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cria um arquivo.lua
function onUse(cid, item, frompos, item2, topos)
exhaust,lifemax,porce = 1100,math.max((getPlayerLevel(cid)*10)),9 -- 9%
if getPlayerStorageValue(cid, 14725) >= os.time() then return true end
if getPlayerLevel(cid) > (lifemax/10-1) then
doCreatureAddHealth(item2.uid, math.random(math.floor(getCreatureMaxHealth(cid)/100*porce/1.4),math.ceil(getCreatureMaxHealth(cid)/100*porce)))
doSendMagicEffect(topos, CONST_ME_MAGIC_BLUE)
doCreatureSay(item2.uid, "Aaaah...", TALKTYPE_ORANGE_1)
setPlayerStorageValue(cid, 14725, os.time() + exhaust / 1000)
return true
end
end
actions.xml
<action itemid="iddoitem" script="arquivo.lua"/>
para alterar quantos porcentos quer que heala altera aqui o red
exhaust,lifemax,porce = 1100,math.max((getPlayerLevel(cid)*10)),9 -- 9%