level = 90, cd = 30, dist = 2, target = 1, f = 80, t = "fighting"},
          move6 = {name = "Fist Machine", level = 86, cd = 25, dist = 1, target = 0, f = 105, t = "fighting"},
          move7 = {name = "Destroyer Hand", level = 88, cd = 45, dist = 1, target = 0, f = 90, t = "fighting"},
          move8 = {name = "Rage of Punches", level = 88, cd = 45, dist = 1, target = 0, f = 45, t = "fighting"},        
          move9 = {name = "Strafe", level = 80, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Bellsprout"] = {move1 = {name = "Razor Leaf", level = 10, cd = 10, dist = 10, target = 1, f = 33, t = "grass"},  
          move2 = {name = "Vine Whip", level = 12, cd = 12, dist = 1, target = 0, f = 65, t = "grass"},
          move3 = {name = "Acid", level = 8, cd = 10, dist = 10, target = 1, f = 45, t = "poison"},
          move4 = {name = "Slash", level = 5, cd = 15, dist = 1, target = 1, f = 60, t = "normal"},
          move5 = {name = "Bullet Seed", level = 12, cd = 35, dist = 10, target = 1, f = 7, t = "grass"},    
         },
["Weepinbell"] = {move1 = {name = "Razor Leaf", level = 30, cd = 10, dist = 10, target = 1, f = 33, t = "grass"},
          move2 = {name = "Vine Whip", level = 30, cd = 15, dist = 1, target = 0, f = 65, t = "grass"},
          move3 = {name = "Acid", level = 30, cd = 10, dist = 10, target = 1, f = 45, t = "poison"},
          move4 = {name = "Poison Bomb", level = 32, cd = 14, dist = 10, target = 1, f = 70, t = "poison"},
          move5 = {name = "Slash", level = 30, cd = 20, dist = 1, target = 1, f = 60, t = "normal"},
          move6 = {name = "Stun Spore", level = 30, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
          move7 = {name = "Leaves Fury", level = 38, cd = 60, dist = 1, target = 0, f = 150, t = "grass"},
         },
["Victreebel"] = {move1 = {name = "Razor Leaf", level = 50, cd = 10, dist = 10, target = 1, f = 33, t = "grass"},
          move2 = {name = "Vine Whip", level = 50, cd = 15, dist = 1, target = 0, f = 65, t = "grass"},
          move3 = {name = "Magical Leaf", level = 70, cd = 15, dist = 10, target = 1, f = 35, t = "grass"},
          move4 = {name = "Poison Bomb", level = 50, cd = 20, dist = 10, target = 1, f = 70, t = "poison"},
          move5 = {name = "Slash", level = 50, cd = 20, dist = 1, target = 1, f = 60, t = "normal"},
          move6 = {name = "Stun Spore", level = 50, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
          move7 = {name = "Poison Powder", level = 50, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
          move8 = {name = "Sleep Powder", level = 55, cd = 70, dist = 1, target = 0, f = 0, t = "normal"},
          move9 = {name = "Leaves Fury", level = 60, cd = 60, dist = 1, target = 0, f = 150, t = "grass"},
          move10 = {name = "Giga Drain", level = 55, cd = 25, dist = 1, target = 1, f = 60, t = "grass"},          
         },
["Tentacool"] =  {move1 = {name = "Super Sonic", level = 16, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
            move2 = {name = "Wrap", level = 10, cd = 20, dist = 10, target = 1, f = 0, t = "normal"}, 
          move3 = {name = "Bubbles", level = 10, cd = 10, dist = 10, target = 1, f = 40, t = "water"},
          move4 = {name = "Poison Jab", level = 10, cd = 16, dist = 10, target = 1, f = 85, t = "poison"},
          move5 = {name = "Acid", level = 10, cd = 15, dist = 10, target = 1, f = 45, t = "poison"},
          move6 = {name = "Waterball", level = 10, cd = 20, dist = 10, target = 1, f = 65, t = "water"},
         },
["Tentacruel"] = {move1 = {name = "Super Sonic", level = 80, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
               move2 = {name = "Wrap", level = 80, cd = 20, dist = 10, target = 1, f = 0, t = "normal"}, 
          move3 = {name = "Bubbles", level = 80, cd = 10, dist = 10, target = 1, f = 40, t = "water"},
          move4 = {name = "Poison Jab", level = 80, cd = 16, dist = 10, target = 1, f = 85, t = "poison"},
          move5 = {name = "Waterball", level = 80, cd = 20, dist = 10, target = 1, f = 65, t = "water"},
          move6 = {name = "Bubblebeam", level = 80, cd = 20, dist = 10, target = 1, f = 21, t = "water"},
          move7 = {name = "Acid", level = 80, cd = 15, dist = 10, target = 1, f = 45, t = "poison"},
          move8 = {name = "Poison Bomb", level = 80, cd = 25, dist = 10, target = 1, f = 70, t = "poison"},
          move9 = {name = "Mortal Gas", level = 88, cd = 45, dist = 1, target = 0, f = 90, t = "poison"},
          move10 = {name = "Hydropump", level = 90, cd = 60, dist = 1, target = 0, f = 125, t = "water"},
         },
["Geodude"] =    {move1 = {name = "Rock Throw", level = 10, cd = 10, dist = 10, target = 1, f = 55, t = "rock"},
          move2 = {name = "Rock Slide", level = 10, cd = 15, dist = 10, target = 1, f = 35, t = "rock"},
          move3 = {name = "Stone Edge", level = 13, cd = 20, dist = 10, target = 1, f = 30, t = "rock"}, 
          move4 = {name = "Earth Power", level = 20, cd = 80, dist = 1, target = 0, f = 75, t = "ground"},
          move5 = {name = "Harden", level = 15, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Graveler"] =   {move1 = {name = "Rock Throw", level = 40, cd = 10, dist = 10, target = 1, f = 55, t = "rock"},
          move2 = {name = "Rock Slide", level = 40, cd = 15, dist = 10, target = 1, f = 35, t = "rock"},
          move3 = {name = "Stone Edge", level = 40, cd = 20, dist = 10, target = 1, f = 30, t = "rock"}, 
          move4 = {name = "Earth Power", level = 40, cd = 80, dist = 1, target = 0, f = 75, t = "ground"},
          move5 = {name = "Falling Rocks", level = 50, cd = 100, dist = 1, target = 0, f = 190, t = "rock"},
          move6 = {name = "Harden", level = 45, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
          move7 = {name = "Selfdestruct", level = 40, cd = 120, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Golem"] =      {move1 = {name = "Rock Throw", level = 70, cd = 10, dist = 10, target = 1, f = 55, t = "rock"},
          move2 = {name = "Rock Slide", level = 70, cd = 15, dist = 10, target = 1, f = 35, t = "rock"},
          move3 = {name = "Stone Edge", level = 70, cd = 20, dist = 10, target = 1, f = 32, t = "rock"}, 
          move4 = {name = "Heavy Slam", level = 70, cd = 40, dist = 1, target = 0, f = 75, t = "normal"},
          move5 = {name = "Falling Rocks", level = 75, cd = 100, dist = 1, target = 0, f = 190, t = "rock"},
          move6 = {name = "Harden", level = 70, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
          move7 = {name = "Rollout", level = 70, cd = 60, dist = 1, target = 0, f = 35, t = "rock"},
          move8 = {name = "Selfdestruct", level = 70, cd = 120, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Ponyta"] =     {move1 = {name = "Quick Attack", level = 20, cd = 15, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Ember", level = 20, cd = 10, dist = 10, target = 1, f = 40, t = "fire"},
          move3 = {name = "Flamethrower", level = 26, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
          move4 = {name = "Fireball", level = 23, cd = 25, dist = 10, target = 1, f = 65, t = "fire"},
          move5 = {name = "Stomp", level = 28, cd = 40, dist = 1, target = 0, f = 90, t = "normal"},
         },
["Rapidash"] =   {move1 = {name = "Lightning Horn", level = 70, cd = 25, dist = 1, target = 1, f = 90, t = "electric"},
          move2 = {name = "Ember", level = 70, cd = 10, dist = 10, target = 1, f = 35, t = "fire"},
          move3 = {name = "Flamethrower", level = 70, cd = 20, dist = 1, target = 0, f = 70, t = "fire"},
          move4 = {name = "Incinerate", level = 70, cd = 15, dist = 1, target = 1, f = 60, t = "fire"},
          move5 = {name = "Flare Blitz", level = 95, cd = 54, dist = 1, target = 0, f = 100, t = "fire"},
          move6 = {name = "Stomp", level = 76, cd = 40, dist = 1, target = 0, f = 90, t = "normal"},
          move7 = {name = "Fire Spin", level = 75, cd = 20, dist = 10, target = 1, f = 60    , t = "fire"},
--          move7 = {name = "Inferno", level = 80, cd = 45, dist = 1, target = 0, f = 150, t = "fire"},
          move8 = {name = "Megahorn", level = 72, cd = 35, dist = 1, target = 0, f = 75, t = "normal"},   
          move9 = {name = "Blue Flames", level = 80, cd = 80, dist = 1, target = 0, f = 0, t = "fire"},   
         },
["Slowpoke"] =   {move1 = {name = "Aqua Tail", level = 10, cd = 10, dist = 1, target = 1, f = 50, t = "water"},
          move2 = {name = "Headbutt", level = 10, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
          move3 = {name = "Iron Tail", level = 10, cd = 10, dist = 1, target = 1, f = 70, t = "steel"},
          move4 = {name = "Waterball", level = 13, cd = 15, dist = 10, target = 1, f = 65, t = "water"},
          move5 = {name = "Water Gun", level = 15, cd = 19, dist = 1, target = 0, f = 55, t = "water"},
          move6 = {name = "Confusion", level = 20, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"},
         },
["Slowbro"] =    {move1 = {name = "Aqua Tail", level = 50, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
          move2 = {name = "Headbutt", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
          move3 = {name = "Iron Tail", level = 50, cd = 10, dist = 1, target = 1, f = 70, t = "steel"},
          move4 = {name = "Waterball", level = 50, cd = 15, dist = 10, target = 1, f = 65, t = "water"},
          move5 = {name = "Water Pulse", level = 50, cd = 25, dist = 1, target = 0, f = 70, t = "water"},
          move6 = {name = "Confusion", level = 50, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"},
          move7 = {name = "Psychic", level = 60, cd = 30, dist = 1, target = 0, f = 90, t = "psychic"},
          move8 = {name = "Yawn", level = 50, cd = 50, dist = 10, target = 1, f = 0, t = "normal"}, 
          move9 = {name = "Mega - Slowbro", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "water", mega = 1},
         },
["Mega Slowbro"] =    {move1 = {name = "Aqua Tail", level = 100, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
          move2 = {name = "Headbutt", level = 100, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
          move3 = {name = "Iron Tail", level = 100, cd = 10, dist = 1, target = 1, f = 70, t = "steel"},
          move4 = {name = "Waterball", level = 100, cd = 15, dist = 10, target = 1, f = 65, t = "water"},
          move5 = {name = "Water Pulse", level = 100, cd = 25, dist = 1, target = 0, f = 70, t = "water"},
          move6 = {name = "Confusion", level = 100, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"},
          move7 = {name = "Psychic", level = 100, cd = 30, dist = 1, target = 0, f = 90, t = "psychic"},
          move8 = {name = "Psyshock", level = 102, cd = 35, dist = 1, target = 0, f = 75, t = "psychic"},
          move9 = {name = "Surf", level = 110, cd = 50, dist = 1, target = 0, f = 125, t = "water"},  
          move10 = {name = "Harden", level = 100, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, 
         },                  
["Magnemite"] =  {move1 = {name = "Super Sonic", level = 10, cd = 35, dist = 10, target = 1, f = 0, t = "normal"},
          move2 = {name = "Thunder Shock", level = 10, cd = 10, dist = 10, target = 1, f = 55, t = "electric"},
          move3 = {name = "Spark", level = 10, cd = 15, dist = 10, target = 1, f = 50, t = "electric"},
          move4 = {name = "Zap Cannon", level = 15, cd = 40, dist = 1, target = 0, f = 80, t = "electric"},
          move5 = {name = "Sonicboom", level = 15, cd = 30, dist = 10, target = 1, f = 55, t = "normal"},
         },
["Magneton"] =   {move1 = {name = "Super Sonic", level = 70, cd = 35, dist = 10, target = 1, f = 0, t = "normal"},
          move2 = {name = "Thunder Shock", level = 70, cd = 10, dist = 10, target = 1, f = 35, t = "electric"},
          move3 = {name = "Electro Ball", level = 70, cd = 15, dist = 10, target = 1, f = 45, t = "electric"},
          move4 = {name = "Tri-Attack", level = 70, cd = 25, dist = 10, target = 1, f = 30, t = "normal"},
          move5 = {name = "Thunder", level = 72, cd = 35, dist = 1, target = 0, f = 90, t = "electric"},
          move6 = {name = "Electric Storm", level = 76, cd = 50, dist = 1, target = 0, f = 110, t = "electric"},
          move7 = {name = "Zap Cannon", level = 70, cd = 40, dist = 1, target = 0, f = 60, t = "electric"},
          move8 = {name = "Flash Cannon", level = 70, cd = 40, dist = 1, target = 0, f = 60, t = "steel"},
          move9 = {name = "Sonicboom", level = 70, cd = 30, dist = 10, target = 1, f = 60, t = "normal"}, 
         },
["Farfetch'd"] = {move1 = {name = "Sand Attack", level = 50, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
          move2 = {name = "Drill Peck", level = 50, cd = 20, dist = 1, target = 1, f = 55, t = "flying"},
          move3 = {name = "Stick Throw", level = 52, cd = 20, dist = 1, target = 0, f = 60, t = "flying"},
          move4 = {name = "Stickslash", level = 51, cd = 25, dist = 1, target = 0, f = 65, t = "flying"},
          move5 = {name = "Stickmerang", level = 54, cd = 15, dist = 10, target = 1, f = 45, t = "flying"},
          move6 = {name = "Night Slash", level = 50, cd = 20, dist = 1, target = 0, f = 50, t = "dark"},
          move7 = {name = "Air Slash", level = 53, cd = 40, dist = 1, target = 0, f = 50, t = "flying"},
          move8 = {name = "Agility", level = 50, cd = 40, dist = 1, target = 0, f = 0, t = "flying"},
         },
["Doduo"] =      {move1 = {name = "Sand Attack", level = 10, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
          move2 = {name = "Quick Attack", level = 10, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move3 = {name = "Drill Peck", level = 11, cd = 15, dist = 1, target = 1, f = 57, t = "flying"},
          move4 = {name = "Rage", level = 15, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"},
          move5 = {name = "Strafe", level = 15, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Dodrio"] =     {move1 = {name = "Sand Attack", level = 50, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
          move2 = {name = "Quick Attack", level = 50, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move3 = {name = "Peck", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "flying"},
          move4 = {name = "Drill Peck", level = 50, cd = 20, dist = 1, target = 1, f = 57, t = "flying"},
          move5 = {name = "Pluck", level = 55, cd = 15, dist = 2, target = 1, f = 60, t = "flying"},
          move6 = {name = "Tri-Attack", level = 60, cd = 25, dist = 10, target = 1, f = 25, t = "normal"},
          move7 = {name = "Fury Attack", level = 15, cd = 10, dist = 1, target = 1, f = 30, t = "normal"},
--           move7 = {name = "Roost", level = 55, cd = 60, dist = 1, target = 0, f = 0, t = "flying"},
          move8 = {name = "Rage", level = 50, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"},
          move9 = {name = "Strafe", level = 50, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
          move10 = {name = "Early Bird", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"},
          -- Fazer: Brave Bird
         },
["Seel"] =       {move1 = {name = "Headbutt", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
          move2 = {name = "Aqua Tail", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "water"},
          move3 = {name = "Ice Shards", level = 20, cd = 15, dist = 10, target = 1, f = 65, t = "ice"},
          move4 = {name = "Ice Beam", level = 24, cd = 25, dist = 1, target = 0, f = 195, t = "ice"},
          move5 = {name = "Icy Wind", level = 26, cd = 20, dist = 1, target = 0, f = 45, t = "ice"},
          move6 = {name = "Aurora Beam", level = 30, cd = 25, dist = 1, target = 0, f = 190, t = "ice"},
         },
["Dewgong"] =    {move1 = {name = "Aqua Tail", level = 60, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
          move2 = {name = "Headbutt", level = 60, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
          move3 = {name = "Bubble Blast", level = 60, cd = 40, dist = 1, target = 0, f = 100, t = "water"},
          move4 = {name = "Ice Shards", level = 60, cd = 20, dist = 10, target = 1, f = 65, t = "ice"},
          move5 = {name = "Ice Beam", level = 60, cd = 25, dist = 1, target = 0, f = 195, t = "ice"},
          move6 = {name = "Icy Wind", level = 60, cd = 20, dist = 1, target = 0, f = 45, t = "ice"},
          move7 = {name = "Aurora Beam", level = 64, cd = 25, dist = 1, target = 0, f = 190, t = "ice"},
          move8 = {name = "Blizzard", level = 66, cd = 50, dist = 1, target = 0, f = 150, t = "ice"},
          move9 = {name = "Rest", level = 66, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
          move10 = {name = "Safeguard", level = 70, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Grimer"] =     {move1 = {name = "Mud Shot", level = 10, cd = 15, dist = 10, target = 1, f = 40, t = "ground"},
          move2 = {name = "Acid", level = 10, cd = 10, dist = 10, target = 1, f = 45, t = "poison"},
          move3 = {name = "Sludge", level = 10, cd = 15, dist = 10, target = 1, f = 65, t = "poison"},
          move4 = {name = "Sludge Bomb", level = 13, cd = 20, dist = 10, target = 1, f = 60, t = "poison"},
          move5 = {name = "Poison Bomb", level = 15, cd = 25, dist = 10, target = 1, f = 70, t = "poison"},
          move6 = {name = "Harden", level = 17, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
          move7 = {name = "Ozze Armor", level = 1, cd = 1, dist = 1, target = 0, f = 0, t = "poison", passive = "sim"},          
         },
["Muk"] =        {move1 = {name = "Mud Shot", level = 90, cd = 15, dist = 10, target = 1, f = 40, t = "ground"},
          move2 = {name = "Acid", level = 90, cd = 10, dist = 10, target = 1, f = 45, t = "poison"},
          move3 = {name = "Sludge", level = 90, cd = 20, dist = 10, target = 1, f = 65, t = "poison"},
          move4 = {name = "Sludge Bomb", level = 90, cd = 20, dist = 10, target = 1, f = 45, t = "poison"},
          move5 = {name = "Poison Bomb", level = 92, cd = 30, dist = 10, target = 1, f = 70, t = "poison"},
          move6 = {name = "Sludge Rain", level = 93, cd = 60, dist = 1, target = 0, f = 50, t = "poison"},
          move7 = {name = "Swamp Mist", level = 94, cd = 15, dist = 10, target = 0, f = 40, t = "poison"},
          move8 = {name = "Harden", level = 95, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
          move9 = {name = "Acid Armor", level = 98, cd = 55, dist = 1, target = 0, f = 0, t = "poison"},
          move10 = {name = "Ozze Armor", level = 1, cd = 1, dist = 1, target = 0, f = 0, t = "poison", passive = "sim"},          
         },
["Shellder"] =   {move1 = {name = "Lick", level = 10, cd = 15, dist = 1, target = 1, f = 0, t = "normal"},
          move2 = {name = "Super Sonic", level = 17, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
          move3 = {name = "Clamp", level = 14, cd = 10, dist = 10, target = 1, f = 50, t = "water"},
          move4 = {name = "Bubbles", level = 18, cd = 10, dist = 10, target = 1, f = 40, t = "water"},
          move5 = {name = "Ice Beam", level = 20, cd = 20, dist = 1, target = 0, f = 195, t = "ice"},
          move6 = {name = "Harden", level = 16, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Cloyster"] =   {move1 = {name = "Lick", level = 60, cd = 15, dist = 1, target = 1, f = 0, t = "normal"},
          move2 = {name = "Super Sonic", level = 60, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
          move3 = {name = "Water Gun", level = 60, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
          move4 = {name = "Clamp", level = 60, cd = 15, dist = 10, target = 1, f = 50, t = "water"},
          move5 = {name = "Shadow Ball", level = 40, cd = 10, dist = 10, target = 1, f = 60, t = "ghost"},
          move6 = {name = "Bubbles", level = 60, cd = 10, dist = 10, target = 1, f = 40, t = "water"},
--          move5 = {name = "Ice Beam", level = 60, cd = 20, dist = 1, target = 0, f = 195, t = "ice"},
          move7 = {name = "Toxic Spikes", level = 52, cd = 15, dist = 1, target = 0, f = 50, t = "poison"},
          move8 = {name = "Aurora Beam", level = 64, cd = 25, dist = 1, target = 0, f = 190, t = "ice"},
          move9 = {name = "Blizzard", level = 68, cd = 50, dist = 1, target = 0, f = 150, t = "ice"},
          move10 = {name = "Withdraw", level = 62, cd = 35, dist = 1, target = 0, f = 0, t = "water"},
    --      move8 = {name = "Harden", level = 62, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
    
    -- Fazer: Take Down (o atacante perde um pouco de vida quando usa)
         },
["Gastly"] =     {move1 = {name = "Lick", level = 20, cd = 40, dist = 1, target = 1, f = 0, t = "normal"},
          move2 = {name = "Shadow Ball", level = 20, cd = 8, dist = 10, target = 1, f = 60, t = "ghost"},
          move3 = {name = "Night Shade", level = 26, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"},
          move4 = {name = "Invisible", level = 24, cd = 20, dist = 1, target = 0, f = 0, t = "ghost"},
          move5 = {name = "Hypnosis", level = 28, cd = 80, dist = 10, target = 1, f = 0, t = "psychic"},
          move5 = {name = "Fear", level = 30, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"},
          move6 = {name = "Levitate", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "ghost", passive = "sim"},              
         },
["Haunter"] =    {move1 = {name = "Lick", level = 40, cd = 40, dist = 1, target = 1, f = 0, t = "normal"},
          move2 = {name = "Shadow Ball", level = 40, cd = 10, dist = 10, target = 1, f = 60, t = "ghost"},
          move3 = {name = "Shadow Wave", level = 100, cd = 20, dist = 1, target = 0, f = 65, t = "ghost"},
          move4 = {name = "Night Shade", level = 40, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"},
          move5 = {name = "Shadow Storm", level = 55, cd = 120, dist = 1, target = 0, f = 95, t = "ghost"},
          move6 = {name = "Invisible", level = 40, cd = 15, dist = 1, target = 0, f = 0, t = "ghost"},
          move7 = {name = "Nightmare", level = 45, cd = 70, dist = 10, target = 1, f = 80, t = "ghost"}, 
          move8 = {name = "Hypnosis", level = 40, cd = 80, dist = 10, target = 1, f = 0, t = "psychic"},
          move9 = {name = "Fear", level = 40, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"},
          move10 = {name = "Levitate", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "ghost", passive = "sim"},    
         },
["Gengar"] =     {move1 = {name = "Lick", level = 80, cd = 40, dist = 1, target = 1, f = 0, t = "normal"},
          move2 = {name = "Shadow Ball", level = 80, cd = 15, dist = 10, target = 1, f = 60, t = "ghost"},
          move3 = {name = "Shadow Punch", level = 84, cd = 40, dist = 1, target = 1, f = 75, t = "ghost"},
          move4 = {name = "Night Shade", level = 80, cd = 35, dist = 1, target = 0, f = 120, t = "ghost"},
          move5 = {name = "Shadow Storm", level = 86, cd = 60, dist = 1, target = 0, f = 130, t = "ghost"},
          move6 = {name = "Invisible", level = 80, cd = 15, dist = 1, target = 0, f = 0, t = "ghost"},
          move7 = {name = "Nightmare", level = 80, cd = 70, dist = 10, target = 1, f = 80, t = "ghost"},
          move8 = {name = "Hypnosis", level = 80, cd = 80, dist = 10, target = 1, f = 0, t = "psychic"},
        --  move9 = {name = "Fear", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"},
          move9 = {name = "Scary Face", level = 62, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"},
          move10 = {name = "Dark Eye", level = 80, cd = 35, dist = 1, target = 0, f = 0, t = "ghost"},
          move11 = {name = "Levitate", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "ghost", passive = "sim"},              
          move12 = {name = "Mega - Gengar", level = 1, cd = 0, dist = 0, target = 0, f = 0, t = "ghost", mega = 1},
         },
["Onix"] =       {move1 = {name = "Sand Attack", level = 50, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
          move2 = {name = "Iron Tail", level = 50, cd = 10, dist = 1, target = 1, f = 70, t = "steel"},  --alterado v1.9
          move3 = {name = "Rock Throw", level = 50, cd = 10, dist = 10, target = 1, f = 55, t = "rock"},
          move4 = {name = "Rock Slide", level = 50, cd = 15, dist = 10, target = 1, f = 35, t = "rock"},
          move5 = {name = "Earth Power", level = 50, cd = 30, dist = 1, target = 0, f = 75, t = "ground"},
          move6 = {name = "Falling Rocks", level = 58, cd = 50, dist = 1, target = 0, f = 190, t = "rock"},
          move7 = {name = "Earthquake", level = 62, cd = 45, dist = 1, target = 0, f = 15, t = "ground"},
          move8 = {name = "Harden", level = 50, cd = 35, dist = 1, target = 0, f = 0, t = "normal"},
--          move9 = {name = "Camouflage", level = 104, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Drowzee"] =    {move1 = {name = "Headbutt", level = 30, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
          move2 = {name = "Psybeam", level = 30, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
          move3 = {name = "Confusion", level = 32, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"},
          move4 = {name = "Dream Eater", level = 35, cd = 25, dist = 10, target = 1, f = 80, t = "psychic"},
          move5 = {name = "Hypnosis", level = 35, cd = 40, dist = 10, target = 1, f = 0, t = "psychic"},
          move6 = {name = "Focus", level = 37, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
           -- fazer nasty plost
         },
["Hypno"] =      {move1 = {name = "Psy Pulse", level = 50, cd = 15, dist = 10, target = 1, f = 35, t = "psychic"},
          move2 = {name = "Psywave", level = 50, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
          move3 = {name = "Psybeam", level = 50, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
          move4 = {name = "Confusion", level = 50, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"},
          move5 = {name = "Psychic", level = 53, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"},
          move6 = {name = "Dream Eater", level = 56, cd = 30, dist = 10, target = 1, f = 80, t = "psychic"},
          move7 = {name = "Hypnosis", level = 55, cd = 36, dist = 1, target = 0, f = 0, t = "psychic"},
          move8 = {name = "Focus", level = 65, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Krabby"] =     {move1 = {name = "Bubbles", level = 10, cd = 10, dist = 10, target = 1, f = 40, t = "water"},
          move2 = {name = "Bubblebeam", level = 12, cd = 20, dist = 10, target = 1, f = 21, t = "water"},
          move3 = {name = "Mud Shot", level = 10, cd = 20, dist = 10, target = 1, f = 40, t = "ground"},
          move4 = {name = "Crabhammer", level = 15, cd = 25, dist = 1, target = 1, f = 60, t = "normal"},
          move5 = {name = "Harden", level = 13, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Kingler"] =    {move1 = {name = "Bubbles", level = 40, cd = 10, dist = 10, target = 1, f = 40, t = "water"},
          move2 = {name = "Bubblebeam", level = 40, cd = 20, dist = 10, target = 1, f = 21, t = "water"},
          move3 = {name = "Mud Shot", level = 40, cd = 20, dist = 10, target = 1, f = 40, t = "ground"},
          move4 = {name = "Crabhammer", level = 40, cd = 30, dist = 1, target = 1, f = 60, t = "normal"},
          move5 = {name = "Metal Claw", level = 45, cd = 15, dist = 1, target = 1, f = 60, t = "steel"},   
          move6 = {name = "Bubble Blast", level = 40, cd = 40, dist = 1, target = 0, f = 100, t = "water"},
          move7 = {name = "Hyper Beam", level = 49, cd = 25, dist = 1, target = 0, f = 190, t = "normal"},
          move8 = {name = "Guillotine", level = 50, cd = 20, dist = 1, target = 1, f = 70, t = "normal"},
          move9 = {name = "Harden", level = 40, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
          -- fazer Brine e talvez fazer ViceGrip
         },
         
["Voltorb"] =    {move1 = {name = "Thunder Shock", level = 10, cd = 10, dist = 10, target = 1, f = 55, t = "electric"},
          move2 = {name = "Spark", level = 0, cd = 15, dist = 10, target = 1, f = 50, t = "electric"},
          move3 = {name = "Thunder Wave", level = 12, cd = 25, dist = 1, target = 0, f = 70, t = "electric"},
          move4 = {name = "Rollout", level = 15, cd = 60, dist = 1, target = 0, f = 25, t = "rock"},
          move5 = {name = "Selfdestruct", level = 10, cd = 120, dist = 1, target = 0, f = 0, t = "normal"},
         },
         
["Electrode"] =  {move1 = {name = "Thunder Shock", level = 40, cd = 10, dist = 10, target = 1, f = 65, t = "electric"},
          move2 = {name = "Spark", level = 40, cd = 15, dist = 10, target = 1, f = 60, t = "electric"},
          move3 = {name = "Thunder Wave", level = 40, cd = 14, dist = 1, target = 0, f = 65, t = "electric"},
          move4 = {name = "Rollout", level = 40, cd = 45, dist = 1, target = 0, f = 30, t = "rock"},
          move5 = {name = "Charge Beam", level = 40, cd = 30, dist = 1, target = 0, f = 60, t = "electric"},
          move6 = {name = "Electric Storm", level = 45, cd = 60, dist = 1, target = 0, f = 100, t = "electric"},
          move7 = {name = "Selfdestruct", level = 40, cd = 120, dist = 1, target = 0, f = 0, t = "normal"},
         },
         
["Exeggcute"] =  {move1 = {name = "Hypnosis", level = 14, cd = 15, dist = 10, target = 1, f = 0, t = "psychic"},
          move2 = {name = "Leech Seed", level = 10, cd = 18, dist = 10, target = 1, f = 1, t = "grass"},
          move3 = {name = "Egg Bomb", level = 10, cd = 10, dist = 10, target = 1, f = 70, t = "normal"},
          move4 = {name = "Confusion", level = 16, cd = 15, dist = 1, target = 0, f = 50, t = "psychic"},
         },
              
["Exeggutor"] =  {move1 = {name = "Seed Bomb", level = 90, cd = 30, dist = 1, target = 0, f = 75, t = "grass"},
          move2 = {name = "Egg Bomb", level = 90, cd = 10, dist = 10, target = 1, f = 60, t = "normal"},
          move3 = {name = "Leaf Blade", level = 90, cd = 15, dist = 10, target = 1, f = 55, t = "grass"},
          move4 = {name = "Confusion", level = 90, cd = 30, dist = 1, target = 0, f = 45, t = "psychic"},    --alterado v1.6
          move5 = {name = "Psyshock", level = 92, cd = 35, dist = 1, target = 0, f = 65, t = "psychic"},
          move6 = {name = "Bullet Seed", level = 93, cd = 45, dist = 10, target = 1, f = 15, t = "grass"},
          move7 = {name = "Wood Hammer", level = 94, cd = 30, dist = 2, target = 1, f = 60, t = "grass"},
          move8 = {name = "Solar Beam", level = 96, cd = 60, dist = 1, target = 0, f = 110, t = "grass"},
          move9 = {name = "Leaves Fury", level = 96, cd = 80, dist = 1, target = 0, f = 110, t = "grass"}, 
          move10 = {name = "Hypnosis", level = 98, cd = 60, dist = 10, target = 1, f = 0, t = "psychic"},
          -- fazer healing seeds (seed bomb de base, colocar pra curar, trocar effects explode +)
         },
         
["Cubone"] =     {move1 = {name = "Headbutt", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
          move2 = {name = "Bonemerang", level = 20, cd = 15, dist = 10, target = 1, f = 60, t = "ground"},
          move3 = {name = "Bone Club", level = 22, cd = 20, dist = 10, target = 1, f = 70, t = "ground"},
          move4 = {name = "Bone Slash", level = 27, cd = 25, dist = 1, target = 0, f = 75, t = "ground"},
          move5 = {name = "Rage", level = 32, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"},
          move6 = {name = "Bone-Spin", level = 1, cd = 0, dist = 10, target = 0, f = 50, t = "ground", passive = "sim"},
         },
         
["Marowak"] =    {move1 = {name = "Mud Shot", level = 50, cd = 15, dist = 10, target = 1, f = 35, t = "ground"},
          move2 = {name = "Headbutt", level = 50, cd = 10, dist = 1, target = 1, f = 4, t = "normal"},
          move3 = {name = "Bonemerang", level = 50, cd = 15, dist = 10, target = 1, f = 55, t = "ground"},
          move4 = {name = "Bone Club", level = 50, cd = 20, dist = 10, target = 1, f = 60, t = "ground"},
          move5 = {name = "Bone Rush", level = 50, cd = 25, dist = 1, target = 0, f = 80, t = "ground"},
          move6 = {name = "Earth Power", level = 54, cd = 30, dist = 1, target = 0, f = 60, t = "ground"},
          move7 = {name = "Bulldoze", level = 56, cd = 35, dist = 1, target = 0, f = 70, t = "ground"},
          move8 = {name = "Rage", level = 60, cd = 25, dist = 1, target = 0, f = 0, t = "dragon"},
          move9 = {name = "Bone-Spin", level = 1, cd = 0, dist = 10, target = 0, f = 40, t = "ground", passive = "sim"},
         },
         
["Hitmonlee"] =  {move1 = {name = "Triple Kick Lee", level = 60, cd = 15, dist = 1, target = 1, f = 70, t = "fighting"},
          move2 = {name = "Mega Kick", level = 60, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
          move3 = {name = "Multi-Kick", level = 65, cd = 25, dist = 1, target = 0, f = 75, t = "fighting"},
          move4 = {name = "Low Sweep", level = 45, cd = 60, dist = 1, target = 0, f = 80, t = "fighting"},
          move5 = {name = "Flash Kick", level = 115, cd = 7, dist = 10, target = 0, f = 80, t = "fighting"},
          move6 = {name = "Furious Legs", level = 60, cd = 30, dist = 1, target = 0, f = 0, t = "fighting"},
          move7 = {name = "Demon Kicker", level = 1, cd = 0, dist = 1, target = 1, f = 45, t = "fighting", passive = "sim"},
          move8 = {name = "Evasion", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "bug", passive = "sim"},
          move9 = {name = "Foresight", level = 1, cd = 0, dist = 1, target = 1, f = 45, t = "fighting", passive = "sim"},
         },
["Hitmonchan"] = {move1 = {name = "Triple Punch", level = 60, cd = 15, dist = 1, target = 1, f = 70, t = "fighting"},
          move2 = {name = "Mega Punch", level = 60, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
          move3 = {name = "Multi-Punch", level = 65, cd = 25, dist = 1, target = 0, f = 75, t = "fighting"},
          move4 = {name = "Dynamic Punch", level = 40, cd = 25, dist = 2, target = 1, f = 100, t = "fighting"},
--          move5 = {name = "Bullet Punch", level = 110, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
          move5 = {name = "Ultimate Champion", level = 60, cd = 30, dist = 1, target = 0, f = 0, t = "fighting"},
          move6 = {name = "Elemental Hands", level = 60, cd = 2, dist = 1, target = 0, f = 0, t = "unknow"},
          move7 = {name = "Demon Puncher", level = 1, cd = 0, dist = 1, target = 1, f = 45, t = "unknow", passive = "sim"},
          move8 = {name = "Evasion", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "bug", passive = "sim"},
          move9 = {name = "Foresight", level = 1, cd = 0, dist = 1, target = 1, f = 45, t = "fighting", passive = "sim"},
          -- Fazer: Quick Guard e Focus Punch
           -- Fazer nova img na cdbrar pra Demon Puncher
         },
         
["Lickitung"] =  {move1 = {name = "Lick", level = 80, cd = 10, dist = 1, target = 1, f = 0, t = "normal"},
          move2 = {name = "Shadow Ball", level = 80, cd = 8, dist = 10, target = 1, f = 85, t = "ghost"},
          move3 = {name = "Fire Punch", level = 80, cd = 30, dist = 1, target = 1, f = 95, t = "fire"}, 
          move4 = {name = "Mega Punch", level = 80, cd = 20, dist = 1, target = 1, f = 130, t = "fighting"},
          move5 = {name = "Thunder Punch", level = 81, cd = 20, dist = 1, target = 1, f = 125, t = "electric"},
          move6 = {name = "Body Slam", level = 82, cd = 10, dist = 1, target = 1, f = 90, t = "normal"},
          move7 = {name = "Stomp", level = 83, cd = 40, dist = 1, target = 0, f = 135, t = "normal"},
          move8 = {name = "Squisky Licking", level = 84, cd = 35, dist = 1, target = 0, f = 70, t = "normal"},
          move9 = {name = "Super Sonic", level = 84, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
          move10 = {name = "Protect", level = 85, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
         },
         
["Koffing"] =    {move1 = {name = "Mud Shot", level = 10, cd = 15, dist = 10, target = 1, f = 40, t = "ground"},
      --    move2 = {name = "SmokeScreen", level = 40, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
          move2 = {name = "Toxic", level = 10, cd = 20, dist = 1, target = 0, f = 50, t = "poison"},
          move3 = {name = "Acid", level = 10, cd = 10, dist = 10, target = 1, f = 45, t = "poison"},
          move4 = {name = "Headbutt", level = 10, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
          move5 = {name = "Sludge Bomb", level = 13, cd = 25, dist = 10, target = 1, f = 50, t = "poison"},
        --  move5 = {name = "Acid Bomb", level = 15, cd = 25, dist = 10, target = 1, f = 70, t = "poison"},
          move6 = {name = "Poison Gas", level = 15, cd = 32, dist = 1, target = 0, f = 21, t = "poison"},
          move7 = {name = "Selfdestruct", level = 10, cd = 120, dist = 1, target = 0, f = 0, t = "normal"},
          move8 = {name = "Levitate", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "ghost", passive = "sim"},              
         },
["Weezing"] =    {move1 = {name = "Mud Shot", level = 50, cd = 15, dist = 10, target = 1, f = 40, t = "ground"},
   --       move2 = {name = "SmokeScreen", level = 40, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
          move2 = {name = "Toxic", level = 50, cd = 20, dist = 1, target = 0, f = 45, t = "poison"},          -- xml
          move3 = {name = "Acid", level = 50, cd = 10, dist = 10, target = 1, f = 35, t = "poison"},
          move4 = {name = "Headbutt", level = 50, cd = 15, dist = 1, target = 1, f = 40, t = "normal"},
          move5 = {name = "Sludge Bomb", level = 50, cd = 25, dist = 10, target = 1, f = 45, t = "poison"},
    --      move5 = {name = "Acid Bomb", level = 55, cd = 25, dist = 10, target = 1, f = 70, t = "poison"},
          move6 = {name = "Poison Gas", level = 55, cd = 32, dist = 1, target = 0, f = 15, t = "poison"},
          move7 = {name = "Mortal Gas", level = 58, cd = 45, dist = 1, target = 0, f = 80, t = "poison"},
          move8 = {name = "Selfdestruct", level = 60, cd = 120, dist = 1, target = 0, f = 0, t = "normal"},
          move9 = {name = "Levitate", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "ghost", passive = "sim"},              
         },
["Rhyhorn"] =    {move1 = {name = "Horn Attack", level = 30, cd = 25, dist = 2, target = 1, f = 70, t = "normal"},
          move2 = {name = "Stone Edge", level = 30, cd = 20, dist = 10, target = 1, f = 30, t = "rock"}, 
          move3 = {name = "Rock Throw", level = 30, cd = 25, dist = 10, target = 1, f = 55, t = "rock"},
          move4 = {name = "Crusher Stomp", level = 32, cd = 45, dist = 1, target = 0, f = 110, t = "ground"},
          move5 = {name = "Bulldoze", level = 33, cd = 45, dist = 1, target = 0, f = 90, t = "ground"},
          move6 = {name = "Drill Run", level = 37, cd = 35, dist = 10, target = 1, f = 90, t = "ground"},
         },
["Rhydon"] =     {move1 = {name = "Horn Attack", level = 80, cd = 25, dist = 2, target = 1, f = 70, t = "normal"},
          move2 = {name = "Stone Edge", level = 80, cd = 20, dist = 10, target = 1, f = 32, t = "rock"}, 
          move3 = {name = "Rock Throw", level = 80, cd = 25, dist = 10, target = 1, f = 55, t = "rock"},
          move4 = {name = "Crusher Stomp", level = 85, cd = 45, dist = 1, target = 0, f = 110, t = "ground"},
          move5 = {name = "Horn Drill", level = 80, cd = 20, dist = 2, target = 1, f = 60, t = "normal"},
          move6 = {name = "Bulldoze", level = 83, cd = 50, dist = 1, target = 0, f = 90, t = "ground"},
          move7 = {name = "Hammer Arm", level = 80, cd = 60, dist = 1, target = 0, f = 80, t = "fighting"},
          move8 = {name = "Falling Rocks", level = 85, cd = 80, dist = 1, target = 0, f = 190, t = "rock"},
          move9 = {name = "Drill Run", level = 87, cd = 35, dist = 1, target = 0, f = 90, t = "ground"},
         },
["Chansey"] =    {move1 = {name = "Doubleslap", level = 60, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
          move2 = {name = "Egg Bomb", level = 60, cd = 10, dist = 10, target = 1, f = 70, t = "normal"},
          move3 = {name = "Great Love", level = 68, cd = 60, dist = 1, target = 0, f = 50, t = "normal"},          
          move4 = {name = "Sing", level = 60, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
          move5 = {name = "Healarea", level = 60, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
          move6 = {name = "Harden", level = 66, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},             --fazer protection
          move7 = {name = "Egg Rain", level = 70, cd = 50, dist = 1, target = 0, f = 150, t = "normal"},
          -- fazer softboiled (spell de cura, a tradução tem algo haver com ovo cozido)
         },
["Tangela"] =    {move1 = {name = "Absorb", level = 50, cd = 15, dist = 1, target = 1, f = 40, t = "grass"},
          move2 = {name = "Leech Seed", level = 50, cd = 10, dist = 10, target = 1, f = 1, t = "grass"},
          move3 = {name = "Constrict Wave", level = 53, cd = 36, dist = 1, target = 0, f = 40, t = "grass"},
          move4 = {name = "Vine Whip", level = 50, cd = 8, dist = 1, target = 0, f = 65, t = "grass"},
          move5 = {name = "Super Vines", level = 55, cd = 22, dist = 1, target = 0, f = 95, t = "grass"},
          move6 = {name = "Poison Powder", level = 56, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
          move7 = {name = "Sleep Powder", level = 56, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
          move8 = {name = "Stun Spore", level = 57, cd = 22, dist = 1, target = 0, f = 0, t = "normal"},
          move9 = {name = "Wrap", level = 59, cd = 22, dist = 10, target = 1, f = 1, t = "normal"},
          move10 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 28, t = "grass", passive = "sim"},
          move11 = {name = "Spores Reaction", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"},
         },
["Kangaskhan"] = {move1 = {name = "Bite", level = 80, cd = 15, dist = 1, target = 1, f = 40, t = "dark"},
          move2 = {name = "Dizzy Punch", level = 80, cd = 25, dist = 1, target = 1, f = 75, t = "normal"},
          move3 = {name = "Headbutt", level = 80, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
          move4 = {name = "Mega Punch", level = 80, cd = 25, dist = 1, target = 1, f = 70, t = "fighting"},
          move5 = {name = "Crunch", level = 80, cd = 10, dist = 1, target = 1, f = 65, t = "dark"},
          move6 = {name = "Sucker Punch", level = 83, cd = 20, dist = 1, target = 1, f = 65, t = "dark"},
          move7 = {name = "Comet Punch", level = 80, cd = 40, dist = 1, target = 1, f = 25, t = "fighting"},
          move8 = {name = "Epicenter", level = 95, cd = 50, dist = 1, target = 0, f = 85, t = "ground"},
          move9 = {name = "Rage", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "dragon"},
          move10 = {name = "Groundshock", level = 1, cd = 0, dist = 10, target = 0, f = 45, t = "ground", passive = "sim"},
          move11 = {name = "Mega - Kangaskhan", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "ground", mega = 1},
         },
["Horsea"] =     {move1 = {name = "Mud Shot", level = 10, cd = 15, dist = 10, target = 1, f = 40, t = "ground"},
          move2 = {name = "Bubbles", level = 10, cd = 10, dist = 10, target = 1, f = 40, t = "water"},
          move3 = {name = "Bubblebeam", level = 15, cd = 20, dist = 10, target = 1, f = 21, t = "water"},
          move4 = {name = "Water Gun", level = 12, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
          move5 = {name = "Waterball", level = 10, cd = 15, dist = 10, target = 1, f = 60, t = "water"},
         },
["Seadra"] =     {move1 = {name = "Mud Shot", level = 40, cd = 15, dist = 10, target = 1, f = 40, t = "ground"},
          move2 = {name = "SmokeScreen", level = 40, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
          move3 = {name = "Quick Attack", level = 40, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move4 = {name = "Bubbles", level = 40, cd = 15, dist = 10, target = 1, f = 40, t = "water"},
          move5 = {name = "Bubblebeam", level = 40, cd = 20, dist = 10, target = 1, f = 21, t = "water"},
          move6 = {name = "Water Gun", level = 40, cd = 25, dist = 1, target = 0, f = 55, t = "water"},
          move7 = {name = "Dragon Pulse", level = 45, cd = 45, dist = 1, target = 0, f = 60, t = "dragon"},
          move8 = {name = "Hydro Cannon", level = 50, cd = 35, dist = 1, target = 0, f = 95, t = "water"},
         },
["Goldeen"] =    {move1 = {name = "Super Sonic", level = 18, cd = 20, dist = 10, target = 1, f = 0, t = "normal"},
          move2 = {name = "Horn Attack", level = 10, cd = 10, dist = 2, target = 1, f = 60, t = "normal"},
          move3 = {name = "Poison Sting", level = 10, cd = 10, dist = 2, target = 1, f = 40, t = "poison"},
          move4 = {name = "Water Gun", level = 12, cd = 15, dist = 1, target = 0, f = 55, t = "water"},
          move5 = {name = "Water Pulse", level = 15, cd = 25, dist = 1, target = 0, f = 70, t = "water"},
          move6 = {name = "Aqua Tail", level = 12, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
         },
["Seaking"] =    {move1 = {name = "Super Sonic", level = 40, cd = 20, dist = 10, target = 1, f = 0, t = "normal"},
          move2 = {name = "Horn Attack", level = 40, cd = 10, dist = 2, target = 1, f = 60, t = "normal"},
          move3 = {name = "Poison Sting", level = 40, cd = 10, dist = 2, target = 1, f = 40, t = "poison"},
          move4 = {name = "Water Gun", level = 40, cd = 15, dist = 1, target = 0, f = 55, t = "water"},
          move5 = {name = "Water Pulse", level = 40, cd = 20, dist = 1, target = 0, f = 70, t = "water"},
          move6 = {name = "Aqua Tail", level = 40, cd = 20, dist = 1, target = 1, f = 50, t = "water"},
          move7 = {name = "Horn Drill", level = 48, cd = 20, dist = 2, target = 1, f = 60, t = "normal"},
          move8 = {name = "Megahorn", level = 47, cd = 35, dist = 10, target = 1, f = 95, t = "normal"},
         },
["Staryu"] =     {move1 = {name = "Swift", level = 20, cd = 10, dist = 10, target = 1, f = 25, t = "normal"},
          move2 = {name = "Water Gun", level = 20, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
          move3 = {name = "Bubblebeam", level = 23, cd = 20, dist = 10, target = 1, f = 21, t = "water"},
          move4 = {name = "Psyshock", level = 28, cd = 35, dist = 1, target = 0, f = 65, t = "psychic"},
          move5 = {name = "Psychic", level = 20, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"},
          move6 = {name = "Harden", level = 20, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
          move7 = {name = "Restore", level = 25, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Starmie"] =    {move1 = {name = "Swift", level = 80, cd = 20, dist = 10, target = 1, f = 30, t = "normal"},
          move2 = {name = "Water Gun", level = 80, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
          move3 = {name = "Power Gem", level = 80, cd = 20, dist = 1, target = 0, f = 70, t = "normal"},
          move4 = {name = "Bubblebeam", level = 80, cd = 20, dist = 10, target = 1, f = 21, t = "water"},
          move5 = {name = "Rapid Spin", level = 82, cd = 34, dist = 1, target = 0, f = 80, t = "normal"},     
          move6 = {name = "Psychic", level = 83, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"},
          move7 = {name = "Thunder Wave", level = 84, cd = 25, dist = 1, target = 0, f = 80, t = "electric"},
          move8 = {name = "Hydropump", level = 85, cd = 60, dist = 1, target = 0, f = 65, t = "water"},
          move9 = {name = "Restore", level = 87, cd = 120, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Mr. Mime"] =   {move1 = {name = "Dazzling Gleam", level = 74, cd = 20, dist = 10, target = 1, f = 65, t = "normal"},
          move2 = {name = "Magical Leaf", level = 70, cd = 15, dist = 10, target = 1, f = 35, t = "grass"},
          move3 = {name = "Psywave", level = 70, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
          move4 = {name = "Ice Punch", level = 70, cd = 25, dist = 1, target = 1, f = 75, t = "ice"},
    --      move4 = {name = "Confusion", level = 70, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"},
          move5 = {name = "Psychic", level = 70, cd = 30, dist = 1, target = 0, f = 90, t = "psychic"},
          move6 = {name = "Psyusion", level = 85, cd = 60, dist = 1, target = 0, f = 70, t = "psychic"},      
          move7 = {name = "Mimic Wall", level = 70, cd = 3, dist = 1, target = 0, f = 0, t = "psychic"},
          move8 = {name = "Barrier", level = 100, cd = 35, dist = 1, target = 0, f = 0, t = "psychic"},
          move9 = {name = "Reflect", level = 70, cd = 35, dist = 1, target = 0, f = 0, t = "psychic"},        
          move10 = {name = "Miracle Eye", level = 70, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"},
          -- Fazer: Miracle Eye como passiva
         },
         
["Scyther"] =    {move1 = {name = "Quick Attack", level = 80, cd = 10, dist = 2, target = 1, f = 50, t = "normal"},
          move2 = {name = "Slash", level = 80, cd = 25, dist = 1, target = 1, f = 45, t = "normal"},
          move3 = {name = "Wing Attack", level = 80, cd = 35, dist = 1, target = 0, f = 45, t = "flying"},
          move4 = {name = "Fury Cutter", level = 85, cd = 15, dist = 1, target = 0, f = 35, t = "bug"},
          move5 = {name = "Shredder Team", level = 95, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
          move6 = {name = "Air Slash", level = 83, cd = 40, dist = 1, target = 0, f = 50, t = "flying"},
          move7 = {name = "Agility", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "flying"},
          move8 = {name = "Team Slice", level = 95, cd = 7, dist = 10, target = 1, f = 50, t = "bug"},
          move9 = {name = "Counter Helix", level = 1, cd = 0, dist = 10, target = 0, f = 25, t = "bug", passive = "sim"},
         },
         
["Jynx"] =       {move1 = {name = "Doubleslap", level = 80, cd = 10, dist = 1, target = 1, f = 25, t = "normal"},
          move2 = {name = "Draining Kiss", level = 80, cd = 15, dist = 1, target = 0, f = 60, t = "normal"},
          move3 = {name = "Psywave", level = 80, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},          
          move4 = {name = "Psy Pulse", level = 80, cd = 15, dist = 10, target = 1, f = 35, t = "psychic"},
          move5 = {name = "Ice Punch", level = 80, cd = 25, dist = 1, target = 1, f = 75, t = "ice"},
          move6 = {name = "Perish Song", level = 70, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
     --    move6 = {name = "Ice Beam", level = 80, cd = 25, dist = 1, target = 0, f = 195, t = "ice"},
          move7 = {name = "Icy Wind", level = 80, cd = 35, dist = 1, target = 0, f = 45, t = "ice"},      
          move8 = {name = "Aurora Beam", level = 84, cd = 20, dist = 1, target = 0, f = 120, t = "ice"},
          move9 = {name = "Blizzard", level = 86, cd = 60, dist = 1, target = 0, f = 75, t = "ice"},
          move10 = {name = "Heart Stamp", level = 86, cd = 20, dist = 1, target = 0, f = 60, t = "normal"},
             move11 = {name = "Absolute Zero", level = 80, cd = 10, dist = 1, target = 0, f = 45, t = "ice", passive = "sim"},
         },
         -- talvez colocar perish song nela, no smoochum tbm
         
["Electabuzz"] = {move1 = {name = "Quick Attack", level = 80, cd = 10, dist = 2, target = 1, f = 50, t = "normal"},
          move2 = {name = "Low Kick", level = 80, cd = 25, dist = 1, target = 1, f = 75, t = "fighting"},
          move3 = {name = "Thunder Punch", level = 80, cd = 20, dist = 1, target = 1, f = 75, t = "electric"},
          move4 = {name = "Thunder Shock", level = 80, cd = 10, dist = 10, target = 1, f = 55, t = "electric"},
          move5 = {name = "Thunder Bolt", level = 80, cd = 22, dist = 10, target = 1, f = 39, t = "electric"},
          move6 = {name = "Thunder Wave", level = 80, cd = 26, dist = 1, target = 0, f = 50, t = "electric"},
          move7 = {name = "Brick Break", level = 80, cd = 35, dist = 1, target = 0, f = 45, t = "fighting"},
          move8 = {name = "Thunder", level = 86, cd = 35, dist = 1, target = 0, f = 65, t = "electric"},
          move9 = {name = "Electric Storm", level = 90, cd = 80, dist = 1, target = 0, f = 60, t = "electric"},
          move10 = {name = "Static", level = 1, cd = 0, dist = 10, target = 0, f = 20, t = "electric", passive = "sim"},
         },
["Magmar"] =     {move1 = {name = "Scratch", level = 80, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},  
          move2 = {name = "Smog", level = 80, cd = 50, dist = 1, target = 0, f = 8, t = "poison"},
          move3 = {name = "Ember", level = 80, cd = 10, dist = 10, target = 1, f = 40, t = "fire"},
          move4 = {name = "Flamethrower", level = 80, cd = 15, dist = 1, target = 0, f = 80, t = "fire"},
          move5 = {name = "Fireball", level = 80, cd = 20, dist = 10, target = 1, f = 65, t = "fire"},
          move6 = {name = "Fire Punch", level = 80, cd = 30, dist = 1, target = 1, f = 75, t = "fire"},    --alterado v1.8
          move7 = {name = "Inferno", level = 90, cd = 80, dist = 1, target = 0, f = 65, t = "fire"}, 
          move8 = {name = "Sunny Day", level = 92, cd = 60, dist = 1, target = 0, f = 0, t = "fire"},
          move9 = {name = "Magma Storm", level = 92, cd = 90, dist = 1, target = 0, f = 60, t = "fire"},  
          move10 = {name = "Lava-Counter", level = 1, cd = 0, dist = 10, target = 0, f = 50, t = "fire", passive = "sim"},
         },
["Pinsir"] =     {move1 = {name = "Bug Bite", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "bug"},
          move2 = {name = "Hammer Arm", level = 50, cd = 60, dist = 1, target = 0, f = 80, t = "fighting"},
          move3 = {name = "X-Scissor", level = 50, cd = 25, dist = 1, target = 0, f = 65, t = "bug"},
          move4 = {name = "Fury Cutter", level = 50, cd = 25, dist = 1, target = 0, f = 50, t = "bug"},
          move5 = {name = "Guillotine", level = 54, cd = 20, dist = 1, target = 1, f = 70, t = "normal"}, 
          move6 = {name = "Revenge", level = 56, cd = 25, dist = 1, target = 0, f = 100, t = "fighting"},
          move7 = {name = "Megahorn", level = 50, cd = 35, dist = 1, target = 0, f = 90, t = "bug"},
          move8 = {name = "Harden", level = 50, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
          move9 = {name = "Rage", level = 60, cd = 25, dist = 1, target = 0, f = 0, t = "dragon"},
          move10 = {name = "Swords Dance", level = 58, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
          move11 = {name = "Mega - Pinsir", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "bug", mega = 1},
         },    
["Mega Pinsir"] =     {move1 = {name = "Bug Bite", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "bug"},
--          move2 = {name = "Hammer Arm", level = 50, cd = 60, dist = 1, target = 0, f = 80, t = "fighting"},
          move2 = {name = "X-Scissor", level = 50, cd = 25, dist = 1, target = 0, f = 65, t = "bug"},
--          move4 = {name = "Fury Cutter", level = 50, cd = 25, dist = 1, target = 0, f = 50, t = "bug"},
          move3 = {name = "Thrash", level = 95, cd = 30, dist = 1, target = 0, f = 80, t = "normal"},
          move4 = {name = "Guillotine", level = 54, cd = 20, dist = 1, target = 1, f = 70, t = "normal"}, 
          move5 = {name = "Revenge", level = 56, cd = 25, dist = 1, target = 0, f = 100, t = "fighting"},
          move6 = {name = "Megahorn", level = 50, cd = 35, dist = 1, target = 0, f = 90, t = "bug"},
--          move8 = {name = "Harden", level = 50, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},      
          move7 = {name = "Air Slash", level = 83, cd = 40, dist = 1, target = 0, f = 100, t = "flying"},
          move8 = {name = "Hyper Beam", level = 49, cd = 25, dist = 1, target = 0, f = 190, t = "normal"},
          move9 = {name = "Rage", level = 60, cd = 25, dist = 1, target = 0, f = 0, t = "dragon"},
          move10 = {name = "Swords Dance", level = 58, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},                
         },         
["Tauros"] =     {move1 = {name = "Headbutt", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
          move2 = {name = "Body Slam", level = 50, cd = 15, dist = 1, target = 1, f = 80, t = "normal"},
          move3 = {name = "Horn Attack", level = 50, cd = 15, dist = 2, target = 1, f = 60, t = "normal"},
          move4 = {name = "Hyper Beam", level = 55, cd = 25, dist = 1, target = 0, f = 190, t = "normal"},
          move5 = {name = "Thrash", level = 56, cd = 25, dist = 1, target = 0, f = 80, t = "normal"},
          move6 = {name = "Rage", level = 50, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"},
          move7 = {name = "Rest", level = 60, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
          move8 = {name = "Fear", level = 58, cd = 25, dist = 1, target = 0, f = 0, t = "ghost"},
         },
["Magikarp"] =   {move1 = {name = "Splash", level = 1, cd = 5, dist = 1, target = 0, f = 1, t = "water"},
         },
["Giant Magikarp"] =   {move1 = {name = "Tackle", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
          move2 = {name = "Splash", level = 50, cd = 5, dist = 1, target = 0, f = 1, t = "water"},
          move3 = {name = "Aqua Tail", level = 50, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
          move4 = {name = "Waterball", level = 50, cd = 20, dist = 10, target = 1, f = 60, t = "water"},
          move5 = {name = "Water Pulse", level = 50, cd = 20, dist = 1, target = 0, f = 70, t = "water"},
          move6 = {name = "Whirlpool", level = 52, cd = 40, dist = 1, target = 0, f = 15, t = "water"},  
          move7 = {name = "Hydropump", level = 54, cd = 70, dist = 1, target = 0, f = 120, t = "water"},
          move8 = {name = "Dragon Rage", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "dragon", passive = "sim"},
         },
["Gyarados"] =   {move1 = {name = "Roar", level = 100, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
          move2 = {name = "Bite", level = 90, cd = 15, dist = 1, target = 1, f = 40, t = "dark"},
          move3 = {name = "Aqua Tail", level = 90, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
          move4 = {name = "Waterball", level = 90, cd = 20, dist = 10, target = 1, f = 60, t = "water"},
          move5 = {name = "Twister", level = 94, cd = 30, dist = 1, target = 0, f = 70, t = "dragon"},
          move6 = {name = "Hydro Cannon", level = 90, cd = 45, dist = 1, target = 0, f = 75, t = "water"},
          move7 = {name = "Dragon Breath", level = 90, cd = 30, dist = 1, target = 0, f = 85, t = "dragon"},
          move8 = {name = "Hyper Beam", level = 90, cd = 45, dist = 1, target = 0, f = 160, t = "normal"},
          move9 = {name = "Hydropump", level = 98, cd = 70, dist = 1, target = 0, f = 105, t = "water"},
          move10 = {name = "Rain Dance", level = 90, cd = 50, dist = 1, target = 0, f = 0, t = "water"},
          move11 = {name = "Dragon Rage", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "dragon", passive = "sim"},
          move12 = {name = "Mega - Gyarados", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "water", mega = 1},
         },
["Mega Gyarados"] =   {move1 = {name = "Crunch", level = 100, cd = 16, dist = 1, target = 1, f = 70, t = "dark"}, 
          move2 = {name = "Ice Fang", level = 100, cd = 25, dist = 1, target = 1, f = 65, t = "ice"},
          move3 = {name = "Dragon Tail", level = 60, cd = 20, dist = 1, target = 1, f = 60, t = "dragon"},
          move4 = {name = "Waterfall", level = 100, cd = 15, dist = 1, target = 0, f = 30, t = "water"},
          move5 = {name = "Twister", level = 94, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"},
          move6 = {name = "Hydro Cannon", level = 90, cd = 45, dist = 1, target = 0, f = 95, t = "water"},
          move7 = {name = "Dragon Breath", level = 90, cd = 30, dist = 1, target = 0, f = 110, t = "dragon"},
          move8 = {name = "Hyper Beam", level = 90, cd = 45, dist = 1, target = 0, f = 190, t = "normal"},
          move9 = {name = "Hydropump", level = 98, cd = 70, dist = 1, target = 0, f = 120, t = "water"},
          move10 = {name = "Scary Face", level = 102, cd = 50, dist = 1, target = 0, f = 0, t = "ghost"},
          move11 = {name = "Dragon Rage", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "dragon", passive = "sim"},
         },         
["Ditto"] =      {},
["Lapras"] =     {move1 = {name = "Ice Beam", level = 80, cd = 20, dist = 1, target = 0, f = 195, t = "ice"},
          move2 = {name = "Ice Shards", level = 80, cd = 15, dist = 10, target = 1, f = 45, t = "ice"},
          move3 = {name = "Water Gun", level = 80, cd = 18, dist = 1, target = 0, f = 55, t = "water"},
          move4 = {name = "Waterball", level = 80, cd = 18, dist = 10, target = 1, f = 60, t = "water"},
          move5 = {name = "Bubble Blast", level = 80, cd = 40, dist = 1, target = 0, f = 100, t = "water"},
          move6 = {name = "Aurora Beam", level = 80, cd = 20, dist = 1, target = 0, f = 190, t = "ice"},
          move7 = {name = "Blizzard", level = 88, cd = 60, dist = 1, target = 0, f = 150, t = "ice"},
          move8 = {name = "Hydropump", level = 90, cd = 75, dist = 1, target = 0, f = 120, t = "water"},
          move9 = {name = "Sing", level = 80, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
          move10 = {name = "Safeguard", level = 90, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
         },
         -- fazer perish song (talvez no politoed tbm)
["Eevee"] =      {move1 = {name = "Sand Attack", level = 20, cd = 15, dist = 2, target = 0, f = 0, t = "ground"},
          move2 = {name = "Quick Attack", level = 20, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
          move3 = {name = "Bite", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
          move4 = {name = "Headbutt", level = 24, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
          move5 = {name = "Iron Tail", level = 28, cd = 20, dist = 1, target = 1, f = 70, t = "steel"},
          move6 = {name = "Great Love", level = 35, cd = 25, dist = 1, target = 0, f = 50, t = "normal"},
         },
["Vaporeon"] =   {move1 = {name = "Quick Attack", level = 55, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Bite", level = 55, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
          move3 = {name = "Water Gun", level = 55, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
          move4 = {name = "Bubblebeam", level = 55, cd = 20, dist = 10, target = 1, f = 21, t = "water"},
          move5 = {name = "Water Pulse", level = 55, cd = 20, dist = 1, target = 0, f = 70, t = "water"},
          move6 = {name = "Muddy Water", level = 55, cd = 25, dist = 1, target = 0, f = 125, t = "ground"},
          move7 = {name = "Aurora Beam", level = 58, cd = 25, dist = 1, target = 0, f = 190, t = "ice"},
          move8 = {name = "Hydro Cannon", level = 60, cd = 40, dist = 10, target = 0, f = 95, t = "water"},
         },
["Jolteon"] =    {move1 = {name = "Quick Attack", level = 55, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Bite", level = 55, cd = 12, dist = 1, target = 1, f = 50, t = "dark"},
          move3 = {name = "Thunder Bolt", level = 55, cd = 20, dist = 10, target = 1, f = 39, t = "electric"},
          move4 = {name = "Thunder Fang", level = 55, cd = 20, dist = 1, target = 1, f = 65, t = "electric"},
          move5 = {name = "Thunder Wave", level = 55, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
          move6 = {name = "Pin Missile", level = 55, cd = 25, dist = 1, target = 0, f = 80, t = "bug"},
          move7 = {name = "Zap Cannon", level = 57, cd = 40, dist = 1, target = 0, f = 80, t = "electric"},
          move8 = {name = "Thunder", level = 62, cd = 30, dist = 1, target = 0, f = 125, t = "electric"},
          move9 = {name = "Spike Corpse", level = 1, cd = 1, dist = 1, target = 0, f = 90, t = "grass", passive = "sim"},    
         },
["Flareon"] =    {move1 = {name = "Quick Attack", level = 55, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Bite", level = 55, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
          move3 = {name = "Flamethrower", level = 55, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
          move4 = {name = "Sacred Fire", level = 55, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
          move5 = {name = "Blaze Kick", level = 55, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
          move6 = {name = "Raging Blast", level = 55, cd = 25, dist = 1, target = 0, f = 80, t = "fire"},
          move7 = {name = "Overheat", level = 57, cd = 30, dist = 1, target = 0, f = 100, t = "fire"}, 
          move8 = {name = "Fire Blast", level = 62, cd = 40, dist = 1, target = 0, f = 95, t = "fire"},
         },
["Porygon"] =    {move1 = {name = "Super Sonic", level = 40, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
          move2 = {name = "Psybeam", level = 40, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
          move3 = {name = "Cyber Pulse", level = 45, cd = 15, dist = 10, target = 1, f = 35, t = "psychic"},     
          move4 = {name = "Psychic", level = 40, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"},
          move5 = {name = "Zap Cannon", level = 44, cd = 30, dist = 1, target = 0, f = 80, t = "electric"},
          move6 = {name = "Focus", level = 50, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
          move7 = {name = "Magic Coat", level = 48, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"}, 
          move8 = {name = "Restore", level = 40, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Big Porygon"] =    {move1 = {name = "Super Sonic", level = 40, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
          move2 = {name = "Psybeam", level = 40, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
          move3 = {name = "Cyber Pulse", level = 45, cd = 15, dist = 10, target = 1, f = 35, t = "psychic"},     
          move4 = {name = "Psychic", level = 40, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"},
          move5 = {name = "Zap Cannon", level = 44, cd = 30, dist = 1, target = 0, f = 80, t = "electric"},
          move6 = {name = "Focus", level = 50, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
          move7 = {name = "Magic Coat", level = 48, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"}, 
          move8 = {name = "Restore", level = 40, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
         },                  
["Aporygon"] =    {move1 = {name = "Super Sonic", level = 40, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
          move2 = {name = "PsybeamD", level = 40, cd = 15, dist = 1, target = 0, f = 75, t = "rock"},
         },
["Abporygon"] =    {move1 = {name = "Super Sonic", level = 40, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
          move2 = {name = "PsybeamB", level = 40, cd = 15, dist = 1, target = 0, f = 75, t = "rock"},
         },
["Omanyte"] =    {move1 = {name = "Bite", level = 20, cd = 10, dist = 1, target = 1, f = 40, t = "dark"},
          move2 = {name = "Rock Throw", level = 20, cd = 10, dist = 10, target = 1, f = 55, t = "rock"},
          move3 = {name = "Waterball", level = 20, cd = 15, dist = 10, target = 1, f = 60, t = "water"},
          move4 = {name = "Water Gun", level = 20, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
          move5 = {name = "Mud Shot", level = 20, cd = 20, dist = 10, target = 1, f = 40, t = "ground"},
          move6 = {name = "Bubble Blast", level = 25, cd = 40, dist = 1, target = 0, f = 100, t = "water"},
          move7 = {name = "Harden", level = 26, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
          move8 = {name = "Ancient Power", level = 30, cd = 40, dist = 1, target = 0, f = 100, t = "rock"},
         },
["Omastar"] =    {move1 = {name = "Mud Shot", level = 85, cd = 20, dist = 10, target = 1, f = 40, t = "ground"},
           move2 = {name = "Bite", level = 80, cd = 15, dist = 1, target = 1, f = 40, t = "dark"},
          move3 = {name = "Rock Throw", level = 80, cd = 10, dist = 10, target = 1, f = 55, t = "rock"},
          move4 = {name = "Waterball", level = 85, cd = 15, dist = 10, target = 1, f = 60, t = "water"},
            move5 = {name = "Rock Slide", level = 80, cd = 15, dist = 10, target = 1, f = 35, t = "rock"},
          move6 = {name = "Bubble Blast", level = 85, cd = 25, dist = 1, target = 0, f = 100, t = "water"},
          move7 = {name = "Rollout", level = 90, cd = 54, dist = 1, target = 0, f = 25, t = "rock"},
          move8 = {name = "Ancient Power", level = 95, cd = 40, dist = 1, target = 0, f = 100, t = "rock"},
          move9 = {name = "Hydropump", level = 88, cd = 70, dist = 1, target = 0, f = 120, t = "water"},
          move10 = {name = "Harden", level = 90, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Kabuto"] =     {move1 = {name = "Scratch", level = 20, cd = 12, dist = 1, target = 1, f = 40, t = "normal"},
          move2 = {name = "Bubbles", level = 20, cd = 10, dist = 10, target = 1, f = 40, t = "water"},
          move3 = {name = "Slash", level = 20, cd = 20, dist = 1, target = 1, f = 60, t = "normal"},
          move4 = {name = "Mud Shot", level = 20, cd = 20, dist = 10, target = 1, f = 40, t = "ground"},
          move5 = {name = "Night Slash", level = 20, cd = 20, dist = 1, target = 0, f = 60, t = "dark"},
          move6 = {name = "Harden", level = 30, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
          move7 = {name = "Ancient Power", level = 26, cd = 40, dist = 1, target = 0, f = 100, t = "rock"},
         },
["Kabutops"] =   {move1 = {name = "Absorb", level = 20, cd = 10, dist = 1, target = 1, f = 40, t = "grass"},       
          move2 = {name = "Slash", level = 85, cd = 20, dist = 1, target = 1, f = 70, t = "normal"}, 
          move3 = {name = "Rock Throw", level = 80, cd = 10, dist = 10, target = 1, f = 55, t = "rock"},
            move4 = {name = "Rock Slide", level = 80, cd = 15, dist = 10, target = 1, f = 35, t = "rock"},
          move5 = {name = "Aqua Jet", level = 85, cd = 30, dist = 1, target = 0, f = 80, t = "water"}, 
          move6 = {name = "Mud Shot", level = 85, cd = 20, dist = 10, target = 1, f = 40, t = "ground"},
          move7 = {name = "Night Slash", level = 80, cd = 20, dist = 1, target = 0, f = 60, t = "dark"},  --alterado v1.7
          move8 = {name = "Rock Tomb", level = 80, cd = 30, dist = 10, target = 1, f = 85, t = "rock"},
          move9 = {name = "Harden", level = 90, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, 
          move10 = {name = "Ancient Power", level = 95, cd = 40, dist = 1, target = 0, f = 100, t = "rock"},
         },
["Aerodactyl"] = {move1 = {name = "Roar", level = 110, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
          move2 = {name = "Super Sonic", level = 100, cd = 20, dist = 1, target = 1, f = 0, t = "normal"},     
          move3 = {name = "Bite", level = 100, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
          move4 = {name = "Rock Throw", level = 100, cd = 15, dist = 10, target = 1, f = 55, t = "rock"},
          move5 = {name = "Rock Slide", level = 100, cd = 20, dist = 10, target = 1, f = 35, t = "rock"},
          move6 = {name = "Fire Fang", level = 100, cd = 16, dist = 1, target = 1, f = 68, t = "fire"},
--          move7 = {name = "Air Cutter", level = 105, cd = 40, dist = 1, target = 0, f = 80, t = "flying"},
          move7 = {name = "Wing Attack", level = 106, cd = 35, dist = 1, target = 0, f = 75, t = "flying"},
          move8 = {name = "Rock Storm", level = 100, cd = 35, dist = 3, target = 0, f = 75, t = "flying"},
          move9 = {name = "Falling Rocks", level = 105, cd = 50, dist = 1, target = 0, f = 120, t = "rock"},
          move10 = {name = "Hyper Beam", level = 110, cd = 30, dist = 1, target = 0, f = 120, t = "normal"},
          move11 = {name = "Ancient Power", level = 115, cd = 40, dist = 1, target = 0, f = 100, t = "rock"},
          move12 = {name = "Mega - Aerodactyl", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "rock", mega = 1},
         },
["Snorlax"] =    {move1 = {name = "Lick", level = 90, cd = 30, dist = 1, target = 1, f = 0, t = "normal"},
    --      move2 = {name = "Bite", level = 90, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
          move2 = {name = "Yawn", level = 106, cd = 66, dist = 10, target = 1, target = 0, f = 0, t = "normal"}, 
          move3 = {name = "Metronome", level = 100, cd = 40, dist = 1, target = 0, f = 100, t = "normal"},
          move4 = {name = "Crunch", level = 90, cd = 10, dist = 1, target = 1, f = 65, t = "dark"},  
          move5 = {name = "Mega Punch", level = 90, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
    --      move6 = {name = "Body Slam", level = 94, cd = 20, dist = 1, target = 1, f = 80, t = "normal"},
          move6 = {name = "Focus Blast", level = 95, cd = 25, dist = 1, target = 0, f = 130, t = "fighting"},
          move7 = {name = "Hyper Beam", level = 95, cd = 30, dist = 1, target = 0, f = 170, t = "normal"},
          move8 = {name = "Crusher Stomp", level = 100, cd = 45, dist = 1, target = 0, f = 110, t = "ground"},
          move9 = {name = "Rest", level = 96, cd = 120, dist = 1, target = 0, f = 0, t = "normal"},
          -- Fazer: Giga Impact
         },
["Dratini"] =    {move1 = {name = "Aqua Tail", level = 20, cd = 10, dist = 1, target = 1, f = 60, t = "water"},
          move2 = {name = "Thunder Wave", level = 20, cd = 15, dist = 1, target = 0, f = 70, t = "electric"},
          move3 = {name = "Wrap", level = 60, cd = 20, dist = 10, target = 1, f = 0, t = "normal"},
          move4 = {name = "Twister", level = 21, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"},
          move5 = {name = "Hyper Beam", level = 30, cd = 20, dist = 1, target = 0, f = 190, t = "normal"},
          move6 = {name = "Dragon Breath", level = 25, cd = 25, dist = 1, target = 0, f = 110, t = "dragon"},
          move7 = {name = "Dragon Rage", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "dragon", passive = "sim"},
         },
["Dragonair"] =  {move1 = {name = "Aqua Tail", level = 60, cd = 15, dist = 1, target = 1, f = 60, t = "water"},
          move2 = {name = "Thunder Wave", level = 60, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
          move3 = {name = "Water Pulse", level = 100, cd = 25, dist = 1, target = 0, f = 70, t = "water"},
          move4 = {name = "Wrap", level = 60, cd = 20, dist = 10, target = 1, f = 0, t = "normal"},
          move5 = {name = "Dragon Tail", level = 60, cd = 20, dist = 1, target = 1, f = 60, t = "dragon"},
          move6 = {name = "Dragon Breath", level = 62, cd = 20, dist = 1, target = 0, f = 95, t = "dragon"},
          move7 = {name = "Twister", level = 64, cd = 30, dist = 1, target = 0, f = 65, t = "dragon"},
          move8 = {name = "Hyper Beam", level = 68, cd = 25, dist = 1, target = 0, f = 150, t = "normal"},
          move9 = {name = "Dragon Rage", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "dragon", passive = "sim"},
         },
         
["Dragonite"] =  {move1 = {name = "Aqua Tail", level = 100, cd = 15, dist = 1, target = 1, f = 60, t = "water"},
          move2 = {name = "Thunder Wave", level = 100, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
          move3 = {name = "Headbutt", level = 100, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
            move4 = {name = "Dragon Claw", level = 100, cd = 20, dist = 1, target = 1, f = 60, t = "dragon"},
          move5 = {name = "Dragon Breath", level = 102, cd = 25, dist = 1, target = 0, f = 110, t = "dragon"},
          move6 = {name = "Twister", level = 104, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"},
          move7 = {name = "Wing Attack", level = 106, cd = 35, dist = 1, target = 0, f = 75, t = "flying"},
          move8 = {name = "Hyper Beam", level = 108, cd = 30, dist = 1, target = 0, f = 120, t = "normal"},
          move9 = {name = "Draco Meteor", level = 115, cd = 70, dist = 1, target = 0, f = 150, t = "dragon"},
          move10 = {name = "Dragon Rage", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "dragon", passive = "sim"},
         },
    
["Zapdos"] = {move1 = {name = "Drill Peck", level = 100, cd = 15, dist = 1, target = 1, f = 190, t = "flying"},
          move2 = {name = "Thunder Bolt", level = 100, cd = 15, dist = 10, target = 1, f = 75, t = "electric"},
          move3 = {name = "Thunder Wave", level = 100, cd = 10, dist = 1, target = 0, f = 190, t = "electric"},
          move4 = {name = "Electro Ball", level = 100, cd = 15, dist = 10, target = 1, f = 180, t = "electric"},
--          move5 = {name = "Wild Charge", level = 105, cd = 50, dist = 1, target = 0, f = 200, t = "electric"}, 
          move5 = {name = "Cutting Winds", level = 100, cd = 23, dist = 1, target = 0, f = 240, t = "flying"},
          move6 = {name = "Thunder", level = 100, cd = 45, dist = 1, target = 0, f = 220, t = "electric"},
          move7 = {name = "Aerial Ace", level = 100, cd = 50, dist = 1, target = 0, f = 280, t = "flying"}, 
          move8 = {name = "Discharge", level = 110, cd = 70, dist = 1, target = 0, f = 270, t = "electric"},
          move9 = {name = "Roost", level = 100, cd = 70, dist = 1, target = 0, f = 0, t = "flying"},  
          move10 = {name = "Aeroblast", level = 100, cd = 50, dist = 1, target = 0, f = 300, t = "flying"},
          move11 = {name = "Electric Storm", level = 100, cd = 60, dist = 1, target = 0, f = 250, t = "electric"},
          move12 = {name = "Electro Field", level = 100, cd = 30, dist = 1, target = 0, f = 240, t = "electric"},      
         },

["Articuno"] = {move1 = {name = "Ice Shards", level = 60, cd = 20, dist = 10, target = 1, f = 60, t = "ice"},
          move2 = {name = "Icy Wind", level = 100, cd = 20, dist = 1, target = 0, f = 200, t = "ice"},
          move3 = {name = "Ice Ball", level = 80, cd = 28, dist = 9, target = 1, f = 160, t = "ice"},
    --      move4 = {name = "Ice Beam", level = 100, cd = 25, dist = 1, target = 0, f = 125, t = "ice"},
          move4 = {name = "Twister", level = 104, cd = 30, dist = 1, target = 0, f = 220, t = "dragon"},
          move5 = {name = "Aurora Beam", level = 100, cd = 25, dist = 1, target = 0, f = 230, t = "ice"},
          move6 = {name = "Rain Dance", level = 90, cd = 50, dist = 1, target = 0, f = 0, t = "water"},
          move7 = {name = "Aerial Ace", level = 100, cd = 50, dist = 1, target = 0, f = 240, t = "flying"}, 
          move8 = {name = "Safeguard", level = 90, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
          move9 = {name = "Roost", level = 100, cd = 70, dist = 1, target = 0, f = 0, t = "flying"},  
          move10 = {name = "Aeroblast", level = 100, cd = 50, dist = 1, target = 0, f = 250, t = "flying"},
          move11 = {name = "Blizzard", level = 100, cd = 50, dist = 1, target = 0, f = 280, t = "ice"},
          move12 = {name = "Cold Storm", level = 100, cd = 55, dist = 1, target = 0, f = 260, t = "ice"},  
         },
         
["Moltres"] = {move1 = {name = "Drill Peck", level = 100, cd = 15, dist = 1, target = 1, f = 170, t = "flying"},
          move2 = {name = "Ember", level = 100, cd = 10, dist = 10, target = 1, f = 160, t = "fire"},
          move3 = {name = "Flamethrower", level = 100, cd = 20, dist = 1, target = 0, f = 200, t = "fire"},
          move4 = {name = "Fireball", level = 100, cd = 15, dist = 10, target = 1, f = 180, t = "fire"},
          move5 = {name = "Fire Spin", level = 105, cd = 20, dist = 1, target = 0, f = 230, t = "fire"},
          move6 = {name = "Sunny Day", level = 100, cd = 30, dist = 1, target = 0, f = 0, t = "fire"},
          move7 = {name = "Aerial Ace", level = 100, cd = 50, dist = 1, target = 0, f = 240, t = "flying"}, 
          move8 = {name = "Inferno", level = 100, cd = 55, dist = 1, target = 0, f = 250, t = "fire"},  
          move9 = {name = "Roost", level = 100, cd = 70, dist = 1, target = 0, f = 0, t = "flying"}, 
          move10 = {name = "Aeroblast", level = 100, cd = 50, dist = 1, target = 0, f = 260, t = "flying"},
          move11 = {name = "Magma Storm", level = 105, cd = 90, dist = 1, target = 0, f = 250, t = "fire"},
          move12 = {name = "Fenix Dash", level = 115, cd = 30, dist = 1, target = 0, f = 250, t = "fire"},
          -- new attack
         },

["Mew"] = {move1 = {name = "Shadow Ball", level = 100, cd = 8, dist = 10, target = 1, f = 200, t = "ghost"},
          move2 = {name = "Bubble Blast", level = 100, cd = 40, dist = 1, target = 0, f = 220, t = "water"},
          move3 = {name = "Flamethrower", level = 100, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
          move4 = {name = "Thunder Bolt", level = 100, cd = 20, dist = 10, target = 1, f = 39, t = "electric"},
          move5 = {name = "Psychic", level = 100, cd = 40, dist = 1, target = 0, f = 235, t = "psychic"},
          move6 = {name = "Hydro Cannon", level = 100, cd = 35, dist = 1, target = 0, f = 250, t = "water"},
          move7 = {name = "Solar Beam", level = 100, cd = 60, dist = 1, target = 0, f = 250, t = "grass"},
          move8 = {name = "Metronome", level = 100, cd = 40, dist = 1, target = 0, f = 100, t = "normal"},
          move9 = {name = "Barrier", level = 100, cd = 35, dist = 1, target = 0, f = 0, t = "psychic"},
          move10 = {name = "Reflect", level = 100, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
          move11 = {name = "Restore", level = 350, cd = 180, dist = 1, target = 0, f = 0, t = "normal"},
         },

["Mewtwo"] = {move1 = {name = "Swift", level = 100, cd = 20, dist = 4, target = 1, f = 200, t = "normal"},
          move2 = {name = "Shadow Ball", level = 100, cd = 8, dist = 4, target = 1, f = 200, t = "ghost"},
          move3 = {name = "Psybeam", level = 100, cd = 25, dist = 1, target = 0, f = 200, t = "psychic"},
          move4 = {name = "Psywave", level = 100, cd = 20, dist = 1, target = 0, f = 200, t = "psychic"},
          move5 = {name = "Confusion", level = 100, cd = 35, dist = 1, target = 0, f = 220, t = "psychic"},
          move6 = {name = "Psychic", level = 100, cd = 40, dist = 1, target = 0, f = 250, t = "psychic"},
          move7 = {name = "Divine Punishment", level = 100, cd = 70, dist = 1, target = 0, f = 250, t = "psychic"},
          move8 = {name = "Restore", level = 100, cd = 180, dist = 1, target = 0, f = 0, t = "normal"},
          move9 = {name = "Barrier", level = 100, cd = 35, dist = 1, target = 0, f = 0, t = "psychic"},
          move10 = {name = "Fear", level = 100, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"},
          move11 = {name = "Reflect", level = 100, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
          move12 = {name = "Miracle Eye", level = 100, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"},
         },

--------------------------------------Move Shiny------------------------------------
["Shiny Venusaur"] =  {move1 = {name = "Tackle", level = 100, cd = 10, dist = 1, target = 1, f = 25, t = "normal"},
         move2 = {name = "Leech Seed", level = 100, cd = 35, dist = 10, target = 1, f = 1, t = "grass"},
         move3 = {name = "Razor Leaf", level = 100, cd = 9, dist = 10, target = 1, f = 27, t = "grass"},
         move4 = {name = "Vine Whip", level = 100, cd = 20, dist = 1, target = 0, f = 45, t = "grass"},
         move5 = {name = "Bullet Seed", level = 100, cd = 35, dist = 10, target = 1, f = 6, t = "grass"},
         move6 = {name = "Seed Blast", level = 100, cd = 35, dist = 1, target = 0, f = 50, t = "grass"},
         move7 = {name = "Solar Beam", level = 100, cd = 60, dist = 1, target = 0, f = 140, t = "grass"},                  
         move8 = {name = "Giga Drain", level = 106, cd = 25, dist = 1, target = 1, f = 90, t = "grass"},
         move9 = {name = "Leaves Fury", level = 108, cd = 90, dist = 1, target = 0, f = 130, t = "grass"},
         move10 = {name = "Sleep Powder", level = 100, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
         move11 = {name = "Poison Powder", level = 100, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},          
         },
         
["Shiny Charizard"] =  {move1 = {name = "Ember", level = 100, cd = 10, dist = 10, target = 1, f = 30, t = "fire"},
          move2 = {name = "Flamethrower", level = 100, cd = 20, dist = 1, target = 0, f = 70, t = "fire"},
          move3 = {name = "Fireball", level = 100, cd = 25, dist = 10, target = 1, f = 50, t = "fire"},
          move4 = {name = "Fire Fang", level = 100, cd = 20, dist = 1, target = 1, f = 55, t = "fire"},
          move5 = {name = "Raging Blast", level = 100, cd = 35, dist = 1, target = 0, f = 80, t = "fire"},
          move6 = {name = "Fire Blast", level = 100, cd = 60, dist = 1, target = 0, f = 100, t = "fire"},
          move7 = {name = "Air Slash", level = 108, cd = 40, dist = 1, target = 0, f = 90, t = "flying"},
          move8 = {name = "Wing Attack", level = 100, cd = 35, dist = 1, target = 0, f = 65, t = "flying"},
          move9 = {name = "Magma Storm", level = 105, cd = 90, dist = 1, target = 0, f = 140, t = "fire"},
          move10 = {name = "Scary Face", level = 102, cd = 50, dist = 1, target = 0, f = 0, t = "ghost"},          
          move11 = {name = "Ancient Fury", level = 100, cd = 32, dist = 1, target = 0, f = 0, t = "normal"},
          move12 = {name = "Mega - Charizard", level = 1, cd = 0, dist = 10, target = 0, f = 50, t = "fire", mega = 1},
         },
         
["Mega Charizard X"] =  {move1 = {name = "Ember", level = 100, cd = 10, dist = 10, target = 1, f = 40, t = "fire"},
          move2 = {name = "Flamethrower", level = 100, cd = 16, dist = 1, target = 0, f = 80, t = "fire"},
          move3 = {name = "Fireball", level = 100, cd = 20, dist = 10, target = 1, f = 65, t = "fire"},
          move4 = {name = "Fire Fang", level = 100, cd = 16, dist = 1, target = 1, f = 68, t = "fire"},          
          move5 = {name = "Dragon Claw", level = 100, cd = 20, dist = 1, target = 1, f = 60, t = "dragon"},
          move6 = {name = "Dragon Tail", level = 100, cd = 16, dist = 1, target = 1, f = 65, t = "dragon"},
          move7 = {name = "Raging Blast", level = 100, cd = 28, dist = 1, target = 0, f = 100, t = "fire"},
          move8 = {name = "Fire Blast", level = 100, cd = 54, dist = 1, target = 0, f = 120, t = "fire"},
          move9 = {name = "Dragon Flight", level = 108, cd = 50, dist = 6, target = 1, f = 22, t = "dragon"},
          move10 = {name = "Dragon Breath", level = 100, cd = 20, dist = 1, target = 0, f = 110, t = "dragon"},
          move11 = {name = "Outrage", level = 110, cd = 80, dist = 1, target = 0, f = 150, t = "dragon"},
          
--          move11 = {name = "Magma Storm", level = 110, cd = 81, dist = 1, target = 0, f = 150, t = "fire"},      
--          move8 = {name = "Wing Attack", level = 100, cd = 28, dist = 1, target = 0, f = 75, t = "flying"},
--        move8 = {name = "Air Slash", level = 103, cd = 40, dist = 1, target = 0, f = 100, t = "flying"},
--          move11 = {name = "Scary Face", level = 102, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"},
         },
         
["Mega Charizard Y"] =  {move1 = {name = "Quick Attack", level = 100, cd = 15, dist = 2, target = 1, f = 35, t = "normal"},
          move2 = {name = "Flamethrower", level = 100, cd = 16, dist = 1, target = 0, f = 80, t = "fire"},
          move3 = {name = "Fireball", level = 100, cd = 20, dist = 10, target = 1, f = 65, t = "fire"},
          move4 = {name = "Fire Punch", level = 100, cd = 12, dist = 1, target = 1, f = 65, t = "normal"},
          move5 = {name = "Whirlwind", level = 100, cd = 25, dist = 1, target = 0, f = 72, t = "flying"},
          move6 = {name = "Wing Attack", level = 100, cd = 28, dist = 1, target = 0, f = 70, t = "flying"},
          move7 = {name = "Raging Blast", level = 100, cd = 28, dist = 1, target = 0, f = 90, t = "fire"},
          move8 = {name = "Fire Blast", level = 100, cd = 54, dist = 1, target = 0, f = 110, t = "fire"},
          move9 = {name = "Air Slash", level = 104, cd = 40, dist = 1, target = 0, f = 90, t = "flying"},
          move10 = {name = "Solar Beam", level = 106, cd = 30, dist = 1, target = 0, f = 160, t = "grass"},                     
          move11 = {name = "Magma Storm", level = 110, cd = 81, dist = 1, target = 0, f = 150, t = "fire"},

          -- move1 = {name = "Quick Attack", level = 20, cd = 15, dist = 2, target = 1, f = 40, t = "normal"}, 
          -- move1 = {name = "Ember", level = 100, cd = 10, dist = 10, target = 1, f = 40, t = "fire"},
          -- move9 = {name = "Fire Spin", level = 70, cd = 20, dist = 10, target = 1, f = 75, t = "fire"},
         },
         
["Shiny Mega Charizard Y"] =  {move1 = {name = "Quick Attack", level = 100, cd = 15, dist = 2, target = 1, f = 35, t = "normal"},
          move2 = {name = "Flamethrower", level = 100, cd = 16, dist = 1, target = 0, f = 80, t = "fire"},
          move3 = {name = "Fireball", level = 100, cd = 20, dist = 10, target = 1, f = 65, t = "fire"},
          move4 = {name = "Fire Punch", level = 100, cd = 12, dist = 1, target = 1, f = 65, t = "normal"},
          move5 = {name = "Whirlwind", level = 100, cd = 25, dist = 1, target = 0, f = 72, t = "flying"},
          move6 = {name = "Wing Attack", level = 100, cd = 28, dist = 1, target = 0, f = 70, t = "flying"},
          move7 = {name = "Raging Blast", level = 100, cd = 28, dist = 1, target = 0, f = 90, t = "fire"},
          move8 = {name = "Fire Blast", level = 100, cd = 54, dist = 1, target = 0, f = 110, t = "fire"},
          move9 = {name = "Air Slash", level = 104, cd = 40, dist = 1, target = 0, f = 90, t = "flying"},
          move10 = {name = "Solar Beam", level = 106, cd = 30, dist = 1, target = 0, f = 160, t = "grass"},                     
          move11 = {name = "Magma Storm", level = 110, cd = 81, dist = 1, target = 0, f = 150, t = "fire"},

          -- move1 = {name = "Quick Attack", level = 20, cd = 15, dist = 2, target = 1, f = 40, t = "normal"}, 
          -- move1 = {name = "Ember", level = 100, cd = 10, dist = 10, target = 1, f = 40, t = "fire"},
          -- move9 = {name = "Fire Spin", level = 70, cd = 20, dist = 10, target = 1, f = 75, t = "fire"},
         },
         
["Shiny Blastoise"] =  {move1 = {name = "Headbutt", level = 100, cd = 15, dist = 1, target = 1, f = 60, t = "normal"},
          move2 = {name = "Bubbles", level = 100, cd = 10, dist = 10, target = 1, f = 30, t = "water"},
          move3 = {name = "Water Gun", level = 100, cd = 20, dist = 1, target = 0, f = 45, t = "water"},
          move4 = {name = "Waterball", level = 100, cd = 25, dist = 10, target = 1, f = 100, t = "water"},
          move5 = {name = "Water Pulse", level = 100, cd = 25, dist = 1, target = 0, f = 85, t = "water"},
          move6 = {name = "Bubble Blast", level = 100, cd = 40, dist = 1, target = 0, f = 90, t = "water"},
          move7 = {name = "Hydro Cannon", level = 100, cd = 60, dist = 1, target = 0, f = 120, t = "water"},
          move8 = {name = "Cannon Ball", level = 100, cd = 30, dist = 1, target = 0, f = 80, t = "normal"},
          move9 = {name = "Hydropump", level = 108, cd = 90, dist = 1, target = 0, f = 100, t = "water"},
          move10 = {name = "Harden", level = 102, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
    --      move11 = {name = "Ancient Fury", level = 100, cd = 32, dist = 1, target = 0, f = 0, t = "normal"},
         },

["Mega Blastoise"] =  {move1 = {name = "Headbutt", level = 100, cd = 12, dist = 1, target = 1, f = 50, t = "normal"},
          move2 = {name = "Bubbles", level = 100, cd = 8, dist = 10, target = 1, f = 40, t = "water"},
          move3 = {name = "Hand Water Gun", level = 100, cd = 16, dist = 1, target = 0, f = 65, t = "water"},
          move4 = {name = "Giant Water Gun", level = 100, cd = 16, dist = 1, target = 0, f = 80, t = "water"},
--          move4 = {name = "Waterball", level = 100, cd = 20, dist = 10, target = 1, f = 65, t = "water"},
          move5 = {name = "Water Pulse", level = 100, cd = 25, dist = 1, target = 0, f = 70, t = "water"},
          move6 = {name = "Bubble Blast", level = 100, cd = 32, dist = 1, target = 0, f = 100, t = "water"},
          move7 = {name = "Hydro Cannon", level = 100, cd = 54, dist = 1, target = 0, f = 95, t = "water"},
          move8 = {name = "Skull Bash", level = 104, cd = 36, dist = 1, target = 0, f = 100, t = "normal"},
          move9 = {name = "Hydropump", level = 110, cd = 81, dist = 1, target = 0, f = 125, t = "water"},
          move10 = {name = "Rain Dance", level = 108, cd = 50, dist = 1, target = 0, f = 0, t = "water"},
         },
         
["Shiny Butterfree"] = {move1 = {name = "Super Sonic", level = 50, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
          move2 = {name = "Silver Wind", level = 50, cd = 22, dist = 10, target = 1, f = 70, t = "bug"}, 
          move3 = {name = "Whirlwind", level = 50, cd = 26, dist = 1, target = 0, f = 72, t = "flying"},
          move4 = {name = "Confusion", level = 52, cd = 30, dist = 1, target = 0, f = 50, t = "psychic"},
          move5 = {name = "Psybeam", level = 50, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
          move6 = {name = "Air Cutter", level = 56, cd = 36, dist = 1, target = 0, f = 80, t = "flying"},
          move7 = {name = "Sleep Powder", level = 50, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
          move8 = {name = "Safeguard", level = 60, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
          move9 = {name = "Poison Powder", level = 50, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Shiny Beedrill"] =   {move1 = {name = "String Shot", level = 50, cd = 10, dist = 10, target = 1, f = 0, t = "normal"},
          move2 = {name = "Poison Jab", level = 50, cd = 16, dist = 10, target = 1, f = 85, t = "poison"},
          move3 = {name = "Poison Sting", level = 50, cd = 10, dist = 2, target = 1, f = 40, t = "poison"},
          move4 = {name = "Fury Cutter", level = 56, cd = 15, dist = 1, target = 0, f = 50, t = "bug"},
          move5 = {name = "Pin Missile", level = 50, cd = 20, dist = 1, target = 0, f = 80, t = "bug"},
          move6 = {name = "Toxic Spikes", level = 55, cd = 25, dist = 1, target = 0, f = 50, t = "poison"},
          move7 = {name = "Rage", level = 60, cd = 53, dist = 1, target = 0, f = 0, t = "dragon"},
          move8 = {name = "Strafe", level = 68, cd = 51, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Shiny Pidgeot"] =    {move1 = {name = "Quick Attack", level = 100, cd = 8, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Sand Attack", level = 100, cd = 12, dist = 1, target = 0, f = 0, t = "ground"},
          move3 = {name = "Whirlwind", level = 100, cd = 18, dist = 1, target = 0, f = 72, t = "flying"},
          move4 = {name = "Drill Peck", level = 100, cd = 16, dist = 1, target = 1, f = 57, t = "flying"},
          move5 = {name = "Wing Attack", level = 100, cd = 24, dist = 1, target = 0, f = 75, t = "flying"},
          move6 = {name = "Hurricane", level = 105, cd = 50, dist = 1, target = 0, f = 15, t = "flying"},
          move7 = {name = "Aeroblast", level = 107, cd = 90, dist = 1, target = 0, f = 150, t = "flying"},
          move8 = {name = "Agility", level = 100, cd = 20, dist = 1, target = 0, f = 0, t = "flying"},
          move9 = {name = "Roost", level = 110, cd = 60, dist = 1, target = 0, f = 0, t = "flying"},
          move10 = {name = "Brave Bird", level = 110, cd = 20, dist = 10, target = 0, f = 120, t = "normal"},      
          move11 = {name = "Early Bird", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"},
         },
["Shiny Rattata"] =    {move1 = {name = "Quick Attack", level = 10, cd = 8, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Bite", level = 10, cd = 10, dist = 12, target = 1, f = 50, t = "dark"},
          move3 = {name = "Scratch", level = 10, cd = 13, dist = 12, target = 1, f = 40, t = "normal"},
 --       move4 = {name = "Pursuit", level = 10, cd = 20, dist = 10, target = 1, f = 65, t = "dark"},
          move4 = {name = "Super Fang", level = 10, cd = 20, dist = 1, target = 1, f = 65, t = "normal"},
          move5 = {name = "Double Team", level = 15, cd = 54, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Shiny Raticate"] =   {move1 = {name = "Quick Attack", level = 50, cd = 8, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Bite", level = 50, cd = 10, dist = 12, target = 1, f = 50, t = "dark"},
          move3 = {name = "Scratch", level = 50, cd = 13, dist = 12, target = 1, f = 40, t = "normal"},
          move4 = {name = "Crunch", level = 50, cd = 10, dist = 1, target = 1, f = 65, t = "dark"},  
          move5 = {name = "Pursuit", level = 52, cd = 20, dist = 10, target = 1, f = 65, t = "dark"},  
          move6 = {name = "Super Fang", level = 50, cd = 20, dist = 1, target = 1, f = 65, t = "normal"},
          move7 = {name = "Swords Dance", level = 56, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
          move8 = {name = "Scary Face", level = 52, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"},
          -- fazer focus energy e colocar no lugar de swords dance
         },
["Shiny Fearow"] =     {move1 = {name = "Peck", level = 75, cd = 10, dist = 1, target = 1, f = 50, t = "flying"},
          move2 = {name = "Sand Attack", level = 75, cd = 10, dist = 1, target = 0, f = 0, t = "ground"},
          move3 = {name = "Feather Dance", level = 75, cd = 8, dist = 10, target = 1, f = 30, t = "flying"},
          move4 = {name = "Drill Peck", level = 75, cd = 10, dist = 1, target = 1, f = 57, t = "flying"},
--          move5 = {name = "Whirlwind", level = 75, cd = 10, dist = 1, target = 0, f = 72, t = "flying"},
          move5 = {name = "Air Cutter", level = 75, cd = 30, dist = 1, target = 0, f = 80, t = "flying"},
          move6 = {name = "Wing Attack", level = 75, cd = 15, dist = 1, target = 0, f = 75, t = "flying"},
          move7 = {name = "Air Vortex", level = 85, cd = 60, dist = 1, target = 0, f = 60, t = "flying"},          
          move8 = {name = "Aerial Ace", level = 79, cd = 60, dist = 1, target = 0, f = 190, t = "flying"},
--          move9 = {name = "Air Slash", level = 75, cd = 40, dist = 1, target = 0, f = 100, t = "flying"},
          move9 = {name = "Agility", level = 75, cd = 20, dist = 1, target = 0, f = 0, t = "flying"},
         },
["Shiny Raichu"] =     {move1 = {name = "Mega Kick", level = 100, cd = 32, dist = 1, target = 1, f = 95, t = "fighting"},
          move2 = {name = "Thunder Shock", level = 100, cd = 8, dist = 10, target = 1, f = 55, t = "electric"},
          move3 = {name = "Thunder Bolt", level = 100, cd = 16, dist = 10, target = 1, f = 39, t = "electric"},
          move4 = {name = "Thunder Wave", level = 100, cd = 20, dist = 1, target = 0, f = 80, t = "electric"},
          move5 = {name = "Thunder Punch", level = 100, cd = 32, dist = 1, target = 1, f = 75, t = "electric"},
          move6 = {name = "Iron Tail", level = 100, cd = 16, dist = 1, target = 1, f = 70, t = "steel"},
          move7 = {name = "Body Slam", level = 103, cd = 20, dist = 1, target = 1, f = 80, t = "normal"},
          move8 = {name = "Thunder", level = 100, cd = 54, dist = 1, target = 0, f = 90, t = "electric"},
          move9 = {name = "Electric Storm", level = 108, cd = 25, dist = 1, target = 0, f = 125, t = "electric"},
          move10 = {name = "Agility", level = 100, cd = 54, dist = 1, target = 0, f = 0, t = "flying"},
         },
["Shiny Nidoking"] =   {move1 = {name = "Horn Attack", level = 100, cd = 10, dist = 2, target = 1, f = 65, t = "normal"},
          move2 = {name = "Poison Jab", level = 100, cd = 15, dist = 1, target = 0, f = 95, t = "poison"},
          move3 = {name = "Crusher Stomp", level = 102, cd = 45, dist = 1, target = 0, f = 110, t = "ground"},
          move4 = {name = "Venom Motion", level = 100, cd = 45, dist = 1, target = 0, f = 95, t = "poison"},
          move5 = {name = "Earth Power", level = 100, cd = 40, dist = 1, target = 0, f = 75, t = "ground"},
          move6 = {name = "Dynamic Punch", level = 100, cd = 25, dist = 2, target = 1, f = 100, t = "fighting"},
          move7 = {name = "Sludge Rain", level = 105, cd = 40, dist = 1, target = 0, f = 150, t = "poison"},
          move8 = {name = "Rage", level = 100, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"},
          move9 = {name = "Fear", level = 100, cd = 30, dist = 1, target = 0, f = 0, t = "ghost"},
          -- talvez por Ground Elevation nele no lugar do Earthshock
         },
["Shiny Zubat"] =      {move1 = {name = "Super Sonic", level = 20, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
          move2 = {name = "Bite", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
          move3 = {name = "Poison Fang", level = 20, cd = 10, dist = 1, target = 1, f = 65, t = "poison"},
          move4 = {name = "Leech Life", level = 20, cd = 15, dist = 9, target = 1, f = 39, t = "bug"},
          move5 = {name = "Toxic", level = 21, cd = 20, dist = 1, target = 0, f = 50, t = "poison"},
          move6 = {name = "Whirlwind", level = 26, cd = 22, dist = 1, target = 0, f = 72, t = "flying"},
          move7 = {name = "Wing Attack", level = 22, cd = 30, dist = 1, target = 0, f = 75, t = "flying"},
    --      move7 = {name = "Air Cutter", level = 24, cd = 40, dist = 1, target = 0, f = 70, t = "flying"},
          move8 = {name = "Lifesteal", level = 1, cd = 0, dist = 1, target = 0, f = 0, t = "poison", passive = "sim"},
--          move8 = {name = "Evasion", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "bug", passive = "sim"},

         },
["Shiny Golbat"] =     {move1 = {name = "Super Sonic", level = 60, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
          move2 = {name = "Shadow Ball", level = 60, cd = 8, dist = 10, target = 1, f = 60, t = "ghost"},
          move3 = {name = "Bite", level = 60, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
          move4 = {name = "Poison Fang", level = 60, cd = 10, dist = 1, target = 1, f = 65, t = "poison"},
          move5 = {name = "Toxic", level = 60, cd = 20, dist = 1, target = 0, f = 50, t = "poison"},
    --      move5 = {name = "Venoshock", level = 40, cd = 20, dist = 1, target = 0, f = 50, t = "poison"},
          move6 = {name = "Whirlwind", level = 62, cd = 22, dist = 1, target = 0, f = 72, t = "flying"},
          move7 = {name = "Wing Attack", level = 60, cd = 30, dist = 1, target = 0, f = 75, t = "flying"},
          move8 = {name = "Air Cutter", level = 66, cd = 40, dist = 1, target = 0, f = 70, t = "flying"},
          move9 = {name = "Lifesteal", level = 1, cd = 0, dist = 1, target = 0, f = 0, t = "poison", passive = "sim"},
         },
["Shiny Oddish"] =     {move1 = {name = "Absorb", level = 15, cd = 10, dist = 1, target = 1, f = 40, t = "grass"},
          move2 = {name = "Acid", level = 15, cd = 10, dist = 10, target = 1, f = 45, t = "poison"},
          move3 = {name = "Leech Seed", level = 15, cd = 15, dist = 10, target = 1, f = 1, t = "grass"},
          move4 = {name = "Poison Bomb", level = 22, cd = 15, dist = 10, target = 1, f = 70, t = "poison"},
        --  move5 = {name = "Poison Gas", level = 27, cd = 32, dist = 1, target = 0, f = 21, t = "poison"},
          move5 = {name = "Sleep Powder", level = 26, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
          move6 = {name = "Poison Powder", level = 15, cd = 10, dist = 1, target = 0, f = 0, t = "normal"},
          move7 = {name = "Stun Spore", level = 15, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
          move8 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 30, t = "grass", passive = "sim"},
          move9 = {name = "Spores Reaction", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"},
         },
         
["Vileplume"] =  {move1 = {name = "Absorb", level = 50, cd = 20, dist = 1, target = 1, f = 40, t = "grass"},
          move2 = {name = "Leech Seed", level = 50, cd = 20, dist = 10, target = 1, f = 1, t = "grass"},
          move3 = {name = "Acid", level = 50, cd = 10, dist = 10, target = 1, f = 45, t = "poison"},
          move4 = {name = "Poison Bomb", level = 50, cd = 20, dist = 10, target = 1, f = 70, t = "poison"},
          move5 = {name = "Poison Gas", level = 50, cd = 35, dist = 1, target = 0, f = 21, t = "poison"},
          move6 = {name = "Petal Dance", level = 55, cd = 22, dist = 1, target = 0, f = 90, t = "grass"},
          move7 = {name = "Solar Beam", level = 60, cd = 50, dist = 1, target = 0, f = 190, t = "grass"},
          move8 = {name = "Sleep Powder", level = 50, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
          move9 = {name = "Stun Spore", level = 50, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
          move10 = {name = "Poison Powder", level = 50, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
          move11 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 28, t = "grass", passive = "sim"},
          move12 = {name = "Spores Reaction", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"},
         },         
         
["Shiny Vileplume"] =  {move1 = {name = "Absorb", level = 90, cd = 10, dist = 1, target = 1, f = 50, t = "grass"},
          move2 = {name = "Magical Leaf", level = 90, cd = 10, dist = 10, target = 1, f = 43, t = "grass"},
          move3 = {name = "Poison Bomb", level = 50, cd = 20, dist = 10, target = 1, f = 70, t = "poison"},
          move4 = {name = "Poison Gas", level = 50, cd = 35, dist = 1, target = 0, f = 21, t = "poison"},
          move5 = {name = "Petal Dance", level = 90, cd = 16, dist = 1, target = 0, f = 80, t = "grass"},
          move6 = {name = "Solar Beam", level = 96, cd = 30, dist = 1, target = 0, f = 190, t = "grass"},
          move7 = {name = "Poison Powder", level = 90, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
          move8 = {name = "Stun Spore", level = 90, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
          move9 = {name = "Aromateraphy", level = 92, cd = 45, dist = 1, target = 0, f = 0, t = "grass"},
          move10 = {name = "Mortal Gas", level = 58, cd = 45, dist = 1, target = 0, f = 90, t = "poison"},
          move11 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 25, t = "grass", passive = "sim"},
          move12 = {name = "Spores Reaction", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"},
         },
["Shiny Paras"] =      {move1 = {name = "Scratch", level = 15, cd = 8, dist = 1, target = 1, f = 40, t = "normal"},
          move2 = {name = "Poison Sting", level = 15, cd = 8, dist = 2, target = 1, f = 40, t = "poison"},
          move3 = {name = "Slash", level = 15, cd = 12, dist = 1, target = 1, f = 60, t = "normal"},
          move4 = {name = "Stun Spore", level = 15, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
          move5 = {name = "Poison Powder", level = 15, cd = 12, dist = 1, target = 0, f = 0, t = "normal"},
          move6 = {name = "Sleep Powder", level = 15, cd = 72, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Shiny Parasect"] =   {move1 = {name = "Absorb", level = 70, cd = 16, dist = 1, target = 1, f = 40, t = "grass"},
          move2 = {name = "Scratch", level = 70, cd = 8, dist = 1, target = 1, f = 40, t = "normal"},
          move3 = {name = "Poison Sting", level = 70, cd = 8, dist = 10, target = 1, f = 40, t = "poison"},
          move4 = {name = "Slash", level = 70, cd = 12, dist = 1, target = 0, f = 60, t = "normal"},
          move5 = {name = "Acid Bomb", level = 73, cd = 16, dist = 10, target = 1, f = 70, t = "poison"},
          move6 = {name = "Fury Cutter", level = 72, cd = 20, dist = 1, target = 0, f = 50, t = "bug"},
          move7 = {name = "Stun Spore", level = 70, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
          move8 = {name = "Poison Powder", level = 70, cd = 16, dist = 10, target = 0, f = 0, t = "normal"},
          move9 = {name = "Sleep Powder", level = 78, cd = 72, dist = 1, target = 0, f = 0, t = "normal"},
    --      move9 = {name = "Fury Cutter", level = 70, cd = 20, dist = 1, target = 0, f = 50, t = "bug"},
          move10 = {name = "X-Scissor", level = 70, cd = 20, dist = 1, target = 0, f = 70, t = "bug"},
          move11 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 30, t = "grass", passive = "sim"},
          move12 = {name = "Spores Reaction", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"},
         },
["Shiny Venonat"] =    {move1 = {name = "Super Sonic", level = 30, cd = 18, dist = 10, target = 1, f = 0, t = "normal"},
          move2 = {name = "Bug Bite", level = 30, cd = 10, dist = 1, target = 1, f = 50, t = "bug"},  
          move3 = {name = "Psybeam", level = 30, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},
          move4 = {name = "Leech Life", level = 30, cd = 15, dist = 9, target = 1, f = 39, t = "bug"},
          move5 = {name = "Poison Fang", level = 30, cd = 10, dist = 1, target = 1, f = 65, t = "poison"},
          move6 = {name = "Confusion", level = 31, cd = 28, dist = 1, target = 0, f = 50, t = "psychic"},
          move7 = {name = "Psychic", level = 38, cd = 22, dist = 1, target = 0, f = 90, t = "psychic"},  
          move8 = {name = "Sleep Powder", level = 34, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
          move9 = {name = "Poison Powder", level = 30, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Shiny Venomoth"] =   {move1 = {name = "Super Sonic", level = 70, cd = 18, dist = 10, target = 1, f = 0, t = "normal"},
          move2 = {name = "Leech Life", level = 70, cd = 16, dist = 9, target = 1, f = 39, t = "bug"},
          move3 = {name = "Poison Fang", level = 70, cd = 10, dist = 1, target = 1, f = 65, t = "poison"},
          move4 = {name = "Silver Wind", level = 70, cd = 26, dist = 10, target = 1, f = 70, t = "bug"}, 
          move5 = {name = "Confusion", level = 70, cd = 30, dist = 1, target = 0, f = 50, t = "psychic"},
          move6 = {name = "Psychic", level = 76, cd = 32, dist = 1, target = 0, f = 90, t = "psychic"},
          move7 = {name = "Signal Beam", level = 72, cd = 25, dist = 1, target = 0, f = 90, t = "bug"},      
          move8 = {name = "Bug Buzz", level = 71, cd = 26, dist = 1, target = 0, f = 70, t = "bug"},
          move9 = {name = "Sleep Powder", level = 70, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
          move10 = {name = "Poison Powder", level = 70, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Shiny Growlithe"] =  {move1 = {name = "Roar", level = 35, cd = 16, dist = 1, target = 0, f = 0, t = "normal"},
          move2 = {name = "Bite", level = 35, cd = 8, dist = 1, target = 1, f = 50, t = "dark"},
          move3 = {name = "Quick Attack", level = 35, cd = 8, dist = 2, target = 1, f = 40, t = "normal"}, 
          move4 = {name = "Ember", level = 35, cd = 12, dist = 10, target = 1, f = 40, t = "fire"},
          move5 = {name = "Flamethrower", level = 35, cd = 16, dist = 1, target = 130, f = 80, t = "fire"},
          move6 = {name = "Fireball", level = 35, cd = 16, dist = 10, target = 1, f = 65, t = "fire"},
          move7 = {name = "Fire Fang", level = 36, cd = 20, dist = 1, target = 1, f = 68, t = "fire"},
--          move7 = {name = "ExtremeSpeed", level = 35, cd = 15, dist = 10, target = 1, f = 65, t = "normal"},
--          move8 = {name = "Fire Blast", level = 35, cd = 54, dist = 1, target = 0, f = 120, t = "fire"},
          move8 = {name = "Tri Flames", level = 39, cd = 36, dist = 1, target = 0, f = 90, t = "fire"},
          move9 = {name = "War Dog", level = 35, cd = 24, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Shiny Arcanine"] =   {move1 = {name = "Roar", level = 100, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
          move2 = {name = "Bite", level = 100, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
          move3 = {name = "Ember", level = 100, cd = 15, dist = 10, target = 1, f = 42, t = "fire"},
          move4 = {name = "Overheat", level = 100, cd = 30, dist = 1, target = 0, f = 100, t = "fire"}, 
          move5 = {name = "Fireball", level = 100, cd = 20, dist = 10, target = 1, f = 65, t = "fire"},
          move6 = {name = "Flame Wheel", level = 102, cd = 20, dist = 1, target = 0, f = 45, t = "fire"},
          move7 = {name = "Fire Fang", level = 100, cd = 25, dist = 1, target = 1, f = 68, t = "fire"},
          move8 = {name = "ExtremeSpeed", level = 100, cd = 20, dist = 10, target = 1, f = 65, t = "normal"},
--          move8 = {name = "Fire Blast", level = 92, cd = 60, dist = 1, target = 0, f = 120, t = "fire"},
          move9 = {name = "Fire Spin", level = 105, cd = 20, dist = 10, target = 0, f = 130, t = "fire"},
          move10 = {name = "Tri Flames", level = 100, cd = 45, dist = 1, target = 0, f = 90, t = "fire"},
          move11 = {name = "War Dog", level = 100, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Shiny Abra"] =   {move1 = {name = "Restore", level = 30, cd = 180, dist = 1, target = 0, f = 0, t = "normal"},
          move2 = {name = "Psy Pulse", level = 30, cd = 30, dist = 10, target = 1, f = 35, t = "psychic"},
          move3 = {name = "Psywave", level = 30, cd = 30, dist = 1, target = 0, f = 75, t = "psychic"},
          move4 = {name = "Psychic", level = 30, cd = 36, dist = 1, target = 0, f = 90, t = "psychic"},
          move5 = {name = "Calm Mind", level = 30, cd = 30, dist = 1, target = 0, f = 0, t = "psychic"},
         },
         
--[[    
["Dark Abra"] =   {move1 = {name = "Shadow Ball", level = 120, cd = 8, dist = 10, target = 1, f = 60, t = "ghost"},
          move2 = {name = "Dark Wave", level = 120, cd = 15, dist = 1, target = 0, f = 65, t = "dark"},
          move3 = {name = "Dark Ball", level = 120, cd = 15, dist = 10, target = 1, f = 35, t = "dark"},
          move4 = {name = "Night Shade", level = 120, cd = 28, dist = 1, target = 0, f = 100, t = "ghost"},
          move5 = {name = "Psychic", level = 120, cd = 32, dist = 1, target = 0, f = 90, t = "psychic"},
          move6 = {name = "Invisible", level = 120, cd = 12, dist = 1, target = 0, f = 0, t = "ghost"},
          move7 = {name = "Nightmare", level = 120, cd = 63, dist = 10, target = 1, f = 90, t = "ghost"},
          move8 = {name = "Hypnosis", level = 120, cd = 72, dist = 10, target = 1, f = 0, t = "psychic"},
          move9 = {name = "Reflect", level = 120, cd = 54, dist = 1, target = 0, f = 0, t = "psychic"},
          move10 = {name = "Restore", level = 120, cd = 100, dist = 1, target = 0, f = 0, t = "normal"},
          
         },    
--]]
         
["Shiny Alakazam"] =   {move1 = {name = "Psybeam", level = 100, cd = 12, dist = 1, target = 0, f = 75, t = "psychic"},
          move2 = {name = "Psywave", level = 100, cd = 16, dist = 1, target = 0, f = 75, t = "psychic"},
          move3 = {name = "Psy Pulse", level = 100, cd = 12, dist = 10, target = 1, f = 50, t = "psychic"},
          move4 = {name = "Light Screen", level = 102, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
          move5 = {name = "Confusion", level = 100, cd = 28, dist = 1, target = 0, f = 65, t = "psychic"},
          move6 = {name = "Psychic", level = 100, cd = 32, dist = 1, target = 0, f = 80, t = "psychic"},
          move7 = {name = "Psyusion", level = 108, cd = 81, dist = 1, target = 0, f = 100, t = "psychic"},
          move8 = {name = "Calm Mind", level = 100, cd = 45, dist = 1, target = 0, f = 0, t = "psychic"},
          move9 = {name = "Hypnosis", level = 100, cd = 72, dist = 10, target = 1, f = 0, t = "psychic"},
        --  move9 = {name = "Reflect", level = 105, cd = 54, dist = 1, target = 0, f = 0, t = "psychic"},
          move10 = {name = "Restore", level = 105, cd = 150, dist = 1, target = 0, f = 0, t = "normal"},
          move11 = {name = "Miracle Eye", level = 100, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"},
         },
         
["Shiny Tentacool"] =  {move1 = {name = "Super Sonic", level = 25, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
          move2 = {name = "Wrap", level = 26, cd = 20, dist = 10, target = 1, f = 0, t = "normal"}, 
          move3 = {name = "Bubbles", level = 25, cd = 10, dist = 10, target = 1, f = 40, t = "water"},
          move4 = {name = "Poison Jab", level = 25, cd = 16, dist = 10, target = 1, f = 85, t = "poison"},
          move5 = {name = "Waterball", level = 25, cd = 20, dist = 10, target = 1, f = 65, t = "water"},
          move6 = {name = "Acid", level = 25, cd = 15, dist = 10, target = 1, f = 45, t = "poison"},
          move7 = {name = "Bubblebeam", level = 25, cd = 20, dist = 10, target = 1, f = 21, t = "water"},
          move8 = {name = "Poison Bomb", level = 28, cd = 25, dist = 10, target = 1, f = 70, t = "poison"},
--          move9 = {name = "Mortal Gas", level = 28, cd = 45, dist = 1, target = 0, f = 90, t = "poison"},
--          move10 = {name = "Hydropump", level = 30, cd = 60, dist = 1, target = 0, f = 125, t = "water"},
         },
["Shiny Tentacruel"] = {move1 = {name = "Super Sonic", level = 100, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
               move2 = {name = "Wrap", level = 100, cd = 20, dist = 10, target = 1, f = 0, t = "normal"}, 
          move3 = {name = "Bubbles", level = 100, cd = 10, dist = 10, target = 1, f = 50, t = "water"},
          move4 = {name = "Poison Jab", level = 100, cd = 16, dist = 10, target = 1, f = 85, t = "poison"},
          move5 = {name = "Waterball", level = 100, cd = 20, dist = 10, target = 1, f = 75, t = "water"},
          move6 = {name = "Bubblebeam", level = 100, cd = 20, dist = 10, target = 1, f = 30, t = "water"},
          move7 = {name = "Acid", level = 100, cd = 15, dist = 10, target = 1, f = 55, t = "poison"},
          move8 = {name = "Poison Bomb", level = 100, cd = 25, dist = 10, target = 1, f = 100, t = "poison"},
          move9 = {name = "Mortal Gas", level = 107, cd = 45, dist = 1, target = 0, f = 75, t = "poison"},
          move10 = {name = "Hydropump", level = 104, cd = 60, dist = 1, target = 0, f = 100, t = "water"},
         },
["Shiny Golem"] =      {move1 = {name = "Rock Throw", level = 100, cd = 8, dist = 10, target = 1, f = 75, t = "rock"},
          move2 = {name = "Rock Slide", level = 100, cd = 12, dist = 10, target = 1, f = 55, t = "rock"},
          move3 = {name = "Mega Punch", level = 100, cd = 24, dist = 1, target = 1, f = 105, t = "fighting"},
          move4 = {name = "Stone Edge", level = 100, cd = 20, dist = 10, target = 1, f = 34, t = "rock"},
          move5 = {name = "Heavy Slam", level = 101, cd = 40, dist = 1, target = 0, f = 75, t = "ground"}, 
          move6 = {name = "Earth Power", level = 103, cd = 72, dist = 1, target = 0, f = 95, t = "ground"}, 
          move7 = {name = "Falling Rocks", level = 100, cd = 90, dist = 1, target = 0, f = 190, t = "rock"},
          move8 = {name = "Harden", level = 100, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
          move9 = {name = "Rollout", level = 100, cd = 54, dist = 1, target = 0, f = 25, t = "rock"},
          move10 = {name = "Power Gem", level = 106, cd = 40, dist = 1, target = 0, f = 110, t = "rock"},
          move11 = {name = "Selfdestruct", level = 100, cd = 120, dist = 1, target = 0, f = 0, t = "normal"},
         },         
["Shiny Farfetch'd"] = {move1 = {name = "Sand Attack", level = 70, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
          move2 = {name = "Drill Peck", level = 70, cd = 20, dist = 1, target = 1, f = 57, t = "flying"},
          move3 = {name = "Stick Throw", level = 70, cd = 20, dist = 1, target = 0, f = 75, t = "flying"},
          move4 = {name = "Stickslash", level = 70, cd = 25, dist = 1, target = 0, f = 70, t = "flying"},
          move5 = {name = "Stickmerang", level = 70, cd = 15, dist = 10, target = 1, f = 75, t = "flying"},
          move6 = {name = "Night Slash", level = 73, cd = 20, dist = 1, target = 0, f = 70, t = "dark"},
          move7 = {name = "Air Slash", level = 74, cd = 40, dist = 1, target = 0, f = 100, t = "flying"},
          move8 = {name = "Agility", level = 70, cd = 40, dist = 1, target = 0, f = 0, t = "flying"},
          move9 = {name = "Swords Dance", level = 72, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Shiny Grimer"] =     {move1 = {name = "Mud Shot", level = 25, cd = 12, dist = 10, target = 1, f = 40, t = "ground"},
          move2 = {name = "Acid", level = 25, cd = 8, dist = 10, target = 1, f = 45, t = "poison"},
          move3 = {name = "Sludge", level = 25, cd = 16, dist = 10, target = 1, f = 65, t = "poison"},
          move4 = {name = "Sludge Bomb", level = 25, cd = 16, dist = 10, target = 1, f = 60, t = "poison"},
          move5 = {name = "Poison Bomb", level = 25, cd = 24, dist = 10, target = 1, f = 70, t = "poison"},
          move6 = {name = "Sludge Rain", level = 32, cd = 54, dist = 1, target = 0, f = 150, t = "poison"},
          move7 = {name = "Venom Motion", level = 27, cd = 45, dist = 1, target = 0, f = 95, t = "poison"},
          move8 = {name = "Harden", level = 28, cd = 32, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Shiny Muk"] =        {move1 = {name = "Mud Shot", level = 100, cd = 12, dist = 10, target = 1, f = 40, t = "ground"},
          move2 = {name = "Acid", level = 100, cd = 8, dist = 10, target = 1, f = 45, t = "poison"},
          move3 = {name = "Sludge", level = 100, cd = 16, dist = 10, target = 1, f = 65, t = "poison"},
--          move4 = {name = "Mud Bomb", level = 100, cd = 16, dist = 10, target = 1, f = 60, t = "ground"},
          move4 = {name = "Sludge Bomb", level = 100, cd = 30, dist = 10, target = 1, f = 70, t = "poison"},
          move5 = {name = "Poison Bomb", level = 100, cd = 24, dist = 10, target = 1, f = 70, t = "poison"},
--          move6 = {name = "Acid Bomb", level = 100, cd = 24, dist = 10, target = 1, f = 70, t = "poison"},
          move6 = {name = "Sludge Rain", level = 104, cd = 54, dist = 1, target = 0, f = 175, t = "poison"},
          move7 = {name = "Venom Motion", level = 101, cd = 45, dist = 1, target = 0, f = 95, t = "poison"},
          move8 = {name = "Harden", level = 102, cd = 32, dist = 1, target = 0, f = 0, t = "normal"},
          move9 = {name = "Acid Armor", level = 110, cd = 50, dist = 1, target = 0, f = 0, t = "poison"},
          move10 = {name = "Ozze Armor", level = 1, cd = 1, dist = 1, target = 0, f = 0, t = "poison", passive = "sim"},    
         },
["Shiny Gengar"] =     {move1 = {name = "Lick", level = 100, cd = 32, dist = 1, target = 1, f = 0, t = "normal"},
          move2 = {name = "Shadow Ball", level = 100, cd = 12, dist = 10, target = 1, f = 80, t = "ghost"},
          move3 = {name = "Shadow Punch", level = 100, cd = 32, dist = 1, target = 1, f = 90, t = "ghost"},
          move4 = {name = "Night Shade", level = 100, cd = 30, dist = 1, target = 0, f = 110, t = "ghost"},
          move5 = {name = "Shadow Storm", level = 106, cd = 60, dist = 1, target = 0, f = 135, t = "ghost"},
          move6 = {name = "Invisible", level = 100, cd = 12, dist = 1, target = 0, f = 0, t = "ghost"},
          move7 = {name = "Ominous Wind", level = 100, cd = 50, dist = 1, target = 0, f = 75, t = "ghost"},
          move8 = {name = "Hypnosis", level = 100, cd = 45, dist = 10, target = 1, f = 0, t = "psychic"},
          move9 = {name = "Fear", level = 100, cd = 25, dist = 1, target = 0, f = 0, t = "ghost"},
          move10 = {name = "Dark Eye", level = 102, cd = 28, dist = 1, target = 0, f = 0, t = "ghost"},
          move11 = {name = "Levitate", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "ghost", passive = "sim"},              
         },
         
["Mega Gengar"] =     {move1 = {name = "Scary Face", level = 100, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"},
          move2 = {name = "Shadow Punch", level = 100, cd = 32, dist = 1, target = 1, f = 75, t = "ghost"},
          move3 = {name = "Night Shade", level = 100, cd = 28, dist = 1, target = 0, f = 80, t = "ghost"},
          move4 = {name = "Shadow Storm", level = 106, cd = 100, dist = 1, target = 0, f = 95, t = "ghost"},
          move5 = {name = "Venom Motion", level = 100, cd = 45, dist = 1, target = 0, f = 95, t = "poison"},
          move6 = {name = "Nightmare", level = 100, cd = 63, dist = 10, target = 1, f = 80, t = "ghost"}, 
          move7 = {name = "Hypnosis", level = 100, cd = 72, dist = 10, target = 1, f = 0, t = "psychic"},
          move8 = {name = "Will-O-Wisp", level = 102, cd = 25, dist = 10, target = 1, f = 50, t = "fire"},
          move9 = {name = "Dark Pulse", level = 103, cd = 20, dist = 1, target = 0, f = 70, t = "dark"},      
          move10 = {name = "Dark Eye", level = 100, cd = 28, dist = 1, target = 0, f = 0, t = "ghost"},
  
         },
["Shiny Onix"] =       {move1 = {name = "Sand Attack", level = 100, cd = 12, dist = 1, target = 0, f = 0, t = "ground"},
          move2 = {name = "Iron Tail", level = 100, cd = 8, dist = 1, target = 1, f = 70, t = "steel"},  --alterado v1.9
          move3 = {name = "Rock Throw", level = 100, cd = 8, dist = 10, target = 1, f = 55, t = "rock"},
          move4 = {name = "Rock Slide", level = 100, cd = 12, dist = 10, target = 1, f = 35, t = "rock"},
          move5 = {name = "Earth Power", level = 100, cd = 24, dist = 1, target = 0, f = 75, t = "ground"},
          move6 = {name = "Falling Rocks", level = 100, cd = 45, dist = 1, target = 0, f = 190, t = "rock"},
          move7 = {name = "Earthquake", level = 100, cd = 36, dist = 1, target = 0, f = 15, t = "ground"},
          move8 = {name = "Harden", level = 100, cd = 28, dist = 1, target = 0, f = 0, t = "normal"},
          move9 = {name = "Camouflage", level = 104, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
          
         },
["Shiny Hypno"] =      {move1 = {name = "Psy Pulse", level = 90, cd = 12, dist = 10, target = 1, f = 33, t = "psychic"},
          move2 = {name = "Psybeam", level = 90, cd = 12, dist = 1, target = 0, f = 75, t = "psychic"},
          move3 = {name = "Psywave", level = 90, cd = 12, dist = 1, target = 0, f = 75, t = "psychic"},
          move4 = {name = "Confusion", level = 90, cd = 20, dist = 1, target = 0, f = 50, t = "psychic"},
          move5 = {name = "Psychic", level = 90, cd = 24, dist = 1, target = 0, f = 80, t = "psychic"},
          move6 = {name = "Psyshock", level = 92, cd = 35, dist = 1, target = 0, f = 80, t = "psychic"},
          move7 = {name = "Dream Eater", level = 90, cd = 32, dist = 10, target = 1, f = 80, t = "psychic"},
          move8 = {name = "Hypnosis", level = 91, cd = 32, dist = 1, target = 0, f = 0, t = "psychic"},
          move9 = {name = "Focus", level = 94, cd = 24, dist = 1, target = 0, f = 0, t = "normal"},
          move10 = {name = "Miracle Eye", level = 95, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"},
         },
["Shiny Krabby"] =     {move1 = {name = "Bubbles", level = 20, cd = 8, dist = 10, target = 1, f = 40, t = "water"},
          move2 = {name = "Bubblebeam", level = 20, cd = 16, dist = 10, target = 1, f = 21, t = "water"},
          move3 = {name = "Mud Shot", level = 20, cd = 16, dist = 10, target = 1, f = 40, t = "gound"},
          move4 = {name = "Crabhammer", level = 22, cd = 20, dist = 1, target = 1, f = 60, t = "normal"},
          move5 = {name = "Harden", level = 20, cd = 72, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Shiny Kingler"] =    {move1 = {name = "Bubbles", level = 60, cd = 10, dist = 10, target = 1, f = 40, t = "water"},
          move2 = {name = "Bubblebeam", level = 60, cd = 20, dist = 10, target = 1, f = 21, t = "water"},
          move3 = {name = "Mud Shot", level = 60, cd = 20, dist = 10, target = 1, f = 40, t = "ground"},
          move4 = {name = "Crabhammer", level = 60, cd = 30, dist = 1, target = 1, f = 60, t = "normal"},
          move5 = {name = "Metal Claw", level = 67, cd = 15, dist = 1, target = 1, f = 60, t = "steel"},   
          move6 = {name = "Bubble Blast", level = 60, cd = 40, dist = 1, target = 0, f = 100, t = "water"},
          move7 = {name = "Hyper Beam", level = 69, cd = 25, dist = 1, target = 0, f = 190, t = "normal"},
          move8 = {name = "Guillotine", level = 62, cd = 20, dist = 1, target = 1, f = 70, t = "normal"},
          move9 = {name = "Harden", level = 60, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Shiny Voltorb"] =    {move1 = {name = "Tackle", level = 25, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
          move2 = {name = "Thunder Shock", level = 25, cd = 10, dist = 10, target = 1, f = 55, t = "electric"},
          move3 = {name = "Spark", level = 25, cd = 15, dist = 10, target = 1, f = 50, t = "electric"},
          move4 = {name = "Thunder Wave", level = 25, cd = 14, dist = 1, target = 0, f = 70, t = "electric"},
          move5 = {name = "Rollout", level = 30, cd = 45, dist = 1, target = 0, f = 25, t = "rock"},
          move6 = {name = "Charge Beam", level = 27, cd = 30, dist = 1, target = 0, f = 80, t = "electric"},
          move7 = {name = "Selfdestruct", level = 35, cd = 120, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Shiny Electrode"] =  {move1 = {name = "Defense Curl", level = 70, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
            move2 = {name = "Thunder Shock", level = 80, cd = 8, dist = 10, target = 1, f = 55, t = "electric"},
          move3 = {name = "Spark", level = 80, cd = 12, dist = 10, target = 1, f = 50, t = "electric"},
          move4 = {name = "Thunder Wave", level = 80, cd = 12, dist = 1, target = 0, f = 70, t = "electric"},
          move5 = {name = "Rollout", level = 80, cd = 36, dist = 1, target = 0, f = 25, t = "rock"},
          move6 = {name = "Charge Beam", level = 84, cd = 24, dist = 1, target = 0, f = 80, t = "electric"},
          move7 = {name = "Elecball", level = 92, cd = 45, dist = 1, target = 0, f = 70, t = "electric"},
          move8 = {name = "Electric Storm", level = 88, cd = 54, dist = 1, target = 0, f = 150, t = "electric"},
          move9 = {name = "Selfdestruct", level = 80, cd = 120, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Shiny Cubone"] =     {move1 = {name = "Mud Shot", level = 30, cd = 12, dist = 10, target = 1, f = 50, t = "ground"},
          move2 = {name = "Headbutt", level = 30, cd = 8, dist = 1, target = 1, f = 60, t = "normal"},
          move3 = {name = "Bonemerang", level = 30, cd = 12, dist = 10, target = 1, f = 70, t = "ground"},
          move4 = {name = "Bone Club", level = 30, cd = 16, dist = 10, target = 1, f = 80, t = "ground"},
          move5 = {name = "Bone Rush", level = 35, cd = 25, dist = 1, target = 0, f = 120, t = "ground"},
          move6 = {name = "Earth Power", level = 32, cd = 24, dist = 1, target = 0, f = 85, t = "ground"},
          move7 = {name = "Rage", level = 30, cd = 30, dist = 1, target = 0, f = 0, t = "dragon"},
          move8 = {name = "Bone-Spin", level = 1, cd = 0, dist = 10, target = 0, f = 50, t = "ground", passive = "sim"},
         },
["Shiny Marowak"] =    {move1 = {name = "Mud Shot", level = 80, cd = 12, dist = 10, target = 1, f = 50, t = "ground"},
          move2 = {name = "Headbutt", level = 80, cd = 8, dist = 1, target = 1, f = 60, t = "normal"},
          move3 = {name = "Bonemerang", level = 80, cd = 12, dist = 10, target = 1, f = 70, t = "ground"},
          move4 = {name = "Bone Club", level = 80, cd = 16, dist = 10, target = 1, f = 80, t = "ground"},
          move5 = {name = "Bone Rush", level = 82, cd = 25, dist = 1, target = 0, f = 80, t = "ground"},
          move6 = {name = "Earth Power", level = 80, cd = 24, dist = 1, target = 0, f = 85, t = "ground"},
          move7 = {name = "Bulldoze", level = 80, cd = 28, dist = 1, target = 0, f = 95, t = "ground"},
          move8 = {name = "Rage", level = 80, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"},
          move9 = {name = "Bone-Spin", level = 1, cd = 0, dist = 10, target = 0, f = 40, t = "ground", passive = "sim"},
         },
["Shiny Hitmonlee"] =  {move1 = {name = "Triple Kick Lee", level = 100, cd = 12, dist = 1, target = 1, f = 80, t = "fighting"},
          move2 = {name = "Mega Kick", level = 100, cd = 16, dist = 1, target = 1, f = 95, t = "fighting"},
          move3 = {name = "Multi-Kick", level = 100, cd = 20, dist = 1, target = 0, f = 125, t = "fighting"},          
          move4 = {name = "Low Sweep", level = 105, cd = 60, dist = 1, target = 0, f = 80, t = "fighting"},
          move5 = {name = "Flash Kick", level = 100, cd = 7, dist = 10, target = 0, f = 80, t = "fighting"},
          move6 = {name = "Blaze Kick", level = 100, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
          move7 = {name = "Furious Legs", level = 100, cd = 24, dist = 1, target = 0, f = 0, t = "fighting"},
          move8 = {name = "Demon Kicker", level = 1, cd = 0, dist = 1, target = 1, f = 45, t = "fighting", passive = "sim"},
          move9 = {name = "Evasion", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "bug", passive = "sim"},
          move10 = {name = "Foresight", level = 1, cd = 0, dist = 1, target = 1, f = 45, t = "fighting", passive = "sim"},
         },
["Shiny Hitmonchan"] = {move1 = {name = "Triple Punch", level = 100, cd = 12, dist = 1, target = 1, f = 80, t = "fighting"},
          move2 = {name = "Mega Punch", level = 100, cd = 16, dist = 1, target = 1, f = 95, t = "fighting"},
          move3 = {name = "Multi-Punch", level = 102, cd = 20, dist = 1, target = 0, f = 125, t = "fighting"},
          move4 = {name = "Dynamic Punch", level = 100, cd = 25, dist = 2, target = 1, f = 100, t = "fighting"},
--          move5 = {name = "Bullet Punch", level = 110, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
          move5 = {name = "Detect", level = 103, cd = 24, dist = 1, target = 0, f = 0, t = "fighting"},
          move6 = {name = "Ultimate Champion", level = 100, cd = 24, dist = 1, target = 0, f = 0, t = "fighting"},
          move7 = {name = "Elemental Hands", level = 100, cd = 1, dist = 1, target = 0, f = 0, t = "unknow"},
          move8 = {name = "Demon Puncher", level = 1, cd = 0, dist = 1, target = 1, f = 65, t = "unknow", passive = "sim"},
          move9 = {name = "Evasion", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "bug", passive = "sim"},
          move10= {name = "Foresight", level = 1, cd = 0, dist = 1, target = 1, f = 45, t = "fighting", passive = "sim"},
          -- Fazer: Quick Guard e Focus Punch
          -- Fazer nova img na cdbrar pra Demon Puncher
         },         
["Shiny Hitmontop"] =  {move1 = {name = "Fighter Spirit", level = 100, cd = 24, dist = 1, target = 0, f = 0, t = "fighting"},
            move2 = {name = "Triple Kick", level = 120, cd = 12, dist = 1, target = 1, f = 90, t = "fighting"},
            move3 = {name = "Mega Kick", level = 120, cd = 16, dist = 1, target = 1, f = 105, t = "fighting"},
            move4 = {name = "Revenge", level = 120, cd = 40, dist = 1, target = 0, f = 40, t = "fighting"},
            move5 = {name = "Rolling Kick", level = 120, cd = 20, dist = 1, target = 0, f = 190, t = "fighting"},
            move6 = {name = "Detect", level = 120, cd = 24, dist = 1, target = 0, f = 0, t = "fighting"},
            move7 = {name = "Counter Spin", level = 1, cd = 0, dist = 10, target = 0, f = 40, t = "fighting", passive = "sim"}, 
            move8 = {name = "Evasion", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "bug", passive = "sim"},
            move9 = {name = "Foresight", level = 1, cd = 0, dist = 1, target = 1, f = 45, t = "fighting", passive = "sim"},
                  -- fazer counter spin e mudar a cor no sh top pra vermelho
         },         
["Shiny Tangela"] =    {move1 = {name = "Absorb", level = 100, cd = 12, dist = 1, target = 1, f = 40, t = "grass"},
          move2 = {name = "Leech Seed", level = 100, cd = 8, dist = 10, target = 1, f = 1, t = "grass"},
          move3 = {name = "Constrict Wave", level = 68, cd = 50, dist = 1, target = 0, f = 0, t = "grass"},
          move4 = {name = "Vine Whip", level = 100, cd = 8, dist = 1, target = 0, f = 65, t = "grass"},
          move5 = {name = "Super Vines", level = 108, cd = 18, dist = 1, target = 0, f = 95, t = "grass"},
          move6 = {name = "Wrap", level = 100, cd = 30, dist = 10, target = 1, f = 0, t = "normal"},
          move7 = {name = "Poison Powder", level = 100, cd = 8, dist = 1, target = 0, f = 0, t = "normal"},
          move8 = {name = "Sleep Powder", level = 105, cd = 72, dist = 1, target = 0, f = 0, t = "normal"},
          move9 = {name = "Stun Spore", level = 100, cd = 24, dist = 1, target = 0, f = 0, t = "normal"},
          move10 = {name = "Constrict Prison", level = 105, cd = 60, dist = 1, target = 0, f = 60, t = "grass"},
          move11 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 28, t = "grass", passive = "sim"},
          move12 = {name = "Spores Reaction", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"},
         },
["Shiny Horsea"] =     {move1 = {name = "Mud Shot", level = 15, cd = 15, dist = 10, target = 1, f = 40, t = "ground"},
          move2 = {name = "SmokeScreen", level = 15, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
          move3 = {name = "Bubbles", level = 15, cd = 15, dist = 10, target = 1, f = 40, t = "water"},
          move4 = {name = "Bubblebeam", level = 15, cd = 20, dist = 10, target = 1, f = 21, t = "water"},
          move5 = {name = "Water Gun", level = 15, cd = 25, dist = 1, target = 0, f = 55, t = "water"},
          move6 = {name = "Waterball", level = 15, cd = 15, dist = 10, target = 1, f = 60, t = "water"},
         },
["Shiny Seadra"] =     {move1 = {name = "Mud Shot", level = 60, cd = 15, dist = 10, target = 1, f = 40, t = "ground"},
          move2 = {name = "SmokeScreen", level = 60, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
          move3 = {name = "Quick Attack", level = 60, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move4 = {name = "Bubbles", level = 60, cd = 15, dist = 10, target = 1, f = 40, t = "water"},
          move5 = {name = "Bubblebeam", level = 60, cd = 20, dist = 10, target = 1, f = 21, t = "water"},
          move6 = {name = "Water Gun", level = 60, cd = 25, dist = 1, target = 0, f = 55, t = "water"},
          move7 = {name = "Dragon Pulse", level = 65, cd = 45, dist = 1, target = 0, f = 60, t = "dragon"},
          move8 = {name = "Hydro Cannon", level = 64, cd = 35, dist = 1, target = 0, f = 95, t = "water"},
         },
["Shiny Scyther"] =    {move1 = {name = "Quick Attack", level = 100, cd = 8, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Slash", level = 100, cd = 20, dist = 1, target = 1, f = 60, t = "normal"},
          move3 = {name = "Wing Attack", level = 100, cd = 28, dist = 1, target = 0, f = 75, t = "flying"},
          move4 = {name = "Fury Cutter", level = 105, cd = 12, dist = 1, target = 0, f = 50, t = "bug"},
          move5 = {name = "Shredder Team", level = 115, cd = 32, dist = 1, target = 0, f = 0, t = "normal"},
          move6 = {name = "Air Slash", level = 110, cd = 30, dist = 1, target = 0, f = 100, t = "flying"},
          move7 = {name = "Agility", level = 100, cd = 32, dist = 1, target = 0, f = 0, t = "flying"},
          move8 = {name = "Team Slice", level = 118, cd = 5, dist = 10, target = 1, f = 80, t = "bug"},
          move9 = {name = "Counter Helix", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "bug", passive = "sim"},
         },
["Shiny Jynx"] =       {move1 = {name = "Doubleslap", level = 100, cd = 8, dist = 1, target = 1, f = 25, t = "normal"},
          move2 = {name = "Draining Kiss", level = 80, cd = 15, dist = 1, target = 0, f = 60, t = "normal"},
          move3 = {name = "Psywave", level = 100, cd = 16, dist = 1, target = 0, f = 75, t = "psychic"},
          move4 = {name = "Psy Pulse", level = 100, cd = 12, dist = 10, target = 1, f = 33, t = "psychic"},
          move5 = {name = "Ice Punch", level = 100, cd = 20, dist = 1, target = 1, f = 75, t = "ice"},
          move6 = {name = "Perish Song", level = 70, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
          move7 = {name = "Ice Beam", level = 100, cd = 20, dist = 1, target = 0, f = 195, t = "ice"},
          move8 = {name = "Aurora Beam", level = 104, cd = 16, dist = 1, target = 0, f = 190, t = "ice"},
          move9 = {name = "Blizzard", level = 106, cd = 54, dist = 1, target = 0, f = 150, t = "ice"},
          move10 = {name = "Heart Stamp", level = 100, cd = 20, dist = 1, target = 0, f = 60, t = "normal"},  
             move11 = {name = "Absolute Zero", level = 80, cd = 10, dist = 1, target = 0, f = 45, t = "ice", passive = "sim"},
         },
["Shiny Electabuzz"] = {move1 = {name = "Quick Attack", level = 100, cd = 8, dist = 2, target = 1, f = 50, t = "normal"},
          move2 = {name = "Low Kick", level = 100, cd = 25, dist = 1, target = 1, f = 75, t = "fighting"},
          move3 = {name = "Thunder Punch", level = 100, cd = 16, dist = 1, target = 1, f = 75, t = "electric"},
          move4 = {name = "Thunder Shock", level = 100, cd = 8, dist = 10, target = 1, f = 65, t = "electric"},
          move5 = {name = "Thunder Bolt", level = 100, cd = 20, dist = 10, target = 1, f = 39, t = "electric"},
          move6 = {name = "Thunder Wave", level = 80, cd = 25, dist = 1, target = 0, f = 80, t = "electric"},
          move7 = {name = "Brick Break", level = 80, cd = 35, dist = 1, target = 0, f = 80, t = "fighting"},
          move8 = {name = "Thunder", level = 100, cd = 28, dist = 1, target = 0, f = 125, t = "electric"},
          move9 = {name = "Electric Storm", level = 105, cd = 72, dist = 1, target = 0, f = 150, t = "electric"},
          move10 = {name = "Static", level = 1, cd = 0, dist = 10, target = 0, f = 20, t = "electric", passive = "sim"},
         },
["Shiny Pinsir"] =     {move1 = {name = "Bug Bite", level = 100, cd = 10, dist = 1, target = 1, f = 50, t = "bug"},
          move2 = {name = "Hammer Arm", level = 100, cd = 60, dist = 1, target = 0, f = 80, t = "fighting"},
          move3 = {name = "X-Scissor", level = 100, cd = 25, dist = 1, target = 0, f = 65, t = "bug"},
          move4 = {name = "Fury Cutter", level = 100, cd = 25, dist = 1, target = 0, f = 50, t = "bug"},
          move5 = {name = "Guillotine", level = 102, cd = 20, dist = 1, target = 1, f = 70, t = "normal"}, 
          move6 = {name = "Revenge", level = 105, cd = 25, dist = 1, target = 0, f = 100, t = "fighting"},
          move7 = {name = "Megahorn", level = 100, cd = 35, dist = 1, target = 0, f = 90, t = "bug"},
          move8 = {name = "Harden", level = 100, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
          move9 = {name = "Rage", level = 100, cd = 25, dist = 1, target = 0, f = 0, t = "dragon"},
          move10 = {name = "Swords Dance", level = 106, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Shiny Magikarp"] =   {move1 = {name = "Tackle", level = 30, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
          move2 = {name = "Splash", level = 30, cd = 5, dist = 1, target = 0, f = 70, t = "water"},
         },
["Shiny Giant Magikarp"] =   {move1 = {name = "Tackle", level = 100, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
          move2 = {name = "Splash", level = 100, cd = 5, dist = 1, target = 0, f = 1, t = "water"},
          move3 = {name = "Aqua Tail", level = 100, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
          move4 = {name = "Waterball", level = 100, cd = 20, dist = 10, target = 1, f = 60, t = "water"},
          move5 = {name = "Water Pulse", level = 100, cd = 20, dist = 1, target = 0, f = 70, t = "water"},
          move6 = {name = "Whirlpool", level = 100, cd = 40, dist = 1, target = 0, f = 15, t = "water"},  
          move7 = {name = "Hydropump", level = 102, cd = 70, dist = 1, target = 0, f = 120, t = "water"},
          move8 = {name = "Surf", level = 110, cd = 50, dist = 1, target = 0, f = 125, t = "water"},
          move9 = {name = "Rain Dance", level = 102, cd = 50, dist = 1, target = 0, f = 0, t = "water"},
          move10 = {name = "Dragon Rage", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "dragon", passive = "sim"},
         },
         
["Shiny Gyarados"] =   {move1 = {name = "Roar", level = 100, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
          move2 = {name = "Bite", level = 100, cd = 15, dist = 1, target = 1, f = 40, t = "dark"},
          move3 = {name = "Aqua Tail", level = 100, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
          move4 = {name = "Waterball", level = 100, cd = 20, dist = 10, target = 1, f = 60, t = "water"},
          move5 = {name = "Twister", level = 102, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"},
          move6 = {name = "Hydro Cannon", level = 100, cd = 45, dist = 1, target = 0, f = 95, t = "water"},
          move7 = {name = "Dragon Breath", level = 100, cd = 30, dist = 1, target = 0, f = 110, t = "dragon"},
          move8 = {name = "Hyper Beam", level = 110, cd = 45, dist = 1, target = 0, f = 190, t = "normal"},
          move9 = {name = "Hydropump", level = 108, cd = 70, dist = 1, target = 0, f = 150, t = "water"},
          move10 = {name = "Rain Dance", level = 100, cd = 50, dist = 1, target = 0, f = 0, t = "water"},
          move11 = {name = "Dragon Rage", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "dragon", passive = "sim"},
         },
         
["Shiny Vaporeon"] =   {move1 = {name = "Quick Attack", level = 80, cd = 8, dist = 10, target = 1, f = 40, t = "normal"},
          move2 = {name = "Bite", level = 80, cd = 12, dist = 1, target = 1, f = 50, t = "dark"},
          move3 = {name = "Water Gun", level = 80, cd = 16, dist = 1, target = 0, f = 55, t = "water"},
          move4 = {name = "Bubblebeam", level = 80, cd = 16, dist = 10, target = 1, f = 21, t = "water"},
          move5 = {name = "Water Pulse", level = 80, cd = 16, dist = 1, target = 0, f = 70, t = "water"},
          move6 = {name = "Muddy Water", level = 80, cd = 20, dist = 1, target = 0, f = 125, t = "ground"},
          move7 = {name = "Aurora Beam", level = 84, cd = 20, dist = 1, target = 0, f = 190, t = "ice"},
          move8 = {name = "Hydro Cannon", level = 80, cd = 32, dist = 1, target = 0, f = 95, t = "water"},
          move9 = {name = "Hydropump", level = 90, cd = 63, dist = 1, target = 0, f = 120, t = "water"},
          move10 = {name = "Safeguard", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Shiny Jolteon"] =    {move1 = {name = "Quick Attack", level = 80, cd = 8, dist = 2, target = 1, f = 70, t = "normal"},
          move2 = {name = "Bite", level = 80, cd = 10, dist = 1, target = 1, f = 70, t = "dark"},
          move3 = {name = "Thunder Bolt", level = 80, cd = 16, dist = 10, target = 1, f = 39, t = "electric"},
          move4 = {name = "Thunder Fang", level = 80, cd = 16, dist = 1, target = 1, f = 65, t = "electric"},
          move5 = {name = "Thunder Wave", level = 80, cd = 16, dist = 1, target = 0, f = 90, t = "electric"},
          move6 = {name = "Pin Missile", level = 80, cd = 20, dist = 1, target = 0, f = 110, t = "bug"},
          move7 = {name = "Zap Cannon", level = 82, cd = 32, dist = 1, target = 0, f = 90, t = "electric"},
          move8 = {name = "Thunder", level = 85, cd = 24, dist = 1, target = 0, f = 125, t = "electric"},
          move9 = {name = "Electric Storm", level = 88, cd = 63, dist = 1, target = 0, f = 150, t = "electric"},
          move10 = {name = "Safeguard", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
          move11 = {name = "Spike Corpse", level = 1, cd = 1, dist = 1, target = 0, f = 90, t = "grass", passive = "sim"},    
         },
["Shiny Flareon"] =    {move1 = {name = "Quick Attack", level = 80, cd = 8, dist = 2, target = 1, f = 70, t = "normal"},
          move2 = {name = "Bite", level = 80, cd = 12, dist = 1, target = 1, f = 70, t = "dark"},
          move3 = {name = "Flamethrower", level = 80, cd = 16, dist = 1, target = 0, f = 80, t = "fire"},
          move4 = {name = "Sacred Fire", level = 82, cd = 20, dist = 1, target = 0, f = 120, t = "fire"},
          move5 = {name = "Blaze Kick", level = 80, cd = 16, dist = 1, target = 0, f = 90, t = "fire"},
          move6 = {name = "Raging Blast", level = 80, cd = 20, dist = 1, target = 0, f = 90, t = "fire"},
          move7 = {name = "Overheat", level = 82, cd = 24, dist = 1, target = 0, f = 95, t = "fire"}, 
          move8 = {name = "Fire Blast", level = 84, cd = 32, dist = 1, target = 0, f = 140, t = "fire"},
          move9 = {name = "Magma Storm", level = 87, cd = 63, dist = 1, target = 0, f = 170, t = "fire"},
          move10 = {name = "Safeguard", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Shiny Snorlax"] =    {move1 = {name = "Lick", level = 100, cd = 30, dist = 1, target = 1, f = 0, t = "normal"},
          move2 = {name = "Mega Punch", level = 100, cd = 22, dist = 1, target = 1, f = 135, t = "fighting"},
          move3 = {name = "Karate Chop", level = 100, cd = 15, dist = 1, target = 1, f = 135, t = "fighting"},
          move4 = {name = "Crunch", level = 100, cd = 10, dist = 1, target = 1, f = 350, t = "dark"},  
          move5 = {name = "Focus Blast", level = 102, cd = 28, dist = 1, target = 0, f = 125, t = "fighting"},
          move6 = {name = "Body Slam", level = 100, cd = 20, dist = 1, target = 1, f = 150, t = "normal"},
          move7 = {name = "Ground Chop", level = 100, cd = 25, dist = 1, target = 0, f = 150, t = "fighting"},
          move8 = {name = "Hyper Beam", level = 105, cd = 30, dist = 1, target = 0, f = 150, t = "normal"},
          move9 = {name = "Crusher Stomp", level = 103, cd = 45, dist = 1, target = 0, f = 180, t = "ground"},
          move10 = {name = "Rest", level = 100, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Shiny Dratini"] =    {move1 = {name = "Aqua Tail", level = 30, cd = 10, dist = 1, target = 1, f = 60, t = "water"},
          move2 = {name = "Thunder Wave", level = 30, cd = 15, dist = 1, target = 0, f = 70, t = "electric"},
          move3 = {name = "Wrap", level = 30, cd = 20, dist = 10, target = 1, f = 0, t = "normal"},
          move4 = {name = "Twister", level = 32, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"},
          move5 = {name = "Hyper Beam", level = 40, cd = 20, dist = 1, target = 0, f = 190, t = "normal"},
          move6 = {name = "Dragon Tail", level = 30, cd = 20, dist = 1, target = 1, f = 60, t = "dragon"},
          move7 = {name = "Dragon Breath", level = 32, cd = 25, dist = 1, target = 0, f = 110, t = "dragon"},
          move8 = {name = "Dragon Rage", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "dragon", passive = "sim"},
         },
["Shiny Dragonair"] =  {move1 = {name = "Aqua Tail", level = 90, cd = 15, dist = 1, target = 1, f = 60, t = "water"},
          move2 = {name = "Thunder Wave", level = 90, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
          move3 = {name = "Water Pulse", level = 90, cd = 25, dist = 1, target = 0, f = 70, t = "water"},
          move4 = {name = "Wrap", level = 90, cd = 20, dist = 10, target = 1, f = 0, t = "normal"},
          move5 = {name = "Dragon Tail", level = 90, cd = 20, dist = 1, target = 1, f = 60, t = "dragon"},
          move6 = {name = "Dragon Breath", level = 92, cd = 20, dist = 1, target = 0, f = 110, t = "dragon"},
          move7 = {name = "Twister", level = 92, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"},
          move8 = {name = "Hyper Beam", level = 95, cd = 25, dist = 1, target = 0, f = 190, t = "normal"},
          move9 = {name = "Draco Meteor", level = 100, cd = 60, dist = 1, target = 0, f = 150, t = "dragon"},
          move10 = {name = "Dragon Rage", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "dragon", passive = "sim"},
          -- Fazer: Slam, arrumar(?) Dragon Rage
         },
         
["Shiny Dragonite"] =  {move1 = {name = "Aqua Tail", level = 120, cd = 12, dist = 1, target = 1, f = 50, t = "water"},
          move2 = {name = "Thunder Wave", level = 120, cd = 16, dist = 1, target = 0, f = 70, t = "electric"},
          move3 = {name = "Thunder Punch", level = 120, cd = 16, dist = 1, target = 1, f = 75, t = "electric"},
          move4 = {name = "Fire Punch", level = 120, cd = 20, dist = 1, target = 1, f = 75, t = "electric"},
          move5 = {name = "Dragon Claw", level = 120, cd = 16, dist = 1, target = 1, f = 60, t = "dragon"},
          move6 = {name = "Dragon Breath", level = 120, cd = 20, dist = 1, target = 0, f = 110, t = "dragon"},
          move7 = {name = "Twister", level = 120, cd = 24, dist = 1, target = 0, f = 80, t = "dragon"},
          move8 = {name = "Outrage", level = 120, cd = 60, dist = 1, target = 0, f = 145, t = "dragon"},
          move9 = {name = "Wing Attack", level = 120, cd = 28, dist = 1, target = 0, f = 75, t = "flying"},
          move10 = {name = "Hyper Beam", level = 120, cd = 24, dist = 1, target = 0, f = 190, t = "normal"},
          move11 = {name = "Draco Meteor", level = 120, cd = 60, dist = 1, target = 0, f = 150, t = "dragon"}, 
         },

["Shiny Skarmory"] = {move1 = {name = "Sand Attack", level = 90, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
          move2 = {name = "Peck", level = 90, cd = 10, dist = 1, target = 1, f = 25, t = "flying"},
          move3 = {name = "Slash", level = 90, cd = 15, dist = 1, target = 1, f = 60, t = "normal"},
          move4 = {name = "Swift", level = 90, cd = 15, dist = 10, target = 1, f = 30, t = "normal"},
          move5 = {name = "Steel Wing", level = 98, cd = 25, dist = 1, target = 0, f = 50, t = "steel"},
          move6 = {name = "Air Slash", level = 93, cd = 50, dist = 1, target = 0, f = 50, t = "flying"},   
          move7 = {name = "Air Cutter", level = 98, cd = 45, dist = 1, target = 0, f = 70, t = "flying"},
        --  move8 = {name = "Cannon Ball", level = 115, cd = 7, dist = 10, target = 0, f = 80, t = "steel"},
          move8 = {name = "Mega Steel Wing", level = 80, cd = 30, dist = 1, target = 0, f = 70, t = "steel"},
          move9 = {name = "Aerial Ace", level = 94, cd = 80, dist = 1, target = 0, f = 120, t = "flying"},   
          move10 = {name = "Agility", level = 90, cd = 30, dist = 1, target = 0, f = 0, t = "flying"},
         },     
         
["Shiny Steelix"] = {move1 = {name = "Iron Tail", level = 100, cd = 10, dist = 1, target = 1, f = 35, t = "steel"},  --alterado v1.9
          move2 = {name = "Iron Head", level = 100, cd = 20, dist = 1, target = 1, f = 30, t = "steel"}, 
          move3 = {name = "Sand Tomb", level = 102, cd = 35, dist = 1, target = 0, f = 25, t = "ground"},     --opicional
          move4 = {name = "Rock Tomb", level = 100, cd = 30, dist = 10, target = 1, f = 65, t = "rock"},     --opicional
          move5 = {name = "Stone Edge", level = 100, cd = 20, dist = 10, target = 1, f = 60, t = "rock"},      
          move6 = {name = "Earth Power", level = 105, cd = 40, dist = 1, target = 0, f = 75, t = "ground"},
          move7 = {name = "Fissure", level = 110, cd = 50, dist = 1, target = 0, f = 110, t = "ground"},    
          move8 = {name = "Earthquake", level = 107, cd = 60, dist = 1, target = 0, f = 45, t = "ground"},
          move9 = {name = "Harden", level = 100, cd = 35, dist = 1, target = 0, f = 0, t = "normal"},
          move10 = {name = "Iron Defense", level = 104, cd = 45, dist = 1, target = 0, f = 0, t = "steel"},
         },         

["Shiny Tyranitar"] = {move1 = {name = "Bite", level = 100, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
          move2 = {name = "Dark Wave", level = 100, cd = 20, dist = 1, target = 0, f = 65, t = "dark"},
          move3 = {name = "Crunch", level = 100, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},             --opicional
          move4 = {name = "Dark Ball", level = 100, cd = 20, dist = 10, target = 1, f = 70, t = "dark"},
          move5 = {name = "Rock Slide", level = 100, cd = 20, dist = 10, target = 1, f = 50, t = "rock"}, 
          move6 = {name = "Curse", level = 100, cd = 35, dist = 1, target = 0, f = 70, t = "ghost"},
          move7 = {name = "Assurance", level = 106, cd = 50, dist = 1, target = 0, f = 70, t = "ground"},    
          move8 = {name = "Hyper Beam", level = 108, cd = 50, dist = 1, target = 0, f = 190, t = "normal"},
          move9 = {name = "Epicenter", level = 100, cd = 50, dist = 1, target = 0, f = 120, t = "ground"},
          move10 = {name = "Sand Storm", level = 102, cd = 60, dist = 1, target = 0, f = 125, t = "ghost"},      
          move11 = {name = "Mega - Tyranitar", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "ghost", mega = 1},      
         },
         
["Shiny Sudowoodo"] = {move1 = {name = "Rock Throw", level = 80, cd = 10, dist = 10, target = 1, f = 40, t = "rock"},  --alterado v1.8 \/ fazer mimic
          move2 = {name = "Bullet Seed", level = 45, cd = 35, dist = 10, target = 1, f = 60, t = "grass"},
          move3 = {name = "Seed Burst", level = 45, cd = 35, dist = 1, target = 0, f = 40, t = "grass"},
          move4 = {name = "Seed Blast", level = 45, cd = 35, dist = 1, target = 0, f = 65, t = "grass"},
          move5 = {name = "Seed Bomb", level = 45, cd = 35, dist = 1, target = 0, f = 95, t = "grass"},
          move6 = {name = "Sucker Punch", level = 82, cd = 25, dist = 1, target = 1, f = 70, t = "dark"},
          move7 = {name = "Reflect", level = 85, cd = 85, dist = 1, target = 0, f = 0, t = "psychic"},
          move8 = {name = "Reverse Earthshock", level = 85, cd = 80, dist = 1, target = 0, f = 120, t = "rock"},
          move9 = {name = "Hammer Arm", level = 80, cd = 80, dist = 1, target = 0, f = 120, t = "fighting"},
          move10 = {name = "Sturdy ", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "steel", passive = "sim"},
          },         
         
["Shiny Mr. Mime"] =   {move1 = {name = "Dazzling Gleam", level = 100, cd = 20, dist = 10, target = 1, f = 70, t = "normal"},
          move2 = {name = "Magical Leaf", level = 100, cd = 15, dist = 10, target = 1, f = 45, t = "grass"},
          move3 = {name = "Psywave", level = 100, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},    
          move4 = {name = "Ice Punch", level = 100, cd = 25, dist = 1, target = 1, f = 90, t = "ice"},
          move5 = {name = "Psychic", level = 100, cd = 30, dist = 1, target = 0, f = 90, t = "psychic"},
          move6 = {name = "Psyusion", level = 112, cd = 60, dist = 1, target = 0, f = 85, t = "psychic"},
          move7 = {name = "Mimic Wall", level = 100, cd = 3, dist = 1, target = 0, f = 0, t = "psychic"},      
          move8 = {name = "Barrier", level = 108, cd = 25, dist = 1, target = 0, f = 0, t = "psychic"},
          move9 = {name = "Reflect", level = 100, cd = 35, dist = 1, target = 0, f = 0, t = "psychic"},      
          move10 = {name = "Focus", level = 94, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
          move11 = {name = "Miracle Eye", level = 102, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"},
         },
["Shiny Rhydon"] =     {move1 = {name = "Horn Attack", level = 100, cd = 25, dist = 2, target = 1, f = 70, t = "normal"},
          move2 = {name = "Stone Edge", level = 100, cd = 20, dist = 10, target = 1, f = 34, t = "rock"}, 
          move3 = {name = "Rock Throw", level = 100, cd = 25, dist = 10, target = 1, f = 55, t = "rock"},
          move4 = {name = "Crusher Stomp", level = 103, cd = 45, dist = 1, target = 0, f = 110, t = "ground"},
          move5 = {name = "Horn Drill", level = 100, cd = 30, dist = 2, target = 1, f = 60, t = "normal"},
          move6 = {name = "Bulldoze", level = 100, cd = 50, dist = 1, target = 0, f = 90, t = "ground"},
          move7 = {name = "Hammer Arm", level = 102, cd = 60, dist = 1, target = 0, f = 80, t = "fighting"},
          move8 = {name = "Falling Rocks", level = 106, cd = 80, dist = 1, target = 0, f = 190, t = "rock"},
          move9 = {name = "Drill Run", level = 100, cd = 35, dist = 1, target = 0, f = 90, t = "ground"},
         },
["Shiny Ninetales"] =  {move1 = {name = "Quick Attack", level = 100, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Iron Tail", level = 100, cd = 15, dist = 1, target = 1, f = 70, t = "steel"},
          move3 = {name = "Ember", level = 100, cd = 15, dist = 10, target = 1, f = 42, t = "fire"},
          move4 = {name = "Flamethrower", level = 100, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
          move5 = {name = "Flame Wheel", level = 105, cd = 20, dist = 1, target = 0, f = 30, t = "fire"},
    --      move6 = {name = "Fireball", level = 100, cd = 20, dist = 10, target = 1, f = 65, t = "fire"},
          move6 = {name = "Confuse Ray", level = 102, cd = 25, dist = 10, target = 1, f = 65, t = "ghost"},
          move7 = {name = "Fire Spin", level = 100, cd = 20, dist = 10, target = 1, f = 75, t = "fire"},
          move8 = {name = "Fire Blast", level = 100, cd = 30, dist = 1, target = 0, f = 105, t = "fire"},
          move9 = {name = "Inferno", level = 106, cd = 45, dist = 1, target = 0, f = 150, t = "fire"},
          move10 = {name = "Hidden Power", level = 110, cd = 60, dist = 1, target = 0, f = 150, t = "normal"},
          move11 = {name = "Safeguard", level = 100, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Shiny Ariados"] = {move1 = {name = "String Shot", level = 100, cd = 15, dist = 10, target = 1, f = 0, t = "bug"},
          move2 = {name = "Bug Bite", level = 100, cd = 10, dist = 1, target = 1, f = 50, t = "bug"},
          move3 = {name = "Poison Sting", level = 100, cd = 10, dist = 1, target = 1, f = 40, t = "poison"},
          move4 = {name = "Fury Swipes", level = 100, cd = 15, dist = 10, target = 1, f = 65, t = "normal"}, 
          move5 = {name = "X-Scissor", level = 100, cd = 25, dist = 1, target = 0, f = 65, t = "bug"},             
          move6 = {name = "Poison Jab", level = 100, cd = 25, dist = 10, target = 1, f = 65, t = "poison"},             
          move7 = {name = "Pin Missile", level = 100, cd = 25, dist = 1, target = 0, f = 80, t = "bug"},
          move8 = {name = "Web Shot", level = 100, cd = 35, dist = 10, target = 1, f = 50, t = "bug"},                 --fazer web shot
          move9 = {name = "Psychic", level = 100, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"},
          move10 = {name = "Web Rain", level = 100, cd = 50, dist = 1, target = 0, f = 150, t = "bug"},
         },
["Shiny Magneton"] =   {move1 = {name = "Super Sonic", level = 100, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
          move2 = {name = "Thunder Shock", level = 100, cd = 10, dist = 10, target = 1, f = 70, t = "electric"},
          move3 = {name = "Electro Ball", level = 100, cd = 15, dist = 10, target = 1, f = 85, t = "electric"},
          move4 = {name = "Tri-Attack", level = 100, cd = 25, dist = 10, target = 1, f = 45, t = "normal"},
          move5 = {name = "Thunder", level = 100, cd = 35, dist = 1, target = 0, f = 125, t = "electric"},
          move6 = {name = "Electric Storm", level = 107, cd = 50, dist = 1, target = 0, f = 150, t = "electric"},
          move7 = {name = "Zap Cannon", level = 100, cd = 40, dist = 1, target = 0, f = 80, t = "electric"},
          move8 = {name = "Flash Cannon", level = 102, cd = 40, dist = 1, target = 0, f = 70, t = "steel"},
          move9 = {name = "Sonicboom", level = 100, cd = 30, dist = 10, target = 1, f = 55, t = "normal"},
         },
["Shiny Espeon"] = {move1 = {name = "Charm", level = 100, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
          move2 = {name = "Swift", level = 100, cd = 15, dist = 10, target = 1, f = 30, t = "normal"},
          move3 = {name = "Bite", level = 100, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
          move4 = {name = "Psywave", level = 100, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
          move5 = {name = "Psy Pulse", level = 100, cd = 20, dist = 10, target = 1, f = 35, t = "psychic"},
          move6 = {name = "Confusion", level = 100, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"},
          move7 = {name = "Psychic", level = 100, cd = 35, dist = 1, target = 0, f = 80, t = "psychic"},
          move8 = {name = "Psyshock", level = 102, cd = 45, dist = 1, target = 0, f = 65, t = "psychic"},
          move9 = {name = "Psyusion", level = 108, cd = 60, dist = 1, target = 0, f = 70, t = "psychic"},
          move10 = {name = "Miracle Eye", level = 105, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"},      
         },
["Shiny Politoed"] = {move1 = {name = "Mud Shot", level = 100, cd = 15, dist = 10, target = 1, f = 40, t = "ground"},
          move2 = {name = "Doubleslap", level = 100, cd = 10, dist = 1, target = 1, f = 25, t = "normal"},
          move3 = {name = "Bubblebeam", level = 100, cd = 15, dist = 10, target = 1, f = 21, t = "water"},
          move4 = {name = "Water Gun", level = 100, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
          move5 = {name = "Hyper Voice", level = 100, cd = 25, dist = 1, target = 0, f = 70, t = "normal"},
          move6 = {name = "Whirlpool", level = 100, cd = 40, dist = 1, target = 0, f = 15, t = "water"},  
          move7 = {name = "Tongue Hook", level = 100, cd = 30, dist = 10, target = 1, f = 0, t = "normal"},
          move8 = {name = "Tongue Grap", level = 100, cd = 30, dist = 10, target = 1, f = 0, t = "normal"},
          move9 = {name = "Hydropump", level = 100, cd = 63, dist = 1, target = 0, f = 120, t = "water"},
          move10 = {name = "Hypnosis", level = 100, cd = 40, dist = 10, target = 1, f = 0, t = "psychic"},
         },
["Shiny Umbreon"] = {move1 = {name = "Quick Attack", level = 100, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Faint Attack", level = 100, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},
          move3 = {name = "Dark Wave", level = 100, cd = 15, dist = 1, target = 0, f = 65, t = "dark"},
          move4 = {name = "Dark Ball", level = 100, cd = 15, dist = 10, target = 1, f = 35, t = "dark"},
          move4 = {name = "Pursuit", level = 102, cd = 20, dist = 10, target = 1, f = 65, t = "dark"},
          move5 = {name = "Confuse Ray", level = 103, cd = 40, dist = 10, target = 1, f = 65, t = "ghost"},
          move6 = {name = "Last Resort", level = 100, cd = 30, dist = 1, target = 0, f = 125, t = "normal"},    
          move7 = {name = "Assurance", level = 100, cd = 40, dist = 1, target = 0, f = 90, t = "dark"},
          move8 = {name = "Night Daze", level = 106, cd = 80, dist = 1, target = 0, f = 125, t = "ghost"}, --alterado v1.4
         },
["Shiny Stantler"] = {move1 = {name = "Sand Attack", level = 100, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
          move2 = {name = "Tackle", level = 100, cd = 10, dist = 1, target = 1, f = 80, t = "normal"},            
          move3 = {name = "Stomp", level = 100, cd = 25, dist = 1, target = 0, f = 90, t = "normal"},
          move4 = {name = "Last Resort", level = 100, cd = 30, dist = 1, target = 0, f = 125, t = "normal"}, 
          move5 = {name = "Confuse Ray", level = 100, cd = 35, dist = 10, target = 1, f = 70, t = "ghost"},   
          move6 = {name = "Take Down", level = 100, cd = 15, dist = 1, target = 0, f = 80, t = "normal"},
          move7 = {name = "Jump Kick", level = 100, cd = 30, dist = 1, target = 0, f = 120, t = "fighting"}, 
          move8 = {name = "Calm Mind", level = 100, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},    
          move9 = {name = "Stampade", level = 100, cd = 30, dist = 10, target = 0, f = 125, t = "normal"},
          },
["Shiny Dodrio"] = {move1 = {name = "Sand Attack", level = 70, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},  
          move2 = {name = "Quick Attack", level = 70, cd = 10, dist = 2, target = 1, f = 50, t = "normal"},
          move3 = {name = "Peck", level = 70, cd = 10, dist = 1, target = 1, f = 65, t = "flying"},
          move4 = {name = "Drill Peck", level = 70, cd = 20, dist = 1, target = 1, f = 57, t = "flying"},
          move5 = {name = "Pluck", level = 70, cd = 15, dist = 2, target = 1, f = 60, t = "flying"},
          move6 = {name = "Tri-Attack", level = 70, cd = 25, dist = 10, target = 1, f = 60, t = "normal"},
          move7 = {name = "Fury Attack", level = 70, cd = 10, dist = 1, target = 1, f = 35, t = "normal"},
           move8 = {name = "Roost", level = 70, cd = 60, dist = 1, target = 0, f = 0, t = "flying"},
          move9 = {name = "Aerial Ace", level = 80, cd = 60, dist = 1, target = 0, f = 190, t = "flying"},
          move10 = {name = "Early Bird", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"},
          move11 = {name = "Rage", level = 70, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"},
--          move11 = {name = "Strafe", level = 70, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Shiny Magmar"] =     {move1 = {name = "Scratch", level = 100, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
          move2 = {name = "Smog", level = 105, cd = 60, dist = 1, target = 0, f = 18, t = "poison"},      
          move3 = {name = "Ember", level = 100, cd = 10, dist = 10, target = 1, f = 40, t = "fire"},
          move4 = {name = "Flamethrower", level = 100, cd = 15, dist = 1, target = 0, f = 80, t = "fire"},
          move5 = {name = "Fireball", level = 100, cd = 20, dist = 10, target = 1, f = 65, t = "fire"},
          move6 = {name = "Fire Punch", level = 100, cd = 30, dist = 1, target = 1, f = 75, t = "fire"},
          move7 = {name = "Inferno", level = 100, cd = 40, dist = 1, target = 0, f = 60, t = "fire"},
          move8 = {name = "Sunny Day", level = 92, cd = 60, dist = 1, target = 0, f = 0, t = "fire"},
          move9 = {name = "Magma Storm", level = 107, cd = 90, dist = 1, target = 0, f = 150, t = "fire"},      
          move10 = {name = "Lava-Counter", level = 1, cd = 0, dist = 10, target = 0, f = 40, t = "fire", passive = "sim"},       
         },
["Shiny Typhlosion"] = {move1 = {name = "Quick Attack", level = 100, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Swift", level = 100, cd = 10, dist = 10, target = 1, f = 35, t = "normal"},
          move3 = {name = "Ember", level = 100, cd = 15, dist = 10, target = 1, f = 60, t = "fire"},
          move4 = {name = "Flamethrower", level = 100, cd = 25, dist = 1, target = 0, f = 80, t = "fire"},
          move5 = {name = "Flame Circle", level = 100, cd = 25, dist = 1, target = 0, f = 65, t = "fire"},
          move6 = {name = "SmokeScreen", level = 100, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
          move7 = {name = "Eruption", level = 100, cd = 60, dist = 1, target = 0, f = 75, t = "fire"},
          move8 = {name = "Inferno", level = 105, cd = 40, dist = 1, target = 0, f = 80, t = "fire"},     --alterado v1.8
          move9 = {name = "Magma Storm", level = 110, cd = 80, dist = 1, target = 0, f = 120, t = "fire"},      
          move10 = {name = "Defense Curl", level = 100, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Shiny Meganium"] = {move1 = {name = "Body Slam", level = 100, cd = 15, dist = 1, target = 1, f = 80, t = "normal"},
         move2 = {name = "Razor Leaf", level = 100, cd = 10, dist = 10, target = 1, f = 33, t = "grass"},
         move3 = {name = "Magical Leaf", level = 100, cd = 20, dist = 10, target = 1, f = 33, t = "grass"},
         move4 = {name = "Petal Dance", level = 100, cd = 25, dist = 1, target = 0, f = 70, t = "grass"},  
         move5 = {name = "Synthesis", level = 100, cd = 50, dist = 1, target = 0, f = 0, t = "grass"},
         move6 = {name = "Solar Beam", level = 100, cd = 60, dist = 1, target = 0, f = 190, t = "grass"},
         move7 = {name = "Sleep Powder", level = 100, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
         move8 = {name = "Poison Powder", level = 100, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
         move9 = {name = "Petal Tornado", level = 100, cd = 80, dist = 1, target = 0, f = 40, t = "grass"},      
         move10 = {name = "Aromateraphy", level = 104, cd = 45, dist = 1, target = 0, f = 0, t = "grass"},
         move11 = {name = "Reflect", level = 108, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
         },     

["Shiny Crobat"] = {move1 = {name = "Super Sonic", level = 100, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
          move2 = {name = "Shadow Ball", level = 90, cd = 8, dist = 10, target = 1, f = 60, t = "ghost"},
          move3 = {name = "Bite", level = 100, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
          move4 = {name = "Poison Fang", level = 100, cd = 10, dist = 1, target = 1, f = 65, t = "poison"},
          move5 = {name = "Toxic", level = 100, cd = 20, dist = 1, target = 0, f = 50, t = "poison"},
    --      move5 = {name = "Whirlwind", level = 100, cd = 30, dist = 1, target = 0, f = 72, t = "flying"},          
          move6 = {name = "Air Slash", level = 83, cd = 40, dist = 1, target = 0, f = 100, t = "flying"},
          move7 = {name = "Cross Poison", level = 104, cd = 50, dist = 1, target = 0, f = 70, t = "poison"},            
          move8 = {name = "Air Cutter", level = 108, cd = 40, dist = 1, target = 0, f = 80, t = "flying"},          
          move9 = {name = "Venom Fangs", level = 115, cd = 80, dist = 1, target = 0, f = 85, t = "poison"},
          move10 = {name = "Lifesteal", level = 1, cd = 0, dist = 1, target = 0, f = 0, t = "poison", passive = "sim"},
         },
         
["Shiny Ampharos"] = {move1 = {name = "Charge", level = 100, cd = 40, dist = 1, target = 0, f = 0, t = "electric"},
          move2 = {name = "Fire Punch", level = 100, cd = 25, dist = 1, target = 1, f = 75, t = "fire"},
          move3 = {name = "Cotton Spore", level = 100, cd = 35, dist = 1, target = 0, f = 0, t = "grass"},
          move4 = {name = "Thunder Bolt", level = 100, cd = 20, dist = 10, target = 1, f = 39, t = "electric"},
          move5 = {name = "Thunder Shock", level = 100, cd = 10, dist = 10, target = 1, f = 55, t = "electric"},
          move6 = {name = "Thunder Wave", level = 100, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
          move7 = {name = "Thunder Punch", level = 100, cd = 25, dist = 1, target = 1, f = 75, t = "electric"},
          move8 = {name = "Thunder", level = 100, cd = 45, dist = 1, target = 0, f = 125, t = "electric"},
          move9 = {name = "Electro Field", level = 110, cd = 80, dist = 1, target = 0, f = 65, t = "electric"},       --fazer signal beam   
            move10 = {name = "Zap Cannon", level = 105, cd = 30, dist = 1, target = 0, f = 80, t = "electric"},
         },
         
["Shiny Feraligatr"] = {move1 = {name = "Crunch", level = 100, cd = 10, dist = 1, target = 1, f = 65, t = "dark"},
          move2 = {name = "Bubbles", level = 100, cd = 15, dist = 10, target = 1, f = 40, t = "water"},
          move3 = {name = "Water Pulse", level = 100, cd = 25, dist = 1, target = 0, f = 130, t = "water"},
          move4 = {name = "Ice Fang", level = 100, cd = 25, dist = 1, target = 1, f = 65, t = "ice"},
          move5 = {name = "Thrash", level = 100, cd = 45, dist = 1, target = 0, f = 80, t = "normal"},
          move6 = {name = "Hydro Cannon", level = 100, cd = 60, dist = 1, target = 0, f = 120, t = "water"},
          move7 = {name = "Waterfall", level = 100, cd = 15, dist = 1, target = 0, f = 90, t = "water"},         --alterado v1.7
          move8 = {name = "Hydro Dance", level = 110, cd = 90, dist = 1, target = 0, f = 200, t = "water"},           --alterado v1.7
          move9 = {name = "Scary Face", level = 102, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"},
          move10 = {name = "Agility", level = 100, cd = 50, dist = 1, target = 0, f = 0, t = "flying"},
         },         
         
         
["Shiny Xatu"] = {move1 = {name = "Peck", level = 100, cd = 10, dist = 1, target = 1, f = 50, t = "flying"},
          move2 = {name = "Feather Dance", level = 100, cd = 15, dist = 10, target = 1, f = 30, t = "flying"},
          move3 = {name = "Confuse Ray", level = 102, cd = 25, dist = 10, target = 1, f = 65, t = "ghost"},
          move4 = {name = "Psy Pulse", level = 100, cd = 20, dist = 10, target = 1, f = 33, t = "psychic"},
          move5 = {name = "Night Shade", level = 105, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"},
          move6 = {name = "Psychic", level = 100, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"},
          move7 = {name = "Tailwind", level = 100, cd = 45, dist = 1, target = 0, f = 0, t = "flying"},
          move8 = {name = "Aerial Ace", level = 154, cd = 60, dist = 1, target = 0, f = 190, t = "flying"},
          move9 = {name = "Psychic Sight", level = 105, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
          move10 = {name = "Double Team", level = 102, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},      
         },
["Shiny Tauros"] =     {move1 = {name = "Horn Attack", level = 100, cd = 15, dist = 2, target = 1, f = 60, t = "normal"},
          move2 = {name = "Take Down", level = 100, cd = 20, dist = 1, target = 0, f = 75, t = "normal"},
          move3 = {name = "Pursuit", level = 100, cd = 15, dist = 1, target = 1, f = 110, t = "dark"},
          move4 = {name = "Thrash", level = 105, cd = 25, dist = 1, target = 0, f = 100, t = "normal"},
          move5 = {name = "Crusher Stomp", level = 100, cd = 45, dist = 1, target = 0, f = 110, t = "ground"},
          move6 = {name = "Hyper Beam", level = 110, cd = 25, dist = 1, target = 0, f = 190, t = "normal"},
          move7 = {name = "Stampade", level = 105, cd = 30, dist = 1, target = 0, f = 70, t = "normal"}, 
          move8 = {name = "Scary Face", level = 106, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"},
          move9 = {name = "Rage", level = 100, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"},
        --  move10 = {name = "Rest", level = 110, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
         },
         
          
["Shiny Machamp"] =    {move1 = {name = "Triple Punch", level = 100, cd = 10, dist = 1, target = 1, f = 60, t = "fighting"},
          move2 = {name = "Karate Chop", level = 100, cd = 15, dist = 1, target = 1, f = 50, t = "fighting"},
          move3 = {name = "Mega Punch", level = 100, cd = 22, dist = 1, target = 1, f = 85, t = "fighting"},
          move4 = {name = "Focus Blast", level = 100, cd = 30, dist = 1, target = 0, f = 100, t = "fighting"},
          move5 = {name = "Fist Machine", level = 100, cd = 30, dist = 1, target = 0, f = 105, t = "fighting"},
          move6 = {name = "Close Combat", level = 100, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
          move7 = {name = "Mega Kick", level = 100, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"},
          move8 = {name = "Rage of Punches", level = 88, cd = 45, dist = 1, target = 0, f = 45, t = "fighting"},
          move9 = {name = "Foresight", level = 1, cd = 0, dist = 1, target = 1, f = 45, t = "fighting", passive = "sim"},
         },
         

["Shiny Larvitar"] = {move1 = {name = "Bite", level = 60, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
          move2 = {name = "Crunch", level = 60, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},
          move3 = {name = "Dark Ball", level = 60, cd = 15, dist = 10, target = 1, f = 35, t = "dark"},  
          move4 = {name = "Rock Slide", level = 60, cd = 15, dist = 10, target = 1, f = 35, t = "rock"},
          move5 = {name = "Stone Edge", level = 60, cd = 15, dist = 10, target = 1, f = 33, t = "rock"},     
          move6 = {name = "Earthquake", level = 65, cd = 50, dist = 1, target = 0, f = 15, t = "ground"},
          move7 = {name = "Hyper Beam", level = 67, cd = 50, dist = 1, target = 0, f = 190, t = "normal"},
          move8 = {name = "Sand Storm", level = 68, cd = 50, dist = 1, target = 0, f = 0, t = "ground"},
         },
         
--[[

magnet flux - escudo amarelo + raio de sprite "cortada" cid

moon blast - causa dano e silence, lua/nuvem redonda em cima > do cid, dps de um tempo(delay) dano nos pokes em volta (effect azul escuro pequeno nos pokes)

multi-slap - fazer a mesma coisa no andar de cima pos.z

smokescreen - remake effect, não é nem o antigo nem o pof, é um daora diferente(pxg)

eruption - remake missile, usar hydropump de base caso dê merda

electro web - usar recolor missile de web(colocar estatica nele) e quando acertar, effect de aura de raio azul meio diferente(aquela maior o contorno)

--]]        
    
["Shiny Pupitar"] = {move1 = {name = "Bite", level = 100, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},            --opicional
          move2 = {name = "Dark Ball", level = 100, cd = 20, dist = 10, target = 1, f = 35, t = "dark"},
          move3 = {name = "Rock Slide", level = 100, cd = 20, dist = 10, target = 1, f = 35, t = "rock"},   
          move4 = {name = "Stone Edge", level = 100, cd = 15, dist = 10, target = 1, f = 33, t = "rock"},
          move5 = {name = "Bulldoze", level = 106, cd = 50, dist = 1, target = 0, f = 90, t = "ground"},
          move6 = {name = "Ancient Power", level = 115, cd = 50, dist = 1, target = 0, f = 100, t = "rock"},
          move7 = {name = "Earthquake", level = 106, cd = 50, dist = 1, target = 0, f = 40, t = "ground"},    
          move8 = {name = "Hyper Beam", level = 108, cd = 50, dist = 1, target = 0, f = 190, t = "normal"},
          move9 = {name = "Sand Storm", level = 100, cd = 50, dist = 1, target = 0, f = 0, t = "ground"},
          move10 = {name = "Scary Face", level = 102, cd = 60, dist = 1, target = 0, f = 0, t = "ghost"},      
         },

["Shiny Lanturn"] = {move1 = {name = "Super Sonic", level = 100, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
         move2 = {name = "Bubbles", level = 100, cd = 10, dist = 10, target = 1, f = 40, t = "water"},
         move3 = {name = "Thunder Shock", level = 100, cd = 15, dist = 10, target = 1, f = 55, t = "electric"},
         move4 = {name = "Spark", level = 100, cd = 15, dist = 10, target = 1, f = 50, t = "electric"},
         move5 = {name = "Thunder Wave", level = 100, cd = 20, dist = 1, target = 0, f = 70, t = "electric"}, 
         move6 = {name = "Water Gun", level = 100, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
         move7 = {name = "Thunder", level = 100, cd = 60, dist = 1, target = 0, f = 135, t = "electric"},
         move8 = {name = "Wild Charge", level = 105, cd = 50, dist = 1, target = 0, f = 70, t = "electric"},  --alterado v1.7
         move9 = {name = "Hydropump", level = 110, cd = 50, dist = 1, target = 0, f = 120, t = "water"},
         },
["Shiny Magcargo"] = {move1 = {name = "Ember", level = 100, cd = 10, dist = 10, target = 1, f = 40, t = "fire"},
          move2 = {name = "Rock Throw", level = 100, cd = 10, dist = 10, target = 1, f = 55, t = "rock"},
          move3 = {name = "Rock Slide", level = 100, cd = 15, dist = 10, target = 1, f = 33, t = "rock"},
          move4 = {name = "Flamethrower", level = 100, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
          move5 = {name = "Raging Blast", level = 100, cd = 30, dist = 1, target = 0, f = 100, t = "fire"},
          move6 = {name = "Inferno", level = 102, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},   --alterado v1.8
          move7 = {name = "Ancient Power", level = 108, cd = 60, dist = 1, target = 0, f = 150, t = "rock"},
          move8 = {name = "Volcano Burst", level = 115, cd = 70, dist = 1, target = 0, f = 190, t = "fire"}, 
          move9 = {name = "Harden", level = 100, cd = 60, dist = 1, target = 0, target = 0, f = 0, t = "normal"},    
          move10 = {name = "Yawn", level = 106, cd = 66, dist = 10, target = 1, target = 0, f = 0, t = "normal"}, 
          move11 = {name = "Flame Rock", level = 1, cd = 0, dist = 10, target = 0, f = 30, t = "fire", passive = "sim"},          
         },
["Shiny Sandslash"] =  {move1 = {name = "Sand Attack", level = 100, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
          move2 = {name = "Mud Shot", level = 100, cd = 15, dist = 10, target = 1, f = 40, t = "ground"},
          move3 = {name = "Scratch", level = 100, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
          move4 = {name = "Rollout", level = 100, cd = 25, dist = 1, target = 0, f = 25, t = "rock"},
          move5 = {name = "Bulldoze", level = 100, cd = 35, dist = 1, target = 0, f = 90, t = "ground"},
          move6 = {name = "Fury Cutter", level = 100, cd = 15, dist = 1, target = 0, f = 50, t = "bug"},
          move7 = {name = "Fissure", level = 105, cd = 35, dist = 1, target = 0, f = 150, t = "ground"},
          move8 = {name = "Earthquake", level = 110, cd = 60, dist = 1, target = 0, f = 10, t = "ground"},
          move9 = {name = "Sand Storm", level = 100, cd = 50, dist = 1, target = 0, f = 0, t = "ground"},
          move10 = {name = "Defense Curl", level = 100, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Shiny Weezing"] =    {move1 = {name = "Mud Shot", level = 100, cd = 15, dist = 10, target = 1, f = 40, t = "ground"},
          move2 = {name = "SmokeScreen", level = 40, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
          move3 = {name = "Acid", level = 100, cd = 10, dist = 10, target = 1, f = 45, t = "poison"},
          move4 = {name = "Headbutt", level = 100, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
          move5 = {name = "Sludge Bomb", level = 102, cd = 25, dist = 10, target = 1, f = 50, t = "poison"},
        --  move5 = {name = "Acid Bomb", level = 105, cd = 25, dist = 10, target = 1, f = 70, t = "poison"},
          move6 = {name = "Poison Gas", level = 100, cd = 32, dist = 1, target = 0, f = 21, t = "poison"},
          move7 = {name = "Mortal Gas", level = 110, cd = 45, dist = 1, target = 0, f = 90, t = "poison"},
          move8 = {name = "Sludge Rain", level = 112, cd = 54, dist = 1, target = 0, f = 150, t = "poison"},
          move9 = {name = "Venom Motion", level = 100, cd = 45, dist = 1, target = 0, f = 95, t = "poison"},
          move10 = {name = "Selfdestruct", level = 110, cd = 120, dist = 1, target = 0, f = 0, t = "normal"},
          move11 = {name = "Levitate", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "ghost", passive = "sim"},              
         },
["Shiny Mantine"] = {move1 = {name = "Super Sonic", level = 150, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
          move2 = {name = "Headbutt", level = 150, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
          move3 = {name = "Bubbles", level = 150, cd = 10, dist = 10, target = 1, f = 40, t = "water"},
          move4 = {name = "Bubblebeam", level = 150, cd = 25, dist = 10, target = 1, f = 21, t = "water"},
          move5 = {name = "Air Slash", level = 155, cd = 60, dist = 1, target = 0, f = 100, t = "flying"},
          move6 = {name = "Water Pulse", level = 150, cd = 30, dist = 1, target = 0, f = 70, t = "water"},
          move7 = {name = "Wing Attack", level = 150, cd = 30, dist = 1, target = 0, f = 75, t = "flying"},
          move8 = {name = "Surf", level = 160, cd = 50, dist = 1, target = 0, f = 125, t = "water"},
          move9 = {name = "Hydropump", level = 155, cd = 70, dist = 1, target = 0, f = 120, t = "water"},
          move10 = {name = "Agility", level = 150, cd = 30, dist = 1, target = 0, f = 0, t = "flying"},
          move11 = {name = "Rain Dance", level = 160, cd = 50, dist = 1, target = 0, f = 0, t = "water"},
          }, 
----------------------------------MOVES JOTHO-------------------------------------------------

["Chikorita"] = {move1 = {name = "Body Slam", level = 20, cd = 15, dist = 1, target = 1, f = 80, t = "normal"},
         move2 = {name = "Razor Leaf", level = 20, cd = 10, dist = 10, target = 1, f = 16, t = "grass"},
         move3 = {name = "Magical Leaf", level = 20, cd = 20, dist = 10, target = 1, f = 16, t = "grass"},
         move4 = {name = "Synthesis", level = 25, cd = 50, dist = 1, target = 0, f = 0, t = "grass"},
         move5 = {name = "Solar Beam", level = 30, cd = 60, dist = 1, target = 0, f = 120, t = "grass"},
         move6 = {name = "Sleep Powder", level = 28, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
         move7 = {name = "Poison Powder", level = 20, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
         move8 = {name = "Aromateraphy", level = 20, cd = 45, dist = 1, target = 0, f = 0, t = "grass"},
         },
             
["Bayleef"] = {move1 = {name = "Body Slam", level = 40, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
         move2 = {name = "Razor Leaf", level = 40, cd = 10, dist = 10, target = 1, f = 25, t = "grass"},
         move3 = {name = "Magical Leaf", level = 40, cd = 20, dist = 10, target = 1, f = 25, t = "grass"},
         move4 = {name = "Petal Dance", level = 45, cd = 25, dist = 1, target = 0, f = 60, t = "grass"},  
         move5 = {name = "Synthesis", level = 40, cd = 50, dist = 1, target = 0, f = 0, t = "grass"},
         move6 = {name = "Solar Beam", level = 50, cd = 60, dist = 1, target = 0, f = 135, t = "grass"},
         move7 = {name = "Sleep Powder", level = 44, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
         move8 = {name = "Poison Powder", level = 40, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
         move9 = {name = "Aromateraphy", level = 44, cd = 45, dist = 1, target = 0, f = 0, t = "grass"},
         },
                  
["Meganium"] = {move1 = {name = "Body Slam", level = 80, cd = 15, dist = 1, target = 1, f = 80, t = "normal"},
         move2 = {name = "Razor Leaf", level = 80, cd = 10, dist = 10, target = 1, f = 33, t = "grass"},
         move3 = {name = "Magical Leaf", level = 80, cd = 20, dist = 10, target = 1, f = 33, t = "grass"},
         move4 = {name = "Petal Dance", level = 80, cd = 25, dist = 1, target = 0, f = 70, t = "grass"},  
         move5 = {name = "Synthesis", level = 80, cd = 50, dist = 1, target = 0, f = 0, t = "grass"},
         move6 = {name = "Solar Beam", level = 80, cd = 60, dist = 1, target = 0, f = 190, t = "grass"},
         move7 = {name = "Sleep Powder", level = 80, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
         move8 = {name = "Poison Powder", level = 80, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
         move9 = {name = "Petal Tornado", level = 90, cd = 80, dist = 1, target = 0, f = 60, t = "grass"},      
         move10 = {name = "Aromateraphy", level = 84, cd = 45, dist = 1, target = 0, f = 0, t = "grass"},
         move11 = {name = "Reflect", level = 88, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
         },
         
["Cyndaquil"] = {move1 = {name = "Quick Attack", level = 20, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Swift", level = 22, cd = 10, dist = 10, target = 1, f = 25, t = "normal"},
          move3 = {name = "Ember", level = 20, cd = 15, dist = 10, target = 1, f = 40, t = "fire"},
          move4 = {name = "Flamethrower", level = 20, cd = 25, dist = 1, target = 0, f = 80, t = "fire"},
          move5 = {name = "SmokeScreen", level = 24, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
          move6 = {name = "Eruption", level = 30, cd = 60, dist = 1, target = 0, f = 75, t = "fire"},
          move7 = {name = "Defense Curl", level = 30, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
         },
         
["Quilava"] = {move1 = {name = "Quick Attack", level = 40, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Swift", level = 40, cd = 10, dist = 10, target = 1, f = 25, t = "normal"},
          move3 = {name = "Ember", level = 40, cd = 15, dist = 10, target = 1, f = 20, t = "fire"},
          move4 = {name = "Flamethrower", level = 40, cd = 25, dist = 1, target = 0, f = 40, t = "fire"},
          move5 = {name = "Flame Circle", level = 40, cd = 25, dist = 1, target = 0, f = 25, t = "fire"},
          move6 = {name = "SmokeScreen", level = 40, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
          move7 = {name = "Eruption", level = 43, cd = 60, dist = 1, target = 0, f = 30, t = "fire"},
          move8 = {name = "Inferno", level = 45, cd = 80, dist = 1, target = 0, f = 25, t = "fire"},      
          move9 = {name = "Defense Curl", level = 45, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
         },
         
["Typhlosion"] = {move1 = {name = "Quick Attack", level = 80, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Swift", level = 80, cd = 10, dist = 10, target = 1, f = 25, t = "normal"},
          move3 = {name = "Ember", level = 80, cd = 15, dist = 10, target = 1, f = 40, t = "fire"},
          move4 = {name = "Flamethrower", level = 80, cd = 25, dist = 1, target = 0, f = 45, t = "fire"},
          move5 = {name = "Flame Circle", level = 80, cd = 25, dist = 1, target = 0, f = 120, t = "fire"},
          move6 = {name = "SmokeScreen", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
          move7 = {name = "Eruption", level = 80, cd = 60, dist = 1, target = 0, f = 75, t = "fire"},
            move8 = {name = "Magma Storm", level = 85, cd = 81, dist = 1, target = 0, f = 70, t = "fire"},
          move9 = {name = "Inferno", level = 85, cd = 80, dist = 1, target = 0, f = 120, t = "fire"},      
          move10 = {name = "Defense Curl", level = 86, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
         },
         
["Totodile"] = {move1 = {name = "Bite", level = 20, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
          move2 = {name = "Crunch", level = 20, cd = 10, dist = 1, target = 1, f = 65, t = "dark"},
          move3 = {name = "Water Gun", level = 20, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
          move4 = {name = "Ice Fang", level = 24, cd = 25, dist = 1, target = 1, f = 65, t = "ice"},
          move5 = {name = "Aqua Tail", level = 22, cd = 20, dist = 1, target = 1, f = 50, t = "water"},
          move6 = {name = "Hydro Cannon", level = 30, cd = 60, dist = 1, target = 0, f = 95, t = "water"},
          move7 = {name = "Agility", level = 28, cd = 50, dist = 1, target = 0, f = 0, t = "flying"},
         },     
         
["Croconaw"] = {move1 = {name = "Bite", level = 40, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
          move2 = {name = "Crunch", level = 40, cd = 10, dist = 1, target = 1, f = 65, t = "dark"},
          move3 = {name = "Bubbles", level = 40, cd = 15, dist = 10, target = 1, f = 40, t = "water"},
          move4 = {name = "Water Gun", level = 40, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
          move5 = {name = "Ice Fang", level = 40, cd = 25, dist = 1, target = 1, f = 65, t = "ice"},
          move6 = {name = "Aqua Tail", level = 40, cd = 20, dist = 1, target = 1, f = 50, t = "water"},
          move7 = {name = "Hydro Cannon", level = 50, cd = 60, dist = 1, target = 0, f = 95, t = "water"},
          move8 = {name = "Waterfall", level = 45, cd = 20, dist = 1, target = 0, f = 30, t = "water"},         --alterado v1.7
          move9 = {name = "Agility", level = 40, cd = 50, dist = 1, target = 0, f = 0, t = "fying"},
         },
          
["Feraligatr"] = {move1 = {name = "Crunch", level = 80, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},
          move2 = {name = "Bubbles", level = 80, cd = 10, dist = 10, target = 1, f = 40, t = "water"},
          move3 = {name = "Water Pulse", level = 80, cd = 30, dist = 1, target = 0, f = 70, t = "water"},
          move4 = {name = "Ice Fang", level = 80, cd = 30, dist = 1, target = 1, f = 65, t = "ice"},
          move5 = {name = "Thrash", level = 80, cd = 35, dist = 1, target = 0, f = 80, t = "normal"},
          move6 = {name = "Hydro Cannon", level = 80, cd = 60, dist = 1, target = 0, f = 75, t = "water"},
          move7 = {name = "Waterfall", level = 80, cd = 70, dist = 1, target = 0, f = 35, t = "water"},     
          move8 = {name = "Water Spout", level = 80, cd = 60, dist = 1, target = 0, f = 60, t = "water"},                    
          move9 = {name = "Scary Face", level = 82, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"},
          move10 = {name = "Agility", level = 80, cd = 50, dist = 1, target = 0, f = 0, t = "flying"},
         },     
         
["Sentret"] = {move1 = {name = "Quick Attack", level = 10, cd = 15, dist = 2, target = 1, f = 40, t = "normal"},
         move2 = {name = "Scratch", level = 10, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
         move3 = {name = "Fury Swipes", level = 10, cd = 10, dist = 10, target = 1, f = 65, t = "normal"},              --alterado v1.7
         move4 = {name = "Hyper Voice", level = 13, cd = 20, dist = 1, target = 0, f = 70, t = "normal"},
         move5 = {name = "Rest", level = 17, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Furret"] = {move1 = {name = "Quick Attack", level = 40, cd = 15, dist = 2, target = 1, f = 40, t = "normal"},
         move2 = {name = "Scratch", level = 40, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
         move3 = {name = "Fury Swipes", level = 40, cd = 10, dist = 10, target = 1, f = 65, t = "normal"},             --alterado v1.7      
         move4 = {name = "Hyper Voice", level = 40, cd = 20, dist = 1, target = 0, f = 70, t = "normal"},                                     
         move5 = {name = "Sucker Punch", level = 43, cd = 30, dist = 1, target = 1, f = 65, t = "dark"},           
         move6 = {name = "Rest", level = 43, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Hoothoot"] = {move1 = {name = "Quick Attack", level = 20, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Peck", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "flying"},
          move3 = {name = "Confusion", level = 20, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"},
          move4 = {name = "Drill Peck", level = 20, cd = 20, dist = 1, target = 1, f = 57, t = "flying"},
          move5 = {name = "Dream Eater", level = 30, cd = 50, dist = 10, target = 1, f = 80, t = "psychic"},
          move6 = {name = "Hypnosis", level = 25, cd = 50, dist = 10, target = 1, f = 0, t = "psychic"},  
          move7 = {name = "Roost", level = 25, cd = 60, dist = 1, target = 0, f = 0, t = "flying"}, 
         },
         
         
["Noctowl"] = {move1 = {name = "Quick Attack", level = 60, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Peck", level = 60, cd = 10, dist = 1, target = 1, f = 50, t = "flying"},
          move3 = {name = "Drill Peck", level = 60, cd = 15, dist = 1, target = 1, f = 57, t = "flying"},
          move4 = {name = "Confusion", level = 60, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"},
          move5 = {name = "Echoed Voice", level = 65, cd = 30, dist = 1, target = 0, f = 85, t = "normal"},            
          move6 = {name = "Air Slash", level = 63, cd = 60, dist = 1, target = 0, f = 100, t = "flying"},
          move7 = {name = "Dream Eater", level = 60, cd = 50, dist = 10, target = 1, f = 80, t = "psychic"},
          move8 = {name = "Hypnosis", level = 60, cd = 50, dist = 10, target = 1, f = 0, t = "psychic"},  
          move9 = {name = "Roost", level = 65, cd = 60, dist = 1, target = 0, f = 0, t = "flying"}, 
         },
         
         
["Ledyba"] = {move1 = {name = "Quick Attack", level = 10, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Super Sonic", level = 10, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
          move3 = {name = "Swift", level = 10, cd = 10, dist = 10, target = 1, f = 25, t = "normal"},
          move4 = {name = "Silver Wind", level = 13, cd = 25, dist = 10, target = 1, f = 70, t = "bug"},       
          move5 = {name = "Agility", level = 17, cd = 30, dist = 1, target = 0, f = 0, t = "flying"},
         },
         
["Ledian"] = {move1 = {name = "Quick Attack", level = 40, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Super Sonic", level = 40, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
          move3 = {name = "Swift", level = 40, cd = 10, dist = 10, target = 1, f = 25, t = "normal"},
          move4 = {name = "Silver Wind", level = 40, cd = 20, dist = 10, target = 1, f = 70, t = "bug"},       --alterado v1.8
          move5 = {name = "Struggle Bug", level = 48, cd = 25, dist = 1, target = 0, f = 65, t = "bug"},
          move6 = {name = "Bug Buzz", level = 42, cd = 20, dist = 1, target = 0, f = 70, t = "bug"},          --alterado v1.8  
          move7 = {name = "Reflect", level = 50, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
          move8 = {name = "Agility", level = 42, cd = 30, dist = 1, target = 0, f = 0, t = "flying"},
         },
         
["Spinarak"] = {move1 = {name = "String Shot", level = 10, cd = 15, dist = 10, target = 1, f = 0, t = "bug"},
          move2 = {name = "Poison Sting", level = 10, cd = 10, dist = 1, target = 1, f = 40, t = "poison"},
          move3 = {name = "Fury Swipes", level = 10, cd = 10, dist = 10, target = 1, f = 50, t = "normal"},              --alterado v1.7
          move4 = {name = "Poison Jab", level = 15, cd = 15, dist = 10, target = 1, f = 65, t = "poison"},          --alterado v1.7
         },
["Ariados"] = {move1 = {name = "String Shot", level = 40, cd = 10, dist = 10, target = 1, f = 0, t = "bug"},
          move2 = {name = "Bug Bite", level = 40, cd = 10, dist = 1, target = 1, f = 50, t = "bug"},  
          move3 = {name = "Poison Sting", level = 40, cd = 8, dist = 1, target = 1, f = 40, t = "poison"},
          move4 = {name = "Fury Swipes", level = 40, cd = 20, dist = 10, target = 1, f = 65, t = "normal"},              --alterado v1.7
          move5 = {name = "Poison Jab", level = 40, cd = 15, dist = 10, target = 1, f = 65, t = "poison"},              --alterado v1.7
          move6 = {name = "Pin Missile", level = 43, cd = 20, dist = 1, target = 0, f = 130, t = "bug"},
          move7 = {name = "Spider Web", level = 50, cd = 25, dist = 10, target = 1, f = 50, t = "bug"},               --fazer web shot
          move8 = {name = "Psychic", level = 47, cd = 25, dist = 1, target = 1, f = 80, t = "psychic"},
         },
["Crobat"] = {move1 = {name = "Super Sonic", level = 80, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
          move2 = {name = "Wing Attack", level = 80, cd = 35, dist = 1, target = 0, f = 45, t = "flying"},
          move3 = {name = "Bite", level = 80, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
          move4 = {name = "Poison Fang", level = 80, cd = 10, dist = 1, target = 1, f = 34, t = "poison"},
          move5 = {name = "Toxic", level = 80, cd = 20, dist = 1, target = 0, f = 30, t = "poison"},
    --      move5 = {name = "Whirlwind", level = 80, cd = 30, dist = 1, target = 0, f = 72, t = "flying"},      
          move6 = {name = "Air Slash", level = 83, cd = 40, dist = 1, target = 0, f = 68, t = "flying"},
          move7 = {name = "Cross Poison", level = 84, cd = 50, dist = 1, target = 0, f = 65, t = "poison"},
          move8 = {name = "Air Cutter", level = 85, cd = 40, dist = 1, target = 0, f = 43, t = "flying"},
          move9 = {name = "Venom Fangs", level = 87, cd = 80, dist = 1, target = 0, f = 35, t = "poison"},
          move10 = {name = "Lifesteal", level = 1, cd = 0, dist = 1, target = 0, f = 0, t = "poison", passive = "sim"},
         },
["Chinchou"] = {move1 = {name = "Super Sonic", level = 15, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
         move2 = {name = "Bubbles", level = 10, cd = 10, dist = 10, target = 1, f = 40, t = "water"},
         move3 = {name = "Spark", level = 10, cd = 15, dist = 10, target = 1, f = 50, t = "electric"},
         move4 = {name = "Water Gun", level = 10, cd = 15, dist = 1, target = 0, f = 55, t = "water"},
         move5 = {name = "Thunder Wave", level = 13, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
         },
["Lanturn"] = {move1 = {name = "Super Sonic", level = 80, cd = 25, dist = 10, target = 1, f = 0, t = "normal"},
         move2 = {name = "Bubbles", level = 80, cd = 10, dist = 10, target = 1, f = 40, t = "water"},
         move3 = {name = "Thunder Shock", level = 80, cd = 15, dist = 10, target = 1, f = 55, t = "electric"},
         move4 = {name = "Spark", level = 80, cd = 15, dist = 10, target = 1, f = 50, t = "electric"},
         move5 = {name = "Thunder Wave", level = 80, cd = 20, dist = 1, target = 0, f = 70, t = "electric"}, 
         move6 = {name = "Water Gun", level = 80, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
         move7 = {name = "Thunder", level = 80, cd = 60, dist = 1, target = 0, f = 125, t = "electric"},
         move8 = {name = "Wild Charge", level = 85, cd = 50, dist = 1, target = 0, f = 50, t = "electric"},  --alterado v1.7
         move9 = {name = "Hydropump", level = 90, cd = 50, dist = 10, target = 0, f = 120, t = "water"},
         },
["Pichu"] = {move1 = {name = "Quick Attack", level = 20, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Thunder Shock", level = 20, cd = 10, dist = 10, target = 1, f = 55, t = "electric"},
          move3 = {name = "Thunder Bolt", level = 22, cd = 15, dist = 10, target = 1, f = 39, t = "electric"},
          move4 = {name = "Thunder Wave", level = 24, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
          move5 = {name = "Iron Tail", level = 26, cd = 20, dist = 1, target = 1, f = 70, t = "steel"},
          move6 = {name = "Thunder", level = 30, cd = 60, dist = 1, target = 0, f = 125, t = "electric"},
          move7 = {name = "Agility", level = 28, cd = 30, dist = 1, target = 0, f = 0, t = "flying"},
         },
["Cleffa"] = {move1 = {name = "Doubleslap", level = 20, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
          move2 = {name = "Body Slam", level = 24, cd = 20, dist = 1, target = 1, f = 80, t = "normal"},
          move3 = {name = "Sing", level = 30, cd = 30, dist = 0, target = 0, f = 0, t = "normal"},
          move4 = {name = "Multislap", level = 22, cd = 20, dist = 1, target = 0, f = 35, t = "normal"},
          move5 = {name = "Metronome", level = 30, cd = 30, dist = 1, target = 0, f = 75, t = "normal"},
          move6 = {name = "Defense Curl", level = 30, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Igglybuff"] = {move1 = {name = "Doubleslap", level = 20, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
          move2 = {name = "Body Slam", level = 24, cd = 20, dist = 1, target = 1, f = 80, t = "normal"},
          move3 = {name = "Sing", level = 20, cd = 22, dist = 1, target = 0, f = 0, t = "normal"},
          move4 = {name = "Hyper Voice", level = 20, cd = 20, dist = 1, target = 0, f = 65, t = "normal"},
          move5 = {name = "Selfheal", level = 25, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
            move6 = {name = "Charm", level = 20, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Togepi"] = {move1 = {name = "Lovely Kiss", level = 1, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
         move2 = {name = "Charm", level = 11, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
         move3 = {name = "Doubleslap", level = 1, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
         move4 = {name = "Selfheal", level = 1, cd = 35, dist = 1, target = 0, f = 0, t = "normal"},
         move5 = {name = "Last Resort", level = 6, cd = 30, dist = 1, target = 0, f = 125, t = "normal"},    
         move6 = {name = "Metronome", level = 11, cd = 35, dist = 1, target = 0, f = 125, t = "normal"},
         },
["Togetic"] = {move1 = {name = "Lovely Kiss", level = 80, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
         move2 = {name = "Charm", level = 80, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},   
         move3 = {name = "Doubleslap", level = 80, cd = 5, dist = 1, target = 1, f = 45, t = "normal"},
         move4 = {name = "Fairy Wind", level = 80, cd = 15, dist = 10, target = 1, f = 150, t = "grass"},
         move5 = {name = "Softboiled", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
         move6 = {name = "Great Love", level = 87, cd = 50, dist = 1, target = 0, f = 125, t = "normal"},
         move7 = {name = "Last Resort", level = 85, cd = 30, dist = 1, target = 0, f = 150, t = "normal"},    
         move8 = {name = "Ancient Power", level = 85, cd = 45, dist = 1, target = 0, f = 180, t = "rock"},
         move9 = {name = "Metronome", level = 80, cd = 40, dist = 1, target = 0, f = 120, t = "normal"},
         },
["Natu"] = {move1 = {name = "Peck", level = 30, cd = 10, dist = 1, target = 1, f = 50, t = "flying"},
          move2 = {name = "Feather Dance", level = 30, cd = 15, dist = 10, target = 1, f = 25, t = "flying"},
          move3 = {name = "Confuse Ray", level = 32, cd = 25, dist = 10, target = 1, f = 65, t = "ghost"},
          move4 = {name = "Psy Pulse", level = 30, cd = 20, dist = 10, target = 1, f = 33, t = "psychic"},
          move5 = {name = "Night Shade", level = 35, cd = 30, dist = 1, target = 0, f = 80, t = "ghost"},  
          move6 = {name = "Psychic", level = 40, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"}, 
         },
["Xatu"] = {move1 = {name = "Peck", level = 80, cd = 10, dist = 1, target = 1, f = 50, t = "flying"},
          move2 = {name = "Feather Dance", level = 80, cd = 15, dist = 10, target = 1, f = 30, t = "flying"},
          move3 = {name = "Confuse Ray", level = 82, cd = 25, dist = 10, target = 1, f = 65, t = "ghost"},
          move4 = {name = "Psy Pulse", level = 80, cd = 20, dist = 10, target = 1, f = 33, t = "psychic"},
          move5 = {name = "Night Shade", level = 85, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"},
          move6 = {name = "Psychic", level = 80, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"},
          move7 = {name = "Tailwind", level = 80, cd = 45, dist = 1, target = 0, f = 0, t = "flying"},
          move8 = {name = "Future Sight", level = 85, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
          move9 = {name = "Double Team", level = 82, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},      
         },
["Mareep"] = {move1 = {name = "Charge", level = 30, cd = 40, dist = 1, target = 0, f = 0, t = "electric"},
          move2 = {name = "Tackle", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
          move3 = {name = "Fire Punch", level = 20, cd = 25, dist = 1, target = 1, f = 75, t = "fire"},
          move4 = {name = "Cotton Spore", level = 22, cd = 35, dist = 1, target = 0, f = 0, t = "grass"},
          move5 = {name = "Thunder Shock", level = 20, cd = 10, dist = 10, target = 1, f = 55, t = "electric"},
          move6 = {name = "Thunder Wave", level = 20, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
          move7 = {name = "Thunder Punch", level = 24, cd = 25, dist = 1, target = 1, f = 75, t = "electric"},
            move8 = {name = "Zap Cannon", level = 28, cd = 30, dist = 1, target = 0, f = 80, t = "electric"},
         },
["Flaaffy"] = {move1 = {name = "Charge", level = 40, cd = 40, dist = 1, target = 0, f = 0, t = "electric"},
          move2 = {name = "Tackle", level = 40, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
          move3 = {name = "Fire Punch", level = 40, cd = 25, dist = 1, target = 1, f = 75, t = "fire"},
          move4 = {name = "Cotton Spore", level = 40, cd = 35, dist = 1, target = 0, f = 0, t = "grass"},
          move5 = {name = "Thunder Shock", level = 40, cd = 10, dist = 10, target = 1, f = 55, t = "electric"},
          move6 = {name = "Thunder Wave", level = 40, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
          move7 = {name = "Thunder Punch", level = 44, cd = 25, dist = 1, target = 1, f = 75, t = "electric"},
          move8 = {name = "Thunder", level = 50, cd = 45, dist = 1, target = 0, f = 125, t = "electric"},
            move9 = {name = "Zap Cannon", level = 50, cd = 30, dist = 1, target = 0, f = 80, t = "electric"}, 
         },
["Ampharos"] = {move1 = {name = "Charge", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "electric"},
          move2 = {name = "Fire Punch", level = 80, cd = 25, dist = 1, target = 1, f = 50, t = "fire"},
          move3 = {name = "Cotton Spore", level = 80, cd = 35, dist = 1, target = 0, f = 0, t = "grass"},
          move4 = {name = "Thunder Bolt", level = 80, cd = 20, dist = 10, target = 1, f = 30, t = "electric"},
          move5 = {name = "Thunder Shock", level = 80, cd = 10, dist = 10, target = 1, f = 45, t = "electric"},
          move6 = {name = "Thunder Wave", level = 80, cd = 20, dist = 1, target = 0, f = 60, t = "electric"},
          move7 = {name = "Thunder Punch", level = 80, cd = 25, dist = 1, target = 1, f = 65, t = "electric"},
          move8 = {name = "Thunder", level = 80, cd = 45, dist = 1, target = 0, f = 80, t = "electric"},
          move9 = {name = "Electro Field", level = 90, cd = 80, dist = 1, target = 0, f = 20, t = "electric"},       --fazer signal beam   
            move10 ={name = "Zap Cannon", level = 80, cd = 30, dist = 1, target = 0, f = 70, t = "electric"},
            move11 ={name = "Mega - Ampharos", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "electric", mega = 1},
         },
["Bellossom"] = {move1 = {name = "Absorb", level = 50, cd = 15, dist = 1, target = 1, f = 40, t = "grass"},
          move2 = {name = "Leech Seed", level = 50, cd = 20, dist = 10, target = 1, f = 1, t = "grass"},
          move3 = {name = "Leaf Blade", level = 50, cd = 15, dist = 10, target = 1, f = 50, t = "grass"},
          move4 = {name = "Magical Leaf", level = 50, cd = 20, dist = 10, target = 1, f = 33, t = "grass"},
          move5 = {name = "Poison Gas", level = 50, cd = 32, dist = 1, target = 0, f = 21, t = "poison"},
          move6 = {name = "Petal Dance", level = 55, cd = 20, dist = 1, target = 0, f = 70, t = "grass"},
          move7 = {name = "Leaves Fury", level = 55, cd = 50, dist = 1, target = 0, f = 150, t = "grass"},
          move8 = {name = "Sleep Powder", level = 50, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
          move9 = {name = "Stun Spore", level = 50, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
          move10 = {name = "Poison Powder", level = 50, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Marill"] = {move1 = {name = "Tackle", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
          move2 = {name = "Aqua Tail", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "water"},
          move3 = {name = "Water Gun", level = 20, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
          move4 = {name = "Waterfall", level = 28, cd = 25, dist = 1, target = 0, f = 30, t = "water"},        --alterado v1.7
          move5 = {name = "Bubblebeam", level = 26, cd = 25, dist = 10, target = 1, f = 21, t = "water"},
          move6 = {name = "Rain Dance", level = 22, cd = 50, dist = 1, target = 0, f = 0, t = "water"},     --alterado v1.7
          move7 = {name = "Defense Curl", level = 30, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Azumarill"] = {move1 = {name = "Tackle", level = 60, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
          move2 = {name = "Aqua Tail", level = 60, cd = 10, dist = 1, target = 1, f = 50, t = "water"},
          move3 = {name = "Water Gun", level = 60, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
          move4 = {name = "Ice Beam", level = 65, cd = 20, dist = 1, target = 0, f = 195, t = "ice"},
          move5 = {name = "Waterfall", level = 65, cd = 15, dist = 1, target = 0, f = 30, t = "water"},        --alterado v1.7
          move6 = {name = "Bubblebeam", level = 60, cd = 25, dist = 10, target = 1, f = 21, t = "water"},
          move7 = {name = "Hydropump", level = 70, cd = 50, dist = 10, target = 1, f = 120, t = "water"},
          move8 = {name = "Rain Dance", level = 60, cd = 50, dist = 1, target = 0, f = 0, t = "water"},     --alterado v1.7
          move9 = {name = "Defense Curl", level = 60, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
         },
         
["Sudowoodo"] = {move1 = {name = "Rock Throw", level = 80, cd = 10, dist = 10, target = 1, f = 40, t = "rock"},  --alterado v1.8 \/ fazer mimic
          move2 = {name = "Bullet Seed", level = 45, cd = 35, dist = 10, target = 1, f = 60, t = "grass"},
          move3 = {name = "Seed Burst", level = 45, cd = 35, dist = 1, target = 0, f = 40, t = "grass"},
          move4 = {name = "Seed Blast", level = 45, cd = 35, dist = 1, target = 0, f = 65, t = "grass"},
          move5 = {name = "Seed Bomb", level = 45, cd = 35, dist = 1, target = 0, f = 95, t = "grass"},
          move6 = {name = "Sucker Punch", level = 82, cd = 25, dist = 1, target = 1, f = 70, t = "dark"},
          move7 = {name = "Reflect", level = 85, cd = 85, dist = 1, target = 0, f = 0, t = "psychic"},
          move8 = {name = "Reverse Earthshock", level = 85, cd = 80, dist = 1, target = 0, f = 120, t = "rock"},
          move9 = {name = "Hammer Arm", level = 80, cd = 80, dist = 1, target = 0, f = 120, t = "fighting"},
          move10 = {name = "Sturdy ", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "steel", passive = "sim"},
          },
          
["Politoed"] = {move1 = {name = "Mud Shot", level = 70, cd = 15, dist = 10, target = 1, f = 40, t = "ground"},
          move2 = {name = "Doubleslap", level = 70, cd = 10, dist = 1, target = 1, f = 25, t = "normal"},
          move3 = {name = "Bubblebeam", level = 70, cd = 15, dist = 10, target = 1, f = 21, t = "water"},
          move4 = {name = "Water Gun", level = 70, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
          move5 = {name = "Hyper Voice", level = 70, cd = 25, dist = 1, target = 0, f = 70, t = "normal"},
          move6 = {name = "Whirlpool", level = 72, cd = 40, dist = 1, target = 0, f = 35, t = "water"},  --alterado v1.8
          move7 = {name = "Waterfall", level = 72, cd = 15, dist = 1, target = 0, f = 40, t = "water"},
          move8 = {name = "Tongue Hook", level = 75, cd = 30, dist = 10, target = 1, f = 0, t = "normal"},  
          move9 = {name = "Tongue Grap", level = 75, cd = 30, dist = 10, target = 1, f = 0, t = "normal"},           
          move10 = {name = "Hypnosis", level = 75, cd = 40, dist = 10, target = 1, f = 0, t = "psychic"},
         },
["Hoppip"] = {move1 = {name = "Tackle", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
         move2 = {name = "Leech Seed", level = 1, cd = 15, dist = 10, target = 1, f = 1, t = "grass"},
         move3 = {name = "U-Turn", level = 8, cd = 15, dist = 10, target = 1, f = 60, t = "bug"},         
         move4 = {name = "Synthesis", level = 11, cd = 30, dist = 1, target = 0, f = 0, t = "grass"},
         move5 = {name = "Sleep Powder", level = 8, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
         move6 = {name = "Cotton Spore", level = 8, cd = 25, dist = 1, target = 0, f = 0, t = "grass"},
         move7 = {name = "Poison Powder", level = 1, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
          move8 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 30, t = "grass", passive = "sim"},
          move9 = {name = "Spores Reaction", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"},
         },
["Skiploom"] = {move1 = {name = "Absorb", level = 25, cd = 15, dist = 1, target = 1, f = 40, t = "grass"},
         move2 = {name = "Leech Seed", level = 25, cd = 15, dist = 10, target = 1, f = 1, t = "grass"},
         move3 = {name = "U-Turn", level = 25, cd = 15, dist = 10, target = 1, f = 60, t = "bug"},         
         move4 = {name = "Feather Dance", level = 25, cd = 15, dist = 10, target = 1, f = 25, t = "flying"},
         move5 = {name = "Bullet Seed", level = 31, cd = 30, dist = 10, target = 1, f = 8, t = "grass"},
         move6 = {name = "Sleep Powder", level = 25, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
         move7 = {name = "Cotton Spore", level = 25, cd = 25, dist = 1, target = 0, f = 0, t = "grass"},
         move8 = {name = "Poison Powder", level = 25, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
          move9 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 30, t = "grass", passive = "sim"},
          move10 = {name = "Spores Reaction", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "grass", passive = "sim"},
         },
["Jumpluff"] = {move1 = {name = "Absorb", level = 50, cd = 15, dist = 1, target = 1, f = 40, t = "grass"},
         move2 = {name = "Feather Dance", level = 50, cd = 15, dist = 10, target = 1, f = 25, t = "flying"},
         move3 = {name = "U-Turn", level = 50, cd = 5, dist = 10, target = 1, f = 60, t = "bug"},          
         move4 = {name = "Synthesis", level = 52, cd = 30, dist = 1, target = 0, f = 0, t = "grass"},
         move5 = {name = "Air Slash", level = 53, cd = 50, dist = 1, target = 0, f = 70, t = "flying"},
         move6 = {name = "Solar Beam", level = 54, cd = 30, dist = 1, target = 0, f = 100, t = "grass"},
         move7 = {name = "Leaf Storm", level = 55, cd = 50, dist = 1, target = 0, f = 90, t = "grass"},
         move8 = {name = "Sleep Powder", level = 55, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
         move9 = {name = "Poison Powder", level = 55, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
         move10 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 30, t = "grass", passive = "sim"},
         move11 = {name = "Spores Reaction", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "grass", passive = "sim"},
         },
["Aipom"] = {move1 = {name = "Sand Attack", level = 40, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
         move2 = {name = "Doubleslap", level = 40, cd = 10, dist = 1, target = 1, f = 25, t = "normal"},
         move3 = {name = "Scratch", level = 40, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
         move4 = {name = "Swift", level = 40, cd = 15, dist = 10, target = 1, f = 30, t = "normal"},
         move5 = {name = "Fury Swipes", level = 44, cd = 15, dist = 10, target = 1, f = 85, t = "normal"},    --alterado v1.7
         move6 = {name = "Last Resort", level = 46, cd = 25, dist = 1, target = 1, f = 125, t = "normal"},  
         move7 = {name = "Agility", level = 50, cd = 30, dist = 1, target = 0, f = 0, t = "flying"},
         },
["Sunkern"] = {move1 = {name = "Absorb", level = 1, cd = 15, dist = 1, target = 1, f = 40, t = "grass"},
         move2 = {name = "Leech Seed", level = 1, cd = 15, dist = 10, target = 1, f = 1, t = "grass"},
         move3 = {name = "Razor Leaf", level = 1, cd = 10, dist = 10, target = 1, f = 33, t = "grass"},
         },
["Sunflora"] = {move1 = {name = "Leech Seed", level = 30, cd = 10, dist = 10, target = 1, f = 1, t = "grass"},
         move2 = {name = "Razor Leaf", level = 30, cd = 15, dist = 10, target = 1, f = 45, t = "grass"},
         move3 = {name = "Petal Dance", level = 32, cd = 25, dist = 1, target = 0, f = 70, t = "grass"},
         move4 = {name = "Bullet Seed", level = 34, cd = 25, dist = 10, target = 1, f = 8, t = "grass"},
         move5 = {name = "Sunny Day", level = 36, cd = 35, dist = 1, target = 0, f = 0, t = "fire"},
         move6 = {name = "Solar Beam", level = 40, cd = 50, dist = 1, target = 0, f = 120, t = "grass"},
         move7 = {name = "Leaves Fury", level = 50, cd = 60, dist = 1, target = 0, f = 130, t = "grass"},
         },
["Yanma"] = {move1 = {name = "Super Sonic", level = 50, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
          move2 = {name = "Tackle", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
          move3 = {name = "Quick Attack", level = 50, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move4 = {name = "U-Turn", level = 50, cd = 15, dist = 10, target = 1, f = 60, t = "bug"},              
          move5 ={name = "Double Team", level = 52, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
          move6 ={name = "Wing Attack", level = 50, cd = 25, dist = 1, target = 0, f = 75, t = "flying"},
          move7 ={name = "Air Slash", level = 58, cd = 50, dist = 1, target = 0, f = 100, t = "flying"},
          move8 ={name = "Bug Buzz", level = 56, cd = 20, dist = 1, target = 0, f = 65, t = "bug"},        --alterado v1.8
          move9 ={name = "Hypnosis", level = 50, cd = 60, dist = 10, target = 1, f = 0, t = "psychic"},
         },
["Wooper"] = {move1 = {name = "Body Slam", level = 20, cd = 10, dist = 1, target = 1, f = 80, t = "normal"},
         move2 = {name = "Mud Shot", level = 20, cd = 15, dist = 10, target = 1, f = 40, t = "ground"},
         move3 = {name = "Aqua Tail", level = 20, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
         move4 = {name = "Water Gun", level = 20, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
         move5 = {name = "Waterball", level = 24, cd = 15, dist = 10, target = 1, f = 65, t = "water"},
         move6 = {name = "Muddy Water", level = 28, cd = 35, dist = 1, target = 0, f = 125, t = "ground"},
         move7 = {name = "Earthquake", level = 30, cd = 45, dist = 1, target = 0, f = 15, t = "ground"},
         },
["Quagsire"] = {move1 = {name = "Body Slam", level = 60, cd = 10, dist = 1, target = 1, f = 80, t = "normal"},
         move2 = {name = "Mud Shot", level = 60, cd = 15, dist = 10, target = 1, f = 40, t = "ground"},
         move3 = {name = "Aqua Tail", level = 60, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
         move4 = {name = "Water Gun", level = 60, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
         move5 = {name = "Waterball", level = 60, cd = 15, dist = 10, target = 1, f = 65, t = "water"},
         move6 = {name = "Sand Tomb", level = 62, cd = 35, dist = 1, target = 0, f = 50, t = "ground"},    
         move7 = {name = "Muddy Water", level = 66, cd = 35, dist = 1, target = 0, f = 75, t = "ground"},
         move8 = {name = "Earthquake", level = 70, cd = 45, dist = 1, target = 0, f = 35, t = "ground"},
         },
["Espeon"] = {move1 = {name = "Swift", level = 60, cd = 15, dist = 10, target = 1, f = 30, t = "normal"},
          move2 = {name = "Bite", level = 60, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
          move3 = {name = "Psywave", level = 60, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
          move4 = {name = "Psybeam", level = 60, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},
          move5 = {name = "Psy Pulse", level = 60, cd = 20, dist = 10, target = 1, f = 35, t = "psychic"},
          move6 = {name = "Confusion", level = 60, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"},
          move7 = {name = "Psychic", level = 64, cd = 35, dist = 1, target = 0, f = 80, t = "psychic"},
          move8 = {name = "Psyshock", level = 68, cd = 45, dist = 1, target = 0, f = 65, t = "psychic"},
          move9 = {name = "Miracle Eye", level = 60, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"},      
         },
["Umbreon"] = {move1 = {name = "Quick Attack", level = 60, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
         move2 = {name = "Bite", level = 60, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
         move3 = {name = "Dark Wave", level = 60, cd = 15, dist = 1, target = 0, f = 65, t = "dark"},
         move4 = {name = "Pursuit", level = 60, cd = 20, dist = 10, target = 1, f = 65, t = "dark"},
         move5 = {name = "Dark Ball", level = 60, cd = 15, dist = 10, target = 1, f = 35, t = "dark"},    
         move6 = {name = "Confuse Ray", level = 64, cd = 40, dist = 10, target = 1, f = 65, t = "ghost"}, 
         move7 = {name = "Last Resort", level = 60, cd = 30, dist = 1, target = 0, f = 125, t = "normal"},    --alterado v1.5 
         move8 = {name = "Assurance", level = 68, cd = 40, dist = 1, target = 0, f = 90, t = "dark"},
         },
["Murkrow"] = {move1 = {name = "Peck", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "flying"},
         move2 = {name = "Pursuit", level = 50, cd = 20, dist = 10, target = 1, f = 65, t = "dark"},
         move3 = {name = "Night Shade", level = 50, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"},
         move4 = {name = "Wing Attack", level = 53, cd = 25, dist = 1, target = 0, f = 75, t = "flying"},
         move5 = {name = "Sucker Punch", level = 53, cd = 20, dist = 1, target = 1, f = 65, t = "dark"},    
         move6 = {name = "Tailwind", level = 53, cd = 60, dist = 1, target = 0, f = 0, t = "flying"},
         move7 = {name = "Dark Ball", level = 54, cd = 15, dist = 10, target = 1, f = 35, t = "dark"}, 
         move8 = {name = "Crow Swarm", level = 55, cd = 30, dist = 10, target = 0, f = 125, t = "normal"},
    --      move8 = {name = "Night Daze", level = 60, cd = 80, dist = 1, target = 0, f = 125, t = "ghost"}, --alterado v1.4
         },
["Slowking"] = {move1 = {name = "Water Gun", level = 100, cd = 15, dist = 1, target = 0, f = 75, t = "water"},
          move2 = {name = "Waterball", level = 100, cd = 15, dist = 10, target = 1, f = 85, t = "water"},
          move3 = {name = "Psy Ball", level = 100, cd = 15, dist = 10, target = 1, f = 95, t = "psychic"},
          move4 = {name = "Confusion", level = 100, cd = 35, dist = 1, target = 0, f = 70, t = "psychic"},
          move5 = {name = "Psychic", level = 100, cd = 35, dist = 1, target = 0, f = 100, t = "psychic"},
          move6 = {name = "Psy Impact", level = 115, cd = 90, dist = 1, target = 0, f = 130, t = "psychic"},         --alterado v1.5 
          move7 = {name = "Calm Mind", level = 105, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
          move8 = {name = "Power Wave", level = 110, cd = 70, dist = 1, target = 0, f = 110, t = "psychic"},            --alterado v1.5 
          move9 = {name = "Miracle Eye", level = 100, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"},
         },
["Misdreavus"] = {move1 = {name = "Shadow Ball", level = 100, cd = 10, dist = 1, target = 1, f = 75, t = "ghost"},
          move2 = {name = "Dark Pulse", level = 100, cd = 15, dist = 1, target = 0, f = 75, t = "dark"},
          move3 = {name = "Confuse Ray", level = 90, cd = 12, dist = 10, target = 1, f = 75, t = "ghost"},
          move4 = {name = "Shadow Wave", level = 100, cd = 20, dist = 1, target = 0, f = 125, t = "ghost"},
          move5 = {name = "Invisible", level = 100, cd = 15, dist = 1, target = 0, f = 0, t = "ghost"},          
          move6 = {name = "Night Shade", level = 100, cd = 25, dist = 1, target = 0, f = 130, t = "ghost"},
          move7 = {name = "Night Daze", level = 100, cd = 45, dist = 1, target = 0, f = 180, t = "ghost"}, --alterado v1.4
          move8 = {name = "Fear", level = 100, cd = 30, dist = 1, target = 0, f = 0, t = "ghost"},
          move9 = {name = "Illusion", level = 100, cd = 15, dist = 1, target = 0, f = 0, t = "ghost"},
         },

["Wynaut"] = {
          move1 = {name = "Stunning Confusion", level = 1, cd = 0, dist = 10, target = 0, f = 50, t = "psychic", passive = "sim"},
         },         
         -- fazer perish song
["Wobbuffet"] = {move1 = {name = "Safeguard", level = 100, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
          move2 = {name = "Mirror Coat", level = 1, cd = 0, dist = 1, target = 0, f = 0, t = "psychic", passive = "sim"},
          move3 = {name = "Stunning Confusion", level = 1, cd = 0, dist = 10, target = 0, f = 50, t = "psychic", passive = "sim"},
         },
["Girafarig"] = {move1 = {name = "Tackle", level = 80, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
          move2 = {name = "Crunch", level = 80, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},
          move3 = {name = "Stomp", level = 80, cd = 35, dist = 1, target = 0, f = 90, t = "normal"},
          move4 = {name = "Psy Pulse", level = 80, cd = 20, dist = 10, target = 1, f = 60, t = "psychic"},
          move5 = {name = "Psyshock", level = 88, cd = 45, dist = 1, target = 0, f = 70, t = "psychic"},
          move6 = {name = "Confusion", level = 80, cd = 35, dist = 1, target = 0, f = 80, t = "psychic"},
          move7 = {name = "Psychic", level = 80, cd = 35, dist = 1, target = 0, f = 150, t = "psychic"},
          move8 = {name = "Assurance", level = 85, cd = 50, dist = 1, target = 0, f = 120, t = "dark"},
          move9 = {name = "Agility", level = 80, cd = 35, dist = 1, target = 0, f = 0, t = "flying"},
         },
["Pineco"] = {move1 = {name = "Tackle", level = 10, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
         move2 = {name = "Bug Bite", level = 10, cd = 15, dist = 1, target = 1, f = 40, t = "bug"},
         move3 = {name = "Toxic Spikes", level = 10, cd = 15, dist = 1, target = 0, f = 35, t = "poison"},
         move4 = {name = "Gyro Ball", level = 18, cd = 30, dist = 1, target = 0, f = 60, t = "steel"},
         move5 = {name = "Harden", level = 12, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
         move6 = {name = "Selfdestruct", level = 10, cd = 120, dist = 1, target = 0, f = 0, t = "normal"},
         move7 = {name = "Counter Helix", level = 1, cd = 0, dist = 10, target = 0, f = 20, t = "bug", passive = "sim"},
         },
["Forretress"] = {move1 = {name = "Iron Head", level = 80, cd = 20, dist = 1, target = 1, f = 60, t = "steel"}, 
         move2 = {name = "Bug Bite", level = 80, cd = 15, dist = 1, target = 1, f = 50, t = "bug"},
         move3 = {name = "Pin Missile", level = 80, cd = 18, dist = 1, target = 0, f = 70, t = "bug"},
         move4 = {name = "Rapid Spin", level = 82, cd = 34, dist = 1, target = 0, f = 70, t = "normal"},     
         move5 = {name = "Gyro Ball", level = 83, cd = 28, dist = 1, target = 0, f = 60, t = "steel"},   
         move6 = {name = "Zap Cannon", level = 84, cd = 20, dist = 1, target = 0, f = 60, t = "electric"},
         move7 = {name = "Heavy Slam", level = 85, cd = 40, dist = 1, target = 0, f = 75, t = "steel"},       
         move8 = {name = "Selfdestruct", level = 87, cd = 120, dist = 1, target = 0, f = 0, t = "normal"},
         move9 = {name = "Counter Helix", level = 1, cd = 0, dist = 10, target = 0, f = 25, t = "bug", passive = "sim"},
         },
["Porygon2"] = {move1 = {name = "Super Sonic", level = 80, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
          move2 = {name = "Psybeam", level = 80, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
          move3 = {name = "Cyber Pulse", level = 82, cd = 15, dist = 10, target = 1, f = 35, t = "psychic"}, 
          move4 = {name = "Psychic", level = 80, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"},   
          move5 = {name = "Zap Cannon", level = 84, cd = 35, dist = 1, target = 0, f = 80, t = "electric"},
          move6 = {name = "Hyper Beam", level = 90, cd = 50, dist = 1, target = 0, f = 190, t = "normal"},
          move7 = {name = "Tri-Attack", level = 95, cd = 25, dist = 10, target = 1, f = 25, t = "normal"},
          move8 = {name = "Focus", level = 90, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
          move9 = {name = "Magic Coat", level = 88, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"}, 
          move10 = {name = "Restore", level = 80, cd = 90, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Dunsparce"] = {move1 = {name = "Yawn", level = 30, cd = 50, dist = 10, target = 1, f = 0, t = "normal"},    
         move2 = {name = "Pursuit", level = 30, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},
         move3 = {name = "Take Down", level = 30, cd = 15, dist = 1, target = 0, f = 60, t = "normal"},              
         move4 = {name = "Ancient Power", level = 42, cd = 40, dist = 1, target = 0, f = 100, t = "rock"},
         move5 = {name = "Roost", level = 35, cd = 50, dist = 1, target = 0, f = 0, t = "flying"},
         move6 = {name = "Rage", level = 32, cd = 30, dist = 1, target = 0, f = 0, t = "dragon"},
         move7 = {name = "Defense Curl", level = 32, cd = 35, dist = 1, target = 0, f = 0, t = "normal"},
         },
         
["Gligar"] = {move1 = {name = "Sand Attack", level = 40, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
          move2 = {name = "Poison Sting", level = 40, cd = 10, dist = 1, target = 1, f = 50, t = "poison"},
          move3 = {name = "Slash", level = 40, cd = 15, dist = 1, target = 1, f = 60, t = "normal"},
          move4 = {name = "U-Turn", level = 40, cd = 15, dist = 10, target = 1, f = 60, t = "bug"},     
          move5 = {name = "X-Scissor", level = 45, cd = 30, dist = 1, target = 0, f = 65, t = "bug"},
          move6 = {name = "Fury Cutter", level = 48, cd = 15, dist = 1, target = 0, f = 50, t = "bug"},
          move7 = {name = "Guillotine", level = 50, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
          move7 = {name = "Harden", level = 42, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
         },
         
["Steelix"] = {move1 = {name = "Iron Tail", level = 100, cd = 10, dist = 1, target = 1, f = 35, t = "steel"},  --alterado v1.9
          move2 = {name = "Iron Head", level = 100, cd = 20, dist = 1, target = 1, f = 30, t = "steel"}, 
          move3 = {name = "Sand Tomb", level = 102, cd = 35, dist = 1, target = 0, f = 25, t = "ground"},     --opicional
          move4 = {name = "Rock Tomb", level = 100, cd = 30, dist = 10, target = 1, f = 65, t = "rock"},     --opicional
          move5 = {name = "Stone Edge", level = 100, cd = 20, dist = 10, target = 1, f = 60, t = "rock"},      
          move6 = {name = "Earth Power", level = 105, cd = 40, dist = 1, target = 0, f = 75, t = "ground"},
          move7 = {name = "Fissure", level = 110, cd = 50, dist = 1, target = 0, f = 110, t = "ground"},    
          move8 = {name = "Earthquake", level = 107, cd = 60, dist = 1, target = 0, f = 45, t = "ground"},
          move9 = {name = "Harden", level = 100, cd = 35, dist = 1, target = 0, f = 0, t = "normal"},
          move10 = {name = "Iron Defense", level = 104, cd = 45, dist = 1, target = 0, f = 0, t = "steel"},
         },
         
["Snubbull"] = {move1 = {name = "Lick", level = 30, cd = 15, dist = 1, target = 1, f = 0, t = "normal"},
         move2 = {name = "Bite", level = 30, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
         move3 = {name = "Crunch", level = 30, cd = 15, dist = 1, target = 1, f = 68, t = "dark"},
         move4 = {name = "Play Rough", level = 32, cd = 15, dist = 2, target = 1, f = 60, t = "normal"},
         move5 = {name = "Fire Fang", level = 32, cd = 15, dist = 1, target = 1, f = 68, t = "fire"},
         move6 = {name = "Ice Fang", level = 34, cd = 15, dist = 1, target = 1, f = 65, t = "ice"},
         move7 = {name = "Rage", level = 30, cd = 30, dist = 1, target = 0, f = 0, t = "dragon"},
         },
["Granbull"] = {move1 = {name = "Tackle", level = 80, cd = 15, dist = 10, target = 1, f = 90, t = "normal"},
         move2 = {name = "Ice Fang", level = 82, cd = 25, dist = 1, target = 1, f = 125, t = "ice"},
         move3 = {name = "Dazzling Gleam", level = 84, cd = 15, dist = 2, target = 1, f = 100, t = "normal"},
         move4 = {name = "Play Rough", level = 80, cd = 15, dist = 1, target = 1, f = 90, t = "normal"},
         move5 = {name = "Close Combat", level = 80, cd = 22, dist = 1, target = 1, f = 150, t = "fighting"},
         move6 = {name = "Take Down", level = 80, cd = 40, dist = 1, target = 1, f = 150, t = "normal"},
         move7 = {name = "Hyper Beam", level = 85, cd = 60, dist = 1, target = 1, f = 125, t = "normal"}, 
         move8 = {name = "War Dog", level = 86, cd = 70, dist = 1, target = 0, f = 0, t = "normal"},         
         move9 = {name = "Rest", level = 80, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},       
         },
         
["Qwilfish"] = {move1 = {name = "Tackle", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
         move2 = {name = "Poison Sting", level = 50, cd = 15, dist = 1, target = 1, f = 40, t = "poison"},
         move3 = {name = "Toxic Spikes", level = 52, cd = 25, dist = 1, target = 0, f = 50, t = "poison"},
         move4 = {name = "Water Gun", level = 50, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
         move5 = {name = "Aqua Tail", level = 50, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
         move6 = {name = "Harden", level = 54, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
         move7 = {name = "Minimize", level = 58, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},    
         },
         
["Scizor"] = {move1 = {name = "Quick Attack", level = 100, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Iron Head", level = 100, cd = 20, dist = 1, target = 1, f = 60, t = "steel"},              
          move3 = {name = "Wing Blade", level = 100, cd = 30, dist = 1, target = 0, f = 55, t = "steel"},
          move4 = {name = "Red Fury", level = 104, cd = 15, dist = 1, target = 1, f = 40, t = "bug"},
          move5 = {name = "Shredder Team", level = 110, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
          move6 = {name = "X-Scissor", level = 100, cd = 30, dist = 1, target = 0, f = 20, t = "bug"},
          move7 = {name = "Agility", level = 100, cd = 40, dist = 1, target = 0, f = 0, t = "flying"},
          move8 = {name = "Team Claw", level = 115, cd = 7, dist = 10, target = 1, f = 15, t = "steel"},
          move9 = {name = "Swords Dance", level = 108, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
          move10 = {name = "Counter Claw", level = 1, cd = 0, dist = 10, target = 0, f = 80, t = "bug", passive = "sim"},
          move11 = {name = "Mega - Scizor", level = 1, cd = 0, dist = 0, target = 0, f = 0, t = "bug", mega = 1},
         },
         
["Shuckle"] = {move1 = {name = "Bug Bite", level = 40, cd = 10, dist = 1, target = 1, f = 50, t = "bug"},
         move2 = {name = "Wrap", level = 40, cd = 20, dist = 10, target = 1, f = 0, t = "normal"},         
         move3 = {name = "Shell Attack", level = 40, cd = 10, dist = 10, target = 1, f = 70, t = "bug"},          
         move4 = {name = "Struggle Bug", level = 48, cd = 25, dist = 1, target = 0, f = 65, t = "bug"},        
         move5 = {name = "Safeguard", level = 40, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
         move6 = {name = "Rest", level = 44, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
         move7 = {name = "Withdraw", level = 62, cd = 35, dist = 1, target = 0, f = 0, t = "water"},
         },
         
["Heracross"] = {move1 = {name = "Tackle", level =80, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
          move2 = {name = "Horn Attack", level = 80, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
          move3 = {name = "Take Down", level = 80, cd = 80, dist = 1, target = 0, f = 60, t = "normal"},           
          move4 = {name = "Mega Punch", level = 80, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"},
          move5 = {name = "Close Combat", level = 80, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},     --fazer close combat
          move6 = {name = "Hammer Arm", level = 80, cd = 40, dist = 1, target = 0, f = 85, t = "fighting"},       --alterado v1.8
          move7 = {name = "Revenge", level = 92, cd = 15, dist = 1, target = 0, f = 90, t = "fighting"},
          move8 = {name = "Megahorn", level = 87, cd = 35, dist = 1, target = 0, f = 90, t = "bug"},       
          move9 = {name = "Bug Fighter", level = 90, cd = 50, dist = 1, target = 0, f = 0, t = "bug"},     
         },
["Sneasel"] = {move1 = {name = "Scratch", level = 50, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
          move2 = {name = "Quick Attack", level = 50, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move3 = {name = "Faint Attack", level = 50, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},
          move4 = {name = "Ice Shards", level = 50, cd = 20, dist = 10, target = 1, f = 40, t = "ice"},
          move5 = {name = "Icy Wind", level = 55, cd = 20, dist = 1, target = 0, f = 45, t = "ice"},
          move6 = {name = "Metal Claw", level = 57, cd = 15, dist = 1, target = 1, f = 60, t = "steel"},       
          move7 = {name = "Agility", level = 50, cd = 30, dist = 1, target = 0, f = 0, t = "flying"},
         },
["Teddiursa"] = {move1 = {name = "Scratch", level = 20, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
          move2 = {name = "Slash", level = 20, cd = 15, dist = 1, target = 1, f = 60, t = "normal"},
          move3 = {name = "Hammer Arm", level = 22, cd = 50, dist = 1, target = 0, f = 75, t = "fighting"},   --alterado v1.8
          move4 = {name = "Fury Swipes", level = 20, cd = 15, dist = 10, target = 1, f = 85, t = "normal"},    --alterado v1.7
          move5 = {name = "Body Slam", level = 24, cd = 20, dist = 1, target = 1, f = 80, t = "normal"},
          move6 = {name = "Scary Face", level = 24, cd = 30, dist = 1, target = 0, f = 0, t = "ghost"},
          move7 = {name = "Rest", level = 30, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Ursaring"] = {move1 = {name = "Scratch", level = 90, cd = 10, dist = 1, target = 1, f = 80, t = "normal"},
          move2 = {name = "Slash", level = 90, cd = 15, dist = 1, target = 1, f = 60, t = "normal"},
          move3 = {name = "Hammer Arm", level = 90, cd = 60, dist = 1, target = 0, f = 75, t = "fighting"},   
          move4 = {name = "Fury Swipes", level = 90, cd = 15, dist = 10, target = 1, f = 85, t = "normal"},   
          move5 = {name = "Body Slam", level = 94, cd = 25, dist = 1, target = 1, f = 80, t = "normal"},
          move6 = {name = "Thrash", level = 95, cd = 30, dist = 1, target = 0, f = 80, t = "normal"},
          move7 = {name = "Magnitude", level = 100, cd = 80, dist = 1, target = 0, f = 130, t = "ground"},   
          move8 = {name = "Scary Face", level = 92, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"},
          move9 = {name = "Rest", level = 96, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Slugma"] = {move1 = {name = "Ember", level = 10, cd = 10, dist = 10, target = 1, f = 40, t = "fire"},
          move2 = {name = "Flamethrower", level = 12, cd = 20, dist = 1, target = 0, f = 30, t = "fire"},
          move3 = {name = "Rock Throw", level = 10, cd = 10, dist = 10, target = 1, f = 55, t = "rock"},
          move4 = {name = "Rock Slide", level = 10, cd = 15, dist = 10, target = 1, f = 33, t = "rock"},
          move5 = {name = "Harden", level = 15, cd = 35, dist = 1, target = 0, f = 0, t = "normal"},    
          move6 = {name = "Yawn", level = 20, cd = 60, dist = 10, target = 1, f = 0, t = "normal"},    
          move7 = {name = "Flame Rock", level = 1, cd = 0, dist = 10, target = 0, f = 30, t = "fire", passive = "sim"},
         },
["Magcargo"] = {move1 = {name = "Ember", level = 80, cd = 10, dist = 10, target = 1, f = 40, t = "fire"},
          move2 = {name = "Rock Throw", level = 80, cd = 10, dist = 10, target = 1, f = 55, t = "rock"},
          move3 = {name = "Rock Slide", level = 80, cd = 15, dist = 10, target = 1, f = 33, t = "rock"},
          move4 = {name = "Flamethrower", level = 80, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
          move5 = {name = "Raging Blast", level = 80, cd = 30, dist = 1, target = 0, f = 100, t = "fire"},
          move6 = {name = "Inferno", level = 82, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},  
          move7 = {name = "Ancient Power", level = 88, cd = 60, dist = 1, target = 0, f = 150, t = "rock"},
          move8 = {name = "Volcano Burst", level = 95, cd = 70, dist = 1, target = 0, f = 190, t = "fire"}, 
          move9 = {name = "Harden", level = 80, cd = 60, dist = 1, target = 0, target = 0, f = 0, t = "normal"},    
          move10 = {name = "Yawn", level = 86, cd = 66, dist = 10, target = 1, target = 0, f = 0, t = "normal"},
          move11 = {name = "Flame Rock", level = 1, cd = 0, dist = 10, target = 0, f = 30, t = "fire", passive = "sim"},          
         },
["Swinub"] = {move1 = {name = "Tackle", level = 10, cd = 10, dist = 1, target = 1, f = 45, t = "normal"},
         move2 = {name = "Mud Slap", level = 10, cd = 15, dist = 10, target = 1, f = 45, t = "ground"},
         move3 = {name = "Mud Bomb", level = 10, cd = 20, dist = 10, target = 1, f = 50, t = "ground"},
         move4 = {name = "Ice Fang", level = 10, cd = 15, dist = 1, target = 1, f = 55, t = "ice"},
         move5 = {name = "Icy Wind", level = 15, cd = 25, dist = 1, target = 0, f = 35, t = "ice"},
         move6 = {name = "Ice Beam", level = 20, cd = 30, dist = 1, target = 0, f = 120, t = "ice"},       --fazer frost breath
         },
["Piloswine"] = {move1 = {name = "Mud Slap", level = 80, cd = 15, dist = 10, target = 1, f = 50, t = "ground"},        
         move2 = {name = "Ice Fang", level = 80, cd = 15, dist = 1, target = 1, f = 50, t = "ice"},
         move3 = {name = "Mud Bomb", level = 80, cd = 20, dist = 10, target = 1, f = 60, t = "ground"},
         move4 = {name = "Icy Wind", level = 80, cd = 25, dist = 1, target = 0, f = 45, t = "ice"},
         move5 = {name = "Powder Snow", level = 80, cd = 30, dist = 1, target = 0, f = 60, t = "ice"},     --fazer powder snow
         move6 = {name = "Ice Beam", level = 82, cd = 30, dist = 1, target = 0, f = 100, t = "ice"},        --fazer frost breath
         move7 = {name = "Two Face Shock", level = 84, cd = 40, dist = 1, target = 0, f = 60, t = "unknow"},      
         move8 = {name = "Earthquake", level = 90, cd = 60, dist = 1, target = 0, f = 18, t = "ground"},       
         move9 = {name = "Blizzard", level = 88, cd = 80, dist = 1, target = 0, f = 80, t = "ice"},
         },
["Corsola"] = {move1 = {name = "Tackle", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
          move2 = {name = "Bubbles", level = 50, cd = 10, dist = 10, target = 1, f = 40, t = "water"},
          move3 = {name = "Bubblebeam", level = 50, cd = 20, dist = 10, target = 1, f = 21, t = "water"},
          move4 = {name = "Rock Blast", level = 50, cd = 35, dist = 1, target = 0, f = 90, t = "rock"},
          move5 = {name = "Power Gem", level = 50, cd = 40, dist = 1, target = 0, f = 90, t = "rock"},
          move6 = {name = "Ancient Power", level = 65, cd = 50, dist = 1, target = 0, f = 100, t = "rock"},
          move7 = {name = "Restore", level = 55, cd = 100, dist = 1, target = 0, f = 0, t = "normal"},          --fazer recorver
          move8 = {name = "Harden", level = 60, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
          },
["Remoraid"] = {move1 = {name = "Ice Beam", level = 10, cd = 15, dist = 1, target = 0, f = 195, t = "ice"},
          move2 = {name = "Water Gun", level = 12, cd = 15, dist = 1, target = 0, f = 55, t = "water"},
          move3 = {name = "Waterball", level = 10, cd = 10, dist = 10, target = 1, f = 65, t = "water"},
          move4 = {name = "Bubblebeam", level = 16, cd = 20, dist = 10, target = 1, f = 21, t = "water"},
          },

["Octillery"] = {move1 = {name = "Ice Beam", level = 70, cd = 20, dist = 1, target = 0, f = 80, t = "ice"},
          move2 = {name = "Water Gun", level = 70, cd = 15, dist = 1, target = 0, f = 55, t = "water"},
          move3 = {name = "Waterball", level = 70, cd = 10, dist = 10, target = 1, f = 40, t = "water"},       
          move4 = {name = "Bubblebeam", level = 70, cd = 20, dist = 10, target = 1, f = 21, t = "water"},
          move5 = {name = "Aurora Beam", level = 70, cd = 40, dist = 1, target = 0, f = 80, t = "ice"},
          move6 = {name = "Hyper Beam", level = 76, cd = 50, dist = 1, target = 0, f = 80, t = "normal"},
          move7 = {name = "Octazooka", level = 74, cd = 45, dist = 1, target = 0, f = 80, t = "water"},
          move8 = {name = "Surf", level = 80, cd = 60, dist = 1, target = 0, f = 75, t = "water"},
          },                                                 --15
["Delibird"] = {move1 = {name = "Present", level = 40, cd = 15, dist = 10, target = 1, f = 70, t = "normal"},      
          move2 = {name = "Doubleslap", level = 40, cd = 10, dist = 1, target = 1, f = 25, t = "normal"},
          move3 = {name = "Pluck", level = 45, cd = 15, dist = 1, target = 1, f = 60, t = "flying"},
          move4 = {name = "Wing Attack", level = 42, cd = 25, dist = 1, target = 0, f = 75, t = "flying"},       --fazer frost breath
          move5 = {name = "Ice Beam", level = 40, cd = 30, dist = 1, target = 0, f = 195, t = "ice"},
          move6 = {name = "Blizzard", level = 50, cd = 70, dist = 1, target = 0, f = 150, t = "ice"},
          move7 = {name = "Rest", level = 45, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
          },
["Mantine"] = {move1 = {name = "Super Sonic", level = 80, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
          move2 = {name = "Headbutt", level = 80, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
          move3 = {name = "Bubbles", level = 80, cd = 10, dist = 10, target = 1, f = 40, t = "water"},
          move4 = {name = "Bubblebeam", level = 82, cd = 25, dist = 10, target = 1, f = 21, t = "water"},
          move5 = {name = "Air Slash", level = 83, cd = 60, dist = 1, target = 0, f = 100, t = "flying"},
          move6 = {name = "Water Pulse", level = 80, cd = 30, dist = 1, target = 0, f = 70, t = "water"},
          move7 = {name = "Wing Attack", level = 85, cd = 30, dist = 1, target = 0, f = 75, t = "flying"},
          move8 = {name = "Surf", level = 85, cd = 50, dist = 1, target = 0, f = 125, t = "water"},
          move9 = {name = "Hydropump", level = 95, cd = 70, dist = 1, target = 0, f = 120, t = "water"},
          move10 = {name = "Agility", level = 80, cd = 30, dist = 1, target = 0, f = 0, t = "flying"},
          },
["Skarmory"] = {move1 = {name = "Sand Attack", level = 90, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
          move2 = {name = "Peck", level = 90, cd = 10, dist = 1, target = 1, f = 25, t = "flying"},
          move3 = {name = "Slash", level = 90, cd = 15, dist = 1, target = 1, f = 60, t = "normal"},
          move4 = {name = "Swift", level = 90, cd = 15, dist = 10, target = 1, f = 30, t = "normal"},
          move5 = {name = "Steel Wing", level = 98, cd = 25, dist = 1, target = 0, f = 30, t = "steel"},
          move6 = {name = "Air Slash", level = 93, cd = 50, dist = 1, target = 0, f = 50, t = "flying"},   
          move7 = {name = "Air Cutter", level = 98, cd = 45, dist = 1, target = 0, f = 40, t = "flying"},
        --  move8 = {name = "Cannon Ball", level = 115, cd = 7, dist = 10, target = 0, f = 80, t = "steel"},
          move8 = {name = "Mega Steel Wing", level = 80, cd = 30, dist = 1, target = 0, f = 70, t = "steel"},
          move9 = {name = "Aerial Ace", level = 94, cd = 80, dist = 1, target = 0, f = 120, t = "flying"},   
          move10 = {name = "Agility", level = 90, cd = 30, dist = 1, target = 0, f = 0, t = "flying"},
         },
["Houndour"] = {move1 = {name = "Roar", level = 23, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
          move2 = {name = "Bite", level = 20, cd = 10, dist = 1, target = 1, f = 25, t = "dark"},
          move3 = {name = "Crunch", level = 20, cd = 15, dist = 1, target = 1, f = 90, t = "dark"},
          move4 = {name = "Faint Attack", level = 22, cd = 20, dist = 1, target = 1, f = 32, t = "dark"},
          move5 = {name = "Ember", level = 20, cd = 15, dist = 10, target = 1, f = 20, t = "fire"},
          move6 = {name = "Flamethrower", level = 20, cd = 20, dist = 1, target = 0, f = 35, t = "fire"},
          move7 = {name = "Fire Fang", level = 25, cd = 25, dist = 1, target = 1, f = 34, t = "fire"},
         },
["Houndoom"] = {move1 = {name = "Roar", level = 90, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
          move2 = {name = "Bite", level = 80, cd = 10, dist = 1, target = 1, f = 65, t = "dark"},
          move3 = {name = "Crunch", level = 80, cd = 15, dist = 1, target = 1, f = 85, t = "dark"},
          move4 = {name = "Ember", level = 80, cd = 15, dist = 10, target = 1, f = 75, t = "fire"},
          move5 = {name = "Faint Attack", level = 80, cd = 20, dist = 1, target = 1, f = 65, t = "dark"},
          move6 = {name = "Dark Wave", level = 80, cd = 25, dist = 1, target = 0, f = 80, t = "dark"},
          move7 = {name = "Flamethrower", level = 80, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
          move8 = {name = "Fire Fang", level = 80, cd = 25, dist = 1, target = 1, f = 65, t = "fire"},
          move9 = {name = "Fire Blast", level = 82, cd = 40, dist = 1, target = 0, f = 120, t = "fire"},
          move10 = {name = "Inferno", level = 90, cd = 75, dist = 1, target = 0, f = 150, t = "fire"},   
         },
["Kingdra"] = {move1 = {name = "Mud Shot", level = 90, cd = 15, dist = 10, target = 1, f = 40, t = "ground"},
          move2 = {name = "SmokeScreen", level = 91, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
          move3 = {name = "Rash Scald", level = 95, cd = 40, dist = 1, target = 0, f = 60, t = "water"},
          move4 = {name = "Bubbles", level = 90, cd = 15, dist = 10, target = 1, f = 65, t = "water"},
          move5 = {name = "Bubblebeam", level = 90, cd = 20, dist = 10, target = 1, f = 65, t = "water"},
          move6 = {name = "Water Gun", level = 90, cd = 25, dist = 1, target = 0, f = 58, t = "water"},
          move7 = {name = "Twister", level = 90, cd = 45, dist = 1, target = 0, f = 75, t = "dragon"},
          move8 = {name = "Dragon Pulse", level = 100, cd = 45, dist = 1, target = 0, f = 70, t = "dragon"},
          move9 = {name = "Hydropump", level = 100, cd = 80, dist = 1, target = 0, f = 85, t = "water"},
          move10 = {name = "Dragon Dance", level = 100, cd = 80, dist = 1, target = 0, f = 0, t = "dragon"},   
         },
["Phanpy"] = {move1 = {name = "Tackle", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
          move2 = {name = "Take Down", level = 24, cd = 15, dist = 1, target = 0, f = 60, t = "normal"},      
          move3 = {name = "Horn Attack", level = 20, cd = 15, dist = 2, target = 1, f = 50, t = "normal"},
          move4 = {name = "Rollout", level = 26, cd = 25, dist = 1, target = 0, f = 25, t = "rock"},
          move5 = {name = "Defense Curl", level = 28, cd = 35, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Donphan"] = {move1 = {name = "Mud Slap", level = 80, cd = 30, dist = 10, target = 1, f = 50, t = "ground"},
          move2 = {name = "Fire Fang", level = 82, cd = 18, dist = 1, target = 1, f = 68, t = "fire"},      
          move3 = {name = "Horn Attack", level = 80, cd = 15, dist = 2, target = 1, f = 50, t = "normal"},
          move4 = {name = "Rollout", level = 80, cd = 25, dist = 1, target = 0, f = 37, t = "rock"},
          move5 = {name = "Cannon Ball", level = 88, cd = 40, dist = 1, target = 0, f = 70, t = "ground"},
          move6 = {name = "Bulldoze", level = 80, cd = 40, dist = 1, target = 0, f = 80, t = "ground"},
          move7 = {name = "Scary Face", level = 82, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"},          
          move8 = {name = "Earthquake", level = 86, cd = 70, dist = 1, target = 0, f = 30, t = "ground"},
          move9 = {name = "Defense Curl", level = 86, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
         },
["Stantler"] = {move1 = {name = "Sand Attack", level = 50, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
          move2 = {name = "Tackle", level = 50, cd = 15, dist = 1, target = 1, f = 80, t = "normal"},            
          move3 = {name = "Stomp", level = 58, cd = 30, dist = 1, target = 0, f = 90, t = "normal"}, 
             move4 = {name = "Confuse Ray", level = 54, cd = 35, dist = 10, target = 1, f = 65, t = "ghost"},   
          move5 = {name = "Take Down", level = 50, cd = 20, dist = 1, target = 0, f = 60, t = "normal"},
          move6 = {name = "Jump Kick", level = 56, cd = 30, dist = 1, target = 0, f = 80, t = "fighting"}, 
          move7 = {name = "Calm Mind", level = 50, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},    
          move8 = {name = "Hypnosis", level = 50, cd = 60, dist = 10, target = 1, f = 0, t = "psychic"},
          move9 = {name = "Stampade", level = 55, cd = 30, dist = 10, target = 0, f = 125, t = "normal"},
          },
          
["Smeargle"] = {move1 = {name = "Sketch", level = 10, cd = 10, dist = 1, target = 0, f = 0, t = "normal"},
          move2 = {name = "Sketch", level = 10, cd = 10, dist = 1, target = 1, f = 0, t = "normal"},            
          move3 = {name = "Sketch", level = 10, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
          move4 = {name = "Sketch", level = 10, cd = 18, dist = 1, target = 0, f = 0, t = "normal"},
          move5 = {name = "Sketch", level = 10, cd = 22, dist = 1, target = 0, f = 0, t = "normal"},
          move6 = {name = "Sketch", level = 10, cd = 22, dist = 1, target = 0, f = 0, t = "normal"},
          move7 = {name = "Sketch", level = 10, cd = 22, dist = 1, target = 0, f = 0, t = "normal"},
          move8 = {name = "Sketch", level = 10, cd = 22, dist = 1, target = 0, f = 0, t = "normal"},
          },
          
["Smeargle 1"] = {move1 = {name = "Sketch 1", level = 10, cd = 10, dist = 1, target = 0, f = 0, t = "ground"},
          },
    
["Smeargle 2"] = {move1 = {name = "Sketch 1", level = 20, cd = 10, dist = 1, target = 0, f = 0, t = "ground"},
          move2 = {name = "Sketch 2", level = 20, cd = 10, dist = 1, target = 1, f = 0, t = "normal"},
          },
        
["Smeargle 3"] = {move1 = {name = "Sketch 1", level = 30, cd = 10, dist = 1, target = 0, f = 0, t = "ground"},
          move2 = {name = "Sketch 2", level = 30, cd = 10, dist = 1, target = 1, f = 0, t = "normal"},            
          move3 = {name = "Sketch 3", level = 30, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
          },

["Smeargle 4"] = {move1 = {name = "Sketch 1", level = 40, cd = 10, dist = 1, target = 0, f = 0, t = "ground"},
          move2 = {name = "Sketch 2", level = 40, cd = 10, dist = 1, target = 1, f = 0, t = "normal"},            
          move3 = {name = "Sketch 3", level = 40, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
          move4 = {name = "Sketch 4", level = 40, cd = 18, dist = 1, target = 0, f = 0, t = "normal"},
          },
          
["Smeargle 5"] = {move1 = {name = "Sketch 1", level = 50, cd = 10, dist = 1, target = 0, f = 0, t = "ground"},
          move2 = {name = "Sketch 2", level = 50, cd = 10, dist = 1, target = 1, f = 0, t = "normal"},            
          move3 = {name = "Sketch 3", level = 50, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
          move4 = {name = "Sketch 4", level = 50, cd = 18, dist = 1, target = 0, f = 0, t = "normal"},
          move5 = {name = "Sketch 5", level = 50, cd = 22, dist = 1, target = 0, f = 0, t = "normal"},
          },
    
["Smeargle 6"] = {move1 = {name = "Sketch 1", level = 60, cd = 10, dist = 1, target = 0, f = 0, t = "ground"},
          move2 = {name = "Sketch 2", level = 60, cd = 10, dist = 1, target = 1, f = 0, t = "normal"},            
          move3 = {name = "Sketch 3", level = 60, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
          move4 = {name = "Sketch 4", level = 60, cd = 18, dist = 1, target = 0, f = 0, t = "normal"},
          move5 = {name = "Sketch 5", level = 60, cd = 22, dist = 1, target = 0, f = 0, t = "normal"},
          move6 = {name = "Sketch 6", level = 60, cd = 22, dist = 1, target = 0, f = 0, t = "normal"},
          },

["Smeargle 7"] = {move1 = {name = "Sketch 1", level = 70, cd = 10, dist = 1, target = 0, f = 0, t = "ground"},
          move2 = {name = "Sketch 2", level = 70, cd = 10, dist = 1, target = 1, f = 0, t = "normal"},            
          move3 = {name = "Sketch 3", level = 70, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
          move4 = {name = "Sketch 4", level = 70, cd = 18, dist = 1, target = 0, f = 0, t = "normal"},
          move5 = {name = "Sketch 5", level = 70, cd = 22, dist = 1, target = 0, f = 0, t = "normal"},
          move6 = {name = "Sketch 6", level = 70, cd = 22, dist = 1, target = 0, f = 0, t = "normal"},
          move7 = {name = "Sketch 7", level = 70, cd = 22, dist = 1, target = 0, f = 0, t = "normal"},
          },
    
["Smeargle 8"] = {move1 = {name = "Sketch 1", level = 80, cd = 10, dist = 1, target = 0, f = 0, t = "ground"},
          move2 = {name = "Sketch 2", level = 80, cd = 10, dist = 1, target = 1, f = 0, t = "normal"},            
          move3 = {name = "Sketch 3", level = 80, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
          move4 = {name = "Sketch 4", level = 80, cd = 18, dist = 1, target = 0, f = 0, t = "normal"},
          move5 = {name = "Sketch 5", level = 80, cd = 22, dist = 1, target = 0, f = 0, t = "normal"},
          move6 = {name = "Sketch 6", level = 80, cd = 22, dist = 1, target = 0, f = 0, t = "normal"},
          move7 = {name = "Sketch 7", level = 80, cd = 22, dist = 1, target = 0, f = 0, t = "normal"},
          move8 = {name = "Sketch 8", level = 80, cd = 22, dist = 1, target = 0, f = 0, t = "normal"},
          },      
          
["Tyrogue"] = {move1 = {name = "Triple Punch", level = 30, cd = 15, dist = 1, target = 1, f = 70, t = "fighting"},
          move2 = {name = "Mega Punch", level = 32, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
          move3 = {name = "Multi-Punch", level = 36, cd = 30, dist = 1, target = 0, f = 70, t = "fighting"},
          move4 = {name = "Triple Kick", level = 30, cd = 15, dist = 1, target = 1, f = 70, t = "fighting"},
          move5 = {name = "Mega Kick", level = 32, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
          move6 = {name = "Multi-Kick", level = 36, cd = 30, dist = 1, target = 0, f = 70, t = "fighting"},
          },
["Hitmontop"] = {move1 = {name = "Fighter Spirit", level = 60, cd = 30, dist = 1, target = 0, f = 0, t = "fighting"},
          move2 = {name = "Triple Kick", level = 60, cd = 15, dist = 1, target = 1, f = 70, t = "fighting"},
          move3 = {name = "Mega Kick", level = 60, cd = 16, dist = 1, target = 1, f = 85, t = "fighting"},
          move4 = {name = "Revenge", level = 60, cd = 40, dist = 1, target = 0, f = 40, t = "fighting"},
          move5 = {name = "Rolling Kick", level = 65, cd = 25, dist = 1, target = 0, f = 190, t = "fighting"},          
          move6 = {name = "Counter Spin", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "fighting", passive = "sim"},
          move7 = {name = "Evasion", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "bug", passive = "sim"},
          move8 = {name = "Foresight", level = 1, cd = 0, dist = 1, target = 1, f = 45, t = "fighting", passive = "sim"},
          -- Fazer Counter Spin (Counter spin = doCastSpell Counter Helix)
         },
["Smoochum"] = {move1 = {name = "Lovely Kiss", level = 30, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
          move2 = {name = "Doubleslap", level = 30, cd = 10, dist = 1, target = 1, f = 25, t = "normal"},
          move3 = {name = "Psywave", level = 30, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
          move4 = {name = "Psy Pulse", level = 30, cd = 15, dist = 10, target = 1, f = 35, t = "psychic"},
          move5 = {name = "Ice Punch", level = 30, cd = 20, dist = 1, target = 1, f = 65, t = "ice"},
          move6 = {name = "Ice Beam", level = 30, cd = 30, dist = 1, target = 0, f = 195, t = "ice"},
          move7 = {name = "Icy Wind", level = 34, cd = 25, dist = 1, target = 0, f = 45, t = "ice"},
          move8 = {name = "Aurora Beam", level = 40, cd = 35, dist = 1, target = 0, f = 190, t = "ice"},
         },
["Elekid"] = {move1 = {name = "Quick Attack", level = 30, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Thunder Punch", level = 30, cd = 20, dist = 1, target = 1, f = 75, t = "electric"},
          move3 = {name = "Thunder Shock", level = 30, cd = 10, dist = 10, target = 1, f = 55, t = "electric"},
          move4 = {name = "Thunder Bolt", level = 30, cd = 25, dist = 10, target = 1, f = 39, t = "electric"},
          move5 = {name = "Thunder Wave", level = 30, cd = 25, dist = 1, target = 0, f = 70, t = "electric"},
          move6 = {name = "Thunder", level = 40, cd = 40, dist = 1, target = 0, f = 125, t = "electric"},
          move7 = {name = "Shock-Counter", level = 1, cd = 0, dist = 10, target = 0, f = 50, t = "electric", passive = "sim"},
         },
["Magby"] = {move1 = {name = "Scratch", level = 30, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
          move2 = {name = "Fire Punch", level = 32, cd = 20, dist = 1, target = 1, f = 65, t = "fire"},
          move3 = {name = "Ember", level = 30, cd = 10, dist = 10, target = 1, f = 40, t = "fire"},
          move4 = {name = "Flamethrower", level = 30, cd = 25, dist = 1, target = 0, f = 80, t = "fire"},
          move5 = {name = "Fireball", level = 30, cd = 20, dist = 10, target = 1, f = 65, t = "fire"},
          move6 = {name = "Fire Blast", level = 40, cd = 40, dist = 1, target = 0, f = 100, t = "fire"},
          move7 = {name = "Lava-Counter", level = 1, cd = 0, dist = 10, target = 0, f = 50, t = "fire", passive = "sim"},
         },
         
["Miltank"] = {move1 = {name = "Tackle", level = 80, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
          move2 = {name = "Body Slam", level = 85, cd = 15, dist = 1, target = 1, f = 80, t = "normal"},
          move3 = {name = "Stomp", level = 85, cd = 30, dist = 1, target = 0, f = 90, t = "normal"},                
          move4 = {name = "Rollout", level = 80, cd = 40, dist = 1, target = 0, f = 45, t = "rock"},
          move5 = {name = "Cannon Ball", level = 80, cd = 30, dist = 1, target = 0, f = 90, t = "ground"},
          move6 = {name = "Milk Drink", level = 80, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, 
          move7 = {name = "Heal Bell", level = 80, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, 
          move8 = {name = "Defense Curl", level = 80, cd = 35, dist = 1, target = 0, f = 0, t = "normal"},
          },
          
["Blissey"] = {move1 = {name = "Doubleslap", level = 100, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
          move2 = {name = "Egg Bomb", level = 100, cd = 10, dist = 10, target = 1, f = 70, t = "normal"},
          move3 = {name = "Great Love", level = 108, cd = 60, dist = 1, target = 0, f = 50, t = "normal"},          
          move4 = {name = "Sing", level = 100, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
          move5 = {name = "Healarea", level = 100, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
          move6 = {name = "Emergency Call", level = 100, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},--fazer protection
          move7 = {name = "Protection", level = 106, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},  
          move8 = {name = "Softboiled", level = 106, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},            
          move9 = {name = "Egg Rain", level = 105, cd = 50, dist = 1, target = 0, f = 150, t = "normal"},
            move10 = {name = "Charm", level = 100, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
          -- softboiled (talvez eu faça essa spell como passiva pq vai ficar roubado o poke ter 2 curas)
          -- softboiled só quem pode ter é chansey e blissey, mas as 2 tem que ter healarea, dai 2 curas fica roubado.
         },
["Entei"] = {move1 = {name = "Dragon Claw", level = 5, cd = 12, dist = 1, target = 1, f = 60, t = "dragon"},
            move2 = {name = "Ember", level = 11, cd = 10, dist = 8, target = 1, f = 40, t = "fire"},
            move3 = {name = "Flamethrower", level = 17, cd = 16, dist = 1, target = 0, f = 80, t = "fire"},
            move4 = {name = "Fireball", level = 16, cd = 20, dist = 4, target = 1, f = 65, t = "fire"},
            move5 = {name = "Fire Fang", level = 19, cd = 16, dist = 1, target = 1, f = 68, t = "fire"},
            move6 = {name = "Raging Blast", level = 25, cd = 28, dist = 1, target = 0, f = 100, t = "fire"},
            move7 = {name = "Fire Blast", level = 33, cd = 54, dist = 1, target = 0, f = 120, t = "fire"},
            move8 = {name = "Wing Attack", level = 28, cd = 28, dist = 1, target = 0, f = 75, t = "flying"},
            move9 = {name = "Magma Storm", level = 58, cd = 81, dist = 1, target = 0, f = 95, t = "fire"},
            move10 = {name = "Scary Face", level = 58, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"},
            move11 = {name = "Ancient Fury", level = 64, cd = 32, dist = 1, target = 0, f = 0, t = "normal"},
          move12 = {name = "Lava-Counter", level = 1, cd = 0, dist = 10, target = 0, f = 50, t = "fire", passive = "sim"},
         },
["Raikou"] = {move1 = {name = "Quick Attack", level = 32, cd = 8, dist = 2, target = 1, f = 40, t = "normal"},
            move2 = {name = "Thunder Punch", level = 36, cd = 16, dist = 1, target = 1, f = 75, t = "electric"},
            move3 = {name = "Thunder Shock", level = 35, cd = 8, dist = 4, target = 1, f = 55, t = "electric"},
            move4 = {name = "Thunder Bolt", level = 37, cd = 20, dist = 4, target = 1, f = 39, t = "electric"},
            move5 = {name = "Thunder Wave", level = 38, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
            move6 = {name = "Thunder", level = 43, cd = 28, dist = 1, target = 0, f = 100, t = "electric"},
            move7 = {name = "Electric Storm", level = 51, cd = 72, dist = 1, target = 0, f = 105, t = "electric"},
            move8 = {name = "Shock-Counter", level = 1, cd = 0, dist = 6, target = 0, f = 50, t = "electric", passive = "sim"},
         },
["Suicune"] = {move1 = {name = "Headbutt", level = 56, cd = 12, dist = 1, target = 1, f = 50, t = "normal"},
          move2 = {name = "Bubbles", level = 9, cd = 8, dist = 10, target = 1, f = 40, t = "water"},
          move3 = {name = "Water Gun", level = 15, cd = 16, dist = 1, target = 0, f = 55, t = "water"},
          move4 = {name = "Waterball", level = 12, cd = 20, dist = 10, target = 1, f = 65, t = "water"},
          move5 = {name = "Aqua Tail", level = 20, cd = 16, dist = 1, target = 1, f = 50, t = "water"},
          move6 = {name = "Bubble Blast", level = 17, cd = 32, dist = 1, target = 0, f = 100, t = "water"},
          move7 = {name = "Hydro Cannon", level = 29, cd = 54, dist = 1, target = 0, f = 95, t = "water"},
          move8 = {name = "Skull Bash", level = 44, cd = 36, dist = 1, target = 0, f = 100, t = "normal"},
          move9 = {name = "Hydropump", level = 59, cd = 81, dist = 1, target = 0, f = 125, t = "water"},
},
["Larvitar"] = {move1 = {name = "Bite", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
          move2 = {name = "Crunch", level = 20, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},
          move3 = {name = "Dark Ball", level = 20, cd = 15, dist = 10, target = 1, f = 35, t = "dark"},  
          move4 = {name = "Stone Edge", level = 20, cd = 15, dist = 10, target = 1, f = 30, t = "rock"},     
          move5 = {name = "Hyper Beam", level = 30, cd = 50, dist = 1, target = 0, f = 190, t = "normal"},
          move6 = {name = "Sand Storm", level = 25, cd = 50, dist = 1, target = 0, f = 0, t = "ground"},
         },
["Pupitar"] = {move1 = {name = "Bite", level = 60, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
          move2 = {name = "Crunch", level = 60, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},
          move3 = {name = "Dark Ball", level = 60, cd = 15, dist = 10, target = 1, f = 35, t = "dark"},  
          move4 = {name = "Rock Slide", level = 60, cd = 15, dist = 10, target = 1, f = 35, t = "rock"},
          move5 = {name = "Stone Edge", level = 60, cd = 15, dist = 10, target = 1, f = 30, t = "rock"},     
          move6 = {name = "Earthquake", level = 65, cd = 50, dist = 1, target = 0, f = 15, t = "ground"},
          move7 = {name = "Hyper Beam", level = 67, cd = 50, dist = 1, target = 0, f = 190, t = "normal"},
          move8 = {name = "Sand Storm", level = 60, cd = 50, dist = 1, target = 0, f = 0, t = "ground"},
         },
["Tyranitar"] = {move1 = {name = "Bite", level = 100, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
          move2 = {name = "Dark Wave", level = 100, cd = 20, dist = 1, target = 0, f = 65, t = "dark"},
          move3 = {name = "Crunch", level = 100, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},             --opicional
          move4 = {name = "Dark Ball", level = 100, cd = 20, dist = 10, target = 1, f = 70, t = "dark"},
          move5 = {name = "Rock Slide", level = 100, cd = 20, dist = 10, target = 1, f = 50, t = "rock"},   
          move6 = {name = "Stone Edge", level = 100, cd = 15, dist = 10, target = 1, f = 60, t = "rock"},
          move7 = {name = "Assurance", level = 106, cd = 50, dist = 1, target = 0, f = 70, t = "ground"},    
          move8 = {name = "Hyper Beam", level = 108, cd = 50, dist = 1, target = 0, f = 190, t = "normal"},
          move9 = {name = "Epicenter", level = 100, cd = 50, dist = 1, target = 0, f = 150, t = "ground"},
          move10 = {name = "Sand Storm", level = 102, cd = 60, dist = 1, target = 0, f = 125, t = "ghost"},      
          move11 = {name = "Mega - Tyranitar", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "ghost", mega = 1},      
         },
["Lugia"] = {move1 = {name = "Whirlwind", level = 11, cd = 12, dist = 1, target = 0, f = 72, t = "flying"},
          move2 = {name = "Hydropump", level = 11, cd = 3, dist = 1, target = 0, f = 120, t = "water"},
          move3 = {name = "Ancient Power", level = 11, cd = 4, dist = 1, target = 0, f = 100, t = "rock"},
          move4 = {name = "Restore", level = 11, cd = 5, dist = 1, target = 0, f = 0, t = "normal"},
          move5 = {name = "Future Sight", level = 11, cd = 9, dist = 1, target = 0, f = 0, t = "psychic"},
          move6 = {name = "Calm Mind", level = 11, cd = 8, dist = 1, target = 0, f = 0, t = "psychic"},
          move7 = {name = "Draco Meteor", level = 11, cd = 7, dist = 1, target = 0, f = 120, t = "dragon"},
          move8 = {name = "Bubble Blast", level = 11, cd = 6, dist = 1, target = 0, f = 125, t = "water"},
          move9 = {name = "Future Sight", level = 11, cd = 13, dist = 1, target = 0, f = 130, t = "psychic"},
},
["Ho-oh"] = {move1 = {name = "Whirlwind", level = 11, cd = 30, dist = 1, target = 0, f = 72, t = "flying"},
          move2 = {name = "Sunny Day", level = 11, cd = 35, dist = 1, target = 0, f = 0, t = "fire"},
          move3 = {name = "Fire Blast", level = 11, cd = 40, dist = 1, target = 0, f = 100, t = "fire"},
          move4 = {name = "Sacred Fire", level = 16, cd = 20, dist = 4, target = 1, f = 90, t = "fire"},
          move5 = {name = "Ancient Power", level = 11, cd = 50, dist = 1, target = 0, f = 100, t = "rock"},
          move6 = {name = "Restore", level = 11, cd = 100, dist = 1, target = 0, f = 0, t = "normal"},
          move7 = {name = "Future Sight", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
          move8 = {name = "Calm Mind", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
          move9 = {name = "Lava-Counter", level = 1, cd = 0, dist = 10, target = 0, f = 50, t = "fire", passive = "sim"},
},
["Celebi"] = {move1 = {name = "Body Slam", level = 56, cd = 12, dist = 1, target = 1, f = 80, t = "normal"},  
         move2 = {name = "Razor Leaf", level = 12, cd = 7, dist = 10, target = 1, f = 33, t = "grass"},
         move3 = {name = "Vine Whip", level = 19, cd = 16, dist = 1, target = 0, f = 65, t = "grass"},
         move4 = {name = "Headbutt", level = 16, cd = 12, dist = 1, target = 1, f = 50, t = "normal"},
         move5 = {name = "Leech Seed", level = 16, cd = 28, dist = 10, target = 1, f = 1, t = "grass"},
         move6 = {name = "Bullet Seed", level = 28, cd = 28, dist = 10, target = 1, f = 8, t = "grass"},
         move7 = {name = "Solar Beam", level = 31, cd = 54, dist = 1, target = 0, f = 190, t = "grass"},
         move8 = {name = "Sleep Powder", level = 20, cd = 72, dist = 1, target = 0, f = 0, t = "normal"},
         move9 = {name = "Stun Spore", level = 18, cd = 36, dist = 1, target = 0, f = 0, t = "normal"},
         move10 = {name = "Poison Powder", level = 17, cd = 36, dist = 1, target = 0, f = 0, t = "normal"},
         move11 = {name = "Leaves Fury", level = 60, cd = 81, dist = 1, target = 0, f = 150, t = "grass"},
         },    
         
--------------------------------------------- 3 geracao or hoeen ------

["Treecko"] = {move1 = {name = "Quick Attack", level = 10, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},  
         move2 = {name = "Leaf Blade", level = 10, cd = 10, dist = 10, target = 1, f = 50, t = "grass"},
         move3 = {name = "Fury Cutter", level = 15, cd = 15, dist = 1, target = 0, f = 50, t = "bug"},
         move4 = {name = "X-Scissor", level = 18, cd = 30, dist = 1, target = 1, f = 50, t = "bug"},
         move5 = {name = "Giga Drain", level = 20, cd = 60, dist = 10, target = 1, f = 15, t = "grass"},
         move6 = {name = "Agility", level = 22, cd = 20, dist = 1, target = 0, f = 95, t = "flying"},
         },
         
["Grovyle"] = {move1 = {name = "Quick Attack", level = 40, cd = 15, dist = 1, target = 1, f = 80, t = "normal"},  
         move2 = {name = "Leaf Blade", level = 40, cd = 10, dist = 10, target = 1, f = 33, t = "grass"},
         move3 = {name = "Magical Leaf", level = 40, cd = 25, dist = 1, target = 0, f = 65, t = "grass"},
         move4 = {name = "Fury Cutter", level = 45, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
         move5 = {name = "Pursuit", level = 40, cd = 15, dist = 10, target = 1, f = 45, t = "grass"},
         move6 = {name = "Night Slash", level = 40, cd = 25, dist = 1, target = 0, f = 95, t = "grass"},
         move7 = {name = "X-Scissor", level = 40, cd = 30, dist = 1, target = 0, f = 60, t = "bug"},
         move8 = {name = "Giga Drain", level = 45, cd = 60, dist = 1, target = 0, f = 35, t = "normal"},
         move9 = {name = "Agility", level = 40, cd = 30, dist = 1, target = 0, f = 0, t = "flying"},
         },
         
["Sceptile"] = {move1 = {name = "Quick Attack", level = 80, cd = 15, dist = 1, target = 1, f = 80, t = "normal"},  
         move2 = {name = "Leaf Blade", level = 80, cd = 10, dist = 10, target = 1, f = 33, t = "grass"},
         move3 = {name = "Magical Leaf", level = 80, cd = 25, dist = 1, target = 0, f = 65, t = "grass"},
         move4 = {name = "Fury Cutter", level = 85, cd = 15, dist = 1, target = 0, f = 50, t = "normal"},
         move5 = {name = "Pursuit", level = 80, cd = 15, dist = 10, target = 1, f = 45, t = "grass"},
         move6 = {name = "Night Slash", level = 80, cd = 25, dist = 1, target = 0, f = 95, t = "grass"},
         move7 = {name = "X-Scissor", level = 80, cd = 30, dist = 1, target = 0, f = 65, t = "bug"},
         move8 = {name = "Dual Chop", level = 80, cd = 15, dist = 1, target = 0, f = 35, t = "dragon"},
         move9 = {name = "Frenzy Plant", level = 90, cd = 60, dist = 1, target = 0, f = 190, t = "normal"},
         move10 = {name = "Agility", level = 80, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
         move11 = {name = "Mega - Sceptile", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "normal", mega = 1},
         },        

["Torchic"] = {move1 = {name = "Quick Attack", level = 10, cd = 12, dist = 1, target = 1, f = 80, t = "normal"},  
         move2 = {name = "Ember", level = 10, cd = 10, dist = 10, target = 1, f = 65, t = "fire"},
         move3 = {name = "Flamethrower", level = 15, cd = 20, dist = 10, target = 0, f = 80, t = "fire"},
         move4 = {name = "Drill Peck", level = 18, cd = 15, dist = 10, target = 1, f = 57, t = "normal"},
         move5 = {name = "Overheat", level = 20, cd = 60, dist = 10, target = 0, f = 95, t = "fire"},         
         move6 = {name = "Double Team", level = 22, cd = 30, dist = 10, target = 0, f = 190, t = "normal"},
         },
["Combusken"] = {move1 = {name = "Quick Attack", level = 40, cd = 15, dist = 1, target = 1, f = 80, t = "normal"},  
         move2 = {name = "Ember", level = 40, cd = 10, dist = 10, target = 1, f = 50, t = "fire"},
         move3 = {name = "Mega Kick", level = 40, cd = 20, dist = 1, target = 1, f = 65, t = "fighting"},
         move4 = {name = "Fire Punch", level = 40, cd = 20, dist = 1, target = 1, f = 50, t = "fire"},
         move5 = {name = "Blaze Kick", level = 40, cd = 20, dist = 10, target = 1, f = 1, t = "fire"},         
         move6 = {name = "Flare Blitz", level = 50, cd = 60, dist = 1, target = 0, f = 80, t = "fire"},
         move7 = {name = "Sky Uppercut", level = 48, cd = 28, dist = 1, target = 1, f = 190, t = "fighting"},
         move8 = {name = "Bulk Up", level = 40, cd = 40, dist = 1, target = 0, f = 0, t = "fire"},
         },
["Blaziken"] = {move1 = {name = "Quick Attack", level = 80, cd = 15, dist = 2, target = 1, f = 80, t = "normal"},  
         move2 = {name = "Ember", level = 80, cd = 10, dist = 10, target = 1, f = 33, t = "fire"},
         move3 = {name = "Mega Kick", level = 80, cd = 20, dist = 1, target = 1, f = 65, t = "fighting"},
         move4 = {name = "Double Kick", level = 80, cd = 20, dist = 1, target = 1, f = 50, t = "fighting"},         
         move5 = {name = "Blaze Kick", level = 80, cd = 20, dist = 10, target = 1, f = 1, t = "fire"},
         move6 = {name = "Hi Jump Kick", level = 80, cd = 50, dist = 1, target = 0, f = 95, t = "fighting"},
         move7 = {name = "Sky Uppercut", level = 88, cd = 28, dist = 1, target = 1, f = 120, t = "fighting"},     
         move8 = {name = "Eruption", level = 95, cd = 45, dist = 1, target = 0, f = 95, t = "fire"},
         move9 = {name = "Flare Blitz", level = 90, cd = 60, dist = 1, target = 0, f = 80, t = "fire"},
         move10 = {name = "Bulk Up", level = 90, cd = 40, dist = 1, target = 0, f = 190, t = "fighting"},
         move11 = {name = "Evasion", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "bug", passive = "sim"},
         move12 = {name = "Mega - Blaziken", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "fire", mega = 1},
         },    
         
["Mudkip"] = {move1 = {name = "Aqua Tail", level = 10, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
          move2 = {name = "Mud Slap", level = 10, cd = 10, dist = 10, target = 1, f = 40, t = "ground"},
          move3 = {name = "Water Gun", level = 10, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
          move4 = {name = "Waterball", level = 15, cd = 25, dist = 10, target = 1, f = 65, t = "water"},
          move5 = {name = "Hydropump", level = 22, cd = 80, dist = 1, target = 0, f = 50, t = "water"},
          move6 = {name = "Protect", level = 18, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
         },

["Marshtomp"] = {move1 = {name = "Mud Slap", level = 40, cd = 20, dist = 10, target = 1, f = 40, t = "ground"},
          move2 = {name = "Water Gun", level = 40, cd = 20, dist = 1, target = 0, f = 50, t = "water"},
          move3 = {name = "Waterball", level = 40, cd = 25, dist = 1, target = 1, f = 55, t = "water"},
          move4 = {name = "Aqua Tail", level = 40, cd = 10, dist = 1, target = 1, f = 65, t = "water"},
          move5 = {name = "Muddy Water", level = 40, cd = 35, dist = 1, target = 0, f = 50, t = "water"},
          move6 = {name = "Hydropump", level = 42, cd = 80, dist = 1, target = 0, f = 125, t = "water"},
          move7 = {name = "Protect", level = 48, cd = 40, dist = 1, target = 0, f = 125, t = "normal"},
         },

["Swampert"] = {move1 = {name = "Aqua Tail", level = 80, cd = 10, dist = 1, target = 1, f = 80, t = "water"},
         move2 = {name = "Mud Slap", level = 80, cd = 25, dist = 1, target = 1, f = 40, t = "ground"},
         move3 = {name = "Water Gun", level = 80, cd = 20, dist = 1, target = 0, f = 50, t = "water"},
         move4 = {name = "Waterball", level = 80, cd = 15, dist = 10, target = 1, f = 60, t = "water"},
         move5 = {name = "Hammer Arm", level = 80, cd = 35, dist = 1, target = 0, f = 15, t = "fighting"},
         move6 = {name = "Muddy Water", level = 80, cd = 30, dist = 1, target = 0, f = 50, t = "water"},
         move7 = {name = "Earth Power", level = 80, cd = 45, dist = 1, target = 0, f = 120, t = "ground"},     
         move8 = {name = "Earthquake", level = 87, cd = 60, dist = 1, target = 0, f = 32, t = "ground"},
         move9 = {name = "Hydropump", level = 90, cd = 80, dist = 1, target = 0, f = 90, t = "normal"},
         move10 = {name = "Protect", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},         
         move11 = {name = "Mega - Swampert", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "grass", mega = 1},
         },
         
["Poochyena"] = {move1 = {name = "Roar", level = 40, cd = 40, dist = 1, target = 1, f = 70, t = "normal"},
          move2 = {name = "Bite", level = 30, cd = 10, dist = 10, target = 1, f = 40, t = "dark"},
          move3 = {name = "Crunch", level = 30, cd = 15, dist = 1, target = 0, f = 55, t = "dark"},
          move4 = {name = "Dark Wave", level = 30, cd = 25, dist = 1, target = 0, f = 80, t = "dark"},
          move5 = {name = "Night Slash", level = 30, cd = 20, dist = 1, target = 0, f = 80, t = "dark"},
         },     
     
["Mightyena"] = {move1 = {name = "Roar", level = 90, cd = 40, dist = 1, target = 1, f = 70, t = "normal"},
          move2 = {name = "Bite", level = 80, cd = 10, dist = 10, target = 1, f = 40, t = "dark"},
          move3 = {name = "Crunch", level = 80, cd = 20, dist = 1, target = 0, f = 55, t = "dark"},
          move4 = {name = "Take Down", level = 80, cd = 40, dist = 1, target = 0, f = 55, t = "normal"},    
          move5 = {name = "Stomp", level = 80, cd = 40, dist = 1, target = 0, f = 60, t = "normal"},
          move6 = {name = "Dark Wave", level = 80, cd = 25, dist = 1, target = 0, f = 80, t = "dark"},      
          move7 = {name = "Night Slash", level = 80, cd = 25, dist = 1, target = 0, f = 130, t = "dark"},
          move8 = {name = "Night Daze", level = 86, cd = 80, dist = 1, target = 0, f = 150, t = "dark"},          
         },     
         
["Zigzagoon"] = {move1 = {name = "Tackle", level = 20, cd = 20, dist = 1, target = 1, f = 70, t = "normal"},
          move2 = {name = "Body Slam", level = 20, cd = 10, dist = 1, target = 1, f = 80, t = "normal"},
          move3 = {name = "Take Down", level = 25, cd = 15, dist = 1, target = 0, f = 55, t = "dark"},
          move4 = {name = "Stomp", level = 25, cd = 40, dist = 1, target = 0, f = 90, t = "normal"},    
          move5 = {name = "Quick Feet", level = 1, cd = 1, dist = 1, target = 0, f = 90, t = "normal", passive = "sim"},              
        },
["Linoone"] = {move1 = {name = "Tackle", level = 40, cd = 20, dist = 1, target = 1, f = 70, t = "normal"},
          move2 = {name = "Sand Attack", level = 40, cd = 10, dist = 1, target = 0, f = 0, t = "normal"},
          move3 = {name = "Fury Swipes", level = 42, cd = 15, dist = 10, target = 1, f = 40, t = "normal"},          
          move4 = {name = "Take Down", level = 46, cd = 15, dist = 1, target = 0, f = 80, t = "dark"},
          move5 = {name = "Play Rough", level = 48, cd = 40, dist = 1, target = 1, f = 180, t = "normal"},
          move6 = {name = "Stomp", level = 45, cd = 20, dist = 10, target = 0, f = 80, t = "normal"},
          move7 = {name = "Quick Feet", level = 1, cd = 1, dist = 1, target = 0, f = 90, t = "normal", passive = "sim"},              
        },            

["Wurmple"] =     {move1 = {name = "Tackle", level = 1, cd = 10, dist = 2, target = 1, f = 55, t = "normal"},
          move3 = {name = "Bug Bite", level = 1, cd = 5, dist = 2, target = 1, f = 40, t = "poison"},
          move2 = {name = "String Shot", level = 1, cd = 10, dist = 10, target = 1, f = 0, t = "normal"},
          move3 = {name = "Poison Sting", level = 1, cd = 5, dist = 2, target = 1, f = 40, t = "poison"},
         },    

["Silcoon"] =     {move1 = {name = "Tackle", level = 20, cd = 10, dist = 2, target = 1, f = 55, t = "normal"},
          move2 = {name = "Bug Bite", level = 20, cd = 5, dist = 2, target = 1, f = 40, t = "poison"},
          move3 = {name = "String Shot", level = 22, cd = 10, dist = 10, target = 1, f = 0, t = "normal"},
          move4 = {name = "Poison Sting", level = 20, cd = 5, dist = 2, target = 1, f = 40, t = "poison"},
          move5 = {name = "Harden", level = 25, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},           
          
         },    

["Cascoon"] =     {move1 = {name = "Tackle", level = 20, cd = 10, dist = 2, target = 1, f = 55, t = "normal"},
          move2 = {name = "Bug Bite", level = 20, cd = 5, dist = 2, target = 1, f = 40, t = "poison"},
          move3 = {name = "String Shot", level = 22, cd = 10, dist = 10, target = 1, f = 0, t = "normal"},
          move4 = {name = "Poison Sting", level = 20, cd = 5, dist = 2, target = 1, f = 40, t = "poison"},
          move5 = {name = "Harden", level = 25, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},           
         },        

["Beautifly"] =   {move1 = {name = "Super Sonic", level = 60, cd = 18, dist = 10, target = 1, f = 0, t = "normal"},
          move2 = {name = "Bug Bite", level = 60, cd = 60, dist = 2, target = 1, f = 40, t = "poison"},
          move3 = {name = "Air Cutter", level = 62, cd = 62, dist = 10, target = 0, f = 80, t = "flying"},
          move4 = {name = "Bug Buzz", level = 60, cd = 63, dist = 2, target = 0, f = 40, t = "bug"},
          move5 = {name = "Whirlwind", level = 65, cd = 68, dist = 1, target = 0, f = 70, t = "flying"},          
          move6 = {name = "Gust", level = 68, cd = 30, dist = 1, target = 0, f = 70, t = "flying"},     
          move7 = {name = "Stun Spore", level = 60, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},          
         },                 
        
["Dustox"] =   {move1 = {name = "Super Sonic", level = 60, cd = 18, dist = 10, target = 1, f = 0, t = "normal"},
          move2 = {name = "Psybeam", level = 60, cd = 5, dist = 10, target = 1, f = 80, t = "psychic"},
          move3 = {name = "Confusion", level = 63, cd = 10, dist = 10, target = 0, f = 90, t = "psychic"},
          move4 = {name = "Psychic", level = 62, cd = 5, dist = 10, target = 0, f = 40, t = "psychic"},
          move5 = {name = "Venoshock", level = 65, cd = 18, dist = 1, target = 0, f = 72, t = "poison"},          
          move6 = {name = "Gust", level = 65, cd = 30, dist = 1, target = 0, f = 70, t = "flying"},     
          move7 = {name = "Protect", level = 68, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},          
         },    

["Shroomish"] = {move1 = {name = "Leech Seed", level = 20, cd = 20, dist = 1, target = 1, f = 70, t = "grass"},
          move2 = {name = "Seed Bomb", level = 20, cd = 20, dist = 9, target = 1, f = 50, t = "grass"},    
          move3 = {name = "Energy Ball", level = 20, cd = 10, dist = 9, target = 1, f = 60, t = "grass"},
          move4 = {name = "Growth", level = 20, cd = 15, dist = 1, target = 1, f = 65, t = "normal"},
          move5 = {name = "Sleep Powder", level = 27, cd = 80, dist = 1, target = 0, f = 50, t = "normal"},
          move6 = {name = "Poison Powder", level = 28, cd = 20, dist = 1, target = 0, f = 50, t = "normal"},      
         },             
                
["Breloom"] = {move1 = {name = "Leech Seed", level = 80, cd = 15, dist = 1, target = 1, f = 80, t = "grass"},  
         move2 = {name = "Bullet Seed", level = 80, cd = 15, dist = 10, target = 1, f = 33, t = "grass"},
         move3 = {name = "Energy Ball", level = 80, cd = 30, dist = 10, target = 0, f = 65, t = "grass"},
         move4 = {name = "Force Palm", level = 85, cd = 40, dist = 10, target = 0, f = 50, t = "fighting"},
         move5 = {name = "Sky Uppercut", level = 88, cd = 30, dist = 10, target = 1, f = 80, t = "fighting"},
         move6 = {name = "Mega Punch", level = 80, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"},
         move7 = {name = "Focus Blast", level = 80, cd = 80, dist = 10, target = 0, f = 65, t = "normal"},
         move8 = {name = "Giga Drain", level = 85, cd = 60, dist = 10, target = 0, f = 50, t = "grass"},
         move9 = {name = "Growth", level = 80, cd = 30, dist = 10, target = 0, f = 190, t = "normal"},
         move10 = {name = "Spores Reaction", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"},         
         },             

["Spinda"] =     {move1 = {name = "Tackle", level = 20, cd = 10, dist = 2, target = 1, f = 55, t = "normal"},
          move2 = {name = "Tri-Attack", level = 20, cd = 5, dist = 2, target = 1, f = 40, t = "normal"},
          move3 = {name = "Crabhammer", level = 22, cd = 10, dist = 2, target = 1, f = 0, t = "normal"},
          move4 = {name = "Dizzy Punch", level = 20, cd = 5, dist = 2, target = 1, f = 40, t = "poison"},
          move5 = {name = "Focus", level = 25, cd = 30, dist = 10, target = 0, f = 0, t = "normal"},           
          move6 = {name = "Contrary Confusion", level = 1, cd = 0, dist = 10, target = 0, f = 50, t = "normal", passive = "sim"},      
         },            
            
["Wingull"] =   {move1 = {name = "Super Sonic", level = 30, cd = 18, dist = 10, target = 1, f = 0, t = "normal"},
          move2 = {name = "Gust", level = 32, cd = 30, dist = 1, target = 0, f = 25, t = "flying"},         
          move3 = {name = "Bubbles", level = 35, cd = 10, dist = 5, target = 1, f = 0, t = "water"},
          move4 = {name = "Wing Attack", level = 32, cd = 5, dist = 10, target = 0, f = 40, t = "flying"},
          move5 = {name = "Scald", level = 32, cd = 18, dist = 1, target = 0, f = 72, t = "water"},          
          move6 = {name = "Rain Dance", level = 30, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},           
         },    
         
["Pelipper"] =   {move1 = {name = "Super Sonic", level = 80, cd = 18, dist = 10, target = 1, f = 0, t = "normal"},
          move2 = {name = "Gust", level = 80, cd = 30, dist = 1, target = 0, f = 50, t = "flying"},         
          move3 = {name = "Wing Attack", level = 80, cd = 5, dist = 10, target = 0, f = 40, t = "flying"},
          move4 = {name = "Bubble Blast", level = 80, cd = 40, dist = 1, target = 0, f = 100, t = "water"},          
          move5 = {name = "Scald", level = 80, cd = 18, dist = 1, target = 0, f = 72, t = "water"},    
          move6 = {name = "Water Pulse", level = 80, cd = 25, dist = 1, target = 0, f = 70, t = "water"},
          move7 = {name = "Hydro Cannon", level = 80, cd = 60, dist = 1, target = 0, f = 95, t = "water"},
       -- move7 = {name = "Swallow", level = 83, cd = 100, dist = 1, target = 0, f = 0, t = "normal"},          
       -- move8 = {name = "Stockpile", level = 83, cd = 4, dist = 1, target = 0, f = 0, t = "dark"},          
          move8 = {name = "Rain Dance", level = 83, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},     
          move9 = {name = "Protect", level = 85, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},              
         },             

["Surskit"] =   {move1 = {name = "Bubbles", level = 20, cd = 10, dist = 5, target = 1, f = 20, t = "water"},
          move2 = {name = "Quick Attack", level = 20, cd = 5, dist = 2, target = 1, f = 40, t = "normal"},
          move3 = {name = "Bubblebeam", level = 22, cd = 18, dist = 2, target = 1, f = 72, t = "water"},          
          move4 = {name = "Aqua Jet", level = 25, cd = 30, dist = 1, target = 0, f = 20, t = "water"},           
         },    

["Masquerain"] =   {move1 = {name = "Super Sonic", level = 80, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
          move2 = {name = "Bug Buzz", level = 80, cd = 10, dist = 5, target = 1, f = 35, t = "bug"},
          move3 = {name = "Quick Attack", level = 80, cd = 5, dist = 2, target = 1, f = 50, t = "normal"},
          move4 = {name = "Silver Wind", level = 82, cd = 18, dist = 2, target = 1, f = 65, t = "bug"},    
          move5 = {name = "Gust", level = 82, cd = 30, dist = 1, target = 0, f = 75, t = "flying"},
          move6 = {name = "Air Slash", level = 82, cd = 30, dist = 1, target = 0, f = 120, t = "flying"},         
          move7 = {name = "Waterfall", level = 85, cd = 30, dist = 10, target = 0, f = 130, t = "water"},    
          move8 = {name = "Intimidate", level = 1, cd = 1, dist = 1, target = 0, f = 90, t = "bug", passive = "sim"},    
          move9 = {name = "Water Sport", level = 32, cd = 25, dist = 2, target = 0, f = 72, t = "water", passive = "sim"},          
         },             
    
["Skitty"] =   {move1 = {name = "Tackle", level = 30, cd = 18, dist = 10, target = 1, f = 30, t = "normal"},
          move2 = {name = "Doubleslap", level = 32, cd = 30, dist = 1, target = 1, f = 30, t = "normal"},         
          move3 = {name = "Play Rough", level = 35, cd = 10, dist = 5, target = 1, f = 60, t = "normal"},
          move4 = {name = "Charm", level = 32, cd = 30, dist = 10, target = 0, f = 0, t = "normal"},          
         },        
         
["Delcatty"] =   {move1 = {name = "Tackle", level = 60, cd = 18, dist = 10, target = 1, f = 30, t = "normal"},
          move2 = {name = "Doubleslap", level = 60, cd = 30, dist = 1, target = 1, f = 30, t = "normal"},         
          move3 = {name = "Play Rough", level = 60, cd = 10, dist = 5, target = 1, f = 60, t = "normal"},
          move4 = {name = "Heal Bell", level = 62, cd = 10, dist = 5, target = 0, f = 0, t = "normal"},    
          move5 = {name = "Faint Attack", level = 63, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},    
          move6 = {name = "Draining Kiss", level = 65, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},              
          move7 = {name = "Charm", level = 60, cd = 30, dist = 10, target = 0, f = 0, t = "normal"},    
         },        
         
["Barboach"] = {move1 = {name = "Mud Slap", level = 20, cd = 25, dist = 1, target = 1, f = 50, t = "ground"},
         move2 = {name = "Mud Shot", level = 20, cd = 15, dist = 10, target = 1, f = 40, t = "ground"},
         move3 = {name = "Aqua Tail", level = 20, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
         move4 = {name = "Water Gun", level = 23, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
         move5 = {name = "Waterball", level = 25, cd = 15, dist = 10, target = 1, f = 65, t = "water"},
         },
         
["Whiscash"] = {move1 = {name = "Mud Slap", level = 60, cd = 10, dist = 1, target = 1, f = 60, t = "ground"},
         move2 = {name = "Mud Shot", level = 60, cd = 15, dist = 10, target = 1, f = 40, t = "ground"},
         move3 = {name = "Aqua Tail", level = 60, cd = 15, dist = 1, target = 1, f = 40, t = "water"},
         move4 = {name = "Bubbles", level = 60, cd = 20, dist = 1, target = 1, f = 45, t = "water"},
         move5 = {name = "Waterball", level = 60, cd = 15, dist = 10, target = 1, f = 50, t = "water"},
         move6 = {name = "Earthshock", level = 62, cd = 35, dist = 1, target = 0, f = 40, t = "ground"},    
         move7 = {name = "Muddy Water", level = 66, cd = 35, dist = 1, target = 0, f = 75, t = "ground"},
         move8 = {name = "Earthquake", level = 70, cd = 45, dist = 1, target = 0, f = 17, t = "ground"},
         },        
         
["Luvdisc"] =   {move1 = {name = "Water Pulse", level = 20, cd = 18, dist = 10, target = 1, f = 30, t = "normal"},
          move2 = {name = "Doubleslap", level = 20, cd = 30, dist = 1, target = 1, f = 30, t = "normal"},         
          move3 = {name = "Dazzling Gleam", level = 22, cd = 10, dist = 5, target = 1, f = 60, t = "normal"},
          move4 = {name = "Waterfall", level = 23, cd = 30, dist = 10, target = 0, f = 35, t = "water"},              
          move5 = {name = "Hydropump", level = 24, cd = 30, dist = 10, target = 0, f = 45, t = "water"},    
          move6 = {name = "Charm", level = 25, cd = 30, dist = 10, target = 0, f = 0, t = "normal"},              
         },    

["Carvanha"] =   {move1 = {name = "Bite", level = 20, cd = 18, dist = 10, target = 1, f = 30, t = "normal"},
          move2 = {name = "Faint Attack", level = 20, cd = 30, dist = 1, target = 1, f = 30, t = "dark"},         
          move3 = {name = "Assurance", level = 25, cd = 30, dist = 10, target = 0, f = 50, t = "dark"},              
          move4 = {name = "Hydropump", level = 24, cd = 30, dist = 10, target = 0, f = 45, t = "water"},    
          move5 = {name = "Rage", level = 20, cd = 30, dist = 10, target = 0, f = 35, t = "normal"},        
          move6 = {name = "Hyper Rage", level = 1, cd = 1, dist = 1, target = 0, f = 50, t = "normal", passive = "sim"},          
         },

["Sharpedo"] =   {move1 = {name = "Bite", level = 60, cd = 15, dist = 10, target = 1, f = 30, t = "normal"},
          move2 = {name = "Faint Attack", level = 60, cd = 20, dist = 1, target = 1, f = 40, t = "dark"},         
          move3 = {name = "Night Slash", level = 60, cd = 35, dist = 10, target = 0, f = 60, t = "dark"},        
          move4 = {name = "Assurance", level = 62, cd = 40, dist = 10, target = 0, f = 60, t = "dark"},                  
          move5 = {name = "Hydropump", level = 62, cd = 45, dist = 10, target = 0, f = 45, t = "water"},    
          move6 = {name = "Aqua Jet", level = 65, cd = 40, dist = 10, target = 0, f = 70, t = "water"},          
          move7 = {name = "Whirlpool", level = 65, cd = 40, dist = 1, target = 0, f = 50, t = "water"},  --alterado v1.8
          move8 = {name = "Scary Face", level = 65, cd = 50, dist = 10, target = 0, f = 0, t = "fire"},        
          move9 = {name = "Hyper Rage", level = 1, cd = 1, dist = 1, target = 0, f = 0, t = "normal", passive = "sim"},          
         },         

["Cacnea"] =   {move1 = {name = "Bite", level = 20, cd = 10, dist = 1, target = 1, f = 30, t = "dark"},
          move2 = {name = "Poison Sting", level = 20, cd = 10, dist = 2, target = 1, f = 40, t = "poison"},
          move3 = {name = "Toxic Spikes", level = 21, cd = 28, dist = 1, target = 0, f = 50, t = "poison"},
          move4 = {name = "Earthshock", level = 22, cd = 25, dist = 1, target = 0, f = 25, t = "ground"},    
          move5 = {name = "Night Slash", level = 25, cd = 15, dist = 1, target = 0, f = 65, t = "dark"},
          move6 = {name = "Water Absorb", level = 1, cd = 1, dist = 1, target = 0, f = 90, t = "grass", passive = "sim"},
          move7 = {name = "Spike Corpse", level = 1, cd = 1, dist = 1, target = 0, f = 90, t = "grass", passive = "sim"},          
         },             
    
["Cacturn"] =   {move1 = {name = "Bite", level = 80, cd = 10, dist = 1, target = 1, f = 30, t = "dark"},
          move2 = {name = "Dark Ball", level = 80, cd = 20, dist = 10, target = 1, f = 25, t = "dark"},
          move3 = {name = "Poison Sting", level = 80, cd = 10, dist = 2, target = 1, f = 40, t = "poison"},
          move4 = {name = "Toxic Spikes", level = 80, cd = 28, dist = 1, target = 0, f = 50, t = "poison"},
          move5 = {name = "Earthshock", level = 85, cd = 25, dist = 1, target = 0, f = 30, t = "ground"},    
          move6 = {name = "Sand Tomb", level = 80, cd = 25, dist = 1, target = 0, f = 80, t = "ground"},          
          move7 = {name = "Earthquake", level = 85, cd = 60, dist = 1, target = 0, f = 30, t = "ground"},        
          move8 = {name = "Frenzy Plant", level = 80, cd = 60, dist = 1, target = 0, f = 90, t = "grass"},          
          move9 = {name = "Night Slash", level = 80, cd = 10, dist = 1, target = 0, f = 60, t = "dark"},
          move10 = {name = "Water Absorb", level = 1, cd = 1, dist = 1, target = 0, f = 90, t = "grass", passive = "sim"},
          move11 = {name = "Spike Corpse", level = 1, cd = 1, dist = 1, target = 0, f = 90, t = "grass", passive = "sim"},              
         },    

["Budew"] = {move1 = {name = "Absorb", level = 20, cd = 12, dist = 1, target = 1, f = 40, t = "grass"},
          move2 = {name = "Growth", level = 20, cd = 15, dist = 10, target = 1, f = 40, t = "normal"},
          move3 = {name = "Leech Seed", level = 10, cd = 20, dist = 1, target = 1, f = 70, t = "grass"},          
          move4 = {name = "Stun Spore", level = 8, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
          move5 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 30, t = "grass", passive = "sim"},      
         },

["Roselia"] = {move1 = {name = "Absorb", level = 20, cd = 12, dist = 1, target = 1, f = 40, t = "grass"},
          move2 = {name = "Growth", level = 20, cd = 15, dist = 10, target = 1, f = 40, t = "normal"},
          move3 = {name = "Leech Seed", level = 10, cd = 20, dist = 1, target = 1, f = 70, t = "grass"},    
          move4 = {name = "Razor Leaf", level = 10, cd = 20, dist = 1, target = 1, f = 70, t = "grass"},
          move5 = {name = "Leaf Storm", level = 10, cd = 20, dist = 1, target = 0, f = 70, t = "grass"},          
          move6 = {name = "Stun Spore", level = 8, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
          move7 = {name = "Aromateraphy", level = 20, cd = 45, dist = 1, target = 0, f = 0, t = "grass"},          
          move8 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 30, t = "grass", passive = "sim"},      
         },         
    
["Roserade"] = {move1 = {name = "Absorb", level = 20, cd = 12, dist = 1, target = 1, f = 40, t = "grass"},
          move2 = {name = "Leech Seed", level = 10, cd = 20, dist = 1, target = 1, f = 70, t = "grass"},    
          move3 = {name = "Razor Leaf", level = 10, cd = 20, dist = 1, target = 1, f = 70, t = "grass"},
          move4 = {name = "Leaf Blade", level = 80, cd = 15, dist = 10, target = 1, f = 60, t = "grass"},
          move5 = {name = "Grass Knot", level = 80, cd = 15, dist = 10, target = 1, f = 60, t = "grass"},          
          move6 = {name = "Leaf Storm", level = 10, cd = 20, dist = 1, target = 0, f = 70, t = "grass"},    
          move7 = {name = "Sunny Day", level = 42, cd = 40, dist = 9, target = 0, f = 0, t = "fire"},              
          move8 = {name = "Petal Dance", level = 10, cd = 20, dist = 1, target = 0, f = 70, t = "grass"},    
          move9 = {name = "Petal Tornado", level = 10, cd = 20, dist = 1, target = 0, f = 70, t = "grass"},              
          move10 = {name = "Stun Spore", level = 8, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
          move11 = {name = "Aromateraphy", level = 20, cd = 45, dist = 1, target = 0, f = 0, t = "grass"},          
          move12 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 30, t = "grass", passive = "sim"},      
         },    
         
["Gulpin"] =     {move1 = {name = "Pound", level = 30, cd = 15, dist = 10, target = 1, f = 40, t = "normal"},
          move2 = {name = "Acid", level = 30, cd = 10, dist = 10, target = 1, f = 45, t = "poison"},
          move3 = {name = "Sludge", level = 30, cd = 15, dist = 10, target = 1, f = 65, t = "poison"},
          move4 = {name = "Poison Gas", level = 31, cd = 20, dist = 10, target = 0, f = 60, t = "poison"},
          move5 = {name = "Gastro Acid", level = 32, cd = 25, dist = 10, target = 1, f = 70, t = "poison"},
          move6 = {name = "Protect", level = 33, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},        
          move7 = {name = "Ozze Armor", level = 1, cd = 1, dist = 1, target = 0, f = 0, t = "poison", passive = "sim"},          
         },          

["Swalot"] =     {move1 = {name = "Pound", level = 80, cd = 15, dist = 10, target = 1, f = 40, t = "normal"},
          move2 = {name = "Acid", level = 80, cd = 10, dist = 10, target = 1, f = 45, t = "poison"},
          move3 = {name = "Poison Jab", level = 35, cd = 16, dist = 10, target = 1, f = 54, t = "poison"},  
          move4 = {name = "Sludge", level = 82, cd = 15, dist = 10, target = 1, f = 45, t = "poison"},
          move5 = {name = "Swamp Mist", level = 83, cd = 15, dist = 10, target = 0, f = 30, t = "poison"},          
          move6 = {name = "Poison Gas", level = 84, cd = 20, dist = 10, target = 0, f = 30, t = "poison"},
          move7 = {name = "Gastro Acid", level = 84, cd = 25, dist = 10, target = 1, f = 45, t = "poison"},
          move8 = {name = "Venoshock",level = 85, cd = 80, dist = 1, target = 0, f = 50, t = "poison"},      
          move9 = {name = "Protect", level = 85, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},    
          move10 = {name = "Ozze Armor", level = 1, cd = 1, dist = 1, target = 0, f = 0, t = "poison", passive = "sim"},          
         },     
    
["Relicanth"] = {move1 = {name = "Tackle", level = 20, cd = 12, dist = 1, target = 1, f = 40, t = "normal"},
          move2 = {name = "Rock Tomb", level = 20, cd = 15, dist = 10, target = 1, f = 40, t = "rock"},
          move3 = {name = "Bubblebeam", level = 20, cd = 25, dist = 3, target = 1, f = 21, t = "water"},
          move4 = {name = "Ancient Power", level = 28, cd = 40, dist = 1, target = 1, f = 10, t = "normal"},
          move5 = {name = "Waterfall", level = 25, cd = 15, dist = 4, target = 0, f = 60, t = "water"},
          move6 = {name = "Hydropump", level = 1, cd = 25, dist = 1, target = 0, f = 50, t = "water"},    
          move7 = {name = "Harden", level = 1, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},              
         },
         
["Clamperl"] = {move1 = {name = "Tackle", level = 20, cd = 12, dist = 1, target = 1, f = 40, t = "normal"},
          move2 = {name = "Bubblebeam", level = 20, cd = 25, dist = 3, target = 1, f = 35, t = "water"},
          move3 = {name = "Scald", level = 28, cd = 40, dist = 1, target = 1, f = 35, t = "water"},
          move4 = {name = "Water Gun", level = 1, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, 
          move5 = {name = "Waterfall", level = 25, cd = 15, dist = 4, target = 0, f = 60, t = "water"},    
          move6 = {name = "Harden", level = 1, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},              
         },    

["Huntail"] = {move1 = {name = "Tackle", level = 60, cd = 12, dist = 1, target = 1, f = 40, t = "normal"},
          move2 = {name = "Bubblebeam", level = 60, cd = 25, dist = 3, target = 1, f = 21, t = "water"},
          move3 = {name = "Scald", level = 60, cd = 40, dist = 1, target = 0, f = 35, t = "water"},
          move4 = {name = "Water Pulse", level = 60, cd = 20, dist = 1, target = 1, f = 65, t = "water"}, 
          move5 = {name = "Aqua Tail", level = 63, cd = 15, dist = 4, target = 1, f = 60, t = "water"},    
          move6 = {name = "Hydropump", level = 65, cd = 45, dist = 1, target = 0, f = 60, t = "water"},
          move7 = {name = "Whirlpool", level = 65, cd = 40, dist = 1, target = 0, f = 30, t = "water"},            
          move8 = {name = "Agility", level = 60, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},              
         },    

["Gorebyss"] = {move1 = {name = "Tackle", level = 60, cd = 12, dist = 1, target = 1, f = 40, t = "normal"},
          move2 = {name = "Bubblebeam", level = 60, cd = 25, dist = 3, target = 1, f = 21, t = "water"},
          move3 = {name = "Scald", level = 60, cd = 40, dist = 1, target = 0, f = 35, t = "water"},
          move4 = {name = "Psychic", level = 60, cd = 15, dist = 4, target = 0, f = 65, t = "psychic"},    
          move5 = {name = "Hydropump", level = 63, cd = 45, dist = 1, target = 0, f = 60, t = "water"},
          move6 = {name = "Whirlpool", level = 65, cd = 40, dist = 1, target = 0, f = 30, t = "water"},
          move7 = {name = "Draining Kiss", level = 65, cd = 40, dist = 1, target = 0, f = 10, t = "normal"},            
          move8 = {name = "Aqua Ring", level = 60, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},              
         },             
    
["Volbeat"] = {move1 = {name = "Super Sonic", level = 20, cd = 12, dist = 1, target = 1, f = 40, t = "grass"},
          move2 = {name = "Signal Beam", level = 20, cd = 15, dist = 10, target = 0, f = 40, t = "bug"},
          move3 = {name = "Play Rough", level = 20, cd = 25, dist = 3, target = 1, f = 21, t = "water"},
          move4 = {name = "Confuse Ray", level = 28, cd = 40, dist = 1, target = 1, f = 1, t = "water"},
          move5 = {name = "Silver Wind", level = 40, cd = 20, dist = 10, target = 1, f = 70, t = "bug"},           
          move6 = {name = "Moon Blast", level = 70, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},          
          move7 = {name = "Protect", level = 25, cd = 15, dist = 4, target = 0, f = 60, t = "normal"},    
          move8 = {name = "Spores Reaction", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"},          
         },    
         
["Illumise"] = {move1 = {name = "Super Sonic", level = 20, cd = 12, dist = 1, target = 1, f = 40, t = "grass"},
          move2 = {name = "Signal Beam", level = 20, cd = 15, dist = 10, target = 0, f = 40, t = "bug"},
          move3 = {name = "Play Rough", level = 20, cd = 25, dist = 3, target = 1, f = 21, t = "water"},
          move4 = {name = "Confuse Ray", level = 28, cd = 40, dist = 1, target = 1, f = 1, t = "water"},    
          move5 = {name = "Helping Hand", level = 30, cd = 20, dist = 1, target = 0, f = 80, t = "electric"},          
          move6 = {name = "Moon Blast", level = 70, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},          
          move7 = {name = "Protect", level = 25, cd = 15, dist = 4, target = 0, f = 60, t = "normal"},    
          move8 = {name = "Spores Reaction", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"},          
         },             
    
["Lotad"] = {move1 = {name = "Absorb", level = 20, cd = 12, dist = 1, target = 1, f = 40, t = "grass"},
          move2 = {name = "Fury Swipes", level = 20, cd = 15, dist = 10, target = 1, f = 40, t = "normal"},
          move3 = {name = "Bubblebeam", level = 20, cd = 25, dist = 3, target = 1, f = 45, t = "water"},
          move4 = {name = "Scald", level = 28, cd = 40, dist = 1, target = 0, f = 100, t = "water"},
          move5 = {name = "Rain Dance", level = 25, cd = 15, dist = 4, target = 0, f = 60, t = "water"},
          move6 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 30, t = "grass", passive = "sim"},    
          move7 = {name = "Swift Swim", level = 1, cd = 0, dist = 1, target = 0, f = 30, t = "grass", passive = "sim"},              
         },
     
["Lombre"] = {move1 = {name = "Absorb", level = 40, cd = 12, dist = 1, target = 1, f = 40, t = "grass"},
          move2 = {name = "Fury Swipes", level = 40, cd = 15, dist = 10, target = 1, f = 40, t = "normal"},
          move3 = {name = "Water Pulse", level = 40, cd = 20, dist = 1, target = 0, f = 62, t = "water"},
          move4 = {name = "Bubblebeam", level = 40, cd = 20, dist = 1, target = 1, f = 1, t = "water"},  
          move5 = {name = "Waterfall", level = 40, cd = 35, dist = 1, target = 0, f = 30, t = "water"},    
          move6 = {name = "Scald", level = 43, cd = 40, dist = 1, target = 0, f = 35, t = "water"},          
          move7 = {name = "Rain Dance", level = 45, cd = 40, dist = 4, target = 0, f = 60, t = "water"},
          move8 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 30, t = "grass", passive = "sim"},    
          move9 = {name = "Swift Swim", level = 1, cd = 0, dist = 1, target = 0, f = 30, t = "grass", passive = "sim"},              
         },    

["Ludicolo"] =  {move1 = {name = "Absorb", level = 50, cd = 20, dist = 1, target = 1, f = 52, t = "grass"},
          move2 = {name = "Fury Swipes", level = 50, cd = 15, dist = 10, target = 1, f = 40, t = "normal"},
          move3 = {name = "Water Pulse", level = 50, cd = 20, dist = 1, target = 0, f = 62, t = "water"},
          move4 = {name = "Bubblebeam", level = 50, cd = 20, dist = 1, target = 1, f = 50, t = "water"},
          move5 = {name = "Waterfall", level = 50, cd = 35, dist = 1, target = 0, f = 40, t = "water"}, 
          move6 = {name = "Scald", level = 52, cd = 40, dist = 1, target = 0, f = 30, t = "water"},        
          move7 = {name = "Hydropump", level = 80, cd = 60, dist = 1, target = 0, f = 100, t = "water"},
          move8 = {name = "Rain Dance", level = 50, cd = 40, dist = 4, target = 0, f = 60, t = "water"},
          move9 = {name = "Energy Ball", level = 55, cd = 60, dist = 1, target = 0, f = 50, t = "psychic"},
          move10 = {name = "Swift Swim", level = 1, cd = 0, dist = 1, target = 0, f = 0, t = "grass", passive = "sim"},
          move11 = {name = "Water Sport", level = 1, cd = 0, dist = 1, target = 0, f = 0, t = "grass", passive = "sim"},              
         },         
        

["Seedot"] = {move1 = {name = "Leech Seed", level = 10, cd = 20, dist = 1, target = 1, f = 70, t = "grass"},
          move2 = {name = "Pound", level = 10, cd = 20, dist = 9, target = 1, f = 45, t = "grass"},    
          move3 = {name = "Razor Leaf", level = 10, cd = 10, dist = 9, target = 1, f = 35, t = "grass"},
          move4 = {name = "Dark Pulse", level = 10, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},
          move5 = {name = "Faint Attack", level = 10, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},          
         },         

["Nuzleaf"] = {move1 = {name = "Pound", level = 30, cd = 10, dist = 1, target = 1, f = 70, t = "normal"},
          move2 = {name = "Razor Leaf", level = 30, cd = 10, dist = 9, target = 1, f = 105, t = "grass"},
          move3 = {name = "Dark Pulse", level = 30, cd = 10, dist = 1, target = 1, f = 65, t = "dark"},
          move4 = {name = "Faint Attack", level = 30, cd = 25, dist = 1, target = 1, f = 65, t = "dark"},
          move5 = {name = "Frenzy Plant", level = 90, cd = 60, dist = 1, target = 0, f = 190, t = "normal"}, 
          move6 = {name = "Sunny Day", level = 42, cd = 40, dist = 9, target = 0, f = 0, t = "fire"},    
          move7 = {name = "Chlorophyll", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"},              
         },        
         
["Shiftry"] = {move1 = {name = "Pound", level = 80, cd = 10, dist = 1, target = 1, f = 70, t = "normal"},
          move2 = {name = "Razor Leaf", level = 80, cd = 10, dist = 9, target = 1, f = 105, t = "grass"},
          move3 = {name = "Dark Pulse", level = 80, cd = 10, dist = 1, target = 1, f = 65, t = "dark"},
          move4 = {name = "Faint Attack", level = 30, cd = 25, dist = 1, target = 1, f = 50, t = "dark"},
          move5 = {name = "Frenzy Plant", level = 90, cd = 60, dist = 1, target = 0, f = 190, t = "grass"},
          move6 = {name = "Grassy Terrain", level = 90, cd = 35, dist = 9, target = 0, f = 85, t = "grass"},    
          move7 = {name = "Leaf Storm", level = 90, cd = 70, dist = 9, target = 0, f = 70, t = "grass"},              
          move8 = {name = "Sunny Day", level = 92, cd = 40, dist = 9, target = 0, f = 0, t = "fire"},    
          move9 = {name = "Chlorophyll", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"},          
         },        
             
["Taillow"] = {move1 = {name = "Peck", level = 30, cd = 10, dist = 2, target = 1, f = 40, t = "flying"},
          move2 = {name = "Pluck", level = 35, cd = 10, dist = 1, target = 1, f = 30, t = "flying"},
          move3 = {name = "Feather Dance", level = 30, cd = 8, dist = 1, target = 1, f = 40, t = "flying"},
          move4 = {name = "Air Slash", level = 33, cd = 30, dist = 1, target = 0, f = 25, t = "flying"},
          move5 = {name = "Tailwind", level = 30, cd = 40, dist = 1, target = 1, f = 25, t = "flying"},
          move6 = {name = "Roost", level = 35, cd = 80, dist = 1, target = 1, f = 57, t = "flying"},          
         },
    
["Swellow"] = {move1 = {name = "Peck", level = 80, cd = 10, dist = 2, target = 1, f = 50, t = "flying"},
          move2 = {name = "Feather Dance", level = 80, cd = 8, dist = 1, target = 1, f = 58, t = "flying"},
          move3 = {name = "Pluck", level = 35, cd = 80, dist = 1, target = 1, f = 45, t = "flying"},
          move4 = {name = "Wing Attack", level = 80, cd = 25, dist = 1, target = 0, f = 65, t = "flying"},
          move5 = {name = "Air Slash", level = 83, cd = 30, dist = 1, target = 0, f = 57, t = "flying"},
          move6 = {name = "Aerial Ace", level = 84, cd = 60, dist = 1, target = 0, f = 100, t = "flying"},
          move7 = {name = "Boomburst", level = 85, cd = 40, dist = 1, target = 0, f = 70, t = "normal"},    
          move8 = {name = "Sky Attack", level = 80, cd = 80, dist = 1, target = 0, f = 70, t = "flying"},          
          move9 = {name = "Tailwind", level = 86, cd = 40, dist = 1, target = 0, f = 45, t = "flying"},
          move10 = {name = "Gust", level = 87, cd = 30, dist = 10, target = 0, f = 30, t = "flying"},          
         },
    
["Ralts"] = {move1 = {name = "Charm", level = 30, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
          move2 = {name = "Dazzling Gleam", level = 34, cd = 15, dist = 5, target = 1, f = 35, t = "normal"},
          move3 = {name = "Instant Teleportation", level = 30, cd = 15, dist = 1, target = 0, f = 90, t = "psychic"},
          move4 = {name = "Confusion", level = 32, cd = 25, dist = 1, target = 0, f = 120, t = "psychic"},
          move5 = {name = "Psychic", level = 35, cd = 25, dist = 1, target = 0, f = 100, t = "psychic"},
          move6 = {name = "Healing Wish", level = 32, cd = 100, dist = 1, target = 0, f = 100, t = "psychic"},
          move7 = {name = "Miracle Eye", level = 32, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"},        
         }, 

["Kirlia"] = {move1 = {name = "Charm", level = 60, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
          move2 = {name = "Dazzling Gleam", level = 64, cd = 15, dist = 5, target = 1, f = 35, t = "normal"},
          move3 = {name = "Instant Teleportation", level = 60, cd = 15, dist = 1, target = 0, f = 90, t = "psychic"},
          move4 = {name = "Confusion", level = 60, cd = 25, dist = 1, target = 0, f = 120, t = "psychic"},
          move5 = {name = "Psychic", level = 60, cd = 25, dist = 1, target = 0, f = 100, t = "psychic"},
          move6 = {name = "Healing Wish", level = 62, cd = 80, dist = 1, target = 0, f = 100, t = "psychic"},
          move7 = {name = "Draining Kiss", level = 60, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},    
          move8 = {name = "Miracle Eye", level = 60, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"},              
         },
         
["Gardevoir"] = {move1 = {name = "Charm", level = 100, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
          move2 = {name = "Dazzling Gleam", level = 104, cd = 15, dist = 5, target = 1, f = 35, t = "normal"},
          move3 = {name = "Instant Teleportation", level = 100, cd = 15, dist = 1, target = 0, f = 90, t = "psychic"},
          move4 = {name = "Confusion", level = 100, cd = 25, dist = 1, target = 0, f = 120, t = "psychic"},
          move5 = {name = "Psychic", level = 100, cd = 25, dist = 1, target = 0, f = 100, t = "psychic"},
          move6 = {name = "Stored Pwer", level = 110, cd = 60, dist = 1, target = 0, f = 100, t = "psychic"},
          move7 = {name = "Healing Wish", level = 62, cd = 80, dist = 1, target = 0, f = 100, t = "psychic"},
          move8 = {name = "Moon Blast", level = 112, cd = 50, dist = 1, target = 0, f = 70, t = "normal"},        
          move9 = {name = "Miracle Eye", level = 100, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"},
          move10 = {name = "Mega - Gardevoir", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "grass", mega = 1},              
         },          

["Slakoth"] = {move1 = {name = "Yawn", level = 20, cd = 50, dist = 10, target = 1, target = 0, f = 0, t = "normal"}, 
          move2 = {name = "Scratch", level = 20, cd = 8, dist = 1, target = 1, f = 40, t = "normal"},  
          move3 = {name = "Hammer Arm", level = 22, cd = 35, dist = 1, target = 0, f = 75, t = "fighting"},     
          move4 = {name = "Fury Swipes", level = 25, cd = 40, dist = 10, target = 1, f = 85, t = "normal"},  
          move5 = {name = "Focus Punch", level = 26, cd = 40, dist = 1, target = 1, f = 60, t = "fighting"},
          move6 = {name = "Focus Blast", level = 28, cd = 50, dist = 1, target = 0, f = 75, t = "fighting"}, 
         },

["Vigoroth"] = {move1 = {name = "Yawn", level = 50, cd = 50, dist = 10, target = 1, target = 0, f = 0, t = "normal"}, 
          move2 = {name = "Scratch", level = 50, cd = 8, dist = 1, target = 1, f = 40, t = "normal"},  
          move3 = {name = "Faint Attack", level = 50, cd = 40, dist = 1, target = 1, f = 65, t = "dark"},    
          move4 = {name = "Hammer Arm", level = 50, cd = 35, dist = 1, target = 0, f = 75, t = "fighting"},   
          move5 = {name = "Fury Swipes", level = 52, cd = 15, dist = 10, target = 1, f = 85, t = "normal"},  
          move6 = {name = "Focus Punch", level = 55, cd = 40, dist = 1, target = 1, f = 80, t = "fighting"}, 
          move7 = {name = "Focus Blast", level = 57, cd = 50, dist = 1, target = 0, f = 80, t = "fighting"},           
         },

["Nincada"] = {move1 = {name = "Sand Attack", level = 10, cd = 20, dist = 1, target = 0, f = 0, t = "ground"},
        move2 = {name = "Leech Life", level = 15, cd = 10, dist = 1, target = 1, f = 39, t = "bug"},
        move3 = {name = "Fury Swipes", level = 10, cd = 20, dist = 1, target = 1, f = 85, t = "normal"},
        move4 = {name = "Mud Slap", level = 12, cd = 25, dist = 1, target = 1, f = 50, t = "ground"},
        move5 = {name = "Dig", level = 12, cd = 40, dist = 1, target = 0, f = 50, t = "ground"},
         },    

["Ninjask"] = {move1 = {name = "Bug Bite", level = 80, cd = 8, dist = 1, target = 1, f = 50, t = "bug"},
          move2 = {name = "Silver Wind", level = 80, cd = 18, dist = 10, target = 1, f = 70, t = "bug"}, 
          move3 = {name = "Fury Swipes", level = 80, cd = 20, dist = 1, target = 1, f = 85, t = "normal"},
          move4 = {name = "X-Scissor", level = 84, cd = 20, dist = 1, target = 0, f = 65, t = "bug"},
          move5 = {name = "Swords Dance", level = 86, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},        
          move6 = {name = "Substitute", level = 80, cd = 50, dist = 1, target = 0, f = 75, t = "normal"},
          move7 = {name = "Confuse Ray", level = 80, cd = 10, dist = 10, target = 1, f = 41, t = "ghost"},
          move8 = {name = "Evasion", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "bug", passive = "sim"},    
         -- move9 = {name = "Speed Boost", level = 1, cd = 0, dist = 1, target = 0, f = 0, t = "normal", passive = "sim"},
         -- move10 = {name = "Ninja Slice", level = 1, cd = 0, dist = 1, target = 0, f = 50, t = "normal", passive = "sim"},
          -- Fazer Passivas: Ninja Slice(PxG) e Speed Boost(PxG)
          -- Fazer: Baton Pass(PxG)
         }, 

["Shedinja"] = {move1 = {name = "Leech Life", level = 65, cd = 10, dist = 9, target = 1, f = 39, t = "bug"},
          move2 = {name = "Silver Wind", level = 60, cd = 8, dist = 10, target = 1, f = 70, t = "bug"}, 
          move3 = {name = "Shadow Ball", level = 60, cd = 10, dist = 10, target = 1, f = 65, t = "ghost"},
          move4 = {name = "Confuse Ray", level = 60, cd = 10, dist = 10, target = 1, f = 41, t = "ghost"},
          move5 = {name = "Bug Buzz", level = 66, cd = 45, dist = 1, target = 0, f = 70, t = "bug"},
          move6 = {name = "Shadow Counter", level = 1, cd = 0, dist = 1, target = 0, f = 0, t = "ghost", passive = "sim"},
          move7 = {name = "Wonder Guard", level = 1, cd = 0, dist = 1, target = 0, f = 50, t = "bug", passive = "sim"},          
         },
         
["Whismur"] = {move1 = {name = "Super Sonic", level = 20, cd = 30, dist = 10, target = 1, f = 0, t = "normal"},
               move2 = {name = "Tackle", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
               move3 = {name = "Pound", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
               move4 = {name = "Hyper Voice", level = 20, cd = 25, dist = 1, target = 0, f = 65, t = "normal"},
               move5 = {name = "Hyper Beam", level = 26, cd = 45, dist = 1, target = 0, f = 65, t = "normal"},
               move6 = {name = "Uproar", level = 1, cd = 0, dist = 1, target = 0, f = 50, t = "normal", passive = "sim"},                   
         },
         
["Loudred"] = {move1 = {name = "Super Sonic", level = 50, cd = 30, dist = 10, target = 1, f = 0, t = "normal"},
               move2 = {name = "Bite", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
               move3 = {name = "Crunch", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
               move4 = {name = "Hyper Voice", level = 50, cd = 40, dist = 1, target = 0, f = 65, t = "normal"},
               move5 = {name = "Hyper Beam", level = 55, cd = 45, dist = 1, target = 0, f = 190, t = "normal"},
               move6 = {name = "Uproar", level = 1, cd = 0, dist = 1, target = 0, f = 50, t = "normal", passive = "sim"},               
         },    
    
["Exploud"] = {move1 = {name = "Super Sonic", level = 80, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
               move2 = {name = "Bite", level = 56, cd = 12, dist = 1, target = 1, f = 80, t = "dark"},
               move3 = {name = "Crunch", level = 80, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},
               move4 = {name = "Pound", level = 40, cd = 10, dist = 1, target = 1, f = 75, t = "normal"},
               move5 = {name = "Fire Fang", level = 80, cd = 20, dist = 1, target = 1, f = 68, t = "fire"},            
               move6 = {name = "Echoed Voice", level = 85, cd = 30, dist = 1, target = 0, f = 85, t = "normal"},
               move7 = {name = "Boomburst", level = 95, cd = 40, dist = 1, target = 0, f = 80, t = "normal"},    
               move8 = {name = "Hyper Voice", level = 18, cd = 15, dist = 1, target = 0, f = 65, t = "normal"},
               move9 = {name = "Hyper Beam", level = 90, cd = 45, dist = 1, target = 0, f = 100, t = "normal"},
               move10 = {name = "Uproar", level = 1, cd = 0, dist = 1, target = 0, f = 50, t = "normal", passive = "sim"},    
            -- move11 = {name = "Leftovers", level = 1, cd = 0, dist = 1, target = 0, f = 50, t = "normal", passive = "sim"},                
         },        

["Makuhita"] = {move1 = {name = "Tackle", level = 40, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
          move2 = {name = "Low Kick", level = 40, cd = 20, dist = 1, target = 1, f = 60, t = "fighting"},
    --      move3 = {name = "Leap Strike", level = 45, cd = 15, dist = 1, target = 1, f = 50, t = "fighting"},
          move3 = {name = "Cross Shop", level = 44, cd = 20, dist = 1, target = 1, f = 65, t = "fighting"},
          move4 = {name = "Close Combat", level = 40, cd = 22, dist = 1, target = 1, f = 81, t = "fighting"}, 
          move5 = {name = "Mega Kick", level = 44, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"},
          move6 = {name = "Karate Chop", level = 40, cd = 20, dist = 1, target = 1, f = 50, t = "fighting"},    
    --      move5 = {name = "SmellingSalt", level = 40, cd = 35, dist = 1, target = 0, f = 0, t = "normal"},           
    --      move6 = {name = "Arm Thrust", level = 46, cd = 30, dist = 1, target = 0, f = 81, t = "fighting"},   
          move7 = {name = "Foresight", level = 1, cd = 0, dist = 1, target = 1, f = 39, t = "fighting", passive = "sim"},
       -- Fazer: Arm Thrust, Vital Throw, SmellingSalt, Leap Strike e passive - Trick Fat - rock. (all PxG)
       -- Fazer/Colocar: Knock Off, Focus Punch(no lugar de harden?)
         },         
          
["Hariyama"] = {move1 = {name = "Tackle", level = 80, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
          move2 = {name = "Low Kick", level = 80, cd = 10, dist = 1, target = 1, f = 60, t = "fighting"},
    --      move3 = {name = "Leap Strike", level = 105, cd = 15, dist = 1, target = 1, f = 50, t = "fighting"},
          move3 = {name = "Rock Tomb", level = 80, cd = 20, dist = 1, target = 1, f = 65, t = "rock"},
          move4 = {name = "Stone Edge", level = 82, cd = 20, dist = 1, target = 1, f = 71, t = "rock"},
          move5 = {name = "Ground Chop", level = 83, cd = 20, dist = 1, target = 0, f = 100, t = "fighting"},
          move6 = {name = "Close Combat", level = 83, cd = 22, dist = 1, target = 1, f = 81, t = "fighting"},           
          move7 = {name = "Hammer Arm", level = 85, cd = 30, dist = 1, target = 0, f = 81, t = "fighting"}, 
          move8 = {name = "Focus Blast", level = 85, cd = 50, dist = 1, target = 0, f = 80, t = "fighting"},
    --      move8 = {name = "Vital Throw", level = 108, cd = 20, dist = 1, target = 0, target = 0, f = 0, t = "normal"}, 
    --      move9 = {name = "SmellingSalt", level = 100, cd = 35, dist = 1, target = 0, f = 0, t = "normal"},           
          move9 = {name = "Foresight", level = 1, cd = 0, dist = 1, target = 1, f = 39, t = "fighting", passive = "sim"},
         },

["Sableye"] = {move1 = {name = "Scratch", level = 60, cd = 8, dist = 1, target = 1, f = 36, t = "normal"},
         move2 = {name = "Fury Swipes", level = 60, cd = 15, dist = 10, target = 1, f = 85, t = "normal"},
         move3 = {name = "Shadow Sphere", level = 60, cd = 10, dist = 10, target = 1, f = 70, t = "ghost"},
         move4 = {name = "Faint Attack", level = 60, cd = 25, dist = 1, target = 1, f = 65, t = "dark"},     
         move5 = {name = "Night Shade", level = 62, cd = 35, dist = 1, target = 0, f = 78, t = "dark"},
         move6 = {name = "Shadow Claw", level = 65, cd = 30, dist = 1, target = 1, f = 40, t = "ghost"},
         move7 = {name = "Agility", level = 60, cd = 20, dist = 1, target = 0, f = 0, t = "flying"},
         move8 = {name = "Recover", level = 65, cd = 120, dist = 1, target = 0, f = 0, t = "normal"},
         },
         
["Mawile"] = {move1 = {name = "Iron Head", level = 80, cd = 10, dist = 1, target = 1, f = 60, t = "steel"}, 
          move2 = {name = "Bite", level = 80, cd = 15, dist = 10, target = 1, f = 30, t = "dark"},         
          move3 = {name = "Play Rough", level = 80, cd = 20, dist = 2, target = 1, f = 60, t = "normal"},
          move4 = {name = "Metal Burst", level = 100, cd = 30, dist = 1, target = 1, f = 30, t = "steel"},    
          move5 = {name = "Flash Cannon", level = 88, cd = 50, dist = 1, target = 0, f = 190, t = "steel"},     
          move6 = {name = "Spit Up", level = 83, cd = 22, dist = 1, target = 0, f = 150, t = "normal"},
          move7 = {name = "Swallow", level = 83, cd = 100, dist = 1, target = 0, f = 0, t = "normal"},
          move8 = {name = "Stockpile", level = 83, cd = 4, dist = 1, target = 0, f = 0, t = "dark"},
          move9 = {name = "Fake Tears", level = 86, cd = 52, dist = 1, target = 0, f = 0, t = "normal"},      
         },             

["Aron"] = {move1 = {name = "Iron Head", level = 30, cd = 15, dist = 1, target = 1, f = 60, t = "steel"},
        move2 = {name = "Mud Slap", level = 30, cd = 25, dist = 10, target = 1, f = 50, t = "ground"},
        move3 = {name = "Stone Edge", level = 30, cd = 15, dist = 10, target = 1, f = 35, t = "rock"},
        move4 = {name = "Metal Burst", level = 32, cd = 25, dist = 10, target = 0, f = 35, t = "steel"},        
        move5 = {name = "Metal Claw", level = 34, cd = 30, dist = 1, target = 1, f = 60, t = "steel"},
        move6 = {name = "Harden", level = 30, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},         
         },
         
["Lairon"] = {move1 = {name = "Iron Head", level = 60, cd = 20, dist = 1, target = 1, f = 60, t = "steel"},
        move2 = {name = "Iron Tail", level = 60, cd = 10, dist = 10, target = 1, f = 50, t = "steel"},
        move3 = {name = "Mud Slap", level = 60, cd = 25, dist = 10, target = 1, f = 50, t = "ground"},
        move4 = {name = "Stone Edge", level = 60, cd = 15, dist = 10, target = 1, f = 35, t = "rock"},        
        move5 = {name = "Metal Burst", level = 60, cd = 25, dist = 10, target = 0, f = 35, t = "steel"},        
        move6 = {name = "Metal Claw", level = 67, cd = 30, dist = 1, target = 1, f = 60, t = "steel"},
        move7 = {name = "Meteor Smash", level = 65, cd = 30, dist = 1, target = 1, f = 40, t = "steel"},        
        move8 = {name = "Harden", level = 65, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},         
         },         
         
["Aggron"] = {
         move1 = {name = "Iron Head", level = 100, cd = 20, dist = 1, target = 1, f = 25, t = "steel"},
         move2 = {name = "Iron Tail", level = 100, cd = 15, dist = 1, target = 1, f = 70, t = "steel"},
         move3 = {name = "Mud Slap", level = 100, cd = 28, dist = 1, target = 1, f = 25, t = "ground"},
         move4 = {name = "Stone Edge", level = 100, cd = 15, dist = 1, target = 1, f = 33, t = "rock"},
         move5 = {name = "Metal Burst", level = 100, cd = 30, dist = 1, target = 1, f = 30, t = "steel"},
         move6 = {name = "Metal Claw", level = 107, cd = 35, dist = 1, target = 1, f = 15, t = "steel"},
         move7 = {name = "Meteor Smash", level = 100, cd = 40, dist = 1, target = 1, f = 40, t = "steel"},
         move8 = {name = "Flash Cannon", level = 108, cd = 40, dist = 1, target = 0, f = 40, t = "steel"},
         move9 = {name = "Harden", level = 100, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
         move10 = {name = "Sturdy ", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "steel", passive = "sim"},
         move11 = {name = "Mega - Aggron", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "grass", mega = 1},
         },

["Meditite"] = {move1 = {name = "Low Kick", level = 30, cd = 10, dist = 1, target = 1, f = 65, t = "fighting"},    
          move2 = {name = "Mega Kick", level = 30, cd = 20, dist = 1, target = 1, f = 73, t = "fighting"},
          move3 = {name = "Drain Punch", level = 30, cd = 35, dist = 1, target = 1, f = 73, t = "fighting"},
          move4 = {name = "Confusion", level = 30, cd = 30, dist = 1, target = 0, f = 50, t = "psychic"},
          move5 = {name = "Psychic", level = 35, cd = 35, dist = 1, target = 0, f = 85, t = "psychic"},         
          move6 = {name = "Hi Jump Kick", level = 50, cd = 50, dist = 1, target = 0, f = 10, t = "fighting"},  
         },         
         
["Medicham"] = {move1 = {name = "Low Kick", level = 80, cd = 10, dist = 1, target = 1, f = 65, t = "fighting"},    
          move2 = {name = "Mega Kick", level = 80, cd = 15, dist = 1, target = 1, f = 73, t = "fighting"},
          move3 = {name = "Drain Punch", level = 80, cd = 25, dist = 1, target = 1, f = 73, t = "fighting"},
          move4 = {name = "Confusion", level = 80, cd = 40, dist = 1, target = 0, f = 50, t = "psychic"},
          move5 = {name = "Psychic", level = 80, cd = 35, dist = 1, target = 0, f = 85, t = "psychic"},         
          move6 = {name = "Hi Jump Kick", level = 80, cd = 45, dist = 1, target = 0, f = 10, t = "fighting"},  
          move7 = {name = "Meditate", level = 90, cd = 50, dist = 1, target = 0, f = 10, t = "psychic"},            
          move8 = {name = "Focus Energy", level = 90, cd = 45, dist = 1, target = 0, f = 10, t = "fighting"},      
          move9 = {name = "Miracle Eye", level = 80, cd = 15, dist = 1, target = 0, f = 0, t = "psychic"},        
          move10 = {name = "Evasion", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "bug", passive = "sim"},    
          move11 = {name = "Foresight", level = 1, cd = 0, dist = 1, target = 1, f = 40, t = "fighting", passive = "sim"},          
         },         

["Electrike"] = {move1 = {name = "Swift", level = 30, cd = 20, dist = 9, target = 1, f = 30, t = "normal"},
                 move2 = {name = "Bite", level = 30, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
                 move3 = {name = "Thunder Wave", level = 30, cd = 25, dist = 1, target = 0, f = 70, t = "electric"},
                 move4 = {name = "Spark", level = 30, cd = 10, dist = 9, target = 1, f = 50, t = "electric"},
                 move5 = {name = "Thunder Fang", level = 30, cd = 20, dist = 1, target = 1, f = 65, t = "electric"},
                 move6 = {name = "Thunder", level = 40, cd = 40, dist = 1, target = 0, f = 150, t = "electric"},
                 move7 = {name = "Charge", level = 30, cd = 30, dist = 1, target = 0, f = 0, t = "electric"},
         },    

["Manectric"] = {move1 = {name = "Roar", level = 90, cd = 50, dist = 9, target = 1, f = 30, t = "normal"},
                 move2 = {name = "Swift", level = 80, cd = 20, dist = 1, target = 1, f = 50, t = "normal"},
                 move3 = {name = "Bite", level = 80, cd = 10, dist = 1, target = 0, f = 70, t = "electric"},
                 move4 = {name = "Spark", level = 80, cd = 10, dist = 9, target = 1, f = 50, t = "electric"},
                 move5 = {name = "Thunder Fang", level = 80, cd = 25, dist = 1, target = 1, f = 65, t = "electric"},
                 move6 = {name = "Thunder", level = 80, cd = 50, dist = 1, target = 0, f = 150, t = "electric"},
                 move7 = {name = "Discharge", level = 85, cd = 70, dist = 1, target = 0, f = 125, t = "electric"},
                 move8 = {name = "Wild Charge", level = 85, cd = 40, dist = 1, target = 0, f = 85, t = "electric"},        
                 move9 = {name = "Magnetic Flux", level = 80, cd = 60, dist = 1, target = 0, f = 0, t = "electric"},                         
         },         

["Plusle"] =  {move1 = {name = "Sweet Kiss", level = 30, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
          move2 = {name = "Spark", level = 30, cd = 10, dist = 9, target = 1, f = 70, t = "electric"},
          move3 = {name = "Thunder Fang", level = 10, cd = 25, dist = 1, target = 1, f = 65, t = "electric"},
          move4 = {name = "Wish", level = 30, cd = 150, dist = 1, target = 0, f = 0, t = "normal"},
          },

["Minun"] =  {move1 = {name = "Spark", level = 30, cd = 10, dist = 1, target = 0, f = 0, t = "normal"},
          move2 = {name = "Nuzzle", level = 35, cd = 40, dist = 9, target = 1, f = 70, t = "electric"},
          move3 = {name = "Helping Hand", level = 30, cd = 20, dist = 1, target = 0, f = 80, t = "electric"},
          move4 = {name = "Fake Tears", level = 36, cd = 45, dist = 1, target = 0, f = 80, t = "electric"},         
          move5 = {name = "Wish", level = 30, cd = 150, dist = 1, target = 0, f = 0, t = "normal"},
          },    

["Numel"] = {move1 = {name = "Rock Throw", level = 30, cd = 5, dist = 10, target = 1, f = 40, t = "rock"},
            move2 = {name = "Ember", level = 30, cd = 10, dist = 10, target = 1, f = 40, t = "fire"},
            move3 = {name = "Rock Slide", level = 30, cd = 15, dist = 10, target = 1, f = 33, t = "rock"},
            move4 = {name = "Raging Blast", level = 35, cd = 30, dist = 1, target = 0, f = 100, t = "fire"},
            move5 = {name = "Inferno", level = 36, cd = 30, dist = 1, target = 0, f = 80, t = "fire"},
            move6 = {name = "Scary Face", level = 32, cd = 40, dist = 10, target = 0, f = 0, t = "fire"}, 
         },
         
["Camerupt"] = {move1 = {name = "Rock Throw", level = 80, cd = 15, dist = 10, target = 1, f = 40, t = "rock"},
        move2 = {name = "Ember", level = 80, cd = 10, dist = 10, target = 1, f = 40, t = "fire"},
        move3 = {name = "Mud Bomb", level = 80, cd = 22, dist = 10, target = 1, f = 50, t = "ground"},
        move4 = {name = "Volcano Burst", level = 80, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
        move5 = {name = "Inferno", level = 80, cd = 30, dist = 1, target = 0, f = 80, t = "fire"},
        move6 = {name = "Earthquake", level = 90, cd = 60, dist = 1, target = 0, f = 35, t = "ground"},    
        move7 = {name = "Fissure", level = 90, cd = 50, dist = 1, target = 0, f = 150, t = "ground"},        
        move8 = {name = "Scary Face", level = 82, cd = 40, dist = 10, target = 0, f = 0, t = "fire"},
         },

["Torkoal"] = {move1 = {name = "Ember", level = 100, cd = 10, dist = 10, target = 1, f = 40, t = "fire"},
        move2 = {name = "Flamethrower", level = 100, cd = 20, dist = 10, target = 0, f = 40, t = "fire"},
        move3 = {name = "Withdraw", level = 104, cd = 40, dist = 10, target = 0, f = 0, t = "ground"},
        move4 = {name = "SmokeScreen", level = 100, cd = 30, dist = 1, target = 0, f = 80, t = "fire"},
        move5 = {name = "White Smoke", level = 100, cd = 45, dist = 1, target = 0, f = 60, t = "fire"},
        move6 = {name = "Fireball", level = 100, cd = 20, dist = 1, target = 1, f = 45, t = "fire"},    
        move7 = {name = "Inferno", level = 110, cd = 70, dist = 1, target = 0, f = 150, t = "fire"},        
        move8 = {name = "Tri Flames", level = 34, cd = 45, dist = 1, target = 0, f = 90, t = "fire"},
        move9 = {name = "Harden", level = 82, cd = 20, dist = 10, target = 0, f = 0, t = "normal"},        
    },
         
["Spoink"] =    {move1 = {name = "Headbutt", level = 30, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
          move2 = {name = "Psywave", level = 30, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},
          move3 = {name = "Psy Pulse", level = 32, cd = 10, dist = 1, target = 1, f = 50, t = "psychic"},
          move4 = {name = "Psychic", level = 35, cd = 30, dist = 10, target = 1, f = 80, t = "psychic"},
          move5 = {name = "Confuse Ray", level = 35, cd = 25, dist = 10, target = 0, f = 120, t = "psychic"},
          move6 = {name = "Magic Coat", level = 37, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
         },         

["Grumpig"] =    {move1 = {name = "Headbutt", level = 80, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
          move2 = {name = "Shadow Wave", level = 80, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},
          move3 = {name = "Psy Pulse", level = 80, cd = 10, dist = 1, target = 1, f = 50, t = "psychic"},
          move4 = {name = "Psychic", level = 80, cd = 30, dist = 10, target = 1, f = 80, t = "psychic"},
          move5 = {name = "Confuse Ray", level = 80, cd = 25, dist = 10, target = 0, f = 120, t = "psychic"},
        --  move5 = {name = "Teeter Dance", level = 85, cd = 45, dist = 10, target = 0, f = 120, t = "psychic"},
          move6 = {name = "Power Gem", level = 80, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
          move7 = {name = "Bulldoze", level = 80, cd = 40, dist = 1, target = 0, f = 80, t = "ground"},
          move8 = {name = "Rest", level = 86, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
          move9 = {name = "Miracle Eye", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"},          
         },        
         
["Trapinch"] = {move1 = {name = "Sand Attack", level = 20, cd = 20, dist = 1, target = 0, f = 0, t = "ground"},
          move2 = {name = "Bite", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
          move3 = {name = "Mud Shot", level = 20, cd = 15, dist = 10, target = 1, f = 40, t = "ground"},
          move4 = {name = "Mud Slap", level = 22, cd = 25, dist = 10, target = 1, f = 50, t = "ground"},
          move5 = {name = "Dig", level = 25, cd = 40, dist = 1, target = 0, f = 70, t = "ground"},
          move6 = {name = "Earth Power", level = 25, cd = 45, dist = 1, target = 0, f = 50, t = "ground"},              
         },

["Vibrava"] = {move1 = {name = "Super Sonic", level = 50, cd = 25, dist = 10, target = 1, f = 0, t = "normal"},
          move2 = {name = "Rock Slide", level = 50, cd = 10, dist = 10, target = 1, f = 33, t = "rock"},
          move3 = {name = "Sand Tomb", level = 52, cd = 25, dist = 1, target = 0, f = 110, t = "ground"},
          move4 = {name = "Bulldoze", level = 50, cd = 30, dist = 1, target = 0, f = 50, t = "ground"},
          move5 = {name = "Earthquake", level = 56, cd = 60, dist = 1, target = 0, f = 20, t = "ground"},        
          move6 = {name = "Levitate", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "ghost", passive = "sim"},              
         },

["Flygon"] = {move1 = {name = "Super Sonic", level = 80, cd = 22, dist = 10, target = 1, f = 0, t = "normal"},
          move2 = {name = "Rock Slide", level = 80, cd = 10, dist = 10, target = 1, f = 33, t = "rock"},
          move3 = {name = "Bulldoze", level = 80, cd = 25, dist = 1, target = 0, f = 50, t = "ground"},
          move4 = {name = "Dragon Flight", level = 80, cd = 20, dist = 4, target = 1, f = 100, t = "dragon"},
          move5 = {name = "Dragon Breath", level = 82, cd = 30, dist = 1, target = 0, f = 110, t = "dragon"},
          move6 = {name = "Fissure", level = 90, cd = 50, dist = 1, target = 0, f = 150, t = "ground"},
          move7 = {name = "Hyper Beam", level = 88, cd = 50, dist = 1, target = 0, f = 190, t = "normal"},
          move8 = {name = "Earthquake", level = 90, cd = 60, dist = 1, target = 0, f = 35, t = "ground"},
          move9 = {name = "Levitate", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "ghost", passive = "sim"},    
         },

["Swablu"] = {move1 = {name = "Peck", level = 30, cd = 10, dist = 1, target = 1, f = 50, t = "flying"},
          move2 = {name = "Pluck", level = 30, cd = 15, dist = 2, target = 1, f = 60, t = "flying"},
          move3 = {name = "Sing", level = 30, cd = 40, dist = 0, target = 0, f = 0, t = "normal"},
          move4 = {name = "Dragon Breath", level = 30, cd = 25, dist = 1, target = 0, f = 80, t = "dragon"},
          move5 = {name = "Dragon Mist", level = 32, cd = 40, dist = 1, target = 0, f = 60, t = "dragon"}, 
          move6 = {name = "Roost", level = 36, cd = 80, dist = 1, target = 0, f = 0, t = "flying"},          
          move7 = {name = "Tailwind", level = 30, cd = 30, dist = 1, target = 0, f = 0, t = "flying"},
          move8 = {name = "Safeguard", level = 38, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},          
          },    
          
["Altaria"] = {move1 = {name = "Peck", level = 80, cd = 10, dist = 1, target = 1, f = 50, t = "flying"},
          move2 = {name = "Pluck", level = 85, cd = 10, dist = 2, target = 1, f = 60, t = "flying"},
          move3 = {name = "Sing", level = 80, cd = 48, dist = 0, target = 0, f = 0, t = "normal"},
          move4 = {name = "Dragon Breath", level = 82, cd = 25, dist = 1, target = 0, f = 110, t = "dragon"},
          move5 = {name = "Dragon Mist", level = 85, cd = 40, dist = 1, target = 0, f = 75, t = "dragon"}, 
          move6 = {name = "Sky Attack", level = 85, cd = 40, dist = 1, target = 0, f = 195, t = "flying"},
          move7 = {name = "Roost", level = 85, cd = 80, dist = 1, target = 0, f = 0, t = "flying"},        
          move8 = {name = "Tailwind", level = 80, cd = 30, dist = 1, target = 0, f = 0, t = "flying"},
          move9 = {name = "Safeguard", level = 38, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
         },
         
["Zangoose"] = {move1 = {name = "Quick Attack", level = 80, cd = 10, dist = 1, target = 1, f = 10, t = "normal"}, 
          move2 = {name = "Slash", level = 80, cd = 20, dist = 1, target = 1, f = 55, t = "normal"}, 
          move3 = {name = "Dig", level = 82, cd = 40, dist = 1, target = 0, f = 50, t = "ground"},
          move4 = {name = "Pursuit", level = 80, cd = 12, dist = 1, target = 1, f = 61, t = "dark"},
          move5 = {name = "Razor Wind", level = 88, cd = 35, dist = 10, target = 0, f = 80, t = "normal"},
          move6 = {name = "Fury Swipes", level = 80, cd = 15, dist = 10, target = 1, f = 61, t = "normal"},
          move7 = {name = "Last Resort", level = 85, cd = 15, dist = 1, target = 0, f = 125, t = "normal"},
          move8 = {name = "Swords Dance", level = 88, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
          move9 = {name = "Taunt", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "Dark"},
--Passiva - Toxic Boost - normal. 
--Passive - Immunity - normal.
         },
         
["Seviper"] = {move1 = {name = "Bite", level = 80, cd = 15, dist = 10, target = 1, f = 60, t = "dark"},
          move2 = {name = "Poison Fang", level = 80, cd = 15, dist = 10, target = 1, f = 75, t = "poison"},
          move3 = {name = "Acid", level = 80, cd = 15, dist = 10, target = 1, f = 45, t = "poison"},
          move4 = {name = "Toxic", level = 80, cd = 30, dist = 10, target = 0, f = 50, t = "poison"},
          move5 = {name = "Gastro Acid", level = 82, cd = 32, dist = 10, target = 1, f = 85, t = "poison"},
          move6 = {name = "Venomous Gale", level = 85, cd = 80, dist = 10, target = 1, f = 85, t = "poison"},
          move7 = {name = "Venoshock",level = 80, cd = 80, dist = 10, target = 0, f = 90, t = "poison"},
          move8 = {name = "Shed Skin", level = 1, cd = 0, dist = 1, target = 0, f = 0, t = "poison", passive = "sim"},    
          move9 = {name = "Viper's Fang", level = 1, cd = 0, dist = 1, target = 0, f = 0, t = "poison", passive = "sim"},              
},


["Corphish"] = {move1 = {name = "Bubbles", level = 35, cd = 12, dist = 10, target = 1, f = 40, t = "water"},
          move2 = {name = "Bubblebeam", level = 30, cd = 20, dist = 10, target = 1, f = 21, t = "water"},
          move3 = {name = "Crabhammer", level = 30, cd = 15, dist = 1, target = 1, f = 60, t = "water"},
          move4 = {name = "Dark Pulse", level = 30, cd = 20, dist = 1, target = 0, f = 70, t = "dark"},
          move5 = {name = "Night Slash", level = 38, cd = 22, dist = 1, target = 0, f = 70, t = "dark"},
          move6 = {name = "Harden", level = 40, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
          move7 = {name = "Swords Dance", level = 38, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
         },
         
["Crawdaunt"] = {move1 = {name = "Bubbles", level = 85, cd = 12, dist = 10, target = 1, f = 40, t = "water"},
          move2 = {name = "Bubblebeam", level = 80, cd = 20, dist = 10, target = 1, f = 21, t = "water"},
          move3 = {name = "Dark Pulse", level = 80, cd = 15, dist = 1, target = 0, f = 70, t = "dark"},
          move4 = {name = "Dig", level = 82, cd = 40, dist = 1, target = 0, f = 50, t = "ground"},
          move5 = {name = "Crabhammer", level = 80, cd = 18, dist = 1, target = 1, f = 60, t = "water"},
          move6 = {name = "Guillotine", level = 82, cd = 30, dist = 1, target = 1, f = 70, t = "normal"},
          move7 = {name = "Night Slash", level = 80, cd = 20, dist = 1, target = 0, f = 82, t = "dark"},
          move8 = {name = "Aqua Jet", level = 80, cd = 35, dist = 1, target = 0, f = 80, t = "water"}, 
          move9 = {name = "Swords Dance", level = 88, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
          move10 = {name = "Protect", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
         },
         
["Baltoy"] = {move1 = {name = "Mud Slap", level = 30, cd = 25, dist = 9, target = 1, f = 50, t = "ground"},
          move2 = {name = "Extrasensory", level = 30, cd = 25, dist = 1, target = 0, f = 100, t = "psychic"},
          move3 = {name = "Psybeam", level = 30, cd = 16, dist = 1, target = 0, f = 75, t = "psychic"},
          move4 = {name = "Psychic", level = 33, cd = 35, dist = 1, target = 0, f = 75, t = "psychic"},
          move5 = {name = "Earth Power", level = 35, cd = 50, dist = 1, target = 0, f = 0, t = "ground"},
          move6 = {name = "Guard Split", level = 35, cd = 30, dist = 1, target = 0, f = 0, t = "psychic"},
          move7 = {name = "Levitate", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "ghost", passive = "sim"},    
         },    
         
["Claydol"] = {
          move1 = {name = "Mud Shot", level = 80, cd = 25, dist = 3, target = 1, f = 40, t = "ground"},
          move2 = {name = "Extrasensory", level = 80, cd = 15, dist = 1, target = 0, f = 100, t = "psychic"},
          move3 = {name = "Psybeam", level = 80, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
          move4 = {name = "Psyshock", level = 80, cd = 30, dist = 1, target = 0, f = 75, t = "psychic"},
          move5 = {name = "Earth Power", level = 83, cd = 35, dist = 1, target = 0, f = 100, t = "ground"},
          move6 = {name = "Earthquake", level = 86, cd = 60, dist = 1, target = 0, f = 10, t = "ground"},
          move7 = {name = "Sand Storm", level = 70, cd = 25, dist = 1, target = 0, f = 25, t = "ground"},
          move8 = {name = "Heal Block", level = 80, cd = 80, dist = 1, target = 0, f = 80, t = "psychic"},
          move9 = {name = "Guard Split", level = 80, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"},
          move10 = {name = "Protect", level = 80, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
          move11 = {name = "Levitate", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "ghost", passive = "sim"},    
         },

["Anorith"] =  {
          move1 = {name = "Rock Throw", level = 20, cd = 10, dist = 10, target = 1, f = 55, t = "rock"},
          move2 = {name = "Rock Slide", level = 20, cd = 15, dist = 10, target = 1, f = 25, t = "rock"}, 
          move3 = {name = "Rock Tomb", level = 20, cd = 15, dist = 10, target = 1, f = 85, t = "rock"},
          move4 = {name = "Fury Cutter", level = 25, cd = 15, dist = 1, target = 0, f = 50, t = "bug"},
          move5 = {name = "Stone Edge", level = 20, cd = 20, dist = 1, target = 1, f = 33, t = "rock"},
          move6 = {name = "Hunter Mark", level = 20, cd = 40, dist = 5, target = 1, f = 50, t = "normal"},
          move7 = {name = "X-Scissor", level = 25, cd = 25, dist = 1, target = 0, f = 65, t = "bug"},        
          },
          
["Armaldo"] =  {
          move1 = {name = "Rock Throw", level = 100, cd = 10, dist = 10, target = 1, f = 55, t = "rock"},
          move2 = {name = "Rock Slide", level = 100, cd = 15, dist = 10, target = 1, f = 25, t = "rock"}, 
          move3 = {name = "Rock Tomb", level = 100, cd = 15, dist = 10, target = 1, f = 85, t = "rock"},
          move4 = {name = "Fury Cutter", level = 105, cd = 15, dist = 1, target = 0, f = 50, t = "bug"},
          move5 = {name = "Crush Claw", level = 100, cd = 40, dist = 1, target = 1, f = 50, t = "normal"},
          move5 = {name = "Stone Edge", level = 100, cd = 20, dist = 1, target = 1, f = 33, t = "rock"},
          move6 = {name = "Hunter Mark", level = 100, cd = 60, dist = 5, target = 1, f = 50, t = "normal"},
          move7 = {name = "X-Scissor", level = 105, cd = 25, dist = 1, target = 0, f = 65, t = "bug"},
          move9 = {name = "Rock Blast", level = 100, cd = 40, dist = 1, target = 0, f = 90, t = "rock"},
          move10 = {name = "Protect", level = 100, cd = 50, dist = 1, target = 0, f = 0, t = "normal"}, 
          },
          
["Feebas"] = {
          move1 = {name = "Tackle", level = 10, cd = 8, dist = 1, target = 1, f = 50, t = "normal"},
          move2 = {name = "Splash", level = 10, cd = 4, dist = 10, target = 1, f = 0, t = "water"},
         },
          
["Castform"] =  {
          move1 = {name = "Forecast", level = 100, cd = 10, dist = 10, target = 1, f = 55, t = "electric", passive = "sim"},
          },

["Castform Fire"] =  {
          move1 = {name = "Shadow Ball", level = 100, cd = 10, dist = 1, target = 1, f = 15, t = "ghost"},    
          move2 = {name = "Ember", level = 100, cd = 10, dist = 10, target = 1, f = 10, t = "fire"},
          move3 = {name = "Flamethrower", level = 100, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},        
          move4 = {name = "Fireball", level = 100, cd = 25, dist = 10, target = 1, f = 65, t = "fire"},          
          move5 = {name = "Eruption", level = 100, cd = 40, dist = 1, target = 0, f = 90, t = "fire"},    
          move6 = {name = "Fire Blast", level = 100, cd = 60, dist = 1, target = 0, f = 115, t = "fire"},
          move7 = {name = "Magma Storm", level = 100, cd = 90, dist = 1, target = 0, f = 150, t = "fire"},
          move8 = {name = "Solar Beam", level = 100, cd = 60, dist = 1, target = 0, f = 190, t = "grass"},    
          move9 = {name = "Forecast", level = 100, cd = 10, dist = 10, target = 1, f = 55, t = "electric", passive = "sim"},          
          },

["Castform Water"] =  {
          move1 = {name = "Thunder Shock", level = 100, cd = 10, dist = 10, target = 1, f = 55, t = "electric"},
          move2 = {name = "Bubbles", level = 100, cd = 15, dist = 1, target = 1, f = 70, t = "water"},
          move3 = {name = "Water Gun", level = 100, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
          move4 = {name = "Electro Ball", level = 100, cd = 15, dist = 10, target = 1, f = 70, t = "electric"},        
          move5 = {name = "Thunder Bolt", level = 100, cd = 20, dist = 10, target = 1, f = 39, t = "electric"},
          move6 = {name = "Thunder", level = 100, cd = 60, dist = 1, target = 0, f = 125, t = "electric"},        
          move7 = {name = "Electro Field", level = 100, cd = 80, dist = 1, target = 0, f = 35, t = "electric"}, 
          move8 = {name = "Solar Beam", level = 100, cd = 60, dist = 1, target = 0, f = 190, t = "grass"},    
          move9 = {name = "Forecast", level = 100, cd = 10, dist = 10, target = 1, f = 55, t = "electric", passive = "sim"},           
          },

["Castform Ice"] =  {
          move1 = {name = "Feather Dance", level = 100, cd = 15, dist = 10, target = 1, f = 30, t = "flying"},
          move2 = {name = "Ice Shards", level = 100, cd = 10, dist = 10, target = 1, f = 45, t = "ice"},
          move3 = {name = "Ice Beam", level = 100, cd = 20, dist = 1, target = 0, f = 195, t = "ice"},    
          move4 = {name = "Icy Wind", level = 100, cd = 25, dist = 1, target = 0, f = 45, t = "ice"},    
           move5 = {name = "Powder Snow", level = 100, cd = 40, dist = 1, target = 0, f = 30, t = "ice"},
          move6 = {name = "Aurora Beam", level = 100, cd = 25, dist = 1, target = 0, f = 110, t = "ice"},
            move7 = {name = "Blizzard", level = 100, cd = 80, dist = 1, target = 0, f = 150, t = "ice"},          
          move8 = {name = "Solar Beam", level = 100, cd = 60, dist = 1, target = 0, f = 190, t = "grass"},
          move9 = {name = "Forecast", level = 100, cd = 10, dist = 10, target = 1, f = 55, t = "electric", passive = "sim"},          
          },
          
["Kecleon"] = {move1 = {name = "Lick", level = 80, cd = 20, dist = 1, target = 1, f = 0, t = "normal"},
         move2 = {name = "Shadow Ball", level = 80, cd = 10, dist = 4, target = 1, f = 65, t = "ghost"},
         move3 = {name = "Fury Swipes", level = 80, cd = 15, dist = 10, target = 1, f = 85, t = "normal"},
         move4 = {name = "Sucker Punch", level = 83, cd = 30, dist = 10, target = 1, f = 60, t = "dark"},
         move5 = {name = "Camouflage", level = 80, cd = 15, dist = 1, target = 0, f = 0, t = "ghost"},
         move6 = {name = "Shadow Sneak", level = 85, cd = 40, dist = 1, target = 0, f = 150, t = "ghost"},
         move7 = {name = "Ancient Power", level = 95, cd = 40, dist = 1, target = 0, f = 90, t = "rock"},
         move8 = {name = "Shadow Claw", level = 80, cd = 40, dist = 1, target = 0, f = 110, t = "ghost"},
         },    
         
["Shuppet"] = {move1 = {name = "Shadow Ball", level = 30, cd = 10, dist = 10, target = 1, f = 60, t = "ghost"},
          move2 = {name = "Shadow Sphere", level = 30, cd = 15, dist = 10, target = 1, f = 60, t = "ghost"},
          move3 = {name = "Night Shade", level = 35, cd = 25, dist = 1, target = 0, f = 80, t = "ghost"},
          move4 = {name = "Faint Attack", level = 30, cd = 25, dist = 1, target = 1, f = 65, t = "dark"},
          move5 = {name = "Invisible", level = 30, cd = 15, dist = 1, target = 0, f = 0, t = "ghost"},
          move6 = {name = "Dark Accurate", level = 30, cd = 25, dist = 1, target = 0, f = 0, t = "ghost"},
         },
         
["Banette"] =     {move1 = {name = "Shadow Ball", level = 80, cd = 15, dist = 10, target = 1, f = 60, t = "ghost"},
          move2 = {name = "Shadow Sphere", level = 80, cd = 15, dist = 10, target = 1, f = 70, t = "ghost"},
          move3 = {name = "Shadow Punch", level = 84, cd = 40, dist = 1, target = 1, f = 75, t = "ghost"},
          move4 = {name = "Ominous Wind", level = 85, cd = 50, dist = 1, target = 0, f = 75, t = "ghost"},
          move5 = {name = "Shadow Storm", level = 86, cd = 70, dist = 1, target = 0, f = 95, t = "ghost"},
          move6 = {name = "Invisible", level = 80, cd = 15, dist = 1, target = 0, f = 0, t = "ghost"},
          move7 = {name = "Curse", level = 80, cd = 35, dist = 1, target = 0, f = 60, t = "ghost"},
          move8 = {name = "Torment", level = 85, cd = 70, dist = 1, target = 0, f = 20, t = "dark"},
          move9 = {name = "Dark Accurate", level = 40, cd = 25, dist = 1, target = 0, f = 0, t = "ghost"},
          move10 = {name = "Cursed Body", level = 1, cd = 10, dist = 1, target = 0, f = 0, t = "ghost", passive = "sim"},
          move11 = {name = "Insomnia", level = 1, cd = 10, dist = 1, target = 0, f = 0, t = "ghost", passive = "sim"},          
         },
         
["Duskull"] = {move1 = {name = "Shadow Ball", level = 40, cd = 10, dist = 10, target = 1, f = 105, t = "ghost"},
          move2 = {name = "Shadow Punch", level = 44, cd = 20, dist = 1, target = 1, f = 75, t = "ghost"},
          move3 = {name = "Night Shade", level = 40, cd = 30, dist = 1, target = 0, f = 75, t = "ghost"},
          move4 = {name = "Confuse Ray", level = 40, cd = 40, dist = 10, target = 1, f = 65, t = "ghost"},
          move5 = {name = "Dark Accurate", level = 40, cd = 15, dist = 1, target = 0, f = 0, t = "ghost"},
        },
        
["Dusclops"] = {move1 = {name = "Shadow Ball", level = 80, cd = 15, dist = 10, target = 1, f = 65, t = "ghost"},
          move2 = {name = "Shadow Punch", level = 84, cd = 28, dist = 1, target = 1, f = 80, t = "ghost"},
          move3 = {name = "Night Shade", level = 84, cd = 30, dist = 1, target = 0, f = 75, t = "ghost"},
          move4 = {name = "Confuse Ray", level = 90, cd = 32, dist = 10, target = 1, f = 41, t = "ghost"},
          move5 = {name = "Hex", level = 84, cd = 35, dist = 1, target = 0, f = 75, t = "electric"},
          move6 = {name = "Curse", level = 80, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"},
          move7 = {name = "Dark Accurate", level = 40, cd = 25, dist = 1, target = 0, f = 0, t = "ghost"},
         },
         
["Tropius"] =  {move1 = {name = "Seed Bomb", level = 100, cd = 40, dist = 1, target = 0, f = 125, t = "grass"},
          move2 = {name = "Body Slam", level = 100, cd = 15, dist = 1, target = 1, f = 80, t = "normal"},
          move3 = {name = "Razor Leaf", level = 100, cd = 10, dist = 10, target = 1, f = 33, t = "grass"},
          move4 = {name = "Magical Leaf", level = 100, cd = 25, dist = 10, target = 1, f = 33, t = "grass"},
          move5 = {name = "Air Slash", level = 103, cd = 35, dist = 1, target = 0, f = 100, t = "flying"},
          move6 = {name = "Stomp", level = 105, cd = 25, dist = 1, target = 0, f = 90, t = "normal"},
          move7 = {name = "Petal Tornado", level = 110, cd = 80, dist = 1, target = 0, f = 40, t = "grass"},      
          move8 = {name = "Leaf Storm", level = 110, cd = 80, dist = 1, target = 0, f = 150, t = "grass"},
          move9 = {name = "Growth", level = 100, cd = 40, dist = 10, target = 0, f = 0, t = "normal"},
         },

["Snorunt"] = {move1 = {name = "Bite", level = 30, cd = 10, dist = 1, target = 1, f = 25, t = "dark"},
         move2 = {name = "Ice Shards", level = 30, cd = 10, dist = 10, target = 1, f = 45, t = "ice"},
         move3 = {name = "Ice Fang", level = 30, cd = 10, dist = 1, target = 1, f = 65, t = "ice"},
         move4 = {name = "Icy Wind", level = 30, cd = 25, dist = 1, target = 0, f = 45, t = "ice"},
         move5 = {name = "Ice Beam", level = 32, cd = 20, dist = 1, target = 0, f = 195, t = "ice"},
         move6 = {name = "Frost Power", level = 36, cd = 40, dist = 1, target = 0, f = 195, t = "ice"},
         },
         
["Glalie"] = {move1 = {name = "Bite", level = 80, cd = 10, dist = 1, target = 1, f = 25, t = "dark"},
          move2 = {name = "Ice Shards", level = 80, cd = 10, dist = 10, target = 1, f = 45, t = "ice"},
         move3 = {name = "Ice Fang", level = 80, cd = 10, dist = 1, target = 1, f = 65, t = "ice"},
         move4 = {name = "Icy Wind", level = 80, cd = 25, dist = 1, target = 0, f = 45, t = "ice"},
         move5 = {name = "Powder Snow", level = 80, cd = 40, dist = 1, target = 0, f = 30, t = "ice"},
         move6 = {name = "Frost Power", level = 80, cd = 40, dist = 1, target = 0, f = 195, t = "ice"},
         move7 = {name = "Sheer Cold", level = 90, cd = 60, dist = 1, target = 0, f = 75, t = "ice"},
         move8 = {name = "Blizzard", level = 86, cd = 80, dist = 1, target = 0, f = 150, t = "ice"},
            move9 = {name = "Absolute Zero", level = 80, cd = 10, dist = 1, target = 0, f = 45, t = "ice", passive = "sim"},
         },         
         
["Spheal"] = {move1 = {name = "Ice Shards", level = 30, cd = 10, dist = 10, target = 1, f = 45, t = "ice"},
         move2 = {name = "Ice Fang", level = 30, cd = 25, dist = 1, target = 1, f = 65, t = "ice"},
         move3 = {name = "Ice Beam", level = 30, cd = 20, dist = 1, target = 0, f = 195, t = "ice"},    
         move4 = {name = "Ice Ball", level = 30, cd = 28, dist = 10, target = 1, f = 45, t = "ice"},
         move5 = {name = "Frost Breath", level = 32, cd = 20, dist = 1, target = 0, f = 80, t = "ice"},
         move6 = {name = "Powder Snow", level = 38, cd = 40, dist = 1, target = 0, f = 70, t = "ice"},
         move7 = {name = "Defense Curl", level = 30, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
         },
         
["Sealeo"] = {move1 = {name = "Ice Shards", level = 60, cd = 15, dist = 10, target = 1, f = 45, t = "ice"},
         move2 = {name = "Ice Fang", level = 60, cd = 15, dist = 1, target = 1, f = 65, t = "ice"},
         move3 = {name = "Ice Beam", level = 64, cd = 20, dist = 1, target = 0, f = 195, t = "ice"},
         move4 = {name = "Ice Ball", level = 68, cd = 15, dist = 10, target = 1, f = 45, t = "ice"},
         move5 = {name = "Frost Breath", level = 70, cd = 20, dist = 1, target = 0, f = 80, t = "ice"},
         move6 = {name = "Powder Snow", level = 75, cd = 30, dist = 1, target = 0, f = 70, t = "ice"},
         move7 = {name = "Aurora Beam", level = 75, cd = 25, dist = 1, target = 0, f = 110, t = "ice"},
         move8 = {name = "Blizzard", level = 75, cd = 80, dist = 1, target = 0, f = 150, t = "ice"},
         move9 = {name = "Defense Curl", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
         },
         
["Walrein"] = {move1 = {name = "Ice Shards", level = 80, cd = 15, dist = 10, target = 1, f = 45, t = "ice"},
         move2 = {name = "Ice Fang", level = 82, cd = 15, dist = 1, target = 1, f = 65, t = "ice"},
         move3 = {name = "Ice Beam", level = 85, cd = 20, dist = 1, target = 0, f = 125, t = "ice"},
         move4 = {name = "Ice Ball", level = 90, cd = 15, dist = 10, target = 1, f = 45, t = "ice"},
         move5 = {name = "Frost Breath", level = 85, cd = 20, dist = 1, target = 0, f = 80, t = "ice"},
         move6 = {name = "Powder Snow", level = 90, cd = 30, dist = 1, target = 0, f = 70, t = "ice"},
         move7 = {name = "Aurora Beam", level = 90, cd = 25, dist = 1, target = 0, f = 110, t = "ice"},
         move8 = {name = "Blizzard", level = 86, cd = 80, dist = 1, target = 0, f = 150, t = "ice"},
         move9 = {name = "Rest", level = 95, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
         },

["Bagon"] = {move1 = {name = "Bite", level = 40, cd = 8, dist = 1, target = 1, f = 50, t = "dark"},
         move2 = {name = "Crunch", level = 40, cd = 10, dist = 1, target = 1, f = 65, t = "dark"},
         move3 = {name = "Dragon Tail", level = 40, cd = 10, dist = 1, target = 1, f = 75, t = "dragon"},
         move4 = {name = "Dragon Claw", level = 40, cd = 20, dist = 1, target = 0, f = 60, t = "dragon"},
         move5 = {name = "Dragon Breath", level = 42, cd = 25, dist = 1, target = 0, f = 110, t = "dragon"},
         move6 = {name = "Dragon Pulse", level = 45, cd = 35, dist = 1, target = 0, f = 125, t = "dragon"},
         move7 = {name = "Scary Face", level = 42, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
         },
         
["Shelgon"] = {move1 = {name = "Bite", level = 70, cd = 8, dist = 1, target = 1, f = 50, t = "dark"},
         move2 = {name = "Crunch", level = 70, cd = 10, dist = 1, target = 1, f = 65, t = "dark"},
         move3 = {name = "Dragon Tail", level = 70, cd = 10, dist = 1, target = 1, f = 75, t = "dragon"},
         move4 = {name = "Dragon Claw", level = 70, cd = 20, dist = 1, target = 0, f = 60, t = "dragon"},
         move5 = {name = "Dragon Breath", level = 72, cd = 25, dist = 1, target = 0, f = 110, t = "dragon"},
         move6 = {name = "Dragon Pulse", level = 75, cd = 35, dist = 1, target = 0, f = 125, t = "dragon"},
         move7 = {name = "Draco Meteor", level = 76, cd = 60, dist = 1, target = 0, f = 110, t = "dragon"},
         move8 = {name = "Scary Face", level = 72, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
         },
        
["Beldum"] = {move1 = {name = "Iron Head", level = 50, cd = 20, dist = 1, target = 1, f = 60, t = "steel"},              --alterado v1.8
          move2 = {name = "Psy Pulse", level = 50, cd = 10, dist = 10, target = 1, f = 35, t = "psychic"},
          move3 = {name = "Hammer Arm", level = 50, cd = 40, dist = 1, target = 0, f = 80, t = "fighting"},
          move4 = {name = "Psychic", level = 50, cd = 35, dist = 1, target = 0, f = 60, t = "psychic"},
          move5 = {name = "Metal Claw", level = 57, cd = 40, dist = 1, target = 1, f = 60, t = "steel"},  
         },
         
["Metang"] =    {move1 = {name = "Iron Head", level = 60, cd = 20, dist = 1, target = 1, f = 60, t = "steel"},              --alterado v1.8
          move2 = {name = "Psy Pulse", level = 60, cd = 10, dist = 10, target = 1, f = 35, t = "psychic"},
          move3 = {name = "Hammer Arm", level = 62, cd = 40, dist = 1, target = 0, f = 80, t = "fighting"},
          move4 = {name = "Confusion", level = 63, cd = 30, dist = 1, target = 0, f = 90, t = "psychic"},
          move5 = {name = "Psychic", level = 64, cd = 32, dist = 1, target = 0, f = 65, t = "psychic"},
          move6 = {name = "Metal Claw", level = 65, cd = 40, dist = 1, target = 1, f = 60, t = "steel"}, 
          move7 = {name = "Meteor Smash", level = 66, cd = 35, dist = 1, target = 1, f = 150, t = "steel"},
          move8 = {name = "Flash Cannon", level = 66, cd = 50, dist = 1, target = 0, f = 40, t = "steel"},
          move9 = {name = "Iron Defense", level = 68, cd = 40, dist = 1, target = 0, f = 0, t = "steel"},
          move10 = {name = "Miracle Eye", level = 85, cd = 15, dist = 1, target = 0, f = 0, t = "psychic"},  
         },
     
["Lucario"] =   {move1 = {name = "Quick Attack", level = 80, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, 
          move2 = {name = "Iron Head", level = 80, cd = 10, dist = 1, target = 1, f = 35, t = "steel"},
          move3 = {name = "Close Combat", level = 80, cd = 20, dist = 1, target = 1, f = 35, t = "fighting"},
          move4 = {name = "Metal Claw", level = 80, cd = 32, dist = 1, target = 1, f = 60, t = "steel"}, 
          move5 = {name = "Bullet Punch", level = 80, cd = 32, dist = 10, target = 0, f = 85, t = "fighting"},
          move6 = {name = "Bone Rush", level = 80, cd = 35, dist = 1, target = 0, f = 80, t = "ground"},
          move7 = {name = "Aura Sphere", level = 80, cd = 40, dist = 1, target = 1, f = 120, t = "fighting"},
          move8 = {name = "Swords Dance", level = 80, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
          move9 = {name = "Evasion", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "bug", passive = "sim"},
          move10 = {name = "Superpower", level = 1, cd = 0, dist = 10, target = 0, f = 20, t = "fighting", passive = "sim"},
          move11 = {name = "Foresight", level = 1, cd = 0, dist = 1, target = 1, f = 45, t = "fighting", passive = "sim"},
         },
         
["Shiny Lucario"] =   {move1 = {name = "Quick Attack", level = 120, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, 
          move2 = {name = "Iron Head", level = 120, cd = 10, dist = 1, target = 1, f = 35, t = "steel"},
          move3 = {name = "Close Combat", level = 120, cd = 20, dist = 1, target = 1, f = 35, t = "fighting"},
          move4 = {name = "Metal Claw", level = 120, cd = 28, dist = 1, target = 1, f = 60, t = "steel"}, 
          move5 = {name = "Bullet Punch", level = 120, cd = 28, dist = 10, target = 0, f = 85, t = "fighting"},
          move6 = {name = "Bone Rush", level = 120, cd = 35, dist = 1, target = 0, f = 80, t = "ground"},
          move7 = {name = "Aura Sphere", level = 120, cd = 30, dist = 1, target = 1, f = 120, t = "fighting"},
          move8 = {name = "Swords Dance", level = 120, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
          move9 = {name = "Evasion", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "bug", passive = "sim"},
          move10 = {name = "Superpower", level = 1, cd = 0, dist = 10, target = 0, f = 10, t = "fighting", passive = "sim"},
          move11 = {name = "Foresight", level = 1, cd = 0, dist = 1, target = 1, f = 45, t = "fighting", passive = "sim"},
         },             
         
["Wailord"] =  {move1 = {name = "Heavy Slam", level = 65, cd = 40, dist = 1, target = 0, f = 95, t = "steel"},
          move2 = {name = "Bubbles", level = 150, cd = 15, dist = 1, target = 1, f = 70, t = "water"},
          move3 = {name = "Waterball", level =150, cd = 25, dist = 10, target = 1, f = 65, t = "water"},
          move4 = {name = "Water Gun", level = 150, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
          move5 = {name = "Water Pulse", level = 150, cd = 30, dist = 1, target = 0, f = 70, t = "water"},
          move6 = {name = "Bubble Blast", level = 150, cd = 25, dist = 1, target = 0, f = 70, t = "water"},
          move7 = {name = "Surf", level = 150, cd = 50, dist = 1, target = 0, f = 125, t = "water"},
          move8 = {name = "Hydropump", level = 150, cd = 90, dist = 1, target = 0, f = 125, t = "water"},
          move9 = {name = "Rest", level = 150, cd = 50, dist = 1, target = 0, f = 0, t = "normal"}, 
          -- Fazer: Water Spout, Brine e Heavy Slam
          },         
        
-- ~~ BOSSES ~~ --

["Electivire"] = {move1 = {name = "Swift", level = 150, cd = 10, dist = 10, target = 1, f = 25, t = "normal"},
          move2 = {name = "Low Kick", level = 150, cd = 25, dist = 1, target = 1, f = 75, t = "fighting"},
          move3 = {name = "Thunder Punch", level = 150, cd = 16, dist = 1, target = 1, f = 75, t = "electric"},
          move4 = {name = "Brick Break", level = 150, cd = 35, dist = 1, target = 0, f = 80, t = "fighting"},
          move5 = {name = "Hammer Arm", level = 150, cd = 60, dist = 1, target = 0, f = 80, t = "fighting"},
          move6 = {name = "Cross Shop", level = 154, cd = 45, dist = 1, target = 0, f = 80, t = "fighting"},          
          move7 = {name = "Focus Blast", level = 150, cd = 50, dist = 1, target = 0, f = 100, t = "fighting"},          
          move8 = {name = "Earthquake", level = 155, cd = 60, dist = 1, target = 0, f = 20, t = "grass"},
          move9 = {name = "Electric Storm", level = 155, cd = 62, dist = 1, target = 0, f = 150, t = "electric"},
          move10 = {name = "Static", level = 1, cd = 0, dist = 10, target = 0, f = 40, t = "electric", passive = "sim"},
         },
         
["Magmortar"] =     {move1 = {name = "Volcano Shot", level = 150, cd = 22, dist = 2, target = 1, f = 80, t = "fire"},
          move2 = {name = "Ember", level = 150, cd = 8, dist = 1, target = 1, f = 80, t = "fire"},
          move3 = {name = "Flamethrower", level = 150, cd = 15, dist = 1, target = 0, f = 80, t = "fire"},          
          move4 = {name = "SmokeScreen", level = 150, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
          move5 = {name = "Fireball", level = 150, cd = 18, dist = 10, target = 1, f = 150, t = "fire"},                  
          move6 = {name = "Hyper Beam", level = 160, cd = 60, dist = 1, target = 0, f = 190, t = "normal"},
           move7 = {name = "Sunny Day", level = 155, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},    
          move8 = {name = "Inferno", level = 150, cd = 30, dist = 1, target = 0, f = 120, t = "fire"},          
          move9 = {name = "Magma Storm", level = 155, cd = 60, dist = 1, target = 0, f = 150, t = "fire"},    
          move10 = {name = "Lava-Counter", level = 1, cd = 0, dist = 10, target = 0, f = 80, t = "fire", passive = "sim"},
         },
         
["Milotic"] = {move1 = {name = "Aqua Tail", level = 150, cd = 8, dist = 10, target = 1, f = 50, t = "water"},
          move2 = {name = "Wrap", level = 150, cd = 28, dist = 10, target = 1, f = 0, t = "normal"},
          move3 = {name = "Water Gun", level = 150, cd = 18, dist = 1, target = 0, f = 110, t = "water"},
          move4 = {name = "Water Pulse", level = 150, cd = 20, dist = 1, target = 0, f = 70, t = "water"},
          move5 = {name = "Twister", level = 154, cd = 35, dist = 1, target = 0, f = 80, t = "dragon"},
          move6 = {name = "Waterfall", level = 150, cd = 35, dist = 1, target = 0, f = 110, t = "water"},
          move7 = {name = "Hydropump", level = 158, cd = 60, dist = 1, target = 0, f = 170, t = "water"},
          move8 = {name = "Rain Dance", level = 150, cd = 60, dist = 1, target = 0, f = 0, t = "water"},
          move9 = {name = "Aqua Ring", level = 150, cd = 100, dist = 1, target = 0, f = 0, t = "water"},
          },
          
["Salamence"] = {move1 = {name = "Bite", level = 150, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
         move2 = {name = "Crunch", level = 150, cd = 12, dist = 1, target = 1, f = 65, t = "dark"},
         move3 = {name = "Dragon Tail", level = 150, cd = 12, dist = 1, target = 1, f = 75, t = "dragon"},
         move4 = {name = "Dragon Claw", level = 150, cd = 20, dist = 1, target = 0, f = 60, t = "dragon"},
         move5 = {name = "Dragon Breath", level = 152, cd = 30, dist = 1, target = 0, f = 110, t = "dragon"},
         move6 = {name = "Dragon Pulse", level = 155, cd = 35, dist = 1, target = 0, f = 125, t = "dragon"},
         move7 = {name = "Hyper Beam", level = 155, cd = 45, dist = 1, target = 0, f = 190, t = "normal"},
         move8 = {name = "Draco Meteor", level = 156, cd = 60, dist = 1, target = 0, f = 180, t = "dragon"},
         move9 = {name = "Outrage", level = 157, cd = 60, dist = 1, target = 0, f = 145, t = "dragon"},
         move10 = {name = "Scary Face", level = 158, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},          
         },
         
["Metagross"] =   {move1 = {name = "Iron Head", level = 150, cd = 15, dist = 1, target = 1, f = 60, t = "steel"},              --alterado v1.8
          move2 = {name = "Psy Pulse", level = 150, cd = 10, dist = 10, target = 1, f = 35, t = "psychic"},
          move3 = {name = "Hammer Arm", level = 150, cd = 40, dist = 1, target = 0, f = 80, t = "fighting"},
          move4 = {name = "Confusion", level = 150, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"},
          move5 = {name = "Psychic", level = 150, cd = 30, dist = 1, target = 0, f = 0, t = "psychic"},
          move6 = {name = "Metal Claw", level = 157, cd = 32, dist = 1, target = 1, f = 60, t = "steel"}, 
          move7 = {name = "Meteor Smash", level = 150, cd = 35, dist = 1, target = 1, f = 150, t = "steel"},
          move8 = {name = "Flash Cannon", level = 158, cd = 45, dist = 1, target = 0, f = 40, t = "steel"},
          move9 = {name = "Iron Defense", level = 154, cd = 40, dist = 1, target = 0, f = 0, t = "steel"},
          move10 = {name = "Miracle Eye", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"},         
         },    

["Absol"] =     {move1 = {name = "Quick Attack", level = 130, cd = 40, dist = 1, target = 1, f = 40, t = "normal"},
          move3 = {name = "Shadowave", level = 130, cd = 28, dist = 1, target = 0, f = 60, t = "dark"},
          move5 = {name = "Pursuit", level = 130, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},
          move4 = {name = "Dark Pulse", level = 130, cd = 20, dist = 1, target = 0, f = 70, t = "dark"},
          move6 = {name = "Night Slash", level = 130, cd = 20, dist = 1, target = 0, f = 70, t = "dark"},
          move4 = {name = "Sucker Punch", level = 83, cd = 30, dist = 10, target = 1, f = 60, t = "dark"},
          move8 = {name = "Razor Wind", level = 135, cd = 70, dist = 10, target = 0, f = 80, t = "normal"},
          move9 = {name = "Assurance", level = 140, cd = 40, dist = 1, target = 0, f = 90, t = "dark"},
          move10 = {name = "Swords Dance", level = 135, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
          move11 = {name = "Taunt", level = 130, cd = 35, dist = 1, target = 0, f = 0, t = "dark"},
          move12 = {name = "Mega - Absol", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "normal", mega = 1},
         },

["Tangrowth"] =    {move1 = {name = "Leech Seed", level = 150, cd = 15, dist = 10, target = 1, f = 1, t = "grass"},
          move2 = {name = "Vine Whip", level = 150, cd = 8, dist = 1, target = 0, f = 65, t = "grass"},
          move3 = {name = "Power Whipe", level = 155, cd = 15, dist = 1, target = 0, f = 150, t = "grass"},
          move4 = {name = "Ancient Power", level = 155, cd = 30, dist = 1, target = 0, f = 100, t = "rock"},
          move5 = {name = "Wrap", level = 150, cd = 22, dist = 10, target = 1, f = 1, t = "normal"},        
          move6 = {name = "Leaf Storm", level = 150, cd = 50, dist = 1, target = 0, f = 190, t = "grass"},          
          move7 = {name = "Poison Powder", level = 150, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
          move8 = {name = "Sleep Powder", level = 155, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
          move9 = {name = "Stun Spore", level = 150, cd = 22, dist = 1, target = 0, f = 0, t = "normal"},
          move10 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 28, t = "grass", passive = "sim"},
          move11 = {name = "Spores Reaction", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"},
         },
         
["Rhyperior"] =     {move1 = {name = "Horn Attack", level = 150, cd = 25, dist = 2, target = 1, f = 70, t = "normal"},
          move2 = {name = "Stone Edge", level = 150, cd = 20, dist = 10, target = 1, f = 55, t = "rock"}, 
          move3 = {name = "Rock Throw", level = 150, cd = 25, dist = 10, target = 1, f = 70, t = "rock"},
          move4 = {name = "Rock Tomb", level = 150, cd = 30, dist = 10, target = 1, f = 85, t = "rock"},
          move5 = {name = "Bulldoze", level = 153, cd = 50, dist = 1, target = 0, f = 150, t = "ground"},
          move6 = {name = "Earthquake", level = 157, cd = 25, dist = 1, target = 0, f = 40, t = "ground"},
          move7 = {name = "Falling Rocks", level = 50, cd = 100, dist = 1, target = 0, f = 190, t = "rock"},
          move8 = {name = "Hammer Arm", level = 155, cd = 60, dist = 1, target = 0, f = 80, t = "fighting"},
          move9 = {name = "Drill Run", level = 155, cd = 35, dist = 1, target = 0, f = 90, t = "ground"},
          move10 = {name = "Scary Face", level = 157, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"},          
         },
         
["Dusknoir"] = {move1 = {name = "Shadow Ball", level = 150, cd = 15, dist = 10, target = 1, f = 65, t = "ghost"},
          move2 = {name = "Shadow Punch", level = 150, cd = 28, dist = 1, target = 1, f = 80, t = "ghost"},
          move3 = {name = "Night Shade", level = 154, cd = 30, dist = 1, target = 0, f = 75, t = "ghost"},
          move4 = {name = "Ominous Wind", level = 150, cd = 50, dist = 1, target = 1, f = 75, t = "ghost"},
          move5 = {name = "Shadow Sneak", level = 155, cd = 40, dist = 1, target = 0, f = 150, t = "ghost"},
          move6 = {name = "Hex", level = 155, cd = 35, dist = 1, target = 0, f = 75, t = "ghost"},
          move7 = {name = "Curse", level = 156, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"},
          move8 = {name = "Dark Accurate", level = 158, cd = 25, dist = 1, target = 0, f = 0, t = "ghost"},
         },
         
["Slaking"] = {move1 = {name = "Slash", level = 150, cd = 15, dist = 1, target = 1, f = 0, t = "normal"},
          move2 = {name = "Scratch", level = 150, cd = 8, dist = 1, target = 1, f = 40, t = "normal"},
          move3 = {name = "Faint Attack", level = 150, cd = 40, dist = 1, target = 1, f = 65, t = "dark"},
          move4 = {name = "Hammer Arm", level = 150, cd = 35, dist = 1, target = 0, f = 150, t = "fighting"},
          move5 = {name = "Fury Swipes", level = 150, cd = 15, dist = 10, target = 1, f = 85, t = "normal"},
          move6 = {name = "Focus Punch", level = 150, cd = 40, dist = 1, target = 1, f = 80, t = "fighting"},
          move7 = {name = "Focus Blast", level = 155, cd = 50, dist = 1, target = 0, f = 150, t = "fighting"},
          move8 = {name = "Mega Punch", level = 156, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"},
          move9 = {name = "Strafe", level = 156, cd = 38, dist = 1, target = 0, f = 0, t = "normal"},
         },
         
-- ~~ Tower ~~
         
["Shiny Scizor"] = {move1 = {name = "Quick Attack", level = 150, cd = 10, dist = 2, target = 1, f = 30, t = "normal"},
          move2 = {name = "Iron Head", level = 150, cd = 20, dist = 1, target = 1, f = 170, t = "steel"},              
          move3 = {name = "Wing Blade", level = 150, cd = 30, dist = 1, target = 0, f = 100, t = "steel"},
          move4 = {name = "Red Fury", level = 150, cd = 15, dist = 1, target = 1, f = 145, t = "bug"},
          move6 = {name = "X-Scissor", level = 150, cd = 30, dist = 1, target = 0, f = 135, t = "bug"},
          move7 = {name = "Agility", level = 150, cd = 40, dist = 1, target = 0, f = 0, t = "flying"},
          move8 = {name = "Swords Dance", level = 150, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
          move9 = {name = "Flash Cannon", level = 150, cd = 40, dist = 1, target = 0, f = 125, t = "steel"},
          move10 = {name = "Counter Claw", level = 1, cd = 0, dist = 10, target = 0, f = 110, t = "bug", passive = "sim"},
         },         
         
["Shiny Salamence"] =  {move1 = {name = "Bite", level = 150, cd = 12, dist = 1, target = 1, f = 120, t = "dark"},
          move2 = {name = "Crunch", level = 150, cd = 16, dist = 1, target = 1, f = 130, t = "dark"},
          move3 = {name = "Dragon Tail", level = 150, cd = 16, dist = 1, target = 1, f = 65, t = "dragon"},
          move4 = {name = "Dragon Claw", level = 150, cd = 16, dist = 1, target = 1, f = 60, t = "dragon"},
          move5 = {name = "Dragon Breath", level = 155, cd = 30, dist = 1, target = 0, f = 110, t = "dragon"},
          move6 = {name = "Dragon Pulse", level = 150, cd = 24, dist = 1, target = 0, f = 170, t = "dragon"},
          move7 = {name = "Wing Attack", level = 150, cd = 28, dist = 1, target = 0, f = 75, t = "flying"},
          move8 = {name = "Hyper Beam", level = 155, cd = 35, dist = 1, target = 0, f = 190, t = "normal"},
          move9 = {name = "Draco Meteor", level = 165, cd = 60, dist = 1, target = 0, f = 180, t = "dragon"},
          move10 = {name = "Scary Face", level = 150, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"},          
         },         
         
["Shiny Electivire"] = {move1 = {name = "Swift", level = 22, cd = 10, dist = 10, target = 1, f = 25, t = "normal"},
          move2 = {name = "Low Kick", level = 150, cd = 25, dist = 1, target = 1, f = 75, t = "fighting"},
          move3 = {name = "Thunder Punch", level = 150, cd = 16, dist = 1, target = 1, f = 75, t = "electric"},
          move4 = {name = "Thunder Wave", level = 150, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
          move5 = {name = "Brick Break", level = 150, cd = 35, dist = 1, target = 0, f = 80, t = "fighting"},
          move6 = {name = "Hammer Arm", level = 150, cd = 60, dist = 1, target = 0, f = 80, t = "fighting"},
          move7 = {name = "Thunder", level = 150, cd = 28, dist = 1, target = 0, f = 125, t = "electric"},
          move8 = {name = "Electric Storm", level = 155, cd = 62, dist = 1, target = 0, f = 150, t = "electric"},
          move9 = {name = "Wild Charge", level = 165, cd = 50, dist = 1, target = 0, f = 50, t = "electric"},    
          move10 = {name = "Discharge", level = 110, cd = 70, dist = 1, target = 0, f = 125, t = "electric"}, 
          move11 = {name = "Static", level = 1, cd = 0, dist = 10, target = 0, f = 90, t = "electric", passive = "sim"},
         },
         
["Shiny Magmortar"] =     {move1 = {name = "Ember", level = 150, cd = 10, dist = 10, target = 1, f = 40, t = "fire"},
          move2 = {name = "Flamethrower", level = 150, cd = 15, dist = 1, target = 0, f = 80, t = "fire"},
          move3 = {name = "SmokeScreen", level = 100, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
          move4 = {name = "Fireball", level = 150, cd = 20, dist = 10, target = 1, f = 65, t = "fire"},
          move5 = {name = "Fire Punch", level = 150, cd = 30, dist = 1, target = 1, f = 75, t = "fire"},
          move6 = {name = "Inferno", level = 105, cd = 40, dist = 1, target = 0, f = 60, t = "fire"},          
          move7 = {name = "Fire Blast", level = 150, cd = 40, dist = 1, target = 0, f = 120, t = "fire"},                
          move8 = {name = "Hyper Beam", level = 150, cd = 50, dist = 1, target = 0, f = 190, t = "normal"},
          move9 = {name = "Magma Storm", level = 155, cd = 90, dist = 1, target = 0, f = 150, t = "fire"},
          move10 = {name = "Lava-Counter", level = 1, cd = 0, dist = 10, target = 0, f = 50, t = "fire", passive = "sim"},
         },         
         
-- ~~~ MEGAS ~~         
         
["Mega Aggron"] = {
         move1 = {name = "Iron Head", level = 100, cd = 20, dist = 1, target = 1, f = 25, t = "steel"},
         move2 = {name = "Iron Tail", level = 100, cd = 10, dist = 1, target = 1, f = 70, t = "steel"},
         move3 = {name = "Mud Slap", level = 100, cd = 25, dist = 1, target = 1, f = 25, t = "ground"},
         move4 = {name = "Stone Edge", level = 100, cd = 15, dist = 1, target = 1, f = 33, t = "rock"},
         move5 = {name = "Metal Burst", level = 100, cd = 25, dist = 1, target = 1, f = 30, t = "steel"},
         move6 = {name = "Metal Claw", level = 107, cd = 30, dist = 1, target = 1, f = 30, t = "steel"},
         move7 = {name = "Meteor Smash", level = 100, cd = 35, dist = 1, target = 1, f = 40, t = "steel"},
         move8 = {name = "Flash Cannon", level = 108, cd = 40, dist = 1, target = 0, f = 40, t = "steel"},
         move9 = {name = "Harden", level = 100, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
         move10 = {name = "Sturdy ", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "steel", passive = "sim"},
         },        

["Mega Tyranitar"] = {move1 = {name = "Bite", level = 100, cd = 10, dist = 1, target = 1, f = 25, t = "dark"},
          move2 = {name = "Dark Wave", level = 100, cd = 20, dist = 1, target = 0, f = 25, t = "dark"},
          move3 = {name = "Crunch", level = 100, cd = 15, dist = 1, target = 1, f = 25, t = "dark"},             --opicional
          move4 = {name = "Dark Ball", level = 100, cd = 20, dist = 10, target = 1, f = 25, t = "dark"},
          move5 = {name = "Rock Slide", level = 100, cd = 20, dist = 10, target = 1, f = 25, t = "rock"},   
          move6 = {name = "Stone Edge", level = 100, cd = 15, dist = 10, target = 1, f = 25, t = "rock"},
          move7 = {name = "Assurance", level = 106, cd = 50, dist = 1, target = 0, f = 25, t = "ground"},    
          move8 = {name = "Hyper Beam", level = 108, cd = 50, dist = 1, target = 0, f = 25, t = "normal"},
          move9 = {name = "Epicenter", level = 100, cd = 50, dist = 1, target = 0, f = 25, t = "ground"},
          move10 = {name = "Sand Storm", level = 102, cd = 60, dist = 1, target = 0, f = 25, t = "ghost"},            
         },    

["Mega Blaziken"] = {move1 = {name = "Quick Attack", level = 100, cd = 12, dist = 1, target = 1, f = 10, t = "normal"},  
         move2 = {name = "Ember", level = 100, cd = 7, dist = 10, target = 1, f = 10, t = "fire"},
         move3 = {name = "Mega Kick", level = 100, cd = 16, dist = 1, target = 1, f = 10, t = "fire"},
         move4 = {name = "Fire Fist", level = 100, cd = 12, dist = 8, target = 1, f = 10, t = "normal"},
         move5 = {name = "Blaze Kick", level = 100, cd = 28, dist = 10, target = 1, f = 10, t = "fire"},
         move6 = {name = "Hi Jump Kick", level = 100, cd = 28, dist = 1, target = 0, f = 10, t = "fire"},
         move7 = {name = "Sky Uppercut", level = 105, cd = 54, dist = 1, target = 1, f = 10, t = "fire"},
         move8 = {name = "Volcano Burst", level = 105, cd = 54, dist = 1, target = 0, f = 10, t = "fire"},
         move9 = {name = "Flare Blitz", level = 107, cd = 54, dist = 1, target = 0, f = 1, t = "fire"},
         move10 = {name = "Bulk Up", level = 31, cd = 110, dist = 1, target = 0, f = 10, t = "fire"},
         },

["Mega Ampharos"] = {move1 = {name = "Charge", level = 100, cd = 40, dist = 1, target = 0, f = 0, t = "electric"},
          move2 = {name = "Dragon Tail", level = 100, cd = 25, dist = 1, target = 1, f = 75, t = "dragon"},
          move3 = {name = "Cotton Spore", level = 100, cd = 35, dist = 1, target = 0, f = 0, t = "grass"},
          move4 = {name = "Thunder Bolt", level = 100, cd = 20, dist = 10, target = 1, f = 39, t = "electric"},
          move5 = {name = "Thunder Shock", level = 100, cd = 10, dist = 10, target = 1, f = 55, t = "electric"},
          move6 = {name = "Power Gem", level = 100, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
          move7 = {name = "Dragon mist", level = 100, cd = 25, dist = 1, target = 0, f = 75, t = "dragon"},
          move8 = {name = "Dragon Pulse", level = 100, cd = 45, dist = 1, target = 0, f = 125, t = "dragon"},
          move9 = {name = "Electro Field", level = 110, cd = 80, dist = 1, target = 0, f = 35, t = "electric"},       --fazer signal beam   
            move10 = {name = "Outrage", level = 105, cd = 30, dist = 1, target = 0, f = 80, t = "electric"},
         },    

["Mega Venusaur"] =  {move1 = {name = "Tackle", level = 80, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
         move2 = {name = "Razor Leaf", level = 80, cd = 9, dist = 10, target = 1, f = 33, t = "grass"},
         move3 = {name = "Vine Whip", level = 80, cd = 20, dist = 1, target = 0, f = 65, t = "grass"}, --65
         move4 = {name = "Headbutt", level = 80, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
         move5 = {name = "Leech Seed", level = 80, cd = 35, dist = 10, target = 1, f = 1, t = "grass"},
         move6 = {name = "Seed Blast", level = 80, cd = 35, dist = 1, target = 0, f = 80, t = "grass"},
         move7 = {name = "Solar Beam", level = 80, cd = 60, dist = 1, target = 0, f = 190, t = "grass"},
         move8 = {name = "Earthquake", level = 85, cd = 25, dist = 1, target = 0, f = 15, t = "grass"},
         move9 = {name = "Sunny Day", level = 80, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
         move10 = {name = "Leaves Fury", level = 90, cd = 90, dist = 1, target = 0, f = 150, t = "grass"},
         move11 = {name = "Thick Fat", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "grass", passive = "sim"},
         },         

["Mega Kangaskhan"] = {move1 = {name = "Bite", level = 80, cd = 15, dist = 1, target = 1, f = 25, t = "dark"},
          move2 = {name = "Dizzy Punch", level = 80, cd = 25, dist = 1, target = 1, f = 25, t = "normal"},
          move3 = {name = "Headbutt", level = 80, cd = 15, dist = 1, target = 1, f = 25, t = "normal"},
          move4 = {name = "Mega Punch", level = 80, cd = 25, dist = 1, target = 1, f = 25, t = "fighting"},
          move5 = {name = "Crunch", level = 80, cd = 10, dist = 1, target = 1, f = 25, t = "dark"},
          move6 = {name = "Sucker Punch", level = 83, cd = 20, dist = 1, target = 1, f = 25, t = "dark"},
          move7 = {name = "Comet Punch", level = 80, cd = 40, dist = 1, target = 1, f = 25, t = "fighting"},
          move8 = {name = "Epicenter", level = 95, cd = 50, dist = 1, target = 0, f = 25, t = "ground"},
          move9 = {name = "Rage", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "dragon"},
          move10 = {name = "Groundshock", level = 1, cd = 0, dist = 10, target = 0, f = 25, t = "ground", passive = "sim"},
          move11 = {name = "Parental Bond", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "ground", passive = "sim"},
         },

["Mega Scizor"] = {move1 = {name = "Swift", level = 100, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
          move2 = {name = "Iron Head", level = 100, cd = 20, dist = 1, target = 1, f = 50, t = "steel"},              --alterado v1.8
          move3 = {name = "Compass Slash", level = 100, cd = 30, dist = 1, target = 0, f = 75, t = "bug"},
          move4 = {name = "Metal Claw", level = 104, cd = 15, dist = 1, target = 1, f = 28, t = "steel"},  -- tem q ser 28 pq nele o metal claw ataca 2 vezes (2 danos)
          move5 = {name = "Bullet Punch", level = 110, cd = 40, dist = 1, target = 0, f = 60, t = "steel"},
          move6 = {name = "Pursuit", level = 100, cd = 30, dist = 1, target = 1, f = 65, t = "bug"},
          move7 = {name = "Mega Wing", level = 115, cd = 30, dist = 10, target = 0, f = 80, t = "steel"},
          move8 = {name = "X-Scissor", level = 100, cd = 30, dist = 1, target = 0, f = 65, t = "bug"},
          move9 = {name = "Steel Defense", level = 108, cd = 60, dist = 1, target = 0, f = 0, t = "steel"},
          move10 = {name = "Evasion", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "bug", passive = "sim"},
         },
    
["Mega Absol"] =     {move1 = {name = "Quick Attack", level = 130, cd = 40, dist = 1, target = 1, f = 30, t = "normal"},
          move2 = {name = "Dark Ball", level = 130, cd = 20, dist = 9, target = 1, f = 50, t = "dark"},
          move3 = {name = "Psycho Cut", level = 45, cd = 35, dist = 1, target = 0, f = 90, t = "psychic"},
          move4 = {name = "Dark Wave", level = 130, cd = 28, dist = 1, target = 0, f = 60, t = "dark"},
          move5 = {name = "Dark Pulse", level = 130, cd = 20, dist = 1, target = 0, f = 70, t = "dark"},
          move6 = {name = "Pursuit", level = 130, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},
          move7 = {name = "Night Slash", level = 130, cd = 20, dist = 1, target = 0, f = 70, t = "dark"},
          move8 = {name = "Perish Song", level = 70, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
          move9 = {name = "Razor Wind", level = 135, cd = 70, dist = 10, target = 0, f = 80, t = "normal"},
          move10 = {name = "Assurance", level = 140, cd = 40, dist = 1, target = 0, f = 90, t = "dark"},
          move11 = {name = "Swords Dance", level = 135, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
          move12 = {name = "Taunt", level = 130, cd = 35, dist = 1, target = 0, f = 0, t = "dark"},
         },        
                  
["Mega Sceptile"] = {move1 = {name = "Razor Leaf", level = 100, cd = 10, dist = 10, target = 1, f = 33, t = "grass"},
         move2 = {name = "Magical Leaf", level = 90, cd = 20, dist = 10, target = 1, f = 33, t = "grass"},
         move3 = {name = "Fury Cutter", level = 41, cd = 15, dist = 1, target = 0, f = 50, t = "bug"},
         move4 = {name = "Air Slash", level = 150, cd = 30, dist = 1, target = 0, f = 100, t = "flying"},
         move5 = {name = "X-Scissor", level = 150, cd = 30, dist = 1, target = 0, f = 65, t = "bug"},
         move6 = {name = "Agility", level = 47, cd = 40, dist = 1, target = 0, f = 0, t = "flying"},
         move7 = {name = "Sleep Powder", level = 20, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
         move8 = {name = "Giga Drain", level = 105, cd = 25, dist = 1, target = 1, f = 120, t = "grass"},
         move9 = {name = "Leaves Fury", level = 90, cd = 50, dist = 1, target = 0, f = 150, t = "grass"},
         move10 = {name = "Sunny Day", level = 160, cd = 60, dist = 1, target = 0, f = 0, t = "fire"},
         passive1 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 30, t = "grass"},
         },        

["Mega Pidgeot"] = {move1 = {name = "Quick Attack", level = 100, cd = 8, dist = 2, target = 1, f = 40, t = "normal"},
    --      move2 = {name = "Sand Attack", level = 100, cd = 12, dist = 1, target = 0, f = 0, t = "ground"},
          move2 = {name = "Peck", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "flying"},
          move3 = {name = "Feather Dance", level = 80, cd = 15, dist = 10, target = 1, f = 30, t = "flying"},
          move4 = {name = "Whirlwind", level = 100, cd = 18, dist = 1, target = 0, f = 72, t = "flying"},
          move5 = {name = "Drill Peck", level = 100, cd = 16, dist = 1, target = 1, f = 57, t = "flying"},
          move6 = {name = "Cutting Winds", level = 100, cd = 23, dist = 1, target = 0, f = 100, t = "flying"},
          move7 = {name = "Wing Attack", level = 102, cd = 24, dist = 1, target = 0, f = 75, t = "flying"},
--          move7 = {name = "Hurricane", level = 110, cd = 50, dist = 1, target = 0, f = 15, t = "flying"},
          move8 = {name = "Aeroblast", level = 104, cd = 90, dist = 1, target = 0, f = 190, t = "flying"},
          move9 = {name = "Brave Bird", level = 100, cd = 30, dist = 1, target = 0, f = 80, t = "steel"},
          move10 = {name = "Agility", level = 100, cd = 20, dist = 1, target = 0, f = 0, t = "flying"},
        --  move9 = {name = "Roost", level = 105, cd = 60, dist = 1, target = 0, f = 0, t = "flying"},
         },
         
-- ~~ Megas ~~ --
    
}

Quando for postar algum código, poste dentro de um quote ou code para ficar mais organizado e melhor visualmente.

 

Qual é o Mega que quer adicionar?

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24 minutos atrás, leonidasc disse:

Shiny Mega Charizard Y, ele ta na linha 1594

20 - pokeSpells.lua 441 kB · 0 downloads

Cara é estranho, eu tenho DXP aqui e já vem com os 2 mega Charizard e ambos estão funcionando normal. O que você baixou não veio? 

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Agora, Yan18 disse:

Cara é estranho, eu tenho DXP aqui e já vem com os 2 mega Charizard e ambos estão funcionando normal. O que você baixou não veio? 

Veio sim, porém quero adicionar a versão shiny dos mega.

 

Exemplo:

Shiny Charizard com a Charizardite Y ou X ou criar outra stone  vai mega evoluir pra versão mega shiny 

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  • 0

Tente mudar isso:

move12 = {name = "Mega - Charizard", level = 1, cd = 0, dist = 10, target = 0, f = 50, t = "fire", mega = 1},

por isso

move12 = {name = "Mega - Shiny Charizard", level = 1, cd = 0, dist = 10, target = 0, f = 50, t = "fire", mega = 1},

e deixar o nome no main tables de ["Mega Shiny Charizard X"] ou ["Mega Shiny Charizard Y"]

 

em pokemon moves.lua procure por checkChenceToMega e na função encontre:

if name == "Charizard" then

troque por

if name == "Charizard" or "Shiny Charizard" then

Editado por ManoTobira
faltou arquivos
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Agora, ManoTobira disse:

Tente mudar isso:

move12 = {name = "Mega - Charizard", level = 1, cd = 0, dist = 10, target = 0, f = 50, t = "fire", mega = 1},

por isso

move12 = {name = "Mega - Shiny Charizard", level = 1, cd = 0, dist = 10, target = 0, f = 50, t = "fire", mega = 1},

e deixar o nome no main tables de ["Mega Shiny Charizard X"] ou ["Mega Shiny Charizard Y"]

Infelizmente o erro ainda persiste :c 

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Agora, ManoTobira disse:

me mostra como ta o helditems.lua

Spoiler

local helds = {
    ["X-Attack"] = {t1 = 15559, t2 = 15560, t3 = 15561, t4 = 15562, t5 = 15563, t6 = 15564, t7 = 15565},    
    ["X-Block"] = {t1 = 15566, t2 = 15567, t3 = 15568, t4 = 15569, t5 = 15570, t6 = 15571, t7 = 15572},
    ["X-Boost"] = {t1 = 15573, t2 = 15574, t3 = 15575, t4 = 15576, t5 = 15577, t6 = 15578, t7 = 15579}, 
    ["X-Critical"] = {t1 = 15580, t2 = 15581, t3 = 15582, t4 = 15583, t5 = 15584, t6 = 15585, t7 = 15586}, 
    ["X-Defense"] = {t1 = 15587, t2 = 15588, t3 = 15589, t4 = 15590, t5 = 15591, t6 = 15592, t7 = 15593}, 
    ["X-Experience"] = {t1 = 15594, t2 = 15595, t3 = 15596, t4 = 15597, t5 = 15598, t6 = 15599, t7 = 15600}, 
    ["X-Hellfire"] = {t1 = 15601, t2 = 15602, t3 = 15603, t4 = 15604, t5 = 15605, t6 = 15606, t7 = 15607}, 
    ["X-Haste"] = {t1 = 15608, t2 = 15609, t3 = 15610, t4 = 15611, t5 = 15612, t6 = 15613, t7 = 15614}, 
    ["X-Lucky"] = {t1 = 15615, t2 = 15616, t3 = 15617, t4 = 15618, t5 = 15619, t6 = 15620, t7 = 15621}, 
    ["X-Poison"] = {t1 = 15622, t2 = 15623, t3 = 15624, t4 = 15625, t5 = 15626, t6 = 15627, t7 = 15628}, 
    ["X-Return"] = {t1 = 15629, t2 = 15630, t3 = 15631, t4 = 15632, t5 = 15633, t6 = 15634, t7 = 15635}, 
    ["X-Elemental"] = {t1 = 17315, t2 = 17316, t3 = 17317, t4 = 17318, t5 = 17319, t6 = 17320, t7 = 17321}, 
    ["X-Rage"] = {t1 = 17343, t2 = 17344, t3 = 17345, t4 = 17347, t5 = 17346, t6 = 17348, t7 = 17349}, 
    ["X-Strafe"] = {t1 = 17336, t2 = 17337, t3 = 17338, t4 = 17339, t5 = 17340, t6 = 17341, t7 = 17342}, 
    ["X-Harden"] = {t1 = 17322, t2 = 17323, t3 = 17324, t4 = 17325, t5 = 17326, t6 = 17327, t7 = 17328}, 
    ["X-Agility"] = {t1 = 17329, t2 = 17330, t3 = 17331, t4 = 17332, t5 = 17333, t6 = 17334, t7 = 17335}, 
    ["X-Accuracy"] = {t1 = 17203, t2 = 17204, t3 = 17205, t4 = 17206, t5 = 17207, t6 = 17208, t7 = 17209}, 
    ["X-Vitality"] = {t1 = 15636, t2 = 15637, t3 = 15638, t4 = 15639, t5 = 15640, t6 = 15641, t7 = 15642},
    ["X-Blink"] = {t5 = 17372},
    ["X-Cooldown"] = {t3 = 17367, t5 = 17368, t7 = 17369},
    ["Y-Regeneration"] = {held = "Y", t1 = 17217, t2 = 17218, t3 = 17219, t4 = 17220, t5 = 17221, t6 = 17222, t7 = 17223},
    ["Y-Cure"] = {held = "Y", t1 = 17301, t2 = 17302, t3 = 17303, t4 = 17304, t5 = 17305, t6 = 17306, t7 = 17307},
    ["Y-Cut"] = {held = "Y", t1 = 17375},
    ["Y-Antiself"] = {held = "Y", t1 = 17370},
    ["Y-Dig"] = {held = "Y", t1 = 17376},
    ["Y-Headbutt"] = {held = "Y", t1 = 17374},
    ["Y-Smash"] = {held = "Y", t1 = 17377},
    ["Y-Light"] = {held = "Y", t1 = 17373},
    ["Y-Teleport"] = {held = "Y", t1 = 17357, t2 = 17358, t3 = 17359, t4 = 17360, t5 = 17361, t6 = 17362, t7 = 17363},
    ["Y-Wing"] = {held = "Y", t1 = 17308, t2 = 17309, t3 = 17310, t4 = 17311, t5 = 17312, t6 = 17313, t7 = 17314},
    ["Y-Control"] = {held = "Y", t1 = 17210, t2 = 17211, t3 = 17212, t4 = 17213, t5 = 17214, t6 = 17215, t7 = 17216},
    ["Y-Antiburn"] = {held = "Y", t7 = 17366},
    ["Y-Blur"] = {held = "Y", t5 = 17365},
    ["Y-Antipoison"] = {held = "Y", t7 = 17364},
    ["Y-Ghost"] = {id = 15643, megaID = "", pokeName = "none"},    
    -- Megas
    ["Beedrillite"] = {id = 19208, megaID = "", pokeName = "Beedrill"},
    ["Pinsirite"] = {id = 19220, megaID = "", pokeName = "Pinsir"},
    
    ["Alakazite"] = {id = 15131, megaID = "", pokeName = "Alakazam"},
    ["Alakazite X"] = {id = 17121, megaID = "X", pokeName = "Alakazam"},
    ["Charizardite X"] = {id = 15134, megaID = "X", pokeName = "Charizard"},
    ["Charizardite Y"] = {id = 15135, megaID = "Y", pokeName = "Charizard"},
    ["Charizardite Y"] = {id = 19964, megaID = "", pokeName = "Shiny Charizard"},
    ["Blastoisinite"] = {id = 15133, megaID = "", pokeName = "Blastoise"},    
    ["Blastoisinite X"] = {id = 17123, megaID = "X", pokeName = "Blastoise"},    
    ["Gengarite"] = {id = 15136, megaID = "", pokeName = "Gengar"},    
    ["Gengarite X"] = {id = 17122, megaID = "X", pokeName = "Gengar"},    
    
    ["Pidgeotite"] = {id = 15791, megaID = "", pokeName = "Pidgeot"},
    ["Venusaurite"] = {id = 15793, megaID = "", pokeName = "Venusaur"},    
    ["Venusaurite X"] = {id = 17125, megaID = "X", pokeName = "Venusaur"},    
    ["Kangaskhanite"] = {id = 15783, megaID = "", pokeName = "Kangaskhan"},
    ["Aerodactylite"] = {id = 15786, megaID = "", pokeName = "Aerodactyl"},
    ["Tyranitarite"] = {id = 15781, megaID = "", pokeName = "Tyranitar"},
    ["Tyranitarite X"] = {id = 17126, megaID = "X", pokeName = "Tyranitar"},
    
    -----------------------------------------------Bugado------------------------------
    
    ["Ampharosite"] = {id = 15794, megaID = "", pokeName = "Ampharos"},    
    ["Ampharosite X"] = {id = 17124, megaID = "X", pokeName = "Ampharos"},    
    
    ------------------------------------------------------------------------------------
    ["Scizorite"] = {id = 15784, megaID = "", pokeName = "Scizor"},    
    ["Scizorite X"] = {id = 17127, megaID = "X", pokeName = "Scizor"},    
    ["Gyaradosite"] = {id = 19209, megaID = "", pokeName = "Gyarados"},    
    ["Gyaradosite X"] = {id = 17129, megaID = "X", pokeName = "Gyarados"},    
    ["Marowaktite"] = {id = 17131, megaID = "", pokeName = "Marowak"},    
    --    ["Pisirite"] = {id = 17130, megaID = "", pokeName = "Pinsir"},    
    ["Steelixite"] = {id = 17133, megaID = "", pokeName = "Steelix"},    
    ["Houndoominite"] = {id = 17134, megaID = "", pokeName = "Houndoom"},    
    ["Slowbronite"] = {id = 19210, megaID = "", pokeName = "Slowbro"},    
    ["Slowbronite X"] = {id = 17136, megaID = "X", pokeName = "Slowbro"},    
    ["Wobbuffetize"] = {id = 17132, megaID = "", pokeName = "Wobbuffet"},    
    
    
    ["Aggronite"] = {id = 15780, megaID = "", pokeName = "Aggron"},        
    ["Blazikenite"] = {id = 15792, megaID = "", pokeName = "Blaziken"},    
    ["Mawlite"] = {id = 15782, megaID = "", pokeName = "Mawlite"},    
    ["Gardevoirite"] = {id = 15785, megaID = "", pokeName = "Gardevoir"},        
    ["Absolite"] = {id = 15787, megaID = "", pokeName = "Absol"},    
    ["Lucarionite"] = {id = 15788, megaID = "", pokeName = "Lucario"},    
    ["Sceptilite"] = {id = 15789, megaID = "", pokeName = "Sceptile"},    
    ["Swampertile"] = {id = 15790, megaID = "", pokeName = "Swampert"},    
}

function onUse(cid, item, frompos, item2, topos) 
    
    if getPlayerStorageValue(cid, 55006) >= 1 then 
        doPlayerSendCancel(cid, "Você não pode colocar held em seu pokémon enquanto está em duel.")
        return true
    end
    
    
    local nick = getPokeballName(item2.uid)
    local heldName = getItemNameById(item.itemid)
    local heldTier = "", 0
    if not isPokeball(item2.itemid) then
        return doPlayerSendCancel(cid, MSG_NAO_E_POSSIVEL)
    end
    
    if #getCreatureSummons(cid) > 0 or isRiderOrFlyOrSurf(cid) then
        doSendMsg(cid, "Retorne seu pokemon para equipalo com o held item.")
        return true
    end
    
    for a, b in pairs(helds) do
        if string.find(heldName, a) then -- Achei o heldName
            
            if b.id == item.itemid then
                local msg = ""
                if b.pokeName == "none" then -- held items Y-Ghost
                    doItemSetAttribute(item2.uid, "yHeldItem", a .. "|GHOST")
                    msg = "O " .. heldName .. " foi adicionado a pokebola que contém: " .. nick .. "."
                else
                    if nick ~= b.pokeName then doSendMsg(cid, "Este pokemon não pode usar o " .. heldName .. ".") return true end
                    doItemSetAttribute(item2.uid, "yHeldItem",    a .. "|MEGA")
                    if b.megaID ~= "" then
                        doItemSetAttribute(item2.uid, "megaID",    b.megaID)
                    end
                    msg = "Parabéns. Agora seu: " .. nick .. " pode transforma-se em Mega " .. nick .. (b.megaID ~= "" and " " .. b.megaID or "") .."."
                end
                doSendMsg(cid, msg)
                if not isGod(cid) then
                    doRemoveItem(item.uid, 1)
                    doSendMagicEffect(getThingPos(cid), 13)
                end
                return true
            end
            
            if b.t1 == item.itemid then
                heldTier = 1
            elseif b.t2 == item.itemid then
                heldTier = 2
            elseif b.t3 == item.itemid then
                heldTier = 3
            elseif b.t4 == item.itemid then
                heldTier = 4
            elseif b.t5 == item.itemid then
                heldTier = 5
            elseif b.t6 == item.itemid then
                heldTier = 6
            elseif b.t7 == item.itemid then
                heldTier = 7
            end
            
            --- X-Boost
            -- Caso tenha o X-Boost e queira remover o boost
            if getItemAttribute(item2.uid, "xHeldItem") then
                local oldHeldBooster = string.explode(getItemAttribute(item2.uid, "xHeldItem"), "|")[1]
                local oldHeldBoosterTier = string.explode(getItemAttribute(item2.uid, "xHeldItem"), "|")[2]
                -- Nao adicionar outro held igual ao instalado
                
                if oldHeldBooster == a and tonumber(oldHeldBoosterTier) == heldTier then
                    doSendMsg(cid, "Você não pode usar um held item do mesmo tier duas vezes em um mesmo pokemon.")
                    return true 
                end
                
                if oldHeldBooster == "X-Boost" then
                    local boostLevel = heldBoost[tonumber(string.explode(getItemAttribute(item2.uid, "xHeldItem"), "|")[2])]
                    local ballBoost = getItemAttribute(item2.uid, "boost") or 0
                    local boost = ballBoost - boostLevel 
                    if (boost < 0) then boost = 0 end
                    doItemSetAttribute(item2.uid, "boost", boost)
                end
                
                if oldHeldBooster == "X-Vitality" then
                    local pokeLifeMax = pokes[nick].life 
                    local boost = getItemAttribute(item2.uid, "boost") or 0
                    local masterLevel = getPlayerLevel(cid)
                    local life = pokeLifeMax + (pokes[nick].vitality * (masterLevel + boost)) * 12.2
                    setBallHealth(item2.uid, life, life)
                    portraitSendLifeOTC(cid, item2)
                end
                
                doSendMsg(cid, "O antigo " .. oldHeldBooster .. " (tier: " .. oldHeldBoosterTier .. ") foi removido.")
            end
            
            if a == "X-Boost" then
                local boostLevel = heldBoost[heldTier]
                local ballBoost = getItemAttribute(item2.uid, "boost") or 0
                local boost = ballBoost + boostLevel
                if (boost > 200) then boost = 200 end
                doItemSetAttribute(item2.uid, "boost", boost)
            end
            
            if a == "X-Vitality" then
                local heldBonusVitality = heldVitality[tonumber(heldTier)]
                local pokeLifeMax = pokes[nick].life
                local boost = getItemAttribute(item2.uid, "boost") or 0
                local masterLevel = getPlayerLevel(cid)
                local life = (pokeLifeMax + (pokes[nick].vitality * (masterLevel + boost)) * 12.2) * (heldBonusVitality / 100 + 1)
                setBallHealth(item2.uid, life-1, life-1)
                portraitSendLifeOTC(cid, item2)
            end
            
            if b.held == "Y" then
                doItemSetAttribute(item2.uid, "yHeldItem",    a .. "|" .. heldTier)            
            else
                doItemSetAttribute(item2.uid, "xHeldItem",    a .. "|" .. heldTier)
            end
            
            doSendMsg(cid, "O " .. heldName .. " foi adicionado a pokebola que contém: " .. nick .. ".")
            if not isGod(cid) then
                doRemoveItem(item.uid, 1)
                doSendMagicEffect(getThingPos(cid), 13)
            end
        end
    end
    
    return true
end

 

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3 minutos atrás, leonidasc disse:
  Mostrar conteúdo oculto

local helds = {
    ["X-Attack"] = {t1 = 15559, t2 = 15560, t3 = 15561, t4 = 15562, t5 = 15563, t6 = 15564, t7 = 15565},    
    ["X-Block"] = {t1 = 15566, t2 = 15567, t3 = 15568, t4 = 15569, t5 = 15570, t6 = 15571, t7 = 15572},
    ["X-Boost"] = {t1 = 15573, t2 = 15574, t3 = 15575, t4 = 15576, t5 = 15577, t6 = 15578, t7 = 15579}, 
    ["X-Critical"] = {t1 = 15580, t2 = 15581, t3 = 15582, t4 = 15583, t5 = 15584, t6 = 15585, t7 = 15586}, 
    ["X-Defense"] = {t1 = 15587, t2 = 15588, t3 = 15589, t4 = 15590, t5 = 15591, t6 = 15592, t7 = 15593}, 
    ["X-Experience"] = {t1 = 15594, t2 = 15595, t3 = 15596, t4 = 15597, t5 = 15598, t6 = 15599, t7 = 15600}, 
    ["X-Hellfire"] = {t1 = 15601, t2 = 15602, t3 = 15603, t4 = 15604, t5 = 15605, t6 = 15606, t7 = 15607}, 
    ["X-Haste"] = {t1 = 15608, t2 = 15609, t3 = 15610, t4 = 15611, t5 = 15612, t6 = 15613, t7 = 15614}, 
    ["X-Lucky"] = {t1 = 15615, t2 = 15616, t3 = 15617, t4 = 15618, t5 = 15619, t6 = 15620, t7 = 15621}, 
    ["X-Poison"] = {t1 = 15622, t2 = 15623, t3 = 15624, t4 = 15625, t5 = 15626, t6 = 15627, t7 = 15628}, 
    ["X-Return"] = {t1 = 15629, t2 = 15630, t3 = 15631, t4 = 15632, t5 = 15633, t6 = 15634, t7 = 15635}, 
    ["X-Elemental"] = {t1 = 17315, t2 = 17316, t3 = 17317, t4 = 17318, t5 = 17319, t6 = 17320, t7 = 17321}, 
    ["X-Rage"] = {t1 = 17343, t2 = 17344, t3 = 17345, t4 = 17347, t5 = 17346, t6 = 17348, t7 = 17349}, 
    ["X-Strafe"] = {t1 = 17336, t2 = 17337, t3 = 17338, t4 = 17339, t5 = 17340, t6 = 17341, t7 = 17342}, 
    ["X-Harden"] = {t1 = 17322, t2 = 17323, t3 = 17324, t4 = 17325, t5 = 17326, t6 = 17327, t7 = 17328}, 
    ["X-Agility"] = {t1 = 17329, t2 = 17330, t3 = 17331, t4 = 17332, t5 = 17333, t6 = 17334, t7 = 17335}, 
    ["X-Accuracy"] = {t1 = 17203, t2 = 17204, t3 = 17205, t4 = 17206, t5 = 17207, t6 = 17208, t7 = 17209}, 
    ["X-Vitality"] = {t1 = 15636, t2 = 15637, t3 = 15638, t4 = 15639, t5 = 15640, t6 = 15641, t7 = 15642},
    ["X-Blink"] = {t5 = 17372},
    ["X-Cooldown"] = {t3 = 17367, t5 = 17368, t7 = 17369},
    ["Y-Regeneration"] = {held = "Y", t1 = 17217, t2 = 17218, t3 = 17219, t4 = 17220, t5 = 17221, t6 = 17222, t7 = 17223},
    ["Y-Cure"] = {held = "Y", t1 = 17301, t2 = 17302, t3 = 17303, t4 = 17304, t5 = 17305, t6 = 17306, t7 = 17307},
    ["Y-Cut"] = {held = "Y", t1 = 17375},
    ["Y-Antiself"] = {held = "Y", t1 = 17370},
    ["Y-Dig"] = {held = "Y", t1 = 17376},
    ["Y-Headbutt"] = {held = "Y", t1 = 17374},
    ["Y-Smash"] = {held = "Y", t1 = 17377},
    ["Y-Light"] = {held = "Y", t1 = 17373},
    ["Y-Teleport"] = {held = "Y", t1 = 17357, t2 = 17358, t3 = 17359, t4 = 17360, t5 = 17361, t6 = 17362, t7 = 17363},
    ["Y-Wing"] = {held = "Y", t1 = 17308, t2 = 17309, t3 = 17310, t4 = 17311, t5 = 17312, t6 = 17313, t7 = 17314},
    ["Y-Control"] = {held = "Y", t1 = 17210, t2 = 17211, t3 = 17212, t4 = 17213, t5 = 17214, t6 = 17215, t7 = 17216},
    ["Y-Antiburn"] = {held = "Y", t7 = 17366},
    ["Y-Blur"] = {held = "Y", t5 = 17365},
    ["Y-Antipoison"] = {held = "Y", t7 = 17364},
    ["Y-Ghost"] = {id = 15643, megaID = "", pokeName = "none"},    
    -- Megas
    ["Beedrillite"] = {id = 19208, megaID = "", pokeName = "Beedrill"},
    ["Pinsirite"] = {id = 19220, megaID = "", pokeName = "Pinsir"},
    
    ["Alakazite"] = {id = 15131, megaID = "", pokeName = "Alakazam"},
    ["Alakazite X"] = {id = 17121, megaID = "X", pokeName = "Alakazam"},
    ["Charizardite X"] = {id = 15134, megaID = "X", pokeName = "Charizard"},
    ["Charizardite Y"] = {id = 15135, megaID = "Y", pokeName = "Charizard"},
    ["Charizardite Y"] = {id = 19964, megaID = "", pokeName = "Shiny Charizard"},
    ["Blastoisinite"] = {id = 15133, megaID = "", pokeName = "Blastoise"},    
    ["Blastoisinite X"] = {id = 17123, megaID = "X", pokeName = "Blastoise"},    
    ["Gengarite"] = {id = 15136, megaID = "", pokeName = "Gengar"},    
    ["Gengarite X"] = {id = 17122, megaID = "X", pokeName = "Gengar"},    
    
    ["Pidgeotite"] = {id = 15791, megaID = "", pokeName = "Pidgeot"},
    ["Venusaurite"] = {id = 15793, megaID = "", pokeName = "Venusaur"},    
    ["Venusaurite X"] = {id = 17125, megaID = "X", pokeName = "Venusaur"},    
    ["Kangaskhanite"] = {id = 15783, megaID = "", pokeName = "Kangaskhan"},
    ["Aerodactylite"] = {id = 15786, megaID = "", pokeName = "Aerodactyl"},
    ["Tyranitarite"] = {id = 15781, megaID = "", pokeName = "Tyranitar"},
    ["Tyranitarite X"] = {id = 17126, megaID = "X", pokeName = "Tyranitar"},
    
    -----------------------------------------------Bugado------------------------------
    
    ["Ampharosite"] = {id = 15794, megaID = "", pokeName = "Ampharos"},    
    ["Ampharosite X"] = {id = 17124, megaID = "X", pokeName = "Ampharos"},    
    
    ------------------------------------------------------------------------------------
    ["Scizorite"] = {id = 15784, megaID = "", pokeName = "Scizor"},    
    ["Scizorite X"] = {id = 17127, megaID = "X", pokeName = "Scizor"},    
    ["Gyaradosite"] = {id = 19209, megaID = "", pokeName = "Gyarados"},    
    ["Gyaradosite X"] = {id = 17129, megaID = "X", pokeName = "Gyarados"},    
    ["Marowaktite"] = {id = 17131, megaID = "", pokeName = "Marowak"},    
    --    ["Pisirite"] = {id = 17130, megaID = "", pokeName = "Pinsir"},    
    ["Steelixite"] = {id = 17133, megaID = "", pokeName = "Steelix"},    
    ["Houndoominite"] = {id = 17134, megaID = "", pokeName = "Houndoom"},    
    ["Slowbronite"] = {id = 19210, megaID = "", pokeName = "Slowbro"},    
    ["Slowbronite X"] = {id = 17136, megaID = "X", pokeName = "Slowbro"},    
    ["Wobbuffetize"] = {id = 17132, megaID = "", pokeName = "Wobbuffet"},    
    
    
    ["Aggronite"] = {id = 15780, megaID = "", pokeName = "Aggron"},        
    ["Blazikenite"] = {id = 15792, megaID = "", pokeName = "Blaziken"},    
    ["Mawlite"] = {id = 15782, megaID = "", pokeName = "Mawlite"},    
    ["Gardevoirite"] = {id = 15785, megaID = "", pokeName = "Gardevoir"},        
    ["Absolite"] = {id = 15787, megaID = "", pokeName = "Absol"},    
    ["Lucarionite"] = {id = 15788, megaID = "", pokeName = "Lucario"},    
    ["Sceptilite"] = {id = 15789, megaID = "", pokeName = "Sceptile"},    
    ["Swampertile"] = {id = 15790, megaID = "", pokeName = "Swampert"},    
}

function onUse(cid, item, frompos, item2, topos) 
    
    if getPlayerStorageValue(cid, 55006) >= 1 then 
        doPlayerSendCancel(cid, "Você não pode colocar held em seu pokémon enquanto está em duel.")
        return true
    end
    
    
    local nick = getPokeballName(item2.uid)
    local heldName = getItemNameById(item.itemid)
    local heldTier = "", 0
    if not isPokeball(item2.itemid) then
        return doPlayerSendCancel(cid, MSG_NAO_E_POSSIVEL)
    end
    
    if #getCreatureSummons(cid) > 0 or isRiderOrFlyOrSurf(cid) then
        doSendMsg(cid, "Retorne seu pokemon para equipalo com o held item.")
        return true
    end
    
    for a, b in pairs(helds) do
        if string.find(heldName, a) then -- Achei o heldName
            
            if b.id == item.itemid then
                local msg = ""
                if b.pokeName == "none" then -- held items Y-Ghost
                    doItemSetAttribute(item2.uid, "yHeldItem", a .. "|GHOST")
                    msg = "O " .. heldName .. " foi adicionado a pokebola que contém: " .. nick .. "."
                else
                    if nick ~= b.pokeName then doSendMsg(cid, "Este pokemon não pode usar o " .. heldName .. ".") return true end
                    doItemSetAttribute(item2.uid, "yHeldItem",    a .. "|MEGA")
                    if b.megaID ~= "" then
                        doItemSetAttribute(item2.uid, "megaID",    b.megaID)
                    end
                    msg = "Parabéns. Agora seu: " .. nick .. " pode transforma-se em Mega " .. nick .. (b.megaID ~= "" and " " .. b.megaID or "") .."."
                end
                doSendMsg(cid, msg)
                if not isGod(cid) then
                    doRemoveItem(item.uid, 1)
                    doSendMagicEffect(getThingPos(cid), 13)
                end
                return true
            end
            
            if b.t1 == item.itemid then
                heldTier = 1
            elseif b.t2 == item.itemid then
                heldTier = 2
            elseif b.t3 == item.itemid then
                heldTier = 3
            elseif b.t4 == item.itemid then
                heldTier = 4
            elseif b.t5 == item.itemid then
                heldTier = 5
            elseif b.t6 == item.itemid then
                heldTier = 6
            elseif b.t7 == item.itemid then
                heldTier = 7
            end
            
            --- X-Boost
            -- Caso tenha o X-Boost e queira remover o boost
            if getItemAttribute(item2.uid, "xHeldItem") then
                local oldHeldBooster = string.explode(getItemAttribute(item2.uid, "xHeldItem"), "|")[1]
                local oldHeldBoosterTier = string.explode(getItemAttribute(item2.uid, "xHeldItem"), "|")[2]
                -- Nao adicionar outro held igual ao instalado
                
                if oldHeldBooster == a and tonumber(oldHeldBoosterTier) == heldTier then
                    doSendMsg(cid, "Você não pode usar um held item do mesmo tier duas vezes em um mesmo pokemon.")
                    return true 
                end
                
                if oldHeldBooster == "X-Boost" then
                    local boostLevel = heldBoost[tonumber(string.explode(getItemAttribute(item2.uid, "xHeldItem"), "|")[2])]
                    local ballBoost = getItemAttribute(item2.uid, "boost") or 0
                    local boost = ballBoost - boostLevel 
                    if (boost < 0) then boost = 0 end
                    doItemSetAttribute(item2.uid, "boost", boost)
                end
                
                if oldHeldBooster == "X-Vitality" then
                    local pokeLifeMax = pokes[nick].life 
                    local boost = getItemAttribute(item2.uid, "boost") or 0
                    local masterLevel = getPlayerLevel(cid)
                    local life = pokeLifeMax + (pokes[nick].vitality * (masterLevel + boost)) * 12.2
                    setBallHealth(item2.uid, life, life)
                    portraitSendLifeOTC(cid, item2)
                end
                
                doSendMsg(cid, "O antigo " .. oldHeldBooster .. " (tier: " .. oldHeldBoosterTier .. ") foi removido.")
            end
            
            if a == "X-Boost" then
                local boostLevel = heldBoost[heldTier]
                local ballBoost = getItemAttribute(item2.uid, "boost") or 0
                local boost = ballBoost + boostLevel
                if (boost > 200) then boost = 200 end
                doItemSetAttribute(item2.uid, "boost", boost)
            end
            
            if a == "X-Vitality" then
                local heldBonusVitality = heldVitality[tonumber(heldTier)]
                local pokeLifeMax = pokes[nick].life
                local boost = getItemAttribute(item2.uid, "boost") or 0
                local masterLevel = getPlayerLevel(cid)
                local life = (pokeLifeMax + (pokes[nick].vitality * (masterLevel + boost)) * 12.2) * (heldBonusVitality / 100 + 1)
                setBallHealth(item2.uid, life-1, life-1)
                portraitSendLifeOTC(cid, item2)
            end
            
            if b.held == "Y" then
                doItemSetAttribute(item2.uid, "yHeldItem",    a .. "|" .. heldTier)            
            else
                doItemSetAttribute(item2.uid, "xHeldItem",    a .. "|" .. heldTier)
            end
            
            doSendMsg(cid, "O " .. heldName .. " foi adicionado a pokebola que contém: " .. nick .. ".")
            if not isGod(cid) then
                doRemoveItem(item.uid, 1)
                doSendMagicEffect(getThingPos(cid), 13)
            end
        end
    end
    
    return true
end

 

nesse caso tem que mudar:

["Charizardite Y"] = {id = 19964, megaID = "", pokeName = "Shiny Charizard"},

["Charizardite Y"] - tem que ser um nome diferente pois já existe a do mega charizard normal

megaID = "" - tem que especificar o mega nesse caso: megaID = "Y"

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