Poderia esclarecer melhor o seu problema? Eu não consegui entender.
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Grupo: Lorde
Registrado: 05/06/12
Posts: 2.2k
Reputação: +215
Gênero: Masculino

Em 06/06/2019 em 22:40, Yan18 disse:Poderia esclarecer melhor o seu problema? Eu não consegui entender.
Tipo, eu tentei adicionar uma mega evolução pro shiny zard, no caso Mega shiny zard y, só que mesmo após mexer nos arquivos citados eu não obtive sucesso.
O player apenas diz : Mega evolução e nada acontece.
Não aparece erro em distro nem nada, cheguei a vasculhar de tudo, porém não achei nenhum outro arquivo que tenha "aver" com mega evolução.
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Grupo: Lorde
Registrado: 05/06/12
Posts: 2.2k
Reputação: +215
Gênero: Masculino

1 hora atrás, leonidasc disse:Tipo, eu tentei adicionar uma mega evolução pro shiny zard, no caso Mega shiny zard y, só que mesmo após mexer nos arquivos citados eu não obtive sucesso.
O player apenas diz : Mega evolução e nada acontece.
Não aparece erro em distro nem nada, cheguei a vasculhar de tudo, porém não achei nenhum outro arquivo que tenha "aver" com mega evolução.
Pelo que eu vi, você não adicionou no arquivo principal, que é o arquivo 114 - pokeSpells.
Ele fica em data/lib/114 - pokeSpells
25 minutos atrás, Yan18 disse:Pelo que eu vi, você não adicionou no arquivo principal, que é o arquivo 114 - pokeSpells.
Ele fica em data/lib/114 - pokeSpells
Acabei de adicionar aqui, porém o "erro" persiste, tem mais alguma ideia do que poderia ser?
Editado Junho 8 por leonidasc
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Grupo: Lorde
Registrado: 05/06/12
Posts: 2.2k
Reputação: +215
Gênero: Masculino

2 minutos atrás, leonidasc disse:Acabei de adicionar aqui, porém o "erro" persiste, tem mais alguma ideia do que poderia ser?
Mostra o seu pokeSpells.lua
5 minutos atrás, Yan18 disse:Mostra o seu pokeSpells.lua
movestable = {
["Bulbasaur"] = {move1 = {name = "Tackle", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
move2 = {name = "Razor Leaf", level = 1, cd = 10, dist = 10, target = 1, f = 33, t = "grass"},
move3 = {name = "Leech Seed", level = 1, cd = 40, dist = 10, target = 1, f = 1, t = "grass"},
move4 = {name = "Vine Whip", level = 1, cd = 20, dist = 1, target = 0, f = 65, t = "grass"},
-- move4 = {name = "Headbutt", level = 1, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
move5 = {name = "Bullet Seed", level = 22, cd = 35, dist = 10, target = 1, f = 8, t = "grass"},
move6 = {name = "Solar Beam", level = 30, cd = 60, dist = 1, target = 0, f = 108, t = "grass"},
-- move7 = {name = "Sleep Powder", level = 28, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Stun Spore", level = 22, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Poison Powder", level = 21, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
},
["Ivysaur"] = {move1 = {name = "Tackle", level = 40, cd = 20, dist = 1, target = 1, f = 26, t = "normal"},
move2 = {name = "Razor Leaf", level = 40, cd = 10, dist = 10, target = 1, f = 30, t = "grass"},
move3 = {name = "Leech Seed", level = 40, cd = 60, dist = 10, target = 1, f = 1, t = "grass"},
move4 = {name = "Vine Whip", level = 40, cd = 20, dist = 1, target = 0, f = 43, t = "grass"},
move5 = {name = "Bullet Seed", level = 40, cd = 35, dist = 10, target = 1, f = 15, t = "grass"},
-- move5 = {name = "Headbutt", level = 40, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
move6 = {name = "Seed Blast", level = 45, cd = 35, dist = 1, target = 0, f = 68, t = "grass"},
move7 = {name = "Solar Beam", level = 48, cd = 60, dist = 1, target = 0, f = 79, t = "grass"},
move8 = {name = "Sleep Powder", level = 44, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Stun Spore", level = 40, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
move10 = {name = "Poison Powder", level = 40, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
},
["Venusaur"] = {move1 = {name = "Tackle", level = 80, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
move2 = {name = "Leech Seed", level = 80, cd = 35, dist = 10, target = 1, f = 1, t = "grass"},
move3 = {name = "Razor Leaf", level = 80, cd = 9, dist = 10, target = 1, f = 40, t = "grass"},
move4 = {name = "Vine Whip", level = 80, cd = 20, dist = 1, target = 0, f = 45, t = "grass"},
move5 = {name = "Bullet Seed", level = 80, cd = 35, dist = 10, target = 1, f = 13, t = "grass"},
-- move6 = {name = "Headbutt", level = 80, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
move6 = {name = "Seed Blast", level = 80, cd = 35, dist = 1, target = 0, f = 48, t = "grass"},
move7 = {name = "Solar Beam", level = 80, cd = 60, dist = 1, target = 0, f = 75, t = "grass"},
move8 = {name = "Giga Drain", level = 86, cd = 25, dist = 1, target = 1, f = 50, t = "grass"},
move9 = {name = "Leaves Fury", level = 90, cd = 90, dist = 1, target = 0, f = 65, t = "grass"},
move10 = {name = "Sleep Powder", level = 80, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
move11 = {name = "Poison Powder", level = 80, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
move12 = {name = "Mega - Venusaur", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "grass", mega = 1},
},
["Charmander"] = {move1 = {name = "Scratch", level = 1, cd = 15, dist = 1, target = 1, f = 40, t = "normal"},
move2 = {name = "Ember", level = 1, cd = 10, dist = 10, target = 1, f = 42, t = "fire"},
move3 = {name = "Flamethrower", level = 1, cd = 20, dist = 1, target = 0, f = 70, t = "fire"},
move4 = {name = "Fireball", level = 1, cd = 25, dist = 10, target = 1, f = 65, t = "fire"},
move5 = {name = "Fire Fang", level = 22, cd = 20, dist = 1, target = 1, f = 68, t = "fire"},
move6 = {name = "Fire Blast", level = 26, cd = 60, dist = 1, target = 0, f = 94, t = "fire"},
move7 = {name = "Rage", level = 25, cd = 80, dist = 1, target = 0, f = 0, t = "dragon"},
},
["Charmeleon"] = {move1 = {name = "Scratch", level = 40, cd = 15, dist = 1, target = 1, f = 35, t = "normal"},
move2 = {name = "Ember", level = 40, cd = 10, dist = 10, target = 1, f = 28, t = "fire"},
move3 = {name = "Flamethrower", level = 40, cd = 20, dist = 1, target = 0, f = 41, t = "fire"},
move4 = {name = "Fireball", level = 40, cd = 25, dist = 10, target = 1, f = 53, t = "fire"},
move5 = {name = "Fire Fang", level = 40, cd = 20, dist = 1, target = 1, f = 31, t = "fire"},
move6 = {name = "Raging Blast", level = 45, cd = 30, dist = 1, target = 0, f = 52, t = "fire"},
move7 = {name = "Fire Blast", level = 48, cd = 60, dist = 1, target = 0, f = 70, t = "fire"},
move8 = {name = "Rage", level = 40, cd = 80, dist = 1, target = 0, f = 0, t = "dragon"},
},
["Charizard"] = {move1 = {name = "Ember", level = 80, cd = 10, dist = 10, target = 1, f = 40, t = "fire"},
move2 = {name = "Flamethrower", level = 80, cd = 20, dist = 1, target = 0, f = 41, t = "fire"},
move3 = {name = "Fireball", level = 80, cd = 25, dist = 10, target = 1, f = 65, t = "fire"},
move4 = {name = "Fire Fang", level = 80, cd = 20, dist = 1, target = 1, f = 68, t = "fire"},
move5 = {name = "Raging Blast", level = 80, cd = 35, dist = 1, target = 0, f = 52, t = "fire"},
move6 = {name = "Fire Blast", level = 85, cd = 60, dist = 1, target = 0, f = 72, t = "fire"},
move7 = {name = "Air Slash", level = 83, cd = 30, dist = 1, target = 0, f = 86, t = "flying"},
move8 = {name = "Wing Attack", level = 85, cd = 35, dist = 1, target = 0, f = 58, t = "flying"},
move9 = {name = "Magma Storm", level = 90, cd = 70, dist = 1, target = 0, f = 65, t = "fire"},
move10 = {name = "Scary Face", level = 82, cd = 40, dist = 1, target = 0, f = 150, t = "poison"},
move11 = {name = "Mega - Charizard", level = 1, cd = 0, dist = 10, target = 0, f = 50, t = "fire", mega = 1},
},
["Squirtle"] = {move1 = {name = "Headbutt", level = 1, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
move2 = {name = "Bubbles", level = 1, cd = 10, dist = 10, target = 1, f = 40, t = "water"},
move3 = {name = "Water Gun", level = 1, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move4 = {name = "Waterball", level = 1, cd = 25, dist = 10, target = 1, f = 65, t = "water"},
move5 = {name = "Aqua Tail", level = 1, cd = 20, dist = 1, target = 1, f = 50, t = "water"},
move6 = {name = "Hydro Cannon", level = 28, cd = 60, dist = 1, target = 0, f = 95, t = "water"},
move7 = {name = "Harden", level = 26, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
},
["Wartortle"] = {move1 = {name = "Headbutt", level = 40, cd = 15, dist = 1, target = 1, f = 40, t = "normal"},
move2 = {name = "Bubbles", level = 40, cd = 10, dist = 10, target = 1, f = 27, t = "water"},
move3 = {name = "Water Gun", level = 40, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move4 = {name = "Waterball", level = 40, cd = 25, dist = 10, target = 1, f = 34, t = "water"},
move5 = {name = "Aqua Tail", level = 40, cd = 20, dist = 1, target = 1, f = 38, t = "water"},
move6 = {name = "Bubble Blast", level = 45, cd = 40, dist = 1, target = 0, f = 53, t = "water"},
move7 = {name = "Hydro Cannon", level = 48, cd = 60, dist = 1, target = 0, f = 63, t = "water"},
move8 = {name = "Harden", level = 40, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
},
["Blastoise"] = {move1 = {name = "Headbutt", level = 80, cd = 15, dist = 1, target = 1, f = 57, t = "normal"},
move2 = {name = "Bubbles", level = 80, cd = 10, dist = 10, target = 1, f = 34, t = "water"},
move3 = {name = "Water Gun", level = 80, cd = 20, dist = 1, target = 0, f = 47, t = "water"},
move4 = {name = "Waterball", level = 80, cd = 25, dist = 10, target = 1, f = 40, t = "water"},
move5 = {name = "Water Pulse", level = 82, cd = 25, dist = 1, target = 0, f = 62, t = "water"},
move6 = {name = "Bubble Blast", level = 80, cd = 40, dist = 1, target = 0, f = 44, t = "water"},
move7 = {name = "Hydro Cannon", level = 80, cd = 60, dist = 1, target = 0, f = 63, t = "water"},
move8 = {name = "Cannon Ball", level = 85, cd = 30, dist = 1, target = 0, f = 90, t = "normal"},
move9 = {name = "Hydropump", level = 90, cd = 90, dist = 1, target = 0, f = 55, t = "water"},
move10 = {name = "Harden", level = 80, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
move11 = {name = "Mega - Blastoise", level = 80, cd = 0, dist = 1, target = 0, f = 0, t = "normal", mega = 1},
-- fazer withdraw passiva?
},
["Caterpie"] = {move1 = {name = "Headbutt", level = 1, cd = 10, dist = 1, target = 1, f = 70, t = "normal"},
move2 = {name = "String Shot", level = 1, cd = 10, dist = 10, target = 1, f = 0, t = "bug"},
move3 = {name = "Bug Bite", level = 1, cd = 5, dist = 1, target = 1, f = 45, t = "bug"},
},
["Metapod"] = {move1 = {name = "String Shot", level = 10, cd = 10, dist = 10, target = 1, f = 0, t = "bug"},
move2 = {name = "Headbutt", level = 10, cd = 10, dist = 1, target = 1, f = 70, t = "normal"},
move3 = {name = "Harden", level = 10, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
move4 = {name = "Bug Bite", level = 10, cd = 10, dist = 1, target = 1, f = 45, t = "bug"},
},
["Butterfree"] = {move1 = {name = "Super Sonic", level = 30, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
move2 = {name = "Silver Wind", level = 30, cd = 25, dist = 10, target = 1, f = 70, t = "bug"},
move3 = {name = "Whirlwind", level = 32, cd = 25, dist = 1, target = 0, f = 72, t = "flying"},
move4 = {name = "Confusion", level = 34, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"},
move5 = {name = "Psybeam", level = 36, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
move6 = {name = "Air Cutter", level = 38, cd = 40, dist = 1, target = 0, f = 80, t = "flying"},
move7 = {name = "Sleep Powder", level = 30, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Safeguard", level = 40, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Poison Powder", level = 30, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
},
["Weedle"] = {move1 = {name = "Horn Attack", level = 1, cd = 10, dist = 2, target = 1, f = 55, t = "normal"},
move2 = {name = "String Shot", level = 1, cd = 10, dist = 10, target = 1, f = 0, t = "normal"},
move3 = {name = "Poison Sting", level = 1, cd = 5, dist = 2, target = 1, f = 40, t = "poison"},
},
["Kakuna"] = {move1 = {name = "String Shot", level = 10, cd = 9, dist = 10, target = 1, f = 0, t = "normal"},
move2 = {name = "Headbutt", level = 10, cd = 8, dist = 1, target = 1, f = 70, t = "normal"},
move3 = {name = "Harden", level = 10, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
move4 = {name = "Bug Bite", level = 10, cd = 9, dist = 1, target = 1, f = 45, t = "bug"},
},
["Beedrill"] = {move1 = {name = "String Shot", level = 30, cd = 10, dist = 10, target = 1, f = 0, t = "normal"},
move2 = {name = "Poison Jab", level = 30, cd = 16, dist = 10, target = 1, f = 85, t = "poison"},
move3 = {name = "Poison Sting", level = 30, cd = 10, dist = 2, target = 1, f = 40, t = "poison"},
move4 = {name = "Fury Cutter", level = 35, cd = 15, dist = 1, target = 0, f = 50, t = "bug"},
move5 = {name = "Pin Missile", level = 35, cd = 20, dist = 1, target = 0, f = 80, t = "bug"},
move6 = {name = "Toxic Spikes", level = 32, cd = 25, dist = 1, target = 0, f = 50, t = "poison"},
move7 = {name = "Rage", level = 21, cd = 30, dist = 1, target = 0, f = 0, t = "dragon"},
move8 = {name = "Strafe", level = 21, cd = 38, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Evasion", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "bug", passive = "sim"},
move10 = {name = "Mega - Beedrill", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "bug", mega = 1},
},
["Mega Beedrill"] = {move1 = {name = "Fury Attack", level = 50, cd = 10, dist = 1, target = 1, f = 30, t = "normal"},
move2 = {name = "Twineedle", level = 50, cd = 16, dist = 9, target = 1, f = 47, t = "bug"},
-- move2 = {name = "Poison Jab", level = 30, cd = 16, dist = 10, target = 1, f = 85, t = "poison"},
move3 = {name = "Poison Sting", level = 30, cd = 10, dist = 2, target = 1, f = 40, t = "poison"},
move4 = {name = "Cross Poison", level = 84, cd = 26, dist = 1, target = 0, f = 70, t = "poison"},
move5 = {name = "Fury Cutter", level = 35, cd = 15, dist = 1, target = 0, f = 50, t = "bug"},
move6 = {name = "Pin Missile", level = 35, cd = 20, dist = 1, target = 0, f = 80, t = "bug"},
move7 = {name = "Toxic Spikes", level = 32, cd = 28, dist = 1, target = 0, f = 50, t = "poison"},
move8 = {name = "Solar Beam", level = 55, cd = 32, dist = 1, target = 0, f = 190, t = "grass"},
move9 = {name = "Strafe", level = 21, cd = 38, dist = 1, target = 0, f = 0, t = "normal"},
move10 = {name = "Evasion", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "bug", passive = "sim"},
-- move7 = {name = "U-Turn", level = 50, cd = 5, dist = 10, target = 1, f = 60, t = "bug"},
-- move7 = {name = "Rage", level = 21, cd = 30, dist = 1, target = 0, f = 0, t = "dragon"},
-- move2 = {name = "Twineedle", level = 50, cd = 10, dist = 4, target = 1, f = 47, t = "bug"},
-- move3 = {name = "Poison Sting", level = 30, cd = 10, dist = 2, target = 1, f = 40, t = "poison"},
},
["Pidgey"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Sand Attack", level = 1, cd = 10, dist = 1, target = 0, f = 0, t = "ground"},
move3 = {name = "Gust", level = 3, cd = 15, dist = 1, target = 0, f = 65, t = "flying"},
move4 = {name = "Drill Peck", level = 8, cd = 20, dist = 1, target = 1, f = 57, t = "flying"},
},
["Pidgeotto"] = {move1 = {name = "Quick Attack", level = 20, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Sand Attack", level = 20, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
move3 = {name = "Whirlwind", level = 20, cd = 22, dist = 1, target = 0, f = 72, t = "flying"},
move4 = {name = "Drill Peck", level = 20, cd = 20, dist = 1, target = 1, f = 57, t = "flying"},
move5 = {name = "Wing Attack", level = 25, cd = 30, dist = 1, target = 0, f = 75, t = "flying"},
move6 = {name = "Aeroblast", level = 30, cd = 100, dist = 1, target = 0, f = 190, t = "flying"},
-- move7 = {name = "Early Bird", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"},
},
["Pidgeot"] = {move1 = {name = "Quick Attack", level = 80, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Sand Attack", level = 80, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
move3 = {name = "Whirlwind", level = 80, cd = 22, dist = 1, target = 0, f = 35, t = "flying"},
move4 = {name = "Drill Peck", level = 80, cd = 20, dist = 1, target = 1, f = 26, t = "flying"},
move5 = {name = "Wing Attack", level = 82, cd = 30, dist = 1, target = 0, f = 32, t = "flying"},
move6 = {name = "Hurricane", level = 90, cd = 60, dist = 1, target = 0, f = 15, t = "flying"},
move7 = {name = "Aeroblast", level = 84, cd = 100, dist = 1, target = 0, f = 65, t = "flying"},
move8 = {name = "Agility", level = 80, cd = 25, dist = 1, target = 0, f = 0, t = "flying"},
move9 = {name = "Roost", level = 85, cd = 70, dist = 1, target = 0, f = 0, t = "flying"},
move10 = {name = "Brave Bird", level = 86, cd = 20, dist = 10, target = 0, f = 50, t = "normal"},
-- move9 = {name = "Early Bird", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"},
move11 = {name = "Mega - Pidgeot", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "flying", mega = 1},
},
["Rattata"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Bite", level = 1, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
move3 = {name = "Scratch", level = 1, cd = 15, dist = 1, target = 1, f = 40, t = "normal"},
move4 = {name = "Super Fang", level = 12, cd = 25, dist = 1, target = 1, f = 65, t = "normal"},
},
["Raticate"] = {move1 = {name = "Quick Attack", level = 30, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Bite", level = 30, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
move3 = {name = "Scratch", level = 30, cd = 13, dist = 1, target = 1, f = 40, t = "normal"},
move4 = {name = "Pursuit", level = 30, cd = 20, dist = 10, target = 1, f = 65, t = "dark"},
move5 = {name = "Super Fang", level = 30, cd = 25, dist = 1, target = 1, f = 65, t = "normal"},
move6 = {name = "Scary Face", level = 32, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"},
},
["Spearow"] = {move1 = {name = "Quick Attack", level = 10, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Sand Attack", level = 10, cd = 10, dist = 1, target = 0, f = 0, t = "ground"},
move3 = {name = "Gust", level = 10, cd = 12, dist = 1, target = 0, f = 65, t = "flying"},
move4 = {name = "Drill Peck", level = 10, cd = 16, dist = 1, target = 1, f = 57, t = "flying"},
move5 = {name = "Agility", level = 10, cd = 25, dist = 1, target = 0, f = 0, t = "flying"},
},
["Fearow"] = {move1 = {name = "Peck", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "flying"},
move2 = {name = "Sand Attack", level = 50, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
move3 = {name = "Drill Peck", level = 50, cd = 20, dist = 1, target = 1, f = 57, t = "flying"},
move4 = {name = "Whirlwind", level = 50, cd = 22, dist = 1, target = 0, f = 65, t = "flying"},
move5 = {name = "Air Cutter", level = 50, cd = 30, dist = 1, target = 0, f = 45, t = "flying"},
move6 = {name = "Wing Attack", level = 52, cd = 30, dist = 1, target = 0, f = 75, t = "flying"},
move7 = {name = "Aerial Ace", level = 50, cd = 60, dist = 1, target = 0, f = 90, t = "flying"},
move8 = {name = "Agility", level = 50, cd = 20, dist = 1, target = 0, f = 0, t = "flying"},
},
["Ekans"] = {move1 = {name = "Bite", level = 10, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
move2 = {name = "Poison Fang", level = 10, cd = 15, dist = 1, target = 1, f = 65, t = "poison"},
move3 = {name = "Sting Gun", level = 12, cd = 15, dist = 10, target = 1, f = 65, t = "poison"},
move4 = {name = "Acid", level = 15, cd = 10, dist = 10, target = 1, f = 45, t = "poison"},
move5 = {name = "Fear", level = 20, cd = 25, dist = 1, target = 0, f = 0, t = "ghost"},
},
["Arbok"] = {move1 = {name = "Bite", level = 35, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
move2 = {name = "Poison Fang", level = 35, cd = 15, dist = 1, target = 1, f = 65, t = "poison"},
move3 = {name = "Sting Gun", level = 37, cd = 15, dist = 10, target = 1, f = 65, t = "poison"},
move4 = {name = "Wrap", level = 35, cd = 20, dist = 10, target = 1, f = 0, t = "normal"},
-- move5 = {name = "Pin Missile", level = 43, cd = 25, dist = 1, target = 0, f = 80, t = "bug"},
move5 = {name = "Gunk Shot", level = 38, cd = 25, dist = 1, target = 0, f = 80, t = "poison"},
move6 = {name = "Acid", level = 35, cd = 15, dist = 10, target = 1, f = 45, t = "poison"},
move7 = {name = "Iron Tail", level = 35, cd = 15, dist = 1, target = 1, f = 70, t = "steel"},
move8 = {name = "Poison Jab", level = 35, cd = 16, dist = 10, target = 1, f = 85, t = "poison"},
},
["Pikachu"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Thunder Bolt", level = 35, cd = 20, dist = 10, target = 1, f = 39, t = "electric"},
move3 = {name = "Thunder Wave", level = 35, cd = 25, dist = 1, target = 0, f = 80, t = "electric"},
move4 = {name = "Thunder Punch", level = 35, cd = 40, dist = 1, target = 1, f = 75, t = "electric"},
move5 = {name = "Iron Tail", level = 35, cd = 20, dist = 1, target = 1, f = 70, t = "steel"},
move6 = {name = "Thunder", level = 40, cd = 60, dist = 1, target = 0, f = 125, t = "electric"},
move7 = {name = "Electric Storm", level = 42, cd = 25, dist = 1, target = 0, f = 150, t = "electric"},
move8 = {name = "Agility", level = 35, cd = 60, dist = 1, target = 0, f = 0, t = "flying"},
move9 = {name = "Double Team", level = 37, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
},
["Raichu"] = {move1 = {name = "Mega Kick", level = 80, cd = 40, dist = 1, target = 1, f = 95, t = "fighting"},
move2 = {name = "Thunder Shock", level = 80, cd = 10, dist = 10, target = 1, f = 55, t = "electric"},
move3 = {name = "Thunder Bolt", level = 80, cd = 20, dist = 10, target = 1, f = 39, t = "electric"},
move4 = {name = "Thunder Wave", level = 80, cd = 25, dist = 1, target = 0, f = 80, t = "electric"},
move5 = {name = "Thunder Punch", level = 80, cd = 40, dist = 1, target = 1, f = 75, t = "electric"},
move6 = {name = "Iron Tail", level = 80, cd = 20, dist = 1, target = 1, f = 70, t = "steel"},
move7 = {name = "Body Slam", level = 85, cd = 20, dist = 1, target = 1, f = 80, t = "normal"},
move8 = {name = "Thunder", level = 80, cd = 60, dist = 1, target = 0, f = 105, t = "electric"},
move9 = {name = "Electric Storm", level = 90, cd = 25, dist = 1, target = 0, f = 125, t = "electric"},
move10 = {name = "Agility", level = 80, cd = 60, dist = 1, target = 0, f = 0, t = "flying"},
},
["Sandshrew"] = {move1 = {name = "Sand Attack", level = 20, cd = 10, dist = 1, target = 0, f = 0, t = "ground"},
move2 = {name = "Mud Shot", level = 20, cd = 15, dist = 10, target = 1, f = 40, t = "ground"},
move3 = {name = "Scratch", level = 20, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
move4 = {name = "Rollout", level = 25, cd = 20, dist = 1, target = 0, f = 25, t = "rock"},
move5 = {name = "Bulldoze", level = 30, cd = 35, dist = 1, target = 0, f = 90, t = "ground"},
},
["Sandslash"] = {move1 = {name = "Sand Attack", level = 70, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
move2 = {name = "Mud Shot", level = 70, cd = 15, dist = 10, target = 1, f = 40, t = "ground"},
move3 = {name = "Scratch", level = 70, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
move4 = {name = "Rollout", level = 70, cd = 25, dist = 1, target = 0, f = 25, t = "rock"},
move5 = {name = "Bulldoze", level = 72, cd = 35, dist = 1, target = 0, f = 90, t = "ground"},
move6 = {name = "Fury Cutter", level = 74, cd = 15, dist = 1, target = 0, f = 50, t = "bug"},
move7 = {name = "Sand Power", level = 80, cd = 45, dist = 1, target = 0, f = 110, t = "ground"},
move8 = {name = "Slash", level = 70, cd = 15, dist = 1, target = 1, f = 60, t = "normal"},
move9 = {name = "Defense Curl", level = 71, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
-- move7 = {name = "Earth Power", level = 73, cd = 35, dist = 1, target = 0, f = 75, t = "ground"},
-- move8 = {name = "Earthquake", level = 80, cd = 60, dist = 1, target = 0, f = 10, t = "ground"},
},
["Nidoran Female"] = {move1 = {name = "Quick Attack", level = 10, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Bite", level = 10, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
move3 = {name = "Horn Attack", level = 12, cd = 15, dist = 2, target = 1, f = 55, t = "normal"},
move4 = {name = "Poison Sting", level = 10, cd = 15, dist = 2, target = 1, f = 40, t = "poison"},
move5 = {name = "Poison Fang", level = 15, cd = 15, dist = 1, target = 1, f = 65, t = "poison"},
},
["Nidorina"] = {move1 = {name = "Quick Attack", level = 30, cd = 15, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Bite", level = 10, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
move3 = {name = "Horn Attack", level = 30, cd = 15, dist = 2, target = 1, f = 55, t = "normal"},
move4 = {name = "Poison Sting", level = 10, cd = 15, dist = 2, target = 1, f = 40, t = "poison"},
move5 = {name = "Earth Power", level = 30, cd = 30, dist = 1, target = 0, f = 75, t = "ground"},
move6 = {name = "Crusher Stomp", level = 32, cd = 25, dist = 1, target = 0, f = 90, t = "ground"},
-- move7 = {name = "Cross Poison", level = 32, cd = 40, dist = 1, target = 0, f = 80, t = "poison"},
move7 = {name = "Agility", level = 30, cd = 40, dist = 1, target = 0, f = 0, t = "flying"},
},
["Nidoqueen"] = {move1 = {name = "Mega Kick", level = 58, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
move2 = {name = "Horn Attack", level = 70, cd = 15, dist = 2, target = 1, f = 55, t = "normal"},
move3 = {name = "Sand Tomb", level = 70, cd = 35, dist = 1, target = 0, f = 50, t = "ground"},
move4 = {name = "Poison Jab", level = 70, cd = 25, dist = 1, target = 0, f = 65, t = "poison"},
move5 = {name = "Earth Power", level = 70, cd = 30, dist = 1, target = 0, f = 75, t = "ground"},
move6 = {name = "Crusher Stomp", level = 70, cd = 45, dist = 1, target = 0, f = 110, t = "ground"},
move7 = {name = "Body Slam", level = 44, cd = 20, dist = 1, target = 1, f = 80, t = "normal"},
move8 = {name = "Earthquake", level = 76, cd = 45, dist = 1, target = 0, f = 15, t = "ground"},
move9 = {name = "Agility", level = 70, cd = 40, dist = 1, target = 0, f = 0, t = "flying"},
},
["Nidoran Male"] = {move1 = {name = "Quick Attack", level = 10, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Bite", level = 10, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
move3 = {name = "Horn Attack", level = 12, cd = 15, dist = 2, target = 1, f = 55, t = "normal"},
move4 = {name = "Poison Sting", level = 10, cd = 15, dist = 2, target = 1, f = 40, t = "poison"},
move5 = {name = "Poison Fang", level = 15, cd = 15, dist = 1, target = 1, f = 65, t = "poison"},
},
["Nidorino"] = {move1 = {name = "Quick Attack", level = 30, cd = 15, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Bite", level = 10, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
move3 = {name = "Horn Attack", level = 30, cd = 15, dist = 2, target = 1, f = 55, t = "normal"},
move4 = {name = "Poison Jab", level = 30, cd = 25, dist = 10, target = 1, f = 65, t = "poison"},
move5 = {name = "Poison Fang", level = 30, cd = 15, dist = 1, target = 1, f = 65, t = "poison"},
move6 = {name = "Crusher Stomp", level = 32, cd = 45, dist = 1, target = 0, f = 110, t = "ground"},
-- move6 = {name = "Cross Poison", level = 32, cd = 40, dist = 1, target = 0, f = 80, t = "poison"},
move7 = {name = "Rage", level = 30, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"},
},
["Nidoking"] = {move1 = {name = "Horn Attack", level = 70, cd = 10, dist = 2, target = 1, f = 65, t = "normal"},
move2 = {name = "Poison Jab", level = 70, cd = 15, dist = 1, target = 0, f = 95, t = "poison"},
move3 = {name = "Poison Fang", level = 70, cd = 10, dist = 1, target = 1, f = 75, t = "poison"},
move4 = {name = "Crusher Stomp", level = 70, cd = 45, dist = 1, target = 0, f = 110, t = "ground"},
move5 = {name = "Venom Motion", level = 74, cd = 45, dist = 1, target = 0, f = 95, t = "poison"},
-- move7 = {name = "Cross Poison", level = 72, cd = 40, dist = 1, target = 0, f = 80, t = "poison"},
move6 = {name = "Earth Power", level = 40, cd = 40, dist = 1, target = 0, f = 75, t = "ground"},
move7 = {name = "Dynamic Punch", level = 40, cd = 25, dist = 2, target = 1, f = 100, t = "fighting"},
move8 = {name = "Rage", level = 76, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"},
move9 = {name = "Fear", level = 70, cd = 30, dist = 1, target = 0, f = 0, t = "ghost"},
},
["Clefairy"] = {move1 = {name = "Doubleslap", level = 40, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
move2 = {name = "Body Slam", level = 44, cd = 20, dist = 1, target = 1, f = 80, t = "normal"},
move3 = {name = "Sing", level = 40, cd = 30, dist = 0, target = 0, f = 0, t = "normal"},
move4 = {name = "Multislap", level = 40, cd = 20, dist = 1, target = 0, f = 35, t = "normal"},
move5 = {name = "Great Love", level = 47, cd = 40, dist = 1, target = 0, f = 50, t = "normal"},
move6 = {name = "Healarea", level = 45, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Metronome", level = 40, cd = 30, dist = 1, target = 0, f = 80, t = "normal"},
move8 = {name = "Defense Curl", level = 40, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
},
["Clefable"] = {move1 = {name = "Doubleslap", level = 70, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
move2 = {name = "Body Slam", level = 74, cd = 20, dist = 1, target = 1, f = 80, t = "normal"},
move3 = {name = "Multislap", level = 70, cd = 25, dist = 1, target = 0, f = 35, t = "normal"},
move4 = {name = "Dazzling Gleam", level = 74, cd = 20, dist = 10, target = 1, f = 65, t = "normal"},
move5 = {name = "Great Love", level = 77, cd = 40, dist = 1, target = 0, f = 50, t = "normal"},
move6 = {name = "Moon Blast", level = 70, cd = 40, dist = 1, target = 0, f = 50, t = "normal"},
move7 = {name = "Healarea", level = 75, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Metronome", level = 70, cd = 40, dist = 1, target = 0, f = 100, t = "normal"},
move9 = {name = "Defense Curl", level = 70, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
},
["Vulpix"] = {move1 = {name = "Quick Attack", level = 20, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Iron Tail", level = 20, cd = 15, dist = 1, target = 1, f = 70, t = "steel"},
move3 = {name = "Ember", level = 20, cd = 15, dist = 10, target = 1, f = 42, t = "fire"},
move4 = {name = "Flamethrower", level = 22, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
move5 = {name = "Flame Circle", level = 24, cd = 26, dist = 1, target = 0, f = 85, t = "fire"},
move6 = {name = "Fire Blast", level = 30, cd = 60, dist = 1, target = 0, f = 120, t = "fire"},
-- talvez trocar fire blast por fire spin
},
["Ninetales"] = {move1 = {name = "Quick Attack", level = 70, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Iron Tail", level = 70, cd = 15, dist = 1, target = 1, f = 70, t = "steel"},
move3 = {name = "Ember", level = 70, cd = 15, dist = 10, target = 1, f = 50, t = "fire"},
move4 = {name = "Flamethrower", level = 70, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
move5 = {name = "Flame Wheel", level = 70, cd = 20, dist = 1, target = 0, f = 40, t = "fire"},
move6 = {name = "Fireball", level = 70, cd = 20, dist = 10, target = 1, f = 75, t = "fire"},
move7 = {name = "Fire Spin", level = 70, cd = 20, dist = 10, target = 1, f = 75, t = "fire"},
move8 = {name = "Fire Blast", level = 74, cd = 30, dist = 1, target = 0, f = 90, t = "fire"},
move9 = {name = "Inferno", level = 80, cd = 45, dist = 1, target = 0, f = 130, t = "fire"},
move10 = {name = "Safeguard", level = 72, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
},
["Jigglypuff"] = {move1 = {name = "Doubleslap", level = 40, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
move2 = {name = "Body Slam", level = 44, cd = 20, dist = 1, target = 1, f = 80, t = "normal"},
move3 = {name = "Sing", level = 40, cd = 22, dist = 1, target = 0, f = 0, t = "normal"},
move4 = {name = "Hyper Voice", level = 40, cd = 20, dist = 1, target = 0, f = 65, t = "normal"},
move5 = {name = "Multislap", level = 40, cd = 25, dist = 1, target = 0, f = 35, t = "normal"},
move6 = {name = "Echoed Voice", level = 45, cd = 30, dist = 1, target = 0, f = 85, t = "normal"},
move7 = {name = "Selfheal", level = 45, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Charm", level = 40, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Melody", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"},
},
["Wigglytuff"] = {move1 = {name = "Doubleslap", level = 70, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
move2 = {name = "Body Slam", level = 74, cd = 20, dist = 1, target = 1, f = 80, t = "normal"},
move3 = {name = "Sing", level = 70, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move4 = {name = "Hyper Voice", level = 70, cd = 15, dist = 1, target = 0, f = 65, t = "normal"},
move5 = {name = "Multislap", level = 70, cd = 25, dist = 1, target = 0, f = 35, t = "normal"},
move6 = {name = "Rock n'Roll", level = 74, cd = 60, dist = 1, target = 0, f = 65, t = "normal"}, --alterado v1.5
move7 = {name = "Echoed Voice", level = 75, cd = 30, dist = 1, target = 0, f = 85, t = "normal"},
move8 = {name = "Selfheal", level = 75, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Charm", level = 70, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
move10 = {name = "Melody", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"},
},
["Zubat"] = {move1 = {name = "Super Sonic", level = 10, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
move2 = {name = "Swift", level = 20, cd = 10, dist = 10, target = 1, f = 25, t = "normal"},
move3 = {name = "Leech Life", level = 10, cd = 15, dist = 9, target = 1, f = 39, t = "bug"},
move4 = {name = "Bite", level = 10, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
-- move5 = {name = "Poison Fang", level = 10, cd = 10, dist = 1, target = 1, f = 65, t = "poison"},
-- move4 = {name = "Absorb", level = 12, cd = 20, dist = 1, target = 1, f = 40, t = "grass"},
move5 = {name = "Toxic", level = 15, cd = 20, dist = 1, target = 0, f = 50, t = "poison"},
move6 = {name = "Lifesteal", level = 1, cd = 0, dist = 1, target = 0, f = 0, t = "poison", passive = "sim"},
},
["Golbat"] = {move1 = {name = "Super Sonic", level = 40, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
move2 = {name = "Swift", level = 20, cd = 10, dist = 10, target = 1, f = 25, t = "normal"},
move3 = {name = "Bite", level = 40, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
move4 = {name = "Poison Fang", level = 40, cd = 10, dist = 1, target = 1, f = 65, t = "poison"},
move5 = {name = "Toxic", level = 40, cd = 20, dist = 1, target = 0, f = 50, t = "poison"},
-- move5 = {name = "Venoshock", level = 40, cd = 20, dist = 1, target = 0, f = 50, t = "poison"},
move6 = {name = "Whirlwind", level = 40, cd = 22, dist = 1, target = 0, f = 72, t = "flying"},
-- move6 = {name = "Wing Attack", level = 40, cd = 30, dist = 1, target = 0, f = 75, t = "flying"},
move7 = {name = "Air Cutter", level = 44, cd = 40, dist = 1, target = 0, f = 80, t = "flying"},
move8 = {name = "Lifesteal", level = 1, cd = 0, dist = 1, target = 0, f = 0, t = "poison", passive = "sim"},
},
["Oddish"] = {move1 = {name = "Absorb", level = 7, cd = 15, dist = 1, target = 1, f = 40, t = "grass"},
move2 = {name = "Acid", level = 1, cd = 10, dist = 10, target = 1, f = 45, t = "poison"},
move3 = {name = "Leech Seed", level = 1, cd = 15, dist = 10, target = 1, f = 1, t = "grass"},
move4 = {name = "Sleep Powder", level = 9, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
move5 = {name = "Poison Powder", level = 8, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
move6 = {name = "Stun Spore", level = 8, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 30, t = "grass", passive = "sim"},
move8 = {name = "Spores Reaction", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"},
},
["Gloom"] = {move1 = {name = "Absorb", level = 30, cd = 20, dist = 1, target = 1, f = 40, t = "grass"},
move2 = {name = "Leech Seed", level = 30, cd = 20, dist = 10, target = 1, f = 1, t = "grass"},
move3 = {name = "Acid", level = 30, cd = 10, dist = 10, target = 1, f = 45, t = "poison"},
move4 = {name = "Poison Bomb", level = 33, cd = 20, dist = 10, target = 1, f = 70, t = "poison"},
move5 = {name = "Poison Gas", level = 37, cd = 32, dist = 1, target = 0, f = 21, t = "poison"},
move6 = {name = "Sleep Powder", level = 30, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Stun Spore", level = 30, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Poison Powder", level = 30, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 30, t = "grass", passive = "sim"},
move10 = {name = "Spores Reaction", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"},
},
["Vileplume"] = {move1 = {name = "Absorb", level = 50, cd = 20, dist = 1, target = 1, f = 40, t = "grass"},
move2 = {name = "Leech Seed", level = 50, cd = 20, dist = 10, target = 1, f = 1, t = "grass"},
move3 = {name = "Acid", level = 50, cd = 10, dist = 10, target = 1, f = 45, t = "poison"},
move4 = {name = "Poison Bomb", level = 50, cd = 20, dist = 10, target = 1, f = 70, t = "poison"},
move5 = {name = "Poison Gas", level = 50, cd = 35, dist = 1, target = 0, f = 21, t = "poison"},
move6 = {name = "Petal Dance", level = 55, cd = 22, dist = 1, target = 0, f = 90, t = "grass"},
move7 = {name = "Solar Beam", level = 60, cd = 50, dist = 1, target = 0, f = 190, t = "grass"},
move8 = {name = "Sleep Powder", level = 50, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Stun Spore", level = 50, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
move10 = {name = "Poison Powder", level = 50, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
move11 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 30, t = "grass", passive = "sim"},
move12 = {name = "Spores Reaction", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"},
},
["Paras"] = {move1 = {name = "Scratch", level = 1, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
move2 = {name = "Poison Sting", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "poison"},
move3 = {name = "Slash", level = 1, cd = 15, dist = 1, target = 1, f = 60, t = "normal"},
move4 = {name = "Stun Spore", level = 6, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
move5 = {name = "Poison Powder", level = 4, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
move6 = {name = "Sleep Powder", level = 8, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
},
["Parasect"] = {move1 = {name = "Absorb", level = 50, cd = 20, dist = 1, target = 1, f = 40, t = "grass"},
move2 = {name = "Scratch", level = 50, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
move3 = {name = "Poison Sting", level = 50, cd = 10, dist = 10, target = 1, f = 40, t = "poison"},
move4 = {name = "Acid Bomb", level = 50, cd = 20, dist = 10, target = 1, f = 65, t = "poison"},
move5 = {name = "Fury Cutter", level = 50, cd = 25, dist = 1, target = 0, f = 30, t = "bug"},
move6 = {name = "X-Scissor", level = 50, cd = 25, dist = 1, target = 0, f = 40, t = "bug"},
move7 = {name = "Stun Spore", level = 52, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Poison Powder", level = 53, cd = 20, dist = 10, target = 0, f = 0, t = "normal"},
move9 = {name = "Sleep Powder", level = 54, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
move10 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 30, t = "grass", passive = "sim"},
move11 = {name = "Spores Reaction", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"},
},
["Venonat"] = {move1 = {name = "Super Sonic", level = 20, cd = 18, dist = 10, target = 1, f = 0, t = "normal"},
move2 = {name = "Psybeam", level = 20, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},
-- move3 = {name = "Leech Life", level = 20, cd = 15, dist = 9, target = 1, f = 39, t = "bug"},
move3 = {name = "Bug Bite", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "bug"},
move4 = {name = "Confusion", level = 23, cd = 28, dist = 1, target = 0, f = 50, t = "psychic"},
move5 = {name = "Psychic", level = 26, cd = 22, dist = 1, target = 0, f = 90, t = "psychic"},
move6 = {name = "Sleep Powder", level = 20, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Poison Powder", level = 20, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
},
["Venomoth"] = {move1 = {name = "Super Sonic", level = 50, cd = 18, dist = 10, target = 1, f = 0, t = "normal"},
-- move2 = {name = "Psybeam", level = 50, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},
move2 = {name = "Leech Life", level = 50, cd = 17, dist = 9, target = 1, f = 39, t = "bug"},
move3 = {name = "Silver Wind", level = 50, cd = 26, dist = 10, target = 1, f = 70, t = "bug"},
move4 = {name = "Confusion", level = 50, cd = 30, dist = 1, target = 0, f = 50, t = "psychic"},
move5 = {name = "Psychic", level = 54, cd = 32, dist = 1, target = 0, f = 90, t = "psychic"},
move6 = {name = "Signal Beam", level = 52, cd = 25, dist = 1, target = 0, f = 90, t = "bug"},
move7 = {name = "Bug Buzz", level = 51, cd = 26, dist = 1, target = 0, f = 70, t = "bug"},
move8 = {name = "Sleep Powder", level = 50, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Poison Powder", level = 50, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
},
["Diglett"] = {move1 = {name = "Sand Attack", level = 10, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
move2 = {name = "Slash", level = 10, cd = 10, dist = 1, target = 1, f = 60, t = "normal"},
move3 = {name = "Mud Shot", level = 10, cd = 15, dist = 10, target = 1, f = 40, t = "ground"},
move4 = {name = "Mud Slap", level = 12, cd = 20, dist = 10, target = 1, f = 50, t = "ground"},
move5 = {name = "Earth Power", level = 15, cd = 40, dist = 1, target = 0, f = 75, t = "ground"},
},
["Dugtrio"] = {move1 = {name = "Sand Attack", level = 40, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
move2 = {name = "Slash", level = 40, cd = 10, dist = 1, target = 1, f = 60, t = "normal"},
move3 = {name = "Mud Shot", level = 40, cd = 15, dist = 10, target = 1, f = 40, t = "ground"},
move4 = {name = "Mud Slap", level = 40, cd = 20, dist = 10, target = 1, f = 50, t = "ground"},
move5 = {name = "Earth Power", level = 40, cd = 40, dist = 1, target = 0, f = 75, t = "ground"},
move6 = {name = "Dig", level = 68, cd = 50, dist = 1, target = 0, f = 40, t = "ground"},
move7 = {name = "Sand Power", level = 100, cd = 45, dist = 1, target = 0, f = 110, t = "ground"},
move8 = {name = "Rage", level = 50, cd = 30, dist = 1, target = 0, f = 0, t = "dragon"},
},
["Meowth"] = {move1 = {name = "Slash", level = 15, cd = 10, dist = 1, target = 1, f = 60, t = "normal"},
-- move2 = {name = "Scratch", level = 15, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
move2 = {name = "Fury Attack", level = 15, cd = 10, dist = 1, target = 1, f = 30, t = "normal"},
move3 = {name = "Bite", level = 15, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
move4 = {name = "Night Slash", level = 18, cd = 20, dist = 1, target = 0, f = 70, t = "dark"},
move5 = {name = "Pay Day", level = 18, cd = 15, dist = 10, target = 1, f = 50, t = "normal"},
move6 = {name = "Fury", level = 1, cd = 0, dist = 5, target = 0, f = 0, t = "dragon", passive = "sim"},
},
["Persian"] = {move1 = {name = "Slash", level = 50, cd = 10, dist = 1, target = 1, f = 60, t = "normal"},
move2 = {name = "Scratch", level = 50, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
move3 = {name = "Bite", level = 50, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
move4 = {name = "Shadow Claw", level = 100, cd = 10, dist = 1, target = 1, f = 40, t = "ghost"},
move5 = {name = "Pay Day", level = 60, cd = 15, dist = 10, target = 1, f = 50, t = "normal"},
move6 = {name = "Night Slash", level = 50, cd = 20, dist = 1, target = 0, f = 70, t = "dark"},
move7 = {name = "Torment", level = 60, cd = 60, dist = 1, target = 0, f = 20, t = "dark"},
move8 = {name = "Fury", level = 1, cd = 0, dist = 5, target = 0, f = 0, t = "dragon", passive = "sim"},
},
["Psyduck"] = {move1 = {name = "Headbutt", level = 25, cd = 15, dist = 1, target = 1, f = 90, t = "psychic"},
move2 = {name = "Aqua Tail", level = 25, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
move3 = {name = "Waterball", level = 25, cd = 15, dist = 10, target = 1, f = 60, t = "water"},
move4 = {name = "Water Gun", level = 25, cd = 15, dist = 1, target = 0, f = 55, t = "water"},
move5 = {name = "Confusion", level = 28, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"},
move6 = {name = "Stunning Confusion", level = 1, cd = 0, dist = 10, target = 0, f = 25, t = "psychic", passive = "sim"},
},
["Golduck"] = {move1 = {name = "Fury Swipes", level = 70, cd = 15, dist = 10, target = 1, f = 65, t = "normal"},
move2 = {name = "Waterball", level = 25, cd = 15, dist = 10, target = 1, f = 60, t = "water"},
move3 = {name = "Water Pulse", level = 70, cd = 25, dist = 1, target = 0, f = 55, t = "water"},
move4 = {name = "Water Gun", level = 70, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move5 = {name = "Confusion", level = 70, cd = 30, dist = 1, target = 0, f = 50, t = "psychic"},
move6 = {name = "Psychic", level = 70, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"},
-- move6 = {name = "Hydro Dance", level = 80, cd = 90, dist = 1, target = 0, f = 120, t = "water"},
move7 = {name = "Aqua Jet", level = 80, cd = 30, dist = 1, target = 0, f = 90, t = "water"},
-- move7 = {name = "Hydropump", level = 80, cd = 63, dist = 1, target = 0, f = 120, t = "water"},
move8 = {name = "Stunning Confusion", level = 1, cd = 0, dist = 10, target = 0, f = 20, t = "psychic", passive = "sim"},
},
["Mankey"] = {move1 = {name = "Scratch", level = 10, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
move2 = {name = "Triple Kick", level = 10, cd = 15, dist = 1, target = 1, f = 60, t = "fighting"},
move3 = {name = "Karate Chop", level = 13, cd = 20, dist = 1, target = 1, f = 50, t = "fighting"},
move4 = {name = "Cross Shop", level = 15, cd = 15, dist = 1, target = 0, f = 80, t = "fighting"},
move5 = {name = "Rage", level = 17, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"},
},
["Primeape"] = {move1 = {name = "Scratch", level = 50, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
move2 = {name = "Triple Kick", level = 50, cd = 15, dist = 1, target = 1, f = 60, t = "fighting"},
move3 = {name = "Karate Chop", level = 50, cd = 25, dist = 1, target = 1, f = 50, t = "fighting"},
move4 = {name = "Cross Shop", level = 54, cd = 20, dist = 1, target = 0, f = 80, t = "fighting"},
move5 = {name = "Mega Punch", level = 56, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
move6 = {name = "Mega Kick", level = 58, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
move7 = {name = "Rage", level = 50, cd = 25, dist = 1, target = 0, f = 0, t = "dragon"},
move8 = {name = "Fear", level = 50, cd = 25, dist = 1, target = 0, f = 0, t = "ghost"},
},
["Growlithe"] = {move1 = {name = "Roar", level = 33, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
move2 = {name = "Bite", level = 30, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
move3 = {name = "Quick Attack", level = 30, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move4 = {name = "Ember", level = 30, cd = 15, dist = 10, target = 1, f = 42, t = "fire"},
move5 = {name = "Flamethrower", level = 30, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
move6 = {name = "Fireball", level = 32, cd = 20, dist = 10, target = 1, f = 65, t = "fire"},
move7 = {name = "Tri Flames", level = 34, cd = 45, dist = 1, target = 0, f = 90, t = "fire"},
move8 = {name = "War Dog", level = 36, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
},
["Arcanine"] = {move1 = {name = "Roar", level = 90, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
move2 = {name = "Bite", level = 90, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
move3 = {name = "Ember", level = 90, cd = 15, dist = 10, target = 1, f = 42, t = "fire"},
-- move4 = {name = "Flamethrower", level = 90, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
move4 = {name = "Overheat", level = 90, cd = 30, dist = 1, target = 0, f = 50, t = "fire"},
move5 = {name = "Fireball", level = 90, cd = 20, dist = 10, target = 1, f = 65, t = "fire"},
move6 = {name = "Flame Wheel", level = 91, cd = 20, dist = 1, target = 0, f = 45, t = "fire"},
move7 = {name = "Fire Fang", level = 90, cd = 25, dist = 1, target = 1, f = 68, t = "fire"},
move8 = {name = "ExtremeSpeed", level = 90, cd = 20, dist = 10, target = 1, f = 65, t = "normal"},
-- move8 = {name = "Fire Blast", level = 92, cd = 60, dist = 1, target = 0, f = 120, t = "fire"},
move9 = {name = "Fire Spin", level = 95, cd = 20, dist = 10, target = 0, f = 35, t = "fire"},
move10 = {name = "Tri Flames", level = 90, cd = 45, dist = 1, target = 0, f = 90, t = "fire"},
move11 = {name = "War Dog", level = 90, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
},
["Poliwag"] = {move1 = {name = "Doubleslap", level = 1, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
move2 = {name = "Bubbles", level = 1, cd = 10, dist = 10, target = 1, f = 40, t = "water"},
move3 = {name = "Water Gun", level = 6, cd = 15, dist = 1, target = 0, f = 55, t = "water"},
move4 = {name = "Aqua Tail", level = 3, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
move5 = {name = "Hypnosis", level = 8, cd = 20, dist = 1, target = 0, f = 0, t = "psychic"},
},
["Poliwhirl"] = {move1 = {name = "Mud Shot", level = 30, cd = 15, dist = 10, target = 1, f = 40, t = "ground"},
move2 = {name = "Doubleslap", level = 30, cd = 10, dist = 1, target = 1, f = 25, t = "normal"},
move3 = {name = "Bubbles", level = 30, cd = 15, dist = 10, target = 1, f = 40, t = "water"},
move4 = {name = "Water Gun", level = 30, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move5 = {name = "Ice Beam", level = 30, cd = 25, dist = 1, target = 0, f = 195, t = "ice"},
move6 = {name = "Hammer Arm", level = 32, cd = 60, dist = 1, target = 0, f = 80, t = "fighting"},
move7 = {name = "Dynamic Punch", level = 40, cd = 25, dist = 2, target = 1, f = 100, t = "fighting"},
move8 = {name = "Hypnosis", level = 30, cd = 20, dist = 1, target = 0, f = 0, t = "psychic"},
},
["Poliwrath"] = {move1 = {name = "Doubleslap", level = 80, cd = 10, dist = 1, target = 1, f = 25, t = "normal"},
move2 = {name = "Mud Shot", level = 80, cd = 15, dist = 10, target = 1, f = 40, t = "ground"},
move3 = {name = "Bubblebeam", level = 80, cd = 20, dist = 10, target = 1, f = 21, t = "water"},
move4 = {name = "Ice Beam", level = 82, cd = 25, dist = 1, target = 0, f = 195, t = "ice"},
move5 = {name = "Brick Break", level = 83, cd = 35, dist = 1, target = 0, f = 80, t = "fighting"},
move6 = {name = "Hydropump", level = 84, cd = 70, dist = 1, target = 0, f = 120, t = "water"},
move7 = {name = "Focus Blast", level = 84, cd = 25, dist = 1, target = 0, f = 100, t = "fighting"},
move8 = {name = "Ground Chop", level = 84, cd = 30, dist = 1, target = 0, f = 80, t = "fighting"},
move9 = {name = "Dynamic Punch", level = 85, cd = 25, dist = 2, target = 1, f = 105, t = "fighting"},
move10 = {name = "Hypnosis", level = 85, cd = 25, dist = 1, target = 0, f = 0, t = "psychic"},
-- fazer focus blast e colocar no lugar de ground chop
},
["Abra"] = {move1 = {name = "Restore", level = 15, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
move2 = {name = "Psy Pulse", level = 10, cd = 15, dist = 10, target = 1, f = 35, t = "psychic"},
move3 = {name = "Psychic", level = 20, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"},
move4 = {name = "Calm Mind", level = 13, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"},
},
["Kadabra"] = {move1 = {name = "Psybeam", level = 40, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
move2 = {name = "Psywave", level = 40, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},
move3 = {name = "Psy Pulse", level = 40, cd = 15, dist = 10, target = 1, f = 35, t = "psychic"},
move4 = {name = "Confusion", level = 40, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"},
move5 = {name = "Psychic", level = 42, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"},
move6 = {name = "Calm Mind", level = 40, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"},
move7 = {name = "Hypnosis", level = 40, cd = 80, dist = 10, target = 1, f = 0, t = "psychic"},
move8 = {name = "Reflect", level = 55, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
move9 = {name = "Restore", level = 45, cd = 180, dist = 1, target = 0, f = 0, t = "normal"},
},
["Alakazam"] = {move1 = {name = "Psybeam", level = 80, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
move2 = {name = "Psywave", level = 80, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},
move3 = {name = "Psy Pulse", level = 80, cd = 15, dist = 10, target = 1, f = 35, t = "psychic"},
move4 = {name = "Light Screen", level = 85, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
move5 = {name = "Confusion", level = 80, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"},
move6 = {name = "Psychic", level = 80, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"},
move7 = {name = "Psyusion", level = 95, cd = 90, dist = 1, target = 0, f = 70, t = "psychic"},
move8 = {name = "Calm Mind", level = 80, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"},
move9 = {name = "Hypnosis", level = 80, cd = 80, dist = 10, target = 1, f = 0, t = "psychic"},
-- move9 = {name = "Reflect", level = 85, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
-- move9 = {name = "Light Screen", level = 85, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
move10 = {name = "Restore", level = 85, cd = 180, dist = 1, target = 0, f = 0, t = "normal"},
move11 = {name = "Miracle Eye", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"},
move12 = {name = "Mega - Alakazam", level = 1, cd = 0, dist = 10, target = 0, f = 50, t = "ground", mega = 1},
},
["Mega Alakazam"] = {move1 = {name = "Psybeam", level = 80, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
move2 = {name = "Psy Pulse", level = 80, cd = 15, dist = 10, target = 1, f = 35, t = "psychic"},
move3 = {name = "Kinesis", level = 80, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"},
move4 = {name = "Confusion", level = 80, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"},
move5 = {name = "Psychic", level = 80, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"},
move6 = {name = "Psyusion", level = 95, cd = 90, dist = 1, target = 0, f = 70, t = "psychic"},
move7 = {name = "Psycho Cut", level = 45, cd = 35, dist = 1, target = 0, f = 90, t = "psychic"},
move8 = {name = "Calm Mind", level = 90, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"},
move9 = {name = "Reflect", level = 85, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
move10 = {name = "Restore", level = 85, cd = 180, dist = 1, target = 0, f = 0, t = "normal"},
-- Fazer: Hidden Power
},
["Machop"] = {move1 = {name = "Triple Punch", level = 20, cd = 10, dist = 1, target = 1, f = 60, t = "fighting"},
move2 = {name = "Mega Punch", level = 20, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"},
move3 = {name = "Karate Chop", level = 24, cd = 15, dist = 1, target = 1, f = 50, t = "fighting"},
move4 = {name = "Ground Chop", level = 28, cd = 15, dist = 1, target = 0, f = 100, t = "fighting"},
move5 = {name = "Strafe", level = 30, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
},
["Machoke"] = {move1 = {name = "Triple Punch", level = 42, cd = 10, dist = 1, target = 1, f = 60, t = "fighting"},
move2 = {name = "Mega Punch", level = 40, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"},
move3 = {name = "Mega Kick", level = 44, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"},
move4 = {name = "Karate Chop", level = 40, cd = 20, dist = 1, target = 1, f = 50, t = "fighting"},
move5 = {name = "Ground Chop", level = 40, cd = 20, dist = 1, target = 0, f = 100, t = "fighting"},
move6 = {name = "Hammer Arm", level = 45, cd = 60, dist = 1, target = 0, f = 80, t = "fighting"},
move7 = {name = "Strafe", level = 48, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
},
["Machamp"] = {move1 = {name = "Triple Punch", level = 80, cd = 15, dist = 1, target = 1, f = 60, t = "fighting"},
move2 = {name = "Mega Punch", level = 80, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"},
move3 = {name = "Revenge", level = 82, cd = 40, dist = 1, target = 0, f = 40, t = "fighting"},
move4 = {name = "Ground Chop", level = 80, cd = 25, dist = 1, target = 0, f = 100, t = "fighting"},
move5 = {name = "Dynamic Punch", level = 90, cd = 30, dist = 2, target = 1, f = 80, t = "fighting"},
move6 = {name = "Fist Machine", level = 86, cd = 25, dist = 1, target = 0, f = 105, t = "fighting"},
move7 = {name = "Destroyer Hand", level = 88, cd = 45, dist = 1, target = 0, f = 90, t = "fighting"},
move8 = {name = "Rage of Punches", level = 88, cd = 45, dist = 1, target = 0, f = 45, t = "fighting"},
move9 = {name = "Strafe", level = 80, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
},
["Bellsprout"] = {move1 = {name = "Razor Leaf", level = 10, cd = 10, dist = 10, target = 1, f = 33, t = "grass"},
move2 = {name = "Vine Whip", level = 12, cd = 12, dist = 1, target = 0, f = 65, t = "grass"},
move3 = {name = "Acid", level = 8, cd = 10, dist = 10, target = 1, f = 45, t = "poison"},
move4 = {name = "Slash", level = 5, cd = 15, dist = 1, target = 1, f = 60, t = "normal"},
move5 = {name = "Bullet Seed", level = 12, cd = 35, dist = 10, target = 1, f = 7, t = "grass"},
},
["Weepinbell"] = {move1 = {name = "Razor Leaf", level = 30, cd = 10, dist = 10, target = 1, f = 33, t = "grass"},
move2 = {name = "Vine Whip", level = 30, cd = 15, dist = 1, target = 0, f = 65, t = "grass"},
move3 = {name = "Acid", level = 30, cd = 10, dist = 10, target = 1, f = 45, t = "poison"},
move4 = {name = "Poison Bomb", level = 32, cd = 14, dist = 10, target = 1, f = 70, t = "poison"},
move5 = {name = "Slash", level = 30, cd = 20, dist = 1, target = 1, f = 60, t = "normal"},
move6 = {name = "Stun Spore", level = 30, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Leaves Fury", level = 38, cd = 60, dist = 1, target = 0, f = 150, t = "grass"},
},
["Victreebel"] = {move1 = {name = "Razor Leaf", level = 50, cd = 10, dist = 10, target = 1, f = 33, t = "grass"},
move2 = {name = "Vine Whip", level = 50, cd = 15, dist = 1, target = 0, f = 65, t = "grass"},
move3 = {name = "Magical Leaf", level = 70, cd = 15, dist = 10, target = 1, f = 35, t = "grass"},
move4 = {name = "Poison Bomb", level = 50, cd = 20, dist = 10, target = 1, f = 70, t = "poison"},
move5 = {name = "Slash", level = 50, cd = 20, dist = 1, target = 1, f = 60, t = "normal"},
move6 = {name = "Stun Spore", level = 50, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Poison Powder", level = 50, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Sleep Powder", level = 55, cd = 70, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Leaves Fury", level = 60, cd = 60, dist = 1, target = 0, f = 150, t = "grass"},
move10 = {name = "Giga Drain", level = 55, cd = 25, dist = 1, target = 1, f = 60, t = "grass"},
},
["Tentacool"] = {move1 = {name = "Super Sonic", level = 16, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
move2 = {name = "Wrap", level = 10, cd = 20, dist = 10, target = 1, f = 0, t = "normal"},
move3 = {name = "Bubbles", level = 10, cd = 10, dist = 10, target = 1, f = 40, t = "water"},
move4 = {name = "Poison Jab", level = 10, cd = 16, dist = 10, target = 1, f = 85, t = "poison"},
move5 = {name = "Acid", level = 10, cd = 15, dist = 10, target = 1, f = 45, t = "poison"},
move6 = {name = "Waterball", level = 10, cd = 20, dist = 10, target = 1, f = 65, t = "water"},
},
["Tentacruel"] = {move1 = {name = "Super Sonic", level = 80, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
move2 = {name = "Wrap", level = 80, cd = 20, dist = 10, target = 1, f = 0, t = "normal"},
move3 = {name = "Bubbles", level = 80, cd = 10, dist = 10, target = 1, f = 40, t = "water"},
move4 = {name = "Poison Jab", level = 80, cd = 16, dist = 10, target = 1, f = 85, t = "poison"},
move5 = {name = "Waterball", level = 80, cd = 20, dist = 10, target = 1, f = 65, t = "water"},
move6 = {name = "Bubblebeam", level = 80, cd = 20, dist = 10, target = 1, f = 21, t = "water"},
move7 = {name = "Acid", level = 80, cd = 15, dist = 10, target = 1, f = 45, t = "poison"},
move8 = {name = "Poison Bomb", level = 80, cd = 25, dist = 10, target = 1, f = 70, t = "poison"},
move9 = {name = "Mortal Gas", level = 88, cd = 45, dist = 1, target = 0, f = 90, t = "poison"},
move10 = {name = "Hydropump", level = 90, cd = 60, dist = 1, target = 0, f = 125, t = "water"},
},
["Geodude"] = {move1 = {name = "Rock Throw", level = 10, cd = 10, dist = 10, target = 1, f = 55, t = "rock"},
move2 = {name = "Rock Slide", level = 10, cd = 15, dist = 10, target = 1, f = 35, t = "rock"},
move3 = {name = "Stone Edge", level = 13, cd = 20, dist = 10, target = 1, f = 30, t = "rock"},
move4 = {name = "Earth Power", level = 20, cd = 80, dist = 1, target = 0, f = 75, t = "ground"},
move5 = {name = "Harden", level = 15, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
},
["Graveler"] = {move1 = {name = "Rock Throw", level = 40, cd = 10, dist = 10, target = 1, f = 55, t = "rock"},
move2 = {name = "Rock Slide", level = 40, cd = 15, dist = 10, target = 1, f = 35, t = "rock"},
move3 = {name = "Stone Edge", level = 40, cd = 20, dist = 10, target = 1, f = 30, t = "rock"},
move4 = {name = "Earth Power", level = 40, cd = 80, dist = 1, target = 0, f = 75, t = "ground"},
move5 = {name = "Falling Rocks", level = 50, cd = 100, dist = 1, target = 0, f = 190, t = "rock"},
move6 = {name = "Harden", level = 45, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Selfdestruct", level = 40, cd = 120, dist = 1, target = 0, f = 0, t = "normal"},
},
["Golem"] = {move1 = {name = "Rock Throw", level = 70, cd = 10, dist = 10, target = 1, f = 55, t = "rock"},
move2 = {name = "Rock Slide", level = 70, cd = 15, dist = 10, target = 1, f = 35, t = "rock"},
move3 = {name = "Stone Edge", level = 70, cd = 20, dist = 10, target = 1, f = 32, t = "rock"},
move4 = {name = "Heavy Slam", level = 70, cd = 40, dist = 1, target = 0, f = 75, t = "normal"},
move5 = {name = "Falling Rocks", level = 75, cd = 100, dist = 1, target = 0, f = 190, t = "rock"},
move6 = {name = "Harden", level = 70, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Rollout", level = 70, cd = 60, dist = 1, target = 0, f = 35, t = "rock"},
move8 = {name = "Selfdestruct", level = 70, cd = 120, dist = 1, target = 0, f = 0, t = "normal"},
},
["Ponyta"] = {move1 = {name = "Quick Attack", level = 20, cd = 15, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Ember", level = 20, cd = 10, dist = 10, target = 1, f = 40, t = "fire"},
move3 = {name = "Flamethrower", level = 26, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
move4 = {name = "Fireball", level = 23, cd = 25, dist = 10, target = 1, f = 65, t = "fire"},
move5 = {name = "Stomp", level = 28, cd = 40, dist = 1, target = 0, f = 90, t = "normal"},
},
["Rapidash"] = {move1 = {name = "Lightning Horn", level = 70, cd = 25, dist = 1, target = 1, f = 90, t = "electric"},
move2 = {name = "Ember", level = 70, cd = 10, dist = 10, target = 1, f = 35, t = "fire"},
move3 = {name = "Flamethrower", level = 70, cd = 20, dist = 1, target = 0, f = 70, t = "fire"},
move4 = {name = "Incinerate", level = 70, cd = 15, dist = 1, target = 1, f = 60, t = "fire"},
move5 = {name = "Flare Blitz", level = 95, cd = 54, dist = 1, target = 0, f = 100, t = "fire"},
move6 = {name = "Stomp", level = 76, cd = 40, dist = 1, target = 0, f = 90, t = "normal"},
move7 = {name = "Fire Spin", level = 75, cd = 20, dist = 10, target = 1, f = 60 , t = "fire"},
-- move7 = {name = "Inferno", level = 80, cd = 45, dist = 1, target = 0, f = 150, t = "fire"},
move8 = {name = "Megahorn", level = 72, cd = 35, dist = 1, target = 0, f = 75, t = "normal"},
move9 = {name = "Blue Flames", level = 80, cd = 80, dist = 1, target = 0, f = 0, t = "fire"},
},
["Slowpoke"] = {move1 = {name = "Aqua Tail", level = 10, cd = 10, dist = 1, target = 1, f = 50, t = "water"},
move2 = {name = "Headbutt", level = 10, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
move3 = {name = "Iron Tail", level = 10, cd = 10, dist = 1, target = 1, f = 70, t = "steel"},
move4 = {name = "Waterball", level = 13, cd = 15, dist = 10, target = 1, f = 65, t = "water"},
move5 = {name = "Water Gun", level = 15, cd = 19, dist = 1, target = 0, f = 55, t = "water"},
move6 = {name = "Confusion", level = 20, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"},
},
["Slowbro"] = {move1 = {name = "Aqua Tail", level = 50, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
move2 = {name = "Headbutt", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
move3 = {name = "Iron Tail", level = 50, cd = 10, dist = 1, target = 1, f = 70, t = "steel"},
move4 = {name = "Waterball", level = 50, cd = 15, dist = 10, target = 1, f = 65, t = "water"},
move5 = {name = "Water Pulse", level = 50, cd = 25, dist = 1, target = 0, f = 70, t = "water"},
move6 = {name = "Confusion", level = 50, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"},
move7 = {name = "Psychic", level = 60, cd = 30, dist = 1, target = 0, f = 90, t = "psychic"},
move8 = {name = "Yawn", level = 50, cd = 50, dist = 10, target = 1, f = 0, t = "normal"},
move9 = {name = "Mega - Slowbro", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "water", mega = 1},
},
["Mega Slowbro"] = {move1 = {name = "Aqua Tail", level = 100, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
move2 = {name = "Headbutt", level = 100, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
move3 = {name = "Iron Tail", level = 100, cd = 10, dist = 1, target = 1, f = 70, t = "steel"},
move4 = {name = "Waterball", level = 100, cd = 15, dist = 10, target = 1, f = 65, t = "water"},
move5 = {name = "Water Pulse", level = 100, cd = 25, dist = 1, target = 0, f = 70, t = "water"},
move6 = {name = "Confusion", level = 100, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"},
move7 = {name = "Psychic", level = 100, cd = 30, dist = 1, target = 0, f = 90, t = "psychic"},
move8 = {name = "Psyshock", level = 102, cd = 35, dist = 1, target = 0, f = 75, t = "psychic"},
move9 = {name = "Surf", level = 110, cd = 50, dist = 1, target = 0, f = 125, t = "water"},
move10 = {name = "Harden", level = 100, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
},
["Magnemite"] = {move1 = {name = "Super Sonic", level = 10, cd = 35, dist = 10, target = 1, f = 0, t = "normal"},
move2 = {name = "Thunder Shock", level = 10, cd = 10, dist = 10, target = 1, f = 55, t = "electric"},
move3 = {name = "Spark", level = 10, cd = 15, dist = 10, target = 1, f = 50, t = "electric"},
move4 = {name = "Zap Cannon", level = 15, cd = 40, dist = 1, target = 0, f = 80, t = "electric"},
move5 = {name = "Sonicboom", level = 15, cd = 30, dist = 10, target = 1, f = 55, t = "normal"},
},
["Magneton"] = {move1 = {name = "Super Sonic", level = 70, cd = 35, dist = 10, target = 1, f = 0, t = "normal"},
move2 = {name = "Thunder Shock", level = 70, cd = 10, dist = 10, target = 1, f = 35, t = "electric"},
move3 = {name = "Electro Ball", level = 70, cd = 15, dist = 10, target = 1, f = 45, t = "electric"},
move4 = {name = "Tri-Attack", level = 70, cd = 25, dist = 10, target = 1, f = 30, t = "normal"},
move5 = {name = "Thunder", level = 72, cd = 35, dist = 1, target = 0, f = 90, t = "electric"},
move6 = {name = "Electric Storm", level = 76, cd = 50, dist = 1, target = 0, f = 110, t = "electric"},
move7 = {name = "Zap Cannon", level = 70, cd = 40, dist = 1, target = 0, f = 60, t = "electric"},
move8 = {name = "Flash Cannon", level = 70, cd = 40, dist = 1, target = 0, f = 60, t = "steel"},
move9 = {name = "Sonicboom", level = 70, cd = 30, dist = 10, target = 1, f = 60, t = "normal"},
},
["Farfetch'd"] = {move1 = {name = "Sand Attack", level = 50, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
move2 = {name = "Drill Peck", level = 50, cd = 20, dist = 1, target = 1, f = 55, t = "flying"},
move3 = {name = "Stick Throw", level = 52, cd = 20, dist = 1, target = 0, f = 60, t = "flying"},
move4 = {name = "Stickslash", level = 51, cd = 25, dist = 1, target = 0, f = 65, t = "flying"},
move5 = {name = "Stickmerang", level = 54, cd = 15, dist = 10, target = 1, f = 45, t = "flying"},
move6 = {name = "Night Slash", level = 50, cd = 20, dist = 1, target = 0, f = 50, t = "dark"},
move7 = {name = "Air Slash", level = 53, cd = 40, dist = 1, target = 0, f = 50, t = "flying"},
move8 = {name = "Agility", level = 50, cd = 40, dist = 1, target = 0, f = 0, t = "flying"},
},
["Doduo"] = {move1 = {name = "Sand Attack", level = 10, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
move2 = {name = "Quick Attack", level = 10, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move3 = {name = "Drill Peck", level = 11, cd = 15, dist = 1, target = 1, f = 57, t = "flying"},
move4 = {name = "Rage", level = 15, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"},
move5 = {name = "Strafe", level = 15, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
},
["Dodrio"] = {move1 = {name = "Sand Attack", level = 50, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
move2 = {name = "Quick Attack", level = 50, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move3 = {name = "Peck", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "flying"},
move4 = {name = "Drill Peck", level = 50, cd = 20, dist = 1, target = 1, f = 57, t = "flying"},
move5 = {name = "Pluck", level = 55, cd = 15, dist = 2, target = 1, f = 60, t = "flying"},
move6 = {name = "Tri-Attack", level = 60, cd = 25, dist = 10, target = 1, f = 25, t = "normal"},
move7 = {name = "Fury Attack", level = 15, cd = 10, dist = 1, target = 1, f = 30, t = "normal"},
-- move7 = {name = "Roost", level = 55, cd = 60, dist = 1, target = 0, f = 0, t = "flying"},
move8 = {name = "Rage", level = 50, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"},
move9 = {name = "Strafe", level = 50, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
move10 = {name = "Early Bird", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"},
-- Fazer: Brave Bird
},
["Seel"] = {move1 = {name = "Headbutt", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
move2 = {name = "Aqua Tail", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "water"},
move3 = {name = "Ice Shards", level = 20, cd = 15, dist = 10, target = 1, f = 65, t = "ice"},
move4 = {name = "Ice Beam", level = 24, cd = 25, dist = 1, target = 0, f = 195, t = "ice"},
move5 = {name = "Icy Wind", level = 26, cd = 20, dist = 1, target = 0, f = 45, t = "ice"},
move6 = {name = "Aurora Beam", level = 30, cd = 25, dist = 1, target = 0, f = 190, t = "ice"},
},
["Dewgong"] = {move1 = {name = "Aqua Tail", level = 60, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
move2 = {name = "Headbutt", level = 60, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
move3 = {name = "Bubble Blast", level = 60, cd = 40, dist = 1, target = 0, f = 100, t = "water"},
move4 = {name = "Ice Shards", level = 60, cd = 20, dist = 10, target = 1, f = 65, t = "ice"},
move5 = {name = "Ice Beam", level = 60, cd = 25, dist = 1, target = 0, f = 195, t = "ice"},
move6 = {name = "Icy Wind", level = 60, cd = 20, dist = 1, target = 0, f = 45, t = "ice"},
move7 = {name = "Aurora Beam", level = 64, cd = 25, dist = 1, target = 0, f = 190, t = "ice"},
move8 = {name = "Blizzard", level = 66, cd = 50, dist = 1, target = 0, f = 150, t = "ice"},
move9 = {name = "Rest", level = 66, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
move10 = {name = "Safeguard", level = 70, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
},
["Grimer"] = {move1 = {name = "Mud Shot", level = 10, cd = 15, dist = 10, target = 1, f = 40, t = "ground"},
move2 = {name = "Acid", level = 10, cd = 10, dist = 10, target = 1, f = 45, t = "poison"},
move3 = {name = "Sludge", level = 10, cd = 15, dist = 10, target = 1, f = 65, t = "poison"},
move4 = {name = "Sludge Bomb", level = 13, cd = 20, dist = 10, target = 1, f = 60, t = "poison"},
move5 = {name = "Poison Bomb", level = 15, cd = 25, dist = 10, target = 1, f = 70, t = "poison"},
move6 = {name = "Harden", level = 17, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Ozze Armor", level = 1, cd = 1, dist = 1, target = 0, f = 0, t = "poison", passive = "sim"},
},
["Muk"] = {move1 = {name = "Mud Shot", level = 90, cd = 15, dist = 10, target = 1, f = 40, t = "ground"},
move2 = {name = "Acid", level = 90, cd = 10, dist = 10, target = 1, f = 45, t = "poison"},
move3 = {name = "Sludge", level = 90, cd = 20, dist = 10, target = 1, f = 65, t = "poison"},
move4 = {name = "Sludge Bomb", level = 90, cd = 20, dist = 10, target = 1, f = 45, t = "poison"},
move5 = {name = "Poison Bomb", level = 92, cd = 30, dist = 10, target = 1, f = 70, t = "poison"},
move6 = {name = "Sludge Rain", level = 93, cd = 60, dist = 1, target = 0, f = 50, t = "poison"},
move7 = {name = "Swamp Mist", level = 94, cd = 15, dist = 10, target = 0, f = 40, t = "poison"},
move8 = {name = "Harden", level = 95, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Acid Armor", level = 98, cd = 55, dist = 1, target = 0, f = 0, t = "poison"},
move10 = {name = "Ozze Armor", level = 1, cd = 1, dist = 1, target = 0, f = 0, t = "poison", passive = "sim"},
},
["Shellder"] = {move1 = {name = "Lick", level = 10, cd = 15, dist = 1, target = 1, f = 0, t = "normal"},
move2 = {name = "Super Sonic", level = 17, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
move3 = {name = "Clamp", level = 14, cd = 10, dist = 10, target = 1, f = 50, t = "water"},
move4 = {name = "Bubbles", level = 18, cd = 10, dist = 10, target = 1, f = 40, t = "water"},
move5 = {name = "Ice Beam", level = 20, cd = 20, dist = 1, target = 0, f = 195, t = "ice"},
move6 = {name = "Harden", level = 16, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
},
["Cloyster"] = {move1 = {name = "Lick", level = 60, cd = 15, dist = 1, target = 1, f = 0, t = "normal"},
move2 = {name = "Super Sonic", level = 60, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
move3 = {name = "Water Gun", level = 60, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move4 = {name = "Clamp", level = 60, cd = 15, dist = 10, target = 1, f = 50, t = "water"},
move5 = {name = "Shadow Ball", level = 40, cd = 10, dist = 10, target = 1, f = 60, t = "ghost"},
move6 = {name = "Bubbles", level = 60, cd = 10, dist = 10, target = 1, f = 40, t = "water"},
-- move5 = {name = "Ice Beam", level = 60, cd = 20, dist = 1, target = 0, f = 195, t = "ice"},
move7 = {name = "Toxic Spikes", level = 52, cd = 15, dist = 1, target = 0, f = 50, t = "poison"},
move8 = {name = "Aurora Beam", level = 64, cd = 25, dist = 1, target = 0, f = 190, t = "ice"},
move9 = {name = "Blizzard", level = 68, cd = 50, dist = 1, target = 0, f = 150, t = "ice"},
move10 = {name = "Withdraw", level = 62, cd = 35, dist = 1, target = 0, f = 0, t = "water"},
-- move8 = {name = "Harden", level = 62, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
-- Fazer: Take Down (o atacante perde um pouco de vida quando usa)
},
["Gastly"] = {move1 = {name = "Lick", level = 20, cd = 40, dist = 1, target = 1, f = 0, t = "normal"},
move2 = {name = "Shadow Ball", level = 20, cd = 8, dist = 10, target = 1, f = 60, t = "ghost"},
move3 = {name = "Night Shade", level = 26, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"},
move4 = {name = "Invisible", level = 24, cd = 20, dist = 1, target = 0, f = 0, t = "ghost"},
move5 = {name = "Hypnosis", level = 28, cd = 80, dist = 10, target = 1, f = 0, t = "psychic"},
move5 = {name = "Fear", level = 30, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"},
move6 = {name = "Levitate", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "ghost", passive = "sim"},
},
["Haunter"] = {move1 = {name = "Lick", level = 40, cd = 40, dist = 1, target = 1, f = 0, t = "normal"},
move2 = {name = "Shadow Ball", level = 40, cd = 10, dist = 10, target = 1, f = 60, t = "ghost"},
move3 = {name = "Shadow Wave", level = 100, cd = 20, dist = 1, target = 0, f = 65, t = "ghost"},
move4 = {name = "Night Shade", level = 40, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"},
move5 = {name = "Shadow Storm", level = 55, cd = 120, dist = 1, target = 0, f = 95, t = "ghost"},
move6 = {name = "Invisible", level = 40, cd = 15, dist = 1, target = 0, f = 0, t = "ghost"},
move7 = {name = "Nightmare", level = 45, cd = 70, dist = 10, target = 1, f = 80, t = "ghost"},
move8 = {name = "Hypnosis", level = 40, cd = 80, dist = 10, target = 1, f = 0, t = "psychic"},
move9 = {name = "Fear", level = 40, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"},
move10 = {name = "Levitate", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "ghost", passive = "sim"},
},
["Gengar"] = {move1 = {name = "Lick", level = 80, cd = 40, dist = 1, target = 1, f = 0, t = "normal"},
move2 = {name = "Shadow Ball", level = 80, cd = 15, dist = 10, target = 1, f = 60, t = "ghost"},
move3 = {name = "Shadow Punch", level = 84, cd = 40, dist = 1, target = 1, f = 75, t = "ghost"},
move4 = {name = "Night Shade", level = 80, cd = 35, dist = 1, target = 0, f = 120, t = "ghost"},
move5 = {name = "Shadow Storm", level = 86, cd = 60, dist = 1, target = 0, f = 130, t = "ghost"},
move6 = {name = "Invisible", level = 80, cd = 15, dist = 1, target = 0, f = 0, t = "ghost"},
move7 = {name = "Nightmare", level = 80, cd = 70, dist = 10, target = 1, f = 80, t = "ghost"},
move8 = {name = "Hypnosis", level = 80, cd = 80, dist = 10, target = 1, f = 0, t = "psychic"},
-- move9 = {name = "Fear", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"},
move9 = {name = "Scary Face", level = 62, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"},
move10 = {name = "Dark Eye", level = 80, cd = 35, dist = 1, target = 0, f = 0, t = "ghost"},
move11 = {name = "Levitate", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "ghost", passive = "sim"},
move12 = {name = "Mega - Gengar", level = 1, cd = 0, dist = 0, target = 0, f = 0, t = "ghost", mega = 1},
},
["Onix"] = {move1 = {name = "Sand Attack", level = 50, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
move2 = {name = "Iron Tail", level = 50, cd = 10, dist = 1, target = 1, f = 70, t = "steel"}, --alterado v1.9
move3 = {name = "Rock Throw", level = 50, cd = 10, dist = 10, target = 1, f = 55, t = "rock"},
move4 = {name = "Rock Slide", level = 50, cd = 15, dist = 10, target = 1, f = 35, t = "rock"},
move5 = {name = "Earth Power", level = 50, cd = 30, dist = 1, target = 0, f = 75, t = "ground"},
move6 = {name = "Falling Rocks", level = 58, cd = 50, dist = 1, target = 0, f = 190, t = "rock"},
move7 = {name = "Earthquake", level = 62, cd = 45, dist = 1, target = 0, f = 15, t = "ground"},
move8 = {name = "Harden", level = 50, cd = 35, dist = 1, target = 0, f = 0, t = "normal"},
-- move9 = {name = "Camouflage", level = 104, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
},
["Drowzee"] = {move1 = {name = "Headbutt", level = 30, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
move2 = {name = "Psybeam", level = 30, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
move3 = {name = "Confusion", level = 32, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"},
move4 = {name = "Dream Eater", level = 35, cd = 25, dist = 10, target = 1, f = 80, t = "psychic"},
move5 = {name = "Hypnosis", level = 35, cd = 40, dist = 10, target = 1, f = 0, t = "psychic"},
move6 = {name = "Focus", level = 37, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
-- fazer nasty plost
},
["Hypno"] = {move1 = {name = "Psy Pulse", level = 50, cd = 15, dist = 10, target = 1, f = 35, t = "psychic"},
move2 = {name = "Psywave", level = 50, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
move3 = {name = "Psybeam", level = 50, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
move4 = {name = "Confusion", level = 50, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"},
move5 = {name = "Psychic", level = 53, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"},
move6 = {name = "Dream Eater", level = 56, cd = 30, dist = 10, target = 1, f = 80, t = "psychic"},
move7 = {name = "Hypnosis", level = 55, cd = 36, dist = 1, target = 0, f = 0, t = "psychic"},
move8 = {name = "Focus", level = 65, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
},
["Krabby"] = {move1 = {name = "Bubbles", level = 10, cd = 10, dist = 10, target = 1, f = 40, t = "water"},
move2 = {name = "Bubblebeam", level = 12, cd = 20, dist = 10, target = 1, f = 21, t = "water"},
move3 = {name = "Mud Shot", level = 10, cd = 20, dist = 10, target = 1, f = 40, t = "ground"},
move4 = {name = "Crabhammer", level = 15, cd = 25, dist = 1, target = 1, f = 60, t = "normal"},
move5 = {name = "Harden", level = 13, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
},
["Kingler"] = {move1 = {name = "Bubbles", level = 40, cd = 10, dist = 10, target = 1, f = 40, t = "water"},
move2 = {name = "Bubblebeam", level = 40, cd = 20, dist = 10, target = 1, f = 21, t = "water"},
move3 = {name = "Mud Shot", level = 40, cd = 20, dist = 10, target = 1, f = 40, t = "ground"},
move4 = {name = "Crabhammer", level = 40, cd = 30, dist = 1, target = 1, f = 60, t = "normal"},
move5 = {name = "Metal Claw", level = 45, cd = 15, dist = 1, target = 1, f = 60, t = "steel"},
move6 = {name = "Bubble Blast", level = 40, cd = 40, dist = 1, target = 0, f = 100, t = "water"},
move7 = {name = "Hyper Beam", level = 49, cd = 25, dist = 1, target = 0, f = 190, t = "normal"},
move8 = {name = "Guillotine", level = 50, cd = 20, dist = 1, target = 1, f = 70, t = "normal"},
move9 = {name = "Harden", level = 40, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
-- fazer Brine e talvez fazer ViceGrip
},
["Voltorb"] = {move1 = {name = "Thunder Shock", level = 10, cd = 10, dist = 10, target = 1, f = 55, t = "electric"},
move2 = {name = "Spark", level = 0, cd = 15, dist = 10, target = 1, f = 50, t = "electric"},
move3 = {name = "Thunder Wave", level = 12, cd = 25, dist = 1, target = 0, f = 70, t = "electric"},
move4 = {name = "Rollout", level = 15, cd = 60, dist = 1, target = 0, f = 25, t = "rock"},
move5 = {name = "Selfdestruct", level = 10, cd = 120, dist = 1, target = 0, f = 0, t = "normal"},
},
["Electrode"] = {move1 = {name = "Thunder Shock", level = 40, cd = 10, dist = 10, target = 1, f = 65, t = "electric"},
move2 = {name = "Spark", level = 40, cd = 15, dist = 10, target = 1, f = 60, t = "electric"},
move3 = {name = "Thunder Wave", level = 40, cd = 14, dist = 1, target = 0, f = 65, t = "electric"},
move4 = {name = "Rollout", level = 40, cd = 45, dist = 1, target = 0, f = 30, t = "rock"},
move5 = {name = "Charge Beam", level = 40, cd = 30, dist = 1, target = 0, f = 60, t = "electric"},
move6 = {name = "Electric Storm", level = 45, cd = 60, dist = 1, target = 0, f = 100, t = "electric"},
move7 = {name = "Selfdestruct", level = 40, cd = 120, dist = 1, target = 0, f = 0, t = "normal"},
},
["Exeggcute"] = {move1 = {name = "Hypnosis", level = 14, cd = 15, dist = 10, target = 1, f = 0, t = "psychic"},
move2 = {name = "Leech Seed", level = 10, cd = 18, dist = 10, target = 1, f = 1, t = "grass"},
move3 = {name = "Egg Bomb", level = 10, cd = 10, dist = 10, target = 1, f = 70, t = "normal"},
move4 = {name = "Confusion", level = 16, cd = 15, dist = 1, target = 0, f = 50, t = "psychic"},
},
["Exeggutor"] = {move1 = {name = "Seed Bomb", level = 90, cd = 30, dist = 1, target = 0, f = 75, t = "grass"},
move2 = {name = "Egg Bomb", level = 90, cd = 10, dist = 10, target = 1, f = 60, t = "normal"},
move3 = {name = "Leaf Blade", level = 90, cd = 15, dist = 10, target = 1, f = 55, t = "grass"},
move4 = {name = "Confusion", level = 90, cd = 30, dist = 1, target = 0, f = 45, t = "psychic"}, --alterado v1.6
move5 = {name = "Psyshock", level = 92, cd = 35, dist = 1, target = 0, f = 65, t = "psychic"},
move6 = {name = "Bullet Seed", level = 93, cd = 45, dist = 10, target = 1, f = 15, t = "grass"},
move7 = {name = "Wood Hammer", level = 94, cd = 30, dist = 2, target = 1, f = 60, t = "grass"},
move8 = {name = "Solar Beam", level = 96, cd = 60, dist = 1, target = 0, f = 110, t = "grass"},
move9 = {name = "Leaves Fury", level = 96, cd = 80, dist = 1, target = 0, f = 110, t = "grass"},
move10 = {name = "Hypnosis", level = 98, cd = 60, dist = 10, target = 1, f = 0, t = "psychic"},
-- fazer healing seeds (seed bomb de base, colocar pra curar, trocar effects explode +)
},
["Cubone"] = {move1 = {name = "Headbutt", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
move2 = {name = "Bonemerang", level = 20, cd = 15, dist = 10, target = 1, f = 60, t = "ground"},
move3 = {name = "Bone Club", level = 22, cd = 20, dist = 10, target = 1, f = 70, t = "ground"},
move4 = {name = "Bone Slash", level = 27, cd = 25, dist = 1, target = 0, f = 75, t = "ground"},
move5 = {name = "Rage", level = 32, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"},
move6 = {name = "Bone-Spin", level = 1, cd = 0, dist = 10, target = 0, f = 50, t = "ground", passive = "sim"},
},
["Marowak"] = {move1 = {name = "Mud Shot", level = 50, cd = 15, dist = 10, target = 1, f = 35, t = "ground"},
move2 = {name = "Headbutt", level = 50, cd = 10, dist = 1, target = 1, f = 4, t = "normal"},
move3 = {name = "Bonemerang", level = 50, cd = 15, dist = 10, target = 1, f = 55, t = "ground"},
move4 = {name = "Bone Club", level = 50, cd = 20, dist = 10, target = 1, f = 60, t = "ground"},
move5 = {name = "Bone Rush", level = 50, cd = 25, dist = 1, target = 0, f = 80, t = "ground"},
move6 = {name = "Earth Power", level = 54, cd = 30, dist = 1, target = 0, f = 60, t = "ground"},
move7 = {name = "Bulldoze", level = 56, cd = 35, dist = 1, target = 0, f = 70, t = "ground"},
move8 = {name = "Rage", level = 60, cd = 25, dist = 1, target = 0, f = 0, t = "dragon"},
move9 = {name = "Bone-Spin", level = 1, cd = 0, dist = 10, target = 0, f = 40, t = "ground", passive = "sim"},
},
["Hitmonlee"] = {move1 = {name = "Triple Kick Lee", level = 60, cd = 15, dist = 1, target = 1, f = 70, t = "fighting"},
move2 = {name = "Mega Kick", level = 60, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
move3 = {name = "Multi-Kick", level = 65, cd = 25, dist = 1, target = 0, f = 75, t = "fighting"},
move4 = {name = "Low Sweep", level = 45, cd = 60, dist = 1, target = 0, f = 80, t = "fighting"},
move5 = {name = "Flash Kick", level = 115, cd = 7, dist = 10, target = 0, f = 80, t = "fighting"},
move6 = {name = "Furious Legs", level = 60, cd = 30, dist = 1, target = 0, f = 0, t = "fighting"},
move7 = {name = "Demon Kicker", level = 1, cd = 0, dist = 1, target = 1, f = 45, t = "fighting", passive = "sim"},
move8 = {name = "Evasion", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "bug", passive = "sim"},
move9 = {name = "Foresight", level = 1, cd = 0, dist = 1, target = 1, f = 45, t = "fighting", passive = "sim"},
},
["Hitmonchan"] = {move1 = {name = "Triple Punch", level = 60, cd = 15, dist = 1, target = 1, f = 70, t = "fighting"},
move2 = {name = "Mega Punch", level = 60, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
move3 = {name = "Multi-Punch", level = 65, cd = 25, dist = 1, target = 0, f = 75, t = "fighting"},
move4 = {name = "Dynamic Punch", level = 40, cd = 25, dist = 2, target = 1, f = 100, t = "fighting"},
-- move5 = {name = "Bullet Punch", level = 110, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move5 = {name = "Ultimate Champion", level = 60, cd = 30, dist = 1, target = 0, f = 0, t = "fighting"},
move6 = {name = "Elemental Hands", level = 60, cd = 2, dist = 1, target = 0, f = 0, t = "unknow"},
move7 = {name = "Demon Puncher", level = 1, cd = 0, dist = 1, target = 1, f = 45, t = "unknow", passive = "sim"},
move8 = {name = "Evasion", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "bug", passive = "sim"},
move9 = {name = "Foresight", level = 1, cd = 0, dist = 1, target = 1, f = 45, t = "fighting", passive = "sim"},
-- Fazer: Quick Guard e Focus Punch
-- Fazer nova img na cdbrar pra Demon Puncher
},
["Lickitung"] = {move1 = {name = "Lick", level = 80, cd = 10, dist = 1, target = 1, f = 0, t = "normal"},
move2 = {name = "Shadow Ball", level = 80, cd = 8, dist = 10, target = 1, f = 85, t = "ghost"},
move3 = {name = "Fire Punch", level = 80, cd = 30, dist = 1, target = 1, f = 95, t = "fire"},
move4 = {name = "Mega Punch", level = 80, cd = 20, dist = 1, target = 1, f = 130, t = "fighting"},
move5 = {name = "Thunder Punch", level = 81, cd = 20, dist = 1, target = 1, f = 125, t = "electric"},
move6 = {name = "Body Slam", level = 82, cd = 10, dist = 1, target = 1, f = 90, t = "normal"},
move7 = {name = "Stomp", level = 83, cd = 40, dist = 1, target = 0, f = 135, t = "normal"},
move8 = {name = "Squisky Licking", level = 84, cd = 35, dist = 1, target = 0, f = 70, t = "normal"},
move9 = {name = "Super Sonic", level = 84, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
move10 = {name = "Protect", level = 85, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
},
["Koffing"] = {move1 = {name = "Mud Shot", level = 10, cd = 15, dist = 10, target = 1, f = 40, t = "ground"},
-- move2 = {name = "SmokeScreen", level = 40, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move2 = {name = "Toxic", level = 10, cd = 20, dist = 1, target = 0, f = 50, t = "poison"},
move3 = {name = "Acid", level = 10, cd = 10, dist = 10, target = 1, f = 45, t = "poison"},
move4 = {name = "Headbutt", level = 10, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
move5 = {name = "Sludge Bomb", level = 13, cd = 25, dist = 10, target = 1, f = 50, t = "poison"},
-- move5 = {name = "Acid Bomb", level = 15, cd = 25, dist = 10, target = 1, f = 70, t = "poison"},
move6 = {name = "Poison Gas", level = 15, cd = 32, dist = 1, target = 0, f = 21, t = "poison"},
move7 = {name = "Selfdestruct", level = 10, cd = 120, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Levitate", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "ghost", passive = "sim"},
},
["Weezing"] = {move1 = {name = "Mud Shot", level = 50, cd = 15, dist = 10, target = 1, f = 40, t = "ground"},
-- move2 = {name = "SmokeScreen", level = 40, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move2 = {name = "Toxic", level = 50, cd = 20, dist = 1, target = 0, f = 45, t = "poison"}, -- xml
move3 = {name = "Acid", level = 50, cd = 10, dist = 10, target = 1, f = 35, t = "poison"},
move4 = {name = "Headbutt", level = 50, cd = 15, dist = 1, target = 1, f = 40, t = "normal"},
move5 = {name = "Sludge Bomb", level = 50, cd = 25, dist = 10, target = 1, f = 45, t = "poison"},
-- move5 = {name = "Acid Bomb", level = 55, cd = 25, dist = 10, target = 1, f = 70, t = "poison"},
move6 = {name = "Poison Gas", level = 55, cd = 32, dist = 1, target = 0, f = 15, t = "poison"},
move7 = {name = "Mortal Gas", level = 58, cd = 45, dist = 1, target = 0, f = 80, t = "poison"},
move8 = {name = "Selfdestruct", level = 60, cd = 120, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Levitate", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "ghost", passive = "sim"},
},
["Rhyhorn"] = {move1 = {name = "Horn Attack", level = 30, cd = 25, dist = 2, target = 1, f = 70, t = "normal"},
move2 = {name = "Stone Edge", level = 30, cd = 20, dist = 10, target = 1, f = 30, t = "rock"},
move3 = {name = "Rock Throw", level = 30, cd = 25, dist = 10, target = 1, f = 55, t = "rock"},
move4 = {name = "Crusher Stomp", level = 32, cd = 45, dist = 1, target = 0, f = 110, t = "ground"},
move5 = {name = "Bulldoze", level = 33, cd = 45, dist = 1, target = 0, f = 90, t = "ground"},
move6 = {name = "Drill Run", level = 37, cd = 35, dist = 10, target = 1, f = 90, t = "ground"},
},
["Rhydon"] = {move1 = {name = "Horn Attack", level = 80, cd = 25, dist = 2, target = 1, f = 70, t = "normal"},
move2 = {name = "Stone Edge", level = 80, cd = 20, dist = 10, target = 1, f = 32, t = "rock"},
move3 = {name = "Rock Throw", level = 80, cd = 25, dist = 10, target = 1, f = 55, t = "rock"},
move4 = {name = "Crusher Stomp", level = 85, cd = 45, dist = 1, target = 0, f = 110, t = "ground"},
move5 = {name = "Horn Drill", level = 80, cd = 20, dist = 2, target = 1, f = 60, t = "normal"},
move6 = {name = "Bulldoze", level = 83, cd = 50, dist = 1, target = 0, f = 90, t = "ground"},
move7 = {name = "Hammer Arm", level = 80, cd = 60, dist = 1, target = 0, f = 80, t = "fighting"},
move8 = {name = "Falling Rocks", level = 85, cd = 80, dist = 1, target = 0, f = 190, t = "rock"},
move9 = {name = "Drill Run", level = 87, cd = 35, dist = 1, target = 0, f = 90, t = "ground"},
},
["Chansey"] = {move1 = {name = "Doubleslap", level = 60, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
move2 = {name = "Egg Bomb", level = 60, cd = 10, dist = 10, target = 1, f = 70, t = "normal"},
move3 = {name = "Great Love", level = 68, cd = 60, dist = 1, target = 0, f = 50, t = "normal"},
move4 = {name = "Sing", level = 60, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move5 = {name = "Healarea", level = 60, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
move6 = {name = "Harden", level = 66, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, --fazer protection
move7 = {name = "Egg Rain", level = 70, cd = 50, dist = 1, target = 0, f = 150, t = "normal"},
-- fazer softboiled (spell de cura, a tradução tem algo haver com ovo cozido)
},
["Tangela"] = {move1 = {name = "Absorb", level = 50, cd = 15, dist = 1, target = 1, f = 40, t = "grass"},
move2 = {name = "Leech Seed", level = 50, cd = 10, dist = 10, target = 1, f = 1, t = "grass"},
move3 = {name = "Constrict Wave", level = 53, cd = 36, dist = 1, target = 0, f = 40, t = "grass"},
move4 = {name = "Vine Whip", level = 50, cd = 8, dist = 1, target = 0, f = 65, t = "grass"},
move5 = {name = "Super Vines", level = 55, cd = 22, dist = 1, target = 0, f = 95, t = "grass"},
move6 = {name = "Poison Powder", level = 56, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Sleep Powder", level = 56, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Stun Spore", level = 57, cd = 22, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Wrap", level = 59, cd = 22, dist = 10, target = 1, f = 1, t = "normal"},
move10 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 28, t = "grass", passive = "sim"},
move11 = {name = "Spores Reaction", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"},
},
["Kangaskhan"] = {move1 = {name = "Bite", level = 80, cd = 15, dist = 1, target = 1, f = 40, t = "dark"},
move2 = {name = "Dizzy Punch", level = 80, cd = 25, dist = 1, target = 1, f = 75, t = "normal"},
move3 = {name = "Headbutt", level = 80, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
move4 = {name = "Mega Punch", level = 80, cd = 25, dist = 1, target = 1, f = 70, t = "fighting"},
move5 = {name = "Crunch", level = 80, cd = 10, dist = 1, target = 1, f = 65, t = "dark"},
move6 = {name = "Sucker Punch", level = 83, cd = 20, dist = 1, target = 1, f = 65, t = "dark"},
move7 = {name = "Comet Punch", level = 80, cd = 40, dist = 1, target = 1, f = 25, t = "fighting"},
move8 = {name = "Epicenter", level = 95, cd = 50, dist = 1, target = 0, f = 85, t = "ground"},
move9 = {name = "Rage", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "dragon"},
move10 = {name = "Groundshock", level = 1, cd = 0, dist = 10, target = 0, f = 45, t = "ground", passive = "sim"},
move11 = {name = "Mega - Kangaskhan", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "ground", mega = 1},
},
["Horsea"] = {move1 = {name = "Mud Shot", level = 10, cd = 15, dist = 10, target = 1, f = 40, t = "ground"},
move2 = {name = "Bubbles", level = 10, cd = 10, dist = 10, target = 1, f = 40, t = "water"},
move3 = {name = "Bubblebeam", level = 15, cd = 20, dist = 10, target = 1, f = 21, t = "water"},
move4 = {name = "Water Gun", level = 12, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move5 = {name = "Waterball", level = 10, cd = 15, dist = 10, target = 1, f = 60, t = "water"},
},
["Seadra"] = {move1 = {name = "Mud Shot", level = 40, cd = 15, dist = 10, target = 1, f = 40, t = "ground"},
move2 = {name = "SmokeScreen", level = 40, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move3 = {name = "Quick Attack", level = 40, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move4 = {name = "Bubbles", level = 40, cd = 15, dist = 10, target = 1, f = 40, t = "water"},
move5 = {name = "Bubblebeam", level = 40, cd = 20, dist = 10, target = 1, f = 21, t = "water"},
move6 = {name = "Water Gun", level = 40, cd = 25, dist = 1, target = 0, f = 55, t = "water"},
move7 = {name = "Dragon Pulse", level = 45, cd = 45, dist = 1, target = 0, f = 60, t = "dragon"},
move8 = {name = "Hydro Cannon", level = 50, cd = 35, dist = 1, target = 0, f = 95, t = "water"},
},
["Goldeen"] = {move1 = {name = "Super Sonic", level = 18, cd = 20, dist = 10, target = 1, f = 0, t = "normal"},
move2 = {name = "Horn Attack", level = 10, cd = 10, dist = 2, target = 1, f = 60, t = "normal"},
move3 = {name = "Poison Sting", level = 10, cd = 10, dist = 2, target = 1, f = 40, t = "poison"},
move4 = {name = "Water Gun", level = 12, cd = 15, dist = 1, target = 0, f = 55, t = "water"},
move5 = {name = "Water Pulse", level = 15, cd = 25, dist = 1, target = 0, f = 70, t = "water"},
move6 = {name = "Aqua Tail", level = 12, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
},
["Seaking"] = {move1 = {name = "Super Sonic", level = 40, cd = 20, dist = 10, target = 1, f = 0, t = "normal"},
move2 = {name = "Horn Attack", level = 40, cd = 10, dist = 2, target = 1, f = 60, t = "normal"},
move3 = {name = "Poison Sting", level = 40, cd = 10, dist = 2, target = 1, f = 40, t = "poison"},
move4 = {name = "Water Gun", level = 40, cd = 15, dist = 1, target = 0, f = 55, t = "water"},
move5 = {name = "Water Pulse", level = 40, cd = 20, dist = 1, target = 0, f = 70, t = "water"},
move6 = {name = "Aqua Tail", level = 40, cd = 20, dist = 1, target = 1, f = 50, t = "water"},
move7 = {name = "Horn Drill", level = 48, cd = 20, dist = 2, target = 1, f = 60, t = "normal"},
move8 = {name = "Megahorn", level = 47, cd = 35, dist = 10, target = 1, f = 95, t = "normal"},
},
["Staryu"] = {move1 = {name = "Swift", level = 20, cd = 10, dist = 10, target = 1, f = 25, t = "normal"},
move2 = {name = "Water Gun", level = 20, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move3 = {name = "Bubblebeam", level = 23, cd = 20, dist = 10, target = 1, f = 21, t = "water"},
move4 = {name = "Psyshock", level = 28, cd = 35, dist = 1, target = 0, f = 65, t = "psychic"},
move5 = {name = "Psychic", level = 20, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"},
move6 = {name = "Harden", level = 20, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Restore", level = 25, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
},
["Starmie"] = {move1 = {name = "Swift", level = 80, cd = 20, dist = 10, target = 1, f = 30, t = "normal"},
move2 = {name = "Water Gun", level = 80, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move3 = {name = "Power Gem", level = 80, cd = 20, dist = 1, target = 0, f = 70, t = "normal"},
move4 = {name = "Bubblebeam", level = 80, cd = 20, dist = 10, target = 1, f = 21, t = "water"},
move5 = {name = "Rapid Spin", level = 82, cd = 34, dist = 1, target = 0, f = 80, t = "normal"},
move6 = {name = "Psychic", level = 83, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"},
move7 = {name = "Thunder Wave", level = 84, cd = 25, dist = 1, target = 0, f = 80, t = "electric"},
move8 = {name = "Hydropump", level = 85, cd = 60, dist = 1, target = 0, f = 65, t = "water"},
move9 = {name = "Restore", level = 87, cd = 120, dist = 1, target = 0, f = 0, t = "normal"},
},
["Mr. Mime"] = {move1 = {name = "Dazzling Gleam", level = 74, cd = 20, dist = 10, target = 1, f = 65, t = "normal"},
move2 = {name = "Magical Leaf", level = 70, cd = 15, dist = 10, target = 1, f = 35, t = "grass"},
move3 = {name = "Psywave", level = 70, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
move4 = {name = "Ice Punch", level = 70, cd = 25, dist = 1, target = 1, f = 75, t = "ice"},
-- move4 = {name = "Confusion", level = 70, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"},
move5 = {name = "Psychic", level = 70, cd = 30, dist = 1, target = 0, f = 90, t = "psychic"},
move6 = {name = "Psyusion", level = 85, cd = 60, dist = 1, target = 0, f = 70, t = "psychic"},
move7 = {name = "Mimic Wall", level = 70, cd = 3, dist = 1, target = 0, f = 0, t = "psychic"},
move8 = {name = "Barrier", level = 100, cd = 35, dist = 1, target = 0, f = 0, t = "psychic"},
move9 = {name = "Reflect", level = 70, cd = 35, dist = 1, target = 0, f = 0, t = "psychic"},
move10 = {name = "Miracle Eye", level = 70, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"},
-- Fazer: Miracle Eye como passiva
},
["Scyther"] = {move1 = {name = "Quick Attack", level = 80, cd = 10, dist = 2, target = 1, f = 50, t = "normal"},
move2 = {name = "Slash", level = 80, cd = 25, dist = 1, target = 1, f = 45, t = "normal"},
move3 = {name = "Wing Attack", level = 80, cd = 35, dist = 1, target = 0, f = 45, t = "flying"},
move4 = {name = "Fury Cutter", level = 85, cd = 15, dist = 1, target = 0, f = 35, t = "bug"},
move5 = {name = "Shredder Team", level = 95, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move6 = {name = "Air Slash", level = 83, cd = 40, dist = 1, target = 0, f = 50, t = "flying"},
move7 = {name = "Agility", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "flying"},
move8 = {name = "Team Slice", level = 95, cd = 7, dist = 10, target = 1, f = 50, t = "bug"},
move9 = {name = "Counter Helix", level = 1, cd = 0, dist = 10, target = 0, f = 25, t = "bug", passive = "sim"},
},
["Jynx"] = {move1 = {name = "Doubleslap", level = 80, cd = 10, dist = 1, target = 1, f = 25, t = "normal"},
move2 = {name = "Draining Kiss", level = 80, cd = 15, dist = 1, target = 0, f = 60, t = "normal"},
move3 = {name = "Psywave", level = 80, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},
move4 = {name = "Psy Pulse", level = 80, cd = 15, dist = 10, target = 1, f = 35, t = "psychic"},
move5 = {name = "Ice Punch", level = 80, cd = 25, dist = 1, target = 1, f = 75, t = "ice"},
move6 = {name = "Perish Song", level = 70, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
-- move6 = {name = "Ice Beam", level = 80, cd = 25, dist = 1, target = 0, f = 195, t = "ice"},
move7 = {name = "Icy Wind", level = 80, cd = 35, dist = 1, target = 0, f = 45, t = "ice"},
move8 = {name = "Aurora Beam", level = 84, cd = 20, dist = 1, target = 0, f = 120, t = "ice"},
move9 = {name = "Blizzard", level = 86, cd = 60, dist = 1, target = 0, f = 75, t = "ice"},
move10 = {name = "Heart Stamp", level = 86, cd = 20, dist = 1, target = 0, f = 60, t = "normal"},
move11 = {name = "Absolute Zero", level = 80, cd = 10, dist = 1, target = 0, f = 45, t = "ice", passive = "sim"},
},
-- talvez colocar perish song nela, no smoochum tbm
["Electabuzz"] = {move1 = {name = "Quick Attack", level = 80, cd = 10, dist = 2, target = 1, f = 50, t = "normal"},
move2 = {name = "Low Kick", level = 80, cd = 25, dist = 1, target = 1, f = 75, t = "fighting"},
move3 = {name = "Thunder Punch", level = 80, cd = 20, dist = 1, target = 1, f = 75, t = "electric"},
move4 = {name = "Thunder Shock", level = 80, cd = 10, dist = 10, target = 1, f = 55, t = "electric"},
move5 = {name = "Thunder Bolt", level = 80, cd = 22, dist = 10, target = 1, f = 39, t = "electric"},
move6 = {name = "Thunder Wave", level = 80, cd = 26, dist = 1, target = 0, f = 50, t = "electric"},
move7 = {name = "Brick Break", level = 80, cd = 35, dist = 1, target = 0, f = 45, t = "fighting"},
move8 = {name = "Thunder", level = 86, cd = 35, dist = 1, target = 0, f = 65, t = "electric"},
move9 = {name = "Electric Storm", level = 90, cd = 80, dist = 1, target = 0, f = 60, t = "electric"},
move10 = {name = "Static", level = 1, cd = 0, dist = 10, target = 0, f = 20, t = "electric", passive = "sim"},
},
["Magmar"] = {move1 = {name = "Scratch", level = 80, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
move2 = {name = "Smog", level = 80, cd = 50, dist = 1, target = 0, f = 8, t = "poison"},
move3 = {name = "Ember", level = 80, cd = 10, dist = 10, target = 1, f = 40, t = "fire"},
move4 = {name = "Flamethrower", level = 80, cd = 15, dist = 1, target = 0, f = 80, t = "fire"},
move5 = {name = "Fireball", level = 80, cd = 20, dist = 10, target = 1, f = 65, t = "fire"},
move6 = {name = "Fire Punch", level = 80, cd = 30, dist = 1, target = 1, f = 75, t = "fire"}, --alterado v1.8
move7 = {name = "Inferno", level = 90, cd = 80, dist = 1, target = 0, f = 65, t = "fire"},
move8 = {name = "Sunny Day", level = 92, cd = 60, dist = 1, target = 0, f = 0, t = "fire"},
move9 = {name = "Magma Storm", level = 92, cd = 90, dist = 1, target = 0, f = 60, t = "fire"},
move10 = {name = "Lava-Counter", level = 1, cd = 0, dist = 10, target = 0, f = 50, t = "fire", passive = "sim"},
},
["Pinsir"] = {move1 = {name = "Bug Bite", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "bug"},
move2 = {name = "Hammer Arm", level = 50, cd = 60, dist = 1, target = 0, f = 80, t = "fighting"},
move3 = {name = "X-Scissor", level = 50, cd = 25, dist = 1, target = 0, f = 65, t = "bug"},
move4 = {name = "Fury Cutter", level = 50, cd = 25, dist = 1, target = 0, f = 50, t = "bug"},
move5 = {name = "Guillotine", level = 54, cd = 20, dist = 1, target = 1, f = 70, t = "normal"},
move6 = {name = "Revenge", level = 56, cd = 25, dist = 1, target = 0, f = 100, t = "fighting"},
move7 = {name = "Megahorn", level = 50, cd = 35, dist = 1, target = 0, f = 90, t = "bug"},
move8 = {name = "Harden", level = 50, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Rage", level = 60, cd = 25, dist = 1, target = 0, f = 0, t = "dragon"},
move10 = {name = "Swords Dance", level = 58, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
move11 = {name = "Mega - Pinsir", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "bug", mega = 1},
},
["Mega Pinsir"] = {move1 = {name = "Bug Bite", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "bug"},
-- move2 = {name = "Hammer Arm", level = 50, cd = 60, dist = 1, target = 0, f = 80, t = "fighting"},
move2 = {name = "X-Scissor", level = 50, cd = 25, dist = 1, target = 0, f = 65, t = "bug"},
-- move4 = {name = "Fury Cutter", level = 50, cd = 25, dist = 1, target = 0, f = 50, t = "bug"},
move3 = {name = "Thrash", level = 95, cd = 30, dist = 1, target = 0, f = 80, t = "normal"},
move4 = {name = "Guillotine", level = 54, cd = 20, dist = 1, target = 1, f = 70, t = "normal"},
move5 = {name = "Revenge", level = 56, cd = 25, dist = 1, target = 0, f = 100, t = "fighting"},
move6 = {name = "Megahorn", level = 50, cd = 35, dist = 1, target = 0, f = 90, t = "bug"},
-- move8 = {name = "Harden", level = 50, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Air Slash", level = 83, cd = 40, dist = 1, target = 0, f = 100, t = "flying"},
move8 = {name = "Hyper Beam", level = 49, cd = 25, dist = 1, target = 0, f = 190, t = "normal"},
move9 = {name = "Rage", level = 60, cd = 25, dist = 1, target = 0, f = 0, t = "dragon"},
move10 = {name = "Swords Dance", level = 58, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
},
["Tauros"] = {move1 = {name = "Headbutt", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
move2 = {name = "Body Slam", level = 50, cd = 15, dist = 1, target = 1, f = 80, t = "normal"},
move3 = {name = "Horn Attack", level = 50, cd = 15, dist = 2, target = 1, f = 60, t = "normal"},
move4 = {name = "Hyper Beam", level = 55, cd = 25, dist = 1, target = 0, f = 190, t = "normal"},
move5 = {name = "Thrash", level = 56, cd = 25, dist = 1, target = 0, f = 80, t = "normal"},
move6 = {name = "Rage", level = 50, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"},
move7 = {name = "Rest", level = 60, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Fear", level = 58, cd = 25, dist = 1, target = 0, f = 0, t = "ghost"},
},
["Magikarp"] = {move1 = {name = "Splash", level = 1, cd = 5, dist = 1, target = 0, f = 1, t = "water"},
},
["Giant Magikarp"] = {move1 = {name = "Tackle", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
move2 = {name = "Splash", level = 50, cd = 5, dist = 1, target = 0, f = 1, t = "water"},
move3 = {name = "Aqua Tail", level = 50, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
move4 = {name = "Waterball", level = 50, cd = 20, dist = 10, target = 1, f = 60, t = "water"},
move5 = {name = "Water Pulse", level = 50, cd = 20, dist = 1, target = 0, f = 70, t = "water"},
move6 = {name = "Whirlpool", level = 52, cd = 40, dist = 1, target = 0, f = 15, t = "water"},
move7 = {name = "Hydropump", level = 54, cd = 70, dist = 1, target = 0, f = 120, t = "water"},
move8 = {name = "Dragon Rage", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "dragon", passive = "sim"},
},
["Gyarados"] = {move1 = {name = "Roar", level = 100, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
move2 = {name = "Bite", level = 90, cd = 15, dist = 1, target = 1, f = 40, t = "dark"},
move3 = {name = "Aqua Tail", level = 90, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
move4 = {name = "Waterball", level = 90, cd = 20, dist = 10, target = 1, f = 60, t = "water"},
move5 = {name = "Twister", level = 94, cd = 30, dist = 1, target = 0, f = 70, t = "dragon"},
move6 = {name = "Hydro Cannon", level = 90, cd = 45, dist = 1, target = 0, f = 75, t = "water"},
move7 = {name = "Dragon Breath", level = 90, cd = 30, dist = 1, target = 0, f = 85, t = "dragon"},
move8 = {name = "Hyper Beam", level = 90, cd = 45, dist = 1, target = 0, f = 160, t = "normal"},
move9 = {name = "Hydropump", level = 98, cd = 70, dist = 1, target = 0, f = 105, t = "water"},
move10 = {name = "Rain Dance", level = 90, cd = 50, dist = 1, target = 0, f = 0, t = "water"},
move11 = {name = "Dragon Rage", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "dragon", passive = "sim"},
move12 = {name = "Mega - Gyarados", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "water", mega = 1},
},
["Mega Gyarados"] = {move1 = {name = "Crunch", level = 100, cd = 16, dist = 1, target = 1, f = 70, t = "dark"},
move2 = {name = "Ice Fang", level = 100, cd = 25, dist = 1, target = 1, f = 65, t = "ice"},
move3 = {name = "Dragon Tail", level = 60, cd = 20, dist = 1, target = 1, f = 60, t = "dragon"},
move4 = {name = "Waterfall", level = 100, cd = 15, dist = 1, target = 0, f = 30, t = "water"},
move5 = {name = "Twister", level = 94, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"},
move6 = {name = "Hydro Cannon", level = 90, cd = 45, dist = 1, target = 0, f = 95, t = "water"},
move7 = {name = "Dragon Breath", level = 90, cd = 30, dist = 1, target = 0, f = 110, t = "dragon"},
move8 = {name = "Hyper Beam", level = 90, cd = 45, dist = 1, target = 0, f = 190, t = "normal"},
move9 = {name = "Hydropump", level = 98, cd = 70, dist = 1, target = 0, f = 120, t = "water"},
move10 = {name = "Scary Face", level = 102, cd = 50, dist = 1, target = 0, f = 0, t = "ghost"},
move11 = {name = "Dragon Rage", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "dragon", passive = "sim"},
},
["Ditto"] = {},
["Lapras"] = {move1 = {name = "Ice Beam", level = 80, cd = 20, dist = 1, target = 0, f = 195, t = "ice"},
move2 = {name = "Ice Shards", level = 80, cd = 15, dist = 10, target = 1, f = 45, t = "ice"},
move3 = {name = "Water Gun", level = 80, cd = 18, dist = 1, target = 0, f = 55, t = "water"},
move4 = {name = "Waterball", level = 80, cd = 18, dist = 10, target = 1, f = 60, t = "water"},
move5 = {name = "Bubble Blast", level = 80, cd = 40, dist = 1, target = 0, f = 100, t = "water"},
move6 = {name = "Aurora Beam", level = 80, cd = 20, dist = 1, target = 0, f = 190, t = "ice"},
move7 = {name = "Blizzard", level = 88, cd = 60, dist = 1, target = 0, f = 150, t = "ice"},
move8 = {name = "Hydropump", level = 90, cd = 75, dist = 1, target = 0, f = 120, t = "water"},
move9 = {name = "Sing", level = 80, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
move10 = {name = "Safeguard", level = 90, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
},
-- fazer perish song (talvez no politoed tbm)
["Eevee"] = {move1 = {name = "Sand Attack", level = 20, cd = 15, dist = 2, target = 0, f = 0, t = "ground"},
move2 = {name = "Quick Attack", level = 20, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
move3 = {name = "Bite", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
move4 = {name = "Headbutt", level = 24, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
move5 = {name = "Iron Tail", level = 28, cd = 20, dist = 1, target = 1, f = 70, t = "steel"},
move6 = {name = "Great Love", level = 35, cd = 25, dist = 1, target = 0, f = 50, t = "normal"},
},
["Vaporeon"] = {move1 = {name = "Quick Attack", level = 55, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Bite", level = 55, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
move3 = {name = "Water Gun", level = 55, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move4 = {name = "Bubblebeam", level = 55, cd = 20, dist = 10, target = 1, f = 21, t = "water"},
move5 = {name = "Water Pulse", level = 55, cd = 20, dist = 1, target = 0, f = 70, t = "water"},
move6 = {name = "Muddy Water", level = 55, cd = 25, dist = 1, target = 0, f = 125, t = "ground"},
move7 = {name = "Aurora Beam", level = 58, cd = 25, dist = 1, target = 0, f = 190, t = "ice"},
move8 = {name = "Hydro Cannon", level = 60, cd = 40, dist = 10, target = 0, f = 95, t = "water"},
},
["Jolteon"] = {move1 = {name = "Quick Attack", level = 55, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Bite", level = 55, cd = 12, dist = 1, target = 1, f = 50, t = "dark"},
move3 = {name = "Thunder Bolt", level = 55, cd = 20, dist = 10, target = 1, f = 39, t = "electric"},
move4 = {name = "Thunder Fang", level = 55, cd = 20, dist = 1, target = 1, f = 65, t = "electric"},
move5 = {name = "Thunder Wave", level = 55, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
move6 = {name = "Pin Missile", level = 55, cd = 25, dist = 1, target = 0, f = 80, t = "bug"},
move7 = {name = "Zap Cannon", level = 57, cd = 40, dist = 1, target = 0, f = 80, t = "electric"},
move8 = {name = "Thunder", level = 62, cd = 30, dist = 1, target = 0, f = 125, t = "electric"},
move9 = {name = "Spike Corpse", level = 1, cd = 1, dist = 1, target = 0, f = 90, t = "grass", passive = "sim"},
},
["Flareon"] = {move1 = {name = "Quick Attack", level = 55, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Bite", level = 55, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
move3 = {name = "Flamethrower", level = 55, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
move4 = {name = "Sacred Fire", level = 55, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
move5 = {name = "Blaze Kick", level = 55, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
move6 = {name = "Raging Blast", level = 55, cd = 25, dist = 1, target = 0, f = 80, t = "fire"},
move7 = {name = "Overheat", level = 57, cd = 30, dist = 1, target = 0, f = 100, t = "fire"},
move8 = {name = "Fire Blast", level = 62, cd = 40, dist = 1, target = 0, f = 95, t = "fire"},
},
["Porygon"] = {move1 = {name = "Super Sonic", level = 40, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
move2 = {name = "Psybeam", level = 40, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
move3 = {name = "Cyber Pulse", level = 45, cd = 15, dist = 10, target = 1, f = 35, t = "psychic"},
move4 = {name = "Psychic", level = 40, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"},
move5 = {name = "Zap Cannon", level = 44, cd = 30, dist = 1, target = 0, f = 80, t = "electric"},
move6 = {name = "Focus", level = 50, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Magic Coat", level = 48, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"},
move8 = {name = "Restore", level = 40, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
},
["Big Porygon"] = {move1 = {name = "Super Sonic", level = 40, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
move2 = {name = "Psybeam", level = 40, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
move3 = {name = "Cyber Pulse", level = 45, cd = 15, dist = 10, target = 1, f = 35, t = "psychic"},
move4 = {name = "Psychic", level = 40, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"},
move5 = {name = "Zap Cannon", level = 44, cd = 30, dist = 1, target = 0, f = 80, t = "electric"},
move6 = {name = "Focus", level = 50, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Magic Coat", level = 48, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"},
move8 = {name = "Restore", level = 40, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
},
["Aporygon"] = {move1 = {name = "Super Sonic", level = 40, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
move2 = {name = "PsybeamD", level = 40, cd = 15, dist = 1, target = 0, f = 75, t = "rock"},
},
["Abporygon"] = {move1 = {name = "Super Sonic", level = 40, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
move2 = {name = "PsybeamB", level = 40, cd = 15, dist = 1, target = 0, f = 75, t = "rock"},
},
["Omanyte"] = {move1 = {name = "Bite", level = 20, cd = 10, dist = 1, target = 1, f = 40, t = "dark"},
move2 = {name = "Rock Throw", level = 20, cd = 10, dist = 10, target = 1, f = 55, t = "rock"},
move3 = {name = "Waterball", level = 20, cd = 15, dist = 10, target = 1, f = 60, t = "water"},
move4 = {name = "Water Gun", level = 20, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move5 = {name = "Mud Shot", level = 20, cd = 20, dist = 10, target = 1, f = 40, t = "ground"},
move6 = {name = "Bubble Blast", level = 25, cd = 40, dist = 1, target = 0, f = 100, t = "water"},
move7 = {name = "Harden", level = 26, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Ancient Power", level = 30, cd = 40, dist = 1, target = 0, f = 100, t = "rock"},
},
["Omastar"] = {move1 = {name = "Mud Shot", level = 85, cd = 20, dist = 10, target = 1, f = 40, t = "ground"},
move2 = {name = "Bite", level = 80, cd = 15, dist = 1, target = 1, f = 40, t = "dark"},
move3 = {name = "Rock Throw", level = 80, cd = 10, dist = 10, target = 1, f = 55, t = "rock"},
move4 = {name = "Waterball", level = 85, cd = 15, dist = 10, target = 1, f = 60, t = "water"},
move5 = {name = "Rock Slide", level = 80, cd = 15, dist = 10, target = 1, f = 35, t = "rock"},
move6 = {name = "Bubble Blast", level = 85, cd = 25, dist = 1, target = 0, f = 100, t = "water"},
move7 = {name = "Rollout", level = 90, cd = 54, dist = 1, target = 0, f = 25, t = "rock"},
move8 = {name = "Ancient Power", level = 95, cd = 40, dist = 1, target = 0, f = 100, t = "rock"},
move9 = {name = "Hydropump", level = 88, cd = 70, dist = 1, target = 0, f = 120, t = "water"},
move10 = {name = "Harden", level = 90, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
},
["Kabuto"] = {move1 = {name = "Scratch", level = 20, cd = 12, dist = 1, target = 1, f = 40, t = "normal"},
move2 = {name = "Bubbles", level = 20, cd = 10, dist = 10, target = 1, f = 40, t = "water"},
move3 = {name = "Slash", level = 20, cd = 20, dist = 1, target = 1, f = 60, t = "normal"},
move4 = {name = "Mud Shot", level = 20, cd = 20, dist = 10, target = 1, f = 40, t = "ground"},
move5 = {name = "Night Slash", level = 20, cd = 20, dist = 1, target = 0, f = 60, t = "dark"},
move6 = {name = "Harden", level = 30, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Ancient Power", level = 26, cd = 40, dist = 1, target = 0, f = 100, t = "rock"},
},
["Kabutops"] = {move1 = {name = "Absorb", level = 20, cd = 10, dist = 1, target = 1, f = 40, t = "grass"},
move2 = {name = "Slash", level = 85, cd = 20, dist = 1, target = 1, f = 70, t = "normal"},
move3 = {name = "Rock Throw", level = 80, cd = 10, dist = 10, target = 1, f = 55, t = "rock"},
move4 = {name = "Rock Slide", level = 80, cd = 15, dist = 10, target = 1, f = 35, t = "rock"},
move5 = {name = "Aqua Jet", level = 85, cd = 30, dist = 1, target = 0, f = 80, t = "water"},
move6 = {name = "Mud Shot", level = 85, cd = 20, dist = 10, target = 1, f = 40, t = "ground"},
move7 = {name = "Night Slash", level = 80, cd = 20, dist = 1, target = 0, f = 60, t = "dark"}, --alterado v1.7
move8 = {name = "Rock Tomb", level = 80, cd = 30, dist = 10, target = 1, f = 85, t = "rock"},
move9 = {name = "Harden", level = 90, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
move10 = {name = "Ancient Power", level = 95, cd = 40, dist = 1, target = 0, f = 100, t = "rock"},
},
["Aerodactyl"] = {move1 = {name = "Roar", level = 110, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
move2 = {name = "Super Sonic", level = 100, cd = 20, dist = 1, target = 1, f = 0, t = "normal"},
move3 = {name = "Bite", level = 100, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
move4 = {name = "Rock Throw", level = 100, cd = 15, dist = 10, target = 1, f = 55, t = "rock"},
move5 = {name = "Rock Slide", level = 100, cd = 20, dist = 10, target = 1, f = 35, t = "rock"},
move6 = {name = "Fire Fang", level = 100, cd = 16, dist = 1, target = 1, f = 68, t = "fire"},
-- move7 = {name = "Air Cutter", level = 105, cd = 40, dist = 1, target = 0, f = 80, t = "flying"},
move7 = {name = "Wing Attack", level = 106, cd = 35, dist = 1, target = 0, f = 75, t = "flying"},
move8 = {name = "Rock Storm", level = 100, cd = 35, dist = 3, target = 0, f = 75, t = "flying"},
move9 = {name = "Falling Rocks", level = 105, cd = 50, dist = 1, target = 0, f = 120, t = "rock"},
move10 = {name = "Hyper Beam", level = 110, cd = 30, dist = 1, target = 0, f = 120, t = "normal"},
move11 = {name = "Ancient Power", level = 115, cd = 40, dist = 1, target = 0, f = 100, t = "rock"},
move12 = {name = "Mega - Aerodactyl", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "rock", mega = 1},
},
["Snorlax"] = {move1 = {name = "Lick", level = 90, cd = 30, dist = 1, target = 1, f = 0, t = "normal"},
-- move2 = {name = "Bite", level = 90, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
move2 = {name = "Yawn", level = 106, cd = 66, dist = 10, target = 1, target = 0, f = 0, t = "normal"},
move3 = {name = "Metronome", level = 100, cd = 40, dist = 1, target = 0, f = 100, t = "normal"},
move4 = {name = "Crunch", level = 90, cd = 10, dist = 1, target = 1, f = 65, t = "dark"},
move5 = {name = "Mega Punch", level = 90, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
-- move6 = {name = "Body Slam", level = 94, cd = 20, dist = 1, target = 1, f = 80, t = "normal"},
move6 = {name = "Focus Blast", level = 95, cd = 25, dist = 1, target = 0, f = 130, t = "fighting"},
move7 = {name = "Hyper Beam", level = 95, cd = 30, dist = 1, target = 0, f = 170, t = "normal"},
move8 = {name = "Crusher Stomp", level = 100, cd = 45, dist = 1, target = 0, f = 110, t = "ground"},
move9 = {name = "Rest", level = 96, cd = 120, dist = 1, target = 0, f = 0, t = "normal"},
-- Fazer: Giga Impact
},
["Dratini"] = {move1 = {name = "Aqua Tail", level = 20, cd = 10, dist = 1, target = 1, f = 60, t = "water"},
move2 = {name = "Thunder Wave", level = 20, cd = 15, dist = 1, target = 0, f = 70, t = "electric"},
move3 = {name = "Wrap", level = 60, cd = 20, dist = 10, target = 1, f = 0, t = "normal"},
move4 = {name = "Twister", level = 21, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"},
move5 = {name = "Hyper Beam", level = 30, cd = 20, dist = 1, target = 0, f = 190, t = "normal"},
move6 = {name = "Dragon Breath", level = 25, cd = 25, dist = 1, target = 0, f = 110, t = "dragon"},
move7 = {name = "Dragon Rage", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "dragon", passive = "sim"},
},
["Dragonair"] = {move1 = {name = "Aqua Tail", level = 60, cd = 15, dist = 1, target = 1, f = 60, t = "water"},
move2 = {name = "Thunder Wave", level = 60, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
move3 = {name = "Water Pulse", level = 100, cd = 25, dist = 1, target = 0, f = 70, t = "water"},
move4 = {name = "Wrap", level = 60, cd = 20, dist = 10, target = 1, f = 0, t = "normal"},
move5 = {name = "Dragon Tail", level = 60, cd = 20, dist = 1, target = 1, f = 60, t = "dragon"},
move6 = {name = "Dragon Breath", level = 62, cd = 20, dist = 1, target = 0, f = 95, t = "dragon"},
move7 = {name = "Twister", level = 64, cd = 30, dist = 1, target = 0, f = 65, t = "dragon"},
move8 = {name = "Hyper Beam", level = 68, cd = 25, dist = 1, target = 0, f = 150, t = "normal"},
move9 = {name = "Dragon Rage", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "dragon", passive = "sim"},
},
["Dragonite"] = {move1 = {name = "Aqua Tail", level = 100, cd = 15, dist = 1, target = 1, f = 60, t = "water"},
move2 = {name = "Thunder Wave", level = 100, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
move3 = {name = "Headbutt", level = 100, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
move4 = {name = "Dragon Claw", level = 100, cd = 20, dist = 1, target = 1, f = 60, t = "dragon"},
move5 = {name = "Dragon Breath", level = 102, cd = 25, dist = 1, target = 0, f = 110, t = "dragon"},
move6 = {name = "Twister", level = 104, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"},
move7 = {name = "Wing Attack", level = 106, cd = 35, dist = 1, target = 0, f = 75, t = "flying"},
move8 = {name = "Hyper Beam", level = 108, cd = 30, dist = 1, target = 0, f = 120, t = "normal"},
move9 = {name = "Draco Meteor", level = 115, cd = 70, dist = 1, target = 0, f = 150, t = "dragon"},
move10 = {name = "Dragon Rage", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "dragon", passive = "sim"},
},
["Zapdos"] = {move1 = {name = "Drill Peck", level = 100, cd = 15, dist = 1, target = 1, f = 190, t = "flying"},
move2 = {name = "Thunder Bolt", level = 100, cd = 15, dist = 10, target = 1, f = 75, t = "electric"},
move3 = {name = "Thunder Wave", level = 100, cd = 10, dist = 1, target = 0, f = 190, t = "electric"},
move4 = {name = "Electro Ball", level = 100, cd = 15, dist = 10, target = 1, f = 180, t = "electric"},
-- move5 = {name = "Wild Charge", level = 105, cd = 50, dist = 1, target = 0, f = 200, t = "electric"},
move5 = {name = "Cutting Winds", level = 100, cd = 23, dist = 1, target = 0, f = 240, t = "flying"},
move6 = {name = "Thunder", level = 100, cd = 45, dist = 1, target = 0, f = 220, t = "electric"},
move7 = {name = "Aerial Ace", level = 100, cd = 50, dist = 1, target = 0, f = 280, t = "flying"},
move8 = {name = "Discharge", level = 110, cd = 70, dist = 1, target = 0, f = 270, t = "electric"},
move9 = {name = "Roost", level = 100, cd = 70, dist = 1, target = 0, f = 0, t = "flying"},
move10 = {name = "Aeroblast", level = 100, cd = 50, dist = 1, target = 0, f = 300, t = "flying"},
move11 = {name = "Electric Storm", level = 100, cd = 60, dist = 1, target = 0, f = 250, t = "electric"},
move12 = {name = "Electro Field", level = 100, cd = 30, dist = 1, target = 0, f = 240, t = "electric"},
},
["Articuno"] = {move1 = {name = "Ice Shards", level = 60, cd = 20, dist = 10, target = 1, f = 60, t = "ice"},
move2 = {name = "Icy Wind", level = 100, cd = 20, dist = 1, target = 0, f = 200, t = "ice"},
move3 = {name = "Ice Ball", level = 80, cd = 28, dist = 9, target = 1, f = 160, t = "ice"},
-- move4 = {name = "Ice Beam", level = 100, cd = 25, dist = 1, target = 0, f = 125, t = "ice"},
move4 = {name = "Twister", level = 104, cd = 30, dist = 1, target = 0, f = 220, t = "dragon"},
move5 = {name = "Aurora Beam", level = 100, cd = 25, dist = 1, target = 0, f = 230, t = "ice"},
move6 = {name = "Rain Dance", level = 90, cd = 50, dist = 1, target = 0, f = 0, t = "water"},
move7 = {name = "Aerial Ace", level = 100, cd = 50, dist = 1, target = 0, f = 240, t = "flying"},
move8 = {name = "Safeguard", level = 90, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Roost", level = 100, cd = 70, dist = 1, target = 0, f = 0, t = "flying"},
move10 = {name = "Aeroblast", level = 100, cd = 50, dist = 1, target = 0, f = 250, t = "flying"},
move11 = {name = "Blizzard", level = 100, cd = 50, dist = 1, target = 0, f = 280, t = "ice"},
move12 = {name = "Cold Storm", level = 100, cd = 55, dist = 1, target = 0, f = 260, t = "ice"},
},
["Moltres"] = {move1 = {name = "Drill Peck", level = 100, cd = 15, dist = 1, target = 1, f = 170, t = "flying"},
move2 = {name = "Ember", level = 100, cd = 10, dist = 10, target = 1, f = 160, t = "fire"},
move3 = {name = "Flamethrower", level = 100, cd = 20, dist = 1, target = 0, f = 200, t = "fire"},
move4 = {name = "Fireball", level = 100, cd = 15, dist = 10, target = 1, f = 180, t = "fire"},
move5 = {name = "Fire Spin", level = 105, cd = 20, dist = 1, target = 0, f = 230, t = "fire"},
move6 = {name = "Sunny Day", level = 100, cd = 30, dist = 1, target = 0, f = 0, t = "fire"},
move7 = {name = "Aerial Ace", level = 100, cd = 50, dist = 1, target = 0, f = 240, t = "flying"},
move8 = {name = "Inferno", level = 100, cd = 55, dist = 1, target = 0, f = 250, t = "fire"},
move9 = {name = "Roost", level = 100, cd = 70, dist = 1, target = 0, f = 0, t = "flying"},
move10 = {name = "Aeroblast", level = 100, cd = 50, dist = 1, target = 0, f = 260, t = "flying"},
move11 = {name = "Magma Storm", level = 105, cd = 90, dist = 1, target = 0, f = 250, t = "fire"},
move12 = {name = "Fenix Dash", level = 115, cd = 30, dist = 1, target = 0, f = 250, t = "fire"},
-- new attack
},
["Mew"] = {move1 = {name = "Shadow Ball", level = 100, cd = 8, dist = 10, target = 1, f = 200, t = "ghost"},
move2 = {name = "Bubble Blast", level = 100, cd = 40, dist = 1, target = 0, f = 220, t = "water"},
move3 = {name = "Flamethrower", level = 100, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
move4 = {name = "Thunder Bolt", level = 100, cd = 20, dist = 10, target = 1, f = 39, t = "electric"},
move5 = {name = "Psychic", level = 100, cd = 40, dist = 1, target = 0, f = 235, t = "psychic"},
move6 = {name = "Hydro Cannon", level = 100, cd = 35, dist = 1, target = 0, f = 250, t = "water"},
move7 = {name = "Solar Beam", level = 100, cd = 60, dist = 1, target = 0, f = 250, t = "grass"},
move8 = {name = "Metronome", level = 100, cd = 40, dist = 1, target = 0, f = 100, t = "normal"},
move9 = {name = "Barrier", level = 100, cd = 35, dist = 1, target = 0, f = 0, t = "psychic"},
move10 = {name = "Reflect", level = 100, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
move11 = {name = "Restore", level = 350, cd = 180, dist = 1, target = 0, f = 0, t = "normal"},
},
["Mewtwo"] = {move1 = {name = "Swift", level = 100, cd = 20, dist = 4, target = 1, f = 200, t = "normal"},
move2 = {name = "Shadow Ball", level = 100, cd = 8, dist = 4, target = 1, f = 200, t = "ghost"},
move3 = {name = "Psybeam", level = 100, cd = 25, dist = 1, target = 0, f = 200, t = "psychic"},
move4 = {name = "Psywave", level = 100, cd = 20, dist = 1, target = 0, f = 200, t = "psychic"},
move5 = {name = "Confusion", level = 100, cd = 35, dist = 1, target = 0, f = 220, t = "psychic"},
move6 = {name = "Psychic", level = 100, cd = 40, dist = 1, target = 0, f = 250, t = "psychic"},
move7 = {name = "Divine Punishment", level = 100, cd = 70, dist = 1, target = 0, f = 250, t = "psychic"},
move8 = {name = "Restore", level = 100, cd = 180, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Barrier", level = 100, cd = 35, dist = 1, target = 0, f = 0, t = "psychic"},
move10 = {name = "Fear", level = 100, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"},
move11 = {name = "Reflect", level = 100, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
move12 = {name = "Miracle Eye", level = 100, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"},
},
--------------------------------------Move Shiny------------------------------------
["Shiny Venusaur"] = {move1 = {name = "Tackle", level = 100, cd = 10, dist = 1, target = 1, f = 25, t = "normal"},
move2 = {name = "Leech Seed", level = 100, cd = 35, dist = 10, target = 1, f = 1, t = "grass"},
move3 = {name = "Razor Leaf", level = 100, cd = 9, dist = 10, target = 1, f = 27, t = "grass"},
move4 = {name = "Vine Whip", level = 100, cd = 20, dist = 1, target = 0, f = 45, t = "grass"},
move5 = {name = "Bullet Seed", level = 100, cd = 35, dist = 10, target = 1, f = 6, t = "grass"},
move6 = {name = "Seed Blast", level = 100, cd = 35, dist = 1, target = 0, f = 50, t = "grass"},
move7 = {name = "Solar Beam", level = 100, cd = 60, dist = 1, target = 0, f = 140, t = "grass"},
move8 = {name = "Giga Drain", level = 106, cd = 25, dist = 1, target = 1, f = 90, t = "grass"},
move9 = {name = "Leaves Fury", level = 108, cd = 90, dist = 1, target = 0, f = 130, t = "grass"},
move10 = {name = "Sleep Powder", level = 100, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
move11 = {name = "Poison Powder", level = 100, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
},
["Shiny Charizard"] = {move1 = {name = "Ember", level = 100, cd = 10, dist = 10, target = 1, f = 30, t = "fire"},
move2 = {name = "Flamethrower", level = 100, cd = 20, dist = 1, target = 0, f = 70, t = "fire"},
move3 = {name = "Fireball", level = 100, cd = 25, dist = 10, target = 1, f = 50, t = "fire"},
move4 = {name = "Fire Fang", level = 100, cd = 20, dist = 1, target = 1, f = 55, t = "fire"},
move5 = {name = "Raging Blast", level = 100, cd = 35, dist = 1, target = 0, f = 80, t = "fire"},
move6 = {name = "Fire Blast", level = 100, cd = 60, dist = 1, target = 0, f = 100, t = "fire"},
move7 = {name = "Air Slash", level = 108, cd = 40, dist = 1, target = 0, f = 90, t = "flying"},
move8 = {name = "Wing Attack", level = 100, cd = 35, dist = 1, target = 0, f = 65, t = "flying"},
move9 = {name = "Magma Storm", level = 105, cd = 90, dist = 1, target = 0, f = 140, t = "fire"},
move10 = {name = "Scary Face", level = 102, cd = 50, dist = 1, target = 0, f = 0, t = "ghost"},
move11 = {name = "Ancient Fury", level = 100, cd = 32, dist = 1, target = 0, f = 0, t = "normal"},
move12 = {name = "Mega - Charizard", level = 1, cd = 0, dist = 10, target = 0, f = 50, t = "fire", mega = 1},
},
["Mega Charizard X"] = {move1 = {name = "Ember", level = 100, cd = 10, dist = 10, target = 1, f = 40, t = "fire"},
move2 = {name = "Flamethrower", level = 100, cd = 16, dist = 1, target = 0, f = 80, t = "fire"},
move3 = {name = "Fireball", level = 100, cd = 20, dist = 10, target = 1, f = 65, t = "fire"},
move4 = {name = "Fire Fang", level = 100, cd = 16, dist = 1, target = 1, f = 68, t = "fire"},
move5 = {name = "Dragon Claw", level = 100, cd = 20, dist = 1, target = 1, f = 60, t = "dragon"},
move6 = {name = "Dragon Tail", level = 100, cd = 16, dist = 1, target = 1, f = 65, t = "dragon"},
move7 = {name = "Raging Blast", level = 100, cd = 28, dist = 1, target = 0, f = 100, t = "fire"},
move8 = {name = "Fire Blast", level = 100, cd = 54, dist = 1, target = 0, f = 120, t = "fire"},
move9 = {name = "Dragon Flight", level = 108, cd = 50, dist = 6, target = 1, f = 22, t = "dragon"},
move10 = {name = "Dragon Breath", level = 100, cd = 20, dist = 1, target = 0, f = 110, t = "dragon"},
move11 = {name = "Outrage", level = 110, cd = 80, dist = 1, target = 0, f = 150, t = "dragon"},
-- move11 = {name = "Magma Storm", level = 110, cd = 81, dist = 1, target = 0, f = 150, t = "fire"},
-- move8 = {name = "Wing Attack", level = 100, cd = 28, dist = 1, target = 0, f = 75, t = "flying"},
-- move8 = {name = "Air Slash", level = 103, cd = 40, dist = 1, target = 0, f = 100, t = "flying"},
-- move11 = {name = "Scary Face", level = 102, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"},
},
["Mega Charizard Y"] = {move1 = {name = "Quick Attack", level = 100, cd = 15, dist = 2, target = 1, f = 35, t = "normal"},
move2 = {name = "Flamethrower", level = 100, cd = 16, dist = 1, target = 0, f = 80, t = "fire"},
move3 = {name = "Fireball", level = 100, cd = 20, dist = 10, target = 1, f = 65, t = "fire"},
move4 = {name = "Fire Punch", level = 100, cd = 12, dist = 1, target = 1, f = 65, t = "normal"},
move5 = {name = "Whirlwind", level = 100, cd = 25, dist = 1, target = 0, f = 72, t = "flying"},
move6 = {name = "Wing Attack", level = 100, cd = 28, dist = 1, target = 0, f = 70, t = "flying"},
move7 = {name = "Raging Blast", level = 100, cd = 28, dist = 1, target = 0, f = 90, t = "fire"},
move8 = {name = "Fire Blast", level = 100, cd = 54, dist = 1, target = 0, f = 110, t = "fire"},
move9 = {name = "Air Slash", level = 104, cd = 40, dist = 1, target = 0, f = 90, t = "flying"},
move10 = {name = "Solar Beam", level = 106, cd = 30, dist = 1, target = 0, f = 160, t = "grass"},
move11 = {name = "Magma Storm", level = 110, cd = 81, dist = 1, target = 0, f = 150, t = "fire"},
-- move1 = {name = "Quick Attack", level = 20, cd = 15, dist = 2, target = 1, f = 40, t = "normal"},
-- move1 = {name = "Ember", level = 100, cd = 10, dist = 10, target = 1, f = 40, t = "fire"},
-- move9 = {name = "Fire Spin", level = 70, cd = 20, dist = 10, target = 1, f = 75, t = "fire"},
},
["Shiny Mega Charizard Y"] = {move1 = {name = "Quick Attack", level = 100, cd = 15, dist = 2, target = 1, f = 35, t = "normal"},
move2 = {name = "Flamethrower", level = 100, cd = 16, dist = 1, target = 0, f = 80, t = "fire"},
move3 = {name = "Fireball", level = 100, cd = 20, dist = 10, target = 1, f = 65, t = "fire"},
move4 = {name = "Fire Punch", level = 100, cd = 12, dist = 1, target = 1, f = 65, t = "normal"},
move5 = {name = "Whirlwind", level = 100, cd = 25, dist = 1, target = 0, f = 72, t = "flying"},
move6 = {name = "Wing Attack", level = 100, cd = 28, dist = 1, target = 0, f = 70, t = "flying"},
move7 = {name = "Raging Blast", level = 100, cd = 28, dist = 1, target = 0, f = 90, t = "fire"},
move8 = {name = "Fire Blast", level = 100, cd = 54, dist = 1, target = 0, f = 110, t = "fire"},
move9 = {name = "Air Slash", level = 104, cd = 40, dist = 1, target = 0, f = 90, t = "flying"},
move10 = {name = "Solar Beam", level = 106, cd = 30, dist = 1, target = 0, f = 160, t = "grass"},
move11 = {name = "Magma Storm", level = 110, cd = 81, dist = 1, target = 0, f = 150, t = "fire"},
-- move1 = {name = "Quick Attack", level = 20, cd = 15, dist = 2, target = 1, f = 40, t = "normal"},
-- move1 = {name = "Ember", level = 100, cd = 10, dist = 10, target = 1, f = 40, t = "fire"},
-- move9 = {name = "Fire Spin", level = 70, cd = 20, dist = 10, target = 1, f = 75, t = "fire"},
},
["Shiny Blastoise"] = {move1 = {name = "Headbutt", level = 100, cd = 15, dist = 1, target = 1, f = 60, t = "normal"},
move2 = {name = "Bubbles", level = 100, cd = 10, dist = 10, target = 1, f = 30, t = "water"},
move3 = {name = "Water Gun", level = 100, cd = 20, dist = 1, target = 0, f = 45, t = "water"},
move4 = {name = "Waterball", level = 100, cd = 25, dist = 10, target = 1, f = 100, t = "water"},
move5 = {name = "Water Pulse", level = 100, cd = 25, dist = 1, target = 0, f = 85, t = "water"},
move6 = {name = "Bubble Blast", level = 100, cd = 40, dist = 1, target = 0, f = 90, t = "water"},
move7 = {name = "Hydro Cannon", level = 100, cd = 60, dist = 1, target = 0, f = 120, t = "water"},
move8 = {name = "Cannon Ball", level = 100, cd = 30, dist = 1, target = 0, f = 80, t = "normal"},
move9 = {name = "Hydropump", level = 108, cd = 90, dist = 1, target = 0, f = 100, t = "water"},
move10 = {name = "Harden", level = 102, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
-- move11 = {name = "Ancient Fury", level = 100, cd = 32, dist = 1, target = 0, f = 0, t = "normal"},
},
["Mega Blastoise"] = {move1 = {name = "Headbutt", level = 100, cd = 12, dist = 1, target = 1, f = 50, t = "normal"},
move2 = {name = "Bubbles", level = 100, cd = 8, dist = 10, target = 1, f = 40, t = "water"},
move3 = {name = "Hand Water Gun", level = 100, cd = 16, dist = 1, target = 0, f = 65, t = "water"},
move4 = {name = "Giant Water Gun", level = 100, cd = 16, dist = 1, target = 0, f = 80, t = "water"},
-- move4 = {name = "Waterball", level = 100, cd = 20, dist = 10, target = 1, f = 65, t = "water"},
move5 = {name = "Water Pulse", level = 100, cd = 25, dist = 1, target = 0, f = 70, t = "water"},
move6 = {name = "Bubble Blast", level = 100, cd = 32, dist = 1, target = 0, f = 100, t = "water"},
move7 = {name = "Hydro Cannon", level = 100, cd = 54, dist = 1, target = 0, f = 95, t = "water"},
move8 = {name = "Skull Bash", level = 104, cd = 36, dist = 1, target = 0, f = 100, t = "normal"},
move9 = {name = "Hydropump", level = 110, cd = 81, dist = 1, target = 0, f = 125, t = "water"},
move10 = {name = "Rain Dance", level = 108, cd = 50, dist = 1, target = 0, f = 0, t = "water"},
},
["Shiny Butterfree"] = {move1 = {name = "Super Sonic", level = 50, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
move2 = {name = "Silver Wind", level = 50, cd = 22, dist = 10, target = 1, f = 70, t = "bug"},
move3 = {name = "Whirlwind", level = 50, cd = 26, dist = 1, target = 0, f = 72, t = "flying"},
move4 = {name = "Confusion", level = 52, cd = 30, dist = 1, target = 0, f = 50, t = "psychic"},
move5 = {name = "Psybeam", level = 50, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
move6 = {name = "Air Cutter", level = 56, cd = 36, dist = 1, target = 0, f = 80, t = "flying"},
move7 = {name = "Sleep Powder", level = 50, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Safeguard", level = 60, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Poison Powder", level = 50, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
},
["Shiny Beedrill"] = {move1 = {name = "String Shot", level = 50, cd = 10, dist = 10, target = 1, f = 0, t = "normal"},
move2 = {name = "Poison Jab", level = 50, cd = 16, dist = 10, target = 1, f = 85, t = "poison"},
move3 = {name = "Poison Sting", level = 50, cd = 10, dist = 2, target = 1, f = 40, t = "poison"},
move4 = {name = "Fury Cutter", level = 56, cd = 15, dist = 1, target = 0, f = 50, t = "bug"},
move5 = {name = "Pin Missile", level = 50, cd = 20, dist = 1, target = 0, f = 80, t = "bug"},
move6 = {name = "Toxic Spikes", level = 55, cd = 25, dist = 1, target = 0, f = 50, t = "poison"},
move7 = {name = "Rage", level = 60, cd = 53, dist = 1, target = 0, f = 0, t = "dragon"},
move8 = {name = "Strafe", level = 68, cd = 51, dist = 1, target = 0, f = 0, t = "normal"},
},
["Shiny Pidgeot"] = {move1 = {name = "Quick Attack", level = 100, cd = 8, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Sand Attack", level = 100, cd = 12, dist = 1, target = 0, f = 0, t = "ground"},
move3 = {name = "Whirlwind", level = 100, cd = 18, dist = 1, target = 0, f = 72, t = "flying"},
move4 = {name = "Drill Peck", level = 100, cd = 16, dist = 1, target = 1, f = 57, t = "flying"},
move5 = {name = "Wing Attack", level = 100, cd = 24, dist = 1, target = 0, f = 75, t = "flying"},
move6 = {name = "Hurricane", level = 105, cd = 50, dist = 1, target = 0, f = 15, t = "flying"},
move7 = {name = "Aeroblast", level = 107, cd = 90, dist = 1, target = 0, f = 150, t = "flying"},
move8 = {name = "Agility", level = 100, cd = 20, dist = 1, target = 0, f = 0, t = "flying"},
move9 = {name = "Roost", level = 110, cd = 60, dist = 1, target = 0, f = 0, t = "flying"},
move10 = {name = "Brave Bird", level = 110, cd = 20, dist = 10, target = 0, f = 120, t = "normal"},
move11 = {name = "Early Bird", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"},
},
["Shiny Rattata"] = {move1 = {name = "Quick Attack", level = 10, cd = 8, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Bite", level = 10, cd = 10, dist = 12, target = 1, f = 50, t = "dark"},
move3 = {name = "Scratch", level = 10, cd = 13, dist = 12, target = 1, f = 40, t = "normal"},
-- move4 = {name = "Pursuit", level = 10, cd = 20, dist = 10, target = 1, f = 65, t = "dark"},
move4 = {name = "Super Fang", level = 10, cd = 20, dist = 1, target = 1, f = 65, t = "normal"},
move5 = {name = "Double Team", level = 15, cd = 54, dist = 1, target = 0, f = 0, t = "normal"},
},
["Shiny Raticate"] = {move1 = {name = "Quick Attack", level = 50, cd = 8, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Bite", level = 50, cd = 10, dist = 12, target = 1, f = 50, t = "dark"},
move3 = {name = "Scratch", level = 50, cd = 13, dist = 12, target = 1, f = 40, t = "normal"},
move4 = {name = "Crunch", level = 50, cd = 10, dist = 1, target = 1, f = 65, t = "dark"},
move5 = {name = "Pursuit", level = 52, cd = 20, dist = 10, target = 1, f = 65, t = "dark"},
move6 = {name = "Super Fang", level = 50, cd = 20, dist = 1, target = 1, f = 65, t = "normal"},
move7 = {name = "Swords Dance", level = 56, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Scary Face", level = 52, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"},
-- fazer focus energy e colocar no lugar de swords dance
},
["Shiny Fearow"] = {move1 = {name = "Peck", level = 75, cd = 10, dist = 1, target = 1, f = 50, t = "flying"},
move2 = {name = "Sand Attack", level = 75, cd = 10, dist = 1, target = 0, f = 0, t = "ground"},
move3 = {name = "Feather Dance", level = 75, cd = 8, dist = 10, target = 1, f = 30, t = "flying"},
move4 = {name = "Drill Peck", level = 75, cd = 10, dist = 1, target = 1, f = 57, t = "flying"},
-- move5 = {name = "Whirlwind", level = 75, cd = 10, dist = 1, target = 0, f = 72, t = "flying"},
move5 = {name = "Air Cutter", level = 75, cd = 30, dist = 1, target = 0, f = 80, t = "flying"},
move6 = {name = "Wing Attack", level = 75, cd = 15, dist = 1, target = 0, f = 75, t = "flying"},
move7 = {name = "Air Vortex", level = 85, cd = 60, dist = 1, target = 0, f = 60, t = "flying"},
move8 = {name = "Aerial Ace", level = 79, cd = 60, dist = 1, target = 0, f = 190, t = "flying"},
-- move9 = {name = "Air Slash", level = 75, cd = 40, dist = 1, target = 0, f = 100, t = "flying"},
move9 = {name = "Agility", level = 75, cd = 20, dist = 1, target = 0, f = 0, t = "flying"},
},
["Shiny Raichu"] = {move1 = {name = "Mega Kick", level = 100, cd = 32, dist = 1, target = 1, f = 95, t = "fighting"},
move2 = {name = "Thunder Shock", level = 100, cd = 8, dist = 10, target = 1, f = 55, t = "electric"},
move3 = {name = "Thunder Bolt", level = 100, cd = 16, dist = 10, target = 1, f = 39, t = "electric"},
move4 = {name = "Thunder Wave", level = 100, cd = 20, dist = 1, target = 0, f = 80, t = "electric"},
move5 = {name = "Thunder Punch", level = 100, cd = 32, dist = 1, target = 1, f = 75, t = "electric"},
move6 = {name = "Iron Tail", level = 100, cd = 16, dist = 1, target = 1, f = 70, t = "steel"},
move7 = {name = "Body Slam", level = 103, cd = 20, dist = 1, target = 1, f = 80, t = "normal"},
move8 = {name = "Thunder", level = 100, cd = 54, dist = 1, target = 0, f = 90, t = "electric"},
move9 = {name = "Electric Storm", level = 108, cd = 25, dist = 1, target = 0, f = 125, t = "electric"},
move10 = {name = "Agility", level = 100, cd = 54, dist = 1, target = 0, f = 0, t = "flying"},
},
["Shiny Nidoking"] = {move1 = {name = "Horn Attack", level = 100, cd = 10, dist = 2, target = 1, f = 65, t = "normal"},
move2 = {name = "Poison Jab", level = 100, cd = 15, dist = 1, target = 0, f = 95, t = "poison"},
move3 = {name = "Crusher Stomp", level = 102, cd = 45, dist = 1, target = 0, f = 110, t = "ground"},
move4 = {name = "Venom Motion", level = 100, cd = 45, dist = 1, target = 0, f = 95, t = "poison"},
move5 = {name = "Earth Power", level = 100, cd = 40, dist = 1, target = 0, f = 75, t = "ground"},
move6 = {name = "Dynamic Punch", level = 100, cd = 25, dist = 2, target = 1, f = 100, t = "fighting"},
move7 = {name = "Sludge Rain", level = 105, cd = 40, dist = 1, target = 0, f = 150, t = "poison"},
move8 = {name = "Rage", level = 100, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"},
move9 = {name = "Fear", level = 100, cd = 30, dist = 1, target = 0, f = 0, t = "ghost"},
-- talvez por Ground Elevation nele no lugar do Earthshock
},
["Shiny Zubat"] = {move1 = {name = "Super Sonic", level = 20, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
move2 = {name = "Bite", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
move3 = {name = "Poison Fang", level = 20, cd = 10, dist = 1, target = 1, f = 65, t = "poison"},
move4 = {name = "Leech Life", level = 20, cd = 15, dist = 9, target = 1, f = 39, t = "bug"},
move5 = {name = "Toxic", level = 21, cd = 20, dist = 1, target = 0, f = 50, t = "poison"},
move6 = {name = "Whirlwind", level = 26, cd = 22, dist = 1, target = 0, f = 72, t = "flying"},
move7 = {name = "Wing Attack", level = 22, cd = 30, dist = 1, target = 0, f = 75, t = "flying"},
-- move7 = {name = "Air Cutter", level = 24, cd = 40, dist = 1, target = 0, f = 70, t = "flying"},
move8 = {name = "Lifesteal", level = 1, cd = 0, dist = 1, target = 0, f = 0, t = "poison", passive = "sim"},
-- move8 = {name = "Evasion", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "bug", passive = "sim"},
},
["Shiny Golbat"] = {move1 = {name = "Super Sonic", level = 60, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
move2 = {name = "Shadow Ball", level = 60, cd = 8, dist = 10, target = 1, f = 60, t = "ghost"},
move3 = {name = "Bite", level = 60, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
move4 = {name = "Poison Fang", level = 60, cd = 10, dist = 1, target = 1, f = 65, t = "poison"},
move5 = {name = "Toxic", level = 60, cd = 20, dist = 1, target = 0, f = 50, t = "poison"},
-- move5 = {name = "Venoshock", level = 40, cd = 20, dist = 1, target = 0, f = 50, t = "poison"},
move6 = {name = "Whirlwind", level = 62, cd = 22, dist = 1, target = 0, f = 72, t = "flying"},
move7 = {name = "Wing Attack", level = 60, cd = 30, dist = 1, target = 0, f = 75, t = "flying"},
move8 = {name = "Air Cutter", level = 66, cd = 40, dist = 1, target = 0, f = 70, t = "flying"},
move9 = {name = "Lifesteal", level = 1, cd = 0, dist = 1, target = 0, f = 0, t = "poison", passive = "sim"},
},
["Shiny Oddish"] = {move1 = {name = "Absorb", level = 15, cd = 10, dist = 1, target = 1, f = 40, t = "grass"},
move2 = {name = "Acid", level = 15, cd = 10, dist = 10, target = 1, f = 45, t = "poison"},
move3 = {name = "Leech Seed", level = 15, cd = 15, dist = 10, target = 1, f = 1, t = "grass"},
move4 = {name = "Poison Bomb", level = 22, cd = 15, dist = 10, target = 1, f = 70, t = "poison"},
-- move5 = {name = "Poison Gas", level = 27, cd = 32, dist = 1, target = 0, f = 21, t = "poison"},
move5 = {name = "Sleep Powder", level = 26, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
move6 = {name = "Poison Powder", level = 15, cd = 10, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Stun Spore", level = 15, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 30, t = "grass", passive = "sim"},
move9 = {name = "Spores Reaction", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"},
},
["Vileplume"] = {move1 = {name = "Absorb", level = 50, cd = 20, dist = 1, target = 1, f = 40, t = "grass"},
move2 = {name = "Leech Seed", level = 50, cd = 20, dist = 10, target = 1, f = 1, t = "grass"},
move3 = {name = "Acid", level = 50, cd = 10, dist = 10, target = 1, f = 45, t = "poison"},
move4 = {name = "Poison Bomb", level = 50, cd = 20, dist = 10, target = 1, f = 70, t = "poison"},
move5 = {name = "Poison Gas", level = 50, cd = 35, dist = 1, target = 0, f = 21, t = "poison"},
move6 = {name = "Petal Dance", level = 55, cd = 22, dist = 1, target = 0, f = 90, t = "grass"},
move7 = {name = "Solar Beam", level = 60, cd = 50, dist = 1, target = 0, f = 190, t = "grass"},
move8 = {name = "Sleep Powder", level = 50, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Stun Spore", level = 50, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
move10 = {name = "Poison Powder", level = 50, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
move11 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 28, t = "grass", passive = "sim"},
move12 = {name = "Spores Reaction", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"},
},
["Shiny Vileplume"] = {move1 = {name = "Absorb", level = 90, cd = 10, dist = 1, target = 1, f = 50, t = "grass"},
move2 = {name = "Magical Leaf", level = 90, cd = 10, dist = 10, target = 1, f = 43, t = "grass"},
move3 = {name = "Poison Bomb", level = 50, cd = 20, dist = 10, target = 1, f = 70, t = "poison"},
move4 = {name = "Poison Gas", level = 50, cd = 35, dist = 1, target = 0, f = 21, t = "poison"},
move5 = {name = "Petal Dance", level = 90, cd = 16, dist = 1, target = 0, f = 80, t = "grass"},
move6 = {name = "Solar Beam", level = 96, cd = 30, dist = 1, target = 0, f = 190, t = "grass"},
move7 = {name = "Poison Powder", level = 90, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Stun Spore", level = 90, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Aromateraphy", level = 92, cd = 45, dist = 1, target = 0, f = 0, t = "grass"},
move10 = {name = "Mortal Gas", level = 58, cd = 45, dist = 1, target = 0, f = 90, t = "poison"},
move11 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 25, t = "grass", passive = "sim"},
move12 = {name = "Spores Reaction", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"},
},
["Shiny Paras"] = {move1 = {name = "Scratch", level = 15, cd = 8, dist = 1, target = 1, f = 40, t = "normal"},
move2 = {name = "Poison Sting", level = 15, cd = 8, dist = 2, target = 1, f = 40, t = "poison"},
move3 = {name = "Slash", level = 15, cd = 12, dist = 1, target = 1, f = 60, t = "normal"},
move4 = {name = "Stun Spore", level = 15, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
move5 = {name = "Poison Powder", level = 15, cd = 12, dist = 1, target = 0, f = 0, t = "normal"},
move6 = {name = "Sleep Powder", level = 15, cd = 72, dist = 1, target = 0, f = 0, t = "normal"},
},
["Shiny Parasect"] = {move1 = {name = "Absorb", level = 70, cd = 16, dist = 1, target = 1, f = 40, t = "grass"},
move2 = {name = "Scratch", level = 70, cd = 8, dist = 1, target = 1, f = 40, t = "normal"},
move3 = {name = "Poison Sting", level = 70, cd = 8, dist = 10, target = 1, f = 40, t = "poison"},
move4 = {name = "Slash", level = 70, cd = 12, dist = 1, target = 0, f = 60, t = "normal"},
move5 = {name = "Acid Bomb", level = 73, cd = 16, dist = 10, target = 1, f = 70, t = "poison"},
move6 = {name = "Fury Cutter", level = 72, cd = 20, dist = 1, target = 0, f = 50, t = "bug"},
move7 = {name = "Stun Spore", level = 70, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Poison Powder", level = 70, cd = 16, dist = 10, target = 0, f = 0, t = "normal"},
move9 = {name = "Sleep Powder", level = 78, cd = 72, dist = 1, target = 0, f = 0, t = "normal"},
-- move9 = {name = "Fury Cutter", level = 70, cd = 20, dist = 1, target = 0, f = 50, t = "bug"},
move10 = {name = "X-Scissor", level = 70, cd = 20, dist = 1, target = 0, f = 70, t = "bug"},
move11 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 30, t = "grass", passive = "sim"},
move12 = {name = "Spores Reaction", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"},
},
["Shiny Venonat"] = {move1 = {name = "Super Sonic", level = 30, cd = 18, dist = 10, target = 1, f = 0, t = "normal"},
move2 = {name = "Bug Bite", level = 30, cd = 10, dist = 1, target = 1, f = 50, t = "bug"},
move3 = {name = "Psybeam", level = 30, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},
move4 = {name = "Leech Life", level = 30, cd = 15, dist = 9, target = 1, f = 39, t = "bug"},
move5 = {name = "Poison Fang", level = 30, cd = 10, dist = 1, target = 1, f = 65, t = "poison"},
move6 = {name = "Confusion", level = 31, cd = 28, dist = 1, target = 0, f = 50, t = "psychic"},
move7 = {name = "Psychic", level = 38, cd = 22, dist = 1, target = 0, f = 90, t = "psychic"},
move8 = {name = "Sleep Powder", level = 34, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Poison Powder", level = 30, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
},
["Shiny Venomoth"] = {move1 = {name = "Super Sonic", level = 70, cd = 18, dist = 10, target = 1, f = 0, t = "normal"},
move2 = {name = "Leech Life", level = 70, cd = 16, dist = 9, target = 1, f = 39, t = "bug"},
move3 = {name = "Poison Fang", level = 70, cd = 10, dist = 1, target = 1, f = 65, t = "poison"},
move4 = {name = "Silver Wind", level = 70, cd = 26, dist = 10, target = 1, f = 70, t = "bug"},
move5 = {name = "Confusion", level = 70, cd = 30, dist = 1, target = 0, f = 50, t = "psychic"},
move6 = {name = "Psychic", level = 76, cd = 32, dist = 1, target = 0, f = 90, t = "psychic"},
move7 = {name = "Signal Beam", level = 72, cd = 25, dist = 1, target = 0, f = 90, t = "bug"},
move8 = {name = "Bug Buzz", level = 71, cd = 26, dist = 1, target = 0, f = 70, t = "bug"},
move9 = {name = "Sleep Powder", level = 70, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
move10 = {name = "Poison Powder", level = 70, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
},
["Shiny Growlithe"] = {move1 = {name = "Roar", level = 35, cd = 16, dist = 1, target = 0, f = 0, t = "normal"},
move2 = {name = "Bite", level = 35, cd = 8, dist = 1, target = 1, f = 50, t = "dark"},
move3 = {name = "Quick Attack", level = 35, cd = 8, dist = 2, target = 1, f = 40, t = "normal"},
move4 = {name = "Ember", level = 35, cd = 12, dist = 10, target = 1, f = 40, t = "fire"},
move5 = {name = "Flamethrower", level = 35, cd = 16, dist = 1, target = 130, f = 80, t = "fire"},
move6 = {name = "Fireball", level = 35, cd = 16, dist = 10, target = 1, f = 65, t = "fire"},
move7 = {name = "Fire Fang", level = 36, cd = 20, dist = 1, target = 1, f = 68, t = "fire"},
-- move7 = {name = "ExtremeSpeed", level = 35, cd = 15, dist = 10, target = 1, f = 65, t = "normal"},
-- move8 = {name = "Fire Blast", level = 35, cd = 54, dist = 1, target = 0, f = 120, t = "fire"},
move8 = {name = "Tri Flames", level = 39, cd = 36, dist = 1, target = 0, f = 90, t = "fire"},
move9 = {name = "War Dog", level = 35, cd = 24, dist = 1, target = 0, f = 0, t = "normal"},
},
["Shiny Arcanine"] = {move1 = {name = "Roar", level = 100, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
move2 = {name = "Bite", level = 100, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
move3 = {name = "Ember", level = 100, cd = 15, dist = 10, target = 1, f = 42, t = "fire"},
move4 = {name = "Overheat", level = 100, cd = 30, dist = 1, target = 0, f = 100, t = "fire"},
move5 = {name = "Fireball", level = 100, cd = 20, dist = 10, target = 1, f = 65, t = "fire"},
move6 = {name = "Flame Wheel", level = 102, cd = 20, dist = 1, target = 0, f = 45, t = "fire"},
move7 = {name = "Fire Fang", level = 100, cd = 25, dist = 1, target = 1, f = 68, t = "fire"},
move8 = {name = "ExtremeSpeed", level = 100, cd = 20, dist = 10, target = 1, f = 65, t = "normal"},
-- move8 = {name = "Fire Blast", level = 92, cd = 60, dist = 1, target = 0, f = 120, t = "fire"},
move9 = {name = "Fire Spin", level = 105, cd = 20, dist = 10, target = 0, f = 130, t = "fire"},
move10 = {name = "Tri Flames", level = 100, cd = 45, dist = 1, target = 0, f = 90, t = "fire"},
move11 = {name = "War Dog", level = 100, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
},
["Shiny Abra"] = {move1 = {name = "Restore", level = 30, cd = 180, dist = 1, target = 0, f = 0, t = "normal"},
move2 = {name = "Psy Pulse", level = 30, cd = 30, dist = 10, target = 1, f = 35, t = "psychic"},
move3 = {name = "Psywave", level = 30, cd = 30, dist = 1, target = 0, f = 75, t = "psychic"},
move4 = {name = "Psychic", level = 30, cd = 36, dist = 1, target = 0, f = 90, t = "psychic"},
move5 = {name = "Calm Mind", level = 30, cd = 30, dist = 1, target = 0, f = 0, t = "psychic"},
},
--[[
["Dark Abra"] = {move1 = {name = "Shadow Ball", level = 120, cd = 8, dist = 10, target = 1, f = 60, t = "ghost"},
move2 = {name = "Dark Wave", level = 120, cd = 15, dist = 1, target = 0, f = 65, t = "dark"},
move3 = {name = "Dark Ball", level = 120, cd = 15, dist = 10, target = 1, f = 35, t = "dark"},
move4 = {name = "Night Shade", level = 120, cd = 28, dist = 1, target = 0, f = 100, t = "ghost"},
move5 = {name = "Psychic", level = 120, cd = 32, dist = 1, target = 0, f = 90, t = "psychic"},
move6 = {name = "Invisible", level = 120, cd = 12, dist = 1, target = 0, f = 0, t = "ghost"},
move7 = {name = "Nightmare", level = 120, cd = 63, dist = 10, target = 1, f = 90, t = "ghost"},
move8 = {name = "Hypnosis", level = 120, cd = 72, dist = 10, target = 1, f = 0, t = "psychic"},
move9 = {name = "Reflect", level = 120, cd = 54, dist = 1, target = 0, f = 0, t = "psychic"},
move10 = {name = "Restore", level = 120, cd = 100, dist = 1, target = 0, f = 0, t = "normal"},
},
--]]
["Shiny Alakazam"] = {move1 = {name = "Psybeam", level = 100, cd = 12, dist = 1, target = 0, f = 75, t = "psychic"},
move2 = {name = "Psywave", level = 100, cd = 16, dist = 1, target = 0, f = 75, t = "psychic"},
move3 = {name = "Psy Pulse", level = 100, cd = 12, dist = 10, target = 1, f = 50, t = "psychic"},
move4 = {name = "Light Screen", level = 102, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
move5 = {name = "Confusion", level = 100, cd = 28, dist = 1, target = 0, f = 65, t = "psychic"},
move6 = {name = "Psychic", level = 100, cd = 32, dist = 1, target = 0, f = 80, t = "psychic"},
move7 = {name = "Psyusion", level = 108, cd = 81, dist = 1, target = 0, f = 100, t = "psychic"},
move8 = {name = "Calm Mind", level = 100, cd = 45, dist = 1, target = 0, f = 0, t = "psychic"},
move9 = {name = "Hypnosis", level = 100, cd = 72, dist = 10, target = 1, f = 0, t = "psychic"},
-- move9 = {name = "Reflect", level = 105, cd = 54, dist = 1, target = 0, f = 0, t = "psychic"},
move10 = {name = "Restore", level = 105, cd = 150, dist = 1, target = 0, f = 0, t = "normal"},
move11 = {name = "Miracle Eye", level = 100, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"},
},
["Shiny Tentacool"] = {move1 = {name = "Super Sonic", level = 25, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
move2 = {name = "Wrap", level = 26, cd = 20, dist = 10, target = 1, f = 0, t = "normal"},
move3 = {name = "Bubbles", level = 25, cd = 10, dist = 10, target = 1, f = 40, t = "water"},
move4 = {name = "Poison Jab", level = 25, cd = 16, dist = 10, target = 1, f = 85, t = "poison"},
move5 = {name = "Waterball", level = 25, cd = 20, dist = 10, target = 1, f = 65, t = "water"},
move6 = {name = "Acid", level = 25, cd = 15, dist = 10, target = 1, f = 45, t = "poison"},
move7 = {name = "Bubblebeam", level = 25, cd = 20, dist = 10, target = 1, f = 21, t = "water"},
move8 = {name = "Poison Bomb", level = 28, cd = 25, dist = 10, target = 1, f = 70, t = "poison"},
-- move9 = {name = "Mortal Gas", level = 28, cd = 45, dist = 1, target = 0, f = 90, t = "poison"},
-- move10 = {name = "Hydropump", level = 30, cd = 60, dist = 1, target = 0, f = 125, t = "water"},
},
["Shiny Tentacruel"] = {move1 = {name = "Super Sonic", level = 100, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
move2 = {name = "Wrap", level = 100, cd = 20, dist = 10, target = 1, f = 0, t = "normal"},
move3 = {name = "Bubbles", level = 100, cd = 10, dist = 10, target = 1, f = 50, t = "water"},
move4 = {name = "Poison Jab", level = 100, cd = 16, dist = 10, target = 1, f = 85, t = "poison"},
move5 = {name = "Waterball", level = 100, cd = 20, dist = 10, target = 1, f = 75, t = "water"},
move6 = {name = "Bubblebeam", level = 100, cd = 20, dist = 10, target = 1, f = 30, t = "water"},
move7 = {name = "Acid", level = 100, cd = 15, dist = 10, target = 1, f = 55, t = "poison"},
move8 = {name = "Poison Bomb", level = 100, cd = 25, dist = 10, target = 1, f = 100, t = "poison"},
move9 = {name = "Mortal Gas", level = 107, cd = 45, dist = 1, target = 0, f = 75, t = "poison"},
move10 = {name = "Hydropump", level = 104, cd = 60, dist = 1, target = 0, f = 100, t = "water"},
},
["Shiny Golem"] = {move1 = {name = "Rock Throw", level = 100, cd = 8, dist = 10, target = 1, f = 75, t = "rock"},
move2 = {name = "Rock Slide", level = 100, cd = 12, dist = 10, target = 1, f = 55, t = "rock"},
move3 = {name = "Mega Punch", level = 100, cd = 24, dist = 1, target = 1, f = 105, t = "fighting"},
move4 = {name = "Stone Edge", level = 100, cd = 20, dist = 10, target = 1, f = 34, t = "rock"},
move5 = {name = "Heavy Slam", level = 101, cd = 40, dist = 1, target = 0, f = 75, t = "ground"},
move6 = {name = "Earth Power", level = 103, cd = 72, dist = 1, target = 0, f = 95, t = "ground"},
move7 = {name = "Falling Rocks", level = 100, cd = 90, dist = 1, target = 0, f = 190, t = "rock"},
move8 = {name = "Harden", level = 100, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Rollout", level = 100, cd = 54, dist = 1, target = 0, f = 25, t = "rock"},
move10 = {name = "Power Gem", level = 106, cd = 40, dist = 1, target = 0, f = 110, t = "rock"},
move11 = {name = "Selfdestruct", level = 100, cd = 120, dist = 1, target = 0, f = 0, t = "normal"},
},
["Shiny Farfetch'd"] = {move1 = {name = "Sand Attack", level = 70, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
move2 = {name = "Drill Peck", level = 70, cd = 20, dist = 1, target = 1, f = 57, t = "flying"},
move3 = {name = "Stick Throw", level = 70, cd = 20, dist = 1, target = 0, f = 75, t = "flying"},
move4 = {name = "Stickslash", level = 70, cd = 25, dist = 1, target = 0, f = 70, t = "flying"},
move5 = {name = "Stickmerang", level = 70, cd = 15, dist = 10, target = 1, f = 75, t = "flying"},
move6 = {name = "Night Slash", level = 73, cd = 20, dist = 1, target = 0, f = 70, t = "dark"},
move7 = {name = "Air Slash", level = 74, cd = 40, dist = 1, target = 0, f = 100, t = "flying"},
move8 = {name = "Agility", level = 70, cd = 40, dist = 1, target = 0, f = 0, t = "flying"},
move9 = {name = "Swords Dance", level = 72, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
},
["Shiny Grimer"] = {move1 = {name = "Mud Shot", level = 25, cd = 12, dist = 10, target = 1, f = 40, t = "ground"},
move2 = {name = "Acid", level = 25, cd = 8, dist = 10, target = 1, f = 45, t = "poison"},
move3 = {name = "Sludge", level = 25, cd = 16, dist = 10, target = 1, f = 65, t = "poison"},
move4 = {name = "Sludge Bomb", level = 25, cd = 16, dist = 10, target = 1, f = 60, t = "poison"},
move5 = {name = "Poison Bomb", level = 25, cd = 24, dist = 10, target = 1, f = 70, t = "poison"},
move6 = {name = "Sludge Rain", level = 32, cd = 54, dist = 1, target = 0, f = 150, t = "poison"},
move7 = {name = "Venom Motion", level = 27, cd = 45, dist = 1, target = 0, f = 95, t = "poison"},
move8 = {name = "Harden", level = 28, cd = 32, dist = 1, target = 0, f = 0, t = "normal"},
},
["Shiny Muk"] = {move1 = {name = "Mud Shot", level = 100, cd = 12, dist = 10, target = 1, f = 40, t = "ground"},
move2 = {name = "Acid", level = 100, cd = 8, dist = 10, target = 1, f = 45, t = "poison"},
move3 = {name = "Sludge", level = 100, cd = 16, dist = 10, target = 1, f = 65, t = "poison"},
-- move4 = {name = "Mud Bomb", level = 100, cd = 16, dist = 10, target = 1, f = 60, t = "ground"},
move4 = {name = "Sludge Bomb", level = 100, cd = 30, dist = 10, target = 1, f = 70, t = "poison"},
move5 = {name = "Poison Bomb", level = 100, cd = 24, dist = 10, target = 1, f = 70, t = "poison"},
-- move6 = {name = "Acid Bomb", level = 100, cd = 24, dist = 10, target = 1, f = 70, t = "poison"},
move6 = {name = "Sludge Rain", level = 104, cd = 54, dist = 1, target = 0, f = 175, t = "poison"},
move7 = {name = "Venom Motion", level = 101, cd = 45, dist = 1, target = 0, f = 95, t = "poison"},
move8 = {name = "Harden", level = 102, cd = 32, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Acid Armor", level = 110, cd = 50, dist = 1, target = 0, f = 0, t = "poison"},
move10 = {name = "Ozze Armor", level = 1, cd = 1, dist = 1, target = 0, f = 0, t = "poison", passive = "sim"},
},
["Shiny Gengar"] = {move1 = {name = "Lick", level = 100, cd = 32, dist = 1, target = 1, f = 0, t = "normal"},
move2 = {name = "Shadow Ball", level = 100, cd = 12, dist = 10, target = 1, f = 80, t = "ghost"},
move3 = {name = "Shadow Punch", level = 100, cd = 32, dist = 1, target = 1, f = 90, t = "ghost"},
move4 = {name = "Night Shade", level = 100, cd = 30, dist = 1, target = 0, f = 110, t = "ghost"},
move5 = {name = "Shadow Storm", level = 106, cd = 60, dist = 1, target = 0, f = 135, t = "ghost"},
move6 = {name = "Invisible", level = 100, cd = 12, dist = 1, target = 0, f = 0, t = "ghost"},
move7 = {name = "Ominous Wind", level = 100, cd = 50, dist = 1, target = 0, f = 75, t = "ghost"},
move8 = {name = "Hypnosis", level = 100, cd = 45, dist = 10, target = 1, f = 0, t = "psychic"},
move9 = {name = "Fear", level = 100, cd = 25, dist = 1, target = 0, f = 0, t = "ghost"},
move10 = {name = "Dark Eye", level = 102, cd = 28, dist = 1, target = 0, f = 0, t = "ghost"},
move11 = {name = "Levitate", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "ghost", passive = "sim"},
},
["Mega Gengar"] = {move1 = {name = "Scary Face", level = 100, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"},
move2 = {name = "Shadow Punch", level = 100, cd = 32, dist = 1, target = 1, f = 75, t = "ghost"},
move3 = {name = "Night Shade", level = 100, cd = 28, dist = 1, target = 0, f = 80, t = "ghost"},
move4 = {name = "Shadow Storm", level = 106, cd = 100, dist = 1, target = 0, f = 95, t = "ghost"},
move5 = {name = "Venom Motion", level = 100, cd = 45, dist = 1, target = 0, f = 95, t = "poison"},
move6 = {name = "Nightmare", level = 100, cd = 63, dist = 10, target = 1, f = 80, t = "ghost"},
move7 = {name = "Hypnosis", level = 100, cd = 72, dist = 10, target = 1, f = 0, t = "psychic"},
move8 = {name = "Will-O-Wisp", level = 102, cd = 25, dist = 10, target = 1, f = 50, t = "fire"},
move9 = {name = "Dark Pulse", level = 103, cd = 20, dist = 1, target = 0, f = 70, t = "dark"},
move10 = {name = "Dark Eye", level = 100, cd = 28, dist = 1, target = 0, f = 0, t = "ghost"},
},
["Shiny Onix"] = {move1 = {name = "Sand Attack", level = 100, cd = 12, dist = 1, target = 0, f = 0, t = "ground"},
move2 = {name = "Iron Tail", level = 100, cd = 8, dist = 1, target = 1, f = 70, t = "steel"}, --alterado v1.9
move3 = {name = "Rock Throw", level = 100, cd = 8, dist = 10, target = 1, f = 55, t = "rock"},
move4 = {name = "Rock Slide", level = 100, cd = 12, dist = 10, target = 1, f = 35, t = "rock"},
move5 = {name = "Earth Power", level = 100, cd = 24, dist = 1, target = 0, f = 75, t = "ground"},
move6 = {name = "Falling Rocks", level = 100, cd = 45, dist = 1, target = 0, f = 190, t = "rock"},
move7 = {name = "Earthquake", level = 100, cd = 36, dist = 1, target = 0, f = 15, t = "ground"},
move8 = {name = "Harden", level = 100, cd = 28, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Camouflage", level = 104, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
},
["Shiny Hypno"] = {move1 = {name = "Psy Pulse", level = 90, cd = 12, dist = 10, target = 1, f = 33, t = "psychic"},
move2 = {name = "Psybeam", level = 90, cd = 12, dist = 1, target = 0, f = 75, t = "psychic"},
move3 = {name = "Psywave", level = 90, cd = 12, dist = 1, target = 0, f = 75, t = "psychic"},
move4 = {name = "Confusion", level = 90, cd = 20, dist = 1, target = 0, f = 50, t = "psychic"},
move5 = {name = "Psychic", level = 90, cd = 24, dist = 1, target = 0, f = 80, t = "psychic"},
move6 = {name = "Psyshock", level = 92, cd = 35, dist = 1, target = 0, f = 80, t = "psychic"},
move7 = {name = "Dream Eater", level = 90, cd = 32, dist = 10, target = 1, f = 80, t = "psychic"},
move8 = {name = "Hypnosis", level = 91, cd = 32, dist = 1, target = 0, f = 0, t = "psychic"},
move9 = {name = "Focus", level = 94, cd = 24, dist = 1, target = 0, f = 0, t = "normal"},
move10 = {name = "Miracle Eye", level = 95, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"},
},
["Shiny Krabby"] = {move1 = {name = "Bubbles", level = 20, cd = 8, dist = 10, target = 1, f = 40, t = "water"},
move2 = {name = "Bubblebeam", level = 20, cd = 16, dist = 10, target = 1, f = 21, t = "water"},
move3 = {name = "Mud Shot", level = 20, cd = 16, dist = 10, target = 1, f = 40, t = "gound"},
move4 = {name = "Crabhammer", level = 22, cd = 20, dist = 1, target = 1, f = 60, t = "normal"},
move5 = {name = "Harden", level = 20, cd = 72, dist = 1, target = 0, f = 0, t = "normal"},
},
["Shiny Kingler"] = {move1 = {name = "Bubbles", level = 60, cd = 10, dist = 10, target = 1, f = 40, t = "water"},
move2 = {name = "Bubblebeam", level = 60, cd = 20, dist = 10, target = 1, f = 21, t = "water"},
move3 = {name = "Mud Shot", level = 60, cd = 20, dist = 10, target = 1, f = 40, t = "ground"},
move4 = {name = "Crabhammer", level = 60, cd = 30, dist = 1, target = 1, f = 60, t = "normal"},
move5 = {name = "Metal Claw", level = 67, cd = 15, dist = 1, target = 1, f = 60, t = "steel"},
move6 = {name = "Bubble Blast", level = 60, cd = 40, dist = 1, target = 0, f = 100, t = "water"},
move7 = {name = "Hyper Beam", level = 69, cd = 25, dist = 1, target = 0, f = 190, t = "normal"},
move8 = {name = "Guillotine", level = 62, cd = 20, dist = 1, target = 1, f = 70, t = "normal"},
move9 = {name = "Harden", level = 60, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
},
["Shiny Voltorb"] = {move1 = {name = "Tackle", level = 25, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
move2 = {name = "Thunder Shock", level = 25, cd = 10, dist = 10, target = 1, f = 55, t = "electric"},
move3 = {name = "Spark", level = 25, cd = 15, dist = 10, target = 1, f = 50, t = "electric"},
move4 = {name = "Thunder Wave", level = 25, cd = 14, dist = 1, target = 0, f = 70, t = "electric"},
move5 = {name = "Rollout", level = 30, cd = 45, dist = 1, target = 0, f = 25, t = "rock"},
move6 = {name = "Charge Beam", level = 27, cd = 30, dist = 1, target = 0, f = 80, t = "electric"},
move7 = {name = "Selfdestruct", level = 35, cd = 120, dist = 1, target = 0, f = 0, t = "normal"},
},
["Shiny Electrode"] = {move1 = {name = "Defense Curl", level = 70, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
move2 = {name = "Thunder Shock", level = 80, cd = 8, dist = 10, target = 1, f = 55, t = "electric"},
move3 = {name = "Spark", level = 80, cd = 12, dist = 10, target = 1, f = 50, t = "electric"},
move4 = {name = "Thunder Wave", level = 80, cd = 12, dist = 1, target = 0, f = 70, t = "electric"},
move5 = {name = "Rollout", level = 80, cd = 36, dist = 1, target = 0, f = 25, t = "rock"},
move6 = {name = "Charge Beam", level = 84, cd = 24, dist = 1, target = 0, f = 80, t = "electric"},
move7 = {name = "Elecball", level = 92, cd = 45, dist = 1, target = 0, f = 70, t = "electric"},
move8 = {name = "Electric Storm", level = 88, cd = 54, dist = 1, target = 0, f = 150, t = "electric"},
move9 = {name = "Selfdestruct", level = 80, cd = 120, dist = 1, target = 0, f = 0, t = "normal"},
},
["Shiny Cubone"] = {move1 = {name = "Mud Shot", level = 30, cd = 12, dist = 10, target = 1, f = 50, t = "ground"},
move2 = {name = "Headbutt", level = 30, cd = 8, dist = 1, target = 1, f = 60, t = "normal"},
move3 = {name = "Bonemerang", level = 30, cd = 12, dist = 10, target = 1, f = 70, t = "ground"},
move4 = {name = "Bone Club", level = 30, cd = 16, dist = 10, target = 1, f = 80, t = "ground"},
move5 = {name = "Bone Rush", level = 35, cd = 25, dist = 1, target = 0, f = 120, t = "ground"},
move6 = {name = "Earth Power", level = 32, cd = 24, dist = 1, target = 0, f = 85, t = "ground"},
move7 = {name = "Rage", level = 30, cd = 30, dist = 1, target = 0, f = 0, t = "dragon"},
move8 = {name = "Bone-Spin", level = 1, cd = 0, dist = 10, target = 0, f = 50, t = "ground", passive = "sim"},
},
["Shiny Marowak"] = {move1 = {name = "Mud Shot", level = 80, cd = 12, dist = 10, target = 1, f = 50, t = "ground"},
move2 = {name = "Headbutt", level = 80, cd = 8, dist = 1, target = 1, f = 60, t = "normal"},
move3 = {name = "Bonemerang", level = 80, cd = 12, dist = 10, target = 1, f = 70, t = "ground"},
move4 = {name = "Bone Club", level = 80, cd = 16, dist = 10, target = 1, f = 80, t = "ground"},
move5 = {name = "Bone Rush", level = 82, cd = 25, dist = 1, target = 0, f = 80, t = "ground"},
move6 = {name = "Earth Power", level = 80, cd = 24, dist = 1, target = 0, f = 85, t = "ground"},
move7 = {name = "Bulldoze", level = 80, cd = 28, dist = 1, target = 0, f = 95, t = "ground"},
move8 = {name = "Rage", level = 80, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"},
move9 = {name = "Bone-Spin", level = 1, cd = 0, dist = 10, target = 0, f = 40, t = "ground", passive = "sim"},
},
["Shiny Hitmonlee"] = {move1 = {name = "Triple Kick Lee", level = 100, cd = 12, dist = 1, target = 1, f = 80, t = "fighting"},
move2 = {name = "Mega Kick", level = 100, cd = 16, dist = 1, target = 1, f = 95, t = "fighting"},
move3 = {name = "Multi-Kick", level = 100, cd = 20, dist = 1, target = 0, f = 125, t = "fighting"},
move4 = {name = "Low Sweep", level = 105, cd = 60, dist = 1, target = 0, f = 80, t = "fighting"},
move5 = {name = "Flash Kick", level = 100, cd = 7, dist = 10, target = 0, f = 80, t = "fighting"},
move6 = {name = "Blaze Kick", level = 100, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
move7 = {name = "Furious Legs", level = 100, cd = 24, dist = 1, target = 0, f = 0, t = "fighting"},
move8 = {name = "Demon Kicker", level = 1, cd = 0, dist = 1, target = 1, f = 45, t = "fighting", passive = "sim"},
move9 = {name = "Evasion", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "bug", passive = "sim"},
move10 = {name = "Foresight", level = 1, cd = 0, dist = 1, target = 1, f = 45, t = "fighting", passive = "sim"},
},
["Shiny Hitmonchan"] = {move1 = {name = "Triple Punch", level = 100, cd = 12, dist = 1, target = 1, f = 80, t = "fighting"},
move2 = {name = "Mega Punch", level = 100, cd = 16, dist = 1, target = 1, f = 95, t = "fighting"},
move3 = {name = "Multi-Punch", level = 102, cd = 20, dist = 1, target = 0, f = 125, t = "fighting"},
move4 = {name = "Dynamic Punch", level = 100, cd = 25, dist = 2, target = 1, f = 100, t = "fighting"},
-- move5 = {name = "Bullet Punch", level = 110, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move5 = {name = "Detect", level = 103, cd = 24, dist = 1, target = 0, f = 0, t = "fighting"},
move6 = {name = "Ultimate Champion", level = 100, cd = 24, dist = 1, target = 0, f = 0, t = "fighting"},
move7 = {name = "Elemental Hands", level = 100, cd = 1, dist = 1, target = 0, f = 0, t = "unknow"},
move8 = {name = "Demon Puncher", level = 1, cd = 0, dist = 1, target = 1, f = 65, t = "unknow", passive = "sim"},
move9 = {name = "Evasion", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "bug", passive = "sim"},
move10= {name = "Foresight", level = 1, cd = 0, dist = 1, target = 1, f = 45, t = "fighting", passive = "sim"},
-- Fazer: Quick Guard e Focus Punch
-- Fazer nova img na cdbrar pra Demon Puncher
},
["Shiny Hitmontop"] = {move1 = {name = "Fighter Spirit", level = 100, cd = 24, dist = 1, target = 0, f = 0, t = "fighting"},
move2 = {name = "Triple Kick", level = 120, cd = 12, dist = 1, target = 1, f = 90, t = "fighting"},
move3 = {name = "Mega Kick", level = 120, cd = 16, dist = 1, target = 1, f = 105, t = "fighting"},
move4 = {name = "Revenge", level = 120, cd = 40, dist = 1, target = 0, f = 40, t = "fighting"},
move5 = {name = "Rolling Kick", level = 120, cd = 20, dist = 1, target = 0, f = 190, t = "fighting"},
move6 = {name = "Detect", level = 120, cd = 24, dist = 1, target = 0, f = 0, t = "fighting"},
move7 = {name = "Counter Spin", level = 1, cd = 0, dist = 10, target = 0, f = 40, t = "fighting", passive = "sim"},
move8 = {name = "Evasion", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "bug", passive = "sim"},
move9 = {name = "Foresight", level = 1, cd = 0, dist = 1, target = 1, f = 45, t = "fighting", passive = "sim"},
-- fazer counter spin e mudar a cor no sh top pra vermelho
},
["Shiny Tangela"] = {move1 = {name = "Absorb", level = 100, cd = 12, dist = 1, target = 1, f = 40, t = "grass"},
move2 = {name = "Leech Seed", level = 100, cd = 8, dist = 10, target = 1, f = 1, t = "grass"},
move3 = {name = "Constrict Wave", level = 68, cd = 50, dist = 1, target = 0, f = 0, t = "grass"},
move4 = {name = "Vine Whip", level = 100, cd = 8, dist = 1, target = 0, f = 65, t = "grass"},
move5 = {name = "Super Vines", level = 108, cd = 18, dist = 1, target = 0, f = 95, t = "grass"},
move6 = {name = "Wrap", level = 100, cd = 30, dist = 10, target = 1, f = 0, t = "normal"},
move7 = {name = "Poison Powder", level = 100, cd = 8, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Sleep Powder", level = 105, cd = 72, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Stun Spore", level = 100, cd = 24, dist = 1, target = 0, f = 0, t = "normal"},
move10 = {name = "Constrict Prison", level = 105, cd = 60, dist = 1, target = 0, f = 60, t = "grass"},
move11 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 28, t = "grass", passive = "sim"},
move12 = {name = "Spores Reaction", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"},
},
["Shiny Horsea"] = {move1 = {name = "Mud Shot", level = 15, cd = 15, dist = 10, target = 1, f = 40, t = "ground"},
move2 = {name = "SmokeScreen", level = 15, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move3 = {name = "Bubbles", level = 15, cd = 15, dist = 10, target = 1, f = 40, t = "water"},
move4 = {name = "Bubblebeam", level = 15, cd = 20, dist = 10, target = 1, f = 21, t = "water"},
move5 = {name = "Water Gun", level = 15, cd = 25, dist = 1, target = 0, f = 55, t = "water"},
move6 = {name = "Waterball", level = 15, cd = 15, dist = 10, target = 1, f = 60, t = "water"},
},
["Shiny Seadra"] = {move1 = {name = "Mud Shot", level = 60, cd = 15, dist = 10, target = 1, f = 40, t = "ground"},
move2 = {name = "SmokeScreen", level = 60, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move3 = {name = "Quick Attack", level = 60, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move4 = {name = "Bubbles", level = 60, cd = 15, dist = 10, target = 1, f = 40, t = "water"},
move5 = {name = "Bubblebeam", level = 60, cd = 20, dist = 10, target = 1, f = 21, t = "water"},
move6 = {name = "Water Gun", level = 60, cd = 25, dist = 1, target = 0, f = 55, t = "water"},
move7 = {name = "Dragon Pulse", level = 65, cd = 45, dist = 1, target = 0, f = 60, t = "dragon"},
move8 = {name = "Hydro Cannon", level = 64, cd = 35, dist = 1, target = 0, f = 95, t = "water"},
},
["Shiny Scyther"] = {move1 = {name = "Quick Attack", level = 100, cd = 8, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Slash", level = 100, cd = 20, dist = 1, target = 1, f = 60, t = "normal"},
move3 = {name = "Wing Attack", level = 100, cd = 28, dist = 1, target = 0, f = 75, t = "flying"},
move4 = {name = "Fury Cutter", level = 105, cd = 12, dist = 1, target = 0, f = 50, t = "bug"},
move5 = {name = "Shredder Team", level = 115, cd = 32, dist = 1, target = 0, f = 0, t = "normal"},
move6 = {name = "Air Slash", level = 110, cd = 30, dist = 1, target = 0, f = 100, t = "flying"},
move7 = {name = "Agility", level = 100, cd = 32, dist = 1, target = 0, f = 0, t = "flying"},
move8 = {name = "Team Slice", level = 118, cd = 5, dist = 10, target = 1, f = 80, t = "bug"},
move9 = {name = "Counter Helix", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "bug", passive = "sim"},
},
["Shiny Jynx"] = {move1 = {name = "Doubleslap", level = 100, cd = 8, dist = 1, target = 1, f = 25, t = "normal"},
move2 = {name = "Draining Kiss", level = 80, cd = 15, dist = 1, target = 0, f = 60, t = "normal"},
move3 = {name = "Psywave", level = 100, cd = 16, dist = 1, target = 0, f = 75, t = "psychic"},
move4 = {name = "Psy Pulse", level = 100, cd = 12, dist = 10, target = 1, f = 33, t = "psychic"},
move5 = {name = "Ice Punch", level = 100, cd = 20, dist = 1, target = 1, f = 75, t = "ice"},
move6 = {name = "Perish Song", level = 70, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Ice Beam", level = 100, cd = 20, dist = 1, target = 0, f = 195, t = "ice"},
move8 = {name = "Aurora Beam", level = 104, cd = 16, dist = 1, target = 0, f = 190, t = "ice"},
move9 = {name = "Blizzard", level = 106, cd = 54, dist = 1, target = 0, f = 150, t = "ice"},
move10 = {name = "Heart Stamp", level = 100, cd = 20, dist = 1, target = 0, f = 60, t = "normal"},
move11 = {name = "Absolute Zero", level = 80, cd = 10, dist = 1, target = 0, f = 45, t = "ice", passive = "sim"},
},
["Shiny Electabuzz"] = {move1 = {name = "Quick Attack", level = 100, cd = 8, dist = 2, target = 1, f = 50, t = "normal"},
move2 = {name = "Low Kick", level = 100, cd = 25, dist = 1, target = 1, f = 75, t = "fighting"},
move3 = {name = "Thunder Punch", level = 100, cd = 16, dist = 1, target = 1, f = 75, t = "electric"},
move4 = {name = "Thunder Shock", level = 100, cd = 8, dist = 10, target = 1, f = 65, t = "electric"},
move5 = {name = "Thunder Bolt", level = 100, cd = 20, dist = 10, target = 1, f = 39, t = "electric"},
move6 = {name = "Thunder Wave", level = 80, cd = 25, dist = 1, target = 0, f = 80, t = "electric"},
move7 = {name = "Brick Break", level = 80, cd = 35, dist = 1, target = 0, f = 80, t = "fighting"},
move8 = {name = "Thunder", level = 100, cd = 28, dist = 1, target = 0, f = 125, t = "electric"},
move9 = {name = "Electric Storm", level = 105, cd = 72, dist = 1, target = 0, f = 150, t = "electric"},
move10 = {name = "Static", level = 1, cd = 0, dist = 10, target = 0, f = 20, t = "electric", passive = "sim"},
},
["Shiny Pinsir"] = {move1 = {name = "Bug Bite", level = 100, cd = 10, dist = 1, target = 1, f = 50, t = "bug"},
move2 = {name = "Hammer Arm", level = 100, cd = 60, dist = 1, target = 0, f = 80, t = "fighting"},
move3 = {name = "X-Scissor", level = 100, cd = 25, dist = 1, target = 0, f = 65, t = "bug"},
move4 = {name = "Fury Cutter", level = 100, cd = 25, dist = 1, target = 0, f = 50, t = "bug"},
move5 = {name = "Guillotine", level = 102, cd = 20, dist = 1, target = 1, f = 70, t = "normal"},
move6 = {name = "Revenge", level = 105, cd = 25, dist = 1, target = 0, f = 100, t = "fighting"},
move7 = {name = "Megahorn", level = 100, cd = 35, dist = 1, target = 0, f = 90, t = "bug"},
move8 = {name = "Harden", level = 100, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Rage", level = 100, cd = 25, dist = 1, target = 0, f = 0, t = "dragon"},
move10 = {name = "Swords Dance", level = 106, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
},
["Shiny Magikarp"] = {move1 = {name = "Tackle", level = 30, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
move2 = {name = "Splash", level = 30, cd = 5, dist = 1, target = 0, f = 70, t = "water"},
},
["Shiny Giant Magikarp"] = {move1 = {name = "Tackle", level = 100, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
move2 = {name = "Splash", level = 100, cd = 5, dist = 1, target = 0, f = 1, t = "water"},
move3 = {name = "Aqua Tail", level = 100, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
move4 = {name = "Waterball", level = 100, cd = 20, dist = 10, target = 1, f = 60, t = "water"},
move5 = {name = "Water Pulse", level = 100, cd = 20, dist = 1, target = 0, f = 70, t = "water"},
move6 = {name = "Whirlpool", level = 100, cd = 40, dist = 1, target = 0, f = 15, t = "water"},
move7 = {name = "Hydropump", level = 102, cd = 70, dist = 1, target = 0, f = 120, t = "water"},
move8 = {name = "Surf", level = 110, cd = 50, dist = 1, target = 0, f = 125, t = "water"},
move9 = {name = "Rain Dance", level = 102, cd = 50, dist = 1, target = 0, f = 0, t = "water"},
move10 = {name = "Dragon Rage", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "dragon", passive = "sim"},
},
["Shiny Gyarados"] = {move1 = {name = "Roar", level = 100, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
move2 = {name = "Bite", level = 100, cd = 15, dist = 1, target = 1, f = 40, t = "dark"},
move3 = {name = "Aqua Tail", level = 100, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
move4 = {name = "Waterball", level = 100, cd = 20, dist = 10, target = 1, f = 60, t = "water"},
move5 = {name = "Twister", level = 102, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"},
move6 = {name = "Hydro Cannon", level = 100, cd = 45, dist = 1, target = 0, f = 95, t = "water"},
move7 = {name = "Dragon Breath", level = 100, cd = 30, dist = 1, target = 0, f = 110, t = "dragon"},
move8 = {name = "Hyper Beam", level = 110, cd = 45, dist = 1, target = 0, f = 190, t = "normal"},
move9 = {name = "Hydropump", level = 108, cd = 70, dist = 1, target = 0, f = 150, t = "water"},
move10 = {name = "Rain Dance", level = 100, cd = 50, dist = 1, target = 0, f = 0, t = "water"},
move11 = {name = "Dragon Rage", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "dragon", passive = "sim"},
},
["Shiny Vaporeon"] = {move1 = {name = "Quick Attack", level = 80, cd = 8, dist = 10, target = 1, f = 40, t = "normal"},
move2 = {name = "Bite", level = 80, cd = 12, dist = 1, target = 1, f = 50, t = "dark"},
move3 = {name = "Water Gun", level = 80, cd = 16, dist = 1, target = 0, f = 55, t = "water"},
move4 = {name = "Bubblebeam", level = 80, cd = 16, dist = 10, target = 1, f = 21, t = "water"},
move5 = {name = "Water Pulse", level = 80, cd = 16, dist = 1, target = 0, f = 70, t = "water"},
move6 = {name = "Muddy Water", level = 80, cd = 20, dist = 1, target = 0, f = 125, t = "ground"},
move7 = {name = "Aurora Beam", level = 84, cd = 20, dist = 1, target = 0, f = 190, t = "ice"},
move8 = {name = "Hydro Cannon", level = 80, cd = 32, dist = 1, target = 0, f = 95, t = "water"},
move9 = {name = "Hydropump", level = 90, cd = 63, dist = 1, target = 0, f = 120, t = "water"},
move10 = {name = "Safeguard", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
},
["Shiny Jolteon"] = {move1 = {name = "Quick Attack", level = 80, cd = 8, dist = 2, target = 1, f = 70, t = "normal"},
move2 = {name = "Bite", level = 80, cd = 10, dist = 1, target = 1, f = 70, t = "dark"},
move3 = {name = "Thunder Bolt", level = 80, cd = 16, dist = 10, target = 1, f = 39, t = "electric"},
move4 = {name = "Thunder Fang", level = 80, cd = 16, dist = 1, target = 1, f = 65, t = "electric"},
move5 = {name = "Thunder Wave", level = 80, cd = 16, dist = 1, target = 0, f = 90, t = "electric"},
move6 = {name = "Pin Missile", level = 80, cd = 20, dist = 1, target = 0, f = 110, t = "bug"},
move7 = {name = "Zap Cannon", level = 82, cd = 32, dist = 1, target = 0, f = 90, t = "electric"},
move8 = {name = "Thunder", level = 85, cd = 24, dist = 1, target = 0, f = 125, t = "electric"},
move9 = {name = "Electric Storm", level = 88, cd = 63, dist = 1, target = 0, f = 150, t = "electric"},
move10 = {name = "Safeguard", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move11 = {name = "Spike Corpse", level = 1, cd = 1, dist = 1, target = 0, f = 90, t = "grass", passive = "sim"},
},
["Shiny Flareon"] = {move1 = {name = "Quick Attack", level = 80, cd = 8, dist = 2, target = 1, f = 70, t = "normal"},
move2 = {name = "Bite", level = 80, cd = 12, dist = 1, target = 1, f = 70, t = "dark"},
move3 = {name = "Flamethrower", level = 80, cd = 16, dist = 1, target = 0, f = 80, t = "fire"},
move4 = {name = "Sacred Fire", level = 82, cd = 20, dist = 1, target = 0, f = 120, t = "fire"},
move5 = {name = "Blaze Kick", level = 80, cd = 16, dist = 1, target = 0, f = 90, t = "fire"},
move6 = {name = "Raging Blast", level = 80, cd = 20, dist = 1, target = 0, f = 90, t = "fire"},
move7 = {name = "Overheat", level = 82, cd = 24, dist = 1, target = 0, f = 95, t = "fire"},
move8 = {name = "Fire Blast", level = 84, cd = 32, dist = 1, target = 0, f = 140, t = "fire"},
move9 = {name = "Magma Storm", level = 87, cd = 63, dist = 1, target = 0, f = 170, t = "fire"},
move10 = {name = "Safeguard", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
},
["Shiny Snorlax"] = {move1 = {name = "Lick", level = 100, cd = 30, dist = 1, target = 1, f = 0, t = "normal"},
move2 = {name = "Mega Punch", level = 100, cd = 22, dist = 1, target = 1, f = 135, t = "fighting"},
move3 = {name = "Karate Chop", level = 100, cd = 15, dist = 1, target = 1, f = 135, t = "fighting"},
move4 = {name = "Crunch", level = 100, cd = 10, dist = 1, target = 1, f = 350, t = "dark"},
move5 = {name = "Focus Blast", level = 102, cd = 28, dist = 1, target = 0, f = 125, t = "fighting"},
move6 = {name = "Body Slam", level = 100, cd = 20, dist = 1, target = 1, f = 150, t = "normal"},
move7 = {name = "Ground Chop", level = 100, cd = 25, dist = 1, target = 0, f = 150, t = "fighting"},
move8 = {name = "Hyper Beam", level = 105, cd = 30, dist = 1, target = 0, f = 150, t = "normal"},
move9 = {name = "Crusher Stomp", level = 103, cd = 45, dist = 1, target = 0, f = 180, t = "ground"},
move10 = {name = "Rest", level = 100, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
},
["Shiny Dratini"] = {move1 = {name = "Aqua Tail", level = 30, cd = 10, dist = 1, target = 1, f = 60, t = "water"},
move2 = {name = "Thunder Wave", level = 30, cd = 15, dist = 1, target = 0, f = 70, t = "electric"},
move3 = {name = "Wrap", level = 30, cd = 20, dist = 10, target = 1, f = 0, t = "normal"},
move4 = {name = "Twister", level = 32, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"},
move5 = {name = "Hyper Beam", level = 40, cd = 20, dist = 1, target = 0, f = 190, t = "normal"},
move6 = {name = "Dragon Tail", level = 30, cd = 20, dist = 1, target = 1, f = 60, t = "dragon"},
move7 = {name = "Dragon Breath", level = 32, cd = 25, dist = 1, target = 0, f = 110, t = "dragon"},
move8 = {name = "Dragon Rage", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "dragon", passive = "sim"},
},
["Shiny Dragonair"] = {move1 = {name = "Aqua Tail", level = 90, cd = 15, dist = 1, target = 1, f = 60, t = "water"},
move2 = {name = "Thunder Wave", level = 90, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
move3 = {name = "Water Pulse", level = 90, cd = 25, dist = 1, target = 0, f = 70, t = "water"},
move4 = {name = "Wrap", level = 90, cd = 20, dist = 10, target = 1, f = 0, t = "normal"},
move5 = {name = "Dragon Tail", level = 90, cd = 20, dist = 1, target = 1, f = 60, t = "dragon"},
move6 = {name = "Dragon Breath", level = 92, cd = 20, dist = 1, target = 0, f = 110, t = "dragon"},
move7 = {name = "Twister", level = 92, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"},
move8 = {name = "Hyper Beam", level = 95, cd = 25, dist = 1, target = 0, f = 190, t = "normal"},
move9 = {name = "Draco Meteor", level = 100, cd = 60, dist = 1, target = 0, f = 150, t = "dragon"},
move10 = {name = "Dragon Rage", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "dragon", passive = "sim"},
-- Fazer: Slam, arrumar(?) Dragon Rage
},
["Shiny Dragonite"] = {move1 = {name = "Aqua Tail", level = 120, cd = 12, dist = 1, target = 1, f = 50, t = "water"},
move2 = {name = "Thunder Wave", level = 120, cd = 16, dist = 1, target = 0, f = 70, t = "electric"},
move3 = {name = "Thunder Punch", level = 120, cd = 16, dist = 1, target = 1, f = 75, t = "electric"},
move4 = {name = "Fire Punch", level = 120, cd = 20, dist = 1, target = 1, f = 75, t = "electric"},
move5 = {name = "Dragon Claw", level = 120, cd = 16, dist = 1, target = 1, f = 60, t = "dragon"},
move6 = {name = "Dragon Breath", level = 120, cd = 20, dist = 1, target = 0, f = 110, t = "dragon"},
move7 = {name = "Twister", level = 120, cd = 24, dist = 1, target = 0, f = 80, t = "dragon"},
move8 = {name = "Outrage", level = 120, cd = 60, dist = 1, target = 0, f = 145, t = "dragon"},
move9 = {name = "Wing Attack", level = 120, cd = 28, dist = 1, target = 0, f = 75, t = "flying"},
move10 = {name = "Hyper Beam", level = 120, cd = 24, dist = 1, target = 0, f = 190, t = "normal"},
move11 = {name = "Draco Meteor", level = 120, cd = 60, dist = 1, target = 0, f = 150, t = "dragon"},
},
["Shiny Skarmory"] = {move1 = {name = "Sand Attack", level = 90, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
move2 = {name = "Peck", level = 90, cd = 10, dist = 1, target = 1, f = 25, t = "flying"},
move3 = {name = "Slash", level = 90, cd = 15, dist = 1, target = 1, f = 60, t = "normal"},
move4 = {name = "Swift", level = 90, cd = 15, dist = 10, target = 1, f = 30, t = "normal"},
move5 = {name = "Steel Wing", level = 98, cd = 25, dist = 1, target = 0, f = 50, t = "steel"},
move6 = {name = "Air Slash", level = 93, cd = 50, dist = 1, target = 0, f = 50, t = "flying"},
move7 = {name = "Air Cutter", level = 98, cd = 45, dist = 1, target = 0, f = 70, t = "flying"},
-- move8 = {name = "Cannon Ball", level = 115, cd = 7, dist = 10, target = 0, f = 80, t = "steel"},
move8 = {name = "Mega Steel Wing", level = 80, cd = 30, dist = 1, target = 0, f = 70, t = "steel"},
move9 = {name = "Aerial Ace", level = 94, cd = 80, dist = 1, target = 0, f = 120, t = "flying"},
move10 = {name = "Agility", level = 90, cd = 30, dist = 1, target = 0, f = 0, t = "flying"},
},
["Shiny Steelix"] = {move1 = {name = "Iron Tail", level = 100, cd = 10, dist = 1, target = 1, f = 35, t = "steel"}, --alterado v1.9
move2 = {name = "Iron Head", level = 100, cd = 20, dist = 1, target = 1, f = 30, t = "steel"},
move3 = {name = "Sand Tomb", level = 102, cd = 35, dist = 1, target = 0, f = 25, t = "ground"}, --opicional
move4 = {name = "Rock Tomb", level = 100, cd = 30, dist = 10, target = 1, f = 65, t = "rock"}, --opicional
move5 = {name = "Stone Edge", level = 100, cd = 20, dist = 10, target = 1, f = 60, t = "rock"},
move6 = {name = "Earth Power", level = 105, cd = 40, dist = 1, target = 0, f = 75, t = "ground"},
move7 = {name = "Fissure", level = 110, cd = 50, dist = 1, target = 0, f = 110, t = "ground"},
move8 = {name = "Earthquake", level = 107, cd = 60, dist = 1, target = 0, f = 45, t = "ground"},
move9 = {name = "Harden", level = 100, cd = 35, dist = 1, target = 0, f = 0, t = "normal"},
move10 = {name = "Iron Defense", level = 104, cd = 45, dist = 1, target = 0, f = 0, t = "steel"},
},
["Shiny Tyranitar"] = {move1 = {name = "Bite", level = 100, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
move2 = {name = "Dark Wave", level = 100, cd = 20, dist = 1, target = 0, f = 65, t = "dark"},
move3 = {name = "Crunch", level = 100, cd = 15, dist = 1, target = 1, f = 65, t = "dark"}, --opicional
move4 = {name = "Dark Ball", level = 100, cd = 20, dist = 10, target = 1, f = 70, t = "dark"},
move5 = {name = "Rock Slide", level = 100, cd = 20, dist = 10, target = 1, f = 50, t = "rock"},
move6 = {name = "Curse", level = 100, cd = 35, dist = 1, target = 0, f = 70, t = "ghost"},
move7 = {name = "Assurance", level = 106, cd = 50, dist = 1, target = 0, f = 70, t = "ground"},
move8 = {name = "Hyper Beam", level = 108, cd = 50, dist = 1, target = 0, f = 190, t = "normal"},
move9 = {name = "Epicenter", level = 100, cd = 50, dist = 1, target = 0, f = 120, t = "ground"},
move10 = {name = "Sand Storm", level = 102, cd = 60, dist = 1, target = 0, f = 125, t = "ghost"},
move11 = {name = "Mega - Tyranitar", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "ghost", mega = 1},
},
["Shiny Sudowoodo"] = {move1 = {name = "Rock Throw", level = 80, cd = 10, dist = 10, target = 1, f = 40, t = "rock"}, --alterado v1.8 \/ fazer mimic
move2 = {name = "Bullet Seed", level = 45, cd = 35, dist = 10, target = 1, f = 60, t = "grass"},
move3 = {name = "Seed Burst", level = 45, cd = 35, dist = 1, target = 0, f = 40, t = "grass"},
move4 = {name = "Seed Blast", level = 45, cd = 35, dist = 1, target = 0, f = 65, t = "grass"},
move5 = {name = "Seed Bomb", level = 45, cd = 35, dist = 1, target = 0, f = 95, t = "grass"},
move6 = {name = "Sucker Punch", level = 82, cd = 25, dist = 1, target = 1, f = 70, t = "dark"},
move7 = {name = "Reflect", level = 85, cd = 85, dist = 1, target = 0, f = 0, t = "psychic"},
move8 = {name = "Reverse Earthshock", level = 85, cd = 80, dist = 1, target = 0, f = 120, t = "rock"},
move9 = {name = "Hammer Arm", level = 80, cd = 80, dist = 1, target = 0, f = 120, t = "fighting"},
move10 = {name = "Sturdy ", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "steel", passive = "sim"},
},
["Shiny Mr. Mime"] = {move1 = {name = "Dazzling Gleam", level = 100, cd = 20, dist = 10, target = 1, f = 70, t = "normal"},
move2 = {name = "Magical Leaf", level = 100, cd = 15, dist = 10, target = 1, f = 45, t = "grass"},
move3 = {name = "Psywave", level = 100, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
move4 = {name = "Ice Punch", level = 100, cd = 25, dist = 1, target = 1, f = 90, t = "ice"},
move5 = {name = "Psychic", level = 100, cd = 30, dist = 1, target = 0, f = 90, t = "psychic"},
move6 = {name = "Psyusion", level = 112, cd = 60, dist = 1, target = 0, f = 85, t = "psychic"},
move7 = {name = "Mimic Wall", level = 100, cd = 3, dist = 1, target = 0, f = 0, t = "psychic"},
move8 = {name = "Barrier", level = 108, cd = 25, dist = 1, target = 0, f = 0, t = "psychic"},
move9 = {name = "Reflect", level = 100, cd = 35, dist = 1, target = 0, f = 0, t = "psychic"},
move10 = {name = "Focus", level = 94, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
move11 = {name = "Miracle Eye", level = 102, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"},
},
["Shiny Rhydon"] = {move1 = {name = "Horn Attack", level = 100, cd = 25, dist = 2, target = 1, f = 70, t = "normal"},
move2 = {name = "Stone Edge", level = 100, cd = 20, dist = 10, target = 1, f = 34, t = "rock"},
move3 = {name = "Rock Throw", level = 100, cd = 25, dist = 10, target = 1, f = 55, t = "rock"},
move4 = {name = "Crusher Stomp", level = 103, cd = 45, dist = 1, target = 0, f = 110, t = "ground"},
move5 = {name = "Horn Drill", level = 100, cd = 30, dist = 2, target = 1, f = 60, t = "normal"},
move6 = {name = "Bulldoze", level = 100, cd = 50, dist = 1, target = 0, f = 90, t = "ground"},
move7 = {name = "Hammer Arm", level = 102, cd = 60, dist = 1, target = 0, f = 80, t = "fighting"},
move8 = {name = "Falling Rocks", level = 106, cd = 80, dist = 1, target = 0, f = 190, t = "rock"},
move9 = {name = "Drill Run", level = 100, cd = 35, dist = 1, target = 0, f = 90, t = "ground"},
},
["Shiny Ninetales"] = {move1 = {name = "Quick Attack", level = 100, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Iron Tail", level = 100, cd = 15, dist = 1, target = 1, f = 70, t = "steel"},
move3 = {name = "Ember", level = 100, cd = 15, dist = 10, target = 1, f = 42, t = "fire"},
move4 = {name = "Flamethrower", level = 100, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
move5 = {name = "Flame Wheel", level = 105, cd = 20, dist = 1, target = 0, f = 30, t = "fire"},
-- move6 = {name = "Fireball", level = 100, cd = 20, dist = 10, target = 1, f = 65, t = "fire"},
move6 = {name = "Confuse Ray", level = 102, cd = 25, dist = 10, target = 1, f = 65, t = "ghost"},
move7 = {name = "Fire Spin", level = 100, cd = 20, dist = 10, target = 1, f = 75, t = "fire"},
move8 = {name = "Fire Blast", level = 100, cd = 30, dist = 1, target = 0, f = 105, t = "fire"},
move9 = {name = "Inferno", level = 106, cd = 45, dist = 1, target = 0, f = 150, t = "fire"},
move10 = {name = "Hidden Power", level = 110, cd = 60, dist = 1, target = 0, f = 150, t = "normal"},
move11 = {name = "Safeguard", level = 100, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
},
["Shiny Ariados"] = {move1 = {name = "String Shot", level = 100, cd = 15, dist = 10, target = 1, f = 0, t = "bug"},
move2 = {name = "Bug Bite", level = 100, cd = 10, dist = 1, target = 1, f = 50, t = "bug"},
move3 = {name = "Poison Sting", level = 100, cd = 10, dist = 1, target = 1, f = 40, t = "poison"},
move4 = {name = "Fury Swipes", level = 100, cd = 15, dist = 10, target = 1, f = 65, t = "normal"},
move5 = {name = "X-Scissor", level = 100, cd = 25, dist = 1, target = 0, f = 65, t = "bug"},
move6 = {name = "Poison Jab", level = 100, cd = 25, dist = 10, target = 1, f = 65, t = "poison"},
move7 = {name = "Pin Missile", level = 100, cd = 25, dist = 1, target = 0, f = 80, t = "bug"},
move8 = {name = "Web Shot", level = 100, cd = 35, dist = 10, target = 1, f = 50, t = "bug"}, --fazer web shot
move9 = {name = "Psychic", level = 100, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"},
move10 = {name = "Web Rain", level = 100, cd = 50, dist = 1, target = 0, f = 150, t = "bug"},
},
["Shiny Magneton"] = {move1 = {name = "Super Sonic", level = 100, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
move2 = {name = "Thunder Shock", level = 100, cd = 10, dist = 10, target = 1, f = 70, t = "electric"},
move3 = {name = "Electro Ball", level = 100, cd = 15, dist = 10, target = 1, f = 85, t = "electric"},
move4 = {name = "Tri-Attack", level = 100, cd = 25, dist = 10, target = 1, f = 45, t = "normal"},
move5 = {name = "Thunder", level = 100, cd = 35, dist = 1, target = 0, f = 125, t = "electric"},
move6 = {name = "Electric Storm", level = 107, cd = 50, dist = 1, target = 0, f = 150, t = "electric"},
move7 = {name = "Zap Cannon", level = 100, cd = 40, dist = 1, target = 0, f = 80, t = "electric"},
move8 = {name = "Flash Cannon", level = 102, cd = 40, dist = 1, target = 0, f = 70, t = "steel"},
move9 = {name = "Sonicboom", level = 100, cd = 30, dist = 10, target = 1, f = 55, t = "normal"},
},
["Shiny Espeon"] = {move1 = {name = "Charm", level = 100, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
move2 = {name = "Swift", level = 100, cd = 15, dist = 10, target = 1, f = 30, t = "normal"},
move3 = {name = "Bite", level = 100, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
move4 = {name = "Psywave", level = 100, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
move5 = {name = "Psy Pulse", level = 100, cd = 20, dist = 10, target = 1, f = 35, t = "psychic"},
move6 = {name = "Confusion", level = 100, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"},
move7 = {name = "Psychic", level = 100, cd = 35, dist = 1, target = 0, f = 80, t = "psychic"},
move8 = {name = "Psyshock", level = 102, cd = 45, dist = 1, target = 0, f = 65, t = "psychic"},
move9 = {name = "Psyusion", level = 108, cd = 60, dist = 1, target = 0, f = 70, t = "psychic"},
move10 = {name = "Miracle Eye", level = 105, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"},
},
["Shiny Politoed"] = {move1 = {name = "Mud Shot", level = 100, cd = 15, dist = 10, target = 1, f = 40, t = "ground"},
move2 = {name = "Doubleslap", level = 100, cd = 10, dist = 1, target = 1, f = 25, t = "normal"},
move3 = {name = "Bubblebeam", level = 100, cd = 15, dist = 10, target = 1, f = 21, t = "water"},
move4 = {name = "Water Gun", level = 100, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move5 = {name = "Hyper Voice", level = 100, cd = 25, dist = 1, target = 0, f = 70, t = "normal"},
move6 = {name = "Whirlpool", level = 100, cd = 40, dist = 1, target = 0, f = 15, t = "water"},
move7 = {name = "Tongue Hook", level = 100, cd = 30, dist = 10, target = 1, f = 0, t = "normal"},
move8 = {name = "Tongue Grap", level = 100, cd = 30, dist = 10, target = 1, f = 0, t = "normal"},
move9 = {name = "Hydropump", level = 100, cd = 63, dist = 1, target = 0, f = 120, t = "water"},
move10 = {name = "Hypnosis", level = 100, cd = 40, dist = 10, target = 1, f = 0, t = "psychic"},
},
["Shiny Umbreon"] = {move1 = {name = "Quick Attack", level = 100, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Faint Attack", level = 100, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},
move3 = {name = "Dark Wave", level = 100, cd = 15, dist = 1, target = 0, f = 65, t = "dark"},
move4 = {name = "Dark Ball", level = 100, cd = 15, dist = 10, target = 1, f = 35, t = "dark"},
move4 = {name = "Pursuit", level = 102, cd = 20, dist = 10, target = 1, f = 65, t = "dark"},
move5 = {name = "Confuse Ray", level = 103, cd = 40, dist = 10, target = 1, f = 65, t = "ghost"},
move6 = {name = "Last Resort", level = 100, cd = 30, dist = 1, target = 0, f = 125, t = "normal"},
move7 = {name = "Assurance", level = 100, cd = 40, dist = 1, target = 0, f = 90, t = "dark"},
move8 = {name = "Night Daze", level = 106, cd = 80, dist = 1, target = 0, f = 125, t = "ghost"}, --alterado v1.4
},
["Shiny Stantler"] = {move1 = {name = "Sand Attack", level = 100, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
move2 = {name = "Tackle", level = 100, cd = 10, dist = 1, target = 1, f = 80, t = "normal"},
move3 = {name = "Stomp", level = 100, cd = 25, dist = 1, target = 0, f = 90, t = "normal"},
move4 = {name = "Last Resort", level = 100, cd = 30, dist = 1, target = 0, f = 125, t = "normal"},
move5 = {name = "Confuse Ray", level = 100, cd = 35, dist = 10, target = 1, f = 70, t = "ghost"},
move6 = {name = "Take Down", level = 100, cd = 15, dist = 1, target = 0, f = 80, t = "normal"},
move7 = {name = "Jump Kick", level = 100, cd = 30, dist = 1, target = 0, f = 120, t = "fighting"},
move8 = {name = "Calm Mind", level = 100, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
move9 = {name = "Stampade", level = 100, cd = 30, dist = 10, target = 0, f = 125, t = "normal"},
},
["Shiny Dodrio"] = {move1 = {name = "Sand Attack", level = 70, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
move2 = {name = "Quick Attack", level = 70, cd = 10, dist = 2, target = 1, f = 50, t = "normal"},
move3 = {name = "Peck", level = 70, cd = 10, dist = 1, target = 1, f = 65, t = "flying"},
move4 = {name = "Drill Peck", level = 70, cd = 20, dist = 1, target = 1, f = 57, t = "flying"},
move5 = {name = "Pluck", level = 70, cd = 15, dist = 2, target = 1, f = 60, t = "flying"},
move6 = {name = "Tri-Attack", level = 70, cd = 25, dist = 10, target = 1, f = 60, t = "normal"},
move7 = {name = "Fury Attack", level = 70, cd = 10, dist = 1, target = 1, f = 35, t = "normal"},
move8 = {name = "Roost", level = 70, cd = 60, dist = 1, target = 0, f = 0, t = "flying"},
move9 = {name = "Aerial Ace", level = 80, cd = 60, dist = 1, target = 0, f = 190, t = "flying"},
move10 = {name = "Early Bird", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"},
move11 = {name = "Rage", level = 70, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"},
-- move11 = {name = "Strafe", level = 70, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
},
["Shiny Magmar"] = {move1 = {name = "Scratch", level = 100, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
move2 = {name = "Smog", level = 105, cd = 60, dist = 1, target = 0, f = 18, t = "poison"},
move3 = {name = "Ember", level = 100, cd = 10, dist = 10, target = 1, f = 40, t = "fire"},
move4 = {name = "Flamethrower", level = 100, cd = 15, dist = 1, target = 0, f = 80, t = "fire"},
move5 = {name = "Fireball", level = 100, cd = 20, dist = 10, target = 1, f = 65, t = "fire"},
move6 = {name = "Fire Punch", level = 100, cd = 30, dist = 1, target = 1, f = 75, t = "fire"},
move7 = {name = "Inferno", level = 100, cd = 40, dist = 1, target = 0, f = 60, t = "fire"},
move8 = {name = "Sunny Day", level = 92, cd = 60, dist = 1, target = 0, f = 0, t = "fire"},
move9 = {name = "Magma Storm", level = 107, cd = 90, dist = 1, target = 0, f = 150, t = "fire"},
move10 = {name = "Lava-Counter", level = 1, cd = 0, dist = 10, target = 0, f = 40, t = "fire", passive = "sim"},
},
["Shiny Typhlosion"] = {move1 = {name = "Quick Attack", level = 100, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Swift", level = 100, cd = 10, dist = 10, target = 1, f = 35, t = "normal"},
move3 = {name = "Ember", level = 100, cd = 15, dist = 10, target = 1, f = 60, t = "fire"},
move4 = {name = "Flamethrower", level = 100, cd = 25, dist = 1, target = 0, f = 80, t = "fire"},
move5 = {name = "Flame Circle", level = 100, cd = 25, dist = 1, target = 0, f = 65, t = "fire"},
move6 = {name = "SmokeScreen", level = 100, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Eruption", level = 100, cd = 60, dist = 1, target = 0, f = 75, t = "fire"},
move8 = {name = "Inferno", level = 105, cd = 40, dist = 1, target = 0, f = 80, t = "fire"}, --alterado v1.8
move9 = {name = "Magma Storm", level = 110, cd = 80, dist = 1, target = 0, f = 120, t = "fire"},
move10 = {name = "Defense Curl", level = 100, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
},
["Shiny Meganium"] = {move1 = {name = "Body Slam", level = 100, cd = 15, dist = 1, target = 1, f = 80, t = "normal"},
move2 = {name = "Razor Leaf", level = 100, cd = 10, dist = 10, target = 1, f = 33, t = "grass"},
move3 = {name = "Magical Leaf", level = 100, cd = 20, dist = 10, target = 1, f = 33, t = "grass"},
move4 = {name = "Petal Dance", level = 100, cd = 25, dist = 1, target = 0, f = 70, t = "grass"},
move5 = {name = "Synthesis", level = 100, cd = 50, dist = 1, target = 0, f = 0, t = "grass"},
move6 = {name = "Solar Beam", level = 100, cd = 60, dist = 1, target = 0, f = 190, t = "grass"},
move7 = {name = "Sleep Powder", level = 100, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Poison Powder", level = 100, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Petal Tornado", level = 100, cd = 80, dist = 1, target = 0, f = 40, t = "grass"},
move10 = {name = "Aromateraphy", level = 104, cd = 45, dist = 1, target = 0, f = 0, t = "grass"},
move11 = {name = "Reflect", level = 108, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
},
["Shiny Crobat"] = {move1 = {name = "Super Sonic", level = 100, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
move2 = {name = "Shadow Ball", level = 90, cd = 8, dist = 10, target = 1, f = 60, t = "ghost"},
move3 = {name = "Bite", level = 100, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
move4 = {name = "Poison Fang", level = 100, cd = 10, dist = 1, target = 1, f = 65, t = "poison"},
move5 = {name = "Toxic", level = 100, cd = 20, dist = 1, target = 0, f = 50, t = "poison"},
-- move5 = {name = "Whirlwind", level = 100, cd = 30, dist = 1, target = 0, f = 72, t = "flying"},
move6 = {name = "Air Slash", level = 83, cd = 40, dist = 1, target = 0, f = 100, t = "flying"},
move7 = {name = "Cross Poison", level = 104, cd = 50, dist = 1, target = 0, f = 70, t = "poison"},
move8 = {name = "Air Cutter", level = 108, cd = 40, dist = 1, target = 0, f = 80, t = "flying"},
move9 = {name = "Venom Fangs", level = 115, cd = 80, dist = 1, target = 0, f = 85, t = "poison"},
move10 = {name = "Lifesteal", level = 1, cd = 0, dist = 1, target = 0, f = 0, t = "poison", passive = "sim"},
},
["Shiny Ampharos"] = {move1 = {name = "Charge", level = 100, cd = 40, dist = 1, target = 0, f = 0, t = "electric"},
move2 = {name = "Fire Punch", level = 100, cd = 25, dist = 1, target = 1, f = 75, t = "fire"},
move3 = {name = "Cotton Spore", level = 100, cd = 35, dist = 1, target = 0, f = 0, t = "grass"},
move4 = {name = "Thunder Bolt", level = 100, cd = 20, dist = 10, target = 1, f = 39, t = "electric"},
move5 = {name = "Thunder Shock", level = 100, cd = 10, dist = 10, target = 1, f = 55, t = "electric"},
move6 = {name = "Thunder Wave", level = 100, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
move7 = {name = "Thunder Punch", level = 100, cd = 25, dist = 1, target = 1, f = 75, t = "electric"},
move8 = {name = "Thunder", level = 100, cd = 45, dist = 1, target = 0, f = 125, t = "electric"},
move9 = {name = "Electro Field", level = 110, cd = 80, dist = 1, target = 0, f = 65, t = "electric"}, --fazer signal beam
move10 = {name = "Zap Cannon", level = 105, cd = 30, dist = 1, target = 0, f = 80, t = "electric"},
},
["Shiny Feraligatr"] = {move1 = {name = "Crunch", level = 100, cd = 10, dist = 1, target = 1, f = 65, t = "dark"},
move2 = {name = "Bubbles", level = 100, cd = 15, dist = 10, target = 1, f = 40, t = "water"},
move3 = {name = "Water Pulse", level = 100, cd = 25, dist = 1, target = 0, f = 130, t = "water"},
move4 = {name = "Ice Fang", level = 100, cd = 25, dist = 1, target = 1, f = 65, t = "ice"},
move5 = {name = "Thrash", level = 100, cd = 45, dist = 1, target = 0, f = 80, t = "normal"},
move6 = {name = "Hydro Cannon", level = 100, cd = 60, dist = 1, target = 0, f = 120, t = "water"},
move7 = {name = "Waterfall", level = 100, cd = 15, dist = 1, target = 0, f = 90, t = "water"}, --alterado v1.7
move8 = {name = "Hydro Dance", level = 110, cd = 90, dist = 1, target = 0, f = 200, t = "water"}, --alterado v1.7
move9 = {name = "Scary Face", level = 102, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"},
move10 = {name = "Agility", level = 100, cd = 50, dist = 1, target = 0, f = 0, t = "flying"},
},
["Shiny Xatu"] = {move1 = {name = "Peck", level = 100, cd = 10, dist = 1, target = 1, f = 50, t = "flying"},
move2 = {name = "Feather Dance", level = 100, cd = 15, dist = 10, target = 1, f = 30, t = "flying"},
move3 = {name = "Confuse Ray", level = 102, cd = 25, dist = 10, target = 1, f = 65, t = "ghost"},
move4 = {name = "Psy Pulse", level = 100, cd = 20, dist = 10, target = 1, f = 33, t = "psychic"},
move5 = {name = "Night Shade", level = 105, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"},
move6 = {name = "Psychic", level = 100, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"},
move7 = {name = "Tailwind", level = 100, cd = 45, dist = 1, target = 0, f = 0, t = "flying"},
move8 = {name = "Aerial Ace", level = 154, cd = 60, dist = 1, target = 0, f = 190, t = "flying"},
move9 = {name = "Psychic Sight", level = 105, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
move10 = {name = "Double Team", level = 102, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
},
["Shiny Tauros"] = {move1 = {name = "Horn Attack", level = 100, cd = 15, dist = 2, target = 1, f = 60, t = "normal"},
move2 = {name = "Take Down", level = 100, cd = 20, dist = 1, target = 0, f = 75, t = "normal"},
move3 = {name = "Pursuit", level = 100, cd = 15, dist = 1, target = 1, f = 110, t = "dark"},
move4 = {name = "Thrash", level = 105, cd = 25, dist = 1, target = 0, f = 100, t = "normal"},
move5 = {name = "Crusher Stomp", level = 100, cd = 45, dist = 1, target = 0, f = 110, t = "ground"},
move6 = {name = "Hyper Beam", level = 110, cd = 25, dist = 1, target = 0, f = 190, t = "normal"},
move7 = {name = "Stampade", level = 105, cd = 30, dist = 1, target = 0, f = 70, t = "normal"},
move8 = {name = "Scary Face", level = 106, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"},
move9 = {name = "Rage", level = 100, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"},
-- move10 = {name = "Rest", level = 110, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
},
["Shiny Machamp"] = {move1 = {name = "Triple Punch", level = 100, cd = 10, dist = 1, target = 1, f = 60, t = "fighting"},
move2 = {name = "Karate Chop", level = 100, cd = 15, dist = 1, target = 1, f = 50, t = "fighting"},
move3 = {name = "Mega Punch", level = 100, cd = 22, dist = 1, target = 1, f = 85, t = "fighting"},
move4 = {name = "Focus Blast", level = 100, cd = 30, dist = 1, target = 0, f = 100, t = "fighting"},
move5 = {name = "Fist Machine", level = 100, cd = 30, dist = 1, target = 0, f = 105, t = "fighting"},
move6 = {name = "Close Combat", level = 100, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
move7 = {name = "Mega Kick", level = 100, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"},
move8 = {name = "Rage of Punches", level = 88, cd = 45, dist = 1, target = 0, f = 45, t = "fighting"},
move9 = {name = "Foresight", level = 1, cd = 0, dist = 1, target = 1, f = 45, t = "fighting", passive = "sim"},
},
["Shiny Larvitar"] = {move1 = {name = "Bite", level = 60, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
move2 = {name = "Crunch", level = 60, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},
move3 = {name = "Dark Ball", level = 60, cd = 15, dist = 10, target = 1, f = 35, t = "dark"},
move4 = {name = "Rock Slide", level = 60, cd = 15, dist = 10, target = 1, f = 35, t = "rock"},
move5 = {name = "Stone Edge", level = 60, cd = 15, dist = 10, target = 1, f = 33, t = "rock"},
move6 = {name = "Earthquake", level = 65, cd = 50, dist = 1, target = 0, f = 15, t = "ground"},
move7 = {name = "Hyper Beam", level = 67, cd = 50, dist = 1, target = 0, f = 190, t = "normal"},
move8 = {name = "Sand Storm", level = 68, cd = 50, dist = 1, target = 0, f = 0, t = "ground"},
},
--[[
magnet flux - escudo amarelo + raio de sprite "cortada" cid
moon blast - causa dano e silence, lua/nuvem redonda em cima > do cid, dps de um tempo(delay) dano nos pokes em volta (effect azul escuro pequeno nos pokes)
multi-slap - fazer a mesma coisa no andar de cima pos.z
smokescreen - remake effect, não é nem o antigo nem o pof, é um daora diferente(pxg)
eruption - remake missile, usar hydropump de base caso dê merda
electro web - usar recolor missile de web(colocar estatica nele) e quando acertar, effect de aura de raio azul meio diferente(aquela maior o contorno)
--]]
["Shiny Pupitar"] = {move1 = {name = "Bite", level = 100, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, --opicional
move2 = {name = "Dark Ball", level = 100, cd = 20, dist = 10, target = 1, f = 35, t = "dark"},
move3 = {name = "Rock Slide", level = 100, cd = 20, dist = 10, target = 1, f = 35, t = "rock"},
move4 = {name = "Stone Edge", level = 100, cd = 15, dist = 10, target = 1, f = 33, t = "rock"},
move5 = {name = "Bulldoze", level = 106, cd = 50, dist = 1, target = 0, f = 90, t = "ground"},
move6 = {name = "Ancient Power", level = 115, cd = 50, dist = 1, target = 0, f = 100, t = "rock"},
move7 = {name = "Earthquake", level = 106, cd = 50, dist = 1, target = 0, f = 40, t = "ground"},
move8 = {name = "Hyper Beam", level = 108, cd = 50, dist = 1, target = 0, f = 190, t = "normal"},
move9 = {name = "Sand Storm", level = 100, cd = 50, dist = 1, target = 0, f = 0, t = "ground"},
move10 = {name = "Scary Face", level = 102, cd = 60, dist = 1, target = 0, f = 0, t = "ghost"},
},
["Shiny Lanturn"] = {move1 = {name = "Super Sonic", level = 100, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
move2 = {name = "Bubbles", level = 100, cd = 10, dist = 10, target = 1, f = 40, t = "water"},
move3 = {name = "Thunder Shock", level = 100, cd = 15, dist = 10, target = 1, f = 55, t = "electric"},
move4 = {name = "Spark", level = 100, cd = 15, dist = 10, target = 1, f = 50, t = "electric"},
move5 = {name = "Thunder Wave", level = 100, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
move6 = {name = "Water Gun", level = 100, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move7 = {name = "Thunder", level = 100, cd = 60, dist = 1, target = 0, f = 135, t = "electric"},
move8 = {name = "Wild Charge", level = 105, cd = 50, dist = 1, target = 0, f = 70, t = "electric"}, --alterado v1.7
move9 = {name = "Hydropump", level = 110, cd = 50, dist = 1, target = 0, f = 120, t = "water"},
},
["Shiny Magcargo"] = {move1 = {name = "Ember", level = 100, cd = 10, dist = 10, target = 1, f = 40, t = "fire"},
move2 = {name = "Rock Throw", level = 100, cd = 10, dist = 10, target = 1, f = 55, t = "rock"},
move3 = {name = "Rock Slide", level = 100, cd = 15, dist = 10, target = 1, f = 33, t = "rock"},
move4 = {name = "Flamethrower", level = 100, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
move5 = {name = "Raging Blast", level = 100, cd = 30, dist = 1, target = 0, f = 100, t = "fire"},
move6 = {name = "Inferno", level = 102, cd = 20, dist = 1, target = 0, f = 80, t = "fire"}, --alterado v1.8
move7 = {name = "Ancient Power", level = 108, cd = 60, dist = 1, target = 0, f = 150, t = "rock"},
move8 = {name = "Volcano Burst", level = 115, cd = 70, dist = 1, target = 0, f = 190, t = "fire"},
move9 = {name = "Harden", level = 100, cd = 60, dist = 1, target = 0, target = 0, f = 0, t = "normal"},
move10 = {name = "Yawn", level = 106, cd = 66, dist = 10, target = 1, target = 0, f = 0, t = "normal"},
move11 = {name = "Flame Rock", level = 1, cd = 0, dist = 10, target = 0, f = 30, t = "fire", passive = "sim"},
},
["Shiny Sandslash"] = {move1 = {name = "Sand Attack", level = 100, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
move2 = {name = "Mud Shot", level = 100, cd = 15, dist = 10, target = 1, f = 40, t = "ground"},
move3 = {name = "Scratch", level = 100, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
move4 = {name = "Rollout", level = 100, cd = 25, dist = 1, target = 0, f = 25, t = "rock"},
move5 = {name = "Bulldoze", level = 100, cd = 35, dist = 1, target = 0, f = 90, t = "ground"},
move6 = {name = "Fury Cutter", level = 100, cd = 15, dist = 1, target = 0, f = 50, t = "bug"},
move7 = {name = "Fissure", level = 105, cd = 35, dist = 1, target = 0, f = 150, t = "ground"},
move8 = {name = "Earthquake", level = 110, cd = 60, dist = 1, target = 0, f = 10, t = "ground"},
move9 = {name = "Sand Storm", level = 100, cd = 50, dist = 1, target = 0, f = 0, t = "ground"},
move10 = {name = "Defense Curl", level = 100, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
},
["Shiny Weezing"] = {move1 = {name = "Mud Shot", level = 100, cd = 15, dist = 10, target = 1, f = 40, t = "ground"},
move2 = {name = "SmokeScreen", level = 40, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move3 = {name = "Acid", level = 100, cd = 10, dist = 10, target = 1, f = 45, t = "poison"},
move4 = {name = "Headbutt", level = 100, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
move5 = {name = "Sludge Bomb", level = 102, cd = 25, dist = 10, target = 1, f = 50, t = "poison"},
-- move5 = {name = "Acid Bomb", level = 105, cd = 25, dist = 10, target = 1, f = 70, t = "poison"},
move6 = {name = "Poison Gas", level = 100, cd = 32, dist = 1, target = 0, f = 21, t = "poison"},
move7 = {name = "Mortal Gas", level = 110, cd = 45, dist = 1, target = 0, f = 90, t = "poison"},
move8 = {name = "Sludge Rain", level = 112, cd = 54, dist = 1, target = 0, f = 150, t = "poison"},
move9 = {name = "Venom Motion", level = 100, cd = 45, dist = 1, target = 0, f = 95, t = "poison"},
move10 = {name = "Selfdestruct", level = 110, cd = 120, dist = 1, target = 0, f = 0, t = "normal"},
move11 = {name = "Levitate", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "ghost", passive = "sim"},
},
["Shiny Mantine"] = {move1 = {name = "Super Sonic", level = 150, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
move2 = {name = "Headbutt", level = 150, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
move3 = {name = "Bubbles", level = 150, cd = 10, dist = 10, target = 1, f = 40, t = "water"},
move4 = {name = "Bubblebeam", level = 150, cd = 25, dist = 10, target = 1, f = 21, t = "water"},
move5 = {name = "Air Slash", level = 155, cd = 60, dist = 1, target = 0, f = 100, t = "flying"},
move6 = {name = "Water Pulse", level = 150, cd = 30, dist = 1, target = 0, f = 70, t = "water"},
move7 = {name = "Wing Attack", level = 150, cd = 30, dist = 1, target = 0, f = 75, t = "flying"},
move8 = {name = "Surf", level = 160, cd = 50, dist = 1, target = 0, f = 125, t = "water"},
move9 = {name = "Hydropump", level = 155, cd = 70, dist = 1, target = 0, f = 120, t = "water"},
move10 = {name = "Agility", level = 150, cd = 30, dist = 1, target = 0, f = 0, t = "flying"},
move11 = {name = "Rain Dance", level = 160, cd = 50, dist = 1, target = 0, f = 0, t = "water"},
},
----------------------------------MOVES JOTHO-------------------------------------------------
["Chikorita"] = {move1 = {name = "Body Slam", level = 20, cd = 15, dist = 1, target = 1, f = 80, t = "normal"},
move2 = {name = "Razor Leaf", level = 20, cd = 10, dist = 10, target = 1, f = 16, t = "grass"},
move3 = {name = "Magical Leaf", level = 20, cd = 20, dist = 10, target = 1, f = 16, t = "grass"},
move4 = {name = "Synthesis", level = 25, cd = 50, dist = 1, target = 0, f = 0, t = "grass"},
move5 = {name = "Solar Beam", level = 30, cd = 60, dist = 1, target = 0, f = 120, t = "grass"},
move6 = {name = "Sleep Powder", level = 28, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Poison Powder", level = 20, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Aromateraphy", level = 20, cd = 45, dist = 1, target = 0, f = 0, t = "grass"},
},
["Bayleef"] = {move1 = {name = "Body Slam", level = 40, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
move2 = {name = "Razor Leaf", level = 40, cd = 10, dist = 10, target = 1, f = 25, t = "grass"},
move3 = {name = "Magical Leaf", level = 40, cd = 20, dist = 10, target = 1, f = 25, t = "grass"},
move4 = {name = "Petal Dance", level = 45, cd = 25, dist = 1, target = 0, f = 60, t = "grass"},
move5 = {name = "Synthesis", level = 40, cd = 50, dist = 1, target = 0, f = 0, t = "grass"},
move6 = {name = "Solar Beam", level = 50, cd = 60, dist = 1, target = 0, f = 135, t = "grass"},
move7 = {name = "Sleep Powder", level = 44, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Poison Powder", level = 40, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Aromateraphy", level = 44, cd = 45, dist = 1, target = 0, f = 0, t = "grass"},
},
["Meganium"] = {move1 = {name = "Body Slam", level = 80, cd = 15, dist = 1, target = 1, f = 80, t = "normal"},
move2 = {name = "Razor Leaf", level = 80, cd = 10, dist = 10, target = 1, f = 33, t = "grass"},
move3 = {name = "Magical Leaf", level = 80, cd = 20, dist = 10, target = 1, f = 33, t = "grass"},
move4 = {name = "Petal Dance", level = 80, cd = 25, dist = 1, target = 0, f = 70, t = "grass"},
move5 = {name = "Synthesis", level = 80, cd = 50, dist = 1, target = 0, f = 0, t = "grass"},
move6 = {name = "Solar Beam", level = 80, cd = 60, dist = 1, target = 0, f = 190, t = "grass"},
move7 = {name = "Sleep Powder", level = 80, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Poison Powder", level = 80, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Petal Tornado", level = 90, cd = 80, dist = 1, target = 0, f = 60, t = "grass"},
move10 = {name = "Aromateraphy", level = 84, cd = 45, dist = 1, target = 0, f = 0, t = "grass"},
move11 = {name = "Reflect", level = 88, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
},
["Cyndaquil"] = {move1 = {name = "Quick Attack", level = 20, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Swift", level = 22, cd = 10, dist = 10, target = 1, f = 25, t = "normal"},
move3 = {name = "Ember", level = 20, cd = 15, dist = 10, target = 1, f = 40, t = "fire"},
move4 = {name = "Flamethrower", level = 20, cd = 25, dist = 1, target = 0, f = 80, t = "fire"},
move5 = {name = "SmokeScreen", level = 24, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move6 = {name = "Eruption", level = 30, cd = 60, dist = 1, target = 0, f = 75, t = "fire"},
move7 = {name = "Defense Curl", level = 30, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
},
["Quilava"] = {move1 = {name = "Quick Attack", level = 40, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Swift", level = 40, cd = 10, dist = 10, target = 1, f = 25, t = "normal"},
move3 = {name = "Ember", level = 40, cd = 15, dist = 10, target = 1, f = 20, t = "fire"},
move4 = {name = "Flamethrower", level = 40, cd = 25, dist = 1, target = 0, f = 40, t = "fire"},
move5 = {name = "Flame Circle", level = 40, cd = 25, dist = 1, target = 0, f = 25, t = "fire"},
move6 = {name = "SmokeScreen", level = 40, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Eruption", level = 43, cd = 60, dist = 1, target = 0, f = 30, t = "fire"},
move8 = {name = "Inferno", level = 45, cd = 80, dist = 1, target = 0, f = 25, t = "fire"},
move9 = {name = "Defense Curl", level = 45, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
},
["Typhlosion"] = {move1 = {name = "Quick Attack", level = 80, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Swift", level = 80, cd = 10, dist = 10, target = 1, f = 25, t = "normal"},
move3 = {name = "Ember", level = 80, cd = 15, dist = 10, target = 1, f = 40, t = "fire"},
move4 = {name = "Flamethrower", level = 80, cd = 25, dist = 1, target = 0, f = 45, t = "fire"},
move5 = {name = "Flame Circle", level = 80, cd = 25, dist = 1, target = 0, f = 120, t = "fire"},
move6 = {name = "SmokeScreen", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Eruption", level = 80, cd = 60, dist = 1, target = 0, f = 75, t = "fire"},
move8 = {name = "Magma Storm", level = 85, cd = 81, dist = 1, target = 0, f = 70, t = "fire"},
move9 = {name = "Inferno", level = 85, cd = 80, dist = 1, target = 0, f = 120, t = "fire"},
move10 = {name = "Defense Curl", level = 86, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
},
["Totodile"] = {move1 = {name = "Bite", level = 20, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
move2 = {name = "Crunch", level = 20, cd = 10, dist = 1, target = 1, f = 65, t = "dark"},
move3 = {name = "Water Gun", level = 20, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move4 = {name = "Ice Fang", level = 24, cd = 25, dist = 1, target = 1, f = 65, t = "ice"},
move5 = {name = "Aqua Tail", level = 22, cd = 20, dist = 1, target = 1, f = 50, t = "water"},
move6 = {name = "Hydro Cannon", level = 30, cd = 60, dist = 1, target = 0, f = 95, t = "water"},
move7 = {name = "Agility", level = 28, cd = 50, dist = 1, target = 0, f = 0, t = "flying"},
},
["Croconaw"] = {move1 = {name = "Bite", level = 40, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
move2 = {name = "Crunch", level = 40, cd = 10, dist = 1, target = 1, f = 65, t = "dark"},
move3 = {name = "Bubbles", level = 40, cd = 15, dist = 10, target = 1, f = 40, t = "water"},
move4 = {name = "Water Gun", level = 40, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move5 = {name = "Ice Fang", level = 40, cd = 25, dist = 1, target = 1, f = 65, t = "ice"},
move6 = {name = "Aqua Tail", level = 40, cd = 20, dist = 1, target = 1, f = 50, t = "water"},
move7 = {name = "Hydro Cannon", level = 50, cd = 60, dist = 1, target = 0, f = 95, t = "water"},
move8 = {name = "Waterfall", level = 45, cd = 20, dist = 1, target = 0, f = 30, t = "water"}, --alterado v1.7
move9 = {name = "Agility", level = 40, cd = 50, dist = 1, target = 0, f = 0, t = "fying"},
},
["Feraligatr"] = {move1 = {name = "Crunch", level = 80, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},
move2 = {name = "Bubbles", level = 80, cd = 10, dist = 10, target = 1, f = 40, t = "water"},
move3 = {name = "Water Pulse", level = 80, cd = 30, dist = 1, target = 0, f = 70, t = "water"},
move4 = {name = "Ice Fang", level = 80, cd = 30, dist = 1, target = 1, f = 65, t = "ice"},
move5 = {name = "Thrash", level = 80, cd = 35, dist = 1, target = 0, f = 80, t = "normal"},
move6 = {name = "Hydro Cannon", level = 80, cd = 60, dist = 1, target = 0, f = 75, t = "water"},
move7 = {name = "Waterfall", level = 80, cd = 70, dist = 1, target = 0, f = 35, t = "water"},
move8 = {name = "Water Spout", level = 80, cd = 60, dist = 1, target = 0, f = 60, t = "water"},
move9 = {name = "Scary Face", level = 82, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"},
move10 = {name = "Agility", level = 80, cd = 50, dist = 1, target = 0, f = 0, t = "flying"},
},
["Sentret"] = {move1 = {name = "Quick Attack", level = 10, cd = 15, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Scratch", level = 10, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
move3 = {name = "Fury Swipes", level = 10, cd = 10, dist = 10, target = 1, f = 65, t = "normal"}, --alterado v1.7
move4 = {name = "Hyper Voice", level = 13, cd = 20, dist = 1, target = 0, f = 70, t = "normal"},
move5 = {name = "Rest", level = 17, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
},
["Furret"] = {move1 = {name = "Quick Attack", level = 40, cd = 15, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Scratch", level = 40, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
move3 = {name = "Fury Swipes", level = 40, cd = 10, dist = 10, target = 1, f = 65, t = "normal"}, --alterado v1.7
move4 = {name = "Hyper Voice", level = 40, cd = 20, dist = 1, target = 0, f = 70, t = "normal"},
move5 = {name = "Sucker Punch", level = 43, cd = 30, dist = 1, target = 1, f = 65, t = "dark"},
move6 = {name = "Rest", level = 43, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
},
["Hoothoot"] = {move1 = {name = "Quick Attack", level = 20, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Peck", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "flying"},
move3 = {name = "Confusion", level = 20, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"},
move4 = {name = "Drill Peck", level = 20, cd = 20, dist = 1, target = 1, f = 57, t = "flying"},
move5 = {name = "Dream Eater", level = 30, cd = 50, dist = 10, target = 1, f = 80, t = "psychic"},
move6 = {name = "Hypnosis", level = 25, cd = 50, dist = 10, target = 1, f = 0, t = "psychic"},
move7 = {name = "Roost", level = 25, cd = 60, dist = 1, target = 0, f = 0, t = "flying"},
},
["Noctowl"] = {move1 = {name = "Quick Attack", level = 60, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Peck", level = 60, cd = 10, dist = 1, target = 1, f = 50, t = "flying"},
move3 = {name = "Drill Peck", level = 60, cd = 15, dist = 1, target = 1, f = 57, t = "flying"},
move4 = {name = "Confusion", level = 60, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"},
move5 = {name = "Echoed Voice", level = 65, cd = 30, dist = 1, target = 0, f = 85, t = "normal"},
move6 = {name = "Air Slash", level = 63, cd = 60, dist = 1, target = 0, f = 100, t = "flying"},
move7 = {name = "Dream Eater", level = 60, cd = 50, dist = 10, target = 1, f = 80, t = "psychic"},
move8 = {name = "Hypnosis", level = 60, cd = 50, dist = 10, target = 1, f = 0, t = "psychic"},
move9 = {name = "Roost", level = 65, cd = 60, dist = 1, target = 0, f = 0, t = "flying"},
},
["Ledyba"] = {move1 = {name = "Quick Attack", level = 10, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Super Sonic", level = 10, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
move3 = {name = "Swift", level = 10, cd = 10, dist = 10, target = 1, f = 25, t = "normal"},
move4 = {name = "Silver Wind", level = 13, cd = 25, dist = 10, target = 1, f = 70, t = "bug"},
move5 = {name = "Agility", level = 17, cd = 30, dist = 1, target = 0, f = 0, t = "flying"},
},
["Ledian"] = {move1 = {name = "Quick Attack", level = 40, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Super Sonic", level = 40, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
move3 = {name = "Swift", level = 40, cd = 10, dist = 10, target = 1, f = 25, t = "normal"},
move4 = {name = "Silver Wind", level = 40, cd = 20, dist = 10, target = 1, f = 70, t = "bug"}, --alterado v1.8
move5 = {name = "Struggle Bug", level = 48, cd = 25, dist = 1, target = 0, f = 65, t = "bug"},
move6 = {name = "Bug Buzz", level = 42, cd = 20, dist = 1, target = 0, f = 70, t = "bug"}, --alterado v1.8
move7 = {name = "Reflect", level = 50, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
move8 = {name = "Agility", level = 42, cd = 30, dist = 1, target = 0, f = 0, t = "flying"},
},
["Spinarak"] = {move1 = {name = "String Shot", level = 10, cd = 15, dist = 10, target = 1, f = 0, t = "bug"},
move2 = {name = "Poison Sting", level = 10, cd = 10, dist = 1, target = 1, f = 40, t = "poison"},
move3 = {name = "Fury Swipes", level = 10, cd = 10, dist = 10, target = 1, f = 50, t = "normal"}, --alterado v1.7
move4 = {name = "Poison Jab", level = 15, cd = 15, dist = 10, target = 1, f = 65, t = "poison"}, --alterado v1.7
},
["Ariados"] = {move1 = {name = "String Shot", level = 40, cd = 10, dist = 10, target = 1, f = 0, t = "bug"},
move2 = {name = "Bug Bite", level = 40, cd = 10, dist = 1, target = 1, f = 50, t = "bug"},
move3 = {name = "Poison Sting", level = 40, cd = 8, dist = 1, target = 1, f = 40, t = "poison"},
move4 = {name = "Fury Swipes", level = 40, cd = 20, dist = 10, target = 1, f = 65, t = "normal"}, --alterado v1.7
move5 = {name = "Poison Jab", level = 40, cd = 15, dist = 10, target = 1, f = 65, t = "poison"}, --alterado v1.7
move6 = {name = "Pin Missile", level = 43, cd = 20, dist = 1, target = 0, f = 130, t = "bug"},
move7 = {name = "Spider Web", level = 50, cd = 25, dist = 10, target = 1, f = 50, t = "bug"}, --fazer web shot
move8 = {name = "Psychic", level = 47, cd = 25, dist = 1, target = 1, f = 80, t = "psychic"},
},
["Crobat"] = {move1 = {name = "Super Sonic", level = 80, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
move2 = {name = "Wing Attack", level = 80, cd = 35, dist = 1, target = 0, f = 45, t = "flying"},
move3 = {name = "Bite", level = 80, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
move4 = {name = "Poison Fang", level = 80, cd = 10, dist = 1, target = 1, f = 34, t = "poison"},
move5 = {name = "Toxic", level = 80, cd = 20, dist = 1, target = 0, f = 30, t = "poison"},
-- move5 = {name = "Whirlwind", level = 80, cd = 30, dist = 1, target = 0, f = 72, t = "flying"},
move6 = {name = "Air Slash", level = 83, cd = 40, dist = 1, target = 0, f = 68, t = "flying"},
move7 = {name = "Cross Poison", level = 84, cd = 50, dist = 1, target = 0, f = 65, t = "poison"},
move8 = {name = "Air Cutter", level = 85, cd = 40, dist = 1, target = 0, f = 43, t = "flying"},
move9 = {name = "Venom Fangs", level = 87, cd = 80, dist = 1, target = 0, f = 35, t = "poison"},
move10 = {name = "Lifesteal", level = 1, cd = 0, dist = 1, target = 0, f = 0, t = "poison", passive = "sim"},
},
["Chinchou"] = {move1 = {name = "Super Sonic", level = 15, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
move2 = {name = "Bubbles", level = 10, cd = 10, dist = 10, target = 1, f = 40, t = "water"},
move3 = {name = "Spark", level = 10, cd = 15, dist = 10, target = 1, f = 50, t = "electric"},
move4 = {name = "Water Gun", level = 10, cd = 15, dist = 1, target = 0, f = 55, t = "water"},
move5 = {name = "Thunder Wave", level = 13, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
},
["Lanturn"] = {move1 = {name = "Super Sonic", level = 80, cd = 25, dist = 10, target = 1, f = 0, t = "normal"},
move2 = {name = "Bubbles", level = 80, cd = 10, dist = 10, target = 1, f = 40, t = "water"},
move3 = {name = "Thunder Shock", level = 80, cd = 15, dist = 10, target = 1, f = 55, t = "electric"},
move4 = {name = "Spark", level = 80, cd = 15, dist = 10, target = 1, f = 50, t = "electric"},
move5 = {name = "Thunder Wave", level = 80, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
move6 = {name = "Water Gun", level = 80, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move7 = {name = "Thunder", level = 80, cd = 60, dist = 1, target = 0, f = 125, t = "electric"},
move8 = {name = "Wild Charge", level = 85, cd = 50, dist = 1, target = 0, f = 50, t = "electric"}, --alterado v1.7
move9 = {name = "Hydropump", level = 90, cd = 50, dist = 10, target = 0, f = 120, t = "water"},
},
["Pichu"] = {move1 = {name = "Quick Attack", level = 20, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Thunder Shock", level = 20, cd = 10, dist = 10, target = 1, f = 55, t = "electric"},
move3 = {name = "Thunder Bolt", level = 22, cd = 15, dist = 10, target = 1, f = 39, t = "electric"},
move4 = {name = "Thunder Wave", level = 24, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
move5 = {name = "Iron Tail", level = 26, cd = 20, dist = 1, target = 1, f = 70, t = "steel"},
move6 = {name = "Thunder", level = 30, cd = 60, dist = 1, target = 0, f = 125, t = "electric"},
move7 = {name = "Agility", level = 28, cd = 30, dist = 1, target = 0, f = 0, t = "flying"},
},
["Cleffa"] = {move1 = {name = "Doubleslap", level = 20, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
move2 = {name = "Body Slam", level = 24, cd = 20, dist = 1, target = 1, f = 80, t = "normal"},
move3 = {name = "Sing", level = 30, cd = 30, dist = 0, target = 0, f = 0, t = "normal"},
move4 = {name = "Multislap", level = 22, cd = 20, dist = 1, target = 0, f = 35, t = "normal"},
move5 = {name = "Metronome", level = 30, cd = 30, dist = 1, target = 0, f = 75, t = "normal"},
move6 = {name = "Defense Curl", level = 30, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
},
["Igglybuff"] = {move1 = {name = "Doubleslap", level = 20, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
move2 = {name = "Body Slam", level = 24, cd = 20, dist = 1, target = 1, f = 80, t = "normal"},
move3 = {name = "Sing", level = 20, cd = 22, dist = 1, target = 0, f = 0, t = "normal"},
move4 = {name = "Hyper Voice", level = 20, cd = 20, dist = 1, target = 0, f = 65, t = "normal"},
move5 = {name = "Selfheal", level = 25, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move6 = {name = "Charm", level = 20, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
},
["Togepi"] = {move1 = {name = "Lovely Kiss", level = 1, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
move2 = {name = "Charm", level = 11, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
move3 = {name = "Doubleslap", level = 1, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
move4 = {name = "Selfheal", level = 1, cd = 35, dist = 1, target = 0, f = 0, t = "normal"},
move5 = {name = "Last Resort", level = 6, cd = 30, dist = 1, target = 0, f = 125, t = "normal"},
move6 = {name = "Metronome", level = 11, cd = 35, dist = 1, target = 0, f = 125, t = "normal"},
},
["Togetic"] = {move1 = {name = "Lovely Kiss", level = 80, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
move2 = {name = "Charm", level = 80, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
move3 = {name = "Doubleslap", level = 80, cd = 5, dist = 1, target = 1, f = 45, t = "normal"},
move4 = {name = "Fairy Wind", level = 80, cd = 15, dist = 10, target = 1, f = 150, t = "grass"},
move5 = {name = "Softboiled", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move6 = {name = "Great Love", level = 87, cd = 50, dist = 1, target = 0, f = 125, t = "normal"},
move7 = {name = "Last Resort", level = 85, cd = 30, dist = 1, target = 0, f = 150, t = "normal"},
move8 = {name = "Ancient Power", level = 85, cd = 45, dist = 1, target = 0, f = 180, t = "rock"},
move9 = {name = "Metronome", level = 80, cd = 40, dist = 1, target = 0, f = 120, t = "normal"},
},
["Natu"] = {move1 = {name = "Peck", level = 30, cd = 10, dist = 1, target = 1, f = 50, t = "flying"},
move2 = {name = "Feather Dance", level = 30, cd = 15, dist = 10, target = 1, f = 25, t = "flying"},
move3 = {name = "Confuse Ray", level = 32, cd = 25, dist = 10, target = 1, f = 65, t = "ghost"},
move4 = {name = "Psy Pulse", level = 30, cd = 20, dist = 10, target = 1, f = 33, t = "psychic"},
move5 = {name = "Night Shade", level = 35, cd = 30, dist = 1, target = 0, f = 80, t = "ghost"},
move6 = {name = "Psychic", level = 40, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"},
},
["Xatu"] = {move1 = {name = "Peck", level = 80, cd = 10, dist = 1, target = 1, f = 50, t = "flying"},
move2 = {name = "Feather Dance", level = 80, cd = 15, dist = 10, target = 1, f = 30, t = "flying"},
move3 = {name = "Confuse Ray", level = 82, cd = 25, dist = 10, target = 1, f = 65, t = "ghost"},
move4 = {name = "Psy Pulse", level = 80, cd = 20, dist = 10, target = 1, f = 33, t = "psychic"},
move5 = {name = "Night Shade", level = 85, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"},
move6 = {name = "Psychic", level = 80, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"},
move7 = {name = "Tailwind", level = 80, cd = 45, dist = 1, target = 0, f = 0, t = "flying"},
move8 = {name = "Future Sight", level = 85, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
move9 = {name = "Double Team", level = 82, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
},
["Mareep"] = {move1 = {name = "Charge", level = 30, cd = 40, dist = 1, target = 0, f = 0, t = "electric"},
move2 = {name = "Tackle", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
move3 = {name = "Fire Punch", level = 20, cd = 25, dist = 1, target = 1, f = 75, t = "fire"},
move4 = {name = "Cotton Spore", level = 22, cd = 35, dist = 1, target = 0, f = 0, t = "grass"},
move5 = {name = "Thunder Shock", level = 20, cd = 10, dist = 10, target = 1, f = 55, t = "electric"},
move6 = {name = "Thunder Wave", level = 20, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
move7 = {name = "Thunder Punch", level = 24, cd = 25, dist = 1, target = 1, f = 75, t = "electric"},
move8 = {name = "Zap Cannon", level = 28, cd = 30, dist = 1, target = 0, f = 80, t = "electric"},
},
["Flaaffy"] = {move1 = {name = "Charge", level = 40, cd = 40, dist = 1, target = 0, f = 0, t = "electric"},
move2 = {name = "Tackle", level = 40, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
move3 = {name = "Fire Punch", level = 40, cd = 25, dist = 1, target = 1, f = 75, t = "fire"},
move4 = {name = "Cotton Spore", level = 40, cd = 35, dist = 1, target = 0, f = 0, t = "grass"},
move5 = {name = "Thunder Shock", level = 40, cd = 10, dist = 10, target = 1, f = 55, t = "electric"},
move6 = {name = "Thunder Wave", level = 40, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
move7 = {name = "Thunder Punch", level = 44, cd = 25, dist = 1, target = 1, f = 75, t = "electric"},
move8 = {name = "Thunder", level = 50, cd = 45, dist = 1, target = 0, f = 125, t = "electric"},
move9 = {name = "Zap Cannon", level = 50, cd = 30, dist = 1, target = 0, f = 80, t = "electric"},
},
["Ampharos"] = {move1 = {name = "Charge", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "electric"},
move2 = {name = "Fire Punch", level = 80, cd = 25, dist = 1, target = 1, f = 50, t = "fire"},
move3 = {name = "Cotton Spore", level = 80, cd = 35, dist = 1, target = 0, f = 0, t = "grass"},
move4 = {name = "Thunder Bolt", level = 80, cd = 20, dist = 10, target = 1, f = 30, t = "electric"},
move5 = {name = "Thunder Shock", level = 80, cd = 10, dist = 10, target = 1, f = 45, t = "electric"},
move6 = {name = "Thunder Wave", level = 80, cd = 20, dist = 1, target = 0, f = 60, t = "electric"},
move7 = {name = "Thunder Punch", level = 80, cd = 25, dist = 1, target = 1, f = 65, t = "electric"},
move8 = {name = "Thunder", level = 80, cd = 45, dist = 1, target = 0, f = 80, t = "electric"},
move9 = {name = "Electro Field", level = 90, cd = 80, dist = 1, target = 0, f = 20, t = "electric"}, --fazer signal beam
move10 ={name = "Zap Cannon", level = 80, cd = 30, dist = 1, target = 0, f = 70, t = "electric"},
move11 ={name = "Mega - Ampharos", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "electric", mega = 1},
},
["Bellossom"] = {move1 = {name = "Absorb", level = 50, cd = 15, dist = 1, target = 1, f = 40, t = "grass"},
move2 = {name = "Leech Seed", level = 50, cd = 20, dist = 10, target = 1, f = 1, t = "grass"},
move3 = {name = "Leaf Blade", level = 50, cd = 15, dist = 10, target = 1, f = 50, t = "grass"},
move4 = {name = "Magical Leaf", level = 50, cd = 20, dist = 10, target = 1, f = 33, t = "grass"},
move5 = {name = "Poison Gas", level = 50, cd = 32, dist = 1, target = 0, f = 21, t = "poison"},
move6 = {name = "Petal Dance", level = 55, cd = 20, dist = 1, target = 0, f = 70, t = "grass"},
move7 = {name = "Leaves Fury", level = 55, cd = 50, dist = 1, target = 0, f = 150, t = "grass"},
move8 = {name = "Sleep Powder", level = 50, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Stun Spore", level = 50, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
move10 = {name = "Poison Powder", level = 50, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
},
["Marill"] = {move1 = {name = "Tackle", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
move2 = {name = "Aqua Tail", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "water"},
move3 = {name = "Water Gun", level = 20, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move4 = {name = "Waterfall", level = 28, cd = 25, dist = 1, target = 0, f = 30, t = "water"}, --alterado v1.7
move5 = {name = "Bubblebeam", level = 26, cd = 25, dist = 10, target = 1, f = 21, t = "water"},
move6 = {name = "Rain Dance", level = 22, cd = 50, dist = 1, target = 0, f = 0, t = "water"}, --alterado v1.7
move7 = {name = "Defense Curl", level = 30, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
},
["Azumarill"] = {move1 = {name = "Tackle", level = 60, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
move2 = {name = "Aqua Tail", level = 60, cd = 10, dist = 1, target = 1, f = 50, t = "water"},
move3 = {name = "Water Gun", level = 60, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move4 = {name = "Ice Beam", level = 65, cd = 20, dist = 1, target = 0, f = 195, t = "ice"},
move5 = {name = "Waterfall", level = 65, cd = 15, dist = 1, target = 0, f = 30, t = "water"}, --alterado v1.7
move6 = {name = "Bubblebeam", level = 60, cd = 25, dist = 10, target = 1, f = 21, t = "water"},
move7 = {name = "Hydropump", level = 70, cd = 50, dist = 10, target = 1, f = 120, t = "water"},
move8 = {name = "Rain Dance", level = 60, cd = 50, dist = 1, target = 0, f = 0, t = "water"}, --alterado v1.7
move9 = {name = "Defense Curl", level = 60, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
},
["Sudowoodo"] = {move1 = {name = "Rock Throw", level = 80, cd = 10, dist = 10, target = 1, f = 40, t = "rock"}, --alterado v1.8 \/ fazer mimic
move2 = {name = "Bullet Seed", level = 45, cd = 35, dist = 10, target = 1, f = 60, t = "grass"},
move3 = {name = "Seed Burst", level = 45, cd = 35, dist = 1, target = 0, f = 40, t = "grass"},
move4 = {name = "Seed Blast", level = 45, cd = 35, dist = 1, target = 0, f = 65, t = "grass"},
move5 = {name = "Seed Bomb", level = 45, cd = 35, dist = 1, target = 0, f = 95, t = "grass"},
move6 = {name = "Sucker Punch", level = 82, cd = 25, dist = 1, target = 1, f = 70, t = "dark"},
move7 = {name = "Reflect", level = 85, cd = 85, dist = 1, target = 0, f = 0, t = "psychic"},
move8 = {name = "Reverse Earthshock", level = 85, cd = 80, dist = 1, target = 0, f = 120, t = "rock"},
move9 = {name = "Hammer Arm", level = 80, cd = 80, dist = 1, target = 0, f = 120, t = "fighting"},
move10 = {name = "Sturdy ", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "steel", passive = "sim"},
},
["Politoed"] = {move1 = {name = "Mud Shot", level = 70, cd = 15, dist = 10, target = 1, f = 40, t = "ground"},
move2 = {name = "Doubleslap", level = 70, cd = 10, dist = 1, target = 1, f = 25, t = "normal"},
move3 = {name = "Bubblebeam", level = 70, cd = 15, dist = 10, target = 1, f = 21, t = "water"},
move4 = {name = "Water Gun", level = 70, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move5 = {name = "Hyper Voice", level = 70, cd = 25, dist = 1, target = 0, f = 70, t = "normal"},
move6 = {name = "Whirlpool", level = 72, cd = 40, dist = 1, target = 0, f = 35, t = "water"}, --alterado v1.8
move7 = {name = "Waterfall", level = 72, cd = 15, dist = 1, target = 0, f = 40, t = "water"},
move8 = {name = "Tongue Hook", level = 75, cd = 30, dist = 10, target = 1, f = 0, t = "normal"},
move9 = {name = "Tongue Grap", level = 75, cd = 30, dist = 10, target = 1, f = 0, t = "normal"},
move10 = {name = "Hypnosis", level = 75, cd = 40, dist = 10, target = 1, f = 0, t = "psychic"},
},
["Hoppip"] = {move1 = {name = "Tackle", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
move2 = {name = "Leech Seed", level = 1, cd = 15, dist = 10, target = 1, f = 1, t = "grass"},
move3 = {name = "U-Turn", level = 8, cd = 15, dist = 10, target = 1, f = 60, t = "bug"},
move4 = {name = "Synthesis", level = 11, cd = 30, dist = 1, target = 0, f = 0, t = "grass"},
move5 = {name = "Sleep Powder", level = 8, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move6 = {name = "Cotton Spore", level = 8, cd = 25, dist = 1, target = 0, f = 0, t = "grass"},
move7 = {name = "Poison Powder", level = 1, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 30, t = "grass", passive = "sim"},
move9 = {name = "Spores Reaction", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"},
},
["Skiploom"] = {move1 = {name = "Absorb", level = 25, cd = 15, dist = 1, target = 1, f = 40, t = "grass"},
move2 = {name = "Leech Seed", level = 25, cd = 15, dist = 10, target = 1, f = 1, t = "grass"},
move3 = {name = "U-Turn", level = 25, cd = 15, dist = 10, target = 1, f = 60, t = "bug"},
move4 = {name = "Feather Dance", level = 25, cd = 15, dist = 10, target = 1, f = 25, t = "flying"},
move5 = {name = "Bullet Seed", level = 31, cd = 30, dist = 10, target = 1, f = 8, t = "grass"},
move6 = {name = "Sleep Powder", level = 25, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Cotton Spore", level = 25, cd = 25, dist = 1, target = 0, f = 0, t = "grass"},
move8 = {name = "Poison Powder", level = 25, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 30, t = "grass", passive = "sim"},
move10 = {name = "Spores Reaction", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "grass", passive = "sim"},
},
["Jumpluff"] = {move1 = {name = "Absorb", level = 50, cd = 15, dist = 1, target = 1, f = 40, t = "grass"},
move2 = {name = "Feather Dance", level = 50, cd = 15, dist = 10, target = 1, f = 25, t = "flying"},
move3 = {name = "U-Turn", level = 50, cd = 5, dist = 10, target = 1, f = 60, t = "bug"},
move4 = {name = "Synthesis", level = 52, cd = 30, dist = 1, target = 0, f = 0, t = "grass"},
move5 = {name = "Air Slash", level = 53, cd = 50, dist = 1, target = 0, f = 70, t = "flying"},
move6 = {name = "Solar Beam", level = 54, cd = 30, dist = 1, target = 0, f = 100, t = "grass"},
move7 = {name = "Leaf Storm", level = 55, cd = 50, dist = 1, target = 0, f = 90, t = "grass"},
move8 = {name = "Sleep Powder", level = 55, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Poison Powder", level = 55, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
move10 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 30, t = "grass", passive = "sim"},
move11 = {name = "Spores Reaction", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "grass", passive = "sim"},
},
["Aipom"] = {move1 = {name = "Sand Attack", level = 40, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
move2 = {name = "Doubleslap", level = 40, cd = 10, dist = 1, target = 1, f = 25, t = "normal"},
move3 = {name = "Scratch", level = 40, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
move4 = {name = "Swift", level = 40, cd = 15, dist = 10, target = 1, f = 30, t = "normal"},
move5 = {name = "Fury Swipes", level = 44, cd = 15, dist = 10, target = 1, f = 85, t = "normal"}, --alterado v1.7
move6 = {name = "Last Resort", level = 46, cd = 25, dist = 1, target = 1, f = 125, t = "normal"},
move7 = {name = "Agility", level = 50, cd = 30, dist = 1, target = 0, f = 0, t = "flying"},
},
["Sunkern"] = {move1 = {name = "Absorb", level = 1, cd = 15, dist = 1, target = 1, f = 40, t = "grass"},
move2 = {name = "Leech Seed", level = 1, cd = 15, dist = 10, target = 1, f = 1, t = "grass"},
move3 = {name = "Razor Leaf", level = 1, cd = 10, dist = 10, target = 1, f = 33, t = "grass"},
},
["Sunflora"] = {move1 = {name = "Leech Seed", level = 30, cd = 10, dist = 10, target = 1, f = 1, t = "grass"},
move2 = {name = "Razor Leaf", level = 30, cd = 15, dist = 10, target = 1, f = 45, t = "grass"},
move3 = {name = "Petal Dance", level = 32, cd = 25, dist = 1, target = 0, f = 70, t = "grass"},
move4 = {name = "Bullet Seed", level = 34, cd = 25, dist = 10, target = 1, f = 8, t = "grass"},
move5 = {name = "Sunny Day", level = 36, cd = 35, dist = 1, target = 0, f = 0, t = "fire"},
move6 = {name = "Solar Beam", level = 40, cd = 50, dist = 1, target = 0, f = 120, t = "grass"},
move7 = {name = "Leaves Fury", level = 50, cd = 60, dist = 1, target = 0, f = 130, t = "grass"},
},
["Yanma"] = {move1 = {name = "Super Sonic", level = 50, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
move2 = {name = "Tackle", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
move3 = {name = "Quick Attack", level = 50, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move4 = {name = "U-Turn", level = 50, cd = 15, dist = 10, target = 1, f = 60, t = "bug"},
move5 ={name = "Double Team", level = 52, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
move6 ={name = "Wing Attack", level = 50, cd = 25, dist = 1, target = 0, f = 75, t = "flying"},
move7 ={name = "Air Slash", level = 58, cd = 50, dist = 1, target = 0, f = 100, t = "flying"},
move8 ={name = "Bug Buzz", level = 56, cd = 20, dist = 1, target = 0, f = 65, t = "bug"}, --alterado v1.8
move9 ={name = "Hypnosis", level = 50, cd = 60, dist = 10, target = 1, f = 0, t = "psychic"},
},
["Wooper"] = {move1 = {name = "Body Slam", level = 20, cd = 10, dist = 1, target = 1, f = 80, t = "normal"},
move2 = {name = "Mud Shot", level = 20, cd = 15, dist = 10, target = 1, f = 40, t = "ground"},
move3 = {name = "Aqua Tail", level = 20, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
move4 = {name = "Water Gun", level = 20, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move5 = {name = "Waterball", level = 24, cd = 15, dist = 10, target = 1, f = 65, t = "water"},
move6 = {name = "Muddy Water", level = 28, cd = 35, dist = 1, target = 0, f = 125, t = "ground"},
move7 = {name = "Earthquake", level = 30, cd = 45, dist = 1, target = 0, f = 15, t = "ground"},
},
["Quagsire"] = {move1 = {name = "Body Slam", level = 60, cd = 10, dist = 1, target = 1, f = 80, t = "normal"},
move2 = {name = "Mud Shot", level = 60, cd = 15, dist = 10, target = 1, f = 40, t = "ground"},
move3 = {name = "Aqua Tail", level = 60, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
move4 = {name = "Water Gun", level = 60, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move5 = {name = "Waterball", level = 60, cd = 15, dist = 10, target = 1, f = 65, t = "water"},
move6 = {name = "Sand Tomb", level = 62, cd = 35, dist = 1, target = 0, f = 50, t = "ground"},
move7 = {name = "Muddy Water", level = 66, cd = 35, dist = 1, target = 0, f = 75, t = "ground"},
move8 = {name = "Earthquake", level = 70, cd = 45, dist = 1, target = 0, f = 35, t = "ground"},
},
["Espeon"] = {move1 = {name = "Swift", level = 60, cd = 15, dist = 10, target = 1, f = 30, t = "normal"},
move2 = {name = "Bite", level = 60, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
move3 = {name = "Psywave", level = 60, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
move4 = {name = "Psybeam", level = 60, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},
move5 = {name = "Psy Pulse", level = 60, cd = 20, dist = 10, target = 1, f = 35, t = "psychic"},
move6 = {name = "Confusion", level = 60, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"},
move7 = {name = "Psychic", level = 64, cd = 35, dist = 1, target = 0, f = 80, t = "psychic"},
move8 = {name = "Psyshock", level = 68, cd = 45, dist = 1, target = 0, f = 65, t = "psychic"},
move9 = {name = "Miracle Eye", level = 60, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"},
},
["Umbreon"] = {move1 = {name = "Quick Attack", level = 60, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Bite", level = 60, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
move3 = {name = "Dark Wave", level = 60, cd = 15, dist = 1, target = 0, f = 65, t = "dark"},
move4 = {name = "Pursuit", level = 60, cd = 20, dist = 10, target = 1, f = 65, t = "dark"},
move5 = {name = "Dark Ball", level = 60, cd = 15, dist = 10, target = 1, f = 35, t = "dark"},
move6 = {name = "Confuse Ray", level = 64, cd = 40, dist = 10, target = 1, f = 65, t = "ghost"},
move7 = {name = "Last Resort", level = 60, cd = 30, dist = 1, target = 0, f = 125, t = "normal"}, --alterado v1.5
move8 = {name = "Assurance", level = 68, cd = 40, dist = 1, target = 0, f = 90, t = "dark"},
},
["Murkrow"] = {move1 = {name = "Peck", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "flying"},
move2 = {name = "Pursuit", level = 50, cd = 20, dist = 10, target = 1, f = 65, t = "dark"},
move3 = {name = "Night Shade", level = 50, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"},
move4 = {name = "Wing Attack", level = 53, cd = 25, dist = 1, target = 0, f = 75, t = "flying"},
move5 = {name = "Sucker Punch", level = 53, cd = 20, dist = 1, target = 1, f = 65, t = "dark"},
move6 = {name = "Tailwind", level = 53, cd = 60, dist = 1, target = 0, f = 0, t = "flying"},
move7 = {name = "Dark Ball", level = 54, cd = 15, dist = 10, target = 1, f = 35, t = "dark"},
move8 = {name = "Crow Swarm", level = 55, cd = 30, dist = 10, target = 0, f = 125, t = "normal"},
-- move8 = {name = "Night Daze", level = 60, cd = 80, dist = 1, target = 0, f = 125, t = "ghost"}, --alterado v1.4
},
["Slowking"] = {move1 = {name = "Water Gun", level = 100, cd = 15, dist = 1, target = 0, f = 75, t = "water"},
move2 = {name = "Waterball", level = 100, cd = 15, dist = 10, target = 1, f = 85, t = "water"},
move3 = {name = "Psy Ball", level = 100, cd = 15, dist = 10, target = 1, f = 95, t = "psychic"},
move4 = {name = "Confusion", level = 100, cd = 35, dist = 1, target = 0, f = 70, t = "psychic"},
move5 = {name = "Psychic", level = 100, cd = 35, dist = 1, target = 0, f = 100, t = "psychic"},
move6 = {name = "Psy Impact", level = 115, cd = 90, dist = 1, target = 0, f = 130, t = "psychic"}, --alterado v1.5
move7 = {name = "Calm Mind", level = 105, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
move8 = {name = "Power Wave", level = 110, cd = 70, dist = 1, target = 0, f = 110, t = "psychic"}, --alterado v1.5
move9 = {name = "Miracle Eye", level = 100, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"},
},
["Misdreavus"] = {move1 = {name = "Shadow Ball", level = 100, cd = 10, dist = 1, target = 1, f = 75, t = "ghost"},
move2 = {name = "Dark Pulse", level = 100, cd = 15, dist = 1, target = 0, f = 75, t = "dark"},
move3 = {name = "Confuse Ray", level = 90, cd = 12, dist = 10, target = 1, f = 75, t = "ghost"},
move4 = {name = "Shadow Wave", level = 100, cd = 20, dist = 1, target = 0, f = 125, t = "ghost"},
move5 = {name = "Invisible", level = 100, cd = 15, dist = 1, target = 0, f = 0, t = "ghost"},
move6 = {name = "Night Shade", level = 100, cd = 25, dist = 1, target = 0, f = 130, t = "ghost"},
move7 = {name = "Night Daze", level = 100, cd = 45, dist = 1, target = 0, f = 180, t = "ghost"}, --alterado v1.4
move8 = {name = "Fear", level = 100, cd = 30, dist = 1, target = 0, f = 0, t = "ghost"},
move9 = {name = "Illusion", level = 100, cd = 15, dist = 1, target = 0, f = 0, t = "ghost"},
},
["Wynaut"] = {
move1 = {name = "Stunning Confusion", level = 1, cd = 0, dist = 10, target = 0, f = 50, t = "psychic", passive = "sim"},
},
-- fazer perish song
["Wobbuffet"] = {move1 = {name = "Safeguard", level = 100, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move2 = {name = "Mirror Coat", level = 1, cd = 0, dist = 1, target = 0, f = 0, t = "psychic", passive = "sim"},
move3 = {name = "Stunning Confusion", level = 1, cd = 0, dist = 10, target = 0, f = 50, t = "psychic", passive = "sim"},
},
["Girafarig"] = {move1 = {name = "Tackle", level = 80, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
move2 = {name = "Crunch", level = 80, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},
move3 = {name = "Stomp", level = 80, cd = 35, dist = 1, target = 0, f = 90, t = "normal"},
move4 = {name = "Psy Pulse", level = 80, cd = 20, dist = 10, target = 1, f = 60, t = "psychic"},
move5 = {name = "Psyshock", level = 88, cd = 45, dist = 1, target = 0, f = 70, t = "psychic"},
move6 = {name = "Confusion", level = 80, cd = 35, dist = 1, target = 0, f = 80, t = "psychic"},
move7 = {name = "Psychic", level = 80, cd = 35, dist = 1, target = 0, f = 150, t = "psychic"},
move8 = {name = "Assurance", level = 85, cd = 50, dist = 1, target = 0, f = 120, t = "dark"},
move9 = {name = "Agility", level = 80, cd = 35, dist = 1, target = 0, f = 0, t = "flying"},
},
["Pineco"] = {move1 = {name = "Tackle", level = 10, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
move2 = {name = "Bug Bite", level = 10, cd = 15, dist = 1, target = 1, f = 40, t = "bug"},
move3 = {name = "Toxic Spikes", level = 10, cd = 15, dist = 1, target = 0, f = 35, t = "poison"},
move4 = {name = "Gyro Ball", level = 18, cd = 30, dist = 1, target = 0, f = 60, t = "steel"},
move5 = {name = "Harden", level = 12, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
move6 = {name = "Selfdestruct", level = 10, cd = 120, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Counter Helix", level = 1, cd = 0, dist = 10, target = 0, f = 20, t = "bug", passive = "sim"},
},
["Forretress"] = {move1 = {name = "Iron Head", level = 80, cd = 20, dist = 1, target = 1, f = 60, t = "steel"},
move2 = {name = "Bug Bite", level = 80, cd = 15, dist = 1, target = 1, f = 50, t = "bug"},
move3 = {name = "Pin Missile", level = 80, cd = 18, dist = 1, target = 0, f = 70, t = "bug"},
move4 = {name = "Rapid Spin", level = 82, cd = 34, dist = 1, target = 0, f = 70, t = "normal"},
move5 = {name = "Gyro Ball", level = 83, cd = 28, dist = 1, target = 0, f = 60, t = "steel"},
move6 = {name = "Zap Cannon", level = 84, cd = 20, dist = 1, target = 0, f = 60, t = "electric"},
move7 = {name = "Heavy Slam", level = 85, cd = 40, dist = 1, target = 0, f = 75, t = "steel"},
move8 = {name = "Selfdestruct", level = 87, cd = 120, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Counter Helix", level = 1, cd = 0, dist = 10, target = 0, f = 25, t = "bug", passive = "sim"},
},
["Porygon2"] = {move1 = {name = "Super Sonic", level = 80, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
move2 = {name = "Psybeam", level = 80, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
move3 = {name = "Cyber Pulse", level = 82, cd = 15, dist = 10, target = 1, f = 35, t = "psychic"},
move4 = {name = "Psychic", level = 80, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"},
move5 = {name = "Zap Cannon", level = 84, cd = 35, dist = 1, target = 0, f = 80, t = "electric"},
move6 = {name = "Hyper Beam", level = 90, cd = 50, dist = 1, target = 0, f = 190, t = "normal"},
move7 = {name = "Tri-Attack", level = 95, cd = 25, dist = 10, target = 1, f = 25, t = "normal"},
move8 = {name = "Focus", level = 90, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Magic Coat", level = 88, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
move10 = {name = "Restore", level = 80, cd = 90, dist = 1, target = 0, f = 0, t = "normal"},
},
["Dunsparce"] = {move1 = {name = "Yawn", level = 30, cd = 50, dist = 10, target = 1, f = 0, t = "normal"},
move2 = {name = "Pursuit", level = 30, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},
move3 = {name = "Take Down", level = 30, cd = 15, dist = 1, target = 0, f = 60, t = "normal"},
move4 = {name = "Ancient Power", level = 42, cd = 40, dist = 1, target = 0, f = 100, t = "rock"},
move5 = {name = "Roost", level = 35, cd = 50, dist = 1, target = 0, f = 0, t = "flying"},
move6 = {name = "Rage", level = 32, cd = 30, dist = 1, target = 0, f = 0, t = "dragon"},
move7 = {name = "Defense Curl", level = 32, cd = 35, dist = 1, target = 0, f = 0, t = "normal"},
},
["Gligar"] = {move1 = {name = "Sand Attack", level = 40, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
move2 = {name = "Poison Sting", level = 40, cd = 10, dist = 1, target = 1, f = 50, t = "poison"},
move3 = {name = "Slash", level = 40, cd = 15, dist = 1, target = 1, f = 60, t = "normal"},
move4 = {name = "U-Turn", level = 40, cd = 15, dist = 10, target = 1, f = 60, t = "bug"},
move5 = {name = "X-Scissor", level = 45, cd = 30, dist = 1, target = 0, f = 65, t = "bug"},
move6 = {name = "Fury Cutter", level = 48, cd = 15, dist = 1, target = 0, f = 50, t = "bug"},
move7 = {name = "Guillotine", level = 50, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
move7 = {name = "Harden", level = 42, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
},
["Steelix"] = {move1 = {name = "Iron Tail", level = 100, cd = 10, dist = 1, target = 1, f = 35, t = "steel"}, --alterado v1.9
move2 = {name = "Iron Head", level = 100, cd = 20, dist = 1, target = 1, f = 30, t = "steel"},
move3 = {name = "Sand Tomb", level = 102, cd = 35, dist = 1, target = 0, f = 25, t = "ground"}, --opicional
move4 = {name = "Rock Tomb", level = 100, cd = 30, dist = 10, target = 1, f = 65, t = "rock"}, --opicional
move5 = {name = "Stone Edge", level = 100, cd = 20, dist = 10, target = 1, f = 60, t = "rock"},
move6 = {name = "Earth Power", level = 105, cd = 40, dist = 1, target = 0, f = 75, t = "ground"},
move7 = {name = "Fissure", level = 110, cd = 50, dist = 1, target = 0, f = 110, t = "ground"},
move8 = {name = "Earthquake", level = 107, cd = 60, dist = 1, target = 0, f = 45, t = "ground"},
move9 = {name = "Harden", level = 100, cd = 35, dist = 1, target = 0, f = 0, t = "normal"},
move10 = {name = "Iron Defense", level = 104, cd = 45, dist = 1, target = 0, f = 0, t = "steel"},
},
["Snubbull"] = {move1 = {name = "Lick", level = 30, cd = 15, dist = 1, target = 1, f = 0, t = "normal"},
move2 = {name = "Bite", level = 30, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
move3 = {name = "Crunch", level = 30, cd = 15, dist = 1, target = 1, f = 68, t = "dark"},
move4 = {name = "Play Rough", level = 32, cd = 15, dist = 2, target = 1, f = 60, t = "normal"},
move5 = {name = "Fire Fang", level = 32, cd = 15, dist = 1, target = 1, f = 68, t = "fire"},
move6 = {name = "Ice Fang", level = 34, cd = 15, dist = 1, target = 1, f = 65, t = "ice"},
move7 = {name = "Rage", level = 30, cd = 30, dist = 1, target = 0, f = 0, t = "dragon"},
},
["Granbull"] = {move1 = {name = "Tackle", level = 80, cd = 15, dist = 10, target = 1, f = 90, t = "normal"},
move2 = {name = "Ice Fang", level = 82, cd = 25, dist = 1, target = 1, f = 125, t = "ice"},
move3 = {name = "Dazzling Gleam", level = 84, cd = 15, dist = 2, target = 1, f = 100, t = "normal"},
move4 = {name = "Play Rough", level = 80, cd = 15, dist = 1, target = 1, f = 90, t = "normal"},
move5 = {name = "Close Combat", level = 80, cd = 22, dist = 1, target = 1, f = 150, t = "fighting"},
move6 = {name = "Take Down", level = 80, cd = 40, dist = 1, target = 1, f = 150, t = "normal"},
move7 = {name = "Hyper Beam", level = 85, cd = 60, dist = 1, target = 1, f = 125, t = "normal"},
move8 = {name = "War Dog", level = 86, cd = 70, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Rest", level = 80, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
},
["Qwilfish"] = {move1 = {name = "Tackle", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
move2 = {name = "Poison Sting", level = 50, cd = 15, dist = 1, target = 1, f = 40, t = "poison"},
move3 = {name = "Toxic Spikes", level = 52, cd = 25, dist = 1, target = 0, f = 50, t = "poison"},
move4 = {name = "Water Gun", level = 50, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move5 = {name = "Aqua Tail", level = 50, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
move6 = {name = "Harden", level = 54, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Minimize", level = 58, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
},
["Scizor"] = {move1 = {name = "Quick Attack", level = 100, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Iron Head", level = 100, cd = 20, dist = 1, target = 1, f = 60, t = "steel"},
move3 = {name = "Wing Blade", level = 100, cd = 30, dist = 1, target = 0, f = 55, t = "steel"},
move4 = {name = "Red Fury", level = 104, cd = 15, dist = 1, target = 1, f = 40, t = "bug"},
move5 = {name = "Shredder Team", level = 110, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move6 = {name = "X-Scissor", level = 100, cd = 30, dist = 1, target = 0, f = 20, t = "bug"},
move7 = {name = "Agility", level = 100, cd = 40, dist = 1, target = 0, f = 0, t = "flying"},
move8 = {name = "Team Claw", level = 115, cd = 7, dist = 10, target = 1, f = 15, t = "steel"},
move9 = {name = "Swords Dance", level = 108, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
move10 = {name = "Counter Claw", level = 1, cd = 0, dist = 10, target = 0, f = 80, t = "bug", passive = "sim"},
move11 = {name = "Mega - Scizor", level = 1, cd = 0, dist = 0, target = 0, f = 0, t = "bug", mega = 1},
},
["Shuckle"] = {move1 = {name = "Bug Bite", level = 40, cd = 10, dist = 1, target = 1, f = 50, t = "bug"},
move2 = {name = "Wrap", level = 40, cd = 20, dist = 10, target = 1, f = 0, t = "normal"},
move3 = {name = "Shell Attack", level = 40, cd = 10, dist = 10, target = 1, f = 70, t = "bug"},
move4 = {name = "Struggle Bug", level = 48, cd = 25, dist = 1, target = 0, f = 65, t = "bug"},
move5 = {name = "Safeguard", level = 40, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
move6 = {name = "Rest", level = 44, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Withdraw", level = 62, cd = 35, dist = 1, target = 0, f = 0, t = "water"},
},
["Heracross"] = {move1 = {name = "Tackle", level =80, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
move2 = {name = "Horn Attack", level = 80, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
move3 = {name = "Take Down", level = 80, cd = 80, dist = 1, target = 0, f = 60, t = "normal"},
move4 = {name = "Mega Punch", level = 80, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"},
move5 = {name = "Close Combat", level = 80, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"}, --fazer close combat
move6 = {name = "Hammer Arm", level = 80, cd = 40, dist = 1, target = 0, f = 85, t = "fighting"}, --alterado v1.8
move7 = {name = "Revenge", level = 92, cd = 15, dist = 1, target = 0, f = 90, t = "fighting"},
move8 = {name = "Megahorn", level = 87, cd = 35, dist = 1, target = 0, f = 90, t = "bug"},
move9 = {name = "Bug Fighter", level = 90, cd = 50, dist = 1, target = 0, f = 0, t = "bug"},
},
["Sneasel"] = {move1 = {name = "Scratch", level = 50, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
move2 = {name = "Quick Attack", level = 50, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move3 = {name = "Faint Attack", level = 50, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},
move4 = {name = "Ice Shards", level = 50, cd = 20, dist = 10, target = 1, f = 40, t = "ice"},
move5 = {name = "Icy Wind", level = 55, cd = 20, dist = 1, target = 0, f = 45, t = "ice"},
move6 = {name = "Metal Claw", level = 57, cd = 15, dist = 1, target = 1, f = 60, t = "steel"},
move7 = {name = "Agility", level = 50, cd = 30, dist = 1, target = 0, f = 0, t = "flying"},
},
["Teddiursa"] = {move1 = {name = "Scratch", level = 20, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
move2 = {name = "Slash", level = 20, cd = 15, dist = 1, target = 1, f = 60, t = "normal"},
move3 = {name = "Hammer Arm", level = 22, cd = 50, dist = 1, target = 0, f = 75, t = "fighting"}, --alterado v1.8
move4 = {name = "Fury Swipes", level = 20, cd = 15, dist = 10, target = 1, f = 85, t = "normal"}, --alterado v1.7
move5 = {name = "Body Slam", level = 24, cd = 20, dist = 1, target = 1, f = 80, t = "normal"},
move6 = {name = "Scary Face", level = 24, cd = 30, dist = 1, target = 0, f = 0, t = "ghost"},
move7 = {name = "Rest", level = 30, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
},
["Ursaring"] = {move1 = {name = "Scratch", level = 90, cd = 10, dist = 1, target = 1, f = 80, t = "normal"},
move2 = {name = "Slash", level = 90, cd = 15, dist = 1, target = 1, f = 60, t = "normal"},
move3 = {name = "Hammer Arm", level = 90, cd = 60, dist = 1, target = 0, f = 75, t = "fighting"},
move4 = {name = "Fury Swipes", level = 90, cd = 15, dist = 10, target = 1, f = 85, t = "normal"},
move5 = {name = "Body Slam", level = 94, cd = 25, dist = 1, target = 1, f = 80, t = "normal"},
move6 = {name = "Thrash", level = 95, cd = 30, dist = 1, target = 0, f = 80, t = "normal"},
move7 = {name = "Magnitude", level = 100, cd = 80, dist = 1, target = 0, f = 130, t = "ground"},
move8 = {name = "Scary Face", level = 92, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"},
move9 = {name = "Rest", level = 96, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
},
["Slugma"] = {move1 = {name = "Ember", level = 10, cd = 10, dist = 10, target = 1, f = 40, t = "fire"},
move2 = {name = "Flamethrower", level = 12, cd = 20, dist = 1, target = 0, f = 30, t = "fire"},
move3 = {name = "Rock Throw", level = 10, cd = 10, dist = 10, target = 1, f = 55, t = "rock"},
move4 = {name = "Rock Slide", level = 10, cd = 15, dist = 10, target = 1, f = 33, t = "rock"},
move5 = {name = "Harden", level = 15, cd = 35, dist = 1, target = 0, f = 0, t = "normal"},
move6 = {name = "Yawn", level = 20, cd = 60, dist = 10, target = 1, f = 0, t = "normal"},
move7 = {name = "Flame Rock", level = 1, cd = 0, dist = 10, target = 0, f = 30, t = "fire", passive = "sim"},
},
["Magcargo"] = {move1 = {name = "Ember", level = 80, cd = 10, dist = 10, target = 1, f = 40, t = "fire"},
move2 = {name = "Rock Throw", level = 80, cd = 10, dist = 10, target = 1, f = 55, t = "rock"},
move3 = {name = "Rock Slide", level = 80, cd = 15, dist = 10, target = 1, f = 33, t = "rock"},
move4 = {name = "Flamethrower", level = 80, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
move5 = {name = "Raging Blast", level = 80, cd = 30, dist = 1, target = 0, f = 100, t = "fire"},
move6 = {name = "Inferno", level = 82, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
move7 = {name = "Ancient Power", level = 88, cd = 60, dist = 1, target = 0, f = 150, t = "rock"},
move8 = {name = "Volcano Burst", level = 95, cd = 70, dist = 1, target = 0, f = 190, t = "fire"},
move9 = {name = "Harden", level = 80, cd = 60, dist = 1, target = 0, target = 0, f = 0, t = "normal"},
move10 = {name = "Yawn", level = 86, cd = 66, dist = 10, target = 1, target = 0, f = 0, t = "normal"},
move11 = {name = "Flame Rock", level = 1, cd = 0, dist = 10, target = 0, f = 30, t = "fire", passive = "sim"},
},
["Swinub"] = {move1 = {name = "Tackle", level = 10, cd = 10, dist = 1, target = 1, f = 45, t = "normal"},
move2 = {name = "Mud Slap", level = 10, cd = 15, dist = 10, target = 1, f = 45, t = "ground"},
move3 = {name = "Mud Bomb", level = 10, cd = 20, dist = 10, target = 1, f = 50, t = "ground"},
move4 = {name = "Ice Fang", level = 10, cd = 15, dist = 1, target = 1, f = 55, t = "ice"},
move5 = {name = "Icy Wind", level = 15, cd = 25, dist = 1, target = 0, f = 35, t = "ice"},
move6 = {name = "Ice Beam", level = 20, cd = 30, dist = 1, target = 0, f = 120, t = "ice"}, --fazer frost breath
},
["Piloswine"] = {move1 = {name = "Mud Slap", level = 80, cd = 15, dist = 10, target = 1, f = 50, t = "ground"},
move2 = {name = "Ice Fang", level = 80, cd = 15, dist = 1, target = 1, f = 50, t = "ice"},
move3 = {name = "Mud Bomb", level = 80, cd = 20, dist = 10, target = 1, f = 60, t = "ground"},
move4 = {name = "Icy Wind", level = 80, cd = 25, dist = 1, target = 0, f = 45, t = "ice"},
move5 = {name = "Powder Snow", level = 80, cd = 30, dist = 1, target = 0, f = 60, t = "ice"}, --fazer powder snow
move6 = {name = "Ice Beam", level = 82, cd = 30, dist = 1, target = 0, f = 100, t = "ice"}, --fazer frost breath
move7 = {name = "Two Face Shock", level = 84, cd = 40, dist = 1, target = 0, f = 60, t = "unknow"},
move8 = {name = "Earthquake", level = 90, cd = 60, dist = 1, target = 0, f = 18, t = "ground"},
move9 = {name = "Blizzard", level = 88, cd = 80, dist = 1, target = 0, f = 80, t = "ice"},
},
["Corsola"] = {move1 = {name = "Tackle", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
move2 = {name = "Bubbles", level = 50, cd = 10, dist = 10, target = 1, f = 40, t = "water"},
move3 = {name = "Bubblebeam", level = 50, cd = 20, dist = 10, target = 1, f = 21, t = "water"},
move4 = {name = "Rock Blast", level = 50, cd = 35, dist = 1, target = 0, f = 90, t = "rock"},
move5 = {name = "Power Gem", level = 50, cd = 40, dist = 1, target = 0, f = 90, t = "rock"},
move6 = {name = "Ancient Power", level = 65, cd = 50, dist = 1, target = 0, f = 100, t = "rock"},
move7 = {name = "Restore", level = 55, cd = 100, dist = 1, target = 0, f = 0, t = "normal"}, --fazer recorver
move8 = {name = "Harden", level = 60, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
},
["Remoraid"] = {move1 = {name = "Ice Beam", level = 10, cd = 15, dist = 1, target = 0, f = 195, t = "ice"},
move2 = {name = "Water Gun", level = 12, cd = 15, dist = 1, target = 0, f = 55, t = "water"},
move3 = {name = "Waterball", level = 10, cd = 10, dist = 10, target = 1, f = 65, t = "water"},
move4 = {name = "Bubblebeam", level = 16, cd = 20, dist = 10, target = 1, f = 21, t = "water"},
},
["Octillery"] = {move1 = {name = "Ice Beam", level = 70, cd = 20, dist = 1, target = 0, f = 80, t = "ice"},
move2 = {name = "Water Gun", level = 70, cd = 15, dist = 1, target = 0, f = 55, t = "water"},
move3 = {name = "Waterball", level = 70, cd = 10, dist = 10, target = 1, f = 40, t = "water"},
move4 = {name = "Bubblebeam", level = 70, cd = 20, dist = 10, target = 1, f = 21, t = "water"},
move5 = {name = "Aurora Beam", level = 70, cd = 40, dist = 1, target = 0, f = 80, t = "ice"},
move6 = {name = "Hyper Beam", level = 76, cd = 50, dist = 1, target = 0, f = 80, t = "normal"},
move7 = {name = "Octazooka", level = 74, cd = 45, dist = 1, target = 0, f = 80, t = "water"},
move8 = {name = "Surf", level = 80, cd = 60, dist = 1, target = 0, f = 75, t = "water"},
}, --15
["Delibird"] = {move1 = {name = "Present", level = 40, cd = 15, dist = 10, target = 1, f = 70, t = "normal"},
move2 = {name = "Doubleslap", level = 40, cd = 10, dist = 1, target = 1, f = 25, t = "normal"},
move3 = {name = "Pluck", level = 45, cd = 15, dist = 1, target = 1, f = 60, t = "flying"},
move4 = {name = "Wing Attack", level = 42, cd = 25, dist = 1, target = 0, f = 75, t = "flying"}, --fazer frost breath
move5 = {name = "Ice Beam", level = 40, cd = 30, dist = 1, target = 0, f = 195, t = "ice"},
move6 = {name = "Blizzard", level = 50, cd = 70, dist = 1, target = 0, f = 150, t = "ice"},
move7 = {name = "Rest", level = 45, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
},
["Mantine"] = {move1 = {name = "Super Sonic", level = 80, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
move2 = {name = "Headbutt", level = 80, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
move3 = {name = "Bubbles", level = 80, cd = 10, dist = 10, target = 1, f = 40, t = "water"},
move4 = {name = "Bubblebeam", level = 82, cd = 25, dist = 10, target = 1, f = 21, t = "water"},
move5 = {name = "Air Slash", level = 83, cd = 60, dist = 1, target = 0, f = 100, t = "flying"},
move6 = {name = "Water Pulse", level = 80, cd = 30, dist = 1, target = 0, f = 70, t = "water"},
move7 = {name = "Wing Attack", level = 85, cd = 30, dist = 1, target = 0, f = 75, t = "flying"},
move8 = {name = "Surf", level = 85, cd = 50, dist = 1, target = 0, f = 125, t = "water"},
move9 = {name = "Hydropump", level = 95, cd = 70, dist = 1, target = 0, f = 120, t = "water"},
move10 = {name = "Agility", level = 80, cd = 30, dist = 1, target = 0, f = 0, t = "flying"},
},
["Skarmory"] = {move1 = {name = "Sand Attack", level = 90, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
move2 = {name = "Peck", level = 90, cd = 10, dist = 1, target = 1, f = 25, t = "flying"},
move3 = {name = "Slash", level = 90, cd = 15, dist = 1, target = 1, f = 60, t = "normal"},
move4 = {name = "Swift", level = 90, cd = 15, dist = 10, target = 1, f = 30, t = "normal"},
move5 = {name = "Steel Wing", level = 98, cd = 25, dist = 1, target = 0, f = 30, t = "steel"},
move6 = {name = "Air Slash", level = 93, cd = 50, dist = 1, target = 0, f = 50, t = "flying"},
move7 = {name = "Air Cutter", level = 98, cd = 45, dist = 1, target = 0, f = 40, t = "flying"},
-- move8 = {name = "Cannon Ball", level = 115, cd = 7, dist = 10, target = 0, f = 80, t = "steel"},
move8 = {name = "Mega Steel Wing", level = 80, cd = 30, dist = 1, target = 0, f = 70, t = "steel"},
move9 = {name = "Aerial Ace", level = 94, cd = 80, dist = 1, target = 0, f = 120, t = "flying"},
move10 = {name = "Agility", level = 90, cd = 30, dist = 1, target = 0, f = 0, t = "flying"},
},
["Houndour"] = {move1 = {name = "Roar", level = 23, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
move2 = {name = "Bite", level = 20, cd = 10, dist = 1, target = 1, f = 25, t = "dark"},
move3 = {name = "Crunch", level = 20, cd = 15, dist = 1, target = 1, f = 90, t = "dark"},
move4 = {name = "Faint Attack", level = 22, cd = 20, dist = 1, target = 1, f = 32, t = "dark"},
move5 = {name = "Ember", level = 20, cd = 15, dist = 10, target = 1, f = 20, t = "fire"},
move6 = {name = "Flamethrower", level = 20, cd = 20, dist = 1, target = 0, f = 35, t = "fire"},
move7 = {name = "Fire Fang", level = 25, cd = 25, dist = 1, target = 1, f = 34, t = "fire"},
},
["Houndoom"] = {move1 = {name = "Roar", level = 90, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
move2 = {name = "Bite", level = 80, cd = 10, dist = 1, target = 1, f = 65, t = "dark"},
move3 = {name = "Crunch", level = 80, cd = 15, dist = 1, target = 1, f = 85, t = "dark"},
move4 = {name = "Ember", level = 80, cd = 15, dist = 10, target = 1, f = 75, t = "fire"},
move5 = {name = "Faint Attack", level = 80, cd = 20, dist = 1, target = 1, f = 65, t = "dark"},
move6 = {name = "Dark Wave", level = 80, cd = 25, dist = 1, target = 0, f = 80, t = "dark"},
move7 = {name = "Flamethrower", level = 80, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
move8 = {name = "Fire Fang", level = 80, cd = 25, dist = 1, target = 1, f = 65, t = "fire"},
move9 = {name = "Fire Blast", level = 82, cd = 40, dist = 1, target = 0, f = 120, t = "fire"},
move10 = {name = "Inferno", level = 90, cd = 75, dist = 1, target = 0, f = 150, t = "fire"},
},
["Kingdra"] = {move1 = {name = "Mud Shot", level = 90, cd = 15, dist = 10, target = 1, f = 40, t = "ground"},
move2 = {name = "SmokeScreen", level = 91, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
move3 = {name = "Rash Scald", level = 95, cd = 40, dist = 1, target = 0, f = 60, t = "water"},
move4 = {name = "Bubbles", level = 90, cd = 15, dist = 10, target = 1, f = 65, t = "water"},
move5 = {name = "Bubblebeam", level = 90, cd = 20, dist = 10, target = 1, f = 65, t = "water"},
move6 = {name = "Water Gun", level = 90, cd = 25, dist = 1, target = 0, f = 58, t = "water"},
move7 = {name = "Twister", level = 90, cd = 45, dist = 1, target = 0, f = 75, t = "dragon"},
move8 = {name = "Dragon Pulse", level = 100, cd = 45, dist = 1, target = 0, f = 70, t = "dragon"},
move9 = {name = "Hydropump", level = 100, cd = 80, dist = 1, target = 0, f = 85, t = "water"},
move10 = {name = "Dragon Dance", level = 100, cd = 80, dist = 1, target = 0, f = 0, t = "dragon"},
},
["Phanpy"] = {move1 = {name = "Tackle", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
move2 = {name = "Take Down", level = 24, cd = 15, dist = 1, target = 0, f = 60, t = "normal"},
move3 = {name = "Horn Attack", level = 20, cd = 15, dist = 2, target = 1, f = 50, t = "normal"},
move4 = {name = "Rollout", level = 26, cd = 25, dist = 1, target = 0, f = 25, t = "rock"},
move5 = {name = "Defense Curl", level = 28, cd = 35, dist = 1, target = 0, f = 0, t = "normal"},
},
["Donphan"] = {move1 = {name = "Mud Slap", level = 80, cd = 30, dist = 10, target = 1, f = 50, t = "ground"},
move2 = {name = "Fire Fang", level = 82, cd = 18, dist = 1, target = 1, f = 68, t = "fire"},
move3 = {name = "Horn Attack", level = 80, cd = 15, dist = 2, target = 1, f = 50, t = "normal"},
move4 = {name = "Rollout", level = 80, cd = 25, dist = 1, target = 0, f = 37, t = "rock"},
move5 = {name = "Cannon Ball", level = 88, cd = 40, dist = 1, target = 0, f = 70, t = "ground"},
move6 = {name = "Bulldoze", level = 80, cd = 40, dist = 1, target = 0, f = 80, t = "ground"},
move7 = {name = "Scary Face", level = 82, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"},
move8 = {name = "Earthquake", level = 86, cd = 70, dist = 1, target = 0, f = 30, t = "ground"},
move9 = {name = "Defense Curl", level = 86, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
},
["Stantler"] = {move1 = {name = "Sand Attack", level = 50, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
move2 = {name = "Tackle", level = 50, cd = 15, dist = 1, target = 1, f = 80, t = "normal"},
move3 = {name = "Stomp", level = 58, cd = 30, dist = 1, target = 0, f = 90, t = "normal"},
move4 = {name = "Confuse Ray", level = 54, cd = 35, dist = 10, target = 1, f = 65, t = "ghost"},
move5 = {name = "Take Down", level = 50, cd = 20, dist = 1, target = 0, f = 60, t = "normal"},
move6 = {name = "Jump Kick", level = 56, cd = 30, dist = 1, target = 0, f = 80, t = "fighting"},
move7 = {name = "Calm Mind", level = 50, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
move8 = {name = "Hypnosis", level = 50, cd = 60, dist = 10, target = 1, f = 0, t = "psychic"},
move9 = {name = "Stampade", level = 55, cd = 30, dist = 10, target = 0, f = 125, t = "normal"},
},
["Smeargle"] = {move1 = {name = "Sketch", level = 10, cd = 10, dist = 1, target = 0, f = 0, t = "normal"},
move2 = {name = "Sketch", level = 10, cd = 10, dist = 1, target = 1, f = 0, t = "normal"},
move3 = {name = "Sketch", level = 10, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
move4 = {name = "Sketch", level = 10, cd = 18, dist = 1, target = 0, f = 0, t = "normal"},
move5 = {name = "Sketch", level = 10, cd = 22, dist = 1, target = 0, f = 0, t = "normal"},
move6 = {name = "Sketch", level = 10, cd = 22, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Sketch", level = 10, cd = 22, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Sketch", level = 10, cd = 22, dist = 1, target = 0, f = 0, t = "normal"},
},
["Smeargle 1"] = {move1 = {name = "Sketch 1", level = 10, cd = 10, dist = 1, target = 0, f = 0, t = "ground"},
},
["Smeargle 2"] = {move1 = {name = "Sketch 1", level = 20, cd = 10, dist = 1, target = 0, f = 0, t = "ground"},
move2 = {name = "Sketch 2", level = 20, cd = 10, dist = 1, target = 1, f = 0, t = "normal"},
},
["Smeargle 3"] = {move1 = {name = "Sketch 1", level = 30, cd = 10, dist = 1, target = 0, f = 0, t = "ground"},
move2 = {name = "Sketch 2", level = 30, cd = 10, dist = 1, target = 1, f = 0, t = "normal"},
move3 = {name = "Sketch 3", level = 30, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
},
["Smeargle 4"] = {move1 = {name = "Sketch 1", level = 40, cd = 10, dist = 1, target = 0, f = 0, t = "ground"},
move2 = {name = "Sketch 2", level = 40, cd = 10, dist = 1, target = 1, f = 0, t = "normal"},
move3 = {name = "Sketch 3", level = 40, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
move4 = {name = "Sketch 4", level = 40, cd = 18, dist = 1, target = 0, f = 0, t = "normal"},
},
["Smeargle 5"] = {move1 = {name = "Sketch 1", level = 50, cd = 10, dist = 1, target = 0, f = 0, t = "ground"},
move2 = {name = "Sketch 2", level = 50, cd = 10, dist = 1, target = 1, f = 0, t = "normal"},
move3 = {name = "Sketch 3", level = 50, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
move4 = {name = "Sketch 4", level = 50, cd = 18, dist = 1, target = 0, f = 0, t = "normal"},
move5 = {name = "Sketch 5", level = 50, cd = 22, dist = 1, target = 0, f = 0, t = "normal"},
},
["Smeargle 6"] = {move1 = {name = "Sketch 1", level = 60, cd = 10, dist = 1, target = 0, f = 0, t = "ground"},
move2 = {name = "Sketch 2", level = 60, cd = 10, dist = 1, target = 1, f = 0, t = "normal"},
move3 = {name = "Sketch 3", level = 60, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
move4 = {name = "Sketch 4", level = 60, cd = 18, dist = 1, target = 0, f = 0, t = "normal"},
move5 = {name = "Sketch 5", level = 60, cd = 22, dist = 1, target = 0, f = 0, t = "normal"},
move6 = {name = "Sketch 6", level = 60, cd = 22, dist = 1, target = 0, f = 0, t = "normal"},
},
["Smeargle 7"] = {move1 = {name = "Sketch 1", level = 70, cd = 10, dist = 1, target = 0, f = 0, t = "ground"},
move2 = {name = "Sketch 2", level = 70, cd = 10, dist = 1, target = 1, f = 0, t = "normal"},
move3 = {name = "Sketch 3", level = 70, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
move4 = {name = "Sketch 4", level = 70, cd = 18, dist = 1, target = 0, f = 0, t = "normal"},
move5 = {name = "Sketch 5", level = 70, cd = 22, dist = 1, target = 0, f = 0, t = "normal"},
move6 = {name = "Sketch 6", level = 70, cd = 22, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Sketch 7", level = 70, cd = 22, dist = 1, target = 0, f = 0, t = "normal"},
},
["Smeargle 8"] = {move1 = {name = "Sketch 1", level = 80, cd = 10, dist = 1, target = 0, f = 0, t = "ground"},
move2 = {name = "Sketch 2", level = 80, cd = 10, dist = 1, target = 1, f = 0, t = "normal"},
move3 = {name = "Sketch 3", level = 80, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
move4 = {name = "Sketch 4", level = 80, cd = 18, dist = 1, target = 0, f = 0, t = "normal"},
move5 = {name = "Sketch 5", level = 80, cd = 22, dist = 1, target = 0, f = 0, t = "normal"},
move6 = {name = "Sketch 6", level = 80, cd = 22, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Sketch 7", level = 80, cd = 22, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Sketch 8", level = 80, cd = 22, dist = 1, target = 0, f = 0, t = "normal"},
},
["Tyrogue"] = {move1 = {name = "Triple Punch", level = 30, cd = 15, dist = 1, target = 1, f = 70, t = "fighting"},
move2 = {name = "Mega Punch", level = 32, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
move3 = {name = "Multi-Punch", level = 36, cd = 30, dist = 1, target = 0, f = 70, t = "fighting"},
move4 = {name = "Triple Kick", level = 30, cd = 15, dist = 1, target = 1, f = 70, t = "fighting"},
move5 = {name = "Mega Kick", level = 32, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
move6 = {name = "Multi-Kick", level = 36, cd = 30, dist = 1, target = 0, f = 70, t = "fighting"},
},
["Hitmontop"] = {move1 = {name = "Fighter Spirit", level = 60, cd = 30, dist = 1, target = 0, f = 0, t = "fighting"},
move2 = {name = "Triple Kick", level = 60, cd = 15, dist = 1, target = 1, f = 70, t = "fighting"},
move3 = {name = "Mega Kick", level = 60, cd = 16, dist = 1, target = 1, f = 85, t = "fighting"},
move4 = {name = "Revenge", level = 60, cd = 40, dist = 1, target = 0, f = 40, t = "fighting"},
move5 = {name = "Rolling Kick", level = 65, cd = 25, dist = 1, target = 0, f = 190, t = "fighting"},
move6 = {name = "Counter Spin", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "fighting", passive = "sim"},
move7 = {name = "Evasion", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "bug", passive = "sim"},
move8 = {name = "Foresight", level = 1, cd = 0, dist = 1, target = 1, f = 45, t = "fighting", passive = "sim"},
-- Fazer Counter Spin (Counter spin = doCastSpell Counter Helix)
},
["Smoochum"] = {move1 = {name = "Lovely Kiss", level = 30, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
move2 = {name = "Doubleslap", level = 30, cd = 10, dist = 1, target = 1, f = 25, t = "normal"},
move3 = {name = "Psywave", level = 30, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
move4 = {name = "Psy Pulse", level = 30, cd = 15, dist = 10, target = 1, f = 35, t = "psychic"},
move5 = {name = "Ice Punch", level = 30, cd = 20, dist = 1, target = 1, f = 65, t = "ice"},
move6 = {name = "Ice Beam", level = 30, cd = 30, dist = 1, target = 0, f = 195, t = "ice"},
move7 = {name = "Icy Wind", level = 34, cd = 25, dist = 1, target = 0, f = 45, t = "ice"},
move8 = {name = "Aurora Beam", level = 40, cd = 35, dist = 1, target = 0, f = 190, t = "ice"},
},
["Elekid"] = {move1 = {name = "Quick Attack", level = 30, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Thunder Punch", level = 30, cd = 20, dist = 1, target = 1, f = 75, t = "electric"},
move3 = {name = "Thunder Shock", level = 30, cd = 10, dist = 10, target = 1, f = 55, t = "electric"},
move4 = {name = "Thunder Bolt", level = 30, cd = 25, dist = 10, target = 1, f = 39, t = "electric"},
move5 = {name = "Thunder Wave", level = 30, cd = 25, dist = 1, target = 0, f = 70, t = "electric"},
move6 = {name = "Thunder", level = 40, cd = 40, dist = 1, target = 0, f = 125, t = "electric"},
move7 = {name = "Shock-Counter", level = 1, cd = 0, dist = 10, target = 0, f = 50, t = "electric", passive = "sim"},
},
["Magby"] = {move1 = {name = "Scratch", level = 30, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
move2 = {name = "Fire Punch", level = 32, cd = 20, dist = 1, target = 1, f = 65, t = "fire"},
move3 = {name = "Ember", level = 30, cd = 10, dist = 10, target = 1, f = 40, t = "fire"},
move4 = {name = "Flamethrower", level = 30, cd = 25, dist = 1, target = 0, f = 80, t = "fire"},
move5 = {name = "Fireball", level = 30, cd = 20, dist = 10, target = 1, f = 65, t = "fire"},
move6 = {name = "Fire Blast", level = 40, cd = 40, dist = 1, target = 0, f = 100, t = "fire"},
move7 = {name = "Lava-Counter", level = 1, cd = 0, dist = 10, target = 0, f = 50, t = "fire", passive = "sim"},
},
["Miltank"] = {move1 = {name = "Tackle", level = 80, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
move2 = {name = "Body Slam", level = 85, cd = 15, dist = 1, target = 1, f = 80, t = "normal"},
move3 = {name = "Stomp", level = 85, cd = 30, dist = 1, target = 0, f = 90, t = "normal"},
move4 = {name = "Rollout", level = 80, cd = 40, dist = 1, target = 0, f = 45, t = "rock"},
move5 = {name = "Cannon Ball", level = 80, cd = 30, dist = 1, target = 0, f = 90, t = "ground"},
move6 = {name = "Milk Drink", level = 80, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Heal Bell", level = 80, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Defense Curl", level = 80, cd = 35, dist = 1, target = 0, f = 0, t = "normal"},
},
["Blissey"] = {move1 = {name = "Doubleslap", level = 100, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
move2 = {name = "Egg Bomb", level = 100, cd = 10, dist = 10, target = 1, f = 70, t = "normal"},
move3 = {name = "Great Love", level = 108, cd = 60, dist = 1, target = 0, f = 50, t = "normal"},
move4 = {name = "Sing", level = 100, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move5 = {name = "Healarea", level = 100, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
move6 = {name = "Emergency Call", level = 100, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},--fazer protection
move7 = {name = "Protection", level = 106, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Softboiled", level = 106, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Egg Rain", level = 105, cd = 50, dist = 1, target = 0, f = 150, t = "normal"},
move10 = {name = "Charm", level = 100, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
-- softboiled (talvez eu faça essa spell como passiva pq vai ficar roubado o poke ter 2 curas)
-- softboiled só quem pode ter é chansey e blissey, mas as 2 tem que ter healarea, dai 2 curas fica roubado.
},
["Entei"] = {move1 = {name = "Dragon Claw", level = 5, cd = 12, dist = 1, target = 1, f = 60, t = "dragon"},
move2 = {name = "Ember", level = 11, cd = 10, dist = 8, target = 1, f = 40, t = "fire"},
move3 = {name = "Flamethrower", level = 17, cd = 16, dist = 1, target = 0, f = 80, t = "fire"},
move4 = {name = "Fireball", level = 16, cd = 20, dist = 4, target = 1, f = 65, t = "fire"},
move5 = {name = "Fire Fang", level = 19, cd = 16, dist = 1, target = 1, f = 68, t = "fire"},
move6 = {name = "Raging Blast", level = 25, cd = 28, dist = 1, target = 0, f = 100, t = "fire"},
move7 = {name = "Fire Blast", level = 33, cd = 54, dist = 1, target = 0, f = 120, t = "fire"},
move8 = {name = "Wing Attack", level = 28, cd = 28, dist = 1, target = 0, f = 75, t = "flying"},
move9 = {name = "Magma Storm", level = 58, cd = 81, dist = 1, target = 0, f = 95, t = "fire"},
move10 = {name = "Scary Face", level = 58, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"},
move11 = {name = "Ancient Fury", level = 64, cd = 32, dist = 1, target = 0, f = 0, t = "normal"},
move12 = {name = "Lava-Counter", level = 1, cd = 0, dist = 10, target = 0, f = 50, t = "fire", passive = "sim"},
},
["Raikou"] = {move1 = {name = "Quick Attack", level = 32, cd = 8, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Thunder Punch", level = 36, cd = 16, dist = 1, target = 1, f = 75, t = "electric"},
move3 = {name = "Thunder Shock", level = 35, cd = 8, dist = 4, target = 1, f = 55, t = "electric"},
move4 = {name = "Thunder Bolt", level = 37, cd = 20, dist = 4, target = 1, f = 39, t = "electric"},
move5 = {name = "Thunder Wave", level = 38, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
move6 = {name = "Thunder", level = 43, cd = 28, dist = 1, target = 0, f = 100, t = "electric"},
move7 = {name = "Electric Storm", level = 51, cd = 72, dist = 1, target = 0, f = 105, t = "electric"},
move8 = {name = "Shock-Counter", level = 1, cd = 0, dist = 6, target = 0, f = 50, t = "electric", passive = "sim"},
},
["Suicune"] = {move1 = {name = "Headbutt", level = 56, cd = 12, dist = 1, target = 1, f = 50, t = "normal"},
move2 = {name = "Bubbles", level = 9, cd = 8, dist = 10, target = 1, f = 40, t = "water"},
move3 = {name = "Water Gun", level = 15, cd = 16, dist = 1, target = 0, f = 55, t = "water"},
move4 = {name = "Waterball", level = 12, cd = 20, dist = 10, target = 1, f = 65, t = "water"},
move5 = {name = "Aqua Tail", level = 20, cd = 16, dist = 1, target = 1, f = 50, t = "water"},
move6 = {name = "Bubble Blast", level = 17, cd = 32, dist = 1, target = 0, f = 100, t = "water"},
move7 = {name = "Hydro Cannon", level = 29, cd = 54, dist = 1, target = 0, f = 95, t = "water"},
move8 = {name = "Skull Bash", level = 44, cd = 36, dist = 1, target = 0, f = 100, t = "normal"},
move9 = {name = "Hydropump", level = 59, cd = 81, dist = 1, target = 0, f = 125, t = "water"},
},
["Larvitar"] = {move1 = {name = "Bite", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
move2 = {name = "Crunch", level = 20, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},
move3 = {name = "Dark Ball", level = 20, cd = 15, dist = 10, target = 1, f = 35, t = "dark"},
move4 = {name = "Stone Edge", level = 20, cd = 15, dist = 10, target = 1, f = 30, t = "rock"},
move5 = {name = "Hyper Beam", level = 30, cd = 50, dist = 1, target = 0, f = 190, t = "normal"},
move6 = {name = "Sand Storm", level = 25, cd = 50, dist = 1, target = 0, f = 0, t = "ground"},
},
["Pupitar"] = {move1 = {name = "Bite", level = 60, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
move2 = {name = "Crunch", level = 60, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},
move3 = {name = "Dark Ball", level = 60, cd = 15, dist = 10, target = 1, f = 35, t = "dark"},
move4 = {name = "Rock Slide", level = 60, cd = 15, dist = 10, target = 1, f = 35, t = "rock"},
move5 = {name = "Stone Edge", level = 60, cd = 15, dist = 10, target = 1, f = 30, t = "rock"},
move6 = {name = "Earthquake", level = 65, cd = 50, dist = 1, target = 0, f = 15, t = "ground"},
move7 = {name = "Hyper Beam", level = 67, cd = 50, dist = 1, target = 0, f = 190, t = "normal"},
move8 = {name = "Sand Storm", level = 60, cd = 50, dist = 1, target = 0, f = 0, t = "ground"},
},
["Tyranitar"] = {move1 = {name = "Bite", level = 100, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
move2 = {name = "Dark Wave", level = 100, cd = 20, dist = 1, target = 0, f = 65, t = "dark"},
move3 = {name = "Crunch", level = 100, cd = 15, dist = 1, target = 1, f = 65, t = "dark"}, --opicional
move4 = {name = "Dark Ball", level = 100, cd = 20, dist = 10, target = 1, f = 70, t = "dark"},
move5 = {name = "Rock Slide", level = 100, cd = 20, dist = 10, target = 1, f = 50, t = "rock"},
move6 = {name = "Stone Edge", level = 100, cd = 15, dist = 10, target = 1, f = 60, t = "rock"},
move7 = {name = "Assurance", level = 106, cd = 50, dist = 1, target = 0, f = 70, t = "ground"},
move8 = {name = "Hyper Beam", level = 108, cd = 50, dist = 1, target = 0, f = 190, t = "normal"},
move9 = {name = "Epicenter", level = 100, cd = 50, dist = 1, target = 0, f = 150, t = "ground"},
move10 = {name = "Sand Storm", level = 102, cd = 60, dist = 1, target = 0, f = 125, t = "ghost"},
move11 = {name = "Mega - Tyranitar", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "ghost", mega = 1},
},
["Lugia"] = {move1 = {name = "Whirlwind", level = 11, cd = 12, dist = 1, target = 0, f = 72, t = "flying"},
move2 = {name = "Hydropump", level = 11, cd = 3, dist = 1, target = 0, f = 120, t = "water"},
move3 = {name = "Ancient Power", level = 11, cd = 4, dist = 1, target = 0, f = 100, t = "rock"},
move4 = {name = "Restore", level = 11, cd = 5, dist = 1, target = 0, f = 0, t = "normal"},
move5 = {name = "Future Sight", level = 11, cd = 9, dist = 1, target = 0, f = 0, t = "psychic"},
move6 = {name = "Calm Mind", level = 11, cd = 8, dist = 1, target = 0, f = 0, t = "psychic"},
move7 = {name = "Draco Meteor", level = 11, cd = 7, dist = 1, target = 0, f = 120, t = "dragon"},
move8 = {name = "Bubble Blast", level = 11, cd = 6, dist = 1, target = 0, f = 125, t = "water"},
move9 = {name = "Future Sight", level = 11, cd = 13, dist = 1, target = 0, f = 130, t = "psychic"},
},
["Ho-oh"] = {move1 = {name = "Whirlwind", level = 11, cd = 30, dist = 1, target = 0, f = 72, t = "flying"},
move2 = {name = "Sunny Day", level = 11, cd = 35, dist = 1, target = 0, f = 0, t = "fire"},
move3 = {name = "Fire Blast", level = 11, cd = 40, dist = 1, target = 0, f = 100, t = "fire"},
move4 = {name = "Sacred Fire", level = 16, cd = 20, dist = 4, target = 1, f = 90, t = "fire"},
move5 = {name = "Ancient Power", level = 11, cd = 50, dist = 1, target = 0, f = 100, t = "rock"},
move6 = {name = "Restore", level = 11, cd = 100, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Future Sight", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
move8 = {name = "Calm Mind", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
move9 = {name = "Lava-Counter", level = 1, cd = 0, dist = 10, target = 0, f = 50, t = "fire", passive = "sim"},
},
["Celebi"] = {move1 = {name = "Body Slam", level = 56, cd = 12, dist = 1, target = 1, f = 80, t = "normal"},
move2 = {name = "Razor Leaf", level = 12, cd = 7, dist = 10, target = 1, f = 33, t = "grass"},
move3 = {name = "Vine Whip", level = 19, cd = 16, dist = 1, target = 0, f = 65, t = "grass"},
move4 = {name = "Headbutt", level = 16, cd = 12, dist = 1, target = 1, f = 50, t = "normal"},
move5 = {name = "Leech Seed", level = 16, cd = 28, dist = 10, target = 1, f = 1, t = "grass"},
move6 = {name = "Bullet Seed", level = 28, cd = 28, dist = 10, target = 1, f = 8, t = "grass"},
move7 = {name = "Solar Beam", level = 31, cd = 54, dist = 1, target = 0, f = 190, t = "grass"},
move8 = {name = "Sleep Powder", level = 20, cd = 72, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Stun Spore", level = 18, cd = 36, dist = 1, target = 0, f = 0, t = "normal"},
move10 = {name = "Poison Powder", level = 17, cd = 36, dist = 1, target = 0, f = 0, t = "normal"},
move11 = {name = "Leaves Fury", level = 60, cd = 81, dist = 1, target = 0, f = 150, t = "grass"},
},
--------------------------------------------- 3 geracao or hoeen ------
["Treecko"] = {move1 = {name = "Quick Attack", level = 10, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
move2 = {name = "Leaf Blade", level = 10, cd = 10, dist = 10, target = 1, f = 50, t = "grass"},
move3 = {name = "Fury Cutter", level = 15, cd = 15, dist = 1, target = 0, f = 50, t = "bug"},
move4 = {name = "X-Scissor", level = 18, cd = 30, dist = 1, target = 1, f = 50, t = "bug"},
move5 = {name = "Giga Drain", level = 20, cd = 60, dist = 10, target = 1, f = 15, t = "grass"},
move6 = {name = "Agility", level = 22, cd = 20, dist = 1, target = 0, f = 95, t = "flying"},
},
["Grovyle"] = {move1 = {name = "Quick Attack", level = 40, cd = 15, dist = 1, target = 1, f = 80, t = "normal"},
move2 = {name = "Leaf Blade", level = 40, cd = 10, dist = 10, target = 1, f = 33, t = "grass"},
move3 = {name = "Magical Leaf", level = 40, cd = 25, dist = 1, target = 0, f = 65, t = "grass"},
move4 = {name = "Fury Cutter", level = 45, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
move5 = {name = "Pursuit", level = 40, cd = 15, dist = 10, target = 1, f = 45, t = "grass"},
move6 = {name = "Night Slash", level = 40, cd = 25, dist = 1, target = 0, f = 95, t = "grass"},
move7 = {name = "X-Scissor", level = 40, cd = 30, dist = 1, target = 0, f = 60, t = "bug"},
move8 = {name = "Giga Drain", level = 45, cd = 60, dist = 1, target = 0, f = 35, t = "normal"},
move9 = {name = "Agility", level = 40, cd = 30, dist = 1, target = 0, f = 0, t = "flying"},
},
["Sceptile"] = {move1 = {name = "Quick Attack", level = 80, cd = 15, dist = 1, target = 1, f = 80, t = "normal"},
move2 = {name = "Leaf Blade", level = 80, cd = 10, dist = 10, target = 1, f = 33, t = "grass"},
move3 = {name = "Magical Leaf", level = 80, cd = 25, dist = 1, target = 0, f = 65, t = "grass"},
move4 = {name = "Fury Cutter", level = 85, cd = 15, dist = 1, target = 0, f = 50, t = "normal"},
move5 = {name = "Pursuit", level = 80, cd = 15, dist = 10, target = 1, f = 45, t = "grass"},
move6 = {name = "Night Slash", level = 80, cd = 25, dist = 1, target = 0, f = 95, t = "grass"},
move7 = {name = "X-Scissor", level = 80, cd = 30, dist = 1, target = 0, f = 65, t = "bug"},
move8 = {name = "Dual Chop", level = 80, cd = 15, dist = 1, target = 0, f = 35, t = "dragon"},
move9 = {name = "Frenzy Plant", level = 90, cd = 60, dist = 1, target = 0, f = 190, t = "normal"},
move10 = {name = "Agility", level = 80, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
move11 = {name = "Mega - Sceptile", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "normal", mega = 1},
},
["Torchic"] = {move1 = {name = "Quick Attack", level = 10, cd = 12, dist = 1, target = 1, f = 80, t = "normal"},
move2 = {name = "Ember", level = 10, cd = 10, dist = 10, target = 1, f = 65, t = "fire"},
move3 = {name = "Flamethrower", level = 15, cd = 20, dist = 10, target = 0, f = 80, t = "fire"},
move4 = {name = "Drill Peck", level = 18, cd = 15, dist = 10, target = 1, f = 57, t = "normal"},
move5 = {name = "Overheat", level = 20, cd = 60, dist = 10, target = 0, f = 95, t = "fire"},
move6 = {name = "Double Team", level = 22, cd = 30, dist = 10, target = 0, f = 190, t = "normal"},
},
["Combusken"] = {move1 = {name = "Quick Attack", level = 40, cd = 15, dist = 1, target = 1, f = 80, t = "normal"},
move2 = {name = "Ember", level = 40, cd = 10, dist = 10, target = 1, f = 50, t = "fire"},
move3 = {name = "Mega Kick", level = 40, cd = 20, dist = 1, target = 1, f = 65, t = "fighting"},
move4 = {name = "Fire Punch", level = 40, cd = 20, dist = 1, target = 1, f = 50, t = "fire"},
move5 = {name = "Blaze Kick", level = 40, cd = 20, dist = 10, target = 1, f = 1, t = "fire"},
move6 = {name = "Flare Blitz", level = 50, cd = 60, dist = 1, target = 0, f = 80, t = "fire"},
move7 = {name = "Sky Uppercut", level = 48, cd = 28, dist = 1, target = 1, f = 190, t = "fighting"},
move8 = {name = "Bulk Up", level = 40, cd = 40, dist = 1, target = 0, f = 0, t = "fire"},
},
["Blaziken"] = {move1 = {name = "Quick Attack", level = 80, cd = 15, dist = 2, target = 1, f = 80, t = "normal"},
move2 = {name = "Ember", level = 80, cd = 10, dist = 10, target = 1, f = 33, t = "fire"},
move3 = {name = "Mega Kick", level = 80, cd = 20, dist = 1, target = 1, f = 65, t = "fighting"},
move4 = {name = "Double Kick", level = 80, cd = 20, dist = 1, target = 1, f = 50, t = "fighting"},
move5 = {name = "Blaze Kick", level = 80, cd = 20, dist = 10, target = 1, f = 1, t = "fire"},
move6 = {name = "Hi Jump Kick", level = 80, cd = 50, dist = 1, target = 0, f = 95, t = "fighting"},
move7 = {name = "Sky Uppercut", level = 88, cd = 28, dist = 1, target = 1, f = 120, t = "fighting"},
move8 = {name = "Eruption", level = 95, cd = 45, dist = 1, target = 0, f = 95, t = "fire"},
move9 = {name = "Flare Blitz", level = 90, cd = 60, dist = 1, target = 0, f = 80, t = "fire"},
move10 = {name = "Bulk Up", level = 90, cd = 40, dist = 1, target = 0, f = 190, t = "fighting"},
move11 = {name = "Evasion", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "bug", passive = "sim"},
move12 = {name = "Mega - Blaziken", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "fire", mega = 1},
},
["Mudkip"] = {move1 = {name = "Aqua Tail", level = 10, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
move2 = {name = "Mud Slap", level = 10, cd = 10, dist = 10, target = 1, f = 40, t = "ground"},
move3 = {name = "Water Gun", level = 10, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move4 = {name = "Waterball", level = 15, cd = 25, dist = 10, target = 1, f = 65, t = "water"},
move5 = {name = "Hydropump", level = 22, cd = 80, dist = 1, target = 0, f = 50, t = "water"},
move6 = {name = "Protect", level = 18, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
},
["Marshtomp"] = {move1 = {name = "Mud Slap", level = 40, cd = 20, dist = 10, target = 1, f = 40, t = "ground"},
move2 = {name = "Water Gun", level = 40, cd = 20, dist = 1, target = 0, f = 50, t = "water"},
move3 = {name = "Waterball", level = 40, cd = 25, dist = 1, target = 1, f = 55, t = "water"},
move4 = {name = "Aqua Tail", level = 40, cd = 10, dist = 1, target = 1, f = 65, t = "water"},
move5 = {name = "Muddy Water", level = 40, cd = 35, dist = 1, target = 0, f = 50, t = "water"},
move6 = {name = "Hydropump", level = 42, cd = 80, dist = 1, target = 0, f = 125, t = "water"},
move7 = {name = "Protect", level = 48, cd = 40, dist = 1, target = 0, f = 125, t = "normal"},
},
["Swampert"] = {move1 = {name = "Aqua Tail", level = 80, cd = 10, dist = 1, target = 1, f = 80, t = "water"},
move2 = {name = "Mud Slap", level = 80, cd = 25, dist = 1, target = 1, f = 40, t = "ground"},
move3 = {name = "Water Gun", level = 80, cd = 20, dist = 1, target = 0, f = 50, t = "water"},
move4 = {name = "Waterball", level = 80, cd = 15, dist = 10, target = 1, f = 60, t = "water"},
move5 = {name = "Hammer Arm", level = 80, cd = 35, dist = 1, target = 0, f = 15, t = "fighting"},
move6 = {name = "Muddy Water", level = 80, cd = 30, dist = 1, target = 0, f = 50, t = "water"},
move7 = {name = "Earth Power", level = 80, cd = 45, dist = 1, target = 0, f = 120, t = "ground"},
move8 = {name = "Earthquake", level = 87, cd = 60, dist = 1, target = 0, f = 32, t = "ground"},
move9 = {name = "Hydropump", level = 90, cd = 80, dist = 1, target = 0, f = 90, t = "normal"},
move10 = {name = "Protect", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move11 = {name = "Mega - Swampert", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "grass", mega = 1},
},
["Poochyena"] = {move1 = {name = "Roar", level = 40, cd = 40, dist = 1, target = 1, f = 70, t = "normal"},
move2 = {name = "Bite", level = 30, cd = 10, dist = 10, target = 1, f = 40, t = "dark"},
move3 = {name = "Crunch", level = 30, cd = 15, dist = 1, target = 0, f = 55, t = "dark"},
move4 = {name = "Dark Wave", level = 30, cd = 25, dist = 1, target = 0, f = 80, t = "dark"},
move5 = {name = "Night Slash", level = 30, cd = 20, dist = 1, target = 0, f = 80, t = "dark"},
},
["Mightyena"] = {move1 = {name = "Roar", level = 90, cd = 40, dist = 1, target = 1, f = 70, t = "normal"},
move2 = {name = "Bite", level = 80, cd = 10, dist = 10, target = 1, f = 40, t = "dark"},
move3 = {name = "Crunch", level = 80, cd = 20, dist = 1, target = 0, f = 55, t = "dark"},
move4 = {name = "Take Down", level = 80, cd = 40, dist = 1, target = 0, f = 55, t = "normal"},
move5 = {name = "Stomp", level = 80, cd = 40, dist = 1, target = 0, f = 60, t = "normal"},
move6 = {name = "Dark Wave", level = 80, cd = 25, dist = 1, target = 0, f = 80, t = "dark"},
move7 = {name = "Night Slash", level = 80, cd = 25, dist = 1, target = 0, f = 130, t = "dark"},
move8 = {name = "Night Daze", level = 86, cd = 80, dist = 1, target = 0, f = 150, t = "dark"},
},
["Zigzagoon"] = {move1 = {name = "Tackle", level = 20, cd = 20, dist = 1, target = 1, f = 70, t = "normal"},
move2 = {name = "Body Slam", level = 20, cd = 10, dist = 1, target = 1, f = 80, t = "normal"},
move3 = {name = "Take Down", level = 25, cd = 15, dist = 1, target = 0, f = 55, t = "dark"},
move4 = {name = "Stomp", level = 25, cd = 40, dist = 1, target = 0, f = 90, t = "normal"},
move5 = {name = "Quick Feet", level = 1, cd = 1, dist = 1, target = 0, f = 90, t = "normal", passive = "sim"},
},
["Linoone"] = {move1 = {name = "Tackle", level = 40, cd = 20, dist = 1, target = 1, f = 70, t = "normal"},
move2 = {name = "Sand Attack", level = 40, cd = 10, dist = 1, target = 0, f = 0, t = "normal"},
move3 = {name = "Fury Swipes", level = 42, cd = 15, dist = 10, target = 1, f = 40, t = "normal"},
move4 = {name = "Take Down", level = 46, cd = 15, dist = 1, target = 0, f = 80, t = "dark"},
move5 = {name = "Play Rough", level = 48, cd = 40, dist = 1, target = 1, f = 180, t = "normal"},
move6 = {name = "Stomp", level = 45, cd = 20, dist = 10, target = 0, f = 80, t = "normal"},
move7 = {name = "Quick Feet", level = 1, cd = 1, dist = 1, target = 0, f = 90, t = "normal", passive = "sim"},
},
["Wurmple"] = {move1 = {name = "Tackle", level = 1, cd = 10, dist = 2, target = 1, f = 55, t = "normal"},
move3 = {name = "Bug Bite", level = 1, cd = 5, dist = 2, target = 1, f = 40, t = "poison"},
move2 = {name = "String Shot", level = 1, cd = 10, dist = 10, target = 1, f = 0, t = "normal"},
move3 = {name = "Poison Sting", level = 1, cd = 5, dist = 2, target = 1, f = 40, t = "poison"},
},
["Silcoon"] = {move1 = {name = "Tackle", level = 20, cd = 10, dist = 2, target = 1, f = 55, t = "normal"},
move2 = {name = "Bug Bite", level = 20, cd = 5, dist = 2, target = 1, f = 40, t = "poison"},
move3 = {name = "String Shot", level = 22, cd = 10, dist = 10, target = 1, f = 0, t = "normal"},
move4 = {name = "Poison Sting", level = 20, cd = 5, dist = 2, target = 1, f = 40, t = "poison"},
move5 = {name = "Harden", level = 25, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
},
["Cascoon"] = {move1 = {name = "Tackle", level = 20, cd = 10, dist = 2, target = 1, f = 55, t = "normal"},
move2 = {name = "Bug Bite", level = 20, cd = 5, dist = 2, target = 1, f = 40, t = "poison"},
move3 = {name = "String Shot", level = 22, cd = 10, dist = 10, target = 1, f = 0, t = "normal"},
move4 = {name = "Poison Sting", level = 20, cd = 5, dist = 2, target = 1, f = 40, t = "poison"},
move5 = {name = "Harden", level = 25, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
},
["Beautifly"] = {move1 = {name = "Super Sonic", level = 60, cd = 18, dist = 10, target = 1, f = 0, t = "normal"},
move2 = {name = "Bug Bite", level = 60, cd = 60, dist = 2, target = 1, f = 40, t = "poison"},
move3 = {name = "Air Cutter", level = 62, cd = 62, dist = 10, target = 0, f = 80, t = "flying"},
move4 = {name = "Bug Buzz", level = 60, cd = 63, dist = 2, target = 0, f = 40, t = "bug"},
move5 = {name = "Whirlwind", level = 65, cd = 68, dist = 1, target = 0, f = 70, t = "flying"},
move6 = {name = "Gust", level = 68, cd = 30, dist = 1, target = 0, f = 70, t = "flying"},
move7 = {name = "Stun Spore", level = 60, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
},
["Dustox"] = {move1 = {name = "Super Sonic", level = 60, cd = 18, dist = 10, target = 1, f = 0, t = "normal"},
move2 = {name = "Psybeam", level = 60, cd = 5, dist = 10, target = 1, f = 80, t = "psychic"},
move3 = {name = "Confusion", level = 63, cd = 10, dist = 10, target = 0, f = 90, t = "psychic"},
move4 = {name = "Psychic", level = 62, cd = 5, dist = 10, target = 0, f = 40, t = "psychic"},
move5 = {name = "Venoshock", level = 65, cd = 18, dist = 1, target = 0, f = 72, t = "poison"},
move6 = {name = "Gust", level = 65, cd = 30, dist = 1, target = 0, f = 70, t = "flying"},
move7 = {name = "Protect", level = 68, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
},
["Shroomish"] = {move1 = {name = "Leech Seed", level = 20, cd = 20, dist = 1, target = 1, f = 70, t = "grass"},
move2 = {name = "Seed Bomb", level = 20, cd = 20, dist = 9, target = 1, f = 50, t = "grass"},
move3 = {name = "Energy Ball", level = 20, cd = 10, dist = 9, target = 1, f = 60, t = "grass"},
move4 = {name = "Growth", level = 20, cd = 15, dist = 1, target = 1, f = 65, t = "normal"},
move5 = {name = "Sleep Powder", level = 27, cd = 80, dist = 1, target = 0, f = 50, t = "normal"},
move6 = {name = "Poison Powder", level = 28, cd = 20, dist = 1, target = 0, f = 50, t = "normal"},
},
["Breloom"] = {move1 = {name = "Leech Seed", level = 80, cd = 15, dist = 1, target = 1, f = 80, t = "grass"},
move2 = {name = "Bullet Seed", level = 80, cd = 15, dist = 10, target = 1, f = 33, t = "grass"},
move3 = {name = "Energy Ball", level = 80, cd = 30, dist = 10, target = 0, f = 65, t = "grass"},
move4 = {name = "Force Palm", level = 85, cd = 40, dist = 10, target = 0, f = 50, t = "fighting"},
move5 = {name = "Sky Uppercut", level = 88, cd = 30, dist = 10, target = 1, f = 80, t = "fighting"},
move6 = {name = "Mega Punch", level = 80, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"},
move7 = {name = "Focus Blast", level = 80, cd = 80, dist = 10, target = 0, f = 65, t = "normal"},
move8 = {name = "Giga Drain", level = 85, cd = 60, dist = 10, target = 0, f = 50, t = "grass"},
move9 = {name = "Growth", level = 80, cd = 30, dist = 10, target = 0, f = 190, t = "normal"},
move10 = {name = "Spores Reaction", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"},
},
["Spinda"] = {move1 = {name = "Tackle", level = 20, cd = 10, dist = 2, target = 1, f = 55, t = "normal"},
move2 = {name = "Tri-Attack", level = 20, cd = 5, dist = 2, target = 1, f = 40, t = "normal"},
move3 = {name = "Crabhammer", level = 22, cd = 10, dist = 2, target = 1, f = 0, t = "normal"},
move4 = {name = "Dizzy Punch", level = 20, cd = 5, dist = 2, target = 1, f = 40, t = "poison"},
move5 = {name = "Focus", level = 25, cd = 30, dist = 10, target = 0, f = 0, t = "normal"},
move6 = {name = "Contrary Confusion", level = 1, cd = 0, dist = 10, target = 0, f = 50, t = "normal", passive = "sim"},
},
["Wingull"] = {move1 = {name = "Super Sonic", level = 30, cd = 18, dist = 10, target = 1, f = 0, t = "normal"},
move2 = {name = "Gust", level = 32, cd = 30, dist = 1, target = 0, f = 25, t = "flying"},
move3 = {name = "Bubbles", level = 35, cd = 10, dist = 5, target = 1, f = 0, t = "water"},
move4 = {name = "Wing Attack", level = 32, cd = 5, dist = 10, target = 0, f = 40, t = "flying"},
move5 = {name = "Scald", level = 32, cd = 18, dist = 1, target = 0, f = 72, t = "water"},
move6 = {name = "Rain Dance", level = 30, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
},
["Pelipper"] = {move1 = {name = "Super Sonic", level = 80, cd = 18, dist = 10, target = 1, f = 0, t = "normal"},
move2 = {name = "Gust", level = 80, cd = 30, dist = 1, target = 0, f = 50, t = "flying"},
move3 = {name = "Wing Attack", level = 80, cd = 5, dist = 10, target = 0, f = 40, t = "flying"},
move4 = {name = "Bubble Blast", level = 80, cd = 40, dist = 1, target = 0, f = 100, t = "water"},
move5 = {name = "Scald", level = 80, cd = 18, dist = 1, target = 0, f = 72, t = "water"},
move6 = {name = "Water Pulse", level = 80, cd = 25, dist = 1, target = 0, f = 70, t = "water"},
move7 = {name = "Hydro Cannon", level = 80, cd = 60, dist = 1, target = 0, f = 95, t = "water"},
-- move7 = {name = "Swallow", level = 83, cd = 100, dist = 1, target = 0, f = 0, t = "normal"},
-- move8 = {name = "Stockpile", level = 83, cd = 4, dist = 1, target = 0, f = 0, t = "dark"},
move8 = {name = "Rain Dance", level = 83, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Protect", level = 85, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
},
["Surskit"] = {move1 = {name = "Bubbles", level = 20, cd = 10, dist = 5, target = 1, f = 20, t = "water"},
move2 = {name = "Quick Attack", level = 20, cd = 5, dist = 2, target = 1, f = 40, t = "normal"},
move3 = {name = "Bubblebeam", level = 22, cd = 18, dist = 2, target = 1, f = 72, t = "water"},
move4 = {name = "Aqua Jet", level = 25, cd = 30, dist = 1, target = 0, f = 20, t = "water"},
},
["Masquerain"] = {move1 = {name = "Super Sonic", level = 80, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
move2 = {name = "Bug Buzz", level = 80, cd = 10, dist = 5, target = 1, f = 35, t = "bug"},
move3 = {name = "Quick Attack", level = 80, cd = 5, dist = 2, target = 1, f = 50, t = "normal"},
move4 = {name = "Silver Wind", level = 82, cd = 18, dist = 2, target = 1, f = 65, t = "bug"},
move5 = {name = "Gust", level = 82, cd = 30, dist = 1, target = 0, f = 75, t = "flying"},
move6 = {name = "Air Slash", level = 82, cd = 30, dist = 1, target = 0, f = 120, t = "flying"},
move7 = {name = "Waterfall", level = 85, cd = 30, dist = 10, target = 0, f = 130, t = "water"},
move8 = {name = "Intimidate", level = 1, cd = 1, dist = 1, target = 0, f = 90, t = "bug", passive = "sim"},
move9 = {name = "Water Sport", level = 32, cd = 25, dist = 2, target = 0, f = 72, t = "water", passive = "sim"},
},
["Skitty"] = {move1 = {name = "Tackle", level = 30, cd = 18, dist = 10, target = 1, f = 30, t = "normal"},
move2 = {name = "Doubleslap", level = 32, cd = 30, dist = 1, target = 1, f = 30, t = "normal"},
move3 = {name = "Play Rough", level = 35, cd = 10, dist = 5, target = 1, f = 60, t = "normal"},
move4 = {name = "Charm", level = 32, cd = 30, dist = 10, target = 0, f = 0, t = "normal"},
},
["Delcatty"] = {move1 = {name = "Tackle", level = 60, cd = 18, dist = 10, target = 1, f = 30, t = "normal"},
move2 = {name = "Doubleslap", level = 60, cd = 30, dist = 1, target = 1, f = 30, t = "normal"},
move3 = {name = "Play Rough", level = 60, cd = 10, dist = 5, target = 1, f = 60, t = "normal"},
move4 = {name = "Heal Bell", level = 62, cd = 10, dist = 5, target = 0, f = 0, t = "normal"},
move5 = {name = "Faint Attack", level = 63, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},
move6 = {name = "Draining Kiss", level = 65, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Charm", level = 60, cd = 30, dist = 10, target = 0, f = 0, t = "normal"},
},
["Barboach"] = {move1 = {name = "Mud Slap", level = 20, cd = 25, dist = 1, target = 1, f = 50, t = "ground"},
move2 = {name = "Mud Shot", level = 20, cd = 15, dist = 10, target = 1, f = 40, t = "ground"},
move3 = {name = "Aqua Tail", level = 20, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
move4 = {name = "Water Gun", level = 23, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move5 = {name = "Waterball", level = 25, cd = 15, dist = 10, target = 1, f = 65, t = "water"},
},
["Whiscash"] = {move1 = {name = "Mud Slap", level = 60, cd = 10, dist = 1, target = 1, f = 60, t = "ground"},
move2 = {name = "Mud Shot", level = 60, cd = 15, dist = 10, target = 1, f = 40, t = "ground"},
move3 = {name = "Aqua Tail", level = 60, cd = 15, dist = 1, target = 1, f = 40, t = "water"},
move4 = {name = "Bubbles", level = 60, cd = 20, dist = 1, target = 1, f = 45, t = "water"},
move5 = {name = "Waterball", level = 60, cd = 15, dist = 10, target = 1, f = 50, t = "water"},
move6 = {name = "Earthshock", level = 62, cd = 35, dist = 1, target = 0, f = 40, t = "ground"},
move7 = {name = "Muddy Water", level = 66, cd = 35, dist = 1, target = 0, f = 75, t = "ground"},
move8 = {name = "Earthquake", level = 70, cd = 45, dist = 1, target = 0, f = 17, t = "ground"},
},
["Luvdisc"] = {move1 = {name = "Water Pulse", level = 20, cd = 18, dist = 10, target = 1, f = 30, t = "normal"},
move2 = {name = "Doubleslap", level = 20, cd = 30, dist = 1, target = 1, f = 30, t = "normal"},
move3 = {name = "Dazzling Gleam", level = 22, cd = 10, dist = 5, target = 1, f = 60, t = "normal"},
move4 = {name = "Waterfall", level = 23, cd = 30, dist = 10, target = 0, f = 35, t = "water"},
move5 = {name = "Hydropump", level = 24, cd = 30, dist = 10, target = 0, f = 45, t = "water"},
move6 = {name = "Charm", level = 25, cd = 30, dist = 10, target = 0, f = 0, t = "normal"},
},
["Carvanha"] = {move1 = {name = "Bite", level = 20, cd = 18, dist = 10, target = 1, f = 30, t = "normal"},
move2 = {name = "Faint Attack", level = 20, cd = 30, dist = 1, target = 1, f = 30, t = "dark"},
move3 = {name = "Assurance", level = 25, cd = 30, dist = 10, target = 0, f = 50, t = "dark"},
move4 = {name = "Hydropump", level = 24, cd = 30, dist = 10, target = 0, f = 45, t = "water"},
move5 = {name = "Rage", level = 20, cd = 30, dist = 10, target = 0, f = 35, t = "normal"},
move6 = {name = "Hyper Rage", level = 1, cd = 1, dist = 1, target = 0, f = 50, t = "normal", passive = "sim"},
},
["Sharpedo"] = {move1 = {name = "Bite", level = 60, cd = 15, dist = 10, target = 1, f = 30, t = "normal"},
move2 = {name = "Faint Attack", level = 60, cd = 20, dist = 1, target = 1, f = 40, t = "dark"},
move3 = {name = "Night Slash", level = 60, cd = 35, dist = 10, target = 0, f = 60, t = "dark"},
move4 = {name = "Assurance", level = 62, cd = 40, dist = 10, target = 0, f = 60, t = "dark"},
move5 = {name = "Hydropump", level = 62, cd = 45, dist = 10, target = 0, f = 45, t = "water"},
move6 = {name = "Aqua Jet", level = 65, cd = 40, dist = 10, target = 0, f = 70, t = "water"},
move7 = {name = "Whirlpool", level = 65, cd = 40, dist = 1, target = 0, f = 50, t = "water"}, --alterado v1.8
move8 = {name = "Scary Face", level = 65, cd = 50, dist = 10, target = 0, f = 0, t = "fire"},
move9 = {name = "Hyper Rage", level = 1, cd = 1, dist = 1, target = 0, f = 0, t = "normal", passive = "sim"},
},
["Cacnea"] = {move1 = {name = "Bite", level = 20, cd = 10, dist = 1, target = 1, f = 30, t = "dark"},
move2 = {name = "Poison Sting", level = 20, cd = 10, dist = 2, target = 1, f = 40, t = "poison"},
move3 = {name = "Toxic Spikes", level = 21, cd = 28, dist = 1, target = 0, f = 50, t = "poison"},
move4 = {name = "Earthshock", level = 22, cd = 25, dist = 1, target = 0, f = 25, t = "ground"},
move5 = {name = "Night Slash", level = 25, cd = 15, dist = 1, target = 0, f = 65, t = "dark"},
move6 = {name = "Water Absorb", level = 1, cd = 1, dist = 1, target = 0, f = 90, t = "grass", passive = "sim"},
move7 = {name = "Spike Corpse", level = 1, cd = 1, dist = 1, target = 0, f = 90, t = "grass", passive = "sim"},
},
["Cacturn"] = {move1 = {name = "Bite", level = 80, cd = 10, dist = 1, target = 1, f = 30, t = "dark"},
move2 = {name = "Dark Ball", level = 80, cd = 20, dist = 10, target = 1, f = 25, t = "dark"},
move3 = {name = "Poison Sting", level = 80, cd = 10, dist = 2, target = 1, f = 40, t = "poison"},
move4 = {name = "Toxic Spikes", level = 80, cd = 28, dist = 1, target = 0, f = 50, t = "poison"},
move5 = {name = "Earthshock", level = 85, cd = 25, dist = 1, target = 0, f = 30, t = "ground"},
move6 = {name = "Sand Tomb", level = 80, cd = 25, dist = 1, target = 0, f = 80, t = "ground"},
move7 = {name = "Earthquake", level = 85, cd = 60, dist = 1, target = 0, f = 30, t = "ground"},
move8 = {name = "Frenzy Plant", level = 80, cd = 60, dist = 1, target = 0, f = 90, t = "grass"},
move9 = {name = "Night Slash", level = 80, cd = 10, dist = 1, target = 0, f = 60, t = "dark"},
move10 = {name = "Water Absorb", level = 1, cd = 1, dist = 1, target = 0, f = 90, t = "grass", passive = "sim"},
move11 = {name = "Spike Corpse", level = 1, cd = 1, dist = 1, target = 0, f = 90, t = "grass", passive = "sim"},
},
["Budew"] = {move1 = {name = "Absorb", level = 20, cd = 12, dist = 1, target = 1, f = 40, t = "grass"},
move2 = {name = "Growth", level = 20, cd = 15, dist = 10, target = 1, f = 40, t = "normal"},
move3 = {name = "Leech Seed", level = 10, cd = 20, dist = 1, target = 1, f = 70, t = "grass"},
move4 = {name = "Stun Spore", level = 8, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
move5 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 30, t = "grass", passive = "sim"},
},
["Roselia"] = {move1 = {name = "Absorb", level = 20, cd = 12, dist = 1, target = 1, f = 40, t = "grass"},
move2 = {name = "Growth", level = 20, cd = 15, dist = 10, target = 1, f = 40, t = "normal"},
move3 = {name = "Leech Seed", level = 10, cd = 20, dist = 1, target = 1, f = 70, t = "grass"},
move4 = {name = "Razor Leaf", level = 10, cd = 20, dist = 1, target = 1, f = 70, t = "grass"},
move5 = {name = "Leaf Storm", level = 10, cd = 20, dist = 1, target = 0, f = 70, t = "grass"},
move6 = {name = "Stun Spore", level = 8, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Aromateraphy", level = 20, cd = 45, dist = 1, target = 0, f = 0, t = "grass"},
move8 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 30, t = "grass", passive = "sim"},
},
["Roserade"] = {move1 = {name = "Absorb", level = 20, cd = 12, dist = 1, target = 1, f = 40, t = "grass"},
move2 = {name = "Leech Seed", level = 10, cd = 20, dist = 1, target = 1, f = 70, t = "grass"},
move3 = {name = "Razor Leaf", level = 10, cd = 20, dist = 1, target = 1, f = 70, t = "grass"},
move4 = {name = "Leaf Blade", level = 80, cd = 15, dist = 10, target = 1, f = 60, t = "grass"},
move5 = {name = "Grass Knot", level = 80, cd = 15, dist = 10, target = 1, f = 60, t = "grass"},
move6 = {name = "Leaf Storm", level = 10, cd = 20, dist = 1, target = 0, f = 70, t = "grass"},
move7 = {name = "Sunny Day", level = 42, cd = 40, dist = 9, target = 0, f = 0, t = "fire"},
move8 = {name = "Petal Dance", level = 10, cd = 20, dist = 1, target = 0, f = 70, t = "grass"},
move9 = {name = "Petal Tornado", level = 10, cd = 20, dist = 1, target = 0, f = 70, t = "grass"},
move10 = {name = "Stun Spore", level = 8, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
move11 = {name = "Aromateraphy", level = 20, cd = 45, dist = 1, target = 0, f = 0, t = "grass"},
move12 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 30, t = "grass", passive = "sim"},
},
["Gulpin"] = {move1 = {name = "Pound", level = 30, cd = 15, dist = 10, target = 1, f = 40, t = "normal"},
move2 = {name = "Acid", level = 30, cd = 10, dist = 10, target = 1, f = 45, t = "poison"},
move3 = {name = "Sludge", level = 30, cd = 15, dist = 10, target = 1, f = 65, t = "poison"},
move4 = {name = "Poison Gas", level = 31, cd = 20, dist = 10, target = 0, f = 60, t = "poison"},
move5 = {name = "Gastro Acid", level = 32, cd = 25, dist = 10, target = 1, f = 70, t = "poison"},
move6 = {name = "Protect", level = 33, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Ozze Armor", level = 1, cd = 1, dist = 1, target = 0, f = 0, t = "poison", passive = "sim"},
},
["Swalot"] = {move1 = {name = "Pound", level = 80, cd = 15, dist = 10, target = 1, f = 40, t = "normal"},
move2 = {name = "Acid", level = 80, cd = 10, dist = 10, target = 1, f = 45, t = "poison"},
move3 = {name = "Poison Jab", level = 35, cd = 16, dist = 10, target = 1, f = 54, t = "poison"},
move4 = {name = "Sludge", level = 82, cd = 15, dist = 10, target = 1, f = 45, t = "poison"},
move5 = {name = "Swamp Mist", level = 83, cd = 15, dist = 10, target = 0, f = 30, t = "poison"},
move6 = {name = "Poison Gas", level = 84, cd = 20, dist = 10, target = 0, f = 30, t = "poison"},
move7 = {name = "Gastro Acid", level = 84, cd = 25, dist = 10, target = 1, f = 45, t = "poison"},
move8 = {name = "Venoshock",level = 85, cd = 80, dist = 1, target = 0, f = 50, t = "poison"},
move9 = {name = "Protect", level = 85, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move10 = {name = "Ozze Armor", level = 1, cd = 1, dist = 1, target = 0, f = 0, t = "poison", passive = "sim"},
},
["Relicanth"] = {move1 = {name = "Tackle", level = 20, cd = 12, dist = 1, target = 1, f = 40, t = "normal"},
move2 = {name = "Rock Tomb", level = 20, cd = 15, dist = 10, target = 1, f = 40, t = "rock"},
move3 = {name = "Bubblebeam", level = 20, cd = 25, dist = 3, target = 1, f = 21, t = "water"},
move4 = {name = "Ancient Power", level = 28, cd = 40, dist = 1, target = 1, f = 10, t = "normal"},
move5 = {name = "Waterfall", level = 25, cd = 15, dist = 4, target = 0, f = 60, t = "water"},
move6 = {name = "Hydropump", level = 1, cd = 25, dist = 1, target = 0, f = 50, t = "water"},
move7 = {name = "Harden", level = 1, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
},
["Clamperl"] = {move1 = {name = "Tackle", level = 20, cd = 12, dist = 1, target = 1, f = 40, t = "normal"},
move2 = {name = "Bubblebeam", level = 20, cd = 25, dist = 3, target = 1, f = 35, t = "water"},
move3 = {name = "Scald", level = 28, cd = 40, dist = 1, target = 1, f = 35, t = "water"},
move4 = {name = "Water Gun", level = 1, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move5 = {name = "Waterfall", level = 25, cd = 15, dist = 4, target = 0, f = 60, t = "water"},
move6 = {name = "Harden", level = 1, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
},
["Huntail"] = {move1 = {name = "Tackle", level = 60, cd = 12, dist = 1, target = 1, f = 40, t = "normal"},
move2 = {name = "Bubblebeam", level = 60, cd = 25, dist = 3, target = 1, f = 21, t = "water"},
move3 = {name = "Scald", level = 60, cd = 40, dist = 1, target = 0, f = 35, t = "water"},
move4 = {name = "Water Pulse", level = 60, cd = 20, dist = 1, target = 1, f = 65, t = "water"},
move5 = {name = "Aqua Tail", level = 63, cd = 15, dist = 4, target = 1, f = 60, t = "water"},
move6 = {name = "Hydropump", level = 65, cd = 45, dist = 1, target = 0, f = 60, t = "water"},
move7 = {name = "Whirlpool", level = 65, cd = 40, dist = 1, target = 0, f = 30, t = "water"},
move8 = {name = "Agility", level = 60, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
},
["Gorebyss"] = {move1 = {name = "Tackle", level = 60, cd = 12, dist = 1, target = 1, f = 40, t = "normal"},
move2 = {name = "Bubblebeam", level = 60, cd = 25, dist = 3, target = 1, f = 21, t = "water"},
move3 = {name = "Scald", level = 60, cd = 40, dist = 1, target = 0, f = 35, t = "water"},
move4 = {name = "Psychic", level = 60, cd = 15, dist = 4, target = 0, f = 65, t = "psychic"},
move5 = {name = "Hydropump", level = 63, cd = 45, dist = 1, target = 0, f = 60, t = "water"},
move6 = {name = "Whirlpool", level = 65, cd = 40, dist = 1, target = 0, f = 30, t = "water"},
move7 = {name = "Draining Kiss", level = 65, cd = 40, dist = 1, target = 0, f = 10, t = "normal"},
move8 = {name = "Aqua Ring", level = 60, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
},
["Volbeat"] = {move1 = {name = "Super Sonic", level = 20, cd = 12, dist = 1, target = 1, f = 40, t = "grass"},
move2 = {name = "Signal Beam", level = 20, cd = 15, dist = 10, target = 0, f = 40, t = "bug"},
move3 = {name = "Play Rough", level = 20, cd = 25, dist = 3, target = 1, f = 21, t = "water"},
move4 = {name = "Confuse Ray", level = 28, cd = 40, dist = 1, target = 1, f = 1, t = "water"},
move5 = {name = "Silver Wind", level = 40, cd = 20, dist = 10, target = 1, f = 70, t = "bug"},
move6 = {name = "Moon Blast", level = 70, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Protect", level = 25, cd = 15, dist = 4, target = 0, f = 60, t = "normal"},
move8 = {name = "Spores Reaction", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"},
},
["Illumise"] = {move1 = {name = "Super Sonic", level = 20, cd = 12, dist = 1, target = 1, f = 40, t = "grass"},
move2 = {name = "Signal Beam", level = 20, cd = 15, dist = 10, target = 0, f = 40, t = "bug"},
move3 = {name = "Play Rough", level = 20, cd = 25, dist = 3, target = 1, f = 21, t = "water"},
move4 = {name = "Confuse Ray", level = 28, cd = 40, dist = 1, target = 1, f = 1, t = "water"},
move5 = {name = "Helping Hand", level = 30, cd = 20, dist = 1, target = 0, f = 80, t = "electric"},
move6 = {name = "Moon Blast", level = 70, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Protect", level = 25, cd = 15, dist = 4, target = 0, f = 60, t = "normal"},
move8 = {name = "Spores Reaction", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"},
},
["Lotad"] = {move1 = {name = "Absorb", level = 20, cd = 12, dist = 1, target = 1, f = 40, t = "grass"},
move2 = {name = "Fury Swipes", level = 20, cd = 15, dist = 10, target = 1, f = 40, t = "normal"},
move3 = {name = "Bubblebeam", level = 20, cd = 25, dist = 3, target = 1, f = 45, t = "water"},
move4 = {name = "Scald", level = 28, cd = 40, dist = 1, target = 0, f = 100, t = "water"},
move5 = {name = "Rain Dance", level = 25, cd = 15, dist = 4, target = 0, f = 60, t = "water"},
move6 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 30, t = "grass", passive = "sim"},
move7 = {name = "Swift Swim", level = 1, cd = 0, dist = 1, target = 0, f = 30, t = "grass", passive = "sim"},
},
["Lombre"] = {move1 = {name = "Absorb", level = 40, cd = 12, dist = 1, target = 1, f = 40, t = "grass"},
move2 = {name = "Fury Swipes", level = 40, cd = 15, dist = 10, target = 1, f = 40, t = "normal"},
move3 = {name = "Water Pulse", level = 40, cd = 20, dist = 1, target = 0, f = 62, t = "water"},
move4 = {name = "Bubblebeam", level = 40, cd = 20, dist = 1, target = 1, f = 1, t = "water"},
move5 = {name = "Waterfall", level = 40, cd = 35, dist = 1, target = 0, f = 30, t = "water"},
move6 = {name = "Scald", level = 43, cd = 40, dist = 1, target = 0, f = 35, t = "water"},
move7 = {name = "Rain Dance", level = 45, cd = 40, dist = 4, target = 0, f = 60, t = "water"},
move8 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 30, t = "grass", passive = "sim"},
move9 = {name = "Swift Swim", level = 1, cd = 0, dist = 1, target = 0, f = 30, t = "grass", passive = "sim"},
},
["Ludicolo"] = {move1 = {name = "Absorb", level = 50, cd = 20, dist = 1, target = 1, f = 52, t = "grass"},
move2 = {name = "Fury Swipes", level = 50, cd = 15, dist = 10, target = 1, f = 40, t = "normal"},
move3 = {name = "Water Pulse", level = 50, cd = 20, dist = 1, target = 0, f = 62, t = "water"},
move4 = {name = "Bubblebeam", level = 50, cd = 20, dist = 1, target = 1, f = 50, t = "water"},
move5 = {name = "Waterfall", level = 50, cd = 35, dist = 1, target = 0, f = 40, t = "water"},
move6 = {name = "Scald", level = 52, cd = 40, dist = 1, target = 0, f = 30, t = "water"},
move7 = {name = "Hydropump", level = 80, cd = 60, dist = 1, target = 0, f = 100, t = "water"},
move8 = {name = "Rain Dance", level = 50, cd = 40, dist = 4, target = 0, f = 60, t = "water"},
move9 = {name = "Energy Ball", level = 55, cd = 60, dist = 1, target = 0, f = 50, t = "psychic"},
move10 = {name = "Swift Swim", level = 1, cd = 0, dist = 1, target = 0, f = 0, t = "grass", passive = "sim"},
move11 = {name = "Water Sport", level = 1, cd = 0, dist = 1, target = 0, f = 0, t = "grass", passive = "sim"},
},
["Seedot"] = {move1 = {name = "Leech Seed", level = 10, cd = 20, dist = 1, target = 1, f = 70, t = "grass"},
move2 = {name = "Pound", level = 10, cd = 20, dist = 9, target = 1, f = 45, t = "grass"},
move3 = {name = "Razor Leaf", level = 10, cd = 10, dist = 9, target = 1, f = 35, t = "grass"},
move4 = {name = "Dark Pulse", level = 10, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},
move5 = {name = "Faint Attack", level = 10, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},
},
["Nuzleaf"] = {move1 = {name = "Pound", level = 30, cd = 10, dist = 1, target = 1, f = 70, t = "normal"},
move2 = {name = "Razor Leaf", level = 30, cd = 10, dist = 9, target = 1, f = 105, t = "grass"},
move3 = {name = "Dark Pulse", level = 30, cd = 10, dist = 1, target = 1, f = 65, t = "dark"},
move4 = {name = "Faint Attack", level = 30, cd = 25, dist = 1, target = 1, f = 65, t = "dark"},
move5 = {name = "Frenzy Plant", level = 90, cd = 60, dist = 1, target = 0, f = 190, t = "normal"},
move6 = {name = "Sunny Day", level = 42, cd = 40, dist = 9, target = 0, f = 0, t = "fire"},
move7 = {name = "Chlorophyll", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"},
},
["Shiftry"] = {move1 = {name = "Pound", level = 80, cd = 10, dist = 1, target = 1, f = 70, t = "normal"},
move2 = {name = "Razor Leaf", level = 80, cd = 10, dist = 9, target = 1, f = 105, t = "grass"},
move3 = {name = "Dark Pulse", level = 80, cd = 10, dist = 1, target = 1, f = 65, t = "dark"},
move4 = {name = "Faint Attack", level = 30, cd = 25, dist = 1, target = 1, f = 50, t = "dark"},
move5 = {name = "Frenzy Plant", level = 90, cd = 60, dist = 1, target = 0, f = 190, t = "grass"},
move6 = {name = "Grassy Terrain", level = 90, cd = 35, dist = 9, target = 0, f = 85, t = "grass"},
move7 = {name = "Leaf Storm", level = 90, cd = 70, dist = 9, target = 0, f = 70, t = "grass"},
move8 = {name = "Sunny Day", level = 92, cd = 40, dist = 9, target = 0, f = 0, t = "fire"},
move9 = {name = "Chlorophyll", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"},
},
["Taillow"] = {move1 = {name = "Peck", level = 30, cd = 10, dist = 2, target = 1, f = 40, t = "flying"},
move2 = {name = "Pluck", level = 35, cd = 10, dist = 1, target = 1, f = 30, t = "flying"},
move3 = {name = "Feather Dance", level = 30, cd = 8, dist = 1, target = 1, f = 40, t = "flying"},
move4 = {name = "Air Slash", level = 33, cd = 30, dist = 1, target = 0, f = 25, t = "flying"},
move5 = {name = "Tailwind", level = 30, cd = 40, dist = 1, target = 1, f = 25, t = "flying"},
move6 = {name = "Roost", level = 35, cd = 80, dist = 1, target = 1, f = 57, t = "flying"},
},
["Swellow"] = {move1 = {name = "Peck", level = 80, cd = 10, dist = 2, target = 1, f = 50, t = "flying"},
move2 = {name = "Feather Dance", level = 80, cd = 8, dist = 1, target = 1, f = 58, t = "flying"},
move3 = {name = "Pluck", level = 35, cd = 80, dist = 1, target = 1, f = 45, t = "flying"},
move4 = {name = "Wing Attack", level = 80, cd = 25, dist = 1, target = 0, f = 65, t = "flying"},
move5 = {name = "Air Slash", level = 83, cd = 30, dist = 1, target = 0, f = 57, t = "flying"},
move6 = {name = "Aerial Ace", level = 84, cd = 60, dist = 1, target = 0, f = 100, t = "flying"},
move7 = {name = "Boomburst", level = 85, cd = 40, dist = 1, target = 0, f = 70, t = "normal"},
move8 = {name = "Sky Attack", level = 80, cd = 80, dist = 1, target = 0, f = 70, t = "flying"},
move9 = {name = "Tailwind", level = 86, cd = 40, dist = 1, target = 0, f = 45, t = "flying"},
move10 = {name = "Gust", level = 87, cd = 30, dist = 10, target = 0, f = 30, t = "flying"},
},
["Ralts"] = {move1 = {name = "Charm", level = 30, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
move2 = {name = "Dazzling Gleam", level = 34, cd = 15, dist = 5, target = 1, f = 35, t = "normal"},
move3 = {name = "Instant Teleportation", level = 30, cd = 15, dist = 1, target = 0, f = 90, t = "psychic"},
move4 = {name = "Confusion", level = 32, cd = 25, dist = 1, target = 0, f = 120, t = "psychic"},
move5 = {name = "Psychic", level = 35, cd = 25, dist = 1, target = 0, f = 100, t = "psychic"},
move6 = {name = "Healing Wish", level = 32, cd = 100, dist = 1, target = 0, f = 100, t = "psychic"},
move7 = {name = "Miracle Eye", level = 32, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"},
},
["Kirlia"] = {move1 = {name = "Charm", level = 60, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
move2 = {name = "Dazzling Gleam", level = 64, cd = 15, dist = 5, target = 1, f = 35, t = "normal"},
move3 = {name = "Instant Teleportation", level = 60, cd = 15, dist = 1, target = 0, f = 90, t = "psychic"},
move4 = {name = "Confusion", level = 60, cd = 25, dist = 1, target = 0, f = 120, t = "psychic"},
move5 = {name = "Psychic", level = 60, cd = 25, dist = 1, target = 0, f = 100, t = "psychic"},
move6 = {name = "Healing Wish", level = 62, cd = 80, dist = 1, target = 0, f = 100, t = "psychic"},
move7 = {name = "Draining Kiss", level = 60, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Miracle Eye", level = 60, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"},
},
["Gardevoir"] = {move1 = {name = "Charm", level = 100, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
move2 = {name = "Dazzling Gleam", level = 104, cd = 15, dist = 5, target = 1, f = 35, t = "normal"},
move3 = {name = "Instant Teleportation", level = 100, cd = 15, dist = 1, target = 0, f = 90, t = "psychic"},
move4 = {name = "Confusion", level = 100, cd = 25, dist = 1, target = 0, f = 120, t = "psychic"},
move5 = {name = "Psychic", level = 100, cd = 25, dist = 1, target = 0, f = 100, t = "psychic"},
move6 = {name = "Stored Pwer", level = 110, cd = 60, dist = 1, target = 0, f = 100, t = "psychic"},
move7 = {name = "Healing Wish", level = 62, cd = 80, dist = 1, target = 0, f = 100, t = "psychic"},
move8 = {name = "Moon Blast", level = 112, cd = 50, dist = 1, target = 0, f = 70, t = "normal"},
move9 = {name = "Miracle Eye", level = 100, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"},
move10 = {name = "Mega - Gardevoir", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "grass", mega = 1},
},
["Slakoth"] = {move1 = {name = "Yawn", level = 20, cd = 50, dist = 10, target = 1, target = 0, f = 0, t = "normal"},
move2 = {name = "Scratch", level = 20, cd = 8, dist = 1, target = 1, f = 40, t = "normal"},
move3 = {name = "Hammer Arm", level = 22, cd = 35, dist = 1, target = 0, f = 75, t = "fighting"},
move4 = {name = "Fury Swipes", level = 25, cd = 40, dist = 10, target = 1, f = 85, t = "normal"},
move5 = {name = "Focus Punch", level = 26, cd = 40, dist = 1, target = 1, f = 60, t = "fighting"},
move6 = {name = "Focus Blast", level = 28, cd = 50, dist = 1, target = 0, f = 75, t = "fighting"},
},
["Vigoroth"] = {move1 = {name = "Yawn", level = 50, cd = 50, dist = 10, target = 1, target = 0, f = 0, t = "normal"},
move2 = {name = "Scratch", level = 50, cd = 8, dist = 1, target = 1, f = 40, t = "normal"},
move3 = {name = "Faint Attack", level = 50, cd = 40, dist = 1, target = 1, f = 65, t = "dark"},
move4 = {name = "Hammer Arm", level = 50, cd = 35, dist = 1, target = 0, f = 75, t = "fighting"},
move5 = {name = "Fury Swipes", level = 52, cd = 15, dist = 10, target = 1, f = 85, t = "normal"},
move6 = {name = "Focus Punch", level = 55, cd = 40, dist = 1, target = 1, f = 80, t = "fighting"},
move7 = {name = "Focus Blast", level = 57, cd = 50, dist = 1, target = 0, f = 80, t = "fighting"},
},
["Nincada"] = {move1 = {name = "Sand Attack", level = 10, cd = 20, dist = 1, target = 0, f = 0, t = "ground"},
move2 = {name = "Leech Life", level = 15, cd = 10, dist = 1, target = 1, f = 39, t = "bug"},
move3 = {name = "Fury Swipes", level = 10, cd = 20, dist = 1, target = 1, f = 85, t = "normal"},
move4 = {name = "Mud Slap", level = 12, cd = 25, dist = 1, target = 1, f = 50, t = "ground"},
move5 = {name = "Dig", level = 12, cd = 40, dist = 1, target = 0, f = 50, t = "ground"},
},
["Ninjask"] = {move1 = {name = "Bug Bite", level = 80, cd = 8, dist = 1, target = 1, f = 50, t = "bug"},
move2 = {name = "Silver Wind", level = 80, cd = 18, dist = 10, target = 1, f = 70, t = "bug"},
move3 = {name = "Fury Swipes", level = 80, cd = 20, dist = 1, target = 1, f = 85, t = "normal"},
move4 = {name = "X-Scissor", level = 84, cd = 20, dist = 1, target = 0, f = 65, t = "bug"},
move5 = {name = "Swords Dance", level = 86, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
move6 = {name = "Substitute", level = 80, cd = 50, dist = 1, target = 0, f = 75, t = "normal"},
move7 = {name = "Confuse Ray", level = 80, cd = 10, dist = 10, target = 1, f = 41, t = "ghost"},
move8 = {name = "Evasion", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "bug", passive = "sim"},
-- move9 = {name = "Speed Boost", level = 1, cd = 0, dist = 1, target = 0, f = 0, t = "normal", passive = "sim"},
-- move10 = {name = "Ninja Slice", level = 1, cd = 0, dist = 1, target = 0, f = 50, t = "normal", passive = "sim"},
-- Fazer Passivas: Ninja Slice(PxG) e Speed Boost(PxG)
-- Fazer: Baton Pass(PxG)
},
["Shedinja"] = {move1 = {name = "Leech Life", level = 65, cd = 10, dist = 9, target = 1, f = 39, t = "bug"},
move2 = {name = "Silver Wind", level = 60, cd = 8, dist = 10, target = 1, f = 70, t = "bug"},
move3 = {name = "Shadow Ball", level = 60, cd = 10, dist = 10, target = 1, f = 65, t = "ghost"},
move4 = {name = "Confuse Ray", level = 60, cd = 10, dist = 10, target = 1, f = 41, t = "ghost"},
move5 = {name = "Bug Buzz", level = 66, cd = 45, dist = 1, target = 0, f = 70, t = "bug"},
move6 = {name = "Shadow Counter", level = 1, cd = 0, dist = 1, target = 0, f = 0, t = "ghost", passive = "sim"},
move7 = {name = "Wonder Guard", level = 1, cd = 0, dist = 1, target = 0, f = 50, t = "bug", passive = "sim"},
},
["Whismur"] = {move1 = {name = "Super Sonic", level = 20, cd = 30, dist = 10, target = 1, f = 0, t = "normal"},
move2 = {name = "Tackle", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
move3 = {name = "Pound", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
move4 = {name = "Hyper Voice", level = 20, cd = 25, dist = 1, target = 0, f = 65, t = "normal"},
move5 = {name = "Hyper Beam", level = 26, cd = 45, dist = 1, target = 0, f = 65, t = "normal"},
move6 = {name = "Uproar", level = 1, cd = 0, dist = 1, target = 0, f = 50, t = "normal", passive = "sim"},
},
["Loudred"] = {move1 = {name = "Super Sonic", level = 50, cd = 30, dist = 10, target = 1, f = 0, t = "normal"},
move2 = {name = "Bite", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
move3 = {name = "Crunch", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
move4 = {name = "Hyper Voice", level = 50, cd = 40, dist = 1, target = 0, f = 65, t = "normal"},
move5 = {name = "Hyper Beam", level = 55, cd = 45, dist = 1, target = 0, f = 190, t = "normal"},
move6 = {name = "Uproar", level = 1, cd = 0, dist = 1, target = 0, f = 50, t = "normal", passive = "sim"},
},
["Exploud"] = {move1 = {name = "Super Sonic", level = 80, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
move2 = {name = "Bite", level = 56, cd = 12, dist = 1, target = 1, f = 80, t = "dark"},
move3 = {name = "Crunch", level = 80, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},
move4 = {name = "Pound", level = 40, cd = 10, dist = 1, target = 1, f = 75, t = "normal"},
move5 = {name = "Fire Fang", level = 80, cd = 20, dist = 1, target = 1, f = 68, t = "fire"},
move6 = {name = "Echoed Voice", level = 85, cd = 30, dist = 1, target = 0, f = 85, t = "normal"},
move7 = {name = "Boomburst", level = 95, cd = 40, dist = 1, target = 0, f = 80, t = "normal"},
move8 = {name = "Hyper Voice", level = 18, cd = 15, dist = 1, target = 0, f = 65, t = "normal"},
move9 = {name = "Hyper Beam", level = 90, cd = 45, dist = 1, target = 0, f = 100, t = "normal"},
move10 = {name = "Uproar", level = 1, cd = 0, dist = 1, target = 0, f = 50, t = "normal", passive = "sim"},
-- move11 = {name = "Leftovers", level = 1, cd = 0, dist = 1, target = 0, f = 50, t = "normal", passive = "sim"},
},
["Makuhita"] = {move1 = {name = "Tackle", level = 40, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
move2 = {name = "Low Kick", level = 40, cd = 20, dist = 1, target = 1, f = 60, t = "fighting"},
-- move3 = {name = "Leap Strike", level = 45, cd = 15, dist = 1, target = 1, f = 50, t = "fighting"},
move3 = {name = "Cross Shop", level = 44, cd = 20, dist = 1, target = 1, f = 65, t = "fighting"},
move4 = {name = "Close Combat", level = 40, cd = 22, dist = 1, target = 1, f = 81, t = "fighting"},
move5 = {name = "Mega Kick", level = 44, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"},
move6 = {name = "Karate Chop", level = 40, cd = 20, dist = 1, target = 1, f = 50, t = "fighting"},
-- move5 = {name = "SmellingSalt", level = 40, cd = 35, dist = 1, target = 0, f = 0, t = "normal"},
-- move6 = {name = "Arm Thrust", level = 46, cd = 30, dist = 1, target = 0, f = 81, t = "fighting"},
move7 = {name = "Foresight", level = 1, cd = 0, dist = 1, target = 1, f = 39, t = "fighting", passive = "sim"},
-- Fazer: Arm Thrust, Vital Throw, SmellingSalt, Leap Strike e passive - Trick Fat - rock. (all PxG)
-- Fazer/Colocar: Knock Off, Focus Punch(no lugar de harden?)
},
["Hariyama"] = {move1 = {name = "Tackle", level = 80, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
move2 = {name = "Low Kick", level = 80, cd = 10, dist = 1, target = 1, f = 60, t = "fighting"},
-- move3 = {name = "Leap Strike", level = 105, cd = 15, dist = 1, target = 1, f = 50, t = "fighting"},
move3 = {name = "Rock Tomb", level = 80, cd = 20, dist = 1, target = 1, f = 65, t = "rock"},
move4 = {name = "Stone Edge", level = 82, cd = 20, dist = 1, target = 1, f = 71, t = "rock"},
move5 = {name = "Ground Chop", level = 83, cd = 20, dist = 1, target = 0, f = 100, t = "fighting"},
move6 = {name = "Close Combat", level = 83, cd = 22, dist = 1, target = 1, f = 81, t = "fighting"},
move7 = {name = "Hammer Arm", level = 85, cd = 30, dist = 1, target = 0, f = 81, t = "fighting"},
move8 = {name = "Focus Blast", level = 85, cd = 50, dist = 1, target = 0, f = 80, t = "fighting"},
-- move8 = {name = "Vital Throw", level = 108, cd = 20, dist = 1, target = 0, target = 0, f = 0, t = "normal"},
-- move9 = {name = "SmellingSalt", level = 100, cd = 35, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Foresight", level = 1, cd = 0, dist = 1, target = 1, f = 39, t = "fighting", passive = "sim"},
},
["Sableye"] = {move1 = {name = "Scratch", level = 60, cd = 8, dist = 1, target = 1, f = 36, t = "normal"},
move2 = {name = "Fury Swipes", level = 60, cd = 15, dist = 10, target = 1, f = 85, t = "normal"},
move3 = {name = "Shadow Sphere", level = 60, cd = 10, dist = 10, target = 1, f = 70, t = "ghost"},
move4 = {name = "Faint Attack", level = 60, cd = 25, dist = 1, target = 1, f = 65, t = "dark"},
move5 = {name = "Night Shade", level = 62, cd = 35, dist = 1, target = 0, f = 78, t = "dark"},
move6 = {name = "Shadow Claw", level = 65, cd = 30, dist = 1, target = 1, f = 40, t = "ghost"},
move7 = {name = "Agility", level = 60, cd = 20, dist = 1, target = 0, f = 0, t = "flying"},
move8 = {name = "Recover", level = 65, cd = 120, dist = 1, target = 0, f = 0, t = "normal"},
},
["Mawile"] = {move1 = {name = "Iron Head", level = 80, cd = 10, dist = 1, target = 1, f = 60, t = "steel"},
move2 = {name = "Bite", level = 80, cd = 15, dist = 10, target = 1, f = 30, t = "dark"},
move3 = {name = "Play Rough", level = 80, cd = 20, dist = 2, target = 1, f = 60, t = "normal"},
move4 = {name = "Metal Burst", level = 100, cd = 30, dist = 1, target = 1, f = 30, t = "steel"},
move5 = {name = "Flash Cannon", level = 88, cd = 50, dist = 1, target = 0, f = 190, t = "steel"},
move6 = {name = "Spit Up", level = 83, cd = 22, dist = 1, target = 0, f = 150, t = "normal"},
move7 = {name = "Swallow", level = 83, cd = 100, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Stockpile", level = 83, cd = 4, dist = 1, target = 0, f = 0, t = "dark"},
move9 = {name = "Fake Tears", level = 86, cd = 52, dist = 1, target = 0, f = 0, t = "normal"},
},
["Aron"] = {move1 = {name = "Iron Head", level = 30, cd = 15, dist = 1, target = 1, f = 60, t = "steel"},
move2 = {name = "Mud Slap", level = 30, cd = 25, dist = 10, target = 1, f = 50, t = "ground"},
move3 = {name = "Stone Edge", level = 30, cd = 15, dist = 10, target = 1, f = 35, t = "rock"},
move4 = {name = "Metal Burst", level = 32, cd = 25, dist = 10, target = 0, f = 35, t = "steel"},
move5 = {name = "Metal Claw", level = 34, cd = 30, dist = 1, target = 1, f = 60, t = "steel"},
move6 = {name = "Harden", level = 30, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
},
["Lairon"] = {move1 = {name = "Iron Head", level = 60, cd = 20, dist = 1, target = 1, f = 60, t = "steel"},
move2 = {name = "Iron Tail", level = 60, cd = 10, dist = 10, target = 1, f = 50, t = "steel"},
move3 = {name = "Mud Slap", level = 60, cd = 25, dist = 10, target = 1, f = 50, t = "ground"},
move4 = {name = "Stone Edge", level = 60, cd = 15, dist = 10, target = 1, f = 35, t = "rock"},
move5 = {name = "Metal Burst", level = 60, cd = 25, dist = 10, target = 0, f = 35, t = "steel"},
move6 = {name = "Metal Claw", level = 67, cd = 30, dist = 1, target = 1, f = 60, t = "steel"},
move7 = {name = "Meteor Smash", level = 65, cd = 30, dist = 1, target = 1, f = 40, t = "steel"},
move8 = {name = "Harden", level = 65, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
},
["Aggron"] = {
move1 = {name = "Iron Head", level = 100, cd = 20, dist = 1, target = 1, f = 25, t = "steel"},
move2 = {name = "Iron Tail", level = 100, cd = 15, dist = 1, target = 1, f = 70, t = "steel"},
move3 = {name = "Mud Slap", level = 100, cd = 28, dist = 1, target = 1, f = 25, t = "ground"},
move4 = {name = "Stone Edge", level = 100, cd = 15, dist = 1, target = 1, f = 33, t = "rock"},
move5 = {name = "Metal Burst", level = 100, cd = 30, dist = 1, target = 1, f = 30, t = "steel"},
move6 = {name = "Metal Claw", level = 107, cd = 35, dist = 1, target = 1, f = 15, t = "steel"},
move7 = {name = "Meteor Smash", level = 100, cd = 40, dist = 1, target = 1, f = 40, t = "steel"},
move8 = {name = "Flash Cannon", level = 108, cd = 40, dist = 1, target = 0, f = 40, t = "steel"},
move9 = {name = "Harden", level = 100, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
move10 = {name = "Sturdy ", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "steel", passive = "sim"},
move11 = {name = "Mega - Aggron", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "grass", mega = 1},
},
["Meditite"] = {move1 = {name = "Low Kick", level = 30, cd = 10, dist = 1, target = 1, f = 65, t = "fighting"},
move2 = {name = "Mega Kick", level = 30, cd = 20, dist = 1, target = 1, f = 73, t = "fighting"},
move3 = {name = "Drain Punch", level = 30, cd = 35, dist = 1, target = 1, f = 73, t = "fighting"},
move4 = {name = "Confusion", level = 30, cd = 30, dist = 1, target = 0, f = 50, t = "psychic"},
move5 = {name = "Psychic", level = 35, cd = 35, dist = 1, target = 0, f = 85, t = "psychic"},
move6 = {name = "Hi Jump Kick", level = 50, cd = 50, dist = 1, target = 0, f = 10, t = "fighting"},
},
["Medicham"] = {move1 = {name = "Low Kick", level = 80, cd = 10, dist = 1, target = 1, f = 65, t = "fighting"},
move2 = {name = "Mega Kick", level = 80, cd = 15, dist = 1, target = 1, f = 73, t = "fighting"},
move3 = {name = "Drain Punch", level = 80, cd = 25, dist = 1, target = 1, f = 73, t = "fighting"},
move4 = {name = "Confusion", level = 80, cd = 40, dist = 1, target = 0, f = 50, t = "psychic"},
move5 = {name = "Psychic", level = 80, cd = 35, dist = 1, target = 0, f = 85, t = "psychic"},
move6 = {name = "Hi Jump Kick", level = 80, cd = 45, dist = 1, target = 0, f = 10, t = "fighting"},
move7 = {name = "Meditate", level = 90, cd = 50, dist = 1, target = 0, f = 10, t = "psychic"},
move8 = {name = "Focus Energy", level = 90, cd = 45, dist = 1, target = 0, f = 10, t = "fighting"},
move9 = {name = "Miracle Eye", level = 80, cd = 15, dist = 1, target = 0, f = 0, t = "psychic"},
move10 = {name = "Evasion", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "bug", passive = "sim"},
move11 = {name = "Foresight", level = 1, cd = 0, dist = 1, target = 1, f = 40, t = "fighting", passive = "sim"},
},
["Electrike"] = {move1 = {name = "Swift", level = 30, cd = 20, dist = 9, target = 1, f = 30, t = "normal"},
move2 = {name = "Bite", level = 30, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
move3 = {name = "Thunder Wave", level = 30, cd = 25, dist = 1, target = 0, f = 70, t = "electric"},
move4 = {name = "Spark", level = 30, cd = 10, dist = 9, target = 1, f = 50, t = "electric"},
move5 = {name = "Thunder Fang", level = 30, cd = 20, dist = 1, target = 1, f = 65, t = "electric"},
move6 = {name = "Thunder", level = 40, cd = 40, dist = 1, target = 0, f = 150, t = "electric"},
move7 = {name = "Charge", level = 30, cd = 30, dist = 1, target = 0, f = 0, t = "electric"},
},
["Manectric"] = {move1 = {name = "Roar", level = 90, cd = 50, dist = 9, target = 1, f = 30, t = "normal"},
move2 = {name = "Swift", level = 80, cd = 20, dist = 1, target = 1, f = 50, t = "normal"},
move3 = {name = "Bite", level = 80, cd = 10, dist = 1, target = 0, f = 70, t = "electric"},
move4 = {name = "Spark", level = 80, cd = 10, dist = 9, target = 1, f = 50, t = "electric"},
move5 = {name = "Thunder Fang", level = 80, cd = 25, dist = 1, target = 1, f = 65, t = "electric"},
move6 = {name = "Thunder", level = 80, cd = 50, dist = 1, target = 0, f = 150, t = "electric"},
move7 = {name = "Discharge", level = 85, cd = 70, dist = 1, target = 0, f = 125, t = "electric"},
move8 = {name = "Wild Charge", level = 85, cd = 40, dist = 1, target = 0, f = 85, t = "electric"},
move9 = {name = "Magnetic Flux", level = 80, cd = 60, dist = 1, target = 0, f = 0, t = "electric"},
},
["Plusle"] = {move1 = {name = "Sweet Kiss", level = 30, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
move2 = {name = "Spark", level = 30, cd = 10, dist = 9, target = 1, f = 70, t = "electric"},
move3 = {name = "Thunder Fang", level = 10, cd = 25, dist = 1, target = 1, f = 65, t = "electric"},
move4 = {name = "Wish", level = 30, cd = 150, dist = 1, target = 0, f = 0, t = "normal"},
},
["Minun"] = {move1 = {name = "Spark", level = 30, cd = 10, dist = 1, target = 0, f = 0, t = "normal"},
move2 = {name = "Nuzzle", level = 35, cd = 40, dist = 9, target = 1, f = 70, t = "electric"},
move3 = {name = "Helping Hand", level = 30, cd = 20, dist = 1, target = 0, f = 80, t = "electric"},
move4 = {name = "Fake Tears", level = 36, cd = 45, dist = 1, target = 0, f = 80, t = "electric"},
move5 = {name = "Wish", level = 30, cd = 150, dist = 1, target = 0, f = 0, t = "normal"},
},
["Numel"] = {move1 = {name = "Rock Throw", level = 30, cd = 5, dist = 10, target = 1, f = 40, t = "rock"},
move2 = {name = "Ember", level = 30, cd = 10, dist = 10, target = 1, f = 40, t = "fire"},
move3 = {name = "Rock Slide", level = 30, cd = 15, dist = 10, target = 1, f = 33, t = "rock"},
move4 = {name = "Raging Blast", level = 35, cd = 30, dist = 1, target = 0, f = 100, t = "fire"},
move5 = {name = "Inferno", level = 36, cd = 30, dist = 1, target = 0, f = 80, t = "fire"},
move6 = {name = "Scary Face", level = 32, cd = 40, dist = 10, target = 0, f = 0, t = "fire"},
},
["Camerupt"] = {move1 = {name = "Rock Throw", level = 80, cd = 15, dist = 10, target = 1, f = 40, t = "rock"},
move2 = {name = "Ember", level = 80, cd = 10, dist = 10, target = 1, f = 40, t = "fire"},
move3 = {name = "Mud Bomb", level = 80, cd = 22, dist = 10, target = 1, f = 50, t = "ground"},
move4 = {name = "Volcano Burst", level = 80, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
move5 = {name = "Inferno", level = 80, cd = 30, dist = 1, target = 0, f = 80, t = "fire"},
move6 = {name = "Earthquake", level = 90, cd = 60, dist = 1, target = 0, f = 35, t = "ground"},
move7 = {name = "Fissure", level = 90, cd = 50, dist = 1, target = 0, f = 150, t = "ground"},
move8 = {name = "Scary Face", level = 82, cd = 40, dist = 10, target = 0, f = 0, t = "fire"},
},
["Torkoal"] = {move1 = {name = "Ember", level = 100, cd = 10, dist = 10, target = 1, f = 40, t = "fire"},
move2 = {name = "Flamethrower", level = 100, cd = 20, dist = 10, target = 0, f = 40, t = "fire"},
move3 = {name = "Withdraw", level = 104, cd = 40, dist = 10, target = 0, f = 0, t = "ground"},
move4 = {name = "SmokeScreen", level = 100, cd = 30, dist = 1, target = 0, f = 80, t = "fire"},
move5 = {name = "White Smoke", level = 100, cd = 45, dist = 1, target = 0, f = 60, t = "fire"},
move6 = {name = "Fireball", level = 100, cd = 20, dist = 1, target = 1, f = 45, t = "fire"},
move7 = {name = "Inferno", level = 110, cd = 70, dist = 1, target = 0, f = 150, t = "fire"},
move8 = {name = "Tri Flames", level = 34, cd = 45, dist = 1, target = 0, f = 90, t = "fire"},
move9 = {name = "Harden", level = 82, cd = 20, dist = 10, target = 0, f = 0, t = "normal"},
},
["Spoink"] = {move1 = {name = "Headbutt", level = 30, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
move2 = {name = "Psywave", level = 30, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},
move3 = {name = "Psy Pulse", level = 32, cd = 10, dist = 1, target = 1, f = 50, t = "psychic"},
move4 = {name = "Psychic", level = 35, cd = 30, dist = 10, target = 1, f = 80, t = "psychic"},
move5 = {name = "Confuse Ray", level = 35, cd = 25, dist = 10, target = 0, f = 120, t = "psychic"},
move6 = {name = "Magic Coat", level = 37, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
},
["Grumpig"] = {move1 = {name = "Headbutt", level = 80, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
move2 = {name = "Shadow Wave", level = 80, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},
move3 = {name = "Psy Pulse", level = 80, cd = 10, dist = 1, target = 1, f = 50, t = "psychic"},
move4 = {name = "Psychic", level = 80, cd = 30, dist = 10, target = 1, f = 80, t = "psychic"},
move5 = {name = "Confuse Ray", level = 80, cd = 25, dist = 10, target = 0, f = 120, t = "psychic"},
-- move5 = {name = "Teeter Dance", level = 85, cd = 45, dist = 10, target = 0, f = 120, t = "psychic"},
move6 = {name = "Power Gem", level = 80, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Bulldoze", level = 80, cd = 40, dist = 1, target = 0, f = 80, t = "ground"},
move8 = {name = "Rest", level = 86, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Miracle Eye", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"},
},
["Trapinch"] = {move1 = {name = "Sand Attack", level = 20, cd = 20, dist = 1, target = 0, f = 0, t = "ground"},
move2 = {name = "Bite", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
move3 = {name = "Mud Shot", level = 20, cd = 15, dist = 10, target = 1, f = 40, t = "ground"},
move4 = {name = "Mud Slap", level = 22, cd = 25, dist = 10, target = 1, f = 50, t = "ground"},
move5 = {name = "Dig", level = 25, cd = 40, dist = 1, target = 0, f = 70, t = "ground"},
move6 = {name = "Earth Power", level = 25, cd = 45, dist = 1, target = 0, f = 50, t = "ground"},
},
["Vibrava"] = {move1 = {name = "Super Sonic", level = 50, cd = 25, dist = 10, target = 1, f = 0, t = "normal"},
move2 = {name = "Rock Slide", level = 50, cd = 10, dist = 10, target = 1, f = 33, t = "rock"},
move3 = {name = "Sand Tomb", level = 52, cd = 25, dist = 1, target = 0, f = 110, t = "ground"},
move4 = {name = "Bulldoze", level = 50, cd = 30, dist = 1, target = 0, f = 50, t = "ground"},
move5 = {name = "Earthquake", level = 56, cd = 60, dist = 1, target = 0, f = 20, t = "ground"},
move6 = {name = "Levitate", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "ghost", passive = "sim"},
},
["Flygon"] = {move1 = {name = "Super Sonic", level = 80, cd = 22, dist = 10, target = 1, f = 0, t = "normal"},
move2 = {name = "Rock Slide", level = 80, cd = 10, dist = 10, target = 1, f = 33, t = "rock"},
move3 = {name = "Bulldoze", level = 80, cd = 25, dist = 1, target = 0, f = 50, t = "ground"},
move4 = {name = "Dragon Flight", level = 80, cd = 20, dist = 4, target = 1, f = 100, t = "dragon"},
move5 = {name = "Dragon Breath", level = 82, cd = 30, dist = 1, target = 0, f = 110, t = "dragon"},
move6 = {name = "Fissure", level = 90, cd = 50, dist = 1, target = 0, f = 150, t = "ground"},
move7 = {name = "Hyper Beam", level = 88, cd = 50, dist = 1, target = 0, f = 190, t = "normal"},
move8 = {name = "Earthquake", level = 90, cd = 60, dist = 1, target = 0, f = 35, t = "ground"},
move9 = {name = "Levitate", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "ghost", passive = "sim"},
},
["Swablu"] = {move1 = {name = "Peck", level = 30, cd = 10, dist = 1, target = 1, f = 50, t = "flying"},
move2 = {name = "Pluck", level = 30, cd = 15, dist = 2, target = 1, f = 60, t = "flying"},
move3 = {name = "Sing", level = 30, cd = 40, dist = 0, target = 0, f = 0, t = "normal"},
move4 = {name = "Dragon Breath", level = 30, cd = 25, dist = 1, target = 0, f = 80, t = "dragon"},
move5 = {name = "Dragon Mist", level = 32, cd = 40, dist = 1, target = 0, f = 60, t = "dragon"},
move6 = {name = "Roost", level = 36, cd = 80, dist = 1, target = 0, f = 0, t = "flying"},
move7 = {name = "Tailwind", level = 30, cd = 30, dist = 1, target = 0, f = 0, t = "flying"},
move8 = {name = "Safeguard", level = 38, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
},
["Altaria"] = {move1 = {name = "Peck", level = 80, cd = 10, dist = 1, target = 1, f = 50, t = "flying"},
move2 = {name = "Pluck", level = 85, cd = 10, dist = 2, target = 1, f = 60, t = "flying"},
move3 = {name = "Sing", level = 80, cd = 48, dist = 0, target = 0, f = 0, t = "normal"},
move4 = {name = "Dragon Breath", level = 82, cd = 25, dist = 1, target = 0, f = 110, t = "dragon"},
move5 = {name = "Dragon Mist", level = 85, cd = 40, dist = 1, target = 0, f = 75, t = "dragon"},
move6 = {name = "Sky Attack", level = 85, cd = 40, dist = 1, target = 0, f = 195, t = "flying"},
move7 = {name = "Roost", level = 85, cd = 80, dist = 1, target = 0, f = 0, t = "flying"},
move8 = {name = "Tailwind", level = 80, cd = 30, dist = 1, target = 0, f = 0, t = "flying"},
move9 = {name = "Safeguard", level = 38, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
},
["Zangoose"] = {move1 = {name = "Quick Attack", level = 80, cd = 10, dist = 1, target = 1, f = 10, t = "normal"},
move2 = {name = "Slash", level = 80, cd = 20, dist = 1, target = 1, f = 55, t = "normal"},
move3 = {name = "Dig", level = 82, cd = 40, dist = 1, target = 0, f = 50, t = "ground"},
move4 = {name = "Pursuit", level = 80, cd = 12, dist = 1, target = 1, f = 61, t = "dark"},
move5 = {name = "Razor Wind", level = 88, cd = 35, dist = 10, target = 0, f = 80, t = "normal"},
move6 = {name = "Fury Swipes", level = 80, cd = 15, dist = 10, target = 1, f = 61, t = "normal"},
move7 = {name = "Last Resort", level = 85, cd = 15, dist = 1, target = 0, f = 125, t = "normal"},
move8 = {name = "Swords Dance", level = 88, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Taunt", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "Dark"},
--Passiva - Toxic Boost - normal.
--Passive - Immunity - normal.
},
["Seviper"] = {move1 = {name = "Bite", level = 80, cd = 15, dist = 10, target = 1, f = 60, t = "dark"},
move2 = {name = "Poison Fang", level = 80, cd = 15, dist = 10, target = 1, f = 75, t = "poison"},
move3 = {name = "Acid", level = 80, cd = 15, dist = 10, target = 1, f = 45, t = "poison"},
move4 = {name = "Toxic", level = 80, cd = 30, dist = 10, target = 0, f = 50, t = "poison"},
move5 = {name = "Gastro Acid", level = 82, cd = 32, dist = 10, target = 1, f = 85, t = "poison"},
move6 = {name = "Venomous Gale", level = 85, cd = 80, dist = 10, target = 1, f = 85, t = "poison"},
move7 = {name = "Venoshock",level = 80, cd = 80, dist = 10, target = 0, f = 90, t = "poison"},
move8 = {name = "Shed Skin", level = 1, cd = 0, dist = 1, target = 0, f = 0, t = "poison", passive = "sim"},
move9 = {name = "Viper's Fang", level = 1, cd = 0, dist = 1, target = 0, f = 0, t = "poison", passive = "sim"},
},
["Corphish"] = {move1 = {name = "Bubbles", level = 35, cd = 12, dist = 10, target = 1, f = 40, t = "water"},
move2 = {name = "Bubblebeam", level = 30, cd = 20, dist = 10, target = 1, f = 21, t = "water"},
move3 = {name = "Crabhammer", level = 30, cd = 15, dist = 1, target = 1, f = 60, t = "water"},
move4 = {name = "Dark Pulse", level = 30, cd = 20, dist = 1, target = 0, f = 70, t = "dark"},
move5 = {name = "Night Slash", level = 38, cd = 22, dist = 1, target = 0, f = 70, t = "dark"},
move6 = {name = "Harden", level = 40, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Swords Dance", level = 38, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
},
["Crawdaunt"] = {move1 = {name = "Bubbles", level = 85, cd = 12, dist = 10, target = 1, f = 40, t = "water"},
move2 = {name = "Bubblebeam", level = 80, cd = 20, dist = 10, target = 1, f = 21, t = "water"},
move3 = {name = "Dark Pulse", level = 80, cd = 15, dist = 1, target = 0, f = 70, t = "dark"},
move4 = {name = "Dig", level = 82, cd = 40, dist = 1, target = 0, f = 50, t = "ground"},
move5 = {name = "Crabhammer", level = 80, cd = 18, dist = 1, target = 1, f = 60, t = "water"},
move6 = {name = "Guillotine", level = 82, cd = 30, dist = 1, target = 1, f = 70, t = "normal"},
move7 = {name = "Night Slash", level = 80, cd = 20, dist = 1, target = 0, f = 82, t = "dark"},
move8 = {name = "Aqua Jet", level = 80, cd = 35, dist = 1, target = 0, f = 80, t = "water"},
move9 = {name = "Swords Dance", level = 88, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
move10 = {name = "Protect", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
},
["Baltoy"] = {move1 = {name = "Mud Slap", level = 30, cd = 25, dist = 9, target = 1, f = 50, t = "ground"},
move2 = {name = "Extrasensory", level = 30, cd = 25, dist = 1, target = 0, f = 100, t = "psychic"},
move3 = {name = "Psybeam", level = 30, cd = 16, dist = 1, target = 0, f = 75, t = "psychic"},
move4 = {name = "Psychic", level = 33, cd = 35, dist = 1, target = 0, f = 75, t = "psychic"},
move5 = {name = "Earth Power", level = 35, cd = 50, dist = 1, target = 0, f = 0, t = "ground"},
move6 = {name = "Guard Split", level = 35, cd = 30, dist = 1, target = 0, f = 0, t = "psychic"},
move7 = {name = "Levitate", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "ghost", passive = "sim"},
},
["Claydol"] = {
move1 = {name = "Mud Shot", level = 80, cd = 25, dist = 3, target = 1, f = 40, t = "ground"},
move2 = {name = "Extrasensory", level = 80, cd = 15, dist = 1, target = 0, f = 100, t = "psychic"},
move3 = {name = "Psybeam", level = 80, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
move4 = {name = "Psyshock", level = 80, cd = 30, dist = 1, target = 0, f = 75, t = "psychic"},
move5 = {name = "Earth Power", level = 83, cd = 35, dist = 1, target = 0, f = 100, t = "ground"},
move6 = {name = "Earthquake", level = 86, cd = 60, dist = 1, target = 0, f = 10, t = "ground"},
move7 = {name = "Sand Storm", level = 70, cd = 25, dist = 1, target = 0, f = 25, t = "ground"},
move8 = {name = "Heal Block", level = 80, cd = 80, dist = 1, target = 0, f = 80, t = "psychic"},
move9 = {name = "Guard Split", level = 80, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"},
move10 = {name = "Protect", level = 80, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
move11 = {name = "Levitate", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "ghost", passive = "sim"},
},
["Anorith"] = {
move1 = {name = "Rock Throw", level = 20, cd = 10, dist = 10, target = 1, f = 55, t = "rock"},
move2 = {name = "Rock Slide", level = 20, cd = 15, dist = 10, target = 1, f = 25, t = "rock"},
move3 = {name = "Rock Tomb", level = 20, cd = 15, dist = 10, target = 1, f = 85, t = "rock"},
move4 = {name = "Fury Cutter", level = 25, cd = 15, dist = 1, target = 0, f = 50, t = "bug"},
move5 = {name = "Stone Edge", level = 20, cd = 20, dist = 1, target = 1, f = 33, t = "rock"},
move6 = {name = "Hunter Mark", level = 20, cd = 40, dist = 5, target = 1, f = 50, t = "normal"},
move7 = {name = "X-Scissor", level = 25, cd = 25, dist = 1, target = 0, f = 65, t = "bug"},
},
["Armaldo"] = {
move1 = {name = "Rock Throw", level = 100, cd = 10, dist = 10, target = 1, f = 55, t = "rock"},
move2 = {name = "Rock Slide", level = 100, cd = 15, dist = 10, target = 1, f = 25, t = "rock"},
move3 = {name = "Rock Tomb", level = 100, cd = 15, dist = 10, target = 1, f = 85, t = "rock"},
move4 = {name = "Fury Cutter", level = 105, cd = 15, dist = 1, target = 0, f = 50, t = "bug"},
move5 = {name = "Crush Claw", level = 100, cd = 40, dist = 1, target = 1, f = 50, t = "normal"},
move5 = {name = "Stone Edge", level = 100, cd = 20, dist = 1, target = 1, f = 33, t = "rock"},
move6 = {name = "Hunter Mark", level = 100, cd = 60, dist = 5, target = 1, f = 50, t = "normal"},
move7 = {name = "X-Scissor", level = 105, cd = 25, dist = 1, target = 0, f = 65, t = "bug"},
move9 = {name = "Rock Blast", level = 100, cd = 40, dist = 1, target = 0, f = 90, t = "rock"},
move10 = {name = "Protect", level = 100, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
},
["Feebas"] = {
move1 = {name = "Tackle", level = 10, cd = 8, dist = 1, target = 1, f = 50, t = "normal"},
move2 = {name = "Splash", level = 10, cd = 4, dist = 10, target = 1, f = 0, t = "water"},
},
["Castform"] = {
move1 = {name = "Forecast", level = 100, cd = 10, dist = 10, target = 1, f = 55, t = "electric", passive = "sim"},
},
["Castform Fire"] = {
move1 = {name = "Shadow Ball", level = 100, cd = 10, dist = 1, target = 1, f = 15, t = "ghost"},
move2 = {name = "Ember", level = 100, cd = 10, dist = 10, target = 1, f = 10, t = "fire"},
move3 = {name = "Flamethrower", level = 100, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
move4 = {name = "Fireball", level = 100, cd = 25, dist = 10, target = 1, f = 65, t = "fire"},
move5 = {name = "Eruption", level = 100, cd = 40, dist = 1, target = 0, f = 90, t = "fire"},
move6 = {name = "Fire Blast", level = 100, cd = 60, dist = 1, target = 0, f = 115, t = "fire"},
move7 = {name = "Magma Storm", level = 100, cd = 90, dist = 1, target = 0, f = 150, t = "fire"},
move8 = {name = "Solar Beam", level = 100, cd = 60, dist = 1, target = 0, f = 190, t = "grass"},
move9 = {name = "Forecast", level = 100, cd = 10, dist = 10, target = 1, f = 55, t = "electric", passive = "sim"},
},
["Castform Water"] = {
move1 = {name = "Thunder Shock", level = 100, cd = 10, dist = 10, target = 1, f = 55, t = "electric"},
move2 = {name = "Bubbles", level = 100, cd = 15, dist = 1, target = 1, f = 70, t = "water"},
move3 = {name = "Water Gun", level = 100, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move4 = {name = "Electro Ball", level = 100, cd = 15, dist = 10, target = 1, f = 70, t = "electric"},
move5 = {name = "Thunder Bolt", level = 100, cd = 20, dist = 10, target = 1, f = 39, t = "electric"},
move6 = {name = "Thunder", level = 100, cd = 60, dist = 1, target = 0, f = 125, t = "electric"},
move7 = {name = "Electro Field", level = 100, cd = 80, dist = 1, target = 0, f = 35, t = "electric"},
move8 = {name = "Solar Beam", level = 100, cd = 60, dist = 1, target = 0, f = 190, t = "grass"},
move9 = {name = "Forecast", level = 100, cd = 10, dist = 10, target = 1, f = 55, t = "electric", passive = "sim"},
},
["Castform Ice"] = {
move1 = {name = "Feather Dance", level = 100, cd = 15, dist = 10, target = 1, f = 30, t = "flying"},
move2 = {name = "Ice Shards", level = 100, cd = 10, dist = 10, target = 1, f = 45, t = "ice"},
move3 = {name = "Ice Beam", level = 100, cd = 20, dist = 1, target = 0, f = 195, t = "ice"},
move4 = {name = "Icy Wind", level = 100, cd = 25, dist = 1, target = 0, f = 45, t = "ice"},
move5 = {name = "Powder Snow", level = 100, cd = 40, dist = 1, target = 0, f = 30, t = "ice"},
move6 = {name = "Aurora Beam", level = 100, cd = 25, dist = 1, target = 0, f = 110, t = "ice"},
move7 = {name = "Blizzard", level = 100, cd = 80, dist = 1, target = 0, f = 150, t = "ice"},
move8 = {name = "Solar Beam", level = 100, cd = 60, dist = 1, target = 0, f = 190, t = "grass"},
move9 = {name = "Forecast", level = 100, cd = 10, dist = 10, target = 1, f = 55, t = "electric", passive = "sim"},
},
["Kecleon"] = {move1 = {name = "Lick", level = 80, cd = 20, dist = 1, target = 1, f = 0, t = "normal"},
move2 = {name = "Shadow Ball", level = 80, cd = 10, dist = 4, target = 1, f = 65, t = "ghost"},
move3 = {name = "Fury Swipes", level = 80, cd = 15, dist = 10, target = 1, f = 85, t = "normal"},
move4 = {name = "Sucker Punch", level = 83, cd = 30, dist = 10, target = 1, f = 60, t = "dark"},
move5 = {name = "Camouflage", level = 80, cd = 15, dist = 1, target = 0, f = 0, t = "ghost"},
move6 = {name = "Shadow Sneak", level = 85, cd = 40, dist = 1, target = 0, f = 150, t = "ghost"},
move7 = {name = "Ancient Power", level = 95, cd = 40, dist = 1, target = 0, f = 90, t = "rock"},
move8 = {name = "Shadow Claw", level = 80, cd = 40, dist = 1, target = 0, f = 110, t = "ghost"},
},
["Shuppet"] = {move1 = {name = "Shadow Ball", level = 30, cd = 10, dist = 10, target = 1, f = 60, t = "ghost"},
move2 = {name = "Shadow Sphere", level = 30, cd = 15, dist = 10, target = 1, f = 60, t = "ghost"},
move3 = {name = "Night Shade", level = 35, cd = 25, dist = 1, target = 0, f = 80, t = "ghost"},
move4 = {name = "Faint Attack", level = 30, cd = 25, dist = 1, target = 1, f = 65, t = "dark"},
move5 = {name = "Invisible", level = 30, cd = 15, dist = 1, target = 0, f = 0, t = "ghost"},
move6 = {name = "Dark Accurate", level = 30, cd = 25, dist = 1, target = 0, f = 0, t = "ghost"},
},
["Banette"] = {move1 = {name = "Shadow Ball", level = 80, cd = 15, dist = 10, target = 1, f = 60, t = "ghost"},
move2 = {name = "Shadow Sphere", level = 80, cd = 15, dist = 10, target = 1, f = 70, t = "ghost"},
move3 = {name = "Shadow Punch", level = 84, cd = 40, dist = 1, target = 1, f = 75, t = "ghost"},
move4 = {name = "Ominous Wind", level = 85, cd = 50, dist = 1, target = 0, f = 75, t = "ghost"},
move5 = {name = "Shadow Storm", level = 86, cd = 70, dist = 1, target = 0, f = 95, t = "ghost"},
move6 = {name = "Invisible", level = 80, cd = 15, dist = 1, target = 0, f = 0, t = "ghost"},
move7 = {name = "Curse", level = 80, cd = 35, dist = 1, target = 0, f = 60, t = "ghost"},
move8 = {name = "Torment", level = 85, cd = 70, dist = 1, target = 0, f = 20, t = "dark"},
move9 = {name = "Dark Accurate", level = 40, cd = 25, dist = 1, target = 0, f = 0, t = "ghost"},
move10 = {name = "Cursed Body", level = 1, cd = 10, dist = 1, target = 0, f = 0, t = "ghost", passive = "sim"},
move11 = {name = "Insomnia", level = 1, cd = 10, dist = 1, target = 0, f = 0, t = "ghost", passive = "sim"},
},
["Duskull"] = {move1 = {name = "Shadow Ball", level = 40, cd = 10, dist = 10, target = 1, f = 105, t = "ghost"},
move2 = {name = "Shadow Punch", level = 44, cd = 20, dist = 1, target = 1, f = 75, t = "ghost"},
move3 = {name = "Night Shade", level = 40, cd = 30, dist = 1, target = 0, f = 75, t = "ghost"},
move4 = {name = "Confuse Ray", level = 40, cd = 40, dist = 10, target = 1, f = 65, t = "ghost"},
move5 = {name = "Dark Accurate", level = 40, cd = 15, dist = 1, target = 0, f = 0, t = "ghost"},
},
["Dusclops"] = {move1 = {name = "Shadow Ball", level = 80, cd = 15, dist = 10, target = 1, f = 65, t = "ghost"},
move2 = {name = "Shadow Punch", level = 84, cd = 28, dist = 1, target = 1, f = 80, t = "ghost"},
move3 = {name = "Night Shade", level = 84, cd = 30, dist = 1, target = 0, f = 75, t = "ghost"},
move4 = {name = "Confuse Ray", level = 90, cd = 32, dist = 10, target = 1, f = 41, t = "ghost"},
move5 = {name = "Hex", level = 84, cd = 35, dist = 1, target = 0, f = 75, t = "electric"},
move6 = {name = "Curse", level = 80, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"},
move7 = {name = "Dark Accurate", level = 40, cd = 25, dist = 1, target = 0, f = 0, t = "ghost"},
},
["Tropius"] = {move1 = {name = "Seed Bomb", level = 100, cd = 40, dist = 1, target = 0, f = 125, t = "grass"},
move2 = {name = "Body Slam", level = 100, cd = 15, dist = 1, target = 1, f = 80, t = "normal"},
move3 = {name = "Razor Leaf", level = 100, cd = 10, dist = 10, target = 1, f = 33, t = "grass"},
move4 = {name = "Magical Leaf", level = 100, cd = 25, dist = 10, target = 1, f = 33, t = "grass"},
move5 = {name = "Air Slash", level = 103, cd = 35, dist = 1, target = 0, f = 100, t = "flying"},
move6 = {name = "Stomp", level = 105, cd = 25, dist = 1, target = 0, f = 90, t = "normal"},
move7 = {name = "Petal Tornado", level = 110, cd = 80, dist = 1, target = 0, f = 40, t = "grass"},
move8 = {name = "Leaf Storm", level = 110, cd = 80, dist = 1, target = 0, f = 150, t = "grass"},
move9 = {name = "Growth", level = 100, cd = 40, dist = 10, target = 0, f = 0, t = "normal"},
},
["Snorunt"] = {move1 = {name = "Bite", level = 30, cd = 10, dist = 1, target = 1, f = 25, t = "dark"},
move2 = {name = "Ice Shards", level = 30, cd = 10, dist = 10, target = 1, f = 45, t = "ice"},
move3 = {name = "Ice Fang", level = 30, cd = 10, dist = 1, target = 1, f = 65, t = "ice"},
move4 = {name = "Icy Wind", level = 30, cd = 25, dist = 1, target = 0, f = 45, t = "ice"},
move5 = {name = "Ice Beam", level = 32, cd = 20, dist = 1, target = 0, f = 195, t = "ice"},
move6 = {name = "Frost Power", level = 36, cd = 40, dist = 1, target = 0, f = 195, t = "ice"},
},
["Glalie"] = {move1 = {name = "Bite", level = 80, cd = 10, dist = 1, target = 1, f = 25, t = "dark"},
move2 = {name = "Ice Shards", level = 80, cd = 10, dist = 10, target = 1, f = 45, t = "ice"},
move3 = {name = "Ice Fang", level = 80, cd = 10, dist = 1, target = 1, f = 65, t = "ice"},
move4 = {name = "Icy Wind", level = 80, cd = 25, dist = 1, target = 0, f = 45, t = "ice"},
move5 = {name = "Powder Snow", level = 80, cd = 40, dist = 1, target = 0, f = 30, t = "ice"},
move6 = {name = "Frost Power", level = 80, cd = 40, dist = 1, target = 0, f = 195, t = "ice"},
move7 = {name = "Sheer Cold", level = 90, cd = 60, dist = 1, target = 0, f = 75, t = "ice"},
move8 = {name = "Blizzard", level = 86, cd = 80, dist = 1, target = 0, f = 150, t = "ice"},
move9 = {name = "Absolute Zero", level = 80, cd = 10, dist = 1, target = 0, f = 45, t = "ice", passive = "sim"},
},
["Spheal"] = {move1 = {name = "Ice Shards", level = 30, cd = 10, dist = 10, target = 1, f = 45, t = "ice"},
move2 = {name = "Ice Fang", level = 30, cd = 25, dist = 1, target = 1, f = 65, t = "ice"},
move3 = {name = "Ice Beam", level = 30, cd = 20, dist = 1, target = 0, f = 195, t = "ice"},
move4 = {name = "Ice Ball", level = 30, cd = 28, dist = 10, target = 1, f = 45, t = "ice"},
move5 = {name = "Frost Breath", level = 32, cd = 20, dist = 1, target = 0, f = 80, t = "ice"},
move6 = {name = "Powder Snow", level = 38, cd = 40, dist = 1, target = 0, f = 70, t = "ice"},
move7 = {name = "Defense Curl", level = 30, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
},
["Sealeo"] = {move1 = {name = "Ice Shards", level = 60, cd = 15, dist = 10, target = 1, f = 45, t = "ice"},
move2 = {name = "Ice Fang", level = 60, cd = 15, dist = 1, target = 1, f = 65, t = "ice"},
move3 = {name = "Ice Beam", level = 64, cd = 20, dist = 1, target = 0, f = 195, t = "ice"},
move4 = {name = "Ice Ball", level = 68, cd = 15, dist = 10, target = 1, f = 45, t = "ice"},
move5 = {name = "Frost Breath", level = 70, cd = 20, dist = 1, target = 0, f = 80, t = "ice"},
move6 = {name = "Powder Snow", level = 75, cd = 30, dist = 1, target = 0, f = 70, t = "ice"},
move7 = {name = "Aurora Beam", level = 75, cd = 25, dist = 1, target = 0, f = 110, t = "ice"},
move8 = {name = "Blizzard", level = 75, cd = 80, dist = 1, target = 0, f = 150, t = "ice"},
move9 = {name = "Defense Curl", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
},
["Walrein"] = {move1 = {name = "Ice Shards", level = 80, cd = 15, dist = 10, target = 1, f = 45, t = "ice"},
move2 = {name = "Ice Fang", level = 82, cd = 15, dist = 1, target = 1, f = 65, t = "ice"},
move3 = {name = "Ice Beam", level = 85, cd = 20, dist = 1, target = 0, f = 125, t = "ice"},
move4 = {name = "Ice Ball", level = 90, cd = 15, dist = 10, target = 1, f = 45, t = "ice"},
move5 = {name = "Frost Breath", level = 85, cd = 20, dist = 1, target = 0, f = 80, t = "ice"},
move6 = {name = "Powder Snow", level = 90, cd = 30, dist = 1, target = 0, f = 70, t = "ice"},
move7 = {name = "Aurora Beam", level = 90, cd = 25, dist = 1, target = 0, f = 110, t = "ice"},
move8 = {name = "Blizzard", level = 86, cd = 80, dist = 1, target = 0, f = 150, t = "ice"},
move9 = {name = "Rest", level = 95, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
},
["Bagon"] = {move1 = {name = "Bite", level = 40, cd = 8, dist = 1, target = 1, f = 50, t = "dark"},
move2 = {name = "Crunch", level = 40, cd = 10, dist = 1, target = 1, f = 65, t = "dark"},
move3 = {name = "Dragon Tail", level = 40, cd = 10, dist = 1, target = 1, f = 75, t = "dragon"},
move4 = {name = "Dragon Claw", level = 40, cd = 20, dist = 1, target = 0, f = 60, t = "dragon"},
move5 = {name = "Dragon Breath", level = 42, cd = 25, dist = 1, target = 0, f = 110, t = "dragon"},
move6 = {name = "Dragon Pulse", level = 45, cd = 35, dist = 1, target = 0, f = 125, t = "dragon"},
move7 = {name = "Scary Face", level = 42, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
},
["Shelgon"] = {move1 = {name = "Bite", level = 70, cd = 8, dist = 1, target = 1, f = 50, t = "dark"},
move2 = {name = "Crunch", level = 70, cd = 10, dist = 1, target = 1, f = 65, t = "dark"},
move3 = {name = "Dragon Tail", level = 70, cd = 10, dist = 1, target = 1, f = 75, t = "dragon"},
move4 = {name = "Dragon Claw", level = 70, cd = 20, dist = 1, target = 0, f = 60, t = "dragon"},
move5 = {name = "Dragon Breath", level = 72, cd = 25, dist = 1, target = 0, f = 110, t = "dragon"},
move6 = {name = "Dragon Pulse", level = 75, cd = 35, dist = 1, target = 0, f = 125, t = "dragon"},
move7 = {name = "Draco Meteor", level = 76, cd = 60, dist = 1, target = 0, f = 110, t = "dragon"},
move8 = {name = "Scary Face", level = 72, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
},
["Beldum"] = {move1 = {name = "Iron Head", level = 50, cd = 20, dist = 1, target = 1, f = 60, t = "steel"}, --alterado v1.8
move2 = {name = "Psy Pulse", level = 50, cd = 10, dist = 10, target = 1, f = 35, t = "psychic"},
move3 = {name = "Hammer Arm", level = 50, cd = 40, dist = 1, target = 0, f = 80, t = "fighting"},
move4 = {name = "Psychic", level = 50, cd = 35, dist = 1, target = 0, f = 60, t = "psychic"},
move5 = {name = "Metal Claw", level = 57, cd = 40, dist = 1, target = 1, f = 60, t = "steel"},
},
["Metang"] = {move1 = {name = "Iron Head", level = 60, cd = 20, dist = 1, target = 1, f = 60, t = "steel"}, --alterado v1.8
move2 = {name = "Psy Pulse", level = 60, cd = 10, dist = 10, target = 1, f = 35, t = "psychic"},
move3 = {name = "Hammer Arm", level = 62, cd = 40, dist = 1, target = 0, f = 80, t = "fighting"},
move4 = {name = "Confusion", level = 63, cd = 30, dist = 1, target = 0, f = 90, t = "psychic"},
move5 = {name = "Psychic", level = 64, cd = 32, dist = 1, target = 0, f = 65, t = "psychic"},
move6 = {name = "Metal Claw", level = 65, cd = 40, dist = 1, target = 1, f = 60, t = "steel"},
move7 = {name = "Meteor Smash", level = 66, cd = 35, dist = 1, target = 1, f = 150, t = "steel"},
move8 = {name = "Flash Cannon", level = 66, cd = 50, dist = 1, target = 0, f = 40, t = "steel"},
move9 = {name = "Iron Defense", level = 68, cd = 40, dist = 1, target = 0, f = 0, t = "steel"},
move10 = {name = "Miracle Eye", level = 85, cd = 15, dist = 1, target = 0, f = 0, t = "psychic"},
},
["Lucario"] = {move1 = {name = "Quick Attack", level = 80, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
move2 = {name = "Iron Head", level = 80, cd = 10, dist = 1, target = 1, f = 35, t = "steel"},
move3 = {name = "Close Combat", level = 80, cd = 20, dist = 1, target = 1, f = 35, t = "fighting"},
move4 = {name = "Metal Claw", level = 80, cd = 32, dist = 1, target = 1, f = 60, t = "steel"},
move5 = {name = "Bullet Punch", level = 80, cd = 32, dist = 10, target = 0, f = 85, t = "fighting"},
move6 = {name = "Bone Rush", level = 80, cd = 35, dist = 1, target = 0, f = 80, t = "ground"},
move7 = {name = "Aura Sphere", level = 80, cd = 40, dist = 1, target = 1, f = 120, t = "fighting"},
move8 = {name = "Swords Dance", level = 80, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Evasion", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "bug", passive = "sim"},
move10 = {name = "Superpower", level = 1, cd = 0, dist = 10, target = 0, f = 20, t = "fighting", passive = "sim"},
move11 = {name = "Foresight", level = 1, cd = 0, dist = 1, target = 1, f = 45, t = "fighting", passive = "sim"},
},
["Shiny Lucario"] = {move1 = {name = "Quick Attack", level = 120, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
move2 = {name = "Iron Head", level = 120, cd = 10, dist = 1, target = 1, f = 35, t = "steel"},
move3 = {name = "Close Combat", level = 120, cd = 20, dist = 1, target = 1, f = 35, t = "fighting"},
move4 = {name = "Metal Claw", level = 120, cd = 28, dist = 1, target = 1, f = 60, t = "steel"},
move5 = {name = "Bullet Punch", level = 120, cd = 28, dist = 10, target = 0, f = 85, t = "fighting"},
move6 = {name = "Bone Rush", level = 120, cd = 35, dist = 1, target = 0, f = 80, t = "ground"},
move7 = {name = "Aura Sphere", level = 120, cd = 30, dist = 1, target = 1, f = 120, t = "fighting"},
move8 = {name = "Swords Dance", level = 120, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Evasion", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "bug", passive = "sim"},
move10 = {name = "Superpower", level = 1, cd = 0, dist = 10, target = 0, f = 10, t = "fighting", passive = "sim"},
move11 = {name = "Foresight", level = 1, cd = 0, dist = 1, target = 1, f = 45, t = "fighting", passive = "sim"},
},
["Wailord"] = {move1 = {name = "Heavy Slam", level = 65, cd = 40, dist = 1, target = 0, f = 95, t = "steel"},
move2 = {name = "Bubbles", level = 150, cd = 15, dist = 1, target = 1, f = 70, t = "water"},
move3 = {name = "Waterball", level =150, cd = 25, dist = 10, target = 1, f = 65, t = "water"},
move4 = {name = "Water Gun", level = 150, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move5 = {name = "Water Pulse", level = 150, cd = 30, dist = 1, target = 0, f = 70, t = "water"},
move6 = {name = "Bubble Blast", level = 150, cd = 25, dist = 1, target = 0, f = 70, t = "water"},
move7 = {name = "Surf", level = 150, cd = 50, dist = 1, target = 0, f = 125, t = "water"},
move8 = {name = "Hydropump", level = 150, cd = 90, dist = 1, target = 0, f = 125, t = "water"},
move9 = {name = "Rest", level = 150, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
-- Fazer: Water Spout, Brine e Heavy Slam
},
-- ~~ BOSSES ~~ --
["Electivire"] = {move1 = {name = "Swift", level = 150, cd = 10, dist = 10, target = 1, f = 25, t = "normal"},
move2 = {name = "Low Kick", level = 150, cd = 25, dist = 1, target = 1, f = 75, t = "fighting"},
move3 = {name = "Thunder Punch", level = 150, cd = 16, dist = 1, target = 1, f = 75, t = "electric"},
move4 = {name = "Brick Break", level = 150, cd = 35, dist = 1, target = 0, f = 80, t = "fighting"},
move5 = {name = "Hammer Arm", level = 150, cd = 60, dist = 1, target = 0, f = 80, t = "fighting"},
move6 = {name = "Cross Shop", level = 154, cd = 45, dist = 1, target = 0, f = 80, t = "fighting"},
move7 = {name = "Focus Blast", level = 150, cd = 50, dist = 1, target = 0, f = 100, t = "fighting"},
move8 = {name = "Earthquake", level = 155, cd = 60, dist = 1, target = 0, f = 20, t = "grass"},
move9 = {name = "Electric Storm", level = 155, cd = 62, dist = 1, target = 0, f = 150, t = "electric"},
move10 = {name = "Static", level = 1, cd = 0, dist = 10, target = 0, f = 40, t = "electric", passive = "sim"},
},
["Magmortar"] = {move1 = {name = "Volcano Shot", level = 150, cd = 22, dist = 2, target = 1, f = 80, t = "fire"},
move2 = {name = "Ember", level = 150, cd = 8, dist = 1, target = 1, f = 80, t = "fire"},
move3 = {name = "Flamethrower", level = 150, cd = 15, dist = 1, target = 0, f = 80, t = "fire"},
move4 = {name = "SmokeScreen", level = 150, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
move5 = {name = "Fireball", level = 150, cd = 18, dist = 10, target = 1, f = 150, t = "fire"},
move6 = {name = "Hyper Beam", level = 160, cd = 60, dist = 1, target = 0, f = 190, t = "normal"},
move7 = {name = "Sunny Day", level = 155, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Inferno", level = 150, cd = 30, dist = 1, target = 0, f = 120, t = "fire"},
move9 = {name = "Magma Storm", level = 155, cd = 60, dist = 1, target = 0, f = 150, t = "fire"},
move10 = {name = "Lava-Counter", level = 1, cd = 0, dist = 10, target = 0, f = 80, t = "fire", passive = "sim"},
},
["Milotic"] = {move1 = {name = "Aqua Tail", level = 150, cd = 8, dist = 10, target = 1, f = 50, t = "water"},
move2 = {name = "Wrap", level = 150, cd = 28, dist = 10, target = 1, f = 0, t = "normal"},
move3 = {name = "Water Gun", level = 150, cd = 18, dist = 1, target = 0, f = 110, t = "water"},
move4 = {name = "Water Pulse", level = 150, cd = 20, dist = 1, target = 0, f = 70, t = "water"},
move5 = {name = "Twister", level = 154, cd = 35, dist = 1, target = 0, f = 80, t = "dragon"},
move6 = {name = "Waterfall", level = 150, cd = 35, dist = 1, target = 0, f = 110, t = "water"},
move7 = {name = "Hydropump", level = 158, cd = 60, dist = 1, target = 0, f = 170, t = "water"},
move8 = {name = "Rain Dance", level = 150, cd = 60, dist = 1, target = 0, f = 0, t = "water"},
move9 = {name = "Aqua Ring", level = 150, cd = 100, dist = 1, target = 0, f = 0, t = "water"},
},
["Salamence"] = {move1 = {name = "Bite", level = 150, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
move2 = {name = "Crunch", level = 150, cd = 12, dist = 1, target = 1, f = 65, t = "dark"},
move3 = {name = "Dragon Tail", level = 150, cd = 12, dist = 1, target = 1, f = 75, t = "dragon"},
move4 = {name = "Dragon Claw", level = 150, cd = 20, dist = 1, target = 0, f = 60, t = "dragon"},
move5 = {name = "Dragon Breath", level = 152, cd = 30, dist = 1, target = 0, f = 110, t = "dragon"},
move6 = {name = "Dragon Pulse", level = 155, cd = 35, dist = 1, target = 0, f = 125, t = "dragon"},
move7 = {name = "Hyper Beam", level = 155, cd = 45, dist = 1, target = 0, f = 190, t = "normal"},
move8 = {name = "Draco Meteor", level = 156, cd = 60, dist = 1, target = 0, f = 180, t = "dragon"},
move9 = {name = "Outrage", level = 157, cd = 60, dist = 1, target = 0, f = 145, t = "dragon"},
move10 = {name = "Scary Face", level = 158, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
},
["Metagross"] = {move1 = {name = "Iron Head", level = 150, cd = 15, dist = 1, target = 1, f = 60, t = "steel"}, --alterado v1.8
move2 = {name = "Psy Pulse", level = 150, cd = 10, dist = 10, target = 1, f = 35, t = "psychic"},
move3 = {name = "Hammer Arm", level = 150, cd = 40, dist = 1, target = 0, f = 80, t = "fighting"},
move4 = {name = "Confusion", level = 150, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"},
move5 = {name = "Psychic", level = 150, cd = 30, dist = 1, target = 0, f = 0, t = "psychic"},
move6 = {name = "Metal Claw", level = 157, cd = 32, dist = 1, target = 1, f = 60, t = "steel"},
move7 = {name = "Meteor Smash", level = 150, cd = 35, dist = 1, target = 1, f = 150, t = "steel"},
move8 = {name = "Flash Cannon", level = 158, cd = 45, dist = 1, target = 0, f = 40, t = "steel"},
move9 = {name = "Iron Defense", level = 154, cd = 40, dist = 1, target = 0, f = 0, t = "steel"},
move10 = {name = "Miracle Eye", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"},
},
["Absol"] = {move1 = {name = "Quick Attack", level = 130, cd = 40, dist = 1, target = 1, f = 40, t = "normal"},
move3 = {name = "Shadowave", level = 130, cd = 28, dist = 1, target = 0, f = 60, t = "dark"},
move5 = {name = "Pursuit", level = 130, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},
move4 = {name = "Dark Pulse", level = 130, cd = 20, dist = 1, target = 0, f = 70, t = "dark"},
move6 = {name = "Night Slash", level = 130, cd = 20, dist = 1, target = 0, f = 70, t = "dark"},
move4 = {name = "Sucker Punch", level = 83, cd = 30, dist = 10, target = 1, f = 60, t = "dark"},
move8 = {name = "Razor Wind", level = 135, cd = 70, dist = 10, target = 0, f = 80, t = "normal"},
move9 = {name = "Assurance", level = 140, cd = 40, dist = 1, target = 0, f = 90, t = "dark"},
move10 = {name = "Swords Dance", level = 135, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
move11 = {name = "Taunt", level = 130, cd = 35, dist = 1, target = 0, f = 0, t = "dark"},
move12 = {name = "Mega - Absol", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "normal", mega = 1},
},
["Tangrowth"] = {move1 = {name = "Leech Seed", level = 150, cd = 15, dist = 10, target = 1, f = 1, t = "grass"},
move2 = {name = "Vine Whip", level = 150, cd = 8, dist = 1, target = 0, f = 65, t = "grass"},
move3 = {name = "Power Whipe", level = 155, cd = 15, dist = 1, target = 0, f = 150, t = "grass"},
move4 = {name = "Ancient Power", level = 155, cd = 30, dist = 1, target = 0, f = 100, t = "rock"},
move5 = {name = "Wrap", level = 150, cd = 22, dist = 10, target = 1, f = 1, t = "normal"},
move6 = {name = "Leaf Storm", level = 150, cd = 50, dist = 1, target = 0, f = 190, t = "grass"},
move7 = {name = "Poison Powder", level = 150, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Sleep Powder", level = 155, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Stun Spore", level = 150, cd = 22, dist = 1, target = 0, f = 0, t = "normal"},
move10 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 28, t = "grass", passive = "sim"},
move11 = {name = "Spores Reaction", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"},
},
["Rhyperior"] = {move1 = {name = "Horn Attack", level = 150, cd = 25, dist = 2, target = 1, f = 70, t = "normal"},
move2 = {name = "Stone Edge", level = 150, cd = 20, dist = 10, target = 1, f = 55, t = "rock"},
move3 = {name = "Rock Throw", level = 150, cd = 25, dist = 10, target = 1, f = 70, t = "rock"},
move4 = {name = "Rock Tomb", level = 150, cd = 30, dist = 10, target = 1, f = 85, t = "rock"},
move5 = {name = "Bulldoze", level = 153, cd = 50, dist = 1, target = 0, f = 150, t = "ground"},
move6 = {name = "Earthquake", level = 157, cd = 25, dist = 1, target = 0, f = 40, t = "ground"},
move7 = {name = "Falling Rocks", level = 50, cd = 100, dist = 1, target = 0, f = 190, t = "rock"},
move8 = {name = "Hammer Arm", level = 155, cd = 60, dist = 1, target = 0, f = 80, t = "fighting"},
move9 = {name = "Drill Run", level = 155, cd = 35, dist = 1, target = 0, f = 90, t = "ground"},
move10 = {name = "Scary Face", level = 157, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"},
},
["Dusknoir"] = {move1 = {name = "Shadow Ball", level = 150, cd = 15, dist = 10, target = 1, f = 65, t = "ghost"},
move2 = {name = "Shadow Punch", level = 150, cd = 28, dist = 1, target = 1, f = 80, t = "ghost"},
move3 = {name = "Night Shade", level = 154, cd = 30, dist = 1, target = 0, f = 75, t = "ghost"},
move4 = {name = "Ominous Wind", level = 150, cd = 50, dist = 1, target = 1, f = 75, t = "ghost"},
move5 = {name = "Shadow Sneak", level = 155, cd = 40, dist = 1, target = 0, f = 150, t = "ghost"},
move6 = {name = "Hex", level = 155, cd = 35, dist = 1, target = 0, f = 75, t = "ghost"},
move7 = {name = "Curse", level = 156, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"},
move8 = {name = "Dark Accurate", level = 158, cd = 25, dist = 1, target = 0, f = 0, t = "ghost"},
},
["Slaking"] = {move1 = {name = "Slash", level = 150, cd = 15, dist = 1, target = 1, f = 0, t = "normal"},
move2 = {name = "Scratch", level = 150, cd = 8, dist = 1, target = 1, f = 40, t = "normal"},
move3 = {name = "Faint Attack", level = 150, cd = 40, dist = 1, target = 1, f = 65, t = "dark"},
move4 = {name = "Hammer Arm", level = 150, cd = 35, dist = 1, target = 0, f = 150, t = "fighting"},
move5 = {name = "Fury Swipes", level = 150, cd = 15, dist = 10, target = 1, f = 85, t = "normal"},
move6 = {name = "Focus Punch", level = 150, cd = 40, dist = 1, target = 1, f = 80, t = "fighting"},
move7 = {name = "Focus Blast", level = 155, cd = 50, dist = 1, target = 0, f = 150, t = "fighting"},
move8 = {name = "Mega Punch", level = 156, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"},
move9 = {name = "Strafe", level = 156, cd = 38, dist = 1, target = 0, f = 0, t = "normal"},
},
-- ~~ Tower ~~
["Shiny Scizor"] = {move1 = {name = "Quick Attack", level = 150, cd = 10, dist = 2, target = 1, f = 30, t = "normal"},
move2 = {name = "Iron Head", level = 150, cd = 20, dist = 1, target = 1, f = 170, t = "steel"},
move3 = {name = "Wing Blade", level = 150, cd = 30, dist = 1, target = 0, f = 100, t = "steel"},
move4 = {name = "Red Fury", level = 150, cd = 15, dist = 1, target = 1, f = 145, t = "bug"},
move6 = {name = "X-Scissor", level = 150, cd = 30, dist = 1, target = 0, f = 135, t = "bug"},
move7 = {name = "Agility", level = 150, cd = 40, dist = 1, target = 0, f = 0, t = "flying"},
move8 = {name = "Swords Dance", level = 150, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Flash Cannon", level = 150, cd = 40, dist = 1, target = 0, f = 125, t = "steel"},
move10 = {name = "Counter Claw", level = 1, cd = 0, dist = 10, target = 0, f = 110, t = "bug", passive = "sim"},
},
["Shiny Salamence"] = {move1 = {name = "Bite", level = 150, cd = 12, dist = 1, target = 1, f = 120, t = "dark"},
move2 = {name = "Crunch", level = 150, cd = 16, dist = 1, target = 1, f = 130, t = "dark"},
move3 = {name = "Dragon Tail", level = 150, cd = 16, dist = 1, target = 1, f = 65, t = "dragon"},
move4 = {name = "Dragon Claw", level = 150, cd = 16, dist = 1, target = 1, f = 60, t = "dragon"},
move5 = {name = "Dragon Breath", level = 155, cd = 30, dist = 1, target = 0, f = 110, t = "dragon"},
move6 = {name = "Dragon Pulse", level = 150, cd = 24, dist = 1, target = 0, f = 170, t = "dragon"},
move7 = {name = "Wing Attack", level = 150, cd = 28, dist = 1, target = 0, f = 75, t = "flying"},
move8 = {name = "Hyper Beam", level = 155, cd = 35, dist = 1, target = 0, f = 190, t = "normal"},
move9 = {name = "Draco Meteor", level = 165, cd = 60, dist = 1, target = 0, f = 180, t = "dragon"},
move10 = {name = "Scary Face", level = 150, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"},
},
["Shiny Electivire"] = {move1 = {name = "Swift", level = 22, cd = 10, dist = 10, target = 1, f = 25, t = "normal"},
move2 = {name = "Low Kick", level = 150, cd = 25, dist = 1, target = 1, f = 75, t = "fighting"},
move3 = {name = "Thunder Punch", level = 150, cd = 16, dist = 1, target = 1, f = 75, t = "electric"},
move4 = {name = "Thunder Wave", level = 150, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
move5 = {name = "Brick Break", level = 150, cd = 35, dist = 1, target = 0, f = 80, t = "fighting"},
move6 = {name = "Hammer Arm", level = 150, cd = 60, dist = 1, target = 0, f = 80, t = "fighting"},
move7 = {name = "Thunder", level = 150, cd = 28, dist = 1, target = 0, f = 125, t = "electric"},
move8 = {name = "Electric Storm", level = 155, cd = 62, dist = 1, target = 0, f = 150, t = "electric"},
move9 = {name = "Wild Charge", level = 165, cd = 50, dist = 1, target = 0, f = 50, t = "electric"},
move10 = {name = "Discharge", level = 110, cd = 70, dist = 1, target = 0, f = 125, t = "electric"},
move11 = {name = "Static", level = 1, cd = 0, dist = 10, target = 0, f = 90, t = "electric", passive = "sim"},
},
["Shiny Magmortar"] = {move1 = {name = "Ember", level = 150, cd = 10, dist = 10, target = 1, f = 40, t = "fire"},
move2 = {name = "Flamethrower", level = 150, cd = 15, dist = 1, target = 0, f = 80, t = "fire"},
move3 = {name = "SmokeScreen", level = 100, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move4 = {name = "Fireball", level = 150, cd = 20, dist = 10, target = 1, f = 65, t = "fire"},
move5 = {name = "Fire Punch", level = 150, cd = 30, dist = 1, target = 1, f = 75, t = "fire"},
move6 = {name = "Inferno", level = 105, cd = 40, dist = 1, target = 0, f = 60, t = "fire"},
move7 = {name = "Fire Blast", level = 150, cd = 40, dist = 1, target = 0, f = 120, t = "fire"},
move8 = {name = "Hyper Beam", level = 150, cd = 50, dist = 1, target = 0, f = 190, t = "normal"},
move9 = {name = "Magma Storm", level = 155, cd = 90, dist = 1, target = 0, f = 150, t = "fire"},
move10 = {name = "Lava-Counter", level = 1, cd = 0, dist = 10, target = 0, f = 50, t = "fire", passive = "sim"},
},
-- ~~~ MEGAS ~~
["Mega Aggron"] = {
move1 = {name = "Iron Head", level = 100, cd = 20, dist = 1, target = 1, f = 25, t = "steel"},
move2 = {name = "Iron Tail", level = 100, cd = 10, dist = 1, target = 1, f = 70, t = "steel"},
move3 = {name = "Mud Slap", level = 100, cd = 25, dist = 1, target = 1, f = 25, t = "ground"},
move4 = {name = "Stone Edge", level = 100, cd = 15, dist = 1, target = 1, f = 33, t = "rock"},
move5 = {name = "Metal Burst", level = 100, cd = 25, dist = 1, target = 1, f = 30, t = "steel"},
move6 = {name = "Metal Claw", level = 107, cd = 30, dist = 1, target = 1, f = 30, t = "steel"},
move7 = {name = "Meteor Smash", level = 100, cd = 35, dist = 1, target = 1, f = 40, t = "steel"},
move8 = {name = "Flash Cannon", level = 108, cd = 40, dist = 1, target = 0, f = 40, t = "steel"},
move9 = {name = "Harden", level = 100, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
move10 = {name = "Sturdy ", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "steel", passive = "sim"},
},
["Mega Tyranitar"] = {move1 = {name = "Bite", level = 100, cd = 10, dist = 1, target = 1, f = 25, t = "dark"},
move2 = {name = "Dark Wave", level = 100, cd = 20, dist = 1, target = 0, f = 25, t = "dark"},
move3 = {name = "Crunch", level = 100, cd = 15, dist = 1, target = 1, f = 25, t = "dark"}, --opicional
move4 = {name = "Dark Ball", level = 100, cd = 20, dist = 10, target = 1, f = 25, t = "dark"},
move5 = {name = "Rock Slide", level = 100, cd = 20, dist = 10, target = 1, f = 25, t = "rock"},
move6 = {name = "Stone Edge", level = 100, cd = 15, dist = 10, target = 1, f = 25, t = "rock"},
move7 = {name = "Assurance", level = 106, cd = 50, dist = 1, target = 0, f = 25, t = "ground"},
move8 = {name = "Hyper Beam", level = 108, cd = 50, dist = 1, target = 0, f = 25, t = "normal"},
move9 = {name = "Epicenter", level = 100, cd = 50, dist = 1, target = 0, f = 25, t = "ground"},
move10 = {name = "Sand Storm", level = 102, cd = 60, dist = 1, target = 0, f = 25, t = "ghost"},
},
["Mega Blaziken"] = {move1 = {name = "Quick Attack", level = 100, cd = 12, dist = 1, target = 1, f = 10, t = "normal"},
move2 = {name = "Ember", level = 100, cd = 7, dist = 10, target = 1, f = 10, t = "fire"},
move3 = {name = "Mega Kick", level = 100, cd = 16, dist = 1, target = 1, f = 10, t = "fire"},
move4 = {name = "Fire Fist", level = 100, cd = 12, dist = 8, target = 1, f = 10, t = "normal"},
move5 = {name = "Blaze Kick", level = 100, cd = 28, dist = 10, target = 1, f = 10, t = "fire"},
move6 = {name = "Hi Jump Kick", level = 100, cd = 28, dist = 1, target = 0, f = 10, t = "fire"},
move7 = {name = "Sky Uppercut", level = 105, cd = 54, dist = 1, target = 1, f = 10, t = "fire"},
move8 = {name = "Volcano Burst", level = 105, cd = 54, dist = 1, target = 0, f = 10, t = "fire"},
move9 = {name = "Flare Blitz", level = 107, cd = 54, dist = 1, target = 0, f = 1, t = "fire"},
move10 = {name = "Bulk Up", level = 31, cd = 110, dist = 1, target = 0, f = 10, t = "fire"},
},
["Mega Ampharos"] = {move1 = {name = "Charge", level = 100, cd = 40, dist = 1, target = 0, f = 0, t = "electric"},
move2 = {name = "Dragon Tail", level = 100, cd = 25, dist = 1, target = 1, f = 75, t = "dragon"},
move3 = {name = "Cotton Spore", level = 100, cd = 35, dist = 1, target = 0, f = 0, t = "grass"},
move4 = {name = "Thunder Bolt", level = 100, cd = 20, dist = 10, target = 1, f = 39, t = "electric"},
move5 = {name = "Thunder Shock", level = 100, cd = 10, dist = 10, target = 1, f = 55, t = "electric"},
move6 = {name = "Power Gem", level = 100, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
move7 = {name = "Dragon mist", level = 100, cd = 25, dist = 1, target = 0, f = 75, t = "dragon"},
move8 = {name = "Dragon Pulse", level = 100, cd = 45, dist = 1, target = 0, f = 125, t = "dragon"},
move9 = {name = "Electro Field", level = 110, cd = 80, dist = 1, target = 0, f = 35, t = "electric"}, --fazer signal beam
move10 = {name = "Outrage", level = 105, cd = 30, dist = 1, target = 0, f = 80, t = "electric"},
},
["Mega Venusaur"] = {move1 = {name = "Tackle", level = 80, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
move2 = {name = "Razor Leaf", level = 80, cd = 9, dist = 10, target = 1, f = 33, t = "grass"},
move3 = {name = "Vine Whip", level = 80, cd = 20, dist = 1, target = 0, f = 65, t = "grass"}, --65
move4 = {name = "Headbutt", level = 80, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
move5 = {name = "Leech Seed", level = 80, cd = 35, dist = 10, target = 1, f = 1, t = "grass"},
move6 = {name = "Seed Blast", level = 80, cd = 35, dist = 1, target = 0, f = 80, t = "grass"},
move7 = {name = "Solar Beam", level = 80, cd = 60, dist = 1, target = 0, f = 190, t = "grass"},
move8 = {name = "Earthquake", level = 85, cd = 25, dist = 1, target = 0, f = 15, t = "grass"},
move9 = {name = "Sunny Day", level = 80, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
move10 = {name = "Leaves Fury", level = 90, cd = 90, dist = 1, target = 0, f = 150, t = "grass"},
move11 = {name = "Thick Fat", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "grass", passive = "sim"},
},
["Mega Kangaskhan"] = {move1 = {name = "Bite", level = 80, cd = 15, dist = 1, target = 1, f = 25, t = "dark"},
move2 = {name = "Dizzy Punch", level = 80, cd = 25, dist = 1, target = 1, f = 25, t = "normal"},
move3 = {name = "Headbutt", level = 80, cd = 15, dist = 1, target = 1, f = 25, t = "normal"},
move4 = {name = "Mega Punch", level = 80, cd = 25, dist = 1, target = 1, f = 25, t = "fighting"},
move5 = {name = "Crunch", level = 80, cd = 10, dist = 1, target = 1, f = 25, t = "dark"},
move6 = {name = "Sucker Punch", level = 83, cd = 20, dist = 1, target = 1, f = 25, t = "dark"},
move7 = {name = "Comet Punch", level = 80, cd = 40, dist = 1, target = 1, f = 25, t = "fighting"},
move8 = {name = "Epicenter", level = 95, cd = 50, dist = 1, target = 0, f = 25, t = "ground"},
move9 = {name = "Rage", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "dragon"},
move10 = {name = "Groundshock", level = 1, cd = 0, dist = 10, target = 0, f = 25, t = "ground", passive = "sim"},
move11 = {name = "Parental Bond", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "ground", passive = "sim"},
},
["Mega Scizor"] = {move1 = {name = "Swift", level = 100, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Iron Head", level = 100, cd = 20, dist = 1, target = 1, f = 50, t = "steel"}, --alterado v1.8
move3 = {name = "Compass Slash", level = 100, cd = 30, dist = 1, target = 0, f = 75, t = "bug"},
move4 = {name = "Metal Claw", level = 104, cd = 15, dist = 1, target = 1, f = 28, t = "steel"}, -- tem q ser 28 pq nele o metal claw ataca 2 vezes (2 danos)
move5 = {name = "Bullet Punch", level = 110, cd = 40, dist = 1, target = 0, f = 60, t = "steel"},
move6 = {name = "Pursuit", level = 100, cd = 30, dist = 1, target = 1, f = 65, t = "bug"},
move7 = {name = "Mega Wing", level = 115, cd = 30, dist = 10, target = 0, f = 80, t = "steel"},
move8 = {name = "X-Scissor", level = 100, cd = 30, dist = 1, target = 0, f = 65, t = "bug"},
move9 = {name = "Steel Defense", level = 108, cd = 60, dist = 1, target = 0, f = 0, t = "steel"},
move10 = {name = "Evasion", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "bug", passive = "sim"},
},
["Mega Absol"] = {move1 = {name = "Quick Attack", level = 130, cd = 40, dist = 1, target = 1, f = 30, t = "normal"},
move2 = {name = "Dark Ball", level = 130, cd = 20, dist = 9, target = 1, f = 50, t = "dark"},
move3 = {name = "Psycho Cut", level = 45, cd = 35, dist = 1, target = 0, f = 90, t = "psychic"},
move4 = {name = "Dark Wave", level = 130, cd = 28, dist = 1, target = 0, f = 60, t = "dark"},
move5 = {name = "Dark Pulse", level = 130, cd = 20, dist = 1, target = 0, f = 70, t = "dark"},
move6 = {name = "Pursuit", level = 130, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},
move7 = {name = "Night Slash", level = 130, cd = 20, dist = 1, target = 0, f = 70, t = "dark"},
move8 = {name = "Perish Song", level = 70, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Razor Wind", level = 135, cd = 70, dist = 10, target = 0, f = 80, t = "normal"},
move10 = {name = "Assurance", level = 140, cd = 40, dist = 1, target = 0, f = 90, t = "dark"},
move11 = {name = "Swords Dance", level = 135, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
move12 = {name = "Taunt", level = 130, cd = 35, dist = 1, target = 0, f = 0, t = "dark"},
},
["Mega Sceptile"] = {move1 = {name = "Razor Leaf", level = 100, cd = 10, dist = 10, target = 1, f = 33, t = "grass"},
move2 = {name = "Magical Leaf", level = 90, cd = 20, dist = 10, target = 1, f = 33, t = "grass"},
move3 = {name = "Fury Cutter", level = 41, cd = 15, dist = 1, target = 0, f = 50, t = "bug"},
move4 = {name = "Air Slash", level = 150, cd = 30, dist = 1, target = 0, f = 100, t = "flying"},
move5 = {name = "X-Scissor", level = 150, cd = 30, dist = 1, target = 0, f = 65, t = "bug"},
move6 = {name = "Agility", level = 47, cd = 40, dist = 1, target = 0, f = 0, t = "flying"},
move7 = {name = "Sleep Powder", level = 20, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Giga Drain", level = 105, cd = 25, dist = 1, target = 1, f = 120, t = "grass"},
move9 = {name = "Leaves Fury", level = 90, cd = 50, dist = 1, target = 0, f = 150, t = "grass"},
move10 = {name = "Sunny Day", level = 160, cd = 60, dist = 1, target = 0, f = 0, t = "fire"},
passive1 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 30, t = "grass"},
},
["Mega Pidgeot"] = {move1 = {name = "Quick Attack", level = 100, cd = 8, dist = 2, target = 1, f = 40, t = "normal"},
-- move2 = {name = "Sand Attack", level = 100, cd = 12, dist = 1, target = 0, f = 0, t = "ground"},
move2 = {name = "Peck", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "flying"},
move3 = {name = "Feather Dance", level = 80, cd = 15, dist = 10, target = 1, f = 30, t = "flying"},
move4 = {name = "Whirlwind", level = 100, cd = 18, dist = 1, target = 0, f = 72, t = "flying"},
move5 = {name = "Drill Peck", level = 100, cd = 16, dist = 1, target = 1, f = 57, t = "flying"},
move6 = {name = "Cutting Winds", level = 100, cd = 23, dist = 1, target = 0, f = 100, t = "flying"},
move7 = {name = "Wing Attack", level = 102, cd = 24, dist = 1, target = 0, f = 75, t = "flying"},
-- move7 = {name = "Hurricane", level = 110, cd = 50, dist = 1, target = 0, f = 15, t = "flying"},
move8 = {name = "Aeroblast", level = 104, cd = 90, dist = 1, target = 0, f = 190, t = "flying"},
move9 = {name = "Brave Bird", level = 100, cd = 30, dist = 1, target = 0, f = 80, t = "steel"},
move10 = {name = "Agility", level = 100, cd = 20, dist = 1, target = 0, f = 0, t = "flying"},
-- move9 = {name = "Roost", level = 105, cd = 60, dist = 1, target = 0, f = 0, t = "flying"},
},
-- ~~ Megas ~~ --
}
Editado Junho 8 por leonidasc
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Grupo: Lorde
Registrado: 05/06/12
Posts: 2.2k
Reputação: +215
Gênero: Masculino

4 minutos atrás, leonidasc disse:movestable = {
["Bulbasaur"] = {move1 = {name = "Tackle", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
move2 = {name = "Razor Leaf", level = 1, cd = 10, dist = 10, target = 1, f = 33, t = "grass"},
move3 = {name = "Leech Seed", level = 1, cd = 40, dist = 10, target = 1, f = 1, t = "grass"},
move4 = {name = "Vine Whip", level = 1, cd = 20, dist = 1, target = 0, f = 65, t = "grass"},
-- move4 = {name = "Headbutt", level = 1, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
move5 = {name = "Bullet Seed", level = 22, cd = 35, dist = 10, target = 1, f = 8, t = "grass"},
move6 = {name = "Solar Beam", level = 30, cd = 60, dist = 1, target = 0, f = 108, t = "grass"},
-- move7 = {name = "Sleep Powder", level = 28, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Stun Spore", level = 22, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Poison Powder", level = 21, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
},
["Ivysaur"] = {move1 = {name = "Tackle", level = 40, cd = 20, dist = 1, target = 1, f = 26, t = "normal"},
move2 = {name = "Razor Leaf", level = 40, cd = 10, dist = 10, target = 1, f = 30, t = "grass"},
move3 = {name = "Leech Seed", level = 40, cd = 60, dist = 10, target = 1, f = 1, t = "grass"},
move4 = {name = "Vine Whip", level = 40, cd = 20, dist = 1, target = 0, f = 43, t = "grass"},
move5 = {name = "Bullet Seed", level = 40, cd = 35, dist = 10, target = 1, f = 15, t = "grass"},
-- move5 = {name = "Headbutt", level = 40, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
move6 = {name = "Seed Blast", level = 45, cd = 35, dist = 1, target = 0, f = 68, t = "grass"},
move7 = {name = "Solar Beam", level = 48, cd = 60, dist = 1, target = 0, f = 79, t = "grass"},
move8 = {name = "Sleep Powder", level = 44, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Stun Spore", level = 40, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
move10 = {name = "Poison Powder", level = 40, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
},
["Venusaur"] = {move1 = {name = "Tackle", level = 80, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
move2 = {name = "Leech Seed", level = 80, cd = 35, dist = 10, target = 1, f = 1, t = "grass"},
move3 = {name = "Razor Leaf", level = 80, cd = 9, dist = 10, target = 1, f = 40, t = "grass"},
move4 = {name = "Vine Whip", level = 80, cd = 20, dist = 1, target = 0, f = 45, t = "grass"},
move5 = {name = "Bullet Seed", level = 80, cd = 35, dist = 10, target = 1, f = 13, t = "grass"},
-- move6 = {name = "Headbutt", level = 80, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
move6 = {name = "Seed Blast", level = 80, cd = 35, dist = 1, target = 0, f = 48, t = "grass"},
move7 = {name = "Solar Beam", level = 80, cd = 60, dist = 1, target = 0, f = 75, t = "grass"},
move8 = {name = "Giga Drain", level = 86, cd = 25, dist = 1, target = 1, f = 50, t = "grass"},
move9 = {name = "Leaves Fury", level = 90, cd = 90, dist = 1, target = 0, f = 65, t = "grass"},
move10 = {name = "Sleep Powder", level = 80, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
move11 = {name = "Poison Powder", level = 80, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
move12 = {name = "Mega - Venusaur", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "grass", mega = 1},
},
["Charmander"] = {move1 = {name = "Scratch", level = 1, cd = 15, dist = 1, target = 1, f = 40, t = "normal"},
move2 = {name = "Ember", level = 1, cd = 10, dist = 10, target = 1, f = 42, t = "fire"},
move3 = {name = "Flamethrower", level = 1, cd = 20, dist = 1, target = 0, f = 70, t = "fire"},
move4 = {name = "Fireball", level = 1, cd = 25, dist = 10, target = 1, f = 65, t = "fire"},
move5 = {name = "Fire Fang", level = 22, cd = 20, dist = 1, target = 1, f = 68, t = "fire"},
move6 = {name = "Fire Blast", level = 26, cd = 60, dist = 1, target = 0, f = 94, t = "fire"},
move7 = {name = "Rage", level = 25, cd = 80, dist = 1, target = 0, f = 0, t = "dragon"},
},
["Charmeleon"] = {move1 = {name = "Scratch", level = 40, cd = 15, dist = 1, target = 1, f = 35, t = "normal"},
move2 = {name = "Ember", level = 40, cd = 10, dist = 10, target = 1, f = 28, t = "fire"},
move3 = {name = "Flamethrower", level = 40, cd = 20, dist = 1, target = 0, f = 41, t = "fire"},
move4 = {name = "Fireball", level = 40, cd = 25, dist = 10, target = 1, f = 53, t = "fire"},
move5 = {name = "Fire Fang", level = 40, cd = 20, dist = 1, target = 1, f = 31, t = "fire"},
move6 = {name = "Raging Blast", level = 45, cd = 30, dist = 1, target = 0, f = 52, t = "fire"},
move7 = {name = "Fire Blast", level = 48, cd = 60, dist = 1, target = 0, f = 70, t = "fire"},
move8 = {name = "Rage", level = 40, cd = 80, dist = 1, target = 0, f = 0, t = "dragon"},
},
["Charizard"] = {move1 = {name = "Ember", level = 80, cd = 10, dist = 10, target = 1, f = 40, t = "fire"},
move2 = {name = "Flamethrower", level = 80, cd = 20, dist = 1, target = 0, f = 41, t = "fire"},
move3 = {name = "Fireball", level = 80, cd = 25, dist = 10, target = 1, f = 65, t = "fire"},
move4 = {name = "Fire Fang", level = 80, cd = 20, dist = 1, target = 1, f = 68, t = "fire"},
move5 = {name = "Raging Blast", level = 80, cd = 35, dist = 1, target = 0, f = 52, t = "fire"},
move6 = {name = "Fire Blast", level = 85, cd = 60, dist = 1, target = 0, f = 72, t = "fire"},
move7 = {name = "Air Slash", level = 83, cd = 30, dist = 1, target = 0, f = 86, t = "flying"},
move8 = {name = "Wing Attack", level = 85, cd = 35, dist = 1, target = 0, f = 58, t = "flying"},
move9 = {name = "Magma Storm", level = 90, cd = 70, dist = 1, target = 0, f = 65, t = "fire"},
move10 = {name = "Scary Face", level = 82, cd = 40, dist = 1, target = 0, f = 150, t = "poison"},
move11 = {name = "Mega - Charizard", level = 1, cd = 0, dist = 10, target = 0, f = 50, t = "fire", mega = 1},
},
["Squirtle"] = {move1 = {name = "Headbutt", level = 1, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
move2 = {name = "Bubbles", level = 1, cd = 10, dist = 10, target = 1, f = 40, t = "water"},
move3 = {name = "Water Gun", level = 1, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move4 = {name = "Waterball", level = 1, cd = 25, dist = 10, target = 1, f = 65, t = "water"},
move5 = {name = "Aqua Tail", level = 1, cd = 20, dist = 1, target = 1, f = 50, t = "water"},
move6 = {name = "Hydro Cannon", level = 28, cd = 60, dist = 1, target = 0, f = 95, t = "water"},
move7 = {name = "Harden", level = 26, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
},
["Wartortle"] = {move1 = {name = "Headbutt", level = 40, cd = 15, dist = 1, target = 1, f = 40, t = "normal"},
move2 = {name = "Bubbles", level = 40, cd = 10, dist = 10, target = 1, f = 27, t = "water"},
move3 = {name = "Water Gun", level = 40, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move4 = {name = "Waterball", level = 40, cd = 25, dist = 10, target = 1, f = 34, t = "water"},
move5 = {name = "Aqua Tail", level = 40, cd = 20, dist = 1, target = 1, f = 38, t = "water"},
move6 = {name = "Bubble Blast", level = 45, cd = 40, dist = 1, target = 0, f = 53, t = "water"},
move7 = {name = "Hydro Cannon", level = 48, cd = 60, dist = 1, target = 0, f = 63, t = "water"},
move8 = {name = "Harden", level = 40, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
},
["Blastoise"] = {move1 = {name = "Headbutt", level = 80, cd = 15, dist = 1, target = 1, f = 57, t = "normal"},
move2 = {name = "Bubbles", level = 80, cd = 10, dist = 10, target = 1, f = 34, t = "water"},
move3 = {name = "Water Gun", level = 80, cd = 20, dist = 1, target = 0, f = 47, t = "water"},
move4 = {name = "Waterball", level = 80, cd = 25, dist = 10, target = 1, f = 40, t = "water"},
move5 = {name = "Water Pulse", level = 82, cd = 25, dist = 1, target = 0, f = 62, t = "water"},
move6 = {name = "Bubble Blast", level = 80, cd = 40, dist = 1, target = 0, f = 44, t = "water"},
move7 = {name = "Hydro Cannon", level = 80, cd = 60, dist = 1, target = 0, f = 63, t = "water"},
move8 = {name = "Cannon Ball", level = 85, cd = 30, dist = 1, target = 0, f = 90, t = "normal"},
move9 = {name = "Hydropump", level = 90, cd = 90, dist = 1, target = 0, f = 55, t = "water"},
move10 = {name = "Harden", level = 80, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
move11 = {name = "Mega - Blastoise", level = 80, cd = 0, dist = 1, target = 0, f = 0, t = "normal", mega = 1},
-- fazer withdraw passiva?
},
["Caterpie"] = {move1 = {name = "Headbutt", level = 1, cd = 10, dist = 1, target = 1, f = 70, t = "normal"},
move2 = {name = "String Shot", level = 1, cd = 10, dist = 10, target = 1, f = 0, t = "bug"},
move3 = {name = "Bug Bite", level = 1, cd = 5, dist = 1, target = 1, f = 45, t = "bug"},
},
["Metapod"] = {move1 = {name = "String Shot", level = 10, cd = 10, dist = 10, target = 1, f = 0, t = "bug"},
move2 = {name = "Headbutt", level = 10, cd = 10, dist = 1, target = 1, f = 70, t = "normal"},
move3 = {name = "Harden", level = 10, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
move4 = {name = "Bug Bite", level = 10, cd = 10, dist = 1, target = 1, f = 45, t = "bug"},
},
["Butterfree"] = {move1 = {name = "Super Sonic", level = 30, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
move2 = {name = "Silver Wind", level = 30, cd = 25, dist = 10, target = 1, f = 70, t = "bug"},
move3 = {name = "Whirlwind", level = 32, cd = 25, dist = 1, target = 0, f = 72, t = "flying"},
move4 = {name = "Confusion", level = 34, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"},
move5 = {name = "Psybeam", level = 36, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
move6 = {name = "Air Cutter", level = 38, cd = 40, dist = 1, target = 0, f = 80, t = "flying"},
move7 = {name = "Sleep Powder", level = 30, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Safeguard", level = 40, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Poison Powder", level = 30, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
},
["Weedle"] = {move1 = {name = "Horn Attack", level = 1, cd = 10, dist = 2, target = 1, f = 55, t = "normal"},
move2 = {name = "String Shot", level = 1, cd = 10, dist = 10, target = 1, f = 0, t = "normal"},
move3 = {name = "Poison Sting", level = 1, cd = 5, dist = 2, target = 1, f = 40, t = "poison"},
},
["Kakuna"] = {move1 = {name = "String Shot", level = 10, cd = 9, dist = 10, target = 1, f = 0, t = "normal"},
move2 = {name = "Headbutt", level = 10, cd = 8, dist = 1, target = 1, f = 70, t = "normal"},
move3 = {name = "Harden", level = 10, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
move4 = {name = "Bug Bite", level = 10, cd = 9, dist = 1, target = 1, f = 45, t = "bug"},
},
["Beedrill"] = {move1 = {name = "String Shot", level = 30, cd = 10, dist = 10, target = 1, f = 0, t = "normal"},
move2 = {name = "Poison Jab", level = 30, cd = 16, dist = 10, target = 1, f = 85, t = "poison"},
move3 = {name = "Poison Sting", level = 30, cd = 10, dist = 2, target = 1, f = 40, t = "poison"},
move4 = {name = "Fury Cutter", level = 35, cd = 15, dist = 1, target = 0, f = 50, t = "bug"},
move5 = {name = "Pin Missile", level = 35, cd = 20, dist = 1, target = 0, f = 80, t = "bug"},
move6 = {name = "Toxic Spikes", level = 32, cd = 25, dist = 1, target = 0, f = 50, t = "poison"},
move7 = {name = "Rage", level = 21, cd = 30, dist = 1, target = 0, f = 0, t = "dragon"},
move8 = {name = "Strafe", level = 21, cd = 38, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Evasion", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "bug", passive = "sim"},
move10 = {name = "Mega - Beedrill", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "bug", mega = 1},
},
["Mega Beedrill"] = {move1 = {name = "Fury Attack", level = 50, cd = 10, dist = 1, target = 1, f = 30, t = "normal"},
move2 = {name = "Twineedle", level = 50, cd = 16, dist = 9, target = 1, f = 47, t = "bug"},
-- move2 = {name = "Poison Jab", level = 30, cd = 16, dist = 10, target = 1, f = 85, t = "poison"},
move3 = {name = "Poison Sting", level = 30, cd = 10, dist = 2, target = 1, f = 40, t = "poison"},
move4 = {name = "Cross Poison", level = 84, cd = 26, dist = 1, target = 0, f = 70, t = "poison"},
move5 = {name = "Fury Cutter", level = 35, cd = 15, dist = 1, target = 0, f = 50, t = "bug"},
move6 = {name = "Pin Missile", level = 35, cd = 20, dist = 1, target = 0, f = 80, t = "bug"},
move7 = {name = "Toxic Spikes", level = 32, cd = 28, dist = 1, target = 0, f = 50, t = "poison"},
move8 = {name = "Solar Beam", level = 55, cd = 32, dist = 1, target = 0, f = 190, t = "grass"},
move9 = {name = "Strafe", level = 21, cd = 38, dist = 1, target = 0, f = 0, t = "normal"},
move10 = {name = "Evasion", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "bug", passive = "sim"},
-- move7 = {name = "U-Turn", level = 50, cd = 5, dist = 10, target = 1, f = 60, t = "bug"},
-- move7 = {name = "Rage", level = 21, cd = 30, dist = 1, target = 0, f = 0, t = "dragon"},
-- move2 = {name = "Twineedle", level = 50, cd = 10, dist = 4, target = 1, f = 47, t = "bug"},
-- move3 = {name = "Poison Sting", level = 30, cd = 10, dist = 2, target = 1, f = 40, t = "poison"},},
["Pidgey"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Sand Attack", level = 1, cd = 10, dist = 1, target = 0, f = 0, t = "ground"},
move3 = {name = "Gust", level = 3, cd = 15, dist = 1, target = 0, f = 65, t = "flying"},
move4 = {name = "Drill Peck", level = 8, cd = 20, dist = 1, target = 1, f = 57, t = "flying"},
},
["Pidgeotto"] = {move1 = {name = "Quick Attack", level = 20, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Sand Attack", level = 20, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
move3 = {name = "Whirlwind", level = 20, cd = 22, dist = 1, target = 0, f = 72, t = "flying"},
move4 = {name = "Drill Peck", level = 20, cd = 20, dist = 1, target = 1, f = 57, t = "flying"},
move5 = {name = "Wing Attack", level = 25, cd = 30, dist = 1, target = 0, f = 75, t = "flying"},
move6 = {name = "Aeroblast", level = 30, cd = 100, dist = 1, target = 0, f = 190, t = "flying"},
-- move7 = {name = "Early Bird", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"},
},
["Pidgeot"] = {move1 = {name = "Quick Attack", level = 80, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Sand Attack", level = 80, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
move3 = {name = "Whirlwind", level = 80, cd = 22, dist = 1, target = 0, f = 35, t = "flying"},
move4 = {name = "Drill Peck", level = 80, cd = 20, dist = 1, target = 1, f = 26, t = "flying"},
move5 = {name = "Wing Attack", level = 82, cd = 30, dist = 1, target = 0, f = 32, t = "flying"},
move6 = {name = "Hurricane", level = 90, cd = 60, dist = 1, target = 0, f = 15, t = "flying"},
move7 = {name = "Aeroblast", level = 84, cd = 100, dist = 1, target = 0, f = 65, t = "flying"},
move8 = {name = "Agility", level = 80, cd = 25, dist = 1, target = 0, f = 0, t = "flying"},
move9 = {name = "Roost", level = 85, cd = 70, dist = 1, target = 0, f = 0, t = "flying"},
move10 = {name = "Brave Bird", level = 86, cd = 20, dist = 10, target = 0, f = 50, t = "normal"},
-- move9 = {name = "Early Bird", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"},
move11 = {name = "Mega - Pidgeot", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "flying", mega = 1},
},
["Rattata"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Bite", level = 1, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
move3 = {name = "Scratch", level = 1, cd = 15, dist = 1, target = 1, f = 40, t = "normal"},
move4 = {name = "Super Fang", level = 12, cd = 25, dist = 1, target = 1, f = 65, t = "normal"},
},
["Raticate"] = {move1 = {name = "Quick Attack", level = 30, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Bite", level = 30, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
move3 = {name = "Scratch", level = 30, cd = 13, dist = 1, target = 1, f = 40, t = "normal"},
move4 = {name = "Pursuit", level = 30, cd = 20, dist = 10, target = 1, f = 65, t = "dark"},
move5 = {name = "Super Fang", level = 30, cd = 25, dist = 1, target = 1, f = 65, t = "normal"},
move6 = {name = "Scary Face", level = 32, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"},
},
["Spearow"] = {move1 = {name = "Quick Attack", level = 10, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Sand Attack", level = 10, cd = 10, dist = 1, target = 0, f = 0, t = "ground"},
move3 = {name = "Gust", level = 10, cd = 12, dist = 1, target = 0, f = 65, t = "flying"},
move4 = {name = "Drill Peck", level = 10, cd = 16, dist = 1, target = 1, f = 57, t = "flying"},
move5 = {name = "Agility", level = 10, cd = 25, dist = 1, target = 0, f = 0, t = "flying"},
},
["Fearow"] = {move1 = {name = "Peck", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "flying"},
move2 = {name = "Sand Attack", level = 50, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
move3 = {name = "Drill Peck", level = 50, cd = 20, dist = 1, target = 1, f = 57, t = "flying"},
move4 = {name = "Whirlwind", level = 50, cd = 22, dist = 1, target = 0, f = 65, t = "flying"},
move5 = {name = "Air Cutter", level = 50, cd = 30, dist = 1, target = 0, f = 45, t = "flying"},
move6 = {name = "Wing Attack", level = 52, cd = 30, dist = 1, target = 0, f = 75, t = "flying"},
move7 = {name = "Aerial Ace", level = 50, cd = 60, dist = 1, target = 0, f = 90, t = "flying"},
move8 = {name = "Agility", level = 50, cd = 20, dist = 1, target = 0, f = 0, t = "flying"},
},
["Ekans"] = {move1 = {name = "Bite", level = 10, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
move2 = {name = "Poison Fang", level = 10, cd = 15, dist = 1, target = 1, f = 65, t = "poison"},
move3 = {name = "Sting Gun", level = 12, cd = 15, dist = 10, target = 1, f = 65, t = "poison"},
move4 = {name = "Acid", level = 15, cd = 10, dist = 10, target = 1, f = 45, t = "poison"},
move5 = {name = "Fear", level = 20, cd = 25, dist = 1, target = 0, f = 0, t = "ghost"},
},
["Arbok"] = {move1 = {name = "Bite", level = 35, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
move2 = {name = "Poison Fang", level = 35, cd = 15, dist = 1, target = 1, f = 65, t = "poison"},
move3 = {name = "Sting Gun", level = 37, cd = 15, dist = 10, target = 1, f = 65, t = "poison"},
move4 = {name = "Wrap", level = 35, cd = 20, dist = 10, target = 1, f = 0, t = "normal"},
-- move5 = {name = "Pin Missile", level = 43, cd = 25, dist = 1, target = 0, f = 80, t = "bug"},
move5 = {name = "Gunk Shot", level = 38, cd = 25, dist = 1, target = 0, f = 80, t = "poison"},
move6 = {name = "Acid", level = 35, cd = 15, dist = 10, target = 1, f = 45, t = "poison"},
move7 = {name = "Iron Tail", level = 35, cd = 15, dist = 1, target = 1, f = 70, t = "steel"},
move8 = {name = "Poison Jab", level = 35, cd = 16, dist = 10, target = 1, f = 85, t = "poison"},
},
["Pikachu"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Thunder Bolt", level = 35, cd = 20, dist = 10, target = 1, f = 39, t = "electric"},
move3 = {name = "Thunder Wave", level = 35, cd = 25, dist = 1, target = 0, f = 80, t = "electric"},
move4 = {name = "Thunder Punch", level = 35, cd = 40, dist = 1, target = 1, f = 75, t = "electric"},
move5 = {name = "Iron Tail", level = 35, cd = 20, dist = 1, target = 1, f = 70, t = "steel"},
move6 = {name = "Thunder", level = 40, cd = 60, dist = 1, target = 0, f = 125, t = "electric"},
move7 = {name = "Electric Storm", level = 42, cd = 25, dist = 1, target = 0, f = 150, t = "electric"},
move8 = {name = "Agility", level = 35, cd = 60, dist = 1, target = 0, f = 0, t = "flying"},
move9 = {name = "Double Team", level = 37, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
},
["Raichu"] = {move1 = {name = "Mega Kick", level = 80, cd = 40, dist = 1, target = 1, f = 95, t = "fighting"},
move2 = {name = "Thunder Shock", level = 80, cd = 10, dist = 10, target = 1, f = 55, t = "electric"},
move3 = {name = "Thunder Bolt", level = 80, cd = 20, dist = 10, target = 1, f = 39, t = "electric"},
move4 = {name = "Thunder Wave", level = 80, cd = 25, dist = 1, target = 0, f = 80, t = "electric"},
move5 = {name = "Thunder Punch", level = 80, cd = 40, dist = 1, target = 1, f = 75, t = "electric"},
move6 = {name = "Iron Tail", level = 80, cd = 20, dist = 1, target = 1, f = 70, t = "steel"},
move7 = {name = "Body Slam", level = 85, cd = 20, dist = 1, target = 1, f = 80, t = "normal"},
move8 = {name = "Thunder", level = 80, cd = 60, dist = 1, target = 0, f = 105, t = "electric"},
move9 = {name = "Electric Storm", level = 90, cd = 25, dist = 1, target = 0, f = 125, t = "electric"},
move10 = {name = "Agility", level = 80, cd = 60, dist = 1, target = 0, f = 0, t = "flying"},
},
["Sandshrew"] = {move1 = {name = "Sand Attack", level = 20, cd = 10, dist = 1, target = 0, f = 0, t = "ground"},
move2 = {name = "Mud Shot", level = 20, cd = 15, dist = 10, target = 1, f = 40, t = "ground"},
move3 = {name = "Scratch", level = 20, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
move4 = {name = "Rollout", level = 25, cd = 20, dist = 1, target = 0, f = 25, t = "rock"},
move5 = {name = "Bulldoze", level = 30, cd = 35, dist = 1, target = 0, f = 90, t = "ground"},
},
["Sandslash"] = {move1 = {name = "Sand Attack", level = 70, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
move2 = {name = "Mud Shot", level = 70, cd = 15, dist = 10, target = 1, f = 40, t = "ground"},
move3 = {name = "Scratch", level = 70, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
move4 = {name = "Rollout", level = 70, cd = 25, dist = 1, target = 0, f = 25, t = "rock"},
move5 = {name = "Bulldoze", level = 72, cd = 35, dist = 1, target = 0, f = 90, t = "ground"},
move6 = {name = "Fury Cutter", level = 74, cd = 15, dist = 1, target = 0, f = 50, t = "bug"},
move7 = {name = "Sand Power", level = 80, cd = 45, dist = 1, target = 0, f = 110, t = "ground"},
move8 = {name = "Slash", level = 70, cd = 15, dist = 1, target = 1, f = 60, t = "normal"},
move9 = {name = "Defense Curl", level = 71, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
-- move7 = {name = "Earth Power", level = 73, cd = 35, dist = 1, target = 0, f = 75, t = "ground"},
-- move8 = {name = "Earthquake", level = 80, cd = 60, dist = 1, target = 0, f = 10, t = "ground"},
},
["Nidoran Female"] = {move1 = {name = "Quick Attack", level = 10, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Bite", level = 10, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
move3 = {name = "Horn Attack", level = 12, cd = 15, dist = 2, target = 1, f = 55, t = "normal"},
move4 = {name = "Poison Sting", level = 10, cd = 15, dist = 2, target = 1, f = 40, t = "poison"},
move5 = {name = "Poison Fang", level = 15, cd = 15, dist = 1, target = 1, f = 65, t = "poison"},
},
["Nidorina"] = {move1 = {name = "Quick Attack", level = 30, cd = 15, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Bite", level = 10, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
move3 = {name = "Horn Attack", level = 30, cd = 15, dist = 2, target = 1, f = 55, t = "normal"},
move4 = {name = "Poison Sting", level = 10, cd = 15, dist = 2, target = 1, f = 40, t = "poison"},
move5 = {name = "Earth Power", level = 30, cd = 30, dist = 1, target = 0, f = 75, t = "ground"},
move6 = {name = "Crusher Stomp", level = 32, cd = 25, dist = 1, target = 0, f = 90, t = "ground"},
-- move7 = {name = "Cross Poison", level = 32, cd = 40, dist = 1, target = 0, f = 80, t = "poison"},
move7 = {name = "Agility", level = 30, cd = 40, dist = 1, target = 0, f = 0, t = "flying"},
},
["Nidoqueen"] = {move1 = {name = "Mega Kick", level = 58, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
move2 = {name = "Horn Attack", level = 70, cd = 15, dist = 2, target = 1, f = 55, t = "normal"},
move3 = {name = "Sand Tomb", level = 70, cd = 35, dist = 1, target = 0, f = 50, t = "ground"},
move4 = {name = "Poison Jab", level = 70, cd = 25, dist = 1, target = 0, f = 65, t = "poison"},
move5 = {name = "Earth Power", level = 70, cd = 30, dist = 1, target = 0, f = 75, t = "ground"},
move6 = {name = "Crusher Stomp", level = 70, cd = 45, dist = 1, target = 0, f = 110, t = "ground"},
move7 = {name = "Body Slam", level = 44, cd = 20, dist = 1, target = 1, f = 80, t = "normal"},
move8 = {name = "Earthquake", level = 76, cd = 45, dist = 1, target = 0, f = 15, t = "ground"},
move9 = {name = "Agility", level = 70, cd = 40, dist = 1, target = 0, f = 0, t = "flying"},
},
["Nidoran Male"] = {move1 = {name = "Quick Attack", level = 10, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Bite", level = 10, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
move3 = {name = "Horn Attack", level = 12, cd = 15, dist = 2, target = 1, f = 55, t = "normal"},
move4 = {name = "Poison Sting", level = 10, cd = 15, dist = 2, target = 1, f = 40, t = "poison"},
move5 = {name = "Poison Fang", level = 15, cd = 15, dist = 1, target = 1, f = 65, t = "poison"},
},
["Nidorino"] = {move1 = {name = "Quick Attack", level = 30, cd = 15, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Bite", level = 10, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
move3 = {name = "Horn Attack", level = 30, cd = 15, dist = 2, target = 1, f = 55, t = "normal"},
move4 = {name = "Poison Jab", level = 30, cd = 25, dist = 10, target = 1, f = 65, t = "poison"},
move5 = {name = "Poison Fang", level = 30, cd = 15, dist = 1, target = 1, f = 65, t = "poison"},
move6 = {name = "Crusher Stomp", level = 32, cd = 45, dist = 1, target = 0, f = 110, t = "ground"},
-- move6 = {name = "Cross Poison", level = 32, cd = 40, dist = 1, target = 0, f = 80, t = "poison"},
move7 = {name = "Rage", level = 30, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"},
},
["Nidoking"] = {move1 = {name = "Horn Attack", level = 70, cd = 10, dist = 2, target = 1, f = 65, t = "normal"},
move2 = {name = "Poison Jab", level = 70, cd = 15, dist = 1, target = 0, f = 95, t = "poison"},
move3 = {name = "Poison Fang", level = 70, cd = 10, dist = 1, target = 1, f = 75, t = "poison"},
move4 = {name = "Crusher Stomp", level = 70, cd = 45, dist = 1, target = 0, f = 110, t = "ground"},
move5 = {name = "Venom Motion", level = 74, cd = 45, dist = 1, target = 0, f = 95, t = "poison"},
-- move7 = {name = "Cross Poison", level = 72, cd = 40, dist = 1, target = 0, f = 80, t = "poison"},
move6 = {name = "Earth Power", level = 40, cd = 40, dist = 1, target = 0, f = 75, t = "ground"},
move7 = {name = "Dynamic Punch", level = 40, cd = 25, dist = 2, target = 1, f = 100, t = "fighting"},
move8 = {name = "Rage", level = 76, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"},
move9 = {name = "Fear", level = 70, cd = 30, dist = 1, target = 0, f = 0, t = "ghost"},
},
["Clefairy"] = {move1 = {name = "Doubleslap", level = 40, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
move2 = {name = "Body Slam", level = 44, cd = 20, dist = 1, target = 1, f = 80, t = "normal"},
move3 = {name = "Sing", level = 40, cd = 30, dist = 0, target = 0, f = 0, t = "normal"},
move4 = {name = "Multislap", level = 40, cd = 20, dist = 1, target = 0, f = 35, t = "normal"},
move5 = {name = "Great Love", level = 47, cd = 40, dist = 1, target = 0, f = 50, t = "normal"},
move6 = {name = "Healarea", level = 45, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Metronome", level = 40, cd = 30, dist = 1, target = 0, f = 80, t = "normal"},
move8 = {name = "Defense Curl", level = 40, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
},
["Clefable"] = {move1 = {name = "Doubleslap", level = 70, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
move2 = {name = "Body Slam", level = 74, cd = 20, dist = 1, target = 1, f = 80, t = "normal"},
move3 = {name = "Multislap", level = 70, cd = 25, dist = 1, target = 0, f = 35, t = "normal"},
move4 = {name = "Dazzling Gleam", level = 74, cd = 20, dist = 10, target = 1, f = 65, t = "normal"},
move5 = {name = "Great Love", level = 77, cd = 40, dist = 1, target = 0, f = 50, t = "normal"},
move6 = {name = "Moon Blast", level = 70, cd = 40, dist = 1, target = 0, f = 50, t = "normal"},
move7 = {name = "Healarea", level = 75, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Metronome", level = 70, cd = 40, dist = 1, target = 0, f = 100, t = "normal"},
move9 = {name = "Defense Curl", level = 70, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
},
["Vulpix"] = {move1 = {name = "Quick Attack", level = 20, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Iron Tail", level = 20, cd = 15, dist = 1, target = 1, f = 70, t = "steel"},
move3 = {name = "Ember", level = 20, cd = 15, dist = 10, target = 1, f = 42, t = "fire"},
move4 = {name = "Flamethrower", level = 22, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
move5 = {name = "Flame Circle", level = 24, cd = 26, dist = 1, target = 0, f = 85, t = "fire"},
move6 = {name = "Fire Blast", level = 30, cd = 60, dist = 1, target = 0, f = 120, t = "fire"},
-- talvez trocar fire blast por fire spin
},
["Ninetales"] = {move1 = {name = "Quick Attack", level = 70, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Iron Tail", level = 70, cd = 15, dist = 1, target = 1, f = 70, t = "steel"},
move3 = {name = "Ember", level = 70, cd = 15, dist = 10, target = 1, f = 50, t = "fire"},
move4 = {name = "Flamethrower", level = 70, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
move5 = {name = "Flame Wheel", level = 70, cd = 20, dist = 1, target = 0, f = 40, t = "fire"},
move6 = {name = "Fireball", level = 70, cd = 20, dist = 10, target = 1, f = 75, t = "fire"},
move7 = {name = "Fire Spin", level = 70, cd = 20, dist = 10, target = 1, f = 75, t = "fire"},
move8 = {name = "Fire Blast", level = 74, cd = 30, dist = 1, target = 0, f = 90, t = "fire"},
move9 = {name = "Inferno", level = 80, cd = 45, dist = 1, target = 0, f = 130, t = "fire"},
move10 = {name = "Safeguard", level = 72, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
},
["Jigglypuff"] = {move1 = {name = "Doubleslap", level = 40, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
move2 = {name = "Body Slam", level = 44, cd = 20, dist = 1, target = 1, f = 80, t = "normal"},
move3 = {name = "Sing", level = 40, cd = 22, dist = 1, target = 0, f = 0, t = "normal"},
move4 = {name = "Hyper Voice", level = 40, cd = 20, dist = 1, target = 0, f = 65, t = "normal"},
move5 = {name = "Multislap", level = 40, cd = 25, dist = 1, target = 0, f = 35, t = "normal"},
move6 = {name = "Echoed Voice", level = 45, cd = 30, dist = 1, target = 0, f = 85, t = "normal"},
move7 = {name = "Selfheal", level = 45, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Charm", level = 40, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Melody", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"},
},
["Wigglytuff"] = {move1 = {name = "Doubleslap", level = 70, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
move2 = {name = "Body Slam", level = 74, cd = 20, dist = 1, target = 1, f = 80, t = "normal"},
move3 = {name = "Sing", level = 70, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move4 = {name = "Hyper Voice", level = 70, cd = 15, dist = 1, target = 0, f = 65, t = "normal"},
move5 = {name = "Multislap", level = 70, cd = 25, dist = 1, target = 0, f = 35, t = "normal"},
move6 = {name = "Rock n'Roll", level = 74, cd = 60, dist = 1, target = 0, f = 65, t = "normal"}, --alterado v1.5
move7 = {name = "Echoed Voice", level = 75, cd = 30, dist = 1, target = 0, f = 85, t = "normal"},
move8 = {name = "Selfheal", level = 75, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Charm", level = 70, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
move10 = {name = "Melody", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"},
},
["Zubat"] = {move1 = {name = "Super Sonic", level = 10, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
move2 = {name = "Swift", level = 20, cd = 10, dist = 10, target = 1, f = 25, t = "normal"},
move3 = {name = "Leech Life", level = 10, cd = 15, dist = 9, target = 1, f = 39, t = "bug"},
move4 = {name = "Bite", level = 10, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
-- move5 = {name = "Poison Fang", level = 10, cd = 10, dist = 1, target = 1, f = 65, t = "poison"},
-- move4 = {name = "Absorb", level = 12, cd = 20, dist = 1, target = 1, f = 40, t = "grass"},
move5 = {name = "Toxic", level = 15, cd = 20, dist = 1, target = 0, f = 50, t = "poison"},
move6 = {name = "Lifesteal", level = 1, cd = 0, dist = 1, target = 0, f = 0, t = "poison", passive = "sim"},
},
["Golbat"] = {move1 = {name = "Super Sonic", level = 40, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
move2 = {name = "Swift", level = 20, cd = 10, dist = 10, target = 1, f = 25, t = "normal"},
move3 = {name = "Bite", level = 40, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
move4 = {name = "Poison Fang", level = 40, cd = 10, dist = 1, target = 1, f = 65, t = "poison"},
move5 = {name = "Toxic", level = 40, cd = 20, dist = 1, target = 0, f = 50, t = "poison"},
-- move5 = {name = "Venoshock", level = 40, cd = 20, dist = 1, target = 0, f = 50, t = "poison"},
move6 = {name = "Whirlwind", level = 40, cd = 22, dist = 1, target = 0, f = 72, t = "flying"},
-- move6 = {name = "Wing Attack", level = 40, cd = 30, dist = 1, target = 0, f = 75, t = "flying"},
move7 = {name = "Air Cutter", level = 44, cd = 40, dist = 1, target = 0, f = 80, t = "flying"},
move8 = {name = "Lifesteal", level = 1, cd = 0, dist = 1, target = 0, f = 0, t = "poison", passive = "sim"},
},
["Oddish"] = {move1 = {name = "Absorb", level = 7, cd = 15, dist = 1, target = 1, f = 40, t = "grass"},
move2 = {name = "Acid", level = 1, cd = 10, dist = 10, target = 1, f = 45, t = "poison"},
move3 = {name = "Leech Seed", level = 1, cd = 15, dist = 10, target = 1, f = 1, t = "grass"},
move4 = {name = "Sleep Powder", level = 9, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
move5 = {name = "Poison Powder", level = 8, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
move6 = {name = "Stun Spore", level = 8, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 30, t = "grass", passive = "sim"},
move8 = {name = "Spores Reaction", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"},
},
["Gloom"] = {move1 = {name = "Absorb", level = 30, cd = 20, dist = 1, target = 1, f = 40, t = "grass"},
move2 = {name = "Leech Seed", level = 30, cd = 20, dist = 10, target = 1, f = 1, t = "grass"},
move3 = {name = "Acid", level = 30, cd = 10, dist = 10, target = 1, f = 45, t = "poison"},
move4 = {name = "Poison Bomb", level = 33, cd = 20, dist = 10, target = 1, f = 70, t = "poison"},
move5 = {name = "Poison Gas", level = 37, cd = 32, dist = 1, target = 0, f = 21, t = "poison"},
move6 = {name = "Sleep Powder", level = 30, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Stun Spore", level = 30, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Poison Powder", level = 30, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 30, t = "grass", passive = "sim"},
move10 = {name = "Spores Reaction", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"},
},
["Vileplume"] = {move1 = {name = "Absorb", level = 50, cd = 20, dist = 1, target = 1, f = 40, t = "grass"},
move2 = {name = "Leech Seed", level = 50, cd = 20, dist = 10, target = 1, f = 1, t = "grass"},
move3 = {name = "Acid", level = 50, cd = 10, dist = 10, target = 1, f = 45, t = "poison"},
move4 = {name = "Poison Bomb", level = 50, cd = 20, dist = 10, target = 1, f = 70, t = "poison"},
move5 = {name = "Poison Gas", level = 50, cd = 35, dist = 1, target = 0, f = 21, t = "poison"},
move6 = {name = "Petal Dance", level = 55, cd = 22, dist = 1, target = 0, f = 90, t = "grass"},
move7 = {name = "Solar Beam", level = 60, cd = 50, dist = 1, target = 0, f = 190, t = "grass"},
move8 = {name = "Sleep Powder", level = 50, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Stun Spore", level = 50, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
move10 = {name = "Poison Powder", level = 50, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
move11 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 30, t = "grass", passive = "sim"},
move12 = {name = "Spores Reaction", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"},
},
["Paras"] = {move1 = {name = "Scratch", level = 1, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
move2 = {name = "Poison Sting", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "poison"},
move3 = {name = "Slash", level = 1, cd = 15, dist = 1, target = 1, f = 60, t = "normal"},
move4 = {name = "Stun Spore", level = 6, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
move5 = {name = "Poison Powder", level = 4, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
move6 = {name = "Sleep Powder", level = 8, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
},
["Parasect"] = {move1 = {name = "Absorb", level = 50, cd = 20, dist = 1, target = 1, f = 40, t = "grass"},
move2 = {name = "Scratch", level = 50, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
move3 = {name = "Poison Sting", level = 50, cd = 10, dist = 10, target = 1, f = 40, t = "poison"},
move4 = {name = "Acid Bomb", level = 50, cd = 20, dist = 10, target = 1, f = 65, t = "poison"},
move5 = {name = "Fury Cutter", level = 50, cd = 25, dist = 1, target = 0, f = 30, t = "bug"},
move6 = {name = "X-Scissor", level = 50, cd = 25, dist = 1, target = 0, f = 40, t = "bug"},
move7 = {name = "Stun Spore", level = 52, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Poison Powder", level = 53, cd = 20, dist = 10, target = 0, f = 0, t = "normal"},
move9 = {name = "Sleep Powder", level = 54, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
move10 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 30, t = "grass", passive = "sim"},
move11 = {name = "Spores Reaction", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"},
},
["Venonat"] = {move1 = {name = "Super Sonic", level = 20, cd = 18, dist = 10, target = 1, f = 0, t = "normal"},
move2 = {name = "Psybeam", level = 20, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},
-- move3 = {name = "Leech Life", level = 20, cd = 15, dist = 9, target = 1, f = 39, t = "bug"},
move3 = {name = "Bug Bite", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "bug"},
move4 = {name = "Confusion", level = 23, cd = 28, dist = 1, target = 0, f = 50, t = "psychic"},
move5 = {name = "Psychic", level = 26, cd = 22, dist = 1, target = 0, f = 90, t = "psychic"},
move6 = {name = "Sleep Powder", level = 20, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Poison Powder", level = 20, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
},
["Venomoth"] = {move1 = {name = "Super Sonic", level = 50, cd = 18, dist = 10, target = 1, f = 0, t = "normal"},
-- move2 = {name = "Psybeam", level = 50, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},
move2 = {name = "Leech Life", level = 50, cd = 17, dist = 9, target = 1, f = 39, t = "bug"},
move3 = {name = "Silver Wind", level = 50, cd = 26, dist = 10, target = 1, f = 70, t = "bug"},
move4 = {name = "Confusion", level = 50, cd = 30, dist = 1, target = 0, f = 50, t = "psychic"},
move5 = {name = "Psychic", level = 54, cd = 32, dist = 1, target = 0, f = 90, t = "psychic"},
move6 = {name = "Signal Beam", level = 52, cd = 25, dist = 1, target = 0, f = 90, t = "bug"},
move7 = {name = "Bug Buzz", level = 51, cd = 26, dist = 1, target = 0, f = 70, t = "bug"},
move8 = {name = "Sleep Powder", level = 50, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Poison Powder", level = 50, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
},
["Diglett"] = {move1 = {name = "Sand Attack", level = 10, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
move2 = {name = "Slash", level = 10, cd = 10, dist = 1, target = 1, f = 60, t = "normal"},
move3 = {name = "Mud Shot", level = 10, cd = 15, dist = 10, target = 1, f = 40, t = "ground"},
move4 = {name = "Mud Slap", level = 12, cd = 20, dist = 10, target = 1, f = 50, t = "ground"},
move5 = {name = "Earth Power", level = 15, cd = 40, dist = 1, target = 0, f = 75, t = "ground"},
},
["Dugtrio"] = {move1 = {name = "Sand Attack", level = 40, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
move2 = {name = "Slash", level = 40, cd = 10, dist = 1, target = 1, f = 60, t = "normal"},
move3 = {name = "Mud Shot", level = 40, cd = 15, dist = 10, target = 1, f = 40, t = "ground"},
move4 = {name = "Mud Slap", level = 40, cd = 20, dist = 10, target = 1, f = 50, t = "ground"},
move5 = {name = "Earth Power", level = 40, cd = 40, dist = 1, target = 0, f = 75, t = "ground"},
move6 = {name = "Dig", level = 68, cd = 50, dist = 1, target = 0, f = 40, t = "ground"},
move7 = {name = "Sand Power", level = 100, cd = 45, dist = 1, target = 0, f = 110, t = "ground"},
move8 = {name = "Rage", level = 50, cd = 30, dist = 1, target = 0, f = 0, t = "dragon"},
},
["Meowth"] = {move1 = {name = "Slash", level = 15, cd = 10, dist = 1, target = 1, f = 60, t = "normal"},
-- move2 = {name = "Scratch", level = 15, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
move2 = {name = "Fury Attack", level = 15, cd = 10, dist = 1, target = 1, f = 30, t = "normal"},
move3 = {name = "Bite", level = 15, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
move4 = {name = "Night Slash", level = 18, cd = 20, dist = 1, target = 0, f = 70, t = "dark"},
move5 = {name = "Pay Day", level = 18, cd = 15, dist = 10, target = 1, f = 50, t = "normal"},
move6 = {name = "Fury", level = 1, cd = 0, dist = 5, target = 0, f = 0, t = "dragon", passive = "sim"},
},
["Persian"] = {move1 = {name = "Slash", level = 50, cd = 10, dist = 1, target = 1, f = 60, t = "normal"},
move2 = {name = "Scratch", level = 50, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
move3 = {name = "Bite", level = 50, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
move4 = {name = "Shadow Claw", level = 100, cd = 10, dist = 1, target = 1, f = 40, t = "ghost"},
move5 = {name = "Pay Day", level = 60, cd = 15, dist = 10, target = 1, f = 50, t = "normal"},
move6 = {name = "Night Slash", level = 50, cd = 20, dist = 1, target = 0, f = 70, t = "dark"},
move7 = {name = "Torment", level = 60, cd = 60, dist = 1, target = 0, f = 20, t = "dark"},
move8 = {name = "Fury", level = 1, cd = 0, dist = 5, target = 0, f = 0, t = "dragon", passive = "sim"},
},
["Psyduck"] = {move1 = {name = "Headbutt", level = 25, cd = 15, dist = 1, target = 1, f = 90, t = "psychic"},
move2 = {name = "Aqua Tail", level = 25, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
move3 = {name = "Waterball", level = 25, cd = 15, dist = 10, target = 1, f = 60, t = "water"},
move4 = {name = "Water Gun", level = 25, cd = 15, dist = 1, target = 0, f = 55, t = "water"},
move5 = {name = "Confusion", level = 28, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"},
move6 = {name = "Stunning Confusion", level = 1, cd = 0, dist = 10, target = 0, f = 25, t = "psychic", passive = "sim"},
},
["Golduck"] = {move1 = {name = "Fury Swipes", level = 70, cd = 15, dist = 10, target = 1, f = 65, t = "normal"},
move2 = {name = "Waterball", level = 25, cd = 15, dist = 10, target = 1, f = 60, t = "water"},
move3 = {name = "Water Pulse", level = 70, cd = 25, dist = 1, target = 0, f = 55, t = "water"},
move4 = {name = "Water Gun", level = 70, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move5 = {name = "Confusion", level = 70, cd = 30, dist = 1, target = 0, f = 50, t = "psychic"},
move6 = {name = "Psychic", level = 70, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"},
-- move6 = {name = "Hydro Dance", level = 80, cd = 90, dist = 1, target = 0, f = 120, t = "water"},
move7 = {name = "Aqua Jet", level = 80, cd = 30, dist = 1, target = 0, f = 90, t = "water"},
-- move7 = {name = "Hydropump", level = 80, cd = 63, dist = 1, target = 0, f = 120, t = "water"},
move8 = {name = "Stunning Confusion", level = 1, cd = 0, dist = 10, target = 0, f = 20, t = "psychic", passive = "sim"},
},
["Mankey"] = {move1 = {name = "Scratch", level = 10, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
move2 = {name = "Triple Kick", level = 10, cd = 15, dist = 1, target = 1, f = 60, t = "fighting"},
move3 = {name = "Karate Chop", level = 13, cd = 20, dist = 1, target = 1, f = 50, t = "fighting"},
move4 = {name = "Cross Shop", level = 15, cd = 15, dist = 1, target = 0, f = 80, t = "fighting"},
move5 = {name = "Rage", level = 17, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"},
},
["Primeape"] = {move1 = {name = "Scratch", level = 50, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
move2 = {name = "Triple Kick", level = 50, cd = 15, dist = 1, target = 1, f = 60, t = "fighting"},
move3 = {name = "Karate Chop", level = 50, cd = 25, dist = 1, target = 1, f = 50, t = "fighting"},
move4 = {name = "Cross Shop", level = 54, cd = 20, dist = 1, target = 0, f = 80, t = "fighting"},
move5 = {name = "Mega Punch", level = 56, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
move6 = {name = "Mega Kick", level = 58, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
move7 = {name = "Rage", level = 50, cd = 25, dist = 1, target = 0, f = 0, t = "dragon"},
move8 = {name = "Fear", level = 50, cd = 25, dist = 1, target = 0, f = 0, t = "ghost"},
},
["Growlithe"] = {move1 = {name = "Roar", level = 33, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
move2 = {name = "Bite", level = 30, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
move3 = {name = "Quick Attack", level = 30, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move4 = {name = "Ember", level = 30, cd = 15, dist = 10, target = 1, f = 42, t = "fire"},
move5 = {name = "Flamethrower", level = 30, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
move6 = {name = "Fireball", level = 32, cd = 20, dist = 10, target = 1, f = 65, t = "fire"},
move7 = {name = "Tri Flames", level = 34, cd = 45, dist = 1, target = 0, f = 90, t = "fire"},
move8 = {name = "War Dog", level = 36, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
},
["Arcanine"] = {move1 = {name = "Roar", level = 90, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
move2 = {name = "Bite", level = 90, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
move3 = {name = "Ember", level = 90, cd = 15, dist = 10, target = 1, f = 42, t = "fire"},
-- move4 = {name = "Flamethrower", level = 90, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
move4 = {name = "Overheat", level = 90, cd = 30, dist = 1, target = 0, f = 50, t = "fire"},
move5 = {name = "Fireball", level = 90, cd = 20, dist = 10, target = 1, f = 65, t = "fire"},
move6 = {name = "Flame Wheel", level = 91, cd = 20, dist = 1, target = 0, f = 45, t = "fire"},
move7 = {name = "Fire Fang", level = 90, cd = 25, dist = 1, target = 1, f = 68, t = "fire"},
move8 = {name = "ExtremeSpeed", level = 90, cd = 20, dist = 10, target = 1, f = 65, t = "normal"},
-- move8 = {name = "Fire Blast", level = 92, cd = 60, dist = 1, target = 0, f = 120, t = "fire"},
move9 = {name = "Fire Spin", level = 95, cd = 20, dist = 10, target = 0, f = 35, t = "fire"},
move10 = {name = "Tri Flames", level = 90, cd = 45, dist = 1, target = 0, f = 90, t = "fire"},
move11 = {name = "War Dog", level = 90, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
},
["Poliwag"] = {move1 = {name = "Doubleslap", level = 1, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
move2 = {name = "Bubbles", level = 1, cd = 10, dist = 10, target = 1, f = 40, t = "water"},
move3 = {name = "Water Gun", level = 6, cd = 15, dist = 1, target = 0, f = 55, t = "water"},
move4 = {name = "Aqua Tail", level = 3, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
move5 = {name = "Hypnosis", level = 8, cd = 20, dist = 1, target = 0, f = 0, t = "psychic"},
},
["Poliwhirl"] = {move1 = {name = "Mud Shot", level = 30, cd = 15, dist = 10, target = 1, f = 40, t = "ground"},
move2 = {name = "Doubleslap", level = 30, cd = 10, dist = 1, target = 1, f = 25, t = "normal"},
move3 = {name = "Bubbles", level = 30, cd = 15, dist = 10, target = 1, f = 40, t = "water"},
move4 = {name = "Water Gun", level = 30, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move5 = {name = "Ice Beam", level = 30, cd = 25, dist = 1, target = 0, f = 195, t = "ice"},
move6 = {name = "Hammer Arm", level = 32, cd = 60, dist = 1, target = 0, f = 80, t = "fighting"},
move7 = {name = "Dynamic Punch", level = 40, cd = 25, dist = 2, target = 1, f = 100, t = "fighting"},
move8 = {name = "Hypnosis", level = 30, cd = 20, dist = 1, target = 0, f = 0, t = "psychic"},
},
["Poliwrath"] = {move1 = {name = "Doubleslap", level = 80, cd = 10, dist = 1, target = 1, f = 25, t = "normal"},
move2 = {name = "Mud Shot", level = 80, cd = 15, dist = 10, target = 1, f = 40, t = "ground"},
move3 = {name = "Bubblebeam", level = 80, cd = 20, dist = 10, target = 1, f = 21, t = "water"},
move4 = {name = "Ice Beam", level = 82, cd = 25, dist = 1, target = 0, f = 195, t = "ice"},
move5 = {name = "Brick Break", level = 83, cd = 35, dist = 1, target = 0, f = 80, t = "fighting"},
move6 = {name = "Hydropump", level = 84, cd = 70, dist = 1, target = 0, f = 120, t = "water"},
move7 = {name = "Focus Blast", level = 84, cd = 25, dist = 1, target = 0, f = 100, t = "fighting"},
move8 = {name = "Ground Chop", level = 84, cd = 30, dist = 1, target = 0, f = 80, t = "fighting"},
move9 = {name = "Dynamic Punch", level = 85, cd = 25, dist = 2, target = 1, f = 105, t = "fighting"},
move10 = {name = "Hypnosis", level = 85, cd = 25, dist = 1, target = 0, f = 0, t = "psychic"},
-- fazer focus blast e colocar no lugar de ground chop
},
["Abra"] = {move1 = {name = "Restore", level = 15, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
move2 = {name = "Psy Pulse", level = 10, cd = 15, dist = 10, target = 1, f = 35, t = "psychic"},
move3 = {name = "Psychic", level = 20, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"},
move4 = {name = "Calm Mind", level = 13, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"},
},
["Kadabra"] = {move1 = {name = "Psybeam", level = 40, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
move2 = {name = "Psywave", level = 40, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},
move3 = {name = "Psy Pulse", level = 40, cd = 15, dist = 10, target = 1, f = 35, t = "psychic"},
move4 = {name = "Confusion", level = 40, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"},
move5 = {name = "Psychic", level = 42, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"},
move6 = {name = "Calm Mind", level = 40, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"},
move7 = {name = "Hypnosis", level = 40, cd = 80, dist = 10, target = 1, f = 0, t = "psychic"},
move8 = {name = "Reflect", level = 55, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
move9 = {name = "Restore", level = 45, cd = 180, dist = 1, target = 0, f = 0, t = "normal"},
},
["Alakazam"] = {move1 = {name = "Psybeam", level = 80, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
move2 = {name = "Psywave", level = 80, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},
move3 = {name = "Psy Pulse", level = 80, cd = 15, dist = 10, target = 1, f = 35, t = "psychic"},
move4 = {name = "Light Screen", level = 85, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
move5 = {name = "Confusion", level = 80, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"},
move6 = {name = "Psychic", level = 80, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"},
move7 = {name = "Psyusion", level = 95, cd = 90, dist = 1, target = 0, f = 70, t = "psychic"},
move8 = {name = "Calm Mind", level = 80, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"},
move9 = {name = "Hypnosis", level = 80, cd = 80, dist = 10, target = 1, f = 0, t = "psychic"},
-- move9 = {name = "Reflect", level = 85, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
-- move9 = {name = "Light Screen", level = 85, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
move10 = {name = "Restore", level = 85, cd = 180, dist = 1, target = 0, f = 0, t = "normal"},
move11 = {name = "Miracle Eye", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"},
move12 = {name = "Mega - Alakazam", level = 1, cd = 0, dist = 10, target = 0, f = 50, t = "ground", mega = 1},
},
["Mega Alakazam"] = {move1 = {name = "Psybeam", level = 80, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
move2 = {name = "Psy Pulse", level = 80, cd = 15, dist = 10, target = 1, f = 35, t = "psychic"},
move3 = {name = "Kinesis", level = 80, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"},
move4 = {name = "Confusion", level = 80, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"},
move5 = {name = "Psychic", level = 80, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"},
move6 = {name = "Psyusion", level = 95, cd = 90, dist = 1, target = 0, f = 70, t = "psychic"},
move7 = {name = "Psycho Cut", level = 45, cd = 35, dist = 1, target = 0, f = 90, t = "psychic"},
move8 = {name = "Calm Mind", level = 90, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"},
move9 = {name = "Reflect", level = 85, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
move10 = {name = "Restore", level = 85, cd = 180, dist = 1, target = 0, f = 0, t = "normal"},
-- Fazer: Hidden Power
},
["Machop"] = {move1 = {name = "Triple Punch", level = 20, cd = 10, dist = 1, target = 1, f = 60, t = "fighting"},
move2 = {name = "Mega Punch", level = 20, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"},
move3 = {name = "Karate Chop", level = 24, cd = 15, dist = 1, target = 1, f = 50, t = "fighting"},
move4 = {name = "Ground Chop", level = 28, cd = 15, dist = 1, target = 0, f = 100, t = "fighting"},
move5 = {name = "Strafe", level = 30, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
},
["Machoke"] = {move1 = {name = "Triple Punch", level = 42, cd = 10, dist = 1, target = 1, f = 60, t = "fighting"},
move2 = {name = "Mega Punch", level = 40, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"},
move3 = {name = "Mega Kick", level = 44, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"},
move4 = {name = "Karate Chop", level = 40, cd = 20, dist = 1, target = 1, f = 50, t = "fighting"},
move5 = {name = "Ground Chop", level = 40, cd = 20, dist = 1, target = 0, f = 100, t = "fighting"},
move6 = {name = "Hammer Arm", level = 45, cd = 60, dist = 1, target = 0, f = 80, t = "fighting"},
move7 = {name = "Strafe", level = 48, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
},
["Machamp"] = {move1 = {name = "Triple Punch", level = 80, cd = 15, dist = 1, target = 1, f = 60, t = "fighting"},
move2 = {name = "Mega Punch", level = 80, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"},
move3 = {name = "Revenge", level = 82, cd = 40, dist = 1, target = 0, f = 40, t = "fighting"},
move4 = {name = "Ground Chop", level = 80, cd = 25, dist = 1, target = 0, f = 100, t = "fighting"},
move5 = {name = "Dynamic Punch", level = 90, cd = 30, dist = 2, target = 1, f = 80, t = "fighting"},
move6 = {name = "Fist Machine", level = 86, cd = 25, dist = 1, target = 0, f = 105, t = "fighting"},
move7 = {name = "Destroyer Hand", level = 88, cd = 45, dist = 1, target = 0, f = 90, t = "fighting"},
move8 = {name = "Rage of Punches", level = 88, cd = 45, dist = 1, target = 0, f = 45, t = "fighting"},
move9 = {name = "Strafe", level = 80, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
},
["Bellsprout"] = {move1 = {name = "Razor Leaf", level = 10, cd = 10, dist = 10, target = 1, f = 33, t = "grass"},
move2 = {name = "Vine Whip", level = 12, cd = 12, dist = 1, target = 0, f = 65, t = "grass"},
move3 = {name = "Acid", level = 8, cd = 10, dist = 10, target = 1, f = 45, t = "poison"},
move4 = {name = "Slash", level = 5, cd = 15, dist = 1, target = 1, f = 60, t = "normal"},
move5 = {name = "Bullet Seed", level = 12, cd = 35, dist = 10, target = 1, f = 7, t = "grass"},
},
["Weepinbell"] = {move1 = {name = "Razor Leaf", level = 30, cd = 10, dist = 10, target = 1, f = 33, t = "grass"},
move2 = {name = "Vine Whip", level = 30, cd = 15, dist = 1, target = 0, f = 65, t = "grass"},
move3 = {name = "Acid", level = 30, cd = 10, dist = 10, target = 1, f = 45, t = "poison"},
move4 = {name = "Poison Bomb", level = 32, cd = 14, dist = 10, target = 1, f = 70, t = "poison"},
move5 = {name = "Slash", level = 30, cd = 20, dist = 1, target = 1, f = 60, t = "normal"},
move6 = {name = "Stun Spore", level = 30, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Leaves Fury", level = 38, cd = 60, dist = 1, target = 0, f = 150, t = "grass"},
},
["Victreebel"] = {move1 = {name = "Razor Leaf", level = 50, cd = 10, dist = 10, target = 1, f = 33, t = "grass"},
move2 = {name = "Vine Whip", level = 50, cd = 15, dist = 1, target = 0, f = 65, t = "grass"},
move3 = {name = "Magical Leaf", level = 70, cd = 15, dist = 10, target = 1, f = 35, t = "grass"},
move4 = {name = "Poison Bomb", level = 50, cd = 20, dist = 10, target = 1, f = 70, t = "poison"},
move5 = {name = "Slash", level = 50, cd = 20, dist = 1, target = 1, f = 60, t = "normal"},
move6 = {name = "Stun Spore", level = 50, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Poison Powder", level = 50, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Sleep Powder", level = 55, cd = 70, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Leaves Fury", level = 60, cd = 60, dist = 1, target = 0, f = 150, t = "grass"},
move10 = {name = "Giga Drain", level = 55, cd = 25, dist = 1, target = 1, f = 60, t = "grass"},
},
["Tentacool"] = {move1 = {name = "Super Sonic", level = 16, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
move2 = {name = "Wrap", level = 10, cd = 20, dist = 10, target = 1, f = 0, t = "normal"},
move3 = {name = "Bubbles", level = 10, cd = 10, dist = 10, target = 1, f = 40, t = "water"},
move4 = {name = "Poison Jab", level = 10, cd = 16, dist = 10, target = 1, f = 85, t = "poison"},
move5 = {name = "Acid", level = 10, cd = 15, dist = 10, target = 1, f = 45, t = "poison"},
move6 = {name = "Waterball", level = 10, cd = 20, dist = 10, target = 1, f = 65, t = "water"},
},
["Tentacruel"] = {move1 = {name = "Super Sonic", level = 80, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
move2 = {name = "Wrap", level = 80, cd = 20, dist = 10, target = 1, f = 0, t = "normal"},
move3 = {name = "Bubbles", level = 80, cd = 10, dist = 10, target = 1, f = 40, t = "water"},
move4 = {name = "Poison Jab", level = 80, cd = 16, dist = 10, target = 1, f = 85, t = "poison"},
move5 = {name = "Waterball", level = 80, cd = 20, dist = 10, target = 1, f = 65, t = "water"},
move6 = {name = "Bubblebeam", level = 80, cd = 20, dist = 10, target = 1, f = 21, t = "water"},
move7 = {name = "Acid", level = 80, cd = 15, dist = 10, target = 1, f = 45, t = "poison"},
move8 = {name = "Poison Bomb", level = 80, cd = 25, dist = 10, target = 1, f = 70, t = "poison"},
move9 = {name = "Mortal Gas", level = 88, cd = 45, dist = 1, target = 0, f = 90, t = "poison"},
move10 = {name = "Hydropump", level = 90, cd = 60, dist = 1, target = 0, f = 125, t = "water"},
},
["Geodude"] = {move1 = {name = "Rock Throw", level = 10, cd = 10, dist = 10, target = 1, f = 55, t = "rock"},
move2 = {name = "Rock Slide", level = 10, cd = 15, dist = 10, target = 1, f = 35, t = "rock"},
move3 = {name = "Stone Edge", level = 13, cd = 20, dist = 10, target = 1, f = 30, t = "rock"},
move4 = {name = "Earth Power", level = 20, cd = 80, dist = 1, target = 0, f = 75, t = "ground"},
move5 = {name = "Harden", level = 15, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
},
["Graveler"] = {move1 = {name = "Rock Throw", level = 40, cd = 10, dist = 10, target = 1, f = 55, t = "rock"},
move2 = {name = "Rock Slide", level = 40, cd = 15, dist = 10, target = 1, f = 35, t = "rock"},
move3 = {name = "Stone Edge", level = 40, cd = 20, dist = 10, target = 1, f = 30, t = "rock"},
move4 = {name = "Earth Power", level = 40, cd = 80, dist = 1, target = 0, f = 75, t = "ground"},
move5 = {name = "Falling Rocks", level = 50, cd = 100, dist = 1, target = 0, f = 190, t = "rock"},
move6 = {name = "Harden", level = 45, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Selfdestruct", level = 40, cd = 120, dist = 1, target = 0, f = 0, t = "normal"},
},
["Golem"] = {move1 = {name = "Rock Throw", level = 70, cd = 10, dist = 10, target = 1, f = 55, t = "rock"},
move2 = {name = "Rock Slide", level = 70, cd = 15, dist = 10, target = 1, f = 35, t = "rock"},
move3 = {name = "Stone Edge", level = 70, cd = 20, dist = 10, target = 1, f = 32, t = "rock"},
move4 = {name = "Heavy Slam", level = 70, cd = 40, dist = 1, target = 0, f = 75, t = "normal"},
move5 = {name = "Falling Rocks", level = 75, cd = 100, dist = 1, target = 0, f = 190, t = "rock"},
move6 = {name = "Harden", level = 70, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Rollout", level = 70, cd = 60, dist = 1, target = 0, f = 35, t = "rock"},
move8 = {name = "Selfdestruct", level = 70, cd = 120, dist = 1, target = 0, f = 0, t = "normal"},
},
["Ponyta"] = {move1 = {name = "Quick Attack", level = 20, cd = 15, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Ember", level = 20, cd = 10, dist = 10, target = 1, f = 40, t = "fire"},
move3 = {name = "Flamethrower", level = 26, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
move4 = {name = "Fireball", level = 23, cd = 25, dist = 10, target = 1, f = 65, t = "fire"},
move5 = {name = "Stomp", level = 28, cd = 40, dist = 1, target = 0, f = 90, t = "normal"},
},
["Rapidash"] = {move1 = {name = "Lightning Horn", level = 70, cd = 25, dist = 1, target = 1, f = 90, t = "electric"},
move2 = {name = "Ember", level = 70, cd = 10, dist = 10, target = 1, f = 35, t = "fire"},
move3 = {name = "Flamethrower", level = 70, cd = 20, dist = 1, target = 0, f = 70, t = "fire"},
move4 = {name = "Incinerate", level = 70, cd = 15, dist = 1, target = 1, f = 60, t = "fire"},
move5 = {name = "Flare Blitz", level = 95, cd = 54, dist = 1, target = 0, f = 100, t = "fire"},
move6 = {name = "Stomp", level = 76, cd = 40, dist = 1, target = 0, f = 90, t = "normal"},
move7 = {name = "Fire Spin", level = 75, cd = 20, dist = 10, target = 1, f = 60 , t = "fire"},
-- move7 = {name = "Inferno", level = 80, cd = 45, dist = 1, target = 0, f = 150, t = "fire"},
move8 = {name = "Megahorn", level = 72, cd = 35, dist = 1, target = 0, f = 75, t = "normal"},
move9 = {name = "Blue Flames", level = 80, cd = 80, dist = 1, target = 0, f = 0, t = "fire"},
},
["Slowpoke"] = {move1 = {name = "Aqua Tail", level = 10, cd = 10, dist = 1, target = 1, f = 50, t = "water"},
move2 = {name = "Headbutt", level = 10, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
move3 = {name = "Iron Tail", level = 10, cd = 10, dist = 1, target = 1, f = 70, t = "steel"},
move4 = {name = "Waterball", level = 13, cd = 15, dist = 10, target = 1, f = 65, t = "water"},
move5 = {name = "Water Gun", level = 15, cd = 19, dist = 1, target = 0, f = 55, t = "water"},
move6 = {name = "Confusion", level = 20, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"},
},
["Slowbro"] = {move1 = {name = "Aqua Tail", level = 50, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
move2 = {name = "Headbutt", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
move3 = {name = "Iron Tail", level = 50, cd = 10, dist = 1, target = 1, f = 70, t = "steel"},
move4 = {name = "Waterball", level = 50, cd = 15, dist = 10, target = 1, f = 65, t = "water"},
move5 = {name = "Water Pulse", level = 50, cd = 25, dist = 1, target = 0, f = 70, t = "water"},
move6 = {name = "Confusion", level = 50, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"},
move7 = {name = "Psychic", level = 60, cd = 30, dist = 1, target = 0, f = 90, t = "psychic"},
move8 = {name = "Yawn", level = 50, cd = 50, dist = 10, target = 1, f = 0, t = "normal"},
move9 = {name = "Mega - Slowbro", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "water", mega = 1},
},
["Mega Slowbro"] = {move1 = {name = "Aqua Tail", level = 100, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
move2 = {name = "Headbutt", level = 100, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
move3 = {name = "Iron Tail", level = 100, cd = 10, dist = 1, target = 1, f = 70, t = "steel"},
move4 = {name = "Waterball", level = 100, cd = 15, dist = 10, target = 1, f = 65, t = "water"},
move5 = {name = "Water Pulse", level = 100, cd = 25, dist = 1, target = 0, f = 70, t = "water"},
move6 = {name = "Confusion", level = 100, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"},
move7 = {name = "Psychic", level = 100, cd = 30, dist = 1, target = 0, f = 90, t = "psychic"},
move8 = {name = "Psyshock", level = 102, cd = 35, dist = 1, target = 0, f = 75, t = "psychic"},
move9 = {name = "Surf", level = 110, cd = 50, dist = 1, target = 0, f = 125, t = "water"},
move10 = {name = "Harden", level = 100, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
},
["Magnemite"] = {move1 = {name = "Super Sonic", level = 10, cd = 35, dist = 10, target = 1, f = 0, t = "normal"},
move2 = {name = "Thunder Shock", level = 10, cd = 10, dist = 10, target = 1, f = 55, t = "electric"},
move3 = {name = "Spark", level = 10, cd = 15, dist = 10, target = 1, f = 50, t = "electric"},
move4 = {name = "Zap Cannon", level = 15, cd = 40, dist = 1, target = 0, f = 80, t = "electric"},
move5 = {name = "Sonicboom", level = 15, cd = 30, dist = 10, target = 1, f = 55, t = "normal"},
},
["Magneton"] = {move1 = {name = "Super Sonic", level = 70, cd = 35, dist = 10, target = 1, f = 0, t = "normal"},
move2 = {name = "Thunder Shock", level = 70, cd = 10, dist = 10, target = 1, f = 35, t = "electric"},
move3 = {name = "Electro Ball", level = 70, cd = 15, dist = 10, target = 1, f = 45, t = "electric"},
move4 = {name = "Tri-Attack", level = 70, cd = 25, dist = 10, target = 1, f = 30, t = "normal"},
move5 = {name = "Thunder", level = 72, cd = 35, dist = 1, target = 0, f = 90, t = "electric"},
move6 = {name = "Electric Storm", level = 76, cd = 50, dist = 1, target = 0, f = 110, t = "electric"},
move7 = {name = "Zap Cannon", level = 70, cd = 40, dist = 1, target = 0, f = 60, t = "electric"},
move8 = {name = "Flash Cannon", level = 70, cd = 40, dist = 1, target = 0, f = 60, t = "steel"},
move9 = {name = "Sonicboom", level = 70, cd = 30, dist = 10, target = 1, f = 60, t = "normal"},
},
["Farfetch'd"] = {move1 = {name = "Sand Attack", level = 50, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
move2 = {name = "Drill Peck", level = 50, cd = 20, dist = 1, target = 1, f = 55, t = "flying"},
move3 = {name = "Stick Throw", level = 52, cd = 20, dist = 1, target = 0, f = 60, t = "flying"},
move4 = {name = "Stickslash", level = 51, cd = 25, dist = 1, target = 0, f = 65, t = "flying"},
move5 = {name = "Stickmerang", level = 54, cd = 15, dist = 10, target = 1, f = 45, t = "flying"},
move6 = {name = "Night Slash", level = 50, cd = 20, dist = 1, target = 0, f = 50, t = "dark"},
move7 = {name = "Air Slash", level = 53, cd = 40, dist = 1, target = 0, f = 50, t = "flying"},
move8 = {name = "Agility", level = 50, cd = 40, dist = 1, target = 0, f = 0, t = "flying"},
},
["Doduo"] = {move1 = {name = "Sand Attack", level = 10, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
move2 = {name = "Quick Attack", level = 10, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move3 = {name = "Drill Peck", level = 11, cd = 15, dist = 1, target = 1, f = 57, t = "flying"},
move4 = {name = "Rage", level = 15, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"},
move5 = {name = "Strafe", level = 15, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
},
["Dodrio"] = {move1 = {name = "Sand Attack", level = 50, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
move2 = {name = "Quick Attack", level = 50, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move3 = {name = "Peck", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "flying"},
move4 = {name = "Drill Peck", level = 50, cd = 20, dist = 1, target = 1, f = 57, t = "flying"},
move5 = {name = "Pluck", level = 55, cd = 15, dist = 2, target = 1, f = 60, t = "flying"},
move6 = {name = "Tri-Attack", level = 60, cd = 25, dist = 10, target = 1, f = 25, t = "normal"},
move7 = {name = "Fury Attack", level = 15, cd = 10, dist = 1, target = 1, f = 30, t = "normal"},
-- move7 = {name = "Roost", level = 55, cd = 60, dist = 1, target = 0, f = 0, t = "flying"},
move8 = {name = "Rage", level = 50, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"},
move9 = {name = "Strafe", level = 50, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
move10 = {name = "Early Bird", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"},
-- Fazer: Brave Bird
},
["Seel"] = {move1 = {name = "Headbutt", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
move2 = {name = "Aqua Tail", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "water"},
move3 = {name = "Ice Shards", level = 20, cd = 15, dist = 10, target = 1, f = 65, t = "ice"},
move4 = {name = "Ice Beam", level = 24, cd = 25, dist = 1, target = 0, f = 195, t = "ice"},
move5 = {name = "Icy Wind", level = 26, cd = 20, dist = 1, target = 0, f = 45, t = "ice"},
move6 = {name = "Aurora Beam", level = 30, cd = 25, dist = 1, target = 0, f = 190, t = "ice"},
},
["Dewgong"] = {move1 = {name = "Aqua Tail", level = 60, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
move2 = {name = "Headbutt", level = 60, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
move3 = {name = "Bubble Blast", level = 60, cd = 40, dist = 1, target = 0, f = 100, t = "water"},
move4 = {name = "Ice Shards", level = 60, cd = 20, dist = 10, target = 1, f = 65, t = "ice"},
move5 = {name = "Ice Beam", level = 60, cd = 25, dist = 1, target = 0, f = 195, t = "ice"},
move6 = {name = "Icy Wind", level = 60, cd = 20, dist = 1, target = 0, f = 45, t = "ice"},
move7 = {name = "Aurora Beam", level = 64, cd = 25, dist = 1, target = 0, f = 190, t = "ice"},
move8 = {name = "Blizzard", level = 66, cd = 50, dist = 1, target = 0, f = 150, t = "ice"},
move9 = {name = "Rest", level = 66, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
move10 = {name = "Safeguard", level = 70, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
},
["Grimer"] = {move1 = {name = "Mud Shot", level = 10, cd = 15, dist = 10, target = 1, f = 40, t = "ground"},
move2 = {name = "Acid", level = 10, cd = 10, dist = 10, target = 1, f = 45, t = "poison"},
move3 = {name = "Sludge", level = 10, cd = 15, dist = 10, target = 1, f = 65, t = "poison"},
move4 = {name = "Sludge Bomb", level = 13, cd = 20, dist = 10, target = 1, f = 60, t = "poison"},
move5 = {name = "Poison Bomb", level = 15, cd = 25, dist = 10, target = 1, f = 70, t = "poison"},
move6 = {name = "Harden", level = 17, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Ozze Armor", level = 1, cd = 1, dist = 1, target = 0, f = 0, t = "poison", passive = "sim"},
},
["Muk"] = {move1 = {name = "Mud Shot", level = 90, cd = 15, dist = 10, target = 1, f = 40, t = "ground"},
move2 = {name = "Acid", level = 90, cd = 10, dist = 10, target = 1, f = 45, t = "poison"},
move3 = {name = "Sludge", level = 90, cd = 20, dist = 10, target = 1, f = 65, t = "poison"},
move4 = {name = "Sludge Bomb", level = 90, cd = 20, dist = 10, target = 1, f = 45, t = "poison"},
move5 = {name = "Poison Bomb", level = 92, cd = 30, dist = 10, target = 1, f = 70, t = "poison"},
move6 = {name = "Sludge Rain", level = 93, cd = 60, dist = 1, target = 0, f = 50, t = "poison"},
move7 = {name = "Swamp Mist", level = 94, cd = 15, dist = 10, target = 0, f = 40, t = "poison"},
move8 = {name = "Harden", level = 95, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Acid Armor", level = 98, cd = 55, dist = 1, target = 0, f = 0, t = "poison"},
move10 = {name = "Ozze Armor", level = 1, cd = 1, dist = 1, target = 0, f = 0, t = "poison", passive = "sim"},
},
["Shellder"] = {move1 = {name = "Lick", level = 10, cd = 15, dist = 1, target = 1, f = 0, t = "normal"},
move2 = {name = "Super Sonic", level = 17, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
move3 = {name = "Clamp", level = 14, cd = 10, dist = 10, target = 1, f = 50, t = "water"},
move4 = {name = "Bubbles", level = 18, cd = 10, dist = 10, target = 1, f = 40, t = "water"},
move5 = {name = "Ice Beam", level = 20, cd = 20, dist = 1, target = 0, f = 195, t = "ice"},
move6 = {name = "Harden", level = 16, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
},
["Cloyster"] = {move1 = {name = "Lick", level = 60, cd = 15, dist = 1, target = 1, f = 0, t = "normal"},
move2 = {name = "Super Sonic", level = 60, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
move3 = {name = "Water Gun", level = 60, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move4 = {name = "Clamp", level = 60, cd = 15, dist = 10, target = 1, f = 50, t = "water"},
move5 = {name = "Shadow Ball", level = 40, cd = 10, dist = 10, target = 1, f = 60, t = "ghost"},
move6 = {name = "Bubbles", level = 60, cd = 10, dist = 10, target = 1, f = 40, t = "water"},
-- move5 = {name = "Ice Beam", level = 60, cd = 20, dist = 1, target = 0, f = 195, t = "ice"},
move7 = {name = "Toxic Spikes", level = 52, cd = 15, dist = 1, target = 0, f = 50, t = "poison"},
move8 = {name = "Aurora Beam", level = 64, cd = 25, dist = 1, target = 0, f = 190, t = "ice"},
move9 = {name = "Blizzard", level = 68, cd = 50, dist = 1, target = 0, f = 150, t = "ice"},
move10 = {name = "Withdraw", level = 62, cd = 35, dist = 1, target = 0, f = 0, t = "water"},
-- move8 = {name = "Harden", level = 62, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
-- Fazer: Take Down (o atacante perde um pouco de vida quando usa)
},
["Gastly"] = {move1 = {name = "Lick", level = 20, cd = 40, dist = 1, target = 1, f = 0, t = "normal"},
move2 = {name = "Shadow Ball", level = 20, cd = 8, dist = 10, target = 1, f = 60, t = "ghost"},
move3 = {name = "Night Shade", level = 26, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"},
move4 = {name = "Invisible", level = 24, cd = 20, dist = 1, target = 0, f = 0, t = "ghost"},
move5 = {name = "Hypnosis", level = 28, cd = 80, dist = 10, target = 1, f = 0, t = "psychic"},
move5 = {name = "Fear", level = 30, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"},
move6 = {name = "Levitate", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "ghost", passive = "sim"},
},
["Haunter"] = {move1 = {name = "Lick", level = 40, cd = 40, dist = 1, target = 1, f = 0, t = "normal"},
move2 = {name = "Shadow Ball", level = 40, cd = 10, dist = 10, target = 1, f = 60, t = "ghost"},
move3 = {name = "Shadow Wave", level = 100, cd = 20, dist = 1, target = 0, f = 65, t = "ghost"},
move4 = {name = "Night Shade", level = 40, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"},
move5 = {name = "Shadow Storm", level = 55, cd = 120, dist = 1, target = 0, f = 95, t = "ghost"},
move6 = {name = "Invisible", level = 40, cd = 15, dist = 1, target = 0, f = 0, t = "ghost"},
move7 = {name = "Nightmare", level = 45, cd = 70, dist = 10, target = 1, f = 80, t = "ghost"},
move8 = {name = "Hypnosis", level = 40, cd = 80, dist = 10, target = 1, f = 0, t = "psychic"},
move9 = {name = "Fear", level = 40, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"},
move10 = {name = "Levitate", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "ghost", passive = "sim"},
},
["Gengar"] = {move1 = {name = "Lick", level = 80, cd = 40, dist = 1, target = 1, f = 0, t = "normal"},
move2 = {name = "Shadow Ball", level = 80, cd = 15, dist = 10, target = 1, f = 60, t = "ghost"},
move3 = {name = "Shadow Punch", level = 84, cd = 40, dist = 1, target = 1, f = 75, t = "ghost"},
move4 = {name = "Night Shade", level = 80, cd = 35, dist = 1, target = 0, f = 120, t = "ghost"},
move5 = {name = "Shadow Storm", level = 86, cd = 60, dist = 1, target = 0, f = 130, t = "ghost"},
move6 = {name = "Invisible", level = 80, cd = 15, dist = 1, target = 0, f = 0, t = "ghost"},
move7 = {name = "Nightmare", level = 80, cd = 70, dist = 10, target = 1, f = 80, t = "ghost"},
move8 = {name = "Hypnosis", level = 80, cd = 80, dist = 10, target = 1, f = 0, t = "psychic"},
-- move9 = {name = "Fear", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"},
move9 = {name = "Scary Face", level = 62, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"},
move10 = {name = "Dark Eye", level = 80, cd = 35, dist = 1, target = 0, f = 0, t = "ghost"},
move11 = {name = "Levitate", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "ghost", passive = "sim"},
move12 = {name = "Mega - Gengar", level = 1, cd = 0, dist = 0, target = 0, f = 0, t = "ghost", mega = 1},
},
["Onix"] = {move1 = {name = "Sand Attack", level = 50, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
move2 = {name = "Iron Tail", level = 50, cd = 10, dist = 1, target = 1, f = 70, t = "steel"}, --alterado v1.9
move3 = {name = "Rock Throw", level = 50, cd = 10, dist = 10, target = 1, f = 55, t = "rock"},
move4 = {name = "Rock Slide", level = 50, cd = 15, dist = 10, target = 1, f = 35, t = "rock"},
move5 = {name = "Earth Power", level = 50, cd = 30, dist = 1, target = 0, f = 75, t = "ground"},
move6 = {name = "Falling Rocks", level = 58, cd = 50, dist = 1, target = 0, f = 190, t = "rock"},
move7 = {name = "Earthquake", level = 62, cd = 45, dist = 1, target = 0, f = 15, t = "ground"},
move8 = {name = "Harden", level = 50, cd = 35, dist = 1, target = 0, f = 0, t = "normal"},
-- move9 = {name = "Camouflage", level = 104, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
},
["Drowzee"] = {move1 = {name = "Headbutt", level = 30, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
move2 = {name = "Psybeam", level = 30, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
move3 = {name = "Confusion", level = 32, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"},
move4 = {name = "Dream Eater", level = 35, cd = 25, dist = 10, target = 1, f = 80, t = "psychic"},
move5 = {name = "Hypnosis", level = 35, cd = 40, dist = 10, target = 1, f = 0, t = "psychic"},
move6 = {name = "Focus", level = 37, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
-- fazer nasty plost
},
["Hypno"] = {move1 = {name = "Psy Pulse", level = 50, cd = 15, dist = 10, target = 1, f = 35, t = "psychic"},
move2 = {name = "Psywave", level = 50, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
move3 = {name = "Psybeam", level = 50, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
move4 = {name = "Confusion", level = 50, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"},
move5 = {name = "Psychic", level = 53, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"},
move6 = {name = "Dream Eater", level = 56, cd = 30, dist = 10, target = 1, f = 80, t = "psychic"},
move7 = {name = "Hypnosis", level = 55, cd = 36, dist = 1, target = 0, f = 0, t = "psychic"},
move8 = {name = "Focus", level = 65, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
},
["Krabby"] = {move1 = {name = "Bubbles", level = 10, cd = 10, dist = 10, target = 1, f = 40, t = "water"},
move2 = {name = "Bubblebeam", level = 12, cd = 20, dist = 10, target = 1, f = 21, t = "water"},
move3 = {name = "Mud Shot", level = 10, cd = 20, dist = 10, target = 1, f = 40, t = "ground"},
move4 = {name = "Crabhammer", level = 15, cd = 25, dist = 1, target = 1, f = 60, t = "normal"},
move5 = {name = "Harden", level = 13, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
},
["Kingler"] = {move1 = {name = "Bubbles", level = 40, cd = 10, dist = 10, target = 1, f = 40, t = "water"},
move2 = {name = "Bubblebeam", level = 40, cd = 20, dist = 10, target = 1, f = 21, t = "water"},
move3 = {name = "Mud Shot", level = 40, cd = 20, dist = 10, target = 1, f = 40, t = "ground"},
move4 = {name = "Crabhammer", level = 40, cd = 30, dist = 1, target = 1, f = 60, t = "normal"},
move5 = {name = "Metal Claw", level = 45, cd = 15, dist = 1, target = 1, f = 60, t = "steel"},
move6 = {name = "Bubble Blast", level = 40, cd = 40, dist = 1, target = 0, f = 100, t = "water"},
move7 = {name = "Hyper Beam", level = 49, cd = 25, dist = 1, target = 0, f = 190, t = "normal"},
move8 = {name = "Guillotine", level = 50, cd = 20, dist = 1, target = 1, f = 70, t = "normal"},
move9 = {name = "Harden", level = 40, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
-- fazer Brine e talvez fazer ViceGrip
},
["Voltorb"] = {move1 = {name = "Thunder Shock", level = 10, cd = 10, dist = 10, target = 1, f = 55, t = "electric"},
move2 = {name = "Spark", level = 0, cd = 15, dist = 10, target = 1, f = 50, t = "electric"},
move3 = {name = "Thunder Wave", level = 12, cd = 25, dist = 1, target = 0, f = 70, t = "electric"},
move4 = {name = "Rollout", level = 15, cd = 60, dist = 1, target = 0, f = 25, t = "rock"},
move5 = {name = "Selfdestruct", level = 10, cd = 120, dist = 1, target = 0, f = 0, t = "normal"},
},
["Electrode"] = {move1 = {name = "Thunder Shock", level = 40, cd = 10, dist = 10, target = 1, f = 65, t = "electric"},
move2 = {name = "Spark", level = 40, cd = 15, dist = 10, target = 1, f = 60, t = "electric"},
move3 = {name = "Thunder Wave", level = 40, cd = 14, dist = 1, target = 0, f = 65, t = "electric"},
move4 = {name = "Rollout", level = 40, cd = 45, dist = 1, target = 0, f = 30, t = "rock"},
move5 = {name = "Charge Beam", level = 40, cd = 30, dist = 1, target = 0, f = 60, t = "electric"},
move6 = {name = "Electric Storm", level = 45, cd = 60, dist = 1, target = 0, f = 100, t = "electric"},
move7 = {name = "Selfdestruct", level = 40, cd = 120, dist = 1, target = 0, f = 0, t = "normal"},
},
["Exeggcute"] = {move1 = {name = "Hypnosis", level = 14, cd = 15, dist = 10, target = 1, f = 0, t = "psychic"},
move2 = {name = "Leech Seed", level = 10, cd = 18, dist = 10, target = 1, f = 1, t = "grass"},
move3 = {name = "Egg Bomb", level = 10, cd = 10, dist = 10, target = 1, f = 70, t = "normal"},
move4 = {name = "Confusion", level = 16, cd = 15, dist = 1, target = 0, f = 50, t = "psychic"},
},
["Exeggutor"] = {move1 = {name = "Seed Bomb", level = 90, cd = 30, dist = 1, target = 0, f = 75, t = "grass"},
move2 = {name = "Egg Bomb", level = 90, cd = 10, dist = 10, target = 1, f = 60, t = "normal"},
move3 = {name = "Leaf Blade", level = 90, cd = 15, dist = 10, target = 1, f = 55, t = "grass"},
move4 = {name = "Confusion", level = 90, cd = 30, dist = 1, target = 0, f = 45, t = "psychic"}, --alterado v1.6
move5 = {name = "Psyshock", level = 92, cd = 35, dist = 1, target = 0, f = 65, t = "psychic"},
move6 = {name = "Bullet Seed", level = 93, cd = 45, dist = 10, target = 1, f = 15, t = "grass"},
move7 = {name = "Wood Hammer", level = 94, cd = 30, dist = 2, target = 1, f = 60, t = "grass"},
move8 = {name = "Solar Beam", level = 96, cd = 60, dist = 1, target = 0, f = 110, t = "grass"},
move9 = {name = "Leaves Fury", level = 96, cd = 80, dist = 1, target = 0, f = 110, t = "grass"},
move10 = {name = "Hypnosis", level = 98, cd = 60, dist = 10, target = 1, f = 0, t = "psychic"},
-- fazer healing seeds (seed bomb de base, colocar pra curar, trocar effects explode +)
},
["Cubone"] = {move1 = {name = "Headbutt", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
move2 = {name = "Bonemerang", level = 20, cd = 15, dist = 10, target = 1, f = 60, t = "ground"},
move3 = {name = "Bone Club", level = 22, cd = 20, dist = 10, target = 1, f = 70, t = "ground"},
move4 = {name = "Bone Slash", level = 27, cd = 25, dist = 1, target = 0, f = 75, t = "ground"},
move5 = {name = "Rage", level = 32, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"},
move6 = {name = "Bone-Spin", level = 1, cd = 0, dist = 10, target = 0, f = 50, t = "ground", passive = "sim"},
},
["Marowak"] = {move1 = {name = "Mud Shot", level = 50, cd = 15, dist = 10, target = 1, f = 35, t = "ground"},
move2 = {name = "Headbutt", level = 50, cd = 10, dist = 1, target = 1, f = 4, t = "normal"},
move3 = {name = "Bonemerang", level = 50, cd = 15, dist = 10, target = 1, f = 55, t = "ground"},
move4 = {name = "Bone Club", level = 50, cd = 20, dist = 10, target = 1, f = 60, t = "ground"},
move5 = {name = "Bone Rush", level = 50, cd = 25, dist = 1, target = 0, f = 80, t = "ground"},
move6 = {name = "Earth Power", level = 54, cd = 30, dist = 1, target = 0, f = 60, t = "ground"},
move7 = {name = "Bulldoze", level = 56, cd = 35, dist = 1, target = 0, f = 70, t = "ground"},
move8 = {name = "Rage", level = 60, cd = 25, dist = 1, target = 0, f = 0, t = "dragon"},
move9 = {name = "Bone-Spin", level = 1, cd = 0, dist = 10, target = 0, f = 40, t = "ground", passive = "sim"},
},
["Hitmonlee"] = {move1 = {name = "Triple Kick Lee", level = 60, cd = 15, dist = 1, target = 1, f = 70, t = "fighting"},
move2 = {name = "Mega Kick", level = 60, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
move3 = {name = "Multi-Kick", level = 65, cd = 25, dist = 1, target = 0, f = 75, t = "fighting"},
move4 = {name = "Low Sweep", level = 45, cd = 60, dist = 1, target = 0, f = 80, t = "fighting"},
move5 = {name = "Flash Kick", level = 115, cd = 7, dist = 10, target = 0, f = 80, t = "fighting"},
move6 = {name = "Furious Legs", level = 60, cd = 30, dist = 1, target = 0, f = 0, t = "fighting"},
move7 = {name = "Demon Kicker", level = 1, cd = 0, dist = 1, target = 1, f = 45, t = "fighting", passive = "sim"},
move8 = {name = "Evasion", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "bug", passive = "sim"},
move9 = {name = "Foresight", level = 1, cd = 0, dist = 1, target = 1, f = 45, t = "fighting", passive = "sim"},
},
["Hitmonchan"] = {move1 = {name = "Triple Punch", level = 60, cd = 15, dist = 1, target = 1, f = 70, t = "fighting"},
move2 = {name = "Mega Punch", level = 60, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
move3 = {name = "Multi-Punch", level = 65, cd = 25, dist = 1, target = 0, f = 75, t = "fighting"},
move4 = {name = "Dynamic Punch", level = 40, cd = 25, dist = 2, target = 1, f = 100, t = "fighting"},
-- move5 = {name = "Bullet Punch", level = 110, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move5 = {name = "Ultimate Champion", level = 60, cd = 30, dist = 1, target = 0, f = 0, t = "fighting"},
move6 = {name = "Elemental Hands", level = 60, cd = 2, dist = 1, target = 0, f = 0, t = "unknow"},
move7 = {name = "Demon Puncher", level = 1, cd = 0, dist = 1, target = 1, f = 45, t = "unknow", passive = "sim"},
move8 = {name = "Evasion", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "bug", passive = "sim"},
move9 = {name = "Foresight", level = 1, cd = 0, dist = 1, target = 1, f = 45, t = "fighting", passive = "sim"},
-- Fazer: Quick Guard e Focus Punch
-- Fazer nova img na cdbrar pra Demon Puncher
},
["Lickitung"] = {move1 = {name = "Lick", level = 80, cd = 10, dist = 1, target = 1, f = 0, t = "normal"},
move2 = {name = "Shadow Ball", level = 80, cd = 8, dist = 10, target = 1, f = 85, t = "ghost"},
move3 = {name = "Fire Punch", level = 80, cd = 30, dist = 1, target = 1, f = 95, t = "fire"},
move4 = {name = "Mega Punch", level = 80, cd = 20, dist = 1, target = 1, f = 130, t = "fighting"},
move5 = {name = "Thunder Punch", level = 81, cd = 20, dist = 1, target = 1, f = 125, t = "electric"},
move6 = {name = "Body Slam", level = 82, cd = 10, dist = 1, target = 1, f = 90, t = "normal"},
move7 = {name = "Stomp", level = 83, cd = 40, dist = 1, target = 0, f = 135, t = "normal"},
move8 = {name = "Squisky Licking", level = 84, cd = 35, dist = 1, target = 0, f = 70, t = "normal"},
move9 = {name = "Super Sonic", level = 84, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
move10 = {name = "Protect", level = 85, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
},
["Koffing"] = {move1 = {name = "Mud Shot", level = 10, cd = 15, dist = 10, target = 1, f = 40, t = "ground"},
-- move2 = {name = "SmokeScreen", level = 40, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move2 = {name = "Toxic", level = 10, cd = 20, dist = 1, target = 0, f = 50, t = "poison"},
move3 = {name = "Acid", level = 10, cd = 10, dist = 10, target = 1, f = 45, t = "poison"},
move4 = {name = "Headbutt", level = 10, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
move5 = {name = "Sludge Bomb", level = 13, cd = 25, dist = 10, target = 1, f = 50, t = "poison"},
-- move5 = {name = "Acid Bomb", level = 15, cd = 25, dist = 10, target = 1, f = 70, t = "poison"},
move6 = {name = "Poison Gas", level = 15, cd = 32, dist = 1, target = 0, f = 21, t = "poison"},
move7 = {name = "Selfdestruct", level = 10, cd = 120, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Levitate", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "ghost", passive = "sim"},
},
["Weezing"] = {move1 = {name = "Mud Shot", level = 50, cd = 15, dist = 10, target = 1, f = 40, t = "ground"},
-- move2 = {name = "SmokeScreen", level = 40, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move2 = {name = "Toxic", level = 50, cd = 20, dist = 1, target = 0, f = 45, t = "poison"}, -- xml
move3 = {name = "Acid", level = 50, cd = 10, dist = 10, target = 1, f = 35, t = "poison"},
move4 = {name = "Headbutt", level = 50, cd = 15, dist = 1, target = 1, f = 40, t = "normal"},
move5 = {name = "Sludge Bomb", level = 50, cd = 25, dist = 10, target = 1, f = 45, t = "poison"},
-- move5 = {name = "Acid Bomb", level = 55, cd = 25, dist = 10, target = 1, f = 70, t = "poison"},
move6 = {name = "Poison Gas", level = 55, cd = 32, dist = 1, target = 0, f = 15, t = "poison"},
move7 = {name = "Mortal Gas", level = 58, cd = 45, dist = 1, target = 0, f = 80, t = "poison"},
move8 = {name = "Selfdestruct", level = 60, cd = 120, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Levitate", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "ghost", passive = "sim"},
},
["Rhyhorn"] = {move1 = {name = "Horn Attack", level = 30, cd = 25, dist = 2, target = 1, f = 70, t = "normal"},
move2 = {name = "Stone Edge", level = 30, cd = 20, dist = 10, target = 1, f = 30, t = "rock"},
move3 = {name = "Rock Throw", level = 30, cd = 25, dist = 10, target = 1, f = 55, t = "rock"},
move4 = {name = "Crusher Stomp", level = 32, cd = 45, dist = 1, target = 0, f = 110, t = "ground"},
move5 = {name = "Bulldoze", level = 33, cd = 45, dist = 1, target = 0, f = 90, t = "ground"},
move6 = {name = "Drill Run", level = 37, cd = 35, dist = 10, target = 1, f = 90, t = "ground"},
},
["Rhydon"] = {move1 = {name = "Horn Attack", level = 80, cd = 25, dist = 2, target = 1, f = 70, t = "normal"},
move2 = {name = "Stone Edge", level = 80, cd = 20, dist = 10, target = 1, f = 32, t = "rock"},
move3 = {name = "Rock Throw", level = 80, cd = 25, dist = 10, target = 1, f = 55, t = "rock"},
move4 = {name = "Crusher Stomp", level = 85, cd = 45, dist = 1, target = 0, f = 110, t = "ground"},
move5 = {name = "Horn Drill", level = 80, cd = 20, dist = 2, target = 1, f = 60, t = "normal"},
move6 = {name = "Bulldoze", level = 83, cd = 50, dist = 1, target = 0, f = 90, t = "ground"},
move7 = {name = "Hammer Arm", level = 80, cd = 60, dist = 1, target = 0, f = 80, t = "fighting"},
move8 = {name = "Falling Rocks", level = 85, cd = 80, dist = 1, target = 0, f = 190, t = "rock"},
move9 = {name = "Drill Run", level = 87, cd = 35, dist = 1, target = 0, f = 90, t = "ground"},
},
["Chansey"] = {move1 = {name = "Doubleslap", level = 60, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
move2 = {name = "Egg Bomb", level = 60, cd = 10, dist = 10, target = 1, f = 70, t = "normal"},
move3 = {name = "Great Love", level = 68, cd = 60, dist = 1, target = 0, f = 50, t = "normal"},
move4 = {name = "Sing", level = 60, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move5 = {name = "Healarea", level = 60, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
move6 = {name = "Harden", level = 66, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, --fazer protection
move7 = {name = "Egg Rain", level = 70, cd = 50, dist = 1, target = 0, f = 150, t = "normal"},
-- fazer softboiled (spell de cura, a tradução tem algo haver com ovo cozido)
},
["Tangela"] = {move1 = {name = "Absorb", level = 50, cd = 15, dist = 1, target = 1, f = 40, t = "grass"},
move2 = {name = "Leech Seed", level = 50, cd = 10, dist = 10, target = 1, f = 1, t = "grass"},
move3 = {name = "Constrict Wave", level = 53, cd = 36, dist = 1, target = 0, f = 40, t = "grass"},
move4 = {name = "Vine Whip", level = 50, cd = 8, dist = 1, target = 0, f = 65, t = "grass"},
move5 = {name = "Super Vines", level = 55, cd = 22, dist = 1, target = 0, f = 95, t = "grass"},
move6 = {name = "Poison Powder", level = 56, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Sleep Powder", level = 56, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Stun Spore", level = 57, cd = 22, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Wrap", level = 59, cd = 22, dist = 10, target = 1, f = 1, t = "normal"},
move10 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 28, t = "grass", passive = "sim"},
move11 = {name = "Spores Reaction", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"},
},
["Kangaskhan"] = {move1 = {name = "Bite", level = 80, cd = 15, dist = 1, target = 1, f = 40, t = "dark"},
move2 = {name = "Dizzy Punch", level = 80, cd = 25, dist = 1, target = 1, f = 75, t = "normal"},
move3 = {name = "Headbutt", level = 80, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
move4 = {name = "Mega Punch", level = 80, cd = 25, dist = 1, target = 1, f = 70, t = "fighting"},
move5 = {name = "Crunch", level = 80, cd = 10, dist = 1, target = 1, f = 65, t = "dark"},
move6 = {name = "Sucker Punch", level = 83, cd = 20, dist = 1, target = 1, f = 65, t = "dark"},
move7 = {name = "Comet Punch", level = 80, cd = 40, dist = 1, target = 1, f = 25, t = "fighting"},
move8 = {name = "Epicenter", level = 95, cd = 50, dist = 1, target = 0, f = 85, t = "ground"},
move9 = {name = "Rage", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "dragon"},
move10 = {name = "Groundshock", level = 1, cd = 0, dist = 10, target = 0, f = 45, t = "ground", passive = "sim"},
move11 = {name = "Mega - Kangaskhan", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "ground", mega = 1},
},
["Horsea"] = {move1 = {name = "Mud Shot", level = 10, cd = 15, dist = 10, target = 1, f = 40, t = "ground"},
move2 = {name = "Bubbles", level = 10, cd = 10, dist = 10, target = 1, f = 40, t = "water"},
move3 = {name = "Bubblebeam", level = 15, cd = 20, dist = 10, target = 1, f = 21, t = "water"},
move4 = {name = "Water Gun", level = 12, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move5 = {name = "Waterball", level = 10, cd = 15, dist = 10, target = 1, f = 60, t = "water"},
},
["Seadra"] = {move1 = {name = "Mud Shot", level = 40, cd = 15, dist = 10, target = 1, f = 40, t = "ground"},
move2 = {name = "SmokeScreen", level = 40, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move3 = {name = "Quick Attack", level = 40, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move4 = {name = "Bubbles", level = 40, cd = 15, dist = 10, target = 1, f = 40, t = "water"},
move5 = {name = "Bubblebeam", level = 40, cd = 20, dist = 10, target = 1, f = 21, t = "water"},
move6 = {name = "Water Gun", level = 40, cd = 25, dist = 1, target = 0, f = 55, t = "water"},
move7 = {name = "Dragon Pulse", level = 45, cd = 45, dist = 1, target = 0, f = 60, t = "dragon"},
move8 = {name = "Hydro Cannon", level = 50, cd = 35, dist = 1, target = 0, f = 95, t = "water"},
},
["Goldeen"] = {move1 = {name = "Super Sonic", level = 18, cd = 20, dist = 10, target = 1, f = 0, t = "normal"},
move2 = {name = "Horn Attack", level = 10, cd = 10, dist = 2, target = 1, f = 60, t = "normal"},
move3 = {name = "Poison Sting", level = 10, cd = 10, dist = 2, target = 1, f = 40, t = "poison"},
move4 = {name = "Water Gun", level = 12, cd = 15, dist = 1, target = 0, f = 55, t = "water"},
move5 = {name = "Water Pulse", level = 15, cd = 25, dist = 1, target = 0, f = 70, t = "water"},
move6 = {name = "Aqua Tail", level = 12, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
},
["Seaking"] = {move1 = {name = "Super Sonic", level = 40, cd = 20, dist = 10, target = 1, f = 0, t = "normal"},
move2 = {name = "Horn Attack", level = 40, cd = 10, dist = 2, target = 1, f = 60, t = "normal"},
move3 = {name = "Poison Sting", level = 40, cd = 10, dist = 2, target = 1, f = 40, t = "poison"},
move4 = {name = "Water Gun", level = 40, cd = 15, dist = 1, target = 0, f = 55, t = "water"},
move5 = {name = "Water Pulse", level = 40, cd = 20, dist = 1, target = 0, f = 70, t = "water"},
move6 = {name = "Aqua Tail", level = 40, cd = 20, dist = 1, target = 1, f = 50, t = "water"},
move7 = {name = "Horn Drill", level = 48, cd = 20, dist = 2, target = 1, f = 60, t = "normal"},
move8 = {name = "Megahorn", level = 47, cd = 35, dist = 10, target = 1, f = 95, t = "normal"},
},
["Staryu"] = {move1 = {name = "Swift", level = 20, cd = 10, dist = 10, target = 1, f = 25, t = "normal"},
move2 = {name = "Water Gun", level = 20, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move3 = {name = "Bubblebeam", level = 23, cd = 20, dist = 10, target = 1, f = 21, t = "water"},
move4 = {name = "Psyshock", level = 28, cd = 35, dist = 1, target = 0, f = 65, t = "psychic"},
move5 = {name = "Psychic", level = 20, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"},
move6 = {name = "Harden", level = 20, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Restore", level = 25, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
},
["Starmie"] = {move1 = {name = "Swift", level = 80, cd = 20, dist = 10, target = 1, f = 30, t = "normal"},
move2 = {name = "Water Gun", level = 80, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move3 = {name = "Power Gem", level = 80, cd = 20, dist = 1, target = 0, f = 70, t = "normal"},
move4 = {name = "Bubblebeam", level = 80, cd = 20, dist = 10, target = 1, f = 21, t = "water"},
move5 = {name = "Rapid Spin", level = 82, cd = 34, dist = 1, target = 0, f = 80, t = "normal"},
move6 = {name = "Psychic", level = 83, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"},
move7 = {name = "Thunder Wave", level = 84, cd = 25, dist = 1, target = 0, f = 80, t = "electric"},
move8 = {name = "Hydropump", level = 85, cd = 60, dist = 1, target = 0, f = 65, t = "water"},
move9 = {name = "Restore", level = 87, cd = 120, dist = 1, target = 0, f = 0, t = "normal"},
},
["Mr. Mime"] = {move1 = {name = "Dazzling Gleam", level = 74, cd = 20, dist = 10, target = 1, f = 65, t = "normal"},
move2 = {name = "Magical Leaf", level = 70, cd = 15, dist = 10, target = 1, f = 35, t = "grass"},
move3 = {name = "Psywave", level = 70, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
move4 = {name = "Ice Punch", level = 70, cd = 25, dist = 1, target = 1, f = 75, t = "ice"},
-- move4 = {name = "Confusion", level = 70, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"},
move5 = {name = "Psychic", level = 70, cd = 30, dist = 1, target = 0, f = 90, t = "psychic"},
move6 = {name = "Psyusion", level = 85, cd = 60, dist = 1, target = 0, f = 70, t = "psychic"},
move7 = {name = "Mimic Wall", level = 70, cd = 3, dist = 1, target = 0, f = 0, t = "psychic"},
move8 = {name = "Barrier", level = 100, cd = 35, dist = 1, target = 0, f = 0, t = "psychic"},
move9 = {name = "Reflect", level = 70, cd = 35, dist = 1, target = 0, f = 0, t = "psychic"},
move10 = {name = "Miracle Eye", level = 70, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"},
-- Fazer: Miracle Eye como passiva
},
["Scyther"] = {move1 = {name = "Quick Attack", level = 80, cd = 10, dist = 2, target = 1, f = 50, t = "normal"},
move2 = {name = "Slash", level = 80, cd = 25, dist = 1, target = 1, f = 45, t = "normal"},
move3 = {name = "Wing Attack", level = 80, cd = 35, dist = 1, target = 0, f = 45, t = "flying"},
move4 = {name = "Fury Cutter", level = 85, cd = 15, dist = 1, target = 0, f = 35, t = "bug"},
move5 = {name = "Shredder Team", level = 95, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move6 = {name = "Air Slash", level = 83, cd = 40, dist = 1, target = 0, f = 50, t = "flying"},
move7 = {name = "Agility", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "flying"},
move8 = {name = "Team Slice", level = 95, cd = 7, dist = 10, target = 1, f = 50, t = "bug"},
move9 = {name = "Counter Helix", level = 1, cd = 0, dist = 10, target = 0, f = 25, t = "bug", passive = "sim"},
},
["Jynx"] = {move1 = {name = "Doubleslap", level = 80, cd = 10, dist = 1, target = 1, f = 25, t = "normal"},
move2 = {name = "Draining Kiss", level = 80, cd = 15, dist = 1, target = 0, f = 60, t = "normal"},
move3 = {name = "Psywave", level = 80, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},
move4 = {name = "Psy Pulse", level = 80, cd = 15, dist = 10, target = 1, f = 35, t = "psychic"},
move5 = {name = "Ice Punch", level = 80, cd = 25, dist = 1, target = 1, f = 75, t = "ice"},
move6 = {name = "Perish Song", level = 70, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
-- move6 = {name = "Ice Beam", level = 80, cd = 25, dist = 1, target = 0, f = 195, t = "ice"},
move7 = {name = "Icy Wind", level = 80, cd = 35, dist = 1, target = 0, f = 45, t = "ice"},
move8 = {name = "Aurora Beam", level = 84, cd = 20, dist = 1, target = 0, f = 120, t = "ice"},
move9 = {name = "Blizzard", level = 86, cd = 60, dist = 1, target = 0, f = 75, t = "ice"},
move10 = {name = "Heart Stamp", level = 86, cd = 20, dist = 1, target = 0, f = 60, t = "normal"},
move11 = {name = "Absolute Zero", level = 80, cd = 10, dist = 1, target = 0, f = 45, t = "ice", passive = "sim"},
},
-- talvez colocar perish song nela, no smoochum tbm
["Electabuzz"] = {move1 = {name = "Quick Attack", level = 80, cd = 10, dist = 2, target = 1, f = 50, t = "normal"},
move2 = {name = "Low Kick", level = 80, cd = 25, dist = 1, target = 1, f = 75, t = "fighting"},
move3 = {name = "Thunder Punch", level = 80, cd = 20, dist = 1, target = 1, f = 75, t = "electric"},
move4 = {name = "Thunder Shock", level = 80, cd = 10, dist = 10, target = 1, f = 55, t = "electric"},
move5 = {name = "Thunder Bolt", level = 80, cd = 22, dist = 10, target = 1, f = 39, t = "electric"},
move6 = {name = "Thunder Wave", level = 80, cd = 26, dist = 1, target = 0, f = 50, t = "electric"},
move7 = {name = "Brick Break", level = 80, cd = 35, dist = 1, target = 0, f = 45, t = "fighting"},
move8 = {name = "Thunder", level = 86, cd = 35, dist = 1, target = 0, f = 65, t = "electric"},
move9 = {name = "Electric Storm", level = 90, cd = 80, dist = 1, target = 0, f = 60, t = "electric"},
move10 = {name = "Static", level = 1, cd = 0, dist = 10, target = 0, f = 20, t = "electric", passive = "sim"},
},
["Magmar"] = {move1 = {name = "Scratch", level = 80, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
move2 = {name = "Smog", level = 80, cd = 50, dist = 1, target = 0, f = 8, t = "poison"},
move3 = {name = "Ember", level = 80, cd = 10, dist = 10, target = 1, f = 40, t = "fire"},
move4 = {name = "Flamethrower", level = 80, cd = 15, dist = 1, target = 0, f = 80, t = "fire"},
move5 = {name = "Fireball", level = 80, cd = 20, dist = 10, target = 1, f = 65, t = "fire"},
move6 = {name = "Fire Punch", level = 80, cd = 30, dist = 1, target = 1, f = 75, t = "fire"}, --alterado v1.8
move7 = {name = "Inferno", level = 90, cd = 80, dist = 1, target = 0, f = 65, t = "fire"},
move8 = {name = "Sunny Day", level = 92, cd = 60, dist = 1, target = 0, f = 0, t = "fire"},
move9 = {name = "Magma Storm", level = 92, cd = 90, dist = 1, target = 0, f = 60, t = "fire"},
move10 = {name = "Lava-Counter", level = 1, cd = 0, dist = 10, target = 0, f = 50, t = "fire", passive = "sim"},
},
["Pinsir"] = {move1 = {name = "Bug Bite", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "bug"},
move2 = {name = "Hammer Arm", level = 50, cd = 60, dist = 1, target = 0, f = 80, t = "fighting"},
move3 = {name = "X-Scissor", level = 50, cd = 25, dist = 1, target = 0, f = 65, t = "bug"},
move4 = {name = "Fury Cutter", level = 50, cd = 25, dist = 1, target = 0, f = 50, t = "bug"},
move5 = {name = "Guillotine", level = 54, cd = 20, dist = 1, target = 1, f = 70, t = "normal"},
move6 = {name = "Revenge", level = 56, cd = 25, dist = 1, target = 0, f = 100, t = "fighting"},
move7 = {name = "Megahorn", level = 50, cd = 35, dist = 1, target = 0, f = 90, t = "bug"},
move8 = {name = "Harden", level = 50, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Rage", level = 60, cd = 25, dist = 1, target = 0, f = 0, t = "dragon"},
move10 = {name = "Swords Dance", level = 58, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
move11 = {name = "Mega - Pinsir", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "bug", mega = 1},
},
["Mega Pinsir"] = {move1 = {name = "Bug Bite", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "bug"},
-- move2 = {name = "Hammer Arm", level = 50, cd = 60, dist = 1, target = 0, f = 80, t = "fighting"},
move2 = {name = "X-Scissor", level = 50, cd = 25, dist = 1, target = 0, f = 65, t = "bug"},
-- move4 = {name = "Fury Cutter", level = 50, cd = 25, dist = 1, target = 0, f = 50, t = "bug"},
move3 = {name = "Thrash", level = 95, cd = 30, dist = 1, target = 0, f = 80, t = "normal"},
move4 = {name = "Guillotine", level = 54, cd = 20, dist = 1, target = 1, f = 70, t = "normal"},
move5 = {name = "Revenge", level = 56, cd = 25, dist = 1, target = 0, f = 100, t = "fighting"},
move6 = {name = "Megahorn", level = 50, cd = 35, dist = 1, target = 0, f = 90, t = "bug"},
-- move8 = {name = "Harden", level = 50, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Air Slash", level = 83, cd = 40, dist = 1, target = 0, f = 100, t = "flying"},
move8 = {name = "Hyper Beam", level = 49, cd = 25, dist = 1, target = 0, f = 190, t = "normal"},
move9 = {name = "Rage", level = 60, cd = 25, dist = 1, target = 0, f = 0, t = "dragon"},
move10 = {name = "Swords Dance", level = 58, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
},
["Tauros"] = {move1 = {name = "Headbutt", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
move2 = {name = "Body Slam", level = 50, cd = 15, dist = 1, target = 1, f = 80, t = "normal"},
move3 = {name = "Horn Attack", level = 50, cd = 15, dist = 2, target = 1, f = 60, t = "normal"},
move4 = {name = "Hyper Beam", level = 55, cd = 25, dist = 1, target = 0, f = 190, t = "normal"},
move5 = {name = "Thrash", level = 56, cd = 25, dist = 1, target = 0, f = 80, t = "normal"},
move6 = {name = "Rage", level = 50, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"},
move7 = {name = "Rest", level = 60, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Fear", level = 58, cd = 25, dist = 1, target = 0, f = 0, t = "ghost"},
},
["Magikarp"] = {move1 = {name = "Splash", level = 1, cd = 5, dist = 1, target = 0, f = 1, t = "water"},
},
["Giant Magikarp"] = {move1 = {name = "Tackle", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
move2 = {name = "Splash", level = 50, cd = 5, dist = 1, target = 0, f = 1, t = "water"},
move3 = {name = "Aqua Tail", level = 50, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
move4 = {name = "Waterball", level = 50, cd = 20, dist = 10, target = 1, f = 60, t = "water"},
move5 = {name = "Water Pulse", level = 50, cd = 20, dist = 1, target = 0, f = 70, t = "water"},
move6 = {name = "Whirlpool", level = 52, cd = 40, dist = 1, target = 0, f = 15, t = "water"},
move7 = {name = "Hydropump", level = 54, cd = 70, dist = 1, target = 0, f = 120, t = "water"},
move8 = {name = "Dragon Rage", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "dragon", passive = "sim"},
},
["Gyarados"] = {move1 = {name = "Roar", level = 100, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
move2 = {name = "Bite", level = 90, cd = 15, dist = 1, target = 1, f = 40, t = "dark"},
move3 = {name = "Aqua Tail", level = 90, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
move4 = {name = "Waterball", level = 90, cd = 20, dist = 10, target = 1, f = 60, t = "water"},
move5 = {name = "Twister", level = 94, cd = 30, dist = 1, target = 0, f = 70, t = "dragon"},
move6 = {name = "Hydro Cannon", level = 90, cd = 45, dist = 1, target = 0, f = 75, t = "water"},
move7 = {name = "Dragon Breath", level = 90, cd = 30, dist = 1, target = 0, f = 85, t = "dragon"},
move8 = {name = "Hyper Beam", level = 90, cd = 45, dist = 1, target = 0, f = 160, t = "normal"},
move9 = {name = "Hydropump", level = 98, cd = 70, dist = 1, target = 0, f = 105, t = "water"},
move10 = {name = "Rain Dance", level = 90, cd = 50, dist = 1, target = 0, f = 0, t = "water"},
move11 = {name = "Dragon Rage", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "dragon", passive = "sim"},
move12 = {name = "Mega - Gyarados", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "water", mega = 1},
},
["Mega Gyarados"] = {move1 = {name = "Crunch", level = 100, cd = 16, dist = 1, target = 1, f = 70, t = "dark"},
move2 = {name = "Ice Fang", level = 100, cd = 25, dist = 1, target = 1, f = 65, t = "ice"},
move3 = {name = "Dragon Tail", level = 60, cd = 20, dist = 1, target = 1, f = 60, t = "dragon"},
move4 = {name = "Waterfall", level = 100, cd = 15, dist = 1, target = 0, f = 30, t = "water"},
move5 = {name = "Twister", level = 94, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"},
move6 = {name = "Hydro Cannon", level = 90, cd = 45, dist = 1, target = 0, f = 95, t = "water"},
move7 = {name = "Dragon Breath", level = 90, cd = 30, dist = 1, target = 0, f = 110, t = "dragon"},
move8 = {name = "Hyper Beam", level = 90, cd = 45, dist = 1, target = 0, f = 190, t = "normal"},
move9 = {name = "Hydropump", level = 98, cd = 70, dist = 1, target = 0, f = 120, t = "water"},
move10 = {name = "Scary Face", level = 102, cd = 50, dist = 1, target = 0, f = 0, t = "ghost"},
move11 = {name = "Dragon Rage", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "dragon", passive = "sim"},
},
["Ditto"] = {},
["Lapras"] = {move1 = {name = "Ice Beam", level = 80, cd = 20, dist = 1, target = 0, f = 195, t = "ice"},
move2 = {name = "Ice Shards", level = 80, cd = 15, dist = 10, target = 1, f = 45, t = "ice"},
move3 = {name = "Water Gun", level = 80, cd = 18, dist = 1, target = 0, f = 55, t = "water"},
move4 = {name = "Waterball", level = 80, cd = 18, dist = 10, target = 1, f = 60, t = "water"},
move5 = {name = "Bubble Blast", level = 80, cd = 40, dist = 1, target = 0, f = 100, t = "water"},
move6 = {name = "Aurora Beam", level = 80, cd = 20, dist = 1, target = 0, f = 190, t = "ice"},
move7 = {name = "Blizzard", level = 88, cd = 60, dist = 1, target = 0, f = 150, t = "ice"},
move8 = {name = "Hydropump", level = 90, cd = 75, dist = 1, target = 0, f = 120, t = "water"},
move9 = {name = "Sing", level = 80, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
move10 = {name = "Safeguard", level = 90, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
},
-- fazer perish song (talvez no politoed tbm)
["Eevee"] = {move1 = {name = "Sand Attack", level = 20, cd = 15, dist = 2, target = 0, f = 0, t = "ground"},
move2 = {name = "Quick Attack", level = 20, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
move3 = {name = "Bite", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
move4 = {name = "Headbutt", level = 24, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
move5 = {name = "Iron Tail", level = 28, cd = 20, dist = 1, target = 1, f = 70, t = "steel"},
move6 = {name = "Great Love", level = 35, cd = 25, dist = 1, target = 0, f = 50, t = "normal"},
},
["Vaporeon"] = {move1 = {name = "Quick Attack", level = 55, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Bite", level = 55, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
move3 = {name = "Water Gun", level = 55, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move4 = {name = "Bubblebeam", level = 55, cd = 20, dist = 10, target = 1, f = 21, t = "water"},
move5 = {name = "Water Pulse", level = 55, cd = 20, dist = 1, target = 0, f = 70, t = "water"},
move6 = {name = "Muddy Water", level = 55, cd = 25, dist = 1, target = 0, f = 125, t = "ground"},
move7 = {name = "Aurora Beam", level = 58, cd = 25, dist = 1, target = 0, f = 190, t = "ice"},
move8 = {name = "Hydro Cannon", level = 60, cd = 40, dist = 10, target = 0, f = 95, t = "water"},
},
["Jolteon"] = {move1 = {name = "Quick Attack", level = 55, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Bite", level = 55, cd = 12, dist = 1, target = 1, f = 50, t = "dark"},
move3 = {name = "Thunder Bolt", level = 55, cd = 20, dist = 10, target = 1, f = 39, t = "electric"},
move4 = {name = "Thunder Fang", level = 55, cd = 20, dist = 1, target = 1, f = 65, t = "electric"},
move5 = {name = "Thunder Wave", level = 55, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
move6 = {name = "Pin Missile", level = 55, cd = 25, dist = 1, target = 0, f = 80, t = "bug"},
move7 = {name = "Zap Cannon", level = 57, cd = 40, dist = 1, target = 0, f = 80, t = "electric"},
move8 = {name = "Thunder", level = 62, cd = 30, dist = 1, target = 0, f = 125, t = "electric"},
move9 = {name = "Spike Corpse", level = 1, cd = 1, dist = 1, target = 0, f = 90, t = "grass", passive = "sim"},
},
["Flareon"] = {move1 = {name = "Quick Attack", level = 55, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Bite", level = 55, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
move3 = {name = "Flamethrower", level = 55, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
move4 = {name = "Sacred Fire", level = 55, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
move5 = {name = "Blaze Kick", level = 55, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
move6 = {name = "Raging Blast", level = 55, cd = 25, dist = 1, target = 0, f = 80, t = "fire"},
move7 = {name = "Overheat", level = 57, cd = 30, dist = 1, target = 0, f = 100, t = "fire"},
move8 = {name = "Fire Blast", level = 62, cd = 40, dist = 1, target = 0, f = 95, t = "fire"},
},
["Porygon"] = {move1 = {name = "Super Sonic", level = 40, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
move2 = {name = "Psybeam", level = 40, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
move3 = {name = "Cyber Pulse", level = 45, cd = 15, dist = 10, target = 1, f = 35, t = "psychic"},
move4 = {name = "Psychic", level = 40, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"},
move5 = {name = "Zap Cannon", level = 44, cd = 30, dist = 1, target = 0, f = 80, t = "electric"},
move6 = {name = "Focus", level = 50, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Magic Coat", level = 48, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"},
move8 = {name = "Restore", level = 40, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
},
["Big Porygon"] = {move1 = {name = "Super Sonic", level = 40, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
move2 = {name = "Psybeam", level = 40, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
move3 = {name = "Cyber Pulse", level = 45, cd = 15, dist = 10, target = 1, f = 35, t = "psychic"},
move4 = {name = "Psychic", level = 40, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"},
move5 = {name = "Zap Cannon", level = 44, cd = 30, dist = 1, target = 0, f = 80, t = "electric"},
move6 = {name = "Focus", level = 50, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Magic Coat", level = 48, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"},
move8 = {name = "Restore", level = 40, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
},
["Aporygon"] = {move1 = {name = "Super Sonic", level = 40, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
move2 = {name = "PsybeamD", level = 40, cd = 15, dist = 1, target = 0, f = 75, t = "rock"},
},
["Abporygon"] = {move1 = {name = "Super Sonic", level = 40, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
move2 = {name = "PsybeamB", level = 40, cd = 15, dist = 1, target = 0, f = 75, t = "rock"},
},
["Omanyte"] = {move1 = {name = "Bite", level = 20, cd = 10, dist = 1, target = 1, f = 40, t = "dark"},
move2 = {name = "Rock Throw", level = 20, cd = 10, dist = 10, target = 1, f = 55, t = "rock"},
move3 = {name = "Waterball", level = 20, cd = 15, dist = 10, target = 1, f = 60, t = "water"},
move4 = {name = "Water Gun", level = 20, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move5 = {name = "Mud Shot", level = 20, cd = 20, dist = 10, target = 1, f = 40, t = "ground"},
move6 = {name = "Bubble Blast", level = 25, cd = 40, dist = 1, target = 0, f = 100, t = "water"},
move7 = {name = "Harden", level = 26, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Ancient Power", level = 30, cd = 40, dist = 1, target = 0, f = 100, t = "rock"},
},
["Omastar"] = {move1 = {name = "Mud Shot", level = 85, cd = 20, dist = 10, target = 1, f = 40, t = "ground"},
move2 = {name = "Bite", level = 80, cd = 15, dist = 1, target = 1, f = 40, t = "dark"},
move3 = {name = "Rock Throw", level = 80, cd = 10, dist = 10, target = 1, f = 55, t = "rock"},
move4 = {name = "Waterball", level = 85, cd = 15, dist = 10, target = 1, f = 60, t = "water"},
move5 = {name = "Rock Slide", level = 80, cd = 15, dist = 10, target = 1, f = 35, t = "rock"},
move6 = {name = "Bubble Blast", level = 85, cd = 25, dist = 1, target = 0, f = 100, t = "water"},
move7 = {name = "Rollout", level = 90, cd = 54, dist = 1, target = 0, f = 25, t = "rock"},
move8 = {name = "Ancient Power", level = 95, cd = 40, dist = 1, target = 0, f = 100, t = "rock"},
move9 = {name = "Hydropump", level = 88, cd = 70, dist = 1, target = 0, f = 120, t = "water"},
move10 = {name = "Harden", level = 90, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
},
["Kabuto"] = {move1 = {name = "Scratch", level = 20, cd = 12, dist = 1, target = 1, f = 40, t = "normal"},
move2 = {name = "Bubbles", level = 20, cd = 10, dist = 10, target = 1, f = 40, t = "water"},
move3 = {name = "Slash", level = 20, cd = 20, dist = 1, target = 1, f = 60, t = "normal"},
move4 = {name = "Mud Shot", level = 20, cd = 20, dist = 10, target = 1, f = 40, t = "ground"},
move5 = {name = "Night Slash", level = 20, cd = 20, dist = 1, target = 0, f = 60, t = "dark"},
move6 = {name = "Harden", level = 30, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Ancient Power", level = 26, cd = 40, dist = 1, target = 0, f = 100, t = "rock"},
},
["Kabutops"] = {move1 = {name = "Absorb", level = 20, cd = 10, dist = 1, target = 1, f = 40, t = "grass"},
move2 = {name = "Slash", level = 85, cd = 20, dist = 1, target = 1, f = 70, t = "normal"},
move3 = {name = "Rock Throw", level = 80, cd = 10, dist = 10, target = 1, f = 55, t = "rock"},
move4 = {name = "Rock Slide", level = 80, cd = 15, dist = 10, target = 1, f = 35, t = "rock"},
move5 = {name = "Aqua Jet", level = 85, cd = 30, dist = 1, target = 0, f = 80, t = "water"},
move6 = {name = "Mud Shot", level = 85, cd = 20, dist = 10, target = 1, f = 40, t = "ground"},
move7 = {name = "Night Slash", level = 80, cd = 20, dist = 1, target = 0, f = 60, t = "dark"}, --alterado v1.7
move8 = {name = "Rock Tomb", level = 80, cd = 30, dist = 10, target = 1, f = 85, t = "rock"},
move9 = {name = "Harden", level = 90, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
move10 = {name = "Ancient Power", level = 95, cd = 40, dist = 1, target = 0, f = 100, t = "rock"},
},
["Aerodactyl"] = {move1 = {name = "Roar", level = 110, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
move2 = {name = "Super Sonic", level = 100, cd = 20, dist = 1, target = 1, f = 0, t = "normal"},
move3 = {name = "Bite", level = 100, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
move4 = {name = "Rock Throw", level = 100, cd = 15, dist = 10, target = 1, f = 55, t = "rock"},
move5 = {name = "Rock Slide", level = 100, cd = 20, dist = 10, target = 1, f = 35, t = "rock"},
move6 = {name = "Fire Fang", level = 100, cd = 16, dist = 1, target = 1, f = 68, t = "fire"},
-- move7 = {name = "Air Cutter", level = 105, cd = 40, dist = 1, target = 0, f = 80, t = "flying"},
move7 = {name = "Wing Attack", level = 106, cd = 35, dist = 1, target = 0, f = 75, t = "flying"},
move8 = {name = "Rock Storm", level = 100, cd = 35, dist = 3, target = 0, f = 75, t = "flying"},
move9 = {name = "Falling Rocks", level = 105, cd = 50, dist = 1, target = 0, f = 120, t = "rock"},
move10 = {name = "Hyper Beam", level = 110, cd = 30, dist = 1, target = 0, f = 120, t = "normal"},
move11 = {name = "Ancient Power", level = 115, cd = 40, dist = 1, target = 0, f = 100, t = "rock"},
move12 = {name = "Mega - Aerodactyl", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "rock", mega = 1},
},
["Snorlax"] = {move1 = {name = "Lick", level = 90, cd = 30, dist = 1, target = 1, f = 0, t = "normal"},
-- move2 = {name = "Bite", level = 90, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
move2 = {name = "Yawn", level = 106, cd = 66, dist = 10, target = 1, target = 0, f = 0, t = "normal"},
move3 = {name = "Metronome", level = 100, cd = 40, dist = 1, target = 0, f = 100, t = "normal"},
move4 = {name = "Crunch", level = 90, cd = 10, dist = 1, target = 1, f = 65, t = "dark"},
move5 = {name = "Mega Punch", level = 90, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
-- move6 = {name = "Body Slam", level = 94, cd = 20, dist = 1, target = 1, f = 80, t = "normal"},
move6 = {name = "Focus Blast", level = 95, cd = 25, dist = 1, target = 0, f = 130, t = "fighting"},
move7 = {name = "Hyper Beam", level = 95, cd = 30, dist = 1, target = 0, f = 170, t = "normal"},
move8 = {name = "Crusher Stomp", level = 100, cd = 45, dist = 1, target = 0, f = 110, t = "ground"},
move9 = {name = "Rest", level = 96, cd = 120, dist = 1, target = 0, f = 0, t = "normal"},
-- Fazer: Giga Impact
},
["Dratini"] = {move1 = {name = "Aqua Tail", level = 20, cd = 10, dist = 1, target = 1, f = 60, t = "water"},
move2 = {name = "Thunder Wave", level = 20, cd = 15, dist = 1, target = 0, f = 70, t = "electric"},
move3 = {name = "Wrap", level = 60, cd = 20, dist = 10, target = 1, f = 0, t = "normal"},
move4 = {name = "Twister", level = 21, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"},
move5 = {name = "Hyper Beam", level = 30, cd = 20, dist = 1, target = 0, f = 190, t = "normal"},
move6 = {name = "Dragon Breath", level = 25, cd = 25, dist = 1, target = 0, f = 110, t = "dragon"},
move7 = {name = "Dragon Rage", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "dragon", passive = "sim"},
},
["Dragonair"] = {move1 = {name = "Aqua Tail", level = 60, cd = 15, dist = 1, target = 1, f = 60, t = "water"},
move2 = {name = "Thunder Wave", level = 60, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
move3 = {name = "Water Pulse", level = 100, cd = 25, dist = 1, target = 0, f = 70, t = "water"},
move4 = {name = "Wrap", level = 60, cd = 20, dist = 10, target = 1, f = 0, t = "normal"},
move5 = {name = "Dragon Tail", level = 60, cd = 20, dist = 1, target = 1, f = 60, t = "dragon"},
move6 = {name = "Dragon Breath", level = 62, cd = 20, dist = 1, target = 0, f = 95, t = "dragon"},
move7 = {name = "Twister", level = 64, cd = 30, dist = 1, target = 0, f = 65, t = "dragon"},
move8 = {name = "Hyper Beam", level = 68, cd = 25, dist = 1, target = 0, f = 150, t = "normal"},
move9 = {name = "Dragon Rage", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "dragon", passive = "sim"},
},
["Dragonite"] = {move1 = {name = "Aqua Tail", level = 100, cd = 15, dist = 1, target = 1, f = 60, t = "water"},
move2 = {name = "Thunder Wave", level = 100, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
move3 = {name = "Headbutt", level = 100, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
move4 = {name = "Dragon Claw", level = 100, cd = 20, dist = 1, target = 1, f = 60, t = "dragon"},
move5 = {name = "Dragon Breath", level = 102, cd = 25, dist = 1, target = 0, f = 110, t = "dragon"},
move6 = {name = "Twister", level = 104, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"},
move7 = {name = "Wing Attack", level = 106, cd = 35, dist = 1, target = 0, f = 75, t = "flying"},
move8 = {name = "Hyper Beam", level = 108, cd = 30, dist = 1, target = 0, f = 120, t = "normal"},
move9 = {name = "Draco Meteor", level = 115, cd = 70, dist = 1, target = 0, f = 150, t = "dragon"},
move10 = {name = "Dragon Rage", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "dragon", passive = "sim"},
},
["Zapdos"] = {move1 = {name = "Drill Peck", level = 100, cd = 15, dist = 1, target = 1, f = 190, t = "flying"},
move2 = {name = "Thunder Bolt", level = 100, cd = 15, dist = 10, target = 1, f = 75, t = "electric"},
move3 = {name = "Thunder Wave", level = 100, cd = 10, dist = 1, target = 0, f = 190, t = "electric"},
move4 = {name = "Electro Ball", level = 100, cd = 15, dist = 10, target = 1, f = 180, t = "electric"},
-- move5 = {name = "Wild Charge", level = 105, cd = 50, dist = 1, target = 0, f = 200, t = "electric"},
move5 = {name = "Cutting Winds", level = 100, cd = 23, dist = 1, target = 0, f = 240, t = "flying"},
move6 = {name = "Thunder", level = 100, cd = 45, dist = 1, target = 0, f = 220, t = "electric"},
move7 = {name = "Aerial Ace", level = 100, cd = 50, dist = 1, target = 0, f = 280, t = "flying"},
move8 = {name = "Discharge", level = 110, cd = 70, dist = 1, target = 0, f = 270, t = "electric"},
move9 = {name = "Roost", level = 100, cd = 70, dist = 1, target = 0, f = 0, t = "flying"},
move10 = {name = "Aeroblast", level = 100, cd = 50, dist = 1, target = 0, f = 300, t = "flying"},
move11 = {name = "Electric Storm", level = 100, cd = 60, dist = 1, target = 0, f = 250, t = "electric"},
move12 = {name = "Electro Field", level = 100, cd = 30, dist = 1, target = 0, f = 240, t = "electric"},
},["Articuno"] = {move1 = {name = "Ice Shards", level = 60, cd = 20, dist = 10, target = 1, f = 60, t = "ice"},
move2 = {name = "Icy Wind", level = 100, cd = 20, dist = 1, target = 0, f = 200, t = "ice"},
move3 = {name = "Ice Ball", level = 80, cd = 28, dist = 9, target = 1, f = 160, t = "ice"},
-- move4 = {name = "Ice Beam", level = 100, cd = 25, dist = 1, target = 0, f = 125, t = "ice"},
move4 = {name = "Twister", level = 104, cd = 30, dist = 1, target = 0, f = 220, t = "dragon"},
move5 = {name = "Aurora Beam", level = 100, cd = 25, dist = 1, target = 0, f = 230, t = "ice"},
move6 = {name = "Rain Dance", level = 90, cd = 50, dist = 1, target = 0, f = 0, t = "water"},
move7 = {name = "Aerial Ace", level = 100, cd = 50, dist = 1, target = 0, f = 240, t = "flying"},
move8 = {name = "Safeguard", level = 90, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Roost", level = 100, cd = 70, dist = 1, target = 0, f = 0, t = "flying"},
move10 = {name = "Aeroblast", level = 100, cd = 50, dist = 1, target = 0, f = 250, t = "flying"},
move11 = {name = "Blizzard", level = 100, cd = 50, dist = 1, target = 0, f = 280, t = "ice"},
move12 = {name = "Cold Storm", level = 100, cd = 55, dist = 1, target = 0, f = 260, t = "ice"},
},
["Moltres"] = {move1 = {name = "Drill Peck", level = 100, cd = 15, dist = 1, target = 1, f = 170, t = "flying"},
move2 = {name = "Ember", level = 100, cd = 10, dist = 10, target = 1, f = 160, t = "fire"},
move3 = {name = "Flamethrower", level = 100, cd = 20, dist = 1, target = 0, f = 200, t = "fire"},
move4 = {name = "Fireball", level = 100, cd = 15, dist = 10, target = 1, f = 180, t = "fire"},
move5 = {name = "Fire Spin", level = 105, cd = 20, dist = 1, target = 0, f = 230, t = "fire"},
move6 = {name = "Sunny Day", level = 100, cd = 30, dist = 1, target = 0, f = 0, t = "fire"},
move7 = {name = "Aerial Ace", level = 100, cd = 50, dist = 1, target = 0, f = 240, t = "flying"},
move8 = {name = "Inferno", level = 100, cd = 55, dist = 1, target = 0, f = 250, t = "fire"},
move9 = {name = "Roost", level = 100, cd = 70, dist = 1, target = 0, f = 0, t = "flying"},
move10 = {name = "Aeroblast", level = 100, cd = 50, dist = 1, target = 0, f = 260, t = "flying"},
move11 = {name = "Magma Storm", level = 105, cd = 90, dist = 1, target = 0, f = 250, t = "fire"},
move12 = {name = "Fenix Dash", level = 115, cd = 30, dist = 1, target = 0, f = 250, t = "fire"},
-- new attack
},["Mew"] = {move1 = {name = "Shadow Ball", level = 100, cd = 8, dist = 10, target = 1, f = 200, t = "ghost"},
move2 = {name = "Bubble Blast", level = 100, cd = 40, dist = 1, target = 0, f = 220, t = "water"},
move3 = {name = "Flamethrower", level = 100, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
move4 = {name = "Thunder Bolt", level = 100, cd = 20, dist = 10, target = 1, f = 39, t = "electric"},
move5 = {name = "Psychic", level = 100, cd = 40, dist = 1, target = 0, f = 235, t = "psychic"},
move6 = {name = "Hydro Cannon", level = 100, cd = 35, dist = 1, target = 0, f = 250, t = "water"},
move7 = {name = "Solar Beam", level = 100, cd = 60, dist = 1, target = 0, f = 250, t = "grass"},
move8 = {name = "Metronome", level = 100, cd = 40, dist = 1, target = 0, f = 100, t = "normal"},
move9 = {name = "Barrier", level = 100, cd = 35, dist = 1, target = 0, f = 0, t = "psychic"},
move10 = {name = "Reflect", level = 100, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
move11 = {name = "Restore", level = 350, cd = 180, dist = 1, target = 0, f = 0, t = "normal"},
},["Mewtwo"] = {move1 = {name = "Swift", level = 100, cd = 20, dist = 4, target = 1, f = 200, t = "normal"},
move2 = {name = "Shadow Ball", level = 100, cd = 8, dist = 4, target = 1, f = 200, t = "ghost"},
move3 = {name = "Psybeam", level = 100, cd = 25, dist = 1, target = 0, f = 200, t = "psychic"},
move4 = {name = "Psywave", level = 100, cd = 20, dist = 1, target = 0, f = 200, t = "psychic"},
move5 = {name = "Confusion", level = 100, cd = 35, dist = 1, target = 0, f = 220, t = "psychic"},
move6 = {name = "Psychic", level = 100, cd = 40, dist = 1, target = 0, f = 250, t = "psychic"},
move7 = {name = "Divine Punishment", level = 100, cd = 70, dist = 1, target = 0, f = 250, t = "psychic"},
move8 = {name = "Restore", level = 100, cd = 180, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Barrier", level = 100, cd = 35, dist = 1, target = 0, f = 0, t = "psychic"},
move10 = {name = "Fear", level = 100, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"},
move11 = {name = "Reflect", level = 100, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
move12 = {name = "Miracle Eye", level = 100, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"},
},--------------------------------------Move Shiny------------------------------------
["Shiny Venusaur"] = {move1 = {name = "Tackle", level = 100, cd = 10, dist = 1, target = 1, f = 25, t = "normal"},
move2 = {name = "Leech Seed", level = 100, cd = 35, dist = 10, target = 1, f = 1, t = "grass"},
move3 = {name = "Razor Leaf", level = 100, cd = 9, dist = 10, target = 1, f = 27, t = "grass"},
move4 = {name = "Vine Whip", level = 100, cd = 20, dist = 1, target = 0, f = 45, t = "grass"},
move5 = {name = "Bullet Seed", level = 100, cd = 35, dist = 10, target = 1, f = 6, t = "grass"},
move6 = {name = "Seed Blast", level = 100, cd = 35, dist = 1, target = 0, f = 50, t = "grass"},
move7 = {name = "Solar Beam", level = 100, cd = 60, dist = 1, target = 0, f = 140, t = "grass"},
move8 = {name = "Giga Drain", level = 106, cd = 25, dist = 1, target = 1, f = 90, t = "grass"},
move9 = {name = "Leaves Fury", level = 108, cd = 90, dist = 1, target = 0, f = 130, t = "grass"},
move10 = {name = "Sleep Powder", level = 100, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
move11 = {name = "Poison Powder", level = 100, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
},
["Shiny Charizard"] = {move1 = {name = "Ember", level = 100, cd = 10, dist = 10, target = 1, f = 30, t = "fire"},
move2 = {name = "Flamethrower", level = 100, cd = 20, dist = 1, target = 0, f = 70, t = "fire"},
move3 = {name = "Fireball", level = 100, cd = 25, dist = 10, target = 1, f = 50, t = "fire"},
move4 = {name = "Fire Fang", level = 100, cd = 20, dist = 1, target = 1, f = 55, t = "fire"},
move5 = {name = "Raging Blast", level = 100, cd = 35, dist = 1, target = 0, f = 80, t = "fire"},
move6 = {name = "Fire Blast", level = 100, cd = 60, dist = 1, target = 0, f = 100, t = "fire"},
move7 = {name = "Air Slash", level = 108, cd = 40, dist = 1, target = 0, f = 90, t = "flying"},
move8 = {name = "Wing Attack", level = 100, cd = 35, dist = 1, target = 0, f = 65, t = "flying"},
move9 = {name = "Magma Storm", level = 105, cd = 90, dist = 1, target = 0, f = 140, t = "fire"},
move10 = {name = "Scary Face", level = 102, cd = 50, dist = 1, target = 0, f = 0, t = "ghost"},
move11 = {name = "Ancient Fury", level = 100, cd = 32, dist = 1, target = 0, f = 0, t = "normal"},
move12 = {name = "Mega - Charizard", level = 1, cd = 0, dist = 10, target = 0, f = 50, t = "fire", mega = 1},
},
["Mega Charizard X"] = {move1 = {name = "Ember", level = 100, cd = 10, dist = 10, target = 1, f = 40, t = "fire"},
move2 = {name = "Flamethrower", level = 100, cd = 16, dist = 1, target = 0, f = 80, t = "fire"},
move3 = {name = "Fireball", level = 100, cd = 20, dist = 10, target = 1, f = 65, t = "fire"},
move4 = {name = "Fire Fang", level = 100, cd = 16, dist = 1, target = 1, f = 68, t = "fire"},
move5 = {name = "Dragon Claw", level = 100, cd = 20, dist = 1, target = 1, f = 60, t = "dragon"},
move6 = {name = "Dragon Tail", level = 100, cd = 16, dist = 1, target = 1, f = 65, t = "dragon"},
move7 = {name = "Raging Blast", level = 100, cd = 28, dist = 1, target = 0, f = 100, t = "fire"},
move8 = {name = "Fire Blast", level = 100, cd = 54, dist = 1, target = 0, f = 120, t = "fire"},
move9 = {name = "Dragon Flight", level = 108, cd = 50, dist = 6, target = 1, f = 22, t = "dragon"},
move10 = {name = "Dragon Breath", level = 100, cd = 20, dist = 1, target = 0, f = 110, t = "dragon"},
move11 = {name = "Outrage", level = 110, cd = 80, dist = 1, target = 0, f = 150, t = "dragon"},
-- move11 = {name = "Magma Storm", level = 110, cd = 81, dist = 1, target = 0, f = 150, t = "fire"},
-- move8 = {name = "Wing Attack", level = 100, cd = 28, dist = 1, target = 0, f = 75, t = "flying"},
-- move8 = {name = "Air Slash", level = 103, cd = 40, dist = 1, target = 0, f = 100, t = "flying"},
-- move11 = {name = "Scary Face", level = 102, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"},
},
["Mega Charizard Y"] = {move1 = {name = "Quick Attack", level = 100, cd = 15, dist = 2, target = 1, f = 35, t = "normal"},
move2 = {name = "Flamethrower", level = 100, cd = 16, dist = 1, target = 0, f = 80, t = "fire"},
move3 = {name = "Fireball", level = 100, cd = 20, dist = 10, target = 1, f = 65, t = "fire"},
move4 = {name = "Fire Punch", level = 100, cd = 12, dist = 1, target = 1, f = 65, t = "normal"},
move5 = {name = "Whirlwind", level = 100, cd = 25, dist = 1, target = 0, f = 72, t = "flying"},
move6 = {name = "Wing Attack", level = 100, cd = 28, dist = 1, target = 0, f = 70, t = "flying"},
move7 = {name = "Raging Blast", level = 100, cd = 28, dist = 1, target = 0, f = 90, t = "fire"},
move8 = {name = "Fire Blast", level = 100, cd = 54, dist = 1, target = 0, f = 110, t = "fire"},
move9 = {name = "Air Slash", level = 104, cd = 40, dist = 1, target = 0, f = 90, t = "flying"},
move10 = {name = "Solar Beam", level = 106, cd = 30, dist = 1, target = 0, f = 160, t = "grass"},
move11 = {name = "Magma Storm", level = 110, cd = 81, dist = 1, target = 0, f = 150, t = "fire"},-- move1 = {name = "Quick Attack", level = 20, cd = 15, dist = 2, target = 1, f = 40, t = "normal"},
-- move1 = {name = "Ember", level = 100, cd = 10, dist = 10, target = 1, f = 40, t = "fire"},
-- move9 = {name = "Fire Spin", level = 70, cd = 20, dist = 10, target = 1, f = 75, t = "fire"},
},
["Shiny Mega Charizard Y"] = {move1 = {name = "Quick Attack", level = 100, cd = 15, dist = 2, target = 1, f = 35, t = "normal"},
move2 = {name = "Flamethrower", level = 100, cd = 16, dist = 1, target = 0, f = 80, t = "fire"},
move3 = {name = "Fireball", level = 100, cd = 20, dist = 10, target = 1, f = 65, t = "fire"},
move4 = {name = "Fire Punch", level = 100, cd = 12, dist = 1, target = 1, f = 65, t = "normal"},
move5 = {name = "Whirlwind", level = 100, cd = 25, dist = 1, target = 0, f = 72, t = "flying"},
move6 = {name = "Wing Attack", level = 100, cd = 28, dist = 1, target = 0, f = 70, t = "flying"},
move7 = {name = "Raging Blast", level = 100, cd = 28, dist = 1, target = 0, f = 90, t = "fire"},
move8 = {name = "Fire Blast", level = 100, cd = 54, dist = 1, target = 0, f = 110, t = "fire"},
move9 = {name = "Air Slash", level = 104, cd = 40, dist = 1, target = 0, f = 90, t = "flying"},
move10 = {name = "Solar Beam", level = 106, cd = 30, dist = 1, target = 0, f = 160, t = "grass"},
move11 = {name = "Magma Storm", level = 110, cd = 81, dist = 1, target = 0, f = 150, t = "fire"},-- move1 = {name = "Quick Attack", level = 20, cd = 15, dist = 2, target = 1, f = 40, t = "normal"},
-- move1 = {name = "Ember", level = 100, cd = 10, dist = 10, target = 1, f = 40, t = "fire"},
-- move9 = {name = "Fire Spin", level = 70, cd = 20, dist = 10, target = 1, f = 75, t = "fire"},
},
["Shiny Blastoise"] = {move1 = {name = "Headbutt", level = 100, cd = 15, dist = 1, target = 1, f = 60, t = "normal"},
move2 = {name = "Bubbles", level = 100, cd = 10, dist = 10, target = 1, f = 30, t = "water"},
move3 = {name = "Water Gun", level = 100, cd = 20, dist = 1, target = 0, f = 45, t = "water"},
move4 = {name = "Waterball", level = 100, cd = 25, dist = 10, target = 1, f = 100, t = "water"},
move5 = {name = "Water Pulse", level = 100, cd = 25, dist = 1, target = 0, f = 85, t = "water"},
move6 = {name = "Bubble Blast", level = 100, cd = 40, dist = 1, target = 0, f = 90, t = "water"},
move7 = {name = "Hydro Cannon", level = 100, cd = 60, dist = 1, target = 0, f = 120, t = "water"},
move8 = {name = "Cannon Ball", level = 100, cd = 30, dist = 1, target = 0, f = 80, t = "normal"},
move9 = {name = "Hydropump", level = 108, cd = 90, dist = 1, target = 0, f = 100, t = "water"},
move10 = {name = "Harden", level = 102, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
-- move11 = {name = "Ancient Fury", level = 100, cd = 32, dist = 1, target = 0, f = 0, t = "normal"},
},["Mega Blastoise"] = {move1 = {name = "Headbutt", level = 100, cd = 12, dist = 1, target = 1, f = 50, t = "normal"},
move2 = {name = "Bubbles", level = 100, cd = 8, dist = 10, target = 1, f = 40, t = "water"},
move3 = {name = "Hand Water Gun", level = 100, cd = 16, dist = 1, target = 0, f = 65, t = "water"},
move4 = {name = "Giant Water Gun", level = 100, cd = 16, dist = 1, target = 0, f = 80, t = "water"},
-- move4 = {name = "Waterball", level = 100, cd = 20, dist = 10, target = 1, f = 65, t = "water"},
move5 = {name = "Water Pulse", level = 100, cd = 25, dist = 1, target = 0, f = 70, t = "water"},
move6 = {name = "Bubble Blast", level = 100, cd = 32, dist = 1, target = 0, f = 100, t = "water"},
move7 = {name = "Hydro Cannon", level = 100, cd = 54, dist = 1, target = 0, f = 95, t = "water"},
move8 = {name = "Skull Bash", level = 104, cd = 36, dist = 1, target = 0, f = 100, t = "normal"},
move9 = {name = "Hydropump", level = 110, cd = 81, dist = 1, target = 0, f = 125, t = "water"},
move10 = {name = "Rain Dance", level = 108, cd = 50, dist = 1, target = 0, f = 0, t = "water"},
},
["Shiny Butterfree"] = {move1 = {name = "Super Sonic", level = 50, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
move2 = {name = "Silver Wind", level = 50, cd = 22, dist = 10, target = 1, f = 70, t = "bug"},
move3 = {name = "Whirlwind", level = 50, cd = 26, dist = 1, target = 0, f = 72, t = "flying"},
move4 = {name = "Confusion", level = 52, cd = 30, dist = 1, target = 0, f = 50, t = "psychic"},
move5 = {name = "Psybeam", level = 50, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
move6 = {name = "Air Cutter", level = 56, cd = 36, dist = 1, target = 0, f = 80, t = "flying"},
move7 = {name = "Sleep Powder", level = 50, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Safeguard", level = 60, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Poison Powder", level = 50, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
},
["Shiny Beedrill"] = {move1 = {name = "String Shot", level = 50, cd = 10, dist = 10, target = 1, f = 0, t = "normal"},
move2 = {name = "Poison Jab", level = 50, cd = 16, dist = 10, target = 1, f = 85, t = "poison"},
move3 = {name = "Poison Sting", level = 50, cd = 10, dist = 2, target = 1, f = 40, t = "poison"},
move4 = {name = "Fury Cutter", level = 56, cd = 15, dist = 1, target = 0, f = 50, t = "bug"},
move5 = {name = "Pin Missile", level = 50, cd = 20, dist = 1, target = 0, f = 80, t = "bug"},
move6 = {name = "Toxic Spikes", level = 55, cd = 25, dist = 1, target = 0, f = 50, t = "poison"},
move7 = {name = "Rage", level = 60, cd = 53, dist = 1, target = 0, f = 0, t = "dragon"},
move8 = {name = "Strafe", level = 68, cd = 51, dist = 1, target = 0, f = 0, t = "normal"},
},
["Shiny Pidgeot"] = {move1 = {name = "Quick Attack", level = 100, cd = 8, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Sand Attack", level = 100, cd = 12, dist = 1, target = 0, f = 0, t = "ground"},
move3 = {name = "Whirlwind", level = 100, cd = 18, dist = 1, target = 0, f = 72, t = "flying"},
move4 = {name = "Drill Peck", level = 100, cd = 16, dist = 1, target = 1, f = 57, t = "flying"},
move5 = {name = "Wing Attack", level = 100, cd = 24, dist = 1, target = 0, f = 75, t = "flying"},
move6 = {name = "Hurricane", level = 105, cd = 50, dist = 1, target = 0, f = 15, t = "flying"},
move7 = {name = "Aeroblast", level = 107, cd = 90, dist = 1, target = 0, f = 150, t = "flying"},
move8 = {name = "Agility", level = 100, cd = 20, dist = 1, target = 0, f = 0, t = "flying"},
move9 = {name = "Roost", level = 110, cd = 60, dist = 1, target = 0, f = 0, t = "flying"},
move10 = {name = "Brave Bird", level = 110, cd = 20, dist = 10, target = 0, f = 120, t = "normal"},
move11 = {name = "Early Bird", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"},
},
["Shiny Rattata"] = {move1 = {name = "Quick Attack", level = 10, cd = 8, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Bite", level = 10, cd = 10, dist = 12, target = 1, f = 50, t = "dark"},
move3 = {name = "Scratch", level = 10, cd = 13, dist = 12, target = 1, f = 40, t = "normal"},
-- move4 = {name = "Pursuit", level = 10, cd = 20, dist = 10, target = 1, f = 65, t = "dark"},
move4 = {name = "Super Fang", level = 10, cd = 20, dist = 1, target = 1, f = 65, t = "normal"},
move5 = {name = "Double Team", level = 15, cd = 54, dist = 1, target = 0, f = 0, t = "normal"},
},
["Shiny Raticate"] = {move1 = {name = "Quick Attack", level = 50, cd = 8, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Bite", level = 50, cd = 10, dist = 12, target = 1, f = 50, t = "dark"},
move3 = {name = "Scratch", level = 50, cd = 13, dist = 12, target = 1, f = 40, t = "normal"},
move4 = {name = "Crunch", level = 50, cd = 10, dist = 1, target = 1, f = 65, t = "dark"},
move5 = {name = "Pursuit", level = 52, cd = 20, dist = 10, target = 1, f = 65, t = "dark"},
move6 = {name = "Super Fang", level = 50, cd = 20, dist = 1, target = 1, f = 65, t = "normal"},
move7 = {name = "Swords Dance", level = 56, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Scary Face", level = 52, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"},
-- fazer focus energy e colocar no lugar de swords dance
},
["Shiny Fearow"] = {move1 = {name = "Peck", level = 75, cd = 10, dist = 1, target = 1, f = 50, t = "flying"},
move2 = {name = "Sand Attack", level = 75, cd = 10, dist = 1, target = 0, f = 0, t = "ground"},
move3 = {name = "Feather Dance", level = 75, cd = 8, dist = 10, target = 1, f = 30, t = "flying"},
move4 = {name = "Drill Peck", level = 75, cd = 10, dist = 1, target = 1, f = 57, t = "flying"},
-- move5 = {name = "Whirlwind", level = 75, cd = 10, dist = 1, target = 0, f = 72, t = "flying"},
move5 = {name = "Air Cutter", level = 75, cd = 30, dist = 1, target = 0, f = 80, t = "flying"},
move6 = {name = "Wing Attack", level = 75, cd = 15, dist = 1, target = 0, f = 75, t = "flying"},
move7 = {name = "Air Vortex", level = 85, cd = 60, dist = 1, target = 0, f = 60, t = "flying"},
move8 = {name = "Aerial Ace", level = 79, cd = 60, dist = 1, target = 0, f = 190, t = "flying"},
-- move9 = {name = "Air Slash", level = 75, cd = 40, dist = 1, target = 0, f = 100, t = "flying"},
move9 = {name = "Agility", level = 75, cd = 20, dist = 1, target = 0, f = 0, t = "flying"},
},
["Shiny Raichu"] = {move1 = {name = "Mega Kick", level = 100, cd = 32, dist = 1, target = 1, f = 95, t = "fighting"},
move2 = {name = "Thunder Shock", level = 100, cd = 8, dist = 10, target = 1, f = 55, t = "electric"},
move3 = {name = "Thunder Bolt", level = 100, cd = 16, dist = 10, target = 1, f = 39, t = "electric"},
move4 = {name = "Thunder Wave", level = 100, cd = 20, dist = 1, target = 0, f = 80, t = "electric"},
move5 = {name = "Thunder Punch", level = 100, cd = 32, dist = 1, target = 1, f = 75, t = "electric"},
move6 = {name = "Iron Tail", level = 100, cd = 16, dist = 1, target = 1, f = 70, t = "steel"},
move7 = {name = "Body Slam", level = 103, cd = 20, dist = 1, target = 1, f = 80, t = "normal"},
move8 = {name = "Thunder", level = 100, cd = 54, dist = 1, target = 0, f = 90, t = "electric"},
move9 = {name = "Electric Storm", level = 108, cd = 25, dist = 1, target = 0, f = 125, t = "electric"},
move10 = {name = "Agility", level = 100, cd = 54, dist = 1, target = 0, f = 0, t = "flying"},
},
["Shiny Nidoking"] = {move1 = {name = "Horn Attack", level = 100, cd = 10, dist = 2, target = 1, f = 65, t = "normal"},
move2 = {name = "Poison Jab", level = 100, cd = 15, dist = 1, target = 0, f = 95, t = "poison"},
move3 = {name = "Crusher Stomp", level = 102, cd = 45, dist = 1, target = 0, f = 110, t = "ground"},
move4 = {name = "Venom Motion", level = 100, cd = 45, dist = 1, target = 0, f = 95, t = "poison"},
move5 = {name = "Earth Power", level = 100, cd = 40, dist = 1, target = 0, f = 75, t = "ground"},
move6 = {name = "Dynamic Punch", level = 100, cd = 25, dist = 2, target = 1, f = 100, t = "fighting"},
move7 = {name = "Sludge Rain", level = 105, cd = 40, dist = 1, target = 0, f = 150, t = "poison"},
move8 = {name = "Rage", level = 100, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"},
move9 = {name = "Fear", level = 100, cd = 30, dist = 1, target = 0, f = 0, t = "ghost"},
-- talvez por Ground Elevation nele no lugar do Earthshock
},
["Shiny Zubat"] = {move1 = {name = "Super Sonic", level = 20, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
move2 = {name = "Bite", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
move3 = {name = "Poison Fang", level = 20, cd = 10, dist = 1, target = 1, f = 65, t = "poison"},
move4 = {name = "Leech Life", level = 20, cd = 15, dist = 9, target = 1, f = 39, t = "bug"},
move5 = {name = "Toxic", level = 21, cd = 20, dist = 1, target = 0, f = 50, t = "poison"},
move6 = {name = "Whirlwind", level = 26, cd = 22, dist = 1, target = 0, f = 72, t = "flying"},
move7 = {name = "Wing Attack", level = 22, cd = 30, dist = 1, target = 0, f = 75, t = "flying"},
-- move7 = {name = "Air Cutter", level = 24, cd = 40, dist = 1, target = 0, f = 70, t = "flying"},
move8 = {name = "Lifesteal", level = 1, cd = 0, dist = 1, target = 0, f = 0, t = "poison", passive = "sim"},
-- move8 = {name = "Evasion", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "bug", passive = "sim"},},
["Shiny Golbat"] = {move1 = {name = "Super Sonic", level = 60, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
move2 = {name = "Shadow Ball", level = 60, cd = 8, dist = 10, target = 1, f = 60, t = "ghost"},
move3 = {name = "Bite", level = 60, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
move4 = {name = "Poison Fang", level = 60, cd = 10, dist = 1, target = 1, f = 65, t = "poison"},
move5 = {name = "Toxic", level = 60, cd = 20, dist = 1, target = 0, f = 50, t = "poison"},
-- move5 = {name = "Venoshock", level = 40, cd = 20, dist = 1, target = 0, f = 50, t = "poison"},
move6 = {name = "Whirlwind", level = 62, cd = 22, dist = 1, target = 0, f = 72, t = "flying"},
move7 = {name = "Wing Attack", level = 60, cd = 30, dist = 1, target = 0, f = 75, t = "flying"},
move8 = {name = "Air Cutter", level = 66, cd = 40, dist = 1, target = 0, f = 70, t = "flying"},
move9 = {name = "Lifesteal", level = 1, cd = 0, dist = 1, target = 0, f = 0, t = "poison", passive = "sim"},
},
["Shiny Oddish"] = {move1 = {name = "Absorb", level = 15, cd = 10, dist = 1, target = 1, f = 40, t = "grass"},
move2 = {name = "Acid", level = 15, cd = 10, dist = 10, target = 1, f = 45, t = "poison"},
move3 = {name = "Leech Seed", level = 15, cd = 15, dist = 10, target = 1, f = 1, t = "grass"},
move4 = {name = "Poison Bomb", level = 22, cd = 15, dist = 10, target = 1, f = 70, t = "poison"},
-- move5 = {name = "Poison Gas", level = 27, cd = 32, dist = 1, target = 0, f = 21, t = "poison"},
move5 = {name = "Sleep Powder", level = 26, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
move6 = {name = "Poison Powder", level = 15, cd = 10, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Stun Spore", level = 15, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 30, t = "grass", passive = "sim"},
move9 = {name = "Spores Reaction", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"},
},
["Vileplume"] = {move1 = {name = "Absorb", level = 50, cd = 20, dist = 1, target = 1, f = 40, t = "grass"},
move2 = {name = "Leech Seed", level = 50, cd = 20, dist = 10, target = 1, f = 1, t = "grass"},
move3 = {name = "Acid", level = 50, cd = 10, dist = 10, target = 1, f = 45, t = "poison"},
move4 = {name = "Poison Bomb", level = 50, cd = 20, dist = 10, target = 1, f = 70, t = "poison"},
move5 = {name = "Poison Gas", level = 50, cd = 35, dist = 1, target = 0, f = 21, t = "poison"},
move6 = {name = "Petal Dance", level = 55, cd = 22, dist = 1, target = 0, f = 90, t = "grass"},
move7 = {name = "Solar Beam", level = 60, cd = 50, dist = 1, target = 0, f = 190, t = "grass"},
move8 = {name = "Sleep Powder", level = 50, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Stun Spore", level = 50, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
move10 = {name = "Poison Powder", level = 50, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
move11 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 28, t = "grass", passive = "sim"},
move12 = {name = "Spores Reaction", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"},
},
["Shiny Vileplume"] = {move1 = {name = "Absorb", level = 90, cd = 10, dist = 1, target = 1, f = 50, t = "grass"},
move2 = {name = "Magical Leaf", level = 90, cd = 10, dist = 10, target = 1, f = 43, t = "grass"},
move3 = {name = "Poison Bomb", level = 50, cd = 20, dist = 10, target = 1, f = 70, t = "poison"},
move4 = {name = "Poison Gas", level = 50, cd = 35, dist = 1, target = 0, f = 21, t = "poison"},
move5 = {name = "Petal Dance", level = 90, cd = 16, dist = 1, target = 0, f = 80, t = "grass"},
move6 = {name = "Solar Beam", level = 96, cd = 30, dist = 1, target = 0, f = 190, t = "grass"},
move7 = {name = "Poison Powder", level = 90, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Stun Spore", level = 90, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Aromateraphy", level = 92, cd = 45, dist = 1, target = 0, f = 0, t = "grass"},
move10 = {name = "Mortal Gas", level = 58, cd = 45, dist = 1, target = 0, f = 90, t = "poison"},
move11 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 25, t = "grass", passive = "sim"},
move12 = {name = "Spores Reaction", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"},
},
["Shiny Paras"] = {move1 = {name = "Scratch", level = 15, cd = 8, dist = 1, target = 1, f = 40, t = "normal"},
move2 = {name = "Poison Sting", level = 15, cd = 8, dist = 2, target = 1, f = 40, t = "poison"},
move3 = {name = "Slash", level = 15, cd = 12, dist = 1, target = 1, f = 60, t = "normal"},
move4 = {name = "Stun Spore", level = 15, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
move5 = {name = "Poison Powder", level = 15, cd = 12, dist = 1, target = 0, f = 0, t = "normal"},
move6 = {name = "Sleep Powder", level = 15, cd = 72, dist = 1, target = 0, f = 0, t = "normal"},
},
["Shiny Parasect"] = {move1 = {name = "Absorb", level = 70, cd = 16, dist = 1, target = 1, f = 40, t = "grass"},
move2 = {name = "Scratch", level = 70, cd = 8, dist = 1, target = 1, f = 40, t = "normal"},
move3 = {name = "Poison Sting", level = 70, cd = 8, dist = 10, target = 1, f = 40, t = "poison"},
move4 = {name = "Slash", level = 70, cd = 12, dist = 1, target = 0, f = 60, t = "normal"},
move5 = {name = "Acid Bomb", level = 73, cd = 16, dist = 10, target = 1, f = 70, t = "poison"},
move6 = {name = "Fury Cutter", level = 72, cd = 20, dist = 1, target = 0, f = 50, t = "bug"},
move7 = {name = "Stun Spore", level = 70, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Poison Powder", level = 70, cd = 16, dist = 10, target = 0, f = 0, t = "normal"},
move9 = {name = "Sleep Powder", level = 78, cd = 72, dist = 1, target = 0, f = 0, t = "normal"},
-- move9 = {name = "Fury Cutter", level = 70, cd = 20, dist = 1, target = 0, f = 50, t = "bug"},
move10 = {name = "X-Scissor", level = 70, cd = 20, dist = 1, target = 0, f = 70, t = "bug"},
move11 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 30, t = "grass", passive = "sim"},
move12 = {name = "Spores Reaction", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"},
},
["Shiny Venonat"] = {move1 = {name = "Super Sonic", level = 30, cd = 18, dist = 10, target = 1, f = 0, t = "normal"},
move2 = {name = "Bug Bite", level = 30, cd = 10, dist = 1, target = 1, f = 50, t = "bug"},
move3 = {name = "Psybeam", level = 30, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},
move4 = {name = "Leech Life", level = 30, cd = 15, dist = 9, target = 1, f = 39, t = "bug"},
move5 = {name = "Poison Fang", level = 30, cd = 10, dist = 1, target = 1, f = 65, t = "poison"},
move6 = {name = "Confusion", level = 31, cd = 28, dist = 1, target = 0, f = 50, t = "psychic"},
move7 = {name = "Psychic", level = 38, cd = 22, dist = 1, target = 0, f = 90, t = "psychic"},
move8 = {name = "Sleep Powder", level = 34, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Poison Powder", level = 30, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
},
["Shiny Venomoth"] = {move1 = {name = "Super Sonic", level = 70, cd = 18, dist = 10, target = 1, f = 0, t = "normal"},
move2 = {name = "Leech Life", level = 70, cd = 16, dist = 9, target = 1, f = 39, t = "bug"},
move3 = {name = "Poison Fang", level = 70, cd = 10, dist = 1, target = 1, f = 65, t = "poison"},
move4 = {name = "Silver Wind", level = 70, cd = 26, dist = 10, target = 1, f = 70, t = "bug"},
move5 = {name = "Confusion", level = 70, cd = 30, dist = 1, target = 0, f = 50, t = "psychic"},
move6 = {name = "Psychic", level = 76, cd = 32, dist = 1, target = 0, f = 90, t = "psychic"},
move7 = {name = "Signal Beam", level = 72, cd = 25, dist = 1, target = 0, f = 90, t = "bug"},
move8 = {name = "Bug Buzz", level = 71, cd = 26, dist = 1, target = 0, f = 70, t = "bug"},
move9 = {name = "Sleep Powder", level = 70, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
move10 = {name = "Poison Powder", level = 70, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
},
["Shiny Growlithe"] = {move1 = {name = "Roar", level = 35, cd = 16, dist = 1, target = 0, f = 0, t = "normal"},
move2 = {name = "Bite", level = 35, cd = 8, dist = 1, target = 1, f = 50, t = "dark"},
move3 = {name = "Quick Attack", level = 35, cd = 8, dist = 2, target = 1, f = 40, t = "normal"},
move4 = {name = "Ember", level = 35, cd = 12, dist = 10, target = 1, f = 40, t = "fire"},
move5 = {name = "Flamethrower", level = 35, cd = 16, dist = 1, target = 130, f = 80, t = "fire"},
move6 = {name = "Fireball", level = 35, cd = 16, dist = 10, target = 1, f = 65, t = "fire"},
move7 = {name = "Fire Fang", level = 36, cd = 20, dist = 1, target = 1, f = 68, t = "fire"},
-- move7 = {name = "ExtremeSpeed", level = 35, cd = 15, dist = 10, target = 1, f = 65, t = "normal"},
-- move8 = {name = "Fire Blast", level = 35, cd = 54, dist = 1, target = 0, f = 120, t = "fire"},
move8 = {name = "Tri Flames", level = 39, cd = 36, dist = 1, target = 0, f = 90, t = "fire"},
move9 = {name = "War Dog", level = 35, cd = 24, dist = 1, target = 0, f = 0, t = "normal"},
},
["Shiny Arcanine"] = {move1 = {name = "Roar", level = 100, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
move2 = {name = "Bite", level = 100, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
move3 = {name = "Ember", level = 100, cd = 15, dist = 10, target = 1, f = 42, t = "fire"},
move4 = {name = "Overheat", level = 100, cd = 30, dist = 1, target = 0, f = 100, t = "fire"},
move5 = {name = "Fireball", level = 100, cd = 20, dist = 10, target = 1, f = 65, t = "fire"},
move6 = {name = "Flame Wheel", level = 102, cd = 20, dist = 1, target = 0, f = 45, t = "fire"},
move7 = {name = "Fire Fang", level = 100, cd = 25, dist = 1, target = 1, f = 68, t = "fire"},
move8 = {name = "ExtremeSpeed", level = 100, cd = 20, dist = 10, target = 1, f = 65, t = "normal"},
-- move8 = {name = "Fire Blast", level = 92, cd = 60, dist = 1, target = 0, f = 120, t = "fire"},
move9 = {name = "Fire Spin", level = 105, cd = 20, dist = 10, target = 0, f = 130, t = "fire"},
move10 = {name = "Tri Flames", level = 100, cd = 45, dist = 1, target = 0, f = 90, t = "fire"},
move11 = {name = "War Dog", level = 100, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
},
["Shiny Abra"] = {move1 = {name = "Restore", level = 30, cd = 180, dist = 1, target = 0, f = 0, t = "normal"},
move2 = {name = "Psy Pulse", level = 30, cd = 30, dist = 10, target = 1, f = 35, t = "psychic"},
move3 = {name = "Psywave", level = 30, cd = 30, dist = 1, target = 0, f = 75, t = "psychic"},
move4 = {name = "Psychic", level = 30, cd = 36, dist = 1, target = 0, f = 90, t = "psychic"},
move5 = {name = "Calm Mind", level = 30, cd = 30, dist = 1, target = 0, f = 0, t = "psychic"},
},
--[[
["Dark Abra"] = {move1 = {name = "Shadow Ball", level = 120, cd = 8, dist = 10, target = 1, f = 60, t = "ghost"},
move2 = {name = "Dark Wave", level = 120, cd = 15, dist = 1, target = 0, f = 65, t = "dark"},
move3 = {name = "Dark Ball", level = 120, cd = 15, dist = 10, target = 1, f = 35, t = "dark"},
move4 = {name = "Night Shade", level = 120, cd = 28, dist = 1, target = 0, f = 100, t = "ghost"},
move5 = {name = "Psychic", level = 120, cd = 32, dist = 1, target = 0, f = 90, t = "psychic"},
move6 = {name = "Invisible", level = 120, cd = 12, dist = 1, target = 0, f = 0, t = "ghost"},
move7 = {name = "Nightmare", level = 120, cd = 63, dist = 10, target = 1, f = 90, t = "ghost"},
move8 = {name = "Hypnosis", level = 120, cd = 72, dist = 10, target = 1, f = 0, t = "psychic"},
move9 = {name = "Reflect", level = 120, cd = 54, dist = 1, target = 0, f = 0, t = "psychic"},
move10 = {name = "Restore", level = 120, cd = 100, dist = 1, target = 0, f = 0, t = "normal"},
},
--]]
["Shiny Alakazam"] = {move1 = {name = "Psybeam", level = 100, cd = 12, dist = 1, target = 0, f = 75, t = "psychic"},
move2 = {name = "Psywave", level = 100, cd = 16, dist = 1, target = 0, f = 75, t = "psychic"},
move3 = {name = "Psy Pulse", level = 100, cd = 12, dist = 10, target = 1, f = 50, t = "psychic"},
move4 = {name = "Light Screen", level = 102, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
move5 = {name = "Confusion", level = 100, cd = 28, dist = 1, target = 0, f = 65, t = "psychic"},
move6 = {name = "Psychic", level = 100, cd = 32, dist = 1, target = 0, f = 80, t = "psychic"},
move7 = {name = "Psyusion", level = 108, cd = 81, dist = 1, target = 0, f = 100, t = "psychic"},
move8 = {name = "Calm Mind", level = 100, cd = 45, dist = 1, target = 0, f = 0, t = "psychic"},
move9 = {name = "Hypnosis", level = 100, cd = 72, dist = 10, target = 1, f = 0, t = "psychic"},
-- move9 = {name = "Reflect", level = 105, cd = 54, dist = 1, target = 0, f = 0, t = "psychic"},
move10 = {name = "Restore", level = 105, cd = 150, dist = 1, target = 0, f = 0, t = "normal"},
move11 = {name = "Miracle Eye", level = 100, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"},
},
["Shiny Tentacool"] = {move1 = {name = "Super Sonic", level = 25, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
move2 = {name = "Wrap", level = 26, cd = 20, dist = 10, target = 1, f = 0, t = "normal"},
move3 = {name = "Bubbles", level = 25, cd = 10, dist = 10, target = 1, f = 40, t = "water"},
move4 = {name = "Poison Jab", level = 25, cd = 16, dist = 10, target = 1, f = 85, t = "poison"},
move5 = {name = "Waterball", level = 25, cd = 20, dist = 10, target = 1, f = 65, t = "water"},
move6 = {name = "Acid", level = 25, cd = 15, dist = 10, target = 1, f = 45, t = "poison"},
move7 = {name = "Bubblebeam", level = 25, cd = 20, dist = 10, target = 1, f = 21, t = "water"},
move8 = {name = "Poison Bomb", level = 28, cd = 25, dist = 10, target = 1, f = 70, t = "poison"},
-- move9 = {name = "Mortal Gas", level = 28, cd = 45, dist = 1, target = 0, f = 90, t = "poison"},
-- move10 = {name = "Hydropump", level = 30, cd = 60, dist = 1, target = 0, f = 125, t = "water"},
},
["Shiny Tentacruel"] = {move1 = {name = "Super Sonic", level = 100, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
move2 = {name = "Wrap", level = 100, cd = 20, dist = 10, target = 1, f = 0, t = "normal"},
move3 = {name = "Bubbles", level = 100, cd = 10, dist = 10, target = 1, f = 50, t = "water"},
move4 = {name = "Poison Jab", level = 100, cd = 16, dist = 10, target = 1, f = 85, t = "poison"},
move5 = {name = "Waterball", level = 100, cd = 20, dist = 10, target = 1, f = 75, t = "water"},
move6 = {name = "Bubblebeam", level = 100, cd = 20, dist = 10, target = 1, f = 30, t = "water"},
move7 = {name = "Acid", level = 100, cd = 15, dist = 10, target = 1, f = 55, t = "poison"},
move8 = {name = "Poison Bomb", level = 100, cd = 25, dist = 10, target = 1, f = 100, t = "poison"},
move9 = {name = "Mortal Gas", level = 107, cd = 45, dist = 1, target = 0, f = 75, t = "poison"},
move10 = {name = "Hydropump", level = 104, cd = 60, dist = 1, target = 0, f = 100, t = "water"},
},
["Shiny Golem"] = {move1 = {name = "Rock Throw", level = 100, cd = 8, dist = 10, target = 1, f = 75, t = "rock"},
move2 = {name = "Rock Slide", level = 100, cd = 12, dist = 10, target = 1, f = 55, t = "rock"},
move3 = {name = "Mega Punch", level = 100, cd = 24, dist = 1, target = 1, f = 105, t = "fighting"},
move4 = {name = "Stone Edge", level = 100, cd = 20, dist = 10, target = 1, f = 34, t = "rock"},
move5 = {name = "Heavy Slam", level = 101, cd = 40, dist = 1, target = 0, f = 75, t = "ground"},
move6 = {name = "Earth Power", level = 103, cd = 72, dist = 1, target = 0, f = 95, t = "ground"},
move7 = {name = "Falling Rocks", level = 100, cd = 90, dist = 1, target = 0, f = 190, t = "rock"},
move8 = {name = "Harden", level = 100, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Rollout", level = 100, cd = 54, dist = 1, target = 0, f = 25, t = "rock"},
move10 = {name = "Power Gem", level = 106, cd = 40, dist = 1, target = 0, f = 110, t = "rock"},
move11 = {name = "Selfdestruct", level = 100, cd = 120, dist = 1, target = 0, f = 0, t = "normal"},
},
["Shiny Farfetch'd"] = {move1 = {name = "Sand Attack", level = 70, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
move2 = {name = "Drill Peck", level = 70, cd = 20, dist = 1, target = 1, f = 57, t = "flying"},
move3 = {name = "Stick Throw", level = 70, cd = 20, dist = 1, target = 0, f = 75, t = "flying"},
move4 = {name = "Stickslash", level = 70, cd = 25, dist = 1, target = 0, f = 70, t = "flying"},
move5 = {name = "Stickmerang", level = 70, cd = 15, dist = 10, target = 1, f = 75, t = "flying"},
move6 = {name = "Night Slash", level = 73, cd = 20, dist = 1, target = 0, f = 70, t = "dark"},
move7 = {name = "Air Slash", level = 74, cd = 40, dist = 1, target = 0, f = 100, t = "flying"},
move8 = {name = "Agility", level = 70, cd = 40, dist = 1, target = 0, f = 0, t = "flying"},
move9 = {name = "Swords Dance", level = 72, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
},
["Shiny Grimer"] = {move1 = {name = "Mud Shot", level = 25, cd = 12, dist = 10, target = 1, f = 40, t = "ground"},
move2 = {name = "Acid", level = 25, cd = 8, dist = 10, target = 1, f = 45, t = "poison"},
move3 = {name = "Sludge", level = 25, cd = 16, dist = 10, target = 1, f = 65, t = "poison"},
move4 = {name = "Sludge Bomb", level = 25, cd = 16, dist = 10, target = 1, f = 60, t = "poison"},
move5 = {name = "Poison Bomb", level = 25, cd = 24, dist = 10, target = 1, f = 70, t = "poison"},
move6 = {name = "Sludge Rain", level = 32, cd = 54, dist = 1, target = 0, f = 150, t = "poison"},
move7 = {name = "Venom Motion", level = 27, cd = 45, dist = 1, target = 0, f = 95, t = "poison"},
move8 = {name = "Harden", level = 28, cd = 32, dist = 1, target = 0, f = 0, t = "normal"},
},
["Shiny Muk"] = {move1 = {name = "Mud Shot", level = 100, cd = 12, dist = 10, target = 1, f = 40, t = "ground"},
move2 = {name = "Acid", level = 100, cd = 8, dist = 10, target = 1, f = 45, t = "poison"},
move3 = {name = "Sludge", level = 100, cd = 16, dist = 10, target = 1, f = 65, t = "poison"},
-- move4 = {name = "Mud Bomb", level = 100, cd = 16, dist = 10, target = 1, f = 60, t = "ground"},
move4 = {name = "Sludge Bomb", level = 100, cd = 30, dist = 10, target = 1, f = 70, t = "poison"},
move5 = {name = "Poison Bomb", level = 100, cd = 24, dist = 10, target = 1, f = 70, t = "poison"},
-- move6 = {name = "Acid Bomb", level = 100, cd = 24, dist = 10, target = 1, f = 70, t = "poison"},
move6 = {name = "Sludge Rain", level = 104, cd = 54, dist = 1, target = 0, f = 175, t = "poison"},
move7 = {name = "Venom Motion", level = 101, cd = 45, dist = 1, target = 0, f = 95, t = "poison"},
move8 = {name = "Harden", level = 102, cd = 32, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Acid Armor", level = 110, cd = 50, dist = 1, target = 0, f = 0, t = "poison"},
move10 = {name = "Ozze Armor", level = 1, cd = 1, dist = 1, target = 0, f = 0, t = "poison", passive = "sim"},
},
["Shiny Gengar"] = {move1 = {name = "Lick", level = 100, cd = 32, dist = 1, target = 1, f = 0, t = "normal"},
move2 = {name = "Shadow Ball", level = 100, cd = 12, dist = 10, target = 1, f = 80, t = "ghost"},
move3 = {name = "Shadow Punch", level = 100, cd = 32, dist = 1, target = 1, f = 90, t = "ghost"},
move4 = {name = "Night Shade", level = 100, cd = 30, dist = 1, target = 0, f = 110, t = "ghost"},
move5 = {name = "Shadow Storm", level = 106, cd = 60, dist = 1, target = 0, f = 135, t = "ghost"},
move6 = {name = "Invisible", level = 100, cd = 12, dist = 1, target = 0, f = 0, t = "ghost"},
move7 = {name = "Ominous Wind", level = 100, cd = 50, dist = 1, target = 0, f = 75, t = "ghost"},
move8 = {name = "Hypnosis", level = 100, cd = 45, dist = 10, target = 1, f = 0, t = "psychic"},
move9 = {name = "Fear", level = 100, cd = 25, dist = 1, target = 0, f = 0, t = "ghost"},
move10 = {name = "Dark Eye", level = 102, cd = 28, dist = 1, target = 0, f = 0, t = "ghost"},
move11 = {name = "Levitate", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "ghost", passive = "sim"},
},
["Mega Gengar"] = {move1 = {name = "Scary Face", level = 100, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"},
move2 = {name = "Shadow Punch", level = 100, cd = 32, dist = 1, target = 1, f = 75, t = "ghost"},
move3 = {name = "Night Shade", level = 100, cd = 28, dist = 1, target = 0, f = 80, t = "ghost"},
move4 = {name = "Shadow Storm", level = 106, cd = 100, dist = 1, target = 0, f = 95, t = "ghost"},
move5 = {name = "Venom Motion", level = 100, cd = 45, dist = 1, target = 0, f = 95, t = "poison"},
move6 = {name = "Nightmare", level = 100, cd = 63, dist = 10, target = 1, f = 80, t = "ghost"},
move7 = {name = "Hypnosis", level = 100, cd = 72, dist = 10, target = 1, f = 0, t = "psychic"},
move8 = {name = "Will-O-Wisp", level = 102, cd = 25, dist = 10, target = 1, f = 50, t = "fire"},
move9 = {name = "Dark Pulse", level = 103, cd = 20, dist = 1, target = 0, f = 70, t = "dark"},
move10 = {name = "Dark Eye", level = 100, cd = 28, dist = 1, target = 0, f = 0, t = "ghost"},
},
["Shiny Onix"] = {move1 = {name = "Sand Attack", level = 100, cd = 12, dist = 1, target = 0, f = 0, t = "ground"},
move2 = {name = "Iron Tail", level = 100, cd = 8, dist = 1, target = 1, f = 70, t = "steel"}, --alterado v1.9
move3 = {name = "Rock Throw", level = 100, cd = 8, dist = 10, target = 1, f = 55, t = "rock"},
move4 = {name = "Rock Slide", level = 100, cd = 12, dist = 10, target = 1, f = 35, t = "rock"},
move5 = {name = "Earth Power", level = 100, cd = 24, dist = 1, target = 0, f = 75, t = "ground"},
move6 = {name = "Falling Rocks", level = 100, cd = 45, dist = 1, target = 0, f = 190, t = "rock"},
move7 = {name = "Earthquake", level = 100, cd = 36, dist = 1, target = 0, f = 15, t = "ground"},
move8 = {name = "Harden", level = 100, cd = 28, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Camouflage", level = 104, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
},
["Shiny Hypno"] = {move1 = {name = "Psy Pulse", level = 90, cd = 12, dist = 10, target = 1, f = 33, t = "psychic"},
move2 = {name = "Psybeam", level = 90, cd = 12, dist = 1, target = 0, f = 75, t = "psychic"},
move3 = {name = "Psywave", level = 90, cd = 12, dist = 1, target = 0, f = 75, t = "psychic"},
move4 = {name = "Confusion", level = 90, cd = 20, dist = 1, target = 0, f = 50, t = "psychic"},
move5 = {name = "Psychic", level = 90, cd = 24, dist = 1, target = 0, f = 80, t = "psychic"},
move6 = {name = "Psyshock", level = 92, cd = 35, dist = 1, target = 0, f = 80, t = "psychic"},
move7 = {name = "Dream Eater", level = 90, cd = 32, dist = 10, target = 1, f = 80, t = "psychic"},
move8 = {name = "Hypnosis", level = 91, cd = 32, dist = 1, target = 0, f = 0, t = "psychic"},
move9 = {name = "Focus", level = 94, cd = 24, dist = 1, target = 0, f = 0, t = "normal"},
move10 = {name = "Miracle Eye", level = 95, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"},
},
["Shiny Krabby"] = {move1 = {name = "Bubbles", level = 20, cd = 8, dist = 10, target = 1, f = 40, t = "water"},
move2 = {name = "Bubblebeam", level = 20, cd = 16, dist = 10, target = 1, f = 21, t = "water"},
move3 = {name = "Mud Shot", level = 20, cd = 16, dist = 10, target = 1, f = 40, t = "gound"},
move4 = {name = "Crabhammer", level = 22, cd = 20, dist = 1, target = 1, f = 60, t = "normal"},
move5 = {name = "Harden", level = 20, cd = 72, dist = 1, target = 0, f = 0, t = "normal"},
},
["Shiny Kingler"] = {move1 = {name = "Bubbles", level = 60, cd = 10, dist = 10, target = 1, f = 40, t = "water"},
move2 = {name = "Bubblebeam", level = 60, cd = 20, dist = 10, target = 1, f = 21, t = "water"},
move3 = {name = "Mud Shot", level = 60, cd = 20, dist = 10, target = 1, f = 40, t = "ground"},
move4 = {name = "Crabhammer", level = 60, cd = 30, dist = 1, target = 1, f = 60, t = "normal"},
move5 = {name = "Metal Claw", level = 67, cd = 15, dist = 1, target = 1, f = 60, t = "steel"},
move6 = {name = "Bubble Blast", level = 60, cd = 40, dist = 1, target = 0, f = 100, t = "water"},
move7 = {name = "Hyper Beam", level = 69, cd = 25, dist = 1, target = 0, f = 190, t = "normal"},
move8 = {name = "Guillotine", level = 62, cd = 20, dist = 1, target = 1, f = 70, t = "normal"},
move9 = {name = "Harden", level = 60, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
},
["Shiny Voltorb"] = {move1 = {name = "Tackle", level = 25, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
move2 = {name = "Thunder Shock", level = 25, cd = 10, dist = 10, target = 1, f = 55, t = "electric"},
move3 = {name = "Spark", level = 25, cd = 15, dist = 10, target = 1, f = 50, t = "electric"},
move4 = {name = "Thunder Wave", level = 25, cd = 14, dist = 1, target = 0, f = 70, t = "electric"},
move5 = {name = "Rollout", level = 30, cd = 45, dist = 1, target = 0, f = 25, t = "rock"},
move6 = {name = "Charge Beam", level = 27, cd = 30, dist = 1, target = 0, f = 80, t = "electric"},
move7 = {name = "Selfdestruct", level = 35, cd = 120, dist = 1, target = 0, f = 0, t = "normal"},
},
["Shiny Electrode"] = {move1 = {name = "Defense Curl", level = 70, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
move2 = {name = "Thunder Shock", level = 80, cd = 8, dist = 10, target = 1, f = 55, t = "electric"},
move3 = {name = "Spark", level = 80, cd = 12, dist = 10, target = 1, f = 50, t = "electric"},
move4 = {name = "Thunder Wave", level = 80, cd = 12, dist = 1, target = 0, f = 70, t = "electric"},
move5 = {name = "Rollout", level = 80, cd = 36, dist = 1, target = 0, f = 25, t = "rock"},
move6 = {name = "Charge Beam", level = 84, cd = 24, dist = 1, target = 0, f = 80, t = "electric"},
move7 = {name = "Elecball", level = 92, cd = 45, dist = 1, target = 0, f = 70, t = "electric"},
move8 = {name = "Electric Storm", level = 88, cd = 54, dist = 1, target = 0, f = 150, t = "electric"},
move9 = {name = "Selfdestruct", level = 80, cd = 120, dist = 1, target = 0, f = 0, t = "normal"},
},
["Shiny Cubone"] = {move1 = {name = "Mud Shot", level = 30, cd = 12, dist = 10, target = 1, f = 50, t = "ground"},
move2 = {name = "Headbutt", level = 30, cd = 8, dist = 1, target = 1, f = 60, t = "normal"},
move3 = {name = "Bonemerang", level = 30, cd = 12, dist = 10, target = 1, f = 70, t = "ground"},
move4 = {name = "Bone Club", level = 30, cd = 16, dist = 10, target = 1, f = 80, t = "ground"},
move5 = {name = "Bone Rush", level = 35, cd = 25, dist = 1, target = 0, f = 120, t = "ground"},
move6 = {name = "Earth Power", level = 32, cd = 24, dist = 1, target = 0, f = 85, t = "ground"},
move7 = {name = "Rage", level = 30, cd = 30, dist = 1, target = 0, f = 0, t = "dragon"},
move8 = {name = "Bone-Spin", level = 1, cd = 0, dist = 10, target = 0, f = 50, t = "ground", passive = "sim"},
},
["Shiny Marowak"] = {move1 = {name = "Mud Shot", level = 80, cd = 12, dist = 10, target = 1, f = 50, t = "ground"},
move2 = {name = "Headbutt", level = 80, cd = 8, dist = 1, target = 1, f = 60, t = "normal"},
move3 = {name = "Bonemerang", level = 80, cd = 12, dist = 10, target = 1, f = 70, t = "ground"},
move4 = {name = "Bone Club", level = 80, cd = 16, dist = 10, target = 1, f = 80, t = "ground"},
move5 = {name = "Bone Rush", level = 82, cd = 25, dist = 1, target = 0, f = 80, t = "ground"},
move6 = {name = "Earth Power", level = 80, cd = 24, dist = 1, target = 0, f = 85, t = "ground"},
move7 = {name = "Bulldoze", level = 80, cd = 28, dist = 1, target = 0, f = 95, t = "ground"},
move8 = {name = "Rage", level = 80, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"},
move9 = {name = "Bone-Spin", level = 1, cd = 0, dist = 10, target = 0, f = 40, t = "ground", passive = "sim"},
},
["Shiny Hitmonlee"] = {move1 = {name = "Triple Kick Lee", level = 100, cd = 12, dist = 1, target = 1, f = 80, t = "fighting"},
move2 = {name = "Mega Kick", level = 100, cd = 16, dist = 1, target = 1, f = 95, t = "fighting"},
move3 = {name = "Multi-Kick", level = 100, cd = 20, dist = 1, target = 0, f = 125, t = "fighting"},
move4 = {name = "Low Sweep", level = 105, cd = 60, dist = 1, target = 0, f = 80, t = "fighting"},
move5 = {name = "Flash Kick", level = 100, cd = 7, dist = 10, target = 0, f = 80, t = "fighting"},
move6 = {name = "Blaze Kick", level = 100, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
move7 = {name = "Furious Legs", level = 100, cd = 24, dist = 1, target = 0, f = 0, t = "fighting"},
move8 = {name = "Demon Kicker", level = 1, cd = 0, dist = 1, target = 1, f = 45, t = "fighting", passive = "sim"},
move9 = {name = "Evasion", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "bug", passive = "sim"},
move10 = {name = "Foresight", level = 1, cd = 0, dist = 1, target = 1, f = 45, t = "fighting", passive = "sim"},
},
["Shiny Hitmonchan"] = {move1 = {name = "Triple Punch", level = 100, cd = 12, dist = 1, target = 1, f = 80, t = "fighting"},
move2 = {name = "Mega Punch", level = 100, cd = 16, dist = 1, target = 1, f = 95, t = "fighting"},
move3 = {name = "Multi-Punch", level = 102, cd = 20, dist = 1, target = 0, f = 125, t = "fighting"},
move4 = {name = "Dynamic Punch", level = 100, cd = 25, dist = 2, target = 1, f = 100, t = "fighting"},
-- move5 = {name = "Bullet Punch", level = 110, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move5 = {name = "Detect", level = 103, cd = 24, dist = 1, target = 0, f = 0, t = "fighting"},
move6 = {name = "Ultimate Champion", level = 100, cd = 24, dist = 1, target = 0, f = 0, t = "fighting"},
move7 = {name = "Elemental Hands", level = 100, cd = 1, dist = 1, target = 0, f = 0, t = "unknow"},
move8 = {name = "Demon Puncher", level = 1, cd = 0, dist = 1, target = 1, f = 65, t = "unknow", passive = "sim"},
move9 = {name = "Evasion", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "bug", passive = "sim"},
move10= {name = "Foresight", level = 1, cd = 0, dist = 1, target = 1, f = 45, t = "fighting", passive = "sim"},
-- Fazer: Quick Guard e Focus Punch
-- Fazer nova img na cdbrar pra Demon Puncher
},
["Shiny Hitmontop"] = {move1 = {name = "Fighter Spirit", level = 100, cd = 24, dist = 1, target = 0, f = 0, t = "fighting"},
move2 = {name = "Triple Kick", level = 120, cd = 12, dist = 1, target = 1, f = 90, t = "fighting"},
move3 = {name = "Mega Kick", level = 120, cd = 16, dist = 1, target = 1, f = 105, t = "fighting"},
move4 = {name = "Revenge", level = 120, cd = 40, dist = 1, target = 0, f = 40, t = "fighting"},
move5 = {name = "Rolling Kick", level = 120, cd = 20, dist = 1, target = 0, f = 190, t = "fighting"},
move6 = {name = "Detect", level = 120, cd = 24, dist = 1, target = 0, f = 0, t = "fighting"},
move7 = {name = "Counter Spin", level = 1, cd = 0, dist = 10, target = 0, f = 40, t = "fighting", passive = "sim"},
move8 = {name = "Evasion", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "bug", passive = "sim"},
move9 = {name = "Foresight", level = 1, cd = 0, dist = 1, target = 1, f = 45, t = "fighting", passive = "sim"},
-- fazer counter spin e mudar a cor no sh top pra vermelho
},
["Shiny Tangela"] = {move1 = {name = "Absorb", level = 100, cd = 12, dist = 1, target = 1, f = 40, t = "grass"},
move2 = {name = "Leech Seed", level = 100, cd = 8, dist = 10, target = 1, f = 1, t = "grass"},
move3 = {name = "Constrict Wave", level = 68, cd = 50, dist = 1, target = 0, f = 0, t = "grass"},
move4 = {name = "Vine Whip", level = 100, cd = 8, dist = 1, target = 0, f = 65, t = "grass"},
move5 = {name = "Super Vines", level = 108, cd = 18, dist = 1, target = 0, f = 95, t = "grass"},
move6 = {name = "Wrap", level = 100, cd = 30, dist = 10, target = 1, f = 0, t = "normal"},
move7 = {name = "Poison Powder", level = 100, cd = 8, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Sleep Powder", level = 105, cd = 72, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Stun Spore", level = 100, cd = 24, dist = 1, target = 0, f = 0, t = "normal"},
move10 = {name = "Constrict Prison", level = 105, cd = 60, dist = 1, target = 0, f = 60, t = "grass"},
move11 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 28, t = "grass", passive = "sim"},
move12 = {name = "Spores Reaction", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"},
},
["Shiny Horsea"] = {move1 = {name = "Mud Shot", level = 15, cd = 15, dist = 10, target = 1, f = 40, t = "ground"},
move2 = {name = "SmokeScreen", level = 15, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move3 = {name = "Bubbles", level = 15, cd = 15, dist = 10, target = 1, f = 40, t = "water"},
move4 = {name = "Bubblebeam", level = 15, cd = 20, dist = 10, target = 1, f = 21, t = "water"},
move5 = {name = "Water Gun", level = 15, cd = 25, dist = 1, target = 0, f = 55, t = "water"},
move6 = {name = "Waterball", level = 15, cd = 15, dist = 10, target = 1, f = 60, t = "water"},
},
["Shiny Seadra"] = {move1 = {name = "Mud Shot", level = 60, cd = 15, dist = 10, target = 1, f = 40, t = "ground"},
move2 = {name = "SmokeScreen", level = 60, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move3 = {name = "Quick Attack", level = 60, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move4 = {name = "Bubbles", level = 60, cd = 15, dist = 10, target = 1, f = 40, t = "water"},
move5 = {name = "Bubblebeam", level = 60, cd = 20, dist = 10, target = 1, f = 21, t = "water"},
move6 = {name = "Water Gun", level = 60, cd = 25, dist = 1, target = 0, f = 55, t = "water"},
move7 = {name = "Dragon Pulse", level = 65, cd = 45, dist = 1, target = 0, f = 60, t = "dragon"},
move8 = {name = "Hydro Cannon", level = 64, cd = 35, dist = 1, target = 0, f = 95, t = "water"},
},
["Shiny Scyther"] = {move1 = {name = "Quick Attack", level = 100, cd = 8, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Slash", level = 100, cd = 20, dist = 1, target = 1, f = 60, t = "normal"},
move3 = {name = "Wing Attack", level = 100, cd = 28, dist = 1, target = 0, f = 75, t = "flying"},
move4 = {name = "Fury Cutter", level = 105, cd = 12, dist = 1, target = 0, f = 50, t = "bug"},
move5 = {name = "Shredder Team", level = 115, cd = 32, dist = 1, target = 0, f = 0, t = "normal"},
move6 = {name = "Air Slash", level = 110, cd = 30, dist = 1, target = 0, f = 100, t = "flying"},
move7 = {name = "Agility", level = 100, cd = 32, dist = 1, target = 0, f = 0, t = "flying"},
move8 = {name = "Team Slice", level = 118, cd = 5, dist = 10, target = 1, f = 80, t = "bug"},
move9 = {name = "Counter Helix", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "bug", passive = "sim"},
},
["Shiny Jynx"] = {move1 = {name = "Doubleslap", level = 100, cd = 8, dist = 1, target = 1, f = 25, t = "normal"},
move2 = {name = "Draining Kiss", level = 80, cd = 15, dist = 1, target = 0, f = 60, t = "normal"},
move3 = {name = "Psywave", level = 100, cd = 16, dist = 1, target = 0, f = 75, t = "psychic"},
move4 = {name = "Psy Pulse", level = 100, cd = 12, dist = 10, target = 1, f = 33, t = "psychic"},
move5 = {name = "Ice Punch", level = 100, cd = 20, dist = 1, target = 1, f = 75, t = "ice"},
move6 = {name = "Perish Song", level = 70, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Ice Beam", level = 100, cd = 20, dist = 1, target = 0, f = 195, t = "ice"},
move8 = {name = "Aurora Beam", level = 104, cd = 16, dist = 1, target = 0, f = 190, t = "ice"},
move9 = {name = "Blizzard", level = 106, cd = 54, dist = 1, target = 0, f = 150, t = "ice"},
move10 = {name = "Heart Stamp", level = 100, cd = 20, dist = 1, target = 0, f = 60, t = "normal"},
move11 = {name = "Absolute Zero", level = 80, cd = 10, dist = 1, target = 0, f = 45, t = "ice", passive = "sim"},
},
["Shiny Electabuzz"] = {move1 = {name = "Quick Attack", level = 100, cd = 8, dist = 2, target = 1, f = 50, t = "normal"},
move2 = {name = "Low Kick", level = 100, cd = 25, dist = 1, target = 1, f = 75, t = "fighting"},
move3 = {name = "Thunder Punch", level = 100, cd = 16, dist = 1, target = 1, f = 75, t = "electric"},
move4 = {name = "Thunder Shock", level = 100, cd = 8, dist = 10, target = 1, f = 65, t = "electric"},
move5 = {name = "Thunder Bolt", level = 100, cd = 20, dist = 10, target = 1, f = 39, t = "electric"},
move6 = {name = "Thunder Wave", level = 80, cd = 25, dist = 1, target = 0, f = 80, t = "electric"},
move7 = {name = "Brick Break", level = 80, cd = 35, dist = 1, target = 0, f = 80, t = "fighting"},
move8 = {name = "Thunder", level = 100, cd = 28, dist = 1, target = 0, f = 125, t = "electric"},
move9 = {name = "Electric Storm", level = 105, cd = 72, dist = 1, target = 0, f = 150, t = "electric"},
move10 = {name = "Static", level = 1, cd = 0, dist = 10, target = 0, f = 20, t = "electric", passive = "sim"},
},
["Shiny Pinsir"] = {move1 = {name = "Bug Bite", level = 100, cd = 10, dist = 1, target = 1, f = 50, t = "bug"},
move2 = {name = "Hammer Arm", level = 100, cd = 60, dist = 1, target = 0, f = 80, t = "fighting"},
move3 = {name = "X-Scissor", level = 100, cd = 25, dist = 1, target = 0, f = 65, t = "bug"},
move4 = {name = "Fury Cutter", level = 100, cd = 25, dist = 1, target = 0, f = 50, t = "bug"},
move5 = {name = "Guillotine", level = 102, cd = 20, dist = 1, target = 1, f = 70, t = "normal"},
move6 = {name = "Revenge", level = 105, cd = 25, dist = 1, target = 0, f = 100, t = "fighting"},
move7 = {name = "Megahorn", level = 100, cd = 35, dist = 1, target = 0, f = 90, t = "bug"},
move8 = {name = "Harden", level = 100, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Rage", level = 100, cd = 25, dist = 1, target = 0, f = 0, t = "dragon"},
move10 = {name = "Swords Dance", level = 106, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
},
["Shiny Magikarp"] = {move1 = {name = "Tackle", level = 30, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
move2 = {name = "Splash", level = 30, cd = 5, dist = 1, target = 0, f = 70, t = "water"},
},
["Shiny Giant Magikarp"] = {move1 = {name = "Tackle", level = 100, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
move2 = {name = "Splash", level = 100, cd = 5, dist = 1, target = 0, f = 1, t = "water"},
move3 = {name = "Aqua Tail", level = 100, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
move4 = {name = "Waterball", level = 100, cd = 20, dist = 10, target = 1, f = 60, t = "water"},
move5 = {name = "Water Pulse", level = 100, cd = 20, dist = 1, target = 0, f = 70, t = "water"},
move6 = {name = "Whirlpool", level = 100, cd = 40, dist = 1, target = 0, f = 15, t = "water"},
move7 = {name = "Hydropump", level = 102, cd = 70, dist = 1, target = 0, f = 120, t = "water"},
move8 = {name = "Surf", level = 110, cd = 50, dist = 1, target = 0, f = 125, t = "water"},
move9 = {name = "Rain Dance", level = 102, cd = 50, dist = 1, target = 0, f = 0, t = "water"},
move10 = {name = "Dragon Rage", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "dragon", passive = "sim"},
},
["Shiny Gyarados"] = {move1 = {name = "Roar", level = 100, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
move2 = {name = "Bite", level = 100, cd = 15, dist = 1, target = 1, f = 40, t = "dark"},
move3 = {name = "Aqua Tail", level = 100, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
move4 = {name = "Waterball", level = 100, cd = 20, dist = 10, target = 1, f = 60, t = "water"},
move5 = {name = "Twister", level = 102, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"},
move6 = {name = "Hydro Cannon", level = 100, cd = 45, dist = 1, target = 0, f = 95, t = "water"},
move7 = {name = "Dragon Breath", level = 100, cd = 30, dist = 1, target = 0, f = 110, t = "dragon"},
move8 = {name = "Hyper Beam", level = 110, cd = 45, dist = 1, target = 0, f = 190, t = "normal"},
move9 = {name = "Hydropump", level = 108, cd = 70, dist = 1, target = 0, f = 150, t = "water"},
move10 = {name = "Rain Dance", level = 100, cd = 50, dist = 1, target = 0, f = 0, t = "water"},
move11 = {name = "Dragon Rage", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "dragon", passive = "sim"},
},
["Shiny Vaporeon"] = {move1 = {name = "Quick Attack", level = 80, cd = 8, dist = 10, target = 1, f = 40, t = "normal"},
move2 = {name = "Bite", level = 80, cd = 12, dist = 1, target = 1, f = 50, t = "dark"},
move3 = {name = "Water Gun", level = 80, cd = 16, dist = 1, target = 0, f = 55, t = "water"},
move4 = {name = "Bubblebeam", level = 80, cd = 16, dist = 10, target = 1, f = 21, t = "water"},
move5 = {name = "Water Pulse", level = 80, cd = 16, dist = 1, target = 0, f = 70, t = "water"},
move6 = {name = "Muddy Water", level = 80, cd = 20, dist = 1, target = 0, f = 125, t = "ground"},
move7 = {name = "Aurora Beam", level = 84, cd = 20, dist = 1, target = 0, f = 190, t = "ice"},
move8 = {name = "Hydro Cannon", level = 80, cd = 32, dist = 1, target = 0, f = 95, t = "water"},
move9 = {name = "Hydropump", level = 90, cd = 63, dist = 1, target = 0, f = 120, t = "water"},
move10 = {name = "Safeguard", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
},
["Shiny Jolteon"] = {move1 = {name = "Quick Attack", level = 80, cd = 8, dist = 2, target = 1, f = 70, t = "normal"},
move2 = {name = "Bite", level = 80, cd = 10, dist = 1, target = 1, f = 70, t = "dark"},
move3 = {name = "Thunder Bolt", level = 80, cd = 16, dist = 10, target = 1, f = 39, t = "electric"},
move4 = {name = "Thunder Fang", level = 80, cd = 16, dist = 1, target = 1, f = 65, t = "electric"},
move5 = {name = "Thunder Wave", level = 80, cd = 16, dist = 1, target = 0, f = 90, t = "electric"},
move6 = {name = "Pin Missile", level = 80, cd = 20, dist = 1, target = 0, f = 110, t = "bug"},
move7 = {name = "Zap Cannon", level = 82, cd = 32, dist = 1, target = 0, f = 90, t = "electric"},
move8 = {name = "Thunder", level = 85, cd = 24, dist = 1, target = 0, f = 125, t = "electric"},
move9 = {name = "Electric Storm", level = 88, cd = 63, dist = 1, target = 0, f = 150, t = "electric"},
move10 = {name = "Safeguard", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move11 = {name = "Spike Corpse", level = 1, cd = 1, dist = 1, target = 0, f = 90, t = "grass", passive = "sim"},
},
["Shiny Flareon"] = {move1 = {name = "Quick Attack", level = 80, cd = 8, dist = 2, target = 1, f = 70, t = "normal"},
move2 = {name = "Bite", level = 80, cd = 12, dist = 1, target = 1, f = 70, t = "dark"},
move3 = {name = "Flamethrower", level = 80, cd = 16, dist = 1, target = 0, f = 80, t = "fire"},
move4 = {name = "Sacred Fire", level = 82, cd = 20, dist = 1, target = 0, f = 120, t = "fire"},
move5 = {name = "Blaze Kick", level = 80, cd = 16, dist = 1, target = 0, f = 90, t = "fire"},
move6 = {name = "Raging Blast", level = 80, cd = 20, dist = 1, target = 0, f = 90, t = "fire"},
move7 = {name = "Overheat", level = 82, cd = 24, dist = 1, target = 0, f = 95, t = "fire"},
move8 = {name = "Fire Blast", level = 84, cd = 32, dist = 1, target = 0, f = 140, t = "fire"},
move9 = {name = "Magma Storm", level = 87, cd = 63, dist = 1, target = 0, f = 170, t = "fire"},
move10 = {name = "Safeguard", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
},
["Shiny Snorlax"] = {move1 = {name = "Lick", level = 100, cd = 30, dist = 1, target = 1, f = 0, t = "normal"},
move2 = {name = "Mega Punch", level = 100, cd = 22, dist = 1, target = 1, f = 135, t = "fighting"},
move3 = {name = "Karate Chop", level = 100, cd = 15, dist = 1, target = 1, f = 135, t = "fighting"},
move4 = {name = "Crunch", level = 100, cd = 10, dist = 1, target = 1, f = 350, t = "dark"},
move5 = {name = "Focus Blast", level = 102, cd = 28, dist = 1, target = 0, f = 125, t = "fighting"},
move6 = {name = "Body Slam", level = 100, cd = 20, dist = 1, target = 1, f = 150, t = "normal"},
move7 = {name = "Ground Chop", level = 100, cd = 25, dist = 1, target = 0, f = 150, t = "fighting"},
move8 = {name = "Hyper Beam", level = 105, cd = 30, dist = 1, target = 0, f = 150, t = "normal"},
move9 = {name = "Crusher Stomp", level = 103, cd = 45, dist = 1, target = 0, f = 180, t = "ground"},
move10 = {name = "Rest", level = 100, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
},
["Shiny Dratini"] = {move1 = {name = "Aqua Tail", level = 30, cd = 10, dist = 1, target = 1, f = 60, t = "water"},
move2 = {name = "Thunder Wave", level = 30, cd = 15, dist = 1, target = 0, f = 70, t = "electric"},
move3 = {name = "Wrap", level = 30, cd = 20, dist = 10, target = 1, f = 0, t = "normal"},
move4 = {name = "Twister", level = 32, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"},
move5 = {name = "Hyper Beam", level = 40, cd = 20, dist = 1, target = 0, f = 190, t = "normal"},
move6 = {name = "Dragon Tail", level = 30, cd = 20, dist = 1, target = 1, f = 60, t = "dragon"},
move7 = {name = "Dragon Breath", level = 32, cd = 25, dist = 1, target = 0, f = 110, t = "dragon"},
move8 = {name = "Dragon Rage", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "dragon", passive = "sim"},
},
["Shiny Dragonair"] = {move1 = {name = "Aqua Tail", level = 90, cd = 15, dist = 1, target = 1, f = 60, t = "water"},
move2 = {name = "Thunder Wave", level = 90, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
move3 = {name = "Water Pulse", level = 90, cd = 25, dist = 1, target = 0, f = 70, t = "water"},
move4 = {name = "Wrap", level = 90, cd = 20, dist = 10, target = 1, f = 0, t = "normal"},
move5 = {name = "Dragon Tail", level = 90, cd = 20, dist = 1, target = 1, f = 60, t = "dragon"},
move6 = {name = "Dragon Breath", level = 92, cd = 20, dist = 1, target = 0, f = 110, t = "dragon"},
move7 = {name = "Twister", level = 92, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"},
move8 = {name = "Hyper Beam", level = 95, cd = 25, dist = 1, target = 0, f = 190, t = "normal"},
move9 = {name = "Draco Meteor", level = 100, cd = 60, dist = 1, target = 0, f = 150, t = "dragon"},
move10 = {name = "Dragon Rage", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "dragon", passive = "sim"},
-- Fazer: Slam, arrumar(?) Dragon Rage
},
["Shiny Dragonite"] = {move1 = {name = "Aqua Tail", level = 120, cd = 12, dist = 1, target = 1, f = 50, t = "water"},
move2 = {name = "Thunder Wave", level = 120, cd = 16, dist = 1, target = 0, f = 70, t = "electric"},
move3 = {name = "Thunder Punch", level = 120, cd = 16, dist = 1, target = 1, f = 75, t = "electric"},
move4 = {name = "Fire Punch", level = 120, cd = 20, dist = 1, target = 1, f = 75, t = "electric"},
move5 = {name = "Dragon Claw", level = 120, cd = 16, dist = 1, target = 1, f = 60, t = "dragon"},
move6 = {name = "Dragon Breath", level = 120, cd = 20, dist = 1, target = 0, f = 110, t = "dragon"},
move7 = {name = "Twister", level = 120, cd = 24, dist = 1, target = 0, f = 80, t = "dragon"},
move8 = {name = "Outrage", level = 120, cd = 60, dist = 1, target = 0, f = 145, t = "dragon"},
move9 = {name = "Wing Attack", level = 120, cd = 28, dist = 1, target = 0, f = 75, t = "flying"},
move10 = {name = "Hyper Beam", level = 120, cd = 24, dist = 1, target = 0, f = 190, t = "normal"},
move11 = {name = "Draco Meteor", level = 120, cd = 60, dist = 1, target = 0, f = 150, t = "dragon"},
},["Shiny Skarmory"] = {move1 = {name = "Sand Attack", level = 90, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
move2 = {name = "Peck", level = 90, cd = 10, dist = 1, target = 1, f = 25, t = "flying"},
move3 = {name = "Slash", level = 90, cd = 15, dist = 1, target = 1, f = 60, t = "normal"},
move4 = {name = "Swift", level = 90, cd = 15, dist = 10, target = 1, f = 30, t = "normal"},
move5 = {name = "Steel Wing", level = 98, cd = 25, dist = 1, target = 0, f = 50, t = "steel"},
move6 = {name = "Air Slash", level = 93, cd = 50, dist = 1, target = 0, f = 50, t = "flying"},
move7 = {name = "Air Cutter", level = 98, cd = 45, dist = 1, target = 0, f = 70, t = "flying"},
-- move8 = {name = "Cannon Ball", level = 115, cd = 7, dist = 10, target = 0, f = 80, t = "steel"},
move8 = {name = "Mega Steel Wing", level = 80, cd = 30, dist = 1, target = 0, f = 70, t = "steel"},
move9 = {name = "Aerial Ace", level = 94, cd = 80, dist = 1, target = 0, f = 120, t = "flying"},
move10 = {name = "Agility", level = 90, cd = 30, dist = 1, target = 0, f = 0, t = "flying"},
},
["Shiny Steelix"] = {move1 = {name = "Iron Tail", level = 100, cd = 10, dist = 1, target = 1, f = 35, t = "steel"}, --alterado v1.9
move2 = {name = "Iron Head", level = 100, cd = 20, dist = 1, target = 1, f = 30, t = "steel"},
move3 = {name = "Sand Tomb", level = 102, cd = 35, dist = 1, target = 0, f = 25, t = "ground"}, --opicional
move4 = {name = "Rock Tomb", level = 100, cd = 30, dist = 10, target = 1, f = 65, t = "rock"}, --opicional
move5 = {name = "Stone Edge", level = 100, cd = 20, dist = 10, target = 1, f = 60, t = "rock"},
move6 = {name = "Earth Power", level = 105, cd = 40, dist = 1, target = 0, f = 75, t = "ground"},
move7 = {name = "Fissure", level = 110, cd = 50, dist = 1, target = 0, f = 110, t = "ground"},
move8 = {name = "Earthquake", level = 107, cd = 60, dist = 1, target = 0, f = 45, t = "ground"},
move9 = {name = "Harden", level = 100, cd = 35, dist = 1, target = 0, f = 0, t = "normal"},
move10 = {name = "Iron Defense", level = 104, cd = 45, dist = 1, target = 0, f = 0, t = "steel"},
},["Shiny Tyranitar"] = {move1 = {name = "Bite", level = 100, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
move2 = {name = "Dark Wave", level = 100, cd = 20, dist = 1, target = 0, f = 65, t = "dark"},
move3 = {name = "Crunch", level = 100, cd = 15, dist = 1, target = 1, f = 65, t = "dark"}, --opicional
move4 = {name = "Dark Ball", level = 100, cd = 20, dist = 10, target = 1, f = 70, t = "dark"},
move5 = {name = "Rock Slide", level = 100, cd = 20, dist = 10, target = 1, f = 50, t = "rock"},
move6 = {name = "Curse", level = 100, cd = 35, dist = 1, target = 0, f = 70, t = "ghost"},
move7 = {name = "Assurance", level = 106, cd = 50, dist = 1, target = 0, f = 70, t = "ground"},
move8 = {name = "Hyper Beam", level = 108, cd = 50, dist = 1, target = 0, f = 190, t = "normal"},
move9 = {name = "Epicenter", level = 100, cd = 50, dist = 1, target = 0, f = 120, t = "ground"},
move10 = {name = "Sand Storm", level = 102, cd = 60, dist = 1, target = 0, f = 125, t = "ghost"},
move11 = {name = "Mega - Tyranitar", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "ghost", mega = 1},
},
["Shiny Sudowoodo"] = {move1 = {name = "Rock Throw", level = 80, cd = 10, dist = 10, target = 1, f = 40, t = "rock"}, --alterado v1.8 \/ fazer mimic
move2 = {name = "Bullet Seed", level = 45, cd = 35, dist = 10, target = 1, f = 60, t = "grass"},
move3 = {name = "Seed Burst", level = 45, cd = 35, dist = 1, target = 0, f = 40, t = "grass"},
move4 = {name = "Seed Blast", level = 45, cd = 35, dist = 1, target = 0, f = 65, t = "grass"},
move5 = {name = "Seed Bomb", level = 45, cd = 35, dist = 1, target = 0, f = 95, t = "grass"},
move6 = {name = "Sucker Punch", level = 82, cd = 25, dist = 1, target = 1, f = 70, t = "dark"},
move7 = {name = "Reflect", level = 85, cd = 85, dist = 1, target = 0, f = 0, t = "psychic"},
move8 = {name = "Reverse Earthshock", level = 85, cd = 80, dist = 1, target = 0, f = 120, t = "rock"},
move9 = {name = "Hammer Arm", level = 80, cd = 80, dist = 1, target = 0, f = 120, t = "fighting"},
move10 = {name = "Sturdy ", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "steel", passive = "sim"},
},
["Shiny Mr. Mime"] = {move1 = {name = "Dazzling Gleam", level = 100, cd = 20, dist = 10, target = 1, f = 70, t = "normal"},
move2 = {name = "Magical Leaf", level = 100, cd = 15, dist = 10, target = 1, f = 45, t = "grass"},
move3 = {name = "Psywave", level = 100, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
move4 = {name = "Ice Punch", level = 100, cd = 25, dist = 1, target = 1, f = 90, t = "ice"},
move5 = {name = "Psychic", level = 100, cd = 30, dist = 1, target = 0, f = 90, t = "psychic"},
move6 = {name = "Psyusion", level = 112, cd = 60, dist = 1, target = 0, f = 85, t = "psychic"},
move7 = {name = "Mimic Wall", level = 100, cd = 3, dist = 1, target = 0, f = 0, t = "psychic"},
move8 = {name = "Barrier", level = 108, cd = 25, dist = 1, target = 0, f = 0, t = "psychic"},
move9 = {name = "Reflect", level = 100, cd = 35, dist = 1, target = 0, f = 0, t = "psychic"},
move10 = {name = "Focus", level = 94, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
move11 = {name = "Miracle Eye", level = 102, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"},
},
["Shiny Rhydon"] = {move1 = {name = "Horn Attack", level = 100, cd = 25, dist = 2, target = 1, f = 70, t = "normal"},
move2 = {name = "Stone Edge", level = 100, cd = 20, dist = 10, target = 1, f = 34, t = "rock"},
move3 = {name = "Rock Throw", level = 100, cd = 25, dist = 10, target = 1, f = 55, t = "rock"},
move4 = {name = "Crusher Stomp", level = 103, cd = 45, dist = 1, target = 0, f = 110, t = "ground"},
move5 = {name = "Horn Drill", level = 100, cd = 30, dist = 2, target = 1, f = 60, t = "normal"},
move6 = {name = "Bulldoze", level = 100, cd = 50, dist = 1, target = 0, f = 90, t = "ground"},
move7 = {name = "Hammer Arm", level = 102, cd = 60, dist = 1, target = 0, f = 80, t = "fighting"},
move8 = {name = "Falling Rocks", level = 106, cd = 80, dist = 1, target = 0, f = 190, t = "rock"},
move9 = {name = "Drill Run", level = 100, cd = 35, dist = 1, target = 0, f = 90, t = "ground"},
},
["Shiny Ninetales"] = {move1 = {name = "Quick Attack", level = 100, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Iron Tail", level = 100, cd = 15, dist = 1, target = 1, f = 70, t = "steel"},
move3 = {name = "Ember", level = 100, cd = 15, dist = 10, target = 1, f = 42, t = "fire"},
move4 = {name = "Flamethrower", level = 100, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
move5 = {name = "Flame Wheel", level = 105, cd = 20, dist = 1, target = 0, f = 30, t = "fire"},
-- move6 = {name = "Fireball", level = 100, cd = 20, dist = 10, target = 1, f = 65, t = "fire"},
move6 = {name = "Confuse Ray", level = 102, cd = 25, dist = 10, target = 1, f = 65, t = "ghost"},
move7 = {name = "Fire Spin", level = 100, cd = 20, dist = 10, target = 1, f = 75, t = "fire"},
move8 = {name = "Fire Blast", level = 100, cd = 30, dist = 1, target = 0, f = 105, t = "fire"},
move9 = {name = "Inferno", level = 106, cd = 45, dist = 1, target = 0, f = 150, t = "fire"},
move10 = {name = "Hidden Power", level = 110, cd = 60, dist = 1, target = 0, f = 150, t = "normal"},
move11 = {name = "Safeguard", level = 100, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
},
["Shiny Ariados"] = {move1 = {name = "String Shot", level = 100, cd = 15, dist = 10, target = 1, f = 0, t = "bug"},
move2 = {name = "Bug Bite", level = 100, cd = 10, dist = 1, target = 1, f = 50, t = "bug"},
move3 = {name = "Poison Sting", level = 100, cd = 10, dist = 1, target = 1, f = 40, t = "poison"},
move4 = {name = "Fury Swipes", level = 100, cd = 15, dist = 10, target = 1, f = 65, t = "normal"},
move5 = {name = "X-Scissor", level = 100, cd = 25, dist = 1, target = 0, f = 65, t = "bug"},
move6 = {name = "Poison Jab", level = 100, cd = 25, dist = 10, target = 1, f = 65, t = "poison"},
move7 = {name = "Pin Missile", level = 100, cd = 25, dist = 1, target = 0, f = 80, t = "bug"},
move8 = {name = "Web Shot", level = 100, cd = 35, dist = 10, target = 1, f = 50, t = "bug"}, --fazer web shot
move9 = {name = "Psychic", level = 100, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"},
move10 = {name = "Web Rain", level = 100, cd = 50, dist = 1, target = 0, f = 150, t = "bug"},
},
["Shiny Magneton"] = {move1 = {name = "Super Sonic", level = 100, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
move2 = {name = "Thunder Shock", level = 100, cd = 10, dist = 10, target = 1, f = 70, t = "electric"},
move3 = {name = "Electro Ball", level = 100, cd = 15, dist = 10, target = 1, f = 85, t = "electric"},
move4 = {name = "Tri-Attack", level = 100, cd = 25, dist = 10, target = 1, f = 45, t = "normal"},
move5 = {name = "Thunder", level = 100, cd = 35, dist = 1, target = 0, f = 125, t = "electric"},
move6 = {name = "Electric Storm", level = 107, cd = 50, dist = 1, target = 0, f = 150, t = "electric"},
move7 = {name = "Zap Cannon", level = 100, cd = 40, dist = 1, target = 0, f = 80, t = "electric"},
move8 = {name = "Flash Cannon", level = 102, cd = 40, dist = 1, target = 0, f = 70, t = "steel"},
move9 = {name = "Sonicboom", level = 100, cd = 30, dist = 10, target = 1, f = 55, t = "normal"},
},
["Shiny Espeon"] = {move1 = {name = "Charm", level = 100, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
move2 = {name = "Swift", level = 100, cd = 15, dist = 10, target = 1, f = 30, t = "normal"},
move3 = {name = "Bite", level = 100, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
move4 = {name = "Psywave", level = 100, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
move5 = {name = "Psy Pulse", level = 100, cd = 20, dist = 10, target = 1, f = 35, t = "psychic"},
move6 = {name = "Confusion", level = 100, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"},
move7 = {name = "Psychic", level = 100, cd = 35, dist = 1, target = 0, f = 80, t = "psychic"},
move8 = {name = "Psyshock", level = 102, cd = 45, dist = 1, target = 0, f = 65, t = "psychic"},
move9 = {name = "Psyusion", level = 108, cd = 60, dist = 1, target = 0, f = 70, t = "psychic"},
move10 = {name = "Miracle Eye", level = 105, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"},
},
["Shiny Politoed"] = {move1 = {name = "Mud Shot", level = 100, cd = 15, dist = 10, target = 1, f = 40, t = "ground"},
move2 = {name = "Doubleslap", level = 100, cd = 10, dist = 1, target = 1, f = 25, t = "normal"},
move3 = {name = "Bubblebeam", level = 100, cd = 15, dist = 10, target = 1, f = 21, t = "water"},
move4 = {name = "Water Gun", level = 100, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move5 = {name = "Hyper Voice", level = 100, cd = 25, dist = 1, target = 0, f = 70, t = "normal"},
move6 = {name = "Whirlpool", level = 100, cd = 40, dist = 1, target = 0, f = 15, t = "water"},
move7 = {name = "Tongue Hook", level = 100, cd = 30, dist = 10, target = 1, f = 0, t = "normal"},
move8 = {name = "Tongue Grap", level = 100, cd = 30, dist = 10, target = 1, f = 0, t = "normal"},
move9 = {name = "Hydropump", level = 100, cd = 63, dist = 1, target = 0, f = 120, t = "water"},
move10 = {name = "Hypnosis", level = 100, cd = 40, dist = 10, target = 1, f = 0, t = "psychic"},
},
["Shiny Umbreon"] = {move1 = {name = "Quick Attack", level = 100, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Faint Attack", level = 100, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},
move3 = {name = "Dark Wave", level = 100, cd = 15, dist = 1, target = 0, f = 65, t = "dark"},
move4 = {name = "Dark Ball", level = 100, cd = 15, dist = 10, target = 1, f = 35, t = "dark"},
move4 = {name = "Pursuit", level = 102, cd = 20, dist = 10, target = 1, f = 65, t = "dark"},
move5 = {name = "Confuse Ray", level = 103, cd = 40, dist = 10, target = 1, f = 65, t = "ghost"},
move6 = {name = "Last Resort", level = 100, cd = 30, dist = 1, target = 0, f = 125, t = "normal"},
move7 = {name = "Assurance", level = 100, cd = 40, dist = 1, target = 0, f = 90, t = "dark"},
move8 = {name = "Night Daze", level = 106, cd = 80, dist = 1, target = 0, f = 125, t = "ghost"}, --alterado v1.4
},
["Shiny Stantler"] = {move1 = {name = "Sand Attack", level = 100, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
move2 = {name = "Tackle", level = 100, cd = 10, dist = 1, target = 1, f = 80, t = "normal"},
move3 = {name = "Stomp", level = 100, cd = 25, dist = 1, target = 0, f = 90, t = "normal"},
move4 = {name = "Last Resort", level = 100, cd = 30, dist = 1, target = 0, f = 125, t = "normal"},
move5 = {name = "Confuse Ray", level = 100, cd = 35, dist = 10, target = 1, f = 70, t = "ghost"},
move6 = {name = "Take Down", level = 100, cd = 15, dist = 1, target = 0, f = 80, t = "normal"},
move7 = {name = "Jump Kick", level = 100, cd = 30, dist = 1, target = 0, f = 120, t = "fighting"},
move8 = {name = "Calm Mind", level = 100, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
move9 = {name = "Stampade", level = 100, cd = 30, dist = 10, target = 0, f = 125, t = "normal"},
},
["Shiny Dodrio"] = {move1 = {name = "Sand Attack", level = 70, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
move2 = {name = "Quick Attack", level = 70, cd = 10, dist = 2, target = 1, f = 50, t = "normal"},
move3 = {name = "Peck", level = 70, cd = 10, dist = 1, target = 1, f = 65, t = "flying"},
move4 = {name = "Drill Peck", level = 70, cd = 20, dist = 1, target = 1, f = 57, t = "flying"},
move5 = {name = "Pluck", level = 70, cd = 15, dist = 2, target = 1, f = 60, t = "flying"},
move6 = {name = "Tri-Attack", level = 70, cd = 25, dist = 10, target = 1, f = 60, t = "normal"},
move7 = {name = "Fury Attack", level = 70, cd = 10, dist = 1, target = 1, f = 35, t = "normal"},
move8 = {name = "Roost", level = 70, cd = 60, dist = 1, target = 0, f = 0, t = "flying"},
move9 = {name = "Aerial Ace", level = 80, cd = 60, dist = 1, target = 0, f = 190, t = "flying"},
move10 = {name = "Early Bird", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"},
move11 = {name = "Rage", level = 70, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"},
-- move11 = {name = "Strafe", level = 70, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
},
["Shiny Magmar"] = {move1 = {name = "Scratch", level = 100, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
move2 = {name = "Smog", level = 105, cd = 60, dist = 1, target = 0, f = 18, t = "poison"},
move3 = {name = "Ember", level = 100, cd = 10, dist = 10, target = 1, f = 40, t = "fire"},
move4 = {name = "Flamethrower", level = 100, cd = 15, dist = 1, target = 0, f = 80, t = "fire"},
move5 = {name = "Fireball", level = 100, cd = 20, dist = 10, target = 1, f = 65, t = "fire"},
move6 = {name = "Fire Punch", level = 100, cd = 30, dist = 1, target = 1, f = 75, t = "fire"},
move7 = {name = "Inferno", level = 100, cd = 40, dist = 1, target = 0, f = 60, t = "fire"},
move8 = {name = "Sunny Day", level = 92, cd = 60, dist = 1, target = 0, f = 0, t = "fire"},
move9 = {name = "Magma Storm", level = 107, cd = 90, dist = 1, target = 0, f = 150, t = "fire"},
move10 = {name = "Lava-Counter", level = 1, cd = 0, dist = 10, target = 0, f = 40, t = "fire", passive = "sim"},
},
["Shiny Typhlosion"] = {move1 = {name = "Quick Attack", level = 100, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Swift", level = 100, cd = 10, dist = 10, target = 1, f = 35, t = "normal"},
move3 = {name = "Ember", level = 100, cd = 15, dist = 10, target = 1, f = 60, t = "fire"},
move4 = {name = "Flamethrower", level = 100, cd = 25, dist = 1, target = 0, f = 80, t = "fire"},
move5 = {name = "Flame Circle", level = 100, cd = 25, dist = 1, target = 0, f = 65, t = "fire"},
move6 = {name = "SmokeScreen", level = 100, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Eruption", level = 100, cd = 60, dist = 1, target = 0, f = 75, t = "fire"},
move8 = {name = "Inferno", level = 105, cd = 40, dist = 1, target = 0, f = 80, t = "fire"}, --alterado v1.8
move9 = {name = "Magma Storm", level = 110, cd = 80, dist = 1, target = 0, f = 120, t = "fire"},
move10 = {name = "Defense Curl", level = 100, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
},
["Shiny Meganium"] = {move1 = {name = "Body Slam", level = 100, cd = 15, dist = 1, target = 1, f = 80, t = "normal"},
move2 = {name = "Razor Leaf", level = 100, cd = 10, dist = 10, target = 1, f = 33, t = "grass"},
move3 = {name = "Magical Leaf", level = 100, cd = 20, dist = 10, target = 1, f = 33, t = "grass"},
move4 = {name = "Petal Dance", level = 100, cd = 25, dist = 1, target = 0, f = 70, t = "grass"},
move5 = {name = "Synthesis", level = 100, cd = 50, dist = 1, target = 0, f = 0, t = "grass"},
move6 = {name = "Solar Beam", level = 100, cd = 60, dist = 1, target = 0, f = 190, t = "grass"},
move7 = {name = "Sleep Powder", level = 100, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Poison Powder", level = 100, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Petal Tornado", level = 100, cd = 80, dist = 1, target = 0, f = 40, t = "grass"},
move10 = {name = "Aromateraphy", level = 104, cd = 45, dist = 1, target = 0, f = 0, t = "grass"},
move11 = {name = "Reflect", level = 108, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
},["Shiny Crobat"] = {move1 = {name = "Super Sonic", level = 100, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
move2 = {name = "Shadow Ball", level = 90, cd = 8, dist = 10, target = 1, f = 60, t = "ghost"},
move3 = {name = "Bite", level = 100, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
move4 = {name = "Poison Fang", level = 100, cd = 10, dist = 1, target = 1, f = 65, t = "poison"},
move5 = {name = "Toxic", level = 100, cd = 20, dist = 1, target = 0, f = 50, t = "poison"},
-- move5 = {name = "Whirlwind", level = 100, cd = 30, dist = 1, target = 0, f = 72, t = "flying"},
move6 = {name = "Air Slash", level = 83, cd = 40, dist = 1, target = 0, f = 100, t = "flying"},
move7 = {name = "Cross Poison", level = 104, cd = 50, dist = 1, target = 0, f = 70, t = "poison"},
move8 = {name = "Air Cutter", level = 108, cd = 40, dist = 1, target = 0, f = 80, t = "flying"},
move9 = {name = "Venom Fangs", level = 115, cd = 80, dist = 1, target = 0, f = 85, t = "poison"},
move10 = {name = "Lifesteal", level = 1, cd = 0, dist = 1, target = 0, f = 0, t = "poison", passive = "sim"},
},
["Shiny Ampharos"] = {move1 = {name = "Charge", level = 100, cd = 40, dist = 1, target = 0, f = 0, t = "electric"},
move2 = {name = "Fire Punch", level = 100, cd = 25, dist = 1, target = 1, f = 75, t = "fire"},
move3 = {name = "Cotton Spore", level = 100, cd = 35, dist = 1, target = 0, f = 0, t = "grass"},
move4 = {name = "Thunder Bolt", level = 100, cd = 20, dist = 10, target = 1, f = 39, t = "electric"},
move5 = {name = "Thunder Shock", level = 100, cd = 10, dist = 10, target = 1, f = 55, t = "electric"},
move6 = {name = "Thunder Wave", level = 100, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
move7 = {name = "Thunder Punch", level = 100, cd = 25, dist = 1, target = 1, f = 75, t = "electric"},
move8 = {name = "Thunder", level = 100, cd = 45, dist = 1, target = 0, f = 125, t = "electric"},
move9 = {name = "Electro Field", level = 110, cd = 80, dist = 1, target = 0, f = 65, t = "electric"}, --fazer signal beam
move10 = {name = "Zap Cannon", level = 105, cd = 30, dist = 1, target = 0, f = 80, t = "electric"},
},
["Shiny Feraligatr"] = {move1 = {name = "Crunch", level = 100, cd = 10, dist = 1, target = 1, f = 65, t = "dark"},
move2 = {name = "Bubbles", level = 100, cd = 15, dist = 10, target = 1, f = 40, t = "water"},
move3 = {name = "Water Pulse", level = 100, cd = 25, dist = 1, target = 0, f = 130, t = "water"},
move4 = {name = "Ice Fang", level = 100, cd = 25, dist = 1, target = 1, f = 65, t = "ice"},
move5 = {name = "Thrash", level = 100, cd = 45, dist = 1, target = 0, f = 80, t = "normal"},
move6 = {name = "Hydro Cannon", level = 100, cd = 60, dist = 1, target = 0, f = 120, t = "water"},
move7 = {name = "Waterfall", level = 100, cd = 15, dist = 1, target = 0, f = 90, t = "water"}, --alterado v1.7
move8 = {name = "Hydro Dance", level = 110, cd = 90, dist = 1, target = 0, f = 200, t = "water"}, --alterado v1.7
move9 = {name = "Scary Face", level = 102, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"},
move10 = {name = "Agility", level = 100, cd = 50, dist = 1, target = 0, f = 0, t = "flying"},
},
["Shiny Xatu"] = {move1 = {name = "Peck", level = 100, cd = 10, dist = 1, target = 1, f = 50, t = "flying"},
move2 = {name = "Feather Dance", level = 100, cd = 15, dist = 10, target = 1, f = 30, t = "flying"},
move3 = {name = "Confuse Ray", level = 102, cd = 25, dist = 10, target = 1, f = 65, t = "ghost"},
move4 = {name = "Psy Pulse", level = 100, cd = 20, dist = 10, target = 1, f = 33, t = "psychic"},
move5 = {name = "Night Shade", level = 105, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"},
move6 = {name = "Psychic", level = 100, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"},
move7 = {name = "Tailwind", level = 100, cd = 45, dist = 1, target = 0, f = 0, t = "flying"},
move8 = {name = "Aerial Ace", level = 154, cd = 60, dist = 1, target = 0, f = 190, t = "flying"},
move9 = {name = "Psychic Sight", level = 105, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
move10 = {name = "Double Team", level = 102, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
},
["Shiny Tauros"] = {move1 = {name = "Horn Attack", level = 100, cd = 15, dist = 2, target = 1, f = 60, t = "normal"},
move2 = {name = "Take Down", level = 100, cd = 20, dist = 1, target = 0, f = 75, t = "normal"},
move3 = {name = "Pursuit", level = 100, cd = 15, dist = 1, target = 1, f = 110, t = "dark"},
move4 = {name = "Thrash", level = 105, cd = 25, dist = 1, target = 0, f = 100, t = "normal"},
move5 = {name = "Crusher Stomp", level = 100, cd = 45, dist = 1, target = 0, f = 110, t = "ground"},
move6 = {name = "Hyper Beam", level = 110, cd = 25, dist = 1, target = 0, f = 190, t = "normal"},
move7 = {name = "Stampade", level = 105, cd = 30, dist = 1, target = 0, f = 70, t = "normal"},
move8 = {name = "Scary Face", level = 106, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"},
move9 = {name = "Rage", level = 100, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"},
-- move10 = {name = "Rest", level = 110, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
},
["Shiny Machamp"] = {move1 = {name = "Triple Punch", level = 100, cd = 10, dist = 1, target = 1, f = 60, t = "fighting"},
move2 = {name = "Karate Chop", level = 100, cd = 15, dist = 1, target = 1, f = 50, t = "fighting"},
move3 = {name = "Mega Punch", level = 100, cd = 22, dist = 1, target = 1, f = 85, t = "fighting"},
move4 = {name = "Focus Blast", level = 100, cd = 30, dist = 1, target = 0, f = 100, t = "fighting"},
move5 = {name = "Fist Machine", level = 100, cd = 30, dist = 1, target = 0, f = 105, t = "fighting"},
move6 = {name = "Close Combat", level = 100, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
move7 = {name = "Mega Kick", level = 100, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"},
move8 = {name = "Rage of Punches", level = 88, cd = 45, dist = 1, target = 0, f = 45, t = "fighting"},
move9 = {name = "Foresight", level = 1, cd = 0, dist = 1, target = 1, f = 45, t = "fighting", passive = "sim"},
},
["Shiny Larvitar"] = {move1 = {name = "Bite", level = 60, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
move2 = {name = "Crunch", level = 60, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},
move3 = {name = "Dark Ball", level = 60, cd = 15, dist = 10, target = 1, f = 35, t = "dark"},
move4 = {name = "Rock Slide", level = 60, cd = 15, dist = 10, target = 1, f = 35, t = "rock"},
move5 = {name = "Stone Edge", level = 60, cd = 15, dist = 10, target = 1, f = 33, t = "rock"},
move6 = {name = "Earthquake", level = 65, cd = 50, dist = 1, target = 0, f = 15, t = "ground"},
move7 = {name = "Hyper Beam", level = 67, cd = 50, dist = 1, target = 0, f = 190, t = "normal"},
move8 = {name = "Sand Storm", level = 68, cd = 50, dist = 1, target = 0, f = 0, t = "ground"},
},
--[[magnet flux - escudo amarelo + raio de sprite "cortada" cid
moon blast - causa dano e silence, lua/nuvem redonda em cima > do cid, dps de um tempo(delay) dano nos pokes em volta (effect azul escuro pequeno nos pokes)
multi-slap - fazer a mesma coisa no andar de cima pos.z
smokescreen - remake effect, não é nem o antigo nem o pof, é um daora diferente(pxg)
eruption - remake missile, usar hydropump de base caso dê merda
electro web - usar recolor missile de web(colocar estatica nele) e quando acertar, effect de aura de raio azul meio diferente(aquela maior o contorno)
--]]
["Shiny Pupitar"] = {move1 = {name = "Bite", level = 100, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, --opicional
move2 = {name = "Dark Ball", level = 100, cd = 20, dist = 10, target = 1, f = 35, t = "dark"},
move3 = {name = "Rock Slide", level = 100, cd = 20, dist = 10, target = 1, f = 35, t = "rock"},
move4 = {name = "Stone Edge", level = 100, cd = 15, dist = 10, target = 1, f = 33, t = "rock"},
move5 = {name = "Bulldoze", level = 106, cd = 50, dist = 1, target = 0, f = 90, t = "ground"},
move6 = {name = "Ancient Power", level = 115, cd = 50, dist = 1, target = 0, f = 100, t = "rock"},
move7 = {name = "Earthquake", level = 106, cd = 50, dist = 1, target = 0, f = 40, t = "ground"},
move8 = {name = "Hyper Beam", level = 108, cd = 50, dist = 1, target = 0, f = 190, t = "normal"},
move9 = {name = "Sand Storm", level = 100, cd = 50, dist = 1, target = 0, f = 0, t = "ground"},
move10 = {name = "Scary Face", level = 102, cd = 60, dist = 1, target = 0, f = 0, t = "ghost"},
},["Shiny Lanturn"] = {move1 = {name = "Super Sonic", level = 100, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
move2 = {name = "Bubbles", level = 100, cd = 10, dist = 10, target = 1, f = 40, t = "water"},
move3 = {name = "Thunder Shock", level = 100, cd = 15, dist = 10, target = 1, f = 55, t = "electric"},
move4 = {name = "Spark", level = 100, cd = 15, dist = 10, target = 1, f = 50, t = "electric"},
move5 = {name = "Thunder Wave", level = 100, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
move6 = {name = "Water Gun", level = 100, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move7 = {name = "Thunder", level = 100, cd = 60, dist = 1, target = 0, f = 135, t = "electric"},
move8 = {name = "Wild Charge", level = 105, cd = 50, dist = 1, target = 0, f = 70, t = "electric"}, --alterado v1.7
move9 = {name = "Hydropump", level = 110, cd = 50, dist = 1, target = 0, f = 120, t = "water"},
},
["Shiny Magcargo"] = {move1 = {name = "Ember", level = 100, cd = 10, dist = 10, target = 1, f = 40, t = "fire"},
move2 = {name = "Rock Throw", level = 100, cd = 10, dist = 10, target = 1, f = 55, t = "rock"},
move3 = {name = "Rock Slide", level = 100, cd = 15, dist = 10, target = 1, f = 33, t = "rock"},
move4 = {name = "Flamethrower", level = 100, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
move5 = {name = "Raging Blast", level = 100, cd = 30, dist = 1, target = 0, f = 100, t = "fire"},
move6 = {name = "Inferno", level = 102, cd = 20, dist = 1, target = 0, f = 80, t = "fire"}, --alterado v1.8
move7 = {name = "Ancient Power", level = 108, cd = 60, dist = 1, target = 0, f = 150, t = "rock"},
move8 = {name = "Volcano Burst", level = 115, cd = 70, dist = 1, target = 0, f = 190, t = "fire"},
move9 = {name = "Harden", level = 100, cd = 60, dist = 1, target = 0, target = 0, f = 0, t = "normal"},
move10 = {name = "Yawn", level = 106, cd = 66, dist = 10, target = 1, target = 0, f = 0, t = "normal"},
move11 = {name = "Flame Rock", level = 1, cd = 0, dist = 10, target = 0, f = 30, t = "fire", passive = "sim"},
},
["Shiny Sandslash"] = {move1 = {name = "Sand Attack", level = 100, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
move2 = {name = "Mud Shot", level = 100, cd = 15, dist = 10, target = 1, f = 40, t = "ground"},
move3 = {name = "Scratch", level = 100, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
move4 = {name = "Rollout", level = 100, cd = 25, dist = 1, target = 0, f = 25, t = "rock"},
move5 = {name = "Bulldoze", level = 100, cd = 35, dist = 1, target = 0, f = 90, t = "ground"},
move6 = {name = "Fury Cutter", level = 100, cd = 15, dist = 1, target = 0, f = 50, t = "bug"},
move7 = {name = "Fissure", level = 105, cd = 35, dist = 1, target = 0, f = 150, t = "ground"},
move8 = {name = "Earthquake", level = 110, cd = 60, dist = 1, target = 0, f = 10, t = "ground"},
move9 = {name = "Sand Storm", level = 100, cd = 50, dist = 1, target = 0, f = 0, t = "ground"},
move10 = {name = "Defense Curl", level = 100, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
},
["Shiny Weezing"] = {move1 = {name = "Mud Shot", level = 100, cd = 15, dist = 10, target = 1, f = 40, t = "ground"},
move2 = {name = "SmokeScreen", level = 40, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move3 = {name = "Acid", level = 100, cd = 10, dist = 10, target = 1, f = 45, t = "poison"},
move4 = {name = "Headbutt", level = 100, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
move5 = {name = "Sludge Bomb", level = 102, cd = 25, dist = 10, target = 1, f = 50, t = "poison"},
-- move5 = {name = "Acid Bomb", level = 105, cd = 25, dist = 10, target = 1, f = 70, t = "poison"},
move6 = {name = "Poison Gas", level = 100, cd = 32, dist = 1, target = 0, f = 21, t = "poison"},
move7 = {name = "Mortal Gas", level = 110, cd = 45, dist = 1, target = 0, f = 90, t = "poison"},
move8 = {name = "Sludge Rain", level = 112, cd = 54, dist = 1, target = 0, f = 150, t = "poison"},
move9 = {name = "Venom Motion", level = 100, cd = 45, dist = 1, target = 0, f = 95, t = "poison"},
move10 = {name = "Selfdestruct", level = 110, cd = 120, dist = 1, target = 0, f = 0, t = "normal"},
move11 = {name = "Levitate", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "ghost", passive = "sim"},
},
["Shiny Mantine"] = {move1 = {name = "Super Sonic", level = 150, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
move2 = {name = "Headbutt", level = 150, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
move3 = {name = "Bubbles", level = 150, cd = 10, dist = 10, target = 1, f = 40, t = "water"},
move4 = {name = "Bubblebeam", level = 150, cd = 25, dist = 10, target = 1, f = 21, t = "water"},
move5 = {name = "Air Slash", level = 155, cd = 60, dist = 1, target = 0, f = 100, t = "flying"},
move6 = {name = "Water Pulse", level = 150, cd = 30, dist = 1, target = 0, f = 70, t = "water"},
move7 = {name = "Wing Attack", level = 150, cd = 30, dist = 1, target = 0, f = 75, t = "flying"},
move8 = {name = "Surf", level = 160, cd = 50, dist = 1, target = 0, f = 125, t = "water"},
move9 = {name = "Hydropump", level = 155, cd = 70, dist = 1, target = 0, f = 120, t = "water"},
move10 = {name = "Agility", level = 150, cd = 30, dist = 1, target = 0, f = 0, t = "flying"},
move11 = {name = "Rain Dance", level = 160, cd = 50, dist = 1, target = 0, f = 0, t = "water"},
},
----------------------------------MOVES JOTHO-------------------------------------------------["Chikorita"] = {move1 = {name = "Body Slam", level = 20, cd = 15, dist = 1, target = 1, f = 80, t = "normal"},
move2 = {name = "Razor Leaf", level = 20, cd = 10, dist = 10, target = 1, f = 16, t = "grass"},
move3 = {name = "Magical Leaf", level = 20, cd = 20, dist = 10, target = 1, f = 16, t = "grass"},
move4 = {name = "Synthesis", level = 25, cd = 50, dist = 1, target = 0, f = 0, t = "grass"},
move5 = {name = "Solar Beam", level = 30, cd = 60, dist = 1, target = 0, f = 120, t = "grass"},
move6 = {name = "Sleep Powder", level = 28, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Poison Powder", level = 20, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Aromateraphy", level = 20, cd = 45, dist = 1, target = 0, f = 0, t = "grass"},
},
["Bayleef"] = {move1 = {name = "Body Slam", level = 40, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
move2 = {name = "Razor Leaf", level = 40, cd = 10, dist = 10, target = 1, f = 25, t = "grass"},
move3 = {name = "Magical Leaf", level = 40, cd = 20, dist = 10, target = 1, f = 25, t = "grass"},
move4 = {name = "Petal Dance", level = 45, cd = 25, dist = 1, target = 0, f = 60, t = "grass"},
move5 = {name = "Synthesis", level = 40, cd = 50, dist = 1, target = 0, f = 0, t = "grass"},
move6 = {name = "Solar Beam", level = 50, cd = 60, dist = 1, target = 0, f = 135, t = "grass"},
move7 = {name = "Sleep Powder", level = 44, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Poison Powder", level = 40, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Aromateraphy", level = 44, cd = 45, dist = 1, target = 0, f = 0, t = "grass"},
},
["Meganium"] = {move1 = {name = "Body Slam", level = 80, cd = 15, dist = 1, target = 1, f = 80, t = "normal"},
move2 = {name = "Razor Leaf", level = 80, cd = 10, dist = 10, target = 1, f = 33, t = "grass"},
move3 = {name = "Magical Leaf", level = 80, cd = 20, dist = 10, target = 1, f = 33, t = "grass"},
move4 = {name = "Petal Dance", level = 80, cd = 25, dist = 1, target = 0, f = 70, t = "grass"},
move5 = {name = "Synthesis", level = 80, cd = 50, dist = 1, target = 0, f = 0, t = "grass"},
move6 = {name = "Solar Beam", level = 80, cd = 60, dist = 1, target = 0, f = 190, t = "grass"},
move7 = {name = "Sleep Powder", level = 80, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Poison Powder", level = 80, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Petal Tornado", level = 90, cd = 80, dist = 1, target = 0, f = 60, t = "grass"},
move10 = {name = "Aromateraphy", level = 84, cd = 45, dist = 1, target = 0, f = 0, t = "grass"},
move11 = {name = "Reflect", level = 88, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
},
["Cyndaquil"] = {move1 = {name = "Quick Attack", level = 20, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Swift", level = 22, cd = 10, dist = 10, target = 1, f = 25, t = "normal"},
move3 = {name = "Ember", level = 20, cd = 15, dist = 10, target = 1, f = 40, t = "fire"},
move4 = {name = "Flamethrower", level = 20, cd = 25, dist = 1, target = 0, f = 80, t = "fire"},
move5 = {name = "SmokeScreen", level = 24, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move6 = {name = "Eruption", level = 30, cd = 60, dist = 1, target = 0, f = 75, t = "fire"},
move7 = {name = "Defense Curl", level = 30, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
},
["Quilava"] = {move1 = {name = "Quick Attack", level = 40, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Swift", level = 40, cd = 10, dist = 10, target = 1, f = 25, t = "normal"},
move3 = {name = "Ember", level = 40, cd = 15, dist = 10, target = 1, f = 20, t = "fire"},
move4 = {name = "Flamethrower", level = 40, cd = 25, dist = 1, target = 0, f = 40, t = "fire"},
move5 = {name = "Flame Circle", level = 40, cd = 25, dist = 1, target = 0, f = 25, t = "fire"},
move6 = {name = "SmokeScreen", level = 40, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Eruption", level = 43, cd = 60, dist = 1, target = 0, f = 30, t = "fire"},
move8 = {name = "Inferno", level = 45, cd = 80, dist = 1, target = 0, f = 25, t = "fire"},
move9 = {name = "Defense Curl", level = 45, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
},
["Typhlosion"] = {move1 = {name = "Quick Attack", level = 80, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Swift", level = 80, cd = 10, dist = 10, target = 1, f = 25, t = "normal"},
move3 = {name = "Ember", level = 80, cd = 15, dist = 10, target = 1, f = 40, t = "fire"},
move4 = {name = "Flamethrower", level = 80, cd = 25, dist = 1, target = 0, f = 45, t = "fire"},
move5 = {name = "Flame Circle", level = 80, cd = 25, dist = 1, target = 0, f = 120, t = "fire"},
move6 = {name = "SmokeScreen", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Eruption", level = 80, cd = 60, dist = 1, target = 0, f = 75, t = "fire"},
move8 = {name = "Magma Storm", level = 85, cd = 81, dist = 1, target = 0, f = 70, t = "fire"},
move9 = {name = "Inferno", level = 85, cd = 80, dist = 1, target = 0, f = 120, t = "fire"},
move10 = {name = "Defense Curl", level = 86, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
},
["Totodile"] = {move1 = {name = "Bite", level = 20, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
move2 = {name = "Crunch", level = 20, cd = 10, dist = 1, target = 1, f = 65, t = "dark"},
move3 = {name = "Water Gun", level = 20, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move4 = {name = "Ice Fang", level = 24, cd = 25, dist = 1, target = 1, f = 65, t = "ice"},
move5 = {name = "Aqua Tail", level = 22, cd = 20, dist = 1, target = 1, f = 50, t = "water"},
move6 = {name = "Hydro Cannon", level = 30, cd = 60, dist = 1, target = 0, f = 95, t = "water"},
move7 = {name = "Agility", level = 28, cd = 50, dist = 1, target = 0, f = 0, t = "flying"},
},
["Croconaw"] = {move1 = {name = "Bite", level = 40, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
move2 = {name = "Crunch", level = 40, cd = 10, dist = 1, target = 1, f = 65, t = "dark"},
move3 = {name = "Bubbles", level = 40, cd = 15, dist = 10, target = 1, f = 40, t = "water"},
move4 = {name = "Water Gun", level = 40, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move5 = {name = "Ice Fang", level = 40, cd = 25, dist = 1, target = 1, f = 65, t = "ice"},
move6 = {name = "Aqua Tail", level = 40, cd = 20, dist = 1, target = 1, f = 50, t = "water"},
move7 = {name = "Hydro Cannon", level = 50, cd = 60, dist = 1, target = 0, f = 95, t = "water"},
move8 = {name = "Waterfall", level = 45, cd = 20, dist = 1, target = 0, f = 30, t = "water"}, --alterado v1.7
move9 = {name = "Agility", level = 40, cd = 50, dist = 1, target = 0, f = 0, t = "fying"},
},
["Feraligatr"] = {move1 = {name = "Crunch", level = 80, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},
move2 = {name = "Bubbles", level = 80, cd = 10, dist = 10, target = 1, f = 40, t = "water"},
move3 = {name = "Water Pulse", level = 80, cd = 30, dist = 1, target = 0, f = 70, t = "water"},
move4 = {name = "Ice Fang", level = 80, cd = 30, dist = 1, target = 1, f = 65, t = "ice"},
move5 = {name = "Thrash", level = 80, cd = 35, dist = 1, target = 0, f = 80, t = "normal"},
move6 = {name = "Hydro Cannon", level = 80, cd = 60, dist = 1, target = 0, f = 75, t = "water"},
move7 = {name = "Waterfall", level = 80, cd = 70, dist = 1, target = 0, f = 35, t = "water"},
move8 = {name = "Water Spout", level = 80, cd = 60, dist = 1, target = 0, f = 60, t = "water"},
move9 = {name = "Scary Face", level = 82, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"},
move10 = {name = "Agility", level = 80, cd = 50, dist = 1, target = 0, f = 0, t = "flying"},
},
["Sentret"] = {move1 = {name = "Quick Attack", level = 10, cd = 15, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Scratch", level = 10, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
move3 = {name = "Fury Swipes", level = 10, cd = 10, dist = 10, target = 1, f = 65, t = "normal"}, --alterado v1.7
move4 = {name = "Hyper Voice", level = 13, cd = 20, dist = 1, target = 0, f = 70, t = "normal"},
move5 = {name = "Rest", level = 17, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
},
["Furret"] = {move1 = {name = "Quick Attack", level = 40, cd = 15, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Scratch", level = 40, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
move3 = {name = "Fury Swipes", level = 40, cd = 10, dist = 10, target = 1, f = 65, t = "normal"}, --alterado v1.7
move4 = {name = "Hyper Voice", level = 40, cd = 20, dist = 1, target = 0, f = 70, t = "normal"},
move5 = {name = "Sucker Punch", level = 43, cd = 30, dist = 1, target = 1, f = 65, t = "dark"},
move6 = {name = "Rest", level = 43, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
},
["Hoothoot"] = {move1 = {name = "Quick Attack", level = 20, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Peck", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "flying"},
move3 = {name = "Confusion", level = 20, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"},
move4 = {name = "Drill Peck", level = 20, cd = 20, dist = 1, target = 1, f = 57, t = "flying"},
move5 = {name = "Dream Eater", level = 30, cd = 50, dist = 10, target = 1, f = 80, t = "psychic"},
move6 = {name = "Hypnosis", level = 25, cd = 50, dist = 10, target = 1, f = 0, t = "psychic"},
move7 = {name = "Roost", level = 25, cd = 60, dist = 1, target = 0, f = 0, t = "flying"},
},
["Noctowl"] = {move1 = {name = "Quick Attack", level = 60, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Peck", level = 60, cd = 10, dist = 1, target = 1, f = 50, t = "flying"},
move3 = {name = "Drill Peck", level = 60, cd = 15, dist = 1, target = 1, f = 57, t = "flying"},
move4 = {name = "Confusion", level = 60, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"},
move5 = {name = "Echoed Voice", level = 65, cd = 30, dist = 1, target = 0, f = 85, t = "normal"},
move6 = {name = "Air Slash", level = 63, cd = 60, dist = 1, target = 0, f = 100, t = "flying"},
move7 = {name = "Dream Eater", level = 60, cd = 50, dist = 10, target = 1, f = 80, t = "psychic"},
move8 = {name = "Hypnosis", level = 60, cd = 50, dist = 10, target = 1, f = 0, t = "psychic"},
move9 = {name = "Roost", level = 65, cd = 60, dist = 1, target = 0, f = 0, t = "flying"},
},
["Ledyba"] = {move1 = {name = "Quick Attack", level = 10, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Super Sonic", level = 10, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
move3 = {name = "Swift", level = 10, cd = 10, dist = 10, target = 1, f = 25, t = "normal"},
move4 = {name = "Silver Wind", level = 13, cd = 25, dist = 10, target = 1, f = 70, t = "bug"},
move5 = {name = "Agility", level = 17, cd = 30, dist = 1, target = 0, f = 0, t = "flying"},
},
["Ledian"] = {move1 = {name = "Quick Attack", level = 40, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Super Sonic", level = 40, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
move3 = {name = "Swift", level = 40, cd = 10, dist = 10, target = 1, f = 25, t = "normal"},
move4 = {name = "Silver Wind", level = 40, cd = 20, dist = 10, target = 1, f = 70, t = "bug"}, --alterado v1.8
move5 = {name = "Struggle Bug", level = 48, cd = 25, dist = 1, target = 0, f = 65, t = "bug"},
move6 = {name = "Bug Buzz", level = 42, cd = 20, dist = 1, target = 0, f = 70, t = "bug"}, --alterado v1.8
move7 = {name = "Reflect", level = 50, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
move8 = {name = "Agility", level = 42, cd = 30, dist = 1, target = 0, f = 0, t = "flying"},
},
["Spinarak"] = {move1 = {name = "String Shot", level = 10, cd = 15, dist = 10, target = 1, f = 0, t = "bug"},
move2 = {name = "Poison Sting", level = 10, cd = 10, dist = 1, target = 1, f = 40, t = "poison"},
move3 = {name = "Fury Swipes", level = 10, cd = 10, dist = 10, target = 1, f = 50, t = "normal"}, --alterado v1.7
move4 = {name = "Poison Jab", level = 15, cd = 15, dist = 10, target = 1, f = 65, t = "poison"}, --alterado v1.7
},
["Ariados"] = {move1 = {name = "String Shot", level = 40, cd = 10, dist = 10, target = 1, f = 0, t = "bug"},
move2 = {name = "Bug Bite", level = 40, cd = 10, dist = 1, target = 1, f = 50, t = "bug"},
move3 = {name = "Poison Sting", level = 40, cd = 8, dist = 1, target = 1, f = 40, t = "poison"},
move4 = {name = "Fury Swipes", level = 40, cd = 20, dist = 10, target = 1, f = 65, t = "normal"}, --alterado v1.7
move5 = {name = "Poison Jab", level = 40, cd = 15, dist = 10, target = 1, f = 65, t = "poison"}, --alterado v1.7
move6 = {name = "Pin Missile", level = 43, cd = 20, dist = 1, target = 0, f = 130, t = "bug"},
move7 = {name = "Spider Web", level = 50, cd = 25, dist = 10, target = 1, f = 50, t = "bug"}, --fazer web shot
move8 = {name = "Psychic", level = 47, cd = 25, dist = 1, target = 1, f = 80, t = "psychic"},
},
["Crobat"] = {move1 = {name = "Super Sonic", level = 80, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
move2 = {name = "Wing Attack", level = 80, cd = 35, dist = 1, target = 0, f = 45, t = "flying"},
move3 = {name = "Bite", level = 80, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
move4 = {name = "Poison Fang", level = 80, cd = 10, dist = 1, target = 1, f = 34, t = "poison"},
move5 = {name = "Toxic", level = 80, cd = 20, dist = 1, target = 0, f = 30, t = "poison"},
-- move5 = {name = "Whirlwind", level = 80, cd = 30, dist = 1, target = 0, f = 72, t = "flying"},
move6 = {name = "Air Slash", level = 83, cd = 40, dist = 1, target = 0, f = 68, t = "flying"},
move7 = {name = "Cross Poison", level = 84, cd = 50, dist = 1, target = 0, f = 65, t = "poison"},
move8 = {name = "Air Cutter", level = 85, cd = 40, dist = 1, target = 0, f = 43, t = "flying"},
move9 = {name = "Venom Fangs", level = 87, cd = 80, dist = 1, target = 0, f = 35, t = "poison"},
move10 = {name = "Lifesteal", level = 1, cd = 0, dist = 1, target = 0, f = 0, t = "poison", passive = "sim"},
},
["Chinchou"] = {move1 = {name = "Super Sonic", level = 15, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
move2 = {name = "Bubbles", level = 10, cd = 10, dist = 10, target = 1, f = 40, t = "water"},
move3 = {name = "Spark", level = 10, cd = 15, dist = 10, target = 1, f = 50, t = "electric"},
move4 = {name = "Water Gun", level = 10, cd = 15, dist = 1, target = 0, f = 55, t = "water"},
move5 = {name = "Thunder Wave", level = 13, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
},
["Lanturn"] = {move1 = {name = "Super Sonic", level = 80, cd = 25, dist = 10, target = 1, f = 0, t = "normal"},
move2 = {name = "Bubbles", level = 80, cd = 10, dist = 10, target = 1, f = 40, t = "water"},
move3 = {name = "Thunder Shock", level = 80, cd = 15, dist = 10, target = 1, f = 55, t = "electric"},
move4 = {name = "Spark", level = 80, cd = 15, dist = 10, target = 1, f = 50, t = "electric"},
move5 = {name = "Thunder Wave", level = 80, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
move6 = {name = "Water Gun", level = 80, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move7 = {name = "Thunder", level = 80, cd = 60, dist = 1, target = 0, f = 125, t = "electric"},
move8 = {name = "Wild Charge", level = 85, cd = 50, dist = 1, target = 0, f = 50, t = "electric"}, --alterado v1.7
move9 = {name = "Hydropump", level = 90, cd = 50, dist = 10, target = 0, f = 120, t = "water"},
},
["Pichu"] = {move1 = {name = "Quick Attack", level = 20, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Thunder Shock", level = 20, cd = 10, dist = 10, target = 1, f = 55, t = "electric"},
move3 = {name = "Thunder Bolt", level = 22, cd = 15, dist = 10, target = 1, f = 39, t = "electric"},
move4 = {name = "Thunder Wave", level = 24, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
move5 = {name = "Iron Tail", level = 26, cd = 20, dist = 1, target = 1, f = 70, t = "steel"},
move6 = {name = "Thunder", level = 30, cd = 60, dist = 1, target = 0, f = 125, t = "electric"},
move7 = {name = "Agility", level = 28, cd = 30, dist = 1, target = 0, f = 0, t = "flying"},
},
["Cleffa"] = {move1 = {name = "Doubleslap", level = 20, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
move2 = {name = "Body Slam", level = 24, cd = 20, dist = 1, target = 1, f = 80, t = "normal"},
move3 = {name = "Sing", level = 30, cd = 30, dist = 0, target = 0, f = 0, t = "normal"},
move4 = {name = "Multislap", level = 22, cd = 20, dist = 1, target = 0, f = 35, t = "normal"},
move5 = {name = "Metronome", level = 30, cd = 30, dist = 1, target = 0, f = 75, t = "normal"},
move6 = {name = "Defense Curl", level = 30, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
},
["Igglybuff"] = {move1 = {name = "Doubleslap", level = 20, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
move2 = {name = "Body Slam", level = 24, cd = 20, dist = 1, target = 1, f = 80, t = "normal"},
move3 = {name = "Sing", level = 20, cd = 22, dist = 1, target = 0, f = 0, t = "normal"},
move4 = {name = "Hyper Voice", level = 20, cd = 20, dist = 1, target = 0, f = 65, t = "normal"},
move5 = {name = "Selfheal", level = 25, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move6 = {name = "Charm", level = 20, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
},
["Togepi"] = {move1 = {name = "Lovely Kiss", level = 1, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
move2 = {name = "Charm", level = 11, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
move3 = {name = "Doubleslap", level = 1, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
move4 = {name = "Selfheal", level = 1, cd = 35, dist = 1, target = 0, f = 0, t = "normal"},
move5 = {name = "Last Resort", level = 6, cd = 30, dist = 1, target = 0, f = 125, t = "normal"},
move6 = {name = "Metronome", level = 11, cd = 35, dist = 1, target = 0, f = 125, t = "normal"},
},
["Togetic"] = {move1 = {name = "Lovely Kiss", level = 80, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
move2 = {name = "Charm", level = 80, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
move3 = {name = "Doubleslap", level = 80, cd = 5, dist = 1, target = 1, f = 45, t = "normal"},
move4 = {name = "Fairy Wind", level = 80, cd = 15, dist = 10, target = 1, f = 150, t = "grass"},
move5 = {name = "Softboiled", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move6 = {name = "Great Love", level = 87, cd = 50, dist = 1, target = 0, f = 125, t = "normal"},
move7 = {name = "Last Resort", level = 85, cd = 30, dist = 1, target = 0, f = 150, t = "normal"},
move8 = {name = "Ancient Power", level = 85, cd = 45, dist = 1, target = 0, f = 180, t = "rock"},
move9 = {name = "Metronome", level = 80, cd = 40, dist = 1, target = 0, f = 120, t = "normal"},
},
["Natu"] = {move1 = {name = "Peck", level = 30, cd = 10, dist = 1, target = 1, f = 50, t = "flying"},
move2 = {name = "Feather Dance", level = 30, cd = 15, dist = 10, target = 1, f = 25, t = "flying"},
move3 = {name = "Confuse Ray", level = 32, cd = 25, dist = 10, target = 1, f = 65, t = "ghost"},
move4 = {name = "Psy Pulse", level = 30, cd = 20, dist = 10, target = 1, f = 33, t = "psychic"},
move5 = {name = "Night Shade", level = 35, cd = 30, dist = 1, target = 0, f = 80, t = "ghost"},
move6 = {name = "Psychic", level = 40, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"},
},
["Xatu"] = {move1 = {name = "Peck", level = 80, cd = 10, dist = 1, target = 1, f = 50, t = "flying"},
move2 = {name = "Feather Dance", level = 80, cd = 15, dist = 10, target = 1, f = 30, t = "flying"},
move3 = {name = "Confuse Ray", level = 82, cd = 25, dist = 10, target = 1, f = 65, t = "ghost"},
move4 = {name = "Psy Pulse", level = 80, cd = 20, dist = 10, target = 1, f = 33, t = "psychic"},
move5 = {name = "Night Shade", level = 85, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"},
move6 = {name = "Psychic", level = 80, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"},
move7 = {name = "Tailwind", level = 80, cd = 45, dist = 1, target = 0, f = 0, t = "flying"},
move8 = {name = "Future Sight", level = 85, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
move9 = {name = "Double Team", level = 82, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
},
["Mareep"] = {move1 = {name = "Charge", level = 30, cd = 40, dist = 1, target = 0, f = 0, t = "electric"},
move2 = {name = "Tackle", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
move3 = {name = "Fire Punch", level = 20, cd = 25, dist = 1, target = 1, f = 75, t = "fire"},
move4 = {name = "Cotton Spore", level = 22, cd = 35, dist = 1, target = 0, f = 0, t = "grass"},
move5 = {name = "Thunder Shock", level = 20, cd = 10, dist = 10, target = 1, f = 55, t = "electric"},
move6 = {name = "Thunder Wave", level = 20, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
move7 = {name = "Thunder Punch", level = 24, cd = 25, dist = 1, target = 1, f = 75, t = "electric"},
move8 = {name = "Zap Cannon", level = 28, cd = 30, dist = 1, target = 0, f = 80, t = "electric"},
},
["Flaaffy"] = {move1 = {name = "Charge", level = 40, cd = 40, dist = 1, target = 0, f = 0, t = "electric"},
move2 = {name = "Tackle", level = 40, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
move3 = {name = "Fire Punch", level = 40, cd = 25, dist = 1, target = 1, f = 75, t = "fire"},
move4 = {name = "Cotton Spore", level = 40, cd = 35, dist = 1, target = 0, f = 0, t = "grass"},
move5 = {name = "Thunder Shock", level = 40, cd = 10, dist = 10, target = 1, f = 55, t = "electric"},
move6 = {name = "Thunder Wave", level = 40, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
move7 = {name = "Thunder Punch", level = 44, cd = 25, dist = 1, target = 1, f = 75, t = "electric"},
move8 = {name = "Thunder", level = 50, cd = 45, dist = 1, target = 0, f = 125, t = "electric"},
move9 = {name = "Zap Cannon", level = 50, cd = 30, dist = 1, target = 0, f = 80, t = "electric"},
},
["Ampharos"] = {move1 = {name = "Charge", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "electric"},
move2 = {name = "Fire Punch", level = 80, cd = 25, dist = 1, target = 1, f = 50, t = "fire"},
move3 = {name = "Cotton Spore", level = 80, cd = 35, dist = 1, target = 0, f = 0, t = "grass"},
move4 = {name = "Thunder Bolt", level = 80, cd = 20, dist = 10, target = 1, f = 30, t = "electric"},
move5 = {name = "Thunder Shock", level = 80, cd = 10, dist = 10, target = 1, f = 45, t = "electric"},
move6 = {name = "Thunder Wave", level = 80, cd = 20, dist = 1, target = 0, f = 60, t = "electric"},
move7 = {name = "Thunder Punch", level = 80, cd = 25, dist = 1, target = 1, f = 65, t = "electric"},
move8 = {name = "Thunder", level = 80, cd = 45, dist = 1, target = 0, f = 80, t = "electric"},
move9 = {name = "Electro Field", level = 90, cd = 80, dist = 1, target = 0, f = 20, t = "electric"}, --fazer signal beam
move10 ={name = "Zap Cannon", level = 80, cd = 30, dist = 1, target = 0, f = 70, t = "electric"},
move11 ={name = "Mega - Ampharos", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "electric", mega = 1},
},
["Bellossom"] = {move1 = {name = "Absorb", level = 50, cd = 15, dist = 1, target = 1, f = 40, t = "grass"},
move2 = {name = "Leech Seed", level = 50, cd = 20, dist = 10, target = 1, f = 1, t = "grass"},
move3 = {name = "Leaf Blade", level = 50, cd = 15, dist = 10, target = 1, f = 50, t = "grass"},
move4 = {name = "Magical Leaf", level = 50, cd = 20, dist = 10, target = 1, f = 33, t = "grass"},
move5 = {name = "Poison Gas", level = 50, cd = 32, dist = 1, target = 0, f = 21, t = "poison"},
move6 = {name = "Petal Dance", level = 55, cd = 20, dist = 1, target = 0, f = 70, t = "grass"},
move7 = {name = "Leaves Fury", level = 55, cd = 50, dist = 1, target = 0, f = 150, t = "grass"},
move8 = {name = "Sleep Powder", level = 50, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Stun Spore", level = 50, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
move10 = {name = "Poison Powder", level = 50, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
},
["Marill"] = {move1 = {name = "Tackle", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
move2 = {name = "Aqua Tail", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "water"},
move3 = {name = "Water Gun", level = 20, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move4 = {name = "Waterfall", level = 28, cd = 25, dist = 1, target = 0, f = 30, t = "water"}, --alterado v1.7
move5 = {name = "Bubblebeam", level = 26, cd = 25, dist = 10, target = 1, f = 21, t = "water"},
move6 = {name = "Rain Dance", level = 22, cd = 50, dist = 1, target = 0, f = 0, t = "water"}, --alterado v1.7
move7 = {name = "Defense Curl", level = 30, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
},
["Azumarill"] = {move1 = {name = "Tackle", level = 60, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
move2 = {name = "Aqua Tail", level = 60, cd = 10, dist = 1, target = 1, f = 50, t = "water"},
move3 = {name = "Water Gun", level = 60, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move4 = {name = "Ice Beam", level = 65, cd = 20, dist = 1, target = 0, f = 195, t = "ice"},
move5 = {name = "Waterfall", level = 65, cd = 15, dist = 1, target = 0, f = 30, t = "water"}, --alterado v1.7
move6 = {name = "Bubblebeam", level = 60, cd = 25, dist = 10, target = 1, f = 21, t = "water"},
move7 = {name = "Hydropump", level = 70, cd = 50, dist = 10, target = 1, f = 120, t = "water"},
move8 = {name = "Rain Dance", level = 60, cd = 50, dist = 1, target = 0, f = 0, t = "water"}, --alterado v1.7
move9 = {name = "Defense Curl", level = 60, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
},
["Sudowoodo"] = {move1 = {name = "Rock Throw", level = 80, cd = 10, dist = 10, target = 1, f = 40, t = "rock"}, --alterado v1.8 \/ fazer mimic
move2 = {name = "Bullet Seed", level = 45, cd = 35, dist = 10, target = 1, f = 60, t = "grass"},
move3 = {name = "Seed Burst", level = 45, cd = 35, dist = 1, target = 0, f = 40, t = "grass"},
move4 = {name = "Seed Blast", level = 45, cd = 35, dist = 1, target = 0, f = 65, t = "grass"},
move5 = {name = "Seed Bomb", level = 45, cd = 35, dist = 1, target = 0, f = 95, t = "grass"},
move6 = {name = "Sucker Punch", level = 82, cd = 25, dist = 1, target = 1, f = 70, t = "dark"},
move7 = {name = "Reflect", level = 85, cd = 85, dist = 1, target = 0, f = 0, t = "psychic"},
move8 = {name = "Reverse Earthshock", level = 85, cd = 80, dist = 1, target = 0, f = 120, t = "rock"},
move9 = {name = "Hammer Arm", level = 80, cd = 80, dist = 1, target = 0, f = 120, t = "fighting"},
move10 = {name = "Sturdy ", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "steel", passive = "sim"},
},
["Politoed"] = {move1 = {name = "Mud Shot", level = 70, cd = 15, dist = 10, target = 1, f = 40, t = "ground"},
move2 = {name = "Doubleslap", level = 70, cd = 10, dist = 1, target = 1, f = 25, t = "normal"},
move3 = {name = "Bubblebeam", level = 70, cd = 15, dist = 10, target = 1, f = 21, t = "water"},
move4 = {name = "Water Gun", level = 70, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move5 = {name = "Hyper Voice", level = 70, cd = 25, dist = 1, target = 0, f = 70, t = "normal"},
move6 = {name = "Whirlpool", level = 72, cd = 40, dist = 1, target = 0, f = 35, t = "water"}, --alterado v1.8
move7 = {name = "Waterfall", level = 72, cd = 15, dist = 1, target = 0, f = 40, t = "water"},
move8 = {name = "Tongue Hook", level = 75, cd = 30, dist = 10, target = 1, f = 0, t = "normal"},
move9 = {name = "Tongue Grap", level = 75, cd = 30, dist = 10, target = 1, f = 0, t = "normal"},
move10 = {name = "Hypnosis", level = 75, cd = 40, dist = 10, target = 1, f = 0, t = "psychic"},
},
["Hoppip"] = {move1 = {name = "Tackle", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
move2 = {name = "Leech Seed", level = 1, cd = 15, dist = 10, target = 1, f = 1, t = "grass"},
move3 = {name = "U-Turn", level = 8, cd = 15, dist = 10, target = 1, f = 60, t = "bug"},
move4 = {name = "Synthesis", level = 11, cd = 30, dist = 1, target = 0, f = 0, t = "grass"},
move5 = {name = "Sleep Powder", level = 8, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move6 = {name = "Cotton Spore", level = 8, cd = 25, dist = 1, target = 0, f = 0, t = "grass"},
move7 = {name = "Poison Powder", level = 1, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 30, t = "grass", passive = "sim"},
move9 = {name = "Spores Reaction", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"},
},
["Skiploom"] = {move1 = {name = "Absorb", level = 25, cd = 15, dist = 1, target = 1, f = 40, t = "grass"},
move2 = {name = "Leech Seed", level = 25, cd = 15, dist = 10, target = 1, f = 1, t = "grass"},
move3 = {name = "U-Turn", level = 25, cd = 15, dist = 10, target = 1, f = 60, t = "bug"},
move4 = {name = "Feather Dance", level = 25, cd = 15, dist = 10, target = 1, f = 25, t = "flying"},
move5 = {name = "Bullet Seed", level = 31, cd = 30, dist = 10, target = 1, f = 8, t = "grass"},
move6 = {name = "Sleep Powder", level = 25, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Cotton Spore", level = 25, cd = 25, dist = 1, target = 0, f = 0, t = "grass"},
move8 = {name = "Poison Powder", level = 25, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 30, t = "grass", passive = "sim"},
move10 = {name = "Spores Reaction", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "grass", passive = "sim"},
},
["Jumpluff"] = {move1 = {name = "Absorb", level = 50, cd = 15, dist = 1, target = 1, f = 40, t = "grass"},
move2 = {name = "Feather Dance", level = 50, cd = 15, dist = 10, target = 1, f = 25, t = "flying"},
move3 = {name = "U-Turn", level = 50, cd = 5, dist = 10, target = 1, f = 60, t = "bug"},
move4 = {name = "Synthesis", level = 52, cd = 30, dist = 1, target = 0, f = 0, t = "grass"},
move5 = {name = "Air Slash", level = 53, cd = 50, dist = 1, target = 0, f = 70, t = "flying"},
move6 = {name = "Solar Beam", level = 54, cd = 30, dist = 1, target = 0, f = 100, t = "grass"},
move7 = {name = "Leaf Storm", level = 55, cd = 50, dist = 1, target = 0, f = 90, t = "grass"},
move8 = {name = "Sleep Powder", level = 55, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Poison Powder", level = 55, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
move10 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 30, t = "grass", passive = "sim"},
move11 = {name = "Spores Reaction", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "grass", passive = "sim"},
},
["Aipom"] = {move1 = {name = "Sand Attack", level = 40, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
move2 = {name = "Doubleslap", level = 40, cd = 10, dist = 1, target = 1, f = 25, t = "normal"},
move3 = {name = "Scratch", level = 40, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
move4 = {name = "Swift", level = 40, cd = 15, dist = 10, target = 1, f = 30, t = "normal"},
move5 = {name = "Fury Swipes", level = 44, cd = 15, dist = 10, target = 1, f = 85, t = "normal"}, --alterado v1.7
move6 = {name = "Last Resort", level = 46, cd = 25, dist = 1, target = 1, f = 125, t = "normal"},
move7 = {name = "Agility", level = 50, cd = 30, dist = 1, target = 0, f = 0, t = "flying"},
},
["Sunkern"] = {move1 = {name = "Absorb", level = 1, cd = 15, dist = 1, target = 1, f = 40, t = "grass"},
move2 = {name = "Leech Seed", level = 1, cd = 15, dist = 10, target = 1, f = 1, t = "grass"},
move3 = {name = "Razor Leaf", level = 1, cd = 10, dist = 10, target = 1, f = 33, t = "grass"},
},
["Sunflora"] = {move1 = {name = "Leech Seed", level = 30, cd = 10, dist = 10, target = 1, f = 1, t = "grass"},
move2 = {name = "Razor Leaf", level = 30, cd = 15, dist = 10, target = 1, f = 45, t = "grass"},
move3 = {name = "Petal Dance", level = 32, cd = 25, dist = 1, target = 0, f = 70, t = "grass"},
move4 = {name = "Bullet Seed", level = 34, cd = 25, dist = 10, target = 1, f = 8, t = "grass"},
move5 = {name = "Sunny Day", level = 36, cd = 35, dist = 1, target = 0, f = 0, t = "fire"},
move6 = {name = "Solar Beam", level = 40, cd = 50, dist = 1, target = 0, f = 120, t = "grass"},
move7 = {name = "Leaves Fury", level = 50, cd = 60, dist = 1, target = 0, f = 130, t = "grass"},
},
["Yanma"] = {move1 = {name = "Super Sonic", level = 50, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
move2 = {name = "Tackle", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
move3 = {name = "Quick Attack", level = 50, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move4 = {name = "U-Turn", level = 50, cd = 15, dist = 10, target = 1, f = 60, t = "bug"},
move5 ={name = "Double Team", level = 52, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
move6 ={name = "Wing Attack", level = 50, cd = 25, dist = 1, target = 0, f = 75, t = "flying"},
move7 ={name = "Air Slash", level = 58, cd = 50, dist = 1, target = 0, f = 100, t = "flying"},
move8 ={name = "Bug Buzz", level = 56, cd = 20, dist = 1, target = 0, f = 65, t = "bug"}, --alterado v1.8
move9 ={name = "Hypnosis", level = 50, cd = 60, dist = 10, target = 1, f = 0, t = "psychic"},
},
["Wooper"] = {move1 = {name = "Body Slam", level = 20, cd = 10, dist = 1, target = 1, f = 80, t = "normal"},
move2 = {name = "Mud Shot", level = 20, cd = 15, dist = 10, target = 1, f = 40, t = "ground"},
move3 = {name = "Aqua Tail", level = 20, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
move4 = {name = "Water Gun", level = 20, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move5 = {name = "Waterball", level = 24, cd = 15, dist = 10, target = 1, f = 65, t = "water"},
move6 = {name = "Muddy Water", level = 28, cd = 35, dist = 1, target = 0, f = 125, t = "ground"},
move7 = {name = "Earthquake", level = 30, cd = 45, dist = 1, target = 0, f = 15, t = "ground"},
},
["Quagsire"] = {move1 = {name = "Body Slam", level = 60, cd = 10, dist = 1, target = 1, f = 80, t = "normal"},
move2 = {name = "Mud Shot", level = 60, cd = 15, dist = 10, target = 1, f = 40, t = "ground"},
move3 = {name = "Aqua Tail", level = 60, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
move4 = {name = "Water Gun", level = 60, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move5 = {name = "Waterball", level = 60, cd = 15, dist = 10, target = 1, f = 65, t = "water"},
move6 = {name = "Sand Tomb", level = 62, cd = 35, dist = 1, target = 0, f = 50, t = "ground"},
move7 = {name = "Muddy Water", level = 66, cd = 35, dist = 1, target = 0, f = 75, t = "ground"},
move8 = {name = "Earthquake", level = 70, cd = 45, dist = 1, target = 0, f = 35, t = "ground"},
},
["Espeon"] = {move1 = {name = "Swift", level = 60, cd = 15, dist = 10, target = 1, f = 30, t = "normal"},
move2 = {name = "Bite", level = 60, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
move3 = {name = "Psywave", level = 60, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
move4 = {name = "Psybeam", level = 60, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},
move5 = {name = "Psy Pulse", level = 60, cd = 20, dist = 10, target = 1, f = 35, t = "psychic"},
move6 = {name = "Confusion", level = 60, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"},
move7 = {name = "Psychic", level = 64, cd = 35, dist = 1, target = 0, f = 80, t = "psychic"},
move8 = {name = "Psyshock", level = 68, cd = 45, dist = 1, target = 0, f = 65, t = "psychic"},
move9 = {name = "Miracle Eye", level = 60, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"},
},
["Umbreon"] = {move1 = {name = "Quick Attack", level = 60, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Bite", level = 60, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
move3 = {name = "Dark Wave", level = 60, cd = 15, dist = 1, target = 0, f = 65, t = "dark"},
move4 = {name = "Pursuit", level = 60, cd = 20, dist = 10, target = 1, f = 65, t = "dark"},
move5 = {name = "Dark Ball", level = 60, cd = 15, dist = 10, target = 1, f = 35, t = "dark"},
move6 = {name = "Confuse Ray", level = 64, cd = 40, dist = 10, target = 1, f = 65, t = "ghost"},
move7 = {name = "Last Resort", level = 60, cd = 30, dist = 1, target = 0, f = 125, t = "normal"}, --alterado v1.5
move8 = {name = "Assurance", level = 68, cd = 40, dist = 1, target = 0, f = 90, t = "dark"},
},
["Murkrow"] = {move1 = {name = "Peck", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "flying"},
move2 = {name = "Pursuit", level = 50, cd = 20, dist = 10, target = 1, f = 65, t = "dark"},
move3 = {name = "Night Shade", level = 50, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"},
move4 = {name = "Wing Attack", level = 53, cd = 25, dist = 1, target = 0, f = 75, t = "flying"},
move5 = {name = "Sucker Punch", level = 53, cd = 20, dist = 1, target = 1, f = 65, t = "dark"},
move6 = {name = "Tailwind", level = 53, cd = 60, dist = 1, target = 0, f = 0, t = "flying"},
move7 = {name = "Dark Ball", level = 54, cd = 15, dist = 10, target = 1, f = 35, t = "dark"},
move8 = {name = "Crow Swarm", level = 55, cd = 30, dist = 10, target = 0, f = 125, t = "normal"},
-- move8 = {name = "Night Daze", level = 60, cd = 80, dist = 1, target = 0, f = 125, t = "ghost"}, --alterado v1.4
},
["Slowking"] = {move1 = {name = "Water Gun", level = 100, cd = 15, dist = 1, target = 0, f = 75, t = "water"},
move2 = {name = "Waterball", level = 100, cd = 15, dist = 10, target = 1, f = 85, t = "water"},
move3 = {name = "Psy Ball", level = 100, cd = 15, dist = 10, target = 1, f = 95, t = "psychic"},
move4 = {name = "Confusion", level = 100, cd = 35, dist = 1, target = 0, f = 70, t = "psychic"},
move5 = {name = "Psychic", level = 100, cd = 35, dist = 1, target = 0, f = 100, t = "psychic"},
move6 = {name = "Psy Impact", level = 115, cd = 90, dist = 1, target = 0, f = 130, t = "psychic"}, --alterado v1.5
move7 = {name = "Calm Mind", level = 105, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
move8 = {name = "Power Wave", level = 110, cd = 70, dist = 1, target = 0, f = 110, t = "psychic"}, --alterado v1.5
move9 = {name = "Miracle Eye", level = 100, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"},
},
["Misdreavus"] = {move1 = {name = "Shadow Ball", level = 100, cd = 10, dist = 1, target = 1, f = 75, t = "ghost"},
move2 = {name = "Dark Pulse", level = 100, cd = 15, dist = 1, target = 0, f = 75, t = "dark"},
move3 = {name = "Confuse Ray", level = 90, cd = 12, dist = 10, target = 1, f = 75, t = "ghost"},
move4 = {name = "Shadow Wave", level = 100, cd = 20, dist = 1, target = 0, f = 125, t = "ghost"},
move5 = {name = "Invisible", level = 100, cd = 15, dist = 1, target = 0, f = 0, t = "ghost"},
move6 = {name = "Night Shade", level = 100, cd = 25, dist = 1, target = 0, f = 130, t = "ghost"},
move7 = {name = "Night Daze", level = 100, cd = 45, dist = 1, target = 0, f = 180, t = "ghost"}, --alterado v1.4
move8 = {name = "Fear", level = 100, cd = 30, dist = 1, target = 0, f = 0, t = "ghost"},
move9 = {name = "Illusion", level = 100, cd = 15, dist = 1, target = 0, f = 0, t = "ghost"},
},["Wynaut"] = {
move1 = {name = "Stunning Confusion", level = 1, cd = 0, dist = 10, target = 0, f = 50, t = "psychic", passive = "sim"},
},
-- fazer perish song
["Wobbuffet"] = {move1 = {name = "Safeguard", level = 100, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move2 = {name = "Mirror Coat", level = 1, cd = 0, dist = 1, target = 0, f = 0, t = "psychic", passive = "sim"},
move3 = {name = "Stunning Confusion", level = 1, cd = 0, dist = 10, target = 0, f = 50, t = "psychic", passive = "sim"},
},
["Girafarig"] = {move1 = {name = "Tackle", level = 80, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
move2 = {name = "Crunch", level = 80, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},
move3 = {name = "Stomp", level = 80, cd = 35, dist = 1, target = 0, f = 90, t = "normal"},
move4 = {name = "Psy Pulse", level = 80, cd = 20, dist = 10, target = 1, f = 60, t = "psychic"},
move5 = {name = "Psyshock", level = 88, cd = 45, dist = 1, target = 0, f = 70, t = "psychic"},
move6 = {name = "Confusion", level = 80, cd = 35, dist = 1, target = 0, f = 80, t = "psychic"},
move7 = {name = "Psychic", level = 80, cd = 35, dist = 1, target = 0, f = 150, t = "psychic"},
move8 = {name = "Assurance", level = 85, cd = 50, dist = 1, target = 0, f = 120, t = "dark"},
move9 = {name = "Agility", level = 80, cd = 35, dist = 1, target = 0, f = 0, t = "flying"},
},
["Pineco"] = {move1 = {name = "Tackle", level = 10, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
move2 = {name = "Bug Bite", level = 10, cd = 15, dist = 1, target = 1, f = 40, t = "bug"},
move3 = {name = "Toxic Spikes", level = 10, cd = 15, dist = 1, target = 0, f = 35, t = "poison"},
move4 = {name = "Gyro Ball", level = 18, cd = 30, dist = 1, target = 0, f = 60, t = "steel"},
move5 = {name = "Harden", level = 12, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
move6 = {name = "Selfdestruct", level = 10, cd = 120, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Counter Helix", level = 1, cd = 0, dist = 10, target = 0, f = 20, t = "bug", passive = "sim"},
},
["Forretress"] = {move1 = {name = "Iron Head", level = 80, cd = 20, dist = 1, target = 1, f = 60, t = "steel"},
move2 = {name = "Bug Bite", level = 80, cd = 15, dist = 1, target = 1, f = 50, t = "bug"},
move3 = {name = "Pin Missile", level = 80, cd = 18, dist = 1, target = 0, f = 70, t = "bug"},
move4 = {name = "Rapid Spin", level = 82, cd = 34, dist = 1, target = 0, f = 70, t = "normal"},
move5 = {name = "Gyro Ball", level = 83, cd = 28, dist = 1, target = 0, f = 60, t = "steel"},
move6 = {name = "Zap Cannon", level = 84, cd = 20, dist = 1, target = 0, f = 60, t = "electric"},
move7 = {name = "Heavy Slam", level = 85, cd = 40, dist = 1, target = 0, f = 75, t = "steel"},
move8 = {name = "Selfdestruct", level = 87, cd = 120, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Counter Helix", level = 1, cd = 0, dist = 10, target = 0, f = 25, t = "bug", passive = "sim"},
},
["Porygon2"] = {move1 = {name = "Super Sonic", level = 80, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
move2 = {name = "Psybeam", level = 80, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
move3 = {name = "Cyber Pulse", level = 82, cd = 15, dist = 10, target = 1, f = 35, t = "psychic"},
move4 = {name = "Psychic", level = 80, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"},
move5 = {name = "Zap Cannon", level = 84, cd = 35, dist = 1, target = 0, f = 80, t = "electric"},
move6 = {name = "Hyper Beam", level = 90, cd = 50, dist = 1, target = 0, f = 190, t = "normal"},
move7 = {name = "Tri-Attack", level = 95, cd = 25, dist = 10, target = 1, f = 25, t = "normal"},
move8 = {name = "Focus", level = 90, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Magic Coat", level = 88, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
move10 = {name = "Restore", level = 80, cd = 90, dist = 1, target = 0, f = 0, t = "normal"},
},
["Dunsparce"] = {move1 = {name = "Yawn", level = 30, cd = 50, dist = 10, target = 1, f = 0, t = "normal"},
move2 = {name = "Pursuit", level = 30, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},
move3 = {name = "Take Down", level = 30, cd = 15, dist = 1, target = 0, f = 60, t = "normal"},
move4 = {name = "Ancient Power", level = 42, cd = 40, dist = 1, target = 0, f = 100, t = "rock"},
move5 = {name = "Roost", level = 35, cd = 50, dist = 1, target = 0, f = 0, t = "flying"},
move6 = {name = "Rage", level = 32, cd = 30, dist = 1, target = 0, f = 0, t = "dragon"},
move7 = {name = "Defense Curl", level = 32, cd = 35, dist = 1, target = 0, f = 0, t = "normal"},
},
["Gligar"] = {move1 = {name = "Sand Attack", level = 40, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
move2 = {name = "Poison Sting", level = 40, cd = 10, dist = 1, target = 1, f = 50, t = "poison"},
move3 = {name = "Slash", level = 40, cd = 15, dist = 1, target = 1, f = 60, t = "normal"},
move4 = {name = "U-Turn", level = 40, cd = 15, dist = 10, target = 1, f = 60, t = "bug"},
move5 = {name = "X-Scissor", level = 45, cd = 30, dist = 1, target = 0, f = 65, t = "bug"},
move6 = {name = "Fury Cutter", level = 48, cd = 15, dist = 1, target = 0, f = 50, t = "bug"},
move7 = {name = "Guillotine", level = 50, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
move7 = {name = "Harden", level = 42, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
},
["Steelix"] = {move1 = {name = "Iron Tail", level = 100, cd = 10, dist = 1, target = 1, f = 35, t = "steel"}, --alterado v1.9
move2 = {name = "Iron Head", level = 100, cd = 20, dist = 1, target = 1, f = 30, t = "steel"},
move3 = {name = "Sand Tomb", level = 102, cd = 35, dist = 1, target = 0, f = 25, t = "ground"}, --opicional
move4 = {name = "Rock Tomb", level = 100, cd = 30, dist = 10, target = 1, f = 65, t = "rock"}, --opicional
move5 = {name = "Stone Edge", level = 100, cd = 20, dist = 10, target = 1, f = 60, t = "rock"},
move6 = {name = "Earth Power", level = 105, cd = 40, dist = 1, target = 0, f = 75, t = "ground"},
move7 = {name = "Fissure", level = 110, cd = 50, dist = 1, target = 0, f = 110, t = "ground"},
move8 = {name = "Earthquake", level = 107, cd = 60, dist = 1, target = 0, f = 45, t = "ground"},
move9 = {name = "Harden", level = 100, cd = 35, dist = 1, target = 0, f = 0, t = "normal"},
move10 = {name = "Iron Defense", level = 104, cd = 45, dist = 1, target = 0, f = 0, t = "steel"},
},
["Snubbull"] = {move1 = {name = "Lick", level = 30, cd = 15, dist = 1, target = 1, f = 0, t = "normal"},
move2 = {name = "Bite", level = 30, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
move3 = {name = "Crunch", level = 30, cd = 15, dist = 1, target = 1, f = 68, t = "dark"},
move4 = {name = "Play Rough", level = 32, cd = 15, dist = 2, target = 1, f = 60, t = "normal"},
move5 = {name = "Fire Fang", level = 32, cd = 15, dist = 1, target = 1, f = 68, t = "fire"},
move6 = {name = "Ice Fang", level = 34, cd = 15, dist = 1, target = 1, f = 65, t = "ice"},
move7 = {name = "Rage", level = 30, cd = 30, dist = 1, target = 0, f = 0, t = "dragon"},
},
["Granbull"] = {move1 = {name = "Tackle", level = 80, cd = 15, dist = 10, target = 1, f = 90, t = "normal"},
move2 = {name = "Ice Fang", level = 82, cd = 25, dist = 1, target = 1, f = 125, t = "ice"},
move3 = {name = "Dazzling Gleam", level = 84, cd = 15, dist = 2, target = 1, f = 100, t = "normal"},
move4 = {name = "Play Rough", level = 80, cd = 15, dist = 1, target = 1, f = 90, t = "normal"},
move5 = {name = "Close Combat", level = 80, cd = 22, dist = 1, target = 1, f = 150, t = "fighting"},
move6 = {name = "Take Down", level = 80, cd = 40, dist = 1, target = 1, f = 150, t = "normal"},
move7 = {name = "Hyper Beam", level = 85, cd = 60, dist = 1, target = 1, f = 125, t = "normal"},
move8 = {name = "War Dog", level = 86, cd = 70, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Rest", level = 80, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
},
["Qwilfish"] = {move1 = {name = "Tackle", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
move2 = {name = "Poison Sting", level = 50, cd = 15, dist = 1, target = 1, f = 40, t = "poison"},
move3 = {name = "Toxic Spikes", level = 52, cd = 25, dist = 1, target = 0, f = 50, t = "poison"},
move4 = {name = "Water Gun", level = 50, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move5 = {name = "Aqua Tail", level = 50, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
move6 = {name = "Harden", level = 54, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Minimize", level = 58, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
},
["Scizor"] = {move1 = {name = "Quick Attack", level = 100, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Iron Head", level = 100, cd = 20, dist = 1, target = 1, f = 60, t = "steel"},
move3 = {name = "Wing Blade", level = 100, cd = 30, dist = 1, target = 0, f = 55, t = "steel"},
move4 = {name = "Red Fury", level = 104, cd = 15, dist = 1, target = 1, f = 40, t = "bug"},
move5 = {name = "Shredder Team", level = 110, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move6 = {name = "X-Scissor", level = 100, cd = 30, dist = 1, target = 0, f = 20, t = "bug"},
move7 = {name = "Agility", level = 100, cd = 40, dist = 1, target = 0, f = 0, t = "flying"},
move8 = {name = "Team Claw", level = 115, cd = 7, dist = 10, target = 1, f = 15, t = "steel"},
move9 = {name = "Swords Dance", level = 108, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
move10 = {name = "Counter Claw", level = 1, cd = 0, dist = 10, target = 0, f = 80, t = "bug", passive = "sim"},
move11 = {name = "Mega - Scizor", level = 1, cd = 0, dist = 0, target = 0, f = 0, t = "bug", mega = 1},
},
["Shuckle"] = {move1 = {name = "Bug Bite", level = 40, cd = 10, dist = 1, target = 1, f = 50, t = "bug"},
move2 = {name = "Wrap", level = 40, cd = 20, dist = 10, target = 1, f = 0, t = "normal"},
move3 = {name = "Shell Attack", level = 40, cd = 10, dist = 10, target = 1, f = 70, t = "bug"},
move4 = {name = "Struggle Bug", level = 48, cd = 25, dist = 1, target = 0, f = 65, t = "bug"},
move5 = {name = "Safeguard", level = 40, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
move6 = {name = "Rest", level = 44, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Withdraw", level = 62, cd = 35, dist = 1, target = 0, f = 0, t = "water"},
},
["Heracross"] = {move1 = {name = "Tackle", level =80, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
move2 = {name = "Horn Attack", level = 80, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
move3 = {name = "Take Down", level = 80, cd = 80, dist = 1, target = 0, f = 60, t = "normal"},
move4 = {name = "Mega Punch", level = 80, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"},
move5 = {name = "Close Combat", level = 80, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"}, --fazer close combat
move6 = {name = "Hammer Arm", level = 80, cd = 40, dist = 1, target = 0, f = 85, t = "fighting"}, --alterado v1.8
move7 = {name = "Revenge", level = 92, cd = 15, dist = 1, target = 0, f = 90, t = "fighting"},
move8 = {name = "Megahorn", level = 87, cd = 35, dist = 1, target = 0, f = 90, t = "bug"},
move9 = {name = "Bug Fighter", level = 90, cd = 50, dist = 1, target = 0, f = 0, t = "bug"},
},
["Sneasel"] = {move1 = {name = "Scratch", level = 50, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
move2 = {name = "Quick Attack", level = 50, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move3 = {name = "Faint Attack", level = 50, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},
move4 = {name = "Ice Shards", level = 50, cd = 20, dist = 10, target = 1, f = 40, t = "ice"},
move5 = {name = "Icy Wind", level = 55, cd = 20, dist = 1, target = 0, f = 45, t = "ice"},
move6 = {name = "Metal Claw", level = 57, cd = 15, dist = 1, target = 1, f = 60, t = "steel"},
move7 = {name = "Agility", level = 50, cd = 30, dist = 1, target = 0, f = 0, t = "flying"},
},
["Teddiursa"] = {move1 = {name = "Scratch", level = 20, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
move2 = {name = "Slash", level = 20, cd = 15, dist = 1, target = 1, f = 60, t = "normal"},
move3 = {name = "Hammer Arm", level = 22, cd = 50, dist = 1, target = 0, f = 75, t = "fighting"}, --alterado v1.8
move4 = {name = "Fury Swipes", level = 20, cd = 15, dist = 10, target = 1, f = 85, t = "normal"}, --alterado v1.7
move5 = {name = "Body Slam", level = 24, cd = 20, dist = 1, target = 1, f = 80, t = "normal"},
move6 = {name = "Scary Face", level = 24, cd = 30, dist = 1, target = 0, f = 0, t = "ghost"},
move7 = {name = "Rest", level = 30, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
},
["Ursaring"] = {move1 = {name = "Scratch", level = 90, cd = 10, dist = 1, target = 1, f = 80, t = "normal"},
move2 = {name = "Slash", level = 90, cd = 15, dist = 1, target = 1, f = 60, t = "normal"},
move3 = {name = "Hammer Arm", level = 90, cd = 60, dist = 1, target = 0, f = 75, t = "fighting"},
move4 = {name = "Fury Swipes", level = 90, cd = 15, dist = 10, target = 1, f = 85, t = "normal"},
move5 = {name = "Body Slam", level = 94, cd = 25, dist = 1, target = 1, f = 80, t = "normal"},
move6 = {name = "Thrash", level = 95, cd = 30, dist = 1, target = 0, f = 80, t = "normal"},
move7 = {name = "Magnitude", level = 100, cd = 80, dist = 1, target = 0, f = 130, t = "ground"},
move8 = {name = "Scary Face", level = 92, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"},
move9 = {name = "Rest", level = 96, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
},
["Slugma"] = {move1 = {name = "Ember", level = 10, cd = 10, dist = 10, target = 1, f = 40, t = "fire"},
move2 = {name = "Flamethrower", level = 12, cd = 20, dist = 1, target = 0, f = 30, t = "fire"},
move3 = {name = "Rock Throw", level = 10, cd = 10, dist = 10, target = 1, f = 55, t = "rock"},
move4 = {name = "Rock Slide", level = 10, cd = 15, dist = 10, target = 1, f = 33, t = "rock"},
move5 = {name = "Harden", level = 15, cd = 35, dist = 1, target = 0, f = 0, t = "normal"},
move6 = {name = "Yawn", level = 20, cd = 60, dist = 10, target = 1, f = 0, t = "normal"},
move7 = {name = "Flame Rock", level = 1, cd = 0, dist = 10, target = 0, f = 30, t = "fire", passive = "sim"},
},
["Magcargo"] = {move1 = {name = "Ember", level = 80, cd = 10, dist = 10, target = 1, f = 40, t = "fire"},
move2 = {name = "Rock Throw", level = 80, cd = 10, dist = 10, target = 1, f = 55, t = "rock"},
move3 = {name = "Rock Slide", level = 80, cd = 15, dist = 10, target = 1, f = 33, t = "rock"},
move4 = {name = "Flamethrower", level = 80, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
move5 = {name = "Raging Blast", level = 80, cd = 30, dist = 1, target = 0, f = 100, t = "fire"},
move6 = {name = "Inferno", level = 82, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
move7 = {name = "Ancient Power", level = 88, cd = 60, dist = 1, target = 0, f = 150, t = "rock"},
move8 = {name = "Volcano Burst", level = 95, cd = 70, dist = 1, target = 0, f = 190, t = "fire"},
move9 = {name = "Harden", level = 80, cd = 60, dist = 1, target = 0, target = 0, f = 0, t = "normal"},
move10 = {name = "Yawn", level = 86, cd = 66, dist = 10, target = 1, target = 0, f = 0, t = "normal"},
move11 = {name = "Flame Rock", level = 1, cd = 0, dist = 10, target = 0, f = 30, t = "fire", passive = "sim"},
},
["Swinub"] = {move1 = {name = "Tackle", level = 10, cd = 10, dist = 1, target = 1, f = 45, t = "normal"},
move2 = {name = "Mud Slap", level = 10, cd = 15, dist = 10, target = 1, f = 45, t = "ground"},
move3 = {name = "Mud Bomb", level = 10, cd = 20, dist = 10, target = 1, f = 50, t = "ground"},
move4 = {name = "Ice Fang", level = 10, cd = 15, dist = 1, target = 1, f = 55, t = "ice"},
move5 = {name = "Icy Wind", level = 15, cd = 25, dist = 1, target = 0, f = 35, t = "ice"},
move6 = {name = "Ice Beam", level = 20, cd = 30, dist = 1, target = 0, f = 120, t = "ice"}, --fazer frost breath
},
["Piloswine"] = {move1 = {name = "Mud Slap", level = 80, cd = 15, dist = 10, target = 1, f = 50, t = "ground"},
move2 = {name = "Ice Fang", level = 80, cd = 15, dist = 1, target = 1, f = 50, t = "ice"},
move3 = {name = "Mud Bomb", level = 80, cd = 20, dist = 10, target = 1, f = 60, t = "ground"},
move4 = {name = "Icy Wind", level = 80, cd = 25, dist = 1, target = 0, f = 45, t = "ice"},
move5 = {name = "Powder Snow", level = 80, cd = 30, dist = 1, target = 0, f = 60, t = "ice"}, --fazer powder snow
move6 = {name = "Ice Beam", level = 82, cd = 30, dist = 1, target = 0, f = 100, t = "ice"}, --fazer frost breath
move7 = {name = "Two Face Shock", level = 84, cd = 40, dist = 1, target = 0, f = 60, t = "unknow"},
move8 = {name = "Earthquake", level = 90, cd = 60, dist = 1, target = 0, f = 18, t = "ground"},
move9 = {name = "Blizzard", level = 88, cd = 80, dist = 1, target = 0, f = 80, t = "ice"},
},
["Corsola"] = {move1 = {name = "Tackle", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
move2 = {name = "Bubbles", level = 50, cd = 10, dist = 10, target = 1, f = 40, t = "water"},
move3 = {name = "Bubblebeam", level = 50, cd = 20, dist = 10, target = 1, f = 21, t = "water"},
move4 = {name = "Rock Blast", level = 50, cd = 35, dist = 1, target = 0, f = 90, t = "rock"},
move5 = {name = "Power Gem", level = 50, cd = 40, dist = 1, target = 0, f = 90, t = "rock"},
move6 = {name = "Ancient Power", level = 65, cd = 50, dist = 1, target = 0, f = 100, t = "rock"},
move7 = {name = "Restore", level = 55, cd = 100, dist = 1, target = 0, f = 0, t = "normal"}, --fazer recorver
move8 = {name = "Harden", level = 60, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
},
["Remoraid"] = {move1 = {name = "Ice Beam", level = 10, cd = 15, dist = 1, target = 0, f = 195, t = "ice"},
move2 = {name = "Water Gun", level = 12, cd = 15, dist = 1, target = 0, f = 55, t = "water"},
move3 = {name = "Waterball", level = 10, cd = 10, dist = 10, target = 1, f = 65, t = "water"},
move4 = {name = "Bubblebeam", level = 16, cd = 20, dist = 10, target = 1, f = 21, t = "water"},
},["Octillery"] = {move1 = {name = "Ice Beam", level = 70, cd = 20, dist = 1, target = 0, f = 80, t = "ice"},
move2 = {name = "Water Gun", level = 70, cd = 15, dist = 1, target = 0, f = 55, t = "water"},
move3 = {name = "Waterball", level = 70, cd = 10, dist = 10, target = 1, f = 40, t = "water"},
move4 = {name = "Bubblebeam", level = 70, cd = 20, dist = 10, target = 1, f = 21, t = "water"},
move5 = {name = "Aurora Beam", level = 70, cd = 40, dist = 1, target = 0, f = 80, t = "ice"},
move6 = {name = "Hyper Beam", level = 76, cd = 50, dist = 1, target = 0, f = 80, t = "normal"},
move7 = {name = "Octazooka", level = 74, cd = 45, dist = 1, target = 0, f = 80, t = "water"},
move8 = {name = "Surf", level = 80, cd = 60, dist = 1, target = 0, f = 75, t = "water"},
}, --15
["Delibird"] = {move1 = {name = "Present", level = 40, cd = 15, dist = 10, target = 1, f = 70, t = "normal"},
move2 = {name = "Doubleslap", level = 40, cd = 10, dist = 1, target = 1, f = 25, t = "normal"},
move3 = {name = "Pluck", level = 45, cd = 15, dist = 1, target = 1, f = 60, t = "flying"},
move4 = {name = "Wing Attack", level = 42, cd = 25, dist = 1, target = 0, f = 75, t = "flying"}, --fazer frost breath
move5 = {name = "Ice Beam", level = 40, cd = 30, dist = 1, target = 0, f = 195, t = "ice"},
move6 = {name = "Blizzard", level = 50, cd = 70, dist = 1, target = 0, f = 150, t = "ice"},
move7 = {name = "Rest", level = 45, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
},
["Mantine"] = {move1 = {name = "Super Sonic", level = 80, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
move2 = {name = "Headbutt", level = 80, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
move3 = {name = "Bubbles", level = 80, cd = 10, dist = 10, target = 1, f = 40, t = "water"},
move4 = {name = "Bubblebeam", level = 82, cd = 25, dist = 10, target = 1, f = 21, t = "water"},
move5 = {name = "Air Slash", level = 83, cd = 60, dist = 1, target = 0, f = 100, t = "flying"},
move6 = {name = "Water Pulse", level = 80, cd = 30, dist = 1, target = 0, f = 70, t = "water"},
move7 = {name = "Wing Attack", level = 85, cd = 30, dist = 1, target = 0, f = 75, t = "flying"},
move8 = {name = "Surf", level = 85, cd = 50, dist = 1, target = 0, f = 125, t = "water"},
move9 = {name = "Hydropump", level = 95, cd = 70, dist = 1, target = 0, f = 120, t = "water"},
move10 = {name = "Agility", level = 80, cd = 30, dist = 1, target = 0, f = 0, t = "flying"},
},
["Skarmory"] = {move1 = {name = "Sand Attack", level = 90, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
move2 = {name = "Peck", level = 90, cd = 10, dist = 1, target = 1, f = 25, t = "flying"},
move3 = {name = "Slash", level = 90, cd = 15, dist = 1, target = 1, f = 60, t = "normal"},
move4 = {name = "Swift", level = 90, cd = 15, dist = 10, target = 1, f = 30, t = "normal"},
move5 = {name = "Steel Wing", level = 98, cd = 25, dist = 1, target = 0, f = 30, t = "steel"},
move6 = {name = "Air Slash", level = 93, cd = 50, dist = 1, target = 0, f = 50, t = "flying"},
move7 = {name = "Air Cutter", level = 98, cd = 45, dist = 1, target = 0, f = 40, t = "flying"},
-- move8 = {name = "Cannon Ball", level = 115, cd = 7, dist = 10, target = 0, f = 80, t = "steel"},
move8 = {name = "Mega Steel Wing", level = 80, cd = 30, dist = 1, target = 0, f = 70, t = "steel"},
move9 = {name = "Aerial Ace", level = 94, cd = 80, dist = 1, target = 0, f = 120, t = "flying"},
move10 = {name = "Agility", level = 90, cd = 30, dist = 1, target = 0, f = 0, t = "flying"},
},
["Houndour"] = {move1 = {name = "Roar", level = 23, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
move2 = {name = "Bite", level = 20, cd = 10, dist = 1, target = 1, f = 25, t = "dark"},
move3 = {name = "Crunch", level = 20, cd = 15, dist = 1, target = 1, f = 90, t = "dark"},
move4 = {name = "Faint Attack", level = 22, cd = 20, dist = 1, target = 1, f = 32, t = "dark"},
move5 = {name = "Ember", level = 20, cd = 15, dist = 10, target = 1, f = 20, t = "fire"},
move6 = {name = "Flamethrower", level = 20, cd = 20, dist = 1, target = 0, f = 35, t = "fire"},
move7 = {name = "Fire Fang", level = 25, cd = 25, dist = 1, target = 1, f = 34, t = "fire"},
},
["Houndoom"] = {move1 = {name = "Roar", level = 90, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
move2 = {name = "Bite", level = 80, cd = 10, dist = 1, target = 1, f = 65, t = "dark"},
move3 = {name = "Crunch", level = 80, cd = 15, dist = 1, target = 1, f = 85, t = "dark"},
move4 = {name = "Ember", level = 80, cd = 15, dist = 10, target = 1, f = 75, t = "fire"},
move5 = {name = "Faint Attack", level = 80, cd = 20, dist = 1, target = 1, f = 65, t = "dark"},
move6 = {name = "Dark Wave", level = 80, cd = 25, dist = 1, target = 0, f = 80, t = "dark"},
move7 = {name = "Flamethrower", level = 80, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
move8 = {name = "Fire Fang", level = 80, cd = 25, dist = 1, target = 1, f = 65, t = "fire"},
move9 = {name = "Fire Blast", level = 82, cd = 40, dist = 1, target = 0, f = 120, t = "fire"},
move10 = {name = "Inferno", level = 90, cd = 75, dist = 1, target = 0, f = 150, t = "fire"},
},
["Kingdra"] = {move1 = {name = "Mud Shot", level = 90, cd = 15, dist = 10, target = 1, f = 40, t = "ground"},
move2 = {name = "SmokeScreen", level = 91, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
move3 = {name = "Rash Scald", level = 95, cd = 40, dist = 1, target = 0, f = 60, t = "water"},
move4 = {name = "Bubbles", level = 90, cd = 15, dist = 10, target = 1, f = 65, t = "water"},
move5 = {name = "Bubblebeam", level = 90, cd = 20, dist = 10, target = 1, f = 65, t = "water"},
move6 = {name = "Water Gun", level = 90, cd = 25, dist = 1, target = 0, f = 58, t = "water"},
move7 = {name = "Twister", level = 90, cd = 45, dist = 1, target = 0, f = 75, t = "dragon"},
move8 = {name = "Dragon Pulse", level = 100, cd = 45, dist = 1, target = 0, f = 70, t = "dragon"},
move9 = {name = "Hydropump", level = 100, cd = 80, dist = 1, target = 0, f = 85, t = "water"},
move10 = {name = "Dragon Dance", level = 100, cd = 80, dist = 1, target = 0, f = 0, t = "dragon"},
},
["Phanpy"] = {move1 = {name = "Tackle", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
move2 = {name = "Take Down", level = 24, cd = 15, dist = 1, target = 0, f = 60, t = "normal"},
move3 = {name = "Horn Attack", level = 20, cd = 15, dist = 2, target = 1, f = 50, t = "normal"},
move4 = {name = "Rollout", level = 26, cd = 25, dist = 1, target = 0, f = 25, t = "rock"},
move5 = {name = "Defense Curl", level = 28, cd = 35, dist = 1, target = 0, f = 0, t = "normal"},
},
["Donphan"] = {move1 = {name = "Mud Slap", level = 80, cd = 30, dist = 10, target = 1, f = 50, t = "ground"},
move2 = {name = "Fire Fang", level = 82, cd = 18, dist = 1, target = 1, f = 68, t = "fire"},
move3 = {name = "Horn Attack", level = 80, cd = 15, dist = 2, target = 1, f = 50, t = "normal"},
move4 = {name = "Rollout", level = 80, cd = 25, dist = 1, target = 0, f = 37, t = "rock"},
move5 = {name = "Cannon Ball", level = 88, cd = 40, dist = 1, target = 0, f = 70, t = "ground"},
move6 = {name = "Bulldoze", level = 80, cd = 40, dist = 1, target = 0, f = 80, t = "ground"},
move7 = {name = "Scary Face", level = 82, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"},
move8 = {name = "Earthquake", level = 86, cd = 70, dist = 1, target = 0, f = 30, t = "ground"},
move9 = {name = "Defense Curl", level = 86, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
},
["Stantler"] = {move1 = {name = "Sand Attack", level = 50, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
move2 = {name = "Tackle", level = 50, cd = 15, dist = 1, target = 1, f = 80, t = "normal"},
move3 = {name = "Stomp", level = 58, cd = 30, dist = 1, target = 0, f = 90, t = "normal"},
move4 = {name = "Confuse Ray", level = 54, cd = 35, dist = 10, target = 1, f = 65, t = "ghost"},
move5 = {name = "Take Down", level = 50, cd = 20, dist = 1, target = 0, f = 60, t = "normal"},
move6 = {name = "Jump Kick", level = 56, cd = 30, dist = 1, target = 0, f = 80, t = "fighting"},
move7 = {name = "Calm Mind", level = 50, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
move8 = {name = "Hypnosis", level = 50, cd = 60, dist = 10, target = 1, f = 0, t = "psychic"},
move9 = {name = "Stampade", level = 55, cd = 30, dist = 10, target = 0, f = 125, t = "normal"},
},
["Smeargle"] = {move1 = {name = "Sketch", level = 10, cd = 10, dist = 1, target = 0, f = 0, t = "normal"},
move2 = {name = "Sketch", level = 10, cd = 10, dist = 1, target = 1, f = 0, t = "normal"},
move3 = {name = "Sketch", level = 10, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
move4 = {name = "Sketch", level = 10, cd = 18, dist = 1, target = 0, f = 0, t = "normal"},
move5 = {name = "Sketch", level = 10, cd = 22, dist = 1, target = 0, f = 0, t = "normal"},
move6 = {name = "Sketch", level = 10, cd = 22, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Sketch", level = 10, cd = 22, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Sketch", level = 10, cd = 22, dist = 1, target = 0, f = 0, t = "normal"},
},
["Smeargle 1"] = {move1 = {name = "Sketch 1", level = 10, cd = 10, dist = 1, target = 0, f = 0, t = "ground"},
},
["Smeargle 2"] = {move1 = {name = "Sketch 1", level = 20, cd = 10, dist = 1, target = 0, f = 0, t = "ground"},
move2 = {name = "Sketch 2", level = 20, cd = 10, dist = 1, target = 1, f = 0, t = "normal"},
},
["Smeargle 3"] = {move1 = {name = "Sketch 1", level = 30, cd = 10, dist = 1, target = 0, f = 0, t = "ground"},
move2 = {name = "Sketch 2", level = 30, cd = 10, dist = 1, target = 1, f = 0, t = "normal"},
move3 = {name = "Sketch 3", level = 30, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
},["Smeargle 4"] = {move1 = {name = "Sketch 1", level = 40, cd = 10, dist = 1, target = 0, f = 0, t = "ground"},
move2 = {name = "Sketch 2", level = 40, cd = 10, dist = 1, target = 1, f = 0, t = "normal"},
move3 = {name = "Sketch 3", level = 40, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
move4 = {name = "Sketch 4", level = 40, cd = 18, dist = 1, target = 0, f = 0, t = "normal"},
},
["Smeargle 5"] = {move1 = {name = "Sketch 1", level = 50, cd = 10, dist = 1, target = 0, f = 0, t = "ground"},
move2 = {name = "Sketch 2", level = 50, cd = 10, dist = 1, target = 1, f = 0, t = "normal"},
move3 = {name = "Sketch 3", level = 50, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
move4 = {name = "Sketch 4", level = 50, cd = 18, dist = 1, target = 0, f = 0, t = "normal"},
move5 = {name = "Sketch 5", level = 50, cd = 22, dist = 1, target = 0, f = 0, t = "normal"},
},
["Smeargle 6"] = {move1 = {name = "Sketch 1", level = 60, cd = 10, dist = 1, target = 0, f = 0, t = "ground"},
move2 = {name = "Sketch 2", level = 60, cd = 10, dist = 1, target = 1, f = 0, t = "normal"},
move3 = {name = "Sketch 3", level = 60, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
move4 = {name = "Sketch 4", level = 60, cd = 18, dist = 1, target = 0, f = 0, t = "normal"},
move5 = {name = "Sketch 5", level = 60, cd = 22, dist = 1, target = 0, f = 0, t = "normal"},
move6 = {name = "Sketch 6", level = 60, cd = 22, dist = 1, target = 0, f = 0, t = "normal"},
},["Smeargle 7"] = {move1 = {name = "Sketch 1", level = 70, cd = 10, dist = 1, target = 0, f = 0, t = "ground"},
move2 = {name = "Sketch 2", level = 70, cd = 10, dist = 1, target = 1, f = 0, t = "normal"},
move3 = {name = "Sketch 3", level = 70, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
move4 = {name = "Sketch 4", level = 70, cd = 18, dist = 1, target = 0, f = 0, t = "normal"},
move5 = {name = "Sketch 5", level = 70, cd = 22, dist = 1, target = 0, f = 0, t = "normal"},
move6 = {name = "Sketch 6", level = 70, cd = 22, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Sketch 7", level = 70, cd = 22, dist = 1, target = 0, f = 0, t = "normal"},
},
["Smeargle 8"] = {move1 = {name = "Sketch 1", level = 80, cd = 10, dist = 1, target = 0, f = 0, t = "ground"},
move2 = {name = "Sketch 2", level = 80, cd = 10, dist = 1, target = 1, f = 0, t = "normal"},
move3 = {name = "Sketch 3", level = 80, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
move4 = {name = "Sketch 4", level = 80, cd = 18, dist = 1, target = 0, f = 0, t = "normal"},
move5 = {name = "Sketch 5", level = 80, cd = 22, dist = 1, target = 0, f = 0, t = "normal"},
move6 = {name = "Sketch 6", level = 80, cd = 22, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Sketch 7", level = 80, cd = 22, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Sketch 8", level = 80, cd = 22, dist = 1, target = 0, f = 0, t = "normal"},
},
["Tyrogue"] = {move1 = {name = "Triple Punch", level = 30, cd = 15, dist = 1, target = 1, f = 70, t = "fighting"},
move2 = {name = "Mega Punch", level = 32, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
move3 = {name = "Multi-Punch", level = 36, cd = 30, dist = 1, target = 0, f = 70, t = "fighting"},
move4 = {name = "Triple Kick", level = 30, cd = 15, dist = 1, target = 1, f = 70, t = "fighting"},
move5 = {name = "Mega Kick", level = 32, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
move6 = {name = "Multi-Kick", level = 36, cd = 30, dist = 1, target = 0, f = 70, t = "fighting"},
},
["Hitmontop"] = {move1 = {name = "Fighter Spirit", level = 60, cd = 30, dist = 1, target = 0, f = 0, t = "fighting"},
move2 = {name = "Triple Kick", level = 60, cd = 15, dist = 1, target = 1, f = 70, t = "fighting"},
move3 = {name = "Mega Kick", level = 60, cd = 16, dist = 1, target = 1, f = 85, t = "fighting"},
move4 = {name = "Revenge", level = 60, cd = 40, dist = 1, target = 0, f = 40, t = "fighting"},
move5 = {name = "Rolling Kick", level = 65, cd = 25, dist = 1, target = 0, f = 190, t = "fighting"},
move6 = {name = "Counter Spin", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "fighting", passive = "sim"},
move7 = {name = "Evasion", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "bug", passive = "sim"},
move8 = {name = "Foresight", level = 1, cd = 0, dist = 1, target = 1, f = 45, t = "fighting", passive = "sim"},
-- Fazer Counter Spin (Counter spin = doCastSpell Counter Helix)
},
["Smoochum"] = {move1 = {name = "Lovely Kiss", level = 30, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
move2 = {name = "Doubleslap", level = 30, cd = 10, dist = 1, target = 1, f = 25, t = "normal"},
move3 = {name = "Psywave", level = 30, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
move4 = {name = "Psy Pulse", level = 30, cd = 15, dist = 10, target = 1, f = 35, t = "psychic"},
move5 = {name = "Ice Punch", level = 30, cd = 20, dist = 1, target = 1, f = 65, t = "ice"},
move6 = {name = "Ice Beam", level = 30, cd = 30, dist = 1, target = 0, f = 195, t = "ice"},
move7 = {name = "Icy Wind", level = 34, cd = 25, dist = 1, target = 0, f = 45, t = "ice"},
move8 = {name = "Aurora Beam", level = 40, cd = 35, dist = 1, target = 0, f = 190, t = "ice"},
},
["Elekid"] = {move1 = {name = "Quick Attack", level = 30, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Thunder Punch", level = 30, cd = 20, dist = 1, target = 1, f = 75, t = "electric"},
move3 = {name = "Thunder Shock", level = 30, cd = 10, dist = 10, target = 1, f = 55, t = "electric"},
move4 = {name = "Thunder Bolt", level = 30, cd = 25, dist = 10, target = 1, f = 39, t = "electric"},
move5 = {name = "Thunder Wave", level = 30, cd = 25, dist = 1, target = 0, f = 70, t = "electric"},
move6 = {name = "Thunder", level = 40, cd = 40, dist = 1, target = 0, f = 125, t = "electric"},
move7 = {name = "Shock-Counter", level = 1, cd = 0, dist = 10, target = 0, f = 50, t = "electric", passive = "sim"},
},
["Magby"] = {move1 = {name = "Scratch", level = 30, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
move2 = {name = "Fire Punch", level = 32, cd = 20, dist = 1, target = 1, f = 65, t = "fire"},
move3 = {name = "Ember", level = 30, cd = 10, dist = 10, target = 1, f = 40, t = "fire"},
move4 = {name = "Flamethrower", level = 30, cd = 25, dist = 1, target = 0, f = 80, t = "fire"},
move5 = {name = "Fireball", level = 30, cd = 20, dist = 10, target = 1, f = 65, t = "fire"},
move6 = {name = "Fire Blast", level = 40, cd = 40, dist = 1, target = 0, f = 100, t = "fire"},
move7 = {name = "Lava-Counter", level = 1, cd = 0, dist = 10, target = 0, f = 50, t = "fire", passive = "sim"},
},
["Miltank"] = {move1 = {name = "Tackle", level = 80, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
move2 = {name = "Body Slam", level = 85, cd = 15, dist = 1, target = 1, f = 80, t = "normal"},
move3 = {name = "Stomp", level = 85, cd = 30, dist = 1, target = 0, f = 90, t = "normal"},
move4 = {name = "Rollout", level = 80, cd = 40, dist = 1, target = 0, f = 45, t = "rock"},
move5 = {name = "Cannon Ball", level = 80, cd = 30, dist = 1, target = 0, f = 90, t = "ground"},
move6 = {name = "Milk Drink", level = 80, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Heal Bell", level = 80, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Defense Curl", level = 80, cd = 35, dist = 1, target = 0, f = 0, t = "normal"},
},
["Blissey"] = {move1 = {name = "Doubleslap", level = 100, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
move2 = {name = "Egg Bomb", level = 100, cd = 10, dist = 10, target = 1, f = 70, t = "normal"},
move3 = {name = "Great Love", level = 108, cd = 60, dist = 1, target = 0, f = 50, t = "normal"},
move4 = {name = "Sing", level = 100, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move5 = {name = "Healarea", level = 100, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
move6 = {name = "Emergency Call", level = 100, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},--fazer protection
move7 = {name = "Protection", level = 106, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Softboiled", level = 106, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Egg Rain", level = 105, cd = 50, dist = 1, target = 0, f = 150, t = "normal"},
move10 = {name = "Charm", level = 100, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
-- softboiled (talvez eu faça essa spell como passiva pq vai ficar roubado o poke ter 2 curas)
-- softboiled só quem pode ter é chansey e blissey, mas as 2 tem que ter healarea, dai 2 curas fica roubado.
},
["Entei"] = {move1 = {name = "Dragon Claw", level = 5, cd = 12, dist = 1, target = 1, f = 60, t = "dragon"},
move2 = {name = "Ember", level = 11, cd = 10, dist = 8, target = 1, f = 40, t = "fire"},
move3 = {name = "Flamethrower", level = 17, cd = 16, dist = 1, target = 0, f = 80, t = "fire"},
move4 = {name = "Fireball", level = 16, cd = 20, dist = 4, target = 1, f = 65, t = "fire"},
move5 = {name = "Fire Fang", level = 19, cd = 16, dist = 1, target = 1, f = 68, t = "fire"},
move6 = {name = "Raging Blast", level = 25, cd = 28, dist = 1, target = 0, f = 100, t = "fire"},
move7 = {name = "Fire Blast", level = 33, cd = 54, dist = 1, target = 0, f = 120, t = "fire"},
move8 = {name = "Wing Attack", level = 28, cd = 28, dist = 1, target = 0, f = 75, t = "flying"},
move9 = {name = "Magma Storm", level = 58, cd = 81, dist = 1, target = 0, f = 95, t = "fire"},
move10 = {name = "Scary Face", level = 58, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"},
move11 = {name = "Ancient Fury", level = 64, cd = 32, dist = 1, target = 0, f = 0, t = "normal"},
move12 = {name = "Lava-Counter", level = 1, cd = 0, dist = 10, target = 0, f = 50, t = "fire", passive = "sim"},
},
["Raikou"] = {move1 = {name = "Quick Attack", level = 32, cd = 8, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Thunder Punch", level = 36, cd = 16, dist = 1, target = 1, f = 75, t = "electric"},
move3 = {name = "Thunder Shock", level = 35, cd = 8, dist = 4, target = 1, f = 55, t = "electric"},
move4 = {name = "Thunder Bolt", level = 37, cd = 20, dist = 4, target = 1, f = 39, t = "electric"},
move5 = {name = "Thunder Wave", level = 38, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
move6 = {name = "Thunder", level = 43, cd = 28, dist = 1, target = 0, f = 100, t = "electric"},
move7 = {name = "Electric Storm", level = 51, cd = 72, dist = 1, target = 0, f = 105, t = "electric"},
move8 = {name = "Shock-Counter", level = 1, cd = 0, dist = 6, target = 0, f = 50, t = "electric", passive = "sim"},
},
["Suicune"] = {move1 = {name = "Headbutt", level = 56, cd = 12, dist = 1, target = 1, f = 50, t = "normal"},
move2 = {name = "Bubbles", level = 9, cd = 8, dist = 10, target = 1, f = 40, t = "water"},
move3 = {name = "Water Gun", level = 15, cd = 16, dist = 1, target = 0, f = 55, t = "water"},
move4 = {name = "Waterball", level = 12, cd = 20, dist = 10, target = 1, f = 65, t = "water"},
move5 = {name = "Aqua Tail", level = 20, cd = 16, dist = 1, target = 1, f = 50, t = "water"},
move6 = {name = "Bubble Blast", level = 17, cd = 32, dist = 1, target = 0, f = 100, t = "water"},
move7 = {name = "Hydro Cannon", level = 29, cd = 54, dist = 1, target = 0, f = 95, t = "water"},
move8 = {name = "Skull Bash", level = 44, cd = 36, dist = 1, target = 0, f = 100, t = "normal"},
move9 = {name = "Hydropump", level = 59, cd = 81, dist = 1, target = 0, f = 125, t = "water"},
},
["Larvitar"] = {move1 = {name = "Bite", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
move2 = {name = "Crunch", level = 20, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},
move3 = {name = "Dark Ball", level = 20, cd = 15, dist = 10, target = 1, f = 35, t = "dark"},
move4 = {name = "Stone Edge", level = 20, cd = 15, dist = 10, target = 1, f = 30, t = "rock"},
move5 = {name = "Hyper Beam", level = 30, cd = 50, dist = 1, target = 0, f = 190, t = "normal"},
move6 = {name = "Sand Storm", level = 25, cd = 50, dist = 1, target = 0, f = 0, t = "ground"},
},
["Pupitar"] = {move1 = {name = "Bite", level = 60, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
move2 = {name = "Crunch", level = 60, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},
move3 = {name = "Dark Ball", level = 60, cd = 15, dist = 10, target = 1, f = 35, t = "dark"},
move4 = {name = "Rock Slide", level = 60, cd = 15, dist = 10, target = 1, f = 35, t = "rock"},
move5 = {name = "Stone Edge", level = 60, cd = 15, dist = 10, target = 1, f = 30, t = "rock"},
move6 = {name = "Earthquake", level = 65, cd = 50, dist = 1, target = 0, f = 15, t = "ground"},
move7 = {name = "Hyper Beam", level = 67, cd = 50, dist = 1, target = 0, f = 190, t = "normal"},
move8 = {name = "Sand Storm", level = 60, cd = 50, dist = 1, target = 0, f = 0, t = "ground"},
},
["Tyranitar"] = {move1 = {name = "Bite", level = 100, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
move2 = {name = "Dark Wave", level = 100, cd = 20, dist = 1, target = 0, f = 65, t = "dark"},
move3 = {name = "Crunch", level = 100, cd = 15, dist = 1, target = 1, f = 65, t = "dark"}, --opicional
move4 = {name = "Dark Ball", level = 100, cd = 20, dist = 10, target = 1, f = 70, t = "dark"},
move5 = {name = "Rock Slide", level = 100, cd = 20, dist = 10, target = 1, f = 50, t = "rock"},
move6 = {name = "Stone Edge", level = 100, cd = 15, dist = 10, target = 1, f = 60, t = "rock"},
move7 = {name = "Assurance", level = 106, cd = 50, dist = 1, target = 0, f = 70, t = "ground"},
move8 = {name = "Hyper Beam", level = 108, cd = 50, dist = 1, target = 0, f = 190, t = "normal"},
move9 = {name = "Epicenter", level = 100, cd = 50, dist = 1, target = 0, f = 150, t = "ground"},
move10 = {name = "Sand Storm", level = 102, cd = 60, dist = 1, target = 0, f = 125, t = "ghost"},
move11 = {name = "Mega - Tyranitar", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "ghost", mega = 1},
},
["Lugia"] = {move1 = {name = "Whirlwind", level = 11, cd = 12, dist = 1, target = 0, f = 72, t = "flying"},
move2 = {name = "Hydropump", level = 11, cd = 3, dist = 1, target = 0, f = 120, t = "water"},
move3 = {name = "Ancient Power", level = 11, cd = 4, dist = 1, target = 0, f = 100, t = "rock"},
move4 = {name = "Restore", level = 11, cd = 5, dist = 1, target = 0, f = 0, t = "normal"},
move5 = {name = "Future Sight", level = 11, cd = 9, dist = 1, target = 0, f = 0, t = "psychic"},
move6 = {name = "Calm Mind", level = 11, cd = 8, dist = 1, target = 0, f = 0, t = "psychic"},
move7 = {name = "Draco Meteor", level = 11, cd = 7, dist = 1, target = 0, f = 120, t = "dragon"},
move8 = {name = "Bubble Blast", level = 11, cd = 6, dist = 1, target = 0, f = 125, t = "water"},
move9 = {name = "Future Sight", level = 11, cd = 13, dist = 1, target = 0, f = 130, t = "psychic"},
},
["Ho-oh"] = {move1 = {name = "Whirlwind", level = 11, cd = 30, dist = 1, target = 0, f = 72, t = "flying"},
move2 = {name = "Sunny Day", level = 11, cd = 35, dist = 1, target = 0, f = 0, t = "fire"},
move3 = {name = "Fire Blast", level = 11, cd = 40, dist = 1, target = 0, f = 100, t = "fire"},
move4 = {name = "Sacred Fire", level = 16, cd = 20, dist = 4, target = 1, f = 90, t = "fire"},
move5 = {name = "Ancient Power", level = 11, cd = 50, dist = 1, target = 0, f = 100, t = "rock"},
move6 = {name = "Restore", level = 11, cd = 100, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Future Sight", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
move8 = {name = "Calm Mind", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
move9 = {name = "Lava-Counter", level = 1, cd = 0, dist = 10, target = 0, f = 50, t = "fire", passive = "sim"},
},
["Celebi"] = {move1 = {name = "Body Slam", level = 56, cd = 12, dist = 1, target = 1, f = 80, t = "normal"},
move2 = {name = "Razor Leaf", level = 12, cd = 7, dist = 10, target = 1, f = 33, t = "grass"},
move3 = {name = "Vine Whip", level = 19, cd = 16, dist = 1, target = 0, f = 65, t = "grass"},
move4 = {name = "Headbutt", level = 16, cd = 12, dist = 1, target = 1, f = 50, t = "normal"},
move5 = {name = "Leech Seed", level = 16, cd = 28, dist = 10, target = 1, f = 1, t = "grass"},
move6 = {name = "Bullet Seed", level = 28, cd = 28, dist = 10, target = 1, f = 8, t = "grass"},
move7 = {name = "Solar Beam", level = 31, cd = 54, dist = 1, target = 0, f = 190, t = "grass"},
move8 = {name = "Sleep Powder", level = 20, cd = 72, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Stun Spore", level = 18, cd = 36, dist = 1, target = 0, f = 0, t = "normal"},
move10 = {name = "Poison Powder", level = 17, cd = 36, dist = 1, target = 0, f = 0, t = "normal"},
move11 = {name = "Leaves Fury", level = 60, cd = 81, dist = 1, target = 0, f = 150, t = "grass"},
},
--------------------------------------------- 3 geracao or hoeen ------["Treecko"] = {move1 = {name = "Quick Attack", level = 10, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
move2 = {name = "Leaf Blade", level = 10, cd = 10, dist = 10, target = 1, f = 50, t = "grass"},
move3 = {name = "Fury Cutter", level = 15, cd = 15, dist = 1, target = 0, f = 50, t = "bug"},
move4 = {name = "X-Scissor", level = 18, cd = 30, dist = 1, target = 1, f = 50, t = "bug"},
move5 = {name = "Giga Drain", level = 20, cd = 60, dist = 10, target = 1, f = 15, t = "grass"},
move6 = {name = "Agility", level = 22, cd = 20, dist = 1, target = 0, f = 95, t = "flying"},
},
["Grovyle"] = {move1 = {name = "Quick Attack", level = 40, cd = 15, dist = 1, target = 1, f = 80, t = "normal"},
move2 = {name = "Leaf Blade", level = 40, cd = 10, dist = 10, target = 1, f = 33, t = "grass"},
move3 = {name = "Magical Leaf", level = 40, cd = 25, dist = 1, target = 0, f = 65, t = "grass"},
move4 = {name = "Fury Cutter", level = 45, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
move5 = {name = "Pursuit", level = 40, cd = 15, dist = 10, target = 1, f = 45, t = "grass"},
move6 = {name = "Night Slash", level = 40, cd = 25, dist = 1, target = 0, f = 95, t = "grass"},
move7 = {name = "X-Scissor", level = 40, cd = 30, dist = 1, target = 0, f = 60, t = "bug"},
move8 = {name = "Giga Drain", level = 45, cd = 60, dist = 1, target = 0, f = 35, t = "normal"},
move9 = {name = "Agility", level = 40, cd = 30, dist = 1, target = 0, f = 0, t = "flying"},
},
["Sceptile"] = {move1 = {name = "Quick Attack", level = 80, cd = 15, dist = 1, target = 1, f = 80, t = "normal"},
move2 = {name = "Leaf Blade", level = 80, cd = 10, dist = 10, target = 1, f = 33, t = "grass"},
move3 = {name = "Magical Leaf", level = 80, cd = 25, dist = 1, target = 0, f = 65, t = "grass"},
move4 = {name = "Fury Cutter", level = 85, cd = 15, dist = 1, target = 0, f = 50, t = "normal"},
move5 = {name = "Pursuit", level = 80, cd = 15, dist = 10, target = 1, f = 45, t = "grass"},
move6 = {name = "Night Slash", level = 80, cd = 25, dist = 1, target = 0, f = 95, t = "grass"},
move7 = {name = "X-Scissor", level = 80, cd = 30, dist = 1, target = 0, f = 65, t = "bug"},
move8 = {name = "Dual Chop", level = 80, cd = 15, dist = 1, target = 0, f = 35, t = "dragon"},
move9 = {name = "Frenzy Plant", level = 90, cd = 60, dist = 1, target = 0, f = 190, t = "normal"},
move10 = {name = "Agility", level = 80, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
move11 = {name = "Mega - Sceptile", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "normal", mega = 1},
},["Torchic"] = {move1 = {name = "Quick Attack", level = 10, cd = 12, dist = 1, target = 1, f = 80, t = "normal"},
move2 = {name = "Ember", level = 10, cd = 10, dist = 10, target = 1, f = 65, t = "fire"},
move3 = {name = "Flamethrower", level = 15, cd = 20, dist = 10, target = 0, f = 80, t = "fire"},
move4 = {name = "Drill Peck", level = 18, cd = 15, dist = 10, target = 1, f = 57, t = "normal"},
move5 = {name = "Overheat", level = 20, cd = 60, dist = 10, target = 0, f = 95, t = "fire"},
move6 = {name = "Double Team", level = 22, cd = 30, dist = 10, target = 0, f = 190, t = "normal"},
},
["Combusken"] = {move1 = {name = "Quick Attack", level = 40, cd = 15, dist = 1, target = 1, f = 80, t = "normal"},
move2 = {name = "Ember", level = 40, cd = 10, dist = 10, target = 1, f = 50, t = "fire"},
move3 = {name = "Mega Kick", level = 40, cd = 20, dist = 1, target = 1, f = 65, t = "fighting"},
move4 = {name = "Fire Punch", level = 40, cd = 20, dist = 1, target = 1, f = 50, t = "fire"},
move5 = {name = "Blaze Kick", level = 40, cd = 20, dist = 10, target = 1, f = 1, t = "fire"},
move6 = {name = "Flare Blitz", level = 50, cd = 60, dist = 1, target = 0, f = 80, t = "fire"},
move7 = {name = "Sky Uppercut", level = 48, cd = 28, dist = 1, target = 1, f = 190, t = "fighting"},
move8 = {name = "Bulk Up", level = 40, cd = 40, dist = 1, target = 0, f = 0, t = "fire"},
},
["Blaziken"] = {move1 = {name = "Quick Attack", level = 80, cd = 15, dist = 2, target = 1, f = 80, t = "normal"},
move2 = {name = "Ember", level = 80, cd = 10, dist = 10, target = 1, f = 33, t = "fire"},
move3 = {name = "Mega Kick", level = 80, cd = 20, dist = 1, target = 1, f = 65, t = "fighting"},
move4 = {name = "Double Kick", level = 80, cd = 20, dist = 1, target = 1, f = 50, t = "fighting"},
move5 = {name = "Blaze Kick", level = 80, cd = 20, dist = 10, target = 1, f = 1, t = "fire"},
move6 = {name = "Hi Jump Kick", level = 80, cd = 50, dist = 1, target = 0, f = 95, t = "fighting"},
move7 = {name = "Sky Uppercut", level = 88, cd = 28, dist = 1, target = 1, f = 120, t = "fighting"},
move8 = {name = "Eruption", level = 95, cd = 45, dist = 1, target = 0, f = 95, t = "fire"},
move9 = {name = "Flare Blitz", level = 90, cd = 60, dist = 1, target = 0, f = 80, t = "fire"},
move10 = {name = "Bulk Up", level = 90, cd = 40, dist = 1, target = 0, f = 190, t = "fighting"},
move11 = {name = "Evasion", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "bug", passive = "sim"},
move12 = {name = "Mega - Blaziken", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "fire", mega = 1},
},
["Mudkip"] = {move1 = {name = "Aqua Tail", level = 10, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
move2 = {name = "Mud Slap", level = 10, cd = 10, dist = 10, target = 1, f = 40, t = "ground"},
move3 = {name = "Water Gun", level = 10, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move4 = {name = "Waterball", level = 15, cd = 25, dist = 10, target = 1, f = 65, t = "water"},
move5 = {name = "Hydropump", level = 22, cd = 80, dist = 1, target = 0, f = 50, t = "water"},
move6 = {name = "Protect", level = 18, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
},["Marshtomp"] = {move1 = {name = "Mud Slap", level = 40, cd = 20, dist = 10, target = 1, f = 40, t = "ground"},
move2 = {name = "Water Gun", level = 40, cd = 20, dist = 1, target = 0, f = 50, t = "water"},
move3 = {name = "Waterball", level = 40, cd = 25, dist = 1, target = 1, f = 55, t = "water"},
move4 = {name = "Aqua Tail", level = 40, cd = 10, dist = 1, target = 1, f = 65, t = "water"},
move5 = {name = "Muddy Water", level = 40, cd = 35, dist = 1, target = 0, f = 50, t = "water"},
move6 = {name = "Hydropump", level = 42, cd = 80, dist = 1, target = 0, f = 125, t = "water"},
move7 = {name = "Protect", level = 48, cd = 40, dist = 1, target = 0, f = 125, t = "normal"},
},["Swampert"] = {move1 = {name = "Aqua Tail", level = 80, cd = 10, dist = 1, target = 1, f = 80, t = "water"},
move2 = {name = "Mud Slap", level = 80, cd = 25, dist = 1, target = 1, f = 40, t = "ground"},
move3 = {name = "Water Gun", level = 80, cd = 20, dist = 1, target = 0, f = 50, t = "water"},
move4 = {name = "Waterball", level = 80, cd = 15, dist = 10, target = 1, f = 60, t = "water"},
move5 = {name = "Hammer Arm", level = 80, cd = 35, dist = 1, target = 0, f = 15, t = "fighting"},
move6 = {name = "Muddy Water", level = 80, cd = 30, dist = 1, target = 0, f = 50, t = "water"},
move7 = {name = "Earth Power", level = 80, cd = 45, dist = 1, target = 0, f = 120, t = "ground"},
move8 = {name = "Earthquake", level = 87, cd = 60, dist = 1, target = 0, f = 32, t = "ground"},
move9 = {name = "Hydropump", level = 90, cd = 80, dist = 1, target = 0, f = 90, t = "normal"},
move10 = {name = "Protect", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move11 = {name = "Mega - Swampert", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "grass", mega = 1},
},
["Poochyena"] = {move1 = {name = "Roar", level = 40, cd = 40, dist = 1, target = 1, f = 70, t = "normal"},
move2 = {name = "Bite", level = 30, cd = 10, dist = 10, target = 1, f = 40, t = "dark"},
move3 = {name = "Crunch", level = 30, cd = 15, dist = 1, target = 0, f = 55, t = "dark"},
move4 = {name = "Dark Wave", level = 30, cd = 25, dist = 1, target = 0, f = 80, t = "dark"},
move5 = {name = "Night Slash", level = 30, cd = 20, dist = 1, target = 0, f = 80, t = "dark"},
},
["Mightyena"] = {move1 = {name = "Roar", level = 90, cd = 40, dist = 1, target = 1, f = 70, t = "normal"},
move2 = {name = "Bite", level = 80, cd = 10, dist = 10, target = 1, f = 40, t = "dark"},
move3 = {name = "Crunch", level = 80, cd = 20, dist = 1, target = 0, f = 55, t = "dark"},
move4 = {name = "Take Down", level = 80, cd = 40, dist = 1, target = 0, f = 55, t = "normal"},
move5 = {name = "Stomp", level = 80, cd = 40, dist = 1, target = 0, f = 60, t = "normal"},
move6 = {name = "Dark Wave", level = 80, cd = 25, dist = 1, target = 0, f = 80, t = "dark"},
move7 = {name = "Night Slash", level = 80, cd = 25, dist = 1, target = 0, f = 130, t = "dark"},
move8 = {name = "Night Daze", level = 86, cd = 80, dist = 1, target = 0, f = 150, t = "dark"},
},
["Zigzagoon"] = {move1 = {name = "Tackle", level = 20, cd = 20, dist = 1, target = 1, f = 70, t = "normal"},
move2 = {name = "Body Slam", level = 20, cd = 10, dist = 1, target = 1, f = 80, t = "normal"},
move3 = {name = "Take Down", level = 25, cd = 15, dist = 1, target = 0, f = 55, t = "dark"},
move4 = {name = "Stomp", level = 25, cd = 40, dist = 1, target = 0, f = 90, t = "normal"},
move5 = {name = "Quick Feet", level = 1, cd = 1, dist = 1, target = 0, f = 90, t = "normal", passive = "sim"},
},
["Linoone"] = {move1 = {name = "Tackle", level = 40, cd = 20, dist = 1, target = 1, f = 70, t = "normal"},
move2 = {name = "Sand Attack", level = 40, cd = 10, dist = 1, target = 0, f = 0, t = "normal"},
move3 = {name = "Fury Swipes", level = 42, cd = 15, dist = 10, target = 1, f = 40, t = "normal"},
move4 = {name = "Take Down", level = 46, cd = 15, dist = 1, target = 0, f = 80, t = "dark"},
move5 = {name = "Play Rough", level = 48, cd = 40, dist = 1, target = 1, f = 180, t = "normal"},
move6 = {name = "Stomp", level = 45, cd = 20, dist = 10, target = 0, f = 80, t = "normal"},
move7 = {name = "Quick Feet", level = 1, cd = 1, dist = 1, target = 0, f = 90, t = "normal", passive = "sim"},
},["Wurmple"] = {move1 = {name = "Tackle", level = 1, cd = 10, dist = 2, target = 1, f = 55, t = "normal"},
move3 = {name = "Bug Bite", level = 1, cd = 5, dist = 2, target = 1, f = 40, t = "poison"},
move2 = {name = "String Shot", level = 1, cd = 10, dist = 10, target = 1, f = 0, t = "normal"},
move3 = {name = "Poison Sting", level = 1, cd = 5, dist = 2, target = 1, f = 40, t = "poison"},
},["Silcoon"] = {move1 = {name = "Tackle", level = 20, cd = 10, dist = 2, target = 1, f = 55, t = "normal"},
move2 = {name = "Bug Bite", level = 20, cd = 5, dist = 2, target = 1, f = 40, t = "poison"},
move3 = {name = "String Shot", level = 22, cd = 10, dist = 10, target = 1, f = 0, t = "normal"},
move4 = {name = "Poison Sting", level = 20, cd = 5, dist = 2, target = 1, f = 40, t = "poison"},
move5 = {name = "Harden", level = 25, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
},["Cascoon"] = {move1 = {name = "Tackle", level = 20, cd = 10, dist = 2, target = 1, f = 55, t = "normal"},
move2 = {name = "Bug Bite", level = 20, cd = 5, dist = 2, target = 1, f = 40, t = "poison"},
move3 = {name = "String Shot", level = 22, cd = 10, dist = 10, target = 1, f = 0, t = "normal"},
move4 = {name = "Poison Sting", level = 20, cd = 5, dist = 2, target = 1, f = 40, t = "poison"},
move5 = {name = "Harden", level = 25, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
},["Beautifly"] = {move1 = {name = "Super Sonic", level = 60, cd = 18, dist = 10, target = 1, f = 0, t = "normal"},
move2 = {name = "Bug Bite", level = 60, cd = 60, dist = 2, target = 1, f = 40, t = "poison"},
move3 = {name = "Air Cutter", level = 62, cd = 62, dist = 10, target = 0, f = 80, t = "flying"},
move4 = {name = "Bug Buzz", level = 60, cd = 63, dist = 2, target = 0, f = 40, t = "bug"},
move5 = {name = "Whirlwind", level = 65, cd = 68, dist = 1, target = 0, f = 70, t = "flying"},
move6 = {name = "Gust", level = 68, cd = 30, dist = 1, target = 0, f = 70, t = "flying"},
move7 = {name = "Stun Spore", level = 60, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
},
["Dustox"] = {move1 = {name = "Super Sonic", level = 60, cd = 18, dist = 10, target = 1, f = 0, t = "normal"},
move2 = {name = "Psybeam", level = 60, cd = 5, dist = 10, target = 1, f = 80, t = "psychic"},
move3 = {name = "Confusion", level = 63, cd = 10, dist = 10, target = 0, f = 90, t = "psychic"},
move4 = {name = "Psychic", level = 62, cd = 5, dist = 10, target = 0, f = 40, t = "psychic"},
move5 = {name = "Venoshock", level = 65, cd = 18, dist = 1, target = 0, f = 72, t = "poison"},
move6 = {name = "Gust", level = 65, cd = 30, dist = 1, target = 0, f = 70, t = "flying"},
move7 = {name = "Protect", level = 68, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
},["Shroomish"] = {move1 = {name = "Leech Seed", level = 20, cd = 20, dist = 1, target = 1, f = 70, t = "grass"},
move2 = {name = "Seed Bomb", level = 20, cd = 20, dist = 9, target = 1, f = 50, t = "grass"},
move3 = {name = "Energy Ball", level = 20, cd = 10, dist = 9, target = 1, f = 60, t = "grass"},
move4 = {name = "Growth", level = 20, cd = 15, dist = 1, target = 1, f = 65, t = "normal"},
move5 = {name = "Sleep Powder", level = 27, cd = 80, dist = 1, target = 0, f = 50, t = "normal"},
move6 = {name = "Poison Powder", level = 28, cd = 20, dist = 1, target = 0, f = 50, t = "normal"},
},
["Breloom"] = {move1 = {name = "Leech Seed", level = 80, cd = 15, dist = 1, target = 1, f = 80, t = "grass"},
move2 = {name = "Bullet Seed", level = 80, cd = 15, dist = 10, target = 1, f = 33, t = "grass"},
move3 = {name = "Energy Ball", level = 80, cd = 30, dist = 10, target = 0, f = 65, t = "grass"},
move4 = {name = "Force Palm", level = 85, cd = 40, dist = 10, target = 0, f = 50, t = "fighting"},
move5 = {name = "Sky Uppercut", level = 88, cd = 30, dist = 10, target = 1, f = 80, t = "fighting"},
move6 = {name = "Mega Punch", level = 80, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"},
move7 = {name = "Focus Blast", level = 80, cd = 80, dist = 10, target = 0, f = 65, t = "normal"},
move8 = {name = "Giga Drain", level = 85, cd = 60, dist = 10, target = 0, f = 50, t = "grass"},
move9 = {name = "Growth", level = 80, cd = 30, dist = 10, target = 0, f = 190, t = "normal"},
move10 = {name = "Spores Reaction", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"},
},["Spinda"] = {move1 = {name = "Tackle", level = 20, cd = 10, dist = 2, target = 1, f = 55, t = "normal"},
move2 = {name = "Tri-Attack", level = 20, cd = 5, dist = 2, target = 1, f = 40, t = "normal"},
move3 = {name = "Crabhammer", level = 22, cd = 10, dist = 2, target = 1, f = 0, t = "normal"},
move4 = {name = "Dizzy Punch", level = 20, cd = 5, dist = 2, target = 1, f = 40, t = "poison"},
move5 = {name = "Focus", level = 25, cd = 30, dist = 10, target = 0, f = 0, t = "normal"},
move6 = {name = "Contrary Confusion", level = 1, cd = 0, dist = 10, target = 0, f = 50, t = "normal", passive = "sim"},
},
["Wingull"] = {move1 = {name = "Super Sonic", level = 30, cd = 18, dist = 10, target = 1, f = 0, t = "normal"},
move2 = {name = "Gust", level = 32, cd = 30, dist = 1, target = 0, f = 25, t = "flying"},
move3 = {name = "Bubbles", level = 35, cd = 10, dist = 5, target = 1, f = 0, t = "water"},
move4 = {name = "Wing Attack", level = 32, cd = 5, dist = 10, target = 0, f = 40, t = "flying"},
move5 = {name = "Scald", level = 32, cd = 18, dist = 1, target = 0, f = 72, t = "water"},
move6 = {name = "Rain Dance", level = 30, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
},
["Pelipper"] = {move1 = {name = "Super Sonic", level = 80, cd = 18, dist = 10, target = 1, f = 0, t = "normal"},
move2 = {name = "Gust", level = 80, cd = 30, dist = 1, target = 0, f = 50, t = "flying"},
move3 = {name = "Wing Attack", level = 80, cd = 5, dist = 10, target = 0, f = 40, t = "flying"},
move4 = {name = "Bubble Blast", level = 80, cd = 40, dist = 1, target = 0, f = 100, t = "water"},
move5 = {name = "Scald", level = 80, cd = 18, dist = 1, target = 0, f = 72, t = "water"},
move6 = {name = "Water Pulse", level = 80, cd = 25, dist = 1, target = 0, f = 70, t = "water"},
move7 = {name = "Hydro Cannon", level = 80, cd = 60, dist = 1, target = 0, f = 95, t = "water"},
-- move7 = {name = "Swallow", level = 83, cd = 100, dist = 1, target = 0, f = 0, t = "normal"},
-- move8 = {name = "Stockpile", level = 83, cd = 4, dist = 1, target = 0, f = 0, t = "dark"},
move8 = {name = "Rain Dance", level = 83, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Protect", level = 85, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
},["Surskit"] = {move1 = {name = "Bubbles", level = 20, cd = 10, dist = 5, target = 1, f = 20, t = "water"},
move2 = {name = "Quick Attack", level = 20, cd = 5, dist = 2, target = 1, f = 40, t = "normal"},
move3 = {name = "Bubblebeam", level = 22, cd = 18, dist = 2, target = 1, f = 72, t = "water"},
move4 = {name = "Aqua Jet", level = 25, cd = 30, dist = 1, target = 0, f = 20, t = "water"},
},["Masquerain"] = {move1 = {name = "Super Sonic", level = 80, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
move2 = {name = "Bug Buzz", level = 80, cd = 10, dist = 5, target = 1, f = 35, t = "bug"},
move3 = {name = "Quick Attack", level = 80, cd = 5, dist = 2, target = 1, f = 50, t = "normal"},
move4 = {name = "Silver Wind", level = 82, cd = 18, dist = 2, target = 1, f = 65, t = "bug"},
move5 = {name = "Gust", level = 82, cd = 30, dist = 1, target = 0, f = 75, t = "flying"},
move6 = {name = "Air Slash", level = 82, cd = 30, dist = 1, target = 0, f = 120, t = "flying"},
move7 = {name = "Waterfall", level = 85, cd = 30, dist = 10, target = 0, f = 130, t = "water"},
move8 = {name = "Intimidate", level = 1, cd = 1, dist = 1, target = 0, f = 90, t = "bug", passive = "sim"},
move9 = {name = "Water Sport", level = 32, cd = 25, dist = 2, target = 0, f = 72, t = "water", passive = "sim"},
},
["Skitty"] = {move1 = {name = "Tackle", level = 30, cd = 18, dist = 10, target = 1, f = 30, t = "normal"},
move2 = {name = "Doubleslap", level = 32, cd = 30, dist = 1, target = 1, f = 30, t = "normal"},
move3 = {name = "Play Rough", level = 35, cd = 10, dist = 5, target = 1, f = 60, t = "normal"},
move4 = {name = "Charm", level = 32, cd = 30, dist = 10, target = 0, f = 0, t = "normal"},
},
["Delcatty"] = {move1 = {name = "Tackle", level = 60, cd = 18, dist = 10, target = 1, f = 30, t = "normal"},
move2 = {name = "Doubleslap", level = 60, cd = 30, dist = 1, target = 1, f = 30, t = "normal"},
move3 = {name = "Play Rough", level = 60, cd = 10, dist = 5, target = 1, f = 60, t = "normal"},
move4 = {name = "Heal Bell", level = 62, cd = 10, dist = 5, target = 0, f = 0, t = "normal"},
move5 = {name = "Faint Attack", level = 63, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},
move6 = {name = "Draining Kiss", level = 65, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Charm", level = 60, cd = 30, dist = 10, target = 0, f = 0, t = "normal"},
},
["Barboach"] = {move1 = {name = "Mud Slap", level = 20, cd = 25, dist = 1, target = 1, f = 50, t = "ground"},
move2 = {name = "Mud Shot", level = 20, cd = 15, dist = 10, target = 1, f = 40, t = "ground"},
move3 = {name = "Aqua Tail", level = 20, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
move4 = {name = "Water Gun", level = 23, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move5 = {name = "Waterball", level = 25, cd = 15, dist = 10, target = 1, f = 65, t = "water"},
},
["Whiscash"] = {move1 = {name = "Mud Slap", level = 60, cd = 10, dist = 1, target = 1, f = 60, t = "ground"},
move2 = {name = "Mud Shot", level = 60, cd = 15, dist = 10, target = 1, f = 40, t = "ground"},
move3 = {name = "Aqua Tail", level = 60, cd = 15, dist = 1, target = 1, f = 40, t = "water"},
move4 = {name = "Bubbles", level = 60, cd = 20, dist = 1, target = 1, f = 45, t = "water"},
move5 = {name = "Waterball", level = 60, cd = 15, dist = 10, target = 1, f = 50, t = "water"},
move6 = {name = "Earthshock", level = 62, cd = 35, dist = 1, target = 0, f = 40, t = "ground"},
move7 = {name = "Muddy Water", level = 66, cd = 35, dist = 1, target = 0, f = 75, t = "ground"},
move8 = {name = "Earthquake", level = 70, cd = 45, dist = 1, target = 0, f = 17, t = "ground"},
},
["Luvdisc"] = {move1 = {name = "Water Pulse", level = 20, cd = 18, dist = 10, target = 1, f = 30, t = "normal"},
move2 = {name = "Doubleslap", level = 20, cd = 30, dist = 1, target = 1, f = 30, t = "normal"},
move3 = {name = "Dazzling Gleam", level = 22, cd = 10, dist = 5, target = 1, f = 60, t = "normal"},
move4 = {name = "Waterfall", level = 23, cd = 30, dist = 10, target = 0, f = 35, t = "water"},
move5 = {name = "Hydropump", level = 24, cd = 30, dist = 10, target = 0, f = 45, t = "water"},
move6 = {name = "Charm", level = 25, cd = 30, dist = 10, target = 0, f = 0, t = "normal"},
},["Carvanha"] = {move1 = {name = "Bite", level = 20, cd = 18, dist = 10, target = 1, f = 30, t = "normal"},
move2 = {name = "Faint Attack", level = 20, cd = 30, dist = 1, target = 1, f = 30, t = "dark"},
move3 = {name = "Assurance", level = 25, cd = 30, dist = 10, target = 0, f = 50, t = "dark"},
move4 = {name = "Hydropump", level = 24, cd = 30, dist = 10, target = 0, f = 45, t = "water"},
move5 = {name = "Rage", level = 20, cd = 30, dist = 10, target = 0, f = 35, t = "normal"},
move6 = {name = "Hyper Rage", level = 1, cd = 1, dist = 1, target = 0, f = 50, t = "normal", passive = "sim"},
},["Sharpedo"] = {move1 = {name = "Bite", level = 60, cd = 15, dist = 10, target = 1, f = 30, t = "normal"},
move2 = {name = "Faint Attack", level = 60, cd = 20, dist = 1, target = 1, f = 40, t = "dark"},
move3 = {name = "Night Slash", level = 60, cd = 35, dist = 10, target = 0, f = 60, t = "dark"},
move4 = {name = "Assurance", level = 62, cd = 40, dist = 10, target = 0, f = 60, t = "dark"},
move5 = {name = "Hydropump", level = 62, cd = 45, dist = 10, target = 0, f = 45, t = "water"},
move6 = {name = "Aqua Jet", level = 65, cd = 40, dist = 10, target = 0, f = 70, t = "water"},
move7 = {name = "Whirlpool", level = 65, cd = 40, dist = 1, target = 0, f = 50, t = "water"}, --alterado v1.8
move8 = {name = "Scary Face", level = 65, cd = 50, dist = 10, target = 0, f = 0, t = "fire"},
move9 = {name = "Hyper Rage", level = 1, cd = 1, dist = 1, target = 0, f = 0, t = "normal", passive = "sim"},
},["Cacnea"] = {move1 = {name = "Bite", level = 20, cd = 10, dist = 1, target = 1, f = 30, t = "dark"},
move2 = {name = "Poison Sting", level = 20, cd = 10, dist = 2, target = 1, f = 40, t = "poison"},
move3 = {name = "Toxic Spikes", level = 21, cd = 28, dist = 1, target = 0, f = 50, t = "poison"},
move4 = {name = "Earthshock", level = 22, cd = 25, dist = 1, target = 0, f = 25, t = "ground"},
move5 = {name = "Night Slash", level = 25, cd = 15, dist = 1, target = 0, f = 65, t = "dark"},
move6 = {name = "Water Absorb", level = 1, cd = 1, dist = 1, target = 0, f = 90, t = "grass", passive = "sim"},
move7 = {name = "Spike Corpse", level = 1, cd = 1, dist = 1, target = 0, f = 90, t = "grass", passive = "sim"},
},
["Cacturn"] = {move1 = {name = "Bite", level = 80, cd = 10, dist = 1, target = 1, f = 30, t = "dark"},
move2 = {name = "Dark Ball", level = 80, cd = 20, dist = 10, target = 1, f = 25, t = "dark"},
move3 = {name = "Poison Sting", level = 80, cd = 10, dist = 2, target = 1, f = 40, t = "poison"},
move4 = {name = "Toxic Spikes", level = 80, cd = 28, dist = 1, target = 0, f = 50, t = "poison"},
move5 = {name = "Earthshock", level = 85, cd = 25, dist = 1, target = 0, f = 30, t = "ground"},
move6 = {name = "Sand Tomb", level = 80, cd = 25, dist = 1, target = 0, f = 80, t = "ground"},
move7 = {name = "Earthquake", level = 85, cd = 60, dist = 1, target = 0, f = 30, t = "ground"},
move8 = {name = "Frenzy Plant", level = 80, cd = 60, dist = 1, target = 0, f = 90, t = "grass"},
move9 = {name = "Night Slash", level = 80, cd = 10, dist = 1, target = 0, f = 60, t = "dark"},
move10 = {name = "Water Absorb", level = 1, cd = 1, dist = 1, target = 0, f = 90, t = "grass", passive = "sim"},
move11 = {name = "Spike Corpse", level = 1, cd = 1, dist = 1, target = 0, f = 90, t = "grass", passive = "sim"},
},["Budew"] = {move1 = {name = "Absorb", level = 20, cd = 12, dist = 1, target = 1, f = 40, t = "grass"},
move2 = {name = "Growth", level = 20, cd = 15, dist = 10, target = 1, f = 40, t = "normal"},
move3 = {name = "Leech Seed", level = 10, cd = 20, dist = 1, target = 1, f = 70, t = "grass"},
move4 = {name = "Stun Spore", level = 8, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
move5 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 30, t = "grass", passive = "sim"},
},["Roselia"] = {move1 = {name = "Absorb", level = 20, cd = 12, dist = 1, target = 1, f = 40, t = "grass"},
move2 = {name = "Growth", level = 20, cd = 15, dist = 10, target = 1, f = 40, t = "normal"},
move3 = {name = "Leech Seed", level = 10, cd = 20, dist = 1, target = 1, f = 70, t = "grass"},
move4 = {name = "Razor Leaf", level = 10, cd = 20, dist = 1, target = 1, f = 70, t = "grass"},
move5 = {name = "Leaf Storm", level = 10, cd = 20, dist = 1, target = 0, f = 70, t = "grass"},
move6 = {name = "Stun Spore", level = 8, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Aromateraphy", level = 20, cd = 45, dist = 1, target = 0, f = 0, t = "grass"},
move8 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 30, t = "grass", passive = "sim"},
},
["Roserade"] = {move1 = {name = "Absorb", level = 20, cd = 12, dist = 1, target = 1, f = 40, t = "grass"},
move2 = {name = "Leech Seed", level = 10, cd = 20, dist = 1, target = 1, f = 70, t = "grass"},
move3 = {name = "Razor Leaf", level = 10, cd = 20, dist = 1, target = 1, f = 70, t = "grass"},
move4 = {name = "Leaf Blade", level = 80, cd = 15, dist = 10, target = 1, f = 60, t = "grass"},
move5 = {name = "Grass Knot", level = 80, cd = 15, dist = 10, target = 1, f = 60, t = "grass"},
move6 = {name = "Leaf Storm", level = 10, cd = 20, dist = 1, target = 0, f = 70, t = "grass"},
move7 = {name = "Sunny Day", level = 42, cd = 40, dist = 9, target = 0, f = 0, t = "fire"},
move8 = {name = "Petal Dance", level = 10, cd = 20, dist = 1, target = 0, f = 70, t = "grass"},
move9 = {name = "Petal Tornado", level = 10, cd = 20, dist = 1, target = 0, f = 70, t = "grass"},
move10 = {name = "Stun Spore", level = 8, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
move11 = {name = "Aromateraphy", level = 20, cd = 45, dist = 1, target = 0, f = 0, t = "grass"},
move12 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 30, t = "grass", passive = "sim"},
},
["Gulpin"] = {move1 = {name = "Pound", level = 30, cd = 15, dist = 10, target = 1, f = 40, t = "normal"},
move2 = {name = "Acid", level = 30, cd = 10, dist = 10, target = 1, f = 45, t = "poison"},
move3 = {name = "Sludge", level = 30, cd = 15, dist = 10, target = 1, f = 65, t = "poison"},
move4 = {name = "Poison Gas", level = 31, cd = 20, dist = 10, target = 0, f = 60, t = "poison"},
move5 = {name = "Gastro Acid", level = 32, cd = 25, dist = 10, target = 1, f = 70, t = "poison"},
move6 = {name = "Protect", level = 33, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Ozze Armor", level = 1, cd = 1, dist = 1, target = 0, f = 0, t = "poison", passive = "sim"},
},["Swalot"] = {move1 = {name = "Pound", level = 80, cd = 15, dist = 10, target = 1, f = 40, t = "normal"},
move2 = {name = "Acid", level = 80, cd = 10, dist = 10, target = 1, f = 45, t = "poison"},
move3 = {name = "Poison Jab", level = 35, cd = 16, dist = 10, target = 1, f = 54, t = "poison"},
move4 = {name = "Sludge", level = 82, cd = 15, dist = 10, target = 1, f = 45, t = "poison"},
move5 = {name = "Swamp Mist", level = 83, cd = 15, dist = 10, target = 0, f = 30, t = "poison"},
move6 = {name = "Poison Gas", level = 84, cd = 20, dist = 10, target = 0, f = 30, t = "poison"},
move7 = {name = "Gastro Acid", level = 84, cd = 25, dist = 10, target = 1, f = 45, t = "poison"},
move8 = {name = "Venoshock",level = 85, cd = 80, dist = 1, target = 0, f = 50, t = "poison"},
move9 = {name = "Protect", level = 85, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move10 = {name = "Ozze Armor", level = 1, cd = 1, dist = 1, target = 0, f = 0, t = "poison", passive = "sim"},
},
["Relicanth"] = {move1 = {name = "Tackle", level = 20, cd = 12, dist = 1, target = 1, f = 40, t = "normal"},
move2 = {name = "Rock Tomb", level = 20, cd = 15, dist = 10, target = 1, f = 40, t = "rock"},
move3 = {name = "Bubblebeam", level = 20, cd = 25, dist = 3, target = 1, f = 21, t = "water"},
move4 = {name = "Ancient Power", level = 28, cd = 40, dist = 1, target = 1, f = 10, t = "normal"},
move5 = {name = "Waterfall", level = 25, cd = 15, dist = 4, target = 0, f = 60, t = "water"},
move6 = {name = "Hydropump", level = 1, cd = 25, dist = 1, target = 0, f = 50, t = "water"},
move7 = {name = "Harden", level = 1, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
},
["Clamperl"] = {move1 = {name = "Tackle", level = 20, cd = 12, dist = 1, target = 1, f = 40, t = "normal"},
move2 = {name = "Bubblebeam", level = 20, cd = 25, dist = 3, target = 1, f = 35, t = "water"},
move3 = {name = "Scald", level = 28, cd = 40, dist = 1, target = 1, f = 35, t = "water"},
move4 = {name = "Water Gun", level = 1, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move5 = {name = "Waterfall", level = 25, cd = 15, dist = 4, target = 0, f = 60, t = "water"},
move6 = {name = "Harden", level = 1, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
},["Huntail"] = {move1 = {name = "Tackle", level = 60, cd = 12, dist = 1, target = 1, f = 40, t = "normal"},
move2 = {name = "Bubblebeam", level = 60, cd = 25, dist = 3, target = 1, f = 21, t = "water"},
move3 = {name = "Scald", level = 60, cd = 40, dist = 1, target = 0, f = 35, t = "water"},
move4 = {name = "Water Pulse", level = 60, cd = 20, dist = 1, target = 1, f = 65, t = "water"},
move5 = {name = "Aqua Tail", level = 63, cd = 15, dist = 4, target = 1, f = 60, t = "water"},
move6 = {name = "Hydropump", level = 65, cd = 45, dist = 1, target = 0, f = 60, t = "water"},
move7 = {name = "Whirlpool", level = 65, cd = 40, dist = 1, target = 0, f = 30, t = "water"},
move8 = {name = "Agility", level = 60, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
},["Gorebyss"] = {move1 = {name = "Tackle", level = 60, cd = 12, dist = 1, target = 1, f = 40, t = "normal"},
move2 = {name = "Bubblebeam", level = 60, cd = 25, dist = 3, target = 1, f = 21, t = "water"},
move3 = {name = "Scald", level = 60, cd = 40, dist = 1, target = 0, f = 35, t = "water"},
move4 = {name = "Psychic", level = 60, cd = 15, dist = 4, target = 0, f = 65, t = "psychic"},
move5 = {name = "Hydropump", level = 63, cd = 45, dist = 1, target = 0, f = 60, t = "water"},
move6 = {name = "Whirlpool", level = 65, cd = 40, dist = 1, target = 0, f = 30, t = "water"},
move7 = {name = "Draining Kiss", level = 65, cd = 40, dist = 1, target = 0, f = 10, t = "normal"},
move8 = {name = "Aqua Ring", level = 60, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
},
["Volbeat"] = {move1 = {name = "Super Sonic", level = 20, cd = 12, dist = 1, target = 1, f = 40, t = "grass"},
move2 = {name = "Signal Beam", level = 20, cd = 15, dist = 10, target = 0, f = 40, t = "bug"},
move3 = {name = "Play Rough", level = 20, cd = 25, dist = 3, target = 1, f = 21, t = "water"},
move4 = {name = "Confuse Ray", level = 28, cd = 40, dist = 1, target = 1, f = 1, t = "water"},
move5 = {name = "Silver Wind", level = 40, cd = 20, dist = 10, target = 1, f = 70, t = "bug"},
move6 = {name = "Moon Blast", level = 70, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Protect", level = 25, cd = 15, dist = 4, target = 0, f = 60, t = "normal"},
move8 = {name = "Spores Reaction", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"},
},
["Illumise"] = {move1 = {name = "Super Sonic", level = 20, cd = 12, dist = 1, target = 1, f = 40, t = "grass"},
move2 = {name = "Signal Beam", level = 20, cd = 15, dist = 10, target = 0, f = 40, t = "bug"},
move3 = {name = "Play Rough", level = 20, cd = 25, dist = 3, target = 1, f = 21, t = "water"},
move4 = {name = "Confuse Ray", level = 28, cd = 40, dist = 1, target = 1, f = 1, t = "water"},
move5 = {name = "Helping Hand", level = 30, cd = 20, dist = 1, target = 0, f = 80, t = "electric"},
move6 = {name = "Moon Blast", level = 70, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Protect", level = 25, cd = 15, dist = 4, target = 0, f = 60, t = "normal"},
move8 = {name = "Spores Reaction", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"},
},
["Lotad"] = {move1 = {name = "Absorb", level = 20, cd = 12, dist = 1, target = 1, f = 40, t = "grass"},
move2 = {name = "Fury Swipes", level = 20, cd = 15, dist = 10, target = 1, f = 40, t = "normal"},
move3 = {name = "Bubblebeam", level = 20, cd = 25, dist = 3, target = 1, f = 45, t = "water"},
move4 = {name = "Scald", level = 28, cd = 40, dist = 1, target = 0, f = 100, t = "water"},
move5 = {name = "Rain Dance", level = 25, cd = 15, dist = 4, target = 0, f = 60, t = "water"},
move6 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 30, t = "grass", passive = "sim"},
move7 = {name = "Swift Swim", level = 1, cd = 0, dist = 1, target = 0, f = 30, t = "grass", passive = "sim"},
},
["Lombre"] = {move1 = {name = "Absorb", level = 40, cd = 12, dist = 1, target = 1, f = 40, t = "grass"},
move2 = {name = "Fury Swipes", level = 40, cd = 15, dist = 10, target = 1, f = 40, t = "normal"},
move3 = {name = "Water Pulse", level = 40, cd = 20, dist = 1, target = 0, f = 62, t = "water"},
move4 = {name = "Bubblebeam", level = 40, cd = 20, dist = 1, target = 1, f = 1, t = "water"},
move5 = {name = "Waterfall", level = 40, cd = 35, dist = 1, target = 0, f = 30, t = "water"},
move6 = {name = "Scald", level = 43, cd = 40, dist = 1, target = 0, f = 35, t = "water"},
move7 = {name = "Rain Dance", level = 45, cd = 40, dist = 4, target = 0, f = 60, t = "water"},
move8 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 30, t = "grass", passive = "sim"},
move9 = {name = "Swift Swim", level = 1, cd = 0, dist = 1, target = 0, f = 30, t = "grass", passive = "sim"},
},["Ludicolo"] = {move1 = {name = "Absorb", level = 50, cd = 20, dist = 1, target = 1, f = 52, t = "grass"},
move2 = {name = "Fury Swipes", level = 50, cd = 15, dist = 10, target = 1, f = 40, t = "normal"},
move3 = {name = "Water Pulse", level = 50, cd = 20, dist = 1, target = 0, f = 62, t = "water"},
move4 = {name = "Bubblebeam", level = 50, cd = 20, dist = 1, target = 1, f = 50, t = "water"},
move5 = {name = "Waterfall", level = 50, cd = 35, dist = 1, target = 0, f = 40, t = "water"},
move6 = {name = "Scald", level = 52, cd = 40, dist = 1, target = 0, f = 30, t = "water"},
move7 = {name = "Hydropump", level = 80, cd = 60, dist = 1, target = 0, f = 100, t = "water"},
move8 = {name = "Rain Dance", level = 50, cd = 40, dist = 4, target = 0, f = 60, t = "water"},
move9 = {name = "Energy Ball", level = 55, cd = 60, dist = 1, target = 0, f = 50, t = "psychic"},
move10 = {name = "Swift Swim", level = 1, cd = 0, dist = 1, target = 0, f = 0, t = "grass", passive = "sim"},
move11 = {name = "Water Sport", level = 1, cd = 0, dist = 1, target = 0, f = 0, t = "grass", passive = "sim"},
},
["Seedot"] = {move1 = {name = "Leech Seed", level = 10, cd = 20, dist = 1, target = 1, f = 70, t = "grass"},
move2 = {name = "Pound", level = 10, cd = 20, dist = 9, target = 1, f = 45, t = "grass"},
move3 = {name = "Razor Leaf", level = 10, cd = 10, dist = 9, target = 1, f = 35, t = "grass"},
move4 = {name = "Dark Pulse", level = 10, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},
move5 = {name = "Faint Attack", level = 10, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},
},["Nuzleaf"] = {move1 = {name = "Pound", level = 30, cd = 10, dist = 1, target = 1, f = 70, t = "normal"},
move2 = {name = "Razor Leaf", level = 30, cd = 10, dist = 9, target = 1, f = 105, t = "grass"},
move3 = {name = "Dark Pulse", level = 30, cd = 10, dist = 1, target = 1, f = 65, t = "dark"},
move4 = {name = "Faint Attack", level = 30, cd = 25, dist = 1, target = 1, f = 65, t = "dark"},
move5 = {name = "Frenzy Plant", level = 90, cd = 60, dist = 1, target = 0, f = 190, t = "normal"},
move6 = {name = "Sunny Day", level = 42, cd = 40, dist = 9, target = 0, f = 0, t = "fire"},
move7 = {name = "Chlorophyll", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"},
},
["Shiftry"] = {move1 = {name = "Pound", level = 80, cd = 10, dist = 1, target = 1, f = 70, t = "normal"},
move2 = {name = "Razor Leaf", level = 80, cd = 10, dist = 9, target = 1, f = 105, t = "grass"},
move3 = {name = "Dark Pulse", level = 80, cd = 10, dist = 1, target = 1, f = 65, t = "dark"},
move4 = {name = "Faint Attack", level = 30, cd = 25, dist = 1, target = 1, f = 50, t = "dark"},
move5 = {name = "Frenzy Plant", level = 90, cd = 60, dist = 1, target = 0, f = 190, t = "grass"},
move6 = {name = "Grassy Terrain", level = 90, cd = 35, dist = 9, target = 0, f = 85, t = "grass"},
move7 = {name = "Leaf Storm", level = 90, cd = 70, dist = 9, target = 0, f = 70, t = "grass"},
move8 = {name = "Sunny Day", level = 92, cd = 40, dist = 9, target = 0, f = 0, t = "fire"},
move9 = {name = "Chlorophyll", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"},
},
["Taillow"] = {move1 = {name = "Peck", level = 30, cd = 10, dist = 2, target = 1, f = 40, t = "flying"},
move2 = {name = "Pluck", level = 35, cd = 10, dist = 1, target = 1, f = 30, t = "flying"},
move3 = {name = "Feather Dance", level = 30, cd = 8, dist = 1, target = 1, f = 40, t = "flying"},
move4 = {name = "Air Slash", level = 33, cd = 30, dist = 1, target = 0, f = 25, t = "flying"},
move5 = {name = "Tailwind", level = 30, cd = 40, dist = 1, target = 1, f = 25, t = "flying"},
move6 = {name = "Roost", level = 35, cd = 80, dist = 1, target = 1, f = 57, t = "flying"},
},
["Swellow"] = {move1 = {name = "Peck", level = 80, cd = 10, dist = 2, target = 1, f = 50, t = "flying"},
move2 = {name = "Feather Dance", level = 80, cd = 8, dist = 1, target = 1, f = 58, t = "flying"},
move3 = {name = "Pluck", level = 35, cd = 80, dist = 1, target = 1, f = 45, t = "flying"},
move4 = {name = "Wing Attack", level = 80, cd = 25, dist = 1, target = 0, f = 65, t = "flying"},
move5 = {name = "Air Slash", level = 83, cd = 30, dist = 1, target = 0, f = 57, t = "flying"},
move6 = {name = "Aerial Ace", level = 84, cd = 60, dist = 1, target = 0, f = 100, t = "flying"},
move7 = {name = "Boomburst", level = 85, cd = 40, dist = 1, target = 0, f = 70, t = "normal"},
move8 = {name = "Sky Attack", level = 80, cd = 80, dist = 1, target = 0, f = 70, t = "flying"},
move9 = {name = "Tailwind", level = 86, cd = 40, dist = 1, target = 0, f = 45, t = "flying"},
move10 = {name = "Gust", level = 87, cd = 30, dist = 10, target = 0, f = 30, t = "flying"},
},
["Ralts"] = {move1 = {name = "Charm", level = 30, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
move2 = {name = "Dazzling Gleam", level = 34, cd = 15, dist = 5, target = 1, f = 35, t = "normal"},
move3 = {name = "Instant Teleportation", level = 30, cd = 15, dist = 1, target = 0, f = 90, t = "psychic"},
move4 = {name = "Confusion", level = 32, cd = 25, dist = 1, target = 0, f = 120, t = "psychic"},
move5 = {name = "Psychic", level = 35, cd = 25, dist = 1, target = 0, f = 100, t = "psychic"},
move6 = {name = "Healing Wish", level = 32, cd = 100, dist = 1, target = 0, f = 100, t = "psychic"},
move7 = {name = "Miracle Eye", level = 32, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"},
},["Kirlia"] = {move1 = {name = "Charm", level = 60, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
move2 = {name = "Dazzling Gleam", level = 64, cd = 15, dist = 5, target = 1, f = 35, t = "normal"},
move3 = {name = "Instant Teleportation", level = 60, cd = 15, dist = 1, target = 0, f = 90, t = "psychic"},
move4 = {name = "Confusion", level = 60, cd = 25, dist = 1, target = 0, f = 120, t = "psychic"},
move5 = {name = "Psychic", level = 60, cd = 25, dist = 1, target = 0, f = 100, t = "psychic"},
move6 = {name = "Healing Wish", level = 62, cd = 80, dist = 1, target = 0, f = 100, t = "psychic"},
move7 = {name = "Draining Kiss", level = 60, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Miracle Eye", level = 60, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"},
},
["Gardevoir"] = {move1 = {name = "Charm", level = 100, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
move2 = {name = "Dazzling Gleam", level = 104, cd = 15, dist = 5, target = 1, f = 35, t = "normal"},
move3 = {name = "Instant Teleportation", level = 100, cd = 15, dist = 1, target = 0, f = 90, t = "psychic"},
move4 = {name = "Confusion", level = 100, cd = 25, dist = 1, target = 0, f = 120, t = "psychic"},
move5 = {name = "Psychic", level = 100, cd = 25, dist = 1, target = 0, f = 100, t = "psychic"},
move6 = {name = "Stored Pwer", level = 110, cd = 60, dist = 1, target = 0, f = 100, t = "psychic"},
move7 = {name = "Healing Wish", level = 62, cd = 80, dist = 1, target = 0, f = 100, t = "psychic"},
move8 = {name = "Moon Blast", level = 112, cd = 50, dist = 1, target = 0, f = 70, t = "normal"},
move9 = {name = "Miracle Eye", level = 100, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"},
move10 = {name = "Mega - Gardevoir", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "grass", mega = 1},
},["Slakoth"] = {move1 = {name = "Yawn", level = 20, cd = 50, dist = 10, target = 1, target = 0, f = 0, t = "normal"},
move2 = {name = "Scratch", level = 20, cd = 8, dist = 1, target = 1, f = 40, t = "normal"},
move3 = {name = "Hammer Arm", level = 22, cd = 35, dist = 1, target = 0, f = 75, t = "fighting"},
move4 = {name = "Fury Swipes", level = 25, cd = 40, dist = 10, target = 1, f = 85, t = "normal"},
move5 = {name = "Focus Punch", level = 26, cd = 40, dist = 1, target = 1, f = 60, t = "fighting"},
move6 = {name = "Focus Blast", level = 28, cd = 50, dist = 1, target = 0, f = 75, t = "fighting"},
},["Vigoroth"] = {move1 = {name = "Yawn", level = 50, cd = 50, dist = 10, target = 1, target = 0, f = 0, t = "normal"},
move2 = {name = "Scratch", level = 50, cd = 8, dist = 1, target = 1, f = 40, t = "normal"},
move3 = {name = "Faint Attack", level = 50, cd = 40, dist = 1, target = 1, f = 65, t = "dark"},
move4 = {name = "Hammer Arm", level = 50, cd = 35, dist = 1, target = 0, f = 75, t = "fighting"},
move5 = {name = "Fury Swipes", level = 52, cd = 15, dist = 10, target = 1, f = 85, t = "normal"},
move6 = {name = "Focus Punch", level = 55, cd = 40, dist = 1, target = 1, f = 80, t = "fighting"},
move7 = {name = "Focus Blast", level = 57, cd = 50, dist = 1, target = 0, f = 80, t = "fighting"},
},["Nincada"] = {move1 = {name = "Sand Attack", level = 10, cd = 20, dist = 1, target = 0, f = 0, t = "ground"},
move2 = {name = "Leech Life", level = 15, cd = 10, dist = 1, target = 1, f = 39, t = "bug"},
move3 = {name = "Fury Swipes", level = 10, cd = 20, dist = 1, target = 1, f = 85, t = "normal"},
move4 = {name = "Mud Slap", level = 12, cd = 25, dist = 1, target = 1, f = 50, t = "ground"},
move5 = {name = "Dig", level = 12, cd = 40, dist = 1, target = 0, f = 50, t = "ground"},
},["Ninjask"] = {move1 = {name = "Bug Bite", level = 80, cd = 8, dist = 1, target = 1, f = 50, t = "bug"},
move2 = {name = "Silver Wind", level = 80, cd = 18, dist = 10, target = 1, f = 70, t = "bug"},
move3 = {name = "Fury Swipes", level = 80, cd = 20, dist = 1, target = 1, f = 85, t = "normal"},
move4 = {name = "X-Scissor", level = 84, cd = 20, dist = 1, target = 0, f = 65, t = "bug"},
move5 = {name = "Swords Dance", level = 86, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
move6 = {name = "Substitute", level = 80, cd = 50, dist = 1, target = 0, f = 75, t = "normal"},
move7 = {name = "Confuse Ray", level = 80, cd = 10, dist = 10, target = 1, f = 41, t = "ghost"},
move8 = {name = "Evasion", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "bug", passive = "sim"},
-- move9 = {name = "Speed Boost", level = 1, cd = 0, dist = 1, target = 0, f = 0, t = "normal", passive = "sim"},
-- move10 = {name = "Ninja Slice", level = 1, cd = 0, dist = 1, target = 0, f = 50, t = "normal", passive = "sim"},
-- Fazer Passivas: Ninja Slice(PxG) e Speed Boost(PxG)
-- Fazer: Baton Pass(PxG)
},["Shedinja"] = {move1 = {name = "Leech Life", level = 65, cd = 10, dist = 9, target = 1, f = 39, t = "bug"},
move2 = {name = "Silver Wind", level = 60, cd = 8, dist = 10, target = 1, f = 70, t = "bug"},
move3 = {name = "Shadow Ball", level = 60, cd = 10, dist = 10, target = 1, f = 65, t = "ghost"},
move4 = {name = "Confuse Ray", level = 60, cd = 10, dist = 10, target = 1, f = 41, t = "ghost"},
move5 = {name = "Bug Buzz", level = 66, cd = 45, dist = 1, target = 0, f = 70, t = "bug"},
move6 = {name = "Shadow Counter", level = 1, cd = 0, dist = 1, target = 0, f = 0, t = "ghost", passive = "sim"},
move7 = {name = "Wonder Guard", level = 1, cd = 0, dist = 1, target = 0, f = 50, t = "bug", passive = "sim"},
},
["Whismur"] = {move1 = {name = "Super Sonic", level = 20, cd = 30, dist = 10, target = 1, f = 0, t = "normal"},
move2 = {name = "Tackle", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
move3 = {name = "Pound", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
move4 = {name = "Hyper Voice", level = 20, cd = 25, dist = 1, target = 0, f = 65, t = "normal"},
move5 = {name = "Hyper Beam", level = 26, cd = 45, dist = 1, target = 0, f = 65, t = "normal"},
move6 = {name = "Uproar", level = 1, cd = 0, dist = 1, target = 0, f = 50, t = "normal", passive = "sim"},
},
["Loudred"] = {move1 = {name = "Super Sonic", level = 50, cd = 30, dist = 10, target = 1, f = 0, t = "normal"},
move2 = {name = "Bite", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
move3 = {name = "Crunch", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
move4 = {name = "Hyper Voice", level = 50, cd = 40, dist = 1, target = 0, f = 65, t = "normal"},
move5 = {name = "Hyper Beam", level = 55, cd = 45, dist = 1, target = 0, f = 190, t = "normal"},
move6 = {name = "Uproar", level = 1, cd = 0, dist = 1, target = 0, f = 50, t = "normal", passive = "sim"},
},
["Exploud"] = {move1 = {name = "Super Sonic", level = 80, cd = 15, dist = 10, target = 1, f = 0, t = "normal"},
move2 = {name = "Bite", level = 56, cd = 12, dist = 1, target = 1, f = 80, t = "dark"},
move3 = {name = "Crunch", level = 80, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},
move4 = {name = "Pound", level = 40, cd = 10, dist = 1, target = 1, f = 75, t = "normal"},
move5 = {name = "Fire Fang", level = 80, cd = 20, dist = 1, target = 1, f = 68, t = "fire"},
move6 = {name = "Echoed Voice", level = 85, cd = 30, dist = 1, target = 0, f = 85, t = "normal"},
move7 = {name = "Boomburst", level = 95, cd = 40, dist = 1, target = 0, f = 80, t = "normal"},
move8 = {name = "Hyper Voice", level = 18, cd = 15, dist = 1, target = 0, f = 65, t = "normal"},
move9 = {name = "Hyper Beam", level = 90, cd = 45, dist = 1, target = 0, f = 100, t = "normal"},
move10 = {name = "Uproar", level = 1, cd = 0, dist = 1, target = 0, f = 50, t = "normal", passive = "sim"},
-- move11 = {name = "Leftovers", level = 1, cd = 0, dist = 1, target = 0, f = 50, t = "normal", passive = "sim"},
},["Makuhita"] = {move1 = {name = "Tackle", level = 40, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
move2 = {name = "Low Kick", level = 40, cd = 20, dist = 1, target = 1, f = 60, t = "fighting"},
-- move3 = {name = "Leap Strike", level = 45, cd = 15, dist = 1, target = 1, f = 50, t = "fighting"},
move3 = {name = "Cross Shop", level = 44, cd = 20, dist = 1, target = 1, f = 65, t = "fighting"},
move4 = {name = "Close Combat", level = 40, cd = 22, dist = 1, target = 1, f = 81, t = "fighting"},
move5 = {name = "Mega Kick", level = 44, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"},
move6 = {name = "Karate Chop", level = 40, cd = 20, dist = 1, target = 1, f = 50, t = "fighting"},
-- move5 = {name = "SmellingSalt", level = 40, cd = 35, dist = 1, target = 0, f = 0, t = "normal"},
-- move6 = {name = "Arm Thrust", level = 46, cd = 30, dist = 1, target = 0, f = 81, t = "fighting"},
move7 = {name = "Foresight", level = 1, cd = 0, dist = 1, target = 1, f = 39, t = "fighting", passive = "sim"},
-- Fazer: Arm Thrust, Vital Throw, SmellingSalt, Leap Strike e passive - Trick Fat - rock. (all PxG)
-- Fazer/Colocar: Knock Off, Focus Punch(no lugar de harden?)
},
["Hariyama"] = {move1 = {name = "Tackle", level = 80, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
move2 = {name = "Low Kick", level = 80, cd = 10, dist = 1, target = 1, f = 60, t = "fighting"},
-- move3 = {name = "Leap Strike", level = 105, cd = 15, dist = 1, target = 1, f = 50, t = "fighting"},
move3 = {name = "Rock Tomb", level = 80, cd = 20, dist = 1, target = 1, f = 65, t = "rock"},
move4 = {name = "Stone Edge", level = 82, cd = 20, dist = 1, target = 1, f = 71, t = "rock"},
move5 = {name = "Ground Chop", level = 83, cd = 20, dist = 1, target = 0, f = 100, t = "fighting"},
move6 = {name = "Close Combat", level = 83, cd = 22, dist = 1, target = 1, f = 81, t = "fighting"},
move7 = {name = "Hammer Arm", level = 85, cd = 30, dist = 1, target = 0, f = 81, t = "fighting"},
move8 = {name = "Focus Blast", level = 85, cd = 50, dist = 1, target = 0, f = 80, t = "fighting"},
-- move8 = {name = "Vital Throw", level = 108, cd = 20, dist = 1, target = 0, target = 0, f = 0, t = "normal"},
-- move9 = {name = "SmellingSalt", level = 100, cd = 35, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Foresight", level = 1, cd = 0, dist = 1, target = 1, f = 39, t = "fighting", passive = "sim"},
},["Sableye"] = {move1 = {name = "Scratch", level = 60, cd = 8, dist = 1, target = 1, f = 36, t = "normal"},
move2 = {name = "Fury Swipes", level = 60, cd = 15, dist = 10, target = 1, f = 85, t = "normal"},
move3 = {name = "Shadow Sphere", level = 60, cd = 10, dist = 10, target = 1, f = 70, t = "ghost"},
move4 = {name = "Faint Attack", level = 60, cd = 25, dist = 1, target = 1, f = 65, t = "dark"},
move5 = {name = "Night Shade", level = 62, cd = 35, dist = 1, target = 0, f = 78, t = "dark"},
move6 = {name = "Shadow Claw", level = 65, cd = 30, dist = 1, target = 1, f = 40, t = "ghost"},
move7 = {name = "Agility", level = 60, cd = 20, dist = 1, target = 0, f = 0, t = "flying"},
move8 = {name = "Recover", level = 65, cd = 120, dist = 1, target = 0, f = 0, t = "normal"},
},
["Mawile"] = {move1 = {name = "Iron Head", level = 80, cd = 10, dist = 1, target = 1, f = 60, t = "steel"},
move2 = {name = "Bite", level = 80, cd = 15, dist = 10, target = 1, f = 30, t = "dark"},
move3 = {name = "Play Rough", level = 80, cd = 20, dist = 2, target = 1, f = 60, t = "normal"},
move4 = {name = "Metal Burst", level = 100, cd = 30, dist = 1, target = 1, f = 30, t = "steel"},
move5 = {name = "Flash Cannon", level = 88, cd = 50, dist = 1, target = 0, f = 190, t = "steel"},
move6 = {name = "Spit Up", level = 83, cd = 22, dist = 1, target = 0, f = 150, t = "normal"},
move7 = {name = "Swallow", level = 83, cd = 100, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Stockpile", level = 83, cd = 4, dist = 1, target = 0, f = 0, t = "dark"},
move9 = {name = "Fake Tears", level = 86, cd = 52, dist = 1, target = 0, f = 0, t = "normal"},
},["Aron"] = {move1 = {name = "Iron Head", level = 30, cd = 15, dist = 1, target = 1, f = 60, t = "steel"},
move2 = {name = "Mud Slap", level = 30, cd = 25, dist = 10, target = 1, f = 50, t = "ground"},
move3 = {name = "Stone Edge", level = 30, cd = 15, dist = 10, target = 1, f = 35, t = "rock"},
move4 = {name = "Metal Burst", level = 32, cd = 25, dist = 10, target = 0, f = 35, t = "steel"},
move5 = {name = "Metal Claw", level = 34, cd = 30, dist = 1, target = 1, f = 60, t = "steel"},
move6 = {name = "Harden", level = 30, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
},
["Lairon"] = {move1 = {name = "Iron Head", level = 60, cd = 20, dist = 1, target = 1, f = 60, t = "steel"},
move2 = {name = "Iron Tail", level = 60, cd = 10, dist = 10, target = 1, f = 50, t = "steel"},
move3 = {name = "Mud Slap", level = 60, cd = 25, dist = 10, target = 1, f = 50, t = "ground"},
move4 = {name = "Stone Edge", level = 60, cd = 15, dist = 10, target = 1, f = 35, t = "rock"},
move5 = {name = "Metal Burst", level = 60, cd = 25, dist = 10, target = 0, f = 35, t = "steel"},
move6 = {name = "Metal Claw", level = 67, cd = 30, dist = 1, target = 1, f = 60, t = "steel"},
move7 = {name = "Meteor Smash", level = 65, cd = 30, dist = 1, target = 1, f = 40, t = "steel"},
move8 = {name = "Harden", level = 65, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
},
["Aggron"] = {
move1 = {name = "Iron Head", level = 100, cd = 20, dist = 1, target = 1, f = 25, t = "steel"},
move2 = {name = "Iron Tail", level = 100, cd = 15, dist = 1, target = 1, f = 70, t = "steel"},
move3 = {name = "Mud Slap", level = 100, cd = 28, dist = 1, target = 1, f = 25, t = "ground"},
move4 = {name = "Stone Edge", level = 100, cd = 15, dist = 1, target = 1, f = 33, t = "rock"},
move5 = {name = "Metal Burst", level = 100, cd = 30, dist = 1, target = 1, f = 30, t = "steel"},
move6 = {name = "Metal Claw", level = 107, cd = 35, dist = 1, target = 1, f = 15, t = "steel"},
move7 = {name = "Meteor Smash", level = 100, cd = 40, dist = 1, target = 1, f = 40, t = "steel"},
move8 = {name = "Flash Cannon", level = 108, cd = 40, dist = 1, target = 0, f = 40, t = "steel"},
move9 = {name = "Harden", level = 100, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
move10 = {name = "Sturdy ", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "steel", passive = "sim"},
move11 = {name = "Mega - Aggron", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "grass", mega = 1},
},["Meditite"] = {move1 = {name = "Low Kick", level = 30, cd = 10, dist = 1, target = 1, f = 65, t = "fighting"},
move2 = {name = "Mega Kick", level = 30, cd = 20, dist = 1, target = 1, f = 73, t = "fighting"},
move3 = {name = "Drain Punch", level = 30, cd = 35, dist = 1, target = 1, f = 73, t = "fighting"},
move4 = {name = "Confusion", level = 30, cd = 30, dist = 1, target = 0, f = 50, t = "psychic"},
move5 = {name = "Psychic", level = 35, cd = 35, dist = 1, target = 0, f = 85, t = "psychic"},
move6 = {name = "Hi Jump Kick", level = 50, cd = 50, dist = 1, target = 0, f = 10, t = "fighting"},
},
["Medicham"] = {move1 = {name = "Low Kick", level = 80, cd = 10, dist = 1, target = 1, f = 65, t = "fighting"},
move2 = {name = "Mega Kick", level = 80, cd = 15, dist = 1, target = 1, f = 73, t = "fighting"},
move3 = {name = "Drain Punch", level = 80, cd = 25, dist = 1, target = 1, f = 73, t = "fighting"},
move4 = {name = "Confusion", level = 80, cd = 40, dist = 1, target = 0, f = 50, t = "psychic"},
move5 = {name = "Psychic", level = 80, cd = 35, dist = 1, target = 0, f = 85, t = "psychic"},
move6 = {name = "Hi Jump Kick", level = 80, cd = 45, dist = 1, target = 0, f = 10, t = "fighting"},
move7 = {name = "Meditate", level = 90, cd = 50, dist = 1, target = 0, f = 10, t = "psychic"},
move8 = {name = "Focus Energy", level = 90, cd = 45, dist = 1, target = 0, f = 10, t = "fighting"},
move9 = {name = "Miracle Eye", level = 80, cd = 15, dist = 1, target = 0, f = 0, t = "psychic"},
move10 = {name = "Evasion", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "bug", passive = "sim"},
move11 = {name = "Foresight", level = 1, cd = 0, dist = 1, target = 1, f = 40, t = "fighting", passive = "sim"},
},["Electrike"] = {move1 = {name = "Swift", level = 30, cd = 20, dist = 9, target = 1, f = 30, t = "normal"},
move2 = {name = "Bite", level = 30, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
move3 = {name = "Thunder Wave", level = 30, cd = 25, dist = 1, target = 0, f = 70, t = "electric"},
move4 = {name = "Spark", level = 30, cd = 10, dist = 9, target = 1, f = 50, t = "electric"},
move5 = {name = "Thunder Fang", level = 30, cd = 20, dist = 1, target = 1, f = 65, t = "electric"},
move6 = {name = "Thunder", level = 40, cd = 40, dist = 1, target = 0, f = 150, t = "electric"},
move7 = {name = "Charge", level = 30, cd = 30, dist = 1, target = 0, f = 0, t = "electric"},
},["Manectric"] = {move1 = {name = "Roar", level = 90, cd = 50, dist = 9, target = 1, f = 30, t = "normal"},
move2 = {name = "Swift", level = 80, cd = 20, dist = 1, target = 1, f = 50, t = "normal"},
move3 = {name = "Bite", level = 80, cd = 10, dist = 1, target = 0, f = 70, t = "electric"},
move4 = {name = "Spark", level = 80, cd = 10, dist = 9, target = 1, f = 50, t = "electric"},
move5 = {name = "Thunder Fang", level = 80, cd = 25, dist = 1, target = 1, f = 65, t = "electric"},
move6 = {name = "Thunder", level = 80, cd = 50, dist = 1, target = 0, f = 150, t = "electric"},
move7 = {name = "Discharge", level = 85, cd = 70, dist = 1, target = 0, f = 125, t = "electric"},
move8 = {name = "Wild Charge", level = 85, cd = 40, dist = 1, target = 0, f = 85, t = "electric"},
move9 = {name = "Magnetic Flux", level = 80, cd = 60, dist = 1, target = 0, f = 0, t = "electric"},
},["Plusle"] = {move1 = {name = "Sweet Kiss", level = 30, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
move2 = {name = "Spark", level = 30, cd = 10, dist = 9, target = 1, f = 70, t = "electric"},
move3 = {name = "Thunder Fang", level = 10, cd = 25, dist = 1, target = 1, f = 65, t = "electric"},
move4 = {name = "Wish", level = 30, cd = 150, dist = 1, target = 0, f = 0, t = "normal"},
},["Minun"] = {move1 = {name = "Spark", level = 30, cd = 10, dist = 1, target = 0, f = 0, t = "normal"},
move2 = {name = "Nuzzle", level = 35, cd = 40, dist = 9, target = 1, f = 70, t = "electric"},
move3 = {name = "Helping Hand", level = 30, cd = 20, dist = 1, target = 0, f = 80, t = "electric"},
move4 = {name = "Fake Tears", level = 36, cd = 45, dist = 1, target = 0, f = 80, t = "electric"},
move5 = {name = "Wish", level = 30, cd = 150, dist = 1, target = 0, f = 0, t = "normal"},
},["Numel"] = {move1 = {name = "Rock Throw", level = 30, cd = 5, dist = 10, target = 1, f = 40, t = "rock"},
move2 = {name = "Ember", level = 30, cd = 10, dist = 10, target = 1, f = 40, t = "fire"},
move3 = {name = "Rock Slide", level = 30, cd = 15, dist = 10, target = 1, f = 33, t = "rock"},
move4 = {name = "Raging Blast", level = 35, cd = 30, dist = 1, target = 0, f = 100, t = "fire"},
move5 = {name = "Inferno", level = 36, cd = 30, dist = 1, target = 0, f = 80, t = "fire"},
move6 = {name = "Scary Face", level = 32, cd = 40, dist = 10, target = 0, f = 0, t = "fire"},
},
["Camerupt"] = {move1 = {name = "Rock Throw", level = 80, cd = 15, dist = 10, target = 1, f = 40, t = "rock"},
move2 = {name = "Ember", level = 80, cd = 10, dist = 10, target = 1, f = 40, t = "fire"},
move3 = {name = "Mud Bomb", level = 80, cd = 22, dist = 10, target = 1, f = 50, t = "ground"},
move4 = {name = "Volcano Burst", level = 80, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
move5 = {name = "Inferno", level = 80, cd = 30, dist = 1, target = 0, f = 80, t = "fire"},
move6 = {name = "Earthquake", level = 90, cd = 60, dist = 1, target = 0, f = 35, t = "ground"},
move7 = {name = "Fissure", level = 90, cd = 50, dist = 1, target = 0, f = 150, t = "ground"},
move8 = {name = "Scary Face", level = 82, cd = 40, dist = 10, target = 0, f = 0, t = "fire"},
},["Torkoal"] = {move1 = {name = "Ember", level = 100, cd = 10, dist = 10, target = 1, f = 40, t = "fire"},
move2 = {name = "Flamethrower", level = 100, cd = 20, dist = 10, target = 0, f = 40, t = "fire"},
move3 = {name = "Withdraw", level = 104, cd = 40, dist = 10, target = 0, f = 0, t = "ground"},
move4 = {name = "SmokeScreen", level = 100, cd = 30, dist = 1, target = 0, f = 80, t = "fire"},
move5 = {name = "White Smoke", level = 100, cd = 45, dist = 1, target = 0, f = 60, t = "fire"},
move6 = {name = "Fireball", level = 100, cd = 20, dist = 1, target = 1, f = 45, t = "fire"},
move7 = {name = "Inferno", level = 110, cd = 70, dist = 1, target = 0, f = 150, t = "fire"},
move8 = {name = "Tri Flames", level = 34, cd = 45, dist = 1, target = 0, f = 90, t = "fire"},
move9 = {name = "Harden", level = 82, cd = 20, dist = 10, target = 0, f = 0, t = "normal"},
},
["Spoink"] = {move1 = {name = "Headbutt", level = 30, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
move2 = {name = "Psywave", level = 30, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},
move3 = {name = "Psy Pulse", level = 32, cd = 10, dist = 1, target = 1, f = 50, t = "psychic"},
move4 = {name = "Psychic", level = 35, cd = 30, dist = 10, target = 1, f = 80, t = "psychic"},
move5 = {name = "Confuse Ray", level = 35, cd = 25, dist = 10, target = 0, f = 120, t = "psychic"},
move6 = {name = "Magic Coat", level = 37, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
},["Grumpig"] = {move1 = {name = "Headbutt", level = 80, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
move2 = {name = "Shadow Wave", level = 80, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},
move3 = {name = "Psy Pulse", level = 80, cd = 10, dist = 1, target = 1, f = 50, t = "psychic"},
move4 = {name = "Psychic", level = 80, cd = 30, dist = 10, target = 1, f = 80, t = "psychic"},
move5 = {name = "Confuse Ray", level = 80, cd = 25, dist = 10, target = 0, f = 120, t = "psychic"},
-- move5 = {name = "Teeter Dance", level = 85, cd = 45, dist = 10, target = 0, f = 120, t = "psychic"},
move6 = {name = "Power Gem", level = 80, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Bulldoze", level = 80, cd = 40, dist = 1, target = 0, f = 80, t = "ground"},
move8 = {name = "Rest", level = 86, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Miracle Eye", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"},
},
["Trapinch"] = {move1 = {name = "Sand Attack", level = 20, cd = 20, dist = 1, target = 0, f = 0, t = "ground"},
move2 = {name = "Bite", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
move3 = {name = "Mud Shot", level = 20, cd = 15, dist = 10, target = 1, f = 40, t = "ground"},
move4 = {name = "Mud Slap", level = 22, cd = 25, dist = 10, target = 1, f = 50, t = "ground"},
move5 = {name = "Dig", level = 25, cd = 40, dist = 1, target = 0, f = 70, t = "ground"},
move6 = {name = "Earth Power", level = 25, cd = 45, dist = 1, target = 0, f = 50, t = "ground"},
},["Vibrava"] = {move1 = {name = "Super Sonic", level = 50, cd = 25, dist = 10, target = 1, f = 0, t = "normal"},
move2 = {name = "Rock Slide", level = 50, cd = 10, dist = 10, target = 1, f = 33, t = "rock"},
move3 = {name = "Sand Tomb", level = 52, cd = 25, dist = 1, target = 0, f = 110, t = "ground"},
move4 = {name = "Bulldoze", level = 50, cd = 30, dist = 1, target = 0, f = 50, t = "ground"},
move5 = {name = "Earthquake", level = 56, cd = 60, dist = 1, target = 0, f = 20, t = "ground"},
move6 = {name = "Levitate", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "ghost", passive = "sim"},
},["Flygon"] = {move1 = {name = "Super Sonic", level = 80, cd = 22, dist = 10, target = 1, f = 0, t = "normal"},
move2 = {name = "Rock Slide", level = 80, cd = 10, dist = 10, target = 1, f = 33, t = "rock"},
move3 = {name = "Bulldoze", level = 80, cd = 25, dist = 1, target = 0, f = 50, t = "ground"},
move4 = {name = "Dragon Flight", level = 80, cd = 20, dist = 4, target = 1, f = 100, t = "dragon"},
move5 = {name = "Dragon Breath", level = 82, cd = 30, dist = 1, target = 0, f = 110, t = "dragon"},
move6 = {name = "Fissure", level = 90, cd = 50, dist = 1, target = 0, f = 150, t = "ground"},
move7 = {name = "Hyper Beam", level = 88, cd = 50, dist = 1, target = 0, f = 190, t = "normal"},
move8 = {name = "Earthquake", level = 90, cd = 60, dist = 1, target = 0, f = 35, t = "ground"},
move9 = {name = "Levitate", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "ghost", passive = "sim"},
},["Swablu"] = {move1 = {name = "Peck", level = 30, cd = 10, dist = 1, target = 1, f = 50, t = "flying"},
move2 = {name = "Pluck", level = 30, cd = 15, dist = 2, target = 1, f = 60, t = "flying"},
move3 = {name = "Sing", level = 30, cd = 40, dist = 0, target = 0, f = 0, t = "normal"},
move4 = {name = "Dragon Breath", level = 30, cd = 25, dist = 1, target = 0, f = 80, t = "dragon"},
move5 = {name = "Dragon Mist", level = 32, cd = 40, dist = 1, target = 0, f = 60, t = "dragon"},
move6 = {name = "Roost", level = 36, cd = 80, dist = 1, target = 0, f = 0, t = "flying"},
move7 = {name = "Tailwind", level = 30, cd = 30, dist = 1, target = 0, f = 0, t = "flying"},
move8 = {name = "Safeguard", level = 38, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
},
["Altaria"] = {move1 = {name = "Peck", level = 80, cd = 10, dist = 1, target = 1, f = 50, t = "flying"},
move2 = {name = "Pluck", level = 85, cd = 10, dist = 2, target = 1, f = 60, t = "flying"},
move3 = {name = "Sing", level = 80, cd = 48, dist = 0, target = 0, f = 0, t = "normal"},
move4 = {name = "Dragon Breath", level = 82, cd = 25, dist = 1, target = 0, f = 110, t = "dragon"},
move5 = {name = "Dragon Mist", level = 85, cd = 40, dist = 1, target = 0, f = 75, t = "dragon"},
move6 = {name = "Sky Attack", level = 85, cd = 40, dist = 1, target = 0, f = 195, t = "flying"},
move7 = {name = "Roost", level = 85, cd = 80, dist = 1, target = 0, f = 0, t = "flying"},
move8 = {name = "Tailwind", level = 80, cd = 30, dist = 1, target = 0, f = 0, t = "flying"},
move9 = {name = "Safeguard", level = 38, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
},
["Zangoose"] = {move1 = {name = "Quick Attack", level = 80, cd = 10, dist = 1, target = 1, f = 10, t = "normal"},
move2 = {name = "Slash", level = 80, cd = 20, dist = 1, target = 1, f = 55, t = "normal"},
move3 = {name = "Dig", level = 82, cd = 40, dist = 1, target = 0, f = 50, t = "ground"},
move4 = {name = "Pursuit", level = 80, cd = 12, dist = 1, target = 1, f = 61, t = "dark"},
move5 = {name = "Razor Wind", level = 88, cd = 35, dist = 10, target = 0, f = 80, t = "normal"},
move6 = {name = "Fury Swipes", level = 80, cd = 15, dist = 10, target = 1, f = 61, t = "normal"},
move7 = {name = "Last Resort", level = 85, cd = 15, dist = 1, target = 0, f = 125, t = "normal"},
move8 = {name = "Swords Dance", level = 88, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Taunt", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "Dark"},
--Passiva - Toxic Boost - normal.
--Passive - Immunity - normal.
},
["Seviper"] = {move1 = {name = "Bite", level = 80, cd = 15, dist = 10, target = 1, f = 60, t = "dark"},
move2 = {name = "Poison Fang", level = 80, cd = 15, dist = 10, target = 1, f = 75, t = "poison"},
move3 = {name = "Acid", level = 80, cd = 15, dist = 10, target = 1, f = 45, t = "poison"},
move4 = {name = "Toxic", level = 80, cd = 30, dist = 10, target = 0, f = 50, t = "poison"},
move5 = {name = "Gastro Acid", level = 82, cd = 32, dist = 10, target = 1, f = 85, t = "poison"},
move6 = {name = "Venomous Gale", level = 85, cd = 80, dist = 10, target = 1, f = 85, t = "poison"},
move7 = {name = "Venoshock",level = 80, cd = 80, dist = 10, target = 0, f = 90, t = "poison"},
move8 = {name = "Shed Skin", level = 1, cd = 0, dist = 1, target = 0, f = 0, t = "poison", passive = "sim"},
move9 = {name = "Viper's Fang", level = 1, cd = 0, dist = 1, target = 0, f = 0, t = "poison", passive = "sim"},
},
["Corphish"] = {move1 = {name = "Bubbles", level = 35, cd = 12, dist = 10, target = 1, f = 40, t = "water"},
move2 = {name = "Bubblebeam", level = 30, cd = 20, dist = 10, target = 1, f = 21, t = "water"},
move3 = {name = "Crabhammer", level = 30, cd = 15, dist = 1, target = 1, f = 60, t = "water"},
move4 = {name = "Dark Pulse", level = 30, cd = 20, dist = 1, target = 0, f = 70, t = "dark"},
move5 = {name = "Night Slash", level = 38, cd = 22, dist = 1, target = 0, f = 70, t = "dark"},
move6 = {name = "Harden", level = 40, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Swords Dance", level = 38, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
},
["Crawdaunt"] = {move1 = {name = "Bubbles", level = 85, cd = 12, dist = 10, target = 1, f = 40, t = "water"},
move2 = {name = "Bubblebeam", level = 80, cd = 20, dist = 10, target = 1, f = 21, t = "water"},
move3 = {name = "Dark Pulse", level = 80, cd = 15, dist = 1, target = 0, f = 70, t = "dark"},
move4 = {name = "Dig", level = 82, cd = 40, dist = 1, target = 0, f = 50, t = "ground"},
move5 = {name = "Crabhammer", level = 80, cd = 18, dist = 1, target = 1, f = 60, t = "water"},
move6 = {name = "Guillotine", level = 82, cd = 30, dist = 1, target = 1, f = 70, t = "normal"},
move7 = {name = "Night Slash", level = 80, cd = 20, dist = 1, target = 0, f = 82, t = "dark"},
move8 = {name = "Aqua Jet", level = 80, cd = 35, dist = 1, target = 0, f = 80, t = "water"},
move9 = {name = "Swords Dance", level = 88, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
move10 = {name = "Protect", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
},
["Baltoy"] = {move1 = {name = "Mud Slap", level = 30, cd = 25, dist = 9, target = 1, f = 50, t = "ground"},
move2 = {name = "Extrasensory", level = 30, cd = 25, dist = 1, target = 0, f = 100, t = "psychic"},
move3 = {name = "Psybeam", level = 30, cd = 16, dist = 1, target = 0, f = 75, t = "psychic"},
move4 = {name = "Psychic", level = 33, cd = 35, dist = 1, target = 0, f = 75, t = "psychic"},
move5 = {name = "Earth Power", level = 35, cd = 50, dist = 1, target = 0, f = 0, t = "ground"},
move6 = {name = "Guard Split", level = 35, cd = 30, dist = 1, target = 0, f = 0, t = "psychic"},
move7 = {name = "Levitate", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "ghost", passive = "sim"},
},
["Claydol"] = {
move1 = {name = "Mud Shot", level = 80, cd = 25, dist = 3, target = 1, f = 40, t = "ground"},
move2 = {name = "Extrasensory", level = 80, cd = 15, dist = 1, target = 0, f = 100, t = "psychic"},
move3 = {name = "Psybeam", level = 80, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
move4 = {name = "Psyshock", level = 80, cd = 30, dist = 1, target = 0, f = 75, t = "psychic"},
move5 = {name = "Earth Power", level = 83, cd = 35, dist = 1, target = 0, f = 100, t = "ground"},
move6 = {name = "Earthquake", level = 86, cd = 60, dist = 1, target = 0, f = 10, t = "ground"},
move7 = {name = "Sand Storm", level = 70, cd = 25, dist = 1, target = 0, f = 25, t = "ground"},
move8 = {name = "Heal Block", level = 80, cd = 80, dist = 1, target = 0, f = 80, t = "psychic"},
move9 = {name = "Guard Split", level = 80, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"},
move10 = {name = "Protect", level = 80, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
move11 = {name = "Levitate", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "ghost", passive = "sim"},
},["Anorith"] = {
move1 = {name = "Rock Throw", level = 20, cd = 10, dist = 10, target = 1, f = 55, t = "rock"},
move2 = {name = "Rock Slide", level = 20, cd = 15, dist = 10, target = 1, f = 25, t = "rock"},
move3 = {name = "Rock Tomb", level = 20, cd = 15, dist = 10, target = 1, f = 85, t = "rock"},
move4 = {name = "Fury Cutter", level = 25, cd = 15, dist = 1, target = 0, f = 50, t = "bug"},
move5 = {name = "Stone Edge", level = 20, cd = 20, dist = 1, target = 1, f = 33, t = "rock"},
move6 = {name = "Hunter Mark", level = 20, cd = 40, dist = 5, target = 1, f = 50, t = "normal"},
move7 = {name = "X-Scissor", level = 25, cd = 25, dist = 1, target = 0, f = 65, t = "bug"},
},
["Armaldo"] = {
move1 = {name = "Rock Throw", level = 100, cd = 10, dist = 10, target = 1, f = 55, t = "rock"},
move2 = {name = "Rock Slide", level = 100, cd = 15, dist = 10, target = 1, f = 25, t = "rock"},
move3 = {name = "Rock Tomb", level = 100, cd = 15, dist = 10, target = 1, f = 85, t = "rock"},
move4 = {name = "Fury Cutter", level = 105, cd = 15, dist = 1, target = 0, f = 50, t = "bug"},
move5 = {name = "Crush Claw", level = 100, cd = 40, dist = 1, target = 1, f = 50, t = "normal"},
move5 = {name = "Stone Edge", level = 100, cd = 20, dist = 1, target = 1, f = 33, t = "rock"},
move6 = {name = "Hunter Mark", level = 100, cd = 60, dist = 5, target = 1, f = 50, t = "normal"},
move7 = {name = "X-Scissor", level = 105, cd = 25, dist = 1, target = 0, f = 65, t = "bug"},
move9 = {name = "Rock Blast", level = 100, cd = 40, dist = 1, target = 0, f = 90, t = "rock"},
move10 = {name = "Protect", level = 100, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
},
["Feebas"] = {
move1 = {name = "Tackle", level = 10, cd = 8, dist = 1, target = 1, f = 50, t = "normal"},
move2 = {name = "Splash", level = 10, cd = 4, dist = 10, target = 1, f = 0, t = "water"},
},
["Castform"] = {
move1 = {name = "Forecast", level = 100, cd = 10, dist = 10, target = 1, f = 55, t = "electric", passive = "sim"},
},["Castform Fire"] = {
move1 = {name = "Shadow Ball", level = 100, cd = 10, dist = 1, target = 1, f = 15, t = "ghost"},
move2 = {name = "Ember", level = 100, cd = 10, dist = 10, target = 1, f = 10, t = "fire"},
move3 = {name = "Flamethrower", level = 100, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
move4 = {name = "Fireball", level = 100, cd = 25, dist = 10, target = 1, f = 65, t = "fire"},
move5 = {name = "Eruption", level = 100, cd = 40, dist = 1, target = 0, f = 90, t = "fire"},
move6 = {name = "Fire Blast", level = 100, cd = 60, dist = 1, target = 0, f = 115, t = "fire"},
move7 = {name = "Magma Storm", level = 100, cd = 90, dist = 1, target = 0, f = 150, t = "fire"},
move8 = {name = "Solar Beam", level = 100, cd = 60, dist = 1, target = 0, f = 190, t = "grass"},
move9 = {name = "Forecast", level = 100, cd = 10, dist = 10, target = 1, f = 55, t = "electric", passive = "sim"},
},["Castform Water"] = {
move1 = {name = "Thunder Shock", level = 100, cd = 10, dist = 10, target = 1, f = 55, t = "electric"},
move2 = {name = "Bubbles", level = 100, cd = 15, dist = 1, target = 1, f = 70, t = "water"},
move3 = {name = "Water Gun", level = 100, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move4 = {name = "Electro Ball", level = 100, cd = 15, dist = 10, target = 1, f = 70, t = "electric"},
move5 = {name = "Thunder Bolt", level = 100, cd = 20, dist = 10, target = 1, f = 39, t = "electric"},
move6 = {name = "Thunder", level = 100, cd = 60, dist = 1, target = 0, f = 125, t = "electric"},
move7 = {name = "Electro Field", level = 100, cd = 80, dist = 1, target = 0, f = 35, t = "electric"},
move8 = {name = "Solar Beam", level = 100, cd = 60, dist = 1, target = 0, f = 190, t = "grass"},
move9 = {name = "Forecast", level = 100, cd = 10, dist = 10, target = 1, f = 55, t = "electric", passive = "sim"},
},["Castform Ice"] = {
move1 = {name = "Feather Dance", level = 100, cd = 15, dist = 10, target = 1, f = 30, t = "flying"},
move2 = {name = "Ice Shards", level = 100, cd = 10, dist = 10, target = 1, f = 45, t = "ice"},
move3 = {name = "Ice Beam", level = 100, cd = 20, dist = 1, target = 0, f = 195, t = "ice"},
move4 = {name = "Icy Wind", level = 100, cd = 25, dist = 1, target = 0, f = 45, t = "ice"},
move5 = {name = "Powder Snow", level = 100, cd = 40, dist = 1, target = 0, f = 30, t = "ice"},
move6 = {name = "Aurora Beam", level = 100, cd = 25, dist = 1, target = 0, f = 110, t = "ice"},
move7 = {name = "Blizzard", level = 100, cd = 80, dist = 1, target = 0, f = 150, t = "ice"},
move8 = {name = "Solar Beam", level = 100, cd = 60, dist = 1, target = 0, f = 190, t = "grass"},
move9 = {name = "Forecast", level = 100, cd = 10, dist = 10, target = 1, f = 55, t = "electric", passive = "sim"},
},
["Kecleon"] = {move1 = {name = "Lick", level = 80, cd = 20, dist = 1, target = 1, f = 0, t = "normal"},
move2 = {name = "Shadow Ball", level = 80, cd = 10, dist = 4, target = 1, f = 65, t = "ghost"},
move3 = {name = "Fury Swipes", level = 80, cd = 15, dist = 10, target = 1, f = 85, t = "normal"},
move4 = {name = "Sucker Punch", level = 83, cd = 30, dist = 10, target = 1, f = 60, t = "dark"},
move5 = {name = "Camouflage", level = 80, cd = 15, dist = 1, target = 0, f = 0, t = "ghost"},
move6 = {name = "Shadow Sneak", level = 85, cd = 40, dist = 1, target = 0, f = 150, t = "ghost"},
move7 = {name = "Ancient Power", level = 95, cd = 40, dist = 1, target = 0, f = 90, t = "rock"},
move8 = {name = "Shadow Claw", level = 80, cd = 40, dist = 1, target = 0, f = 110, t = "ghost"},
},
["Shuppet"] = {move1 = {name = "Shadow Ball", level = 30, cd = 10, dist = 10, target = 1, f = 60, t = "ghost"},
move2 = {name = "Shadow Sphere", level = 30, cd = 15, dist = 10, target = 1, f = 60, t = "ghost"},
move3 = {name = "Night Shade", level = 35, cd = 25, dist = 1, target = 0, f = 80, t = "ghost"},
move4 = {name = "Faint Attack", level = 30, cd = 25, dist = 1, target = 1, f = 65, t = "dark"},
move5 = {name = "Invisible", level = 30, cd = 15, dist = 1, target = 0, f = 0, t = "ghost"},
move6 = {name = "Dark Accurate", level = 30, cd = 25, dist = 1, target = 0, f = 0, t = "ghost"},
},
["Banette"] = {move1 = {name = "Shadow Ball", level = 80, cd = 15, dist = 10, target = 1, f = 60, t = "ghost"},
move2 = {name = "Shadow Sphere", level = 80, cd = 15, dist = 10, target = 1, f = 70, t = "ghost"},
move3 = {name = "Shadow Punch", level = 84, cd = 40, dist = 1, target = 1, f = 75, t = "ghost"},
move4 = {name = "Ominous Wind", level = 85, cd = 50, dist = 1, target = 0, f = 75, t = "ghost"},
move5 = {name = "Shadow Storm", level = 86, cd = 70, dist = 1, target = 0, f = 95, t = "ghost"},
move6 = {name = "Invisible", level = 80, cd = 15, dist = 1, target = 0, f = 0, t = "ghost"},
move7 = {name = "Curse", level = 80, cd = 35, dist = 1, target = 0, f = 60, t = "ghost"},
move8 = {name = "Torment", level = 85, cd = 70, dist = 1, target = 0, f = 20, t = "dark"},
move9 = {name = "Dark Accurate", level = 40, cd = 25, dist = 1, target = 0, f = 0, t = "ghost"},
move10 = {name = "Cursed Body", level = 1, cd = 10, dist = 1, target = 0, f = 0, t = "ghost", passive = "sim"},
move11 = {name = "Insomnia", level = 1, cd = 10, dist = 1, target = 0, f = 0, t = "ghost", passive = "sim"},
},
["Duskull"] = {move1 = {name = "Shadow Ball", level = 40, cd = 10, dist = 10, target = 1, f = 105, t = "ghost"},
move2 = {name = "Shadow Punch", level = 44, cd = 20, dist = 1, target = 1, f = 75, t = "ghost"},
move3 = {name = "Night Shade", level = 40, cd = 30, dist = 1, target = 0, f = 75, t = "ghost"},
move4 = {name = "Confuse Ray", level = 40, cd = 40, dist = 10, target = 1, f = 65, t = "ghost"},
move5 = {name = "Dark Accurate", level = 40, cd = 15, dist = 1, target = 0, f = 0, t = "ghost"},
},
["Dusclops"] = {move1 = {name = "Shadow Ball", level = 80, cd = 15, dist = 10, target = 1, f = 65, t = "ghost"},
move2 = {name = "Shadow Punch", level = 84, cd = 28, dist = 1, target = 1, f = 80, t = "ghost"},
move3 = {name = "Night Shade", level = 84, cd = 30, dist = 1, target = 0, f = 75, t = "ghost"},
move4 = {name = "Confuse Ray", level = 90, cd = 32, dist = 10, target = 1, f = 41, t = "ghost"},
move5 = {name = "Hex", level = 84, cd = 35, dist = 1, target = 0, f = 75, t = "electric"},
move6 = {name = "Curse", level = 80, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"},
move7 = {name = "Dark Accurate", level = 40, cd = 25, dist = 1, target = 0, f = 0, t = "ghost"},
},
["Tropius"] = {move1 = {name = "Seed Bomb", level = 100, cd = 40, dist = 1, target = 0, f = 125, t = "grass"},
move2 = {name = "Body Slam", level = 100, cd = 15, dist = 1, target = 1, f = 80, t = "normal"},
move3 = {name = "Razor Leaf", level = 100, cd = 10, dist = 10, target = 1, f = 33, t = "grass"},
move4 = {name = "Magical Leaf", level = 100, cd = 25, dist = 10, target = 1, f = 33, t = "grass"},
move5 = {name = "Air Slash", level = 103, cd = 35, dist = 1, target = 0, f = 100, t = "flying"},
move6 = {name = "Stomp", level = 105, cd = 25, dist = 1, target = 0, f = 90, t = "normal"},
move7 = {name = "Petal Tornado", level = 110, cd = 80, dist = 1, target = 0, f = 40, t = "grass"},
move8 = {name = "Leaf Storm", level = 110, cd = 80, dist = 1, target = 0, f = 150, t = "grass"},
move9 = {name = "Growth", level = 100, cd = 40, dist = 10, target = 0, f = 0, t = "normal"},
},["Snorunt"] = {move1 = {name = "Bite", level = 30, cd = 10, dist = 1, target = 1, f = 25, t = "dark"},
move2 = {name = "Ice Shards", level = 30, cd = 10, dist = 10, target = 1, f = 45, t = "ice"},
move3 = {name = "Ice Fang", level = 30, cd = 10, dist = 1, target = 1, f = 65, t = "ice"},
move4 = {name = "Icy Wind", level = 30, cd = 25, dist = 1, target = 0, f = 45, t = "ice"},
move5 = {name = "Ice Beam", level = 32, cd = 20, dist = 1, target = 0, f = 195, t = "ice"},
move6 = {name = "Frost Power", level = 36, cd = 40, dist = 1, target = 0, f = 195, t = "ice"},
},
["Glalie"] = {move1 = {name = "Bite", level = 80, cd = 10, dist = 1, target = 1, f = 25, t = "dark"},
move2 = {name = "Ice Shards", level = 80, cd = 10, dist = 10, target = 1, f = 45, t = "ice"},
move3 = {name = "Ice Fang", level = 80, cd = 10, dist = 1, target = 1, f = 65, t = "ice"},
move4 = {name = "Icy Wind", level = 80, cd = 25, dist = 1, target = 0, f = 45, t = "ice"},
move5 = {name = "Powder Snow", level = 80, cd = 40, dist = 1, target = 0, f = 30, t = "ice"},
move6 = {name = "Frost Power", level = 80, cd = 40, dist = 1, target = 0, f = 195, t = "ice"},
move7 = {name = "Sheer Cold", level = 90, cd = 60, dist = 1, target = 0, f = 75, t = "ice"},
move8 = {name = "Blizzard", level = 86, cd = 80, dist = 1, target = 0, f = 150, t = "ice"},
move9 = {name = "Absolute Zero", level = 80, cd = 10, dist = 1, target = 0, f = 45, t = "ice", passive = "sim"},
},
["Spheal"] = {move1 = {name = "Ice Shards", level = 30, cd = 10, dist = 10, target = 1, f = 45, t = "ice"},
move2 = {name = "Ice Fang", level = 30, cd = 25, dist = 1, target = 1, f = 65, t = "ice"},
move3 = {name = "Ice Beam", level = 30, cd = 20, dist = 1, target = 0, f = 195, t = "ice"},
move4 = {name = "Ice Ball", level = 30, cd = 28, dist = 10, target = 1, f = 45, t = "ice"},
move5 = {name = "Frost Breath", level = 32, cd = 20, dist = 1, target = 0, f = 80, t = "ice"},
move6 = {name = "Powder Snow", level = 38, cd = 40, dist = 1, target = 0, f = 70, t = "ice"},
move7 = {name = "Defense Curl", level = 30, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
},
["Sealeo"] = {move1 = {name = "Ice Shards", level = 60, cd = 15, dist = 10, target = 1, f = 45, t = "ice"},
move2 = {name = "Ice Fang", level = 60, cd = 15, dist = 1, target = 1, f = 65, t = "ice"},
move3 = {name = "Ice Beam", level = 64, cd = 20, dist = 1, target = 0, f = 195, t = "ice"},
move4 = {name = "Ice Ball", level = 68, cd = 15, dist = 10, target = 1, f = 45, t = "ice"},
move5 = {name = "Frost Breath", level = 70, cd = 20, dist = 1, target = 0, f = 80, t = "ice"},
move6 = {name = "Powder Snow", level = 75, cd = 30, dist = 1, target = 0, f = 70, t = "ice"},
move7 = {name = "Aurora Beam", level = 75, cd = 25, dist = 1, target = 0, f = 110, t = "ice"},
move8 = {name = "Blizzard", level = 75, cd = 80, dist = 1, target = 0, f = 150, t = "ice"},
move9 = {name = "Defense Curl", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
},
["Walrein"] = {move1 = {name = "Ice Shards", level = 80, cd = 15, dist = 10, target = 1, f = 45, t = "ice"},
move2 = {name = "Ice Fang", level = 82, cd = 15, dist = 1, target = 1, f = 65, t = "ice"},
move3 = {name = "Ice Beam", level = 85, cd = 20, dist = 1, target = 0, f = 125, t = "ice"},
move4 = {name = "Ice Ball", level = 90, cd = 15, dist = 10, target = 1, f = 45, t = "ice"},
move5 = {name = "Frost Breath", level = 85, cd = 20, dist = 1, target = 0, f = 80, t = "ice"},
move6 = {name = "Powder Snow", level = 90, cd = 30, dist = 1, target = 0, f = 70, t = "ice"},
move7 = {name = "Aurora Beam", level = 90, cd = 25, dist = 1, target = 0, f = 110, t = "ice"},
move8 = {name = "Blizzard", level = 86, cd = 80, dist = 1, target = 0, f = 150, t = "ice"},
move9 = {name = "Rest", level = 95, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
},["Bagon"] = {move1 = {name = "Bite", level = 40, cd = 8, dist = 1, target = 1, f = 50, t = "dark"},
move2 = {name = "Crunch", level = 40, cd = 10, dist = 1, target = 1, f = 65, t = "dark"},
move3 = {name = "Dragon Tail", level = 40, cd = 10, dist = 1, target = 1, f = 75, t = "dragon"},
move4 = {name = "Dragon Claw", level = 40, cd = 20, dist = 1, target = 0, f = 60, t = "dragon"},
move5 = {name = "Dragon Breath", level = 42, cd = 25, dist = 1, target = 0, f = 110, t = "dragon"},
move6 = {name = "Dragon Pulse", level = 45, cd = 35, dist = 1, target = 0, f = 125, t = "dragon"},
move7 = {name = "Scary Face", level = 42, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
},
["Shelgon"] = {move1 = {name = "Bite", level = 70, cd = 8, dist = 1, target = 1, f = 50, t = "dark"},
move2 = {name = "Crunch", level = 70, cd = 10, dist = 1, target = 1, f = 65, t = "dark"},
move3 = {name = "Dragon Tail", level = 70, cd = 10, dist = 1, target = 1, f = 75, t = "dragon"},
move4 = {name = "Dragon Claw", level = 70, cd = 20, dist = 1, target = 0, f = 60, t = "dragon"},
move5 = {name = "Dragon Breath", level = 72, cd = 25, dist = 1, target = 0, f = 110, t = "dragon"},
move6 = {name = "Dragon Pulse", level = 75, cd = 35, dist = 1, target = 0, f = 125, t = "dragon"},
move7 = {name = "Draco Meteor", level = 76, cd = 60, dist = 1, target = 0, f = 110, t = "dragon"},
move8 = {name = "Scary Face", level = 72, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
},
["Beldum"] = {move1 = {name = "Iron Head", level = 50, cd = 20, dist = 1, target = 1, f = 60, t = "steel"}, --alterado v1.8
move2 = {name = "Psy Pulse", level = 50, cd = 10, dist = 10, target = 1, f = 35, t = "psychic"},
move3 = {name = "Hammer Arm", level = 50, cd = 40, dist = 1, target = 0, f = 80, t = "fighting"},
move4 = {name = "Psychic", level = 50, cd = 35, dist = 1, target = 0, f = 60, t = "psychic"},
move5 = {name = "Metal Claw", level = 57, cd = 40, dist = 1, target = 1, f = 60, t = "steel"},
},
["Metang"] = {move1 = {name = "Iron Head", level = 60, cd = 20, dist = 1, target = 1, f = 60, t = "steel"}, --alterado v1.8
move2 = {name = "Psy Pulse", level = 60, cd = 10, dist = 10, target = 1, f = 35, t = "psychic"},
move3 = {name = "Hammer Arm", level = 62, cd = 40, dist = 1, target = 0, f = 80, t = "fighting"},
move4 = {name = "Confusion", level = 63, cd = 30, dist = 1, target = 0, f = 90, t = "psychic"},
move5 = {name = "Psychic", level = 64, cd = 32, dist = 1, target = 0, f = 65, t = "psychic"},
move6 = {name = "Metal Claw", level = 65, cd = 40, dist = 1, target = 1, f = 60, t = "steel"},
move7 = {name = "Meteor Smash", level = 66, cd = 35, dist = 1, target = 1, f = 150, t = "steel"},
move8 = {name = "Flash Cannon", level = 66, cd = 50, dist = 1, target = 0, f = 40, t = "steel"},
move9 = {name = "Iron Defense", level = 68, cd = 40, dist = 1, target = 0, f = 0, t = "steel"},
move10 = {name = "Miracle Eye", level = 85, cd = 15, dist = 1, target = 0, f = 0, t = "psychic"},
},
["Lucario"] = {move1 = {name = "Quick Attack", level = 80, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
move2 = {name = "Iron Head", level = 80, cd = 10, dist = 1, target = 1, f = 35, t = "steel"},
move3 = {name = "Close Combat", level = 80, cd = 20, dist = 1, target = 1, f = 35, t = "fighting"},
move4 = {name = "Metal Claw", level = 80, cd = 32, dist = 1, target = 1, f = 60, t = "steel"},
move5 = {name = "Bullet Punch", level = 80, cd = 32, dist = 10, target = 0, f = 85, t = "fighting"},
move6 = {name = "Bone Rush", level = 80, cd = 35, dist = 1, target = 0, f = 80, t = "ground"},
move7 = {name = "Aura Sphere", level = 80, cd = 40, dist = 1, target = 1, f = 120, t = "fighting"},
move8 = {name = "Swords Dance", level = 80, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Evasion", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "bug", passive = "sim"},
move10 = {name = "Superpower", level = 1, cd = 0, dist = 10, target = 0, f = 20, t = "fighting", passive = "sim"},
move11 = {name = "Foresight", level = 1, cd = 0, dist = 1, target = 1, f = 45, t = "fighting", passive = "sim"},
},
["Shiny Lucario"] = {move1 = {name = "Quick Attack", level = 120, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
move2 = {name = "Iron Head", level = 120, cd = 10, dist = 1, target = 1, f = 35, t = "steel"},
move3 = {name = "Close Combat", level = 120, cd = 20, dist = 1, target = 1, f = 35, t = "fighting"},
move4 = {name = "Metal Claw", level = 120, cd = 28, dist = 1, target = 1, f = 60, t = "steel"},
move5 = {name = "Bullet Punch", level = 120, cd = 28, dist = 10, target = 0, f = 85, t = "fighting"},
move6 = {name = "Bone Rush", level = 120, cd = 35, dist = 1, target = 0, f = 80, t = "ground"},
move7 = {name = "Aura Sphere", level = 120, cd = 30, dist = 1, target = 1, f = 120, t = "fighting"},
move8 = {name = "Swords Dance", level = 120, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Evasion", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "bug", passive = "sim"},
move10 = {name = "Superpower", level = 1, cd = 0, dist = 10, target = 0, f = 10, t = "fighting", passive = "sim"},
move11 = {name = "Foresight", level = 1, cd = 0, dist = 1, target = 1, f = 45, t = "fighting", passive = "sim"},
},
["Wailord"] = {move1 = {name = "Heavy Slam", level = 65, cd = 40, dist = 1, target = 0, f = 95, t = "steel"},
move2 = {name = "Bubbles", level = 150, cd = 15, dist = 1, target = 1, f = 70, t = "water"},
move3 = {name = "Waterball", level =150, cd = 25, dist = 10, target = 1, f = 65, t = "water"},
move4 = {name = "Water Gun", level = 150, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move5 = {name = "Water Pulse", level = 150, cd = 30, dist = 1, target = 0, f = 70, t = "water"},
move6 = {name = "Bubble Blast", level = 150, cd = 25, dist = 1, target = 0, f = 70, t = "water"},
move7 = {name = "Surf", level = 150, cd = 50, dist = 1, target = 0, f = 125, t = "water"},
move8 = {name = "Hydropump", level = 150, cd = 90, dist = 1, target = 0, f = 125, t = "water"},
move9 = {name = "Rest", level = 150, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
-- Fazer: Water Spout, Brine e Heavy Slam
},
-- ~~ BOSSES ~~ --["Electivire"] = {move1 = {name = "Swift", level = 150, cd = 10, dist = 10, target = 1, f = 25, t = "normal"},
move2 = {name = "Low Kick", level = 150, cd = 25, dist = 1, target = 1, f = 75, t = "fighting"},
move3 = {name = "Thunder Punch", level = 150, cd = 16, dist = 1, target = 1, f = 75, t = "electric"},
move4 = {name = "Brick Break", level = 150, cd = 35, dist = 1, target = 0, f = 80, t = "fighting"},
move5 = {name = "Hammer Arm", level = 150, cd = 60, dist = 1, target = 0, f = 80, t = "fighting"},
move6 = {name = "Cross Shop", level = 154, cd = 45, dist = 1, target = 0, f = 80, t = "fighting"},
move7 = {name = "Focus Blast", level = 150, cd = 50, dist = 1, target = 0, f = 100, t = "fighting"},
move8 = {name = "Earthquake", level = 155, cd = 60, dist = 1, target = 0, f = 20, t = "grass"},
move9 = {name = "Electric Storm", level = 155, cd = 62, dist = 1, target = 0, f = 150, t = "electric"},
move10 = {name = "Static", level = 1, cd = 0, dist = 10, target = 0, f = 40, t = "electric", passive = "sim"},
},
["Magmortar"] = {move1 = {name = "Volcano Shot", level = 150, cd = 22, dist = 2, target = 1, f = 80, t = "fire"},
move2 = {name = "Ember", level = 150, cd = 8, dist = 1, target = 1, f = 80, t = "fire"},
move3 = {name = "Flamethrower", level = 150, cd = 15, dist = 1, target = 0, f = 80, t = "fire"},
move4 = {name = "SmokeScreen", level = 150, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
move5 = {name = "Fireball", level = 150, cd = 18, dist = 10, target = 1, f = 150, t = "fire"},
move6 = {name = "Hyper Beam", level = 160, cd = 60, dist = 1, target = 0, f = 190, t = "normal"},
move7 = {name = "Sunny Day", level = 155, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Inferno", level = 150, cd = 30, dist = 1, target = 0, f = 120, t = "fire"},
move9 = {name = "Magma Storm", level = 155, cd = 60, dist = 1, target = 0, f = 150, t = "fire"},
move10 = {name = "Lava-Counter", level = 1, cd = 0, dist = 10, target = 0, f = 80, t = "fire", passive = "sim"},
},
["Milotic"] = {move1 = {name = "Aqua Tail", level = 150, cd = 8, dist = 10, target = 1, f = 50, t = "water"},
move2 = {name = "Wrap", level = 150, cd = 28, dist = 10, target = 1, f = 0, t = "normal"},
move3 = {name = "Water Gun", level = 150, cd = 18, dist = 1, target = 0, f = 110, t = "water"},
move4 = {name = "Water Pulse", level = 150, cd = 20, dist = 1, target = 0, f = 70, t = "water"},
move5 = {name = "Twister", level = 154, cd = 35, dist = 1, target = 0, f = 80, t = "dragon"},
move6 = {name = "Waterfall", level = 150, cd = 35, dist = 1, target = 0, f = 110, t = "water"},
move7 = {name = "Hydropump", level = 158, cd = 60, dist = 1, target = 0, f = 170, t = "water"},
move8 = {name = "Rain Dance", level = 150, cd = 60, dist = 1, target = 0, f = 0, t = "water"},
move9 = {name = "Aqua Ring", level = 150, cd = 100, dist = 1, target = 0, f = 0, t = "water"},
},
["Salamence"] = {move1 = {name = "Bite", level = 150, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
move2 = {name = "Crunch", level = 150, cd = 12, dist = 1, target = 1, f = 65, t = "dark"},
move3 = {name = "Dragon Tail", level = 150, cd = 12, dist = 1, target = 1, f = 75, t = "dragon"},
move4 = {name = "Dragon Claw", level = 150, cd = 20, dist = 1, target = 0, f = 60, t = "dragon"},
move5 = {name = "Dragon Breath", level = 152, cd = 30, dist = 1, target = 0, f = 110, t = "dragon"},
move6 = {name = "Dragon Pulse", level = 155, cd = 35, dist = 1, target = 0, f = 125, t = "dragon"},
move7 = {name = "Hyper Beam", level = 155, cd = 45, dist = 1, target = 0, f = 190, t = "normal"},
move8 = {name = "Draco Meteor", level = 156, cd = 60, dist = 1, target = 0, f = 180, t = "dragon"},
move9 = {name = "Outrage", level = 157, cd = 60, dist = 1, target = 0, f = 145, t = "dragon"},
move10 = {name = "Scary Face", level = 158, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
},
["Metagross"] = {move1 = {name = "Iron Head", level = 150, cd = 15, dist = 1, target = 1, f = 60, t = "steel"}, --alterado v1.8
move2 = {name = "Psy Pulse", level = 150, cd = 10, dist = 10, target = 1, f = 35, t = "psychic"},
move3 = {name = "Hammer Arm", level = 150, cd = 40, dist = 1, target = 0, f = 80, t = "fighting"},
move4 = {name = "Confusion", level = 150, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"},
move5 = {name = "Psychic", level = 150, cd = 30, dist = 1, target = 0, f = 0, t = "psychic"},
move6 = {name = "Metal Claw", level = 157, cd = 32, dist = 1, target = 1, f = 60, t = "steel"},
move7 = {name = "Meteor Smash", level = 150, cd = 35, dist = 1, target = 1, f = 150, t = "steel"},
move8 = {name = "Flash Cannon", level = 158, cd = 45, dist = 1, target = 0, f = 40, t = "steel"},
move9 = {name = "Iron Defense", level = 154, cd = 40, dist = 1, target = 0, f = 0, t = "steel"},
move10 = {name = "Miracle Eye", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"},
},["Absol"] = {move1 = {name = "Quick Attack", level = 130, cd = 40, dist = 1, target = 1, f = 40, t = "normal"},
move3 = {name = "Shadowave", level = 130, cd = 28, dist = 1, target = 0, f = 60, t = "dark"},
move5 = {name = "Pursuit", level = 130, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},
move4 = {name = "Dark Pulse", level = 130, cd = 20, dist = 1, target = 0, f = 70, t = "dark"},
move6 = {name = "Night Slash", level = 130, cd = 20, dist = 1, target = 0, f = 70, t = "dark"},
move4 = {name = "Sucker Punch", level = 83, cd = 30, dist = 10, target = 1, f = 60, t = "dark"},
move8 = {name = "Razor Wind", level = 135, cd = 70, dist = 10, target = 0, f = 80, t = "normal"},
move9 = {name = "Assurance", level = 140, cd = 40, dist = 1, target = 0, f = 90, t = "dark"},
move10 = {name = "Swords Dance", level = 135, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
move11 = {name = "Taunt", level = 130, cd = 35, dist = 1, target = 0, f = 0, t = "dark"},
move12 = {name = "Mega - Absol", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "normal", mega = 1},
},["Tangrowth"] = {move1 = {name = "Leech Seed", level = 150, cd = 15, dist = 10, target = 1, f = 1, t = "grass"},
move2 = {name = "Vine Whip", level = 150, cd = 8, dist = 1, target = 0, f = 65, t = "grass"},
move3 = {name = "Power Whipe", level = 155, cd = 15, dist = 1, target = 0, f = 150, t = "grass"},
move4 = {name = "Ancient Power", level = 155, cd = 30, dist = 1, target = 0, f = 100, t = "rock"},
move5 = {name = "Wrap", level = 150, cd = 22, dist = 10, target = 1, f = 1, t = "normal"},
move6 = {name = "Leaf Storm", level = 150, cd = 50, dist = 1, target = 0, f = 190, t = "grass"},
move7 = {name = "Poison Powder", level = 150, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Sleep Powder", level = 155, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Stun Spore", level = 150, cd = 22, dist = 1, target = 0, f = 0, t = "normal"},
move10 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 28, t = "grass", passive = "sim"},
move11 = {name = "Spores Reaction", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"},
},
["Rhyperior"] = {move1 = {name = "Horn Attack", level = 150, cd = 25, dist = 2, target = 1, f = 70, t = "normal"},
move2 = {name = "Stone Edge", level = 150, cd = 20, dist = 10, target = 1, f = 55, t = "rock"},
move3 = {name = "Rock Throw", level = 150, cd = 25, dist = 10, target = 1, f = 70, t = "rock"},
move4 = {name = "Rock Tomb", level = 150, cd = 30, dist = 10, target = 1, f = 85, t = "rock"},
move5 = {name = "Bulldoze", level = 153, cd = 50, dist = 1, target = 0, f = 150, t = "ground"},
move6 = {name = "Earthquake", level = 157, cd = 25, dist = 1, target = 0, f = 40, t = "ground"},
move7 = {name = "Falling Rocks", level = 50, cd = 100, dist = 1, target = 0, f = 190, t = "rock"},
move8 = {name = "Hammer Arm", level = 155, cd = 60, dist = 1, target = 0, f = 80, t = "fighting"},
move9 = {name = "Drill Run", level = 155, cd = 35, dist = 1, target = 0, f = 90, t = "ground"},
move10 = {name = "Scary Face", level = 157, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"},
},
["Dusknoir"] = {move1 = {name = "Shadow Ball", level = 150, cd = 15, dist = 10, target = 1, f = 65, t = "ghost"},
move2 = {name = "Shadow Punch", level = 150, cd = 28, dist = 1, target = 1, f = 80, t = "ghost"},
move3 = {name = "Night Shade", level = 154, cd = 30, dist = 1, target = 0, f = 75, t = "ghost"},
move4 = {name = "Ominous Wind", level = 150, cd = 50, dist = 1, target = 1, f = 75, t = "ghost"},
move5 = {name = "Shadow Sneak", level = 155, cd = 40, dist = 1, target = 0, f = 150, t = "ghost"},
move6 = {name = "Hex", level = 155, cd = 35, dist = 1, target = 0, f = 75, t = "ghost"},
move7 = {name = "Curse", level = 156, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"},
move8 = {name = "Dark Accurate", level = 158, cd = 25, dist = 1, target = 0, f = 0, t = "ghost"},
},
["Slaking"] = {move1 = {name = "Slash", level = 150, cd = 15, dist = 1, target = 1, f = 0, t = "normal"},
move2 = {name = "Scratch", level = 150, cd = 8, dist = 1, target = 1, f = 40, t = "normal"},
move3 = {name = "Faint Attack", level = 150, cd = 40, dist = 1, target = 1, f = 65, t = "dark"},
move4 = {name = "Hammer Arm", level = 150, cd = 35, dist = 1, target = 0, f = 150, t = "fighting"},
move5 = {name = "Fury Swipes", level = 150, cd = 15, dist = 10, target = 1, f = 85, t = "normal"},
move6 = {name = "Focus Punch", level = 150, cd = 40, dist = 1, target = 1, f = 80, t = "fighting"},
move7 = {name = "Focus Blast", level = 155, cd = 50, dist = 1, target = 0, f = 150, t = "fighting"},
move8 = {name = "Mega Punch", level = 156, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"},
move9 = {name = "Strafe", level = 156, cd = 38, dist = 1, target = 0, f = 0, t = "normal"},
},
-- ~~ Tower ~~
["Shiny Scizor"] = {move1 = {name = "Quick Attack", level = 150, cd = 10, dist = 2, target = 1, f = 30, t = "normal"},
move2 = {name = "Iron Head", level = 150, cd = 20, dist = 1, target = 1, f = 170, t = "steel"},
move3 = {name = "Wing Blade", level = 150, cd = 30, dist = 1, target = 0, f = 100, t = "steel"},
move4 = {name = "Red Fury", level = 150, cd = 15, dist = 1, target = 1, f = 145, t = "bug"},
move6 = {name = "X-Scissor", level = 150, cd = 30, dist = 1, target = 0, f = 135, t = "bug"},
move7 = {name = "Agility", level = 150, cd = 40, dist = 1, target = 0, f = 0, t = "flying"},
move8 = {name = "Swords Dance", level = 150, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Flash Cannon", level = 150, cd = 40, dist = 1, target = 0, f = 125, t = "steel"},
move10 = {name = "Counter Claw", level = 1, cd = 0, dist = 10, target = 0, f = 110, t = "bug", passive = "sim"},
},
["Shiny Salamence"] = {move1 = {name = "Bite", level = 150, cd = 12, dist = 1, target = 1, f = 120, t = "dark"},
move2 = {name = "Crunch", level = 150, cd = 16, dist = 1, target = 1, f = 130, t = "dark"},
move3 = {name = "Dragon Tail", level = 150, cd = 16, dist = 1, target = 1, f = 65, t = "dragon"},
move4 = {name = "Dragon Claw", level = 150, cd = 16, dist = 1, target = 1, f = 60, t = "dragon"},
move5 = {name = "Dragon Breath", level = 155, cd = 30, dist = 1, target = 0, f = 110, t = "dragon"},
move6 = {name = "Dragon Pulse", level = 150, cd = 24, dist = 1, target = 0, f = 170, t = "dragon"},
move7 = {name = "Wing Attack", level = 150, cd = 28, dist = 1, target = 0, f = 75, t = "flying"},
move8 = {name = "Hyper Beam", level = 155, cd = 35, dist = 1, target = 0, f = 190, t = "normal"},
move9 = {name = "Draco Meteor", level = 165, cd = 60, dist = 1, target = 0, f = 180, t = "dragon"},
move10 = {name = "Scary Face", level = 150, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"},
},
["Shiny Electivire"] = {move1 = {name = "Swift", level = 22, cd = 10, dist = 10, target = 1, f = 25, t = "normal"},
move2 = {name = "Low Kick", level = 150, cd = 25, dist = 1, target = 1, f = 75, t = "fighting"},
move3 = {name = "Thunder Punch", level = 150, cd = 16, dist = 1, target = 1, f = 75, t = "electric"},
move4 = {name = "Thunder Wave", level = 150, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
move5 = {name = "Brick Break", level = 150, cd = 35, dist = 1, target = 0, f = 80, t = "fighting"},
move6 = {name = "Hammer Arm", level = 150, cd = 60, dist = 1, target = 0, f = 80, t = "fighting"},
move7 = {name = "Thunder", level = 150, cd = 28, dist = 1, target = 0, f = 125, t = "electric"},
move8 = {name = "Electric Storm", level = 155, cd = 62, dist = 1, target = 0, f = 150, t = "electric"},
move9 = {name = "Wild Charge", level = 165, cd = 50, dist = 1, target = 0, f = 50, t = "electric"},
move10 = {name = "Discharge", level = 110, cd = 70, dist = 1, target = 0, f = 125, t = "electric"},
move11 = {name = "Static", level = 1, cd = 0, dist = 10, target = 0, f = 90, t = "electric", passive = "sim"},
},
["Shiny Magmortar"] = {move1 = {name = "Ember", level = 150, cd = 10, dist = 10, target = 1, f = 40, t = "fire"},
move2 = {name = "Flamethrower", level = 150, cd = 15, dist = 1, target = 0, f = 80, t = "fire"},
move3 = {name = "SmokeScreen", level = 100, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move4 = {name = "Fireball", level = 150, cd = 20, dist = 10, target = 1, f = 65, t = "fire"},
move5 = {name = "Fire Punch", level = 150, cd = 30, dist = 1, target = 1, f = 75, t = "fire"},
move6 = {name = "Inferno", level = 105, cd = 40, dist = 1, target = 0, f = 60, t = "fire"},
move7 = {name = "Fire Blast", level = 150, cd = 40, dist = 1, target = 0, f = 120, t = "fire"},
move8 = {name = "Hyper Beam", level = 150, cd = 50, dist = 1, target = 0, f = 190, t = "normal"},
move9 = {name = "Magma Storm", level = 155, cd = 90, dist = 1, target = 0, f = 150, t = "fire"},
move10 = {name = "Lava-Counter", level = 1, cd = 0, dist = 10, target = 0, f = 50, t = "fire", passive = "sim"},
},
-- ~~~ MEGAS ~~
["Mega Aggron"] = {
move1 = {name = "Iron Head", level = 100, cd = 20, dist = 1, target = 1, f = 25, t = "steel"},
move2 = {name = "Iron Tail", level = 100, cd = 10, dist = 1, target = 1, f = 70, t = "steel"},
move3 = {name = "Mud Slap", level = 100, cd = 25, dist = 1, target = 1, f = 25, t = "ground"},
move4 = {name = "Stone Edge", level = 100, cd = 15, dist = 1, target = 1, f = 33, t = "rock"},
move5 = {name = "Metal Burst", level = 100, cd = 25, dist = 1, target = 1, f = 30, t = "steel"},
move6 = {name = "Metal Claw", level = 107, cd = 30, dist = 1, target = 1, f = 30, t = "steel"},
move7 = {name = "Meteor Smash", level = 100, cd = 35, dist = 1, target = 1, f = 40, t = "steel"},
move8 = {name = "Flash Cannon", level = 108, cd = 40, dist = 1, target = 0, f = 40, t = "steel"},
move9 = {name = "Harden", level = 100, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
move10 = {name = "Sturdy ", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "steel", passive = "sim"},
},["Mega Tyranitar"] = {move1 = {name = "Bite", level = 100, cd = 10, dist = 1, target = 1, f = 25, t = "dark"},
move2 = {name = "Dark Wave", level = 100, cd = 20, dist = 1, target = 0, f = 25, t = "dark"},
move3 = {name = "Crunch", level = 100, cd = 15, dist = 1, target = 1, f = 25, t = "dark"}, --opicional
move4 = {name = "Dark Ball", level = 100, cd = 20, dist = 10, target = 1, f = 25, t = "dark"},
move5 = {name = "Rock Slide", level = 100, cd = 20, dist = 10, target = 1, f = 25, t = "rock"},
move6 = {name = "Stone Edge", level = 100, cd = 15, dist = 10, target = 1, f = 25, t = "rock"},
move7 = {name = "Assurance", level = 106, cd = 50, dist = 1, target = 0, f = 25, t = "ground"},
move8 = {name = "Hyper Beam", level = 108, cd = 50, dist = 1, target = 0, f = 25, t = "normal"},
move9 = {name = "Epicenter", level = 100, cd = 50, dist = 1, target = 0, f = 25, t = "ground"},
move10 = {name = "Sand Storm", level = 102, cd = 60, dist = 1, target = 0, f = 25, t = "ghost"},
},["Mega Blaziken"] = {move1 = {name = "Quick Attack", level = 100, cd = 12, dist = 1, target = 1, f = 10, t = "normal"},
move2 = {name = "Ember", level = 100, cd = 7, dist = 10, target = 1, f = 10, t = "fire"},
move3 = {name = "Mega Kick", level = 100, cd = 16, dist = 1, target = 1, f = 10, t = "fire"},
move4 = {name = "Fire Fist", level = 100, cd = 12, dist = 8, target = 1, f = 10, t = "normal"},
move5 = {name = "Blaze Kick", level = 100, cd = 28, dist = 10, target = 1, f = 10, t = "fire"},
move6 = {name = "Hi Jump Kick", level = 100, cd = 28, dist = 1, target = 0, f = 10, t = "fire"},
move7 = {name = "Sky Uppercut", level = 105, cd = 54, dist = 1, target = 1, f = 10, t = "fire"},
move8 = {name = "Volcano Burst", level = 105, cd = 54, dist = 1, target = 0, f = 10, t = "fire"},
move9 = {name = "Flare Blitz", level = 107, cd = 54, dist = 1, target = 0, f = 1, t = "fire"},
move10 = {name = "Bulk Up", level = 31, cd = 110, dist = 1, target = 0, f = 10, t = "fire"},
},["Mega Ampharos"] = {move1 = {name = "Charge", level = 100, cd = 40, dist = 1, target = 0, f = 0, t = "electric"},
move2 = {name = "Dragon Tail", level = 100, cd = 25, dist = 1, target = 1, f = 75, t = "dragon"},
move3 = {name = "Cotton Spore", level = 100, cd = 35, dist = 1, target = 0, f = 0, t = "grass"},
move4 = {name = "Thunder Bolt", level = 100, cd = 20, dist = 10, target = 1, f = 39, t = "electric"},
move5 = {name = "Thunder Shock", level = 100, cd = 10, dist = 10, target = 1, f = 55, t = "electric"},
move6 = {name = "Power Gem", level = 100, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
move7 = {name = "Dragon mist", level = 100, cd = 25, dist = 1, target = 0, f = 75, t = "dragon"},
move8 = {name = "Dragon Pulse", level = 100, cd = 45, dist = 1, target = 0, f = 125, t = "dragon"},
move9 = {name = "Electro Field", level = 110, cd = 80, dist = 1, target = 0, f = 35, t = "electric"}, --fazer signal beam
move10 = {name = "Outrage", level = 105, cd = 30, dist = 1, target = 0, f = 80, t = "electric"},
},["Mega Venusaur"] = {move1 = {name = "Tackle", level = 80, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
move2 = {name = "Razor Leaf", level = 80, cd = 9, dist = 10, target = 1, f = 33, t = "grass"},
move3 = {name = "Vine Whip", level = 80, cd = 20, dist = 1, target = 0, f = 65, t = "grass"}, --65
move4 = {name = "Headbutt", level = 80, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
move5 = {name = "Leech Seed", level = 80, cd = 35, dist = 10, target = 1, f = 1, t = "grass"},
move6 = {name = "Seed Blast", level = 80, cd = 35, dist = 1, target = 0, f = 80, t = "grass"},
move7 = {name = "Solar Beam", level = 80, cd = 60, dist = 1, target = 0, f = 190, t = "grass"},
move8 = {name = "Earthquake", level = 85, cd = 25, dist = 1, target = 0, f = 15, t = "grass"},
move9 = {name = "Sunny Day", level = 80, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
move10 = {name = "Leaves Fury", level = 90, cd = 90, dist = 1, target = 0, f = 150, t = "grass"},
move11 = {name = "Thick Fat", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "grass", passive = "sim"},
},["Mega Kangaskhan"] = {move1 = {name = "Bite", level = 80, cd = 15, dist = 1, target = 1, f = 25, t = "dark"},
move2 = {name = "Dizzy Punch", level = 80, cd = 25, dist = 1, target = 1, f = 25, t = "normal"},
move3 = {name = "Headbutt", level = 80, cd = 15, dist = 1, target = 1, f = 25, t = "normal"},
move4 = {name = "Mega Punch", level = 80, cd = 25, dist = 1, target = 1, f = 25, t = "fighting"},
move5 = {name = "Crunch", level = 80, cd = 10, dist = 1, target = 1, f = 25, t = "dark"},
move6 = {name = "Sucker Punch", level = 83, cd = 20, dist = 1, target = 1, f = 25, t = "dark"},
move7 = {name = "Comet Punch", level = 80, cd = 40, dist = 1, target = 1, f = 25, t = "fighting"},
move8 = {name = "Epicenter", level = 95, cd = 50, dist = 1, target = 0, f = 25, t = "ground"},
move9 = {name = "Rage", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "dragon"},
move10 = {name = "Groundshock", level = 1, cd = 0, dist = 10, target = 0, f = 25, t = "ground", passive = "sim"},
move11 = {name = "Parental Bond", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "ground", passive = "sim"},
},["Mega Scizor"] = {move1 = {name = "Swift", level = 100, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Iron Head", level = 100, cd = 20, dist = 1, target = 1, f = 50, t = "steel"}, --alterado v1.8
move3 = {name = "Compass Slash", level = 100, cd = 30, dist = 1, target = 0, f = 75, t = "bug"},
move4 = {name = "Metal Claw", level = 104, cd = 15, dist = 1, target = 1, f = 28, t = "steel"}, -- tem q ser 28 pq nele o metal claw ataca 2 vezes (2 danos)
move5 = {name = "Bullet Punch", level = 110, cd = 40, dist = 1, target = 0, f = 60, t = "steel"},
move6 = {name = "Pursuit", level = 100, cd = 30, dist = 1, target = 1, f = 65, t = "bug"},
move7 = {name = "Mega Wing", level = 115, cd = 30, dist = 10, target = 0, f = 80, t = "steel"},
move8 = {name = "X-Scissor", level = 100, cd = 30, dist = 1, target = 0, f = 65, t = "bug"},
move9 = {name = "Steel Defense", level = 108, cd = 60, dist = 1, target = 0, f = 0, t = "steel"},
move10 = {name = "Evasion", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "bug", passive = "sim"},
},
["Mega Absol"] = {move1 = {name = "Quick Attack", level = 130, cd = 40, dist = 1, target = 1, f = 30, t = "normal"},
move2 = {name = "Dark Ball", level = 130, cd = 20, dist = 9, target = 1, f = 50, t = "dark"},
move3 = {name = "Psycho Cut", level = 45, cd = 35, dist = 1, target = 0, f = 90, t = "psychic"},
move4 = {name = "Dark Wave", level = 130, cd = 28, dist = 1, target = 0, f = 60, t = "dark"},
move5 = {name = "Dark Pulse", level = 130, cd = 20, dist = 1, target = 0, f = 70, t = "dark"},
move6 = {name = "Pursuit", level = 130, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},
move7 = {name = "Night Slash", level = 130, cd = 20, dist = 1, target = 0, f = 70, t = "dark"},
move8 = {name = "Perish Song", level = 70, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Razor Wind", level = 135, cd = 70, dist = 10, target = 0, f = 80, t = "normal"},
move10 = {name = "Assurance", level = 140, cd = 40, dist = 1, target = 0, f = 90, t = "dark"},
move11 = {name = "Swords Dance", level = 135, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
move12 = {name = "Taunt", level = 130, cd = 35, dist = 1, target = 0, f = 0, t = "dark"},
},
["Mega Sceptile"] = {move1 = {name = "Razor Leaf", level = 100, cd = 10, dist = 10, target = 1, f = 33, t = "grass"},
move2 = {name = "Magical Leaf", level = 90, cd = 20, dist = 10, target = 1, f = 33, t = "grass"},
move3 = {name = "Fury Cutter", level = 41, cd = 15, dist = 1, target = 0, f = 50, t = "bug"},
move4 = {name = "Air Slash", level = 150, cd = 30, dist = 1, target = 0, f = 100, t = "flying"},
move5 = {name = "X-Scissor", level = 150, cd = 30, dist = 1, target = 0, f = 65, t = "bug"},
move6 = {name = "Agility", level = 47, cd = 40, dist = 1, target = 0, f = 0, t = "flying"},
move7 = {name = "Sleep Powder", level = 20, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Giga Drain", level = 105, cd = 25, dist = 1, target = 1, f = 120, t = "grass"},
move9 = {name = "Leaves Fury", level = 90, cd = 50, dist = 1, target = 0, f = 150, t = "grass"},
move10 = {name = "Sunny Day", level = 160, cd = 60, dist = 1, target = 0, f = 0, t = "fire"},
passive1 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 30, t = "grass"},
},["Mega Pidgeot"] = {move1 = {name = "Quick Attack", level = 100, cd = 8, dist = 2, target = 1, f = 40, t = "normal"},
-- move2 = {name = "Sand Attack", level = 100, cd = 12, dist = 1, target = 0, f = 0, t = "ground"},
move2 = {name = "Peck", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "flying"},
move3 = {name = "Feather Dance", level = 80, cd = 15, dist = 10, target = 1, f = 30, t = "flying"},
move4 = {name = "Whirlwind", level = 100, cd = 18, dist = 1, target = 0, f = 72, t = "flying"},
move5 = {name = "Drill Peck", level = 100, cd = 16, dist = 1, target = 1, f = 57, t = "flying"},
move6 = {name = "Cutting Winds", level = 100, cd = 23, dist = 1, target = 0, f = 100, t = "flying"},
move7 = {name = "Wing Attack", level = 102, cd = 24, dist = 1, target = 0, f = 75, t = "flying"},
-- move7 = {name = "Hurricane", level = 110, cd = 50, dist = 1, target = 0, f = 15, t = "flying"},
move8 = {name = "Aeroblast", level = 104, cd = 90, dist = 1, target = 0, f = 190, t = "flying"},
move9 = {name = "Brave Bird", level = 100, cd = 30, dist = 1, target = 0, f = 80, t = "steel"},
move10 = {name = "Agility", level = 100, cd = 20, dist = 1, target = 0, f = 0, t = "flying"},
-- move9 = {name = "Roost", level = 105, cd = 60, dist = 1, target = 0, f = 0, t = "flying"},
},
-- ~~ Megas ~~ --
}
Quando for postar algum código, poste dentro de um quote ou code para ficar mais organizado e melhor visualmente.
Qual é o Mega que quer adicionar?
Agora, Yan18 disse:Quando for postar algum código, poste dentro de um quote ou code para ficar mais organizado e melhor visualmente.
Qual é o Mega que quer adicionar?
Shiny Mega Charizard Y, ele ta na linha 1594
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Grupo: Lorde
Registrado: 05/06/12
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Gênero: Masculino

24 minutos atrás, leonidasc disse:Shiny Mega Charizard Y, ele ta na linha 1594
Cara é estranho, eu tenho DXP aqui e já vem com os 2 mega Charizard e ambos estão funcionando normal. O que você baixou não veio?
Agora, Yan18 disse:Cara é estranho, eu tenho DXP aqui e já vem com os 2 mega Charizard e ambos estão funcionando normal. O que você baixou não veio?
Veio sim, porém quero adicionar a versão shiny dos mega.
Exemplo:
Shiny Charizard com a Charizardite Y ou X ou criar outra stone vai mega evoluir pra versão mega shiny
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Grupo: Campones
Registrado: 19/10/12
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Reputação: +2

Tente mudar isso:
move12 = {name = "Mega - Charizard", level = 1, cd = 0, dist = 10, target = 0, f = 50, t = "fire", mega = 1},
por isso
move12 = {name = "Mega - Shiny Charizard", level = 1, cd = 0, dist = 10, target = 0, f = 50, t = "fire", mega = 1},
e deixar o nome no main tables de ["Mega Shiny Charizard X"] ou ["Mega Shiny Charizard Y"]
em pokemon moves.lua procure por checkChenceToMega e na função encontre:
if name == "Charizard" then
troque por
if name == "Charizard" or "Shiny Charizard" then
Editado Junho 8 por ManoTobira
faltou arquivos
Agora, ManoTobira disse:Tente mudar isso:
move12 = {name = "Mega - Charizard", level = 1, cd = 0, dist = 10, target = 0, f = 50, t = "fire", mega = 1},
por isso
move12 = {name = "Mega - Shiny Charizard", level = 1, cd = 0, dist = 10, target = 0, f = 50, t = "fire", mega = 1},
e deixar o nome no main tables de ["Mega Shiny Charizard X"] ou ["Mega Shiny Charizard Y"]
Infelizmente o erro ainda persiste :c
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Grupo: Campones
Registrado: 19/10/12
Posts: 18
Reputação: +2

1 minuto atrás, leonidasc disse:Infelizmente o erro ainda persiste :c
me mostra como ta o helditems.lua
Agora, ManoTobira disse:me mostra como ta o helditems.lua
local helds = {
["X-Attack"] = {t1 = 15559, t2 = 15560, t3 = 15561, t4 = 15562, t5 = 15563, t6 = 15564, t7 = 15565},
["X-Block"] = {t1 = 15566, t2 = 15567, t3 = 15568, t4 = 15569, t5 = 15570, t6 = 15571, t7 = 15572},
["X-Boost"] = {t1 = 15573, t2 = 15574, t3 = 15575, t4 = 15576, t5 = 15577, t6 = 15578, t7 = 15579},
["X-Critical"] = {t1 = 15580, t2 = 15581, t3 = 15582, t4 = 15583, t5 = 15584, t6 = 15585, t7 = 15586},
["X-Defense"] = {t1 = 15587, t2 = 15588, t3 = 15589, t4 = 15590, t5 = 15591, t6 = 15592, t7 = 15593},
["X-Experience"] = {t1 = 15594, t2 = 15595, t3 = 15596, t4 = 15597, t5 = 15598, t6 = 15599, t7 = 15600},
["X-Hellfire"] = {t1 = 15601, t2 = 15602, t3 = 15603, t4 = 15604, t5 = 15605, t6 = 15606, t7 = 15607},
["X-Haste"] = {t1 = 15608, t2 = 15609, t3 = 15610, t4 = 15611, t5 = 15612, t6 = 15613, t7 = 15614},
["X-Lucky"] = {t1 = 15615, t2 = 15616, t3 = 15617, t4 = 15618, t5 = 15619, t6 = 15620, t7 = 15621},
["X-Poison"] = {t1 = 15622, t2 = 15623, t3 = 15624, t4 = 15625, t5 = 15626, t6 = 15627, t7 = 15628},
["X-Return"] = {t1 = 15629, t2 = 15630, t3 = 15631, t4 = 15632, t5 = 15633, t6 = 15634, t7 = 15635},
["X-Elemental"] = {t1 = 17315, t2 = 17316, t3 = 17317, t4 = 17318, t5 = 17319, t6 = 17320, t7 = 17321},
["X-Rage"] = {t1 = 17343, t2 = 17344, t3 = 17345, t4 = 17347, t5 = 17346, t6 = 17348, t7 = 17349},
["X-Strafe"] = {t1 = 17336, t2 = 17337, t3 = 17338, t4 = 17339, t5 = 17340, t6 = 17341, t7 = 17342},
["X-Harden"] = {t1 = 17322, t2 = 17323, t3 = 17324, t4 = 17325, t5 = 17326, t6 = 17327, t7 = 17328},
["X-Agility"] = {t1 = 17329, t2 = 17330, t3 = 17331, t4 = 17332, t5 = 17333, t6 = 17334, t7 = 17335},
["X-Accuracy"] = {t1 = 17203, t2 = 17204, t3 = 17205, t4 = 17206, t5 = 17207, t6 = 17208, t7 = 17209},
["X-Vitality"] = {t1 = 15636, t2 = 15637, t3 = 15638, t4 = 15639, t5 = 15640, t6 = 15641, t7 = 15642},
["X-Blink"] = {t5 = 17372},
["X-Cooldown"] = {t3 = 17367, t5 = 17368, t7 = 17369},
["Y-Regeneration"] = {held = "Y", t1 = 17217, t2 = 17218, t3 = 17219, t4 = 17220, t5 = 17221, t6 = 17222, t7 = 17223},
["Y-Cure"] = {held = "Y", t1 = 17301, t2 = 17302, t3 = 17303, t4 = 17304, t5 = 17305, t6 = 17306, t7 = 17307},
["Y-Cut"] = {held = "Y", t1 = 17375},
["Y-Antiself"] = {held = "Y", t1 = 17370},
["Y-Dig"] = {held = "Y", t1 = 17376},
["Y-Headbutt"] = {held = "Y", t1 = 17374},
["Y-Smash"] = {held = "Y", t1 = 17377},
["Y-Light"] = {held = "Y", t1 = 17373},
["Y-Teleport"] = {held = "Y", t1 = 17357, t2 = 17358, t3 = 17359, t4 = 17360, t5 = 17361, t6 = 17362, t7 = 17363},
["Y-Wing"] = {held = "Y", t1 = 17308, t2 = 17309, t3 = 17310, t4 = 17311, t5 = 17312, t6 = 17313, t7 = 17314},
["Y-Control"] = {held = "Y", t1 = 17210, t2 = 17211, t3 = 17212, t4 = 17213, t5 = 17214, t6 = 17215, t7 = 17216},
["Y-Antiburn"] = {held = "Y", t7 = 17366},
["Y-Blur"] = {held = "Y", t5 = 17365},
["Y-Antipoison"] = {held = "Y", t7 = 17364},
["Y-Ghost"] = {id = 15643, megaID = "", pokeName = "none"},
-- Megas
["Beedrillite"] = {id = 19208, megaID = "", pokeName = "Beedrill"},
["Pinsirite"] = {id = 19220, megaID = "", pokeName = "Pinsir"},
["Alakazite"] = {id = 15131, megaID = "", pokeName = "Alakazam"},
["Alakazite X"] = {id = 17121, megaID = "X", pokeName = "Alakazam"},
["Charizardite X"] = {id = 15134, megaID = "X", pokeName = "Charizard"},
["Charizardite Y"] = {id = 15135, megaID = "Y", pokeName = "Charizard"},
["Charizardite Y"] = {id = 19964, megaID = "", pokeName = "Shiny Charizard"},
["Blastoisinite"] = {id = 15133, megaID = "", pokeName = "Blastoise"},
["Blastoisinite X"] = {id = 17123, megaID = "X", pokeName = "Blastoise"},
["Gengarite"] = {id = 15136, megaID = "", pokeName = "Gengar"},
["Gengarite X"] = {id = 17122, megaID = "X", pokeName = "Gengar"},
["Pidgeotite"] = {id = 15791, megaID = "", pokeName = "Pidgeot"},
["Venusaurite"] = {id = 15793, megaID = "", pokeName = "Venusaur"},
["Venusaurite X"] = {id = 17125, megaID = "X", pokeName = "Venusaur"},
["Kangaskhanite"] = {id = 15783, megaID = "", pokeName = "Kangaskhan"},
["Aerodactylite"] = {id = 15786, megaID = "", pokeName = "Aerodactyl"},
["Tyranitarite"] = {id = 15781, megaID = "", pokeName = "Tyranitar"},
["Tyranitarite X"] = {id = 17126, megaID = "X", pokeName = "Tyranitar"},
-----------------------------------------------Bugado------------------------------
["Ampharosite"] = {id = 15794, megaID = "", pokeName = "Ampharos"},
["Ampharosite X"] = {id = 17124, megaID = "X", pokeName = "Ampharos"},
------------------------------------------------------------------------------------
["Scizorite"] = {id = 15784, megaID = "", pokeName = "Scizor"},
["Scizorite X"] = {id = 17127, megaID = "X", pokeName = "Scizor"},
["Gyaradosite"] = {id = 19209, megaID = "", pokeName = "Gyarados"},
["Gyaradosite X"] = {id = 17129, megaID = "X", pokeName = "Gyarados"},
["Marowaktite"] = {id = 17131, megaID = "", pokeName = "Marowak"},
-- ["Pisirite"] = {id = 17130, megaID = "", pokeName = "Pinsir"},
["Steelixite"] = {id = 17133, megaID = "", pokeName = "Steelix"},
["Houndoominite"] = {id = 17134, megaID = "", pokeName = "Houndoom"},
["Slowbronite"] = {id = 19210, megaID = "", pokeName = "Slowbro"},
["Slowbronite X"] = {id = 17136, megaID = "X", pokeName = "Slowbro"},
["Wobbuffetize"] = {id = 17132, megaID = "", pokeName = "Wobbuffet"},
["Aggronite"] = {id = 15780, megaID = "", pokeName = "Aggron"},
["Blazikenite"] = {id = 15792, megaID = "", pokeName = "Blaziken"},
["Mawlite"] = {id = 15782, megaID = "", pokeName = "Mawlite"},
["Gardevoirite"] = {id = 15785, megaID = "", pokeName = "Gardevoir"},
["Absolite"] = {id = 15787, megaID = "", pokeName = "Absol"},
["Lucarionite"] = {id = 15788, megaID = "", pokeName = "Lucario"},
["Sceptilite"] = {id = 15789, megaID = "", pokeName = "Sceptile"},
["Swampertile"] = {id = 15790, megaID = "", pokeName = "Swampert"},
}
function onUse(cid, item, frompos, item2, topos)
if getPlayerStorageValue(cid, 55006) >= 1 then
doPlayerSendCancel(cid, "Você não pode colocar held em seu pokémon enquanto está em duel.")
return true
end
local nick = getPokeballName(item2.uid)
local heldName = getItemNameById(item.itemid)
local heldTier = "", 0
if not isPokeball(item2.itemid) then
return doPlayerSendCancel(cid, MSG_NAO_E_POSSIVEL)
end
if #getCreatureSummons(cid) > 0 or isRiderOrFlyOrSurf(cid) then
doSendMsg(cid, "Retorne seu pokemon para equipalo com o held item.")
return true
end
for a, b in pairs(helds) do
if string.find(heldName, a) then -- Achei o heldName
if b.id == item.itemid then
local msg = ""
if b.pokeName == "none" then -- held items Y-Ghost
doItemSetAttribute(item2.uid, "yHeldItem", a .. "|GHOST")
msg = "O " .. heldName .. " foi adicionado a pokebola que contém: " .. nick .. "."
else
if nick ~= b.pokeName then doSendMsg(cid, "Este pokemon não pode usar o " .. heldName .. ".") return true end
doItemSetAttribute(item2.uid, "yHeldItem", a .. "|MEGA")
if b.megaID ~= "" then
doItemSetAttribute(item2.uid, "megaID", b.megaID)
end
msg = "Parabéns. Agora seu: " .. nick .. " pode transforma-se em Mega " .. nick .. (b.megaID ~= "" and " " .. b.megaID or "") .."."
end
doSendMsg(cid, msg)
if not isGod(cid) then
doRemoveItem(item.uid, 1)
doSendMagicEffect(getThingPos(cid), 13)
end
return true
end
if b.t1 == item.itemid then
heldTier = 1
elseif b.t2 == item.itemid then
heldTier = 2
elseif b.t3 == item.itemid then
heldTier = 3
elseif b.t4 == item.itemid then
heldTier = 4
elseif b.t5 == item.itemid then
heldTier = 5
elseif b.t6 == item.itemid then
heldTier = 6
elseif b.t7 == item.itemid then
heldTier = 7
end
--- X-Boost
-- Caso tenha o X-Boost e queira remover o boost
if getItemAttribute(item2.uid, "xHeldItem") then
local oldHeldBooster = string.explode(getItemAttribute(item2.uid, "xHeldItem"), "|")[1]
local oldHeldBoosterTier = string.explode(getItemAttribute(item2.uid, "xHeldItem"), "|")[2]
-- Nao adicionar outro held igual ao instalado
if oldHeldBooster == a and tonumber(oldHeldBoosterTier) == heldTier then
doSendMsg(cid, "Você não pode usar um held item do mesmo tier duas vezes em um mesmo pokemon.")
return true
end
if oldHeldBooster == "X-Boost" then
local boostLevel = heldBoost[tonumber(string.explode(getItemAttribute(item2.uid, "xHeldItem"), "|")[2])]
local ballBoost = getItemAttribute(item2.uid, "boost") or 0
local boost = ballBoost - boostLevel
if (boost < 0) then boost = 0 end
doItemSetAttribute(item2.uid, "boost", boost)
end
if oldHeldBooster == "X-Vitality" then
local pokeLifeMax = pokes[nick].life
local boost = getItemAttribute(item2.uid, "boost") or 0
local masterLevel = getPlayerLevel(cid)
local life = pokeLifeMax + (pokes[nick].vitality * (masterLevel + boost)) * 12.2
setBallHealth(item2.uid, life, life)
portraitSendLifeOTC(cid, item2)
end
doSendMsg(cid, "O antigo " .. oldHeldBooster .. " (tier: " .. oldHeldBoosterTier .. ") foi removido.")
end
if a == "X-Boost" then
local boostLevel = heldBoost[heldTier]
local ballBoost = getItemAttribute(item2.uid, "boost") or 0
local boost = ballBoost + boostLevel
if (boost > 200) then boost = 200 end
doItemSetAttribute(item2.uid, "boost", boost)
end
if a == "X-Vitality" then
local heldBonusVitality = heldVitality[tonumber(heldTier)]
local pokeLifeMax = pokes[nick].life
local boost = getItemAttribute(item2.uid, "boost") or 0
local masterLevel = getPlayerLevel(cid)
local life = (pokeLifeMax + (pokes[nick].vitality * (masterLevel + boost)) * 12.2) * (heldBonusVitality / 100 + 1)
setBallHealth(item2.uid, life-1, life-1)
portraitSendLifeOTC(cid, item2)
end
if b.held == "Y" then
doItemSetAttribute(item2.uid, "yHeldItem", a .. "|" .. heldTier)
else
doItemSetAttribute(item2.uid, "xHeldItem", a .. "|" .. heldTier)
end
doSendMsg(cid, "O " .. heldName .. " foi adicionado a pokebola que contém: " .. nick .. ".")
if not isGod(cid) then
doRemoveItem(item.uid, 1)
doSendMagicEffect(getThingPos(cid), 13)
end
end
end
return true
end


info
Grupo: Campones
Registrado: 04/01/12
Posts: 33
Reputação: 0
Recentemente estava mexendo e tentei adicionar, procurei e procurei mas sempre o char apenas falava e nada acontecia.
Distro não tem erros. Cheguei a mexer nos seguintes arquivos : helditems.lua | configuration.lua | 101-main functions.lua | 21 - main tables.lua
Editado Maio 19 por leonidasc