zani123 17 Postado Janeiro 27, 2011 Share Postado Janeiro 27, 2011 Ae galera do Xtibia. É o seguinte.. To com um OT, 8.6, com distro TFS 0.3.6, e quando eu baixei ele, falava que tinha black skull e tal.. porém, eu deixei pra ganhar red skull com 20 frags, e black skull com 35 frags.. Ok, umas pessoas ja conseguiram red skull... aí no dia seguinte, alguns players vieram reclamar pra mim dizendo que não estavam com black skull ainda.. e eles estavam com 50 e poucos frags já.. O que será pode ser? Se eu usar outro distro de outro OT 8.6 que tenha BLACK SKULL, será que da certo (é compatível?) ? Meu config lua ta normal também.. Será que não tem outro modo de eu ativar a black skull, tipo por creaturescripts? Valeu. Link para o comentário https://xtibia.com/forum/topic/150421-configdistro-black-skull-n%C3%A3o-funciona/ Compartilhar em outros sites More sharing options...
Vitinhowcq 14 Postado Janeiro 27, 2011 Share Postado Janeiro 27, 2011 Posta teu config.lua para mim ver como está Link para o comentário https://xtibia.com/forum/topic/150421-configdistro-black-skull-n%C3%A3o-funciona/#findComment-993939 Compartilhar em outros sites More sharing options...
zani123 17 Postado Janeiro 27, 2011 Autor Share Postado Janeiro 27, 2011 Eu tava pesquisando, e parece que tem que arrumar no tal de players.cpp que fica nas sources.. mas aí eu tem que edita, e compilar meu distro tudo denovo? Não tem como eu compilar um distro compilado? Como eu extraio as sources de um distro compilado? :X Aí o config.lua (está normal ') -- The Forgotten Server Config -- Account manager accountManager = "yes" namelockManager = "no" newPlayerChooseVoc = "yes" newPlayerSpawnPosX = 160 newPlayerSpawnPosY = 54 newPlayerSpawnPosZ = 7 newPlayerTownId = 1 newPlayerLevel = 8 newPlayerMagicLevel = 0 generateAccountNumber = "no" -- Unjustified kills -- NOTE: *Banishment and *BlackSkull variables are >summed up< -- (dailyFragsToRedSkull + dailyFragsToBanishment) with their -- *RedSkull equivalents. -- Auto banishing works only if useBlackSkull set to negative. -- advancedFragList is not advised if you use huge frags -- requirements. redSkullLength = 10 * 12 * 30 * 30 blackSkullLength = 24 * 12 * 30 * 30 dailyFragsToRedSkull = 30 weeklyFragsToRedSkull = 70 monthlyFragsToRedSkull = 200 dailyFragsToBlackSkull = dailyFragsToRedSkull weeklyFragsToBlackSkull = weeklyFragsToRedSkull monthlyFragsToBlackSkull = monthlyFragsToRedSkull dailyFragsToBanishment = 0 weeklyFragsToBanishment = 0 monthlyFragsToBanishment = 0 blackSkulledDeathHealth = 40 blackSkulledDeathMana = 0 useBlackSkull = "yes" useFragHandler = true advancedFragList = false -- Banishments -- violationNameReportActionType 1 = just a report, 2 = name lock, 3 = player banishment -- killsBanLength works only if useBlackSkull option is disabled. notationsToBan = 3 warningsToFinalBan = 4 warningsToDeletion = 5 banLength = 7 * 24 * 60 * 60 killsBanLength = 8 * 24 * 60 * 60 finalBanLength = 30 * 24 * 60 * 60 ipBanishmentLength = 1 * 24 * 60 * 60 broadcastBanishments = true maxViolationCommentSize = 200 violationNameReportActionType = 2 autoBanishUnknownBytes = false -- Battle -- NOTE: showHealingDamageForMonsters inheritates from showHealingDamage. -- loginProtectionPeriod is the famous Tibia anti-magebomb system. -- deathLostPercent set to nil enables manual mode. worldType = "pvp" protectionLevel = 5000 pvpTileIgnoreLevelAndVocationProtection = true pzLocked = 10 * 1000 huntingDuration = 60 * 1000 criticalHitChance = 7 criticalHitMultiplier = 1 displayCriticalHitNotify = true removeWeaponAmmunition = false removeWeaponCharges = false removeRuneCharges = "no" whiteSkullTime = 3 * 10 * 100 noDamageToSameLookfeet = false showHealingDamage = true showHealingDamageForMonsters = false fieldOwnershipDuration = 5 * 1000 stopAttackingAtExit = true oldConditionAccuracy = false loginProtectionPeriod = 7 * 1000 deathLostPercent = 10 stairhopDelay = 2 * 1000 pushCreatureDelay = 2 * 1000 deathContainerId = 1987 gainExperienceColor = 94 addManaSpentInPvPZone = true squareColor = 0 allowFightback = true -- Connection config worldId = 0 ip = "189.101.143.213" bindOnlyConfiguredIpAddress = false loginPort = 7171 gamePort = 7172 adminPort = 7171 statusPort = 7171 loginTries = 10 retryTimeout = 5 * 1000 loginTimeout = 60 * 1000 maxPlayers = 300 motd = "Bem Vindos ao The Heroes Of Time OT! | PVP LVL= 5000 | HOUSE LVL= 15000 | GUILD LVL=1000 | " displayOnOrOffAtCharlist = true onePlayerOnlinePerAccount = true allowClones = false serverName = "[The Heroes Of Time OT 8.6]" loginMessage = ". [bem Vindo ao THoT OT!] . 8.60" statusTimeout = 5 * 60 * 1000 replaceKickOnLogin = true forceSlowConnectionsToDisconnect = false loginOnlyWithLoginServer = false premiumPlayerSkipWaitList = false -- Database -- NOTE: sqlFile is used only by sqlite database, and sqlKeepAlive by mysql database. -- To disable sqlKeepAlive such as mysqlReadTimeout use 0 value. sqlType = "sqlite" sqlHost = "localhost" sqlPort = 3306 sqlUser = "root" sqlPass = "" sqlDatabase = "theforgottenserver" sqlFile = "forgottenserver.s3db" sqlKeepAlive = 0 mysqlReadTimeout = 10 mysqlWriteTimeout = 10 encryptionType = "plain" -- Deathlist deathListEnabled = true deathListRequiredTime = 1 * 60 * 1000 deathAssistCount = 19 maxDeathRecords = 5 -- Guilds ingameGuildManagement = true levelToFormGuild = 10000 premiumDaysToFormGuild = 0 guildNameMinLength = 4 guildNameMaxLength = 20 -- Highscores highscoreDisplayPlayers = 150 updateHighscoresAfterMinutes = 1 -- Houses buyableAndSellableHouses = true houseNeedPremium = true bedsRequirePremium = true levelToBuyHouse = 15000 housesPerAccount = 3 houseRentAsPrice = false housePriceAsRent = false housePriceEachSquare = 1000 houseRentPeriod = "montly" houseCleanOld = 0 guildHalls = false -- Item usage timeBetweenActions = 200 timeBetweenExActions = 1000 checkCorpseOwner = true hotkeyAimbotEnabled = true maximumDoorLevel = 500000 -- Map -- NOTE: storeTrash costs more memory, but will perform alot faster cleaning. -- useHouseDataStorage usage may be found at README. mapName = "test" mapAuthor = "Zani" randomizeTiles = true useHouseDataStorage = false storeTrash = true cleanProtectedZones = true mailboxDisabledTowns = "-1" -- Startup -- NOTE: defaultPriority works only on Windows and niceLevel on *nix -- coresUsed are seperated by comma cores ids used by server process, -- default is -1, so it stays untouched (automaticaly assigned by OS). defaultPriority = "high" niceLevel = 5 coresUsed = "-1" optimizeDatabaseAtStartup = true removePremiumOnInit = true confirmOutdatedVersion = false -- Muted buffer maxMessageBuffer = 4 bufferMutedOnSpellFailure = false -- Miscellaneous -- NOTE: promptExceptionTracerErrorBox works only with precompiled support feature, -- called "exception tracer" (__EXCEPTION_TRACER__ flag). -- monsterLootMessage 0 to disable, 1 - only party, 2 - only player, 3 - party or player (like Tibia's) dataDirectory = "data/" allowChangeOutfit = true allowChangeColors = true allowChangeAddons = true disableOutfitsForPrivilegedPlayers = false bankSystem = true saveGlobalStorage = true displaySkillLevelOnAdvance = false spellNameInsteadOfWords = false emoteSpells = true promptExceptionTracerErrorBox = true storePlayerDirection = false monsterLootMessage = 3 monsterLootMessageType = 25 separateViplistPerCharacter = false -- Ghost mode ghostModeInvisibleEffect = false ghostModeSpellEffects = true -- Limits idleWarningTime = 7 * 60 * 1000 idleKickTime = 5 * 60 * 1000 expireReportsAfterReads = 1 playerQueryDeepness = 2 maxItemsPerPZTile = 0 maxItemsPerHouseTile = 0 -- Premium-related freePremium = true premiumForPromotion = true -- Blessings -- NOTE: blessingReduction* regards items/containers loss. -- eachBlessReduction is how much each bless reduces the experience/magic/skills loss. blessingOnlyPremium = true blessingReductionBase = 30 blessingReductionDecreament = 5 eachBlessReduction = 8 -- Rates -- NOTE: experienceStages configuration is located in data/XML/stages.xml. -- rateExperienceFromPlayers 0 to disable. experienceStages = false rateExperience = 510000 rateExperienceFromPlayers = 1 rateSkill = 200 rateMagic = 100 rateLoot = 10 rateSpawn = 5 -- Monster rates rateMonsterHealth = 1.0 rateMonsterMana = 1.0 rateMonsterAttack = 1.0 rateMonsterDefense = 1.0 -- Experience from players -- NOTE: min~Threshold* set to 0 will disable the minimum threshold: -- player will gain experience from every lower leveled player. -- max~Threshold* set to 0 will disable the maximum threshold: -- player will gain experience from every higher leveled player. minLevelThresholdForKilledPlayer = 0 maxLevelThresholdForKilledPlayer = 0 -- Stamina -- NOTE: Stamina is stored in miliseconds, so seconds are multiplied by 1000. -- rateStaminaHits multiplies every hit done a creature, which are later -- multiplied by player attack speed. -- rateStaminaGain is divider of every logged out second, eg: -- 60000 / 3 = 20000 milliseconds, what gives 20 stamina seconds for 1 minute being logged off. -- rateStaminaThresholdGain is divider for the premium stamina. -- staminaRatingLimit* is in minutes. rateStaminaLoss = 1 rateStaminaGain = 3 rateStaminaThresholdGain = 12 staminaRatingLimitTop = 41 * 60 staminaRatingLimitBottom = 14 * 60 rateStaminaAboveNormal = 1.5 rateStaminaUnderNormal = 0.5 staminaThresholdOnlyPremium = true -- Party -- NOTE: experienceShareLevelDifference is float number. -- experienceShareLevelDifference is highestLevel * value experienceShareRadiusX = 30 experienceShareRadiusY = 30 experienceShareRadiusZ = 1 experienceShareLevelDifference = 2 / 3 extraPartyExperienceLimit = 20 extraPartyExperiencePercent = 5 experienceShareActivity = 2 * 60 * 1000 -- Global save -- NOTE: globalSaveHour means like 03:00, not that it will save every 3 hours, -- if you want such a system please check out data/globalevents/globalevents.xml. globalSaveEnabled = false globalSaveHour = 8 shutdownAtGlobalSave = false cleanMapAtGlobalSave = false -- Spawns deSpawnRange = 2 deSpawnRadius = 50 -- Summons maxPlayerSummons = 3 teleportAllSummons = true teleportPlayerSummons = true -- Status ownerName = "ZaNi" ownerEmail = "mat_zani@hotmail.com" url = "Nothing" location = "Brasil" displayGamemastersWithOnlineCommand = true -- Logs -- NOTE: This kind of logging does not work in GUI version. -- For such, please compile the software with __GUI_LOGS__ flag. adminLogsEnabled = true displayPlayersLogging = true prefixChannelLogs = "" runFile = "" outLogName = "" errorLogName = "" truncateLogsOnStartup = false Link para o comentário https://xtibia.com/forum/topic/150421-configdistro-black-skull-n%C3%A3o-funciona/#findComment-993942 Compartilhar em outros sites More sharing options...
Vitinhowcq 14 Postado Janeiro 27, 2011 Share Postado Janeiro 27, 2011 (editado) Eu tava pesquisando, e parece que tem que arrumar no tal de players.cpp que fica nas sources.. mas aí eu tem que edita, e compilar meu distro tudo denovo? Não tem como eu compilar um distro compilado? Como eu extraio as sources de um distro compilado? :X Aí o config.lua (está normal ') -- The Forgotten Server Config -- Account manager accountManager = "yes" namelockManager = "no" newPlayerChooseVoc = "yes" newPlayerSpawnPosX = 160 newPlayerSpawnPosY = 54 newPlayerSpawnPosZ = 7 newPlayerTownId = 1 newPlayerLevel = 8 newPlayerMagicLevel = 0 generateAccountNumber = "no" -- Unjustified kills -- NOTE: *Banishment and *BlackSkull variables are >summed up< -- (dailyFragsToRedSkull + dailyFragsToBanishment) with their -- *RedSkull equivalents. -- Auto banishing works only if useBlackSkull set to negative. -- advancedFragList is not advised if you use huge frags -- requirements. redSkullLength = 10 * 12 * 30 * 30 blackSkullLength = 24 * 12 * 30 * 30 dailyFragsToRedSkull = 30 weeklyFragsToRedSkull = 70 monthlyFragsToRedSkull = 200 dailyFragsToBlackSkull = dailyFragsToRedSkull weeklyFragsToBlackSkull = weeklyFragsToRedSkull monthlyFragsToBlackSkull = monthlyFragsToRedSkull dailyFragsToBanishment = 0 weeklyFragsToBanishment = 0 monthlyFragsToBanishment = 0 blackSkulledDeathHealth = 40 blackSkulledDeathMana = 0 useBlackSkull = "yes" useFragHandler = true advancedFragList = false -- Banishments -- violationNameReportActionType 1 = just a report, 2 = name lock, 3 = player banishment -- killsBanLength works only if useBlackSkull option is disabled. notationsToBan = 3 warningsToFinalBan = 4 warningsToDeletion = 5 banLength = 7 * 24 * 60 * 60 killsBanLength = 8 * 24 * 60 * 60 finalBanLength = 30 * 24 * 60 * 60 ipBanishmentLength = 1 * 24 * 60 * 60 broadcastBanishments = true maxViolationCommentSize = 200 violationNameReportActionType = 2 autoBanishUnknownBytes = false -- Battle -- NOTE: showHealingDamageForMonsters inheritates from showHealingDamage. -- loginProtectionPeriod is the famous Tibia anti-magebomb system. -- deathLostPercent set to nil enables manual mode. worldType = "pvp" protectionLevel = 5000 pvpTileIgnoreLevelAndVocationProtection = true pzLocked = 10 * 1000 huntingDuration = 60 * 1000 criticalHitChance = 7 criticalHitMultiplier = 1 displayCriticalHitNotify = true removeWeaponAmmunition = false removeWeaponCharges = false removeRuneCharges = "no" whiteSkullTime = 3 * 10 * 100 noDamageToSameLookfeet = false showHealingDamage = true showHealingDamageForMonsters = false fieldOwnershipDuration = 5 * 1000 stopAttackingAtExit = true oldConditionAccuracy = false loginProtectionPeriod = 7 * 1000 deathLostPercent = 10 stairhopDelay = 2 * 1000 pushCreatureDelay = 2 * 1000 deathContainerId = 1987 gainExperienceColor = 94 addManaSpentInPvPZone = true squareColor = 0 allowFightback = true -- Connection config worldId = 0 ip = "189.101.143.213" bindOnlyConfiguredIpAddress = false loginPort = 7171 gamePort = 7172 adminPort = 7171 statusPort = 7171 loginTries = 10 retryTimeout = 5 * 1000 loginTimeout = 60 * 1000 maxPlayers = 300 motd = "Bem Vindos ao The Heroes Of Time OT! | PVP LVL= 5000 | HOUSE LVL= 15000 | GUILD LVL=1000 | " displayOnOrOffAtCharlist = true onePlayerOnlinePerAccount = true allowClones = false serverName = "[The Heroes Of Time OT 8.6]" loginMessage = ". [bem Vindo ao THoT OT!] . 8.60" statusTimeout = 5 * 60 * 1000 replaceKickOnLogin = true forceSlowConnectionsToDisconnect = false loginOnlyWithLoginServer = false premiumPlayerSkipWaitList = false -- Database -- NOTE: sqlFile is used only by sqlite database, and sqlKeepAlive by mysql database. -- To disable sqlKeepAlive such as mysqlReadTimeout use 0 value. sqlType = "sqlite" sqlHost = "localhost" sqlPort = 3306 sqlUser = "root" sqlPass = "" sqlDatabase = "theforgottenserver" sqlFile = "forgottenserver.s3db" sqlKeepAlive = 0 mysqlReadTimeout = 10 mysqlWriteTimeout = 10 encryptionType = "plain" -- Deathlist deathListEnabled = true deathListRequiredTime = 1 * 60 * 1000 deathAssistCount = 19 maxDeathRecords = 5 -- Guilds ingameGuildManagement = true levelToFormGuild = 10000 premiumDaysToFormGuild = 0 guildNameMinLength = 4 guildNameMaxLength = 20 -- Highscores highscoreDisplayPlayers = 150 updateHighscoresAfterMinutes = 1 -- Houses buyableAndSellableHouses = true houseNeedPremium = true bedsRequirePremium = true levelToBuyHouse = 15000 housesPerAccount = 3 houseRentAsPrice = false housePriceAsRent = false housePriceEachSquare = 1000 houseRentPeriod = "montly" houseCleanOld = 0 guildHalls = false -- Item usage timeBetweenActions = 200 timeBetweenExActions = 1000 checkCorpseOwner = true hotkeyAimbotEnabled = true maximumDoorLevel = 500000 -- Map -- NOTE: storeTrash costs more memory, but will perform alot faster cleaning. -- useHouseDataStorage usage may be found at README. mapName = "test" mapAuthor = "Zani" randomizeTiles = true useHouseDataStorage = false storeTrash = true cleanProtectedZones = true mailboxDisabledTowns = "-1" -- Startup -- NOTE: defaultPriority works only on Windows and niceLevel on *nix -- coresUsed are seperated by comma cores ids used by server process, -- default is -1, so it stays untouched (automaticaly assigned by OS). defaultPriority = "high" niceLevel = 5 coresUsed = "-1" optimizeDatabaseAtStartup = true removePremiumOnInit = true confirmOutdatedVersion = false -- Muted buffer maxMessageBuffer = 4 bufferMutedOnSpellFailure = false -- Miscellaneous -- NOTE: promptExceptionTracerErrorBox works only with precompiled support feature, -- called "exception tracer" (__EXCEPTION_TRACER__ flag). -- monsterLootMessage 0 to disable, 1 - only party, 2 - only player, 3 - party or player (like Tibia's) dataDirectory = "data/" allowChangeOutfit = true allowChangeColors = true allowChangeAddons = true disableOutfitsForPrivilegedPlayers = false bankSystem = true saveGlobalStorage = true displaySkillLevelOnAdvance = false spellNameInsteadOfWords = false emoteSpells = true promptExceptionTracerErrorBox = true storePlayerDirection = false monsterLootMessage = 3 monsterLootMessageType = 25 separateViplistPerCharacter = false -- Ghost mode ghostModeInvisibleEffect = false ghostModeSpellEffects = true -- Limits idleWarningTime = 7 * 60 * 1000 idleKickTime = 5 * 60 * 1000 expireReportsAfterReads = 1 playerQueryDeepness = 2 maxItemsPerPZTile = 0 maxItemsPerHouseTile = 0 -- Premium-related freePremium = true premiumForPromotion = true -- Blessings -- NOTE: blessingReduction* regards items/containers loss. -- eachBlessReduction is how much each bless reduces the experience/magic/skills loss. blessingOnlyPremium = true blessingReductionBase = 30 blessingReductionDecreament = 5 eachBlessReduction = 8 -- Rates -- NOTE: experienceStages configuration is located in data/XML/stages.xml. -- rateExperienceFromPlayers 0 to disable. experienceStages = false rateExperience = 510000 rateExperienceFromPlayers = 1 rateSkill = 200 rateMagic = 100 rateLoot = 10 rateSpawn = 5 -- Monster rates rateMonsterHealth = 1.0 rateMonsterMana = 1.0 rateMonsterAttack = 1.0 rateMonsterDefense = 1.0 -- Experience from players -- NOTE: min~Threshold* set to 0 will disable the minimum threshold: -- player will gain experience from every lower leveled player. -- max~Threshold* set to 0 will disable the maximum threshold: -- player will gain experience from every higher leveled player. minLevelThresholdForKilledPlayer = 0 maxLevelThresholdForKilledPlayer = 0 -- Stamina -- NOTE: Stamina is stored in miliseconds, so seconds are multiplied by 1000. -- rateStaminaHits multiplies every hit done a creature, which are later -- multiplied by player attack speed. -- rateStaminaGain is divider of every logged out second, eg: -- 60000 / 3 = 20000 milliseconds, what gives 20 stamina seconds for 1 minute being logged off. -- rateStaminaThresholdGain is divider for the premium stamina. -- staminaRatingLimit* is in minutes. rateStaminaLoss = 1 rateStaminaGain = 3 rateStaminaThresholdGain = 12 staminaRatingLimitTop = 41 * 60 staminaRatingLimitBottom = 14 * 60 rateStaminaAboveNormal = 1.5 rateStaminaUnderNormal = 0.5 staminaThresholdOnlyPremium = true -- Party -- NOTE: experienceShareLevelDifference is float number. -- experienceShareLevelDifference is highestLevel * value experienceShareRadiusX = 30 experienceShareRadiusY = 30 experienceShareRadiusZ = 1 experienceShareLevelDifference = 2 / 3 extraPartyExperienceLimit = 20 extraPartyExperiencePercent = 5 experienceShareActivity = 2 * 60 * 1000 -- Global save -- NOTE: globalSaveHour means like 03:00, not that it will save every 3 hours, -- if you want such a system please check out data/globalevents/globalevents.xml. globalSaveEnabled = false globalSaveHour = 8 shutdownAtGlobalSave = false cleanMapAtGlobalSave = false -- Spawns deSpawnRange = 2 deSpawnRadius = 50 -- Summons maxPlayerSummons = 3 teleportAllSummons = true teleportPlayerSummons = true -- Status ownerName = "ZaNi" ownerEmail = "mat_zani@hotmail.com" url = "Nothing" location = "Brasil" displayGamemastersWithOnlineCommand = true -- Logs -- NOTE: This kind of logging does not work in GUI version. -- For such, please compile the software with __GUI_LOGS__ flag. adminLogsEnabled = true displayPlayersLogging = true prefixChannelLogs = "" runFile = "" outLogName = "" errorLogName = "" truncateLogsOnStartup = false Adiciona essa tag no seu config.lua useBlackSkull = true Se funcionou, se quizer REP+ Editado Janeiro 27, 2011 por Vitinhowcq Link para o comentário https://xtibia.com/forum/topic/150421-configdistro-black-skull-n%C3%A3o-funciona/#findComment-993960 Compartilhar em outros sites More sharing options...
zani123 17 Postado Janeiro 27, 2011 Autor Share Postado Janeiro 27, 2011 dailyFragsToBlackSkull = dailyFragsToRedSkull weeklyFragsToBlackSkull = weeklyFragsToRedSkull monthlyFragsToBlackSkull = monthlyFragsToRedSkull dailyFragsToBanishment = 0 weeklyFragsToBanishment = 0 monthlyFragsToBanishment = 0 blackSkulledDeathHealth = 40 blackSkulledDeathMana = 0 useBlackSkull = "yes" useFragHandler = true advancedFragList = false Ja tem =/ Tava useBlackSkull = true, e não funcionava, troquei pra yes, mas não funfou tbm. Alguém sabe aonde eu posso colocar a black skull pelas sources? (em qual arquivo .cpp eu adiciona a black skull?) Link para o comentário https://xtibia.com/forum/topic/150421-configdistro-black-skull-n%C3%A3o-funciona/#findComment-993971 Compartilhar em outros sites More sharing options...
Vitinhowcq 14 Postado Janeiro 27, 2011 Share Postado Janeiro 27, 2011 Remove essas tags: dailyFragsToBanishment = 0weeklyFragsToBanishment = 0 monthlyFragsToBanishment = 0 e deixa lá useBlackSkull = "true" <- com o True Link para o comentário https://xtibia.com/forum/topic/150421-configdistro-black-skull-n%C3%A3o-funciona/#findComment-993976 Compartilhar em outros sites More sharing options...
zani123 17 Postado Janeiro 27, 2011 Autor Share Postado Janeiro 27, 2011 Essas tags são pra banir, e ja ta no 0.. não faz diferença remover. Eu tentei remover, mas nao deu em nd. Link para o comentário https://xtibia.com/forum/topic/150421-configdistro-black-skull-n%C3%A3o-funciona/#findComment-993987 Compartilhar em outros sites More sharing options...
Vitinhowcq 14 Postado Janeiro 27, 2011 Share Postado Janeiro 27, 2011 ja tento troca de distro Link para o comentário https://xtibia.com/forum/topic/150421-configdistro-black-skull-n%C3%A3o-funciona/#findComment-994014 Compartilhar em outros sites More sharing options...
zani123 17 Postado Janeiro 27, 2011 Autor Share Postado Janeiro 27, 2011 Ja tentei uns 3, e não pegou. Ja tentei distro de ot 8.61/8.62 , mas nao deu certo, pq o items.otb é 8.60. E não deu certo também o distro do TFS 0.4_DEV Quem souber programação aí, só fala em qual arquivo ".cpp" das sources eu tenho que edita pra coloca/ativar a black skull. Valeeu! (Vitinhow ganha +REP porque tentou ajudar pelo menos ) Link para o comentário https://xtibia.com/forum/topic/150421-configdistro-black-skull-n%C3%A3o-funciona/#findComment-994031 Compartilhar em outros sites More sharing options...
Vitinhowcq 14 Postado Janeiro 28, 2011 Share Postado Janeiro 28, 2011 to ligado o meu tbm é 0.4 dev e ta tudo certo, ainda mais que meu server começo versao 8.5 e foi até 8.6 sem trocar de servidor nada. no meu o black skull funciona direitinho o meu tfs 0.4 dev versao 8.6 Link para o comentário https://xtibia.com/forum/topic/150421-configdistro-black-skull-n%C3%A3o-funciona/#findComment-994061 Compartilhar em outros sites More sharing options...
zani123 17 Postado Janeiro 29, 2011 Autor Share Postado Janeiro 29, 2011 Eu tentei o 0.4DEV, mas não é conmpatível com o meu items.otb.. aí troquei o items.otb para um compatível, mas quando eu entro no mapa do server, ou quando eu edito o mapa do server, os items ficam todos bugados, coisas no lugar de outras coisas (ids trocados), etc... tipo, o que era pra ser uma parede virou um piso, etc.. Se alguém puder me ajudar,eu agradeço. Link para o comentário https://xtibia.com/forum/topic/150421-configdistro-black-skull-n%C3%A3o-funciona/#findComment-994808 Compartilhar em outros sites More sharing options...
Rodrigokozera 1 Postado Fevereiro 2, 2011 Share Postado Fevereiro 2, 2011 Vitinhowcq tem como vc me passar o TFS 0.4_dev? eu tenho ele ake tentei copilar e talz... so q quando eu vo abrir -.- ele ta erro... tipow eu uso o Real Server 3.6 do doidin mapa otb 8.60 tem como tu me ajudar? vlwz Link para o comentário https://xtibia.com/forum/topic/150421-configdistro-black-skull-n%C3%A3o-funciona/#findComment-996618 Compartilhar em outros sites More sharing options...
Posts Recomendados