DoGoZ 11 Postado Dezembro 26, 2012 Share Postado Dezembro 26, 2012 Estou utilizando o PDA 1.6+1.7 e estou com um problema muito GRAVE. Um jogador está conseguindo os previlégios de GOD, com um suposto "bug de tile" Eu já verifiquei todas aid do mapa, nada que possa resultar nisso. Alguem tem conhecimento sobre este problema? Vale REP+ Link para o comentário Compartilhar em outros sites More sharing options...
DinoAdmin 57 Postado Dezembro 26, 2012 Share Postado Dezembro 26, 2012 Amigo provavelmente o seu group esta errado. poderia mandar o seu group.xml aqui? Só um plauer consegue fazer isso? se for é porque no sql ele esta como god. fale mais sobre isto. Link para o comentário Compartilhar em outros sites More sharing options...
DoGoZ 11 Postado Dezembro 26, 2012 Autor Share Postado Dezembro 26, 2012 (editado) <?xml version="1.0" encoding="UTF-8" ?> - <groups> <group id="1" name="Player" flags="8304" customFlags="8192" /> <group id="2" name="Roupas" access="6" flags="176" /> <group id="3" name="Senior Tutor" flags="68736352256" customFlags="14" access="2" violationReasons="10" nameViolationFlags="2" statementViolationFlags="63" maxVips="200" /> <group id="4" name="Game Master" flags="3808558964575" customFlags="562911" access="3" violationReasons="19" nameViolationFlags="10" statementViolationFlags="69" depotLimit="3000" maxVips="300" outfit="75" /> <group id="5" name="Sub" flags="3840774348794" customFlags="562911" access="4" violationReasons="23" nameViolationFlags="42" statementViolationFlags="213" depotLimit="4000" maxVips="400" outfit="266" /> <group id="6" name="God" flags="338646913753080" customFlags="91805663" access="5" violationReasons="23" nameViolationFlags="426" statementViolationFlags="469" depotLimit="5000" maxVips="500" /> <group id="8" name="Pokemon" flags="8304" customFlags="8192" violationReasons="4" nameViolationFlags="2" /> <group id="11" name="Watching TV" flags="13196790358799" customFlags="0" /> </groups> Nenhum player tá com previlégio de god, alem de mim. Só pra me certificar disso rodei uma query para deixar todos groupid como 0 O Servidor roda via MySql Editado Dezembro 26, 2012 por DoGoZ Link para o comentário Compartilhar em outros sites More sharing options...
StyloMaldoso 330 Postado Dezembro 26, 2012 Share Postado Dezembro 26, 2012 (editado) hmm, talk? algum comando q ta liberando comando de god para groups ids 1 ? ou 0 ?sei lá HUAHUAS. @offezin, seu ot ta on? posso joga ? *--* Site plx |: Editado Dezembro 26, 2012 por StyloMaldoso Link para o comentário Compartilhar em outros sites More sharing options...
DinoAdmin 57 Postado Dezembro 26, 2012 Share Postado Dezembro 26, 2012 Tenta esse: <?xml version="1.0" encoding="UTF-8"?> <groups> <group id="1" name="Player"/> <group id="2" name="Tutor" access="1"/> <group id="3" name="Senior Tutor" flags="68736352256" customFlags="14" access="2" violationReasons="10" nameViolationFlags="2" statementViolationFlags="63" maxVips="200"/> <group id="4" name="Gamemaster" flags="3808558964575" customFlags="562911" access="3" violationReasons="19" nameViolationFlags="10" statementViolationFlags="69" depotLimit="3000" maxVips="300" outfit="75"/> <group id="5" name="Community Manager" flags="3840774348794" customFlags="562911" access="4" violationReasons="23" nameViolationFlags="42" statementViolationFlags="213" depotLimit="4000" maxVips="400" outfit="266"/> <group id="6" name="God" flags="338646913753080" customFlags="91805663" access="5" violationReasons="23" nameViolationFlags="426" statementViolationFlags="469" depotLimit="5000" maxVips="500"/> <group id="8" name="Pokemon" flags="8304" customFlags="8192" violationReasons="4" nameViolationFlags="2"/> <group id="11" name="Watching TV" flags="13196790358799" customFlags="0"/> </groups> Link para o comentário Compartilhar em outros sites More sharing options...
Caronte 444 Postado Dezembro 26, 2012 Share Postado Dezembro 26, 2012 Abre a pasta actions e procura por isso : getPlayerGroupId Link para o comentário Compartilhar em outros sites More sharing options...
StyloMaldoso 330 Postado Dezembro 26, 2012 Share Postado Dezembro 26, 2012 (editado) Só pra descontrair, tai o meu, creio eu q n tem esse erro no meu server (v1.8) <?xml version="1.0" encoding="UTF-8"?> <groups> <group id="1" name="Player" flags="8304" customFlags="8192"/> <group id="2" name="Roupas" access="6" flags="176"/> <group id="3" name="Senior Tutor" flags="68736352256" customFlags="14" access="2" violationReasons="10" nameViolationFlags="2" statementViolationFlags="63" maxVips="200"/> <group id="4" name="Game Master" flags="3808558964575" customFlags="562911" access="3" violationReasons="19" nameViolationFlags="10" statementViolationFlags="69" depotLimit="3000" maxVips="300"/> <group id="5" name="Sub" flags="3840774348794" customFlags="562911" access="4" violationReasons="23" nameViolationFlags="42" statementViolationFlags="213" depotLimit="4000" maxVips="400"/> <group id="6" name="God" flags="338646913753080" customFlags="91805663" access="5" violationReasons="23" nameViolationFlags="426" statementViolationFlags="469" depotLimit="5000" maxVips="500"/> <group id="8" name="Pokemon" flags="8304" customFlags="8192" violationReasons="4" nameViolationFlags="2"/> <group id="11" name="Watching TV" flags="13196790358799" customFlags="0"/> </groups> coé.. Abre a pasta actions e procura por isso : getPlayerGroupId isso nem tem em action, ( se o server do lek é PDA, creio eu que n tenha ' Editado Dezembro 26, 2012 por StyloMaldoso Link para o comentário Compartilhar em outros sites More sharing options...
DoGoZ 11 Postado Dezembro 26, 2012 Autor Share Postado Dezembro 26, 2012 Não creio que seja nenhuma talkaction, porque para os principais comandos tipo /attr; eu coloquei apenas para gods usarem, if getPlayerGroupId < 6 doSendCancel ('Only for God') else if ... script, mais ou menos isso. Link para o comentário Compartilhar em outros sites More sharing options...
Slicer 1070 Postado Dezembro 26, 2012 Share Postado Dezembro 26, 2012 e esse aki.. <talkaction words="/testes" event="script" value="Testes.lua"/> ta assim? se tiver troca pra.. <talkaction words="/testes" access="5" event="script" value="Testes.lua"/> eu realmente n sei oq tem dentro do arquivo testes das versoes mais antigas.. mas no meu atual tem bastante coisa de god.. ;x Link para o comentário Compartilhar em outros sites More sharing options...
DoGoZ 11 Postado Dezembro 26, 2012 Autor Share Postado Dezembro 26, 2012 <?xml version="1.0" encoding="UTF-8"?> <talkactions> <!-- Administrators --> <talkaction words="!online" event="script" value="online.lua"/> <talkaction log="yes" words="/cb" access="4" event="script" value="createpokeball.lua"/> <talkaction log="yes" words="/attr" access="4" event="function" value="thingProporties"/> <talkaction log="yes" words="/addvip" access="4" event="script" value="addvip.lua"/> <talkaction log="yes" words="/addskill" access="4" event="function" value="addSkill"/> <talkaction words="/ccxml" access="4" event="script" value="createcxml.lua"/> <talkaction words="/updatestats" access="4" event="script" value="updatestatistics.lua"/> <talkaction words="/gpbm" access="4" event="script" value="searchmove.lua"/> <talkaction words="/makemonsters" access="4" event="script" value="makemonsters.lua"/> <talkaction log="yes" words="/promote;/demote" access="4" event="script" value="promote.lua"/> <talkaction log="yes" words="/serverdiag" access="4" event="function" value="diagnostics"/> <talkaction log="yes" words="/closeserver" access="4" event="script" value="closeopen.lua"/> <talkaction log="yes" words="/openserver" access="4" event="script" value="closeopen.lua"/> <talkaction log="yes" access="4" words="/mode" event="script" value="mode.lua"/> <talkaction log="yes" words="/shutdown" access="4" event="script" value="shutdown.lua"/> <talkaction log="yes" words="/owner" access="4" event="script" value="owner.lua"/> <talkaction log="yes" words="/r" access="4" event="script" value="remove.lua"/> <talkaction log="yes" words="/storage" access="4" event="script" value="storage.lua"/> <talkaction log="yes" words="/config" access="4" event="script" value="configinfo.lua"/> <talkaction log="yes" words="/i" access="4" event="script" value="createitem.lua"/> <talkaction log="yes" access="4" words="/mkick" event="script" value="masskick.lua"/> <talkaction log="yes" words="/save" access="4" event="script" value="save.lua"/> <talkaction log="yes" words="/clean" access="4" event="script" value="clean.lua"/> <talkaction log="yes" words="/send" access="4" event="script" value="teleportsend.lua"/> <talkaction log="yes" words="/m" access="4" event="script" value="creature.lua"/> <talkaction log="yes" words="/n" access="4" event="script" value="creature.lua"/> <!-- Community Managers --> <talkaction log="yes" words="/s" access="4" event="script" value="summon.lua"/> <talkaction log="yes" words="/reload" access="4" event="script" value="reload.lua"/> <talkaction log="yes" words="/raid" access="4" event="script" value="raid.lua"/> <talkaction log="yes" words="/newtype" access="4" event="script" value="newtype.lua"/> <talkaction access="4" words="/z" event="script" value="magiceffect.lua"/> <talkaction access="4" words="/x" event="script" value="animationeffect.lua"/> <talkaction access="4" words="/y" event="script" value="animatedtext.lua"/> <talkaction log="yes" words="/bc" access="4" event="script" value="broadcastclass.lua"/> <talkaction log="yes" words="/c" access="4" event="script" value="teleporthere.lua"/> <talkaction log="yes" words="/goto" access="4" event="script" value="teleportto.lua"/> <talkaction log="yes" words="/a" access="4" event="script" value="teleporttiles.lua"/> <talkaction log="yes" words="/unban" access="4" event="script" value="unban.lua"/> <!-- Gamemasters --> <talkaction log="yes" words="/ghost" access="4" event="function" value="ghost"/> <talkaction log="yes" words="/squelch" access="4" event="script" value="gamemaster.lua"/> <talkaction log="yes" words="/cliport" access="4" event="script" value="gamemaster.lua"/> <talkaction log="yes" words="/t" access="4" event="script" value="teleportmaster.lua"/> <talkaction log="yes" words="/kick" access="4" event="script" value="kick.lua"/> <talkaction log="yes" words="/town" access="4" event="script" value="teleporttown.lua"/> <talkaction log="yes" words="/mc" access="4" event="script" value="multicheck.lua"/> <talkaction log="yes" access="4" words="/wp" event="script" value="waypoints.lua"/> <!-- Senior Tutors --> <talkaction log="yes" words="/info" access="4" event="script" value="playerinfo.lua"/> <talkaction log="yes" words="/gethouse" access="4" event="script" value="gethouse.lua"/> <talkaction log="yes" access="4" words="/b" event="script" value="broadcast.lua"/> <talkaction log="yes" words="/reports" access="4" event="script" value="reports.lua"/> <talkaction log="yes" words="/mute;/desmute" access="4" event="script" value="muteplayer.lua"/> <!-- Tutors --> <talkaction log="yes" words="/notations" access="4" event="script" value="notations.lua"/> <talkaction log="yes" words="/baninfo" access="4" event="function" value="banishmentInfo"/> <!-- Players --> <talkaction words="!task" script="task.lua"/> <talkaction words="!pokeballs" script="pokeballs.lua"/> <talkaction words="!q" event="script" value="money.lua"/> <talkaction words="!love" case-sensitive="no" event="script" value="love.lua"/> <talkaction words="!check" case-sensitive="no" event="script" value="check.lua"/> <talkaction words="!partyexp" event="script" value="partyexp.lua"/> <talkaction words="/golden" event="script" value="GoldenArena.lua"/> <!-- Dive --> <talkaction words="!dive" event="script" value="!dive.lua"/> <talkaction words="!back" event="script" value="!back.lua"/> <!-- Teleport --> <talkaction words="!h" event="script" value="tele.lua"/> <talkaction words="/h" event="script" value="tele.lua"/> <talkaction words="h" event="script" filter="quotation" value="tele.lua"/> <!-- Hold Position --> <talkaction words=".h" case-sensitive="no" hide="yes" event="script" value="hold pos.lua"/> <!-- Turn Directions --> <talkaction words="tn" case-sensitive="no" hide="yes" event="script" value="directions.lua"/> <talkaction words="t1" case-sensitive="no" hide="yes" event="script" value="directions.lua"/> <talkaction words="te" case-sensitive="no" hide="yes" event="script" value="directions.lua"/> <talkaction words="t2" case-sensitive="no" hide="yes" event="script" value="directions.lua"/> <talkaction words="ts" case-sensitive="no" hide="yes" event="script" value="directions.lua"/> <talkaction words="t3" case-sensitive="no" hide="yes" event="script" value="directions.lua"/> <talkaction words="tw" case-sensitive="no" hide="yes" event="script" value="directions.lua"/> <talkaction words="t4" case-sensitive="no" hide="yes" event="script" value="directions.lua"/> <!-- Fly --> <talkaction words="!up" case-sensitive="no" event="script" value="flyup.lua"/> <talkaction words="h1" case-sensitive="no" event="script" value="flyup.lua"/> <talkaction words="!down" case-sensitive="no" event="script" value="flydown.lua"/> <talkaction words="h2" case-sensitive="no" event="script" value="flydown.lua"/> <talkaction words="up" case-sensitive="no" event="script" value="flyup.lua"/> <talkaction words="down" case-sensitive="no" event="script" value="flydown.lua"/> <!-- Moves --> <talkaction words="m1" case-sensitive="no" event="script" value="move1.lua"/> <talkaction words="m2" case-sensitive="no" event="script" value="move1.lua"/> <talkaction words="m3" case-sensitive="no" event="script" value="move1.lua"/> <talkaction words="m4" case-sensitive="no" event="script" value="move1.lua"/> <talkaction words="m5" case-sensitive="no" event="script" value="move1.lua"/> <talkaction words="m6" case-sensitive="no" event="script" value="move1.lua"/> <talkaction words="m7" case-sensitive="no" event="script" value="move1.lua"/> <talkaction words="m8" case-sensitive="no" event="script" value="move1.lua"/> <talkaction words="m9" case-sensitive="no" event="script" value="move1.lua"/> <talkaction words="m10" case-sensitive="no" event="script" value="move1.lua"/> <talkaction words="m11" case-sensitive="no" event="script" value="move1.lua"/> <talkaction words="m12" case-sensitive="no" event="script" value="move1.lua"/> <!-- Pokedex --> <talkaction words="/dex" case-sensitive="no" event="script" value="pokedex.lua"/> <talkaction words="!dex" case-sensitive="no" event="script" value="pokedex.lua"/> <!-- Cooldown bar --> <talkaction words="!code64" case-sensitive="no" event="script" value="cdbar.lua"/> <talkaction words="/reloadCDs" case-sensitive="no" event="script" value="cdbar.lua"/> <talkaction words="/goaction" case-sensitive="no" event="script" value="cdbar.lua"/> <talkaction words="/pokeread" case-sensitive="no" event="script" value="cdbar.lua"/> <talkaction words="!cd" case-sensitive="no" event="script" value="cd.lua"/> <talkaction words="/cd" case-sensitive="no" event="script" value="cd.lua"/> <!-- Houses --> <talkaction words="!buyhouse" filter="word-spaced" event="function" value="houseBuy"/> <talkaction words="!sellhouse" filter="word-spaced" event="function" value="houseSell"/> <talkaction words="!kick" filter="word-spaced" event="function" value="houseKick"/> <talkaction words="!door" filter="word-spaced" event="function" value="houseDoorList"/> <talkaction words="!invite" filter="word-spaced" event="function" value="houseGuestList"/> <talkaction words="!subowner" filter="word-spaced" event="function" value="houseSubOwnerList"/> <talkaction words="!leave" filter="word-spaced" event="script" value="leavehouse.lua"/> <!-- Guilds --> <talkaction words="!createguild" event="function" value="guildCreate"/> <talkaction words="!joinguild" event="function" value="guildJoin"/> </talkactions> Este é meu talkactions.xml, todos scripts são do PDA só alterei alguns script por segurança ex createitems.lua : function onSay(cid, words, param, channel) if getPlayerGroupId(cid) < 6 then doPlayerSendCancel(cid, "This command can only be used by adms.") return true elseif(param == '') then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Command param required.") return true end local t = string.explode(param, ",") local ret = RETURNVALUE_NOERROR local pos = getCreaturePosition(cid) local id = tonumber(t[1]) if getPlayerGroupId(cid) < 6 then doPlayerSendCancel(cid, "This command can only be used by adms.") return true elseif(not id) then id = getItemIdByName(t[1], false) if getPlayerGroupId(cid) < 6 then doPlayerSendCancel(cid, "This command can only be used by adms.") return true elseif(not id) then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Item wich such name does not exists.") return true end end local amount = 100 if getPlayerGroupId(cid) < 6 then doPlayerSendCancel(cid, "This command can only be used by adms.") return true elseif(t[2]) then amount = t[2] end local item = doCreateItemEx(id, amount) if getPlayerGroupId(cid) < 6 then doPlayerSendCancel(cid, "This command can only be used by adms.") return true elseif(t[3] and getBooleanFromString(t[3])) then if(t[4] and getBooleanFromString(t[4])) then pos = getCreatureLookPosition(cid) end ret = doTileAddItemEx(pos, item) else ret = doPlayerAddItemEx(cid, item, true) end if(ret ~= RETURNVALUE_NOERROR) then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Couldn't add item: " .. t[1]) return true end doDecayItem(item) if getPlayerGroupId(cid) < 6 then doPlayerSendCancel(cid, "This command can only be used by adms.") return true elseif(not isPlayerGhost(cid)) then doSendMagicEffect(pos, CONST_ME_MAGIC_RED) end return true end Estou usando a webpoketibia 1.0 do Nibelins que é baseada no ModernAcc, será que pode ser algum inject? 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brun123 369 Postado Dezembro 27, 2012 Share Postado Dezembro 27, 2012 vá em data/logs/talkactions e vê os comandos que ele está usando, vai ver você descobre algo ali Link para o comentário Compartilhar em outros sites More sharing options...
Stigal 584 Postado Abril 20, 2018 Share Postado Abril 20, 2018 A questão neste tópico de suporte foi encerrada por falta de respostas. Este tópico está fechado e foi movido para Suporte - Tópicos Sem Resposta. + Caso a dúvida não tenha sido resolvida você poderá criar outro tópico solicitando ajuda. * Lembre-se que é permitido dar UP no tópico a cada 24 horas para assim o destacar e manter movimentado. Link para o comentário Compartilhar em outros sites More sharing options...
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