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  1. Tipo do script: Skull System Protocolo (versão do Tibia): 8.6 Servidor utilizado: Speedy War Nível de experiência: ... Adicionais/Informações: Queria Um Skull System Igual Do Warots Ou Seja Assim : Se Matar 20 Players Fica Com Yellow Skull 60 Players Green Skull 120 Players Withe Skull 300 Players Red Skull 600 Players Black Skull Plix Valendo 2 REP+
  2. 484539

    Bug No Order

    Meu order esta com bug alguem pode me ajudar??? modifiquei ele e agora n funciona meu antigo -- feito por Lukkas666 local nao = {'4820', '4821', '4822', '4823', '4824', '4825', '1395', '1389', '1391', '1393', '460'} local direction = {'4', '5', '6', '7'} -- ridefly local ridefly = {'Crystal Onix', 'Venusaur', 'Ninetales', 'Arcanine', 'Ponyta', 'Rapidash', 'Doduo', 'Dodrio', 'Onix', 'Rhyhorn', 'Tauros', 'Porygon', 'Aerodactyl', 'Dragonite', 'Charizard', 'Pidgeot', 'Fearow', 'Moltres', 'Zapdos', 'Articuno', 'Mew', 'Mewtwo', 'Gligar', 'Girafarig', 'Meganium', 'Porygon2', 'Stantler', 'Skarmory', 'Piloswine', 'Mareep', 'Houndor'} local ride = {'Crystal Onix', 'Venusaur', 'Ninetales', 'Arcanine', 'Ponyta', 'Rapidash', 'Doduo', 'Dodrio', 'Onix', 'Rhyhorn', 'Tauros', 'Girafarig', 'Meganium', 'Stantler', 'Piloswine', 'Mareep', 'Houndor'} local fly = {'Porygon', 'Aerodactyl', 'Dragonite', 'Charizard', 'Pidgeot', 'Fearow', 'Zapdos', 'Moltres', 'Articuno', 'Mew', 'Mewtwo', 'Gligar', 'Porygon2', 'Skarmory'} local flys = { [265] = {229, 2300, 350}, -- moltres [283] = {230, 2100, 350}, -- artic [199] = {224, 2600, 350}, -- zapdos [9] = {232, 2200, 525}, -- 1000 [34] = {233, 2200, 525},-- two [210] = {221, 1300, 410},-- nite [80] = {222, 900, 375}, -- geot [17] = {226, 800, 400}, -- fearow [10] = {227, 1100, 410}, -- aero [67] = {216, 1000, 410}, -- chari [97] = {316, 600, 440}, -- porygon [559] = {662, 900, 440}, -- gligar [593] = {679, 900, 440}, -- porygon2 [604] = {682, 900, 440}, -- skarmory } local rides = { [93] = {128, 780, 400}, -- tauros [114] = {129, 800, 375}, -- ninetales [220] = {130, 800, 395}, -- rapid [16] = {131, 410, 500}, -- ponyta [77] = {132, 400, 510}, -- rhyhorn [88] = {12, 900, 390}, -- arcan [493] = {492, 1000, 360}, -- shiny arca [496] = {494, 420, 420}, -- shiny venu [292] = {293, 480, 430}, -- cristal onix [248] = {126, 450, 450}, -- onix [22] = {134, 390, 450}, -- venu [120] = {133, 750, 380}, -- dodrio [26] = {135, 420, 500}, -- doduo [558] = {667, 1000, 360}, -- girafarig [581] = {674, 1000, 360}, -- meganium [613] = {684, 1000, 360}, -- stantler [590] = {677, 900, 440}, -- piloswine [579] = {672, 900, 440}, -- mareep [567] = {669, 900, 440}, -- houndor } local bolas = {'2222', '2223', '2224'} local ultra = {'2220', '2221', '2227'} local etudao = 9506 local mind = 9507 -- ROCK SMASH local rocksmash = {'Sandshrew', 'Sandslash', 'Diglett', 'Dugtrio', 'Primeape', 'Machop', 'Machoke', 'Machamp', 'Geodude', 'Graveler', 'Golem' , 'Onix', 'Cubone', 'Marowak', 'Rhyhorn', 'Rhydon', 'Kangaskhan', 'Tauros', 'Snorlax', 'Poliwrath'} local erockmash = 9502 local cdrocksmash = 2 -- ROCK SMASH -- DIG local digholes = {'468', '481', '483'} local dig = {'Raticate', 'Sandshrew', 'Sandslash', 'Diglett', 'Dugtrio', 'Primeape', 'Machop', 'Machoke', 'Machamp', 'Geodude', 'Graveler', 'Golem' , 'Onix', 'Cubone', 'Marowak', 'Rhyhorn', 'Rhydon', 'Kangaskhan', 'Tauros', 'Snorlax', 'Donphan'} local edig = 9504 local cddig = 2 -- DIG -- CUT local cut = {'Raticate', 'Bulbasaur', 'Ivysaur', 'Venusaur', 'Charmeleon', 'Sandshrew', 'Sandslash', 'Gloom', 'Vileplume', 'Paras', 'Parasect', 'Meowth', 'Persian', 'Bellsprout', 'Weepinbell', 'Victreebel', 'Farfetchd', 'Krabby', 'Kingler', 'Exeggutor', 'Cubone', 'Marowak', 'Tangela', 'Scyther', 'Pinsir'} local ecut = 9503 local cdcut = 2 -- CUT -- BLINK local blink = {'Abra', 'Kadabra', 'Alakazam', 'Porygon', 'Porygon2', 'Gallade'} local exhaustblink = 9501 local cdblink = 40 -- BLINK -- BLINK 2 local blink = {'Mew', 'Mewtwo'} local exhaustblink = 9501 local cdblink = 10 -- BLINK 2 -- LIGHT local light = {'Abra', 'Kadabra', 'Alakazam','Mew', 'Magnemite', 'Magneton', 'Drowzee', 'Hypno', 'Voltorb', 'Electrode', 'Mrmime', 'Electabuzz', 'Jolteon', 'Porygon', 'Pikachu', 'Raichu', 'Elekid', 'Ampharos', 'Flaaffy'} local exhautStorage = 9500 local time = 600 local cd = 17 -- LIGHT function onUse(cid, item, frompos, item2, topos) if getPlayerItemCount(cid, item2.itemid) >= 1 then return false end if isMonster(item2.uid) and item2.uid ~= getCreatureSummons(cid)[1] and item2.uid ~= cid then if #getCreatureSummons(cid) == 0 then doPlayerSendCancel(cid, "Você precisa de um pokemon para usar ordem.") return true end if exhaustion.get(cid, mind) then doPlayerSendCancel(cid, "Seu pokemon é muito exausto do último controle,espere mais um tempo") return true end if isPlayer(getCreatureMaster(item2.uid)) then doPlayerSendCancel(cid, "Você não pode controlar a mente de pokemon de outra pessoa.") return true end if not isInArray({"Alakazam", "Tentacruel", "Gengar", "Girafarig"}, getCreatureName(getCreatureSummons(cid)[1])) then doPlayerSendCancel(cid, "Este pokemon pode controlar mentes.") return true end exhaustion.set(cid, mind, 240) doCreatureSay(getCreatureSummons(cid)[1], "CONTROL MIND!", TALKTYPE_MONSTER) doSendDistanceShoot(getThingPos(getCreatureSummons(cid)[1]), getThingPos(item2.uid), 39) registerCreatureEvent(item2.uid, "Controled") doSendMagicEffect(getThingPos(item2.uid), 136) doSendMagicEffect(getThingPos(item2.uid), 134) doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 133) setPlayerStorageValue(cid, 61209, getCreatureMaxHealth(getCreatureSummons(cid)[1])) setPlayerStorageValue(cid, 61210, getCreatureHealth(getCreatureSummons(cid)[1])) doConvinceCreature(cid, item2.uid) if getCreatureSpeed(item2.uid) == 0 then doChangeSpeed(item2.uid, 180) end doCreatureSay(cid, ""..getCreatureName(getCreatureSummons(cid)[1])..", control "..string.lower(getCreatureName(item2.uid)).."'s mind!", 1) local cmed = item2.uid local cmname = getCreatureName(getCreatureSummons(cid)[1]) local cmpos = getThingPos(getCreatureSummons(cid)[1]) doRemoveCreature(getCreatureSummons(cid)[1]) local cmzao = doSummonCreature(""..cmname.." cm", cmpos) doConvinceCreature(cid, cmzao) setPlayerStorageValue(cid, 888, 1) local function check(params) if isCreature(params.cid) then if getPlayerStorageValue(params.cid, 888) <= 0 then return true end if not isCreature(cmed) then local pkcmpos = getThingPos(getCreatureSummons(cid)[1]) doRemoveCreature(getCreatureSummons(cid)[1]) local item = getPlayerSlotItem(cid, 8) local pk = doSummonCreature(getItemAttribute(item.uid, "poke"):match("This is (.-)'s pokeball."), pkcmpos) doConvinceCreature(cid, pk) doCreatureSetLookDir(getCreatureSummons(cid)[1], 2) registerCreatureEvent(pk, "DiePoke") registerCreatureEvent(pk, "Exp") registerCreatureEvent(cid, "PlayerPokeDeath") setCreatureMaxHealth(pk, (getPlayerStorageValue(cid, 61209))) doCreatureAddHealth(pk, (getPlayerStorageValue(cid, 61209))) doCreatureAddHealth(pk, (getPlayerStorageValue(cid, 61210))-(getPlayerStorageValue(cid, 61209))) setPlayerStorageValue(cid, 888, 0) end if params.rod == 20 then local lifecmed = getCreatureMaxHealth(cmed) - getCreatureHealth(cmed) local poscmed = getThingPos(cmed) local cmeddir = getCreatureLookDir(cmed) local namecmed = getCreatureName(cmed) doRemoveCreature(getCreatureSummons(cid)[1]) local back = doSummonCreature(""..namecmed.." s", poscmed) if getCreatureSpeed(back) == 0 then doChangeSpeed(back, 180) end doCreatureSetLookDir(back, cmeddir) doCreatureAddHealth(back, -lifecmed) local item = getPlayerSlotItem(cid, 8) local mynewpos = getThingPos(getCreatureSummons(cid)[1]) doRemoveCreature(getCreatureSummons(cid)[1]) pk = doSummonCreature(getItemAttribute(item.uid, "poke"):match("This is (.-)'s pokeball."), mynewpos) doConvinceCreature(cid, pk) doCreatureSetLookDir(getCreatureSummons(cid)[1], 2) registerCreatureEvent(pk, "DiePoke") registerCreatureEvent(pk, "Exp") registerCreatureEvent(cid, "PlayerPokeDeath") setCreatureMaxHealth(pk, (getPlayerStorageValue(cid, 61209))) doCreatureAddHealth(pk, (getPlayerStorageValue(cid, 61209))) doCreatureAddHealth(pk, (getPlayerStorageValue(cid, 61210))-(getPlayerStorageValue(cid, 61209))) setPlayerStorageValue(cid, 888, 0) else doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 220) end end end for rod = 1, 20 do addEvent(check, rod*500, {cid = cid, rod = rod}) end return true end if item2.uid == cid then if getPlayerStorageValue(cid, 888) >= 1 then doPlayerSendCancel(cid, "Você não pode voar nem pokemons passeio está sendo controlado.") return true end if #getCreatureSummons(cid) == 0 and getPlayerStorageValue(cid, 17000) <= 0 and getPlayerStorageValue(cid, 17001) <= 0 then doPlayerSendCancel(cid, "Você precisa de um pokemon para usar ordem.") return true end if getPlayerStorageValue(cid, 17000) <= 0 and getPlayerStorageValue(cid, 17001) <= 0 and not isInArray(ridefly, getCreatureName(getCreatureSummons(cid)[1])) then doPlayerSendCancel(cid, "Você não pode montar este pokemon nem voar com ele.") return true end if getPlayerStorageValue(cid, 17000) <= 0 and getPlayerStorageValue(cid, 17001) <= 0 and getCreatureSpeed(getCreatureSummons(cid)[1]) == 0 then return true end if getPlayerStorageValue(cid, 17001) <= 0 and getPlayerStorageValue(cid, 17000) <= 0 and isInArray(ride, getCreatureName(getCreatureSummons(cid)[1])) then local pokemon = rides[getCreatureOutfit(getCreatureSummons(cid)[1]).lookType] if getCreatureSpeed(getCreatureSummons(cid)[1]) >= 1 then doChangeSpeed(getCreatureSummons(cid)[1], -getCreatureSpeed(getCreatureSummons(cid)[1])) end local function ride(params) if isCreature(params.cid) then if isCreature(getCreatureSummons(params.cid)[1]) then if getDistanceBetween(getThingPos(getCreatureSummons(cid)[1]), getThingPos(cid)) <= params.d then doChangeSpeed(cid, -250) doChangeSpeed(cid, pokemon[2]) exhaustion.set(cid, etudao, 4) setPlayerStorageValue(cid, 17001, 1) doSetCreatureOutfit(cid, {lookType = pokemon[1], lookHead = 0, lookAddons = 0, lookLegs = 0, lookBody = 0, lookFeet = 0}, -1) setPlayerStorageValue(cid, 61209, getCreatureMaxHealth(getCreatureSummons(cid)[1])) setPlayerStorageValue(cid, 61210, getCreatureHealth(getCreatureSummons(cid)[1])) doRemoveCreature(getCreatureSummons(cid)[1]) else dirh = getDirectionTo(getThingPos(getCreatureSummons(params.cid)[1]), getThingPos(params.cid)) if dirh == NORTHWEST then if math.random(1,100) >= 51 then dirh = NORTH else dirh = WEST end elseif dirh == SOUTHWEST then if math.random(1,100) >= 51 then dirh = SOUTH else dirh = WEST end elseif dirh == SOUTHEAST then if math.random(1,100) >= 51 then dirh = SOUTH else dirh = EAST end elseif dirh == NORTHEAST then if math.random(1,100) >= 51 then dirh = NORTH else dirh = EAST end end local dirh = dirh if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then doChangeSpeed(getCreatureSummons(params.cid)[1], getCreatureBaseSpeed(getCreatureSummons(cid)[1])) doPushCreature(getCreatureSummons(params.cid)[1], dirh, 1, 0) doChangeSpeed(getCreatureSummons(params.cid)[1], -getCreatureSpeed(getCreatureSummons(cid)[1])) else doPushCreature(getCreatureSummons(params.cid)[1], dirh, 1, 0) doChangeSpeed(getCreatureSummons(params.cid)[1], -getCreatureSpeed(getCreatureSummons(cid)[1])) end end end end end local function speed(params) if isCreature(params.cid) then if isCreature(getCreatureSummons(params.cid)[1]) then if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then doChangeSpeed(getCreatureSummons(params.cid)[1], getCreatureBaseSpeed(getCreatureSummons(cid)[1])) end end end end doCreatureSay(cid, ""..getCreatureName(getCreatureSummons(cid)[1])..", let me ride you!", 1) exhaustion.set(cid, etudao, 4) if getPlayerGroupId(cid) >= 2 and getPlayerGroupId(cid) <= 6 then distanc = 1 else distanc = 0 end local distance = distanc for i=1,12 do addEvent(ride, pokemon[3]*i, {cid = cid, d = distance}) addEvent(speed, ((pokemon[3]*12)+100), {cid = cid}) end return true end if getPlayerStorageValue(cid, 17001) >= 1 then setPlayerStorageValue(cid, 17001, 0) if getPlayerGroupId(cid) ~= 6 then setPlayerGroupId(cid, 8) end doCreatureSetLookDir(cid, 2) doChangeSpeed(cid, -(getCreatureSpeed(cid))) if getPlayerGroupId(cid) >= 2 and getPlayerGroupId(cid) <= 7 then doChangeSpeed(cid, 400*getPlayerGroupId(cid)) else doChangeSpeed(cid, 250) end doRemoveCondition(cid, CONDITION_OUTFIT) local item = getPlayerSlotItem(cid, 8) doCreatureSay(cid, "" .. getItemAttribute(item.uid, "poke"):match("This is (.-)'s pokeball.")..", let me get down!", 1) doSummonMonster(cid, getItemAttribute(item.uid, "poke"):match("This is (.-)'s pokeball.")) local pk = getCreatureSummons(cid)[1] registerCreatureEvent(cid, "PlayerPokeDeath") registerCreatureEvent(pk, "DiePoke") registerCreatureEvent(pk, "Exp") setCreatureMaxHealth(pk, (getPlayerStorageValue(cid, 61209))) doCreatureAddHealth(pk, (getPlayerStorageValue(cid, 61209))) doCreatureAddHealth(pk, (getPlayerStorageValue(cid, 61210))-(getPlayerStorageValue(cid, 61209))) return true end if getPlayerStorageValue(cid, 17000) >= 1 then if isInArray({460, 1022, 1023}, getTileInfo(getThingPos(cid)).itemid) then doPlayerSendCancel(cid, "Você não pode parar de voar nesta altura!") return true end if getTileInfo(getThingPos(cid)).itemid >= 4820 and getTileInfo(getThingPos(cid)).itemid <= 4825 then doPlayerSendCancel(cid, "Você não pode parar de voar acima da água!") return true end if getPlayerGroupId(cid) ~= 6 then setPlayerGroupId(cid, 8) end doCreatureSetLookDir(cid, 2) setPlayerStorageValue(cid, 17000, 0) doChangeSpeed(cid, -(getCreatureSpeed(cid))) if getPlayerGroupId(cid) >= 2 and getPlayerGroupId(cid) <= 7 then doChangeSpeed(cid, 200*getPlayerGroupId(cid)) else doChangeSpeed(cid, 250) end doRemoveCondition(cid, CONDITION_OUTFIT) local item = getPlayerSlotItem(cid, 8) doCreatureSay(cid, "" .. getItemAttribute(item.uid, "poke"):match("This is (.-)'s pokeball.")..", let me get down!", 1) doSummonMonster(cid, getItemAttribute(item.uid, "poke"):match("This is (.-)'s pokeball.")) local pk = getCreatureSummons(cid)[1] registerCreatureEvent(cid, "PlayerPokeDeath") registerCreatureEvent(pk, "DiePoke") registerCreatureEvent(pk, "Exp") setCreatureMaxHealth(pk, (getPlayerStorageValue(cid, 61209))) doCreatureAddHealth(pk, (getPlayerStorageValue(cid, 61209))) doCreatureAddHealth(pk, (getPlayerStorageValue(cid, 61210))-(getPlayerStorageValue(cid, 61209))) return true end if getPlayerStorageValue(cid, 17000) <= 0 and getPlayerStorageValue(cid, 17001) <= 0 and isInArray(fly, getCreatureName(getCreatureSummons(cid)[1])) then if getPlayerStorageValue(cid, 17000) <= 0 then local pokemon = flys[getCreatureOutfit(getCreatureSummons(cid)[1]).lookType] local function fly(params) if isCreature(params.cid) then if isCreature(getCreatureSummons(params.cid)[1]) then if getDistanceBetween(getThingPos(getCreatureSummons(cid)[1]), getThingPos(cid)) <= params.dd then doPlayerSendTextMessage(cid,27, "Type \"up\" or \"h1\" to fly higher and \"down\" or \"h2\" to fly lower." ) setPlayerStorageValue(cid, 61209, getCreatureMaxHealth(getCreatureSummons(cid)[1])) setPlayerStorageValue(cid, 61210, getCreatureHealth(getCreatureSummons(cid)[1])) setPlayerStorageValue(cid, 17000, 1) registerCreatureEvent(cid, "Flying") doChangeSpeed(cid, -250) doChangeSpeed(cid, pokemon[2]) exhaustion.set(cid, etudao, 4) doSetCreatureOutfit(cid, {lookType = pokemon[1], lookHead = 0, lookAddons = 0, lookLegs = 0, lookBody = 0, lookFeet = 0}, -1) doRemoveCreature(getCreatureSummons(cid)[1]) else dir = getDirectionTo(getThingPos(getCreatureSummons(params.cid)[1]), getThingPos(params.cid)) if dir == NORTHWEST then if math.random(1,100) >= 51 then dir = NORTH else dir = WEST end elseif dir == SOUTHWEST then if math.random(1,100) >= 51 then dir = SOUTH else dir = WEST end elseif dir == SOUTHEAST then if math.random(1,100) >= 51 then dir = SOUTH else dir = EAST end elseif dir == NORTHEAST then if math.random(1,100) >= 51 then dir = NORTH else dir = EAST end end local dir = dir if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then doChangeSpeed(getCreatureSummons(params.cid)[1], getCreatureBaseSpeed(getCreatureSummons(cid)[1])) doPushCreature(getCreatureSummons(params.cid)[1], dir, 1, 0) doChangeSpeed(getCreatureSummons(params.cid)[1], -getCreatureSpeed(getCreatureSummons(cid)[1])) else doPushCreature(getCreatureSummons(params.cid)[1], dir, 1, 0) doChangeSpeed(getCreatureSummons(params.cid)[1], -getCreatureSpeed(getCreatureSummons(cid)[1])) end end end end end local function speed(params) if isCreature(params.cid) then if isCreature(getCreatureSummons(params.cid)[1]) then if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then doChangeSpeed(getCreatureSummons(params.cid)[1], getCreatureBaseSpeed(getCreatureSummons(cid)[1])) end end end end doCreatureSay(cid, ""..getCreatureName(getCreatureSummons(cid)[1])..", lets fly!", 1) exhaustion.set(cid, etudao, 4) if getPlayerGroupId(cid) >= 2 and getPlayerGroupId(cid) <= 6 then distancc = 1 else distancc = 0 end local distancee = distancc for i=1,12 do addEvent(fly, pokemon[3]*i, {cid = cid, dd = distancee}) addEvent(speed, ((pokemon[3]*12)+100), {cid = cid}) end return true end return true end end -- ROCK SMASH if item2.itemid == 1285 and getPlayerStorageValue(cid, 63215) <= 0 then if #getCreatureSummons(cid) == 0 then doPlayerSendCancel(cid, "Você precisa de um pokemon de usar Rock Smash.") return true end if not isInArray(rocksmash, getCreatureName(getCreatureSummons(cid)[1])) then doPlayerSendCancel(cid, "Este pokemon não pode usar Rock Smash.") return true end if isInArray(rocksmash, getCreatureName(getCreatureSummons(cid)[1])) then if exhaustion.get(cid, erocksmash) then doPlayerSendCancel(cid, "Por favor, aguarde alguns segundos antes de usar Rock Smash novamente!") return true end if getCreatureSpeed(getCreatureSummons(cid)[1]) == 0 then return true end doChangeSpeed(getCreatureSummons(cid)[1], -getCreatureSpeed(getCreatureSummons(cid)[1])) local function tocut(params) if isCreature(params.cid) then if isCreature(getCreatureSummons(params.cid)[1]) then if getCreatureSpeed(getCreatureSummons(params.cid)[1]) >= 1 then return true end if getPlayerStorageValue(getCreatureSummons(params.cid)[1], 100) >= 1 then return true end if getDistanceBetween(getThingPos(getCreatureSummons(params.cid)[1]), topos) == 1 then doSendMagicEffect(topos, 118) doTransformItem(getTileItemById(topos, 1285).uid, 2257) exhaustion.set(cid, erocksmash, cdrocksmash) setPlayerStorageValue(getCreatureSummons(params.cid)[1], 100, 1) local function detrans(params) doTransformItem(getTileItemById(topos, 2257).uid, 1285) if isCreature(getCreatureSummons(params.ciddd)[1]) then setPlayerStorageValue(getCreatureSummons(params.ciddd)[1], 100, 0) end end addEvent(detrans, 5500, {ciddd = cid}) doCreatureSay(getCreatureSummons(cid)[1], "ROCK SMASH!", TALKTYPE_MONSTER) local function nmr(params) if isCreature(params.cid) then if isCreature(getCreatureSummons(params.cid)[1]) then if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then doChangeSpeed(getCreatureSummons(params.cid)[1], getCreatureBaseSpeed(getCreatureSummons(params.cid)[1])) end end end end addEvent(nmr, 400, {cid = cid}) else local badire = getDirectionTo(getThingPos(getCreatureSummons(cid)[1]), topos) if badire == NORTHWEST then if math.random(1,100) >= 51 then badire = NORTH if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), badire), params.ccid, 0, 0) then badire = NORTH else badire = WEST end else badire = WEST if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), badire), params.ccid, 0, 0) then badire = WEST else badire = NORTH end end elseif badire == SOUTHWEST then if math.random(1,100) >= 51 then badire = SOUTH if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), badire), params.ccid, 0, 0) then badire = SOUTH else badire = WEST end else badire = WEST if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), badire), params.ccid, 0, 0) then badire = WEST else badire = SOUTH end end elseif badire == SOUTHEAST then if math.random(1,100) >= 51 then badire = SOUTH if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), badire), params.ccid, 0, 0) then badire = SOUTH else badire = EAST end else badire = EAST if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), badire), params.ccid, 0, 0) then badire = EAST else badire = SOUTH end end elseif badire == NORTHEAST then if math.random(1,100) >= 51 then badire = NORTH if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), badire), params.ccid, 0, 0) then badire = NORTH else badire = EAST end else badire = EAST if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), badire), params.ccid, 0, 0) then badire = EAST else badire = NORTH end end end local badire = badire if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then doChangeSpeed(getCreatureSummons(params.cid)[1], getCreatureBaseSpeed(getCreatureSummons(params.cid)[1])) doPushCreature(getCreatureSummons(params.cid)[1], badire, 1, 0) doChangeSpeed(getCreatureSummons(params.cid)[1], -getCreatureSpeed(getCreatureSummons(params.cid)[1])) else doPushCreature(getCreatureSummons(params.cid)[1], badire, 1, 0) doChangeSpeed(getCreatureSummons(params.cid)[1], -getCreatureSpeed(getCreatureSummons(params.cid)[1])) end end end end end doPlayerSay(cid, ""..getCreatureName(getCreatureSummons(cid)[1])..", esmagar esse rock!", 1) local speed = getCreatureBaseSpeed(getCreatureSummons(cid)[1]) local temk = 1000 -(2.3 * speed) addEvent(tocut, 0, {cid = cid, ccid = getCreatureSummons(cid)[1], topos = topos}) for i = 1, getDistanceBetween(getThingPos(getCreatureSummons(cid)[1]), topos) * 2 do addEvent(tocut, temk*i, {cid = cid, ccid = getCreatureSummons(cid)[1], topos = topos}) end return true end end -- ROCK SMASH END -- CUT if item2.itemid == 2767 and getPlayerStorageValue(cid, 63215) <= 0 then if #getCreatureSummons(cid) == 0 then doPlayerSendCancel(cid, "Você precisa de um pokemon usar corte.") return true end if not isInArray(cut, getCreatureName(getCreatureSummons(cid)[1])) then doPlayerSendCancel(cid, "Este pokemon não pode usar corte.") return true end if isInArray(cut, getCreatureName(getCreatureSummons(cid)[1])) then if exhaustion.get(cid, ecut) then doPlayerSendCancel(cid, "Por favor, aguarde alguns segundos antes de usar o corte de novo!") return true end if getCreatureSpeed(getCreatureSummons(cid)[1]) == 0 then return true end doChangeSpeed(getCreatureSummons(cid)[1], -getCreatureSpeed(getCreatureSummons(cid)[1])) local function tocut(params) if isCreature(params.cid) then if isCreature(getCreatureSummons(params.cid)[1]) then if getCreatureSpeed(getCreatureSummons(params.cid)[1]) >= 1 then return true end if getPlayerStorageValue(getCreatureSummons(params.cid)[1], 101) >= 1 then return true end if getDistanceBetween(getThingPos(getCreatureSummons(params.cid)[1]), topos) == 1 then doSendMagicEffect(topos, 141) doTransformItem(getTileItemById(topos, 2767).uid, 6216) exhaustion.set(cid, ecut, cdcut) setPlayerStorageValue(getCreatureSummons(params.cid)[1], 101, 1) local function detrans(params) doTransformItem(getTileItemById(topos, 6216).uid, 2767) if isCreature(getCreatureSummons(params.ciddd)[1]) then setPlayerStorageValue(getCreatureSummons(params.ciddd)[1], 101, 0) end end addEvent(detrans, 5500, {ciddd = cid}) doCreatureSay(getCreatureSummons(cid)[1], "CUT!", TALKTYPE_MONSTER) local function nmr(params) if isCreature(params.cid) then if isCreature(getCreatureSummons(params.cid)[1]) then if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then doChangeSpeed(getCreatureSummons(params.cid)[1], getCreatureBaseSpeed(getCreatureSummons(params.cid)[1])) end end end end addEvent(nmr, 400, {cid = cid}) else adire = getDirectionTo(getThingPos(getCreatureSummons(cid)[1]), topos) if adire == NORTHWEST then if math.random(1,100) >= 51 then adire = NORTH if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), adire), params.ccid, 0, 0) then adire = NORTH else adire = WEST end else adire = WEST if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), adire), params.ccid, 0, 0) then adire = WEST else adire = NORTH end end elseif adire == SOUTHWEST then if math.random(1,100) >= 51 then adire = SOUTH if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), adire), params.ccid, 0, 0) then adire = SOUTH else adire = WEST end else adire = WEST if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), adire), params.ccid, 0, 0) then adire = WEST else adire = SOUTH end end elseif adire == SOUTHEAST then if math.random(1,100) >= 51 then adire = SOUTH if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), adire), params.ccid, 0, 0) then adire = SOUTH else adire = EAST end else adire = EAST if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), adire), params.ccid, 0, 0) then adire = EAST else adire = SOUTH end end elseif adire == NORTHEAST then if math.random(1,100) >= 51 then adire = NORTH if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), adire), params.ccid, 0, 0) then adire = NORTH else adire = EAST end else adire = EAST if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), adire), params.ccid, 0, 0) then adire = EAST else adire = NORTH end end end local adire = adire if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then doChangeSpeed(getCreatureSummons(params.cid)[1], getCreatureBaseSpeed(getCreatureSummons(params.cid)[1])) doPushCreature(getCreatureSummons(params.cid)[1], adire, 1, 0) doChangeSpeed(getCreatureSummons(params.cid)[1], -getCreatureSpeed(getCreatureSummons(params.cid)[1])) else doPushCreature(getCreatureSummons(params.cid)[1], adire, 1, 0) doChangeSpeed(getCreatureSummons(params.cid)[1], -getCreatureSpeed(getCreatureSummons(params.cid)[1])) end end end end end doPlayerSay(cid, ""..getCreatureName(getCreatureSummons(cid)[1])..", cortar esse mato!", 1) local speed = getCreatureBaseSpeed(getCreatureSummons(cid)[1]) temk = 1000 -(2.3 * speed) addEvent(tocut, 0, {cid = cid, ccid = getCreatureSummons(cid)[1], topos = topos}) for i = 1, getDistanceBetween(getThingPos(getCreatureSummons(cid)[1]), topos) * 2 do addEvent(tocut, temk*i, {cid = cid, ccid = getCreatureSummons(cid)[1], topos = topos}) end return true end end -- CUT END -- DIG if isInArray(digholes, item2.itemid) and getPlayerStorageValue(cid, 63215) <= 0 then if #getCreatureSummons(cid) == 0 then doPlayerSendCancel(cid, "Você precisa de um pokemon usar dig.") return true end if not isInArray(dig, getCreatureName(getCreatureSummons(cid)[1])) then doPlayerSendCancel(cid, "Este pokemon não pode usar dig.") return true end if isInArray(dig, getCreatureName(getCreatureSummons(cid)[1])) then if exhaustion.get(cid, edig) then doPlayerSendCancel(cid, "Por favor, aguarde alguns segundos antes de usar dig de novo!") return true end if getCreatureSpeed(getCreatureSummons(cid)[1]) == 0 then return true end doChangeSpeed(getCreatureSummons(cid)[1], -getCreatureSpeed(getCreatureSummons(cid)[1])) local function tocut(params) if isCreature(params.cid) then if isCreature(getCreatureSummons(params.cid)[1]) then if getCreatureSpeed(getCreatureSummons(params.cid)[1]) >= 1 then return true end if getPlayerStorageValue(getCreatureSummons(params.cid)[1], 99) >= 1 then return true end if getDistanceBetween(getThingPos(getCreatureSummons(params.cid)[1]), topos) == 1 then doSendMagicEffect(topos, 3) setPlayerStorageValue(getCreatureSummons(params.cid)[1], 99, 1) doTransformItem(getTileItemById(topos, item2.itemid).uid, item2.itemid+1) exhaustion.set(cid, edig, cddig) local function detrans(params) doTransformItem(getTileItemById(topos, item2.itemid+1).uid, item2.itemid) if isCreature(getCreatureSummons(params.ciddd)[1]) then setPlayerStorageValue(getCreatureSummons(params.ciddd)[1], 99, 0) end end addEvent(detrans, 5500, {ciddd = cid}) doCreatureSay(getCreatureSummons(cid)[1], "DIG!", TALKTYPE_MONSTER) local function nmr(params) if isCreature(params.cid) then if isCreature(getCreatureSummons(params.cid)[1]) then if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then doChangeSpeed(getCreatureSummons(params.cid)[1], getCreatureBaseSpeed(getCreatureSummons(params.cid)[1])) end end end end addEvent(nmr, 400, {cid = cid}) else local cdire = getDirectionTo(getThingPos(getCreatureSummons(cid)[1]), topos) if cdire == NORTHWEST then if math.random(1,100) >= 51 then cdire = NORTH if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), cdire), params.ccid, 0, 0) then cdire = NORTH else cdire = WEST end else cdire = WEST if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), cdire), params.ccid, 0, 0) then cdire = WEST else cdire = NORTH end end elseif cdire == SOUTHWEST then if math.random(1,100) >= 51 then cdire = SOUTH if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), cdire), params.ccid, 0, 0) then cdire = SOUTH else cdire = WEST end else cdire = WEST if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), cdire), params.ccid, 0, 0) then cdire = WEST else cdire = SOUTH end end elseif cdire == SOUTHEAST then if math.random(1,100) >= 51 then cdire = SOUTH if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), cdire), params.ccid, 0, 0) then cdire = SOUTH else cdire = EAST end else cdire = EAST if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), cdire), params.ccid, 0, 0) then cdire = EAST else cdire = SOUTH end end elseif cdire == NORTHEAST then if math.random(1,100) >= 51 then cdire = NORTH if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), cdire), params.ccid, 0, 0) then cdire = NORTH else cdire = EAST end else cdire = EAST if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), cdire), params.ccid, 0, 0) then cdire = EAST else cdire = NORTH end end end local cdire = cdire if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then doChangeSpeed(getCreatureSummons(params.cid)[1], getCreatureBaseSpeed(getCreatureSummons(params.cid)[1])) doPushCreature(getCreatureSummons(params.cid)[1], cdire, 1, 0) doChangeSpeed(getCreatureSummons(params.cid)[1], -getCreatureSpeed(getCreatureSummons(params.cid)[1])) else doPushCreature(getCreatureSummons(params.cid)[1], cdire, 1, 0) doChangeSpeed(getCreatureSummons(params.cid)[1], -getCreatureSpeed(getCreatureSummons(params.cid)[1])) end end end end end doPlayerSay(cid, ""..getCreatureName(getCreatureSummons(cid)[1])..", abrir este buraco!", 1) local speed = getCreatureBaseSpeed(getCreatureSummons(cid)[1]) temk = 1000 -(2.3 * speed) addEvent(tocut, 0, {cid = cid, ccid = getCreatureSummons(cid)[1], topos = topos}) for i = 1, getDistanceBetween(getThingPos(getCreatureSummons(cid)[1]), topos) * 2 do addEvent(tocut, temk*i, {cid = cid, ccid = getCreatureSummons(cid)[1], topos = topos}) end return true end end -- DIG END -- BLINK if #getCreatureSummons(cid) == 0 and getPlayerStorageValue(cid, 63215) <= 0 and getPlayerStorageValue(cid, 17000) <= 0 then doPlayerSendCancel(cid, "Você precisa de um pokemon para usar ordem.") return true end if not isMonster(item2.uid) and getPlayerStorageValue(cid, 63215) <= 0 and getPlayerStorageValue(cid, 17000) <= 0 then if isInArray(blink, getCreatureName(getCreatureSummons(cid)[1])) then if exhaustion.get(cid, exhaustblink) then if getCreatureSpeed(getCreatureSummons(cid)[1]) == 0 then doPlayerSendCancel(cid, "Você não pode encomendar o seu pokemon para se mover agora.") return true end doPlayerSay(cid, ""..getCreatureName(getCreatureSummons(cid)[1])..", move!", 1) doChangeSpeed(getCreatureSummons(cid)[1], -getCreatureSpeed(getCreatureSummons(cid)[1])) setPlayerStorageValue(getCreatureSummons(cid)[1], 12, 1) local function move(params) if isCreature(params.cid) then if isCreature(getCreatureSummons(params.cid)[1]) then if getPlayerStorageValue(getCreatureSummons(params.cid)[1], 12) == 0 then return true end if getDistanceBetween(getThingPos(getCreatureSummons(params.cid)[1]), topos) == 0 then if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then local function speeed(params) if isCreature(params.sum) then if getCreatureSpeed(params.sum) == 0 then doChangeSpeed(params.sum, getCreatureBaseSpeed(params.sum)) end end end addEvent(speeed, 600, {sum = getCreatureSummons(params.cid)[1]}) end setPlayerStorageValue(getCreatureSummons(params.cid)[1], 12, 0) return true end local edire = getDirectionTo(getThingPos(getCreatureSummons(cid)[1]), params.topos) if edire >= 0 and edire <= 7 then if edire == NORTHWEST then if math.random(1,100) >= 51 then edire = NORTH if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), edire), params.ccid, 0, 0) then edire = NORTH else edire = WEST end else edire = WEST if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), edire), params.ccid, 0, 0) then edire = WEST else edire = NORTH end end elseif edire == SOUTHWEST then if math.random(1,100) >= 51 then edire = SOUTH if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), edire), params.ccid, 0, 0) then edire = SOUTH else edire = WEST end else edire = WEST if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), edire), params.ccid, 0, 0) then edire = WEST else edire = SOUTH end end elseif edire == SOUTHEAST then if math.random(1,100) >= 51 then edire = SOUTH if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), edire), params.ccid, 0, 0) then edire = SOUTH else edire = EAST end else edire = EAST if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), edire), params.ccid, 0, 0) then edire = EAST else edire = SOUTH end end elseif edire == NORTHEAST then if math.random(1,100) >= 51 then edire = NORTH if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), edire), params.ccid, 0, 0) then edire = NORTH else edire = EAST end else edire = EAST if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), edire), params.ccid, 0, 0) then edire = EAST else edire = NORTH end end end local edire = edire if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then doChangeSpeed(getCreatureSummons(params.cid)[1], getCreatureBaseSpeed(getCreatureSummons(params.cid)[1])) doPushCreature(getCreatureSummons(params.cid)[1], edire, 1, 0) doChangeSpeed(getCreatureSummons(params.cid)[1], -getCreatureSpeed(getCreatureSummons(params.cid)[1])) else doPushCreature(getCreatureSummons(params.cid)[1], edire, 1, 0) doChangeSpeed(getCreatureSummons(params.cid)[1], -getCreatureSpeed(getCreatureSummons(params.cid)[1])) end end end end end local function voltarnormal(params) if isCreature(params.cid) then if isCreature(getCreatureSummons(params.cid)[1]) then if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then local function speeed(params) if isCreature(params.sum) then doChangeSpeed(params.sum, getCreatureBaseSpeed(params.sum)) end end addEvent(speeed, 0, {sum = getCreatureSummons(params.cid)[1]}) end setPlayerStorageValue(getCreatureSummons(params.cid)[1], 12, 0) end end end local pois = getThingPos(item2.uid) local speed = getCreatureBaseSpeed(getCreatureSummons(cid)[1]) local temk = 1000 -(2.3 * speed) local SumPos = getThingPos(getCreatureSummons(cid)[1]) local travelx = math.abs((topos.x) - (SumPos.x)) local travely = math.abs((topos.y) - (SumPos.y)) local travel = ((travelx) + (travely)) addEvent(move, 0, {cid = cid, ccid = getCreatureSummons(cid)[1], topos = pois, item2 = item2.uid}) for i = 1, travel do addEvent(move, temk*i, {cid = cid, ccid = getCreatureSummons(cid)[1], topos = pois, item2 = item2.uid}) end addEvent(voltarnormal, temk * travel, {cid = cid}) exhaustion.set(cid, etudao, travel) else if not isWalkable(topos, cid, 0, 0) then doPlayerSendCancel(cid, "Seu pokemon não pode teleport lá.") return true end if getItemName(item2.uid) == "shallow water" then doPlayerSendCancel(cid, "Seu pokemon não pode teleport lá.") return true end doSendDistanceShoot(getThingPos(getCreatureSummons(cid)[1]), topos, 39) doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 211) doTeleportThing(getCreatureSummons(cid)[1], topos, false) doSendMagicEffect(topos, 134) doPlayerSay(cid, ""..getCreatureName(getCreatureSummons(cid)[1])..", teleport there!", 1) doCreatureSay(getCreatureSummons(cid)[1], "BLINK!", TALKTYPE_MONSTER) exhaustion.set(cid, exhaustblink, cdblink) return true end return true end end --- BLINK END -- BLINK 2 if #getCreatureSummons(cid) == 0 and getPlayerStorageValue(cid, 63215) <= 0 and getPlayerStorageValue(cid, 17000) <= 0 then doPlayerSendCancel(cid, "Você precisa de um pokemon para usar ordem.") return true end if not isMonster(item2.uid) and getPlayerStorageValue(cid, 63215) <= 0 and getPlayerStorageValue(cid, 17000) <= 0 then if isInArray(blink2, getCreatureName(getCreatureSummons(cid)[1])) then if exhaustion.get(cid, exhaustblink2) then if getCreatureSpeed(getCreatureSummons(cid)[1]) == 0 then doPlayerSendCancel(cid, "Você não pode encomendar o seu pokemon para se mover agora.") return true end doPlayerSay(cid, ""..getCreatureName(getCreatureSummons(cid)[1])..", move!", 1) doChangeSpeed(getCreatureSummons(cid)[1], -getCreatureSpeed(getCreatureSummons(cid)[1])) setPlayerStorageValue(getCreatureSummons(cid)[1], 12, 1) local function move(params) if isCreature(params.cid) then if isCreature(getCreatureSummons(params.cid)[1]) then if getPlayerStorageValue(getCreatureSummons(params.cid)[1], 12) == 0 then return true end if getDistanceBetween(getThingPos(getCreatureSummons(params.cid)[1]), topos) == 0 then if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then local function speeed(params) if isCreature(params.sum) then if getCreatureSpeed(params.sum) == 0 then doChangeSpeed(params.sum, getCreatureBaseSpeed(params.sum)) end end end addEvent(speeed, 600, {sum = getCreatureSummons(params.cid)[1]}) end setPlayerStorageValue(getCreatureSummons(params.cid)[1], 12, 0) return true end local edire = getDirectionTo(getThingPos(getCreatureSummons(cid)[1]), params.topos) if edire >= 0 and edire <= 7 then if edire == NORTHWEST then if math.random(1,100) >= 51 then edire = NORTH if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), edire), params.ccid, 0, 0) then edire = NORTH else edire = WEST end else edire = WEST if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), edire), params.ccid, 0, 0) then edire = WEST else edire = NORTH end end elseif edire == SOUTHWEST then if math.random(1,100) >= 51 then edire = SOUTH if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), edire), params.ccid, 0, 0) then edire = SOUTH else edire = WEST end else edire = WEST if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), edire), params.ccid, 0, 0) then edire = WEST else edire = SOUTH end end elseif edire == SOUTHEAST then if math.random(1,100) >= 51 then edire = SOUTH if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), edire), params.ccid, 0, 0) then edire = SOUTH else edire = EAST end else edire = EAST if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), edire), params.ccid, 0, 0) then edire = EAST else edire = SOUTH end end elseif edire == NORTHEAST then if math.random(1,100) >= 51 then edire = NORTH if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), edire), params.ccid, 0, 0) then edire = NORTH else edire = EAST end else edire = EAST if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), edire), params.ccid, 0, 0) then edire = EAST else edire = NORTH end end end local edire = edire if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then doChangeSpeed(getCreatureSummons(params.cid)[1], getCreatureBaseSpeed(getCreatureSummons(params.cid)[1])) doPushCreature(getCreatureSummons(params.cid)[1], edire, 1, 0) doChangeSpeed(getCreatureSummons(params.cid)[1], -getCreatureSpeed(getCreatureSummons(params.cid)[1])) else doPushCreature(getCreatureSummons(params.cid)[1], edire, 1, 0) doChangeSpeed(getCreatureSummons(params.cid)[1], -getCreatureSpeed(getCreatureSummons(params.cid)[1])) end end end end end local function voltarnormal(params) if isCreature(params.cid) then if isCreature(getCreatureSummons(params.cid)[1]) then if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then local function speeed(params) if isCreature(params.sum) then doChangeSpeed(params.sum, getCreatureBaseSpeed(params.sum)) end end addEvent(speeed, 0, {sum = getCreatureSummons(params.cid)[1]}) end setPlayerStorageValue(getCreatureSummons(params.cid)[1], 12, 0) end end end local pois = getThingPos(item2.uid) local speed = getCreatureBaseSpeed(getCreatureSummons(cid)[1]) local temk = 1000 -(2.3 * speed) local SumPos = getThingPos(getCreatureSummons(cid)[1]) local travelx = math.abs((topos.x) - (SumPos.x)) local travely = math.abs((topos.y) - (SumPos.y)) local travel = ((travelx) + (travely)) addEvent(move, 0, {cid = cid, ccid = getCreatureSummons(cid)[1], topos = pois, item2 = item2.uid}) for i = 1, travel do addEvent(move, temk*i, {cid = cid, ccid = getCreatureSummons(cid)[1], topos = pois, item2 = item2.uid}) end addEvent(voltarnormal, temk * travel, {cid = cid}) exhaustion.set(cid, etudao, travel) else if not isWalkable(topos, cid, 0, 0) then doPlayerSendCancel(cid, "Seu pokemon não pode teleport lá.") return true end if getItemName(item2.uid) == "shallow water" then doPlayerSendCancel(cid, "Seu pokemon não pode teleport lá.") return true end doSendDistanceShoot(getThingPos(getCreatureSummons(cid)[1]), topos, 39) doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 211) doTeleportThing(getCreatureSummons(cid)[1], topos, false) doSendMagicEffect(topos, 134) doPlayerSay(cid, ""..getCreatureName(getCreatureSummons(cid)[1])..", teleport there!", 1) doCreatureSay(getCreatureSummons(cid)[1], "BLINK!", TALKTYPE_MONSTER) exhaustion.set(cid, exhaustblink, cdblink) return true end return true end end --- BLINK2 END -- LIGHT -- if isCreature(item2.uid) and getCreatureMaster(item2.uid) == cid and getPlayerStorageValue(cid, 63215) <= 0 and getPlayerStorageValue(cid, 17000) <= 0 and item2.uid ~= cid then if not isInArray(light, getCreatureName(getCreatureSummons(cid)[1])) then doPlayerSendCancel(cid, "Este pokemon não pode usar flash.") return true end if isInArray(light, getCreatureName(getCreatureSummons(cid)[1])) then if not isMonster(item2.uid) and getCreatureMaster(item2.uid) ~= cid then return doPlayerSendCancel(cid,"Por favor use flash em seu pokemon.") end if exhaustion.get(cid, exhautStorage) then doPlayerSendCancel(cid,"Por favor, aguarde alguns segundos antes de usar o flash de novo!") return true end exhaustion.set(cid, exhautStorage, cd) doPlayerSay(cid, ""..getCreatureName(getCreatureSummons(cid)[1])..", use flash!", 1) doCreatureSay(getCreatureSummons(cid)[1], "FLASH!", TALKTYPE_MONSTER) doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 28) doSetCreatureLight(getCreatureSummons(cid)[1], 8, 215, time*1000) return true end end -- LIGHT END -- if #getCreatureSummons(cid) == 0 then return true end if getCreatureSpeed(getCreatureSummons(cid)[1]) == 0 then doPlayerSendCancel(cid, "Você não pode encomendar o seu pokemon para se mover agora.") return true end if getPlayerStorageValue(getCreatureSummons(cid)[1], 12) == 1 then doPlayerSendCancel(cid, "Você não pode encomendar o seu pokemon para se mover agora.") return true end doPlayerSay(cid, ""..getCreatureName(getCreatureSummons(cid)[1])..", move!", 1) doChangeSpeed(getCreatureSummons(cid)[1], -getCreatureSpeed(getCreatureSummons(cid)[1])) setPlayerStorageValue(getCreatureSummons(cid)[1], 12, 1) local function move(params) if isCreature(params.cid) then if isCreature(getCreatureSummons(params.cid)[1]) then if getPlayerStorageValue(getCreatureSummons(params.cid)[1], 12) == 0 then return true end if getDistanceBetween(getThingPos(getCreatureSummons(params.cid)[1]), topos) == 0 then if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then local function speeed(params) if isCreature(params.sum) then if getCreatureSpeed(params.sum) == 0 then doChangeSpeed(params.sum, getCreatureBaseSpeed(params.sum)) end end end addEvent(speeed, 600, {sum = getCreatureSummons(params.cid)[1]}) end setPlayerStorageValue(getCreatureSummons(params.cid)[1], 12, 0) setPlayerStorageValue(cid, etudao, -1) return true end local dire = getDirectionTo(getThingPos(getCreatureSummons(cid)[1]), params.topos) if dire >= 0 and dire <= 7 then if dire == NORTHWEST then if math.random(1,100) >= 51 then dire = NORTH if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), dire), params.ccid, 0, 0) then dire = NORTH else dire = WEST end else dire = WEST if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), dire), params.ccid, 0, 0) then dire = WEST else dire = NORTH end end elseif dire == SOUTHWEST then if math.random(1,100) >= 51 then dire = SOUTH if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), dire), params.ccid, 0, 0) then dire = SOUTH else dire = WEST end else dire = WEST if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), dire), params.ccid, 0, 0) then dire = WEST else dire = SOUTH end end elseif dire == SOUTHEAST then if math.random(1,100) >= 51 then dire = SOUTH if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), dire), params.ccid, 0, 0) then dire = SOUTH else dire = EAST end else dire = EAST if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), dire), params.ccid, 0, 0) then dire = EAST else dire = SOUTH end end elseif dire == NORTHEAST then if math.random(1,100) >= 51 then dire = NORTH if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), dire), params.ccid, 0, 0) then dire = NORTH else dire = EAST end else dire = EAST if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), dire), params.ccid, 0, 0) then dire = EAST else dire = NORTH end end end local dire = dire if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then doChangeSpeed(getCreatureSummons(params.cid)[1], getCreatureBaseSpeed(getCreatureSummons(params.cid)[1])) doPushCreature(getCreatureSummons(params.cid)[1], dire, 1, 0) doChangeSpeed(getCreatureSummons(params.cid)[1], -getCreatureSpeed(getCreatureSummons(params.cid)[1])) else doPushCreature(getCreatureSummons(params.cid)[1], dire, 1, 0) doChangeSpeed(getCreatureSummons(params.cid)[1], -getCreatureSpeed(getCreatureSummons(params.cid)[1])) end end end end end local function voltarnormal(params) if isCreature(params.cid) then if isCreature(getCreatureSummons(params.cid)[1]) then setPlayerStorageValue(cid, etudao, -1) if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then local function speeed(params) if isCreature(params.sum) then if getCreatureSpeed(params.sum) == 0 then doChangeSpeed(params.sum, getCreatureBaseSpeed(params.sum)) end end end addEvent(speeed, 0, {sum = getCreatureSummons(params.cid)[1]}) end setPlayerStorageValue(getCreatureSummons(params.cid)[1], 12, 0) end end end local pois = getThingPos(item2.uid) local speed = getCreatureBaseSpeed(getCreatureSummons(cid)[1]) local temk = 1000 -(2.3 * speed) local SummonPos = getThingPos(getCreatureSummons(cid)[1]) local travelx = math.abs((topos.x) - (SummonPos.x)) local travely = math.abs((topos.y) - (SummonPos.y)) local travel = ((travelx) + (travely)) addEvent(move, 0, {cid = cid, ccid = getCreatureSummons(cid)[1], topos = pois, item2 = item2.uid}) for i = 1, travel-1 do addEvent(move, temk*i, {cid = cid, ccid = getCreatureSummons(cid)[1], topos = pois, item2 = item2.uid}) end addEvent(voltarnormal, temk*travel, {cid = cid}) exhaustion.set(cid, etudao, travel) return true end e agora estou querendo colocar esse e não funfa -- feito por brun123, editado por glugluguga -- Otimizado e adaptado por Lukkas666 local testeTmp = true local pokes = { ["Bulbasaur"] = {level = 20, cons = 40, vida = 1200}, ["Ivysaur"] = {level = 40, cons = 80, vida = 2600}, ["Venusaur"] = {level = 85, cons = 100, vida = 5200}, ["Charmander"] = {level = 20, cons = 30, vida = 970}, ["Charmeleon"] = {level = 40, cons = 70, vida = 2900}, ["Charizard"] = {level = 85, cons = 100, vida = 5200}, ["Squirtle"] = {level = 20, cons = 40, vida = 1350}, ["Wartortle"] = {level = 40, cons = 80, vida = 2800}, ["Blastoise"] = {level = 85, cons = 100, vida = 5900}, ["Caterpie"] = {level = 1, cons = 5, vida = 300}, ["Metapod"] = {level = 10, cons = 10, vida = 1100}, ["Butterfree"] = {level = 30, cons = 20, vida = 2000}, ["Weedle"] = {level = 1, cons = 5, vida = 325}, ["Kakuna"] = {level = 10, cons = 10, vida = 900}, ["Beedrill"] = {level = 30, cons = 20, vida = 1900}, ["Pidgey"] = {level = 1, cons = 5, vida = 380}, ["Pidgeotto"] = {level = 20, cons = 20, vida = 1400}, ["Pidgeot"] = {level = 65, cons = 70, vida = 3800}, ["Rattata"] = {level = 1, cons = 5, vida = 350}, ["Raticate"] = {level = 20, cons = 40, vida = 900}, ["Spearow"] = {level = 5, cons = 5, vida = 450}, ["Fearow"] = {level = 50, cons = 50, vida = 3300}, ["Ekans"] = {level = 12, cons = 10, vida = 600}, ["Arbok"] = {level = 30, cons = 40, vida = 2300}, ["Pikachu"] = {level = 20, cons = 30, vida = 900}, ["Raichu"] = {level = 50, cons = 60, vida = 3200}, ["Sandshrew"] = {level = 18, cons = 15, vida = 700}, ["Sandslash"] = {level = 55, cons = 60, vida = 3400}, ["Nidoran Female"] = {level = 10, cons = 5, vida = 600}, ["Nidorina"] = {level = 25, cons = 15, vida = 2000}, ["Nidoqueen"] = {level = 65, cons = 80, vida = 4200}, ["Nidoran Male"] = {level = 10, cons = 5, vida = 650}, ["Nidorino"] = {level = 25, cons = 15, vida = 2500}, ["Nidoking"] = {level = 65, cons = 80, vida = 4800}, ["Clefairy"] = {level = 10, cons = 15, vida = 600}, ["Clefable"] = {level = 35, cons = 70, vida = 2400}, ["Vulpix"] = {level = 20, cons = 15, vida = 680}, ["Ninetales"] = {level = 65, cons = 70, vida = 3400}, ["Jigglypuff"] = {level = 10, cons = 15, vida = 550}, ["Wigglytuff"] = {level = 42, cons = 60, vida = 2900}, ["Zubat"] = {level = 5, cons = 10, vida = 450}, ["Golbat"] = {level = 30, cons = 40, vida = 1900}, ["Oddish"] = {level = 5, cons = 5, vida = 340}, ["Gloom"] = {level = 18, cons = 15, vida = 1400}, ["Vileplume"] = {level = 50, cons = 50, vida = 3300}, ["Paras"] = {level = 1, cons = 5, vida = 850}, ["Parasect"] = {level = 50, cons = 35, vida = 3800}, ["Venonat"] = {level = 18, cons = 10, vida = 1500}, ["Venomoth"] = {level = 50, cons = 40, vida = 4000}, ["Diglett"] = {level = 5, cons = 10, vida = 900}, ["Dugtrio"] = {level = 35, cons = 50, vida = 3450}, ["Meowth"] = {level = 12, cons = 20, vida = 950}, ["Persian"] = {level = 25, cons = 50, vida = 4000}, ["Psyduck"] = {level = 12, cons = 50, vida = 2000}, ["Golduck"] = {level = 55, cons = 90, vida = 4000}, ["Mankey"] = {level = 10, cons = 15, vida = 800}, ["Primeape"] = {level = 45, cons = 70, vida = 2550}, ["Growlithe"] = {level = 20, cons = 25, vida = 1000}, ["Arcanine"] = {level = 80, cons = 80, vida = 6000}, ["Poliwag"] = {level = 5, cons = 5, vida = 400}, ["Poliwhirl"] = {level = 20, cons = 35, vida = 1800}, ["Poliwrath"] = {level = 65, cons = 80, vida = 4400}, ["Abra"] = {level = 15, cons = 15, vida = 800}, ["Kadabra"] = {level = 50, cons = 45, vida = 4000}, ["Alakazam"] = {level = 80, cons = 70, vida = 7000}, ["Machop"] = {level = 18, cons = 15, vida = 425}, ["Machoke"] = {level = 40, cons = 40, vida = 2850}, ["Machamp"] = {level = 65, cons = 90, vida = 6100}, ["Bellsprout"] = {level = 5, cons = 5, vida = 420}, ["Weepinbell"] = {level = 18, cons = 28, vida = 1100}, ["Victreebel"] = {level = 50, cons = 76, vida = 4000}, ["Tentacool"] = {level = 12, cons = 24, vida = 725}, ["Tentacruel"] = {level = 70, cons = 70, vida = 6000}, ["Geodude"] = {level = 15, cons = 15, vida = 800}, ["Graveler"] = {level = 40, cons = 45, vida = 3000}, ["Golem"] = {level = 70, cons = 90, vida = 6500}, ["Ponyta"] = {level = 20, cons = 18, vida = 800}, ["Rapidash"] = {level = 60, cons = 58, vida = 6000}, ["Slowpoke"] = {level = 12, cons = 20, vida = 1200}, ["Slowbro"] = {level = 45, cons = 68, vida = 3000}, ["Magnemite"] = {level = 15, cons = 15, vida = 450}, ["Magneton"] = {level = 40, cons = 55, vida = 2000}, ["Farfetchd"] = {level = 40, cons = 60, vida = 4000}, ["Doduo"] = {level = 12, cons = 15, vida = 600}, ["Dodrio"] = {level = 45, cons = 60, vida = 2650}, ["Seel"] = {level = 20, cons = 25, vida = 1200}, ["Dewgong"] = {level = 65, cons = 70, vida = 6000}, ["Grimer"] = {level = 12, cons = 10, vida = 600}, ["Muk"] = {level = 30, cons = 55, vida = 2400}, ["Shellder"] = {level = 5, cons = 23, vida = 800}, ["Cloyster"] = {level = 65, cons = 70, vida = 6000}, ["Gastly"] = {level = 18, cons = 15, vida = 800}, ["Haunter"] = {level = 45, cons = 45, vida = 3000}, ["Gengar"] = {level = 80, cons = 90, vida = 8000}, ["Onix"] = {level = 50, cons = 70, vida = 5300}, ["Drowzee"] = {level = 22, cons = 30, vida = 1200}, ["Hypno"] = {level = 50, cons = 70, vida = 4000}, ["Krabby"] = {level = 5, cons = 12, vida = 500}, ["Kingler"] = {level = 35, cons = 40, vida = 2750}, ["Voltorb"] = {level = 14, cons = 11, vida = 800}, ["Electrode"] = {level = 38, cons = 50, vida = 2000}, ["Exeggcute"] = {level = 8, cons = 15, vida = 500}, ["Exeggutor"] = {level = 48, cons = 50, vida = 3500}, ["Cubone"] = {level = 18, cons = 20, vida = 900}, ["Marowak"] = {level = 45, cons = 60, vida = 5000}, ["Hitmonlee"] = {level = 60, cons = 100, vida = 8000}, ["Hitmonchan"] = {level = 60, cons = 80, vida = 6000}, ["Lickitung"] = {level = 45, cons = 50, vida = 2350}, ["Koffing"] = {level = 15, cons = 20, vida = 700}, ["Weezing"] = {level = 30, cons = 61, vida = 1250}, ["Rhyhorn"] = {level = 35, cons = 25, vida = 2500}, ["Rhydon"] = {level = 65, cons = 80, vida = 6000}, ["Chansey"] = {level = 60, cons = 90, vida = 3500}, ["Tangela"] = {level = 40, cons = 70, vida = 4000}, ["Kangaskhan"] = {level = 60, cons = 110, vida = 8000}, ["Horsea"] = {level = 5, cons = 5, vida = 300}, ["Seadra"] = {level = 45, cons = 45, vida = 2500}, ["Goldeen"] = {level = 10, cons = 5, vida = 300}, ["Seaking"] = {level = 25, cons = 25, vida = 2000}, ["Staryu"] = {level = 15, cons = 18, vida = 1200}, ["Starmie"] = {level = 45, cons = 50, vida = 3000}, ["Mr Mime"] = {level = 60, cons = 60, vida = 4000}, ["Scyther"] = {level = 70, cons = 100, vida = 8000}, ["Jynx"] = {level = 65, cons = 90, vida = 7000}, ["Electabuzz"] = {level = 70, cons = 120, vida = 8000}, ["Magmar"] = {level = 70, cons = 120, vida = 8000}, ["Pinsir"] = {level = 42, cons = 50, vida = 3000}, ["Tauros"] = {level = 40, cons = 30, vida = 2400}, ["Magikarp"] = {level = 1, cons = 5, vida = 120}, ["Gyarados"] = {level = 75, cons = 110, vida = 8000}, ["Lapras"] = {level = 70, cons = 120, vida = 7000}, ["Ditto"] = {level = 40, cons = 30, vida = 1200}, ["Eevee"] = {level = 20, cons = 50, vida = 1500}, ["Vaporeon"] = {level = 55, cons = 60, vida = 3500}, ["Jolteon"] = {level = 55, cons = 60, vida = 4000}, ["Flareon"] = {level = 55, cons = 60, vida = 2010}, ["Porygon"] = {level = 45, cons = 44, vida = 4000}, ["Omanyte"] = {level = 20, cons = 25, vida = 2000}, ["Omastar"] = {level = 70, cons = 100, vida = 6000}, ["Kabuto"] = {level = 20, cons = 35, vida = 3000}, ["Kabutops"] = {level = 70, cons = 110, vida = 7500}, ["Aerodactyl"] = {level = 100, cons = 150, vida = 13000}, ["Snorlax"] = {level = 85, cons = 150, vida = 9000}, ["Articuno"] = {level = 120, cons = 200, vida = 200000}, ["Zapdos"] = {level = 120, cons = 200, vida = 200000}, ["Moltres"] = {level = 120, cons = 200, vida = 200000}, ["Dratini"] = {level = 10, cons = 35, vida = 1500}, ["Dragonair"] = {level = 70, cons = 70, vida = 6000}, ["Dragonite"] = {level = 100, cons = 160, vida = 17000}, ["Mewtwo"] = {level = 100, cons = 175, vida = 100000}, ["Mew"] = {level = 100, cons = 125, vida = 50000}, ["Elder Charizard"] = {level = 100, cons = 120, vida = 15000}, ["Crystal Onix"] = {level = 100, cons = 160, vida = 18000}, ["Shiny Abra"] = {level = 100, cons = 110, vida = 10000}, ["Shiny Arcanine"] = {level = 100, cons = 140, vida = 13000}, ["Shiny Alakazam"] = {level = 100, cons = 125, vida = 12000}, ["Shiny Beedrill"] = {level = 50, cons = 80, vida = 5000}, ["Shiny Blastoise"] = {level = 100, cons = 120, vida = 15000}, ["Shiny Butterfree"] = {level = 50, cons = 80, vida = 5000}, ["Shiny Dratini"] = {level = 50, cons = 75, vida = 5000}, ["Shiny Electabuzz"] = {level = 100, cons = 140, vida = 15000}, ["Shiny Electrode"] = {level = 70, cons = 80, vida = 5000}, ["Shiny Cubone"] = {level = 50, cons = 80, vida = 2500}, ["Shiny Dragonair"] = {level = 90, cons = 150, vida = 15000}, ["Shiny Dragonite"] = {level = 150, cons = 180, vida = 20000}, ["Shiny Farfetchd"] = {level = 60, cons = 100, vida = 10000}, ["Shiny Flareon"] = {level = 70, cons = 110, vida = 10000}, ["Shiny Gengar"] = {level = 100, cons = 115, vida = 13000}, ["Shiny Golbat"] = {level = 80, cons = 90, vida = 10000}, ["Shiny Growlithe"] = {level = 40, cons = 70, vida = 8000}, ["Shiny Grimer"] = {level = 30, cons = 50, vida = 5000}, ["Shiny Gyarados"] = {level = 120, cons = 150, vida = 16000}, ["Shiny Hitmonchan"] = {level = 100, cons = 90, vida = 9000}, ["Shiny Hitmonlee"] = {level = 100, cons = 100, vida = 14000}, ["Shiny Horsea"] = {level = 20, cons = 40, vida = 1000}, ["Shiny Hypno"] = {level = 70, cons = 80, vida = 10000}, ["Shiny Jolteon"] = {level = 70, cons = 80, vida = 10000}, ["Shiny Jynx"] = {level = 100, cons = 90, vida = 12000}, ["Shiny Krabby"] = {level = 20, cons = 30, vida = 1000}, ["Shiny Kingler"] = {level = 60, cons = 60, vida = 6000}, ["Shiny Magikarp"] = {level = 10, cons = 20, vida = 1000}, ["Shiny Marowak"] = {level = 70, cons = 70, vida = 9000}, ["Shiny Muk"] = {level = 60, cons = 60, vida = 8000}, ["Shiny Oddish"] = {level = 15, cons = 25, vida = 1200}, ["Shiny Paras"] = {level = 10, cons = 20, vida = 800}, ["Shiny Parasect"] = {level = 50, cons = 80, vida = 5000}, ["Shiny Pidgeot"] = {level = 85, cons = 90, vida = 9000}, ["Shiny Pinsir"] = {level = 60, cons = 80, vida = 7000}, ["Shiny Rattata"] = {level = 10, cons = 15, vida = 800}, ["Shiny Raticate"] = {level = 35, cons = 40, vida = 5000}, ["Shiny Raichu"] = {level = 70, cons = 80, vida = 9000}, ["Shiny Seadra"] = {level = 70, cons = 70, vida = 8000}, ["Shiny Scyther"] = {level = 100, cons = 110, vida = 10000}, ["Shiny Snorlax"] = {level = 120, cons = 160, vida = 25000}, ["Shiny Tangela"] = {level = 70, cons = 90, vida = 8000}, ["Shiny Tentacool"] = {level = 30, cons = 60, vida = 2000}, ["Shiny Tentacruel"] = {level = 100, cons = 110, vida = 11000}, ["Shiny Vaporeon"] = {level = 70, cons = 80, vida = 8000}, ["Shiny Venomoth"] = {level = 60, cons = 70, vida = 6500}, ["Shiny Venonat"] = {level = 30, cons = 40, vida = 3000}, ["Shiny Venusaur"] = {level = 100, cons = 160, vida = 15000}, ["Shiny Voltorb"] = {level = 30, cons = 40, vida = 2000}, ["Shiny Zubat"] = {level = 15, cons = 30, vida = 2000}, ["Ampharos"] = {level = 80, cons = 140, vida = 9000}, ["Ariados"] = {level = 40, cons = 140, vida = 3000}, ["Azumarill"] = {level = 50, cons = 140, vida = 3000}, ["Bayleef"] = {level = 40, cons = 140, vida = 6000}, ["Bellossom"] = {level = 50, cons = 140, vida = 3000}, ["Blissey"] = {level = 80, cons = 140, vida = 3000}, ["Celebi"] = {level = 300, cons = 140, vida = 3000}, ["Chikorita"] = {level = 20, cons = 140, vida = 3000}, ["Chinchou"] = {level = 20, cons = 140, vida = 3000}, ["Cleffa"] = {level = 5, cons = 140, vida = 3000}, ["Corsola"] = {level = 50, cons = 140, vida = 3000}, ["Crobat"] = {level = 50, cons = 140, vida = 5500}, ["Croconaw"] = {level = 40, cons = 140, vida = 6000}, ["Cyndaquil"] = {level = 20, cons = 140, vida = 3000}, ["Delibird"] = {level = 50, cons = 140, vida = 5000}, ["Donphan"] = {level = 50, cons = 140, vida = 6000}, ["Dunsparce"] = {level = 25, cons = 140, vida = 3000}, ["Elekid"] = {level = 20, cons = 140, vida = 3000}, ["Entei"] = {level = 300, cons = 140, vida = 3000}, ["Espeon"] = {level = 55, cons = 140, vida = 5500}, ["Feraligatr"] = {level = 80, cons = 140, vida = 9000}, ["Flaaffy"] = {level = 40, cons = 140, vida = 6000}, ["Forretress"] ={level = 35, cons = 140, vida = 3000}, ["Furret"] = {level = 35, cons = 140, vida = 5000}, ["Gallade"] = {level = 80, cons = 140, vida = 9000}, ["Girafarig"] = {level = 40, cons = 140, vida = 3000}, ["Gligar"] = {level = 25, cons = 140, vida = 3000}, ["Granbull"] = {level = 60, cons = 140, vida = 3000}, ["Heracross"] = {level = 35, cons = 140, vida = 3000}, ["Hitmontop"] = {level = 80, cons = 140, vida = 3000}, ["Ho oh"] = {level = 30, cons = 140, vida = 3000}, ["Hoothoot"] = {level = 10, cons = 140, vida = 2500}, ["Hoppip"] = {level = 30, cons = 140, vida = 3000}, ["Houndoom"] = {level = 30, cons = 140, vida = 3000}, ["Houndor"] = {level = 30, cons = 140, vida = 3000}, ["Igglybuff"] = {level = 30, cons = 140, vida = 3000}, ["Jumpluff"] = {level = 30, cons = 140, vida = 3000}, ["Kingdra"] = {level = 30, cons = 140, vida = 3000}, ["Lanturn"] = {level = 30, cons = 140, vida = 3000}, ["Larvitar"] = {level = 30, cons = 140, vida = 3000}, ["Ledian"] = {level = 30, cons = 140, vida = 3000}, ["Ledyba"] = {level = 30, cons = 140, vida = 3000}, ["Lugia"] = {level = 30, cons = 140, vida = 3000}, ["Magby"] = {level = 30, cons = 140, vida = 3000}, ["Magcarbo"] = {level = 30, cons = 140, vida = 3000}, ["Mantine"] = {level = 30, cons = 140, vida = 3000}, ["Mareep"] = {level = 20, cons = 140, vida = 3000}, ["Marill"] = {level = 30, cons = 140, vida = 3000}, ["Meganium"] ={level = 80, cons = 140, vida = 9000}, ["Miltank"] = {level = 30, cons = 140, vida = 5000}, ["Misdreavus"] = {level = 30, cons = 140, vida = 3000}, ["Murkrow"] = {level = 30, cons = 140, vida = 3000}, ["Natu"] = {level = 30, cons = 140, vida = 3000}, ["Noctowl"] = {level = 30, cons = 140, vida = 5000}, ["Octillery"] ={level = 30, cons = 140, vida = 3000}, ["Phanpy"] = {level = 30, cons = 140, vida = 3000}, ["Pichu"] = {level = 30, cons = 140, vida = 3000}, ["Piloswine"] ={level = 30, cons = 140, vida = 3000}, ["Pineco"] = {level = 30, cons = 140, vida = 3000}, ["Politoed"] ={level = 30, cons = 140, vida = 3000}, ["Porygon2"] ={level = 30, cons = 140, vida = 3000}, ["Pupitar"] = {level = 30, cons = 140, vida = 3000}, ["Quaqsire"] ={level = 30, cons = 140, vida = 3000}, ["Quilava"] ={level = 40, cons = 140, vida = 6000}, ["Qwilfish"] = {level = 30, cons = 140, vida = 3000}, ["Raikou"] ={level = 300, cons = 140, vida = 3000}, ["Remoraid"] = {level = 30, cons = 140, vida = 3000}, ["Scizor"] = {level = 100, cons = 140, vida = 3000}, ["Shuckle"] ={level = 30, cons = 140, vida = 3000}, ["Skarmory"] ={level = 30, cons = 140, vida = 3000}, ["Skiploom"] = {level = 30, cons = 140, vida = 3000}, ["Slowking"] = {level = 30, cons = 140, vida = 3000}, ["Slugma"] ={level = 30, cons = 140, vida = 3000}, ["Smeargle"] = {level = 30, cons = 140, vida = 3000}, ["Smoochum"] = {level = 30, cons = 140, vida = 3000}, ["Sneasel"] = {level = 30, cons = 140, vida = 3000}, ["Sentret"] = {level = 25, cons = 140, vida = 2500}, ["Snubbull"] = {level = 30, cons = 140, vida = 3000}, ["Spinarak"] ={level = 30, cons = 140, vida = 3000}, ["Stantler"] = {level = 30, cons = 140, vida = 3000}, ["Steelix"] = {level = 80, cons = 140, vida = 3000}, ["Sudowoodo"] ={level = 30, cons = 140, vida = 3000}, ["Suicune"] = {level = 30, cons = 140, vida = 3000}, ["Sunflora"] = {level = 30, cons = 140, vida = 3000}, ["Sunkern"] = {level = 30, cons = 140, vida = 3000}, ["Swinub"] ={level = 30, cons = 140, vida = 3000}, ["Teddiursa"] ={level = 30, cons = 140, vida = 3000}, ["Togepi"] = {level = 30, cons = 140, vida = 3000}, ["Togetic"] ={level = 30, cons = 140, vida = 3000}, ["Totodile"] = {level = 20, cons = 140, vida = 1000}, ["Typhlosion"] ={level = 80, cons = 140, vida = 9000}, ["Tyranitar"] = {level = 30, cons = 140, vida = 3000}, ["Tyrogue"] = {level = 30, cons = 140, vida = 3000}, ["Umbreon"] ={level = 30, cons = 140, vida = 3000}, ["Ursaring"] = {level = 30, cons = 140, vida = 3000}, ["Wobbuffet"] = {level = 30, cons = 140, vida = 3000}, ["Wooper"] = {level = 30, cons = 140, vida = 3000}, ["Xatu"] = {level = 30, cons = 140, vida = 3000}, ["Yanma"] = {level = 30, cons = 140, vida = 3000}, ["Giratina"] = {level = 1, cons = 250, vida = 15000}, ["Palkia"] = {level = 1, cons = 251, vida = 15000}, ["Rayquaza"] = {level = 1, cons = 251, vida = 15000}, ["Primal Dialga"] = {level = 1, cons = 251, vida = 15000}, ["Dialga"] = {level = 1, cons = 251, vida = 15000}, } local nao = {'4820', '4821', '4822', '4823', '4824', '4825', '1395', '1389', '1391', '1393', '460'} local direction = {'4', '5', '6', '7'} -- ridefly local ridefly = {'Crystal Onix', 'Venusaur', 'Ninetales', 'Arcanine', 'Ponyta', 'Rapidash', 'Doduo', 'Dodrio', 'Onix', 'Rhyhorn', 'Tauros', 'Porygon', 'Aerodactyl', 'Dragonite', 'Charizard', 'Pidgeot', 'Fearow', 'Moltres', 'Zapdos', 'Articuno', 'Mew', 'Mewtwo', 'Elder Charizard', 'Shiny Arcanine','Crystal Onix','Shiny Pidgeot','Shiny Venusaur','Crobat','Skarmory','Porygon2','Bayleef','Girafarig','Houndoom','Mareep','Meganium','Piloswine','Stantler','Steelix'} local ride = {'Crystal Onix', 'Venusaur', 'Ninetales', 'Arcanine', 'Ponyta', 'Rapidash', 'Doduo', 'Dodrio', 'Onix', 'Rhyhorn', 'Tauros', 'Shiny Arcanine','Crystal Onix','Shiny Venusaur','Bayleef','Mareep','Girafarig','Houndoom','Meganium','Piloswine','Stantler','Steelix'} local fly = {'Porygon', 'Aerodactyl', 'Dragonite', 'Charizard', 'Pidgeot', 'Fearow', 'Zapdos', 'Moltres', 'Articuno', 'Mew', 'Mewtwo', 'Elder Charizard','Shiny Pidgeot','Crobat','Skarmory','Porygon2'} local flys = { [265] = {229, 2300, 350}, -- moltres [283] = {230, 2100, 350}, -- artic [199] = {224, 2600, 350}, -- zapdos [9] = {232, 2200, 350}, -- 1000 [34] = {233, 2200, 350},-- two [210] = {221, 1300, 350},-- nite [80] = {222, 900, 350}, -- geot [17] = {226, 800, 350}, -- fearow [10] = {227, 1100, 350}, -- aero [67] = {216, 1000, 350}, -- chari [97] = {316, 600, 350}, -- porygon [294] = {295, 600, 350}, -- elder zard [297] = {178, 550, 350}, -- shiny geot [544] = {636, 550, 350}, -- crobat [604] = {656, 550, 350}, -- skarmory [593] = {653, 550, 350}, -- porygon2 } local rides = { [93] = {128, 780, 350}, -- tauros [114] = {129, 800, 350}, -- kyuubi [220] = {130, 800, 350}, -- rapid [16] = {131, 410, 350}, -- ponyta [77] = {132, 400, 350}, -- rhyhorn [88] = {12, 900, 350}, -- arcan [493] = {492, 1000, 350}, -- shiny arca [496] = {494, 420, 350}, -- shiny vneu [292] = {293, 480, 350}, -- cristal onix [248] = {126, 450, 350}, -- onix [22] = {134, 390, 350}, -- venu [120] = {133, 750, 350}, -- dodrio [26] = {135, 420, 350}, -- doduo [337] = {336, 420, 350}, -- shiny arcanine [340] = {338,460,350}, -- shiny venu [536] = {635,460,350}, -- bayleef [558] = {641,460,350}, -- gyrafarig [566] = {643,460,350}, -- Houndoom [581] = {648,460,350}, -- Meganium [590] = {652,460,350}, -- Piloswine [613] = {658,460,350}, -- Stantler [579] = {646,460,350}, -- marrep [614] = {459,460,350}, -- steelix } local poke = {'Poliwag', 'Poliwhirl', 'Seaking', 'Dewgong', 'Blastoise', 'Tentacruel', 'Lapras', 'Gyarados', 'Omastar', 'Kabutops', 'Vaporeon', 'Staryu', 'Starmie', 'Goldeen', 'Seadra', 'Golduck', 'Squirtle', 'Wartortle', 'Tentacool', 'Snorlax', 'Poliwrath', 'Shiny Blastoise','Shiny Gyarados','Shiny Tentacool','Shiny Tentacruel','Shiny Vaporeon','Totodile','Croconaw','Feraligatr','Kingdra','Mantine','Azumarill','Marill','Octillery','Quaqsire','Wooper'} local flie = {'4820-4825','4644-4655','6627-6638','4632-4643'} local surfs = { ["Poliwag"] = {lookType=278, speed = 100}, ["Poliwhirl"] = {lookType=137, speed = 150}, ["Seaking"] = {lookType=269, speed = 140}, ["Dewgong"] = {lookType=183, speed = 200}, ["Blastoise"] = {lookType=184, speed = 220}, ["Tentacruel"] = {lookType=185, speed = 210}, ["Lapras"] = {lookType=186, speed = 250}, ["Gyarados"] = {lookType=187, speed = 250}, ["Omastar"] = {lookType=188, speed = 220}, ["Kabutops"] = {lookType=189, speed = 220}, ["Poliwrath"] = {lookType=190, speed = 210}, ["Vaporeon"] = {lookType=191, speed = 200}, ["Staryu"] = {lookType=266, speed = 110}, ["Starmie"] = {lookType=267, speed = 140}, ["Goldeen"] = {lookType=268, speed = 100}, ["Seadra"] = {lookType=270, speed = 140}, ["Golduck"] = {lookType=271, speed = 200}, ["Squirtle"] = {lookType=273, speed = 140}, ["Wartortle"] = {lookType=275, speed = 180}, ["Tentacool"] = {lookType=277, speed = 120}, ["Snorlax"] = {lookType=300, speed = 250}, ["Shiny Blastoise"] = {lookType=205, speed = 350}, ["Shiny Gyarados"] = {lookType = 225, speed = 380}, ["Shiny Tentacool"] = {lookType = 347, speed = 150}, ["Shiny Tentacruel"] = {lookType = 334, speed = 320}, ["Shiny Vaporeon"] = {lookType = 308, speed = 300}, ["Totodile"] = {lookType = 450, speed = 300}, ["Croconaw"] = {lookType = 451, speed = 300}, ["Kingdra"] = {lookType = 644, speed = 300}, ["Mantine"] = {lookType = 645, speed = 300}, ["Azumarill"] = {lookType = 634, speed = 300}, ["Marill"] = {lookType = 647, speed = 300}, ["Octillery"] = {lookType = 650, speed = 300}, ["Quaqsire"] = {lookType = 654, speed = 300}, ["Wooper"] = {lookType = 660, speed = 300}, ["Feraligatr"] = {lookType = 640, speed = 300}, } local bolas = {'2222', '2223', '2224'} local ultra = {'2220', '2221', '2227'} local etudao = 9506 local mind = 9507 local abili = 9509 -- ROCK SMASH local rocksmash = {'Sandshrew', 'Sandslash', 'Diglett', 'Dugtrio', 'Primeape', 'Machop', 'Machoke', 'Machamp', 'Geodude', 'Graveler', 'Golem' , 'Onix', 'Cubone', 'Marowak', 'Rhyhorn', 'Rhydon', 'Kangaskhan', 'Tauros', 'Snorlax', 'Poliwrath', 'Crystal Onix', 'Shiny Cubone','Electabuzz','Shiny Marowak','Shiny Snorlax','Donphan','Miltank','Steelix'} local erockmash = 9502 local cdrocksmash = 0 -- ROCK SMASH -- DIG local digholes = {'468', '481', '483','383'} local dig = {'Raticate', 'Sandshrew', 'Sandslash', 'Diglett', 'Dugtrio', 'Primeape', 'Machop', 'Machoke', 'Machamp', 'Geodude', 'Graveler', 'Golem' , 'Onix', 'Cubone', 'Marowak', 'Rhyhorn', 'Rhydon', 'Kangaskhan', 'Tauros','Arcanine', 'Snorlax', 'Shiny Arcanine', 'Shiny Cubone','Crystal Onix','Shiny Growlithe','Kingler','Shiny Kingler','Shiny Marowak','Steelix'} local edig = 9504 local cddig = 0 -- DIG -- CUT local cut = {'Charizard','Raticate', 'Bulbasaur', 'Ivysaur', 'Venusaur', 'Charmeleon', 'Sandshrew', 'Sandslash', 'Gloom', 'Vileplume', 'Paras', 'Parasect', 'Meowth', 'Persian', 'Bellsprout', 'Weepinbell', 'Victreebel', 'Farfetchd', 'Krabby', 'Kingler', 'Exeggutor', 'Cubone', 'Marowak', 'Tangela', 'Scyther', 'Pinsir','Shiny Beedrill','Shiny Farfetchd','Shiny Golbat','Shiny Kingler','Shiny Pinsir','Shiny Paras','Shiny Parasect','Shiny Scyther','Shiny Venusaur','Shiny Tangela','Ariados','Bayleef','Chikorita','Meganium'} local ecut = 9503 local cdcut = 0 -- CUT -- BLINK local blink = {'Abra', 'Kadabra', 'Alakazam', 'Porygon', 'Shiny Abra', 'Shiny Alakazam',} local exhaustblink = 9501 local cdblink = 50 -- BLINK -- LIGHT local light = {'Abra', 'Kadabra', 'Alakazam', 'Magnemite', 'Magneton', 'Drowzee', 'Hypno', 'Voltorb', 'Electrode', 'Mrmime', 'Electabuzz', 'Jolteon', 'Porygon', 'Pikachu', 'Raichu', 'Shiny Electabuzz', 'Shiny Electrode','Shiny Alakazam','Shiny Hypno','Shiny Jolteon','Shiny Voltorb','Shiny Raichu','Ampharos'} local exhautStorage = 9500 local time = 600 local cd = 17 -- LIGHT function onUse(cid, item, frompos, item2, topos) local storageAbilidade = getPlayerStorageValue(cid, 7778) if getPlayerItemCount(cid, item2.itemid) >= 1 then return false end if exhaustion.get(cid, etudao) then doPlayerSendCancel(cid, "Please wait a few seconds before using order again!") return true end if isMonster(item2.uid) and item2.uid ~= getCreatureSummons(cid)[1] and item2.uid ~= cid then if #getCreatureSummons(cid) == 0 then doPlayerSendCancel(cid, "You need a pokemon to use order.") return true end local summonName = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "poke"):match("This is (.-)'s pokeball.") if isMonster(item2.uid) == TRUE and summonName == "Ditto" then if getPlayerLevel(cid) < pokes[summonName].level then doPlayerSendCancel(cid,"You cannot transform in a pokemon that have a level above yours") return true end if getCreatureName(item2.uid) == summonName then doPlayerSendCancel(cid,"You are already a Ditto") return true end local apelido = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "apelido") if apelido == nil then apelido = summonName end doCreatureSay(cid, ""..apelido..", transform in ".. getCreatureName(item2.uid) .."!", 1) local posDito = getCreaturePosition(getCreatureSummons(cid)[1]) doSendMagicEffect(posDito, 184) doSetCreatureOutfit(getCreatureSummons(cid)[1], getCreatureOutfit(item2.uid), 50000) return TRUE end if exhaustion.get(cid, mind) then doPlayerSendCancel(cid, "Your pokemon is too exhausted from the last control, this ability has 2 minutes cooldown.") return true end if isPlayer(getCreatureMaster(item2.uid)) then doPlayerSendCancel(cid, "You cant control the mind of someone's else pokemon.") return true end if not isInArray({"Alakazam","Haunter","Tentacruel", "Gengar", "Shiny Alakazam","Shiny Gengar","Shiny Tentacruel"}, summonName) then doPlayerSendCancel(cid, "This pokemon cant control mind.") return true end if getPlayerLevel(cid) < pokes[summonName].level then doPlayerSendCancel(cid, "Você não tem level para usar control mind neste pokemon") return true end exhaustion.set(cid, mind, 240) doCreatureSay(getCreatureSummons(cid)[1], "CONTROL MIND!", TALKTYPE_MONSTER) doSendDistanceShoot(getThingPos(getCreatureSummons(cid)[1]), getThingPos(item2.uid), 39) registerCreatureEvent(item2.uid, "Controled") doSendMagicEffect(getThingPos(item2.uid), 136) doSendMagicEffect(getThingPos(item2.uid), 134) doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 133) setPlayerStorageValue(cid, 61209, getCreatureMaxHealth(getCreatureSummons(cid)[1])) setPlayerStorageValue(cid, 61210, getCreatureHealth(getCreatureSummons(cid)[1])) doConvinceCreature(cid, item2.uid) if getCreatureSpeed(item2.uid) == 0 then doChangeSpeed(item2.uid, 180) end doCreatureSay(cid, ""..summonName..", control mind!", 1) local cmed = item2.uid local cmname = summonName local cmpos = getThingPos(getCreatureSummons(cid)[1]) doRemoveCreature(getCreatureSummons(cid)[1]) apelido = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "apelido") if apelido == nil then apelido = cmname end setCreatureName(cid,""..cmname.." cm",apelido,'Its belongs to '..getCreatureName(cid)) local cmzao = getCreatureSummons(cid)[1] doTeleportThing(cmzao,cmpos,false) setPlayerStorageValue(cid, 888, 1) local function check(params) if isCreature(params.cid) then if getPlayerStorageValue(params.cid, 888) <= 0 then return true end if not isCreature(cmed) then local pkcmpos = getThingPos(getCreatureSummons(cid)[1]) doRemoveCreature(getCreatureSummons(cid)[1]) local item = getPlayerSlotItem(cid, 8) pokeNome = getItemAttribute(item.uid, "poke"):match("This is (.-)'s pokeball.") apelido = getItemAttribute(item.uid, "apelido") if apelido == nil then apelido = pokeNome end setCreatureName(cid,pokeNome,apelido,'Its belongs to '..getCreatureName(cid)) local pk = getCreatureSummons(cid)[1] doTeleportThing(pk,pkcmpos,false) doCreatureSetLookDir(getCreatureSummons(cid)[1], 2) registerCreatureEvent(pk, "DiePoke") registerCreatureEvent(pk, "Exp") registerCreatureEvent(cid, "PlayerPokeDeath") setCreatureMaxHealth(pk, (getPlayerStorageValue(cid, 61209))) doCreatureAddHealth(pk, (getPlayerStorageValue(cid, 61209))) doCreatureAddHealth(pk, (getPlayerStorageValue(cid, 61210))-(getPlayerStorageValue(cid, 61209))) setPlayerStorageValue(cid, 888, 0) end if params.rod == 60 then local lifecmed = getCreatureMaxHealth(cmed) - getCreatureHealth(cmed) local poscmed = getThingPos(cmed) local cmeddir = getCreatureLookDir(cmed) local namecmed = getCreatureName(cmed) doRemoveCreature(getCreatureSummons(cid)[1]) local back = doSummonCreature(""..namecmed.."_s", poscmed) if getCreatureSpeed(back) == 0 then doChangeSpeed(back, 180) end doCreatureSetLookDir(back, cmeddir) doCreatureAddHealth(back, -lifecmed) local item = getPlayerSlotItem(cid, 8) local mynewpos = getThingPos(getCreatureSummons(cid)[1]) doRemoveCreature(getCreatureSummons(cid)[1]) pokeNome = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "poke"):match("This is (.-)'s pokeball.") apelido = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "apelido") if apelido == nil then apelido = pokeNome end setCreatureName(cid,pokeNome,apelido,'Its belongs to '..getCreatureName(cid)) local pk = getCreatureSummons(cid)[1] doTeleportThing(pk,mynewpos,false) doCreatureSetLookDir(getCreatureSummons(cid)[1], 2) registerCreatureEvent(pk, "DiePoke") registerCreatureEvent(pk, "Exp") registerCreatureEvent(cid, "PlayerPokeDeath") setCreatureMaxHealth(pk, (getPlayerStorageValue(cid, 61209))) doCreatureAddHealth(pk, (getPlayerStorageValue(cid, 61209))) doCreatureAddHealth(pk, (getPlayerStorageValue(cid, 61210))-(getPlayerStorageValue(cid, 61209))) setPlayerStorageValue(cid, 888, 0) else doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 220) end end end for rod = 1, 60 do addEvent(check, rod*500, {cid = cid, rod = rod}) end return true end if item2.uid == cid then if getPlayerStorageValue(cid, 888) >= 1 then doPlayerSendCancel(cid, "You cant fly neither ride pokemons being controled.") return true end if #getCreatureSummons(cid) == 0 and storageAbilidade <= 0 and getPlayerStorageValue(cid, 17001) <= 0 then doPlayerSendCancel(cid, "You need a pokemon to use order.") return true end summonName = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "poke"):match("This is (.-)'s pokeball.") if storageAbilidade <= 0 and getPlayerStorageValue(cid, 7778) <= 0 and not isInArray(ridefly, summonName) then doPlayerSendCancel(cid, "You can't ride this pokemon nor fly with it.") return true end if storageAbilidade <= 0 and getPlayerStorageValue(cid, 17001) <= 0 and getCreatureSpeed(getCreatureSummons(cid)[1]) == 0 then return true end if getPlayerStorageValue(cid, 17001) <= 0 and storageAbilidade <= 0 and isInArray(ride, summonName) then local pokemon = rides[getCreatureOutfit(getCreatureSummons(cid)[1]).lookType] if getCreatureSpeed(getCreatureSummons(cid)[1]) >= 1 then doChangeSpeed(getCreatureSummons(cid)[1], -getCreatureSpeed(getCreatureSummons(cid)[1])) end local function ride(params) if isCreature(params.cid) then if isCreature(getCreatureSummons(params.cid)[1]) then if getDistanceBetween(getThingPos(getCreatureSummons(cid)[1]), getThingPos(cid)) <= params.d then if getPlayerStorageValue(cid, abili) > 0 then return false; end doChangeSpeed(cid, -250) doChangeSpeed(cid, pokemon[2]) setPlayerStorageValue(cid, abili, 1) setPlayerStorageValue(cid, 17001, 1) doSetCreatureOutfit(cid, {lookType = pokemon[1], lookHead = 0, lookAddons = 0, lookLegs = 0, lookBody = 0, lookFeet = 0}, -1) setPlayerStorageValue(cid, 61209, getCreatureMaxHealth(getCreatureSummons(cid)[1])) setPlayerStorageValue(cid, 61210, getCreatureHealth(getCreatureSummons(cid)[1])) doRemoveCreature(getCreatureSummons(cid)[1]) else dirh = getDirectionTo(getThingPos(getCreatureSummons(params.cid)[1]), getThingPos(params.cid)) if dirh == NORTHWEST then if math.random(1,100) >= 51 then dirh = NORTH else dirh = WEST end elseif dirh == SOUTHWEST then if math.random(1,100) >= 51 then dirh = SOUTH else dirh = WEST end elseif dirh == SOUTHEAST then if math.random(1,100) >= 51 then dirh = SOUTH else dirh = EAST end elseif dirh == NORTHEAST then if math.random(1,100) >= 51 then dirh = NORTH else dirh = EAST end end local dirh = dirh if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then doChangeSpeed(getCreatureSummons(params.cid)[1], getCreatureBaseSpeed(getCreatureSummons(cid)[1])) doPushCreature(getCreatureSummons(params.cid)[1], dirh, 1, 0) doChangeSpeed(getCreatureSummons(params.cid)[1], -getCreatureSpeed(getCreatureSummons(cid)[1])) else doPushCreature(getCreatureSummons(params.cid)[1], dirh, 1, 0) doChangeSpeed(getCreatureSummons(params.cid)[1], -getCreatureSpeed(getCreatureSummons(cid)[1])) end end end end end local function speed(params) if isCreature(params.cid) then if isCreature(getCreatureSummons(params.cid)[1]) then if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then doChangeSpeed(getCreatureSummons(params.cid)[1], getCreatureBaseSpeed(getCreatureSummons(cid)[1])) end end end end summonName = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "apelido") if summonName == nil then summonName = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "poke"):match("This is (.-)'s pokeball.") end doCreatureSay(cid, ""..summonName..", let me ride you!", 1) exhaustion.set(cid, etudao, 4) if getPlayerGroupId(cid) >= 2 and getPlayerGroupId(cid) <= 6 then distanc = 1 else distanc = 0 end local distance = distanc for i=1,12 do addEvent(ride, pokemon[3]*i, {cid = cid, d = distance}) addEvent(speed, ((pokemon[3]*12)+100), {cid = cid}) end addEvent(setPlayerStorageValue,5000,cid, abili, 0) return true end if getPlayerStorageValue(cid, 17001) >= 1 then setPlayerStorageValue(cid, 17001, 0) if getPlayerGroupId(cid) ~= 6 then setPlayerGroupId(cid, 8) end doCreatureSetLookDir(cid, 2) doChangeSpeed(cid, -(getCreatureSpeed(cid))) if getPlayerGroupId(cid) >= 2 and getPlayerGroupId(cid) <= 7 then doChangeSpeed(cid, 400*getPlayerGroupId(cid)) else doChangeSpeed(cid, 250) end local item = getPlayerSlotItem(cid, 8) doRemoveCondition(cid, CONDITION_OUTFIT) pokeNome = getItemAttribute(item.uid, "poke"):match("This is (.-)'s pokeball.") summonName = getItemAttribute(item.uid, "apelido") if summonName == nil then summonName = pokeNome end doCreatureSay(cid, "" .. summonName..", let me get down!", 1) setCreatureName(cid,pokeNome,summonName,'Its belongs to '..getCreatureName(cid)) local pk = getCreatureSummons(cid)[1] registerCreatureEvent(cid, "PlayerPokeDeath") registerCreatureEvent(pk, "DiePoke") registerCreatureEvent(pk, "Exp") setCreatureMaxHealth(pk, (getPlayerStorageValue(cid, 61209))) doCreatureAddHealth(pk, (getPlayerStorageValue(cid, 61209))) doCreatureAddHealth(pk, (getPlayerStorageValue(cid, 61210))-(getPlayerStorageValue(cid, 61209))) return true end -- Fly Begin -- if getPlayerStorageValue(cid, 7778) == 4 then if isInArray({460, 1022, 1023}, getTileInfo(getThingPos(cid)).itemid) then doPlayerSendCancel(cid, "You can\'t stop flying at this place!") return true end if getTileInfo(getThingPos(cid)).itemid >= 4820 and getTileInfo(getThingPos(cid)).itemid <= 4825 then doPlayerSendCancel(cid, "You can\'t stop flying above the water!") return true end setPlayerStorageValue(cid, 7778, 0) if getPlayerGroupId(cid) ~= 6 then setPlayerGroupId(cid, 8) end doCreatureSetLookDir(cid, 2) doChangeSpeed(cid, -(getCreatureSpeed(cid))) if getPlayerGroupId(cid) >= 2 and getPlayerGroupId(cid) <= 7 then doChangeSpeed(cid, 200*getPlayerGroupId(cid)) else doChangeSpeed(cid, 250) end doRemoveCondition(cid, CONDITION_OUTFIT) local item = getPlayerSlotItem(cid, 8) --doSummonMonster(cid, getItemAttribute(item.uid, "poke"):match("This is (.-)'s pokeball.")) local varNome = getItemAttribute(item.uid, "poke"):match("This is (.-)'s pokeball.") local varApelido = getItemAttribute(item.uid, "apelido") local varSpecial = getItemAttribute(item.uid, "special") if(varApelido == nil)then varApelido = varNome end doCreatureSay(cid, "" .. varApelido..", let me get down!", 1) setCreatureName(cid, varNome,varApelido ,varSpecial) local pk = getCreatureSummons(cid)[1] registerCreatureEvent(cid, "PlayerPokeDeath") registerCreatureEvent(pk, "DiePoke") registerCreatureEvent(pk, "Exp") setCreatureMaxHealth(pk, (getPlayerStorageValue(cid, 61209))) doCreatureAddHealth(pk, (getPlayerStorageValue(cid, 61209))) doCreatureAddHealth(pk, (getPlayerStorageValue(cid, 61210))-(getPlayerStorageValue(cid, 61209))) return true end summonName = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "poke"):match("This is (.-)'s pokeball.") if summonName == nil then summonName = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "poke"):match("This is (.-)'s pokeball.") end if storageAbilidade <= 0 and getPlayerStorageValue(cid, 17001) <= 0 and isInArray(fly, summonName) then if storageAbilidade <= 0 then local pokemon = flys[getCreatureOutfit(getCreatureSummons(cid)[1]).lookType] if not isVip(cid) then doPlayerSendTextMessage(cid, 22, "Voce Precisa Ser Vip Para fly.") return false end local function fly(params) if isCreature(params.cid) then if isCreature(getCreatureSummons(params.cid)[1]) then if getDistanceBetween(getThingPos(getCreatureSummons(cid)[1]), getThingPos(cid)) <= params.dd then if getPlayerStorageValue(cid, abili) > 0 then return false; end setPlayerStorageValue(cid, abili, 1) doPlayerSendTextMessage(cid,27, "Type \"up\" or \"h1\" to fly higher and \"down\" or \"h2\" to fly lower." ) setPlayerStorageValue(cid, 61209, getCreatureMaxHealth(getCreatureSummons(cid)[1])) setPlayerStorageValue(cid, 61210, getCreatureHealth(getCreatureSummons(cid)[1])) setPlayerStorageValue(cid, 7778, 4) registerCreatureEvent(cid, "Flying") doChangeSpeed(cid, -250) doChangeSpeed(cid, pokemon[2]) doSetCreatureOutfit(cid, {lookType = pokemon[1], lookHead = 0, lookAddons = 0, lookLegs = 0, lookBody = 0, lookFeet = 0}, -1) doRemoveCreature(getCreatureSummons(cid)[1]) else dir = getDirectionTo(getThingPos(getCreatureSummons(params.cid)[1]), getThingPos(params.cid)) if dir == NORTHWEST then if math.random(1,100) >= 51 then dir = NORTH else dir = WEST end elseif dir == SOUTHWEST then if math.random(1,100) >= 51 then dir = SOUTH else dir = WEST end elseif dir == SOUTHEAST then if math.random(1,100) >= 51 then dir = SOUTH else dir = EAST end elseif dir == NORTHEAST then if math.random(1,100) >= 51 then dir = NORTH else dir = EAST end end local dir = dir if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then doChangeSpeed(getCreatureSummons(params.cid)[1], getCreatureBaseSpeed(getCreatureSummons(cid)[1])) doPushCreature(getCreatureSummons(params.cid)[1], dir, 1, 0) doChangeSpeed(getCreatureSummons(params.cid)[1], -getCreatureSpeed(getCreatureSummons(cid)[1])) else doPushCreature(getCreatureSummons(params.cid)[1], dir, 1, 0) doChangeSpeed(getCreatureSummons(params.cid)[1], -getCreatureSpeed(getCreatureSummons(cid)[1])) end end end end end local function speed(params) if isCreature(params.cid) then if isCreature(getCreatureSummons(params.cid)[1]) then if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then doChangeSpeed(getCreatureSummons(params.cid)[1], getCreatureBaseSpeed(getCreatureSummons(cid)[1])) end end end end summonName = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "apelido") if summonName == nil then summonName = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "poke"):match("This is (.-)'s pokeball.") end doCreatureSay(cid, ""..summonName..", lets fly!", 1) if getPlayerGroupId(cid) >= 2 and getPlayerGroupId(cid) <= 6 then distancc = 1 else distancc = 0 end local distancee = distancc for i=1,12 do addEvent(fly, pokemon[3]*i, {cid = cid, dd = distancee}) addEvent(speed, ((pokemon[3]*12)+100), {cid = cid}) end addEvent(setPlayerStorageValue,5000,cid, abili, 0) return true end return true end -- Fly End -- end -- Ride,Fly End -- -- ROCK SMASH if item2.itemid == 1285 and getPlayerStorageValue(cid, 63215) <= 0 then summonName = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "poke"):match("This is (.-)'s pokeball.") if #getCreatureSummons(cid) == 0 then doPlayerSendCancel(cid, "You need a pokemon to use rock smash.") return true end if not isInArray(rocksmash, summonName) then doPlayerSendCancel(cid, "This pokemon can't use rock smash.") return true else if exhaustion.get(cid, erocksmash) then doPlayerSendCancel(cid, "Please wait a few seconds before using rock smash again!") return true end if getCreatureSpeed(getCreatureSummons(cid)[1]) == 0 then return true end doChangeSpeed(getCreatureSummons(cid)[1], -getCreatureSpeed(getCreatureSummons(cid)[1])) local function tocut(params) if isCreature(params.cid) then if isCreature(getCreatureSummons(params.cid)[1]) then if getCreatureSpeed(getCreatureSummons(params.cid)[1]) >= 1 then return true end if getPlayerStorageValue(getCreatureSummons(params.cid)[1], 100) >= 1 then return true end if getDistanceBetween(getThingPos(getCreatureSummons(params.cid)[1]), topos) == 1 then doSendMagicEffect(topos, 118) doTransformItem(getTileItemById(topos, 1285).uid, 2257) exhaustion.set(cid, erocksmash, cdrocksmash) local function detrans(params) doTransformItem(getTileItemById(topos, 2257).uid, 1285) end addEvent(detrans, 15*1000, {ciddd = cid}) doCreatureSay(getCreatureSummons(cid)[1], "ROCK SMASH!", TALKTYPE_MONSTER) local function nmr(params) if isCreature(params.cid) then if isCreature(getCreatureSummons(params.cid)[1]) then if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then doChangeSpeed(getCreatureSummons(params.cid)[1], getCreatureBaseSpeed(getCreatureSummons(params.cid)[1])) end end end end addEvent(nmr, 400, {cid = cid}) else local badire = getDirectionTo(getThingPos(getCreatureSummons(cid)[1]), topos) if badire == NORTHWEST then if math.random(1,100) >= 51 then badire = NORTH if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), badire), params.ccid, 0, 0) then badire = NORTH else badire = WEST end else badire = WEST if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), badire), params.ccid, 0, 0) then badire = WEST else badire = NORTH end end elseif badire == SOUTHWEST then if math.random(1,100) >= 51 then badire = SOUTH if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), badire), params.ccid, 0, 0) then badire = SOUTH else badire = WEST end else badire = WEST if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), badire), params.ccid, 0, 0) then badire = WEST else badire = SOUTH end end elseif badire == SOUTHEAST then if math.random(1,100) >= 51 then badire = SOUTH if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), badire), params.ccid, 0, 0) then badire = SOUTH else badire = EAST end else badire = EAST if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), badire), params.ccid, 0, 0) then badire = EAST else badire = SOUTH end end elseif badire == NORTHEAST then if math.random(1,100) >= 51 then badire = NORTH if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), badire), params.ccid, 0, 0) then badire = NORTH else badire = EAST end else badire = EAST if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), badire), params.ccid, 0, 0) then badire = EAST else badire = NORTH end end end local badire = badire if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then doChangeSpeed(getCreatureSummons(params.cid)[1], getCreatureBaseSpeed(getCreatureSummons(params.cid)[1])) doPushCreature(getCreatureSummons(params.cid)[1], badire, 1, 0) doChangeSpeed(getCreatureSummons(params.cid)[1], -getCreatureSpeed(getCreatureSummons(params.cid)[1])) else doPushCreature(getCreatureSummons(params.cid)[1], badire, 1, 0) doChangeSpeed(getCreatureSummons(params.cid)[1], -getCreatureSpeed(getCreatureSummons(params.cid)[1])) end end end end end doPlayerSay(cid, ""..getCreatureName(getCreatureSummons(cid)[1])..", smash this rock!", 1) local speed = getCreatureBaseSpeed(getCreatureSummons(cid)[1]) local temk = 1000 -(2.3 * speed) addEvent(tocut, 0, {cid = cid, ccid = getCreatureSummons(cid)[1], topos = topos}) for i = 1, getDistanceBetween(getThingPos(getCreatureSummons(cid)[1]), topos) * 2 do addEvent(tocut, temk*i, {cid = cid, ccid = getCreatureSummons(cid)[1], topos = topos}) end return true end end -- ROCK SMASH END -- Surf Begin -- local brd = bordas[item2.itemid] if brd ~= nil then if getPlayerStorageValue(cid, 7778) == 3 then coordenadas = bordas[item2.itemid] oldPos = getThingPos(item2.uid) newPos = { x = oldPos.x - coordenadas.x, y = oldPos.y - coordenadas.y, z = oldPos.z } if (getDistanceBetween(getThingPos(cid), getThingPos(item2.uid)) > 1 ) or (not getClosestFreeTile(cid,oldPos)) then return doPlayerSendCancel(cid,"You cannot stop surfing here") end if getPlayerGroupId(cid) ~= 6 then setPlayerGroupId(cid, 8) end doCreatureSetLookDir(cid, 2) doChangeSpeed(cid, -(getCreatureSpeed(cid))) if getPlayerGroupId(cid) >= 2 and getPlayerGroupId(cid) <= 7 then doChangeSpeed(cid, 200*getPlayerGroupId(cid)) else doChangeSpeed(cid, 250) end doRemoveCondition(cid, CONDITION_OUTFIT) setPlayerStorageValue(cid, 7778, 0) setPlayerStorageValue(cid, 17001, 0) local item = getPlayerSlotItem(cid, 8) --doSummonMonster(cid, getItemAttribute(item.uid, "poke"):match("This is (.-)'s pokeball.")) local varNome = getItemAttribute(item.uid, "poke"):match("This is (.-)'s pokeball.") local varApelido = getItemAttribute(item.uid, "apelido") local varSpecial = getItemAttribute(item.uid, "special") moveAgua(cid,item2,true) if(varApelido == nil)then varApelido = varNome end doCreatureSay(cid, "" .. varApelido..", let me get out!", 1) setCreatureName(cid, varNome, varApelido,varSpecial) local pk = getCreatureSummons(cid)[1] registerCreatureEvent(cid, "PlayerPokeDeath") registerCreatureEvent(pk, "DiePoke") registerCreatureEvent(pk, "Exp") setCreatureMaxHealth(pk, (getPlayerStorageValue(cid, 61209))) doCreatureAddHealth(pk, (getPlayerStorageValue(cid, 61209))) doCreatureAddHealth(pk, (getPlayerStorageValue(cid, 61210))-(getPlayerStorageValue(cid, 61209))) return true end summonName = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "poke"):match("This is (.-)'s pokeball.") if #getCreatureSummons(cid) == 0 then return doPlayerSendCancel(cid,"You need a Pokemon for this") end local function doVoltaSpeed(speedPoke,velocidade) if getCreatureName(speedPoke) ~= nil then doChangeSpeed(speedPoke, velocidade) end end if storageAbilidade <= 0 and getPlayerStorageValue(cid, 17001) <= 0 and isInArray(poke, summonName) then if storageAbilidade <= 0 then local pokemon = surfs[summonName] if not isVip(cid) then doPlayerSendTextMessage(cid, 22, "Voce Precisa Ser Vip Para Surf.") return TRUE end local function surf(params) if isCreature(params.cid) then if isCreature(getCreatureSummons(params.cid)[1]) then if getDistanceBetween(getThingPos(getCreatureSummons(params.cid)[1]), topos) == 1 then pokeSpeed = getCreatureSummons(params.cid)[1] posicaoAid = getPosByDir(getCreaturePosition(pokeSpeed), getCreatureLookDirection(pokeSpeed), -1) chaoAid = getTileThingByPos(posicaoAid) if chaoAid ~= nil and getPlayerStorageValue(cid, 7800) <= 0 then doItemSetAttribute(chaoAid.uid,"aid",9000) doChangeSpeed(pokeSpeed, -getCreatureSpeed(pokeSpeed)) setPlayerStorageValue(cid, 7800, params.dd) addEvent(doItemSetAttribute, 6000, chaoAid.uid,"aid",9000) addEvent(doVoltaSpeed, 6000, pokeSpeed,getCreatureBaseSpeed(pokeSpeed)) addEvent(setPlayerStorageValue,6000,params.cid,7800,0) end else local edire = getDirectionTo(getThingPos(getCreatureSummons(params.cid)[1]), params.topos) doPlayerSendCancel(params.cid,getThingFromPos(params.topos).itemid) if edire >= 0 and edire <= 7 then if edire == NORTHWEST then if math.random(1,100) >= 51 then edire = NORTH if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), edire), params.ccid, 0, 0) then edire = NORTH else edire = WEST end else edire = WEST if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), edire), params.ccid, 0, 0) then edire = WEST else edire = NORTH end end elseif edire == SOUTHWEST then if math.random(1,100) >= 51 then edire = SOUTH if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), edire), params.ccid, 0, 0) then edire = SOUTH else edire = WEST end else edire = WEST if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), edire), params.ccid, 0, 0) then edire = WEST else edire = SOUTH end end elseif edire == SOUTHEAST then if math.random(1,100) >= 51 then edire = SOUTH if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), edire), params.ccid, 0, 0) then edire = SOUTH else edire = EAST end else edire = EAST if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), edire), params.ccid, 0, 0) then edire = EAST else edire = SOUTH end end elseif edire == NORTHEAST then if math.random(1,100) >= 51 then edire = NORTH if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), edire), params.ccid, 0, 0) then edire = NORTH else edire = EAST end else edire = EAST if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), edire), params.ccid, 0, 0) then edire = EAST else edire = NORTH end end end local dir = edire if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then doChangeSpeed(getCreatureSummons(params.cid)[1], getCreatureBaseSpeed(getCreatureSummons(params.cid)[1])) doPushCreature(getCreatureSummons(params.cid)[1], edire, 1, 0) doChangeSpeed(getCreatureSummons(params.cid)[1], -getCreatureSpeed(getCreatureSummons(params.cid)[1])) else doPushCreature(getCreatureSummons(params.cid)[1], edire, 1, 0) doChangeSpeed(getCreatureSummons(params.cid)[1], -getCreatureSpeed(getCreatureSummons(params.cid)[1])) end end end end end end local function speed(params) if isCreature(params.cid) then if isCreature(getCreatureSummons(params.cid)[1]) then if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then doChangeSpeed(getCreatureSummons(params.cid)[1], getCreatureBaseSpeed(getCreatureSummons(params.cid)[1])) doChangeSpeed(params.cid, getCreatureBaseSpeed(params.cid)) end end end end summonName = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "apelido") if summonName == nil then summonName = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "poke"):match("This is (.-)'s pokeball.") end doCreatureSay(cid, ""..summonName..", lets Surf!", 1) exhaustion.set(cid, etudao, 4) if getPlayerGroupId(cid) >= 2 and getPlayerGroupId(cid) <= 6 then distancc = 1 else distancc = 0 end local distancee = distancc --for i=1,12 do -- addEvent(surf, 150*i, {cid = cid, dd = item2.uid, topos = topos}) -- addEvent(speed, ((150*12)+100), {cid = cid}) --end setPlayerStorageValue(cid, 61209, getCreatureMaxHealth(getCreatureSummons(cid)[1])) setPlayerStorageValue(cid, 61210, getCreatureHealth(getCreatureSummons(cid)[1])) registerCreatureEvent(cid, "Surfing") doChangeSpeed(cid, -250) doChangeSpeed(cid, pokemon.speed) exhaustion.set(cid, etudao, 4) doSetCreatureOutfit(cid, {lookType = pokemon.lookType, lookHead = 0, lookAddons = 0, lookLegs = 0, lookBody = 0, lookFeet = 0}, -1) doRemoveCreature(getCreatureSummons(cid)[1]) setPlayerStorageValue(cid, 7778, 3) setPlayerStorageValue(cid, 17001, 3) moveAgua(cid,item2,false) return true end return true end end -- Surf End -- -- CUT if item2.itemid == 2767 and getPlayerStorageValue(cid, 63215) <= 0 then if #getCreatureSummons(cid) == 0 then doPlayerSendCancel(cid, "You need a pokemon to use cut.") return true end summonName = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "poke"):match("This is (.-)'s pokeball.") if not isInArray(cut, summonName) then doPlayerSendCancel(cid, "This pokemon can't use cut.") return true end if isInArray(cut, summonName) then if exhaustion.get(cid, ecut) then doPlayerSendCancel(cid, "Please wait a few seconds before using cut again!") return true end if getCreatureSpeed(getCreatureSummons(cid)[1]) == 0 then return true end doChangeSpeed(getCreatureSummons(cid)[1], -getCreatureSpeed(getCreatureSummons(cid)[1])) local function tocut(params) if isCreature(params.cid) then if isCreature(getCreatureSummons(params.cid)[1]) then if getCreatureSpeed(getCreatureSummons(params.cid)[1]) >= 1 then return true end if getPlayerStorageValue(getCreatureSummons(params.cid)[1], 101) >= 1 then return true end if getDistanceBetween(getThingPos(getCreatureSummons(params.cid)[1]), topos) == 1 then doSendMagicEffect(topos, 141) doTransformItem(getTileItemById(topos, 2767).uid, 6216) exhaustion.set(cid, ecut, cdcut) local function detrans(params) doTransformItem(getTileItemById(topos, 6216).uid, 2767) end addEvent(detrans, 15*1000, {ciddd = cid}) doCreatureSay(getCreatureSummons(cid)[1], "CUT!", TALKTYPE_MONSTER) local function nmr(params) if isCreature(params.cid) then if isCreature(getCreatureSummons(params.cid)[1]) then if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then doChangeSpeed(getCreatureSummons(params.cid)[1], getCreatureBaseSpeed(getCreatureSummons(params.cid)[1])) end end end end addEvent(nmr, 400, {cid = cid}) else adire = getDirectionTo(getThingPos(getCreatureSummons(cid)[1]), topos) if adire == NORTHWEST then if math.random(1,100) >= 51 then adire = NORTH if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), adire), params.ccid, 0, 0) then adire = NORTH else adire = WEST end else adire = WEST if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), adire), params.ccid, 0, 0) then adire = WEST else adire = NORTH end end elseif adire == SOUTHWEST then if math.random(1,100) >= 51 then adire = SOUTH if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), adire), params.ccid, 0, 0) then adire = SOUTH else adire = WEST end else adire = WEST if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), adire), params.ccid, 0, 0) then adire = WEST else adire = SOUTH end end elseif adire == SOUTHEAST then if math.random(1,100) >= 51 then adire = SOUTH if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), adire), params.ccid, 0, 0) then adire = SOUTH else adire = EAST end else adire = EAST if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), adire), params.ccid, 0, 0) then adire = EAST else adire = SOUTH end end elseif adire == NORTHEAST then if math.random(1,100) >= 51 then adire = NORTH if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), adire), params.ccid, 0, 0) then adire = NORTH else adire = EAST end else adire = EAST if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), adire), params.ccid, 0, 0) then adire = EAST else adire = NORTH end end end local adire = adire if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then doChangeSpeed(getCreatureSummons(params.cid)[1], getCreatureBaseSpeed(getCreatureSummons(params.cid)[1])) doPushCreature(getCreatureSummons(params.cid)[1], adire, 1, 0) doChangeSpeed(getCreatureSummons(params.cid)[1], -getCreatureSpeed(getCreatureSummons(params.cid)[1])) else doPushCreature(getCreatureSummons(params.cid)[1], adire, 1, 0) doChangeSpeed(getCreatureSummons(params.cid)[1], -getCreatureSpeed(getCreatureSummons(params.cid)[1])) end end end end end summonName = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "apelido") if summonName == nil then summonName = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "poke"):match("This is (.-)'s pokeball.") end doPlayerSay(cid, ""..summonName..", cut this bush!", 1) local speed = getCreatureBaseSpeed(getCreatureSummons(cid)[1]) temk = 1000 -(2.3 * speed) addEvent(tocut, 0, {cid = cid, ccid = getCreatureSummons(cid)[1], topos = topos}) for i = 1, getDistanceBetween(getThingPos(getCreatureSummons(cid)[1]), topos) * 2 do addEvent(tocut, temk*i, {cid = cid, ccid = getCreatureSummons(cid)[1], topos = topos}) end return true end end -- CUT END -- DIG if isInArray(digholes, item2.itemid) and getPlayerStorageValue(cid, 63215) <= 0 then if #getCreatureSummons(cid) == 0 then doPlayerSendCancel(cid, "You need a pokemon to use dig.") return true end summonName = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "poke"):match("This is (.-)'s pokeball.") if not isInArray(dig, summonName) then doPlayerSendCancel(cid, "This pokemon can't use dig.") return true end if isInArray(dig, summonName) then if exhaustion.get(cid, edig) then doPlayerSendCancel(cid, "Please wait a few seconds before using dig again!") return true end if getCreatureSpeed(getCreatureSummons(cid)[1]) == 0 then return true end doChangeSpeed(getCreatureSummons(cid)[1], -getCreatureSpeed(getCreatureSummons(cid)[1])) local function tocut(params) if isCreature(params.cid) then if isCreature(getCreatureSummons(params.cid)[1]) then if getCreatureSpeed(getCreatureSummons(params.cid)[1]) >= 1 then return true end if getPlayerStorageValue(getCreatureSummons(params.cid)[1], 99) >= 1 then return true end if getDistanceBetween(getThingPos(getCreatureSummons(params.cid)[1]), topos) == 1 then doSendMagicEffect(topos, 3) setPlayerStorageValue(getCreatureSummons(params.cid)[1], 99, 1) doTransformItem(getTileItemById(topos, item2.itemid).uid, item2.itemid+1) exhaustion.set(cid, edig, cddig) local function detrans(params) doTransformItem(getTileItemById(topos, item2.itemid+1).uid, item2.itemid) if isCreature(getCreatureSummons(params.ciddd)[1]) then setPlayerStorageValue(getCreatureSummons(params.ciddd)[1], 99, 0) end end addEvent(detrans, 5500, {ciddd = cid}) doCreatureSay(getCreatureSummons(cid)[1], "DIG!", TALKTYPE_MONSTER) local function nmr(params) if isCreature(params.cid) then if isCreature(getCreatureSummons(params.cid)[1]) then if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then doChangeSpeed(getCreatureSummons(params.cid)[1], getCreatureBaseSpeed(getCreatureSummons(params.cid)[1])) end end end end addEvent(nmr, 400, {cid = cid}) else local cdire = getDirectionTo(getThingPos(getCreatureSummons(cid)[1]), topos) if cdire == NORTHWEST then if math.random(1,100) >= 51 then cdire = NORTH if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), cdire), params.ccid, 0, 0) then cdire = NORTH else cdire = WEST end else cdire = WEST if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), cdire), params.ccid, 0, 0) then cdire = WEST else cdire = NORTH end end elseif cdire == SOUTHWEST then if math.random(1,100) >= 51 then cdire = SOUTH if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), cdire), params.ccid, 0, 0) then cdire = SOUTH else cdire = WEST end else cdire = WEST if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), cdire), params.ccid, 0, 0) then cdire = WEST else cdire = SOUTH end end elseif cdire == SOUTHEAST then if math.random(1,100) >= 51 then cdire = SOUTH if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), cdire), params.ccid, 0, 0) then cdire = SOUTH else cdire = EAST end else cdire = EAST if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), cdire), params.ccid, 0, 0) then cdire = EAST else cdire = SOUTH end end elseif cdire == NORTHEAST then if math.random(1,100) >= 51 then cdire = NORTH if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), cdire), params.ccid, 0, 0) then cdire = NORTH else cdire = EAST end else cdire = EAST if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), cdire), params.ccid, 0, 0) then cdire = EAST else cdire = NORTH end end end local cdire = cdire if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then doChangeSpeed(getCreatureSummons(params.cid)[1], getCreatureBaseSpeed(getCreatureSummons(params.cid)[1])) doPushCreature(getCreatureSummons(params.cid)[1], cdire, 1, 0) doChangeSpeed(getCreatureSummons(params.cid)[1], -getCreatureSpeed(getCreatureSummons(params.cid)[1])) else doPushCreature(getCreatureSummons(params.cid)[1], cdire, 1, 0) doChangeSpeed(getCreatureSummons(params.cid)[1], -getCreatureSpeed(getCreatureSummons(params.cid)[1])) end end end end end summonName = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "apelido") if summonName == nil then summonName = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "poke"):match("This is (.-)'s pokeball.") end doPlayerSay(cid, ""..summonName..", open this hole!", 1) local speed = getCreatureBaseSpeed(getCreatureSummons(cid)[1]) temk = 1000 -(2.3 * speed) addEvent(tocut, 0, {cid = cid, ccid = getCreatureSummons(cid)[1], topos = topos}) for i = 1, getDistanceBetween(getThingPos(getCreatureSummons(cid)[1]), topos) * 2 do addEvent(tocut, temk*i, {cid = cid, ccid = getCreatureSummons(cid)[1], topos = topos}) end return true end end -- DIG END -- BLINK if #getCreatureSummons(cid) == 0 and getPlayerStorageValue(cid, 63215) <= 0 and storageAbilidade <= 0 then doPlayerSendCancel(cid, "You need a pokemon to use order.") return true end if not isMonster(item2.uid) and getPlayerStorageValue(cid, 63215) <= 0 and storageAbilidade <= 0 then summonName = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "poke"):match("This is (.-)'s pokeball.") if summonName == nil then summonName = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "poke"):match("This is (.-)'s pokeball.") end if isInArray(blink, summonName) then if exhaustion.get(cid, exhaustblink) then if getCreatureSpeed(getCreatureSummons(cid)[1]) == 0 then doPlayerSendCancel(cid, "You can\'t order your pokemon to move now.") return true end summonName = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "apelido") if summonName == nil then summonName = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "poke"):match("This is (.-)'s pokeball.") end doPlayerSay(cid, ""..summonName..", move!", 1) doChangeSpeed(getCreatureSummons(cid)[1], -getCreatureSpeed(getCreatureSummons(cid)[1])) setPlayerStorageValue(getCreatureSummons(cid)[1], 12, 1) local function move(params) if isCreature(params.cid) then if isCreature(getCreatureSummons(params.cid)[1]) then if getPlayerStorageValue(getCreatureSummons(params.cid)[1], 12) == 0 then return true end if getDistanceBetween(getThingPos(getCreatureSummons(params.cid)[1]), topos) == 0 then if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then local function speeed(params) if isCreature(params.sum) then if getCreatureSpeed(params.sum) == 0 then doChangeSpeed(params.sum, getCreatureBaseSpeed(params.sum)) end end end addEvent(speeed, 600, {sum = getCreatureSummons(params.cid)[1]}) end setPlayerStorageValue(getCreatureSummons(params.cid)[1], 12, 0) return true end local edire = getDirectionTo(getThingPos(getCreatureSummons(cid)[1]), params.topos) if edire >= 0 and edire <= 7 then if edire == NORTHWEST then if math.random(1,100) >= 51 then edire = NORTH if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), edire), params.ccid, 0, 0) then edire = NORTH else edire = WEST end else edire = WEST if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), edire), params.ccid, 0, 0) then edire = WEST else edire = NORTH end end elseif edire == SOUTHWEST then if math.random(1,100) >= 51 then edire = SOUTH if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), edire), params.ccid, 0, 0) then edire = SOUTH else edire = WEST end else edire = WEST if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), edire), params.ccid, 0, 0) then edire = WEST else edire = SOUTH end end elseif edire == SOUTHEAST then if math.random(1,100) >= 51 then edire = SOUTH if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), edire), params.ccid, 0, 0) then edire = SOUTH else edire = EAST end else edire = EAST if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), edire), params.ccid, 0, 0) then edire = EAST else edire = SOUTH end end elseif edire == NORTHEAST then if math.random(1,100) >= 51 then edire = NORTH if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), edire), params.ccid, 0, 0) then edire = NORTH else edire = EAST end else edire = EAST if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), edire), params.ccid, 0, 0) then edire = EAST else edire = NORTH end end end local edire = edire if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then doChangeSpeed(getCreatureSummons(params.cid)[1], getCreatureBaseSpeed(getCreatureSummons(params.cid)[1])) doPushCreature(getCreatureSummons(params.cid)[1], edire, 1, 0) doChangeSpeed(getCreatureSummons(params.cid)[1], -getCreatureSpeed(getCreatureSummons(params.cid)[1])) else doPushCreature(getCreatureSummons(params.cid)[1], edire, 1, 0) doChangeSpeed(getCreatureSummons(params.cid)[1], -getCreatureSpeed(getCreatureSummons(params.cid)[1])) end end end end end local function voltarnormal(params) if isCreature(params.cid) then if isCreature(getCreatureSummons(params.cid)[1]) then if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then local function speeed(params) if isCreature(params.sum) then doChangeSpeed(params.sum, getCreatureBaseSpeed(params.sum)) end end addEvent(speeed, 0, {sum = getCreatureSummons(params.cid)[1]}) end setPlayerStorageValue(getCreatureSummons(params.cid)[1], 12, 0) end end end local pois = getThingPos(item2.uid) local speed = getCreatureBaseSpeed(getCreatureSummons(cid)[1]) local temk = 1000 -(2.3 * speed) local SumPos = getThingPos(getCreatureSummons(cid)[1]) local travelx = math.abs((topos.x) - (SumPos.x)) local travely = math.abs((topos.y) - (SumPos.y)) local travel = ((travelx) + (travely)) addEvent(move, 0, {cid = cid, ccid = getCreatureSummons(cid)[1], topos = pois, item2 = item2.uid}) for i = 1, travel do addEvent(move, temk*i, {cid = cid, ccid = getCreatureSummons(cid)[1], topos = pois, item2 = item2.uid}) end addEvent(voltarnormal, temk * travel, {cid = cid}) exhaustion.set(cid, etudao, travel) else if not isWalkable(topos, cid, 0, 0) then doPlayerSendCancel(cid, "Your pokemon cannot teleport there.") return true end if getItemName(item2.uid) == "shallow water" then doPlayerSendCancel(cid, "Your pokemon cannot teleport there.") return true end doSendDistanceShoot(getThingPos(getCreatureSummons(cid)[1]), topos, 39) doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 211) doTeleportThing(getCreatureSummons(cid)[1], topos, false) doSendMagicEffect(topos, 134) doPlayerSay(cid, ""..summonName..", teleport there!", 1) doCreatureSay(getCreatureSummons(cid)[1], "BLINK!", TALKTYPE_MONSTER) exhaustion.set(cid, exhaustblink, cdblink) return true end return true end end --- BLINK END -- LIGHT -- if isCreature(item2.uid) and getCreatureMaster(item2.uid) == cid and getPlayerStorageValue(cid, 63215) <= 0 and storageAbilidade <= 0 and item2.uid ~= cid then summonName = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "poke"):match("This is (.-)'s pokeball.") if summonName == nil then summonName = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "poke"):match("This is (.-)'s pokeball.") end if summonName == "Ditto" and isMonster(item2.uid) == TRUE then doCreatureSay(cid, "Ditto, reverse transformation!", 1) local posDito = getCreaturePosition(getCreatureSummons(cid)[1]) doSendMagicEffect(posDito, 184) doSetCreatureOutfit(getCreatureSummons(cid)[1], {lookType = 28, lookHead = 0, lookAddons = 0, lookLegs = 0, lookBody = 0, lookFeet = 0}, -1) return TRUE elseif not isInArray(light, summonName) then doPlayerSendCancel(cid, "This pokemon can't use flash.") return TRUE end if isInArray(light, summonName) then if not isMonster(item2.uid) and getCreatureMaster(item2.uid) ~= cid then return doPlayerSendCancel(cid,"Please use flash on your pokemon.") end if exhaustion.get(cid, exhautStorage) then doPlayerSendCancel(cid,"Please wait a few seconds before using flash again!") return true end exhaustion.set(cid, exhautStorage, cd) doPlayerSay(cid, ""..summonName..", use flash!", 1) doCreatureSay(getCreatureSummons(cid)[1], "FLASH!", TALKTYPE_MONSTER) doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 28) doSetCreatureLight(getCreatureSummons(cid)[1], 8, 215, time*1000) return true end end -- LIGHT END -- -- surf Begin -- -- surf end -- if #getCreatureSummons(cid) == 0 then return true end if getCreatureSpeed(getCreatureSummons(cid)[1]) == 0 then doPlayerSendCancel(cid, "You can\'t order your pokemon to move now.") return true end if getPlayerStorageValue(getCreatureSummons(cid)[1], 12) == 1 then doPlayerSendCancel(cid, "You can\'t order your pokemon to move now.") return true end if getItemName(item2.uid) == "shallow water" then doPlayerSendCancel(cid, "Your pokemon cannot move there.") return true end summonName = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "apelido") if summonName == nil then summonName = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "poke"):match("This is (.-)'s pokeball.") end doPlayerSay(cid, ""..summonName..", move!", 1) doChangeSpeed(getCreatureSummons(cid)[1], -getCreatureSpeed(getCreatureSummons(cid)[1])) setPlayerStorageValue(getCreatureSummons(cid)[1], 12, 1) local function move(params) if isCreature(params.cid) then if isCreature(getCreatureSummons(params.cid)[1]) then if getPlayerStorageValue(getCreatureSummons(params.cid)[1], 12) == 0 then return true end if getDistanceBetween(getThingPos(getCreatureSummons(params.cid)[1]), topos) == 0 then if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then local function speeed(params) local bspd = getCreatureBaseSpeed(params.summons) doChangeSpeed(summons, bspd) end addEvent(speeed, 600, {summons = getCreatureSummons(params.cid)[1]}) end setPlayerStorageValue(getCreatureSummons(params.cid)[1], 12, 0) setPlayerStorageValue(cid, etudao, -1) return true end local dire = getDirectionTo(getThingPos(getCreatureSummons(cid)[1]), params.topos) if dire >= 0 and dire <= 7 then if dire == NORTHWEST then if math.random(1,100) >= 51 then dire = NORTH if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), dire), params.ccid, 0, 0) then dire = NORTH else dire = WEST end else dire = WEST if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), dire), params.ccid, 0, 0) then dire = WEST else dire = NORTH end end elseif dire == SOUTHWEST then if math.random(1,100) >= 51 then dire = SOUTH if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), dire), params.ccid, 0, 0) then dire = SOUTH else dire = WEST end else dire = WEST if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), dire), params.ccid, 0, 0) then dire = WEST else dire = SOUTH end end elseif dire == SOUTHEAST then if math.random(1,100) >= 51 then dire = SOUTH if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), dire), params.ccid, 0, 0) then dire = SOUTH else dire = EAST end else dire = EAST if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), dire), params.ccid, 0, 0) then dire = EAST else dire = SOUTH end end elseif dire == NORTHEAST then if math.random(1,100) >= 51 then dire = NORTH if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), dire), params.ccid, 0, 0) then dire = NORTH else dire = EAST end else dire = EAST if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), dire), params.ccid, 0, 0) then dire = EAST else dire = NORTH end end end local dire = dire if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then doChangeSpeed(getCreatureSummons(params.cid)[1], getCreatureBaseSpeed(getCreatureSummons(params.cid)[1])) doPushCreature(getCreatureSummons(params.cid)[1], dire, 1, 0) doChangeSpeed(getCreatureSummons(params.cid)[1], -getCreatureSpeed(getCreatureSummons(params.cid)[1])) else doPushCreature(getCreatureSummons(params.cid)[1], dire, 1, 0) doChangeSpeed(getCreatureSummons(params.cid)[1], -getCreatureSpeed(getCreatureSummons(params.cid)[1])) end end end end end local function voltarnormal(params) if isCreature(params.cid) then if isCreature(getCreatureSummons(params.cid)[1]) then setPlayerStorageValue(cid, etudao, -1) if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then local function speeed(params) if isCreature(params.sum) then if getCreatureSpeed(params.sum) == 0 then doChangeSpeed(params.sum, getCreatureBaseSpeed(params.sum)) end end end addEvent(speeed, 3000, {sum = getCreatureSummons(params.cid)[1]}) end setPlayerStorageValue(getCreatureSummons(params.cid)[1], 12, 0) end end end local pois = getThingPos(item2.uid) local speed = getCreatureBaseSpeed(getCreatureSummons(cid)[1]) local temk = 1000 -(2.3 * speed) local SummonPos = getThingPos(getCreatureSummons(cid)[1]) local travelx = math.abs((topos.x) - (SummonPos.x)) local travely = math.abs((topos.y) - (SummonPos.y)) local travel = ((travelx) + (travely)) addEvent(move, 0, {cid = cid, ccid = getCreatureSummons(cid)[1], topos = pois, item2 = item2.uid}) for i = 1, travel-1 do addEvent(move, temk*i, {cid = cid, ccid = getCreatureSummons(cid)[1], topos = pois, item2 = item2.uid}) end addEvent(voltarnormal, temk*travel, {cid = cid}) exhaustion.set(cid, etudao, travel) return true end help ai povo e ajudem nesse aqui tbm http://www.xtibia.com/forum/topic/172913-erro-no-goback/page__fromsearch__1
  3. Por Favor alguem me ajudaa !! Meu Ot ta com um grand pobrema ele veiu com a vip2 e vip 3 liberadas algum mapper experient pode me ajuda eu queria volta elas nas quest para ke os players tenhu ki faze a quest para entra plix alguem Desde ja agradeço !!! vlw ...
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